diff options
author | Brian Paul <brian.paul@tungstengraphics.com> | 2000-07-05 19:07:24 +0000 |
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committer | Brian Paul <brian.paul@tungstengraphics.com> | 2000-07-05 19:07:24 +0000 |
commit | 675835139a439a0b287f0fcb8ddc212da35f6620 (patch) | |
tree | e90e535dafe7c2ce6f159f757c22bceb9b97b03f | |
parent | 14652699f30fc39906a566006b08afbe7fcfb2c5 (diff) |
added fog / flat shading bug fix
-rw-r--r-- | docs/VERSIONS | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/docs/VERSIONS b/docs/VERSIONS index 3edd8b7700..ec2ba0e9aa 100644 --- a/docs/VERSIONS +++ b/docs/VERSIONS @@ -1,4 +1,4 @@ -$Id: VERSIONS,v 1.13.2.42 2000/07/05 16:06:45 brianp Exp $ +$Id: VERSIONS,v 1.13.2.43 2000/07/05 19:07:24 brianp Exp $ Mesa Version History @@ -723,7 +723,7 @@ Mesa Version History - use bcopy() optimizations on FreeBSD - re-enabled the optimized persp_textured_triangle() function -3.2.1 June ??, 2000 +3.2.1 July ??, 2000 Bug fixes: - gluBuild2DMipmaps() didn't accept GL_BGRA - Fixed compile/makefile problems on IRIX @@ -737,5 +737,6 @@ Mesa Version History - clipped GL_LINE mode polygons had interior lines appear - several OpenGL conformace test fixes - blend term GL_ONE_MINUS_CONSTANT_ALPHA was broken + - GL_NICEST fog didn't always work with flat shading Changes: - glColorMask(false, false, false, false) handled better/faster |