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authorKeith Whitwell <keith@tungstengraphics.com>2003-04-24 22:33:53 +0000
committerKeith Whitwell <keith@tungstengraphics.com>2003-04-24 22:33:53 +0000
commit545df254e8baf9b509e2ca981b54e850b47fd436 (patch)
tree11168766347dbe7e7015da72855002f17ed334ad
parent0bb460f417441bb47978af572e05291d009ca24d (diff)
mga driver ported over by Denis Oliver Kropp
-rw-r--r--src/mesa/drivers/dri/mga/Makefile125
-rw-r--r--src/mesa/drivers/dri/mga/README39
-rw-r--r--src/mesa/drivers/dri/mga/mga_xmesa.c596
-rw-r--r--src/mesa/drivers/dri/mga/mga_xmesa.h142
-rw-r--r--src/mesa/drivers/dri/mga/mgabuffers.c285
-rw-r--r--src/mesa/drivers/dri/mga/mgabuffers.h37
-rw-r--r--src/mesa/drivers/dri/mga/mgacontext.h309
-rw-r--r--src/mesa/drivers/dri/mga/mgadd.c171
-rw-r--r--src/mesa/drivers/dri/mga/mgadd.h37
-rw-r--r--src/mesa/drivers/dri/mga/mgaioctl.c693
-rw-r--r--src/mesa/drivers/dri/mga/mgaioctl.h113
-rw-r--r--src/mesa/drivers/dri/mga/mgapixel.c690
-rw-r--r--src/mesa/drivers/dri/mga/mgapixel.h36
-rw-r--r--src/mesa/drivers/dri/mga/mgaregs.h1381
-rw-r--r--src/mesa/drivers/dri/mga/mgarender.c208
-rw-r--r--src/mesa/drivers/dri/mga/mgaspan.c284
-rw-r--r--src/mesa/drivers/dri/mga/mgaspan.h34
-rw-r--r--src/mesa/drivers/dri/mga/mgastate.c1131
-rw-r--r--src/mesa/drivers/dri/mga/mgastate.h42
-rw-r--r--src/mesa/drivers/dri/mga/mgatex.c984
-rw-r--r--src/mesa/drivers/dri/mga/mgatex.h62
-rw-r--r--src/mesa/drivers/dri/mga/mgatexcnv.c256
-rw-r--r--src/mesa/drivers/dri/mga/mgatexmem.c564
-rw-r--r--src/mesa/drivers/dri/mga/mgatris.c915
-rw-r--r--src/mesa/drivers/dri/mga/mgatris.h43
-rw-r--r--src/mesa/drivers/dri/mga/mgavb.c497
-rw-r--r--src/mesa/drivers/dri/mga/mgavb.h65
-rw-r--r--src/mesa/drivers/dri/mga/server/mga.h114
-rw-r--r--src/mesa/drivers/dri/mga/server/mga_bios.h143
-rw-r--r--src/mesa/drivers/dri/mga/server/mga_common.h152
-rw-r--r--src/mesa/drivers/dri/mga/server/mga_dri.c1203
-rw-r--r--src/mesa/drivers/dri/mga/server/mga_dri.h84
-rw-r--r--src/mesa/drivers/dri/mga/server/mga_macros.h118
-rw-r--r--src/mesa/drivers/dri/mga/server/mga_reg.h484
-rw-r--r--src/mesa/drivers/dri/mga/server/mga_sarea.h222
35 files changed, 12259 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/mga/Makefile b/src/mesa/drivers/dri/mga/Makefile
new file mode 100644
index 0000000000..369b8dac20
--- /dev/null
+++ b/src/mesa/drivers/dri/mga/Makefile
@@ -0,0 +1,125 @@
+# $Id: Makefile,v 1.1.2.1 2003/04/24 22:33:53 keithw Exp $
+
+# Mesa 3-D graphics library
+# Version: 5.0
+# Copyright (C) 1995-2002 Brian Paul
+
+
+
+MESA = ../../..
+default: mga_dri.so
+include $(MESA)/Makefile.include
+
+
+SHARED_INCLUDES= -I$(MESABUILDDIR) -I$(MESA)/include -I. -I../common -Iserver
+MINIGLX_INCLUDES = -I$(MESABUILDDIR)/miniglx
+DRI_INCLUDES = -I$(MESABUILDDIR)/dri
+
+ifeq ($(FULL_DRIVER),true)
+DEFINES = \
+ -D_HAVE_SWRAST=1 \
+ -D_HAVE_SWTNL=1 \
+ -D_HAVE_SANITY=1 \
+ -D_HAVE_CODEGEN=1 \
+ -D_HAVE_LIGHTING=1 \
+ -D_HAVE_TEXGEN=1 \
+ -D_HAVE_USERCLIP=1 \
+ -D_HAVE_FULL_GL=1
+else
+DEFINES = \
+ -D_HAVE_SWRAST=0 \
+ -D_HAVE_SWTNL=0 \
+ -D_HAVE_SANITY=0 \
+ -D_HAVE_CODEGEN=0 \
+ -D_HAVE_LIGHTING=0 \
+ -D_HAVE_TEXGEN=0 \
+ -D_HAVE_USERCLIP=0 \
+ -D_HAVE_FULL_GL=0
+endif
+
+# The .a files for each mesa module required by this driver:
+#
+FULL_MESA = $(MESABUILDDIR)/swrast_setup/swrast_setup.a \
+ $(MESABUILDDIR)/tnl/tnl.a \
+ $(MESABUILDDIR)/math/math.a \
+ $(MESABUILDDIR)/array_cache/array_cache.a \
+ $(MESABUILDDIR)/swrast/swrast.a \
+ $(MESABUILDDIR)/mesa.a \
+ $(MESABUILDDIR)/math/math.a #kludge
+
+SUBSET_MESA = $(MESABUILDDIR)/mesa.a \
+ $(MESABUILDDIR)/math/math.a
+
+
+
+MINIGLX_SOURCES = server/mga_dri.c
+
+DRIVER_SOURCES = mgabuffers.c \
+ mgadd.c \
+ mgaioctl.c \
+ mgarender.c \
+ mgastate.c \
+ mgatris.c \
+ ../common/mm.c
+
+SUBSET_DRIVER_SOURCES = \
+ radeon_subset_bitmap.c \
+ radeon_subset_readpix.c \
+ radeon_subset_select.c \
+ radeon_subset_tex.c \
+ radeon_subset_vtx.c
+
+FULL_DRIVER_SOURCES = \
+ mgapixel.c \
+ mgaspan.c \
+ mgatex.c \
+ mgatexcnv.c \
+ mgatexmem.c \
+ mgavb.c \
+ mga_xmesa.c
+
+
+INCLUDES = $(MINIGLX_INCLUDES) \
+ $(SHARED_INCLUDES)
+
+
+ifeq ($(FULL_DRIVER),true)
+C_SOURCES = $(DRIVER_SOURCES) \
+ $(FULL_DRIVER_SOURCES) \
+ $(MINIGLX_SOURCES)
+MESA_MODULES = $(FULL_MESA)
+else
+C_SOURCES = $(DRIVER_SOURCES) \
+ $(SUBSET_DRIVER_SOURCES) \
+ $(MINIGLX_SOURCES)
+MESA_MODULES = $(SUBSET_MESA)
+endif
+
+
+ifeq ($(WINDOW_SYSTEM),dri)
+WINOBJ=$(MESABUILDDIR)/dri/dri.a
+WINLIB=
+else
+WINOBJ=
+WINLIB=-L$(MESA)/src/miniglx
+endif
+
+ASM_SOURCES =
+OBJECTS = $(C_SOURCES:.c=.o) \
+ $(ASM_SOURCES:.S=.o)
+
+
+
+##### TARGETS #####
+
+
+# Build the subset or full driver?
+#
+mga_dri.so: $(OBJECTS) $(MESA_MODULES) $(WINOBJ) Makefile
+ rm -f $@ && gcc -o $@ -shared $(OBJECTS) $(MESA_MODULES) $(WINOBJ) $(WINLIB) -lGL -lc -lm
+ rm -f $(MESA)/lib/mga_dri.so && \
+ install mga_dri.so $(MESA)/lib/mga_dri.so
+
+##### DEPENDENCIES #####
+
+-include $(C_SOURCES:.c=.d)
diff --git a/src/mesa/drivers/dri/mga/README b/src/mesa/drivers/dri/mga/README
new file mode 100644
index 0000000000..57cedb3cdb
--- /dev/null
+++ b/src/mesa/drivers/dri/mga/README
@@ -0,0 +1,39 @@
+MGA DRI driver ported from XF86DRI to FBDRI
+by Denis Oliver Kropp <dok@directfb.org>
+
+
+INFO
+
+This driver has been ported from the head branch of XFree86 to
+the embedded-1-branch of Mesa.
+
+
+INSTRUCTIONS
+
+1. Checkout Mesa embedded-1-branch via:
+
+ cvs -d :pserver:anonymous@cvs.mesa3d.sourceforge.net:/cvsroot/mesa3d co -r embedded-1-branch Mesa
+
+2. Patch some Makefiles (within the Mesa/ directory) via:
+
+ patch -p0 < Mesa-embedded-1-branch-mga.diff
+
+3. Unpack the driver source (within the Mesa/ directory) via:
+
+ tar xvjf Mesa-embedded-1-branch-src-drv-mga.tar.bz2
+
+
+STATUS
+
+Already working very well as far as I've tested it (16/32 bit).
+glxgears runs at 935 fps (G550 32MB AGP 4x, Athlon 1.33) vs 744 fps with XFree.
+Other demos (terrain, fire, etc.) have been successfully tested as well.
+
+
+TODO
+
+- SGRAM detection
+- remove some unused bits from server/*
+- subset driver support
+- mgaWaitForVBlank
+- deinitialization (from MGADRICloseScreen) a la radeonDestroyScreen
diff --git a/src/mesa/drivers/dri/mga/mga_xmesa.c b/src/mesa/drivers/dri/mga/mga_xmesa.c
new file mode 100644
index 0000000000..b9bf5b19ae
--- /dev/null
+++ b/src/mesa/drivers/dri/mga/mga_xmesa.c
@@ -0,0 +1,596 @@
+/* $XFree86: xc/lib/GL/mesa/src/drv/mga/mga_xmesa.c,v 1.19 2003/03/26 20:43:49 tsi Exp $ */
+/*
+ * Copyright 2000-2001 VA Linux Systems, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+#include <stdio.h>
+
+#include "mga_common.h"
+#include "mga_xmesa.h"
+#include "context.h"
+#include "matrix.h"
+#include "mmath.h"
+#include "simple_list.h"
+//#include "mem.h"
+
+#include "swrast/swrast.h"
+#include "swrast_setup/swrast_setup.h"
+#include "tnl/tnl.h"
+#include "array_cache/acache.h"
+
+#include "tnl/t_pipeline.h"
+
+#include "mgadd.h"
+#include "mgastate.h"
+#include "mgatex.h"
+#include "mgaspan.h"
+#include "mgaioctl.h"
+#include "mgatris.h"
+#include "mgavb.h"
+#include "mgabuffers.h"
+#include "mgapixel.h"
+
+#include "mga_xmesa.h"
+
+#include "mga_dri.h"
+
+
+#ifndef MGA_DEBUG
+int MGA_DEBUG = (0
+/* | DEBUG_ALWAYS_SYNC */
+/* | DEBUG_VERBOSE_MSG */
+/* | DEBUG_VERBOSE_LRU */
+/* | DEBUG_VERBOSE_DRI */
+/* | DEBUG_VERBOSE_IOCTL */
+/* | DEBUG_VERBOSE_2D */
+/* | DEBUG_VERBOSE_FALLBACK */
+ );
+#endif
+
+
+static GLboolean
+mgaInitDriver(__DRIscreenPrivate *sPriv)
+{
+ mgaScreenPrivate *mgaScreen;
+ MGADRIPtr serverInfo = (MGADRIPtr)sPriv->pDevPriv;
+
+ if (MGA_DEBUG&DEBUG_VERBOSE_DRI)
+ fprintf(stderr, "mgaInitDriver\n");
+
+ /* Check that the DRM driver version is compatible */
+ if (sPriv->drmMajor != 3 ||
+ sPriv->drmMinor < 0) {
+ __driUtilMessage("MGA DRI driver expected DRM driver version 3.0.x but got version %d.%d.%d", sPriv->drmMajor, sPriv->drmMinor, sPriv->drmPatch);
+ return GL_FALSE;
+ }
+
+
+ /* Allocate the private area */
+ mgaScreen = (mgaScreenPrivate *)MALLOC(sizeof(mgaScreenPrivate));
+ if (!mgaScreen) {
+ __driUtilMessage("Couldn't malloc screen struct");
+ return GL_FALSE;
+ }
+
+ mgaScreen->sPriv = sPriv;
+ sPriv->private = (void *)mgaScreen;
+
+ if (sPriv->drmMinor >= 1) {
+ int ret;
+ drmMGAGetParam gp;
+
+ gp.param = MGA_PARAM_IRQ_NR;
+ gp.value = (int *) &mgaScreen->irq;
+
+ ret = drmCommandWriteRead( sPriv->fd, DRM_MGA_GETPARAM,
+ &gp, sizeof(gp));
+ if (ret) {
+ fprintf(stderr, "drmMgaGetParam (MGA_PARAM_IRQ_NR): %d\n", ret);
+ XFree(mgaScreen);
+ sPriv->private = NULL;
+ return GL_FALSE;
+ }
+ }
+
+ if (serverInfo->chipset != MGA_CARD_TYPE_G200 &&
+ serverInfo->chipset != MGA_CARD_TYPE_G400) {
+ XFree(mgaScreen);
+ sPriv->private = NULL;
+ __driUtilMessage("Unrecognized chipset");
+ return GL_FALSE;
+ }
+
+
+ mgaScreen->chipset = serverInfo->chipset;
+ mgaScreen->width = serverInfo->width;
+ mgaScreen->height = serverInfo->height;
+ mgaScreen->mem = serverInfo->mem;
+ mgaScreen->cpp = serverInfo->cpp;
+
+ mgaScreen->agpMode = serverInfo->agpMode;
+
+ mgaScreen->frontPitch = serverInfo->frontPitch;
+ mgaScreen->frontOffset = serverInfo->frontOffset;
+ mgaScreen->backOffset = serverInfo->backOffset;
+ mgaScreen->backPitch = serverInfo->backPitch;
+ mgaScreen->depthOffset = serverInfo->depthOffset;
+ mgaScreen->depthPitch = serverInfo->depthPitch;
+
+ mgaScreen->mmio.handle = serverInfo->registers.handle;
+ mgaScreen->mmio.size = serverInfo->registers.size;
+ if ( drmMap( sPriv->fd,
+ mgaScreen->mmio.handle, mgaScreen->mmio.size,
+ &mgaScreen->mmio.map ) < 0 ) {
+ FREE( mgaScreen );
+ sPriv->private = NULL;
+ __driUtilMessage( "Couldn't map MMIO registers" );
+ return GL_FALSE;
+ }
+
+ mgaScreen->primary.handle = serverInfo->primary.handle;
+ mgaScreen->primary.size = serverInfo->primary.size;
+ mgaScreen->buffers.handle = serverInfo->buffers.handle;
+ mgaScreen->buffers.size = serverInfo->buffers.size;
+
+#if 0
+ mgaScreen->agp.handle = serverInfo->agp;
+ mgaScreen->agp.size = serverInfo->agpSize;
+
+ if (drmMap(sPriv->fd,
+ mgaScreen->agp.handle,
+ mgaScreen->agp.size,
+ (drmAddress *)&mgaScreen->agp.map) != 0)
+ {
+ Xfree(mgaScreen);
+ sPriv->private = NULL;
+ __driUtilMessage("Couldn't map agp region");
+ return GL_FALSE;
+ }
+#endif
+
+ mgaScreen->textureOffset[MGA_CARD_HEAP] = serverInfo->textureOffset;
+ mgaScreen->textureOffset[MGA_AGP_HEAP] = (serverInfo->agpTextureOffset |
+ PDEA_pagpxfer_enable | 1);
+
+ mgaScreen->textureSize[MGA_CARD_HEAP] = serverInfo->textureSize;
+ mgaScreen->textureSize[MGA_AGP_HEAP] = serverInfo->agpTextureSize;
+
+ mgaScreen->logTextureGranularity[MGA_CARD_HEAP] =
+ serverInfo->logTextureGranularity;
+ mgaScreen->logTextureGranularity[MGA_AGP_HEAP] =
+ serverInfo->logAgpTextureGranularity;
+
+ mgaScreen->texVirtual[MGA_CARD_HEAP] = (char *)(mgaScreen->sPriv->pFB +
+ serverInfo->textureOffset);
+ if (drmMap(sPriv->fd,
+ serverInfo->agpTextureOffset,
+ serverInfo->agpTextureSize,
+ (drmAddress *)&mgaScreen->texVirtual[MGA_AGP_HEAP]) != 0)
+ {
+ free(mgaScreen);
+ sPriv->private = NULL;
+ __driUtilMessage("Couldn't map agptexture region");
+ return GL_FALSE;
+ }
+
+#if 0
+ mgaScreen->texVirtual[MGA_AGP_HEAP] = (mgaScreen->agp.map +
+ serverInfo->agpTextureOffset);
+#endif
+
+ mgaScreen->mAccess = serverInfo->mAccess;
+
+ /* For calculating setupdma addresses.
+ */
+ mgaScreen->dmaOffset = serverInfo->buffers.handle;
+
+ mgaScreen->bufs = drmMapBufs(sPriv->fd);
+ if (!mgaScreen->bufs) {
+ /*drmUnmap(mgaScreen->agp_tex.map, mgaScreen->agp_tex.size);*/
+ XFree(mgaScreen);
+ sPriv->private = NULL;
+ __driUtilMessage("Couldn't map dma buffers");
+ return GL_FALSE;
+ }
+ mgaScreen->sarea_priv_offset = serverInfo->sarea_priv_offset;
+
+ return GL_TRUE;
+}
+
+
+static void
+mgaDestroyScreen(__DRIscreenPrivate *sPriv)
+{
+ mgaScreenPrivate *mgaScreen = (mgaScreenPrivate *) sPriv->private;
+
+ if (MGA_DEBUG&DEBUG_VERBOSE_DRI)
+ fprintf(stderr, "mgaDestroyScreen\n");
+
+ /*drmUnmap(mgaScreen->agp_tex.map, mgaScreen->agp_tex.size);*/
+ free(mgaScreen);
+ sPriv->private = NULL;
+}
+
+
+extern const struct gl_pipeline_stage _mga_render_stage;
+
+static const struct gl_pipeline_stage *mga_pipeline[] = {
+ &_tnl_vertex_transform_stage,
+ &_tnl_normal_transform_stage,
+ &_tnl_lighting_stage,
+ &_tnl_fog_coordinate_stage,
+ &_tnl_texgen_stage,
+ &_tnl_texture_transform_stage,
+ /* REMOVE: point attenuation stage */
+#if 0
+ &_mga_render_stage, /* ADD: unclipped rastersetup-to-dma */
+ /* Need new ioctl for wacceptseq */
+#endif
+ &_tnl_render_stage,
+ 0,
+};
+
+
+static GLboolean
+mgaCreateContext( const __GLcontextModes *mesaVis,
+ __DRIcontextPrivate *driContextPriv,
+ void *sharedContextPrivate )
+{
+ int i;
+ GLcontext *ctx, *shareCtx;
+ mgaContextPtr mmesa;
+ __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
+ mgaScreenPrivate *mgaScreen = (mgaScreenPrivate *)sPriv->private;
+ MGASAREAPrivPtr saPriv=(MGASAREAPrivPtr)(((char*)sPriv->pSAREA)+
+ mgaScreen->sarea_priv_offset);
+
+ if (MGA_DEBUG&DEBUG_VERBOSE_DRI)
+ fprintf(stderr, "mgaCreateContext\n");
+
+ /* allocate mga context */
+ mmesa = (mgaContextPtr) CALLOC(sizeof(mgaContext));
+ if (!mmesa) {
+ return GL_FALSE;
+ }
+
+ /* Allocate the Mesa context */
+ if (sharedContextPrivate)
+ shareCtx = ((mgaContextPtr) sharedContextPrivate)->glCtx;
+ else
+ shareCtx = NULL;
+ mmesa->glCtx = _mesa_create_context(mesaVis, shareCtx, mmesa, GL_TRUE);
+ if (!mmesa->glCtx) {
+ FREE(mmesa);
+ return GL_FALSE;
+ }
+ driContextPriv->driverPrivate = mmesa;
+
+ /* Init mga state */
+ mmesa->hHWContext = driContextPriv->hHWContext;
+ mmesa->driFd = sPriv->fd;
+ mmesa->driHwLock = &sPriv->pSAREA->lock;
+
+ mmesa->mgaScreen = mgaScreen;
+ mmesa->driScreen = sPriv;
+ mmesa->sarea = (void *)saPriv;
+ mmesa->glBuffer = NULL;
+
+ make_empty_list(&mmesa->SwappedOut);
+
+ mmesa->lastTexHeap = mgaScreen->texVirtual[MGA_AGP_HEAP] ? 2 : 1;
+
+ for (i = 0 ; i < mmesa->lastTexHeap ; i++) {
+ mmesa->texHeap[i] = mmInit( 0, mgaScreen->textureSize[i]);
+ make_empty_list(&mmesa->TexObjList[i]);
+ }
+
+ /* Set the maximum texture size small enough that we can guarentee
+ * that both texture units can bind a maximal texture and have them
+ * on the card at once.
+ */
+ ctx = mmesa->glCtx;
+ {
+ int nr = 2;
+
+ if (mgaScreen->chipset == MGA_CARD_TYPE_G200)
+ nr = 1;
+
+ if (mgaScreen->textureSize[0] < nr*1024*1024) {
+ ctx->Const.MaxTextureLevels = 9;
+ } else if (mgaScreen->textureSize[0] < nr*4*1024*1024) {
+ ctx->Const.MaxTextureLevels = 10;
+ } else {
+ ctx->Const.MaxTextureLevels = 11;
+ }
+
+ ctx->Const.MaxTextureUnits = nr;
+ }
+
+ ctx->Const.MinLineWidth = 1.0;
+ ctx->Const.MinLineWidthAA = 1.0;
+ ctx->Const.MaxLineWidth = 10.0;
+ ctx->Const.MaxLineWidthAA = 10.0;
+ ctx->Const.LineWidthGranularity = 1.0;
+
+ mmesa->hw_stencil = mesaVis->stencilBits && mesaVis->depthBits == 24;
+
+ switch (mesaVis->depthBits) {
+ case 16:
+ mmesa->depth_scale = 1.0/(GLdouble)0xffff;
+ mmesa->depth_clear_mask = ~0;
+ mmesa->ClearDepth = 0xffff;
+ break;
+ case 24:
+ mmesa->depth_scale = 1.0/(GLdouble)0xffffff;
+ if (mmesa->hw_stencil) {
+ mmesa->depth_clear_mask = 0xffffff00;
+ mmesa->stencil_clear_mask = 0x000000ff;
+ } else
+ mmesa->depth_clear_mask = ~0;
+ mmesa->ClearDepth = 0xffffff00;
+ break;
+ case 32:
+ mmesa->depth_scale = 1.0/(GLdouble)0xffffffff;
+ mmesa->depth_clear_mask = ~0;
+ mmesa->ClearDepth = 0xffffffff;
+ break;
+ };
+
+ mmesa->haveHwStipple = GL_FALSE;
+ mmesa->RenderIndex = -1; /* impossible value */
+ mmesa->new_state = ~0;
+ mmesa->dirty = ~0;
+ mmesa->vertex_format = 0;
+ mmesa->CurrentTexObj[0] = 0;
+ mmesa->CurrentTexObj[1] = 0;
+ mmesa->tmu_source[0] = 0;
+ mmesa->tmu_source[1] = 1;
+
+ mmesa->texAge[0] = 0;
+ mmesa->texAge[1] = 0;
+
+ /* Initialize the software rasterizer and helper modules.
+ */
+ _swrast_CreateContext( ctx );
+ _ac_CreateContext( ctx );
+ _tnl_CreateContext( ctx );
+
+ _swsetup_CreateContext( ctx );
+
+ /* Install the customized pipeline:
+ */
+ _tnl_destroy_pipeline( ctx );
+ _tnl_install_pipeline( ctx, mga_pipeline );
+
+ /* Configure swrast to match hardware characteristics:
+ */
+ _swrast_allow_pixel_fog( ctx, GL_FALSE );
+ _swrast_allow_vertex_fog( ctx, GL_TRUE );
+
+ mmesa->primary_offset = mmesa->mgaScreen->primary.handle;
+
+ ctx->DriverCtx = (void *) mmesa;
+ mmesa->glCtx = ctx;
+
+ mgaDDExtensionsInit( ctx );
+
+ mgaDDInitStateFuncs( ctx );
+ mgaDDInitTextureFuncs( ctx );
+ mgaDDInitSpanFuncs( ctx );
+ mgaDDInitDriverFuncs( ctx );
+ mgaDDInitIoctlFuncs( ctx );
+ mgaDDInitPixelFuncs( ctx );
+ mgaDDInitTriFuncs( ctx );
+
+ mgaInitVB( ctx );
+ mgaInitState( mmesa );
+
+ driContextPriv->driverPrivate = (void *) mmesa;
+
+ return GL_TRUE;
+}
+
+static void
+mgaDestroyContext(__DRIcontextPrivate *driContextPriv)
+{
+ mgaContextPtr mmesa = (mgaContextPtr) driContextPriv->driverPrivate;
+
+ if (MGA_DEBUG&DEBUG_VERBOSE_DRI)
+ fprintf(stderr, "mgaDestroyContext\n");
+
+ assert(mmesa); /* should never be null */
+ if (mmesa) {
+ _swsetup_DestroyContext( mmesa->glCtx );
+ _tnl_DestroyContext( mmesa->glCtx );
+ _ac_DestroyContext( mmesa->glCtx );
+ _swrast_DestroyContext( mmesa->glCtx );
+
+ mgaFreeVB( mmesa->glCtx );
+
+ /* free the Mesa context */
+ mmesa->glCtx->DriverCtx = NULL;
+ _mesa_destroy_context(mmesa->glCtx);
+ /* free the mga context */
+ FREE(mmesa);
+ }
+}
+
+
+static GLboolean
+mgaCreateBuffer( __DRIscreenPrivate *driScrnPriv,
+ __DRIdrawablePrivate *driDrawPriv,
+ const __GLcontextModes *mesaVis,
+ GLboolean isPixmap )
+{
+ if (isPixmap) {
+ return GL_FALSE; /* not implemented */
+ }
+ else {
+ GLboolean swStencil = (mesaVis->stencilBits > 0 &&
+ mesaVis->depthBits != 24);
+
+ driDrawPriv->driverPrivate = (void *)
+ _mesa_create_framebuffer(mesaVis,
+ GL_FALSE, /* software depth buffer? */
+ swStencil,
+ mesaVis->accumRedBits > 0,
+ mesaVis->alphaBits > 0 );
+
+ return (driDrawPriv->driverPrivate != NULL);
+ }
+}
+
+
+static void
+mgaDestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
+{
+ _mesa_destroy_framebuffer((GLframebuffer *) (driDrawPriv->driverPrivate));
+}
+
+
+static GLboolean
+mgaUnbindContext(__DRIcontextPrivate *driContextPriv)
+{
+ mgaContextPtr mmesa = (mgaContextPtr) driContextPriv->driverPrivate;
+ if (mmesa)
+ mmesa->dirty = ~0;
+
+ return GL_TRUE;
+}
+
+static GLboolean
+mgaOpenFullScreen(__DRIcontextPrivate *driContextPriv)
+{
+ return GL_TRUE;
+}
+
+static GLboolean
+mgaCloseFullScreen(__DRIcontextPrivate *driContextPriv)
+{
+ return GL_TRUE;
+}
+
+
+/* This looks buggy to me - the 'b' variable isn't used anywhere...
+ * Hmm - It seems that the drawable is already hooked in to
+ * driDrawablePriv.
+ *
+ * But why are we doing context initialization here???
+ */
+static GLboolean
+mgaMakeCurrent(__DRIcontextPrivate *driContextPriv,
+ __DRIdrawablePrivate *driDrawPriv,
+ __DRIdrawablePrivate *driReadPriv)
+{
+ if (driContextPriv) {
+ mgaContextPtr mmesa = (mgaContextPtr) driContextPriv->driverPrivate;
+
+ if (mmesa->driDrawable != driDrawPriv) {
+ mmesa->driDrawable = driDrawPriv;
+ mmesa->dirty = ~0;
+ mmesa->dirty_cliprects = (MGA_FRONT|MGA_BACK);
+ }
+
+ _mesa_make_current2(mmesa->glCtx,
+ (GLframebuffer *) driDrawPriv->driverPrivate,
+ (GLframebuffer *) driReadPriv->driverPrivate);
+
+ if (!mmesa->glCtx->Viewport.Width)
+ _mesa_set_viewport(mmesa->glCtx, 0, 0,
+ driDrawPriv->w, driDrawPriv->h);
+
+ }
+ else {
+ _mesa_make_current(NULL, NULL);
+ }
+
+ return GL_TRUE;
+}
+
+
+void mgaGetLock( mgaContextPtr mmesa, GLuint flags )
+{
+ __DRIdrawablePrivate *dPriv = mmesa->driDrawable;
+ MGASAREAPrivPtr sarea = mmesa->sarea;
+ int me = mmesa->hHWContext;
+ int i;
+
+ drmGetLock(mmesa->driFd, mmesa->hHWContext, flags);
+
+ if (*(dPriv->pStamp) != mmesa->lastStamp) {
+ mmesa->lastStamp = *(dPriv->pStamp);
+ mmesa->SetupNewInputs |= VERT_BIT_CLIP;
+ mmesa->dirty_cliprects = (MGA_FRONT|MGA_BACK);
+ mgaUpdateRects( mmesa, (MGA_FRONT|MGA_BACK) );
+ }
+
+ mmesa->dirty |= MGA_UPLOAD_CONTEXT | MGA_UPLOAD_CLIPRECTS;
+
+ mmesa->sarea->dirty |= MGA_UPLOAD_CONTEXT;
+
+ if (sarea->ctxOwner != me) {
+ mmesa->dirty |= (MGA_UPLOAD_CONTEXT | MGA_UPLOAD_TEX0 |
+ MGA_UPLOAD_TEX1 | MGA_UPLOAD_PIPE);
+ sarea->ctxOwner=me;
+ }
+
+ for (i = 0 ; i < mmesa->lastTexHeap ; i++)
+ if (sarea->texAge[i] != mmesa->texAge[i])
+ mgaAgeTextures( mmesa, i );
+
+ sarea->last_quiescent = -1; /* just kill it for now */
+}
+
+
+
+static const struct __DriverAPIRec mgaAPI = {
+ mgaInitDriver,
+ mgaDestroyScreen,
+ mgaCreateContext,
+ mgaDestroyContext,
+ mgaCreateBuffer,
+ mgaDestroyBuffer,
+ mgaSwapBuffers,
+ mgaMakeCurrent,
+ mgaUnbindContext,
+ mgaOpenFullScreen,
+ mgaCloseFullScreen
+};
+
+
+
+/*
+ * This is the bootstrap function for the driver.
+ * The __driCreateScreen name is the symbol that libGL.so fetches.
+ * Return: pointer to a __DRIscreenPrivate.
+ */
+void *__driCreateScreen(Display *dpy, int scrn, __DRIscreen *psc,
+ int numConfigs, __GLXvisualConfig *config)
+{
+ __DRIscreenPrivate *psp;
+ psp = __driUtilCreateScreen(dpy, scrn, psc, numConfigs, config, &mgaAPI);
+ return (void *) psp;
+}
diff --git a/src/mesa/drivers/dri/mga/mga_xmesa.h b/src/mesa/drivers/dri/mga/mga_xmesa.h
new file mode 100644
index 0000000000..ae9d4f4764
--- /dev/null
+++ b/src/mesa/drivers/dri/mga/mga_xmesa.h
@@ -0,0 +1,142 @@
+/*
+ * Copyright 2000-2001 VA Linux Systems, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+/* $XFree86: xc/lib/GL/mesa/src/drv/mga/mga_xmesa.h,v 1.12 2002/12/16 16:18:52 dawes Exp $ */
+
+#ifndef _MGA_INIT_H_
+#define _MGA_INIT_H_
+
+#include <sys/time.h>
+#include "dri_util.h"
+#include "mtypes.h"
+#include "mgaregs.h"
+#include "mga_common.h"
+
+typedef struct mga_screen_private_s {
+
+ int chipset;
+ int width;
+ int height;
+ int mem;
+
+ int cpp; /* for front and back buffers */
+ GLint agpMode;
+ unsigned int irq; /* IRQ number (0 means none) */
+
+ unsigned int mAccess;
+
+ unsigned int frontOffset;
+ unsigned int frontPitch;
+ unsigned int backOffset;
+ unsigned int backPitch;
+
+ unsigned int depthOffset;
+ unsigned int depthPitch;
+ int depthCpp;
+
+ unsigned int dmaOffset;
+
+ unsigned int textureOffset[DRM_MGA_NR_TEX_HEAPS];
+ unsigned int textureSize[DRM_MGA_NR_TEX_HEAPS];
+ int logTextureGranularity[DRM_MGA_NR_TEX_HEAPS];
+ char *texVirtual[DRM_MGA_NR_TEX_HEAPS];
+
+
+ __DRIscreenPrivate *sPriv;
+ drmBufMapPtr bufs;
+
+ drmRegion mmio;
+ drmRegion status;
+ drmRegion primary;
+ drmRegion buffers;
+ unsigned int sarea_priv_offset;
+} mgaScreenPrivate;
+
+
+#include "mgacontext.h"
+
+extern void mgaGetLock( mgaContextPtr mmesa, GLuint flags );
+extern void mgaEmitHwStateLocked( mgaContextPtr mmesa );
+extern void mgaEmitScissorValues( mgaContextPtr mmesa, int box_nr, int emit );
+
+#define GET_DISPATCH_AGE( mmesa ) mmesa->sarea->last_dispatch
+#define GET_ENQUEUE_AGE( mmesa ) mmesa->sarea->last_enqueue
+
+
+
+/* Lock the hardware and validate our state.
+ */
+#define LOCK_HARDWARE( mmesa ) \
+ do { \
+ char __ret=0; \
+ DRM_CAS(mmesa->driHwLock, mmesa->hHWContext, \
+ (DRM_LOCK_HELD|mmesa->hHWContext), __ret); \
+ if (__ret) \
+ mgaGetLock( mmesa, 0 ); \
+ } while (0)
+
+
+/*
+ */
+#define LOCK_HARDWARE_QUIESCENT( mmesa ) do { \
+ LOCK_HARDWARE( mmesa ); \
+ UPDATE_LOCK( mmesa, DRM_LOCK_QUIESCENT | DRM_LOCK_FLUSH ); \
+} while (0)
+
+
+/* Unlock the hardware using the global current context
+ */
+#define UNLOCK_HARDWARE(mmesa) \
+ DRM_UNLOCK(mmesa->driFd, mmesa->driHwLock, mmesa->hHWContext);
+
+
+/* Freshen our snapshot of the drawables
+ */
+#define REFRESH_DRAWABLE_INFO( mmesa ) \
+do { \
+ LOCK_HARDWARE( mmesa ); \
+ mmesa->lastX = mmesa->drawX; \
+ mmesa->lastY = mmesa->drawY; \
+ UNLOCK_HARDWARE( mmesa ); \
+} while (0)
+
+
+#define GET_DRAWABLE_LOCK( mmesa ) while(0)
+#define RELEASE_DRAWABLE_LOCK( mmesa ) while(0)
+
+
+/* The 2D driver macros are busted -- we can't use them here as they
+ * rely on the 2D driver data structures rather than taking an explicit
+ * base address.
+ */
+#define MGA_BASE( reg ) ((unsigned long)(mmesa->mgaScreen->mmio.map))
+#define MGA_ADDR( reg ) (MGA_BASE(reg) + reg)
+
+#define MGA_DEREF( reg ) *(volatile __u32 *)MGA_ADDR( reg )
+#define MGA_READ( reg ) MGA_DEREF( reg )
+#define MGA_WRITE( reg, val ) do { MGA_DEREF( reg ) = val; } while (0)
+
+#endif
diff --git a/src/mesa/drivers/dri/mga/mgabuffers.c b/src/mesa/drivers/dri/mga/mgabuffers.c
new file mode 100644
index 0000000000..820f04f496
--- /dev/null
+++ b/src/mesa/drivers/dri/mga/mgabuffers.c
@@ -0,0 +1,285 @@
+/*
+ * Copyright 2000-2001 VA Linux Systems, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+/* $XFree86: xc/lib/GL/mesa/src/drv/mga/mgabuffers.c,v 1.13 2002/11/05 17:46:08 tsi Exp $ */
+
+#include <stdio.h>
+#include "mgacontext.h"
+#include "mgabuffers.h"
+#include "mgastate.h"
+#include "mgaioctl.h"
+#include "mgatris.h"
+
+static void mgaXMesaSetFrontClipRects( mgaContextPtr mmesa )
+{
+ __DRIdrawablePrivate *driDrawable = mmesa->driDrawable;
+
+ if (driDrawable->numClipRects == 0) {
+ static XF86DRIClipRectRec zeroareacliprect = {0,0,0,0};
+ mmesa->numClipRects = 1;
+ mmesa->pClipRects = &zeroareacliprect;
+ } else {
+ mmesa->numClipRects = driDrawable->numClipRects;
+ mmesa->pClipRects = driDrawable->pClipRects;
+ }
+ mmesa->drawX = driDrawable->x;
+ mmesa->drawY = driDrawable->y;
+
+ mmesa->setup.dstorg = mmesa->drawOffset;
+ mmesa->dirty |= MGA_UPLOAD_CONTEXT | MGA_UPLOAD_CLIPRECTS;
+}
+
+
+static void mgaXMesaSetBackClipRects( mgaContextPtr mmesa )
+{
+ __DRIdrawablePrivate *driDrawable = mmesa->driDrawable;
+
+ if (driDrawable->numBackClipRects == 0)
+ {
+ if (driDrawable->numClipRects == 0) {
+ static XF86DRIClipRectRec zeroareacliprect = {0,0,800,600};
+ mmesa->numClipRects = 1;
+ mmesa->pClipRects = &zeroareacliprect;
+ } else {
+ mmesa->numClipRects = driDrawable->numClipRects;
+ mmesa->pClipRects = driDrawable->pClipRects;
+ }
+ mmesa->drawX = driDrawable->x;
+ mmesa->drawY = driDrawable->y;
+ } else {
+ mmesa->numClipRects = driDrawable->numBackClipRects;
+ mmesa->pClipRects = driDrawable->pBackClipRects;
+ mmesa->drawX = driDrawable->backX;
+ mmesa->drawY = driDrawable->backY;
+ }
+
+ mmesa->setup.dstorg = mmesa->drawOffset;
+ mmesa->dirty |= MGA_UPLOAD_CONTEXT | MGA_UPLOAD_CLIPRECTS;
+}
+
+
+
+#if 0
+static void mgaUpdateRectsFromSarea( mgaContextPtr mmesa )
+{
+ __DRIdrawablePrivate *driDrawable = mmesa->driDrawable;
+ __DRIscreenPrivate *driScreen = mmesa->driScreen;
+ MGASAREAPrivPtr sarea = mmesa->sarea;
+ int i = 0, top = 0;
+
+
+ if (sarea->exported_buffers & MGA_BACK) {
+
+ driDrawable->numBackClipRects = sarea->exported_nback;
+ driDrawable->pBackClipRects = mmesa->tmp_boxes[0];
+
+ top = sarea->exported_nback;
+ for (i = 0 ; i < top ; i++)
+ driDrawable->pBackClipRects[i] =
+ *(XF86DRIClipRectPtr)&(sarea->exported_boxes[i]);
+ }
+
+
+ if (sarea->exported_buffers & MGA_FRONT)
+ {
+ int start = top;
+
+ driDrawable->numClipRects = sarea->exported_nfront;
+ driDrawable->pClipRects = mmesa->tmp_boxes[1];
+
+ top += sarea->exported_nfront;
+ for ( ; i < top ; i++)
+ driDrawable->pClipRects[i-start] =
+ *(XF86DRIClipRectPtr)&(sarea->exported_boxes[i]);
+
+ }
+
+
+
+ driDrawable->index = sarea->exported_index;
+ driDrawable->lastStamp = sarea->exported_stamp;
+ driDrawable->x = sarea->exported_front_x;
+ driDrawable->y = sarea->exported_front_y;
+ driDrawable->backX = sarea->exported_back_x;
+ driDrawable->backY = sarea->exported_back_y;
+ driDrawable->w = sarea->exported_w;
+ driDrawable->h = sarea->exported_h;
+ driDrawable->pStamp =
+ &(driScreen->pSAREA->drawableTable[driDrawable->index].stamp);
+
+ mmesa->dirty_cliprects = (MGA_FRONT|MGA_BACK) & ~(sarea->exported_buffers);
+}
+#endif
+
+#if 0
+static void printSareaRects( mgaContextPtr mmesa )
+{
+ __DRIscreenPrivate *driScreen = mmesa->driScreen;
+ MGASAREAPrivPtr sarea = mmesa->sarea;
+ int i;
+
+ fprintf(stderr, "sarea->exported: %d\n", sarea->exported_drawable);
+ fprintf(stderr, "sarea->exported_index: %d\n", sarea->exported_index);
+ fprintf(stderr, "sarea->exported_stamp: %d\n", sarea->exported_stamp);
+ fprintf(stderr, "sarea->exported_front_x: %d\n", sarea->exported_front_x);
+ fprintf(stderr, "sarea->exported_front_y: %d\n", sarea->exported_front_y);
+ fprintf(stderr, "sarea->exported_back_x: %d\n", sarea->exported_back_x);
+ fprintf(stderr, "sarea->exported_back_y: %d\n", sarea->exported_back_y);
+ fprintf(stderr, "sarea->exported_w: %d\n", sarea->exported_w);
+ fprintf(stderr, "sarea->exported_h: %d\n", sarea->exported_h);
+ fprintf(stderr, "sarea->exported_buffers: %d\n", sarea->exported_buffers);
+ fprintf(stderr, "sarea->exported_nfront: %d\n", sarea->exported_nfront);
+ fprintf(stderr, "sarea->exported_nback: %d\n", sarea->exported_nback);
+
+ i = 0;
+ if (sarea->exported_buffers & MGA_BACK)
+ for ( ; i < sarea->exported_nback ; i++)
+ fprintf(stderr, "back %d: %d,%d-%d,%d\n", i,
+ sarea->exported_boxes[i].x1, sarea->exported_boxes[i].y1,
+ sarea->exported_boxes[i].x2, sarea->exported_boxes[i].y2);
+
+ if (sarea->exported_buffers & MGA_FRONT) {
+ int start = i;
+ int top = i + sarea->exported_nfront;
+ for ( ; i < top ; i++)
+ fprintf(stderr, "front %d: %d,%d-%d,%d\n",
+ i - start,
+ sarea->exported_boxes[i].x1, sarea->exported_boxes[i].y1,
+ sarea->exported_boxes[i].x2, sarea->exported_boxes[i].y2);
+ }
+
+ fprintf(stderr, "drawableTable[%d].stamp: %d\n",
+ sarea->exported_index,
+ driScreen->pSAREA->drawableTable[sarea->exported_index].stamp);
+}
+
+static void printMmesaRects( mgaContextPtr mmesa )
+{
+ __DRIscreenPrivate *driScreen = mmesa->driScreen;
+ __DRIdrawablePrivate *driDrawable = mmesa->driDrawable;
+ int nr = mmesa->numClipRects;
+ int i;
+
+ fprintf(stderr, "driDrawable->draw: %ld\n", driDrawable->draw);
+ fprintf(stderr, "driDrawable->index: %d\n", driDrawable->index);
+ fprintf(stderr, "driDrawable->lastStamp: %d\n", driDrawable->lastStamp);
+ fprintf(stderr, "mmesa->drawX: %d\n", mmesa->drawX);
+ fprintf(stderr, "mmesa->drawY: %d\n", mmesa->drawY);
+ fprintf(stderr, "driDrawable->w: %d\n", driDrawable->w);
+ fprintf(stderr, "driDrawable->h: %d\n", driDrawable->h);
+
+ for (i = 0 ; i < nr ; i++)
+ fprintf(stderr, "box %d: %d,%d-%d,%d\n", i,
+ mmesa->pClipRects[i].x1, mmesa->pClipRects[i].y1,
+ mmesa->pClipRects[i].x2, mmesa->pClipRects[i].y2);
+
+ fprintf(stderr, "mmesa->draw_buffer: %d\n", mmesa->draw_buffer);
+ fprintf(stderr, "drawableTable[%d].stamp: %d\n",
+ driDrawable->index,
+ driScreen->pSAREA->drawableTable[driDrawable->index].stamp);
+}
+#endif
+
+
+
+void mgaUpdateRects( mgaContextPtr mmesa, GLuint buffers )
+{
+ __DRIdrawablePrivate *driDrawable = mmesa->driDrawable;
+ MGASAREAPrivPtr sarea = mmesa->sarea;
+
+/* fprintf(stderr, "%s\n", __FUNCTION__); */
+
+ DRI_VALIDATE_DRAWABLE_INFO(driScreen, driDrawable);
+ mmesa->dirty_cliprects = 0;
+
+ if (mmesa->draw_buffer == MGA_FRONT)
+ mgaXMesaSetFrontClipRects( mmesa );
+ else
+ mgaXMesaSetBackClipRects( mmesa );
+
+#if 0
+ printMmesaRects(mmesa);
+#endif
+
+ sarea->req_drawable = driDrawable->draw;
+ sarea->req_draw_buffer = mmesa->draw_buffer;
+
+ mgaUpdateClipping( mmesa->glCtx );
+ mgaCalcViewport( mmesa->glCtx );
+
+ mmesa->dirty |= MGA_UPLOAD_CLIPRECTS;
+}
+
+
+void mgaDDSetReadBuffer(GLcontext *ctx, GLenum mode )
+{
+ mgaContextPtr mmesa = MGA_CONTEXT(ctx);
+
+ if (mode == GL_FRONT_LEFT)
+ {
+ mmesa->readOffset = mmesa->mgaScreen->frontOffset;
+ mmesa->read_buffer = MGA_FRONT;
+ }
+ else
+ {
+ mmesa->readOffset = mmesa->mgaScreen->backOffset;
+ mmesa->read_buffer = MGA_BACK;
+ }
+}
+
+void mgaDDSetDrawBuffer(GLcontext *ctx, GLenum mode )
+{
+ mgaContextPtr mmesa = MGA_CONTEXT(ctx);
+
+ FLUSH_BATCH( MGA_CONTEXT(ctx) );
+
+
+ if (mode == GL_FRONT_LEFT)
+ {
+ mmesa->drawOffset = mmesa->mgaScreen->frontOffset;
+ mmesa->readOffset = mmesa->mgaScreen->frontOffset;
+ mmesa->setup.dstorg = mmesa->mgaScreen->frontOffset;
+ mmesa->dirty |= MGA_UPLOAD_CONTEXT;
+ mmesa->draw_buffer = MGA_FRONT;
+ mgaXMesaSetFrontClipRects( mmesa );
+ FALLBACK( ctx, MGA_FALLBACK_DRAW_BUFFER, GL_FALSE );
+ }
+ else if (mode == GL_BACK_LEFT)
+ {
+ mmesa->drawOffset = mmesa->mgaScreen->backOffset;
+ mmesa->readOffset = mmesa->mgaScreen->backOffset;
+ mmesa->setup.dstorg = mmesa->mgaScreen->backOffset;
+ mmesa->draw_buffer = MGA_BACK;
+ mmesa->dirty |= MGA_UPLOAD_CONTEXT;
+ mgaXMesaSetBackClipRects( mmesa );
+ FALLBACK( ctx, MGA_FALLBACK_DRAW_BUFFER, GL_FALSE );
+ }
+ else
+ {
+ FALLBACK( ctx, MGA_FALLBACK_DRAW_BUFFER, GL_TRUE );
+ }
+}
+
diff --git a/src/mesa/drivers/dri/mga/mgabuffers.h b/src/mesa/drivers/dri/mga/mgabuffers.h
new file mode 100644
index 0000000000..2307f13c0a
--- /dev/null
+++ b/src/mesa/drivers/dri/mga/mgabuffers.h
@@ -0,0 +1,37 @@
+/* $XFree86: xc/lib/GL/mesa/src/drv/mga/mgabuffers.h,v 1.7 2002/10/30 12:51:35 alanh Exp $ */
+/*
+ * Copyright 2000-2001 VA Linux Systems, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+#ifndef MGA_BUFFERS_H
+#define MGA_BUFFERS_H
+
+void mgaDDSetDrawBuffer(GLcontext *ctx, GLenum mode );
+void mgaDDSetReadBuffer(GLcontext *ctx, GLenum mode );
+
+void mgaUpdateRects( mgaContextPtr mmesa, GLuint buffers );
+
+#endif
diff --git a/src/mesa/drivers/dri/mga/mgacontext.h b/src/mesa/drivers/dri/mga/mgacontext.h
new file mode 100644
index 0000000000..52f2dfaf41
--- /dev/null
+++ b/src/mesa/drivers/dri/mga/mgacontext.h
@@ -0,0 +1,309 @@
+/* $XFree86: xc/lib/GL/mesa/src/drv/mga/mgacontext.h,v 1.7 2002/12/16 16:18:52 dawes Exp $*/
+/*
+ * Copyright 2000-2001 VA Linux Systems, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+#ifndef MGALIB_INC
+#define MGALIB_INC
+
+//#include <X11/Xlibint.h>
+#include "dri_util.h"
+#include "mtypes.h"
+#include "xf86drm.h"
+#include "mm.h"
+//#include "mem.h"
+#include "mga_sarea.h"
+
+
+#define MGA_SET_FIELD(reg,mask,val) reg = ((reg) & (mask)) | ((val) & ~(mask))
+#define MGA_FIELD(field,val) (((val) << (field ## _SHIFT)) & ~(field ## _MASK))
+#define MGA_GET_FIELD(field, val) ((val & ~(field ## _MASK)) >> (field ## _SHIFT))
+
+#define MGA_IS_G200(mmesa) (mmesa->mgaScreen->chipset == MGA_CARD_TYPE_G200)
+#define MGA_IS_G400(mmesa) (mmesa->mgaScreen->chipset == MGA_CARD_TYPE_G400)
+
+
+/* SoftwareFallback
+ * - texture env GL_BLEND -- can be fixed
+ * - 1D and 3D textures
+ * - incomplete textures
+ * - GL_DEPTH_FUNC == GL_NEVER not in h/w
+ */
+#define MGA_FALLBACK_TEXTURE 0x1
+#define MGA_FALLBACK_DRAW_BUFFER 0x2
+#define MGA_FALLBACK_READ_BUFFER 0x4
+#define MGA_FALLBACK_LOGICOP 0x8
+#define MGA_FALLBACK_RENDERMODE 0x10
+#define MGA_FALLBACK_STENCIL 0x20
+#define MGA_FALLBACK_DEPTH 0x40
+
+
+/* For mgaCtx->new_state.
+ */
+#define MGA_NEW_DEPTH 0x1
+#define MGA_NEW_ALPHA 0x2
+#define MGA_NEW_CLIP 0x8
+#define MGA_NEW_TEXTURE 0x20
+#define MGA_NEW_CULL 0x40
+#define MGA_NEW_WARP 0x80
+#define MGA_NEW_STENCIL 0x100
+#define MGA_NEW_CONTEXT 0x200
+
+/* Use the templated vertex formats:
+ */
+#define TAG(x) mga##x
+#include "tnl_dd/t_dd_vertex.h"
+#undef TAG
+
+typedef struct mga_context_t mgaContext;
+typedef struct mga_context_t *mgaContextPtr;
+
+typedef void (*mga_tri_func)( mgaContextPtr, mgaVertex *, mgaVertex *,
+ mgaVertex * );
+typedef void (*mga_line_func)( mgaContextPtr, mgaVertex *, mgaVertex * );
+typedef void (*mga_point_func)( mgaContextPtr, mgaVertex * );
+
+
+
+/* Reasons why the GL_BLEND fallback mightn't work:
+ */
+#define MGA_BLEND_ENV_COLOR 0x1
+#define MGA_BLEND_MULTITEX 0x2
+
+struct mga_texture_object_s;
+struct mga_screen_private_s;
+
+#define MGA_TEX_MAXLEVELS 5
+
+typedef struct mga_texture_object_s
+{
+ struct mga_texture_object_s *next;
+ struct mga_texture_object_s *prev;
+ struct gl_texture_object *tObj;
+ struct mga_context_t *ctx;
+ PMemBlock MemBlock;
+ GLuint offsets[MGA_TEX_MAXLEVELS];
+ int lastLevel;
+ GLuint dirty_images;
+ GLuint totalSize;
+ int texelBytes;
+ GLuint age;
+ int bound;
+ int heap; /* agp or card */
+
+ mga_texture_regs_t setup;
+} mgaTextureObject_t;
+
+struct mga_context_t {
+
+ GLcontext *glCtx;
+ unsigned int lastStamp; /* fullscreen breaks dpriv->laststamp,
+ * need to shadow it here. */
+
+ /* Bookkeeping for texturing
+ */
+ int lastTexHeap;
+ struct mga_texture_object_s TexObjList[MGA_NR_TEX_HEAPS];
+ struct mga_texture_object_s SwappedOut;
+ struct mga_texture_object_s *CurrentTexObj[2];
+ memHeap_t *texHeap[MGA_NR_TEX_HEAPS];
+ int c_texupload;
+ int c_texusage;
+ int tex_thrash;
+
+
+ /* Map GL texture units onto hardware.
+ */
+ GLuint tmu_source[2];
+
+ GLboolean default32BitTextures;
+
+ /* Manage fallbacks
+ */
+ GLuint Fallback;
+
+
+ /* Temporaries for translating away float colors:
+ */
+ struct gl_client_array UbyteColor;
+ struct gl_client_array UbyteSecondaryColor;
+
+ /* Support for limited GL_BLEND fallback
+ */
+ unsigned int blend_flags;
+ unsigned int envcolor;
+
+ /* Rasterization state
+ */
+ GLuint SetupNewInputs;
+ GLuint SetupIndex;
+ GLuint RenderIndex;
+
+ GLuint hw_primitive;
+ GLenum raster_primitive;
+ GLenum render_primitive;
+
+ char *verts;
+ GLint vertex_stride_shift;
+ GLuint vertex_format;
+ GLuint vertex_size;
+
+ /* Fallback rasterization functions
+ */
+ mga_point_func draw_point;
+ mga_line_func draw_line;
+ mga_tri_func draw_tri;
+
+
+ /* Manage driver and hardware state
+ */
+ GLuint new_gl_state;
+ GLuint new_state;
+ GLuint dirty;
+
+ mga_context_regs_t setup;
+
+ GLuint ClearColor;
+ GLuint ClearDepth;
+ GLuint poly_stipple;
+ GLfloat depth_scale;
+
+ GLuint depth_clear_mask;
+ GLuint stencil_clear_mask;
+ GLuint hw_stencil;
+ GLuint haveHwStipple;
+ GLfloat hw_viewport[16];
+
+ /* Dma buffers
+ */
+ drmBufPtr vertex_dma_buffer;
+ drmBufPtr iload_buffer;
+
+ /* VBI
+ */
+ GLuint vbl_seq;
+
+ /* Drawable, cliprect and scissor information
+ */
+ int dirty_cliprects; /* which sets of cliprects are uptodate? */
+ int draw_buffer; /* which buffer are we rendering to */
+ unsigned int drawOffset; /* draw buffer address in space */
+ int read_buffer;
+ int readOffset;
+ int drawX, drawY; /* origin of drawable in draw buffer */
+ int lastX, lastY; /* detect DSTORG bug */
+ GLuint numClipRects; /* cliprects for the draw buffer */
+ XF86DRIClipRectPtr pClipRects;
+ XF86DRIClipRectRec draw_rect;
+ XF86DRIClipRectRec scissor_rect;
+ int scissor;
+
+ XF86DRIClipRectRec tmp_boxes[2][MGA_NR_SAREA_CLIPRECTS];
+
+
+ /* Texture aging and DMA based aging.
+ */
+ unsigned int texAge[MGA_NR_TEX_HEAPS];/* texture LRU age */
+ unsigned int dirtyAge; /* buffer age for synchronization */
+
+ GLuint primary_offset;
+
+ /* Mirrors of some DRI state.
+ */
+ GLframebuffer *glBuffer;
+ drmContext hHWContext;
+ drmLock *driHwLock;
+ int driFd;
+ __DRIdrawablePrivate *driDrawable;
+ __DRIscreenPrivate *driScreen;
+ struct mga_screen_private_s *mgaScreen;
+ MGASAREAPrivPtr sarea;
+};
+
+#define MGA_CONTEXT(ctx) ((mgaContextPtr)(ctx->DriverCtx))
+
+#define MGAPACKCOLOR555(r,g,b,a) \
+ ((((r) & 0xf8) << 7) | (((g) & 0xf8) << 2) | (((b) & 0xf8) >> 3) | \
+ ((a) ? 0x8000 : 0))
+
+#define MGAPACKCOLOR565(r,g,b) \
+ ((((r) & 0xf8) << 8) | (((g) & 0xfc) << 3) | (((b) & 0xf8) >> 3))
+
+#define MGAPACKCOLOR88(l, a) \
+ (((l) << 8) | (a))
+
+#define MGAPACKCOLOR888(r,g,b) \
+ (((r) << 16) | ((g) << 8) | (b))
+
+#define MGAPACKCOLOR8888(r,g,b,a) \
+ (((a) << 24) | ((r) << 16) | ((g) << 8) | (b))
+
+#define MGAPACKCOLOR4444(r,g,b,a) \
+ ((((a) & 0xf0) << 8) | (((r) & 0xf0) << 4) | ((g) & 0xf0) | ((b) >> 4))
+
+
+#define MGA_DEBUG 0
+#ifndef MGA_DEBUG
+extern int MGA_DEBUG;
+#endif
+
+#define DEBUG_ALWAYS_SYNC 0x1
+#define DEBUG_VERBOSE_MSG 0x2
+#define DEBUG_VERBOSE_LRU 0x4
+#define DEBUG_VERBOSE_DRI 0x8
+#define DEBUG_VERBOSE_IOCTL 0x10
+#define DEBUG_VERBOSE_2D 0x20
+#define DEBUG_VERBOSE_FALLBACK 0x40
+
+static __inline__ GLuint mgaPackColor(GLuint cpp,
+ GLubyte r, GLubyte g,
+ GLubyte b, GLubyte a)
+{
+ switch (cpp) {
+ case 2:
+ return MGAPACKCOLOR565(r,g,b);
+ case 4:
+ return MGAPACKCOLOR8888(r,g,b,a);
+ default:
+ return 0;
+ }
+}
+
+
+/*
+ * Subpixel offsets for window coordinates:
+ */
+#define SUBPIXEL_X (-0.5F)
+#define SUBPIXEL_Y (-0.5F + 0.125)
+
+
+#define MGA_WA_TRIANGLES 0x18000000
+#define MGA_WA_TRISTRIP_T0 0x02010200
+#define MGA_WA_TRIFAN_T0 0x01000408
+#define MGA_WA_TRISTRIP_T0T1 0x02010400
+#define MGA_WA_TRIFAN_T0T1 0x01000810
+
+#endif
diff --git a/src/mesa/drivers/dri/mga/mgadd.c b/src/mesa/drivers/dri/mga/mgadd.c
new file mode 100644
index 0000000000..6ce50e6726
--- /dev/null
+++ b/src/mesa/drivers/dri/mga/mgadd.c
@@ -0,0 +1,171 @@
+/*
+ * Copyright 2000-2001 VA Linux Systems, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+/* $XFree86: xc/lib/GL/mesa/src/drv/mga/mgadd.c,v 1.14 2002/10/30 12:51:35 alanh Exp $ */
+
+
+#include "mtypes.h"
+
+
+#include <stdio.h>
+#include <stdlib.h>
+
+#include "mm.h"
+#include "mgacontext.h"
+#include "mgadd.h"
+#include "mgastate.h"
+#include "mgaspan.h"
+#include "mgatex.h"
+#include "mgatris.h"
+#include "mgavb.h"
+#include "mga_xmesa.h"
+#include "extensions.h"
+#if defined(USE_X86_ASM)
+#include "X86/common_x86_asm.h"
+#endif
+
+#define MGA_DATE "20020221"
+
+
+/***************************************
+ * Mesa's Driver Functions
+ ***************************************/
+
+
+static const GLubyte *mgaDDGetString( GLcontext *ctx, GLenum name )
+{
+ mgaContextPtr mmesa = MGA_CONTEXT( ctx );
+ static char buffer[128];
+
+ switch ( name ) {
+ case GL_VENDOR:
+ return (GLubyte *) "VA Linux Systems Inc.";
+
+ case GL_RENDERER:
+ sprintf( buffer, "Mesa DRI %s " MGA_DATE,
+ MGA_IS_G400(mmesa) ? "G400" :
+ MGA_IS_G200(mmesa) ? "G200" : "MGA" );
+
+ /* Append any AGP-specific information.
