diff options
author | Ian Romanick <ian.d.romanick@intel.com> | 2009-08-18 12:20:36 -0700 |
---|---|---|
committer | Ian Romanick <ian.d.romanick@intel.com> | 2009-08-18 12:20:36 -0700 |
commit | a512985fd81c1ed4ccc5e69aaa05015cf7ff844d (patch) | |
tree | 69e6e898deaeaed2b4dfb5851707c68261c464de | |
parent | 0b5af41c6fae2809f4567a7cecbd207e5e4f3ab5 (diff) | |
parent | c80bc3abcd3939e5e2d45aea4b01ff22bfec244b (diff) |
Merge branch 'master' into asm-shader-rework-1
Conflicts:
src/mesa/shader/arbprogparse.c
616 files changed, 31483 insertions, 20929 deletions
@@ -345,7 +345,9 @@ DRI_FILES = \ $(DIRECTORY)/src/mesa/drivers/dri/common/xmlpool/*.[ch] \ $(DIRECTORY)/src/mesa/drivers/dri/common/xmlpool/*.po \ $(DIRECTORY)/src/mesa/drivers/dri/*/*.[chS] \ + $(DIRECTORY)/src/mesa/drivers/dri/*/*/*.[chS] \ $(DIRECTORY)/src/mesa/drivers/dri/*/Makefile \ + $(DIRECTORY)/src/mesa/drivers/dri/*/*/Makefile \ $(DIRECTORY)/src/mesa/drivers/dri/*/Doxyfile \ $(DIRECTORY)/src/mesa/drivers/dri/*/server/*.[ch] @@ -388,7 +390,17 @@ GLW_FILES = \ $(DIRECTORY)/src/glw/glw.pc.in \ $(DIRECTORY)/src/glw/depend +GLEW_FILES = \ + $(DIRECTORY)/include/GL/glew.h \ + $(DIRECTORY)/include/GL/glxew.h \ + $(DIRECTORY)/include/GL/wglew.h \ + $(DIRECTORY)/src/glew/*.c \ + $(DIRECTORY)/src/glew/Makefile \ + $(DIRECTORY)/src/glew/SConscript \ + $(DIRECTORY)/src/glew/LICENSE.txt + DEMO_FILES = \ + $(GLEW_FILES) \ $(DIRECTORY)/progs/beos/*.cpp \ $(DIRECTORY)/progs/beos/Makefile \ $(DIRECTORY)/progs/images/*.rgb \ @@ -415,6 +427,7 @@ DEMO_FILES = \ $(DIRECTORY)/progs/glsl/*.c \ $(DIRECTORY)/progs/glsl/*.frag \ $(DIRECTORY)/progs/glsl/*.vert \ + $(DIRECTORY)/progs/glsl/*.shtest \ $(DIRECTORY)/progs/windml/Makefile.ugl \ $(DIRECTORY)/progs/windml/*.c \ $(DIRECTORY)/progs/windml/*.bmp \ @@ -971,5 +971,6 @@ esac # if [ ${INSTALLDIR} != "." ] ; then echo "mklib: Installing" ${FINAL_LIBS} "in" ${INSTALLDIR} + test -d ${INSTALLDIR} || mkdir -p ${INSTALLDIR} mv ${FINAL_LIBS} ${INSTALLDIR}/ fi diff --git a/configure.ac b/configure.ac index 9b65d96b39..9d318b3fc2 100644 --- a/configure.ac +++ b/configure.ac @@ -1159,6 +1159,21 @@ AC_ARG_WITH([xorg-driver-dir], [XORG_DRIVER_INSTALL_DIR="${libdir}/xorg/modules/drivers"]) AC_SUBST([XORG_DRIVER_INSTALL_DIR]) +AC_ARG_WITH([max-width], + [AS_HELP_STRING([--with-max-width=N], + [Maximum framebuffer width (4096)])], + [DEFINES="${DEFINES} -DMAX_WIDTH=${withval}"; + AS_IF([test "${withval}" -gt "4096"], + [AC_MSG_WARN([Large framebuffer: see s_tritemp.h comments.])])] +) +AC_ARG_WITH([max-height], + [AS_HELP_STRING([--with-max-height=N], + [Maximum framebuffer height (4096)])], + [DEFINES="${DEFINES} -DMAX_HEIGHT=${withval}"; + AS_IF([test "${withval}" -gt "4096"], + [AC_MSG_WARN([Large framebuffer: see s_tritemp.h comments.])])] +) + dnl dnl Gallium Intel configuration dnl diff --git a/docs/dispatch.html b/docs/dispatch.html index b9ea8822e6..bcab74c707 100644 --- a/docs/dispatch.html +++ b/docs/dispatch.html @@ -198,7 +198,7 @@ few preprocessor defines.