diff options
author | Brian Paul <brian.paul@tungstengraphics.com> | 2008-07-03 15:41:45 -0600 |
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committer | Brian Paul <brian.paul@tungstengraphics.com> | 2008-07-03 17:21:22 -0600 |
commit | d015ffa6ea20f00f23513e63b5c27e5e6d0d3627 (patch) | |
tree | 77f1fd5e23cac5fc27e97c160e32593588901fad | |
parent | 51abbdd227224c596ae2232ff3137dc3f346d563 (diff) |
mesa: fix problem freeing framebuffer/renderbuffer objects
Basically, set up no-op Delete() methods for the DummyFrame/Renderbuffer obj
-rw-r--r-- | src/mesa/main/context.c | 34 | ||||
-rw-r--r-- | src/mesa/main/fbobject.c | 25 | ||||
-rw-r--r-- | src/mesa/main/fbobject.h | 7 |
3 files changed, 62 insertions, 4 deletions
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index be93d844e0..33f6d2c0d0 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -691,6 +691,37 @@ delete_shader_cb(GLuint id, void *data, void *userData) } } +/** + * Callback for deleting a framebuffer object. Called by _mesa_HashDeleteAll() + */ +static void +delete_framebuffer_cb(GLuint id, void *data, void *userData) +{ + struct gl_framebuffer *fb = (struct gl_framebuffer *) data; + /* The fact that the framebuffer is in the hashtable means its refcount + * is one, but we're removing from the hashtable now. So clear refcount. + */ + /*assert(fb->RefCount == 1);*/ + fb->RefCount = 0; + + /* NOTE: Delete should always be defined but there are two reports + * of it being NULL (bugs 13507, 14293). Work-around for now. + */ + if (fb->Delete) + fb->Delete(fb); +} + +/** + * Callback for deleting a renderbuffer object. Called by _mesa_HashDeleteAll() + */ +static void +delete_renderbuffer_cb(GLuint id, void *data, void *userData) +{ + struct gl_renderbuffer *rb = (struct gl_renderbuffer *) data; + rb->RefCount = 0; /* see comment for FBOs above */ + rb->Delete(rb); +} + /** * Deallocate a shared state object and all children structures. @@ -744,7 +775,9 @@ free_shared_state( GLcontext *ctx, struct gl_shared_state *ss ) _mesa_DeleteHashTable(ss->ArrayObjects); #if FEATURE_EXT_framebuffer_object + _mesa_HashDeleteAll(ss->FrameBuffers, delete_framebuffer_cb, ctx); _mesa_DeleteHashTable(ss->FrameBuffers); + _mesa_HashDeleteAll(ss->RenderBuffers, delete_renderbuffer_cb, ctx); _mesa_DeleteHashTable(ss->RenderBuffers); #endif @@ -994,6 +1027,7 @@ init_attrib_groups(GLcontext *ctx) #if FEATURE_evaluators _mesa_init_eval( ctx ); #endif + _mesa_init_fbobjects( ctx ); #if FEATURE_feedback _mesa_init_feedback( ctx ); #else diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c index 800f6ee9a3..e4ff575e18 100644 --- a/src/mesa/main/fbobject.c +++ b/src/mesa/main/fbobject.c @@ -1,8 +1,8 @@ /* * Mesa 3-D graphics library - * Version: 6.5.1 + * Version: 7.1 * - * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -66,6 +66,27 @@ static struct gl_renderbuffer DummyRenderbuffer; (TARGET) <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z) +static void +delete_dummy_renderbuffer(struct gl_renderbuffer *rb) +{ + /* no op */ +} + +static void +delete_dummy_framebuffer(struct gl_framebuffer *fb) +{ + /* no op */ +} + + +void +_mesa_init_fbobjects(GLcontext *ctx) +{ + DummyFramebuffer.Delete = delete_dummy_framebuffer; + DummyRenderbuffer.Delete = delete_dummy_renderbuffer; +} + + /** * Helper routine for getting a gl_renderbuffer. */ diff --git a/src/mesa/main/fbobject.h b/src/mesa/main/fbobject.h index 782ad8cb18..b6154719ab 100644 --- a/src/mesa/main/fbobject.h +++ b/src/mesa/main/fbobject.h @@ -1,8 +1,8 @@ /* * Mesa 3-D graphics library - * Version: 6.5 + * Version: 7.1 * - * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -27,6 +27,9 @@ #define FBOBJECT_H +extern void +_mesa_init_fbobjects(GLcontext *ctx); + extern struct gl_renderbuffer * _mesa_lookup_renderbuffer(GLcontext *ctx, GLuint id); |