+ */
+ switch ( mmesa->mgaScreen->agpMode ) {
+ case 1:
+ strncat( buffer, " AGP 1x", 7 );
+ break;
+ case 2:
+ strncat( buffer, " AGP 2x", 7 );
+ break;
+ case 4:
+ strncat( buffer, " AGP 4x", 7 );
+ break;
+ }
+
+ /* Append any CPU-specific information.
+ */
+#ifdef USE_X86_ASM
+ if ( _mesa_x86_cpu_features ) {
+ strncat( buffer, " x86", 4 );
+ }
+#endif
+#ifdef USE_MMX_ASM
+ if ( cpu_has_mmx ) {
+ strncat( buffer, "/MMX", 4 );
+ }
+#endif
+#ifdef USE_3DNOW_ASM
+ if ( cpu_has_3dnow ) {
+ strncat( buffer, "/3DNow!", 7 );
+ }
+#endif
+#ifdef USE_SSE_ASM
+ if ( cpu_has_xmm ) {
+ strncat( buffer, "/SSE", 4 );
+ }
+#endif
+ return (GLubyte *)buffer;
+
+ default:
+ return NULL;
+ }
+}
+
+
+
+static void mgaBufferSize(GLframebuffer *buffer, GLuint *width, GLuint *height)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ mgaContextPtr mmesa = MGA_CONTEXT(ctx);
+
+ /* Need to lock to make sure the driDrawable is uptodate. This
+ * information is used to resize Mesa's software buffers, so it has
+ * to be correct.
+ */
+ LOCK_HARDWARE( mmesa );
+ *width = mmesa->driDrawable->w;
+ *height = mmesa->driDrawable->h;
+ UNLOCK_HARDWARE( mmesa );
+}
+
+void mgaDDExtensionsInit( GLcontext *ctx )
+{
+ /* paletted_textures currently doesn't work, but we could fix them later */
+ /*
+ _mesa_enable_extension( ctx, "GL_EXT_shared_texture_palette" );
+ _mesa_enable_extension( ctx, "GL_EXT_paletted_texture" );
+ */
+
+ _mesa_enable_extension( ctx, "GL_ARB_texture_compression" );
+ _mesa_enable_extension( ctx, "GL_ARB_multisample" );
+
+ _mesa_enable_extension( ctx, "GL_SGIS_generate_mipmap" );
+
+ /* Turn on multitexture and texenv_add for the G400.
+ */
+ if (MGA_IS_G400(MGA_CONTEXT(ctx))) {
+ _mesa_enable_extension( ctx, "GL_ARB_multitexture" );
+ _mesa_enable_extension( ctx, "GL_ARB_texture_env_add" );
+
+ _mesa_enable_extension( ctx, "GL_EXT_texture_env_add" );
+
+#if defined (MESA_packed_depth_stencil)
+ _mesa_enable_extension( ctx, "GL_MESA_packed_depth_stencil" );
+#endif
+
+#if defined (MESA_experimetal_agp_allocator)
+ if (!getenv("MGA_DISABLE_AGP_ALLOCATOR"))
+ _mesa_enable_extension( ctx, "GL_MESA_experimental_agp_allocator" );
+#endif
+ }
+}
+
+
+
+void mgaDDInitDriverFuncs( GLcontext *ctx )
+{
+ ctx->Driver.GetBufferSize = mgaBufferSize;
+ ctx->Driver.ResizeBuffers = _swrast_alloc_buffers;
+ ctx->Driver.GetString = mgaDDGetString;
+}
diff --git a/src/mesa/drivers/dri/mga/mgadd.h b/src/mesa/drivers/dri/mga/mgadd.h
new file mode 100644
index 0000000000..6072e6cfc9
--- /dev/null
+++ b/src/mesa/drivers/dri/mga/mgadd.h
@@ -0,0 +1,37 @@
+/* $XFree86: xc/lib/GL/mesa/src/drv/mga/mgadd.h,v 1.3 2002/10/30 12:51:35 alanh Exp $ */
+/*
+ * Copyright 2000-2001 VA Linux Systems, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+#ifndef MGADD_INC
+#define MGADD_INC
+
+#include "context.h"
+
+void mgaDDInitDriverFuncs( GLcontext *ctx );
+void mgaDDExtensionsInit( GLcontext *ctx );
+
+#endif
diff --git a/src/mesa/drivers/dri/mga/mgaioctl.c b/src/mesa/drivers/dri/mga/mgaioctl.c
new file mode 100644
index 0000000000..f88c878060
--- /dev/null
+++ b/src/mesa/drivers/dri/mga/mgaioctl.c
@@ -0,0 +1,693 @@
+/*
+ * Copyright 2000-2001 VA Linux Systems, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ * Gareth Hughes <gareth@valinux.com>
+ */
+/* $XFree86: xc/lib/GL/mesa/src/drv/mga/mgaioctl.c,v 1.16 2002/12/16 16:18:52 dawes Exp $ */
+
+#include <stdio.h>
+#include <errno.h>
+
+#include "mtypes.h"
+#include "macros.h"
+#include "dd.h"
+#include "swrast/swrast.h"
+
+#include "mm.h"
+#include "mgacontext.h"
+#include "mgadd.h"
+#include "mgastate.h"
+#include "mgatex.h"
+#include "mgavb.h"
+#include "mgaioctl.h"
+#include "mgatris.h"
+#include "mgabuffers.h"
+
+
+#include "xf86drm.h"
+#include "mga_common.h"
+
+static void mga_iload_dma_ioctl(mgaContextPtr mmesa,
+ unsigned long dest,
+ int length)
+{
+ drmBufPtr buf = mmesa->iload_buffer;
+ drmMGAIload iload;
+ int ret, i;
+
+ if (MGA_DEBUG&DEBUG_VERBOSE_IOCTL)
+ fprintf(stderr, "DRM_IOCTL_MGA_ILOAD idx %d dst %x length %d\n",
+ buf->idx, (int) dest, length);
+
+ iload.idx = buf->idx;
+ iload.dstorg = dest;
+ iload.length = length;
+
+ i = 0;
+ do {
+ ret = drmCommandWrite( mmesa->driFd, DRM_MGA_ILOAD,
+ &iload, sizeof(drmMGAIload) );
+ } while ( ret == -EBUSY && i++ < DRM_MGA_IDLE_RETRY );
+
+ if ( ret < 0 ) {
+ printf("send iload retcode = %d\n", ret);
+ exit(1);
+ }
+
+ mmesa->iload_buffer = 0;
+
+ if (MGA_DEBUG&DEBUG_VERBOSE_IOCTL)
+ fprintf(stderr, "finished iload dma put\n");
+
+}
+
+drmBufPtr mga_get_buffer_ioctl( mgaContextPtr mmesa )
+{
+ int idx = 0;
+ int size = 0;
+ drmDMAReq dma;
+ int retcode;
+ drmBufPtr buf;
+
+ if (MGA_DEBUG&DEBUG_VERBOSE_IOCTL)
+ fprintf(stderr, "Getting dma buffer\n");
+
+ dma.context = mmesa->hHWContext;
+ dma.send_count = 0;
+ dma.send_list = NULL;
+ dma.send_sizes = NULL;
+ dma.flags = 0;
+ dma.request_count = 1;
+ dma.request_size = MGA_BUFFER_SIZE;
+ dma.request_list = &idx;
+ dma.request_sizes = &size;
+ dma.granted_count = 0;
+
+
+ if (MGA_DEBUG&DEBUG_VERBOSE_IOCTL)
+ fprintf(stderr, "drmDMA (get) ctx %d count %d size 0x%x\n",
+ dma.context, dma.request_count,
+ dma.request_size);
+
+ while (1) {
+ retcode = drmDMA(mmesa->driFd, &dma);
+
+ if (MGA_DEBUG&DEBUG_VERBOSE_IOCTL)
+ fprintf(stderr, "retcode %d sz %d idx %d count %d\n",
+ retcode,
+ dma.request_sizes[0],
+ dma.request_list[0],
+ dma.granted_count);
+
+ if (retcode == 0 &&
+ dma.request_sizes[0] &&
+ dma.granted_count)
+ break;
+
+ if (MGA_DEBUG&DEBUG_VERBOSE_IOCTL)
+ fprintf(stderr, "\n\nflush");
+
+ UPDATE_LOCK( mmesa, DRM_LOCK_FLUSH | DRM_LOCK_QUIESCENT );
+ }
+
+ buf = &(mmesa->mgaScreen->bufs->list[idx]);
+ buf->used = 0;
+
+ if (MGA_DEBUG&DEBUG_VERBOSE_IOCTL)
+ fprintf(stderr,
+ "drmDMA (get) returns size[0] 0x%x idx[0] %d\n"
+ "dma_buffer now: buf idx: %d size: %d used: %d addr %p\n",
+ dma.request_sizes[0], dma.request_list[0],
+ buf->idx, buf->total,
+ buf->used, buf->address);
+
+ if (MGA_DEBUG&DEBUG_VERBOSE_IOCTL)
+ fprintf(stderr, "finished getbuffer\n");
+
+ return buf;
+}
+
+
+
+
+static void
+mgaDDClear( GLcontext *ctx, GLbitfield mask, GLboolean all,
+ GLint cx, GLint cy, GLint cw, GLint ch )
+{
+ mgaContextPtr mmesa = MGA_CONTEXT(ctx);
+ __DRIdrawablePrivate *dPriv = mmesa->driDrawable;
+ GLuint flags = 0;
+ GLuint clear_color = mmesa->ClearColor;
+ GLuint clear_depth = 0;
+ GLuint color_mask = 0;
+ GLuint depth_mask = 0;
+ int ret;
+ int i;
+ static int nrclears;
+ drmMGAClearRec clear;
+
+ FLUSH_BATCH( mmesa );
+
+ if ( mask & DD_FRONT_LEFT_BIT ) {
+ flags |= MGA_FRONT;
+ color_mask = mmesa->setup.plnwt;
+ mask &= ~DD_FRONT_LEFT_BIT;
+ }
+
+ if ( mask & DD_BACK_LEFT_BIT ) {
+ flags |= MGA_BACK;
+ color_mask = mmesa->setup.plnwt;
+ mask &= ~DD_BACK_LEFT_BIT;
+ }
+
+ if ( (mask & DD_DEPTH_BIT) && ctx->Depth.Mask ) {
+ flags |= MGA_DEPTH;
+ clear_depth = (mmesa->ClearDepth & mmesa->depth_clear_mask);
+ depth_mask |= mmesa->depth_clear_mask;
+ mask &= ~DD_DEPTH_BIT;
+ }
+
+ if ( (mask & DD_STENCIL_BIT) && mmesa->hw_stencil ) {
+ flags |= MGA_DEPTH;
+ clear_depth |= (ctx->Stencil.Clear & mmesa->stencil_clear_mask);
+ depth_mask |= mmesa->stencil_clear_mask;
+ mask &= ~DD_STENCIL_BIT;
+ }
+
+ if ( flags ) {
+ LOCK_HARDWARE( mmesa );
+
+ if ( mmesa->dirty_cliprects )
+ mgaUpdateRects( mmesa, (MGA_FRONT | MGA_BACK) );
+
+ /* flip top to bottom */
+ cy = dPriv->h-cy-ch;
+ cx += mmesa->drawX;
+ cy += mmesa->drawY;
+
+ if ( MGA_DEBUG & DEBUG_VERBOSE_IOCTL )
+ fprintf( stderr, "Clear, bufs %x nbox %d\n",
+ (int)flags, (int)mmesa->numClipRects );
+
+ for (i = 0 ; i < mmesa->numClipRects ; )
+ {
+ int nr = MIN2(i + MGA_NR_SAREA_CLIPRECTS, mmesa->numClipRects);
+ XF86DRIClipRectPtr box = mmesa->pClipRects;
+ XF86DRIClipRectPtr b = mmesa->sarea->boxes;
+ int n = 0;
+
+ if (!all) {
+ for ( ; i < nr ; i++) {
+ GLint x = box[i].x1;
+ GLint y = box[i].y1;
+ GLint w = box[i].x2 - x;
+ GLint h = box[i].y2 - y;
+
+ if (x < cx) w -= cx - x, x = cx;
+ if (y < cy) h -= cy - y, y = cy;
+ if (x + w > cx + cw) w = cx + cw - x;
+ if (y + h > cy + ch) h = cy + ch - y;
+ if (w <= 0) continue;
+ if (h <= 0) continue;
+
+ b->x1 = x;
+ b->y1 = y;
+ b->x2 = x + w;
+ b->y2 = y + h;
+ b++;
+ n++;
+ }
+ } else {
+ for ( ; i < nr ; i++) {
+ *b++ = *(XF86DRIClipRectPtr)&box[i];
+ n++;
+ }
+ }
+
+
+ if ( MGA_DEBUG & DEBUG_VERBOSE_IOCTL )
+ fprintf( stderr,
+ "DRM_IOCTL_MGA_CLEAR flag 0x%x color %x depth %x nbox %d\n",
+ flags, clear_color, clear_depth, mmesa->sarea->nbox );
+
+ mmesa->sarea->nbox = n;
+
+ clear.flags = flags;
+ clear.clear_color = clear_color;
+ clear.clear_depth = clear_depth;
+ clear.color_mask = color_mask;
+ clear.depth_mask = depth_mask;
+ ret = drmCommandWrite( mmesa->driFd, DRM_MGA_CLEAR,
+ &clear, sizeof(drmMGAClearRec));
+ if ( ret ) {
+ fprintf( stderr, "send clear retcode = %d\n", ret );
+ exit( 1 );
+ }
+ if ( MGA_DEBUG & DEBUG_VERBOSE_IOCTL )
+ fprintf( stderr, "finished clear %d\n", ++nrclears );
+ }
+
+ UNLOCK_HARDWARE( mmesa );
+ mmesa->dirty |= MGA_UPLOAD_CLIPRECTS|MGA_UPLOAD_CONTEXT;
+ }
+
+ if (mask)
+ _swrast_Clear( ctx, mask, all, cx, cy, cw, ch );
+}
+
+
+int nrswaps;
+
+
+void mgaWaitForVBlank( mgaContextPtr mmesa )
+{
+#if 0
+ drmVBlank vbl;
+ int ret;
+
+ if ( !mmesa->mgaScreen->irq )
+ return;
+
+ if ( getenv("LIBGL_SYNC_REFRESH") ) {
+ /* Wait for until the next vertical blank */
+ vbl.request.type = DRM_VBLANK_RELATIVE;
+ vbl.request.sequence = 1;
+ } else if ( getenv("LIBGL_THROTTLE_REFRESH") ) {
+ /* Wait for at least one vertical blank since the last call */
+ vbl.request.type = DRM_VBLANK_ABSOLUTE;
+ vbl.request.sequence = mmesa->vbl_seq + 1;
+ } else {
+ return;
+ }
+
+ if ((ret = drmWaitVBlank( mmesa->driFd, &vbl ))) {
+ fprintf(stderr, "%s: drmWaitVBlank returned %d, IRQs don't seem to be"
+ " working correctly.\nTry running with LIBGL_THROTTLE_REFRESH"
+ " and LIBL_SYNC_REFRESH unset.\n", __FUNCTION__, ret);
+ exit(1);
+ }
+
+ mmesa->vbl_seq = vbl.reply.sequence;
+#endif
+}
+
+
+/*
+ * Copy the back buffer to the front buffer.
+ */
+void mgaSwapBuffers(__DRIdrawablePrivate *dPriv)
+{
+ mgaContextPtr mmesa;
+ XF86DRIClipRectPtr pbox;
+ GLint nbox;
+ GLint ret, wait = 0;
+ GLint i;
+ GLuint last_frame, last_wrap;
+
+ assert(dPriv);
+ assert(dPriv->driContextPriv);
+ assert(dPriv->driContextPriv->driverPrivate);
+
+ mmesa = (mgaContextPtr) dPriv->driContextPriv->driverPrivate;
+
+ FLUSH_BATCH( mmesa );
+
+ mgaWaitForVBlank( mmesa );
+
+ LOCK_HARDWARE( mmesa );
+
+ last_frame = mmesa->sarea->last_frame.head;
+ last_wrap = mmesa->sarea->last_frame.wrap;
+
+ /* FIXME: Add a timeout to this loop...
+ */
+ while ( 1 ) {
+ if ( last_wrap < mmesa->sarea->last_wrap ||
+ ( last_wrap == mmesa->sarea->last_wrap &&
+ last_frame <= (MGA_READ( MGAREG_PRIMADDRESS ) -
+ mmesa->primary_offset) ) ) {
+ break;
+ }
+ if ( 0 ) {
+ wait++;
+ fprintf( stderr, " last: head=0x%06x wrap=%d\n",
+ last_frame, last_wrap );
+ fprintf( stderr, " head: head=0x%06lx wrap=%d\n",
+ (long)(MGA_READ( MGAREG_PRIMADDRESS ) - mmesa->primary_offset),
+ mmesa->sarea->last_wrap );
+ }
+ UPDATE_LOCK( mmesa, DRM_LOCK_FLUSH );
+
+ for ( i = 0 ; i < 1024 ; i++ ) {
+ /* Don't just hammer the register... */
+ }
+ }
+ if ( wait )
+ fprintf( stderr, "\n" );
+
+ /* Use the frontbuffer cliprects
+ */
+ if (mmesa->dirty_cliprects & MGA_FRONT)
+ mgaUpdateRects( mmesa, MGA_FRONT );
+
+
+ pbox = dPriv->pClipRects;
+ nbox = dPriv->numClipRects;
+
+ for (i = 0 ; i < nbox ; )
+ {
+ int nr = MIN2(i + MGA_NR_SAREA_CLIPRECTS, dPriv->numClipRects);
+ XF86DRIClipRectPtr b = mmesa->sarea->boxes;
+
+ mmesa->sarea->nbox = nr - i;
+
+ for ( ; i < nr ; i++)
+ *b++ = pbox[i];
+
+ if (0)
+ fprintf(stderr, "DRM_IOCTL_MGA_SWAP\n");
+
+ ret = drmCommandNone( mmesa->driFd, DRM_MGA_SWAP );
+ if ( ret ) {
+ printf("send swap retcode = %d\n", ret);
+ exit(1);
+ }
+ }
+
+ UNLOCK_HARDWARE( mmesa );
+
+ mmesa->dirty |= MGA_UPLOAD_CLIPRECTS;
+}
+
+
+/* This is overkill
+ */
+void mgaDDFinish( GLcontext *ctx )
+{
+ mgaContextPtr mmesa = MGA_CONTEXT(ctx);
+
+ FLUSH_BATCH( mmesa );
+
+ if (1/*mmesa->sarea->last_quiescent != mmesa->sarea->last_enqueue*/) {
+ if (MGA_DEBUG&DEBUG_VERBOSE_IOCTL)
+ fprintf(stderr, "mgaRegetLockQuiescent\n");
+
+ LOCK_HARDWARE( mmesa );
+ UPDATE_LOCK( mmesa, DRM_LOCK_QUIESCENT | DRM_LOCK_FLUSH );
+ UNLOCK_HARDWARE( mmesa );
+
+ mmesa->sarea->last_quiescent = mmesa->sarea->last_enqueue;
+ }
+}
+
+void mgaWaitAgeLocked( mgaContextPtr mmesa, int age )
+{
+ if (GET_DISPATCH_AGE(mmesa) < age) {
+ UPDATE_LOCK( mmesa, DRM_LOCK_FLUSH );
+ }
+}
+
+
+void mgaWaitAge( mgaContextPtr mmesa, int age )
+{
+ if (GET_DISPATCH_AGE(mmesa) < age) {
+ LOCK_HARDWARE(mmesa);
+ if (GET_DISPATCH_AGE(mmesa) < age) {
+ UPDATE_LOCK( mmesa, DRM_LOCK_FLUSH );
+ }
+ UNLOCK_HARDWARE(mmesa);
+ }
+}
+
+
+static int intersect_rect( XF86DRIClipRectPtr out,
+ XF86DRIClipRectPtr a,
+ XF86DRIClipRectPtr b )
+{
+ *out = *a;
+ if (b->x1 > out->x1) out->x1 = b->x1;
+ if (b->y1 > out->y1) out->y1 = b->y1;
+ if (b->x2 < out->x2) out->x2 = b->x2;
+ if (b->y2 < out->y2) out->y2 = b->y2;
+ if (out->x1 > out->x2) return 0;
+ if (out->y1 > out->y2) return 0;
+ return 1;
+}
+
+
+
+
+static void age_mmesa( mgaContextPtr mmesa, int age )
+{
+ if (mmesa->CurrentTexObj[0]) mmesa->CurrentTexObj[0]->age = age;
+ if (mmesa->CurrentTexObj[1]) mmesa->CurrentTexObj[1]->age = age;
+}
+
+#ifdef __i386__
+static int __break_vertex = 0;
+#endif
+
+void mgaFlushVerticesLocked( mgaContextPtr mmesa )
+{
+ XF86DRIClipRectPtr pbox = mmesa->pClipRects;
+ int nbox = mmesa->numClipRects;
+ drmBufPtr buffer = mmesa->vertex_dma_buffer;
+ drmMGAVertex vertex;
+ int i;
+
+ mmesa->vertex_dma_buffer = 0;
+
+ if (!buffer)
+ return;
+
+ if (mmesa->dirty_cliprects & mmesa->draw_buffer)
+ mgaUpdateRects( mmesa, mmesa->draw_buffer );
+
+ if (mmesa->dirty & ~MGA_UPLOAD_CLIPRECTS)
+ mgaEmitHwStateLocked( mmesa );
+
+ /* FIXME: Workaround bug in kernel module.
+ */
+ mmesa->sarea->dirty |= MGA_UPLOAD_CONTEXT;
+
+ if (!nbox)
+ buffer->used = 0;
+
+ if (nbox >= MGA_NR_SAREA_CLIPRECTS)
+ mmesa->dirty |= MGA_UPLOAD_CLIPRECTS;
+
+#if 0
+ if (!buffer->used || !(mmesa->dirty & MGA_UPLOAD_CLIPRECTS))
+ {
+ if (nbox == 1)
+ mmesa->sarea->nbox = 0;
+ else
+ mmesa->sarea->nbox = nbox;
+
+ if (MGA_DEBUG&DEBUG_VERBOSE_IOCTL)
+ fprintf(stderr, "Firing vertex -- case a nbox %d\n", nbox);
+
+ vertex.idx = buffer->idx;
+ vertex.used = buffer->used;
+ vertex.discard = 1;
+ drmCommandWrite( mmesa->driFd, DRM_MGA_VERTEX,
+ &vertex, sizeof(drmMGAVertex) );
+
+ age_mmesa(mmesa, mmesa->sarea->last_enqueue);
+ }
+ else
+#endif
+ {
+ for (i = 0 ; i < nbox ; )
+ {
+ int nr = MIN2(i + MGA_NR_SAREA_CLIPRECTS, nbox);
+ XF86DRIClipRectPtr b = mmesa->sarea->boxes;
+ int discard = 0;
+
+ if (mmesa->scissor) {
+ mmesa->sarea->nbox = 0;
+
+ for ( ; i < nr ; i++) {
+ *b = pbox[i];
+ if (intersect_rect(b, b, &mmesa->scissor_rect)) {
+ mmesa->sarea->nbox++;
+ b++;
+ }
+ }
+
+ /* Culled?
+ */
+ if (!mmesa->sarea->nbox) {
+ if (nr < nbox) continue;
+ buffer->used = 0;
+ }
+ } else {
+ mmesa->sarea->nbox = nr - i;
+ for ( ; i < nr ; i++)
+ *b++ = pbox[i];
+ }
+
+ /* Finished with the buffer?
+ */
+ if (nr == nbox)
+ discard = 1;
+
+ mmesa->sarea->dirty |= MGA_UPLOAD_CLIPRECTS;
+
+ vertex.idx = buffer->idx;
+ vertex.used = buffer->used;
+ vertex.discard = discard;
+ drmCommandWrite( mmesa->driFd, DRM_MGA_VERTEX,
+ &vertex, sizeof(drmMGAVertex) );
+
+ age_mmesa(mmesa, mmesa->sarea->last_enqueue);
+ }
+ }
+
+ /* Do we really need to do this ? */
+#ifdef __i386__
+ if ( __break_vertex ) {
+ __asm__ __volatile__ ( "int $3" );
+ }
+#endif
+
+ mmesa->dirty &= ~MGA_UPLOAD_CLIPRECTS;
+}
+
+void mgaFlushVertices( mgaContextPtr mmesa )
+{
+ LOCK_HARDWARE( mmesa );
+ mgaFlushVerticesLocked( mmesa );
+ UNLOCK_HARDWARE( mmesa );
+}
+
+
+void mgaFireILoadLocked( mgaContextPtr mmesa,
+ GLuint offset, GLuint length )
+{
+ if (!mmesa->iload_buffer) {
+ fprintf(stderr, "mgaFireILoad: no buffer\n");
+ return;
+ }
+
+ if (MGA_DEBUG&DEBUG_VERBOSE_IOCTL)
+ fprintf(stderr, "mgaFireILoad idx %d ofs 0x%x length %d\n",
+ mmesa->iload_buffer->idx, (int)offset, (int)length );
+
+ mga_iload_dma_ioctl( mmesa, offset, length );
+}
+
+void mgaGetILoadBufferLocked( mgaContextPtr mmesa )
+{
+ if (MGA_DEBUG&DEBUG_VERBOSE_IOCTL)
+ fprintf(stderr, "mgaGetIloadBuffer (buffer now %p)\n",
+ mmesa->iload_buffer);
+
+ mmesa->iload_buffer = mga_get_buffer_ioctl( mmesa );
+}
+
+drmBufPtr mgaGetBufferLocked( mgaContextPtr mmesa )
+{
+ return mga_get_buffer_ioctl( mmesa );
+}
+
+
+
+void mgaDDFlush( GLcontext *ctx )
+{
+ mgaContextPtr mmesa = MGA_CONTEXT( ctx );
+
+
+ FLUSH_BATCH( mmesa );
+
+ /* This may be called redundantly - dispatch_age may trail what
+ * has actually been sent and processed by the hardware.
+ */
+ if (1 || GET_DISPATCH_AGE( mmesa ) < mmesa->sarea->last_enqueue) {
+ LOCK_HARDWARE( mmesa );
+ UPDATE_LOCK( mmesa, DRM_LOCK_FLUSH );
+ UNLOCK_HARDWARE( mmesa );
+ }
+}
+
+
+
+
+void mgaReleaseBufLocked( mgaContextPtr mmesa, drmBufPtr buffer )
+{
+ drmMGAVertex vertex;
+
+ if (!buffer) return;
+
+ vertex.idx = buffer->idx;
+ vertex.used = 0;
+ vertex.discard = 1;
+ drmCommandWrite( mmesa->driFd, DRM_MGA_VERTEX,
+ &vertex, sizeof(drmMGAVertex) );
+}
+
+int mgaFlushDMA( int fd, drmLockFlags flags )
+{
+ drmMGALock lock;
+ int ret, i = 0;
+
+ memset( &lock, 0, sizeof(drmMGALock) );
+
+ if ( flags & DRM_LOCK_QUIESCENT ) lock.flags |= DRM_LOCK_QUIESCENT;
+ if ( flags & DRM_LOCK_FLUSH ) lock.flags |= DRM_LOCK_FLUSH;
+ if ( flags & DRM_LOCK_FLUSH_ALL ) lock.flags |= DRM_LOCK_FLUSH_ALL;
+
+ do {
+ ret = drmCommandWrite( fd, DRM_MGA_FLUSH, &lock, sizeof(drmMGALock) );
+ } while ( ret && errno == EBUSY && i++ < DRM_MGA_IDLE_RETRY );
+
+ if ( ret == 0 )
+ return 0;
+ if ( errno != EBUSY )
+ return -errno;
+
+ if ( lock.flags & DRM_LOCK_QUIESCENT ) {
+ /* Only keep trying if we need quiescence.
+ */
+ lock.flags &= ~(DRM_LOCK_FLUSH | DRM_LOCK_FLUSH_ALL);
+
+ do {
+ ret = drmCommandWrite( fd, DRM_MGA_FLUSH, &lock, sizeof(drmMGALock) );
+ } while ( ret && errno == EBUSY && i++ < DRM_MGA_IDLE_RETRY );
+ }
+
+ if ( ret == 0 ) {
+ return 0;
+ } else {
+ return -errno;
+ }
+}
+
+void mgaDDInitIoctlFuncs( GLcontext *ctx )
+{
+ ctx->Driver.Clear = mgaDDClear;
+ ctx->Driver.Flush = mgaDDFlush;
+ ctx->Driver.Finish = mgaDDFinish;
+}
diff --git a/src/mesa/drivers/dri/mga/mgaioctl.h b/src/mesa/drivers/dri/mga/mgaioctl.h
new file mode 100644
index 0000000000..b7cf44d6ff
--- /dev/null
+++ b/src/mesa/drivers/dri/mga/mgaioctl.h
@@ -0,0 +1,113 @@
+/*
+ * Copyright 2000-2001 VA Linux Systems, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ * Gareth Hughes <gareth@valinux.com>
+ */
+/* $XFree86: xc/lib/GL/mesa/src/drv/mga/mgaioctl.h,v 1.11 2002/10/30 12:51:36 alanh Exp $ */
+
+#ifndef MGA_IOCTL_H
+#define MGA_IOCTL_H
+
+#include "mgacontext.h"
+#include "mga_xmesa.h"
+
+void mgaSwapBuffers( __DRIdrawablePrivate *dPriv );
+
+GLuint *mgaAllocVertexDwords( mgaContextPtr mmesa, int dwords );
+
+
+void mgaGetILoadBufferLocked( mgaContextPtr mmesa );
+drmBufPtr mgaGetBufferLocked( mgaContextPtr mmesa );
+
+void mgaWaitForVBlank( mgaContextPtr mmesa );
+
+void mgaFireILoadLocked( mgaContextPtr mmesa,
+ GLuint offset, GLuint length );
+
+void mgaWaitAgeLocked( mgaContextPtr mmesa, int age );
+void mgaWaitAge( mgaContextPtr mmesa, int age );
+
+void mgaFlushVertices( mgaContextPtr mmesa );
+void mgaFlushVerticesLocked( mgaContextPtr mmesa );
+void mgaReleaseBufLocked( mgaContextPtr mmesa, drmBufPtr buffer );
+int mgaFlushDMA( int fd, drmLockFlags flags );
+
+void mgaDDFlush( GLcontext *ctx );
+void mgaDDFinish( GLcontext *ctx );
+
+void mgaDDInitIoctlFuncs( GLcontext *ctx );
+
+#define FLUSH_BATCH(mmesa) do { \
+ if (MGA_DEBUG&DEBUG_VERBOSE_IOCTL) \
+ fprintf(stderr, "FLUSH_BATCH in %s\n", __FUNCTION__); \
+ if (mmesa->vertex_dma_buffer) mgaFlushVertices(mmesa); \
+} while (0)
+
+#define MGA_STATECHANGE(mmesa, flag) do { \
+ FLUSH_BATCH(mmesa); \
+ mmesa->dirty |= flag; \
+} while (0)
+
+
+extern drmBufPtr mga_get_buffer_ioctl( mgaContextPtr mmesa );
+
+static __inline
+GLuint *mgaAllocDmaLow( mgaContextPtr mmesa, int bytes )
+{
+ GLuint *head;
+
+ if (!mmesa->vertex_dma_buffer) {
+ LOCK_HARDWARE( mmesa );
+ mmesa->vertex_dma_buffer = mga_get_buffer_ioctl( mmesa );
+ UNLOCK_HARDWARE( mmesa );
+ } else if (mmesa->vertex_dma_buffer->used + bytes >
+ mmesa->vertex_dma_buffer->total) {
+ LOCK_HARDWARE( mmesa );
+ mgaFlushVerticesLocked( mmesa );
+ mmesa->vertex_dma_buffer = mga_get_buffer_ioctl( mmesa );
+ UNLOCK_HARDWARE( mmesa );
+ }
+
+ head = (GLuint *)((char *)mmesa->vertex_dma_buffer->address +
+ mmesa->vertex_dma_buffer->used);
+
+ mmesa->vertex_dma_buffer->used += bytes;
+ return head;
+}
+
+
+#define UPDATE_LOCK( mmesa, flags ) \
+do { \
+ GLint ret = mgaFlushDMA( mmesa->driFd, flags ); \
+ if ( ret < 0 ) { \
+ drmCommandNone( mmesa->driFd, DRM_MGA_RESET ); \
+ UNLOCK_HARDWARE( mmesa ); \
+ fprintf( stderr, "%s: flush ret=%d\n", __FUNCTION__, ret ); \
+ /*fprintf( stderr, "drmMGAFlushDMA: return = %d\n", ret );*/ \
+ exit( 1 ); \
+ } \
+} while (0)
+
+#endif
diff --git a/src/mesa/drivers/dri/mga/mgapixel.c b/src/mesa/drivers/dri/mga/mgapixel.c
new file mode 100644
index 0000000000..0bc4b3fac5
--- /dev/null
+++ b/src/mesa/drivers/dri/mga/mgapixel.c
@@ -0,0 +1,690 @@
+/*
+ * Copyright 2000 Compaq Computer Inc. and VA Linux Systems, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ * Gareth Hughes <gareth@valinux.com>
+ */
+/* $XFree86: xc/lib/GL/mesa/src/drv/mga/mgapixel.c,v 1.9 2002/11/05 17:46:08 tsi Exp $ */
+
+#include "enums.h"
+#include "mtypes.h"
+#include "macros.h"
+#include "texutil.h"
+#include "mgadd.h"
+#include "mgacontext.h"
+#include "mgaioctl.h"
+#include "mgapixel.h"
+#include "mgabuffers.h"
+
+#include "xf86drm.h"
+#include "mga_common.h"
+
+#include "swrast/swrast.h"
+
+#define IS_AGP_MEM( mmesa, p ) \
+ ((unsigned long)mmesa->mgaScreen->buffers.map <= ((unsigned long)p) && \
+ (unsigned long)mmesa->mgaScreen->buffers.map + \
+ (unsigned long)mmesa->mgaScreen->buffers.size > ((unsigned long)p))
+#define AGP_OFFSET( mmesa, p ) \
+ (((unsigned long)p) - (unsigned long)mmesa->mgaScreen->buffers.map)
+
+
+#if defined(MESA_packed_depth_stencil)
+static GLboolean
+check_depth_stencil_24_8( const GLcontext *ctx, GLenum type,
+ const struct gl_pixelstore_attrib *packing,
+ const void *pixels, GLint sz,
+ GLint pitch )
+{
+ mgaContextPtr mmesa = MGA_CONTEXT(ctx);
+
+ return ( type == GL_UNSIGNED_INT_24_8_MESA &&
+ ctx->Visual->DepthBits == 24 &&
+ ctx->Visual->StencilBits == 8 &&
+ mmesa->mgaScreen->cpp == 4 &&
+ mmesa->hw_stencil &&
+ !ctx->Pixel.IndexShift &&
+ !ctx->Pixel.IndexOffset &&
+ !ctx->Pixel.MapStencilFlag &&
+ ctx->Pixel.DepthBias == 0.0 &&
+ ctx->Pixel.DepthScale == 1.0 &&
+ !packing->SwapBytes &&
+ pitch % 32 == 0 &&
+ pitch < 4096 );
+}
+#endif
+
+
+static GLboolean
+check_depth( const GLcontext *ctx, GLenum type,
+ const struct gl_pixelstore_attrib *packing,
+ const void *pixels, GLint sz, GLint pitch )
+{
+ mgaContextPtr mmesa = MGA_CONTEXT(ctx);
+
+ if ( IS_AGP_MEM( mmesa, pixels ) &&
+ !( ( type == GL_UNSIGNED_INT && mmesa->mgaScreen->cpp == 4 ) ||
+ ( type == GL_UNSIGNED_SHORT && mmesa->mgaScreen->cpp == 2 ) ) )
+ return GL_FALSE;
+
+ return ( ctx->Pixel.DepthBias == 0.0 &&
+ ctx->Pixel.DepthScale == 1.0 &&
+ !packing->SwapBytes &&
+ pitch % 32 == 0 &&
+ pitch < 4096 );
+}
+
+
+static GLboolean
+check_color( const GLcontext *ctx, GLenum type, GLenum format,
+ const struct gl_pixelstore_attrib *packing,
+ const void *pixels, GLint sz, GLint pitch )
+{
+ mgaContextPtr mmesa = MGA_CONTEXT(ctx);
+ GLuint cpp = mmesa->mgaScreen->cpp;
+
+ /* Can't do conversions on agp reads/draws.
+ */
+ if ( IS_AGP_MEM( mmesa, pixels ) &&
+ !( pitch % 32 == 0 && pitch < 4096 &&
+ ( ( type == GL_UNSIGNED_BYTE &&
+ cpp == 4 && format == GL_BGRA ) ||
+ ( type == GL_UNSIGNED_INT_8_8_8_8 &&
+ cpp == 4 && format == GL_BGRA ) ||
+ ( type == GL_UNSIGNED_SHORT_5_6_5_REV &&
+ cpp == 2 && format == GL_RGB ) ) ) )
+ return GL_FALSE;
+
+ return (!ctx->_ImageTransferState &&
+ !packing->SwapBytes &&
+ !packing->LsbFirst);
+}
+
+static GLboolean
+check_color_per_fragment_ops( const GLcontext *ctx )
+{
+ return (!( ctx->Color.AlphaEnabled ||
+ ctx->Depth.Test ||
+ ctx->Fog.Enabled ||
+ ctx->Scissor.Enabled ||
+ ctx->Stencil.Enabled ||
+ !ctx->Color.ColorMask[0] ||
+ !ctx->Color.ColorMask[1] ||
+ !ctx->Color.ColorMask[2] ||
+ !ctx->Color.ColorMask[3] ||
+ ctx->Color.ColorLogicOpEnabled ||
+ ctx->Texture.Unit[0]._ReallyEnabled ||
+ ctx->Depth.OcclusionTest
+ ) &&
+ ctx->Current.RasterPosValid &&
+ ctx->Pixel.ZoomX == 1.0F &&
+ (ctx->Pixel.ZoomY == 1.0F || ctx->Pixel.ZoomY == -1.0F));
+}
+
+static GLboolean
+check_depth_per_fragment_ops( const GLcontext *ctx )
+{
+ return ( ctx->Current.RasterPosValid &&
+ ctx->Color.ColorMask[RCOMP] == 0 &&
+ ctx->Color.ColorMask[BCOMP] == 0 &&
+ ctx->Color.ColorMask[GCOMP] == 0 &&
+ ctx->Color.ColorMask[ACOMP] == 0 &&
+ ctx->Pixel.ZoomX == 1.0F &&
+ ( ctx->Pixel.ZoomY == 1.0F || ctx->Pixel.ZoomY == -1.0F ) );
+}
+
+/* In addition to the requirements for depth:
+ */
+#if defined(MESA_packed_depth_stencil)
+static GLboolean
+check_stencil_per_fragment_ops( const GLcontext *ctx )
+{
+ return ( !ctx->Pixel.IndexShift &&
+ !ctx->Pixel.IndexOffset );
+}
+#endif
+
+
+static GLboolean
+clip_pixelrect( const GLcontext *ctx,
+ const GLframebuffer *buffer,
+ GLint *x, GLint *y,
+ GLsizei *width, GLsizei *height,
+ GLint *skipPixels, GLint *skipRows,
+ GLint *size )
+{
+ mgaContextPtr mmesa = MGA_CONTEXT(ctx);
+
+ *width = MIN2(*width, MAX_WIDTH); /* redundant? */
+
+ /* left clipping */
+ if (*x < buffer->_Xmin) {
+ *skipPixels += (buffer->_Xmin - *x);
+ *width -= (buffer->_Xmin - *x);
+ *x = buffer->_Xmin;
+ }
+
+ /* right clipping */
+ if (*x + *width > buffer->_Xmax)
+ *width -= (*x + *width - buffer->_Xmax - 1);
+
+ if (*width <= 0)
+ return GL_FALSE;
+
+ /* bottom clipping */
+ if (*y < buffer->_Ymin) {
+ *skipRows += (buffer->_Ymin - *y);
+ *height -= (buffer->_Ymin - *y);
+ *y = buffer->_Ymin;
+ }
+
+ /* top clipping */
+ if (*y + *height > buffer->_Ymax)
+ *height -= (*y + *height - buffer->_Ymax - 1);
+
+ if (*height <= 0)
+ return GL_FALSE;
+
+ *size = ((*y + *height - 1) * mmesa->mgaScreen->frontPitch +
+ (*x + *width - 1) * mmesa->mgaScreen->cpp);
+
+ return GL_TRUE;
+}
+
+static GLboolean
+mgaTryReadPixels( GLcontext *ctx,
+ GLint x, GLint y, GLsizei width, GLsizei height,
+ GLenum format, GLenum type,
+ const struct gl_pixelstore_attrib *pack,
+ GLvoid *pixels )
+{
+ mgaContextPtr mmesa = MGA_CONTEXT(ctx);
+ GLint size, skipPixels, skipRows;
+ GLint pitch = pack->RowLength ? pack->RowLength : width;
+ GLboolean ok;
+
+ GLuint planemask;
+ GLuint source;
+#if 0
+ drmMGABlit blit;
+ GLuint dest;
+ GLint source_pitch, dest_pitch;
+ GLint delta_sx, delta_sy;
+ GLint delta_dx, delta_dy;
+ GLint blit_height, ydir;
+#endif
+
+ if (!clip_pixelrect(ctx, ctx->ReadBuffer,
+ &x, &y, &width, &height,
+ &skipPixels, &skipRows, &size)) {
+ return GL_TRUE;
+ }
+
+ /* Only accelerate reading to agp buffers.
+ */
+ if ( !IS_AGP_MEM(mmesa, (char *)pixels) ||
+ !IS_AGP_MEM(mmesa, (char *)pixels + size) )
+ return GL_FALSE;
+
+ switch (format) {
+#if defined(MESA_packed_depth_stencil)
+ case GL_DEPTH_STENCIL_MESA:
+ ok = check_depth_stencil_24_8(ctx, type, pack, pixels, size, pitch);
+ planemask = ~0;
+ source = mmesa->mgaScreen->depthOffset;
+ break;
+#endif
+
+ case GL_DEPTH_COMPONENT:
+ ok = check_depth(ctx, type, pack, pixels, size, pitch);
+
+ /* Can't accelerate at this depth -- planemask does the wrong
+ * thing; it doesn't clear the low order bits in the
+ * destination, instead it leaves them untouched.
+ *
+ * Could get the acclerator to solid fill the destination with
+ * zeros first... Or get the cpu to do it...
+ */
+ if (ctx->Visual.depthBits == 24)
+ return GL_FALSE;
+
+ planemask = ~0;
+ source = mmesa->mgaScreen->depthOffset;
+ break;
+
+ case GL_RGB:
+ case GL_BGRA:
+ ok = check_color(ctx, type, format, pack, pixels, size, pitch);
+ planemask = ~0;
+ source = (mmesa->draw_buffer == MGA_FRONT ?
+ mmesa->mgaScreen->frontOffset :
+ mmesa->mgaScreen->backOffset);
+ break;
+
+ default:
+ return GL_FALSE;
+ }
+
+ if (!ok) {
+ return GL_FALSE;
+ }
+
+
+ LOCK_HARDWARE( mmesa );
+
+#if 0
+ {
+ __DRIdrawablePrivate *dPriv = mmesa->driDrawable;
+ int nbox, retcode, i;
+
+ UPDATE_LOCK( mmesa, DRM_LOCK_FLUSH | DRM_LOCK_QUIESCENT );
+
+ if (mmesa->dirty_cliprects & MGA_FRONT)
+ mgaUpdateRects( mmesa, MGA_FRONT );
+
+ nbox = dPriv->numClipRects;
+
+ y = dPriv->h - y - height;
+ x += mmesa->drawX;
+ y += mmesa->drawY;
+
+ dest = ((mmesa->mgaScreen->agp.handle + AGP_OFFSET(mmesa, pixels)) |
+ DO_dstmap_sys | DO_dstacc_agp);
+ source_pitch = mmesa->mgaScreen->frontPitch / mmesa->mgaScreen->cpp;
+ dest_pitch = pitch;
+ delta_sx = 0;
+ delta_sy = 0;
+ delta_dx = -x;
+ delta_dy = -y;
+ blit_height = 2*y + height;
+ ydir = -1;
+
+ if (0) fprintf(stderr, "XX doing readpixel blit src_pitch %d dst_pitch %d\n",
+ source_pitch, dest_pitch);
+
+
+
+ for (i = 0 ; i < nbox ; )
+ {
+ int nr = MIN2(i + MGA_NR_SAREA_CLIPRECTS, dPriv->numClipRects);
+ XF86DRIClipRectRec *box = dPriv->pClipRects;
+ drm_clip_rect_t *b = mmesa->sarea->boxes;
+ int n = 0;
+
+ for ( ; i < nr ; i++) {
+ GLint bx = box[i].x1;
+ GLint by = box[i].y1;
+ GLint bw = box[i].x2 - bx;
+ GLint bh = box[i].y2 - by;
+
+ if (bx < x) bw -= x - bx, bx = x;
+ if (by < y) bh -= y - by, by = y;
+ if (bx + bw > x + width) bw = x + width - bx;
+ if (by + bh > y + height) bh = y + height - by;
+ if (bw <= 0) continue;
+ if (bh <= 0) continue;
+
+ b->x1 = bx;
+ b->y1 = by;
+ b->x2 = bx + bw;
+ b->y2 = by + bh;
+ b++;
+ n++;
+ }
+
+ mmesa->sarea->nbox = n;
+
+ if (n && (retcode = drmCommandWrite( mmesa->driFd, DRM_MGA_BLIT,
+ &blit, sizeof(drmMGABlit)))) {
+ fprintf(stderr, "blit ioctl failed, retcode = %d\n", retcode);
+ UNLOCK_HARDWARE( mmesa );
+ exit(1);
+ }
+ }
+
+ UPDATE_LOCK( mmesa, DRM_LOCK_FLUSH | DRM_LOCK_QUIESCENT );
+ }
+#endif
+
+ UNLOCK_HARDWARE( mmesa );
+
+ return GL_TRUE;
+}
+
+static void
+mgaDDReadPixels( GLcontext *ctx,
+ GLint x, GLint y, GLsizei width, GLsizei height,
+ GLenum format, GLenum type,
+ const struct gl_pixelstore_attrib *pack,
+ GLvoid *pixels )
+{
+ if (!mgaTryReadPixels( ctx, x, y, width, height, format, type, pack, pixels))
+ _swrast_ReadPixels( ctx, x, y, width, height, format, type, pack, pixels);
+}
+
+
+
+
+static void do_draw_pix( GLcontext *ctx,
+ GLint x, GLint y, GLsizei width, GLsizei height,
+ GLint pitch,
+ const void *pixels,
+ GLuint dest, GLuint planemask)
+{
+#if 0
+ mgaContextPtr mmesa = MGA_CONTEXT(ctx);
+ drmMGABlit blit;
+ __DRIdrawablePrivate *dPriv = mmesa->driDrawable;
+ XF86DRIClipRectPtr pbox = dPriv->pClipRects;
+ int nbox = dPriv->numClipRects;
+ int retcode, i;
+
+ y = dPriv->h - y - height;
+ x += mmesa->drawX;
+ y += mmesa->drawY;
+
+ blit.dest = dest;
+ blit.planemask = planemask;
+ blit.source = ((mmesa->mgaScreen->agp.handle + AGP_OFFSET(mmesa, pixels))
+ | SO_srcmap_sys | SO_srcacc_agp);
+ blit.dest_pitch = mmesa->mgaScreen->frontPitch / mmesa->mgaScreen->cpp;
+ blit.source_pitch = pitch;
+ blit.delta_sx = -x;
+ blit.delta_sy = -y;
+ blit.delta_dx = 0;
+ blit.delta_dy = 0;
+ if (ctx->Pixel.ZoomY == -1) {
+ blit.height = height;
+ blit.ydir = 1;
+ } else {
+ blit.height = height;
+ blit.ydir = -1;
+ }
+
+ if (0) fprintf(stderr,
+ "doing drawpixel blit src_pitch %d dst_pitch %d\n",
+ blit.source_pitch, blit.dest_pitch);
+
+ for (i = 0 ; i < nbox ; )
+ {
+ int nr = MIN2(i + MGA_NR_SAREA_CLIPRECTS, dPriv->numClipRects);
+ XF86DRIClipRectRec *box = mmesa->pClipRects;
+ drm_clip_rect_t *b = mmesa->sarea->boxes;
+ int n = 0;
+
+ for ( ; i < nr ; i++) {
+ GLint bx = box[i].x1;
+ GLint by = box[i].y1;
+ GLint bw = box[i].x2 - bx;
+ GLint bh = box[i].y2 - by;
+
+ if (bx < x) bw -= x - bx, bx = x;
+ if (by < y) bh -= y - by, by = y;
+ if (bx + bw > x + width) bw = x + width - bx;
+ if (by + bh > y + height) bh = y + height - by;
+ if (bw <= 0) continue;
+ if (bh <= 0) continue;
+
+ b->x1 = bx;
+ b->y1 = by;
+ b->x2 = bx + bw;
+ b->y2 = by + bh;
+ b++;
+ n++;
+ }
+
+ mmesa->sarea->nbox = n;
+
+ if (n && (retcode = drmCommandWrite( mmesa->driFd, DRM_MGA_BLIT,
+ &blit, sizeof(drmMGABlit)))) {
+ fprintf(stderr, "blit ioctl failed, retcode = %d\n", retcode);
+ UNLOCK_HARDWARE( mmesa );
+ exit(1);
+ }
+ }
+#endif
+}
+
+
+
+
+static GLboolean
+mgaTryDrawPixels( GLcontext *ctx,
+ GLint x, GLint y, GLsizei width, GLsizei height,
+ GLenum format, GLenum type,
+ const struct gl_pixelstore_attrib *unpack,
+ const GLvoid *pixels )
+{
+ mgaContextPtr mmesa = MGA_CONTEXT(ctx);
+ GLint size, skipPixels, skipRows;
+ GLint pitch = unpack->RowLength ? unpack->RowLength : width;
+ GLuint dest, planemask;
+ GLuint cpp = mmesa->mgaScreen->cpp;
+
+ if (!clip_pixelrect(ctx, ctx->DrawBuffer,
+ &x, &y, &width, &height,
+ &skipPixels, &skipRows, &size)) {
+ return GL_TRUE;
+ }
+
+
+ switch (format) {
+#if defined(MESA_packed_depth_stencil)
+ case GL_DEPTH_STENCIL_MESA:
+ dest = mmesa->mgaScreen->depthOffset;
+ planemask = ~0;
+ if (!check_depth_stencil_24_8(ctx, type, unpack, pixels, size, pitch) ||
+ !check_depth_per_fragment_ops(ctx) ||
+ !check_stencil_per_fragment_ops(ctx))
+ return GL_FALSE;
+ break;
+#endif
+
+ case GL_DEPTH_COMPONENT:
+ dest = mmesa->mgaScreen->depthOffset;
+
+ if (ctx->Visual.depthBits == 24)
+ planemask = ~0xff;
+ else
+ planemask = ~0;
+
+ if (!check_depth(ctx, type, unpack, pixels, size, pitch) ||
+ !check_depth_per_fragment_ops(ctx))
+ return GL_FALSE;
+ break;
+
+ case GL_RGB:
+ case GL_BGRA:
+ dest = (mmesa->draw_buffer == MGA_FRONT ?
+ mmesa->mgaScreen->frontOffset :
+ mmesa->mgaScreen->backOffset);
+
+ planemask = mgaPackColor(cpp,
+ ctx->Color.ColorMask[RCOMP],
+ ctx->Color.ColorMask[GCOMP],
+ ctx->Color.ColorMask[BCOMP],
+ ctx->Color.ColorMask[ACOMP]);
+
+ if (cpp == 2)
+ planemask |= planemask << 16;
+
+ if (!check_color(ctx, type, format, unpack, pixels, size, pitch)) {
+ return GL_FALSE;
+ }
+ if (!check_color_per_fragment_ops(ctx)) {
+ return GL_FALSE;
+ }
+ break;
+
+ default:
+ return GL_FALSE;
+ }
+
+ LOCK_HARDWARE_QUIESCENT( mmesa );
+
+ if (mmesa->dirty_cliprects & MGA_FRONT)
+ mgaUpdateRects( mmesa, MGA_FRONT );
+
+ if ( IS_AGP_MEM(mmesa, (char *)pixels) &&
+ IS_AGP_MEM(mmesa, (char *)pixels + size) )
+ {
+ do_draw_pix( ctx, x, y, width, height, pitch, pixels,
+ dest, planemask );
+ UPDATE_LOCK( mmesa, DRM_LOCK_FLUSH | DRM_LOCK_QUIESCENT );
+ }
+ else
+ {
+ /* Pixels is in regular memory -- get dma buffers and perform
+ * upload through them.
+ */
+/* drmBufPtr buf = mgaGetBufferLocked(mmesa); */
+ GLuint bufferpitch = (width*cpp+31)&~31;
+
+ char *address = 0; /* mmesa->mgaScreen->agp.map; */
+
+ do {
+/* GLuint rows = MIN2( height, MGA_DMA_BUF_SZ / bufferpitch ); */
+ GLuint rows = height;
+
+
+ if (0) fprintf(stderr, "trying to upload %d rows (pitch %d)\n",
+ rows, bufferpitch);
+
+ /* The texture conversion code is so slow that there is only
+ * negligble speedup when the buffers/images don't exactly
+ * match:
+ */
+#if 0
+ if (cpp == 2) {
+ if (!_mesa_convert_texsubimage2d( MESA_FORMAT_RGB565,
+ 0, 0, width, rows,
+ bufferpitch, format, type,
+ unpack, pixels, address )) {
+/* mgaReleaseBufLocked( mmesa, buf ); */
+ UNLOCK_HARDWARE(mmesa);
+ return GL_FALSE;
+ }
+ } else {
+ if (!_mesa_convert_texsubimage2d( MESA_FORMAT_ARGB8888,
+ 0, 0, width, rows,
+ bufferpitch, format, type,
+ unpack, pixels, address )) {
+/* mgaReleaseBufLocked( mmesa, buf ); */
+ UNLOCK_HARDWARE(mmesa);
+ return GL_FALSE;
+ }
+ }
+#else
+ memcpy( address, pixels, rows*bufferpitch );
+#endif
+
+ do_draw_pix( ctx, x, y, width, rows,
+ bufferpitch/cpp, address, dest, planemask );
+
+ /* Fix me -- use multiple buffers to avoid flush.
+ */
+ UPDATE_LOCK( mmesa, DRM_LOCK_FLUSH | DRM_LOCK_QUIESCENT );
+
+ pixels = (void *)((char *) pixels + rows * pitch);
+ height -= rows;
+ y += rows;
+ } while (height);
+
+/* mgaReleaseBufLocked( mmesa, buf ); */
+ }
+
+ UNLOCK_HARDWARE( mmesa );
+ mmesa->dirty |= MGA_UPLOAD_CLIPRECTS;
+
+ return GL_TRUE;
+}
+
+static void
+mgaDDDrawPixels( GLcontext *ctx,
+ GLint x, GLint y, GLsizei width, GLsizei height,
+ GLenum format, GLenum type,
+ const struct gl_pixelstore_attrib *unpack,
+ const GLvoid *pixels )
+{
+ if (!mgaTryDrawPixels( ctx, x, y, width, height, format, type,
+ unpack, pixels ))
+ _swrast_DrawPixels( ctx, x, y, width, height, format, type,
+ unpack, pixels );
+}
+
+
+
+/* Stub functions - not a real allocator, always returns pointer to
+ * the same block of agp space which isn't used for anything else at
+ * present.
+ */
+#if defined(MESA_hacked_agp_allocator)
+static void mgaDDFreeAgpMemory( GLcontext *ctx, void *ptr )
+{
+ (void) ptr;
+}
+
+static void *mgaDDAllocateAgpMemory( GLcontext *ctx, GLsizei size )
+{
+ mgaContextPtr mmesa = MGA_CONTEXT(ctx);
+
+ if (size < mmesa->mgaScreen->textureSize[MGA_AGP_HEAP])
+ return mmesa->mgaScreen->texVirtual[MGA_AGP_HEAP];
+ else
+ return 0;
+}
+
+static GLint mgaDDGetAgpOffset( GLcontext *ctx, const void *ptr )
+{
+ mgaContextPtr mmesa = MGA_CONTEXT(ctx);
+
+ if (!IS_AGP_MEM(mmesa, ptr))
+ return -1;
+
+ return AGP_OFFSET(mmesa, ptr);
+}
+#endif
+
+
+void mgaDDInitPixelFuncs( GLcontext *ctx )
+{
+#if defined (MESA_experimetal_agp_allocator)
+ ctx->Driver.AllocateAgpMemory = mgaDDAllocateAgpMemory;
+ ctx->Driver.GetAgpOffset = mgaDDGetAgpOffset;
+ ctx->Driver.FreeAgpMemory = mgaDDFreeAgpMemory;
+#endif
+
+ /* Pixel path fallbacks.
