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authorEric Anholt <eric@anholt.net>2010-09-23 16:30:58 -0700
committerEric Anholt <eric@anholt.net>2010-09-23 16:30:58 -0700
commit64ff468d6ff7645e4c0247a5135d71f380690873 (patch)
tree45d800208566f635e45045dbf544aa26661c4c77
parentf9e6f401e1c3b0a9caeb09f4c14eaea48dd91d06 (diff)
intel: Remove dead intelIsTextureResident().
It always returned 1 (GL_TRUE), which is the same thing that happens when the driver hook isn't present.
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex.c18
1 files changed, 0 insertions, 18 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_tex.c b/src/mesa/drivers/dri/intel/intel_tex.c
index 8bb6ae99fb..4537f58911 100644
--- a/src/mesa/drivers/dri/intel/intel_tex.c
+++ b/src/mesa/drivers/dri/intel/intel_tex.c
@@ -9,23 +9,6 @@
#define FILE_DEBUG_FLAG DEBUG_TEXTURE
-static GLboolean
-intelIsTextureResident(GLcontext * ctx, struct gl_texture_object *texObj)
-{
-#if 0
- struct intel_context *intel = intel_context(ctx);
- struct intel_texture_object *intelObj = intel_texture_object(texObj);
-
- return
- intelObj->mt &&
- intelObj->mt->region &&
- intel_is_region_resident(intel, intelObj->mt->region);
-#endif
- return 1;
-}
-
-
-
static struct gl_texture_image *
intelNewTextureImage(GLcontext * ctx)
{
@@ -217,7 +200,6 @@ intelInitTextureFuncs(struct dd_function_table *functions)
functions->DeleteTexture = intelDeleteTextureObject;
functions->FreeTexImageData = intelFreeTextureImageData;
functions->UpdateTexturePalette = 0;
- functions->IsTextureResident = intelIsTextureResident;
#if DO_DEBUG && !defined(__ia64__)
if (INTEL_DEBUG & DEBUG_BUFMGR)