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authorKeith Whitwell <keith@tungstengraphics.com>2007-05-12 13:07:35 +0100
committerKeith Whitwell <keith@tungstengraphics.com>2007-05-12 13:12:10 +0100
commitf314dca233dd9e6ab4374dfbfa66400125f1e263 (patch)
treece0993e7daf96b21f2d9b0f240a17b6593a36cc5
parent0f0aff340231611bfe4f872974778c277beb3eb9 (diff)
Make sure statechanges set intel->state.dirty.intel.
-rw-r--r--src/mesa/drivers/dri/i915tex/intel_metaops.c37
1 files changed, 22 insertions, 15 deletions
diff --git a/src/mesa/drivers/dri/i915tex/intel_metaops.c b/src/mesa/drivers/dri/i915tex/intel_metaops.c
index 8f578bd713..53066b893f 100644
--- a/src/mesa/drivers/dri/i915tex/intel_metaops.c
+++ b/src/mesa/drivers/dri/i915tex/intel_metaops.c
@@ -55,6 +55,12 @@
#include "intel_tex.h"
+#define STATECHANGE( intelctx, flags ) \
+do { \
+ (intelctx)->state.dirty.intel |= INTEL_NEW_MESA; \
+ (intelctx)->state.dirty.mesa |= (flags); \
+} while (0)
+
#define DUP(i915, STRUCT, ATTRIB) \
do { \
intel->metaops.state.ATTRIB = MALLOC_STRUCT(STRUCT); \
@@ -67,13 +73,13 @@ do { \
#define INSTALL(intel, ATTRIB, STATE) \
do { \
intel->state.ATTRIB = intel->metaops.state.ATTRIB; \
- intel->state.dirty.mesa |= STATE; \
+ STATECHANGE(intel, STATE); \
} while (0)
#define RESTORE(intel, ATTRIB, STATE) \
do { \
intel->state.ATTRIB = &intel->ctx.ATTRIB; \
- intel->state.dirty.mesa |= STATE; \
+ STATECHANGE(intel, STATE); \
} while (0)
static void init_state( struct intel_context *intel )
@@ -151,22 +157,21 @@ static const char *fp_tex_prog =
void intel_meta_flat_shade( struct intel_context *intel )
{
intel->metaops.state.Light->ShadeModel = GL_FLAT;
- intel->state.dirty.mesa |= _NEW_LIGHT;
+ STATECHANGE(intel, _NEW_LIGHT);
}
void intel_meta_no_stencil_write( struct intel_context *intel )
{
intel->metaops.state.Stencil->Enabled = GL_FALSE;
- intel->metaops.state.Stencil->WriteMask[0] = GL_FALSE;
- intel->state.dirty.mesa |= _NEW_STENCIL;
+ STATECHANGE(intel, _NEW_STENCIL);
}
void intel_meta_no_depth_write( struct intel_context *intel )
{
intel->metaops.state.Depth->Test = GL_FALSE;
intel->metaops.state.Depth->Mask = GL_FALSE;
- intel->state.dirty.mesa |= _NEW_DEPTH;
+ STATECHANGE(intel, _NEW_DEPTH);
}
@@ -177,13 +182,13 @@ void intel_meta_depth_replace( struct intel_context *intel )
*/
intel->metaops.state.Depth->Test = GL_TRUE;
intel->metaops.state.Depth->Mask = GL_TRUE;
- intel->state.dirty.mesa |= _NEW_DEPTH;
+ STATECHANGE(intel, _NEW_DEPTH);
/* ctx->Driver.DepthFunc( ctx, GL_ALWAYS )
*/
intel->metaops.state.Depth->Func = GL_ALWAYS;
- intel->state.dirty.mesa |= _NEW_DEPTH;
+ STATECHANGE(intel, _NEW_DEPTH);
}
@@ -199,7 +204,7 @@ void intel_meta_stencil_replace( struct intel_context *intel,
intel->metaops.state.Stencil->FailFunc[0] = GL_REPLACE;
intel->metaops.state.Stencil->ZPassFunc[0] = GL_REPLACE;
intel->metaops.state.Stencil->ZFailFunc[0] = GL_REPLACE;
- intel->state.dirty.mesa |= _NEW_STENCIL;
+ STATECHANGE(intel, _NEW_STENCIL);
}
@@ -211,7 +216,7 @@ void intel_meta_color_mask( struct intel_context *intel, GLboolean state )
else
ASSIGN_4V(intel->metaops.state.Color->ColorMask, 0, 0, 0, 0);
- intel->state.dirty.mesa |= _NEW_COLOR;
+ STATECHANGE(intel, _NEW_COLOR);
}
void intel_meta_no_texture( struct intel_context *intel )
@@ -224,7 +229,7 @@ void intel_meta_no_texture( struct intel_context *intel )
intel->metaops.state.Texture->Unit[ 0 ].Enabled = 0;
intel->metaops.state.Texture->Unit[ 0 ]._ReallyEnabled = 0;
- intel->state.dirty.mesa |= _NEW_TEXTURE | _NEW_PROGRAM;
+ STATECHANGE(intel, _NEW_TEXTURE | _NEW_PROGRAM);
}
void intel_meta_texture_blend_replace(struct intel_context *intel)
@@ -241,7 +246,7 @@ void intel_meta_texture_blend_replace(struct intel_context *intel)
/* intel->metaops.state.Texture->Unit[ 0 ]._Current = */
/* intel->metaops.texobj; */
- intel->state.dirty.mesa |= _NEW_TEXTURE | _NEW_PROGRAM;
+ STATECHANGE(intel, _NEW_TEXTURE | _NEW_PROGRAM);
}
void intel_meta_import_pixel_state(struct intel_context *intel)
@@ -325,7 +330,7 @@ void intel_meta_draw_region( struct intel_context *intel,
intel->state.draw_region = draw_region;
intel->state.depth_region = depth_region;
- intel->state.dirty.mesa |= _NEW_BUFFERS;
+ STATECHANGE(intel, _NEW_BUFFERS);
}
@@ -416,10 +421,12 @@ void intel_install_meta_state( struct intel_context *intel )
{
GLcontext *ctx = &intel->ctx;
+ assert(ctx->NewState == 0);
+
install_state(intel);
intel_meta_no_texture(intel);
- intel_meta_flat_shade(intel);
+// intel_meta_flat_shade(intel);
intel->metaops.restore_draw_mask = ctx->DrawBuffer->_ColorDrawBufferMask[0];
intel->metaops.restore_fp = ctx->FragmentProgram.Current;
@@ -454,7 +461,7 @@ void intel_leave_meta_state( struct intel_context *intel )
intel->metaops.texobj = 0;
}
- intel->state.dirty.mesa |= _NEW_BUFFERS;
+ STATECHANGE(intel, _NEW_BUFFERS);
intel->state.dirty.intel |= INTEL_NEW_METAOPS;
}