+ */
+ ctx->Driver.Accum = _swrast_Accum;
+ ctx->Driver.Bitmap = _swrast_Bitmap;
+ ctx->Driver.CopyPixels = _swrast_CopyPixels;
+ ctx->Driver.DrawPixels = _swrast_DrawPixels;
+ ctx->Driver.ReadPixels = _swrast_ReadPixels;
+
+ if (getenv("MGA_BLIT_PIXELS")) {
+ ctx->Driver.ReadPixels = mgaDDReadPixels; /* requires agp dest */
+ ctx->Driver.DrawPixels = mgaDDDrawPixels; /* works with agp/normal mem */
+ }
+}
diff --git a/src/mesa/drivers/dri/mga/mgapixel.h b/src/mesa/drivers/dri/mga/mgapixel.h
new file mode 100644
index 0000000000..c44fd769a8
--- /dev/null
+++ b/src/mesa/drivers/dri/mga/mgapixel.h
@@ -0,0 +1,36 @@
+/*
+ * Copyright 2000-2001 Compaq Computer Inc. VA Linux Systems, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+/* $XFree86: xc/lib/GL/mesa/src/drv/mga/mgapixel.h,v 1.5 2002/10/30 12:51:36 alanh Exp $ */
+
+#ifndef MGA_PIXELS_H
+#define MGA_PIXELS_H
+
+#include "mtypes.h"
+
+extern void mgaDDInitPixelFuncs( GLcontext *ctx );
+
+#endif
diff --git a/src/mesa/drivers/dri/mga/mgaregs.h b/src/mesa/drivers/dri/mga/mgaregs.h
new file mode 100644
index 0000000000..f07dc2de0b
--- /dev/null
+++ b/src/mesa/drivers/dri/mga/mgaregs.h
@@ -0,0 +1,1381 @@
+/* author: stephen crowley, crow@debian.org */
+
+/*
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * STEPHEN CROWLEY, OR ANY OTHER CONTRIBUTORS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
+ * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+/* $XFree86: xc/lib/GL/mesa/src/drv/mga/mgaregs.h,v 1.6 2003/01/12 03:55:46 tsi Exp $ */
+
+#ifndef _MGAREGS_H_
+#define _MGAREGS_H_
+
+/*************** (START) AUTOMATICLY GENERATED REGISTER FILE *****************/
+/*
+ * Generated on Wed Jan 26 13:44:46 MST 2000
+ */
+
+
+
+/*
+ * Power Graphic Mode Memory Space Registers
+ */
+
+#define MGAREG_MGA_EXEC 0x0100
+#define MGAREG_AGP_PLL 0x1e4c
+
+# define AGP_PLL_agp2xpllen_MASK 0xfffffffe /* bit 0 */
+# define AGP_PLL_agp2xpllen_disable 0x0
+# define AGP_PLL_agp2xpllen_enable 0x1
+
+#define MGAREG_CFG_OR 0x1e4c
+
+# define CFG_OR_comp_or_MASK 0xfffffff7 /* bit 3 */
+# define CFG_OR_comp_or_disable 0x0
+# define CFG_OR_comp_or_enable 0x8
+# define CFG_OR_compfreq_MASK 0xffffff0f /* bits 4-7 */
+# define CFG_OR_compfreq_SHIFT 4
+# define CFG_OR_comporup_MASK 0xfffff0ff /* bits 8-11 */
+# define CFG_OR_comporup_SHIFT 8
+# define CFG_OR_compordn_MASK 0xffff0fff /* bits 12-15 */
+# define CFG_OR_compordn_SHIFT 12
+# define CFG_OR_e2pq_MASK 0xfffeffff /* bit 16 */
+# define CFG_OR_e2pq_disable 0x0
+# define CFG_OR_e2pq_enable 0x10000
+# define CFG_OR_e2pqbypcsn_MASK 0xfffdffff /* bit 17 */
+# define CFG_OR_e2pqbypcsn_disable 0x0
+# define CFG_OR_e2pqbypcsn_enable 0x20000
+# define CFG_OR_e2pqbypd_MASK 0xfffbffff /* bit 18 */
+# define CFG_OR_e2pqbypd_disable 0x0
+# define CFG_OR_e2pqbypd_enable 0x40000
+# define CFG_OR_e2pbypclk_MASK 0xfff7ffff /* bit 19 */
+# define CFG_OR_e2pbypclk_disable 0x0
+# define CFG_OR_e2pbypclk_enable 0x80000
+# define CFG_OR_e2pbyp_MASK 0xffefffff /* bit 20 */
+# define CFG_OR_e2pbyp_disable 0x0
+# define CFG_OR_e2pbyp_enable 0x100000
+# define CFG_OR_rate_cap_or_MASK 0xff1fffff /* bits 21-23 */
+# define CFG_OR_rate_cap_or_SHIFT 21
+# define CFG_OR_rq_or_MASK 0xe0ffffff /* bits 24-28 */
+# define CFG_OR_rq_or_SHIFT 24
+
+#define MGAREG_ALPHACTRL 0x2c7c
+
+# define AC_src_MASK 0xfffffff0 /* bits 0-3 */
+# define AC_src_zero 0x0 /* val 0, shift 0 */
+# define AC_src_one 0x1 /* val 1, shift 0 */
+# define AC_src_dst_color 0x2 /* val 2, shift 0 */
+# define AC_src_om_dst_color 0x3 /* val 3, shift 0 */
+# define AC_src_src_alpha 0x4 /* val 4, shift 0 */
+# define AC_src_om_src_alpha 0x5 /* val 5, shift 0 */
+# define AC_src_dst_alpha 0x6 /* val 6, shift 0 */
+# define AC_src_om_dst_alpha 0x7 /* val 7, shift 0 */
+# define AC_src_src_alpha_sat 0x8 /* val 8, shift 0 */
+# define AC_dst_MASK 0xffffff0f /* bits 4-7 */
+# define AC_dst_zero 0x0 /* val 0, shift 4 */
+# define AC_dst_one 0x10 /* val 1, shift 4 */
+# define AC_dst_src_color 0x20 /* val 2, shift 4 */
+# define AC_dst_om_src_color 0x30 /* val 3, shift 4 */
+# define AC_dst_src_alpha 0x40 /* val 4, shift 4 */
+# define AC_dst_om_src_alpha 0x50 /* val 5, shift 4 */
+# define AC_dst_dst_alpha 0x60 /* val 6, shift 4 */
+# define AC_dst_om_dst_alpha 0x70 /* val 7, shift 4 */
+# define AC_amode_MASK 0xfffffcff /* bits 8-9 */
+# define AC_amode_FCOL 0x0 /* val 0, shift 8 */
+# define AC_amode_alpha_channel 0x100 /* val 1, shift 8 */
+# define AC_amode_video_alpha 0x200 /* val 2, shift 8 */
+# define AC_amode_RSVD 0x300 /* val 3, shift 8 */
+# define AC_astipple_MASK 0xfffff7ff /* bit 11 */
+# define AC_astipple_disable 0x0
+# define AC_astipple_enable 0x800
+# define AC_aten_MASK 0xffffefff /* bit 12 */
+# define AC_aten_disable 0x0
+# define AC_aten_enable 0x1000
+# define AC_atmode_MASK 0xffff1fff /* bits 13-15 */
+# define AC_atmode_noacmp 0x0 /* val 0, shift 13 */
+# define AC_atmode_ae 0x4000 /* val 2, shift 13 */
+# define AC_atmode_ane 0x6000 /* val 3, shift 13 */
+# define AC_atmode_alt 0x8000 /* val 4, shift 13 */
+# define AC_atmode_alte 0xa000 /* val 5, shift 13 */
+# define AC_atmode_agt 0xc000 /* val 6, shift 13 */
+# define AC_atmode_agte 0xe000 /* val 7, shift 13 */
+# define AC_atref_MASK 0xff00ffff /* bits 16-23 */
+# define AC_atref_SHIFT 16
+# define AC_alphasel_MASK 0xfcffffff /* bits 24-25 */
+# define AC_alphasel_fromtex 0x0 /* val 0, shift 24 */
+# define AC_alphasel_diffused 0x1000000 /* val 1, shift 24 */
+# define AC_alphasel_modulated 0x2000000 /* val 2, shift 24 */
+# define AC_alphasel_trans 0x3000000 /* val 3, shift 24 */
+
+#define MGAREG_ALPHASTART 0x2c70
+#define MGAREG_ALPHAXINC 0x2c74
+#define MGAREG_ALPHAYINC 0x2c78
+#define MGAREG_AR0 0x1c60
+
+# define AR0_ar0_MASK 0xfffc0000 /* bits 0-17 */
+# define AR0_ar0_SHIFT 0
+
+#define MGAREG_AR1 0x1c64
+
+# define AR1_ar1_MASK 0xff000000 /* bits 0-23 */
+# define AR1_ar1_SHIFT 0
+
+#define MGAREG_AR2 0x1c68
+
+# define AR2_ar2_MASK 0xfffc0000 /* bits 0-17 */
+# define AR2_ar2_SHIFT 0
+
+#define MGAREG_AR3 0x1c6c
+
+# define AR3_ar3_MASK 0xff000000 /* bits 0-23 */
+# define AR3_ar3_SHIFT 0
+# define AR3_spage_MASK 0xf8ffffff /* bits 24-26 */
+# define AR3_spage_SHIFT 24
+
+#define MGAREG_AR4 0x1c70
+
+# define AR4_ar4_MASK 0xfffc0000 /* bits 0-17 */
+# define AR4_ar4_SHIFT 0
+
+#define MGAREG_AR5 0x1c74
+
+# define AR5_ar5_MASK 0xfffc0000 /* bits 0-17 */
+# define AR5_ar5_SHIFT 0
+
+#define MGAREG_AR6 0x1c78
+
+# define AR6_ar6_MASK 0xfffc0000 /* bits 0-17 */
+# define AR6_ar6_SHIFT 0
+
+#define MGAREG_BCOL 0x1c20
+#define MGAREG_BESA1CORG 0x3d10
+#define MGAREG_BESA1ORG 0x3d00
+#define MGAREG_BESA2CORG 0x3d14
+#define MGAREG_BESA2ORG 0x3d04
+#define MGAREG_BESB1CORG 0x3d18
+#define MGAREG_BESB1ORG 0x3d08
+#define MGAREG_BESB2CORG 0x3d1c
+#define MGAREG_BESB2ORG 0x3d0c
+#define MGAREG_BESCTL 0x3d20
+
+# define BC_besen_MASK 0xfffffffe /* bit 0 */
+# define BC_besen_disable 0x0
+# define BC_besen_enable 0x1
+# define BC_besv1srcstp_MASK 0xffffffbf /* bit 6 */
+# define BC_besv1srcstp_even 0x0
+# define BC_besv1srcstp_odd 0x40
+# define BC_besv2srcstp_MASK 0xfffffeff /* bit 8 */
+# define BC_besv2srcstp_disable 0x0
+# define BC_besv2srcstp_enable 0x100
+# define BC_beshfen_MASK 0xfffffbff /* bit 10 */
+# define BC_beshfen_disable 0x0
+# define BC_beshfen_enable 0x400
+# define BC_besvfen_MASK 0xfffff7ff /* bit 11 */
+# define BC_besvfen_disable 0x0
+# define BC_besvfen_enable 0x800
+# define BC_beshfixc_MASK 0xffffefff /* bit 12 */
+# define BC_beshfixc_weight 0x0
+# define BC_beshfixc_coeff 0x1000
+# define BC_bescups_MASK 0xfffeffff /* bit 16 */
+# define BC_bescups_disable 0x0
+# define BC_bescups_enable 0x10000
+# define BC_bes420pl_MASK 0xfffdffff /* bit 17 */
+# define BC_bes420pl_422 0x0
+# define BC_bes420pl_420 0x20000
+# define BC_besdith_MASK 0xfffbffff /* bit 18 */
+# define BC_besdith_disable 0x0
+# define BC_besdith_enable 0x40000
+# define BC_beshmir_MASK 0xfff7ffff /* bit 19 */
+# define BC_beshmir_disable 0x0
+# define BC_beshmir_enable 0x80000
+# define BC_besbwen_MASK 0xffefffff /* bit 20 */
+# define BC_besbwen_color 0x0
+# define BC_besbwen_bw 0x100000
+# define BC_besblank_MASK 0xffdfffff /* bit 21 */
+# define BC_besblank_disable 0x0
+# define BC_besblank_enable 0x200000
+# define BC_besfselm_MASK 0xfeffffff /* bit 24 */
+# define BC_besfselm_soft 0x0
+# define BC_besfselm_hard 0x1000000
+# define BC_besfsel_MASK 0xf9ffffff /* bits 25-26 */
+# define BC_besfsel_a1 0x0 /* val 0, shift 25 */
+# define BC_besfsel_a2 0x2000000 /* val 1, shift 25 */
+# define BC_besfsel_b1 0x4000000 /* val 2, shift 25 */
+# define BC_besfsel_b2 0x6000000 /* val 3, shift 25 */
+
+#define MGAREG_BESGLOBCTL 0x3dc0
+
+# define BGC_beshzoom_MASK 0xfffffffe /* bit 0 */
+# define BGC_beshzoom_disable 0x0
+# define BGC_beshzoom_enable 0x1
+# define BGC_beshzoomf_MASK 0xfffffffd /* bit 1 */
+# define BGC_beshzoomf_disable 0x0
+# define BGC_beshzoomf_enable 0x2
+# define BGC_bescorder_MASK 0xfffffff7 /* bit 3 */
+# define BGC_bescorder_even 0x0
+# define BGC_bescorder_odd 0x8
+# define BGC_besreghup_MASK 0xffffffef /* bit 4 */
+# define BGC_besreghup_disable 0x0
+# define BGC_besreghup_enable 0x10
+# define BGC_besvcnt_MASK 0xf000ffff /* bits 16-27 */
+# define BGC_besvcnt_SHIFT 16
+
+#define MGAREG_BESHCOORD 0x3d28
+
+# define BHC_besright_MASK 0xfffff800 /* bits 0-10 */
+# define BHC_besright_SHIFT 0
+# define BHC_besleft_MASK 0xf800ffff /* bits 16-26 */
+# define BHC_besleft_SHIFT 16
+
+#define MGAREG_BESHISCAL 0x3d30
+
+# define BHISF_beshiscal_MASK 0xffe00003 /* bits 2-20 */
+# define BHISF_beshiscal_SHIFT 2
+
+#define MGAREG_BESHSRCEND 0x3d3c
+
+# define BHSE_beshsrcend_MASK 0xfc000003 /* bits 2-25 */
+# define BHSE_beshsrcend_SHIFT 2
+
+#define MGAREG_BESHSRCLST 0x3d50
+
+# define BHSL_beshsrclst_MASK 0xfc00ffff /* bits 16-25 */
+# define BHSL_beshsrclst_SHIFT 16
+
+#define MGAREG_BESHSRCST 0x3d38
+
+# define BHSS_beshsrcst_MASK 0xfc000003 /* bits 2-25 */
+# define BHSS_beshsrcst_SHIFT 2
+
+#define MGAREG_BESPITCH 0x3d24
+
+# define BP_bespitch_MASK 0xfffff000 /* bits 0-11 */
+# define BP_bespitch_SHIFT 0
+
+#define MGAREG_BESSTATUS 0x3dc4
+
+# define BS_besstat_MASK 0xfffffffc /* bits 0-1 */
+# define BS_besstat_a1 0x0 /* val 0, shift 0 */
+# define BS_besstat_a2 0x1 /* val 1, shift 0 */
+# define BS_besstat_b1 0x2 /* val 2, shift 0 */
+# define BS_besstat_b2 0x3 /* val 3, shift 0 */
+
+#define MGAREG_BESV1SRCLST 0x3d54
+
+# define BSF_besv1srclast_MASK 0xfffffc00 /* bits 0-9 */
+# define BSF_besv1srclast_SHIFT 0
+
+#define MGAREG_BESV2SRCLST 0x3d58
+
+# define BSF_besv2srclst_MASK 0xfffffc00 /* bits 0-9 */
+# define BSF_besv2srclst_SHIFT 0
+
+#define MGAREG_BESV1WGHT 0x3d48
+
+# define BSF_besv1wght_MASK 0xffff0003 /* bits 2-15 */
+# define BSF_besv1wght_SHIFT 2
+# define BSF_besv1wghts_MASK 0xfffeffff /* bit 16 */
+# define BSF_besv1wghts_disable 0x0
+# define BSF_besv1wghts_enable 0x10000
+
+#define MGAREG_BESV2WGHT 0x3d4c
+
+# define BSF_besv2wght_MASK 0xffff0003 /* bits 2-15 */
+# define BSF_besv2wght_SHIFT 2
+# define BSF_besv2wghts_MASK 0xfffeffff /* bit 16 */
+# define BSF_besv2wghts_disable 0x0
+# define BSF_besv2wghts_enable 0x10000
+
+#define MGAREG_BESVCOORD 0x3d2c
+
+# define BVC_besbot_MASK 0xfffff800 /* bits 0-10 */
+# define BVC_besbot_SHIFT 0
+# define BVC_bestop_MASK 0xf800ffff /* bits 16-26 */
+# define BVC_bestop_SHIFT 16
+
+#define MGAREG_BESVISCAL 0x3d34
+
+# define BVISF_besviscal_MASK 0xffe00003 /* bits 2-20 */
+# define BVISF_besviscal_SHIFT 2
+
+#define MGAREG_CODECADDR 0x3e44
+#define MGAREG_CODECCTL 0x3e40
+#define MGAREG_CODECHARDPTR 0x3e4c
+#define MGAREG_CODECHOSTPTR 0x3e48
+#define MGAREG_CODECLCODE 0x3e50
+#define MGAREG_CXBNDRY 0x1c80
+
+# define CXB_cxleft_MASK 0xfffff000 /* bits 0-11 */
+# define CXB_cxleft_SHIFT 0
+# define CXB_cxright_MASK 0xf000ffff /* bits 16-27 */
+# define CXB_cxright_SHIFT 16
+
+#define MGAREG_CXLEFT 0x1ca0
+#define MGAREG_CXRIGHT 0x1ca4
+#define MGAREG_DMAMAP30 0x1e30
+#define MGAREG_DMAMAP74 0x1e34
+#define MGAREG_DMAMAPB8 0x1e38
+#define MGAREG_DMAMAPFC 0x1e3c
+#define MGAREG_DMAPAD 0x1c54
+#define MGAREG_DR0_Z32LSB 0x2c50
+#define MGAREG_DR0_Z32MSB 0x2c54
+#define MGAREG_DR2_Z32LSB 0x2c60
+#define MGAREG_DR2_Z32MSB 0x2c64
+#define MGAREG_DR3_Z32LSB 0x2c68
+#define MGAREG_DR3_Z32MSB 0x2c6c
+#define MGAREG_DR0 0x1cc0
+#define MGAREG_DR2 0x1cc8
+#define MGAREG_DR3 0x1ccc
+#define MGAREG_DR4 0x1cd0
+#define MGAREG_DR6 0x1cd8
+#define MGAREG_DR7 0x1cdc
+#define MGAREG_DR8 0x1ce0
+#define MGAREG_DR10 0x1ce8
+#define MGAREG_DR11 0x1cec
+#define MGAREG_DR12 0x1cf0
+#define MGAREG_DR14 0x1cf8
+#define MGAREG_DR15 0x1cfc
+#define MGAREG_DSTORG 0x2cb8
+
+# define DO_dstmap_MASK 0xfffffffe /* bit 0 */
+# define DO_dstmap_fb 0x0
+# define DO_dstmap_sys 0x1
+# define DO_dstacc_MASK 0xfffffffd /* bit 1 */
+# define DO_dstacc_pci 0x0
+# define DO_dstacc_agp 0x2
+# define DO_dstorg_MASK 0x7 /* bits 3-31 */
+# define DO_dstorg_SHIFT 3
+
+#define MGAREG_DWG_INDIR_WT 0x1e80
+#define MGAREG_DWGCTL 0x1c00
+
+# define DC_opcod_MASK 0xfffffff0 /* bits 0-3 */
+# define DC_opcod_line_open 0x0 /* val 0, shift 0 */
+# define DC_opcod_autoline_open 0x1 /* val 1, shift 0 */
+# define DC_opcod_line_close 0x2 /* val 2, shift 0 */
+# define DC_opcod_autoline_close 0x3 /* val 3, shift 0 */
+# define DC_opcod_trap 0x4 /* val 4, shift 0 */
+# define DC_opcod_texture_trap 0x6 /* val 6, shift 0 */
+# define DC_opcod_bitblt 0x8 /* val 8, shift 0 */
+# define DC_opcod_iload 0x9 /* val 9, shift 0 */
+# define DC_atype_MASK 0xffffff8f /* bits 4-6 */
+# define DC_atype_rpl 0x0 /* val 0, shift 4 */
+# define DC_atype_rstr 0x10 /* val 1, shift 4 */
+# define DC_atype_zi 0x30 /* val 3, shift 4 */
+# define DC_atype_blk 0x40 /* val 4, shift 4 */
+# define DC_atype_i 0x70 /* val 7, shift 4 */
+# define DC_linear_MASK 0xffffff7f /* bit 7 */
+# define DC_linear_xy 0x0
+# define DC_linear_linear 0x80
+# define DC_zmode_MASK 0xfffff8ff /* bits 8-10 */
+# define DC_zmode_nozcmp 0x0 /* val 0, shift 8 */
+# define DC_zmode_ze 0x200 /* val 2, shift 8 */
+# define DC_zmode_zne 0x300 /* val 3, shift 8 */
+# define DC_zmode_zlt 0x400 /* val 4, shift 8 */
+# define DC_zmode_zlte 0x500 /* val 5, shift 8 */
+# define DC_zmode_zgt 0x600 /* val 6, shift 8 */
+# define DC_zmode_zgte 0x700 /* val 7, shift 8 */
+# define DC_solid_MASK 0xfffff7ff /* bit 11 */
+# define DC_solid_disable 0x0
+# define DC_solid_enable 0x800
+# define DC_arzero_MASK 0xffffefff /* bit 12 */
+# define DC_arzero_disable 0x0
+# define DC_arzero_enable 0x1000
+# define DC_sgnzero_MASK 0xffffdfff /* bit 13 */
+# define DC_sgnzero_disable 0x0
+# define DC_sgnzero_enable 0x2000
+# define DC_shftzero_MASK 0xffffbfff /* bit 14 */
+# define DC_shftzero_disable 0x0
+# define DC_shftzero_enable 0x4000
+# define DC_bop_MASK 0xfff0ffff /* bits 16-19 */
+# define DC_bop_SHIFT 16
+# define DC_trans_MASK 0xff0fffff /* bits 20-23 */
+# define DC_trans_SHIFT 20
+# define DC_bltmod_MASK 0xe1ffffff /* bits 25-28 */
+# define DC_bltmod_bmonolef 0x0 /* val 0, shift 25 */
+# define DC_bltmod_bmonowf 0x8000000 /* val 4, shift 25 */
+# define DC_bltmod_bplan 0x2000000 /* val 1, shift 25 */
+# define DC_bltmod_bfcol 0x4000000 /* val 2, shift 25 */
+# define DC_bltmod_bu32bgr 0x6000000 /* val 3, shift 25 */
+# define DC_bltmod_bu32rgb 0xe000000 /* val 7, shift 25 */
+# define DC_bltmod_bu24bgr 0x16000000 /* val 11, shift 25 */
+# define DC_bltmod_bu24rgb 0x1e000000 /* val 15, shift 25 */
+# define DC_pattern_MASK 0xdfffffff /* bit 29 */
+# define DC_pattern_disable 0x0
+# define DC_pattern_enable 0x20000000
+# define DC_transc_MASK 0xbfffffff /* bit 30 */
+# define DC_transc_disable 0x0
+# define DC_transc_enable 0x40000000
+# define DC_clipdis_MASK 0x7fffffff /* bit 31 */
+# define DC_clipdis_disable 0x0
+# define DC_clipdis_enable 0x80000000
+
+#define MGAREG_DWGSYNC 0x2c4c
+
+# define DS_dwgsyncaddr_MASK 0x3 /* bits 2-31 */
+# define DS_dwgsyncaddr_SHIFT 2
+
+#define MGAREG_FCOL 0x1c24
+#define MGAREG_FIFOSTATUS 0x1e10
+
+# define FS_fifocount_MASK 0xffffff80 /* bits 0-6 */
+# define FS_fifocount_SHIFT 0
+# define FS_bfull_MASK 0xfffffeff /* bit 8 */
+# define FS_bfull_disable 0x0
+# define FS_bfull_enable 0x100
+# define FS_bempty_MASK 0xfffffdff /* bit 9 */
+# define FS_bempty_disable 0x0
+# define FS_bempty_enable 0x200
+
+#define MGAREG_FOGCOL 0x1cf4
+#define MGAREG_FOGSTART 0x1cc4
+#define MGAREG_FOGXINC 0x1cd4
+#define MGAREG_FOGYINC 0x1ce4
+#define MGAREG_FXBNDRY 0x1c84
+
+# define XA_fxleft_MASK 0xffff0000 /* bits 0-15 */
+# define XA_fxleft_SHIFT 0
+# define XA_fxright_MASK 0xffff /* bits 16-31 */
+# define XA_fxright_SHIFT 16
+
+#define MGAREG_FXLEFT 0x1ca8
+#define MGAREG_FXRIGHT 0x1cac
+#define MGAREG_ICLEAR 0x1e18
+
+# define IC_softrapiclr_MASK 0xfffffffe /* bit 0 */
+# define IC_softrapiclr_disable 0x0
+# define IC_softrapiclr_enable 0x1
+# define IC_pickiclr_MASK 0xfffffffb /* bit 2 */
+# define IC_pickiclr_disable 0x0
+# define IC_pickiclr_enable 0x4
+# define IC_vlineiclr_MASK 0xffffffdf /* bit 5 */
+# define IC_vlineiclr_disable 0x0
+# define IC_vlineiclr_enable 0x20
+# define IC_wiclr_MASK 0xffffff7f /* bit 7 */
+# define IC_wiclr_disable 0x0
+# define IC_wiclr_enable 0x80
+# define IC_wciclr_MASK 0xfffffeff /* bit 8 */
+# define IC_wciclr_disable 0x0
+# define IC_wciclr_enable 0x100
+
+#define MGAREG_IEN 0x1e1c
+
+# define IE_softrapien_MASK 0xfffffffe /* bit 0 */
+# define IE_softrapien_disable 0x0
+# define IE_softrapien_enable 0x1
+# define IE_pickien_MASK 0xfffffffb /* bit 2 */
+# define IE_pickien_disable 0x0
+# define IE_pickien_enable 0x4
+# define IE_vlineien_MASK 0xffffffdf /* bit 5 */
+# define IE_vlineien_disable 0x0
+# define IE_vlineien_enable 0x20
+# define IE_extien_MASK 0xffffffbf /* bit 6 */
+# define IE_extien_disable 0x0
+# define IE_extien_enable 0x40
+# define IE_wien_MASK 0xffffff7f /* bit 7 */
+# define IE_wien_disable 0x0
+# define IE_wien_enable 0x80
+# define IE_wcien_MASK 0xfffffeff /* bit 8 */
+# define IE_wcien_disable 0x0
+# define IE_wcien_enable 0x100
+
+#define MGAREG_LEN 0x1c5c
+#define MGAREG_MACCESS 0x1c04
+
+# define MA_pwidth_MASK 0xfffffffc /* bits 0-1 */
+# define MA_pwidth_8 0x0 /* val 0, shift 0 */
+# define MA_pwidth_16 0x1 /* val 1, shift 0 */
+# define MA_pwidth_32 0x2 /* val 2, shift 0 */
+# define MA_pwidth_24 0x3 /* val 3, shift 0 */
+# define MA_zwidth_MASK 0xffffffe7 /* bits 3-4 */
+# define MA_zwidth_16 0x0 /* val 0, shift 3 */
+# define MA_zwidth_32 0x8 /* val 1, shift 3 */
+# define MA_zwidth_15 0x10 /* val 2, shift 3 */
+# define MA_zwidth_24 0x18 /* val 3, shift 3 */
+# define MA_memreset_MASK 0xffff7fff /* bit 15 */
+# define MA_memreset_disable 0x0
+# define MA_memreset_enable 0x8000
+# define MA_fogen_MASK 0xfbffffff /* bit 26 */
+# define MA_fogen_disable 0x0
+# define MA_fogen_enable 0x4000000
+# define MA_tlutload_MASK 0xdfffffff /* bit 29 */
+# define MA_tlutload_disable 0x0
+# define MA_tlutload_enable 0x20000000
+# define MA_nodither_MASK 0xbfffffff /* bit 30 */
+# define MA_nodither_disable 0x0
+# define MA_nodither_enable 0x40000000
+# define MA_dit555_MASK 0x7fffffff /* bit 31 */
+# define MA_dit555_disable 0x0
+# define MA_dit555_enable 0x80000000
+
+#define MGAREG_MCTLWTST 0x1c08
+
+# define MCWS_casltncy_MASK 0xfffffff8 /* bits 0-2 */
+# define MCWS_casltncy_SHIFT 0
+# define MCWS_rrddelay_MASK 0xffffffcf /* bits 4-5 */
+# define MCWS_rcddelay_MASK 0xfffffe7f /* bits 7-8 */
+# define MCWS_rasmin_MASK 0xffffe3ff /* bits 10-12 */
+# define MCWS_rasmin_SHIFT 10
+# define MCWS_rpdelay_MASK 0xffff3fff /* bits 14-15 */
+# define MCWS_wrdelay_MASK 0xfff3ffff /* bits 18-19 */
+# define MCWS_rddelay_MASK 0xffdfffff /* bit 21 */
+# define MCWS_rddelay_disable 0x0
+# define MCWS_rddelay_enable 0x200000
+# define MCWS_smrdelay_MASK 0xfe7fffff /* bits 23-24 */
+# define MCWS_bwcdelay_MASK 0xf3ffffff /* bits 26-27 */
+# define MCWS_bpldelay_MASK 0x1fffffff /* bits 29-31 */
+# define MCWS_bpldelay_SHIFT 29
+
+#define MGAREG_MEMRDBK 0x1e44
+
+# define MRB_mclkbrd0_MASK 0xfffffff0 /* bits 0-3 */
+# define MRB_mclkbrd0_SHIFT 0
+# define MRB_mclkbrd1_MASK 0xfffffe1f /* bits 5-8 */
+# define MRB_mclkbrd1_SHIFT 5
+# define MRB_strmfctl_MASK 0xff3fffff /* bits 22-23 */
+# define MRB_mrsopcod_MASK 0xe1ffffff /* bits 25-28 */
+# define MRB_mrsopcod_SHIFT 25
+
+#define MGAREG_OPMODE 0x1e54
+
+# define OM_dmamod_MASK 0xfffffff3 /* bits 2-3 */
+# define OM_dmamod_general 0x0 /* val 0, shift 2 */
+# define OM_dmamod_blit 0x4 /* val 1, shift 2 */
+# define OM_dmamod_vector 0x8 /* val 2, shift 2 */
+# define OM_dmamod_vertex 0xc /* val 3, shift 2 */
+# define OM_dmadatasiz_MASK 0xfffffcff /* bits 8-9 */
+# define OM_dmadatasiz_8 0x0 /* val 0, shift 8 */
+# define OM_dmadatasiz_16 0x100 /* val 1, shift 8 */
+# define OM_dmadatasiz_32 0x200 /* val 2, shift 8 */
+# define OM_dirdatasiz_MASK 0xfffcffff /* bits 16-17 */
+# define OM_dirdatasiz_8 0x0 /* val 0, shift 16 */
+# define OM_dirdatasiz_16 0x10000 /* val 1, shift 16 */
+# define OM_dirdatasiz_32 0x20000 /* val 2, shift 16 */
+
+#define MGAREG_PAT0 0x1c10
+#define MGAREG_PAT1 0x1c14
+#define MGAREG_PITCH 0x1c8c
+
+# define P_iy_MASK 0xffffe000 /* bits 0-12 */
+# define P_iy_SHIFT 0
+# define P_ylin_MASK 0xffff7fff /* bit 15 */
+# define P_ylin_disable 0x0
+# define P_ylin_enable 0x8000
+
+#define MGAREG_PLNWT 0x1c1c
+#define MGAREG_PRIMADDRESS 0x1e58
+
+# define PDCA_primod_MASK 0xfffffffc /* bits 0-1 */
+# define PDCA_primod_general 0x0 /* val 0, shift 0 */
+# define PDCA_primod_blit 0x1 /* val 1, shift 0 */
+# define PDCA_primod_vector 0x2 /* val 2, shift 0 */
+# define PDCA_primod_vertex 0x3 /* val 3, shift 0 */
+# define PDCA_primaddress_MASK 0x3 /* bits 2-31 */
+# define PDCA_primaddress_SHIFT 2
+
+#define MGAREG_PRIMEND 0x1e5c
+
+# define PDEA_primnostart_MASK 0xfffffffe /* bit 0 */
+# define PDEA_primnostart_disable 0x0
+# define PDEA_primnostart_enable 0x1
+# define PDEA_pagpxfer_MASK 0xfffffffd /* bit 1 */
+# define PDEA_pagpxfer_disable 0x0
+# define PDEA_pagpxfer_enable 0x2
+# define PDEA_primend_MASK 0x3 /* bits 2-31 */
+# define PDEA_primend_SHIFT 2
+
+#define MGAREG_PRIMPTR 0x1e50
+
+# define PLS_primptren0_MASK 0xfffffffe /* bit 0 */
+# define PLS_primptren0_disable 0x0
+# define PLS_primptren0_enable 0x1
+# define PLS_primptren1_MASK 0xfffffffd /* bit 1 */
+# define PLS_primptren1_disable 0x0
+# define PLS_primptren1_enable 0x2
+# define PLS_primptr_MASK 0x7 /* bits 3-31 */
+# define PLS_primptr_SHIFT 3
+
+#define MGAREG_RST 0x1e40
+
+# define R_softreset_MASK 0xfffffffe /* bit 0 */
+# define R_softreset_disable 0x0
+# define R_softreset_enable 0x1
+# define R_softextrst_MASK 0xfffffffd /* bit 1 */
+# define R_softextrst_disable 0x0
+# define R_softextrst_enable 0x2
+
+#define MGAREG_SECADDRESS 0x2c40
+
+# define SDCA_secmod_MASK 0xfffffffc /* bits 0-1 */
+# define SDCA_secmod_general 0x0 /* val 0, shift 0 */
+# define SDCA_secmod_blit 0x1 /* val 1, shift 0 */
+# define SDCA_secmod_vector 0x2 /* val 2, shift 0 */
+# define SDCA_secmod_vertex 0x3 /* val 3, shift 0 */
+# define SDCA_secaddress_MASK 0x3 /* bits 2-31 */
+# define SDCA_secaddress_SHIFT 2
+
+#define MGAREG_SECEND 0x2c44
+
+# define SDEA_sagpxfer_MASK 0xfffffffd /* bit 1 */
+# define SDEA_sagpxfer_disable 0x0
+# define SDEA_sagpxfer_enable 0x2
+# define SDEA_secend_MASK 0x3 /* bits 2-31 */
+# define SDEA_secend_SHIFT 2
+
+#define MGAREG_SETUPADDRESS 0x2cd0
+
+# define SETADD_mode_MASK 0xfffffffc /* bits 0-1 */
+# define SETADD_mode_vertlist 0x0 /* val 0, shift 0 */
+# define SETADD_address_MASK 0x3 /* bits 2-31 */
+# define SETADD_address_SHIFT 2
+
+#define MGAREG_SETUPEND 0x2cd4
+
+# define SETEND_agpxfer_MASK 0xfffffffd /* bit 1 */
+# define SETEND_agpxfer_disable 0x0
+# define SETEND_agpxfer_enable 0x2
+# define SETEND_address_MASK 0x3 /* bits 2-31 */
+# define SETEND_address_SHIFT 2
+
+#define MGAREG_SGN 0x1c58
+
+# define S_sdydxl_MASK 0xfffffffe /* bit 0 */
+# define S_sdydxl_y 0x0
+# define S_sdydxl_x 0x1
+# define S_scanleft_MASK 0xfffffffe /* bit 0 */
+# define S_scanleft_disable 0x0
+# define S_scanleft_enable 0x1
+# define S_sdxl_MASK 0xfffffffd /* bit 1 */
+# define S_sdxl_pos 0x0
+# define S_sdxl_neg 0x2
+# define S_sdy_MASK 0xfffffffb /* bit 2 */
+# define S_sdy_pos 0x0
+# define S_sdy_neg 0x4
+# define S_sdxr_MASK 0xffffffdf /* bit 5 */
+# define S_sdxr_pos 0x0
+# define S_sdxr_neg 0x20
+# define S_brkleft_MASK 0xfffffeff /* bit 8 */
+# define S_brkleft_disable 0x0
+# define S_brkleft_enable 0x100
+# define S_errorinit_MASK 0x7fffffff /* bit 31 */
+# define S_errorinit_disable 0x0
+# define S_errorinit_enable 0x80000000
+
+#define MGAREG_SHIFT 0x1c50
+
+# define FSC_x_off_MASK 0xfffffff0 /* bits 0-3 */
+# define FSC_x_off_SHIFT 0
+# define FSC_funcnt_MASK 0xffffff80 /* bits 0-6 */
+# define FSC_funcnt_SHIFT 0
+# define FSC_y_off_MASK 0xffffff8f /* bits 4-6 */
+# define FSC_y_off_SHIFT 4
+# define FSC_funoff_MASK 0xffc0ffff /* bits 16-21 */
+# define FSC_funoff_SHIFT 16
+# define FSC_stylelen_MASK 0xffc0ffff /* bits 16-21 */
+# define FSC_stylelen_SHIFT 16
+
+#define MGAREG_SOFTRAP 0x2c48
+
+# define STH_softraphand_MASK 0x3 /* bits 2-31 */
+# define STH_softraphand_SHIFT 2
+
+#define MGAREG_SPECBSTART 0x2c98
+#define MGAREG_SPECBXINC 0x2c9c
+#define MGAREG_SPECBYINC 0x2ca0
+#define MGAREG_SPECGSTART 0x2c8c
+#define MGAREG_SPECGXINC 0x2c90
+#define MGAREG_SPECGYINC 0x2c94
+#define MGAREG_SPECRSTART 0x2c80
+#define MGAREG_SPECRXINC 0x2c84
+#define MGAREG_SPECRYINC 0x2c88
+#define MGAREG_SRC0 0x1c30
+#define MGAREG_SRC1 0x1c34
+#define MGAREG_SRC2 0x1c38
+#define MGAREG_SRC3 0x1c3c
+#define MGAREG_SRCORG 0x2cb4
+
+# define SO_srcmap_MASK 0xfffffffe /* bit 0 */
+# define SO_srcmap_fb 0x0
+# define SO_srcmap_sys 0x1
+# define SO_srcacc_MASK 0xfffffffd /* bit 1 */
+# define SO_srcacc_pci 0x0
+# define SO_srcacc_agp 0x2
+# define SO_srcorg_MASK 0x7 /* bits 3-31 */
+# define SO_srcorg_SHIFT 3
+
+#define MGAREG_STATUS 0x1e14
+
+# define STAT_softrapen_MASK 0xfffffffe /* bit 0 */
+# define STAT_softrapen_disable 0x0
+# define STAT_softrapen_enable 0x1
+# define STAT_pickpen_MASK 0xfffffffb /* bit 2 */
+# define STAT_pickpen_disable 0x0
+# define STAT_pickpen_enable 0x4
+# define STAT_vsyncsts_MASK 0xfffffff7 /* bit 3 */
+# define STAT_vsyncsts_disable 0x0
+# define STAT_vsyncsts_enable 0x8
+# define STAT_vsyncpen_MASK 0xffffffef /* bit 4 */
+# define STAT_vsyncpen_disable 0x0
+# define STAT_vsyncpen_enable 0x10
+# define STAT_vlinepen_MASK 0xffffffdf /* bit 5 */
+# define STAT_vlinepen_disable 0x0
+# define STAT_vlinepen_enable 0x20
+# define STAT_extpen_MASK 0xffffffbf /* bit 6 */
+# define STAT_extpen_disable 0x0
+# define STAT_extpen_enable 0x40
+# define STAT_wpen_MASK 0xffffff7f /* bit 7 */
+# define STAT_wpen_disable 0x0
+# define STAT_wpen_enable 0x80
+# define STAT_wcpen_MASK 0xfffffeff /* bit 8 */
+# define STAT_wcpen_disable 0x0
+# define STAT_wcpen_enable 0x100
+# define STAT_dwgengsts_MASK 0xfffeffff /* bit 16 */
+# define STAT_dwgengsts_disable 0x0
+# define STAT_dwgengsts_enable 0x10000
+# define STAT_endprdmasts_MASK 0xfffdffff /* bit 17 */
+# define STAT_endprdmasts_disable 0x0
+# define STAT_endprdmasts_enable 0x20000
+# define STAT_wbusy_MASK 0xfffbffff /* bit 18 */
+# define STAT_wbusy_disable 0x0
+# define STAT_wbusy_enable 0x40000
+# define STAT_swflag_MASK 0xfffffff /* bits 28-31 */
+# define STAT_swflag_SHIFT 28
+
+#define MGAREG_STENCIL 0x2cc8
+
+# define S_sref_MASK 0xffffff00 /* bits 0-7 */
+# define S_sref_SHIFT 0
+# define S_smsk_MASK 0xffff00ff /* bits 8-15 */
+# define S_smsk_SHIFT 8
+# define S_swtmsk_MASK 0xff00ffff /* bits 16-23 */
+# define S_swtmsk_SHIFT 16
+
+#define MGAREG_STENCILCTL 0x2ccc
+
+# define SC_smode_MASK 0xfffffff8 /* bits 0-2 */
+# define SC_smode_salways 0x0 /* val 0, shift 0 */
+# define SC_smode_snever 0x1 /* val 1, shift 0 */
+# define SC_smode_se 0x2 /* val 2, shift 0 */
+# define SC_smode_sne 0x3 /* val 3, shift 0 */
+# define SC_smode_slt 0x4 /* val 4, shift 0 */
+# define SC_smode_slte 0x5 /* val 5, shift 0 */
+# define SC_smode_sgt 0x6 /* val 6, shift 0 */
+# define SC_smode_sgte 0x7 /* val 7, shift 0 */
+# define SC_sfailop_MASK 0xffffffc7 /* bits 3-5 */
+# define SC_sfailop_keep 0x0 /* val 0, shift 3 */
+# define SC_sfailop_zero 0x8 /* val 1, shift 3 */
+# define SC_sfailop_replace 0x10 /* val 2, shift 3 */
+# define SC_sfailop_incrsat 0x18 /* val 3, shift 3 */
+# define SC_sfailop_decrsat 0x20 /* val 4, shift 3 */
+# define SC_sfailop_invert 0x28 /* val 5, shift 3 */
+# define SC_sfailop_incr 0x30 /* val 6, shift 3 */
+# define SC_sfailop_decr 0x38 /* val 7, shift 3 */
+# define SC_szfailop_MASK 0xfffffe3f /* bits 6-8 */
+# define SC_szfailop_keep 0x0 /* val 0, shift 6 */
+# define SC_szfailop_zero 0x40 /* val 1, shift 6 */
+# define SC_szfailop_replace 0x80 /* val 2, shift 6 */
+# define SC_szfailop_incrsat 0xc0 /* val 3, shift 6 */
+# define SC_szfailop_decrsat 0x100 /* val 4, shift 6 */
+# define SC_szfailop_invert 0x140 /* val 5, shift 6 */
+# define SC_szfailop_incr 0x180 /* val 6, shift 6 */
+# define SC_szfailop_decr 0x1c0 /* val 7, shift 6 */
+# define SC_szpassop_MASK 0xfffff1ff /* bits 9-11 */
+# define SC_szpassop_keep 0x0 /* val 0, shift 9 */
+# define SC_szpassop_zero 0x200 /* val 1, shift 9 */
+# define SC_szpassop_replace 0x400 /* val 2, shift 9 */
+# define SC_szpassop_incrsat 0x600 /* val 3, shift 9 */
+# define SC_szpassop_decrsat 0x800 /* val 4, shift 9 */
+# define SC_szpassop_invert 0xa00 /* val 5, shift 9 */
+# define SC_szpassop_incr 0xc00 /* val 6, shift 9 */
+# define SC_szpassop_decr 0xe00 /* val 7, shift 9 */
+
+#define MGAREG_TDUALSTAGE0 0x2cf8
+
+# define TD0_color_arg2_MASK 0xfffffffc /* bits 0-1 */
+# define TD0_color_arg2_diffuse 0x0 /* val 0, shift 0 */
+# define TD0_color_arg2_specular 0x1 /* val 1, shift 0 */
+# define TD0_color_arg2_fcol 0x2 /* val 2, shift 0 */
+# define TD0_color_arg2_prevstage 0x3 /* val 3, shift 0 */
+# define TD0_color_alpha_MASK 0xffffffe3 /* bits 2-4 */
+# define TD0_color_alpha_diffuse 0x0 /* val 0, shift 2 */
+# define TD0_color_alpha_fcol 0x4 /* val 1, shift 2 */
+# define TD0_color_alpha_currtex 0x8 /* val 2, shift 2 */
+# define TD0_color_alpha_prevtex 0xc /* val 3, shift 2 */
+# define TD0_color_alpha_prevstage 0x10 /* val 4, shift 2 */
+# define TD0_color_arg1_replicatealpha_MASK 0xffffffdf /* bit 5 */
+# define TD0_color_arg1_replicatealpha_disable 0x0
+# define TD0_color_arg1_replicatealpha_enable 0x20
+# define TD0_color_arg1_inv_MASK 0xffffffbf /* bit 6 */
+# define TD0_color_arg1_inv_disable 0x0
+# define TD0_color_arg1_inv_enable 0x40
+# define TD0_color_arg2_replicatealpha_MASK 0xffffff7f /* bit 7 */
+# define TD0_color_arg2_replicatealpha_disable 0x0
+# define TD0_color_arg2_replicatealpha_enable 0x80
+# define TD0_color_arg2_inv_MASK 0xfffffeff /* bit 8 */
+# define TD0_color_arg2_inv_disable 0x0
+# define TD0_color_arg2_inv_enable 0x100
+# define TD0_color_alpha1inv_MASK 0xfffffdff /* bit 9 */
+# define TD0_color_alpha1inv_disable 0x0
+# define TD0_color_alpha1inv_enable 0x200
+# define TD0_color_alpha2inv_MASK 0xfffffbff /* bit 10 */
+# define TD0_color_alpha2inv_disable 0x0
+# define TD0_color_alpha2inv_enable 0x400
+# define TD0_color_arg1mul_MASK 0xfffff7ff /* bit 11 */
+# define TD0_color_arg1mul_disable 0x0 /* val 0, shift 11 */
+# define TD0_color_arg1mul_alpha1 0x800 /* val 1, shift 11 */
+# define TD0_color_arg2mul_MASK 0xffffefff /* bit 12 */
+# define TD0_color_arg2mul_disable 0x0 /* val 0, shift 12 */
+# define TD0_color_arg2mul_alpha2 0x1000 /* val 1, shift 12 */
+# define TD0_color_arg1add_MASK 0xffffdfff /* bit 13 */
+# define TD0_color_arg1add_disable 0x0 /* val 0, shift 13 */
+# define TD0_color_arg1add_mulout 0x2000 /* val 1, shift 13 */
+# define TD0_color_arg2add_MASK 0xffffbfff /* bit 14 */
+# define TD0_color_arg2add_disable 0x0 /* val 0, shift 14 */
+# define TD0_color_arg2add_mulout 0x4000 /* val 1, shift 14 */
+# define TD0_color_modbright_MASK 0xfffe7fff /* bits 15-16 */
+# define TD0_color_modbright_disable 0x0 /* val 0, shift 15 */
+# define TD0_color_modbright_2x 0x8000 /* val 1, shift 15 */
+# define TD0_color_modbright_4x 0x10000 /* val 2, shift 15 */
+# define TD0_color_add_MASK 0xfffdffff /* bit 17 */
+# define TD0_color_add_sub 0x0 /* val 0, shift 17 */
+# define TD0_color_add_add 0x20000 /* val 1, shift 17 */
+# define TD0_color_add2x_MASK 0xfffbffff /* bit 18 */
+# define TD0_color_add2x_disable 0x0
+# define TD0_color_add2x_enable 0x40000
+# define TD0_color_addbias_MASK 0xfff7ffff /* bit 19 */
+# define TD0_color_addbias_disable 0x0
+# define TD0_color_addbias_enable 0x80000
+# define TD0_color_blend_MASK 0xffefffff /* bit 20 */
+# define TD0_color_blend_disable 0x0
+# define TD0_color_blend_enable 0x100000
+# define TD0_color_sel_MASK 0xff9fffff /* bits 21-22 */
+# define TD0_color_sel_arg1 0x0 /* val 0, shift 21 */
+# define TD0_color_sel_arg2 0x200000 /* val 1, shift 21 */
+# define TD0_color_sel_add 0x400000 /* val 2, shift 21 */
+# define TD0_color_sel_mul 0x600000 /* val 3, shift 21 */
+# define TD0_alpha_arg1_inv_MASK 0xff7fffff /* bit 23 */
+# define TD0_alpha_arg1_inv_disable 0x0
+# define TD0_alpha_arg1_inv_enable 0x800000
+# define TD0_alpha_arg2_MASK 0xfcffffff /* bits 24-25 */
+# define TD0_alpha_arg2_diffuse 0x0 /* val 0, shift 24 */
+# define TD0_alpha_arg2_fcol 0x1000000 /* val 1, shift 24 */
+# define TD0_alpha_arg2_prevtex 0x2000000 /* val 2, shift 24 */
+# define TD0_alpha_arg2_prevstage 0x3000000 /* val 3, shift 24 */
+# define TD0_alpha_arg2_inv_MASK 0xfbffffff /* bit 26 */
+# define TD0_alpha_arg2_inv_disable 0x0
+# define TD0_alpha_arg2_inv_enable 0x4000000
+# define TD0_alpha_add_MASK 0xf7ffffff /* bit 27 */
+# define TD0_alpha_add_disable 0x0
+# define TD0_alpha_add_enable 0x8000000
+# define TD0_alpha_addbias_MASK 0xefffffff /* bit 28 */
+# define TD0_alpha_addbias_disable 0x0
+# define TD0_alpha_addbias_enable 0x10000000
+# define TD0_alpha_add2x_MASK 0xdfffffff /* bit 29 */
+# define TD0_alpha_add2x_disable 0x0
+# define TD0_alpha_add2x_enable 0x20000000
+# define TD0_alpha_modbright_MASK 0xcfffffff /* bits 28-29 */
+# define TD0_alpha_modbright_disable 0x0 /* val 0, shift 28 */
+# define TD0_alpha_modbright_2x 0x10000000 /* val 1, shift 28 */
+# define TD0_alpha_modbright_4x 0x20000000 /* val 2, shift 28 */
+# define TD0_alpha_sel_MASK 0x3fffffff /* bits 30-31 */
+# define TD0_alpha_sel_arg1 0x0 /* val 0, shift 30 */
+# define TD0_alpha_sel_arg2 0x40000000 /* val 1, shift 30 */
+# define TD0_alpha_sel_add 0x80000000 /* val 2, shift 30 */
+# define TD0_alpha_sel_mul 0xc0000000 /* val 3, shift 30 */
+
+#define MGAREG_TDUALSTAGE1 0x2cfc
+
+# define TD1_color_arg2_MASK 0xfffffffc /* bits 0-1 */
+# define TD1_color_arg2_diffuse 0x0 /* val 0, shift 0 */
+# define TD1_color_arg2_specular 0x1 /* val 1, shift 0 */
+# define TD1_color_arg2_fcol 0x2 /* val 2, shift 0 */
+# define TD1_color_arg2_prevstage 0x3 /* val 3, shift 0 */
+# define TD1_color_alpha_MASK 0xffffffe3 /* bits 2-4 */
+# define TD1_color_alpha_diffuse 0x0 /* val 0, shift 2 */
+# define TD1_color_alpha_fcol 0x4 /* val 1, shift 2 */
+# define TD1_color_alpha_tex0 0x8 /* val 2, shift 2 */
+# define TD1_color_alpha_prevtex 0xc /* val 3, shift 2 */
+# define TD1_color_alpha_prevstage 0x10 /* val 4, shift 2 */
+# define TD1_color_arg1_replicatealpha_MASK 0xffffffdf /* bit 5 */
+# define TD1_color_arg1_replicatealpha_disable 0x0
+# define TD1_color_arg1_replicatealpha_enable 0x20
+# define TD1_color_arg1_inv_MASK 0xffffffbf /* bit 6 */
+# define TD1_color_arg1_inv_disable 0x0
+# define TD1_color_arg1_inv_enable 0x40
+# define TD1_color_arg2_replicatealpha_MASK 0xffffff7f /* bit 7 */
+# define TD1_color_arg2_replicatealpha_disable 0x0
+# define TD1_color_arg2_replicatealpha_enable 0x80
+# define TD1_color_arg2_inv_MASK 0xfffffeff /* bit 8 */
+# define TD1_color_arg2_inv_disable 0x0
+# define TD1_color_arg2_inv_enable 0x100
+# define TD1_color_alpha1inv_MASK 0xfffffdff /* bit 9 */
+# define TD1_color_alpha1inv_disable 0x0
+# define TD1_color_alpha1inv_enable 0x200
+# define TD1_color_alpha2inv_MASK 0xfffffbff /* bit 10 */
+# define TD1_color_alpha2inv_disable 0x0
+# define TD1_color_alpha2inv_enable 0x400
+# define TD1_color_arg1mul_MASK 0xfffff7ff /* bit 11 */
+# define TD1_color_arg1mul_disable 0x0 /* val 0, shift 11 */
+# define TD1_color_arg1mul_alpha1 0x800 /* val 1, shift 11 */
+# define TD1_color_arg2mul_MASK 0xffffefff /* bit 12 */
+# define TD1_color_arg2mul_disable 0x0 /* val 0, shift 12 */
+# define TD1_color_arg2mul_alpha2 0x1000 /* val 1, shift 12 */
+# define TD1_color_arg1add_MASK 0xffffdfff /* bit 13 */
+# define TD1_color_arg1add_disable 0x0 /* val 0, shift 13 */
+# define TD1_color_arg1add_mulout 0x2000 /* val 1, shift 13 */
+# define TD1_color_arg2add_MASK 0xffffbfff /* bit 14 */
+# define TD1_color_arg2add_disable 0x0 /* val 0, shift 14 */
+# define TD1_color_arg2add_mulout 0x4000 /* val 1, shift 14 */
+# define TD1_color_modbright_MASK 0xfffe7fff /* bits 15-16 */
+# define TD1_color_modbright_disable 0x0 /* val 0, shift 15 */
+# define TD1_color_modbright_2x 0x8000 /* val 1, shift 15 */
+# define TD1_color_modbright_4x 0x10000 /* val 2, shift 15 */
+# define TD1_color_add_MASK 0xfffdffff /* bit 17 */
+# define TD1_color_add_sub 0x0 /* val 0, shift 17 */
+# define TD1_color_add_add 0x20000 /* val 1, shift 17 */
+# define TD1_color_add2x_MASK 0xfffbffff /* bit 18 */
+# define TD1_color_add2x_disable 0x0
+# define TD1_color_add2x_enable 0x40000
+# define TD1_color_addbias_MASK 0xfff7ffff /* bit 19 */
+# define TD1_color_addbias_disable 0x0
+# define TD1_color_addbias_enable 0x80000
+# define TD1_color_blend_MASK 0xffefffff /* bit 20 */
+# define TD1_color_blend_disable 0x0
+# define TD1_color_blend_enable 0x100000
+# define TD1_color_sel_MASK 0xff9fffff /* bits 21-22 */
+# define TD1_color_sel_arg1 0x0 /* val 0, shift 21 */
+# define TD1_color_sel_arg2 0x200000 /* val 1, shift 21 */
+# define TD1_color_sel_add 0x400000 /* val 2, shift 21 */
+# define TD1_color_sel_mul 0x600000 /* val 3, shift 21 */
+# define TD1_alpha_arg1_inv_MASK 0xff7fffff /* bit 23 */
+# define TD1_alpha_arg1_inv_disable 0x0
+# define TD1_alpha_arg1_inv_enable 0x800000
+# define TD1_alpha_arg2_MASK 0xfcffffff /* bits 24-25 */
+# define TD1_alpha_arg2_diffuse 0x0 /* val 0, shift 24 */
+# define TD1_alpha_arg2_fcol 0x1000000 /* val 1, shift 24 */
+# define TD1_alpha_arg2_prevtex 0x2000000 /* val 2, shift 24 */
+# define TD1_alpha_arg2_prevstage 0x3000000 /* val 3, shift 24 */
+# define TD1_alpha_arg2_inv_MASK 0xfbffffff /* bit 26 */
+# define TD1_alpha_arg2_inv_disable 0x0
+# define TD1_alpha_arg2_inv_enable 0x4000000
+# define TD1_alpha_add_MASK 0xf7ffffff /* bit 27 */
+# define TD1_alpha_add_disable 0x0
+# define TD1_alpha_add_enable 0x8000000
+# define TD1_alpha_addbias_MASK 0xefffffff /* bit 28 */
+# define TD1_alpha_addbias_disable 0x0
+# define TD1_alpha_addbias_enable 0x10000000
+# define TD1_alpha_add2x_MASK 0xdfffffff /* bit 29 */
+# define TD1_alpha_add2x_disable 0x0
+# define TD1_alpha_add2x_enable 0x20000000
+# define TD1_alpha_modbright_MASK 0xcfffffff /* bits 28-29 */
+# define TD1_alpha_modbright_disable 0x0 /* val 0, shift 28 */
+# define TD1_alpha_modbright_2x 0x10000000 /* val 1, shift 28 */
+# define TD1_alpha_modbright_4x 0x20000000 /* val 2, shift 28 */
+# define TD1_alpha_sel_MASK 0x3fffffff /* bits 30-31 */
+# define TD1_alpha_sel_arg1 0x0 /* val 0, shift 30 */
+# define TD1_alpha_sel_arg2 0x40000000 /* val 1, shift 30 */
+# define TD1_alpha_sel_add 0x80000000 /* val 2, shift 30 */
+# define TD1_alpha_sel_mul 0xc0000000 /* val 3, shift 30 */
+
+#define MGAREG_TEST0 0x1e48
+
+# define TST_ramtsten_MASK 0xfffffffe /* bit 0 */
+# define TST_ramtsten_disable 0x0
+# define TST_ramtsten_enable 0x1
+# define TST_ramtstdone_MASK 0xfffffffd /* bit 1 */
+# define TST_ramtstdone_disable 0x0
+# define TST_ramtstdone_enable 0x2
+# define TST_wramtstpass_MASK 0xfffffffb /* bit 2 */
+# define TST_wramtstpass_disable 0x0
+# define TST_wramtstpass_enable 0x4
+# define TST_tcachetstpass_MASK 0xfffffff7 /* bit 3 */
+# define TST_tcachetstpass_disable 0x0
+# define TST_tcachetstpass_enable 0x8
+# define TST_tluttstpass_MASK 0xffffffef /* bit 4 */
+# define TST_tluttstpass_disable 0x0
+# define TST_tluttstpass_enable 0x10
+# define TST_luttstpass_MASK 0xffffffdf /* bit 5 */
+# define TST_luttstpass_disable 0x0
+# define TST_luttstpass_enable 0x20
+# define TST_besramtstpass_MASK 0xffffffbf /* bit 6 */
+# define TST_besramtstpass_disable 0x0
+# define TST_besramtstpass_enable 0x40
+# define TST_ringen_MASK 0xfffffeff /* bit 8 */
+# define TST_ringen_disable 0x0
+# define TST_ringen_enable 0x100
+# define TST_apllbyp_MASK 0xfffffdff /* bit 9 */
+# define TST_apllbyp_disable 0x0
+# define TST_apllbyp_enable 0x200
+# define TST_hiten_MASK 0xfffffbff /* bit 10 */
+# define TST_hiten_disable 0x0
+# define TST_hiten_enable 0x400
+# define TST_tmode_MASK 0xffffc7ff /* bits 11-13 */
+# define TST_tmode_SHIFT 11
+# define TST_tclksel_MASK 0xfffe3fff /* bits 14-16 */
+# define TST_tclksel_SHIFT 14
+# define TST_ringcnten_MASK 0xfffdffff /* bit 17 */
+# define TST_ringcnten_disable 0x0
+# define TST_ringcnten_enable 0x20000
+# define TST_ringcnt_MASK 0xc003ffff /* bits 18-29 */
+# define TST_ringcnt_SHIFT 18
+# define TST_ringcntclksl_MASK 0xbfffffff /* bit 30 */
+# define TST_ringcntclksl_disable 0x0
+# define TST_ringcntclksl_enable 0x40000000
+# define TST_biosboot_MASK 0x7fffffff /* bit 31 */
+# define TST_biosboot_disable 0x0
+# define TST_biosboot_enable 0x80000000
+
+#define MGAREG_TEXBORDERCOL 0x2c5c
+#define MGAREG_TEXCTL 0x2c30
+
+# define TMC_tformat_MASK 0xfffffff0 /* bits 0-3 */
+# define TMC_tformat_tw4 0x0 /* val 0, shift 0 */
+# define TMC_tformat_tw8 0x1 /* val 1, shift 0 */
+# define TMC_tformat_tw15 0x2 /* val 2, shift 0 */
+# define TMC_tformat_tw16 0x3 /* val 3, shift 0 */
+# define TMC_tformat_tw12 0x4 /* val 4, shift 0 */
+# define TMC_tformat_tw32 0x6 /* val 6, shift 0 */
+# define TMC_tformat_tw8a 0x7 /* val 7, shift 0 */
+# define TMC_tformat_tw8al 0x8 /* val 8, shift 0 */
+# define TMC_tformat_tw422 0xa /* val 10, shift 0 */
+# define TMC_tpitchlin_MASK 0xfffffeff /* bit 8 */
+# define TMC_tpitchlin_disable 0x0
+# define TMC_tpitchlin_enable 0x100
+# define TMC_tpitchext_MASK 0xfff001ff /* bits 9-19 */
+# define TMC_tpitchext_SHIFT 9
+# define TMC_tpitch_MASK 0xfff8ffff /* bits 16-18 */
+# define TMC_tpitch_SHIFT 16
+# define TMC_owalpha_MASK 0xffbfffff /* bit 22 */
+# define TMC_owalpha_disable 0x0
+# define TMC_owalpha_enable 0x400000
+# define TMC_azeroextend_MASK 0xff7fffff /* bit 23 */
+# define TMC_azeroextend_disable 0x0
+# define TMC_azeroextend_enable 0x800000
+# define TMC_decalckey_MASK 0xfeffffff /* bit 24 */
+# define TMC_decalckey_disable 0x0
+# define TMC_decalckey_enable 0x1000000
+# define TMC_takey_MASK 0xfdffffff /* bit 25 */
+# define TMC_takey_0 0x0
+# define TMC_takey_1 0x2000000
+# define TMC_tamask_MASK 0xfbffffff /* bit 26 */
+# define TMC_tamask_0 0x0
+# define TMC_tamask_1 0x4000000
+# define TMC_clampv_MASK 0xf7ffffff /* bit 27 */
+# define TMC_clampv_disable 0x0
+# define TMC_clampv_enable 0x8000000
+# define TMC_clampu_MASK 0xefffffff /* bit 28 */
+# define TMC_clampu_disable 0x0
+# define TMC_clampu_enable 0x10000000
+# define TMC_tmodulate_MASK 0xdfffffff /* bit 29 */
+# define TMC_tmodulate_disable 0x0
+# define TMC_tmodulate_enable 0x20000000
+# define TMC_strans_MASK 0xbfffffff /* bit 30 */
+# define TMC_strans_disable 0x0
+# define TMC_strans_enable 0x40000000
+# define TMC_itrans_MASK 0x7fffffff /* bit 31 */
+# define TMC_itrans_disable 0x0
+# define TMC_itrans_enable 0x80000000
+
+#define MGAREG_TEXCTL2 0x2c3c
+
+# define TMC_decalblend_MASK 0xfffffffe /* bit 0 */
+# define TMC_decalblend_disable 0x0
+# define TMC_decalblend_enable 0x1
+# define TMC_idecal_MASK 0xfffffffd /* bit 1 */
+# define TMC_idecal_disable 0x0
+# define TMC_idecal_enable 0x2
+# define TMC_decaldis_MASK 0xfffffffb /* bit 2 */
+# define TMC_decaldis_disable 0x0
+# define TMC_decaldis_enable 0x4
+# define TMC_ckstransdis_MASK 0xffffffef /* bit 4 */
+# define TMC_ckstransdis_disable 0x0
+# define TMC_ckstransdis_enable 0x10
+# define TMC_borderen_MASK 0xffffffdf /* bit 5 */
+# define TMC_borderen_disable 0x0
+# define TMC_borderen_enable 0x20
+# define TMC_specen_MASK 0xffffffbf /* bit 6 */
+# define TMC_specen_disable 0x0
+# define TMC_specen_enable 0x40
+# define TMC_dualtex_MASK 0xffffff7f /* bit 7 */
+# define TMC_dualtex_disable 0x0
+# define TMC_dualtex_enable 0x80
+# define TMC_tablefog_MASK 0xfffffeff /* bit 8 */
+# define TMC_tablefog_disable 0x0
+# define TMC_tablefog_enable 0x100
+# define TMC_bumpmap_MASK 0xfffffdff /* bit 9 */
+# define TMC_bumpmap_disable 0x0
+# define TMC_bumpmap_enable 0x200
+# define TMC_map1_MASK 0x7fffffff /* bit 31 */
+# define TMC_map1_disable 0x0
+# define TMC_map1_enable 0x80000000
+
+#define MGAREG_TEXFILTER 0x2c58
+
+# define TF_minfilter_MASK 0xfffffff0 /* bits 0-3 */
+# define TF_minfilter_nrst 0x0 /* val 0, shift 0 */
+# define TF_minfilter_bilin 0x2 /* val 2, shift 0 */
+# define TF_minfilter_cnst 0x3 /* val 3, shift 0 */
+# define TF_minfilter_mm1s 0x8 /* val 8, shift 0 */
+# define TF_minfilter_mm2s 0x9 /* val 9, shift 0 */
+# define TF_minfilter_mm4s 0xa /* val 10, shift 0 */
+# define TF_minfilter_mm8s 0xc /* val 12, shift 0 */
+# define TF_magfilter_MASK 0xffffff0f /* bits 4-7 */
+# define TF_magfilter_nrst 0x0 /* val 0, shift 4 */
+# define TF_magfilter_bilin 0x20 /* val 2, shift 4 */
+# define TF_magfilter_cnst 0x30 /* val 3, shift 4 */
+# define TF_avgstride_MASK 0xfff7ffff /* bit 19 */
+# define TF_avgstride_disable 0x0
+# define TF_avgstride_enable 0x80000
+# define TF_filteralpha_MASK 0xffefffff /* bit 20 */
+# define TF_filteralpha_disable 0x0
+# define TF_filteralpha_enable 0x100000
+# define TF_fthres_MASK 0xe01fffff /* bits 21-28 */
+# define TF_fthres_SHIFT 21
+# define TF_mapnb_MASK 0x1fffffff /* bits 29-31 */
+# define TF_mapnb_SHIFT 29
+
+#define MGAREG_TEXHEIGHT 0x2c2c
+
+# define TH_th_MASK 0xffffffc0 /* bits 0-5 */
+# define TH_th_SHIFT 0
+# define TH_rfh_MASK 0xffff81ff /* bits 9-14 */
+# define TH_rfh_SHIFT 9
+# define TH_thmask_MASK 0xe003ffff /* bits 18-28 */
+# define TH_thmask_SHIFT 18
+
+#define MGAREG_TEXORG 0x2c24
+
+# define TO_texorgmap_MASK 0xfffffffe /* bit 0 */
+# define TO_texorgmap_fb 0x0
+# define TO_texorgmap_sys 0x1
+# define TO_texorgacc_MASK 0xfffffffd /* bit 1 */
+# define TO_texorgacc_pci 0x0
+# define TO_texorgacc_agp 0x2
+# define TO_texorgoffsetsel 0x4
+# define TO_texorg_MASK 0x1f /* bits 5-31 */
+# define TO_texorg_SHIFT 5
+
+#define MGAREG_TEXORG1 0x2ca4
+#define MGAREG_TEXORG2 0x2ca8
+#define MGAREG_TEXORG3 0x2cac
+#define MGAREG_TEXORG4 0x2cb0
+#define MGAREG_TEXTRANS 0x2c34
+
+# define TT_tckey_MASK 0xffff0000 /* bits 0-15 */
+# define TT_tckey_SHIFT 0
+# define TT_tkmask_MASK 0xffff /* bits 16-31 */
+# define TT_tkmask_SHIFT 16
+
+#define MGAREG_TEXTRANSHIGH 0x2c38
+
+# define TT_tckeyh_MASK 0xffff0000 /* bits 0-15 */
+# define TT_tckeyh_SHIFT 0
+# define TT_tkmaskh_MASK 0xffff /* bits 16-31 */
+# define TT_tkmaskh_SHIFT 16
+
+#define MGAREG_TEXWIDTH 0x2c28
+
+# define TW_tw_MASK 0xffffffc0 /* bits 0-5 */
+# define TW_tw_SHIFT 0
+# define TW_rfw_MASK 0xffff81ff /* bits 9-14 */
+# define TW_rfw_SHIFT 9
+# define TW_twmask_MASK 0xe003ffff /* bits 18-28 */
+# define TW_twmask_SHIFT 18
+
+#define MGAREG_TMR0 0x2c00
+#define MGAREG_TMR1 0x2c04
+#define MGAREG_TMR2 0x2c08
+#define MGAREG_TMR3 0x2c0c
+#define MGAREG_TMR4 0x2c10
+#define MGAREG_TMR5 0x2c14
+#define MGAREG_TMR6 0x2c18
+#define MGAREG_TMR7 0x2c1c
+#define MGAREG_TMR8 0x2c20
+#define MGAREG_VBIADDR0 0x3e08
+#define MGAREG_VBIADDR1 0x3e0c
+#define MGAREG_VCOUNT 0x1e20
+#define MGAREG_WACCEPTSEQ 0x1dd4
+
+# define WAS_seqdst0_MASK 0xffffffc0 /* bits 0-5 */
+# define WAS_seqdst0_SHIFT 0
+# define WAS_seqdst1_MASK 0xfffff03f /* bits 6-11 */
+# define WAS_seqdst1_SHIFT 6
+# define WAS_seqdst2_MASK 0xfffc0fff /* bits 12-17 */
+# define WAS_seqdst2_SHIFT 12
+# define WAS_seqdst3_MASK 0xff03ffff /* bits 18-23 */
+# define WAS_seqdst3_SHIFT 18
+# define WAS_seqlen_MASK 0xfcffffff /* bits 24-25 */
+# define WAS_wfirsttag_MASK 0xfbffffff /* bit 26 */
+# define WAS_wfirsttag_disable 0x0
+# define WAS_wfirsttag_enable 0x4000000
+# define WAS_wsametag_MASK 0xf7ffffff /* bit 27 */
+# define WAS_wsametag_disable 0x0
+# define WAS_wsametag_enable 0x8000000
+# define WAS_seqoff_MASK 0xefffffff /* bit 28 */
+# define WAS_seqoff_disable 0x0
+# define WAS_seqoff_enable 0x10000000
+
+#define MGAREG_WCODEADDR 0x1e6c
+
+# define WMA_wcodeaddr_MASK 0xff /* bits 8-31 */
+# define WMA_wcodeaddr_SHIFT 8
+
+#define MGAREG_WFLAG 0x1dc4
+
+# define WF_walustsflag_MASK 0xffffff00 /* bits 0-7 */
+# define WF_walustsflag_SHIFT 0
+# define WF_walucfgflag_MASK 0xffff00ff /* bits 8-15 */
+# define WF_walucfgflag_SHIFT 8
+# define WF_wprgflag_MASK 0xffff /* bits 16-31 */
+# define WF_wprgflag_SHIFT 16
+
+#define MGAREG_WFLAG1 0x1de0
+
+# define WF1_walustsflag1_MASK 0xffffff00 /* bits 0-7 */
+# define WF1_walustsflag1_SHIFT 0
+# define WF1_walucfgflag1_MASK 0xffff00ff /* bits 8-15 */
+# define WF1_walucfgflag1_SHIFT 8
+# define WF1_wprgflag1_MASK 0xffff /* bits 16-31 */
+# define WF1_wprgflag1_SHIFT 16
+
+#define MGAREG_WFLAGNB 0x1e64
+#define MGAREG_WFLAGNB1 0x1e08
+#define MGAREG_WGETMSB 0x1dc8
+
+# define WGV_wgetmsbmin_MASK 0xffffffe0 /* bits 0-4 */
+# define WGV_wgetmsbmin_SHIFT 0
+# define WGV_wgetmsbmax_MASK 0xffffe0ff /* bits 8-12 */
+# define WGV_wgetmsbmax_SHIFT 8
+# define WGV_wbrklefttop_MASK 0xfffeffff /* bit 16 */
+# define WGV_wbrklefttop_disable 0x0
+# define WGV_wbrklefttop_enable 0x10000
+# define WGV_wfastcrop_MASK 0xfffdffff /* bit 17 */
+# define WGV_wfastcrop_disable 0x0
+# define WGV_wfastcrop_enable 0x20000
+# define WGV_wcentersnap_MASK 0xfffbffff /* bit 18 */
+# define WGV_wcentersnap_disable 0x0
+# define WGV_wcentersnap_enable 0x40000
+# define WGV_wbrkrighttop_MASK 0xfff7ffff /* bit 19 */
+# define WGV_wbrkrighttop_disable 0x0
+# define WGV_wbrkrighttop_enable 0x80000
+
+#define MGAREG_WIADDR 0x1dc0
+
+# define WIA_wmode_MASK 0xfffffffc /* bits 0-1 */
+# define WIA_wmode_suspend 0x0 /* val 0, shift 0 */
+# define WIA_wmode_resume 0x1 /* val 1, shift 0 */
+# define WIA_wmode_jump 0x2 /* val 2, shift 0 */
+# define WIA_wmode_start 0x3 /* val 3, shift 0 */
+# define WIA_wagp_MASK 0xfffffffb /* bit 2 */
+# define WIA_wagp_pci 0x0
+# define WIA_wagp_agp 0x4
+# define WIA_wiaddr_MASK 0x7 /* bits 3-31 */
+# define WIA_wiaddr_SHIFT 3
+
+#define MGAREG_WIADDR2 0x1dd8
+
+# define WIA2_wmode_MASK 0xfffffffc /* bits 0-1 */
+# define WIA2_wmode_suspend 0x0 /* val 0, shift 0 */
+# define WIA2_wmode_resume 0x1 /* val 1, shift 0 */
+# define WIA2_wmode_jump 0x2 /* val 2, shift 0 */
+# define WIA2_wmode_start 0x3 /* val 3, shift 0 */
+# define WIA2_wagp_MASK 0xfffffffb /* bit 2 */
+# define WIA2_wagp_pci 0x0
+# define WIA2_wagp_agp 0x4
+# define WIA2_wiaddr_MASK 0x7 /* bits 3-31 */
+# define WIA2_wiaddr_SHIFT 3
+
+#define MGAREG_WIADDRNB 0x1e60
+#define MGAREG_WIADDRNB1 0x1e04
+#define MGAREG_WIADDRNB2 0x1e00
+#define MGAREG_WIMEMADDR 0x1e68
+
+# define WIMA_wimemaddr_MASK 0xffffff00 /* bits 0-7 */
+# define WIMA_wimemaddr_SHIFT 0
+
+#define MGAREG_WIMEMDATA 0x2000
+#define MGAREG_WIMEMDATA1 0x2100
+#define MGAREG_WMISC 0x1e70
+
+# define WM_wucodecache_MASK 0xfffffffe /* bit 0 */
+# define WM_wucodecache_disable 0x0
+# define WM_wucodecache_enable 0x1
+# define WM_wmaster_MASK 0xfffffffd /* bit 1 */
+# define WM_wmaster_disable 0x0
+# define WM_wmaster_enable 0x2
+# define WM_wcacheflush_MASK 0xfffffff7 /* bit 3 */
+# define WM_wcacheflush_disable 0x0
+# define WM_wcacheflush_enable 0x8
+
+#define MGAREG_WR 0x2d00
+#define MGAREG_WVRTXSZ 0x1dcc
+
+# define WVS_wvrtxsz_MASK 0xffffffc0 /* bits 0-5 */
+# define WVS_wvrtxsz_SHIFT 0
+# define WVS_primsz_MASK 0xffffc0ff /* bits 8-13 */
+# define WVS_primsz_SHIFT 8
+
+#define MGAREG_XDST 0x1cb0
+#define MGAREG_XYEND 0x1c44
+
+# define XYEA_x_end_MASK 0xffff0000 /* bits 0-15 */
+# define XYEA_x_end_SHIFT 0
+# define XYEA_y_end_MASK 0xffff /* bits 16-31 */
+# define XYEA_y_end_SHIFT 16
+
+#define MGAREG_XYSTRT 0x1c40
+
+# define XYSA_x_start_MASK 0xffff0000 /* bits 0-15 */
+# define XYSA_x_start_SHIFT 0
+# define XYSA_y_start_MASK 0xffff /* bits 16-31 */
+# define XYSA_y_start_SHIFT 16
+
+#define MGAREG_YBOT 0x1c9c
+#define MGAREG_YDST 0x1c90
+
+# define YA_ydst_MASK 0xff800000 /* bits 0-22 */
+# define YA_ydst_SHIFT 0
+# define YA_sellin_MASK 0x1fffffff /* bits 29-31 */
+# define YA_sellin_SHIFT 29
+
+#define MGAREG_YDSTLEN 0x1c88
+
+# define YDL_length_MASK 0xffff0000 /* bits 0-15 */
+# define YDL_length_SHIFT 0
+# define YDL_yval_MASK 0xffff /* bits 16-31 */
+# define YDL_yval_SHIFT 16
+
+#define MGAREG_YDSTORG 0x1c94
+#define MGAREG_YTOP 0x1c98
+#define MGAREG_ZORG 0x1c0c
+
+# define ZO_zorgmap_MASK 0xfffffffe /* bit 0 */
+# define ZO_zorgmap_fb 0x0
+# define ZO_zorgmap_sys 0x1
+# define ZO_zorgacc_MASK 0xfffffffd /* bit 1 */
+# define ZO_zorgacc_pci 0x0
+# define ZO_zorgacc_agp 0x2
+# define ZO_zorg_MASK 0x3 /* bits 2-31 */
+# define ZO_zorg_SHIFT 2
+
+
+
+
+/**************** (END) AUTOMATICLY GENERATED REGISTER FILE ******************/
+
+#endif /* _MGAREGS_H_ */
+
diff --git a/src/mesa/drivers/dri/mga/mgarender.c b/src/mesa/drivers/dri/mga/mgarender.c
new file mode 100644
index 0000000000..fdda2eee35
--- /dev/null
+++ b/src/mesa/drivers/dri/mga/mgarender.c
@@ -0,0 +1,208 @@
+/* $XFree86: xc/lib/GL/mesa/src/drv/mga/mgarender.c,v 1.4 2002/10/30 12:51:36 alanh Exp $ */
+/**************************************************************************
+
+Copyright 2000, 2001 ATI Technologies Inc., Ontario, Canada, and
+ VA Linux Systems Inc., Fremont, California.
