diff options
author | Brian Paul <brianp@vmware.com> | 2009-08-14 11:27:51 -0600 |
---|---|---|
committer | Brian Paul <brianp@vmware.com> | 2009-08-14 11:27:51 -0600 |
commit | d09a19bf6e09eb0c8908e9b5378962ac17bcbc4c (patch) | |
tree | dde75617a85679ebd80b3d86e7f2889203c8da24 | |
parent | db598b899868ba6db8f3f525a22a45331589592e (diff) | |
parent | 1574b05189fee1b5802024b505ba93fff345e95c (diff) |
Merge branch 'mesa_7_5_branch'
-rw-r--r-- | docs/relnotes-7.5.1.html | 2 | ||||
-rw-r--r-- | progs/tests/texwrap.c | 18 | ||||
-rw-r--r-- | src/mesa/main/dlist.c | 302 | ||||
-rw-r--r-- | src/mesa/main/fbobject.c | 12 | ||||
-rw-r--r-- | src/mesa/main/fog.c | 2 | ||||
-rw-r--r-- | src/mesa/main/light.c | 8 | ||||
-rw-r--r-- | src/mesa/shader/shader_api.c | 4 |
7 files changed, 198 insertions, 150 deletions
diff --git a/docs/relnotes-7.5.1.html b/docs/relnotes-7.5.1.html index 2a7661f601..1da086de3b 100644 --- a/docs/relnotes-7.5.1.html +++ b/docs/relnotes-7.5.1.html @@ -37,6 +37,8 @@ tbd <h2>New features</h2> <ul> +<li>Added configure --with-max-width=W, --with-max-height=H options to specify + max framebuffer, viewport size. </ul> diff --git a/progs/tests/texwrap.c b/progs/tests/texwrap.c index 12f045b72e..92c8a2f14c 100644 --- a/progs/tests/texwrap.c +++ b/progs/tests/texwrap.c @@ -258,8 +258,26 @@ static void Init( void ) } glBindTexture(GL_TEXTURE_2D, BORDER_TEXTURE); +#ifdef TEST_PBO_DLIST + /* test fetching teximage from PBO in display list */ + { + GLuint b = 42, l = 10; + + glBindBufferARB(GL_PIXEL_UNPACK_BUFFER, b); + glBufferDataARB(GL_PIXEL_UNPACK_BUFFER, sizeof(BorderImage), + BorderImage, GL_STREAM_DRAW); + + glNewList(l, GL_COMPILE); + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, SIZE+2, SIZE+2, 1, + GL_RGBA, GL_UNSIGNED_BYTE, (void *) 0/* BorderImage*/); + glEndList(); + glCallList(l); + glBindBufferARB(GL_PIXEL_UNPACK_BUFFER, 0); + } +#else glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, SIZE+2, SIZE+2, 1, GL_RGBA, GL_UNSIGNED_BYTE, (void *) BorderImage); +#endif for (i = 0; i < SIZE; i++) { for (j = 0; j < SIZE; j++) { diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c index 4133f15dc7..9b68b3e116 100644 --- a/src/mesa/main/dlist.c +++ b/src/mesa/main/dlist.c @@ -683,24 +683,48 @@ translate_id(GLsizei n, GLenum type, const GLvoid * list) /** * Wrapper for _mesa_unpack_image() that handles pixel buffer objects. - * \todo This won't suffice when the PBO is really in VRAM/GPU memory. + * If we run out of memory, GL_OUT_OF_MEMORY will be recorded. */ static GLvoid * -unpack_image(GLuint dimensions, GLsizei width, GLsizei height, GLsizei depth, +unpack_image(GLcontext *ctx, GLuint dimensions, + GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels, const struct gl_pixelstore_attrib *unpack) { if (!