diff options
author | Brian Paul <brianp@vmware.com> | 2009-08-25 17:43:54 -0600 |
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committer | Brian Paul <brianp@vmware.com> | 2009-08-25 17:46:10 -0600 |
commit | a088e5631d21fa41e8218feead2933ab3d2ddba0 (patch) | |
tree | 7e8763dd8325d0ec1c477ee150ac50ffc27a83c5 | |
parent | d8b4f8c84884acdda40e01cfd9fd3c10aaab836e (diff) |
mesa: validate shader before drawing (for debugging, disabled)
-rw-r--r-- | src/mesa/main/context.c | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index 38ec418809..a9e520716d 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -1595,6 +1595,16 @@ _mesa_valid_to_render(GLcontext *ctx, const char *where) "%s(shader not linked), where"); return GL_FALSE; } +#if 0 /* not normally enabled */ + { + char errMsg[100]; + if (!_mesa_validate_shader_program(ctx, ctx->Shader.CurrentProgram, + errMsg)) { + _mesa_warning(ctx, "Shader program %u is invalid: %s", + ctx->Shader.CurrentProgram->Name, errMsg); + } + } +#endif } else { if (ctx->VertexProgram.Enabled && !ctx->VertexProgram._Enabled) { |