+
+All Rights Reserved.
+
+Permission is hereby granted, free of charge, to any person obtaining a
+copy of this software and associated documentation files (the "Software"),
+to deal in the Software without restriction, including without limitation
+on the rights to use, copy, modify, merge, publish, distribute, sub
+license, and/or sell copies of the Software, and to permit persons to whom
+the Software is furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice (including the next
+paragraph) shall be included in all copies or substantial portions of the
+Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ATI, VA LINUX SYSTEMS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+**************************************************************************/
+
+/*
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ *
+ */
+
+
+/*
+ * Render unclipped vertex buffers by emitting vertices directly to
+ * dma buffers. Use strip/fan hardware primitives where possible.
+ * Simulate missing primitives with indexed vertices.
+ */
+#include "glheader.h"
+#include "context.h"
+#include "macros.h"
+//#include "mem.h"
+#include "mtypes.h"
+#include "mmath.h"
+
+#include "tnl/t_context.h"
+
+#include "mgacontext.h"
+#include "mgatris.h"
+#include "mgastate.h"
+#include "mgaioctl.h"
+#include "mgavb.h"
+
+#define HAVE_POINTS 0
+#define HAVE_LINES 0
+#define HAVE_LINE_STRIPS 0
+#define HAVE_TRIANGLES 1
+#define HAVE_TRI_STRIPS 1
+#define HAVE_TRI_STRIP_1 0
+#define HAVE_TRI_FANS 1
+#define HAVE_POLYGONS 0
+#define HAVE_QUADS 0
+#define HAVE_QUAD_STRIPS 0
+
+#define HAVE_ELTS 0 /* for now */
+
+static void mgaDmaPrimitive( GLcontext *ctx, GLenum prim )
+{
+ mgaContextPtr mmesa = MGA_CONTEXT(ctx);
+ GLuint hwprim;
+
+ switch (prim) {
+ case GL_TRIANGLES:
+ hwprim = MGA_WA_TRIANGLES;
+ break;
+ case GL_TRIANGLE_STRIP:
+ if (mmesa->vertex_size == 8)
+ hwprim = MGA_WA_TRISTRIP_T0;
+ else
+ hwprim = MGA_WA_TRISTRIP_T0T1;
+ break;
+ case GL_TRIANGLE_FAN:
+ if (mmesa->vertex_size == 8)
+ hwprim = MGA_WA_TRIFAN_T0;
+ else
+ hwprim = MGA_WA_TRIFAN_T0T1;
+ break;
+ default:
+ return;
+ }
+
+ mgaRasterPrimitive( ctx, GL_TRIANGLES, hwprim );
+}
+
+static void VERT_FALLBACK( GLcontext *ctx, GLuint start, GLuint count,
+ GLuint flags )
+{
+ TNLcontext *tnl = TNL_CONTEXT(ctx);
+ tnl->Driver.Render.PrimitiveNotify( ctx, flags & PRIM_MODE_MASK );
+ tnl->Driver.Render.BuildVertices( ctx, start, count, ~0 );
+ tnl->Driver.Render.PrimTabVerts[flags&PRIM_MODE_MASK]( ctx, start, count, flags );
+ MGA_CONTEXT(ctx)->SetupNewInputs |= VERT_BIT_CLIP;
+}
+
+#define LOCAL_VARS mgaContextPtr mmesa = MGA_CONTEXT(ctx)
+#define INIT( prim ) do { \
+ if (0) fprintf(stderr, "%s\n", __FUNCTION__); \
+ FLUSH_BATCH(mmesa); \
+ mgaDmaPrimitive( ctx, prim ); \
+} while (0)
+#define NEW_PRIMITIVE() FLUSH_BATCH( mmesa )
+#define NEW_BUFFER() FLUSH_BATCH( mmesa )
+#define GET_CURRENT_VB_MAX_VERTS() \
+ 0 /* fix me */
+#define GET_SUBSEQUENT_VB_MAX_VERTS() \
+ MGA_BUFFER_SIZE / (mmesa->vertex_size * 4)
+#define EMIT_VERTS( ctx, j, nr ) \
+ mga_emit_contiguous_verts(ctx, j, (j)+(nr))
+
+
+#define TAG(x) mga_##x
+#include "tnl_dd/t_dd_dmatmp.h"
+
+
+
+/**********************************************************************/
+/* Render pipeline stage */
+/**********************************************************************/
+
+
+static GLboolean mga_run_render( GLcontext *ctx,
+ struct gl_pipeline_stage *stage )
+{
+ mgaContextPtr mmesa = MGA_CONTEXT(ctx);
+ TNLcontext *tnl = TNL_CONTEXT(ctx);
+ struct vertex_buffer *VB = &tnl->vb;
+ GLuint i, length, flags = 0;
+
+ /* Don't handle clipping or indexed vertices or vertex manipulations.
+ */
+ if (VB->ClipOrMask || mmesa->RenderIndex != 0 || VB->Elts) {
+ return GL_TRUE;
+ }
+
+ tnl->Driver.Render.Start( ctx );
+ mmesa->SetupNewInputs = ~0;
+
+ for (i = VB->FirstPrimitive ; !(flags & PRIM_LAST) ; i += length)
+ {
+ flags = VB->Primitive[i];
+ length= VB->PrimitiveLength[i];
+ if (length)
+ mga_render_tab_verts[flags & PRIM_MODE_MASK]( ctx, i, i + length,
+ flags );
+ }
+
+ tnl->Driver.Render.Finish( ctx );
+
+ return GL_FALSE; /* finished the pipe */
+}
+
+
+static void mga_check_render( GLcontext *ctx, struct gl_pipeline_stage *stage )
+{
+ GLuint inputs = VERT_BIT_POS | VERT_BIT_CLIP | VERT_BIT_COLOR0;
+
+ if (ctx->RenderMode == GL_RENDER) {
+ if (ctx->_TriangleCaps & DD_SEPARATE_SPECULAR)
+ inputs |= VERT_BIT_COLOR1;
+
+ if (ctx->Texture.Unit[0]._ReallyEnabled)
+ inputs |= VERT_BIT_TEX0;
+
+ if (ctx->Texture.Unit[1]._ReallyEnabled)
+ inputs |= VERT_BIT_TEX1;
+
+ if (ctx->Fog.Enabled)
+ inputs |= VERT_BIT_FOG;
+ }
+
+ stage->inputs = inputs;
+}
+
+
+static void dtr( struct gl_pipeline_stage *stage )
+{
+ (void)stage;
+}
+
+
+const struct gl_pipeline_stage _mga_render_stage =
+{
+ "mga render",
+ (_DD_NEW_SEPARATE_SPECULAR |
+ _NEW_TEXTURE|
+ _NEW_FOG|
+ _NEW_RENDERMODE), /* re-check (new inputs) */
+ 0, /* re-run (always runs) */
+ GL_TRUE, /* active */
+ 0, 0, /* inputs (set in check_render), outputs */
+ 0, 0, /* changed_inputs, private */
+ dtr, /* destructor */
+ mga_check_render, /* check - initially set to alloc data */
+ mga_run_render /* run */
+};
diff --git a/src/mesa/drivers/dri/mga/mgaspan.c b/src/mesa/drivers/dri/mga/mgaspan.c
new file mode 100644
index 0000000000..8dc971cfc5
--- /dev/null
+++ b/src/mesa/drivers/dri/mga/mgaspan.c
@@ -0,0 +1,284 @@
+/*
+ * Copyright 2000-2001 VA Linux Systems, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+/* $XFree86: xc/lib/GL/mesa/src/drv/mga/mgaspan.c,v 1.11 2002/10/30 12:51:36 alanh Exp $ */
+
+#include "mtypes.h"
+#include "mgadd.h"
+#include "mgacontext.h"
+#include "mgaspan.h"
+#include "mgaioctl.h"
+#include "swrast/swrast.h"
+
+#define DBG 0
+
+
+#define LOCAL_VARS \
+ __DRIdrawablePrivate *dPriv = mmesa->driDrawable; \
+ mgaScreenPrivate *mgaScreen = mmesa->mgaScreen; \
+ __DRIscreenPrivate *sPriv = mmesa->driScreen; \
+ GLuint pitch = mgaScreen->frontPitch; \
+ GLuint height = dPriv->h; \
+ char *read_buf = (char *)(sPriv->pFB + \
+ mmesa->readOffset + \
+ dPriv->x * mgaScreen->cpp + \
+ dPriv->y * pitch); \
+ char *buf = (char *)(sPriv->pFB + \
+ mmesa->drawOffset + \
+ dPriv->x * mgaScreen->cpp + \
+ dPriv->y * pitch); \
+ GLuint p; \
+ (void) read_buf; (void) buf; (void) p
+
+
+
+#define LOCAL_DEPTH_VARS \
+ __DRIdrawablePrivate *dPriv = mmesa->driDrawable; \
+ mgaScreenPrivate *mgaScreen = mmesa->mgaScreen; \
+ __DRIscreenPrivate *sPriv = mmesa->driScreen; \
+ GLuint pitch = mgaScreen->frontPitch; \
+ GLuint height = dPriv->h; \
+ char *buf = (char *)(sPriv->pFB + \
+ mgaScreen->depthOffset + \
+ dPriv->x * mgaScreen->cpp + \
+ dPriv->y * pitch)
+
+#define LOCAL_STENCIL_VARS LOCAL_DEPTH_VARS
+
+#define CLIPPIXEL(_x,_y) (_x >= minx && _x < maxx && \
+ _y >= miny && _y < maxy)
+
+#define CLIPSPAN( _x, _y, _n, _x1, _n1, _i ) \
+ if ( _y < miny || _y >= maxy ) { \
+ _n1 = 0, _x1 = x; \
+ } else { \
+ _n1 = _n; \
+ _x1 = _x; \
+ if ( _x1 < minx ) _i += (minx-_x1), n1 -= (minx-_x1), _x1 = minx; \
+ if ( _x1 + _n1 >= maxx ) n1 -= (_x1 + n1 - maxx); \
+ }
+
+
+#define HW_LOCK() \
+ mgaContextPtr mmesa = MGA_CONTEXT(ctx); \
+ FLUSH_BATCH(mmesa); \
+ LOCK_HARDWARE_QUIESCENT(mmesa);
+
+
+#define HW_CLIPLOOP() \
+ do { \
+ int _nc = mmesa->numClipRects; \
+ while (_nc--) { \
+ int minx = mmesa->pClipRects[_nc].x1 - mmesa->drawX; \
+ int miny = mmesa->pClipRects[_nc].y1 - mmesa->drawY; \
+ int maxx = mmesa->pClipRects[_nc].x2 - mmesa->drawX; \
+ int maxy = mmesa->pClipRects[_nc].y2 - mmesa->drawY;
+
+#define HW_ENDCLIPLOOP() \
+ } \
+ } while (0)
+
+#define HW_UNLOCK() \
+ UNLOCK_HARDWARE(mmesa);
+
+
+
+
+
+
+
+/* 16 bit, 565 rgb color spanline and pixel functions
+ */
+#define Y_FLIP(_y) (height - _y - 1)
+
+#undef INIT_MONO_PIXEL
+#define INIT_MONO_PIXEL(p, color) \
+ p = MGAPACKCOLOR565( color[0], color[1], color[2] )
+
+
+#define WRITE_RGBA( _x, _y, r, g, b, a ) \
+ *(GLushort *)(buf + _x*2 + _y*pitch) = ( (((int)r & 0xf8) << 8) | \
+ (((int)g & 0xfc) << 3) | \
+ (((int)b & 0xf8) >> 3))
+
+#define WRITE_PIXEL( _x, _y, p ) \
+ *(GLushort *)(buf + _x*2 + _y*pitch) = p
+
+#define READ_RGBA( rgba, _x, _y ) \
+do { \
+ GLushort p = *(GLushort *)(read_buf + _x*2 + _y*pitch); \
+ rgba[0] = (((p >> 11) & 0x1f) * 255) / 31; \
+ rgba[1] = (((p >> 5) & 0x3f) * 255) / 63; \
+ rgba[2] = (((p >> 0) & 0x1f) * 255) / 31; \
+ rgba[3] = 255; \
+} while(0)
+
+#define TAG(x) mga##x##_565
+#include "spantmp.h"
+
+
+
+
+
+/* 32 bit, 8888 argb color spanline and pixel functions
+ */
+
+#undef INIT_MONO_PIXEL
+#define INIT_MONO_PIXEL(p, color) \
+ p = MGAPACKCOLOR8888( color[0], color[1], color[2], color[3] )
+
+
+#define WRITE_RGBA(_x, _y, r, g, b, a) \
+ *(GLuint *)(buf + _x*4 + _y*pitch) = ((r << 16) | \
+ (g << 8) | \
+ (b << 0) | \
+ (a << 24) )
+
+#define WRITE_PIXEL(_x, _y, p) \
+ *(GLuint *)(buf + _x*4 + _y*pitch) = p
+
+#define READ_RGBA(rgba, _x, _y) \
+ do { \
+ GLuint p = *(GLuint *)(read_buf + _x*4 + _y*pitch); \
+ rgba[0] = (p >> 16) & 0xff; \
+ rgba[1] = (p >> 8) & 0xff; \
+ rgba[2] = (p >> 0) & 0xff; \
+ rgba[3] = 0xff; \
+ } while (0)
+
+#define TAG(x) mga##x##_8888
+#include "spantmp.h"
+
+
+
+
+/* 16 bit depthbuffer functions.
+ */
+#define WRITE_DEPTH( _x, _y, d ) \
+ *(GLushort *)(buf + _x*2 + _y*pitch) = d;
+
+#define READ_DEPTH( d, _x, _y ) \
+ d = *(GLushort *)(buf + _x*2 + _y*pitch);
+
+#define TAG(x) mga##x##_16
+#include "depthtmp.h"
+
+
+
+
+/* 32 bit depthbuffer functions.
+ */
+#define WRITE_DEPTH( _x, _y, d ) \
+ *(GLuint *)(buf + _x*4 + _y*pitch) = d;
+
+#define READ_DEPTH( d, _x, _y ) \
+ d = *(GLuint *)(buf + _x*4 + _y*pitch);
+
+#define TAG(x) mga##x##_32
+#include "depthtmp.h"
+
+
+
+/* 24/8 bit interleaved depth/stencil functions
+ */
+#define WRITE_DEPTH( _x, _y, d ) { \
+ GLuint tmp = *(GLuint *)(buf + _x*4 + _y*pitch); \
+ tmp &= 0xff; \
+ tmp |= (d) << 8; \
+ *(GLuint *)(buf + _x*4 + _y*pitch) = tmp; \
+}
+
+#define READ_DEPTH( d, _x, _y ) { \
+ d = (*(GLuint *)(buf + _x*4 + _y*pitch) & ~0xff) >> 8; \
+}
+
+#define TAG(x) mga##x##_24_8
+#include "depthtmp.h"
+
+#define WRITE_STENCIL( _x, _y, d ) { \
+ GLuint tmp = *(GLuint *)(buf + _x*4 + _y*pitch); \
+ tmp &= 0xffffff00; \
+ tmp |= d & 0xff; \
+ *(GLuint *)(buf + _x*4 + _y*pitch) = tmp; \
+}
+
+#define READ_STENCIL( d, _x, _y ) \
+ d = *(GLuint *)(buf + _x*4 + _y*pitch) & 0xff;
+
+#define TAG(x) mga##x##_24_8
+#include "stenciltmp.h"
+
+
+
+void mgaDDInitSpanFuncs( GLcontext *ctx )
+{
+ mgaContextPtr mmesa = MGA_CONTEXT(ctx);
+ struct swrast_device_driver *swdd = _swrast_GetDeviceDriverReference(ctx);
+
+ switch (mmesa->mgaScreen->cpp) {
+ case 2:
+ swdd->WriteRGBASpan = mgaWriteRGBASpan_565;
+ swdd->WriteRGBSpan = mgaWriteRGBSpan_565;
+ swdd->WriteMonoRGBASpan = mgaWriteMonoRGBASpan_565;
+ swdd->WriteRGBAPixels = mgaWriteRGBAPixels_565;
+ swdd->WriteMonoRGBAPixels = mgaWriteMonoRGBAPixels_565;
+ swdd->ReadRGBASpan = mgaReadRGBASpan_565;
+ swdd->ReadRGBAPixels = mgaReadRGBAPixels_565;
+
+ swdd->ReadDepthSpan = mgaReadDepthSpan_16;
+ swdd->WriteDepthSpan = mgaWriteDepthSpan_16;
+ swdd->ReadDepthPixels = mgaReadDepthPixels_16;
+ swdd->WriteDepthPixels = mgaWriteDepthPixels_16;
+ break;
+
+ case 4:
+ swdd->WriteRGBASpan = mgaWriteRGBASpan_8888;
+ swdd->WriteRGBSpan = mgaWriteRGBSpan_8888;
+ swdd->WriteMonoRGBASpan = mgaWriteMonoRGBASpan_8888;
+ swdd->WriteRGBAPixels = mgaWriteRGBAPixels_8888;
+ swdd->WriteMonoRGBAPixels = mgaWriteMonoRGBAPixels_8888;
+ swdd->ReadRGBASpan = mgaReadRGBASpan_8888;
+ swdd->ReadRGBAPixels = mgaReadRGBAPixels_8888;
+
+ if (!mmesa->hw_stencil) {
+ swdd->ReadDepthSpan = mgaReadDepthSpan_32;
+ swdd->WriteDepthSpan = mgaWriteDepthSpan_32;
+ swdd->ReadDepthPixels = mgaReadDepthPixels_32;
+ swdd->WriteDepthPixels = mgaWriteDepthPixels_32;
+ } else {
+ swdd->ReadDepthSpan = mgaReadDepthSpan_24_8;
+ swdd->WriteDepthSpan = mgaWriteDepthSpan_24_8;
+ swdd->ReadDepthPixels = mgaReadDepthPixels_24_8;
+ swdd->WriteDepthPixels = mgaWriteDepthPixels_24_8;
+
+ swdd->ReadStencilSpan = mgaReadStencilSpan_24_8;
+ swdd->WriteStencilSpan = mgaWriteStencilSpan_24_8;
+ swdd->ReadStencilPixels = mgaReadStencilPixels_24_8;
+ swdd->WriteStencilPixels = mgaWriteStencilPixels_24_8;
+ }
+ break;
+ }
+}
diff --git a/src/mesa/drivers/dri/mga/mgaspan.h b/src/mesa/drivers/dri/mga/mgaspan.h
new file mode 100644
index 0000000000..80583daca2
--- /dev/null
+++ b/src/mesa/drivers/dri/mga/mgaspan.h
@@ -0,0 +1,34 @@
+/* $XFree86: xc/lib/GL/mesa/src/drv/mga/mgaspan.h,v 1.3 2002/10/30 12:51:36 alanh Exp $ */
+/*
+ * Copyright 2000-2001 VA Linux Systems, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+#ifndef _MGA_SPAN_H
+#define _MGA_SPAN_H
+
+extern void mgaDDInitSpanFuncs( GLcontext *ctx );
+
+#endif
diff --git a/src/mesa/drivers/dri/mga/mgastate.c b/src/mesa/drivers/dri/mga/mgastate.c
new file mode 100644
index 0000000000..02b98fdb76
--- /dev/null
+++ b/src/mesa/drivers/dri/mga/mgastate.c
@@ -0,0 +1,1131 @@
+/*
+ * Copyright 2000-2001 VA Linux Systems, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+/* $XFree86: xc/lib/GL/mesa/src/drv/mga/mgastate.c,v 1.13 2002/10/30 12:51:36 alanh Exp $ */
+
+#include <stdio.h>
+
+#include "mtypes.h"
+#include "dd.h"
+
+#include "mm.h"
+#include "mgacontext.h"
+#include "mgadd.h"
+#include "mgastate.h"
+#include "mgatex.h"
+#include "mgavb.h"
+#include "mgatris.h"
+#include "mgaioctl.h"
+#include "mgaregs.h"
+#include "mgabuffers.h"
+
+#include "swrast/swrast.h"
+#include "array_cache/acache.h"
+#include "tnl/tnl.h"
+#include "swrast_setup/swrast_setup.h"
+
+
+
+/* Some outstanding problems with accelerating logic ops...
+ */
+#if defined(ACCEL_ROP)
+static GLuint mgarop_NoBLK[16] = {
+ DC_atype_rpl | 0x00000000, DC_atype_rstr | 0x00080000,
+ DC_atype_rstr | 0x00040000, DC_atype_rpl | 0x000c0000,
+ DC_atype_rstr | 0x00020000, DC_atype_rstr | 0x000a0000,
+ DC_atype_rstr | 0x00060000, DC_atype_rstr | 0x000e0000,
+ DC_atype_rstr | 0x00010000, DC_atype_rstr | 0x00090000,
+ DC_atype_rstr | 0x00050000, DC_atype_rstr | 0x000d0000,
+ DC_atype_rpl | 0x00030000, DC_atype_rstr | 0x000b0000,
+ DC_atype_rstr | 0x00070000, DC_atype_rpl | 0x000f0000
+};
+#endif
+
+
+static void mgaUpdateStencil(const GLcontext *ctx)
+{
+ mgaContextPtr mmesa = MGA_CONTEXT(ctx);
+ GLuint stencil = 0, stencilctl = 0;
+
+ if (ctx->Stencil.Enabled)
+ {
+ stencil = ctx->Stencil.Ref[0] |
+ ( ctx->Stencil.ValueMask[0] << 8 ) |
+ ( ctx->Stencil.WriteMask[0] << 16 );
+
+ switch (ctx->Stencil.Function[0])
+ {
+ case GL_NEVER:
+ MGA_SET_FIELD(stencilctl, SC_smode_MASK, SC_smode_snever);
+ break;
+ case GL_LESS:
+ MGA_SET_FIELD(stencilctl, SC_smode_MASK, SC_smode_slt);
+ break;
+ case GL_LEQUAL:
+ MGA_SET_FIELD(stencilctl, SC_smode_MASK, SC_smode_slte);
+ break;
+ case GL_GREATER:
+ MGA_SET_FIELD(stencilctl, SC_smode_MASK, SC_smode_sgt);
+ break;
+ case GL_GEQUAL:
+ MGA_SET_FIELD(stencilctl, SC_smode_MASK, SC_smode_sgte);
+ break;
+ case GL_NOTEQUAL:
+ MGA_SET_FIELD(stencilctl, SC_smode_MASK, SC_smode_sne);
+ break;
+ case GL_EQUAL:
+ MGA_SET_FIELD(stencilctl, SC_smode_MASK, SC_smode_se);
+ break;
+ case GL_ALWAYS:
+ MGA_SET_FIELD(stencilctl, SC_smode_MASK, SC_smode_salways);
+ default:
+ break;
+ }
+
+ switch (ctx->Stencil.FailFunc[0])
+ {
+ case GL_KEEP:
+ MGA_SET_FIELD(stencilctl, SC_sfailop_MASK, SC_sfailop_keep);
+ break;
+ case GL_ZERO:
+ MGA_SET_FIELD(stencilctl, SC_sfailop_MASK, SC_sfailop_zero);
+ break;
+ case GL_REPLACE:
+ MGA_SET_FIELD(stencilctl, SC_sfailop_MASK, SC_sfailop_replace);
+ break;
+ case GL_INCR:
+ MGA_SET_FIELD(stencilctl, SC_sfailop_MASK, SC_sfailop_incrsat);
+ break;
+ case GL_DECR:
+ MGA_SET_FIELD(stencilctl, SC_sfailop_MASK, SC_sfailop_decrsat);
+ break;
+ case GL_INVERT:
+ MGA_SET_FIELD(stencilctl, SC_sfailop_MASK, SC_sfailop_invert);
+ break;
+ default:
+ break;
+ }
+
+ switch (ctx->Stencil.ZFailFunc[0])
+ {
+ case GL_KEEP:
+ MGA_SET_FIELD(stencilctl, SC_szfailop_MASK, SC_szfailop_keep);
+ break;
+ case GL_ZERO:
+ MGA_SET_FIELD(stencilctl, SC_szfailop_MASK, SC_szfailop_zero);
+ break;
+ case GL_REPLACE:
+ MGA_SET_FIELD(stencilctl, SC_szfailop_MASK, SC_szfailop_replace);
+ break;
+ case GL_INCR:
+ MGA_SET_FIELD(stencilctl, SC_szfailop_MASK, SC_szfailop_incrsat);
+ break;
+ case GL_DECR:
+ MGA_SET_FIELD(stencilctl, SC_szfailop_MASK, SC_szfailop_decrsat);
+ break;
+ case GL_INVERT:
+ MGA_SET_FIELD(stencilctl, SC_szfailop_MASK, SC_szfailop_invert);
+ break;
+ default:
+ break;
+ }
+
+ switch (ctx->Stencil.ZPassFunc[0])
+ {
+ case GL_KEEP:
+ MGA_SET_FIELD(stencilctl, SC_szpassop_MASK, SC_szpassop_keep);
+ break;
+ case GL_ZERO:
+ MGA_SET_FIELD(stencilctl, SC_szpassop_MASK, SC_szpassop_zero);
+ break;
+ case GL_REPLACE:
+ MGA_SET_FIELD(stencilctl, SC_szpassop_MASK, SC_szpassop_replace);
+ break;
+ case GL_INCR:
+ MGA_SET_FIELD(stencilctl, SC_szpassop_MASK, SC_szpassop_incrsat);
+ break;
+ case GL_DECR:
+ MGA_SET_FIELD(stencilctl, SC_szpassop_MASK, SC_szpassop_decrsat);
+ break;
+ case GL_INVERT:
+ MGA_SET_FIELD(stencilctl, SC_szpassop_MASK, SC_szpassop_invert);
+ break;
+ default:
+ break;
+ }
+ }
+
+ mmesa->setup.stencil = stencil;
+ mmesa->setup.stencilctl = stencilctl;
+ mmesa->dirty |= MGA_UPLOAD_CONTEXT;
+}
+
+static void mgaDDStencilFunc(GLcontext *ctx, GLenum func, GLint ref,
+ GLuint mask)
+{
+ FLUSH_BATCH( MGA_CONTEXT(ctx) );
+ MGA_CONTEXT(ctx)->new_state |= MGA_NEW_STENCIL;
+}
+
+static void mgaDDStencilMask(GLcontext *ctx, GLuint mask)
+{
+ FLUSH_BATCH( MGA_CONTEXT(ctx) );
+ MGA_CONTEXT(ctx)->new_state |= MGA_NEW_STENCIL;
+}
+
+static void mgaDDStencilOp(GLcontext *ctx, GLenum fail, GLenum zfail,
+ GLenum zpass)
+{
+ FLUSH_BATCH( MGA_CONTEXT(ctx) );
+ MGA_CONTEXT(ctx)->new_state |= MGA_NEW_STENCIL;
+}
+
+static void mgaDDClearDepth(GLcontext *ctx, GLclampd d)
+{
+ mgaContextPtr mmesa = MGA_CONTEXT(ctx);
+
+ /* KW: should the ~ be there? */
+ switch (mmesa->setup.maccess & ~MA_zwidth_MASK) {
+ case MA_zwidth_16: mmesa->ClearDepth = d * 0x0000ffff; break;
+ case MA_zwidth_24: mmesa->ClearDepth = d * 0xffffff00; break;
+ case MA_zwidth_32: mmesa->ClearDepth = d * 0xffffffff; break;
+ default: return;
+ }
+}
+
+static void mgaUpdateZMode(const GLcontext *ctx)
+{
+ mgaContextPtr mmesa = MGA_CONTEXT( ctx );
+ int zmode = 0;
+
+ if (ctx->Depth.Test) {
+ switch(ctx->Depth.Func) {
+ case GL_NEVER:
+ /* can't do this in h/w, we'll use a s/w fallback */
+ zmode = DC_zmode_nozcmp;
+ break;
+ case GL_ALWAYS:
+ zmode = DC_zmode_nozcmp; break;
+ case GL_LESS:
+ zmode = DC_zmode_zlt; break;
+ case GL_LEQUAL:
+ zmode = DC_zmode_zlte; break;
+ case GL_EQUAL:
+ zmode = DC_zmode_ze; break;
+ case GL_GREATER:
+ zmode = DC_zmode_zgt; break;
+ case GL_GEQUAL:
+ zmode = DC_zmode_zgte; break;
+ case GL_NOTEQUAL:
+ zmode = DC_zmode_zne; break;
+ default:
+ break;
+ }
+
+ if (ctx->Depth.Mask)
+ zmode |= DC_atype_zi;
+ else
+ zmode |= DC_atype_i;
+ }
+ else {
+ zmode |= DC_zmode_nozcmp;
+ zmode |= DC_atype_i; /* don't write to zbuffer */
+ }
+
+#if defined(ACCEL_ROP)
+ mmesa->setup.dwgctl &= DC_bop_MASK;
+ if (ctx->Color.ColorLogicOpEnabled)
+ zmode |= mgarop_NoBLK[(ctx->Color.LogicOp)&0xf];
+ else
+ zmode |= mgarop_NoBLK[GL_COPY & 0xf];
+#endif
+
+ mmesa->setup.dwgctl &= DC_zmode_MASK & DC_atype_MASK;
+ mmesa->setup.dwgctl |= zmode;
+ mmesa->dirty |= MGA_UPLOAD_CONTEXT;
+}
+
+
+static void mgaDDAlphaFunc(GLcontext *ctx, GLenum func, GLfloat ref)
+{
+ FLUSH_BATCH( MGA_CONTEXT(ctx) );
+ MGA_CONTEXT(ctx)->new_state |= MGA_NEW_ALPHA;
+}
+
+
+static void mgaDDBlendEquation(GLcontext *ctx, GLenum mode)
+{
+ FLUSH_BATCH( MGA_CONTEXT(ctx) );
+ MGA_CONTEXT(ctx)->new_state |= MGA_NEW_ALPHA;
+
+ /* BlendEquation sets ColorLogicOpEnabled in an unexpected
+ * manner.
+ */
+ FALLBACK( ctx, MGA_FALLBACK_LOGICOP,
+ (ctx->Color.ColorLogicOpEnabled &&
+ ctx->Color.LogicOp != GL_COPY));
+}
+
+static void mgaDDBlendFunc(GLcontext *ctx, GLenum sfactor, GLenum dfactor)
+{
+ FLUSH_BATCH( MGA_CONTEXT(ctx) );
+ MGA_CONTEXT(ctx)->new_state |= MGA_NEW_ALPHA;
+}
+
+static void mgaDDBlendFuncSeparate( GLcontext *ctx, GLenum sfactorRGB,
+ GLenum dfactorRGB, GLenum sfactorA,
+ GLenum dfactorA )
+{
+ FLUSH_BATCH( MGA_CONTEXT(ctx) );
+ MGA_CONTEXT(ctx)->new_state |= MGA_NEW_ALPHA;
+}
+
+
+
+static void mgaDDLightModelfv(GLcontext *ctx, GLenum pname,
+ const GLfloat *param)
+{
+ if (pname == GL_LIGHT_MODEL_COLOR_CONTROL) {
+ FLUSH_BATCH( MGA_CONTEXT(ctx) );
+ MGA_CONTEXT(ctx)->new_state |= MGA_NEW_TEXTURE;
+ }
+}
+
+
+static void mgaDDShadeModel(GLcontext *ctx, GLenum mode)
+{
+ FLUSH_BATCH( MGA_CONTEXT(ctx) );
+ MGA_CONTEXT(ctx)->new_state |= MGA_NEW_TEXTURE;
+}
+
+
+static void mgaDDDepthFunc(GLcontext *ctx, GLenum func)
+{
+ FLUSH_BATCH( MGA_CONTEXT(ctx) );
+ MGA_CONTEXT(ctx)->new_state |= MGA_NEW_DEPTH;
+}
+
+static void mgaDDDepthMask(GLcontext *ctx, GLboolean flag)
+{
+ FLUSH_BATCH( MGA_CONTEXT(ctx) );
+ MGA_CONTEXT(ctx)->new_state |= MGA_NEW_DEPTH;
+}
+
+#if defined(ACCEL_ROP)
+static void mgaDDLogicOp( GLcontext *ctx, GLenum opcode )
+{
+ FLUSH_BATCH( MGA_CONTEXT(ctx) );
+ MGA_CONTEXT(ctx)->new_state |= MGA_NEW_DEPTH;
+}
+#else
+static void mgaDDLogicOp( GLcontext *ctx, GLenum opcode )
+{
+ FLUSH_BATCH( MGA_CONTEXT(ctx) );
+ FALLBACK( ctx, MGA_FALLBACK_LOGICOP,
+ (ctx->Color.ColorLogicOpEnabled && opcode != GL_COPY) );
+}
+#endif
+
+
+
+static void mgaDDFogfv(GLcontext *ctx, GLenum pname, const GLfloat *param)
+{
+ mgaContextPtr mmesa = MGA_CONTEXT(ctx);
+
+ if (pname == GL_FOG_COLOR) {
+ GLuint color = MGAPACKCOLOR888((GLubyte)(ctx->Fog.Color[0]*255.0F),
+ (GLubyte)(ctx->Fog.Color[1]*255.0F),
+ (GLubyte)(ctx->Fog.Color[2]*255.0F));
+
+ MGA_STATECHANGE(mmesa, MGA_UPLOAD_CONTEXT);
+ mmesa->setup.fogcolor = color;
+ }
+}
+
+
+
+
+/* =============================================================
+ * Alpha blending
+ */
+
+
+static void mgaUpdateAlphaMode(GLcontext *ctx)
+{
+ mgaContextPtr mmesa = MGA_CONTEXT( ctx );
+ mgaScreenPrivate *mgaScreen = mmesa->mgaScreen;
+ int a = 0;
+
+ /* determine source of alpha for blending and testing */
+ if ( !ctx->Texture.Unit[0]._ReallyEnabled ) {
+ a |= AC_alphasel_diffused;
+ }
+ else {
+ /* G400: Regardless of texture env mode, we use the alpha from the
+ * texture unit (AC_alphasel_fromtex) since it will have already
+ * been modulated by the incoming fragment color, if needed.
+ * We don't want (AC_alphasel_modulate) since that'll effectively
+ * do the modulation twice.
+ */
+ if (MGA_IS_G400(mmesa)) {
+ a |= AC_alphasel_fromtex;
+ }
+ else {
+ /* G200 */
+ switch (ctx->Texture.Unit[0].EnvMode) {
+ case GL_DECAL:
+ a |= AC_alphasel_diffused;
+ case GL_REPLACE:
+ a |= AC_alphasel_fromtex;
+ break;
+ case GL_BLEND:
+ case GL_MODULATE:
+ a |= AC_alphasel_modulated;
+ break;
+ default:
+ break;
+ }
+ }
+ }
+
+
+ /* alpha test control.
+ */
+ if (ctx->Color.AlphaEnabled) {
+ GLubyte ref = ctx->Color.AlphaRef;
+ switch (ctx->Color.AlphaFunc) {
+ case GL_NEVER:
+ a |= AC_atmode_alt;
+ ref = 0;
+ break;
+ case GL_LESS:
+ a |= AC_atmode_alt;
+ break;
+ case GL_GEQUAL:
+ a |= AC_atmode_agte;
+ break;
+ case GL_LEQUAL:
+ a |= AC_atmode_alte;
+ break;
+ case GL_GREATER:
+ a |= AC_atmode_agt;
+ break;
+ case GL_NOTEQUAL:
+ a |= AC_atmode_ane;
+ break;
+ case GL_EQUAL:
+ a |= AC_atmode_ae;
+ break;
+ case GL_ALWAYS:
+ a |= AC_atmode_noacmp;
+ break;
+ default:
+ break;
+ }
+ a |= MGA_FIELD(AC_atref,ref);
+ }
+
+ /* blending control */
+ if (ctx->Color.BlendEnabled) {
+ switch (ctx->Color.BlendSrcRGB) {
+ case GL_ZERO:
+ a |= AC_src_zero; break;
+ case GL_SRC_ALPHA:
+ a |= AC_src_src_alpha; break;
+ case GL_ONE:
+ a |= AC_src_one; break;
+ case GL_DST_COLOR:
+ a |= AC_src_dst_color; break;
+ case GL_ONE_MINUS_DST_COLOR:
+ a |= AC_src_om_dst_color; break;
+ case GL_ONE_MINUS_SRC_ALPHA:
+ a |= AC_src_om_src_alpha; break;
+ case GL_DST_ALPHA:
+ if (mgaScreen->cpp == 4)
+ a |= AC_src_dst_alpha;
+ else
+ a |= AC_src_one;
+ break;
+ case GL_ONE_MINUS_DST_ALPHA:
+ if (mgaScreen->cpp == 4)
+ a |= AC_src_om_dst_alpha;
+ else
+ a |= AC_src_zero;
+ break;
+ case GL_SRC_ALPHA_SATURATE:
+ if (ctx->Visual.alphaBits > 0)
+ a |= AC_src_src_alpha_sat;
+ else
+ a |= AC_src_zero;
+ break;
+ default: /* never happens */
+ break;
+ }
+
+ switch (ctx->Color.BlendDstRGB) {
+ case GL_SRC_ALPHA:
+ a |= AC_dst_src_alpha; break;
+ case GL_ONE_MINUS_SRC_ALPHA:
+ a |= AC_dst_om_src_alpha; break;
+ case GL_ZERO:
+ a |= AC_dst_zero; break;
+ case GL_ONE:
+ a |= AC_dst_one; break;
+ case GL_SRC_COLOR:
+ a |= AC_dst_src_color; break;
+ case GL_ONE_MINUS_SRC_COLOR:
+ a |= AC_dst_om_src_color; break;
+ case GL_DST_ALPHA:
+ if (mgaScreen->cpp == 4)
+ a |= AC_dst_dst_alpha;
+ else
+ a |= AC_dst_one;
+ break;
+ case GL_ONE_MINUS_DST_ALPHA:
+ if (mgaScreen->cpp == 4)
+ a |= AC_dst_om_dst_alpha;
+ else
+ a |= AC_dst_zero;
+ break;
+ default: /* never happens */
+ break;
+ }
+ } else {
+ a |= AC_src_one|AC_dst_zero;
+ }
+
+ mmesa->setup.alphactrl = (AC_amode_alpha_channel |
+ AC_astipple_disable |
+ AC_aten_disable |
+ AC_atmode_noacmp |
+ a);
+
+ mmesa->dirty |= MGA_UPLOAD_CONTEXT;
+}
+
+
+
+/* =============================================================
+ * Hardware clipping
+ */
+
+void mgaUpdateClipping(const GLcontext *ctx)
+{
+ mgaContextPtr mmesa = MGA_CONTEXT(ctx);
+
+ if (mmesa->driDrawable)
+ {
+ int x1 = mmesa->driDrawable->x + ctx->Scissor.X;
+ int y1 = mmesa->driDrawable->y + mmesa->driDrawable->h
+ - (ctx->Scissor.Y + ctx->Scissor.Height);
+ int x2 = x1 + ctx->Scissor.Width - 1;
+ int y2 = y1 + ctx->Scissor.Height - 1;
+
+ if (x1 < 0) x1 = 0;
+ if (y1 < 0) y1 = 0;
+ if (x2 < 0) x2 = 0;
+ if (y2 < 0) y2 = 0;
+
+ mmesa->scissor_rect.x1 = x1;
+ mmesa->scissor_rect.y1 = y1;
+ mmesa->scissor_rect.x2 = x2;
+ mmesa->scissor_rect.y2 = y2;
+
+ if (MGA_DEBUG&DEBUG_VERBOSE_2D)
+ fprintf(stderr, "SET SCISSOR %d,%d-%d,%d\n",
+ mmesa->scissor_rect.x1,
+ mmesa->scissor_rect.y1,
+ mmesa->scissor_rect.x2,
+ mmesa->scissor_rect.y2);
+
+ mmesa->dirty |= MGA_UPLOAD_CLIPRECTS;
+ }
+}
+
+
+static void mgaDDScissor( GLcontext *ctx, GLint x, GLint y,
+ GLsizei w, GLsizei h )
+{
+ FLUSH_BATCH( MGA_CONTEXT(ctx) );
+ MGA_CONTEXT(ctx)->new_state |= MGA_NEW_CLIP;
+}
+
+
+static void mgaDDClearColor(GLcontext *ctx,
+ const GLfloat color[4] )
+{
+ mgaContextPtr mmesa = MGA_CONTEXT(ctx);
+
+ mmesa->ClearColor = mgaPackColor( mmesa->mgaScreen->cpp,
+ color[0], color[1],
+ color[2], color[3]);
+}
+
+
+/* =============================================================
+ * Culling
+ */
+
+#define _CULL_DISABLE 0
+#define _CULL_NEGATIVE ((1<<11)|(1<<5)|(1<<16))
+#define _CULL_POSITIVE (1<<11)
+
+
+void mgaUpdateCull( GLcontext *ctx )
+{
+ mgaContextPtr mmesa = MGA_CONTEXT(ctx);
+ GLuint mode = _CULL_DISABLE;
+
+ if (ctx->Polygon.CullFlag &&
+ mmesa->raster_primitive == GL_TRIANGLES &&
+ ctx->Polygon.CullFaceMode != GL_FRONT_AND_BACK)
+ {
+ mode = _CULL_NEGATIVE;
+ if (ctx->Polygon.CullFaceMode == GL_FRONT)
+ mode ^= (_CULL_POSITIVE ^ _CULL_NEGATIVE);
+ if (ctx->Polygon.FrontFace != GL_CCW)
+ mode ^= (_CULL_POSITIVE ^ _CULL_NEGATIVE);
+ if ((ctx->Texture.Unit[0]._ReallyEnabled & TEXTURE_2D_BIT) &&
+ (ctx->Texture.Unit[1]._ReallyEnabled & TEXTURE_2D_BIT))
+ mode ^= (_CULL_POSITIVE ^ _CULL_NEGATIVE); /* warp bug? */
+ }
+
+ mmesa->setup.wflag = mode;
+ mmesa->dirty |= MGA_UPLOAD_CONTEXT;
+}
+
+
+static void mgaDDCullFaceFrontFace(GLcontext *ctx, GLenum mode)
+{
+ FLUSH_BATCH( MGA_CONTEXT(ctx) );
+ MGA_CONTEXT(ctx)->new_state |= MGA_NEW_CULL;
+}
+
+
+
+
+/* =============================================================
+ * Color masks
+ */
+
+static void mgaDDColorMask(GLcontext *ctx,
+ GLboolean r, GLboolean g,
+ GLboolean b, GLboolean a )
+{
+ mgaContextPtr mmesa = MGA_CONTEXT( ctx );
+ mgaScreenPrivate *mgaScreen = mmesa->mgaScreen;
+
+
+ GLuint mask = mgaPackColor(mgaScreen->cpp,
+ ctx->Color.ColorMask[RCOMP],
+ ctx->Color.ColorMask[GCOMP],
+ ctx->Color.ColorMask[BCOMP],
+ ctx->Color.ColorMask[ACOMP]);
+
+ if (mgaScreen->cpp == 2)
+ mask = mask | (mask << 16);
+
+ if (mmesa->setup.plnwt != mask) {
+ MGA_STATECHANGE( mmesa, MGA_UPLOAD_CONTEXT );
+ mmesa->setup.plnwt = mask;
+ }
+}
+
+/* =============================================================
+ * Polygon stipple
+ *
+ * The mga supports a subset of possible 4x4 stipples natively, GL
+ * wants 32x32. Fortunately stipple is usually a repeating pattern.
+ *
+ * Note: the fully opaque pattern (0xffff) has been disabled in order
+ * to work around a conformance issue.
