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authorBrian Paul <brianp@vmware.com>2009-05-22 07:07:38 -0600
committerBrian Paul <brianp@vmware.com>2009-06-17 11:30:03 -0600
commitc23f1cb8e45c80428c0c80d76dfa234a64748906 (patch)
tree97e0e2c7cf7e958901943feded54be905e0e441c
parent3b4017c7a04c1b307ac15935bfc524f2e1359067 (diff)
mesa: add missing glGet*() case for GL_VERTEX_ARRAY_BINDING_APPLE
(cherry picked from commit 70c4b81e88e18e354e8dfaf47e5455e463b207d8)
-rw-r--r--src/mesa/main/get.c12
-rw-r--r--src/mesa/main/get_gen.py5
2 files changed, 16 insertions, 1 deletions
diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c
index d7f80ebbb4..4b60c9e38a 100644
--- a/src/mesa/main/get.c
+++ b/src/mesa/main/get.c
@@ -1905,6 +1905,10 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
CHECK_EXT1(ARB_shader_objects, "GetBooleanv");
params[0] = INT_TO_BOOLEAN(ctx->Shader.CurrentProgram ? ctx->Shader.CurrentProgram->Name : 0);
break;
+ case GL_VERTEX_ARRAY_BINDING_APPLE:
+ CHECK_EXT1(APPLE_vertex_array_object, "GetBooleanv");
+ params[0] = INT_TO_BOOLEAN(ctx->Array.ArrayObj->Name);
+ break;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glGetBooleanv(pname=0x%x)", pname);
}
@@ -3753,6 +3757,10 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
CHECK_EXT1(ARB_shader_objects, "GetFloatv");
params[0] = (GLfloat)(ctx->Shader.CurrentProgram ? ctx->Shader.CurrentProgram->Name : 0);
break;
+ case GL_VERTEX_ARRAY_BINDING_APPLE:
+ CHECK_EXT1(APPLE_vertex_array_object, "GetFloatv");
+ params[0] = (GLfloat)(ctx->Array.ArrayObj->Name);
+ break;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glGetFloatv(pname=0x%x)", pname);
}
@@ -5601,6 +5609,10 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
CHECK_EXT1(ARB_shader_objects, "GetIntegerv");
params[0] = ctx->Shader.CurrentProgram ? ctx->Shader.CurrentProgram->Name : 0;
break;
+ case GL_VERTEX_ARRAY_BINDING_APPLE:
+ CHECK_EXT1(APPLE_vertex_array_object, "GetIntegerv");
+ params[0] = ctx->Array.ArrayObj->Name;
+ break;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glGetIntegerv(pname=0x%x)", pname);
}
diff --git a/src/mesa/main/get_gen.py b/src/mesa/main/get_gen.py
index eb3a1274d8..c2c6c163ad 100644
--- a/src/mesa/main/get_gen.py
+++ b/src/mesa/main/get_gen.py
@@ -1009,7 +1009,10 @@ StateVars = [
# close enough for now.
( "GL_CURRENT_PROGRAM", GLint,
["ctx->Shader.CurrentProgram ? ctx->Shader.CurrentProgram->Name : 0"],
- "", ["ARB_shader_objects"] )
+ "", ["ARB_shader_objects"] ),
+
+ ( "GL_VERTEX_ARRAY_BINDING_APPLE", GLint, ["ctx->Array.ArrayObj->Name"], "",
+ ["APPLE_vertex_array_object"] ),
]