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authorMarek Olšák <maraeo@gmail.com>2009-12-24 14:23:57 +0100
committerCorbin Simpson <MostAwesomeDude@gmail.com>2010-01-06 12:49:15 -0800
commit1a4f242be60237fb1f1acf346b1e641167bc6cee (patch)
tree5d5e37690dd23aa795bd788dbaf767562454c590
parent26f67a272b6668258fe3552a675414502e077dd9 (diff)
r300g: if no DS buffer is set, disable reading from and writing to it
It fixes another "Bad CS" issue.
-rw-r--r--src/gallium/drivers/r300/r300_emit.c11
-rw-r--r--src/gallium/drivers/r300/r300_state.c1
2 files changed, 10 insertions, 2 deletions
diff --git a/src/gallium/drivers/r300/r300_emit.c b/src/gallium/drivers/r300/r300_emit.c
index 30a1000c29..f8bfa714fe 100644
--- a/src/gallium/drivers/r300/r300_emit.c
+++ b/src/gallium/drivers/r300/r300_emit.c
@@ -121,8 +121,15 @@ void r300_emit_dsa_state(struct r300_context* r300,
}*/
OUT_CS_REG_SEQ(R300_ZB_CNTL, 3);
- OUT_CS(dsa->z_buffer_control);
- OUT_CS(dsa->z_stencil_control);
+
+ if (r300->framebuffer_state.zsbuf) {
+ OUT_CS(dsa->z_buffer_control);
+ OUT_CS(dsa->z_stencil_control);
+ } else {
+ OUT_CS(0);
+ OUT_CS(0);
+ }
+
OUT_CS(dsa->stencil_ref_mask);
OUT_CS_REG(R300_ZB_ZTOP, r300->ztop_state.z_buffer_top);
diff --git a/src/gallium/drivers/r300/r300_state.c b/src/gallium/drivers/r300/r300_state.c
index affd0b4591..a145a7f18a 100644
--- a/src/gallium/drivers/r300/r300_state.c
+++ b/src/gallium/drivers/r300/r300_state.c
@@ -522,6 +522,7 @@ static void
}
r300->dirty_state |= R300_NEW_FRAMEBUFFERS;
r300->dirty_state |= R300_NEW_BLEND;
+ r300->dirty_state |= R300_NEW_DSA;
}
/* Create fragment shader state. */