diff options
author | Brian Paul <brian.paul@tungstengraphics.com> | 2000-06-29 14:31:30 +0000 |
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committer | Brian Paul <brian.paul@tungstengraphics.com> | 2000-06-29 14:31:30 +0000 |
commit | 6e85dacc57b5d3de188c334f65e733552fbe865a (patch) | |
tree | 9fa65a6c6cb7bf2522832e469166f9c9f95d1170 | |
parent | b8fc81d2660ba44ca1cfeadf08f45dd98956d60a (diff) |
minor update
-rw-r--r-- | docs/README.3DFX | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/docs/README.3DFX b/docs/README.3DFX index f866fc3b63..31a652f863 100644 --- a/docs/README.3DFX +++ b/docs/README.3DFX @@ -184,9 +184,9 @@ Doing more with Mesa & Linux Glide: quality. However you can use any visual depth supported by X. 2. Set the following environment variables: - export MESA_GLX_FX="window" // to enable window rendering - export SST_VGA_PASS=1 // to stop video signal switching - export SST_NOSHUTDOWN=1 // to stop video signal switching + export MESA_GLX_FX="window" # to enable window rendering + export SST_VGA_PASS=1 # to stop video signal switching + export SST_NOSHUTDOWN=1 # to stop video signal switching OR setenv MESA_GLX_FX window setenv SST_VGA_PASS 1 |