+ */
+static int mgaStipples[16] = {
+ 0xffff1, /* See above note */
+ 0xa5a5,
+ 0x5a5a,
+ 0xa0a0,
+ 0x5050,
+ 0x0a0a,
+ 0x0505,
+ 0x8020,
+ 0x0401,
+ 0x1040,
+ 0x0208,
+ 0x0802,
+ 0x4010,
+ 0x0104,
+ 0x2080,
+ 0x0000
+};
+
+static void mgaDDPolygonStipple( GLcontext *ctx, const GLubyte *mask )
+{
+ mgaContextPtr mmesa = MGA_CONTEXT(ctx);
+ const GLubyte *m = mask;
+ GLubyte p[4];
+ int i,j,k;
+ int active = (ctx->Polygon.StippleFlag &&
+ mmesa->raster_primitive == GL_TRIANGLES);
+ GLuint stipple;
+
+ FLUSH_BATCH(mmesa);
+ mmesa->haveHwStipple = 0;
+
+ if (active) {
+ mmesa->dirty |= MGA_UPLOAD_CONTEXT;
+ mmesa->setup.dwgctl &= ~(0xf<<20);
+ }
+
+ p[0] = mask[0] & 0xf; p[0] |= p[0] << 4;
+ p[1] = mask[4] & 0xf; p[1] |= p[1] << 4;
+ p[2] = mask[8] & 0xf; p[2] |= p[2] << 4;
+ p[3] = mask[12] & 0xf; p[3] |= p[3] << 4;
+
+ for (k = 0 ; k < 8 ; k++)
+ for (j = 0 ; j < 4; j++)
+ for (i = 0 ; i < 4 ; i++)
+ if (*m++ != p[j]) {
+ return;
+ }
+
+ stipple = ( ((p[0] & 0xf) << 0) |
+ ((p[1] & 0xf) << 4) |
+ ((p[2] & 0xf) << 8) |
+ ((p[3] & 0xf) << 12) );
+
+ for (i = 0 ; i < 16 ; i++)
+ if (mgaStipples[i] == stipple) {
+ mmesa->poly_stipple = i<<20;
+ mmesa->haveHwStipple = 1;
+ break;
+ }
+
+ if (active) {
+ mmesa->setup.dwgctl &= ~(0xf<<20);
+ mmesa->setup.dwgctl |= mmesa->poly_stipple;
+ }
+}
+
+/* =============================================================
+ */
+
+static void mgaDDPrintDirty( const char *msg, GLuint state )
+{
+ fprintf(stderr, "%s (0x%x): %s%s%s%s%s%s%s\n",
+ msg,
+ (unsigned int) state,
+ (state & MGA_WAIT_AGE) ? "wait-age, " : "",
+ (state & MGA_UPLOAD_TEX0IMAGE) ? "upload-tex0-img, " : "",
+ (state & MGA_UPLOAD_TEX1IMAGE) ? "upload-tex1-img, " : "",
+ (state & MGA_UPLOAD_CONTEXT) ? "upload-ctx, " : "",
+ (state & MGA_UPLOAD_TEX0) ? "upload-tex0, " : "",
+ (state & MGA_UPLOAD_TEX1) ? "upload-tex1, " : "",
+ (state & MGA_UPLOAD_PIPE) ? "upload-pipe, " : ""
+ );
+}
+
+/* Push the state into the sarea and/or texture memory.
+ */
+void mgaEmitHwStateLocked( mgaContextPtr mmesa )
+{
+ MGASAREAPrivPtr sarea = mmesa->sarea;
+
+ if (MGA_DEBUG & DEBUG_VERBOSE_MSG)
+ mgaDDPrintDirty( "mgaEmitHwStateLocked", mmesa->dirty );
+
+ if ((mmesa->dirty & MGA_UPLOAD_TEX0IMAGE) && mmesa->CurrentTexObj[0])
+ mgaUploadTexImages(mmesa, mmesa->CurrentTexObj[0]);
+
+ if ((mmesa->dirty & MGA_UPLOAD_TEX1IMAGE) && mmesa->CurrentTexObj[1])
+ mgaUploadTexImages(mmesa, mmesa->CurrentTexObj[1]);
+
+ if (mmesa->dirty & MGA_UPLOAD_CONTEXT) {
+ memcpy( &sarea->ContextState, &mmesa->setup, sizeof(mmesa->setup));
+ }
+
+ if ((mmesa->dirty & MGA_UPLOAD_TEX0) && mmesa->CurrentTexObj[0]) {
+ memcpy(&sarea->TexState[0],
+ &mmesa->CurrentTexObj[0]->setup,
+ sizeof(sarea->TexState[0]));
+ }
+
+ if ((mmesa->dirty & MGA_UPLOAD_TEX1) && mmesa->CurrentTexObj[1]) {
+ memcpy(&sarea->TexState[1],
+ &mmesa->CurrentTexObj[1]->setup,
+ sizeof(sarea->TexState[1]));
+ }
+
+ if (sarea->TexState[0].texctl2 !=
+ sarea->TexState[1].texctl2) {
+ memcpy(&sarea->TexState[1],
+ &sarea->TexState[0],
+ sizeof(sarea->TexState[0]));
+ mmesa->dirty |= MGA_UPLOAD_TEX1|MGA_UPLOAD_TEX0;
+ }
+
+ if (mmesa->dirty & MGA_UPLOAD_PIPE) {
+/* mmesa->sarea->wacceptseq = mmesa->hw_primitive; */
+ mmesa->sarea->WarpPipe = mmesa->vertex_format;
+ mmesa->sarea->vertsize = mmesa->vertex_size;
+ }
+
+ mmesa->sarea->dirty |= mmesa->dirty;
+
+ mmesa->dirty &= (MGA_UPLOAD_CLIPRECTS|MGA_WAIT_AGE);
+
+ /* This is a bit of a hack but seems to be the best place to ensure
+ * that separate specular is disabled when not needed.
+ */
+ if (mmesa->glCtx->Texture.Unit[0]._ReallyEnabled == 0 ||
+ !mmesa->glCtx->Light.Enabled ||
+ mmesa->glCtx->Light.Model.ColorControl == GL_SINGLE_COLOR) {
+ sarea->TexState[0].texctl2 &= ~TMC_specen_enable;
+ sarea->TexState[1].texctl2 &= ~TMC_specen_enable;
+ }
+}
+
+/* Fallback to swrast for select and feedback.
+ */
+static void mgaRenderMode( GLcontext *ctx, GLenum mode )
+{
+ FALLBACK( ctx, MGA_FALLBACK_RENDERMODE, (mode != GL_RENDER) );
+}
+
+
+/* =============================================================
+ */
+
+void mgaCalcViewport( GLcontext *ctx )
+{
+ mgaContextPtr mmesa = MGA_CONTEXT(ctx);
+ const GLfloat *v = ctx->Viewport._WindowMap.m;
+ GLfloat *m = mmesa->hw_viewport;
+
+ /* See also mga_translate_vertex.
+ */
+ m[MAT_SX] = v[MAT_SX];
+ m[MAT_TX] = v[MAT_TX] + mmesa->drawX + SUBPIXEL_X;
+ m[MAT_SY] = - v[MAT_SY];
+ m[MAT_TY] = - v[MAT_TY] + mmesa->driDrawable->h + mmesa->drawY + SUBPIXEL_Y;
+ m[MAT_SZ] = v[MAT_SZ] * mmesa->depth_scale;
+ m[MAT_TZ] = v[MAT_TZ] * mmesa->depth_scale;
+
+ mmesa->SetupNewInputs = ~0;
+}
+
+static void mgaViewport( GLcontext *ctx,
+ GLint x, GLint y,
+ GLsizei width, GLsizei height )
+{
+ mgaCalcViewport( ctx );
+}
+
+static void mgaDepthRange( GLcontext *ctx,
+ GLclampd nearval, GLclampd farval )
+{
+ mgaCalcViewport( ctx );
+}
+
+/* =============================================================
+ */
+
+static void mgaDDEnable(GLcontext *ctx, GLenum cap, GLboolean state)
+{
+ mgaContextPtr mmesa = MGA_CONTEXT( ctx );
+
+ switch(cap) {
+ case GL_ALPHA_TEST:
+ FLUSH_BATCH( mmesa );
+ mmesa->new_state |= MGA_NEW_ALPHA;
+ break;
+ case GL_BLEND:
+ FLUSH_BATCH( mmesa );
+ mmesa->new_state |= MGA_NEW_ALPHA;
+
+ /* For some reason enable(GL_BLEND) affects ColorLogicOpEnabled.
+ */
+ FALLBACK( ctx, MGA_FALLBACK_LOGICOP,
+ (ctx->Color.ColorLogicOpEnabled &&
+ ctx->Color.LogicOp != GL_COPY));
+ break;
+ case GL_DEPTH_TEST:
+ FLUSH_BATCH( mmesa );
+ mmesa->new_state |= MGA_NEW_DEPTH;
+ FALLBACK (ctx, MGA_FALLBACK_DEPTH,
+ ctx->Depth.Func == GL_NEVER && ctx->Depth.Test);
+ break;
+ case GL_SCISSOR_TEST:
+ FLUSH_BATCH( mmesa );
+ mmesa->scissor = state;
+ mmesa->new_state |= MGA_NEW_CLIP;
+ break;
+ case GL_FOG:
+ MGA_STATECHANGE( mmesa, MGA_UPLOAD_CONTEXT );
+ if (ctx->Fog.Enabled)
+ mmesa->setup.maccess |= MA_fogen_enable;
+ else
+ mmesa->setup.maccess &= ~MA_fogen_enable;
+ break;
+ case GL_CULL_FACE:
+ FLUSH_BATCH( mmesa );
+ mmesa->new_state |= MGA_NEW_CULL;
+ break;
+ case GL_TEXTURE_1D:
+ case GL_TEXTURE_2D:
+ case GL_TEXTURE_3D:
+ FLUSH_BATCH( mmesa );
+ mmesa->new_state |= (MGA_NEW_TEXTURE|MGA_NEW_ALPHA);
+ break;
+ case GL_POLYGON_STIPPLE:
+ if (mmesa->haveHwStipple && mmesa->raster_primitive == GL_TRIANGLES) {
+ FLUSH_BATCH(mmesa);
+ mmesa->dirty |= MGA_UPLOAD_CONTEXT;
+ mmesa->setup.dwgctl &= ~(0xf<<20);
+ if (state)
+ mmesa->setup.dwgctl |= mmesa->poly_stipple;
+ }
+ break;
+ case GL_COLOR_LOGIC_OP:
+ FLUSH_BATCH( mmesa );
+#if !defined(ACCEL_ROP)
+ FALLBACK( ctx, MGA_FALLBACK_LOGICOP,
+ (state && ctx->Color.LogicOp != GL_COPY));
+#else
+ mmesa->new_state |= MGA_NEW_DEPTH;
+#endif
+ break;
+ case GL_STENCIL_TEST:
+ FLUSH_BATCH( mmesa );
+ if (mmesa->hw_stencil)
+ mmesa->new_state |= MGA_NEW_STENCIL;
+ else
+ FALLBACK( ctx, MGA_FALLBACK_STENCIL, state );
+ default:
+ break;
+ }
+}
+
+
+/* =============================================================
+ */
+
+
+
+/* =============================================================
+ */
+
+static void mgaDDPrintState( const char *msg, GLuint state )
+{
+ fprintf(stderr, "%s (0x%x): %s%s%s%s%s%s\n",
+ msg,
+ state,
+ (state & MGA_NEW_DEPTH) ? "depth, " : "",
+ (state & MGA_NEW_ALPHA) ? "alpha, " : "",
+ (state & MGA_NEW_CLIP) ? "clip, " : "",
+ (state & MGA_NEW_CULL) ? "cull, " : "",
+ (state & MGA_NEW_TEXTURE) ? "texture, " : "",
+ (state & MGA_NEW_CONTEXT) ? "context, " : "");
+}
+
+void mgaDDUpdateHwState( GLcontext *ctx )
+{
+ mgaContextPtr mmesa = MGA_CONTEXT( ctx );
+ int new_state = mmesa->new_state;
+
+ if (new_state)
+ {
+ FLUSH_BATCH( mmesa );
+
+ mmesa->new_state = 0;
+
+ if (MESA_VERBOSE&VERBOSE_DRIVER)
+ mgaDDPrintState("UpdateHwState", new_state);
+
+ if (new_state & MGA_NEW_DEPTH)
+ mgaUpdateZMode(ctx);
+
+ if (new_state & MGA_NEW_ALPHA)
+ mgaUpdateAlphaMode(ctx);
+
+ if (new_state & MGA_NEW_CLIP)
+ mgaUpdateClipping(ctx);
+
+ if (new_state & MGA_NEW_STENCIL)
+ mgaUpdateStencil(ctx);
+
+ if (new_state & (MGA_NEW_WARP|MGA_NEW_CULL))
+ mgaUpdateCull(ctx);
+
+ if (new_state & (MGA_NEW_WARP|MGA_NEW_TEXTURE))
+ mgaUpdateTextureState(ctx);
+ }
+}
+
+
+static void mgaDDInvalidateState( GLcontext *ctx, GLuint new_state )
+{
+ _swrast_InvalidateState( ctx, new_state );
+ _swsetup_InvalidateState( ctx, new_state );
+ _ac_InvalidateState( ctx, new_state );
+ _tnl_InvalidateState( ctx, new_state );
+ MGA_CONTEXT(ctx)->new_gl_state |= new_state;
+}
+
+
+
+void mgaInitState( mgaContextPtr mmesa )
+{
+ mgaScreenPrivate *mgaScreen = mmesa->mgaScreen;
+ GLcontext *ctx = mmesa->glCtx;
+
+ if (ctx->Color._DrawDestMask == BACK_LEFT_BIT) {
+ mmesa->draw_buffer = MGA_BACK;
+ mmesa->read_buffer = MGA_BACK;
+ mmesa->drawOffset = mmesa->mgaScreen->backOffset;
+ mmesa->readOffset = mmesa->mgaScreen->backOffset;
+ mmesa->setup.dstorg = mgaScreen->backOffset;
+ } else {
+ mmesa->draw_buffer = MGA_FRONT;
+ mmesa->read_buffer = MGA_FRONT;
+ mmesa->drawOffset = mmesa->mgaScreen->frontOffset;
+ mmesa->readOffset = mmesa->mgaScreen->frontOffset;
+ mmesa->setup.dstorg = mgaScreen->frontOffset;
+ }
+
+ mmesa->setup.maccess = (MA_memreset_disable |
+ MA_fogen_disable |
+ MA_tlutload_disable |
+ MA_nodither_disable |
+ MA_dit555_disable);
+
+ switch (mmesa->mgaScreen->cpp) {
+ case 2:
+ mmesa->setup.maccess |= MA_pwidth_16;
+ break;
+ case 4:
+ mmesa->setup.maccess |= MA_pwidth_32;
+ break;
+ default:
+ fprintf( stderr, "Error: unknown cpp %d, exiting...\n",
+ mmesa->mgaScreen->cpp );
+ exit( 1 );
+ }
+
+ switch (mmesa->glCtx->Visual.depthBits) {
+ case 16:
+ mmesa->setup.maccess |= MA_zwidth_16;
+ break;
+ case 24:
+ mmesa->setup.maccess |= MA_zwidth_24;
+ break;
+ case 32:
+ mmesa->setup.maccess |= MA_pwidth_32;
+ break;
+ }
+
+ mmesa->setup.dwgctl = (DC_opcod_trap |
+ DC_atype_i |
+ DC_linear_xy |
+ DC_zmode_nozcmp |
+ DC_solid_disable |
+ DC_arzero_disable |
+ DC_sgnzero_disable |
+ DC_shftzero_enable |
+ (0xC << DC_bop_SHIFT) |
+ (0x0 << DC_trans_SHIFT) |
+ DC_bltmod_bmonolef |
+ DC_pattern_disable |
+ DC_transc_disable |
+ DC_clipdis_disable);
+
+
+ mmesa->setup.plnwt = ~0;
+ mmesa->setup.alphactrl = ( AC_src_one |
+ AC_dst_zero |
+ AC_amode_FCOL |
+ AC_astipple_disable |
+ AC_aten_disable |
+ AC_atmode_noacmp |
+ AC_alphasel_fromtex );
+
+ mmesa->setup.fogcolor =
+ MGAPACKCOLOR888((GLubyte)(ctx->Fog.Color[0]*255.0F),
+ (GLubyte)(ctx->Fog.Color[1]*255.0F),
+ (GLubyte)(ctx->Fog.Color[2]*255.0F));
+
+ mmesa->setup.wflag = 0;
+ mmesa->setup.tdualstage0 = 0;
+ mmesa->setup.tdualstage1 = 0;
+ mmesa->setup.fcol = 0;
+ mmesa->new_state = ~0;
+}
+
+
+void mgaDDInitStateFuncs( GLcontext *ctx )
+{
+ ctx->Driver.UpdateState = mgaDDInvalidateState;
+ ctx->Driver.Enable = mgaDDEnable;
+ ctx->Driver.LightModelfv = mgaDDLightModelfv;
+ ctx->Driver.AlphaFunc = mgaDDAlphaFunc;
+ ctx->Driver.BlendEquation = mgaDDBlendEquation;
+ ctx->Driver.BlendFunc = mgaDDBlendFunc;
+ ctx->Driver.BlendFuncSeparate = mgaDDBlendFuncSeparate;
+ ctx->Driver.DepthFunc = mgaDDDepthFunc;
+ ctx->Driver.DepthMask = mgaDDDepthMask;
+ ctx->Driver.Fogfv = mgaDDFogfv;
+ ctx->Driver.Scissor = mgaDDScissor;
+ ctx->Driver.ShadeModel = mgaDDShadeModel;
+ ctx->Driver.CullFace = mgaDDCullFaceFrontFace;
+ ctx->Driver.FrontFace = mgaDDCullFaceFrontFace;
+ ctx->Driver.ColorMask = mgaDDColorMask;
+
+ ctx->Driver.DrawBuffer = mgaDDSetDrawBuffer;
+ ctx->Driver.ReadBuffer = mgaDDSetReadBuffer;
+ ctx->Driver.ClearColor = mgaDDClearColor;
+ ctx->Driver.ClearDepth = mgaDDClearDepth;
+ ctx->Driver.LogicOpcode = mgaDDLogicOp;
+
+ ctx->Driver.PolygonStipple = mgaDDPolygonStipple;
+
+ ctx->Driver.StencilFunc = mgaDDStencilFunc;
+ ctx->Driver.StencilMask = mgaDDStencilMask;
+ ctx->Driver.StencilOp = mgaDDStencilOp;
+
+ ctx->Driver.DepthRange = mgaDepthRange;
+ ctx->Driver.Viewport = mgaViewport;
+ ctx->Driver.RenderMode = mgaRenderMode;
+
+ ctx->Driver.ClearIndex = 0;
+ ctx->Driver.IndexMask = 0;
+
+ /* Swrast hooks for imaging extensions:
+ */
+ ctx->Driver.CopyColorTable = _swrast_CopyColorTable;
+ ctx->Driver.CopyColorSubTable = _swrast_CopyColorSubTable;
+ ctx->Driver.CopyConvolutionFilter1D = _swrast_CopyConvolutionFilter1D;
+ ctx->Driver.CopyConvolutionFilter2D = _swrast_CopyConvolutionFilter2D;
+}
diff --git a/src/mesa/drivers/dri/mga/mgastate.h b/src/mesa/drivers/dri/mga/mgastate.h
new file mode 100644
index 0000000000..a9f1039d76
--- /dev/null
+++ b/src/mesa/drivers/dri/mga/mgastate.h
@@ -0,0 +1,42 @@
+/* $XFree86: xc/lib/GL/mesa/src/drv/mga/mgastate.h,v 1.5 2002/10/30 12:51:36 alanh Exp $ */
+/*
+ * Copyright 2000-2001 VA Linux Systems, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+#ifndef _MGA_STATE_H
+#define _MGA_STATE_H
+
+
+extern void mgaInitState( mgaContextPtr mmesa );
+extern void mgaDDInitStateFuncs(GLcontext *ctx);
+extern void mgaDDUpdateHwState( GLcontext *ctx );
+extern void mgaUpdateClipping(const GLcontext *ctx);
+extern void mgaUpdateCull( GLcontext *ctx );
+extern void mgaCalcViewport( GLcontext *ctx );
+
+
+
+#endif
diff --git a/src/mesa/drivers/dri/mga/mgatex.c b/src/mesa/drivers/dri/mga/mgatex.c
new file mode 100644
index 0000000000..6571587eca
--- /dev/null
+++ b/src/mesa/drivers/dri/mga/mgatex.c
@@ -0,0 +1,984 @@
+/*
+ * Copyright 2000-2001 VA Linux Systems, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+/* $XFree86: xc/lib/GL/mesa/src/drv/mga/mgatex.c,v 1.14 2002/10/30 12:51:36 alanh Exp $ */
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <GL/gl.h>
+
+#include "mm.h"
+#include "mgacontext.h"
+#include "mgatex.h"
+#include "mgaregs.h"
+#include "mgatris.h"
+#include "mgaioctl.h"
+
+#include "enums.h"
+#include "simple_list.h"
+//#include "mem.h"
+#include "macros.h"
+#include "texformat.h"
+#include "texstore.h"
+
+#include "swrast/swrast.h"
+
+#define TEX_0 1
+#define TEX_1 2
+
+/*
+ * mgaDestroyTexObj
+ * Free all memory associated with a texture and NULL any pointers
+ * to it.
+ */
+void
+mgaDestroyTexObj( mgaContextPtr mmesa, mgaTextureObjectPtr t )
+{
+ if ( !t ) return;
+
+ /* free the texture memory */
+ if (t->MemBlock) {
+ mmFreeMem( t->MemBlock );
+ t->MemBlock = 0;
+
+ if (mmesa && t->age > mmesa->dirtyAge)
+ mmesa->dirtyAge = t->age;
+ }
+
+ /* free mesa's link */
+ if (t->tObj)
+ t->tObj->DriverData = NULL;
+
+ /* see if it was the driver's current object */
+ if (mmesa) {
+ if (t->bound & TEX_0) mmesa->CurrentTexObj[0] = 0;
+ if (t->bound & TEX_1) mmesa->CurrentTexObj[1] = 0;
+ }
+
+ remove_from_list(t);
+ free( t );
+}
+
+
+/*
+ * mgaSetTexWrappings
+ */
+static void mgaSetTexWrapping( mgaTextureObjectPtr t,
+ GLenum sWrap,
+ GLenum tWrap )
+{
+ GLuint val = 0;
+
+ if (sWrap != GL_REPEAT)
+ val |= TMC_clampu_enable;
+
+ if (tWrap != GL_REPEAT)
+ val |= TMC_clampv_enable;
+
+ t->setup.texctl &= ~(TMC_clampu_enable|TMC_clampv_enable);
+ t->setup.texctl |= val;
+}
+
+
+/*
+ * mgaSetTexFilter
+ */
+static void mgaSetTexFilter(mgaTextureObjectPtr t, GLenum minf, GLenum magf)
+{
+ GLuint val = 0;
+
+ switch (minf) {
+ case GL_NEAREST: val = TF_minfilter_nrst; break;
+ case GL_LINEAR: val = TF_minfilter_bilin; break;
+ case GL_NEAREST_MIPMAP_NEAREST: val = TF_minfilter_mm1s; break;
+ case GL_LINEAR_MIPMAP_NEAREST: val = TF_minfilter_mm4s; break;
+ case GL_NEAREST_MIPMAP_LINEAR: val = TF_minfilter_mm2s; break;
+ case GL_LINEAR_MIPMAP_LINEAR: val = TF_minfilter_mm8s; break;
+ default: val = TF_minfilter_nrst; break;
+ }
+
+ switch (magf) {
+ case GL_NEAREST: val |= TF_magfilter_nrst; break;
+ case GL_LINEAR: val |= TF_magfilter_bilin; break;
+ default: val |= TF_magfilter_nrst; break;
+ }
+
+ /* See OpenGL 1.2 specification */
+ if (magf == GL_LINEAR && (minf == GL_NEAREST_MIPMAP_NEAREST ||
+ minf == GL_NEAREST_MIPMAP_LINEAR)) {
+ val |= (0x20 << TF_fthres_SHIFT); /* c = 0.5 */
+ } else {
+ val |= (0x10 << TF_fthres_SHIFT); /* c = 0 */
+ }
+
+
+ t->setup.texfilter &= (TF_minfilter_MASK |
+ TF_magfilter_MASK |
+ TF_fthres_MASK);
+ t->setup.texfilter |= val;
+}
+
+/*
+ * mgaSetTexBorderColor
+ */
+static void mgaSetTexBorderColor(mgaTextureObjectPtr t, GLubyte color[4])
+{
+ t->setup.texbordercol = MGAPACKCOLOR8888(color[0],color[1],
+ color[2],color[3]);
+}
+
+
+static GLint mgaChooseTexFormat( mgaContextPtr mmesa,
+ struct gl_texture_image *texImage,
+ GLenum format, GLenum type )
+{
+ const GLboolean do32bpt = mmesa->default32BitTextures;
+ const struct gl_texture_format *texFormat;
+ GLint ret;
+
+ if ( 0 )
+ fprintf( stderr, "internal=%s format=%s type=%s\n",
+ texImage->IntFormat == 3 ? "GL_RGB (3)" :
+ texImage->IntFormat == 4 ? "GL_RGBA (4)" :
+ _mesa_lookup_enum_by_nr( texImage->IntFormat ),
+ _mesa_lookup_enum_by_nr( format ),
+ _mesa_lookup_enum_by_nr( type ) );
+
+#define SET_FORMAT( r, gl ) \
+ do { \
+ ret = (r); \
+ texFormat = &(gl); \
+ } while (0)
+
+#define SET_FORMAT_32BPT( r32, gl32, r16, gl16 ) \
+ do { \
+ if ( do32bpt ) { \
+ ret = (r32); \
+ texFormat = &(gl32); \
+ } else { \
+ ret = (r16); \
+ texFormat = &(gl16); \
+ } \
+ } while (0)
+
+ switch ( texImage->IntFormat ) {
+ /* GH: Bias towards GL_RGB, GL_RGBA texture formats. This has
+ * got to be better than sticking them way down the end of this
+ * huge list.
+ */
+ case 4:
+ case GL_RGBA:
+ case GL_COMPRESSED_RGBA:
+ if ( format == GL_BGRA ) {
+ if ( type == GL_UNSIGNED_INT_8_8_8_8_REV ) {
+ SET_FORMAT( TMC_tformat_tw32, _mesa_texformat_argb8888 );
+ break;
+ } else if ( type == GL_UNSIGNED_SHORT_4_4_4_4_REV ) {
+ SET_FORMAT( TMC_tformat_tw12, _mesa_texformat_argb4444 );
+ break;
+ } else if ( type == GL_UNSIGNED_SHORT_1_5_5_5_REV ) {
+ SET_FORMAT( TMC_tformat_tw15, _mesa_texformat_argb1555 );
+ break;
+ }
+ }
+ SET_FORMAT_32BPT( TMC_tformat_tw32, _mesa_texformat_argb8888,
+ TMC_tformat_tw12, _mesa_texformat_argb4444 );
+ break;
+
+ case 3:
+ case GL_RGB:
+ case GL_COMPRESSED_RGB:
+ if ( format == GL_RGB && type == GL_UNSIGNED_SHORT_5_6_5 ) {
+ SET_FORMAT( TMC_tformat_tw16, _mesa_texformat_rgb565 );
+ break;
+ }
+ SET_FORMAT_32BPT( TMC_tformat_tw32, _mesa_texformat_argb8888,
+ TMC_tformat_tw16, _mesa_texformat_rgb565 );
+ break;
+
+ /* GH: Okay, keep checking as normal. Still test for GL_RGB,
+ * GL_RGBA formats first.
+ */
+ case GL_RGBA8:
+ case GL_RGB10_A2:
+ case GL_RGBA12:
+ case GL_RGBA16:
+ SET_FORMAT_32BPT( TMC_tformat_tw32, _mesa_texformat_argb8888,
+ TMC_tformat_tw12, _mesa_texformat_argb4444 );
+ break;
+
+ case GL_RGBA4:
+ case GL_RGBA2:
+ SET_FORMAT( TMC_tformat_tw12, _mesa_texformat_argb4444 );
+ break;
+
+ case GL_RGB5_A1:
+ SET_FORMAT( TMC_tformat_tw15, _mesa_texformat_argb1555 );
+ break;
+
+ case GL_RGB8:
+ case GL_RGB10:
+ case GL_RGB12:
+ case GL_RGB16:
+ SET_FORMAT_32BPT( TMC_tformat_tw32, _mesa_texformat_argb8888,
+ TMC_tformat_tw16, _mesa_texformat_rgb565 );
+ break;
+
+ case GL_RGB5:
+ case GL_RGB4:
+ case GL_R3_G3_B2:
+ SET_FORMAT( TMC_tformat_tw16, _mesa_texformat_rgb565 );
+ break;
+
+ case GL_ALPHA:
+ case GL_ALPHA4:
+ case GL_ALPHA8:
+ case GL_ALPHA12:
+ case GL_ALPHA16:
+ case GL_COMPRESSED_ALPHA:
+ /* FIXME: This will report incorrect component sizes... */
+ SET_FORMAT( TMC_tformat_tw12, _mesa_texformat_argb4444 );
+ break;
+
+ case 1:
+ case GL_LUMINANCE:
+ case GL_LUMINANCE4:
+ case GL_LUMINANCE8:
+ case GL_LUMINANCE12:
+ case GL_LUMINANCE16:
+ case GL_COMPRESSED_LUMINANCE:
+ /* FIXME: This will report incorrect component sizes... */
+ SET_FORMAT( TMC_tformat_tw16, _mesa_texformat_rgb565 );
+ break;
+
+ case 2:
+ case GL_LUMINANCE_ALPHA:
+ case GL_LUMINANCE4_ALPHA4:
+ case GL_LUMINANCE6_ALPHA2:
+ case GL_LUMINANCE8_ALPHA8:
+ case GL_LUMINANCE12_ALPHA4:
+ case GL_LUMINANCE12_ALPHA12:
+ case GL_LUMINANCE16_ALPHA16:
+ case GL_COMPRESSED_LUMINANCE_ALPHA:
+ /* FIXME: This will report incorrect component sizes... */
+ SET_FORMAT( TMC_tformat_tw12, _mesa_texformat_argb4444 );
+ break;
+
+ case GL_INTENSITY:
+ case GL_INTENSITY4:
+ case GL_INTENSITY8:
+ case GL_INTENSITY12:
+ case GL_INTENSITY16:
+ case GL_COMPRESSED_INTENSITY:
+ /* FIXME: This will report incorrect component sizes... */
+ SET_FORMAT( TMC_tformat_tw12, _mesa_texformat_argb4444 );
+ break;
+
+ case GL_COLOR_INDEX:
+ case GL_COLOR_INDEX1_EXT:
+ case GL_COLOR_INDEX2_EXT:
+ case GL_COLOR_INDEX4_EXT:
+ case GL_COLOR_INDEX8_EXT:
+ case GL_COLOR_INDEX12_EXT:
+ case GL_COLOR_INDEX16_EXT:
+ SET_FORMAT( TMC_tformat_tw8, _mesa_texformat_ci8 );
+ break;
+
+ default:
+ fprintf( stderr, "bad texture format in mgaChooseTexFormat() %d",
+ texImage->IntFormat );
+ return -1;
+ }
+
+ texImage->TexFormat = texFormat;
+
+ return ret;
+}
+
+
+/*
+ * mgaCreateTexObj
+ * Allocate space for and load the mesa images into the texture memory block.
+ * This will happen before drawing with a new texture, or drawing with a
+ * texture after it was swapped out or teximaged again.
+ */
+static void mgaCreateTexObj(mgaContextPtr mmesa,
+ struct gl_texture_object *tObj)
+{
+ const GLint baseLevel = tObj->BaseLevel;
+ struct gl_texture_image *image = tObj->Image[baseLevel];
+ mgaTextureObjectPtr t;
+ int i, ofs;
+ int LastLevel;
+ int s, s2;
+ int tformat;
+
+ if (!image) return;
+
+ tObj->DriverData = t = calloc( 1, sizeof( *t ) );
+ if (!t) {
+ fprintf(stderr, "mgaCreateTexObj: Failed to malloc mgaTextureObject\n" );
+ return;
+ }
+
+ /* FIXME: Use the real DD interface...
+ */
+ tformat = mgaChooseTexFormat( mmesa, image, image->Format,
+ GL_UNSIGNED_BYTE );
+ t->texelBytes = image->TexFormat->TexelBytes;
+
+ /* We are going to upload all levels that are present, even if
+ * later levels wouldn't be used by the current filtering mode. This
+ * allows the filtering mode to change without forcing another upload
+ * of the images.
+ */
+ LastLevel = MGA_TEX_MAXLEVELS-1;
+
+ ofs = 0;
+ for ( i = 0 ; i <= LastLevel ; i++ ) {
+ if ( !tObj->Image[i] ) {
+ LastLevel = i - 1;
+ break;
+ }
+
+ t->offsets[i] = ofs;
+ t->dirty_images |= (1<<i);
+
+ ofs += ((MAX2( tObj->Image[i]->Width, 8 ) *
+ MAX2( tObj->Image[i]->Height, 8 ) *
+ t->texelBytes) + 31) & ~31;
+ }
+ t->totalSize = ofs;
+ t->lastLevel = LastLevel;
+ t->tObj = tObj;
+ t->ctx = mmesa;
+ t->age = 0;
+ t->bound = 0;
+ t->MemBlock = 0;
+
+ insert_at_tail(&(mmesa->SwappedOut), t);
+
+
+ /* setup hardware register values */
+ t->setup.texctl = TMC_takey_1 | TMC_tamask_0 | tformat;
+
+ if (image->WidthLog2 >= 3)
+ t->setup.texctl |= ((image->WidthLog2 - 3) << TMC_tpitch_SHIFT);
+ else
+ t->setup.texctl |= (TMC_tpitchlin_enable |
+ (image->Width << TMC_tpitchext_SHIFT));
+
+
+ t->setup.texctl2 = TMC_ckstransdis_enable;
+
+ if ( mmesa->glCtx->Light.Model.ColorControl == GL_SEPARATE_SPECULAR_COLOR )
+ t->setup.texctl2 |= TMC_specen_enable;
+
+
+ t->setup.texfilter = (TF_minfilter_nrst |
+ TF_magfilter_nrst |
+ TF_filteralpha_enable |
+ (0x10 << TF_fthres_SHIFT) |
+ (LastLevel << TF_mapnb_SHIFT));
+
+ /* warp texture registers */
+ ofs = MGA_IS_G200(mmesa) ? 28 : 11;
+ s = image->Width;
+ s2 = image->WidthLog2;
+ t->setup.texwidth = (MGA_FIELD(TW_twmask, s - 1) |
+ MGA_FIELD(TW_rfw, (10 - s2 - 8) & 63 ) |
+ MGA_FIELD(TW_tw, (s2 + ofs ) | 0x40 ));
+
+
+ s = image->Height;
+ s2 = image->HeightLog2;
+ t->setup.texheight = (MGA_FIELD(TH_thmask, s - 1) |
+ MGA_FIELD(TH_rfh, (10 - s2 - 8) & 63 ) |
+ MGA_FIELD(TH_th, (s2 + ofs ) | 0x40 ));
+
+
+ /* set all the register values for filtering, border, etc */
+ mgaSetTexWrapping( t, tObj->WrapS, tObj->WrapT );
+ mgaSetTexFilter( t, tObj->MinFilter, tObj->MagFilter );
+ mgaSetTexBorderColor( t, tObj->_BorderChan );
+}
+
+
+
+
+static void mgaUpdateTextureEnvG200( GLcontext *ctx )
+{
+ struct gl_texture_object *tObj = ctx->Texture.Unit[0]._Current;
+ mgaTextureObjectPtr t;
+
+ if (!tObj || !tObj->DriverData)
+ return;
+
+ t = (mgaTextureObjectPtr)tObj->DriverData;
+
+ t->setup.texctl2 &= ~TMC_decalblend_enable;
+
+ switch (ctx->Texture.Unit[0].EnvMode) {
+ case GL_REPLACE:
+ t->setup.texctl &= ~TMC_tmodulate_enable;
+ break;
+ case GL_MODULATE:
+ t->setup.texctl |= TMC_tmodulate_enable;
+ break;
+ case GL_DECAL:
+ t->setup.texctl &= ~TMC_tmodulate_enable;
+ t->setup.texctl2 |= TMC_decalblend_enable;
+ break;
+ case GL_BLEND:
+ FALLBACK( ctx, MGA_FALLBACK_TEXTURE, GL_TRUE );
+ break;
+ default:
+ break;
+ }
+}
+
+static void mgaUpdateTextureEnvG400( GLcontext *ctx, int unit )
+{
+ mgaContextPtr mmesa = MGA_CONTEXT( ctx );
+ GLuint *reg = ((GLuint *)&mmesa->setup.tdualstage0 + unit);
+ GLuint source = mmesa->tmu_source[unit];
+ struct gl_texture_object *tObj = ctx->Texture.Unit[source]._Current;
+ GLenum format;
+
+ if ( tObj != ctx->Texture.Unit[source].Current2D || !tObj )
+ return;
+
+ format = tObj->Image[tObj->BaseLevel]->Format;
+
+ switch (ctx->Texture.Unit[source].EnvMode) {
+ case GL_REPLACE:
+ if (format == GL_RGB || format == GL_LUMINANCE) {
+ *reg = (TD0_color_sel_arg1 |
+ TD0_alpha_arg2_diffuse |
+ TD0_alpha_sel_arg2 );
+ }
+ else if (format == GL_ALPHA) {
+ *reg = (TD0_color_sel_arg2 |
+ TD0_color_arg2_diffuse |
+ TD0_alpha_sel_arg1 );
+ }
+ else {
+ *reg = (TD0_color_sel_arg1 |
+ TD0_alpha_sel_arg1 );
+ }
+ break;
+
+ case GL_MODULATE:
+ if (unit == 0) {
+ *reg = ( TD0_color_arg2_diffuse |
+ TD0_color_sel_mul |
+ TD0_alpha_arg2_diffuse |
+ TD0_alpha_sel_mul);
+ }
+ else {
+ *reg = ( TD0_color_arg2_prevstage |
+ TD0_color_alpha_prevstage |
+ TD0_color_sel_mul |
+ TD0_alpha_arg2_prevstage |
+ TD0_alpha_sel_mul);
+ }
+ break;
+ case GL_DECAL:
+ if (format == GL_RGB) {
+ if (unit == 0) {
+ *reg = (TD0_color_sel_arg1 |
+ TD0_alpha_arg2_diffuse |
+ TD0_alpha_sel_arg2 );
+ }
+ else {
+ *reg = (TD0_color_sel_arg1 |
+ TD0_alpha_arg2_prevstage |
+ TD0_alpha_sel_arg2 );
+ }
+ }
+ else if ( format == GL_RGBA ) {
+#if 0
+ if (unit == 0) {
+ /* this doesn't work */
+ *reg = (TD0_color_arg2_diffuse |
+ TD0_color_alpha_currtex |
+ TD0_color_alpha2inv_enable |
+ TD0_color_arg2mul_alpha2 |
+ TD0_color_arg1mul_alpha1 |
+ TD0_color_blend_enable |
+ TD0_color_arg1add_mulout |
+ TD0_color_arg2add_mulout |
+ TD0_color_add_add |
+ TD0_color_sel_mul |
+ TD0_alpha_arg2_diffuse |
+ TD0_alpha_sel_arg2 );
+ }
+ else {
+ *reg = (TD0_color_arg2_prevstage |
+ TD0_color_alpha_currtex |
+ TD0_color_alpha2inv_enable |
+ TD0_color_arg2mul_alpha2 |
+ TD0_color_arg1mul_alpha1 |
+ TD0_color_add_add |
+ TD0_color_sel_add |
+ TD0_alpha_arg2_prevstage |
+ TD0_alpha_sel_arg2 );
+ }
+#else
+ /* s/w fallback, pretty sure we can't do in h/w */
+ FALLBACK( ctx, MGA_FALLBACK_TEXTURE, GL_TRUE );
+ if ( MGA_DEBUG & DEBUG_VERBOSE_FALLBACK )
+ fprintf( stderr, "FALLBACK: GL_DECAL RGBA texture, unit=%d\n",
+ unit );
+#endif
+ }
+ else {
+ if (unit == 0) {
+ *reg = ( TD0_color_arg2_diffuse |
+ TD0_color_sel_arg2 |
+ TD0_alpha_arg2_diffuse |
+ TD0_alpha_sel_arg2);
+ }
+ else {
+ *reg = ( TD0_color_arg2_prevstage |
+ TD0_color_sel_arg2 |
+ TD0_alpha_arg2_prevstage |
+ TD0_alpha_sel_arg2);
+ }
+ }
+ break;
+
+ case GL_ADD:
+ if (unit == 0) {
+ if (format == GL_INTENSITY)
+ *reg = ( TD0_color_arg2_diffuse |
+ TD0_color_add_add |
+ TD0_color_sel_add |
+ TD0_alpha_arg2_diffuse |
+ TD0_alpha_add_enable |
+ TD0_alpha_sel_add);
+ else if (format == GL_ALPHA)
+ *reg = ( TD0_color_arg2_diffuse |
+ TD0_color_sel_mul |
+ TD0_alpha_arg2_diffuse |
+ TD0_alpha_sel_mul);
+ else
+ *reg = ( TD0_color_arg2_diffuse |
+ TD0_color_add_add |
+ TD0_color_sel_add |
+ TD0_alpha_arg2_diffuse |
+ TD0_alpha_sel_mul);
+ }
+ else {
+ if (format == GL_INTENSITY) {
+ *reg = ( TD0_color_arg2_prevstage |
+ TD0_color_add_add |
+ TD0_color_sel_add |
+ TD0_alpha_arg2_prevstage |
+ TD0_alpha_add_enable |
+ TD0_alpha_sel_add);
+ }
+ else if (format == GL_ALPHA) {
+ *reg = ( TD0_color_arg2_prevstage |
+ TD0_color_sel_mul |
+ TD0_alpha_arg2_prevstage |
+ TD0_alpha_sel_mul);
+ }
+ else {
+ *reg = ( TD0_color_arg2_prevstage |
+ TD0_color_alpha_prevstage |
+ TD0_color_add_add |
+ TD0_color_sel_add |
+ TD0_alpha_arg2_prevstage |
+ TD0_alpha_sel_mul);
+ }
+ }
+ break;
+
+ case GL_BLEND:
+ if (format == GL_ALPHA) {
+ *reg = ( TD0_color_arg2_diffuse |
+ TD0_color_sel_mul |
+ TD0_alpha_arg2_diffuse |
+ TD0_alpha_sel_mul);
+ }
+ else {
+ FALLBACK( ctx, MGA_FALLBACK_TEXTURE, GL_TRUE );
+ if ( MGA_DEBUG & DEBUG_VERBOSE_FALLBACK )
+ fprintf( stderr, "FALLBACK: GL_BLEND envcolor=0x%08x\n",
+ mmesa->envcolor );
+
+ /* Do singletexture GL_BLEND with 'all ones' env-color
+ * by using both texture units. Multitexture gl_blend
+ * is a fallback.
+ */
+ if (unit == 0) {
+ /* Part 1: R1 = Rf ( 1 - Rt )
+ * A1 = Af At
+ */
+ *reg = ( TD0_color_arg2_diffuse |
+ TD0_color_arg1_inv_enable |
+ TD0_color_sel_mul |
+ TD0_alpha_arg2_diffuse |
+ TD0_alpha_sel_arg1);
+ } else {
+ /* Part 2: R2 = R1 + Rt
+ * A2 = A1
+ */
+ *reg = ( TD0_color_arg2_prevstage |
+ TD0_color_add_add |
+ TD0_color_sel_add |
+ TD0_alpha_arg2_prevstage |
+ TD0_alpha_sel_arg2);
+ }
+ }
+ break;
+ default:
+ break;
+ }
+}
+
+
+
+static void mgaUpdateTextureObject( GLcontext *ctx, int hw_unit )
+{
+ mgaTextureObjectPtr t;
+ struct gl_texture_object *tObj;
+ GLuint enabled;
+ mgaContextPtr mmesa = MGA_CONTEXT( ctx );
+ GLuint gl_unit = mmesa->tmu_source[hw_unit];
+
+
+ enabled = ctx->Texture.Unit[gl_unit]._ReallyEnabled;
+ tObj = ctx->Texture.Unit[gl_unit]._Current;
+
+ if (enabled != TEXTURE_2D_BIT) {
+ if (enabled)
+ FALLBACK( ctx, MGA_FALLBACK_TEXTURE, GL_TRUE );
+ return;
+ }
+
+ if (tObj->Image[tObj->BaseLevel]->Border > 0) {
+ FALLBACK( ctx, MGA_FALLBACK_TEXTURE, GL_TRUE );
+ if ( MGA_DEBUG & DEBUG_VERBOSE_FALLBACK )
+ fprintf( stderr, "FALLBACK: texture border\n" );
+ return;
+ }
+
+ if ( !tObj->DriverData ) {
+ mgaCreateTexObj( mmesa, tObj );
+ if ( !tObj->DriverData ) {
+ FALLBACK( ctx, MGA_FALLBACK_TEXTURE, GL_TRUE );
+ return;
+ }
+ }
+
+ t = (mgaTextureObjectPtr)tObj->DriverData;
+
+ if (t->dirty_images)
+ mmesa->dirty |= (MGA_UPLOAD_TEX0IMAGE << hw_unit);
+
+ mmesa->CurrentTexObj[hw_unit] = t;
+ t->bound |= hw_unit+1;
+
+/* if (t->MemBlock) */
+/* mgaUpdateTexLRU( mmesa, t ); */
+
+ t->setup.texctl2 &= ~TMC_dualtex_enable;
+ if ((ctx->Texture.Unit[0]._ReallyEnabled == TEXTURE_2D_BIT) &&
+ (ctx->Texture.Unit[1]._ReallyEnabled == TEXTURE_2D_BIT))
+ t->setup.texctl2 |= TMC_dualtex_enable;
+
+ t->setup.texctl2 &= ~TMC_specen_enable;
+ if (ctx->Light.Model.ColorControl == GL_SEPARATE_SPECULAR_COLOR)
+ t->setup.texctl2 |= TMC_specen_enable;
+}
+
+
+
+
+
+
+/* The G400 is now programmed quite differently wrt texture environment.
+ */
+void mgaUpdateTextureState( GLcontext *ctx )
+{
+ mgaContextPtr mmesa = MGA_CONTEXT( ctx );
+ FALLBACK( ctx, MGA_FALLBACK_TEXTURE, GL_FALSE );
+
+ if (mmesa->CurrentTexObj[0]) {
+ mmesa->CurrentTexObj[0]->bound = 0;
+ mmesa->CurrentTexObj[0] = 0;
+ }
+
+ if (mmesa->CurrentTexObj[1]) {
+ mmesa->CurrentTexObj[1]->bound = 0;
+ mmesa->CurrentTexObj[1] = 0;
+ }
+
+ if (ctx->Texture.Unit[1]._ReallyEnabled == TEXTURE_2D_BIT) {
+ mmesa->tmu_source[0] = 1;
+ } else {
+ mmesa->tmu_source[0] = 0;
+ }
+
+ if (MGA_IS_G400(mmesa)) {
+ mgaUpdateTextureObject( ctx, 0 );
+ mgaUpdateTextureEnvG400( ctx, 0 );
+
+ mmesa->setup.tdualstage1 = mmesa->setup.tdualstage0;
+
+ if ((ctx->Texture.Unit[0]._ReallyEnabled == TEXTURE_2D_BIT) &&
+ (ctx->Texture.Unit[1]._ReallyEnabled == TEXTURE_2D_BIT)) {
+ mgaUpdateTextureObject( ctx, 1 );
+ mgaUpdateTextureEnvG400( ctx, 1 );
+ mmesa->dirty |= MGA_UPLOAD_TEX1;
+ }
+ } else {
+ mgaUpdateTextureObject( ctx, 0 );
+ mgaUpdateTextureEnvG200( ctx );
+ }
+
+ mmesa->dirty |= MGA_UPLOAD_CONTEXT | MGA_UPLOAD_TEX0;
+
+ mmesa->setup.dwgctl &= DC_opcod_MASK;
+ mmesa->setup.dwgctl |= (ctx->Texture.Unit[0]._ReallyEnabled
+ ? DC_opcod_texture_trap
+ : DC_opcod_trap);
+}
+
+
+
+
+static void mgaDDTexEnv( GLcontext *ctx, GLenum target,
+ GLenum pname, const GLfloat *param )
+{
+ mgaContextPtr mmesa = MGA_CONTEXT(ctx);
+
+
+ if (pname == GL_TEXTURE_ENV_MODE) {
+ /* force the texture state to be updated */
+ FLUSH_BATCH( MGA_CONTEXT(ctx) );
+ MGA_CONTEXT(ctx)->new_state |= (MGA_NEW_TEXTURE |
+ MGA_NEW_ALPHA);
+ }
+ else if (pname == GL_TEXTURE_ENV_COLOR)
+ {
+ struct gl_texture_unit *texUnit =
+ &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
+ GLfloat *fc = texUnit->EnvColor;
+ GLubyte c[4];
+ GLuint col;
+
+ COPY_4V(c, fc);
+ col = mgaPackColor( mmesa->mgaScreen->cpp, c[0], c[1], c[2], c[3] );
+ mmesa->envcolor = (c[3]<<24) | (c[0]<<16) | (c[1]<<8) | (c[2]);
+
+ if (mmesa->setup.fcol != col) {
+ FLUSH_BATCH(mmesa);
+ mmesa->setup.fcol = col;
+ mmesa->dirty |= MGA_UPLOAD_CONTEXT;
+
+ mmesa->blend_flags &= ~MGA_BLEND_ENV_COLOR;
+
+ /* Actually just require all four components to be
+ * equal. This permits a single-pass GL_BLEND.
+ *
+ * More complex multitexture/multipass fallbacks
+ * for blend can be done later.
+ */
+ if (mmesa->envcolor != 0x0 && mmesa->envcolor != 0xffffffff)
+ mmesa->blend_flags |= MGA_BLEND_ENV_COLOR;
+ }
+ }
+}
+
+
+static void mgaTexImage2D( GLcontext *ctx, GLenum target, GLint level,
+ GLint internalFormat,
+ GLint width, GLint height, GLint border,
+ GLenum format, GLenum type, const GLvoid *pixels,
+ const struct gl_pixelstore_attrib *packing,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage )
+{
+ mgaTextureObjectPtr t = (mgaTextureObjectPtr) texObj->DriverData;
+ if (t) {
+ mgaDestroyTexObj( MGA_CONTEXT(ctx), t );
+ texObj->DriverData = 0;
+ }
+ _mesa_store_teximage2d( ctx, target, level, internalFormat,
+ width, height, border, format, type,
+ pixels, packing, texObj, texImage );
+}
+
+static void mgaTexSubImage2D( GLcontext *ctx,
+ GLenum target,
+ GLint level,
+ GLint xoffset, GLint yoffset,
+ GLsizei width, GLsizei height,
+ GLenum format, GLenum type,
+ const GLvoid *pixels,
+ const struct gl_pixelstore_attrib *packing,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage )
+{
+ mgaTextureObjectPtr t = (mgaTextureObjectPtr) texObj->DriverData;
+ if (t) {
+ mgaDestroyTexObj( MGA_CONTEXT(ctx), t );
+ texObj->DriverData = 0;
+ }
+ _mesa_store_texsubimage2d(ctx, target, level, xoffset, yoffset, width,
+ height, format, type, pixels, packing, texObj,
+ texImage);
+
+}
+
+
+
+
+/*
+ * mgaTexParameter
+ * This just changes variables and flags for a state update, which
+ * will happen at the next mgaUpdateTextureState
+ */
+static void
+mgaDDTexParameter( GLcontext *ctx, GLenum target,
+ struct gl_texture_object *tObj,
+ GLenum pname, const GLfloat *params )
+{
+ mgaContextPtr mmesa = MGA_CONTEXT( ctx );
+ mgaTextureObjectPtr t;
+
+ t = (mgaTextureObjectPtr) tObj->DriverData;
+
+ /* if we don't have a hardware texture, it will be automatically
+ created with current state before it is used, so we don't have
+ to do anything now */
+ if ( !t || !t->bound || target != GL_TEXTURE_2D ) {
+ return;
+ }
+
+ switch (pname) {
+ case GL_TEXTURE_MIN_FILTER:
+ case GL_TEXTURE_MAG_FILTER:
+ FLUSH_BATCH(mmesa);
+ mgaSetTexFilter( t, tObj->MinFilter, tObj->MagFilter );
+ break;
+
+ case GL_TEXTURE_WRAP_S:
+ case GL_TEXTURE_WRAP_T:
+ FLUSH_BATCH(mmesa);
+ mgaSetTexWrapping(t,tObj->WrapS,tObj->WrapT);
+ break;
+
+ case GL_TEXTURE_BORDER_COLOR:
+ FLUSH_BATCH(mmesa);
+ mgaSetTexBorderColor(t,tObj->_BorderChan);
+ break;
+
+ default:
+ return;
+ }
+
+ mmesa->new_state |= MGA_NEW_TEXTURE;
+}
+
+
+static void
+mgaDDBindTexture( GLcontext *ctx, GLenum target,
+ struct gl_texture_object *tObj )
+{
+ mgaContextPtr mmesa = MGA_CONTEXT( ctx );
+ int unit = ctx->Texture.CurrentUnit;
+
+ FLUSH_BATCH(mmesa);
+
+ if (mmesa->CurrentTexObj[unit]) {
+ mmesa->CurrentTexObj[unit]->bound &= ~(unit+1);
+ mmesa->CurrentTexObj[unit] = 0;
+ }
+
+ /* force the texture state to be updated
+ */
+ MGA_CONTEXT(ctx)->new_state |= MGA_NEW_TEXTURE;
+}
+
+
+static void
+mgaDDDeleteTexture( GLcontext *ctx, struct gl_texture_object *tObj )
+{
+ mgaContextPtr mmesa = MGA_CONTEXT( ctx );
+ mgaTextureObjectPtr t = (mgaTextureObjectPtr)tObj->DriverData;
+
+ if ( t ) {
+ if (mmesa) {
+ if (t->bound) {
+ FLUSH_BATCH(mmesa);
+ if (t->bound & TEX_0) mmesa->CurrentTexObj[0] = 0;
+ if (t->bound & TEX_1) mmesa->CurrentTexObj[1] = 0;
+ }
+ mmesa->new_state |= MGA_NEW_TEXTURE;
+ }
+
+ mgaDestroyTexObj( mmesa, t );
+ }
+}
+
+
+static GLboolean
+mgaDDIsTextureResident( GLcontext *ctx, struct gl_texture_object *t )
+{
+ mgaTextureObjectPtr mt = (mgaTextureObjectPtr)t->DriverData;
+ return mt && mt->MemBlock;
+}
+
+
+void
+mgaDDInitTextureFuncs( GLcontext *ctx )
+{
+ ctx->Driver.TexEnv = mgaDDTexEnv;
+
+ ctx->Driver.ChooseTextureFormat = _mesa_choose_tex_format;
+ ctx->Driver.TexImage1D = _mesa_store_teximage1d;
+ ctx->Driver.TexImage2D = mgaTexImage2D;
+ ctx->Driver.TexImage3D = _mesa_store_teximage3d;
+ ctx->Driver.TexSubImage1D = _mesa_store_texsubimage1d;
+ ctx->Driver.TexSubImage2D = mgaTexSubImage2D;
+ ctx->Driver.TexSubImage3D = _mesa_store_texsubimage3d;
+ ctx->Driver.CopyTexImage1D = _swrast_copy_teximage1d;
+ ctx->Driver.CopyTexImage2D = _swrast_copy_teximage2d;
+ ctx->Driver.CopyTexSubImage1D = _swrast_copy_texsubimage1d;
+ ctx->Driver.CopyTexSubImage2D = _swrast_copy_texsubimage2d;
+ ctx->Driver.CopyTexSubImage3D = _swrast_copy_texsubimage3d;
+ ctx->Driver.TestProxyTexImage = _mesa_test_proxy_teximage;
+
+ ctx->Driver.BindTexture = mgaDDBindTexture;
+ ctx->Driver.DeleteTexture = mgaDDDeleteTexture;
+ ctx->Driver.TexParameter = mgaDDTexParameter;
+ ctx->Driver.UpdateTexturePalette = 0;
+ ctx->Driver.IsTextureResident = mgaDDIsTextureResident;
+}
diff --git a/src/mesa/drivers/dri/mga/mgatex.h b/src/mesa/drivers/dri/mga/mgatex.h
new file mode 100644
index 0000000000..c9f87d997e
--- /dev/null
+++ b/src/mesa/drivers/dri/mga/mgatex.h
@@ -0,0 +1,62 @@
+/* $XFree86: xc/lib/GL/mesa/src/drv/mga/mgatex.h,v 1.7 2002/10/30 12:51:36 alanh Exp $ */
+/*
+ * Copyright 2000-2001 VA Linux Systems, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+#ifndef MGATEX_INC
+#define MGATEX_INC
+
+#include "mgacontext.h"
+
+typedef struct mga_texture_object_s *mgaTextureObjectPtr;
+
+
+/* Called before a primitive is rendered to make sure the texture
+ * state is properly setup. Texture residence is checked later
+ * when we grab the lock.
+ */
+void mgaUpdateTextureState( GLcontext *ctx );
+
+void mgaConvertTexture( GLuint *dest, int texelBytes,
+ struct gl_texture_image *image,
+ int x, int y, int width, int height );
+
+
+void mgaUploadSubImageLocked( mgaContextPtr mmesa,
+ mgaTextureObjectPtr t,
+ int level,
+ int x, int y, int width, int height );
+
+int mgaUploadTexImages( mgaContextPtr mmesa, mgaTextureObjectPtr t );
+
+void mgaDestroyTexObj( mgaContextPtr mmesa, mgaTextureObjectPtr t );
+
+void mgaAgeTextures( mgaContextPtr mmesa, int heap );
+
+void mgaDDInitTextureFuncs( GLcontext *ctx );
+
+
+#endif
diff --git a/src/mesa/drivers/dri/mga/mgatexcnv.c b/src/mesa/drivers/dri/mga/mgatexcnv.c
new file mode 100644
index 0000000000..d561df37c5
--- /dev/null
+++ b/src/mesa/drivers/dri/mga/mgatexcnv.c
@@ -0,0 +1,256 @@
+/* $XFree86: xc/lib/GL/mesa/src/drv/mga/mgatexcnv.c,v 1.3 2002/10/30 12:51:36 alanh Exp $ */
+/*
+ * Copyright 2000-2001 VA Linux Systems, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+#include <stdlib.h>
+#include <stdio.h>
+
+#include <GL/gl.h>
+
+#include "mm.h"
+#include "mgacontext.h"
+#include "mgatex.h"
+
+
+/*
+ * mgaConvertTexture
+ * Converts a mesa format texture to the apropriate hardware format
+ * Note that sometimes width may be larger than the texture, like 64x1
+ * for an 8x8 texture. This happens when we have to crutch the pitch
+ * limits of the mga by uploading a block of texels as a single line.
