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author | José Fonseca <jrfonseca@tungstengraphics.com> | 2008-06-24 13:00:03 +0900 |
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committer | José Fonseca <jrfonseca@tungstengraphics.com> | 2008-06-24 13:00:03 +0900 |
commit | 0b3d1b1ea44791068e8c3dc88549c798fb5e0ea8 (patch) | |
tree | bc337384df55d138ed64fb9bd435fbe410910ffa | |
parent | b750b5326df0a067f9baf237bee50d31ca69729d (diff) |
mesa: WGL is not part of the WinCE API.
Although it would be interesting having the GDI winsys running on WinCE
several Windows GDI API functions and data structures are missing from
WinCE headers, making this far from a trivial endeavor.
-rw-r--r-- | include/GL/gl.h | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/include/GL/gl.h b/include/GL/gl.h index 09195aa136..c0cebec2ef 100644 --- a/include/GL/gl.h +++ b/include/GL/gl.h @@ -88,8 +88,9 @@ #include <windows.h> #endif -#if defined(_WIN32) && !defined(_WINGDI_) && !defined(_GNU_H_WINDOWS32_DEFINES) \ - && !defined(OPENSTEP) && !defined(__CYGWIN__) || defined(__MINGW32__) +#if defined(_WIN32) && !defined(_WINGDI_) && !defined(_WIN32_WCE) \ + && !defined(_GNU_H_WINDOWS32_DEFINES) && !defined(OPENSTEP) \ + && !defined(__CYGWIN__) || defined(__MINGW32__) #include <GL/mesa_wgl.h> #endif |