_mesa_is_bufferobj(unpack->BufferObj)) { /* no PBO */ - return _mesa_unpack_image(dimensions, width, height, depth, format, - type, pixels, unpack); + GLvoid *image = _mesa_unpack_image(dimensions, width, height, depth, + format, type, pixels, unpack); + if (pixels && !image) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "display list construction"); + } + return image; } - else - if (_mesa_validate_pbo_access - (dimensions, unpack, width, height, depth, format, type, pixels)) { - const GLubyte *src = ADD_POINTERS(unpack->BufferObj->Data, pixels); - return _mesa_unpack_image(dimensions, width, height, depth, format, - type, src, unpack); + else if (_mesa_validate_pbo_access(dimensions, unpack, width, height, depth, + format, type, pixels)) { + const GLubyte *map, *src; + GLvoid *image; + + map = (GLubyte *) + ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT, + GL_READ_ONLY_ARB, unpack->BufferObj); + if (!map) { + /* unable to map src buffer! */ + _mesa_error(ctx, GL_INVALID_OPERATION, "unable to map PBO"); + return NULL; + } + + src = ADD_POINTERS(map, pixels); + image = _mesa_unpack_image(dimensions, width, height, depth, + format, type, src, unpack); + + ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT, + unpack->BufferObj); + + if (!image) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "display list construction"); + } + return image; } /* bad access! */ return NULL; @@ -858,7 +882,6 @@ save_Bitmap(GLsizei width, GLsizei height, GLfloat xmove, GLfloat ymove, const GLubyte * pixels) { GET_CURRENT_CONTEXT(ctx); - GLvoid *image = _mesa_unpack_bitmap(width, height, pixels, &ctx->Unpack); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); n = ALLOC_INSTRUCTION(ctx, OPCODE_BITMAP, 7); @@ -869,10 +892,7 @@ save_Bitmap(GLsizei width, GLsizei height, n[4].f = yorig; n[5].f = xmove; n[6].f = ymove; - n[7].data = image; - } - else if (image) { - _mesa_free(image); + n[7].data = _mesa_unpack_bitmap(width, height, pixels, &ctx->Unpack); } if (ctx->ExecuteFlag) { CALL_Bitmap(ctx->Exec, (width, height, @@ -999,7 +1019,7 @@ _mesa_save_CallList(GLuint list) void GLAPIENTRY -_mesa_save_CallLists(GLsizei n, GLenum type, const GLvoid * lists) +_mesa_save_CallLists(GLsizei num, GLenum type, const GLvoid * lists) { GET_CURRENT_CONTEXT(ctx); GLint i; @@ -1024,7 +1044,7 @@ _mesa_save_CallLists(GLsizei n, GLenum type, const GLvoid * lists) typeErrorFlag = GL_TRUE; } - for (i = 0; i < n; i++) { + for (i = 0; i < num; i++) { GLint list = translate_id(i, type, lists); Node *n = ALLOC_INSTRUCTION(ctx, OPCODE_CALL_LIST_OFFSET, 2); if (n) { @@ -1039,7 +1059,7 @@ _mesa_save_CallLists(GLsizei n, GLenum type, const GLvoid * lists) invalidate_saved_current_state( ctx ); if (ctx->ExecuteFlag) { - CALL_CallLists(ctx->Exec, (n, type, lists)); + CALL_CallLists(ctx->Exec, (num, type, lists)); } } @@ -1217,8 +1237,6 @@ save_ColorTable(GLenum target, GLenum internalFormat, format, type, table)); } else { - GLvoid *image = unpack_image(1, width, 1, 1, format, type, table, - &ctx->Unpack); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); n = ALLOC_INSTRUCTION(ctx, OPCODE_COLOR_TABLE, 6); @@ -1228,10 +1246,8 @@ save_ColorTable(GLenum target, GLenum internalFormat, n[3].i = width; n[4].e = format; n[5].e = type; - n[6].data = image; - } - else if (image) { - _mesa_free(image); + n[6].data = unpack_image(ctx, 1, width, 1, 1, format, type, table, + &ctx->Unpack); } if (ctx->ExecuteFlag) { CALL_ColorTable(ctx->Exec, (target, internalFormat, width, @@ -1307,8 +1323,6 @@ save_ColorSubTable(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * table) { GET_CURRENT_CONTEXT(ctx); - GLvoid *image = unpack_image(1, count, 1, 1, format, type, table, - &ctx->Unpack); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); n = ALLOC_INSTRUCTION(ctx, OPCODE_COLOR_SUB_TABLE, 6); @@ -1318,10 +1332,8 @@ save_ColorSubTable(GLenum target, GLsizei start, GLsizei count, n[3].i = count; n[4].e = format; n[5].e = type; - n[6].data = image; - } - else if (image) { - _mesa_free(image); + n[6].data = unpack_image(ctx, 1, count, 1, 1, format, type, table, + &ctx->Unpack); } if (ctx->ExecuteFlag) { CALL_ColorSubTable(ctx->Exec, @@ -1379,10 +1391,10 @@ save_ConvolutionFilter1D(GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid * filter) { GET_CURRENT_CONTEXT(ctx); - GLvoid *image = unpack_image(1, width, 1, 1, format, type, filter, - &ctx->Unpack); Node *n; + ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); + n = ALLOC_INSTRUCTION(ctx, OPCODE_CONVOLUTION_FILTER_1D, 6); if (n) { n[1].e = target; @@ -1390,10 +1402,8 @@ save_ConvolutionFilter1D(GLenum target, GLenum internalFormat, GLsizei width, n[3].i = width; n[4].e = format; n[5].e = type; - n[6].data = image; - } - else if (image) { - _mesa_free(image); + n[6].data = unpack_image(ctx, 1, width, 1, 1, format, type, filter, + &ctx->Unpack); } if (ctx->ExecuteFlag) { CALL_ConvolutionFilter1D(ctx->Exec, (target, internalFormat, width, @@ -1408,10 +1418,10 @@ save_ConvolutionFilter2D(GLenum target, GLenum internalFormat, GLenum type, const GLvoid * filter) { GET_CURRENT_CONTEXT(ctx); - GLvoid *image = unpack_image(2, width, height, 1, format, type, filter, - &ctx->Unpack); Node *n; + ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); + n = ALLOC_INSTRUCTION(ctx, OPCODE_CONVOLUTION_FILTER_2D, 7); if (n) { n[1].e = target; @@ -1420,10 +1430,8 @@ save_ConvolutionFilter2D(GLenum target, GLenum internalFormat, n[4].i = height; n[5].e = format; n[6].e = type; - n[7].data = image; - } - else if (image) { - _mesa_free(image); + n[7].data = unpack_image(ctx, 2, width, height, 1, format, type, filter, + &ctx->Unpack); } if (ctx->ExecuteFlag) { CALL_ConvolutionFilter2D(ctx->Exec, @@ -1778,20 +1786,18 @@ save_DrawPixels(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels) { GET_CURRENT_CONTEXT(ctx); - GLvoid *image = unpack_image(2, width, height, 1, format, type, - pixels, &ctx->Unpack); Node *n; + ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); + n = ALLOC_INSTRUCTION(ctx, OPCODE_DRAW_PIXELS, 5); if (n) { n[1].i = width; n[2].i = height; n[3].e = format; n[4].e = type; - n[5].data = image; - } - else if (image) { - _mesa_free(image); + n[5].data = unpack_image(ctx, 2, width, height, 1, format, type, + pixels, &ctx->Unpack); } if (ctx->ExecuteFlag) { CALL_DrawPixels(ctx->Exec, (width, height, format, type, pixels)); @@ -1880,7 +1886,10 @@ save_Fogfv(GLenum pname, const GLfloat *params) static void GLAPIENTRY save_Fogf(GLenum pname, GLfloat param) { - save_Fogfv(pname, ¶m); + GLfloat parray[4]; + parray[0] = param; + parray[1] = parray[2] = parray[3] = 