+ */
+void mgaConvertTexture( GLuint *destPtr, int texelBytes,
+ struct gl_texture_image *image,
+ int x, int y, int width, int height )
+{
+ register int i, j;
+ GLubyte *src;
+ int stride;
+
+ if (0)
+ fprintf(stderr, "texture image %p\n", image->Data);
+
+ if (image->Data == 0)
+ return;
+
+ /* FIXME: g400 luminance_alpha internal format */
+ switch (texelBytes) {
+ case 1:
+ switch (image->Format) {
+ case GL_COLOR_INDEX:
+ case GL_INTENSITY:
+ case GL_LUMINANCE:
+ case GL_ALPHA:
+ src = (GLubyte *)image->Data + ( y * image->Width + x );
+ stride = (image->Width - width);
+ for ( i = height ; i ; i-- ) {
+ for ( j = width >> 2 ; j ; j-- ) {
+
+ *destPtr++ = src[0] | ( src[1] << 8 ) | ( src[2] << 16 ) | ( src[3] << 24 );
+ src += 4;
+ }
+ src += stride;
+ }
+ break;
+ default:
+ goto format_error;
+ }
+ break;
+ case 2:
+ switch (image->Format) {
+ case GL_RGB:
+ src = (GLubyte *)image->Data + ( y * image->Width + x ) * 3;
+ stride = (image->Width - width) * 3;
+ for ( i = height ; i ; i-- ) {
+ for ( j = width >> 1 ; j ; j-- ) {
+
+ *destPtr++ = MGAPACKCOLOR565(src[0],src[1],src[2]) |
+ ( MGAPACKCOLOR565(src[3],src[4],src[5]) << 16 );
+ src += 6;
+ }
+ src += stride;
+ }
+ break;
+ case GL_RGBA:
+ src = (GLubyte *)image->Data + ( y * image->Width + x ) * 4;
+ stride = (image->Width - width) * 4;
+ for ( i = height ; i ; i-- ) {
+ for ( j = width >> 1 ; j ; j-- ) {
+
+ *destPtr++ = MGAPACKCOLOR4444(src[0],src[1],src[2],src[3]) |
+ ( MGAPACKCOLOR4444(src[4],src[5],src[6],src[7]) << 16 );
+ src += 8;
+ }
+ src += stride;
+ }
+ break;
+ case GL_LUMINANCE:
+ src = (GLubyte *)image->Data + ( y * image->Width + x );
+ stride = (image->Width - width);
+ for ( i = height ; i ; i-- ) {
+ for ( j = width >> 1 ; j ; j-- ) {
+ /* FIXME: should probably use 555 texture to get true grey */
+ *destPtr++ = MGAPACKCOLOR565(src[0],src[0],src[0]) |
+ ( MGAPACKCOLOR565(src[1],src[1],src[1]) << 16 );
+ src += 2;
+ }
+ src += stride;
+ }
+ break;
+ case GL_INTENSITY:
+ src = (GLubyte *)image->Data + ( y * image->Width + x );
+ stride = (image->Width - width);
+ for ( i = height ; i ; i-- ) {
+ for ( j = width >> 1 ; j ; j-- ) {
+
+ *destPtr++ = MGAPACKCOLOR4444(src[0],src[0],src[0],src[0]) |
+ ( MGAPACKCOLOR4444(src[1],src[1],src[1],src[1]) << 16 );
+ src += 2;
+ }
+ src += stride;
+ }
+ break;
+ case GL_ALPHA:
+ src = (GLubyte *)image->Data + ( y * image->Width + x );
+ stride = (image->Width - width);
+ for ( i = height ; i ; i-- ) {
+ for ( j = width >> 1 ; j ; j-- ) {
+
+ *destPtr++ = MGAPACKCOLOR4444(255,255,255,src[0]) |
+ ( MGAPACKCOLOR4444(255,255,255,src[1]) << 16 );
+ src += 2;
+ }
+ src += stride;
+ }
+ break;
+ case GL_LUMINANCE_ALPHA:
+ src = (GLubyte *)image->Data + ( y * image->Width + x ) * 2;
+ stride = (image->Width - width) * 2;
+ for ( i = height ; i ; i-- ) {
+ for ( j = width >> 1 ; j ; j-- ) {
+
+ *destPtr++ = MGAPACKCOLOR4444(src[0],src[0],src[0],src[1]) |
+ ( MGAPACKCOLOR4444(src[2],src[2],src[2],src[3]) << 16 );
+ src += 4;
+ }
+ src += stride;
+ }
+ break;
+ default:
+ goto format_error;
+ }
+ break;
+ case 4:
+ switch (image->Format) {
+ case GL_RGB:
+ src = (GLubyte *)image->Data + ( y * image->Width + x ) * 3;
+ stride = (image->Width - width) * 3;
+ for ( i = height ; i ; i-- ) {
+ for ( j = width ; j ; j-- ) {
+
+ *destPtr++ = MGAPACKCOLOR8888(src[0],src[1],src[2], 255);
+ src += 3;
+ }
+ src += stride;
+ }
+ break;
+ case GL_RGBA:
+ src = (GLubyte *)image->Data + ( y * image->Width + x ) * 4;
+ stride = (image->Width - width) * 4;
+ for ( i = height ; i ; i-- ) {
+ for ( j = width ; j ; j-- ) {
+
+ *destPtr++ = MGAPACKCOLOR8888(src[0],src[1],src[2],src[3]);
+ src += 4;
+ }
+ src += stride;
+ }
+ break;
+ case GL_LUMINANCE:
+ src = (GLubyte *)image->Data + ( y * image->Width + x );
+ stride = (image->Width - width);
+ for ( i = height ; i ; i-- ) {
+ for ( j = width ; j ; j-- ) {
+
+ *destPtr++ = MGAPACKCOLOR8888(src[0],src[0],src[0], 255);
+ src += 1;
+ }
+ src += stride;
+ }
+ break;
+ case GL_INTENSITY:
+ src = (GLubyte *)image->Data + ( y * image->Width + x );
+ stride = (image->Width - width);
+ for ( i = height ; i ; i-- ) {
+ for ( j = width ; j ; j-- ) {
+
+ *destPtr++ = MGAPACKCOLOR8888(src[0],src[0],src[0],src[0]);
+ src += 1;
+ }
+ src += stride;
+ }
+ break;
+ case GL_ALPHA:
+ src = (GLubyte *)image->Data + ( y * image->Width + x );
+ stride = (image->Width - width);
+ for ( i = height ; i ; i-- ) {
+ for ( j = width ; j ; j-- ) {
+
+ *destPtr++ = MGAPACKCOLOR8888(255,255,255,src[0]);
+ src += 1;
+ }
+ src += stride;
+ }
+ break;
+ case GL_LUMINANCE_ALPHA:
+ src = (GLubyte *)image->Data + ( y * image->Width + x ) * 2;
+ stride = (image->Width - width) * 2;
+ for ( i = height ; i ; i-- ) {
+ for ( j = width ; j ; j-- ) {
+
+ *destPtr++ = MGAPACKCOLOR8888(src[0],src[0],
+ src[0],src[1]);
+ src += 2;
+ }
+ src += stride;
+ }
+ break;
+ default:
+ goto format_error;
+ }
+ break;
+ default:
+ goto format_error;
+ }
+
+ return;
+
+ format_error:
+
+ fprintf(stderr, "Unsupported texelBytes %i, image->Format %i\n",
+ (int)texelBytes, (int)image->Format );
+}
diff --git a/src/mesa/drivers/dri/mga/mgatexmem.c b/src/mesa/drivers/dri/mga/mgatexmem.c
new file mode 100644
index 0000000000..34a3fbeaee
--- /dev/null
+++ b/src/mesa/drivers/dri/mga/mgatexmem.c
@@ -0,0 +1,564 @@
+/*
+ * Copyright 2000-2001 VA Linux Systems, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+/* $XFree86: xc/lib/GL/mesa/src/drv/mga/mgatexmem.c,v 1.7 2002/10/30 12:51:36 alanh Exp $ */
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <GL/gl.h>
+
+#include "mm.h"
+#include "mgacontext.h"
+#include "mgatex.h"
+#include "mgaregs.h"
+#include "mgaioctl.h"
+
+//#include "mem.h"
+#include "simple_list.h"
+
+static void
+mgaSwapOutTexObj(mgaContextPtr mmesa, mgaTextureObjectPtr t)
+{
+ if (t->MemBlock) {
+ mmFreeMem(t->MemBlock);
+ t->MemBlock = 0;
+
+ if (t->age > mmesa->dirtyAge)
+ mmesa->dirtyAge = t->age;
+ }
+
+ t->dirty_images = ~0;
+ move_to_tail(&(mmesa->SwappedOut), t);
+}
+
+static void
+mgaPrintLocalLRU( mgaContextPtr mmesa, int heap )
+{
+ mgaTextureObjectPtr t;
+ int sz = 1 << (mmesa->mgaScreen->logTextureGranularity[heap]);
+
+ fprintf(stderr, "\nLocal LRU, heap %d:\n", heap);
+
+ foreach( t, &(mmesa->TexObjList[heap]) ) {
+ if (!t->tObj)
+ fprintf(stderr, "Placeholder %d at %x sz %x\n",
+ t->MemBlock->ofs / sz,
+ t->MemBlock->ofs,
+ t->MemBlock->size);
+ else
+ fprintf(stderr, "Texture (bound %d) at %x sz %x\n",
+ t->bound,
+ t->MemBlock->ofs,
+ t->MemBlock->size);
+ }
+
+ fprintf(stderr, "\n\n");
+}
+
+static void
+mgaPrintGlobalLRU( mgaContextPtr mmesa, int heap )
+{
+ int i, j;
+ drmTextureRegion *list = mmesa->sarea->texList[heap];
+
+ fprintf(stderr, "\nGlobal LRU, heap %d list %p:\n", heap, list);
+
+ for (i = 0, j = MGA_NR_TEX_REGIONS ; i < MGA_NR_TEX_REGIONS ; i++) {
+ fprintf(stderr, "list[%d] age %d next %d prev %d\n",
+ j, list[j].age, list[j].next, list[j].prev);
+ j = list[j].next;
+ if (j == MGA_NR_TEX_REGIONS) break;
+ }
+
+ if (j != MGA_NR_TEX_REGIONS) {
+ fprintf(stderr, "Loop detected in global LRU\n\n\n");
+ for (i = 0 ; i < MGA_NR_TEX_REGIONS ; i++) {
+ fprintf(stderr, "list[%d] age %d next %d prev %d\n",
+ i, list[i].age, list[i].next, list[i].prev);
+ }
+ }
+
+ fprintf(stderr, "\n\n");
+}
+
+
+static void mgaResetGlobalLRU( mgaContextPtr mmesa, GLuint heap )
+{
+ drmTextureRegion *list = mmesa->sarea->texList[heap];
+ int sz = 1 << mmesa->mgaScreen->logTextureGranularity[heap];
+ int i;
+
+ mmesa->texAge[heap] = ++mmesa->sarea->texAge[heap];
+
+ if (0) fprintf(stderr, "mgaResetGlobalLRU %d\n", (int)heap);
+
+ /* (Re)initialize the global circular LRU list. The last element
+ * in the array (MGA_NR_TEX_REGIONS) is the sentinal. Keeping it
+ * at the end of the array allows it to be addressed rationally
+ * when looking up objects at a particular location in texture
+ * memory.
+ */
+ for (i = 0 ; (i+1) * sz <= mmesa->mgaScreen->textureSize[heap] ; i++) {
+ list[i].prev = i-1;
+ list[i].next = i+1;
+ list[i].age = mmesa->sarea->texAge[heap];
+ }
+
+ i--;
+ list[0].prev = MGA_NR_TEX_REGIONS;
+ list[i].prev = i-1;
+ list[i].next = MGA_NR_TEX_REGIONS;
+ list[MGA_NR_TEX_REGIONS].prev = i;
+ list[MGA_NR_TEX_REGIONS].next = 0;
+
+}
+
+
+static void mgaUpdateTexLRU( mgaContextPtr mmesa, mgaTextureObjectPtr t )
+{
+ int i;
+ int heap = t->heap;
+ int logsz = mmesa->mgaScreen->logTextureGranularity[heap];
+ int start = t->MemBlock->ofs >> logsz;
+ int end = (t->MemBlock->ofs + t->MemBlock->size - 1) >> logsz;
+ drmTextureRegion *list = mmesa->sarea->texList[heap];
+
+ mmesa->texAge[heap] = ++mmesa->sarea->texAge[heap];
+
+ if (!t->MemBlock) {
+ fprintf(stderr, "no memblock\n\n");
+ return;
+ }
+
+ /* Update our local LRU
+ */
+ move_to_head( &(mmesa->TexObjList[heap]), t );
+
+
+ if (0)
+ fprintf(stderr, "mgaUpdateTexLRU heap %d list %p\n", heap, list);
+
+
+ /* Update the global LRU
+ */
+ for (i = start ; i <= end ; i++) {
+
+ list[i].in_use = 1;
+ list[i].age = mmesa->texAge[heap];
+
+ /* remove_from_list(i)
+ */
+ list[(unsigned)list[i].next].prev = list[i].prev;
+ list[(unsigned)list[i].prev].next = list[i].next;
+
+ /* insert_at_head(list, i)
+ */
+ list[i].prev = MGA_NR_TEX_REGIONS;
+ list[i].next = list[MGA_NR_TEX_REGIONS].next;
+ list[(unsigned)list[MGA_NR_TEX_REGIONS].next].prev = i;
+ list[MGA_NR_TEX_REGIONS].next = i;
+ }
+
+ if (0) {
+ mgaPrintGlobalLRU(mmesa, t->heap);
+ mgaPrintLocalLRU(mmesa, t->heap);
+ }
+}
+
+/* Called for every shared texture region which has increased in age
+ * since we last held the lock.
+ *
+ * Figures out which of our textures have been ejected by other clients,
+ * and pushes a placeholder texture onto the LRU list to represent
+ * the other client's textures.
+ */
+static void mgaTexturesGone( mgaContextPtr mmesa,
+ GLuint heap,
+ GLuint offset,
+ GLuint size,
+ GLuint in_use )
+{
+ mgaTextureObjectPtr t, tmp;
+
+
+
+ foreach_s ( t, tmp, &(mmesa->TexObjList[heap]) ) {
+
+ if (t->MemBlock->ofs >= offset + size ||
+ t->MemBlock->ofs + t->MemBlock->size <= offset)
+ continue;
+
+
+
+
+ /* It overlaps - kick it off. Need to hold onto the currently bound
+ * objects, however.
+ */
+ if (t->bound)
+ mgaSwapOutTexObj( mmesa, t );
+ else
+ mgaDestroyTexObj( mmesa, t );
+ }
+
+
+ if (in_use) {
+ t = (mgaTextureObjectPtr) calloc(1, sizeof(*t));
+ if (!t) return;
+
+ t->heap = heap;
+ t->MemBlock = mmAllocMem( mmesa->texHeap[heap], size, 0, offset);
+ if (!t->MemBlock) {
+ fprintf(stderr, "Couldn't alloc placeholder sz %x ofs %x\n",
+ (int)size, (int)offset);
+ mmDumpMemInfo( mmesa->texHeap[heap]);
+ return;
+ }
+ insert_at_head( &(mmesa->TexObjList[heap]), t );
+ }
+}
+
+
+void mgaAgeTextures( mgaContextPtr mmesa, int heap )
+{
+ MGASAREAPrivPtr sarea = mmesa->sarea;
+ int sz = 1 << (mmesa->mgaScreen->logTextureGranularity[heap]);
+ int idx, nr = 0;
+
+ /* Have to go right round from the back to ensure stuff ends up
+ * LRU in our local list... Fix with a cursor pointer.
+ */
+ for (idx = sarea->texList[heap][MGA_NR_TEX_REGIONS].prev ;
+ idx != MGA_NR_TEX_REGIONS && nr < MGA_NR_TEX_REGIONS ;
+ idx = sarea->texList[heap][idx].prev, nr++)
+ {
+ /* If switching texturing schemes, then the SAREA might not
+ * have been properly cleared, so we need to reset the
+ * global texture LRU.
+ */
+ if ( idx * sz > mmesa->mgaScreen->textureSize[heap] ) {
+ nr = MGA_NR_TEX_REGIONS;
+ break;
+ }
+
+ if (sarea->texList[heap][idx].age > mmesa->texAge[heap]) {
+ mgaTexturesGone(mmesa, heap, idx * sz, sz,
+ sarea->texList[heap][idx].in_use);
+ }
+ }
+
+ if (nr == MGA_NR_TEX_REGIONS) {
+ mgaTexturesGone(mmesa, heap, 0,
+ mmesa->mgaScreen->textureSize[heap], 0);
+ mgaResetGlobalLRU( mmesa, heap );
+ }
+
+
+ if (0) {
+ mgaPrintGlobalLRU( mmesa, heap );
+ mgaPrintLocalLRU( mmesa, heap );
+ }
+
+ mmesa->texAge[heap] = sarea->texAge[heap];
+ mmesa->dirty |= MGA_UPLOAD_TEX0IMAGE | MGA_UPLOAD_TEX1IMAGE;
+}
+
+/*
+ * mgaUploadSubImageLocked
+ *
+ * Perform an iload based update of a resident buffer. This is used for
+ * both initial loading of the entire image, and texSubImage updates.
+ *
+ * Performed with the hardware lock held.
+ */
+void mgaUploadSubImageLocked( mgaContextPtr mmesa,
+ mgaTextureObjectPtr t,
+ int level,
+ int x, int y, int width, int height )
+{
+ int x2;
+ int dwords;
+ int offset;
+ struct gl_texture_image *image;
+ int texelBytes, texelsPerDword, texelMaccess, length;
+
+ if ( level < 0 || level >= MGA_TEX_MAXLEVELS )
+ return;
+
+ image = t->tObj->Image[level];
+ if ( !image ) return;
+
+
+ if (image->Data == 0) {
+ fprintf(stderr, "null texture image data tObj %p level %d\n",
+ t->tObj, level);
+ return;
+ }
+
+
+ /* find the proper destination offset for this level */
+ offset = (t->MemBlock->ofs +
+ t->offsets[level]);
+
+
+ texelBytes = t->texelBytes;
+ switch( texelBytes ) {
+ case 1:
+ texelsPerDword = 4;
+ texelMaccess = 0;
+ break;
+ case 2:
+ texelsPerDword = 2;
+ texelMaccess = 1;
+ break;
+ case 4:
+ texelsPerDword = 1;
+ texelMaccess = 2;
+ break;
+ default:
+ return;
+ }
+
+
+ /* We can't do a subimage update if pitch is < 32 texels due
+ * to hardware XY addressing limits, so we will need to
+ * linearly upload all modified rows.
+ */
+ if ( image->Width < 32 ) {
+ x = 0;
+ width = image->Width * height;
+ height = 1;
+
+ /* Assume that 1x1 textures aren't going to cause a
+ * bus error if we read up to four texels from that
+ * location:
+ */
+/* if ( width < texelsPerDword ) { */
+/* width = texelsPerDword; */
+/* } */
+ } else {
+ /* pad the size out to dwords. The image is a pointer
+ to the entire image, so we can safely reference
+ outside the x,y,width,height bounds if we need to */
+ x2 = x + width;
+ x2 = (x2 + (texelsPerDword-1)) & ~(texelsPerDword-1);
+ x = (x + (texelsPerDword-1)) & ~(texelsPerDword-1);
+ width = x2 - x;
+ }
+
+ /* we may not be able to upload the entire texture in one
+ batch due to register limits or dma buffer limits.
+ Recursively split it up. */
+ while ( 1 ) {
+ dwords = height * width / texelsPerDword;
+ if ( dwords * 4 <= MGA_BUFFER_SIZE ) {
+ break;
+ }
+
+ mgaUploadSubImageLocked( mmesa, t, level, x, y,
+ width, height >> 1 );
+ y += ( height >> 1 );
+ height -= ( height >> 1 );
+ }
+
+ length = dwords * 4;
+
+ /* Fill in the secondary buffer with properly converted texels
+ * from the mesa buffer. */
+ /* FIXME: the sync for direct copy reduces speed.. */
+ if(t->heap == MGA_CARD_HEAP ) {
+ mgaGetILoadBufferLocked( mmesa );
+ mgaConvertTexture( (GLuint *)mmesa->iload_buffer->address,
+ texelBytes, image, x, y, width, height );
+ if(length < 64) length = 64;
+
+ if (0)
+ fprintf(stderr, "TexelBytes : %d, offset: %d, length : %d\n",
+ texelBytes,
+ mmesa->mgaScreen->textureOffset[t->heap] +
+ offset +
+ y * width * 4/texelsPerDword,
+ length);
+
+ mgaFireILoadLocked( mmesa,
+ mmesa->mgaScreen->textureOffset[t->heap] +
+ offset +
+ y * width * 4/texelsPerDword,
+ length);
+ } else {
+ /* This works, is slower for uploads to card space and needs
+ * additional synchronization with the dma stream.
+ */
+
+ UPDATE_LOCK(mmesa, DRM_LOCK_FLUSH | DRM_LOCK_QUIESCENT);
+ mgaConvertTexture( (GLuint *)
+ (mmesa->mgaScreen->texVirtual[t->heap] +
+ offset +
+ y * width * 4/texelsPerDword),
+ texelBytes, image, x, y, width, height );
+ }
+}
+
+
+static void mgaUploadTexLevel( mgaContextPtr mmesa,
+ mgaTextureObjectPtr t,
+ int l )
+{
+ mgaUploadSubImageLocked( mmesa,
+ t,
+ l,
+ 0, 0,
+ t->tObj->Image[l]->Width,
+ t->tObj->Image[l]->Height);
+}
+
+
+
+
+#if 0
+static void mgaMigrateTexture( mgaContextPtr mmesa, mgaTextureObjectPtr t )
+{
+ /* NOT DONE */
+}
+#endif
+
+
+static int mgaChooseTexHeap( mgaContextPtr mmesa, mgaTextureObjectPtr t )
+{
+ int freeagp, freecard;
+ int fitincard, fitinagp;
+ int totalcard, totalagp;
+ TMemBlock *b;
+
+ totalcard = totalagp = fitincard = fitinagp = freeagp = freecard = 0;
+
+ b = mmesa->texHeap[0];
+ while(b)
+ {
+ totalcard += b->size;
+ if(b->free) if(t->totalSize <= b->size)fitincard = 1;
+ b = b->next;
+ }
+
+ b = mmesa->texHeap[1];
+ while(b)
+ {
+ totalagp += b->size;
+ if(b->free) if(t->totalSize <= b->size)fitinagp = 1;
+ b = b->next;
+ }
+
+ if(fitincard)return 0;
+ if(fitinagp)return 1;
+
+ if(totalcard && totalagp)
+ {
+ int ages;
+ int ratio = (totalcard > totalagp) ? totalcard / totalagp : totalagp / totalcard;
+ ages = mmesa->sarea->texAge[0] + mmesa->sarea->texAge[1];
+ if( (ages % ratio) == 0)return totalcard > totalagp ? 1 : 0;
+ else return totalcard > totalagp ? 0 : 1;
+ }
+
+ if(totalagp) return 1;
+ return 0;
+}
+
+
+int mgaUploadTexImages( mgaContextPtr mmesa, mgaTextureObjectPtr t )
+{
+ int heap;
+ int i;
+ int ofs;
+
+ heap = t->heap = mgaChooseTexHeap( mmesa, t );
+
+ /* Do we need to eject LRU texture objects?
+ */
+ if (!t->MemBlock) {
+ while (1)
+ {
+ mgaTextureObjectPtr tmp = mmesa->TexObjList[heap].prev;
+
+ t->MemBlock = mmAllocMem( mmesa->texHeap[heap],
+ t->totalSize,
+ 6, 0 );
+ if (t->MemBlock)
+ break;
+
+ if (mmesa->TexObjList[heap].prev->bound) {
+ fprintf(stderr, "Hit bound texture in upload\n");
+ return -1;
+ }
+
+ if (mmesa->TexObjList[heap].prev ==
+ &(mmesa->TexObjList[heap]))
+ {
+ fprintf(stderr, "Failed to upload texture, sz %d\n", t->totalSize);
+ mmDumpMemInfo( mmesa->texHeap[heap] );
+ return -1;
+ }
+
+ mgaDestroyTexObj( mmesa, tmp );
+ }
+
+ ofs = t->MemBlock->ofs
+ + mmesa->mgaScreen->textureOffset[heap]
+ ;
+
+ t->setup.texorg = ofs;
+ t->setup.texorg1 = ofs + t->offsets[1];
+ t->setup.texorg2 = ofs + t->offsets[2];
+ t->setup.texorg3 = ofs + t->offsets[3];
+ t->setup.texorg4 = ofs + t->offsets[4];
+
+ mmesa->dirty |= MGA_UPLOAD_CONTEXT;
+ }
+
+ /* Let the world know we've used this memory recently.
+ */
+ mgaUpdateTexLRU( mmesa, t );
+
+
+ if (MGA_DEBUG&DEBUG_VERBOSE_LRU)
+ fprintf(stderr, "dispatch age: %d age freed memory: %d\n",
+ GET_DISPATCH_AGE(mmesa), mmesa->dirtyAge);
+
+ if (mmesa->dirtyAge >= GET_DISPATCH_AGE(mmesa))
+ mgaWaitAgeLocked( mmesa, mmesa->dirtyAge );
+
+ if (t->dirty_images) {
+ if (MGA_DEBUG&DEBUG_VERBOSE_LRU)
+ fprintf(stderr, "*");
+
+ for (i = 0 ; i <= t->lastLevel ; i++)
+ if (t->dirty_images & (1<<i))
+ mgaUploadTexLevel( mmesa, t, i );
+ }
+
+
+ t->dirty_images = 0;
+ return 0;
+}
diff --git a/src/mesa/drivers/dri/mga/mgatris.c b/src/mesa/drivers/dri/mga/mgatris.c
new file mode 100644
index 0000000000..e47cfc171f
--- /dev/null
+++ b/src/mesa/drivers/dri/mga/mgatris.c
@@ -0,0 +1,915 @@
+/*
+ * Copyright 2000-2001 VA Linux Systems, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+/* $XFree86: xc/lib/GL/mesa/src/drv/mga/mgatris.c,v 1.10 2002/10/30 12:51:36 alanh Exp $ */
+
+#include <stdio.h>
+#include <math.h>
+
+#include "mtypes.h"
+#include "macros.h"
+#include "colormac.h"
+#include "swrast/swrast.h"
+#include "swrast_setup/swrast_setup.h"
+#include "tnl/t_context.h"
+#include "tnl/t_pipeline.h"
+
+#include "mm.h"
+#include "mgacontext.h"
+#include "mgaioctl.h"
+#include "mgatris.h"
+#include "mgavb.h"
+#include "mgastate.h"
+
+
+static void mgaRenderPrimitive( GLcontext *ctx, GLenum prim );
+
+/***********************************************************************
+ * Functions to draw basic primitives *
+ ***********************************************************************/
+
+
+#if defined (USE_X86_ASM)
+#define EMIT_VERT( j, vb, vertex_size, v ) \
+do { int __tmp; \
+ __asm__ __volatile__( "rep ; movsl" \
+ : "=%c" (j), "=D" (vb), "=S" (__tmp) \
+ : "0" (vertex_size), \
+ "D" ((long)vb), \
+ "S" ((long)v)); \
+} while (0)
+#else
+#define EMIT_VERT( j, vb, vertex_size, v ) \
+do { \
+ for ( j = 0 ; j < vertex_size ; j++ ) \
+ vb[j] = (v)->ui[j]; \
+ vb += vertex_size; \
+} while (0)
+#endif
+
+static void __inline__ mga_draw_triangle( mgaContextPtr mmesa,
+ mgaVertexPtr v0,
+ mgaVertexPtr v1,
+ mgaVertexPtr v2 )
+{
+ GLuint vertex_size = mmesa->vertex_size;
+ GLuint *vb = mgaAllocDmaLow( mmesa, 3 * 4 * vertex_size );
+ int j;
+
+ EMIT_VERT( j, vb, vertex_size, v0 );
+ EMIT_VERT( j, vb, vertex_size, v1 );
+ EMIT_VERT( j, vb, vertex_size, v2 );
+}
+
+
+static void __inline__ mga_draw_quad( mgaContextPtr mmesa,
+ mgaVertexPtr v0,
+ mgaVertexPtr v1,
+ mgaVertexPtr v2,
+ mgaVertexPtr v3 )
+{
+ GLuint vertex_size = mmesa->vertex_size;
+ GLuint *vb = mgaAllocDmaLow( mmesa, 6 * 4 * vertex_size );
+ int j;
+
+ EMIT_VERT( j, vb, vertex_size, v0 );
+ EMIT_VERT( j, vb, vertex_size, v1 );
+ EMIT_VERT( j, vb, vertex_size, v3 );
+ EMIT_VERT( j, vb, vertex_size, v1 );
+ EMIT_VERT( j, vb, vertex_size, v2 );
+ EMIT_VERT( j, vb, vertex_size, v3 );
+}
+
+
+static __inline__ void mga_draw_point( mgaContextPtr mmesa,
+ mgaVertexPtr tmp )
+{
+ GLfloat sz = mmesa->glCtx->Point._Size * .5;
+ int vertex_size = mmesa->vertex_size;
+ GLuint *vb = mgaAllocDmaLow( mmesa, 6 * 4 * vertex_size );
+ int j;
+
+#if 0
+ v0->v.x += PNT_X_OFFSET - TRI_X_OFFSET;
+ v0->v.y += PNT_Y_OFFSET - TRI_Y_OFFSET;
+#endif
+
+ /* Draw a point as two triangles.
+ */
+ *(float *)&vb[0] = tmp->v.x - sz;
+ *(float *)&vb[1] = tmp->v.y - sz;
+ for (j = 2 ; j < vertex_size ; j++)
+ vb[j] = tmp->ui[j];
+ vb += vertex_size;
+
+ *(float *)&vb[0] = tmp->v.x + sz;
+ *(float *)&vb[1] = tmp->v.y - sz;
+ for (j = 2 ; j < vertex_size ; j++)
+ vb[j] = tmp->ui[j];
+ vb += vertex_size;
+
+ *(float *)&vb[0] = tmp->v.x + sz;
+ *(float *)&vb[1] = tmp->v.y + sz;
+ for (j = 2 ; j < vertex_size ; j++)
+ vb[j] = tmp->ui[j];
+ vb += vertex_size;
+
+ *(float *)&vb[0] = tmp->v.x + sz;
+ *(float *)&vb[1] = tmp->v.y + sz;
+ for (j = 2 ; j < vertex_size ; j++)
+ vb[j] = tmp->ui[j];
+ vb += vertex_size;
+
+ *(float *)&vb[0] = tmp->v.x - sz;
+ *(float *)&vb[1] = tmp->v.y + sz;
+ for (j = 2 ; j < vertex_size ; j++)
+ vb[j] = tmp->ui[j];
+ vb += vertex_size;
+
+ *(float *)&vb[0] = tmp->v.x - sz;
+ *(float *)&vb[1] = tmp->v.y - sz;
+ for (j = 2 ; j < vertex_size ; j++)
+ vb[j] = tmp->ui[j];
+
+#if 0
+ v0->v.x -= PNT_X_OFFSET - TRI_X_OFFSET;
+ v0->v.y -= PNT_Y_OFFSET - TRI_Y_OFFSET;
+#endif
+}
+
+
+static __inline__ void mga_draw_line( mgaContextPtr mmesa,
+ mgaVertexPtr v0,
+ mgaVertexPtr v1 )
+{
+ GLuint vertex_size = mmesa->vertex_size;
+ GLuint *vb = mgaAllocDmaLow( mmesa, 6 * 4 * vertex_size );
+ GLfloat dx, dy, ix, iy;
+ GLfloat width = mmesa->glCtx->Line._Width;
+ GLint j;
+
+#if 0
+ v0->v.x += LINE_X_OFFSET - TRI_X_OFFSET;
+ v0->v.y += LINE_Y_OFFSET - TRI_Y_OFFSET;
+ v1->v.x += LINE_X_OFFSET - TRI_X_OFFSET;
+ v1->v.y += LINE_Y_OFFSET - TRI_Y_OFFSET;
+#endif
+
+ dx = v0->v.x - v1->v.x;
+ dy = v0->v.y - v1->v.y;
+
+ ix = width * .5; iy = 0;
+ if (dx * dx > dy * dy) {
+ iy = ix; ix = 0;
+ }
+
+ *(float *)&vb[0] = v0->v.x - ix;
+ *(float *)&vb[1] = v0->v.y - iy;
+ for (j = 2 ; j < vertex_size ; j++)
+ vb[j] = v0->ui[j];
+ vb += vertex_size;
+
+ *(float *)&vb[0] = v1->v.x + ix;
+ *(float *)&vb[1] = v1->v.y + iy;
+ for (j = 2 ; j < vertex_size ; j++)
+ vb[j] = v1->ui[j];
+ vb += vertex_size;
+
+ *(float *)&vb[0] = v0->v.x + ix;
+ *(float *)&vb[1] = v0->v.y + iy;
+ for (j = 2 ; j < vertex_size ; j++)
+ vb[j] = v0->ui[j];
+ vb += vertex_size;
+
+ *(float *)&vb[0] = v0->v.x - ix;
+ *(float *)&vb[1] = v0->v.y - iy;
+ for (j = 2 ; j < vertex_size ; j++)
+ vb[j] = v0->ui[j];
+ vb += vertex_size;
+
+ *(float *)&vb[0] = v1->v.x - ix;
+ *(float *)&vb[1] = v1->v.y - iy;
+ for (j = 2 ; j < vertex_size ; j++)
+ vb[j] = v1->ui[j];
+ vb += vertex_size;
+
+ *(float *)&vb[0] = v1->v.x + ix;
+ *(float *)&vb[1] = v1->v.y + iy;
+ for (j = 2 ; j < vertex_size ; j++)
+ vb[j] = v1->ui[j];
+ vb += vertex_size;
+
+#if 0
+ v0->v.x -= LINE_X_OFFSET - TRI_X_OFFSET;
+ v0->v.y -= LINE_Y_OFFSET - TRI_Y_OFFSET;
+ v1->v.x -= LINE_X_OFFSET - TRI_X_OFFSET;
+ v1->v.y -= LINE_Y_OFFSET - TRI_Y_OFFSET;
+#endif
+}
+
+/***********************************************************************
+ * Macros for t_dd_tritmp.h to draw basic primitives *
+ ***********************************************************************/
+
+#define TRI( a, b, c ) \
+do { \
+ if (DO_FALLBACK) \
+ mmesa->draw_tri( mmesa, a, b, c ); \
+ else \
+ mga_draw_triangle( mmesa, a, b, c ); \
+} while (0)
+
+#define QUAD( a, b, c, d ) \
+do { \
+ if (DO_FALLBACK) { \
+ mmesa->draw_tri( mmesa, a, b, d ); \
+ mmesa->draw_tri( mmesa, b, c, d ); \
+ } else { \
+ mga_draw_quad( mmesa, a, b, c, d ); \
+ } \
+} while (0)
+
+#define LINE( v0, v1 ) \
+do { \
+ if (DO_FALLBACK) \
+ mmesa->draw_line( mmesa, v0, v1 ); \
+ else { \
+ mga_draw_line( mmesa, v0, v1 ); \
+ } \
+} while (0)
+
+#define POINT( v0 ) \
+do { \
+ if (DO_FALLBACK) \
+ mmesa->draw_point( mmesa, v0 ); \
+ else { \
+ mga_draw_point( mmesa, v0 ); \
+ } \
+} while (0)
+
+
+/***********************************************************************
+ * Fallback to swrast for basic primitives *
+ ***********************************************************************/
+
+/* This code is hit only when a mix of accelerated and unaccelerated
+ * primitives are being drawn, and only for the unaccelerated
+ * primitives.
+ */
+
+static void
+mga_fallback_tri( mgaContextPtr mmesa,
+ mgaVertex *v0,
+ mgaVertex *v1,
+ mgaVertex *v2 )
+{
+ GLcontext *ctx = mmesa->glCtx;
+ SWvertex v[3];
+ mga_translate_vertex( ctx, v0, &v[0] );
+ mga_translate_vertex( ctx, v1, &v[1] );
+ mga_translate_vertex( ctx, v2, &v[2] );
+ _swrast_Triangle( ctx, &v[0], &v[1], &v[2] );
+}
+
+
+static void
+mga_fallback_line( mgaContextPtr mmesa,
+ mgaVertex *v0,
+ mgaVertex *v1 )
+{
+ GLcontext *ctx = mmesa->glCtx;
+ SWvertex v[2];
+ mga_translate_vertex( ctx, v0, &v[0] );
+ mga_translate_vertex( ctx, v1, &v[1] );
+ _swrast_Line( ctx, &v[0], &v[1] );
+}
+
+
+static void
+mga_fallback_point( mgaContextPtr mmesa,
+ mgaVertex *v0 )
+{
+ GLcontext *ctx = mmesa->glCtx;
+ SWvertex v[1];
+ mga_translate_vertex( ctx, v0, &v[0] );
+ _swrast_Point( ctx, &v[0] );
+}
+
+/***********************************************************************
+ * Build render functions from dd templates *
+ ***********************************************************************/
+
+
+#define MGA_UNFILLED_BIT 0x1
+#define MGA_OFFSET_BIT 0x2
+#define MGA_TWOSIDE_BIT 0x4
+#define MGA_FLAT_BIT 0x8 /* mga can't flatshade? */
+#define MGA_FALLBACK_BIT 0x10
+#define MGA_MAX_TRIFUNC 0x20
+
+static struct {
+ points_func points;
+ line_func line;
+ triangle_func triangle;
+ quad_func quad;
+} rast_tab[MGA_MAX_TRIFUNC];
+
+#define DO_FALLBACK (IND & MGA_FALLBACK_BIT)
+#define DO_OFFSET (IND & MGA_OFFSET_BIT)
+#define DO_UNFILLED (IND & MGA_UNFILLED_BIT)
+#define DO_TWOSIDE (IND & MGA_TWOSIDE_BIT)
+#define DO_FLAT (IND & MGA_FLAT_BIT)
+#define DO_TRI 1
+#define DO_QUAD 1
+#define DO_LINE 1
+#define DO_POINTS 1
+#define DO_FULL_QUAD 1
+
+#define HAVE_RGBA 1
+#define HAVE_BACK_COLORS 0
+#define HAVE_SPEC 1
+#define HAVE_HW_FLATSHADE 0
+#define VERTEX mgaVertex
+#define TAB rast_tab
+
+#define MGA_COLOR( dst, src ) \
+do { \
+ dst[0] = src[2]; \
+ dst[1] = src[1]; \
+ dst[2] = src[0]; \
+ dst[3] = src[3]; \
+} while (0)
+
+#define MGA_SPEC( dst, src ) \
+do { \
+ dst[0] = src[2]; \
+ dst[1] = src[1]; \
+ dst[2] = src[0]; \
+} while (0)
+
+#define DEPTH_SCALE mmesa->depth_scale
+#define UNFILLED_TRI unfilled_tri
+#define UNFILLED_QUAD unfilled_quad
+#define VERT_X(_v) _v->v.x
+#define VERT_Y(_v) _v->v.y
+#define VERT_Z(_v) _v->v.z
+#define AREA_IS_CCW( a ) (a > 0)
+#define GET_VERTEX(e) (mmesa->verts + (e<<mmesa->vertex_stride_shift))
+
+#define VERT_SET_RGBA( v, c ) MGA_COLOR( v->ub4[4], c )
+#define VERT_COPY_RGBA( v0, v1 ) v0->ui[4] = v1->ui[4]
+#define VERT_SAVE_RGBA( idx ) color[idx] = v[idx]->ui[4]
+#define VERT_RESTORE_RGBA( idx ) v[idx]->ui[4] = color[idx]
+
+#define VERT_SET_SPEC( v, c ) MGA_SPEC( v->ub4[5], c )
+#define VERT_COPY_SPEC( v0, v1 ) COPY_3V(v0->ub4[5], v1->ub4[5])
+#define VERT_SAVE_SPEC( idx ) spec[idx] = v[idx]->ui[5]
+#define VERT_RESTORE_SPEC( idx ) v[idx]->ui[5] = spec[idx]
+
+#define LOCAL_VARS(n) \
+ mgaContextPtr mmesa = MGA_CONTEXT(ctx); \
+ GLuint color[n], spec[n]; \
+ (void) color; (void) spec;
+
+
+
+/***********************************************************************
+ * Functions to draw basic unfilled primitives *
+ ***********************************************************************/
+
+#define RASTERIZE(x) if (mmesa->raster_primitive != x) \
+ mgaRasterPrimitive( ctx, x, MGA_WA_TRIANGLES )
+#define RENDER_PRIMITIVE mmesa->render_primitive
+#define IND MGA_FALLBACK_BIT
+#define TAG(x) x
+#include "tnl_dd/t_dd_unfilled.h"
+#undef IND
+
+/***********************************************************************
+ * Functions to draw GL primitives *
+ ***********************************************************************/
+
+#define IND (0)
+#define TAG(x) x
+#include "tnl_dd/t_dd_tritmp.h"
+
+#define IND (MGA_OFFSET_BIT)
+#define TAG(x) x##_offset
+#include "tnl_dd/t_dd_tritmp.h"
+
+#define IND (MGA_TWOSIDE_BIT)
+#define TAG(x) x##_twoside
+#include "tnl_dd/t_dd_tritmp.h"
+
+#define IND (MGA_TWOSIDE_BIT|MGA_OFFSET_BIT)
+#define TAG(x) x##_twoside_offset
+#include "tnl_dd/t_dd_tritmp.h"
+
+#define IND (MGA_UNFILLED_BIT)
+#define TAG(x) x##_unfilled
+#include "tnl_dd/t_dd_tritmp.h"
+
+#define IND (MGA_OFFSET_BIT|MGA_UNFILLED_BIT)
+#define TAG(x) x##_offset_unfilled
+#include "tnl_dd/t_dd_tritmp.h"
+
+#define IND (MGA_TWOSIDE_BIT|MGA_UNFILLED_BIT)
+#define TAG(x) x##_twoside_unfilled
+#include "tnl_dd/t_dd_tritmp.h"
+
+#define IND (MGA_TWOSIDE_BIT|MGA_OFFSET_BIT|MGA_UNFILLED_BIT)
+#define TAG(x) x##_twoside_offset_unfilled
+#include "tnl_dd/t_dd_tritmp.h"
+
+#define IND (MGA_FALLBACK_BIT)
+#define TAG(x) x##_fallback
+#include "tnl_dd/t_dd_tritmp.h"
+
+#define IND (MGA_OFFSET_BIT|MGA_FALLBACK_BIT)
+#define TAG(x) x##_offset_fallback
+#include "tnl_dd/t_dd_tritmp.h"
+
+#define IND (MGA_TWOSIDE_BIT|MGA_FALLBACK_BIT)
+#define TAG(x) x##_twoside_fallback
+#include "tnl_dd/t_dd_tritmp.h"
+
+#define IND (MGA_TWOSIDE_BIT|MGA_OFFSET_BIT|MGA_FALLBACK_BIT)
+#define TAG(x) x##_twoside_offset_fallback
+#include "tnl_dd/t_dd_tritmp.h"
+
+#define IND (MGA_UNFILLED_BIT|MGA_FALLBACK_BIT)
+#define TAG(x) x##_unfilled_fallback
+#include "tnl_dd/t_dd_tritmp.h"
+
+#define IND (MGA_OFFSET_BIT|MGA_UNFILLED_BIT|MGA_FALLBACK_BIT)
+#define TAG(x) x##_offset_unfilled_fallback
+#include "tnl_dd/t_dd_tritmp.h"
+
+#define IND (MGA_TWOSIDE_BIT|MGA_UNFILLED_BIT|MGA_FALLBACK_BIT)
+#define TAG(x) x##_twoside_unfilled_fallback
+#include "tnl_dd/t_dd_tritmp.h"
+
+#define IND (MGA_TWOSIDE_BIT|MGA_OFFSET_BIT|MGA_UNFILLED_BIT| \
+ MGA_FALLBACK_BIT)
+#define TAG(x) x##_twoside_offset_unfilled_fallback
+#include "tnl_dd/t_dd_tritmp.h"
+
+
+/* Mga doesn't support provoking-vertex flat-shading?
+ */
+#define IND (MGA_FLAT_BIT)
+#define TAG(x) x##_flat
+#include "tnl_dd/t_dd_tritmp.h"
+
+#define IND (MGA_OFFSET_BIT|MGA_FLAT_BIT)
+#define TAG(x) x##_offset_flat
+#include "tnl_dd/t_dd_tritmp.h"
+
+#define IND (MGA_TWOSIDE_BIT|MGA_FLAT_BIT)
+#define TAG(x) x##_twoside_flat
+#include "tnl_dd/t_dd_tritmp.h"
+
+#define IND (MGA_TWOSIDE_BIT|MGA_OFFSET_BIT|MGA_FLAT_BIT)
+#define TAG(x) x##_twoside_offset_flat
+#include "tnl_dd/t_dd_tritmp.h"
+
+#define IND (MGA_UNFILLED_BIT|MGA_FLAT_BIT)
+#define TAG(x) x##_unfilled_flat
+#include "tnl_dd/t_dd_tritmp.h"
+
+#define IND (MGA_OFFSET_BIT|MGA_UNFILLED_BIT|MGA_FLAT_BIT)
+#define TAG(x) x##_offset_unfilled_flat
+#include "tnl_dd/t_dd_tritmp.h"
+
+#define IND (MGA_TWOSIDE_BIT|MGA_UNFILLED_BIT|MGA_FLAT_BIT)
+#define TAG(x) x##_twoside_unfilled_flat
+#include "tnl_dd/t_dd_tritmp.h"
+
+#define IND (MGA_TWOSIDE_BIT|MGA_OFFSET_BIT|MGA_UNFILLED_BIT|MGA_FLAT_BIT)
+#define TAG(x) x##_twoside_offset_unfilled_flat
+#include "tnl_dd/t_dd_tritmp.h"
+
+#define IND (MGA_FALLBACK_BIT|MGA_FLAT_BIT)
+#define TAG(x) x##_fallback_flat
+#include "tnl_dd/t_dd_tritmp.h"
+
+#define IND (MGA_OFFSET_BIT|MGA_FALLBACK_BIT|MGA_FLAT_BIT)
+#define TAG(x) x##_offset_fallback_flat
+#include "tnl_dd/t_dd_tritmp.h"
+
+#define IND (MGA_TWOSIDE_BIT|MGA_FALLBACK_BIT|MGA_FLAT_BIT)
+#define TAG(x) x##_twoside_fallback_flat
+#include "tnl_dd/t_dd_tritmp.h"
+
+#define IND (MGA_TWOSIDE_BIT|MGA_OFFSET_BIT|MGA_FALLBACK_BIT|MGA_FLAT_BIT)
+#define TAG(x) x##_twoside_offset_fallback_flat
+#include "tnl_dd/t_dd_tritmp.h"
+
+#define IND (MGA_UNFILLED_BIT|MGA_FALLBACK_BIT|MGA_FLAT_BIT)
+#define TAG(x) x##_unfilled_fallback_flat
+#include "tnl_dd/t_dd_tritmp.h"
+
+#define IND (MGA_OFFSET_BIT|MGA_UNFILLED_BIT|MGA_FALLBACK_BIT|MGA_FLAT_BIT)
+#define TAG(x) x##_offset_unfilled_fallback_flat
+#include "tnl_dd/t_dd_tritmp.h"
+
+#define IND (MGA_TWOSIDE_BIT|MGA_UNFILLED_BIT|MGA_FALLBACK_BIT|MGA_FLAT_BIT)
+#define TAG(x) x##_twoside_unfilled_fallback_flat
+#include "tnl_dd/t_dd_tritmp.h"
+
+#define IND (MGA_TWOSIDE_BIT|MGA_OFFSET_BIT|MGA_UNFILLED_BIT| \
+ MGA_FALLBACK_BIT|MGA_FLAT_BIT)
+#define TAG(x) x##_twoside_offset_unfilled_fallback_flat
+#include "tnl_dd/t_dd_tritmp.h"
+
+
+static void init_rast_tab( void )
+{
+ init();
+ init_offset();
+ init_twoside();
+ init_twoside_offset();
+ init_unfilled();
+ init_offset_unfilled();
+ init_twoside_unfilled();
+ init_twoside_offset_unfilled();
+ init_fallback();
+ init_offset_fallback();
+ init_twoside_fallback();
+ init_twoside_offset_fallback();
+ init_unfilled_fallback();
+ init_offset_unfilled_fallback();
+ init_twoside_unfilled_fallback();
+ init_twoside_offset_unfilled_fallback();
+
+ init_flat();
+ init_offset_flat();
+ init_twoside_flat();
+ init_twoside_offset_flat();
+ init_unfilled_flat();
+ init_offset_unfilled_flat();
+ init_twoside_unfilled_flat();
+ init_twoside_offset_unfilled_flat();
+ init_fallback_flat();
+ init_offset_fallback_flat();
+ init_twoside_fallback_flat();
+ init_twoside_offset_fallback_flat();
+ init_unfilled_fallback_flat();
+ init_offset_unfilled_fallback_flat();
+ init_twoside_unfilled_fallback_flat();
+ init_twoside_offset_unfilled_fallback_flat();
+}
+
+/**********************************************************************/
+/* Render whole begin/end objects */
+/**********************************************************************/
+
+
+#define VERT(x) (mgaVertex *)(vertptr + ((x)<<vertshift))
+#define RENDER_POINTS( start, count ) \
+ for ( ; start < count ; start++) \
+ mga_draw_point( mmesa, VERT(ELT(start)) );
+#define RENDER_LINE( v0, v1 ) \
+ mga_draw_line( mmesa, VERT(v0), VERT(v1) )
+#define RENDER_TRI( v0, v1, v2 ) \
+ mga_draw_triangle( mmesa, VERT(v0), VERT(v1), VERT(v2) )
+#define RENDER_QUAD( v0, v1, v2, v3 ) \
+ mga_draw_quad( mmesa, VERT(v0), VERT(v1), VERT(v2), VERT(v3) )
+#define INIT(x) mgaRenderPrimitive( ctx, x )
+#undef LOCAL_VARS
+#define LOCAL_VARS \
+ mgaContextPtr mmesa = MGA_CONTEXT(ctx); \
+ GLubyte *vertptr = (GLubyte *)mmesa->verts; \
+ const GLuint vertshift = mmesa->vertex_stride_shift; \
+ const GLuint * const elt = TNL_CONTEXT(ctx)->vb.Elts; \
+ (void) elt;
+#define RESET_STIPPLE
+#define RESET_OCCLUSION
+#define PRESERVE_VB_DEFS
+#define ELT(x) x
+#define TAG(x) mga_##x##_verts
+#include "tnl/t_vb_rendertmp.h"
+#undef ELT
+#undef TAG
+#define TAG(x) mga_##x##_elts
+#define ELT(x) elt[x]
+#include "tnl/t_vb_rendertmp.h"
+
+
+/**********************************************************************/
+/* Render clipped primitives */
+/**********************************************************************/
+
+
+
+static void mgaRenderClippedPoly( GLcontext *ctx, const GLuint *elts, GLuint n )
+{
+ mgaContextPtr mmesa = MGA_CONTEXT(ctx);
+ TNLcontext *tnl = TNL_CONTEXT(ctx);
+ struct vertex_buffer *VB = &tnl->vb;
+ GLuint prim = mmesa->render_primitive;
+
+ /* Render the new vertices as an unclipped polygon.
+ */
+ {
+ GLuint *tmp = VB->Elts;
+ VB->Elts = (GLuint *)elts;
+ tnl->Driver.Render.PrimTabElts[GL_POLYGON]( ctx, 0, n, PRIM_BEGIN|PRIM_END );
+ VB->Elts = tmp;
+ }
+
+ /* Restore the render primitive
+ */
+ if (prim != GL_POLYGON)
+ tnl->Driver.Render.PrimitiveNotify( ctx, prim );
+}
+
+static void mgaRenderClippedLine( GLcontext *ctx, GLuint ii, GLuint jj )
+{
+ TNLcontext *tnl = TNL_CONTEXT(ctx);
+ tnl->Driver.Render.Line( ctx, ii, jj );
+}
+
+static void mgaFastRenderClippedPoly( GLcontext *ctx, const GLuint *elts,
+ GLuint n )
+{
+ mgaContextPtr mmesa = MGA_CONTEXT( ctx );
+ GLuint vertex_size = mmesa->vertex_size;
+ GLuint *vb = mgaAllocDmaLow( mmesa, (n-2) * 3 * 4 * vertex_size );
+ GLubyte *vertptr = (GLubyte *)mmesa->verts;
+ const GLuint vertshift = mmesa->vertex_stride_shift;
+ const GLuint *start = (const GLuint *)VERT(elts[0]);
+ int i,j;
+
+ for (i = 2 ; i < n ; i++) {
+ EMIT_VERT( j, vb, vertex_size, (mgaVertexPtr) VERT(elts[i-1]) );
+ EMIT_VERT( j, vb, vertex_size, (mgaVertexPtr) VERT(elts[i]) );
+ EMIT_VERT( j, vb, vertex_size, (mgaVertexPtr) start );
+ }
+}
+
+/**********************************************************************/
+/* Choose render functions */
+/**********************************************************************/
+
+
+
+#define _MGA_NEW_RENDERSTATE (_DD_NEW_LINE_STIPPLE | \
+ _DD_NEW_TRI_UNFILLED | \
+ _DD_NEW_TRI_LIGHT_TWOSIDE | \
+ _DD_NEW_TRI_OFFSET | \
+ _DD_NEW_TRI_STIPPLE | \
+ _NEW_POLYGONSTIPPLE)
+
+
+#define POINT_FALLBACK (DD_POINT_SMOOTH)
+#define LINE_FALLBACK (DD_LINE_SMOOTH | DD_LINE_STIPPLE)
+#define TRI_FALLBACK (DD_TRI_SMOOTH | DD_TRI_UNFILLED)
+#define ANY_FALLBACK_FLAGS (POINT_FALLBACK|LINE_FALLBACK|TRI_FALLBACK| \
+ DD_TRI_STIPPLE)
+#define ANY_RASTER_FLAGS (DD_FLATSHADE|DD_TRI_LIGHT_TWOSIDE|DD_TRI_OFFSET| \
+ DD_TRI_UNFILLED)
+
+static void mgaChooseRenderState(GLcontext *ctx)
+{
+ TNLcontext *tnl = TNL_CONTEXT(ctx);
+ mgaContextPtr mmesa = MGA_CONTEXT(ctx);
+ GLuint flags = ctx->_TriangleCaps;
+ GLuint index = 0;
+
+ if (flags & (ANY_FALLBACK_FLAGS|ANY_RASTER_FLAGS)) {
+ if (flags & ANY_RASTER_FLAGS) {
+ if (flags & DD_TRI_LIGHT_TWOSIDE) index |= MGA_TWOSIDE_BIT;
+ if (flags & DD_TRI_OFFSET) index |= MGA_OFFSET_BIT;
+ if (flags & DD_TRI_UNFILLED) index |= MGA_UNFILLED_BIT;
+ if (flags & DD_FLATSHADE) index |= MGA_FLAT_BIT;
+ }
+
+ mmesa->draw_point = mga_draw_point;
+ mmesa->draw_line = mga_draw_line;
+ mmesa->draw_tri = mga_draw_triangle;
+
+ /* Hook in fallbacks for specific primitives.
+ */
+ if (flags & ANY_FALLBACK_FLAGS)
+ {
+ if (flags & POINT_FALLBACK)
+ mmesa->draw_point = mga_fallback_point;
+
+ if (flags & LINE_FALLBACK)
+ mmesa->draw_line = mga_fallback_line;
+
+ if (flags & TRI_FALLBACK)
+ mmesa->draw_tri = mga_fallback_tri;
+
+ if ((flags & DD_TRI_STIPPLE) && !mmesa->haveHwStipple)
+ mmesa->draw_tri = mga_fallback_tri;
+
+ index |= MGA_FALLBACK_BIT;
+ }
+ }
+
+ if (mmesa->RenderIndex != index) {
+ mmesa->RenderIndex = index;
+
+ tnl->Driver.Render.Points = rast_tab[index].points;
+ tnl->Driver.Render.Line = rast_tab[index].line;
+ tnl->Driver.Render.Triangle = rast_tab[index].triangle;
+ tnl->Driver.Render.Quad = rast_tab[index].quad;
+
+ if (index == 0) {
+ tnl->Driver.Render.PrimTabVerts = mga_render_tab_verts;
+ tnl->Driver.Render.PrimTabElts = mga_render_tab_elts;
+ tnl->Driver.Render.ClippedLine = line; /* from tritmp.h */
+ tnl->Driver.Render.ClippedPolygon = mgaFastRenderClippedPoly;
+ } else {
+ tnl->Driver.Render.PrimTabVerts = _tnl_render_tab_verts;
+ tnl->Driver.Render.PrimTabElts = _tnl_render_tab_elts;
+ tnl->Driver.Render.ClippedLine = mgaRenderClippedLine;
+ tnl->Driver.Render.ClippedPolygon = mgaRenderClippedPoly;
+ }
+ }
+}
+
+/**********************************************************************/
+/* Runtime render state and callbacks */
+/**********************************************************************/
+
+
+static void mgaRunPipeline( GLcontext *ctx )
+{
+ mgaContextPtr mmesa = MGA_CONTEXT(ctx);
+
+ if (mmesa->new_state) {
+ mgaDDUpdateHwState( ctx );
+ }
+
+ if (!mmesa->Fallback && mmesa->new_gl_state) {
+ if (mmesa->new_gl_state & _MGA_NEW_RASTERSETUP)
+ mgaChooseVertexState( ctx );
+
+ if (mmesa->new_gl_state & _MGA_NEW_RENDERSTATE)
+ mgaChooseRenderState( ctx );
+
+ mmesa->new_gl_state = 0;
+
+ /* Circularity: mgaDDUpdateHwState can affect mmesa->Fallback,
+ * but mgaChooseVertexState can affect mmesa->new_state. Hence
+ * the second check. (Fix this...)
+ */
+ if (mmesa->new_state) {
+ mgaDDUpdateHwState( ctx );
+ }
+ }
+
+ _tnl_run_pipeline( ctx );
+}
+
+
+static GLenum reduced_prim[GL_POLYGON+1] = {
+ GL_POINTS,
+ GL_LINES,
+ GL_LINES,
+ GL_LINES,
+ GL_TRIANGLES,
+ GL_TRIANGLES,
+ GL_TRIANGLES,
+ GL_TRIANGLES,
+ GL_TRIANGLES,
+ GL_TRIANGLES
+};
+
+
+
+/* Always called between RenderStart and RenderFinish --> We already
+ * hold the lock.
+ */
+void mgaRasterPrimitive( GLcontext *ctx, GLenum prim, GLuint hwprim )
+{
+ mgaContextPtr mmesa = MGA_CONTEXT( ctx );
+
+ FLUSH_BATCH( mmesa );
+ mmesa->raster_primitive = prim;
+/* mmesa->hw_primitive = hwprim; */
+ mmesa->hw_primitive = MGA_WA_TRIANGLES; /* disable mgarender.c for now */
+ mgaUpdateCull(ctx);
+
+ if (ctx->Polygon.StippleFlag && mmesa->haveHwStipple)
+ {
+ mmesa->dirty |= MGA_UPLOAD_CONTEXT;
+ if (mmesa->raster_primitive == GL_TRIANGLES)
+ mmesa->setup.dwgctl |= mmesa->poly_stipple;
+ else
+ mmesa->setup.dwgctl &= ~(0xf<<20);
+ }
+}
+
+
+
+/* Determine the rasterized primitive when not drawing unfilled
+ * polygons.
+ *
+ * Used only for the default render stage which always decomposes
+ * primitives to trianges/lines/points. For the accelerated stage,
+ * which renders strips as strips, the equivalent calculations are
+ * performed in mgarender.c.
