diff options
author | Brian Paul <brianp@vmware.com> | 2009-11-18 21:11:33 -0700 |
---|---|---|
committer | Brian Paul <brianp@vmware.com> | 2009-11-18 21:36:51 -0700 |
commit | 4a5cf82327689b58dc2c832b80f097b9d56dd4b6 (patch) | |
tree | b3d8374407f1189132ec3d7b5910c441fe307435 | |
parent | 85ef3b94739af8fd68256747aea2fe0a10f8f782 (diff) |
intel: use _mesa_tex_target_to_face()
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_tex_image.c | 26 |
1 files changed, 4 insertions, 22 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_tex_image.c b/src/mesa/drivers/dri/intel/intel_tex_image.c index 0455f0a5ad..5e515161f8 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_image.c +++ b/src/mesa/drivers/dri/intel/intel_tex_image.c @@ -149,24 +149,6 @@ guess_and_alloc_mipmap_tree(struct intel_context *intel, } - - -static GLuint -target_to_face(GLenum target) -{ - switch (target) { - case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB: - case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB: - case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB: - return ((GLuint) target - (GLuint) GL_TEXTURE_CUBE_MAP_POSITIVE_X); - default: - return 0; - } -} - /* There are actually quite a few combinations this will work for, * more than what I've listed here. */ @@ -326,7 +308,7 @@ intelTexImage(GLcontext * ctx, DBG("%s target %s level %d %dx%dx%d border %d\n", __FUNCTION__, _mesa_lookup_enum_by_nr(target), level, width, height, depth, border); - intelImage->face = target_to_face(target); + intelImage->face = _mesa_tex_target_to_face(target); intelImage->level = level; if (ctx->_ImageTransferState & IMAGE_CONVOLUTION_BIT) { @@ -385,7 +367,8 @@ intelTexImage(GLcontext * ctx, intel_miptree_reference(&intelImage->mt, intelObj->mt); assert(intelImage->mt); - } else if (intelImage->base.Border == 0) { + } + else if (intelImage->base.Border == 0) { int comp_byte = 0; GLenum baseFormat = _mesa_get_format_base_format(intelImage->base.TexFormat); @@ -404,7 +387,6 @@ intelTexImage(GLcontext * ctx, width, height, depth, texelBytes, comp_byte, pixels == NULL); - } /* PBO fastpaths: @@ -726,7 +708,7 @@ intelSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, rb->region->width, rb->region->height, 1, 0, internalFormat); - intelImage->face = target_to_face(target); + intelImage->face = _mesa_tex_target_to_face(target); intelImage->level = level; if (glx_texture_format == GLX_TEXTURE_FORMAT_RGB_EXT) texImage->TexFormat = MESA_FORMAT_XRGB8888; |