0.0F; + save_Fogfv(pname, parray); } @@ -1904,7 +1913,7 @@ save_Fogiv(GLenum pname, const GLint *params) break; default: /* Error will be caught later in gl_Fogfv */ - ; + ASSIGN_4V(p, 0.0F, 0.0F, 0.0F, 0.0F); } save_Fogfv(pname, p); } @@ -1913,7 +1922,10 @@ save_Fogiv(GLenum pname, const GLint *params) static void GLAPIENTRY save_Fogi(GLenum pname, GLint param) { - save_Fogiv(pname, ¶m); + GLint parray[4]; + parray[0] = param; + parray[1] = parray[2] = parray[3] = 0; + save_Fogiv(pname, parray); } @@ -2077,9 +2089,12 @@ save_Lightfv(GLenum light, GLenum pname, const GLfloat *params) static void GLAPIENTRY -save_Lightf(GLenum light, GLenum pname, GLfloat params) +save_Lightf(GLenum light, GLenum pname, GLfloat param) { - save_Lightfv(light, pname, ¶ms); + GLfloat parray[4]; + parray[0] = param; + parray[1] = parray[2] = parray[3] = 0.0F; + save_Lightfv(light, pname, parray); } @@ -2125,7 +2140,10 @@ save_Lightiv(GLenum light, GLenum pname, const GLint *params) static void GLAPIENTRY save_Lighti(GLenum light, GLenum pname, GLint param) { - save_Lightiv(light, pname, ¶m); + GLint parray[4]; + parray[0] = param; + parray[1] = parray[2] = parray[3] = 0; + save_Lightiv(light, pname, parray); } @@ -2152,7 +2170,10 @@ save_LightModelfv(GLenum pname, const GLfloat *params) static void GLAPIENTRY save_LightModelf(GLenum pname, GLfloat param) { - save_LightModelfv(pname, ¶m); + GLfloat parray[4]; + parray[0] = param; + parray[1] = parray[2] = parray[3] = 0.0F; + save_LightModelfv(pname, parray); } @@ -2174,7 +2195,7 @@ save_LightModeliv(GLenum pname, const GLint *params) break; default: /* Error will be caught later in gl_LightModelfv */ - ; + ASSIGN_4V(fparam, 0.0F, 0.0F, 0.0F, 0.0F); } save_LightModelfv(pname, fparam); } @@ -2183,7 +2204,10 @@ save_LightModeliv(GLenum pname, const GLint *params) static void GLAPIENTRY save_LightModeli(GLenum pname, GLint param) { - save_LightModeliv(pname, ¶m); + GLint parray[4]; + parray[0] = param; + parray[1] = parray[2] = parray[3] = 0; + save_LightModeliv(pname, parray); } @@ -2698,21 +2722,28 @@ save_PointParameterfvEXT(GLenum pname, const GLfloat *params) static void GLAPIENTRY save_PointParameterfEXT(GLenum pname, GLfloat param) { - save_PointParameterfvEXT(pname, ¶m); + GLfloat parray[3]; + parray[0] = param; + parray[1] = parray[2] = 0.0F; + save_PointParameterfvEXT(pname, parray); } static void GLAPIENTRY save_PointParameteriNV(GLenum pname, GLint param) { - GLfloat p = (GLfloat) param; - save_PointParameterfvEXT(pname, &p); + GLfloat parray[3]; + parray[0] = (GLfloat) param; + parray[1] = parray[2] = 0.0F; + save_PointParameterfvEXT(pname, parray); } static void GLAPIENTRY save_PointParameterivNV(GLenum pname, const GLint * param) { - GLfloat p = (GLfloat) param[0]; - save_PointParameterfvEXT(pname, &p); + GLfloat parray[3]; + parray[0] = (GLfloat) param[0]; + parray[1] = parray[2] = 0.0F; + save_PointParameterfvEXT(pname, parray); } @@ -2753,16 +2784,14 @@ static void GLAPIENTRY save_PolygonStipple(const GLubyte * pattern) { GET_CURRENT_CONTEXT(ctx); - GLvoid *image = unpack_image(2, 32, 32, 1, GL_COLOR_INDEX, GL_BITMAP, - pattern, &ctx->Unpack); Node *n; + ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); + n = ALLOC_INSTRUCTION(ctx, OPCODE_POLYGON_STIPPLE, 1); if (n) { - n[1].data = image; - } - else if (image) { - _mesa_free(image); + n[1].data = unpack_image(ctx, 2, 32, 32, 1, GL_COLOR_INDEX, GL_BITMAP, + pattern, &ctx->Unpack); } if (ctx->ExecuteFlag) { CALL_PolygonStipple(ctx->Exec, ((GLubyte *) pattern)); @@ -3386,7 +3415,10 @@ save_TexEnvfv(GLenum target, GLenum pname, const GLfloat *params) static void GLAPIENTRY save_TexEnvf(GLenum target, GLenum pname, GLfloat param) { - save_TexEnvfv(target, pname, ¶m); + GLfloat parray[4]; + parray[0] = (GLfloat) param; + parray[1] = parray[2] = parray[3] = 0.0F; + save_TexEnvfv(target, pname, parray); } @@ -3454,8 +3486,10 @@ save_TexGeniv(GLenum coord, GLenum pname, const GLint *params) static void GLAPIENTRY save_TexGend(GLenum coord, GLenum pname, GLdouble param) { - GLfloat p = (GLfloat) param; - save_TexGenfv(coord, pname, &p); + GLfloat parray[4]; + parray[0] = (GLfloat) param; + parray[1] = parray[2] = parray[3] = 0.0F; + save_TexGenfv(coord, pname, parray); } @@ -3474,14 +3508,20 @@ save_TexGendv(GLenum coord, GLenum pname, const GLdouble *params) static void GLAPIENTRY save_TexGenf(GLenum coord, GLenum pname, GLfloat param) { - save_TexGenfv(coord, pname, ¶m); + GLfloat parray[4]; + parray[0] = param; + parray[1] = parray[2] = parray[3] = 0.0F; + save_TexGenfv(coord, pname, parray); } static void GLAPIENTRY save_TexGeni(GLenum coord, GLenum pname, GLint param) { - save_TexGeniv(coord, pname, ¶m); + GLint parray[4]; + parray[0] = param; + parray[1] = parray[2] = parray[3] = 0; + save_TexGeniv(coord, pname, parray); } @@ -3509,7 +3549,10 @@ save_TexParameterfv(GLenum target, GLenum pname, const GLfloat *params) static void GLAPIENTRY save_TexParameterf(GLenum target, GLenum pname, GLfloat param) { - save_TexParameterfv(target, pname, ¶m); + GLfloat parray[4]; + parray[0] = param; + parray[1] = parray[2] = parray[3] = 0.0F; + save_TexParameterfv(target, pname, parray); } @@ -3546,8 +3589,6 @@ save_TexImage1D(GLenum target, border, format, type, pixels)); } else { - GLvoid *image = unpack_image(1, width, 1, 1, format, type, - pixels, &ctx->Unpack); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); n = ALLOC_INSTRUCTION(ctx, OPCODE_TEX_IMAGE1D, 8); @@ -3559,10 +3600,8 @@ save_TexImage1D(GLenum target, n[5].i = border; n[6].e = format; n[7].e = type; - n[8].data = image; - } - else if (image) { - _mesa_free(image); + n[8].data = unpack_image(ctx, 1, width, 1, 1, format, type, + pixels, &ctx->Unpack); } if (ctx->ExecuteFlag) { CALL_TexImage1D(ctx->Exec, (target, level, components, width, @@ -3585,8 +3624,6 @@ save_TexImage2D(GLenum target, height, border, format, type, pixels)); } else { - GLvoid *image = unpack_image(2, width, height, 1, format, type, - pixels, &ctx->Unpack); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); n = ALLOC_INSTRUCTION(ctx, OPCODE_TEX_IMAGE2D, 9); @@ -3599,10 +3636,8 @@ save_TexImage2D(GLenum target, n[6].i = border; n[7].e = format; n[8].e = type; - n[9].data = image; - } - else if (image) { - _mesa_free(image); + n[9].data = unpack_image(ctx, 2, width, height, 1, format, type, + pixels, &ctx->Unpack); } if (ctx->ExecuteFlag) { CALL_TexImage2D(ctx->Exec, (target, level, components, width, @@ -3628,8 +3663,6 @@ save_TexImage3D(GLenum target, } else { Node *n; - GLvoid *image = unpack_image(3, width, height, depth, format, type, - pixels, &ctx->Unpack); ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); n = ALLOC_INSTRUCTION(ctx, OPCODE_TEX_IMAGE3D, 10); if (n) { @@ -3642,10 +3675,8 @@ save_TexImage3D(GLenum target, n[7].i = border; n[8].e = format; n[9].e = type; - n[10].data = image; - } - else if (image) { - _mesa_free(image); + n[10].data = unpack_image(ctx, 3, width, height, depth, format, type, + pixels, &ctx->Unpack); } if (ctx->ExecuteFlag) { CALL_TexImage3D(ctx->Exec, (target, level, internalFormat, width, @@ -3663,9 +3694,9 @@ save_TexSubImage1D(GLenum target, GLint level, GLint xoffset, { GET_CURRENT_CONTEXT(ctx); Node *n; - GLvoid *image = unpack_image(1, width, 1, 1, format, type, - pixels, &ctx->Unpack); + ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); + n = ALLOC_INSTRUCTION(ctx, OPCODE_TEX_SUB_IMAGE1D, 7); if (n) { n[1].e = target; @@ -3674,10 +3705,8 @@ save_TexSubImage1D(GLenum target, GLint level, GLint xoffset, n[4].i = (GLint) width; n[5].e = format; n[6].e = type; - n[7].data = image; - } - else if (image) { - _mesa_free(image); + n[7].data = unpack_image(ctx, 1, width, 1, 1, format, type, + pixels, &ctx->Unpack); } if (ctx->ExecuteFlag) { CALL_TexSubImage1D(ctx->Exec, (target, level, xoffset, width, @@ -3694,9 +3723,9 @@ save_TexSubImage2D(GLenum target, GLint level, { GET_CURRENT_CONTEXT(ctx); Node *n; - GLvoid *image = unpack_image(2, width, height, 1, format, type, - pixels, &ctx->Unpack); + ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); + n = ALLOC_INSTRUCTION(ctx, OPCODE_TEX_SUB_IMAGE2D, 9); if (n) { n[1].e = target; @@ -3707,10 +3736,8 @@ save_TexSubImage2D(GLenum target, GLint level, n[6].i = (GLint) height; n[7].e = format; n[8].e = type; - n[9].data = image; - } - else if (image) { - _mesa_free(image); + n[9].data = unpack_image(ctx, 2, width, height, 1, format, type, + pixels, &ctx->Unpack); } if (ctx->ExecuteFlag) { CALL_TexSubImage2D(ctx->Exec, (target, level, xoffset, yoffset, @@ -3727,9 +3754,9 @@ save_TexSubImage3D(GLenum target, GLint level, { GET_CURRENT_CONTEXT(ctx); Node *n; - GLvoid *image = unpack_image(3, width, height, depth, format, type, - pixels, &ctx->Unpack); + ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); + n = ALLOC_INSTRUCTION(ctx, OPCODE_TEX_SUB_IMAGE3D, 11); if (n) { n[1].e = target; @@ -3742,10 +3769,8 @@ save_TexSubImage3D(GLenum target, GLint level, n[8].i = (GLint) depth; n[9].e = format; n[10].e = type; - n[11].data = image; - } - else if (image) { - _mesa_free(image); + n[11].data = unpack_image(ctx, 3, width, height, depth, format, type, + pixels, &ctx->Unpack); } if (ctx->ExecuteFlag) { CALL_TexSubImage3D(ctx->Exec, (target, level, @@ -4458,18 +4483,17 @@ save_LoadProgramNV(GLenum target, GLuint id, GLsizei len, { GET_CURRENT_CONTEXT(ctx); Node *n; - GLubyte *programCopy; - - programCopy = (GLubyte *) _mesa_malloc(len); - if (!programCopy) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV"); - return; - } - _mesa_memcpy(programCopy, program, len); ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); + n = ALLOC_INSTRUCTION(ctx, OPCODE_LOAD_PROGRAM_NV, 4); if (n) { + GLubyte *programCopy = (GLubyte *) _mesa_malloc(len); + if (!programCopy) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV"); + return; + } + _mesa_memcpy(programCopy, program, len); n[1].e = target; n[2].ui = id; n[3].i = len; @@ -4486,15 +4510,17 @@ save_RequestResidentProgramsNV(GLsizei num, const GLuint * ids) { GET_CURRENT_CONTEXT(ctx); Node *n; - GLuint *idCopy = (GLuint *) _mesa_malloc(num * sizeof(GLuint)); - if (!idCopy) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glRequestResidentProgramsNV"); - return; - } - _mesa_memcpy(idCopy, ids, num * sizeof(GLuint)); + ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); + n = ALLOC_INSTRUCTION(ctx, OPCODE_TRACK_MATRIX_NV, 2); if (n) { + GLuint *idCopy = (GLuint *) _mesa_malloc(num * sizeof(GLuint)); + if (!idCopy) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glRequestResidentProgramsNV"); + return; + } + _mesa_memcpy(idCopy, ids, num * sizeof(GLuint)); n[1].i = num; n[2].data = idCopy; } @@ -4655,16 +4681,17 @@ save_ProgramNamedParameter4fNV(GLuint id, GLsizei len, const GLubyte * name, { GET_CURRENT_CONTEXT(ctx); Node *n; - GLubyte *nameCopy = (GLubyte *) _mesa_malloc(len); - if (!nameCopy) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glProgramNamedParameter4fNV"); - return; - } - _mesa_memcpy(nameCopy, name, len); ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); + n = ALLOC_INSTRUCTION(ctx, OPCODE_PROGRAM_NAMED_PARAMETER_NV, 6); if (n) { + GLubyte *nameCopy = (GLubyte *) _mesa_malloc(len); + if (!nameCopy) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glProgramNamedParameter4fNV"); + return; + } + _mesa_memcpy(nameCopy, name, len); n[1].ui = id; n[2].i = len; n[3].data = nameCopy; @@ -4753,18 +4780,17 @@ save_ProgramStringARB(GLenum target, GLenum format, GLsizei len, { GET_CURRENT_CONTEXT(ctx); Node *n; - GLubyte *programCopy; - - programCopy = (GLubyte *) _mesa_malloc(len); - if (!programCopy) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glProgramStringARB"); - return; - } - _mesa_memcpy(programCopy, string, len); ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); + n = ALLOC_INSTRUCTION(ctx, OPCODE_PROGRAM_STRING_ARB, 4); if (n) { + GLubyte *programCopy = (GLubyte *) _mesa_malloc(len); + if (!programCopy) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glProgramStringARB"); + return; + } + _mesa_memcpy(programCopy, string, len); n[1].e = target; n[2].e = format; n[3].i = len; diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c index ab91fbc4de..825a23090b 100644 --- a/src/mesa/main/fbobject.c +++ b/src/mesa/main/fbobject.c @@ -417,21 +417,22 @@ test_attachment_completeness(const GLcontext *ctx, GLenum format, if (format == GL_COLOR) { if (att->Renderbuffer->_BaseFormat != GL_RGB && att->Renderbuffer->_BaseFormat != GL_RGBA) { - ASSERT(att->Renderbuffer->RedBits); - ASSERT(att->Renderbuffer->GreenBits); - ASSERT(att->Renderbuffer->BlueBits); att_incomplete("bad