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authorBrian Paul <brian.paul@tungstengraphics.com>2008-07-09 15:06:36 -0600
committerBrian Paul <brian.paul@tungstengraphics.com>2008-07-09 15:06:36 -0600
commitac05da56ec1dd14876dbf3fde37aa951b9215f5b (patch)
tree62e82f9c6554c13bc5516589d79f2fc747800a5e
parent4ca0af188267ab92f84223acd7f8b957be0cb5f6 (diff)
mesa: return -1, not GL_FALSE if _glapi_add_dispatch() fails name sanity check
-rw-r--r--src/mesa/glapi/glapi.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/glapi/glapi.c b/src/mesa/glapi/glapi.c
index 94a804329a..08a26980e1 100644
--- a/src/mesa/glapi/glapi.c
+++ b/src/mesa/glapi/glapi.c
@@ -740,7 +740,7 @@ add_function_name( const char * funcName )
* \returns
* The offset in the dispatch table of the named function. A pointer to the
* driver's implementation of the named function should be stored at
- * \c dispatch_table[\c offset].
+ * \c dispatch_table[\c offset]. Return -1 if error/problem.
*
* \sa glXGetProcAddress
*
@@ -789,7 +789,7 @@ _glapi_add_dispatch( const char * const * function_names,
*/
if (!function_names[i] || function_names[i][0] != 'g' || function_names[i][1] != 'l')
- return GL_FALSE;
+ return -1;
/* Determine if the named function already exists. If the function does
* exist, it must have the same parameter signature as the function