+ */
+static void mgaRenderPrimitive( GLcontext *ctx, GLenum prim )
+{
+ mgaContextPtr mmesa = MGA_CONTEXT(ctx);
+ GLuint rprim = reduced_prim[prim];
+
+ mmesa->render_primitive = prim;
+
+ if (rprim == GL_TRIANGLES && (ctx->_TriangleCaps & DD_TRI_UNFILLED))
+ return;
+
+ if (mmesa->raster_primitive != rprim) {
+ mgaRasterPrimitive( ctx, rprim, MGA_WA_TRIANGLES );
+ }
+}
+
+static void mgaRenderFinish( GLcontext *ctx )
+{
+ if (MGA_CONTEXT(ctx)->RenderIndex & MGA_FALLBACK_BIT)
+ _swrast_flush( ctx );
+}
+
+
+
+/**********************************************************************/
+/* Manage total rasterization fallbacks */
+/**********************************************************************/
+
+void mgaFallback( GLcontext *ctx, GLuint bit, GLboolean mode )
+{
+ TNLcontext *tnl = TNL_CONTEXT(ctx);
+ mgaContextPtr mmesa = MGA_CONTEXT(ctx);
+ GLuint oldfallback = mmesa->Fallback;
+
+ if (mode) {
+ mmesa->Fallback |= bit;
+ if (oldfallback == 0) {
+ FLUSH_BATCH(mmesa);
+ _swsetup_Wakeup( ctx );
+ mmesa->RenderIndex = ~0;
+ }
+ }
+ else {
+ mmesa->Fallback &= ~bit;
+ if (oldfallback == bit) {
+ _swrast_flush( ctx );
+ tnl->Driver.Render.Start = mgaCheckTexSizes;
+ tnl->Driver.Render.PrimitiveNotify = mgaRenderPrimitive;
+ tnl->Driver.Render.Finish = mgaRenderFinish;
+ tnl->Driver.Render.BuildVertices = mgaBuildVertices;
+ mmesa->new_gl_state |= (_MGA_NEW_RENDERSTATE |
+ _MGA_NEW_RASTERSETUP);
+ }
+ }
+}
+
+
+void mgaDDInitTriFuncs( GLcontext *ctx )
+{
+ TNLcontext *tnl = TNL_CONTEXT(ctx);
+ mgaContextPtr mmesa = MGA_CONTEXT(ctx);
+ static int firsttime = 1;
+ if (firsttime) {
+ init_rast_tab();
+ firsttime = 0;
+ }
+
+ mmesa->RenderIndex = ~0;
+
+ tnl->Driver.RunPipeline = mgaRunPipeline;
+ tnl->Driver.Render.Start = mgaCheckTexSizes;
+ tnl->Driver.Render.Finish = mgaRenderFinish;
+ tnl->Driver.Render.PrimitiveNotify = mgaRenderPrimitive;
+ tnl->Driver.Render.ResetLineStipple = _swrast_ResetLineStipple;
+ tnl->Driver.Render.BuildVertices = mgaBuildVertices;
+ tnl->Driver.Render.Multipass = NULL;
+}
diff --git a/src/mesa/drivers/dri/mga/mgatris.h b/src/mesa/drivers/dri/mga/mgatris.h
new file mode 100644
index 0000000000..88eda91e13
--- /dev/null
+++ b/src/mesa/drivers/dri/mga/mgatris.h
@@ -0,0 +1,43 @@
+/*
+ * Copyright 2000-2001 VA Linux Systems, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+/* $XFree86: xc/lib/GL/mesa/src/drv/mga/mgatris.h,v 1.10 2002/10/30 12:51:36 alanh Exp $ */
+
+#ifndef MGATRIS_INC
+#define MGATRIS_INC
+
+#include "mtypes.h"
+
+extern void mgaDDInitTriFuncs( GLcontext *ctx );
+
+extern void mgaRasterPrimitive( GLcontext *ctx, GLenum prim, GLuint hwprim );
+
+extern void mgaFallback( GLcontext *ctx, GLuint bit, GLboolean mode );
+#define FALLBACK( ctx, bit, mode ) mgaFallback( ctx, bit, mode )
+
+
+
+#endif
diff --git a/src/mesa/drivers/dri/mga/mgavb.c b/src/mesa/drivers/dri/mga/mgavb.c
new file mode 100644
index 0000000000..976610f8a7
--- /dev/null
+++ b/src/mesa/drivers/dri/mga/mgavb.c
@@ -0,0 +1,497 @@
+/*
+ * Copyright 2000-2001 VA Linux Systems, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+/* $XFree86: xc/lib/GL/mesa/src/drv/mga/mgavb.c,v 1.15 2003/03/26 20:43:49 tsi Exp $ */
+
+#include "mgacontext.h"
+#include "mgavb.h"
+#include "mgatris.h"
+#include "mgaioctl.h"
+#include "mga_xmesa.h"
+
+#include "glheader.h"
+#include "mtypes.h"
+//#include "mem.h"
+#include "macros.h"
+#include "colormac.h"
+#include "mmath.h"
+
+#include "tnl/t_context.h"
+#include "swrast_setup/swrast_setup.h"
+#include "swrast/swrast.h"
+
+#include <stdio.h>
+#include <stdlib.h>
+
+
+#define MGA_TEX1_BIT 0x1
+#define MGA_TEX0_BIT 0x2
+#define MGA_RGBA_BIT 0x4
+#define MGA_SPEC_BIT 0x8
+#define MGA_FOG_BIT 0x10
+#define MGA_XYZW_BIT 0x20
+#define MGA_PTEX_BIT 0x40
+#define MGA_MAX_SETUP 0x80
+
+static struct {
+ void (*emit)( GLcontext *, GLuint, GLuint, void *, GLuint );
+ interp_func interp;
+ copy_pv_func copy_pv;
+ GLboolean (*check_tex_sizes)( GLcontext *ctx );
+ GLuint vertex_size;
+ GLuint vertex_stride_shift;
+ GLuint vertex_format;
+} setup_tab[MGA_MAX_SETUP];
+
+
+#define TINY_VERTEX_FORMAT 0
+#define NOTEX_VERTEX_FORMAT 0
+#define TEX0_VERTEX_FORMAT (MGA_A|MGA_S|MGA_F)
+#define TEX1_VERTEX_FORMAT (MGA_A|MGA_S|MGA_F|MGA_T2)
+#define PROJ_TEX1_VERTEX_FORMAT 0
+#define TEX2_VERTEX_FORMAT 0
+#define TEX3_VERTEX_FORMAT 0
+#define PROJ_TEX3_VERTEX_FORMAT 0
+
+#define DO_XYZW (IND & MGA_XYZW_BIT)
+#define DO_RGBA (IND & MGA_RGBA_BIT)
+#define DO_SPEC (IND & MGA_SPEC_BIT)
+#define DO_FOG (IND & MGA_FOG_BIT)
+#define DO_TEX0 (IND & MGA_TEX0_BIT)
+#define DO_TEX1 (IND & MGA_TEX1_BIT)
+#define DO_TEX2 0
+#define DO_TEX3 0
+#define DO_PTEX (IND & MGA_PTEX_BIT)
+
+
+#define VERTEX mgaVertex
+#define VERTEX_COLOR mga_color_t
+#define LOCALVARS mgaContextPtr mmesa = MGA_CONTEXT(ctx);
+#define GET_VIEWPORT_MAT() mmesa->hw_viewport
+#define GET_TEXSOURCE(n) mmesa->tmu_source[n]
+#define GET_VERTEX_FORMAT() mmesa->vertex_format
+#define GET_VERTEX_STORE() ((GLubyte *)mmesa->verts)
+#define GET_VERTEX_STRIDE_SHIFT() mmesa->vertex_stride_shift
+#define GET_UBYTE_COLOR_STORE() &mmesa->UbyteColor
+#define GET_UBYTE_SPEC_COLOR_STORE() &mmesa->UbyteSecondaryColor
+
+#define HAVE_HW_VIEWPORT 0
+#define HAVE_HW_DIVIDE 0
+#define HAVE_RGBA_COLOR 0
+#define HAVE_TINY_VERTICES 0
+#define HAVE_NOTEX_VERTICES 0
+#define HAVE_TEX0_VERTICES 1
+#define HAVE_TEX1_VERTICES 1
+#define HAVE_TEX2_VERTICES 0
+#define HAVE_TEX3_VERTICES 0
+#define HAVE_PTEX_VERTICES 0
+
+#define UNVIEWPORT_VARS \
+ const GLfloat dx = - mmesa->drawX - SUBPIXEL_X; \
+ const GLfloat dy = (mmesa->driDrawable->h + \
+ mmesa->drawY + SUBPIXEL_Y); \
+ const GLfloat sz = 1.0 / mmesa->depth_scale
+
+#define UNVIEWPORT_X(x) x + dx;
+#define UNVIEWPORT_Y(y) - y + dy;
+#define UNVIEWPORT_Z(z) z * sz;
+
+#define PTEX_FALLBACK() FALLBACK(ctx, MGA_FALLBACK_TEXTURE, 1)
+
+
+#define IMPORT_FLOAT_COLORS mga_import_float_colors
+#define IMPORT_FLOAT_SPEC_COLORS mga_import_float_spec_colors
+
+#define INTERP_VERTEX setup_tab[MGA_CONTEXT(ctx)->SetupIndex].interp
+#define COPY_PV_VERTEX setup_tab[MGA_CONTEXT(ctx)->SetupIndex].copy_pv
+
+
+/***********************************************************************
+ * Generate pv-copying and translation functions *
+ ***********************************************************************/
+
+#define TAG(x) mga_##x
+#include "tnl_dd/t_dd_vb.c"
+
+/***********************************************************************
+ * Generate vertex emit and interp functions *
+ ***********************************************************************/
+
+
+#define IND (MGA_XYZW_BIT|MGA_RGBA_BIT)
+#define TAG(x) x##_wg
+#include "tnl_dd/t_dd_vbtmp.h"
+
+#define IND (MGA_XYZW_BIT|MGA_RGBA_BIT|MGA_SPEC_BIT)
+#define TAG(x) x##_wgs
+#include "tnl_dd/t_dd_vbtmp.h"
+
+#define IND (MGA_XYZW_BIT|MGA_RGBA_BIT|MGA_TEX0_BIT)
+#define TAG(x) x##_wgt0
+#include "tnl_dd/t_dd_vbtmp.h"
+
+#define IND (MGA_XYZW_BIT|MGA_RGBA_BIT|MGA_TEX0_BIT|MGA_TEX1_BIT)
+#define TAG(x) x##_wgt0t1
+#include "tnl_dd/t_dd_vbtmp.h"
+
+#define IND (MGA_XYZW_BIT|MGA_RGBA_BIT|MGA_TEX0_BIT|MGA_PTEX_BIT)
+#define TAG(x) x##_wgpt0
+#include "tnl_dd/t_dd_vbtmp.h"
+
+#define IND (MGA_XYZW_BIT|MGA_RGBA_BIT|MGA_SPEC_BIT|MGA_TEX0_BIT)
+#define TAG(x) x##_wgst0
+#include "tnl_dd/t_dd_vbtmp.h"
+
+#define IND (MGA_XYZW_BIT|MGA_RGBA_BIT|MGA_SPEC_BIT|MGA_TEX0_BIT|MGA_TEX1_BIT)
+#define TAG(x) x##_wgst0t1
+#include "tnl_dd/t_dd_vbtmp.h"
+
+#define IND (MGA_XYZW_BIT|MGA_RGBA_BIT|MGA_SPEC_BIT|MGA_TEX0_BIT|MGA_PTEX_BIT)
+#define TAG(x) x##_wgspt0
+#include "tnl_dd/t_dd_vbtmp.h"
+
+#define IND (MGA_XYZW_BIT|MGA_RGBA_BIT|MGA_FOG_BIT)
+#define TAG(x) x##_wgf
+#include "tnl_dd/t_dd_vbtmp.h"
+
+#define IND (MGA_XYZW_BIT|MGA_RGBA_BIT|MGA_FOG_BIT|MGA_SPEC_BIT)
+#define TAG(x) x##_wgfs
+#include "tnl_dd/t_dd_vbtmp.h"
+
+#define IND (MGA_XYZW_BIT|MGA_RGBA_BIT|MGA_FOG_BIT|MGA_TEX0_BIT)
+#define TAG(x) x##_wgft0
+#include "tnl_dd/t_dd_vbtmp.h"
+
+#define IND (MGA_XYZW_BIT|MGA_RGBA_BIT|MGA_FOG_BIT|MGA_TEX0_BIT|MGA_TEX1_BIT)
+#define TAG(x) x##_wgft0t1
+#include "tnl_dd/t_dd_vbtmp.h"
+
+#define IND (MGA_XYZW_BIT|MGA_RGBA_BIT|MGA_FOG_BIT|MGA_TEX0_BIT|MGA_PTEX_BIT)
+#define TAG(x) x##_wgfpt0
+#include "tnl_dd/t_dd_vbtmp.h"
+
+#define IND (MGA_XYZW_BIT|MGA_RGBA_BIT|MGA_FOG_BIT|MGA_SPEC_BIT|MGA_TEX0_BIT)
+#define TAG(x) x##_wgfst0
+#include "tnl_dd/t_dd_vbtmp.h"
+
+#define IND (MGA_XYZW_BIT|MGA_RGBA_BIT|MGA_FOG_BIT|MGA_SPEC_BIT|MGA_TEX0_BIT|MGA_TEX1_BIT)
+#define TAG(x) x##_wgfst0t1
+#include "tnl_dd/t_dd_vbtmp.h"
+
+#define IND (MGA_XYZW_BIT|MGA_RGBA_BIT|MGA_FOG_BIT|MGA_SPEC_BIT|MGA_TEX0_BIT|MGA_PTEX_BIT)
+#define TAG(x) x##_wgfspt0
+#include "tnl_dd/t_dd_vbtmp.h"
+
+#define IND (MGA_TEX0_BIT)
+#define TAG(x) x##_t0
+#include "tnl_dd/t_dd_vbtmp.h"
+
+#define IND (MGA_TEX0_BIT|MGA_TEX1_BIT)
+#define TAG(x) x##_t0t1
+#include "tnl_dd/t_dd_vbtmp.h"
+
+#define IND (MGA_FOG_BIT)
+#define TAG(x) x##_f
+#include "tnl_dd/t_dd_vbtmp.h"
+
+#define IND (MGA_FOG_BIT|MGA_TEX0_BIT)
+#define TAG(x) x##_ft0
+#include "tnl_dd/t_dd_vbtmp.h"
+
+#define IND (MGA_FOG_BIT|MGA_TEX0_BIT|MGA_TEX1_BIT)
+#define TAG(x) x##_ft0t1
+#include "tnl_dd/t_dd_vbtmp.h"
+
+#define IND (MGA_RGBA_BIT)
+#define TAG(x) x##_g
+#include "tnl_dd/t_dd_vbtmp.h"
+
+#define IND (MGA_RGBA_BIT|MGA_SPEC_BIT)
+#define TAG(x) x##_gs
+#include "tnl_dd/t_dd_vbtmp.h"
+
+#define IND (MGA_RGBA_BIT|MGA_TEX0_BIT)
+#define TAG(x) x##_gt0
+#include "tnl_dd/t_dd_vbtmp.h"
+
+#define IND (MGA_RGBA_BIT|MGA_TEX0_BIT|MGA_TEX1_BIT)
+#define TAG(x) x##_gt0t1
+#include "tnl_dd/t_dd_vbtmp.h"
+
+#define IND (MGA_RGBA_BIT|MGA_SPEC_BIT|MGA_TEX0_BIT)
+#define TAG(x) x##_gst0
+#include "tnl_dd/t_dd_vbtmp.h"
+
+#define IND (MGA_RGBA_BIT|MGA_SPEC_BIT|MGA_TEX0_BIT|MGA_TEX1_BIT)
+#define TAG(x) x##_gst0t1
+#include "tnl_dd/t_dd_vbtmp.h"
+
+#define IND (MGA_RGBA_BIT|MGA_FOG_BIT)
+#define TAG(x) x##_gf
+#include "tnl_dd/t_dd_vbtmp.h"
+
+#define IND (MGA_RGBA_BIT|MGA_FOG_BIT|MGA_SPEC_BIT)
+#define TAG(x) x##_gfs
+#include "tnl_dd/t_dd_vbtmp.h"
+
+#define IND (MGA_RGBA_BIT|MGA_FOG_BIT|MGA_TEX0_BIT)
+#define TAG(x) x##_gft0
+#include "tnl_dd/t_dd_vbtmp.h"
+
+#define IND (MGA_RGBA_BIT|MGA_FOG_BIT|MGA_TEX0_BIT|MGA_TEX1_BIT)
+#define TAG(x) x##_gft0t1
+#include "tnl_dd/t_dd_vbtmp.h"
+
+#define IND (MGA_RGBA_BIT|MGA_FOG_BIT|MGA_SPEC_BIT|MGA_TEX0_BIT)
+#define TAG(x) x##_gfst0
+#include "tnl_dd/t_dd_vbtmp.h"
+
+#define IND (MGA_RGBA_BIT|MGA_FOG_BIT|MGA_SPEC_BIT|MGA_TEX0_BIT|MGA_TEX1_BIT)
+#define TAG(x) x##_gfst0t1
+#include "tnl_dd/t_dd_vbtmp.h"
+
+
+static void init_setup_tab( void )
+{
+ init_wg();
+ init_wgs();
+ init_wgt0();
+ init_wgt0t1();
+ init_wgpt0();
+ init_wgst0();
+ init_wgst0t1();
+ init_wgspt0();
+ init_wgf();
+ init_wgfs();
+ init_wgft0();
+ init_wgft0t1();
+ init_wgfpt0();
+ init_wgfst0();
+ init_wgfst0t1();
+ init_wgfspt0();
+ init_t0();
+ init_t0t1();
+ init_f();
+ init_ft0();
+ init_ft0t1();
+ init_g();
+ init_gs();
+ init_gt0();
+ init_gt0t1();
+ init_gst0();
+ init_gst0t1();
+ init_gf();
+ init_gfs();
+ init_gft0();
+ init_gft0t1();
+ init_gfst0();
+ init_gfst0t1();
+}
+
+
+
+
+void mgaPrintSetupFlags(char *msg, GLuint flags )
+{
+ fprintf(stderr, "%s: %d %s%s%s%s%s%s\n",
+ msg,
+ (int)flags,
+ (flags & MGA_XYZW_BIT) ? " xyzw," : "",
+ (flags & MGA_RGBA_BIT) ? " rgba," : "",
+ (flags & MGA_SPEC_BIT) ? " spec," : "",
+ (flags & MGA_FOG_BIT) ? " fog," : "",
+ (flags & MGA_TEX0_BIT) ? " tex-0," : "",
+ (flags & MGA_TEX1_BIT) ? " tex-1," : "");
+}
+
+
+void mgaCheckTexSizes( GLcontext *ctx )
+{
+ mgaContextPtr mmesa = MGA_CONTEXT( ctx );
+ TNLcontext *tnl = TNL_CONTEXT(ctx);
+
+ /*fprintf(stderr, "%s\n", __FUNCTION__);*/
+
+ if (!setup_tab[mmesa->SetupIndex].check_tex_sizes(ctx)) {
+ mmesa->SetupIndex |= MGA_PTEX_BIT;
+ mmesa->SetupNewInputs = ~0;
+
+ if (!mmesa->Fallback &&
+ !(ctx->_TriangleCaps & (DD_TRI_LIGHT_TWOSIDE|DD_TRI_UNFILLED))) {
+ tnl->Driver.Render.Interp = setup_tab[mmesa->SetupIndex].interp;
+ tnl->Driver.Render.CopyPV = setup_tab[mmesa->SetupIndex].copy_pv;
+ }
+ }
+}
+
+
+void mgaBuildVertices( GLcontext *ctx,
+ GLuint start,
+ GLuint count,
+ GLuint newinputs )
+{
+ mgaContextPtr mmesa = MGA_CONTEXT( ctx );
+ GLubyte *v = ((GLubyte *)mmesa->verts + (start<<mmesa->vertex_stride_shift));
+ GLuint stride = 1<<mmesa->vertex_stride_shift;
+
+ newinputs |= mmesa->SetupNewInputs;
+ mmesa->SetupNewInputs = 0;
+
+ if (!newinputs)
+ return;
+
+ if (newinputs & VERT_BIT_CLIP) {
+ setup_tab[mmesa->SetupIndex].emit( ctx, start, count, v, stride );
+ } else {
+ GLuint ind = 0;
+
+ if (newinputs & VERT_BIT_COLOR0)
+ ind |= MGA_RGBA_BIT;
+
+ if (newinputs & VERT_BIT_COLOR1)
+ ind |= MGA_SPEC_BIT;
+
+ if (newinputs & VERT_BIT_TEX0)
+ ind |= MGA_TEX0_BIT;
+
+ if (newinputs & VERT_BIT_TEX1)
+ ind |= MGA_TEX0_BIT|MGA_TEX1_BIT;
+
+ if (newinputs & VERT_BIT_FOG)
+ ind |= MGA_FOG_BIT;
+
+ if (mmesa->SetupIndex & MGA_PTEX_BIT)
+ ind = ~0;
+
+ ind &= mmesa->SetupIndex;
+
+ if (ind) {
+ setup_tab[ind].emit( ctx, start, count, v, stride );
+ }
+ }
+}
+
+
+void mgaChooseVertexState( GLcontext *ctx )
+{
+ mgaContextPtr mmesa = MGA_CONTEXT( ctx );
+ TNLcontext *tnl = TNL_CONTEXT(ctx);
+ GLuint ind = MGA_XYZW_BIT|MGA_RGBA_BIT;
+
+ if (ctx->_TriangleCaps & DD_SEPARATE_SPECULAR)
+ ind |= MGA_SPEC_BIT;
+
+ if (ctx->Fog.Enabled)
+ ind |= MGA_FOG_BIT;
+
+ if (ctx->Texture.Unit[1]._ReallyEnabled & (TEXTURE_1D_BIT|TEXTURE_2D_BIT)) {
+ if (ctx->Texture.Unit[0]._ReallyEnabled & (TEXTURE_1D_BIT|TEXTURE_2D_BIT)) {
+ ind |= MGA_TEX1_BIT|MGA_TEX0_BIT;
+ }
+ else {
+ ind |= MGA_TEX0_BIT;
+ }
+ }
+ else if (ctx->Texture.Unit[0]._ReallyEnabled & (TEXTURE_1D_BIT|TEXTURE_2D_BIT)) {
+ ind |= MGA_TEX0_BIT;
+ }
+
+ mmesa->SetupIndex = ind;
+
+ if (ctx->_TriangleCaps & (DD_TRI_LIGHT_TWOSIDE|DD_TRI_UNFILLED)) {
+ tnl->Driver.Render.Interp = mga_interp_extras;
+ tnl->Driver.Render.CopyPV = mga_copy_pv_extras;
+ } else {
+ tnl->Driver.Render.Interp = setup_tab[ind].interp;
+ tnl->Driver.Render.CopyPV = setup_tab[ind].copy_pv;
+ }
+
+ if (setup_tab[ind].vertex_format != mmesa->vertex_format) {
+ FLUSH_BATCH(mmesa);
+ mmesa->new_state |= MGA_NEW_WARP;
+ mmesa->dirty |= MGA_UPLOAD_PIPE;
+ mmesa->vertex_format = setup_tab[ind].vertex_format;
+ mmesa->vertex_size = setup_tab[ind].vertex_size;
+ mmesa->vertex_stride_shift = setup_tab[ind].vertex_stride_shift;
+ }
+}
+
+
+
+void mga_emit_contiguous_verts( GLcontext *ctx,
+ GLuint start,
+ GLuint count )
+{
+ mgaContextPtr mmesa = MGA_CONTEXT(ctx);
+ GLuint vertex_size = mmesa->vertex_size * 4;
+ GLuint *dest = mgaAllocDmaLow( mmesa, (count-start) * vertex_size);
+ setup_tab[mmesa->SetupIndex].emit( ctx, start, count, dest, vertex_size );
+}
+
+
+
+void mgaInitVB( GLcontext *ctx )
+{
+ mgaContextPtr mmesa = MGA_CONTEXT(ctx);
+ GLuint size = TNL_CONTEXT(ctx)->vb.Size;
+
+ mmesa->verts = (char *)ALIGN_MALLOC(size * sizeof(mgaVertex), 32);
+
+ {
+ static int firsttime = 1;
+ if (firsttime) {
+ init_setup_tab();
+ firsttime = 0;
+ }
+ }
+
+ mmesa->new_state |= MGA_NEW_WARP;
+ mmesa->dirty |= MGA_UPLOAD_PIPE;
+ mmesa->vertex_format = setup_tab[0].vertex_format;
+ mmesa->vertex_size = setup_tab[0].vertex_size;
+ mmesa->vertex_stride_shift = setup_tab[0].vertex_stride_shift;
+}
+
+
+void mgaFreeVB( GLcontext *ctx )
+{
+ mgaContextPtr mmesa = MGA_CONTEXT(ctx);
+ if (mmesa->verts) {
+ ALIGN_FREE(mmesa->verts);
+ mmesa->verts = 0;
+ }
+
+ if (mmesa->UbyteSecondaryColor.Ptr) {
+ ALIGN_FREE(mmesa->UbyteSecondaryColor.Ptr);
+ mmesa->UbyteSecondaryColor.Ptr = 0;
+ }
+
+ if (mmesa->UbyteColor.Ptr) {
+ ALIGN_FREE(mmesa->UbyteColor.Ptr);
+ mmesa->UbyteColor.Ptr = 0;
+ }
+}
+
diff --git a/src/mesa/drivers/dri/mga/mgavb.h b/src/mesa/drivers/dri/mga/mgavb.h
new file mode 100644
index 0000000000..88cc3108df
--- /dev/null
+++ b/src/mesa/drivers/dri/mga/mgavb.h
@@ -0,0 +1,65 @@
+/* $XFree86: xc/lib/GL/mesa/src/drv/mga/mgavb.h,v 1.8 2002/10/30 12:51:36 alanh Exp $ */
+/*
+ * Copyright 2000-2001 VA Linux Systems, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+#ifndef MGAVB_INC
+#define MGAVB_INC
+
+#include "mtypes.h"
+#include "mgacontext.h"
+#include "swrast/swrast.h"
+
+#define _MGA_NEW_RASTERSETUP (_NEW_TEXTURE | \
+ _DD_NEW_SEPARATE_SPECULAR | \
+ _DD_NEW_TRI_UNFILLED | \
+ _DD_NEW_TRI_LIGHT_TWOSIDE | \
+ _NEW_FOG)
+
+
+extern void mgaChooseVertexState( GLcontext *ctx );
+extern void mgaCheckTexSizes( GLcontext *ctx );
+extern void mgaBuildVertices( GLcontext *ctx,
+ GLuint start,
+ GLuint count,
+ GLuint newinputs );
+
+extern void mgaPrintSetupFlags(char *msg, GLuint flags );
+
+extern void mgaInitVB( GLcontext *ctx );
+extern void mgaFreeVB( GLcontext *ctx );
+
+extern void mga_emit_contiguous_verts( GLcontext *ctx,
+ GLuint start,
+ GLuint count );
+
+extern void mga_translate_vertex(GLcontext *ctx,
+ const mgaVertex *src,
+ SWvertex *dst);
+
+extern void mga_print_vertex( GLcontext *ctx, const mgaVertex *v );
+
+#endif
diff --git a/src/mesa/drivers/dri/mga/server/mga.h b/src/mesa/drivers/dri/mga/server/mga.h
new file mode 100644
index 0000000000..3fca53dc2f
--- /dev/null
+++ b/src/mesa/drivers/dri/mga/server/mga.h
@@ -0,0 +1,114 @@
+/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/mga/mga.h,v 1.85 2002/12/16 16:19:17 dawes Exp $ */
+/*
+ * MGA Millennium (MGA2064W) functions
+ *
+ * Copyright 1996 The XFree86 Project, Inc.
+ *
+ * Authors
+ * Dirk Hohndel
+ * hohndel@XFree86.Org
+ * David Dawes
+ * dawes@XFree86.Org
+ */
+
+#ifndef MGA_H
+#define MGA_H
+
+
+#include "xf86drm.h"
+
+
+#define PCI_CHIP_MGA2085 0x0518
+#define PCI_CHIP_MGA2064 0x0519
+#define PCI_CHIP_MGA1064 0x051A
+#define PCI_CHIP_MGA2164 0x051B
+#define PCI_CHIP_MGA2164_AGP 0x051F
+#define PCI_CHIP_MGAG200_PCI 0x0520
+#define PCI_CHIP_MGAG200 0x0521
+#define PCI_CHIP_MGAG400 0x0525
+#define PCI_CHIP_MGAG550 0x2527
+#define PCI_CHIP_MGAG100_PCI 0x1000
+#define PCI_CHIP_MGAG100 0x1001
+
+
+# define MMIO_IN8(base, offset) \
+ *(volatile unsigned char *)(((unsigned char*)(base)) + (offset))
+# define MMIO_IN16(base, offset) \
+ *(volatile unsigned short *)(void *)(((unsigned char*)(base)) + (offset))
+# define MMIO_IN32(base, offset) \
+ *(volatile unsigned int *)(void *)(((unsigned char*)(base)) + (offset))
+# define MMIO_OUT8(base, offset, val) \
+ *(volatile unsigned char *)(((unsigned char*)(base)) + (offset)) = (val)
+# define MMIO_OUT16(base, offset, val) \
+ *(volatile unsigned short *)(void *)(((unsigned char*)(base)) + (offset)) = (val)
+# define MMIO_OUT32(base, offset, val) \
+ *(volatile unsigned int *)(void *)(((unsigned char*)(base)) + (offset)) = (val)
+
+#define INREG8(addr) MMIO_IN8(pMga->IOBase, addr)
+#define INREG16(addr) MMIO_IN16(pMga->IOBase, addr)
+#define INREG(addr) MMIO_IN32(pMga->IOBase, addr)
+#define OUTREG8(addr, val) MMIO_OUT8(pMga->IOBase, addr, val)
+#define OUTREG16(addr, val) MMIO_OUT16(pMga->IOBase, addr, val)
+#define OUTREG(addr, val) MMIO_OUT32(pMga->IOBase, addr, val)
+
+#define MGAIOMAPSIZE 0x00004000
+
+
+typedef struct {
+ int Chipset; /**< \brief Chipset number */
+
+ int irq; /**< \brief IRQ number */
+
+
+ int frontOffset; /**< \brief Front color buffer offset */
+ int frontPitch; /**< \brief Front color buffer pitch */
+ int backOffset; /**< \brief Back color buffer offset */
+ int backPitch; /**< \brief Back color buffer pitch */
+ int depthOffset; /**< \brief Depth buffer offset */
+ int depthPitch; /**< \brief Depth buffer pitch */
+ int textureOffset; /**< \brief Texture area offset */
+ int textureSize; /**< \brief Texture area size */
+ int logTextureGranularity;
+
+ /**
+ * \name AGP
+ */
+ /*@{*/
+ drmSize agpSize; /**< \brief AGP map size */
+ int agpMode; /**< \brief AGP mode */
+ /*@}*/
+
+ drmRegion agp;
+
+ /* PCI mappings */
+ drmRegion registers;
+ drmRegion status;
+
+ /* AGP mappings */
+ drmRegion warp;
+ drmRegion primary;
+ drmRegion buffers;
+ drmRegion agpTextures;
+
+ drmBufMapPtr drmBuffers;
+
+ unsigned long IOAddress;
+ unsigned char *IOBase;
+ int HasSDRAM;
+
+ __u32 reg_ien;
+} MGARec, *MGAPtr;
+
+
+
+#define MGA_FRONT 0x1
+#define MGA_BACK 0x2
+#define MGA_DEPTH 0x4
+
+#define MGA_AGP_1X_MODE 0x01
+#define MGA_AGP_2X_MODE 0x02
+#define MGA_AGP_4X_MODE 0x04
+#define MGA_AGP_MODE_MASK 0x07
+
+
+#endif
diff --git a/src/mesa/drivers/dri/mga/server/mga_bios.h b/src/mesa/drivers/dri/mga/server/mga_bios.h
new file mode 100644
index 0000000000..8fbf619e34
--- /dev/null
+++ b/src/mesa/drivers/dri/mga/server/mga_bios.h
@@ -0,0 +1,143 @@
+/* $XConsortium: mga_bios.h /main/2 1996/10/28 04:48:23 kaleb $ */
+#ifndef MGA_BIOS_H
+#define MGA_BIOS_H
+
+/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/mga/mga_bios.h,v 1.3 1998/07/25 16:55:51 dawes Exp $ */
+
+/*
+ * MGABiosInfo - This struct describes the video BIOS info block.
+ *
+ * DESCRIPTION
+ * Do not mess with this, unless you know what you are doing.
+ * The data lengths and types are critical.
+ *
+ * HISTORY
+ * October 7, 1996 - [aem] Andrew E. Mileski
+ * This struct was shamelessly stolen from the MGA DDK.
+ * It has been reformatted, and the data types changed.
+ */
+typedef struct {
+ /* Length of this structure in bytes */
+ __u16 StructLen;
+
+ /*
+ * Unique number identifying the product type
+ * 0 : MGA-S1P20 (2MB base with 175MHz Ramdac)
+ * 1 : MGA-S1P21 (2MB base with 220MHz Ramdac)
+ * 2 : Reserved
+ * 3 : Reserved
+ * 4 : MGA-S1P40 (4MB base with 175MHz Ramdac)
+ * 5 : MGA-S1P41 (4MB base with 220MHz Ramdac)
+ */
+ __u16 ProductID;
+
+ /* Serial number of the board */
+ __u8 SerNo[ 10 ];
+
+ /*
+ * Manufacturing date of the board (at product test)
+ * Format: yyyy yyym mmmd dddd
+ */
+ __u16 ManufDate;
+
+ /* Identification of manufacturing site */
+ __u16 ManufId;
+
+ /*
+ * Number and revision level of the PCB
+ * Format: nnnn nnnn nnnr rrrr
+ * n = PCB number ex:576 (from 0->2047)
+ * r = PCB revision (from 0->31)
+ */
+ __u16 PCBInfo;
+
+ /* Identification of any PMBs */
+ __u16 PMBInfo;
+
+ /*
+ * Bit 0-7 : Ramdac speed (0=175MHz, 1=220MHz)
+ * Bit 8-15 : Ramdac type (0=TVP3026, 1=TVP3027)
+ */
+ __u16 RamdacType;
+
+ /* Maximum PCLK of the ramdac */
+ __u16 PclkMax;
+
+ /* Maximum LDCLK supported by the WRAM memory */
+ __u16 LclkMax;
+
+ /* Maximum MCLK of base board */
+ __u16 ClkBase;
+
+ /* Maximum MCLK of 4Mb board */
+ __u16 Clk4MB;
+
+ /* Maximum MCLK of 8Mb board */
+ __u16 Clk8MB;
+
+ /* Maximum MCLK of board with multimedia module */
+ __u16 ClkMod;
+
+ /* Diagnostic test pass frequency */
+ __u16 TestClk;
+
+ /* Default VGA mode1 pixel frequency */
+ __u16 VGAFreq1;
+
+ /* Default VGA mode2 pixel frequency */
+ __u16 VGAFreq2;
+
+ /* Date of last BIOS programming/update */
+ __u16 ProgramDate;
+
+ /* Number of times BIOS has been programmed */
+ __u16 ProgramCnt;
+
+ /* Support for up to 32 hardware/software options */
+ __u32 Options;
+
+ /* Support for up to 32 hardware/software features */
+ __u32 FeatFlag;
+
+ /* Definition of VGA mode MCLK */
+ __u16 VGAClk;
+
+ /* Indicate the revision level of this header struct */
+ __u16 StructRev;
+
+ __u16 Reserved[ 3 ];
+} MGABiosInfo;
+
+/* from the PINS structure, refer pins info from MGA */
+typedef struct tagParamMGA {
+ __u16 PinID; /* 0 */
+ __u8 StructLen; /* 2 */
+ __u8 Rsvd1; /* 3 */
+ __u16 StructRev; /* 4 */
+ __u16 ProgramDate; /* 6 */
+ __u16 ProgramCnt; /* 8 */
+ __u16 ProductID; /* 10 */
+ __u8 SerNo[16]; /* 12 */
+ __u8 PLInfo[6]; /* 28 */
+ __u16 PCBInfo; /* 34 */
+ __u32 FeatFlag; /* 36 */
+ __u8 RamdacType; /* 40 */
+ __u8 RamdacSpeed; /* 41 */
+ __u8 PclkMax; /* 42 */
+ __u8 ClkGE; /* 43 */
+ __u8 ClkMem; /* 44 */
+ __u8 Clk4MB; /* 45 */
+ __u8 Clk8MB; /* 46 */
+ __u8 ClkMod; /* 47 */
+ __u8 TestClk; /* 48 */
+ __u8 VGAFreq1; /* 49 */
+ __u8 VGAFreq2; /* 50 */
+ __u8 MCTLWTST; /* 51 */
+ __u8 VidCtrl; /* 52 */
+ __u8 Clk12MB; /* 53 */
+ __u8 Clk16MB; /* 54 */
+ __u8 Reserved[8]; /* 55-62 */
+ __u8 PinCheck; /* 63 */
+} MGABios2Info;
+
+#endif
diff --git a/src/mesa/drivers/dri/mga/server/mga_common.h b/src/mesa/drivers/dri/mga/server/mga_common.h
new file mode 100644
index 0000000000..90f6b37f4e
--- /dev/null
+++ b/src/mesa/drivers/dri/mga/server/mga_common.h
@@ -0,0 +1,152 @@
+/* mga_common.h -- common header definitions for MGA 2D/3D/DRM suite
+ *
+ * Copyright 2002 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ * Converted to common header format:
+ * Jens Owen <jens@tungstengraphics.com>
+ *
+ * $XFree86: xc/programs/Xserver/hw/xfree86/drivers/mga/mga_common.h,v 1.2 2002/12/16 16:19:18 dawes Exp $
+ *
+ */
+
+#ifndef _MGA_COMMON_H_
+#define _MGA_COMMON_H_
+
+/*
+ * WARNING: If you change any of these defines, make sure to change
+ * the kernel include file as well (mga_drm.h)
+ */
+
+#define DRM_MGA_IDLE_RETRY 2048
+#define DRM_MGA_NR_TEX_HEAPS 2
+
+typedef struct {
+ int installed;
+ unsigned long phys_addr;
+ int size;
+} drmMGAWarpIndex;
+
+/* Driver specific DRM command indices
+ * NOTE: these are not OS specific, but they are driver specific
+ */
+#define DRM_MGA_INIT 0x00
+#define DRM_MGA_FLUSH 0x01
+#define DRM_MGA_RESET 0x02
+#define DRM_MGA_SWAP 0x03
+#define DRM_MGA_CLEAR 0x04
+#define DRM_MGA_VERTEX 0x05
+#define DRM_MGA_INDICES 0x06
+#define DRM_MGA_ILOAD 0x07
+#define DRM_MGA_BLIT 0x08
+#define DRM_MGA_GETPARAM 0x09
+
+typedef struct {
+ enum {
+ MGA_INIT_DMA = 0x01,
+ MGA_CLEANUP_DMA = 0x02
+ } func;
+
+ unsigned long sarea_priv_offset;
+
+ int chipset;
+ int sgram;
+
+ unsigned int maccess;
+
+ unsigned int fb_cpp;
+ unsigned int front_offset, front_pitch;
+ unsigned int back_offset, back_pitch;
+
+ unsigned int depth_cpp;
+ unsigned int depth_offset, depth_pitch;
+
+ unsigned int texture_offset[DRM_MGA_NR_TEX_HEAPS];
+ unsigned int texture_size[DRM_MGA_NR_TEX_HEAPS];
+
+ unsigned long fb_offset;
+ unsigned long mmio_offset;
+ unsigned long status_offset;
+ unsigned long warp_offset;
+ unsigned long primary_offset;
+ unsigned long buffers_offset;
+} drmMGAInit;
+
+typedef enum {
+ DRM_MGA_LOCK_READY = 0x01, /* Wait until hardware is ready for DMA */
+ DRM_MGA_LOCK_QUIESCENT = 0x02, /* Wait until hardware quiescent */
+ DRM_MGA_LOCK_FLUSH = 0x04, /* Flush this context's DMA queue first */
+ DRM_MGA_LOCK_FLUSH_ALL = 0x08, /* Flush all DMA queues first */
+ /* These *HALT* flags aren't supported yet
+ -- they will be used to support the
+ full-screen DGA-like mode. */
+ DRM_MGA_HALT_ALL_QUEUES = 0x10, /* Halt all current and future queues */
+ DRM_MGA_HALT_CUR_QUEUES = 0x20 /* Halt all current queues */
+} drmMGALockFlags;
+
+typedef struct {
+ int context;
+ drmMGALockFlags flags;
+} drmMGALock;
+
+typedef struct {
+ int idx;
+ unsigned int dstorg;
+ unsigned int length;
+} drmMGAIload;
+
+typedef struct {
+ unsigned int flags;
+ unsigned int clear_color;
+ unsigned int clear_depth;
+ unsigned int color_mask;
+ unsigned int depth_mask;
+} drmMGAClearRec;
+
+typedef struct {
+ int idx; /* buffer to queue */
+ int used; /* bytes in use */
+ int discard; /* client finished with buffer? */
+} drmMGAVertex;
+
+typedef struct {
+ unsigned int planemask;
+ unsigned int srcorg;
+ unsigned int dstorg;
+ int src_pitch, dst_pitch;
+ int delta_sx, delta_sy;
+ int delta_dx, delta_dy;
+ int height, ydir; /* flip image vertically */
+ int source_pitch, dest_pitch;
+} drmMGABlit;
+
+/* 3.1: An ioctl to get parameters that aren't available to the 3d
+ * client any other way.
+ */
+#define MGA_PARAM_IRQ_NR 1
+
+typedef struct {
+ int param;
+ int *value;
+} drmMGAGetParam;
+
+#endif
diff --git a/src/mesa/drivers/dri/mga/server/mga_dri.c b/src/mesa/drivers/dri/mga/server/mga_dri.c
new file mode 100644
index 0000000000..e60888dd73
--- /dev/null
+++ b/src/mesa/drivers/dri/mga/server/mga_dri.c
@@ -0,0 +1,1203 @@
+/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/mga/mga_dri.c,v 1.28 2003/02/08 21:26:58 dawes Exp $ */
+
+/*
+ * Copyright 2000 VA Linux Systems Inc., Fremont, California.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES
+ * OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ * Gareth Hughes <gareth@valinux.com>
+ */
+
+#include <errno.h>
+#include <unistd.h>
+
+#include "miniglxP.h"
+#include "dri_util.h"
+#include "drm.h"
+
+
+#include "mga_reg.h"
+#include "mga.h"
+#include "mga_macros.h"
+#include "mga_dri.h"
+#include "mga_sarea.h"
+
+#include "sarea.h"
+
+
+
+/* Quiescence, locking
+ */
+#define MGA_TIMEOUT 2048
+
+static void MGAWaitForIdleDMA( struct MiniGLXDisplayRec *dpy, MGAPtr pMga )
+{
+ drmMGALock lock;
+ int ret;
+ int i = 0;
+
+ memset( &lock, 0, sizeof(drmMGALock) );
+
+ for (;;) {
+ do {
+ /* first ask for quiescent and flush */
+ lock.flags = DRM_MGA_LOCK_QUIESCENT | DRM_MGA_LOCK_FLUSH;
+ do {
+ ret = drmCommandWrite( dpy->drmFD, DRM_MGA_FLUSH,
+ &lock, sizeof( drmMGALock ) );
+ } while ( ret == -EBUSY && i++ < DRM_MGA_IDLE_RETRY );
+
+ /* if it's still busy just try quiescent */
+ if ( ret == -EBUSY ) {
+ lock.flags = DRM_MGA_LOCK_QUIESCENT;
+ do {
+ ret = drmCommandWrite( dpy->drmFD, DRM_MGA_FLUSH,
+ &lock, sizeof( drmMGALock ) );
+ } while ( ret == -EBUSY && i++ < DRM_MGA_IDLE_RETRY );
+ }
+ } while ( ( ret == -EBUSY ) && ( i++ < MGA_TIMEOUT ) );
+
+ if ( ret == 0 )
+ return;
+
+ fprintf( stderr,
+ "[dri] Idle timed out, resetting engine...\n" );
+
+ drmCommandNone( dpy->drmFD, DRM_MGA_RESET );
+ }
+}
+
+static unsigned int mylog2( unsigned int n )
+{
+ unsigned int log2 = 1;
+ while ( n > 1 ) n >>= 1, log2++;
+ return log2;
+}
+
+static int MGADRIAgpInit(struct MiniGLXDisplayRec *dpy, MGAPtr pMga)
+{
+ unsigned long mode;
+ unsigned int vendor, device;
+ int ret, count, i;
+
+ if(pMga->agpSize < 12)pMga->agpSize = 12;
+ if(pMga->agpSize > 64)pMga->agpSize = 64; /* cap */
+
+ /* FIXME: Make these configurable...
+ */
+ pMga->agp.size = pMga->agpSize * 1024 * 1024;
+
+ pMga->warp.offset = 0;
+ pMga->warp.size = MGA_WARP_UCODE_SIZE;
+
+ pMga->primary.offset = (pMga->warp.offset +
+ pMga->warp.size);
+ pMga->primary.size = 1024 * 1024;
+
+ pMga->buffers.offset = (pMga->primary.offset +
+ pMga->primary.size);
+ pMga->buffers.size = MGA_NUM_BUFFERS * MGA_BUFFER_SIZE;
+
+
+ pMga->agpTextures.offset = (pMga->buffers.offset +
+ pMga->buffers.size);
+
+ pMga->agpTextures.size = pMga->agp.size -
+ pMga->agpTextures.offset;
+
+ if ( drmAgpAcquire( dpy->drmFD ) < 0 ) {
+ fprintf( stderr, "[agp] AGP not available\n" );
+ return 0;
+ }
+
+ mode = drmAgpGetMode( dpy->drmFD ); /* Default mode */
+ vendor = drmAgpVendorId( dpy->drmFD );
+ device = drmAgpDeviceId( dpy->drmFD );
+
+ mode &= ~MGA_AGP_MODE_MASK;
+ switch ( pMga->agpMode ) {
+ case 4:
+ mode |= MGA_AGP_4X_MODE;
+ case 2:
+ mode |= MGA_AGP_2X_MODE;
+ case 1:
+ default:
+ mode |= MGA_AGP_1X_MODE;
+ }
+
+#if 0
+ fprintf( stderr,
+ "[agp] Mode 0x%08lx [AGP 0x%04x/0x%04x; Card 0x%04x/0x%04x]\n",
+ mode, vendor, device,
+ dpy->pciVendor,
+ dpy->pciChipType );
+#endif
+
+ if ( drmAgpEnable( dpy->drmFD, mode ) < 0 ) {
+ fprintf( stderr, "[agp] AGP not enabled\n" );
+ drmAgpRelease( dpy->drmFD );
+ return 0;
+ }
+
+ if ( pMga->Chipset == PCI_CHIP_MGAG200 ) {
+ switch ( pMga->agpMode ) {
+ case 2:
+ fprintf( stderr,
+ "[drm] Enabling AGP 2x PLL encoding\n" );
+ OUTREG( MGAREG_AGP_PLL, MGA_AGP2XPLL_ENABLE );
+ break;
+
+ case 1:
+ default:
+ fprintf( stderr,
+ "[drm] Disabling AGP 2x PLL encoding\n" );
+ OUTREG( MGAREG_AGP_PLL, MGA_AGP2XPLL_DISABLE );
+ pMga->agpMode = 1;
+ break;
+ }
+ }
+
+ ret = drmAgpAlloc( dpy->drmFD, pMga->agp.size,
+ 0, NULL, &pMga->agp.handle );
+ if ( ret < 0 ) {
+ fprintf( stderr, "[agp] Out of memory (%d)\n", ret );
+ drmAgpRelease( dpy->drmFD );
+ return 0;
+ }
+ fprintf( stderr,
+ "[agp] %d kB allocated with handle 0x%08x\n",
+ pMga->agp.size/1024, (unsigned int)pMga->agp.handle );
+
+ if ( drmAgpBind( dpy->drmFD, pMga->agp.handle, 0 ) < 0 ) {
+ fprintf( stderr, "[agp] Could not bind memory\n" );
+ drmAgpFree( dpy->drmFD, pMga->agp.handle );
+ drmAgpRelease( dpy->drmFD );
+ return 0;
+ }
+
+ /* WARP microcode space
+ */
+ if ( drmAddMap( dpy->drmFD,
+ pMga->warp.offset,
+ pMga->warp.size,
+ DRM_AGP, DRM_READ_ONLY,
+ &pMga->warp.handle ) < 0 ) {
+ fprintf( stderr,
+ "[agp] Could not add WARP microcode mapping\n" );
+ return 0;
+ }
+ fprintf( stderr,
+ "[agp] WARP microcode handle = 0x%08lx\n",
+ pMga->warp.handle );
+
+ if ( drmMap( dpy->drmFD,
+ pMga->warp.handle,
+ pMga->warp.size,
+ &pMga->warp.map ) < 0 ) {
+ fprintf( stderr,
+ "[agp] Could not map WARP microcode\n" );
+ return 0;
+ }
+ fprintf( stderr,
+ "[agp] WARP microcode mapped at 0x%08lx\n",
+ (unsigned long)pMga->warp.map );
+
+ /* Primary DMA space
+ */
+ if ( drmAddMap( dpy->drmFD,
+ pMga->primary.offset,
+ pMga->primary.size,
+ DRM_AGP, DRM_READ_ONLY,
+ &pMga->primary.handle ) < 0 ) {
+ fprintf( stderr,
+ "[agp] Could not add primary DMA mapping\n" );
+ return 0;
+ }
+ fprintf( stderr,
+ "[agp] Primary DMA handle = 0x%08lx\n",
+ pMga->primary.handle );
+
+ if ( drmMap( dpy->drmFD,
+ pMga->primary.handle,
+ pMga->primary.size,
+ &pMga->primary.map ) < 0 ) {
+ fprintf( stderr,
+ "[agp] Could not map primary DMA\n" );
+ return 0;
+ }
+ fprintf( stderr,
+ "[agp] Primary DMA mapped at 0x%08lx\n",
+ (unsigned long)pMga->primary.map );
+
+ /* DMA buffers
+ */
+ if ( drmAddMap( dpy->drmFD,
+ pMga->buffers.offset,
+ pMga->buffers.size,
+ DRM_AGP, 0,
+ &pMga->buffers.handle ) < 0 ) {
+ fprintf( stderr,
+ "[agp] Could not add DMA buffers mapping\n" );
+ return 0;
+ }
+ fprintf( stderr,
+ "[agp] DMA buffers handle = 0x%08lx\n",
+ pMga->buffers.handle );
+
+ if ( drmMap( dpy->drmFD,
+ pMga->buffers.handle,
+ pMga->buffers.size,
+ &pMga->buffers.map ) < 0 ) {
+ fprintf( stderr,
+ "[agp] Could not map DMA buffers\n" );
+ return 0;
+ }
+ fprintf( stderr,
+ "[agp] DMA buffers mapped at 0x%08lx\n",
+ (unsigned long)pMga->buffers.map );
+
+ count = drmAddBufs( dpy->drmFD,
+ MGA_NUM_BUFFERS, MGA_BUFFER_SIZE,
+ DRM_AGP_BUFFER, pMga->buffers.offset );
+ if ( count <= 0 ) {
+ fprintf( stderr,
+ "[drm] failure adding %d %d byte DMA buffers\n",
+ MGA_NUM_BUFFERS, MGA_BUFFER_SIZE );
+ return 0;
+ }
+ fprintf( stderr,
+ "[drm] Added %d %d byte DMA buffers\n",
+ count, MGA_BUFFER_SIZE );
+
+ i = mylog2(pMga->agpTextures.size / MGA_NR_TEX_REGIONS);
+ if(i < MGA_LOG_MIN_TEX_REGION_SIZE)
+ i = MGA_LOG_MIN_TEX_REGION_SIZE;
+ pMga->agpTextures.size = (pMga->agpTextures.size >> i) << i;
+
+ if ( drmAddMap( dpy->drmFD,
+ pMga->agpTextures.offset,
+ pMga->agpTextures.size,
+ DRM_AGP, 0,
+ &pMga->agpTextures.handle ) < 0 ) {
+ fprintf( stderr,
+ "[agp] Could not add agpTexture mapping\n" );
+ return 0;
+ }
+/* should i map it ? */
+ fprintf( stderr,
+ "[agp] agpTexture handle = 0x%08lx\n",
+ pMga->agpTextures.handle );
+ fprintf( stderr,
+ "[agp] agpTexture size: %d kb\n", pMga->agpTextures.size/1024 );
+
+ return 1;
+}
+
+static int MGADRIMapInit( struct MiniGLXDisplayRec *dpy, MGAPtr pMga )
+{
+ pMga->registers.size = MGAIOMAPSIZE;
+
+ if ( drmAddMap( dpy->drmFD,
+ (drmHandle)pMga->IOAddress,
+ pMga->registers.size,
+ DRM_REGISTERS, DRM_READ_ONLY,
+ &pMga->registers.handle ) < 0 ) {
+ fprintf( stderr,
+ "[drm] Could not add MMIO registers mapping\n" );
+ return 0;
+ }
+ fprintf( stderr,
+ "[drm] Registers handle = 0x%08lx\n",
+ pMga->registers.handle );
+
+ pMga->status.size = SAREA_MAX;
+
+ if ( drmAddMap( dpy->drmFD, 0, pMga->status.size,
+ DRM_SHM, DRM_READ_ONLY | DRM_LOCKED | DRM_KERNEL,
+ &pMga->status.handle ) < 0 ) {
+ fprintf( stderr,
+ "[drm] Could not add status page mapping\n" );
+ return 0;
+ }
+ fprintf( stderr,
+ "[drm] Status handle = 0x%08lx\n",
+ pMga->status.handle );
+
+ if ( drmMap( dpy->drmFD,
+ pMga->status.handle,
+ pMga->status.size,
+ &pMga->status.map ) < 0 ) {
+ fprintf( stderr,
+ "[agp] Could not map status page\n" );
+ return 0;
+ }
+ fprintf( stderr,
+ "[agp] Status page mapped at 0x%08lx\n",
+ (unsigned long)pMga->status.map );
+
+ return 1;
+}
+
+static int MGADRIKernelInit( struct MiniGLXDisplayRec *dpy, MGAPtr pMga )
+{
+ drmMGAInit init;
+ int ret;
+
+ memset( &init, 0, sizeof(drmMGAInit) );
+
+ init.func = MGA_INIT_DMA;
+ init.sarea_priv_offset = sizeof(XF86DRISAREARec);
+
+ switch ( pMga->Chipset ) {
+ case PCI_CHIP_MGAG550:
+ case PCI_CHIP_MGAG400:
+ init.chipset = MGA_CARD_TYPE_G400;
+ break;
+ case PCI_CHIP_MGAG200:
+ case PCI_CHIP_MGAG200_PCI:
+ init.chipset = MGA_CARD_TYPE_G200;
+ break;
+ default:
+ return 0;
+ }
+
+ init.sgram = 0; /* FIXME !pMga->HasSDRAM; */
+
+
+ switch (dpy->bpp)
+ {
+ case 16:
+ init.maccess = MGA_MACCESS_PW16;
+ break;
+ case 32:
+ init.maccess = MGA_MACCESS_PW32;
+ break;
+ default:
+ fprintf( stderr, "[mga] invalid bpp (%d)\n", dpy->bpp );
+ return 0;
+ }
+
+
+ init.fb_cpp = dpy->bpp / 8;
+ init.front_offset = pMga->frontOffset;
+ init.front_pitch = pMga->frontPitch / init.fb_cpp;
+ init.back_offset = pMga->backOffset;
+ init.back_pitch = pMga->backPitch / init.fb_cpp;
+
+ init.depth_cpp = dpy->bpp / 8;
+ init.depth_offset = pMga->depthOffset;
+ init.depth_pitch = pMga->depthPitch / init.depth_cpp;
+
+ init.texture_offset[0] = pMga->textureOffset;
+ init.texture_size[0] = pMga->textureSize;
+
+ init.fb_offset = dpy->shared.hFrameBuffer;
+ init.mmio_offset = pMga->registers.handle;
+ init.status_offset = pMga->status.handle;
+
+ init.warp_offset = pMga->warp.handle;
+ init.primary_offset = pMga->primary.handle;
+ init.buffers_offset = pMga->buffers.handle;
+
+ init.texture_offset[1] = pMga->agpTextures.handle;
+ init.texture_size[1] = pMga->agpTextures.size;
+
+ ret = drmCommandWrite( dpy->drmFD, DRM_MGA_INIT, &init, sizeof(drmMGAInit));
+ if ( ret < 0 ) {
+ fprintf( stderr,
+ "[drm] Failed to initialize DMA! (%d)\n", ret );
+ return 0;
+ }
+
+ return 1;
+}
+
+static void MGADRIIrqInit(struct MiniGLXDisplayRec *dpy, MGAPtr pMga)
+{
+ if (!pMga->irq)
+ {
+ pMga->irq = drmGetInterruptFromBusID(dpy->drmFD,
+ dpy->pciBus,
+ dpy->pciDevice,
+ dpy->pciFunc);
+
+ fprintf(stderr, "[drm] got IRQ %d\n", pMga->irq);
+
+ if((drmCtlInstHandler(dpy->drmFD, pMga->irq)) != 0)
+ {
+ fprintf(stderr,
+ "[drm] failure adding irq handler, "
+ "there is a device already using that irq\n"
+ "[drm] falling back to irq-free operation\n");
+ pMga->irq = 0;
+ }
+ else
+ {
+ pMga->reg_ien = INREG( MGAREG_IEN );
+ }
+ }
+
+ if (pMga->irq)
+ fprintf(stderr,
+ "[drm] dma control initialized, using IRQ %d\n",
+ pMga->irq);
+}
+
+static int MGADRIBuffersInit( struct MiniGLXDisplayRec *dpy, MGAPtr pMga )
+{
+ pMga->drmBuffers = drmMapBufs( dpy->drmFD );
+ if ( !pMga->drmBuffers )
+ {
+ fprintf( stderr,
+ "[drm] Failed to map DMA buffers list\n" );
+ return 0;
+ }
+
+ fprintf( stderr,
+ "[drm] Mapped %d DMA buffers\n",
+ pMga->drmBuffers->count );
+
+ return 1;
+}
+
+static int MGAMemoryInit( struct MiniGLXDisplayRec *dpy, MGAPtr pMga )
+{
+ int width_bytes = dpy->shared.virtualWidth * dpy->cpp;
+ int bufferSize = ((dpy->shared.virtualHeight * width_bytes
+ + MGA_BUFFER_ALIGN)
+ & ~MGA_BUFFER_ALIGN);
+ int depthSize = ((((dpy->shared.virtualHeight+15) & ~15) * width_bytes
+ + MGA_BUFFER_ALIGN)
+ & ~MGA_BUFFER_ALIGN);
+ int l;
+
+ pMga->frontOffset = 0;
+ pMga->frontPitch = dpy->shared.virtualWidth * dpy->cpp;
+
+ fprintf(stderr,
+ "Using %d MB AGP aperture\n", pMga->agpSize);
+ fprintf(stderr,
+ "Using %d MB for vertex/indirect buffers\n", pMga->buffers.size>>20);
+ fprintf(stderr,
+ "Using %d MB for AGP textures\n", pMga->agpTextures.size>>20);
+
+ /* Front, back and depth buffers - everything else texture??
+ */
+ pMga->textureSize = dpy->shared.fbSize - 2 * bufferSize - depthSize;
+
+ if (pMga->textureSize < 0)
+ return 0;
+
+ l = mylog2( pMga->textureSize / MGA_NR_TEX_REGIONS );
+ if ( l < MGA_LOG_MIN_TEX_REGION_SIZE )
+ l = MGA_LOG_MIN_TEX_REGION_SIZE;
+
+ /* Round the texture size up to the nearest whole number of
+ * texture regions. Again, be greedy about this, don't
+ * round down.
+ */
+ pMga->logTextureGranularity = l;
+ pMga->textureSize = (pMga->textureSize >> l) << l;
+
+ /* Set a minimum usable local texture heap size. This will fit
+ * two 256x256x32bpp textures.
+ */
+ if (pMga->textureSize < 512 * 1024) {
+ pMga->textureOffset = 0;
+ pMga->textureSize = 0;
+ }
+
+ /* Reserve space for textures */
+ pMga->textureOffset = ((dpy->shared.fbSize - pMga->textureSize +
+ MGA_BUFFER_ALIGN) &
+ ~MGA_BUFFER_ALIGN);
+
+ /* Reserve space for the shared depth
+ * buffer.
