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authorBrian Paul <brian.paul@tungstengraphics.com>2000-07-19 21:00:06 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2000-07-19 21:00:06 +0000
commit1ec0bef98efdd65f1070bb24db55faa0b36d8e8b (patch)
treec5cf954d301bcce9039812ccd85b2cc6468f4a81
parent4105daf0b12369a62321ce2718984bdd24d135b2 (diff)
initialize GenBit[STRQ] in init_texture_unit()
-rw-r--r--src/mesa/main/context.c7
1 files changed, 6 insertions, 1 deletions
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index 1b55936bb5..6f85609d4b 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -1,4 +1,4 @@
-/* $Id: context.c,v 1.18.2.13 2000/07/12 12:02:33 keithw Exp $ */
+/* $Id: context.c,v 1.18.2.14 2000/07/19 21:00:06 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -503,6 +503,11 @@ static void init_texture_unit( GLcontext *ctx, GLuint unit )
texUnit->GenModeT = GL_EYE_LINEAR;
texUnit->GenModeR = GL_EYE_LINEAR;
texUnit->GenModeQ = GL_EYE_LINEAR;
+ texUnit->GenBitS = TEXGEN_EYE_LINEAR;
+ texUnit->GenBitT = TEXGEN_EYE_LINEAR;
+ texUnit->GenBitR = TEXGEN_EYE_LINEAR;
+ texUnit->GenBitQ = TEXGEN_EYE_LINEAR;
+
/* Yes, these plane coefficients are correct! */
ASSIGN_4V( texUnit->ObjectPlaneS, 1.0, 0.0, 0.0, 0.0 );
ASSIGN_4V( texUnit->ObjectPlaneT, 0.0, 1.0, 0.0, 0.0 );