renderbuffer color format"); att->Complete = GL_FALSE; return; } + ASSERT(att->Renderbuffer->RedBits); + ASSERT(att->Renderbuffer->GreenBits); + ASSERT(att->Renderbuffer->BlueBits); } else if (format == GL_DEPTH) { - ASSERT(att->Renderbuffer->DepthBits); if (att->Renderbuffer->_BaseFormat == GL_DEPTH_COMPONENT) { + ASSERT(att->Renderbuffer->DepthBits); /* OK */ } else if (ctx->Extensions.EXT_packed_depth_stencil && att->Renderbuffer->_BaseFormat == GL_DEPTH_STENCIL_EXT) { + ASSERT(att->Renderbuffer->DepthBits); /* OK */ } else { @@ -442,12 +443,13 @@ test_attachment_completeness(const GLcontext *ctx, GLenum format, } else { assert(format == GL_STENCIL); - ASSERT(att->Renderbuffer->StencilBits); if (att->Renderbuffer->_BaseFormat == GL_STENCIL_INDEX) { + ASSERT(att->Renderbuffer->StencilBits); /* OK */ } else if (ctx->Extensions.EXT_packed_depth_stencil && att->Renderbuffer->_BaseFormat == GL_DEPTH_STENCIL_EXT) { + ASSERT(att->Renderbuffer->StencilBits); /* OK */ } else { diff --git a/src/mesa/main/fog.c b/src/mesa/main/fog.c index 50a61bd84b..4323d3db82 100644 --- a/src/mesa/main/fog.c +++ b/src/mesa/main/fog.c @@ -67,7 +67,7 @@ _mesa_Fogiv(GLenum pname, const GLint *params ) break; default: /* Error will be caught later in _mesa_Fogfv */ - ; + ASSIGN_4V(p, 0.0F, 0.0F, 0.0F, 0.0F); } _mesa_Fogfv(pname, p); } diff --git a/src/mesa/main/light.c b/src/mesa/main/light.c index 0f0d831fee..10c89f4368 100644 --- a/src/mesa/main/light.c +++ b/src/mesa/main/light.c @@ -528,7 +528,7 @@ _mesa_LightModeliv( GLenum pname, const GLint *params ) break; default: /* Error will be caught later in gl_LightModelfv */ - ; + ASSIGN_4V(fparam, 0.0F, 0.0F, 0.0F, 0.0F); } _mesa_LightModelfv( pname, fparam ); } @@ -1256,15 +1256,15 @@ _mesa_update_tnl_spaces( GLcontext *ctx, GLuint new_state ) ctx->Driver.LightingSpaceChange( ctx ); } else { - GLuint new_state = ctx->NewState; + GLuint new_state2 = ctx->NewState; /* Recalculate that same state only if it has been invalidated * by other statechanges. */ - if (new_state & _NEW_MODELVIEW) + if (new_state2 & _NEW_MODELVIEW) update_modelview_scale(ctx); - if (new_state & (_NEW_LIGHT|_NEW_MODELVIEW)) + if (new_state2 & (_NEW_LIGHT|_NEW_MODELVIEW)) compute_light_positions( ctx ); } } diff --git a/src/mesa/shader/shader_api.c b/src/mesa/shader/shader_api.c index 9cfc6dd81c..cf0a902389 100644 --- a/src/mesa/shader/shader_api.c +++ b/src/mesa/shader/shader_api.c @@ -885,7 +885,7 @@ _mesa_get_active_attrib(GLcontext *ctx, GLuint program, GLuint index, static struct gl_program_parameter * get_uniform_parameter(const struct gl_shader_program *shProg, GLuint index) { - const struct gl_program *prog; + const struct gl_program *prog = NULL; GLint progPos; progPos = shProg->Uniforms->Uniforms[index].VertPos; @@ -915,7 +915,7 @@ _mesa_get_active_uniform(GLcontext *ctx, GLuint program, GLuint index, GLenum *type, GLchar *nameOut) { const struct gl_shader_program *shProg; - const struct gl_program *prog; + const struct gl_program *prog = NULL; const struct gl_program_parameter *param; GLint progPos; |