+ */
+ pMga->depthOffset = ((pMga->textureOffset - depthSize +
+ MGA_BUFFER_ALIGN) &
+ ~MGA_BUFFER_ALIGN);
+ pMga->depthPitch = dpy->shared.virtualWidth * dpy->cpp;
+
+ pMga->backOffset = ((pMga->depthOffset - bufferSize +
+ MGA_BUFFER_ALIGN) &
+ ~MGA_BUFFER_ALIGN);
+ pMga->backPitch = dpy->shared.virtualWidth * dpy->cpp;
+
+
+ fprintf(stderr,
+ "Will use back buffer at offset 0x%x\n",
+ pMga->backOffset);
+ fprintf(stderr,
+ "Will use depth buffer at offset 0x%x\n",
+ pMga->depthOffset);
+ fprintf(stderr,
+ "Will use %d kb for textures at offset 0x%x\n",
+ pMga->textureSize/1024, pMga->textureOffset);
+
+ return 1;
+}
+
+static int MGACheckDRMVersion( struct MiniGLXDisplayRec *dpy, MGAPtr pMga )
+{
+ drmVersionPtr version;
+
+ /* Check the MGA DRM version */
+ version = drmGetVersion(dpy->drmFD);
+ if ( version ) {
+ if ( version->version_major != 3 ||
+ version->version_minor < 0 ) {
+ /* incompatible drm version */
+ fprintf( stderr,
+ "[dri] MGADRIScreenInit failed because of a version mismatch.\n"
+ "[dri] mga.o kernel module version is %d.%d.%d but version 3.0.x is needed.\n"
+ "[dri] Disabling DRI.\n",
+ version->version_major,
+ version->version_minor,
+ version->version_patchlevel );
+ drmFreeVersion( version );
+ return 0;
+ }
+ drmFreeVersion( version );
+ }
+
+ return 1;
+}
+
+static void print_client_msg( MGADRIPtr pMGADRI )
+{
+ fprintf( stderr, "chipset: %d\n", pMGADRI->chipset );
+
+ fprintf( stderr, "width: %d\n", pMGADRI->width );
+ fprintf( stderr, "height: %d\n", pMGADRI->height );
+ fprintf( stderr, "mem: %d\n", pMGADRI->mem );
+ fprintf( stderr, "cpp: %d\n", pMGADRI->cpp );
+
+ fprintf( stderr, "agpMode: %d\n", pMGADRI->agpMode );
+
+ fprintf( stderr, "frontOffset: %d\n", pMGADRI->frontOffset );
+ fprintf( stderr, "frontPitch: %d\n", pMGADRI->frontPitch );
+
+ fprintf( stderr, "backOffset: %d\n", pMGADRI->backOffset );
+ fprintf( stderr, "backPitch: %d\n", pMGADRI->backPitch );
+
+ fprintf( stderr, "depthOffset: %d\n", pMGADRI->depthOffset );
+ fprintf( stderr, "depthPitch: %d\n", pMGADRI->depthPitch );
+
+ fprintf( stderr, "textureOffset: %d\n", pMGADRI->textureOffset );
+ fprintf( stderr, "textureSize: %d\n", pMGADRI->textureSize );
+
+ fprintf( stderr, "logTextureGranularity: %d\n", pMGADRI->logTextureGranularity );
+ fprintf( stderr, "logAgpTextureGranularity: %d\n", pMGADRI->logAgpTextureGranularity );
+
+ fprintf( stderr, "agpTextureHandle: %u\n", (unsigned int)pMGADRI->agpTextureOffset );
+ fprintf( stderr, "agpTextureSize: %u\n", (unsigned int)pMGADRI->agpTextureSize );
+
+#if 0
+ pMGADRI->registers.handle = pMga->registers.handle;
+ pMGADRI->registers.size = pMga->registers.size;
+ pMGADRI->status.handle = pMga->status.handle;
+ pMGADRI->status.size = pMga->status.size;
+ pMGADRI->primary.handle = pMga->primary.handle;
+ pMGADRI->primary.size = pMga->primary.size;
+ pMGADRI->buffers.handle = pMga->buffers.handle;
+ pMGADRI->buffers.size = pMga->buffers.size;
+ pMGADRI->sarea_priv_offset = sizeof(XF86DRISAREARec);
+#endif
+}
+
+static int MGAScreenInit( struct MiniGLXDisplayRec *dpy, MGAPtr pMga )
+{
+ int i;
+ int err;
+ MGADRIPtr pMGADRI;
+ unsigned int serverContext;
+
+ usleep(100);
+ assert(!dpy->IsClient);
+
+ {
+ int width_bytes = (dpy->shared.virtualWidth * dpy->cpp);
+ int maxy = dpy->shared.fbSize / width_bytes;
+
+
+ if (maxy <= dpy->shared.virtualHeight * 3) {
+ fprintf(stderr,
+ "Static buffer allocation failed -- "
+ "need at least %d kB video memory (have %d kB)\n",
+ (dpy->shared.virtualWidth * dpy->shared.virtualHeight *
+ dpy->cpp * 3 + 1023) / 1024,
+ dpy->shared.fbSize / 1024);
+ return 0;
+ }
+ }
+
+ switch(pMga->Chipset) {
+ case PCI_CHIP_MGAG550:
+ case PCI_CHIP_MGAG400:
+ case PCI_CHIP_MGAG200:
+#if 0
+ case PCI_CHIP_MGAG200_PCI:
+#endif
+ break;
+ default:
+ fprintf(stderr, "[drm] Direct rendering only supported with G200/G400/G550 AGP\n");
+ return 0;
+ }
+
+ fprintf( stderr,
+ "[drm] bpp: %d depth: %d\n",
+ dpy->bpp, dpy->bpp /* FIXME: depth */ );
+
+ if ( (dpy->bpp / 8) != 2 &&
+ (dpy->bpp / 8) != 4 ) {
+ fprintf( stderr,
+ "[dri] Direct rendering only supported in 16 and 32 bpp modes\n" );
+ return 0;
+ }
+
+ dpy->shared.SAREASize = SAREA_MAX;
+
+
+ /* Note that drmOpen will try to load the kernel module, if needed. */
+ dpy->drmFD = drmOpen("mga", NULL );
+ if (dpy->drmFD < 0) {
+ fprintf(stderr, "[drm] drmOpen failed\n");
+ return 0;
+ }
+
+ if ((err = drmSetBusid(dpy->drmFD, dpy->pciBusID)) < 0) {
+ fprintf(stderr, "[drm] drmSetBusid failed (%d, %s), %s\n",
+ dpy->drmFD, dpy->pciBusID, strerror(-err));
+ return 0;
+ }
+
+
+ if (drmAddMap( dpy->drmFD,
+ 0,
+ dpy->shared.SAREASize,
+ DRM_SHM,
+ DRM_CONTAINS_LOCK,
+ &dpy->shared.hSAREA) < 0)
+ {
+ fprintf(stderr, "[drm] drmAddMap failed\n");
+ return 0;
+ }
+ fprintf(stderr, "[drm] added %d byte SAREA at 0x%08lx\n",
+ dpy->shared.SAREASize, dpy->shared.hSAREA);
+
+ if (drmMap( dpy->drmFD,
+ dpy->shared.hSAREA,
+ dpy->shared.SAREASize,
+ (drmAddressPtr)(&dpy->pSAREA)) < 0)
+ {
+ fprintf(stderr, "[drm] drmMap failed\n");
+ return 0;
+ }
+ memset(dpy->pSAREA, 0, dpy->shared.SAREASize);
+ fprintf(stderr, "[drm] mapped SAREA 0x%08lx to %p, size %d\n",
+ dpy->shared.hSAREA, dpy->pSAREA, dpy->shared.SAREASize);
+
+ /* Need to AddMap the framebuffer and mmio regions here:
+ */
+ if (drmAddMap( dpy->drmFD,
+ (drmHandle)dpy->FixedInfo.smem_start,
+ dpy->FixedInfo.smem_len,
+ DRM_FRAME_BUFFER,
+ 0,
+ &dpy->shared.hFrameBuffer) < 0)
+ {
+ fprintf(stderr, "[drm] drmAddMap framebuffer failed\n");
+ return 0;
+ }
+ fprintf(stderr, "[drm] framebuffer handle = 0x%08lx\n",
+ dpy->shared.hFrameBuffer);
+
+
+#if 0 /* will be done in MGADRIMapInit */
+ if (drmAddMap(dpy->drmFD,
+ dpy->FixedInfo.mmio_start,
+ dpy->FixedInfo.mmio_len,
+ DRM_REGISTERS,
+ DRM_READ_ONLY,
+ &pMga->registers.handle) < 0) {
+ fprintf(stderr, "[drm] drmAddMap mmio failed\n");
+ return 0;
+ }
+ fprintf(stderr,
+ "[drm] register handle = 0x%08lx\n", pMga->registers.handle);
+#endif
+
+
+ /* Check the mga DRM version */
+ if (!MGACheckDRMVersion(dpy, pMga)) {
+ return 0;
+ }
+
+ if ( !MGADRIAgpInit( dpy, pMga ) ) {
+ return 0;
+ }
+
+ if ( !MGADRIMapInit( dpy, pMga ) ) {
+ return 0;
+ }
+
+ /* Memory manager setup */
+ if (!MGAMemoryInit(dpy, pMga)) {
+ return 0;
+ }
+
+
+ /* Create a 'server' context so we can grab the lock for
+ * initialization ioctls.
+ */
+ if ((err = drmCreateContext(dpy->drmFD, &serverContext)) != 0) {
+ fprintf(stderr, "%s: drmCreateContext failed %d\n", __FUNCTION__, err);
+ return 0;
+ }
+
+ DRM_LOCK(dpy->drmFD, dpy->pSAREA, serverContext, 0);
+
+ /* Initialize the kernel data structures */
+ if (!MGADRIKernelInit(dpy, pMga)) {
+ fprintf(stderr, "MGADRIKernelInit failed\n");
+ DRM_UNLOCK(dpy->drmFD, dpy->pSAREA, serverContext);
+ return 0;
+ }
+
+ /* Initialize the vertex buffers list */
+ if (!MGADRIBuffersInit(dpy, pMga)) {
+ fprintf(stderr, "MGADRIBuffersInit failed\n");
+ DRM_UNLOCK(dpy->drmFD, dpy->pSAREA, serverContext);
+ return 0;
+ }
+
+ /* Initialize IRQ */
+ MGADRIIrqInit(dpy, pMga);
+
+
+ /* Initialize the SAREA private data structure */
+ {
+ MGASAREAPrivPtr pSAREAPriv;
+ pSAREAPriv = (MGASAREAPrivPtr)(((char*)dpy->pSAREA) +
+ sizeof(XF86DRISAREARec));
+ memset(pSAREAPriv, 0, sizeof(*pSAREAPriv));
+ }
+
+
+ /* Quick hack to clear the front & back buffers. Could also use
+ * the clear ioctl to do this, but would need to setup hw state
+ * first.
+ */
+ memset(dpy->FrameBuffer + pMga->frontOffset,
+ 0,
+ pMga->frontPitch * dpy->shared.virtualHeight );
+
+ memset(dpy->FrameBuffer + pMga->backOffset,
+ 0,
+ pMga->backPitch * dpy->shared.virtualHeight );
+
+
+ /* Can release the lock now */
+ DRM_UNLOCK(dpy->drmFD, dpy->pSAREA, serverContext);
+
+ /* This is the struct passed to radeon_dri.so for its initialization */
+ dpy->driverClientMsg = malloc(sizeof(MGADRIRec));
+ dpy->driverClientMsgSize = sizeof(MGADRIRec);
+
+ pMGADRI = (MGADRIPtr)dpy->driverClientMsg;
+
+
+ switch(pMga->Chipset) {
+ case PCI_CHIP_MGAG550:
+ case PCI_CHIP_MGAG400:
+ pMGADRI->chipset = MGA_CARD_TYPE_G400;
+ break;
+ case PCI_CHIP_MGAG200:
+ case PCI_CHIP_MGAG200_PCI:
+ pMGADRI->chipset = MGA_CARD_TYPE_G200;
+ break;
+ default:
+ return 0;
+ }
+ pMGADRI->width = dpy->shared.virtualWidth;
+ pMGADRI->height = dpy->shared.virtualHeight;
+ pMGADRI->mem = dpy->shared.fbSize;
+ pMGADRI->cpp = dpy->bpp / 8;
+
+ pMGADRI->agpMode = pMga->agpMode;
+
+ pMGADRI->frontOffset = pMga->frontOffset;
+ pMGADRI->frontPitch = pMga->frontPitch;
+ pMGADRI->backOffset = pMga->backOffset;
+ pMGADRI->backPitch = pMga->backPitch;
+ pMGADRI->depthOffset = pMga->depthOffset;
+ pMGADRI->depthPitch = pMga->depthPitch;
+ pMGADRI->textureOffset = pMga->textureOffset;
+ pMGADRI->textureSize = pMga->textureSize;
+ pMGADRI->logTextureGranularity = pMga->logTextureGranularity;
+
+ i = mylog2( pMga->agpTextures.size / MGA_NR_TEX_REGIONS );
+ if ( i < MGA_LOG_MIN_TEX_REGION_SIZE )
+ i = MGA_LOG_MIN_TEX_REGION_SIZE;
+
+ pMGADRI->logAgpTextureGranularity = i;
+ pMGADRI->agpTextureOffset = (unsigned int)pMga->agpTextures.handle;
+ pMGADRI->agpTextureSize = (unsigned int)pMga->agpTextures.size;
+
+ pMGADRI->registers.handle = pMga->registers.handle;
+ pMGADRI->registers.size = pMga->registers.size;
+ pMGADRI->status.handle = pMga->status.handle;
+ pMGADRI->status.size = pMga->status.size;
+ pMGADRI->primary.handle = pMga->primary.handle;
+ pMGADRI->primary.size = pMga->primary.size;
+ pMGADRI->buffers.handle = pMga->buffers.handle;
+ pMGADRI->buffers.size = pMga->buffers.size;
+ pMGADRI->sarea_priv_offset = sizeof(XF86DRISAREARec);
+
+ print_client_msg( pMGADRI );
+
+ return 1;
+}
+
+
+/**
+ * \brief Establish the set of visuals available for the display.
+ *
+ * \param dpy display handle.
+ * \param numConfigs will receive the number of supported visuals.
+ * \param configs will point to the list of supported visuals.
+ *
+ * \return one on sucess, or zero on failure.
+ *
+ * \note Requires the ::__GLXvisualConfig data type.
+ *
+ * Allocates a single visual and fills it with information according to the
+ * display bit depth. Supports only 16 and 32 bpp bit depths, aborting
+ * otherwise.
+ */
+static int mgaInitScreenConfigs( struct MiniGLXDisplayRec *dpy,
+ int *numConfigs, __GLXvisualConfig **configs)
+{
+ int i;
+
+ *numConfigs = 1;
+ *configs = (__GLXvisualConfig *) calloc(*numConfigs,
+ sizeof(__GLXvisualConfig));
+
+ switch (dpy->bpp) {
+ case 32:
+ for (i = 0; i < *numConfigs; i++) {
+ (*configs)[i].vid = 100 + i;
+ (*configs)[i].class = TrueColor;
+ (*configs)[i].rgba = True;
+ (*configs)[i].redSize = 8;
+ (*configs)[i].greenSize = 8;
+ (*configs)[i].blueSize = 8;
+ (*configs)[i].alphaSize = 8;
+ (*configs)[i].redMask = 0xff0000;
+ (*configs)[i].greenMask = 0xff00;
+ (*configs)[i].blueMask = 0xff;
+ (*configs)[i].alphaMask = 0xff000000;
+ (*configs)[i].doubleBuffer = True;
+ (*configs)[i].stereo = False;
+ (*configs)[i].bufferSize = 32;
+ (*configs)[i].depthSize = 24;
+ (*configs)[i].stencilSize = 8;
+ (*configs)[i].auxBuffers = 0;
+ (*configs)[i].level = 0;
+ /* leave remaining fields zero */
+ }
+ break;
+
+ case 16:
+ for (i = 0; i < *numConfigs; i++) {
+ (*configs)[i].vid = 100 + i;
+ (*configs)[i].class = TrueColor;
+ (*configs)[i].rgba = True;
+ (*configs)[i].redSize = 5;
+ (*configs)[i].greenSize = 6;
+ (*configs)[i].blueSize = 5;
+ (*configs)[i].alphaSize = 0;
+ (*configs)[i].redMask = 0xf800;
+ (*configs)[i].greenMask = 0x07e0;
+ (*configs)[i].blueMask = 0x001f;
+ (*configs)[i].alphaMask = 0x0000;
+ (*configs)[i].doubleBuffer = True;
+ (*configs)[i].stereo = False;
+ (*configs)[i].bufferSize = 16;
+ (*configs)[i].depthSize = 16;
+ (*configs)[i].stencilSize = 0;
+ (*configs)[i].auxBuffers = 0;
+ (*configs)[i].level = 0;
+ /* leave remaining fields zero */
+ }
+ break;
+
+ default:
+ fprintf(stderr, "Unknown bpp in %s: %d\n", __FUNCTION__,
+ dpy->bpp);
+ exit(1);
+ break;
+
+ }
+ return 1;
+}
+
+
+/**
+ * \brief Validate the fbdev mode.
+ *
+ * \param dpy display handle.
+ *
+ * \return one on success, or zero on failure.
+ *
+ * Saves some registers and returns 1.
+ *
+ * \sa mgaValidateMode().
+ */
+static int mgaValidateMode( struct MiniGLXDisplayRec *dpy )
+{
+ return 1;
+}
+
+
+/**
+ * \brief Examine mode returned by fbdev.
+ *
+ * \param dpy display handle.
+ *
+ * \return one on success, or zero on failure.
+ *
+ * Restores registers that fbdev has clobbered and returns 1.
+ *
+ * \sa mgaValidateMode().
+ */
+static int mgaPostValidateMode( struct MiniGLXDisplayRec *dpy )
+{
+ return 1;
+}
+
+
+/**
+ * \brief Initialize the framebuffer device mode
+ *
+ * \param dpy display handle.
+ *
+ * \return one on success, or zero on failure.
+ *
+ * Fills in \p info with some default values and some information from \p dpy
+ * and then calls MGAScreenInit() for the screen initialization.
+ *
+ * Before exiting clears the framebuffer memomry accessing it directly.
+ */
+static int mgaInitFBDev( struct MiniGLXDisplayRec *dpy )
+{
+ MGAPtr pMga = calloc(1, sizeof(*pMga));
+
+ {
+ int dummy = dpy->shared.virtualWidth;
+
+ switch (dpy->bpp / 8) {
+ case 1: dummy = (dpy->shared.virtualWidth + 127) & ~127; break;
+ case 2: dummy = (dpy->shared.virtualWidth + 31) & ~31; break;
+ case 3:
+ case 4: dummy = (dpy->shared.virtualWidth + 15) & ~15; break;
+ }
+
+ dpy->shared.virtualWidth = dummy;
+ }
+
+ dpy->driverInfo = (void *)pMga;
+
+ pMga->agpMode = MGA_DEFAULT_AGP_MODE;
+ pMga->agpSize = MGA_DEFAULT_AGP_SIZE;
+
+ pMga->Chipset = dpy->chipset;
+
+ pMga->IOAddress = dpy->FixedInfo.mmio_start;
+ pMga->IOBase = dpy->MMIOAddress;
+
+ pMga->frontPitch = dpy->shared.virtualWidth * dpy->cpp;
+
+ if (!MGAScreenInit( dpy, pMga ))
+ return 0;
+
+ return 1;
+}
+
+
+/**
+ * \brief The screen is being closed, so clean up any state and free any
+ * resources used by the DRI.
+ *
+ * \param dpy display handle.
+ *
+ * Unmaps the SAREA, closes the DRM device file descriptor and frees the driver
+ * private data.
+ */
+static void mgaHaltFBDev( struct MiniGLXDisplayRec *dpy )
+{
+ drmUnmap( dpy->pSAREA, dpy->shared.SAREASize );
+ drmClose(dpy->drmFD);
+
+ if (dpy->driverInfo) {
+ free(dpy->driverInfo);
+ dpy->driverInfo = 0;
+ }
+}
+
+
+/**
+ * \brief A VT release or aquire signal has been received, and
+ * requires some action. We deal with loosing the VT by setting the
+ * cliprects to zero and emitting an event to the application.
+ */
+static int mgaVTSwitchHandler( struct MiniGLXDisplayRec *dpy, int have_vt )
+{
+ int *lock = (int *)dpy->pSAREA;
+ int old, new;
+ DRM_CAS_RESULT(ret);
+ GLXDrawable draw;
+ __DRIdrawable *pdraw;
+ __DRIdrawablePrivate *pdp;
+
+ /* Indicate cliprects have changed
+ */
+ draw = dpy->TheWindow;
+ if (!draw) return 1;
+ pdraw = &draw->driDrawable;
+ if (!pdraw) return 1;
+ pdp = (__DRIdrawablePrivate *) pdraw->private;
+ if (!pdp) return 1;
+ pdp->lastStamp++;
+ pdp->numClipRects = have_vt ? 1 : 0;
+
+ /* Mark the lock contended.
+ */
+ if (!dpy->pSAREA) return 0;
+ do {
+ old = *(int *)dpy->pSAREA;
+ new = old | _DRM_LOCK_CONT;
+ DRM_CAS( lock, old, new, ret );
+ fprintf(stderr, "old %x new %x\n", old, new );
+ } while (ret);
+
+ if (have_vt)
+ return !(old & _DRM_LOCK_HELD);
+ else
+ return 1;
+}
+
+/**
+ * \brief Exported driver interface for Mini GLX.
+ *
+ * \sa MiniGLXDriverRec.
+ */
+struct MiniGLXDriverRec __driMiniGLXDriver = {
+ mgaInitScreenConfigs,
+ mgaValidateMode,
+ mgaPostValidateMode,
+ mgaInitFBDev,
+ mgaHaltFBDev,
+ mgaVTSwitchHandler
+};
+
+
+
+
+#if 0
+void MGADRICloseScreen( ScreenPtr pScreen )
+{
+ ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
+ MGAPtr pMga = MGAPTR(pScrn);
+ MGADRIServerPrivatePtr pMga = pMga->DRIServerInfo;
+ drmMGAInit init;
+
+ if ( pMga->drmBuffers ) {
+ drmUnmapBufs( pMga->drmBuffers );
+ pMga->drmBuffers = NULL;
+ }
+
+ if (pMga->irq) {
+ drmCtlUninstHandler(dpy->drmFD);
+ pMga->irq = 0;
+ }
+
+ /* Cleanup DMA */
+ memset( &init, 0, sizeof(drmMGAInit) );
+ init.func = MGA_CLEANUP_DMA;
+ drmCommandWrite( dpy->drmFD, DRM_MGA_INIT, &init, sizeof(drmMGAInit) );
+
+ if ( pMga->status.map ) {
+ drmUnmap( pMga->status.map, pMga->status.size );
+ pMga->status.map = NULL;
+ }
+ if ( pMga->buffers.map ) {
+ drmUnmap( pMga->buffers.map, pMga->buffers.size );
+ pMga->buffers.map = NULL;
+ }
+ if ( pMga->primary.map ) {
+ drmUnmap( pMga->primary.map, pMga->primary.size );
+ pMga->primary.map = NULL;
+ }
+ if ( pMga->warp.map ) {
+ drmUnmap( pMga->warp.map, pMga->warp.size );
+ pMga->warp.map = NULL;
+ }
+
+ if ( pMga->agpTextures.map ) {
+ drmUnmap( pMga->agpTextures.map, pMga->agpTextures.size );
+ pMga->agpTextures.map = NULL;
+ }
+
+ if ( pMga->agp.handle ) {
+ drmAgpUnbind( dpy->drmFD, pMga->agp.handle );
+ drmAgpFree( dpy->drmFD, pMga->agp.handle );
+ pMga->agp.handle = 0;
+ drmAgpRelease( dpy->drmFD );
+ }
+
+ DRICloseScreen( pScreen );
+
+ if ( pMga->pDRIInfo ) {
+ if ( pMga->pDRIpMga->devPrivate ) {
+ xfree( pMga->pDRIpMga->devPrivate );
+ pMga->pDRIpMga->devPrivate = 0;
+ }
+ DRIDestroyInfoRec( pMga->pDRIInfo );
+ pMga->pDRIInfo = 0;
+ }
+ if ( pMga->DRIServerInfo ) {
+ xfree( pMga->DRIServerInfo );
+ pMga->DRIServerInfo = 0;
+ }
+ if ( pMga->pVisualConfigs ) {
+ xfree( pMga->pVisualConfigs );
+ }
+ if ( pMga->pVisualConfigsPriv ) {
+ xfree( pMga->pVisualConfigsPriv );
+ }
+}
+#endif
diff --git a/src/mesa/drivers/dri/mga/server/mga_dri.h b/src/mesa/drivers/dri/mga/server/mga_dri.h
new file mode 100644
index 0000000000..c6a3e23f41
--- /dev/null
+++ b/src/mesa/drivers/dri/mga/server/mga_dri.h
@@ -0,0 +1,84 @@
+/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/mga/mga_dri.h,v 1.8 2002/11/29 11:06:42 eich Exp $ */
+
+/*
+ * Copyright 2000 VA Linux Systems Inc., Fremont, California.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES
+ * OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ * Gareth Hughes <gareth@valinux.com>
+ */
+
+#ifndef __MGA_DRI_H__
+#define __MGA_DRI_H__
+
+#include "xf86drm.h"
+#include "mga_common.h"
+
+#define MGA_DEFAULT_AGP_SIZE 64
+#define MGA_DEFAULT_AGP_MODE 4
+#define MGA_MAX_AGP_MODE 4
+
+/* Buffer are aligned on 4096 byte boundaries.
+ */
+#define MGA_BUFFER_ALIGN 0x00000fff
+
+typedef struct {
+ int chipset;
+ int width;
+ int height;
+ int mem;
+ int cpp;
+
+ int agpMode;
+
+ int frontOffset;
+ int frontPitch;
+
+ int backOffset;
+ int backPitch;
+
+ int depthOffset;
+ int depthPitch;
+
+ int textureOffset;
+ int textureSize;
+ int logTextureGranularity;
+
+ /* Allow calculation of setup dma addresses.
+ */
+ unsigned int agpBufferOffset;
+
+ unsigned int agpTextureOffset;
+ unsigned int agpTextureSize;
+ int logAgpTextureGranularity;
+
+ unsigned int mAccess;
+
+ drmRegion registers;
+ drmRegion status;
+ drmRegion primary;
+ drmRegion buffers;
+ unsigned int sarea_priv_offset;
+} MGADRIRec, *MGADRIPtr;
+
+#endif
diff --git a/src/mesa/drivers/dri/mga/server/mga_macros.h b/src/mesa/drivers/dri/mga/server/mga_macros.h
new file mode 100644
index 0000000000..d985081ab6
--- /dev/null
+++ b/src/mesa/drivers/dri/mga/server/mga_macros.h
@@ -0,0 +1,118 @@
+/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/mga/mga_macros.h,v 1.22 2002/02/20 17:17:50 dawes Exp $ */
+
+#ifndef _MGA_MACROS_H_
+#define _MGA_MACROS_H_
+
+#ifndef PSZ
+#define PSZ 8
+#endif
+
+#if PSZ == 8
+#define REPLICATE(r) r &= 0xFF; r |= r << 8; r |= r << 16
+#elif PSZ == 16
+#define REPLICATE(r) r &= 0xFFFF; r |= r << 16
+#elif PSZ == 24
+#define REPLICATE(r) r &= 0xFFFFFF; r |= r << 24
+#else
+#define REPLICATE(r) /* */
+#endif
+
+#define RGBEQUAL(c) (!((((c) >> 8) ^ (c)) & 0xffff))
+
+#ifdef XF86DRI
+#define MGA_SYNC_XTAG 0x275f4200
+
+#define MGABUSYWAIT() do { \
+OUTREG(MGAREG_DWGSYNC, MGA_SYNC_XTAG); \
+while(INREG(MGAREG_DWGSYNC) != MGA_SYNC_XTAG) ; \
+}while(0);
+
+#endif
+
+#define MGAISBUSY() (INREG8(MGAREG_Status + 2) & 0x01)
+
+#define WAITFIFO(cnt) \
+ if(!pMga->UsePCIRetry) {\
+ register int n = cnt; \
+ if(n > pMga->FifoSize) n = pMga->FifoSize; \
+ while(pMga->fifoCount < (n))\
+ pMga->fifoCount = INREG8(MGAREG_FIFOSTATUS);\
+ pMga->fifoCount -= n;\
+ }
+
+#define XYADDRESS(x,y) \
+ ((y) * pMga->CurrentLayout.displayWidth + (x) + pMga->YDstOrg)
+
+#define MAKEDMAINDEX(index) ((((index) >> 2) & 0x7f) | (((index) >> 6) & 0x80))
+
+#define DMAINDICES(one,two,three,four) \
+ ( MAKEDMAINDEX(one) | \
+ (MAKEDMAINDEX(two) << 8) | \
+ (MAKEDMAINDEX(three) << 16) | \
+ (MAKEDMAINDEX(four) << 24) )
+
+#if PSZ == 24
+#define SET_PLANEMASK(p) /**/
+#else
+#define SET_PLANEMASK(p) \
+ if(!(pMga->AccelFlags & MGA_NO_PLANEMASK) && ((p) != pMga->PlaneMask)) { \
+ pMga->PlaneMask = (p); \
+ REPLICATE((p)); \
+ OUTREG(MGAREG_PLNWT,(p)); \
+ }
+#endif
+
+#define SET_FOREGROUND(c) \
+ if((c) != pMga->FgColor) { \
+ pMga->FgColor = (c); \
+ REPLICATE((c)); \
+ OUTREG(MGAREG_FCOL,(c)); \
+ }
+
+#define SET_BACKGROUND(c) \
+ if((c) != pMga->BgColor) { \
+ pMga->BgColor = (c); \
+ REPLICATE((c)); \
+ OUTREG(MGAREG_BCOL,(c)); \
+ }
+
+#define DISABLE_CLIP() { \
+ pMga->AccelFlags &= ~CLIPPER_ON; \
+ WAITFIFO(1); \
+ OUTREG(MGAREG_CXBNDRY, 0xFFFF0000); }
+
+#ifdef XF86DRI
+#define CHECK_DMA_QUIESCENT(pMGA, pScrn) { \
+ if (!pMGA->haveQuiescense) { \
+ pMGA->GetQuiescence( pScrn ); \
+ } \
+}
+#else
+#define CHECK_DMA_QUIESCENT(pMGA, pScrn)
+#endif
+
+#ifdef USEMGAHAL
+#define HAL_CHIPSETS ((pMga->Chipset == PCI_CHIP_MGAG200_PCI) || \
+ (pMga->Chipset == PCI_CHIP_MGAG200) || \
+ (pMga->Chipset == PCI_CHIP_MGAG400) || \
+ (pMga->Chipset == PCI_CHIP_MGAG550))
+
+#define MGA_HAL(x) { \
+ MGAPtr pMga = MGAPTR(pScrn); \
+ if (pMga->HALLoaded && HAL_CHIPSETS) { x; } \
+}
+#define MGA_NOT_HAL(x) { \
+ MGAPtr pMga = MGAPTR(pScrn); \
+ if (!pMga->HALLoaded || !HAL_CHIPSETS) { x; } \
+}
+#else
+#define MGA_NOT_HAL(x) { x; }
+#endif
+
+#define MGAISGx50(x) ( (((x)->Chipset == PCI_CHIP_MGAG400) && ((x)->ChipRev >= 0x80)) || \
+ ((x)->Chipset == PCI_CHIP_MGAG550) )
+
+#define MGA_DH_NEEDS_HAL(x) (((x)->Chipset == PCI_CHIP_MGAG400) && \
+ ((x)->ChipRev < 0x80))
+
+#endif /* _MGA_MACROS_H_ */
diff --git a/src/mesa/drivers/dri/mga/server/mga_reg.h b/src/mesa/drivers/dri/mga/server/mga_reg.h
new file mode 100644
index 0000000000..b8e3499235
--- /dev/null
+++ b/src/mesa/drivers/dri/mga/server/mga_reg.h
@@ -0,0 +1,484 @@
+/* $XConsortium: mgareg.h /main/2 1996/10/25 10:33:21 kaleb $ */
+
+
+
+/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/mga/mga_reg.h,v 1.18 2001/09/26 12:59:18 alanh Exp $ */
+
+
+
+/*
+ * MGA Millennium (MGA2064W) functions
+ * MGA Mystique (MGA1064SG) functions
+ *
+ * Copyright 1996 The XFree86 Project, Inc.
+ *
+ * Authors
+ * Dirk Hohndel
+ * hohndel@XFree86.Org
+ * David Dawes
+ * dawes@XFree86.Org
+ * Contributors:
+ * Guy DESBIEF, Aix-en-provence, France
+ * g.desbief@aix.pacwan.net
+ * MGA1064SG Mystique register file
+ */
+
+
+#ifndef _MGA_REG_H_
+#define _MGA_REG_H_
+
+#define MGAREG_DWGCTL 0x1c00
+#define MGAREG_MACCESS 0x1c04
+#define MGA_MACCESS_PW16 0x00000001
+#define MGA_MACCESS_PW32 0x00000002
+/* the following is a mystique only register */
+#define MGAREG_MCTLWTST 0x1c08
+#define MGAREG_ZORG 0x1c0c
+
+#define MGAREG_PAT0 0x1c10
+#define MGAREG_PAT1 0x1c14
+#define MGAREG_PLNWT 0x1c1c
+
+#define MGAREG_BCOL 0x1c20
+#define MGAREG_FCOL 0x1c24
+
+#define MGAREG_SRC0 0x1c30
+#define MGAREG_SRC1 0x1c34
+#define MGAREG_SRC2 0x1c38
+#define MGAREG_SRC3 0x1c3c
+
+#define MGAREG_XYSTRT 0x1c40
+#define MGAREG_XYEND 0x1c44
+
+#define MGAREG_SHIFT 0x1c50
+/* the following is a mystique only register */
+#define MGAREG_DMAPAD 0x1c54
+#define MGAREG_SGN 0x1c58
+#define MGAREG_LEN 0x1c5c
+
+#define MGAREG_AR0 0x1c60
+#define MGAREG_AR1 0x1c64
+#define MGAREG_AR2 0x1c68
+#define MGAREG_AR3 0x1c6c
+#define MGAREG_AR4 0x1c70
+#define MGAREG_AR5 0x1c74
+#define MGAREG_AR6 0x1c78
+
+#define MGAREG_CXBNDRY 0x1c80
+#define MGAREG_FXBNDRY 0x1c84
+#define MGAREG_YDSTLEN 0x1c88
+#define MGAREG_PITCH 0x1c8c
+
+#define MGAREG_YDST 0x1c90
+#define MGAREG_YDSTORG 0x1c94
+#define MGAREG_YTOP 0x1c98
+#define MGAREG_YBOT 0x1c9c
+
+#define MGAREG_CXLEFT 0x1ca0
+#define MGAREG_CXRIGHT 0x1ca4
+#define MGAREG_FXLEFT 0x1ca8
+#define MGAREG_FXRIGHT 0x1cac
+
+#define MGAREG_XDST 0x1cb0
+
+#define MGAREG_DR0 0x1cc0
+#define MGAREG_DR1 0x1cc4
+#define MGAREG_DR2 0x1cc8
+#define MGAREG_DR3 0x1ccc
+
+#define MGAREG_DR4 0x1cd0
+#define MGAREG_DR5 0x1cd4
+#define MGAREG_DR6 0x1cd8
+#define MGAREG_DR7 0x1cdc
+
+#define MGAREG_DR8 0x1ce0
+#define MGAREG_DR9 0x1ce4
+#define MGAREG_DR10 0x1ce8
+#define MGAREG_DR11 0x1cec
+
+#define MGAREG_DR12 0x1cf0
+#define MGAREG_DR13 0x1cf4
+#define MGAREG_DR14 0x1cf8
+#define MGAREG_DR15 0x1cfc
+
+#define MGAREG_SRCORG 0x2cb4
+#define MGAREG_DSTORG 0x2cb8
+
+/* add or or this to one of the previous "power registers" to start
+ the drawing engine */
+
+#define MGAREG_EXEC 0x0100
+
+#define MGAREG_FIFOSTATUS 0x1e10
+#define MGAREG_Status 0x1e14
+#define MGAREG_ICLEAR 0x1e18
+#define MGAREG_IEN 0x1e1c
+
+#define MGAREG_VCOUNT 0x1e20
+
+#define MGAREG_Reset 0x1e40
+
+#define MGAREG_OPMODE 0x1e54
+
+/* Warp Registers */
+#define MGAREG_WIADDR 0x1dc0
+#define MGAREG_WIADDR2 0x1dd8
+#define MGAREG_WGETMSB 0x1dc8
+#define MGAREG_WVRTXSZ 0x1dcc
+#define MGAREG_WACCEPTSEQ 0x1dd4
+#define MGAREG_WMISC 0x1e70
+
+/* OPMODE register additives */
+
+#define MGAOPM_DMA_GENERAL (0x00 << 2)
+#define MGAOPM_DMA_BLIT (0x01 << 2)
+#define MGAOPM_DMA_VECTOR (0x10 << 2)
+
+/* DWGCTL register additives */
+
+/* Lines */
+
+#define MGADWG_LINE_OPEN 0x00
+#define MGADWG_AUTOLINE_OPEN 0x01
+#define MGADWG_LINE_CLOSE 0x02
+#define MGADWG_AUTOLINE_CLOSE 0x03
+
+/* Trapezoids */
+#define MGADWG_TRAP 0x04
+#define MGADWG_TEXTURE_TRAP 0x05
+
+/* BitBlts */
+
+#define MGADWG_BITBLT 0x08
+#define MGADWG_FBITBLT 0x0c
+#define MGADWG_ILOAD 0x09
+#define MGADWG_ILOAD_SCALE 0x0d
+#define MGADWG_ILOAD_FILTER 0x0f
+#define MGADWG_ILOAD_HIQH 0x07
+#define MGADWG_ILOAD_HIQHV 0x0e
+#define MGADWG_IDUMP 0x0a
+
+/* atype access to WRAM */
+
+#define MGADWG_RPL ( 0x00 << 4 )
+#define MGADWG_RSTR ( 0x01 << 4 )
+#define MGADWG_ZI ( 0x03 << 4 )
+#define MGADWG_BLK ( 0x04 << 4 )
+#define MGADWG_I ( 0x07 << 4 )
+
+/* specifies whether bit blits are linear or xy */
+#define MGADWG_LINEAR ( 0x01 << 7 )
+
+/* z drawing mode. use MGADWG_NOZCMP for always */
+
+#define MGADWG_NOZCMP ( 0x00 << 8 )
+#define MGADWG_ZE ( 0x02 << 8 )
+#define MGADWG_ZNE ( 0x03 << 8 )
+#define MGADWG_ZLT ( 0x04 << 8 )
+#define MGADWG_ZLTE ( 0x05 << 8 )
+#define MGADWG_GT ( 0x06 << 8 )
+#define MGADWG_GTE ( 0x07 << 8 )
+
+/* use this to force colour expansion circuitry to do its stuff */
+
+#define MGADWG_SOLID ( 0x01 << 11 )
+
+/* ar register at zero */
+
+#define MGADWG_ARZERO ( 0x01 << 12 )
+
+#define MGADWG_SGNZERO ( 0x01 << 13 )
+
+#define MGADWG_SHIFTZERO ( 0x01 << 14 )
+
+/* See table on 4-43 for bop ALU operations */
+
+/* See table on 4-44 for translucidity masks */
+
+#define MGADWG_BMONOLEF ( 0x00 << 25 )
+#define MGADWG_BMONOWF ( 0x04 << 25 )
+#define MGADWG_BPLAN ( 0x01 << 25 )
+
+/* note that if bfcol is specified and you're doing a bitblt, it causes
+ a fbitblt to be performed, so check that you obey the fbitblt rules */
+
+#define MGADWG_BFCOL ( 0x02 << 25 )
+#define MGADWG_BUYUV ( 0x0e << 25 )
+#define MGADWG_BU32BGR ( 0x03 << 25 )
+#define MGADWG_BU32RGB ( 0x07 << 25 )
+#define MGADWG_BU24BGR ( 0x0b << 25 )
+#define MGADWG_BU24RGB ( 0x0f << 25 )
+
+#define MGADWG_PATTERN ( 0x01 << 29 )
+#define MGADWG_TRANSC ( 0x01 << 30 )
+#define MGAREG_MISC_WRITE 0x3c2
+#define MGAREG_MISC_READ 0x3cc
+#define MGAREG_MISC_IOADSEL (0x1 << 0)
+#define MGAREG_MISC_RAMMAPEN (0x1 << 1)
+#define MGAREG_MISC_CLK_SEL_VGA25 (0x0 << 2)
+#define MGAREG_MISC_CLK_SEL_VGA28 (0x1 << 2)
+#define MGAREG_MISC_CLK_SEL_MGA_PIX (0x2 << 2)
+#define MGAREG_MISC_CLK_SEL_MGA_MSK (0x3 << 2)
+#define MGAREG_MISC_VIDEO_DIS (0x1 << 4)
+#define MGAREG_MISC_HIGH_PG_SEL (0x1 << 5)
+
+/* MMIO VGA registers */
+#define MGAREG_SEQ_INDEX 0x1fc4
+#define MGAREG_SEQ_DATA 0x1fc5
+#define MGAREG_CRTC_INDEX 0x1fd4
+#define MGAREG_CRTC_DATA 0x1fd5
+#define MGAREG_CRTCEXT_INDEX 0x1fde
+#define MGAREG_CRTCEXT_DATA 0x1fdf
+
+
+
+/* MGA bits for registers PCI_OPTION_REG */
+#define MGA1064_OPT_SYS_CLK_PCI ( 0x00 << 0 )
+#define MGA1064_OPT_SYS_CLK_PLL ( 0x01 << 0 )
+#define MGA1064_OPT_SYS_CLK_EXT ( 0x02 << 0 )
+#define MGA1064_OPT_SYS_CLK_MSK ( 0x03 << 0 )
+
+#define MGA1064_OPT_SYS_CLK_DIS ( 0x01 << 2 )
+#define MGA1064_OPT_G_CLK_DIV_1 ( 0x01 << 3 )
+#define MGA1064_OPT_M_CLK_DIV_1 ( 0x01 << 4 )
+
+#define MGA1064_OPT_SYS_PLL_PDN ( 0x01 << 5 )
+#define MGA1064_OPT_VGA_ION ( 0x01 << 8 )
+
+/* MGA registers in PCI config space */
+#define PCI_MGA_INDEX 0x44
+#define PCI_MGA_DATA 0x48
+#define PCI_MGA_OPTION2 0x50
+#define PCI_MGA_OPTION3 0x54
+
+#define RAMDAC_OFFSET 0x3c00
+
+/* TVP3026 direct registers */
+
+#define TVP3026_INDEX 0x00
+#define TVP3026_WADR_PAL 0x00
+#define TVP3026_COL_PAL 0x01
+#define TVP3026_PIX_RD_MSK 0x02
+#define TVP3026_RADR_PAL 0x03
+#define TVP3026_CUR_COL_ADDR 0x04
+#define TVP3026_CUR_COL_DATA 0x05
+#define TVP3026_DATA 0x0a
+#define TVP3026_CUR_RAM 0x0b
+#define TVP3026_CUR_XLOW 0x0c
+#define TVP3026_CUR_XHI 0x0d
+#define TVP3026_CUR_YLOW 0x0e
+#define TVP3026_CUR_YHI 0x0f
+
+/* TVP3026 indirect registers */
+
+#define TVP3026_SILICON_REV 0x01
+#define TVP3026_CURSOR_CTL 0x06
+#define TVP3026_LATCH_CTL 0x0f
+#define TVP3026_TRUE_COLOR_CTL 0x18
+#define TVP3026_MUX_CTL 0x19
+#define TVP3026_CLK_SEL 0x1a
+#define TVP3026_PAL_PAGE 0x1c
+#define TVP3026_GEN_CTL 0x1d
+#define TVP3026_MISC_CTL 0x1e
+#define TVP3026_GEN_IO_CTL 0x2a
+#define TVP3026_GEN_IO_DATA 0x2b
+#define TVP3026_PLL_ADDR 0x2c
+#define TVP3026_PIX_CLK_DATA 0x2d
+#define TVP3026_MEM_CLK_DATA 0x2e
+#define TVP3026_LOAD_CLK_DATA 0x2f
+#define TVP3026_KEY_RED_LOW 0x32
+#define TVP3026_KEY_RED_HI 0x33
+#define TVP3026_KEY_GREEN_LOW 0x34
+#define TVP3026_KEY_GREEN_HI 0x35
+#define TVP3026_KEY_BLUE_LOW 0x36
+#define TVP3026_KEY_BLUE_HI 0x37
+#define TVP3026_KEY_CTL 0x38
+#define TVP3026_MCLK_CTL 0x39
+#define TVP3026_SENSE_TEST 0x3a
+#define TVP3026_TEST_DATA 0x3b
+#define TVP3026_CRC_LSB 0x3c
+#define TVP3026_CRC_MSB 0x3d
+#define TVP3026_CRC_CTL 0x3e
+#define TVP3026_ID 0x3f
+#define TVP3026_RESET 0xff
+
+
+/* MGA1064 DAC Register file */
+/* MGA1064 direct registers */
+
+#define MGA1064_INDEX 0x00
+#define MGA1064_WADR_PAL 0x00
+#define MGA1064_COL_PAL 0x01
+#define MGA1064_PIX_RD_MSK 0x02
+#define MGA1064_RADR_PAL 0x03
+#define MGA1064_DATA 0x0a
+
+#define MGA1064_CUR_XLOW 0x0c
+#define MGA1064_CUR_XHI 0x0d
+#define MGA1064_CUR_YLOW 0x0e
+#define MGA1064_CUR_YHI 0x0f
+
+/* MGA1064 indirect registers */
+#define MGA1064_DVI_PIPE_CTL 0x03
+#define MGA1064_CURSOR_BASE_ADR_LOW 0x04
+#define MGA1064_CURSOR_BASE_ADR_HI 0x05
+#define MGA1064_CURSOR_CTL 0x06
+#define MGA1064_CURSOR_COL0_RED 0x08
+#define MGA1064_CURSOR_COL0_GREEN 0x09
+#define MGA1064_CURSOR_COL0_BLUE 0x0a
+
+#define MGA1064_CURSOR_COL1_RED 0x0c
+#define MGA1064_CURSOR_COL1_GREEN 0x0d
+#define MGA1064_CURSOR_COL1_BLUE 0x0e
+
+#define MGA1064_CURSOR_COL2_RED 0x010
+#define MGA1064_CURSOR_COL2_GREEN 0x011
+#define MGA1064_CURSOR_COL2_BLUE 0x012
+
+#define MGA1064_VREF_CTL 0x018
+
+#define MGA1064_MUL_CTL 0x19
+#define MGA1064_MUL_CTL_8bits 0x0
+#define MGA1064_MUL_CTL_15bits 0x01
+#define MGA1064_MUL_CTL_16bits 0x02
+#define MGA1064_MUL_CTL_24bits 0x03
+#define MGA1064_MUL_CTL_32bits 0x04
+#define MGA1064_MUL_CTL_2G8V16bits 0x05
+#define MGA1064_MUL_CTL_G16V16bits 0x06
+#define MGA1064_MUL_CTL_32_24bits 0x07
+
+#define MGAGDAC_XVREFCTRL 0x18
+#define MGA1064_PIX_CLK_CTL 0x1a
+#define MGA1064_PIX_CLK_CTL_CLK_DIS ( 0x01 << 2 )
+#define MGA1064_PIX_CLK_CTL_CLK_POW_DOWN ( 0x01 << 3 )
+#define MGA1064_PIX_CLK_CTL_SEL_PCI ( 0x00 << 0 )
+#define MGA1064_PIX_CLK_CTL_SEL_PLL ( 0x01 << 0 )
+#define MGA1064_PIX_CLK_CTL_SEL_EXT ( 0x02 << 0 )
+#define MGA1064_PIX_CLK_CTL_SEL_MSK ( 0x03 << 0 )
+
+#define MGA1064_GEN_CTL 0x1d
+#define MGA1064_MISC_CTL 0x1e
+#define MGA1064_MISC_CTL_DAC_POW_DN ( 0x01 << 0 )
+#define MGA1064_MISC_CTL_VGA ( 0x01 << 1 )
+#define MGA1064_MISC_CTL_DIS_CON ( 0x03 << 1 )
+#define MGA1064_MISC_CTL_MAFC ( 0x02 << 1 )
+#define MGA1064_MISC_CTL_VGA8 ( 0x01 << 3 )
+#define MGA1064_MISC_CTL_DAC_RAM_CS ( 0x01 << 4 )
+
+#define MGA1064_GEN_IO_CTL 0x2a
+#define MGA1064_GEN_IO_DATA 0x2b
+#define MGA1064_SYS_PLL_M 0x2c
+#define MGA1064_SYS_PLL_N 0x2d
+#define MGA1064_SYS_PLL_P 0x2e
+#define MGA1064_SYS_PLL_STAT 0x2f
+#define MGA1064_ZOOM_CTL 0x38
+#define MGA1064_SENSE_TST 0x3a
+
+#define MGA1064_CRC_LSB 0x3c
+#define MGA1064_CRC_MSB 0x3d
+#define MGA1064_CRC_CTL 0x3e
+#define MGA1064_COL_KEY_MSK_LSB 0x40
+#define MGA1064_COL_KEY_MSK_MSB 0x41
+#define MGA1064_COL_KEY_LSB 0x42
+#define MGA1064_COL_KEY_MSB 0x43
+#define MGA1064_PIX_PLLA_M 0x44
+#define MGA1064_PIX_PLLA_N 0x45
+#define MGA1064_PIX_PLLA_P 0x46
+#define MGA1064_PIX_PLLB_M 0x48
+#define MGA1064_PIX_PLLB_N 0x49
+#define MGA1064_PIX_PLLB_P 0x4a
+#define MGA1064_PIX_PLLC_M 0x4c
+#define MGA1064_PIX_PLLC_N 0x4d
+#define MGA1064_PIX_PLLC_P 0x4e
+
+#define MGA1064_PIX_PLL_STAT 0x4f
+
+/*Added for G450 dual head*/
+/* Supported PLL*/
+#define __PIXEL_PLL 1
+#define __SYSTEM_PLL 2
+#define __VIDEO_PLL 3
+
+#define MGA1064_VID_PLL_P 0x8D
+#define MGA1064_VID_PLL_M 0x8E
+#define MGA1064_VID_PLL_N 0x8F
+
+#define MGA1064_DISP_CTL 0x8a
+#define MGA1064_SYNC_CTL 0x8b
+#define MGA1064_PWR_CTL 0xa0
+#define MGA1064_PAN_CTL 0xa2
+
+/* Using crtc2 */
+#define MGAREG2_C2CTL 0x10
+#define MGAREG2_C2HPARAM 0x14
+#define MGAREG2_C2HSYNC 0x18
+#define MGAREG2_C2VPARAM 0x1c
+#define MGAREG2_C2VSYNC 0x20
+#define MGAREG2_C2STARTADD0 0x28
+
+#define MGAREG2_C2OFFSET 0x40
+#define MGAREG2_C2DATACTL 0x4c
+
+#define MGAREG_C2CTL 0x3c10
+#define MGAREG_C2HPARAM 0x3c14
+#define MGAREG_C2HSYNC 0x3c18
+#define MGAREG_C2VPARAM 0x3c1c
+#define MGAREG_C2VSYNC 0x3c20
+#define MGAREG_C2STARTADD0 0x3c28
+
+#define MGAREG_C2OFFSET 0x3c40
+#define MGAREG_C2DATACTL 0x3c4c
+
+#define MGA1064_DISP_CTL 0x8a
+#define MGA1064_SYNC_CTL 0x8b
+#define MGA1064_PWR_CTL 0xa0
+
+/* video register */
+
+#define MGAREG_BESA1C3ORG 0x3d60
+#define MGAREG_BESA1CORG 0x3d10
+#define MGAREG_BESA1ORG 0x3d00
+#define MGAREG_BESCTL 0x3d20
+#define MGAREG_BESGLOBCTL 0x3dc0
+#define MGAREG_BESHCOORD 0x3d28
+#define MGAREG_BESHISCAL 0x3d30
+#define MGAREG_BESHSRCEND 0x3d3c
+#define MGAREG_BESHSRCLST 0x3d50
+#define MGAREG_BESHSRCST 0x3d38
+#define MGAREG_BESLUMACTL 0x3d40
+#define MGAREG_BESPITCH 0x3d24
+#define MGAREG_BESV1SRCLST 0x3d54
+#define MGAREG_BESV1WGHT 0x3d48
+#define MGAREG_BESVCOORD 0x3d2c
+#define MGAREG_BESVISCAL 0x3d34
+
+/* texture engine registers */
+
+#define MGAREG_TMR0 0x2c00
+#define MGAREG_TMR1 0x2c04
+#define MGAREG_TMR2 0x2c08
+#define MGAREG_TMR3 0x2c0c
+#define MGAREG_TMR4 0x2c10
+#define MGAREG_TMR5 0x2c14
+#define MGAREG_TMR6 0x2c18
+#define MGAREG_TMR7 0x2c1c
+#define MGAREG_TMR8 0x2c20
+#define MGAREG_TEXORG 0x2c24
+#define MGAREG_TEXWIDTH 0x2c28
+#define MGAREG_TEXHEIGHT 0x2c2c
+#define MGAREG_TEXCTL 0x2c30
+#define MGAREG_TEXCTL2 0x2c3c
+#define MGAREG_TEXTRANS 0x2c34
+#define MGAREG_TEXTRANSHIGH 0x2c38
+#define MGAREG_TEXFILTER 0x2c58
+#define MGAREG_ALPHASTART 0x2c70
+#define MGAREG_ALPHAXINC 0x2c74
+#define MGAREG_ALPHAYINC 0x2c78
+#define MGAREG_ALPHACTRL 0x2c7c
+#define MGAREG_DWGSYNC 0x2c4c
+
+#define MGAREG_AGP_PLL 0x1e4c
+#define MGA_AGP2XPLL_ENABLE 0x1
+#define MGA_AGP2XPLL_DISABLE 0x0
+
+#endif
diff --git a/src/mesa/drivers/dri/mga/server/mga_sarea.h b/src/mesa/drivers/dri/mga/server/mga_sarea.h
new file mode 100644
index 0000000000..40058ebde8
--- /dev/null
+++ b/src/mesa/drivers/dri/mga/server/mga_sarea.h
@@ -0,0 +1,222 @@
+/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/mga/mga_sarea.h,v 1.1 2001/03/21 17:11:47 dawes Exp $ */
+
+/*
+ * Copyright 2000 Gareth Hughes
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * GARETH HUGHES BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
+ * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Gareth Hughes <gareth@valinux.com>
+ */
+
+#ifndef __MGA_SAREA_H__
+#define __MGA_SAREA_H__
+
+/* WARNING: If you change any of these defines, make sure to change
+ * the kernel include file as well (mga_drm.h)
+ */
+#ifndef __MGA_SAREA_DEFINES__
+#define __MGA_SAREA_DEFINES__
+
+/* WARP pipe flags
+ */
+#define MGA_F 0x1 /* fog */
+#define MGA_A 0x2 /* alpha */
+#define MGA_S 0x4 /* specular */
+#define MGA_T2 0x8 /* multitexture */
+
+#define MGA_WARP_TGZ 0
+#define MGA_WARP_TGZF (MGA_F)
+#define MGA_WARP_TGZA (MGA_A)
+#define MGA_WARP_TGZAF (MGA_F|MGA_A)
+#define MGA_WARP_TGZS (MGA_S)
+#define MGA_WARP_TGZSF (MGA_S|MGA_F)
+#define MGA_WARP_TGZSA (MGA_S|MGA_A)
+#define MGA_WARP_TGZSAF (MGA_S|MGA_F|MGA_A)
+#define MGA_WARP_T2GZ (MGA_T2)
+#define MGA_WARP_T2GZF (MGA_T2|MGA_F)
+#define MGA_WARP_T2GZA (MGA_T2|MGA_A)
+#define MGA_WARP_T2GZAF (MGA_T2|MGA_A|MGA_F)
+#define MGA_WARP_T2GZS (MGA_T2|MGA_S)
+#define MGA_WARP_T2GZSF (MGA_T2|MGA_S|MGA_F)
+#define MGA_WARP_T2GZSA (MGA_T2|MGA_S|MGA_A)
+#define MGA_WARP_T2GZSAF (MGA_T2|MGA_S|MGA_F|MGA_A)
+
+#define MGA_MAX_G200_PIPES 8 /* no multitex */
+#define MGA_MAX_G400_PIPES 16
+#define MGA_MAX_WARP_PIPES MGA_MAX_G400_PIPES
+#define MGA_WARP_UCODE_SIZE 32768 /* in bytes */
+
+#define MGA_CARD_TYPE_G200 1
+#define MGA_CARD_TYPE_G400 2
+
+
+#define MGA_FRONT 0x1
+#define MGA_BACK 0x2
+#define MGA_DEPTH 0x4
+
+/* What needs to be changed for the current vertex dma buffer?
+ */
+#define MGA_UPLOAD_CONTEXT 0x1
+#define MGA_UPLOAD_TEX0 0x2
+#define MGA_UPLOAD_TEX1 0x4
+#define MGA_UPLOAD_PIPE 0x8
+#define MGA_UPLOAD_TEX0IMAGE 0x10
+#define MGA_UPLOAD_TEX1IMAGE 0x20
+#define MGA_UPLOAD_2D 0x40
+#define MGA_WAIT_AGE 0x80 /* handled client-side */
+#define MGA_UPLOAD_CLIPRECTS 0x100 /* handled client-side */
+#if 0
+#define MGA_DMA_FLUSH 0x200 /* set when someone gets the lock
+ quiescent */
+#endif
+
+/* 32 buffers of 64k each, total 1 meg.
+ */
+#define MGA_BUFFER_SIZE (1 << 16)
+#define MGA_NUM_BUFFERS 128
+
+/* Keep these small for testing.
+ */
+#define MGA_NR_SAREA_CLIPRECTS 8
+
+/* 2 heaps (1 for card, 1 for agp), each divided into upto 128
+ * regions, subject to a minimum region size of (1<<16) == 64k.
+ *
+ * Clients may subdivide regions internally, but when sharing between
+ * clients, the region size is the minimum granularity.
+ */
+
+#define MGA_CARD_HEAP 0
+#define MGA_AGP_HEAP 1
+#define MGA_NR_TEX_HEAPS 2
+#define MGA_NR_TEX_REGIONS 16
+#define MGA_LOG_MIN_TEX_REGION_SIZE 16
+
+#endif /* __MGA_SAREA_DEFINES__ */
+
+
+/* Setup registers for 3D context
+ */
+typedef struct {
+ unsigned int dstorg;
+ unsigned int maccess;
+ unsigned int plnwt;
+ unsigned int dwgctl;
+ unsigned int alphactrl;
+ unsigned int fogcolor;
+ unsigned int wflag;
+ unsigned int tdualstage0;
+ unsigned int tdualstage1;
+ unsigned int fcol;
+ unsigned int stencil;
+ unsigned int stencilctl;
+} mga_context_regs_t;
+
+/* Setup registers for 2D, X server
+ */
+typedef struct {
+ unsigned int pitch;
+} mga_server_regs_t;
+
+/* Setup registers for each texture unit
+ */
+typedef struct {
+ unsigned int texctl;
+ unsigned int texctl2;
+ unsigned int texfilter;
+ unsigned int texbordercol;
+ unsigned int texorg;
+ unsigned int texwidth;
+ unsigned int texheight;
+ unsigned int texorg1;
+ unsigned int texorg2;
+ unsigned int texorg3;
+ unsigned int texorg4;
+} mga_texture_regs_t;
+
+/* General ageing mechanism
+ */
+typedef struct {
+ unsigned int head; /* Position of head pointer */
+ unsigned int wrap; /* Primary DMA wrap count */
+} mga_age_t;
+
+
+/* WARNING: Do not change the SAREA structure without changing the kernel
+ * as well.
+ */
+typedef struct {
+ /* The channel for communication of state information to the kernel
+ * on firing a vertex dma buffer.
+ */
+ mga_context_regs_t ContextState;
+ mga_server_regs_t ServerState;
+ mga_texture_regs_t TexState[2];
+ unsigned int WarpPipe;
+ unsigned int dirty;
+ unsigned int vertsize;
+
+ /* The current cliprects, or a subset thereof.
+ */
+ XF86DRIClipRectRec boxes[MGA_NR_SAREA_CLIPRECTS];
+ unsigned int nbox;
+
+ /* Information about the most recently used 3d drawable. The
+ * client fills in the req_* fields, the server fills in the
+ * exported_ fields and puts the cliprects into boxes, above.
+ *
+ * The client clears the exported_drawable field before
+ * clobbering the boxes data.
+ */
+ GLXDrawable req_drawable; /* the X drawable id */
+ unsigned int req_draw_buffer; /* MGA_FRONT or MGA_BACK */
+
+ unsigned int exported_drawable;
+ unsigned int exported_index;
+ unsigned int exported_stamp;
+ unsigned int exported_buffers;
+ unsigned int exported_nfront; /* FIXME: verify signedness... */
+ unsigned int exported_nback;
+ int exported_back_x, exported_front_x, exported_w;
+ int exported_back_y, exported_front_y, exported_h;
+ XF86DRIClipRectRec exported_boxes[MGA_NR_SAREA_CLIPRECTS];
+
+ /* Counters for aging textures and for client-side throttling.
+ */
+ unsigned int status[4];
+ unsigned int last_wrap;
+
+ mga_age_t last_frame;
+ unsigned int last_enqueue; /* last time a buffer was enqueued */
+ unsigned int last_dispatch; /* age of the most recently dispatched buffer */
+ unsigned int last_quiescent; /* */
+
+ /* LRU lists for texture memory in agp space and on the card.
+ */
+ drmTextureRegion texList[MGA_NR_TEX_HEAPS][MGA_NR_TEX_REGIONS+1];
+ unsigned int texAge[MGA_NR_TEX_HEAPS];
+
+ /* Last context that uploaded statel
+ */
+ int ctxOwner;
+} MGASAREAPrivRec, *MGASAREAPrivPtr;
+
+#endif