diff options
author | Oliver McFadden <z3ro.geek@gmail.com> | 2007-05-08 19:31:30 +0000 |
---|---|---|
committer | Oliver McFadden <z3ro.geek@gmail.com> | 2007-05-08 19:31:30 +0000 |
commit | f1d785188b170f1d3e79ba257cb8634f13685bca (patch) | |
tree | 6d16353471a1c14e30219ff234e3a8913dc5e844 | |
parent | 313c4c2643e0bf0f52efc4924a395f107ed3a493 (diff) |
r300: Cleaned up r300_render.c using Indent with appropriate options.
This corrects the mess of space and tab indenting that existed in this file, and
probably others. The diff is actually very small if you use an external diff
program and ignore whitespace.
-rw-r--r-- | src/mesa/drivers/dri/r300/r300_render.c | 250 |
1 files changed, 127 insertions, 123 deletions
diff --git a/src/mesa/drivers/dri/r300/r300_render.c b/src/mesa/drivers/dri/r300/r300_render.c index e6413fb8f6..db6b77a0c2 100644 --- a/src/mesa/drivers/dri/r300/r300_render.c +++ b/src/mesa/drivers/dri/r300/r300_render.c @@ -24,7 +24,6 @@ OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. **************************************************************************/ - /* * \file * @@ -41,7 +40,6 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. * * \author Nicolai Haehnle <prefect_@gmx.net> */ - #include "glheader.h" #include "state.h" #include "imports.h" @@ -50,14 +48,12 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #include "context.h" #include "dd.h" #include "simple_list.h" - #include "api_arrayelt.h" #include "swrast/swrast.h" #include "swrast_setup/swrast_setup.h" #include "vbo/vbo.h" #include "tnl/tnl.h" #include "tnl/t_vp_build.h" - #include "radeon_reg.h" #include "radeon_macros.h" #include "radeon_ioctl.h" @@ -70,122 +66,125 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #include "r300_tex.h" #include "r300_maos.h" #include "r300_emit.h" - extern int future_hw_tcl_on; -static int r300PrimitiveType(r300ContextPtr rmesa, GLcontext *ctx, int prim) +static int r300PrimitiveType(r300ContextPtr rmesa, GLcontext * ctx, + int prim) { - int type=-1; + int type = -1; switch (prim & PRIM_MODE_MASK) { case GL_POINTS: - type=R300_VAP_VF_CNTL__PRIM_POINTS; - break; + type = R300_VAP_VF_CNTL__PRIM_POINTS; + break; case GL_LINES: - type=R300_VAP_VF_CNTL__PRIM_LINES; - break; + type = R300_VAP_VF_CNTL__PRIM_LINES; + break; case GL_LINE_STRIP: - type=R300_VAP_VF_CNTL__PRIM_LINE_STRIP; - break; + type = R300_VAP_VF_CNTL__PRIM_LINE_STRIP; + break; case GL_LINE_LOOP: - type=R300_VAP_VF_CNTL__PRIM_LINE_LOOP; - break; - case GL_TRIANGLES: - type=R300_VAP_VF_CNTL__PRIM_TRIANGLES; - break; - case GL_TRIANGLE_STRIP: - type=R300_VAP_VF_CNTL__PRIM_TRIANGLE_STRIP; - break; - case GL_TRIANGLE_FAN: - type=R300_VAP_VF_CNTL__PRIM_TRIANGLE_FAN; - break; + type = R300_VAP_VF_CNTL__PRIM_LINE_LOOP; + break; + case GL_TRIANGLES: + type = R300_VAP_VF_CNTL__PRIM_TRIANGLES; + break; + case GL_TRIANGLE_STRIP: + type = R300_VAP_VF_CNTL__PRIM_TRIANGLE_STRIP; + break; + case GL_TRIANGLE_FAN: + type = R300_VAP_VF_CNTL__PRIM_TRIANGLE_FAN; + break; case GL_QUADS: - type=R300_VAP_VF_CNTL__PRIM_QUADS; - break; + type = R300_VAP_VF_CNTL__PRIM_QUADS; + break; case GL_QUAD_STRIP: - type=R300_VAP_VF_CNTL__PRIM_QUAD_STRIP; - break; + type = R300_VAP_VF_CNTL__PRIM_QUAD_STRIP; + break; case GL_POLYGON: - type=R300_VAP_VF_CNTL__PRIM_POLYGON; + type = R300_VAP_VF_CNTL__PRIM_POLYGON; break; - default: - fprintf(stderr, "%s:%s Do not know how to handle primitive 0x%04x - help me !