diff options
author | Brian Paul <brian.paul@tungstengraphics.com> | 1999-02-27 17:47:51 +0000 |
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committer | Brian Paul <brian.paul@tungstengraphics.com> | 1999-02-27 17:47:51 +0000 |
commit | 871c3cceb50bbb1ce54e76d2db11422acc9b3a1d (patch) | |
tree | c422c40ff3a4df4e07023a3d5a0d1301c888138c | |
parent | 672f8ffe92841042c8d1268c8ece30d3e922516e (diff) |
added GL_LINEAR 3D texture bug
-rw-r--r-- | docs/VERSIONS | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/docs/VERSIONS b/docs/VERSIONS index b4a6f1466d..67436c4b5a 100644 --- a/docs/VERSIONS +++ b/docs/VERSIONS @@ -610,7 +610,7 @@ Mesa Version History - removed GL_EXT_multitexture extension -3.1 beta 2 February ??, 1999 +3.1 beta 2 March ??, 1999 New: - multi-textured points and lines (mjk@nvidia.com) - optimized 24bpp X rendering (bernd.paysan@gmx.de) @@ -631,6 +631,7 @@ Mesa Version History - fixed texture segfault seen in Lament screensaver - fixed miscellaneous low-memory bugs - glClear(GL_COLOR_BUFFER_BIT) with RGBA or CI masking was broken + - GL_LINEAR sampling of 3D textures was broken Changes: - some device driver changes (see src/dd.h) - new copyright on core Mesa code |