\n", - __FILE__, __FUNCTION__, - prim & PRIM_MODE_MASK); + default: + fprintf(stderr, + "%s:%s Do not know how to handle primitive 0x%04x - help me !\n", + __FILE__, __FUNCTION__, prim & PRIM_MODE_MASK); return -1; - break; - } - return type; + break; + } + return type; } static int r300NumVerts(r300ContextPtr rmesa, int num_verts, int prim) { - int verts_off=0; + int verts_off = 0; switch (prim & PRIM_MODE_MASK) { case GL_POINTS: verts_off = 0; - break; + break; case GL_LINES: verts_off = num_verts % 2; - break; + break; case GL_LINE_STRIP: - if(num_verts < 2) + if (num_verts < 2) verts_off = num_verts; - break; + break; case GL_LINE_LOOP: - if(num_verts < 2) + if (num_verts < 2) verts_off = num_verts; - break; - case GL_TRIANGLES: + break; + case GL_TRIANGLES: verts_off = num_verts % 3; - break; - case GL_TRIANGLE_STRIP: - if(num_verts < 3) + break; + case GL_TRIANGLE_STRIP: + if (num_verts < 3) verts_off = num_verts; - break; - case GL_TRIANGLE_FAN: - if(num_verts < 3) + break; + case GL_TRIANGLE_FAN: + if (num_verts < 3) verts_off = num_verts; - break; + break; case GL_QUADS: verts_off = num_verts % 4; - break; + break; case GL_QUAD_STRIP: - if(num_verts < 4) + if (num_verts < 4) verts_off = num_verts; else verts_off = num_verts % 2; - break; + break; case GL_POLYGON: - if(num_verts < 3) + if (num_verts < 3) verts_off = num_verts; break; - default: - fprintf(stderr, "%s:%s Do not know how to handle primitive 0x%04x - help me !\n", - __FILE__, __FUNCTION__, - prim & PRIM_MODE_MASK); + default: + fprintf(stderr, + "%s:%s Do not know how to handle primitive 0x%04x - help me !\n", + __FILE__, __FUNCTION__, prim & PRIM_MODE_MASK); return -1; - break; - } + break; + } if (RADEON_DEBUG & DEBUG_VERTS) { if (num_verts - verts_off == 0) { - WARN_ONCE("user error: Need more than %d vertices to draw primitive 0x%04x !\n", - num_verts, prim & PRIM_MODE_MASK); + WARN_ONCE + ("user error: Need more than %d vertices to draw primitive 0x%04x !\n", + num_verts, prim & PRIM_MODE_MASK); return 0; } if (verts_off > 0) { - WARN_ONCE("user error: %d is not a valid number of vertices for primitive 0x%04x !\n", - num_verts, prim & PRIM_MODE_MASK); + WARN_ONCE + ("user error: %d is not a valid number of vertices for primitive 0x%04x !\n", + num_verts, prim & PRIM_MODE_MASK); } } return num_verts - verts_off; } -static void inline r300FireEB(r300ContextPtr rmesa, unsigned long addr, int vertex_count, int type, int elt_size) +static void inline r300FireEB(r300ContextPtr rmesa, unsigned long addr, + int vertex_count, int type, int elt_size) { int cmd_reserved = 0; int cmd_written = 0; @@ -197,9 +196,9 @@ static void inline r300FireEB(r300ContextPtr rmesa, unsigned long addr, int vert assert(elt_size == 2 || elt_size == 4); - if(addr & (elt_size-1)){ + if (addr & (elt_size - 1)) { WARN_ONCE("Badly aligned buffer\n"); - return ; + return; } magic_1 = (addr % 32) / 4; @@ -209,15 +208,18 @@ static void inline r300FireEB(r300ContextPtr rmesa, unsigned long addr, int vert check_space(6); start_packet3(RADEON_CP_PACKET3_3D_DRAW_INDX_2, 0); - if(elt_size == 4){ - e32(R300_VAP_VF_CNTL__PRIM_WALK_INDICES | (vertex_count<<16) | type | R300_VAP_VF_CNTL__INDEX_SIZE_32bit); + if (elt_size == 4) { + e32(R300_VAP_VF_CNTL__PRIM_WALK_INDICES | + (vertex_count << 16) | type | + R300_VAP_VF_CNTL__INDEX_SIZE_32bit); } else { - e32(R300_VAP_VF_CNTL__PRIM_WALK_INDICES | (vertex_count<<16) | type); + e32(R300_VAP_VF_CNTL__PRIM_WALK_INDICES | + (vertex_count << 16) | type); } start_packet3(RADEON_CP_PACKET3_INDX_BUFFER, 2); #ifdef OPTIMIZE_ELTS - if(elt_size == 4){ + if (elt_size == 4) { e32(R300_EB_UNK1 | (0 << 16) | R300_EB_UNK2); e32(addr); } else { @@ -229,46 +231,46 @@ static void inline r300FireEB(r300ContextPtr rmesa, unsigned long addr, int vert e32(addr); #endif - if(elt_size == 4){ + if (elt_size == 4) { e32(vertex_count); } else { #ifdef OPTIMIZE_ELTS e32(magic_2); #else - e32((vertex_count+1)/2); + e32((vertex_count + 1) / 2); #endif } } -static void r300RunRenderPrimitive(r300ContextPtr rmesa, - GLcontext *ctx, - int start, - int end, - int prim) +static void r300RunRenderPrimitive(r300ContextPtr rmesa, GLcontext * ctx, + int start, int end, int prim) { - int type, num_verts; - - type=r300PrimitiveType(rmesa, ctx, prim); - num_verts=r300NumVerts(rmesa, end-start, prim); + int type, num_verts; - if(type<0 || num_verts <= 0)return; + type = r300PrimitiveType(rmesa, ctx, prim); + num_verts = r300NumVerts(rmesa, end - start, prim); - if(rmesa->state.VB.Elts){ - r300EmitAOS(rmesa, rmesa->state.aos_count, /*0*/start); - if(num_verts > 65535){ /* not implemented yet */ - WARN_ONCE("Too many elts\n"); + if (type < 0 || num_verts <= 0) return; + + if (rmesa->state.VB.Elts) { + r300EmitAOS(rmesa, rmesa->state.aos_count, /*0 */ start); + if (num_verts > 65535) { /* not implemented yet */ + WARN_ONCE("Too many elts\n"); + return; + } + r300EmitElts(ctx, rmesa->state.VB.Elts, num_verts, + rmesa->state.VB.elt_size); + r300FireEB(rmesa, rmesa->state.elt_dma.aos_offset, + num_verts, type, rmesa->state.VB.elt_size); + } else { + r300EmitAOS(rmesa, rmesa->state.aos_count, start); + fire_AOS(rmesa, num_verts, type); } - r300EmitElts(ctx, rmesa->state.VB.Elts, num_verts, rmesa->state.VB.elt_size); - r300FireEB(rmesa, rmesa->state.elt_dma.aos_offset, num_verts, type, rmesa->state.VB.elt_size); - }else{ - r300EmitAOS(rmesa, rmesa->state.aos_count, start); - fire_AOS(rmesa, num_verts, type); - } } -static GLboolean r300RunRender(GLcontext *ctx, - struct tnl_pipeline_stage *stage) +static GLboolean r300RunRender(GLcontext * ctx, + struct tnl_pipeline_stage *stage) { r300ContextPtr rmesa = R300_CONTEXT(ctx); struct radeon_vertex_buffer *VB = &rmesa->state.VB; @@ -277,12 +279,11 @@ static GLboolean r300RunRender(GLcontext *ctx, int cmd_written = 0; drm_radeon_cmd_header_t *cmd = NULL; - if (RADEON_DEBUG & DEBUG_PRIMS) fprintf(stderr, "%s\n", __FUNCTION__); if (stage) { - TNLcontext *tnl = TNL_CONTEXT(ctx); + TNLcontext *tnl = TNL_CONTEXT(ctx); radeon_vb_to_rvb(rmesa, VB, &tnl->vb); } @@ -292,27 +293,29 @@ static GLboolean r300RunRender(GLcontext *ctx, r300UpdateShaderStates(rmesa); - reg_start(R300_RB3D_DSTCACHE_CTLSTAT,0); + reg_start(R300_RB3D_DSTCACHE_CTLSTAT, 0); e32(R300_RB3D_DSTCACHE_UNKNOWN_0A); - reg_start(R300_RB3D_ZCACHE_CTLSTAT,0); + reg_start(R300_RB3D_ZCACHE_CTLSTAT, 0); e32(R300_RB3D_ZCACHE_UNKNOWN_03); r300EmitState(rmesa); - for(i=0; i < VB->PrimitiveCount; i++){ + for (i = 0; i < VB->PrimitiveCount; i++) { GLuint prim = _tnl_translate_prim(&VB->Primitive[i]); GLuint start = VB->Primitive[i].start; GLuint length = VB->Primitive[i].count; - r300RunRenderPrimitive(rmesa, ctx, start, start + length, prim); + r300RunRenderPrimitive(rmesa, ctx, start, start + length, + prim); } - reg_start(R300_RB3D_DSTCACHE_CTLSTAT,0); - e32(R300_RB3D_DSTCACHE_UNKNOWN_0A /*R300_RB3D_DSTCACHE_UNKNOWN_02*/); + reg_start(R300_RB3D_DSTCACHE_CTLSTAT, 0); + e32(R300_RB3D_DSTCACHE_UNKNOWN_0A + /*R300_RB3D_DSTCACHE_UNKNOWN_02 */ ); - reg_start(R300_RB3D_ZCACHE_CTLSTAT,0); - e32(R300_RB3D_ZCACHE_UNKNOWN_03 /*R300_RB3D_ZCACHE_UNKNOWN_01*/); + reg_start(R300_RB3D_ZCACHE_CTLSTAT, 0); + e32(R300_RB3D_ZCACHE_UNKNOWN_03 /*R300_RB3D_ZCACHE_UNKNOWN_01 */ ); #ifdef USER_BUFFERS r300UseArrays(ctx); @@ -331,12 +334,11 @@ static GLboolean r300RunRender(GLcontext *ctx, } \ } while(0) -int r300Fallback(GLcontext *ctx) +int r300Fallback(GLcontext * ctx) { r300ContextPtr r300 = R300_CONTEXT(ctx); - struct r300_fragment_program *fp = - (struct r300_fragment_program *) - (char *)ctx->FragmentProgram._Current; + struct r300_fragment_program *fp = (struct r300_fragment_program *) + (char *)ctx->FragmentProgram._Current; if (fp) { if (!fp->translated) @@ -346,20 +348,22 @@ int r300Fallback(GLcontext *ctx) FALLBACK_IF(ctx->RenderMode != GL_RENDER); - FALLBACK_IF(ctx->Stencil._TestTwoSide && - (ctx->Stencil.Ref[0] != ctx->Stencil.Ref[1] || - ctx->Stencil.ValueMask[0] != ctx->Stencil.ValueMask[1] || - ctx->Stencil.WriteMask[0] != ctx->Stencil.WriteMask[1])); + FALLBACK_IF(ctx->Stencil._TestTwoSide + && (ctx->Stencil.Ref[0] != ctx->Stencil.Ref[1] + || ctx->Stencil.ValueMask[0] != + ctx->Stencil.ValueMask[1] + || ctx->Stencil.WriteMask[0] != + ctx->Stencil.WriteMask[1])); /* GL_COLOR_LOGIC_OP */ FALLBACK_IF(ctx->Color.ColorLogicOpEnabled); /* GL_POINT_SPRITE_ARB, GL_POINT_SPRITE_NV */ - if (ctx->Extensions.NV_point_sprite || - ctx->Extensions.ARB_point_sprite) + if (ctx->Extensions.NV_point_sprite + || ctx->Extensions.ARB_point_sprite) FALLBACK_IF(ctx->Point.PointSprite); - if(!r300->disable_lowimpact_fallback){ + if (!r300->disable_lowimpact_fallback) { /* GL_POLYGON_OFFSET_POINT */ FALLBACK_IF(ctx->Polygon.OffsetPoint); /* GL_POLYGON_OFFSET_LINE */ @@ -385,8 +389,8 @@ int r300Fallback(GLcontext *ctx) * rasterization) or false to indicate that the pipeline has finished * after we render something. */ -static GLboolean r300RunNonTNLRender(GLcontext *ctx, - struct tnl_pipeline_stage *stage) +static GLboolean r300RunNonTNLRender(GLcontext * ctx, + struct tnl_pipeline_stage *stage) { if (RADEON_DEBUG & DEBUG_PRIMS) fprintf(stderr, "%s\n", __FUNCTION__); @@ -397,18 +401,18 @@ static GLboolean r300RunNonTNLRender(GLcontext *ctx, return r300RunRender(ctx, stage); } -static GLboolean r300RunTCLRender(GLcontext *ctx, - struct tnl_pipeline_stage *stage) +static GLboolean r300RunTCLRender(GLcontext * ctx, + struct tnl_pipeline_stage *stage) { r300ContextPtr rmesa = R300_CONTEXT(ctx); struct r300_vertex_program *vp; - hw_tcl_on=future_hw_tcl_on; + hw_tcl_on = future_hw_tcl_on; if (RADEON_DEBUG & DEBUG_PRIMS) fprintf(stderr, "%s\n", __FUNCTION__); - if(hw_tcl_on == GL_FALSE) + if (hw_tcl_on == GL_FALSE) return GL_TRUE; if (r300Fallback(ctx) >= R300_FALLBACK_TCL) { |