</p> <ul> <li>If <tt>GLX_USE_TLS</tt> is defined, method #4 is used.</li> <li>If <tt>PTHREADS</tt> is defined, method #3 is used.</li> -<li>If any of <tt>PTHREADS</tt>, <tt>USE_XTHREADS</tt>, +<li>If any of <tt>PTHREADS</tt>, <tt>SOLARIS_THREADS</tt>, <tt>WIN32_THREADS</tt>, or <tt>BEOS_THREADS</tt> is defined, method #2 is used.</li> <li>If none of the preceeding are defined, method #1 is used.</li> diff --git a/docs/faq.html b/docs/faq.html index 11b5d43255..65e279aac5 100644 --- a/docs/faq.html +++ b/docs/faq.html @@ -316,6 +316,19 @@ Basically, applying a translation of (0.375, 0.375, 0.0) to your coordinates will fix the problem. </p> +<h2>3.6 How can I change the maximum framebuffer size in Mesa's +<tt>swrast</tt> backend?</h2> +<p> +These can be overridden by using the <tt>--with-max-width</tt> and +<tt>--with-max-height</tt> options. The two need not be equal. +</p><p> +Do note that Mesa uses these values to size some internal buffers, +so increasing these sizes will cause Mesa to require additional +memory. Furthermore, increasing these limits beyond <tt>4096</tt> +may introduce rasterization artifacts; see the leading comments in +<tt>src/mesa/swrast/s_tritemp.h</tt>. +</p> + <br> <br> diff --git a/docs/relnotes-7.5.1.html b/docs/relnotes-7.5.1.html new file mode 100644 index 0000000000..1da086de3b --- /dev/null +++ b/docs/relnotes-7.5.1.html @@ -0,0 +1,61 @@ +<HTML> + +<TITLE>Mesa Release Notes</TITLE> + +<head><link rel="stylesheet" type="text/css" href="mesa.css"></head> + +<BODY> + +<body bgcolor="#eeeeee"> + +<H1>Mesa 7.5.1 Release Notes / (date TBD)</H1> + +<p> +Mesa 7.5.1 is a bug-fix release fixing issues found since the 7.5 release. +</p> +<p> +The main new feature of Mesa 7.5.x is the +<a href="http://wiki.freedesktop.org/wiki/Software/gallium" +target="_parent">Gallium3D</a> infrastructure. +</p> +<p> +Mesa 7.5.1 implements the OpenGL 2.1 API, but the version reported by +glGetString(GL_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 2.1. +</p> +<p> +See the <a href="install.html">Compiling/Installing page</a> for prerequisites +for DRI hardware acceleration. +</p> + + +<h2>MD5 checksums</h2> +<pre> +tbd +</pre> + + +<h2>New features</h2> +<ul> +<li>Added configure --with-max-width=W, --with-max-height=H options to specify + max framebuffer, viewport size. +</ul> + + +<h2>Bug fixes</h2> +<ul> +<li>Added missing GLEW library to MesaDemos tarballs. +<li>Fixed swapbuffers jerkiness in Doom3/etc in Intel drivers. +<li>Fixed front buffer rendering bug in Intel drivers. +<li>Fixed minor GLX memory leaks. +<li>Fixed some texture env / fragment program state bugs. +<li>Fixed some Gallium glBlitFramebuffer() bugs +</ul> + + +<h2>Changes</h2> +<ul> +</ul> + +</body> +</html> diff --git a/docs/relnotes-7.5.html b/docs/relnotes-7.5.html index 8bcacd62e1..56deca6a86 100644 --- a/docs/relnotes-7.5.html +++ b/docs/relnotes-7.5.html @@ -40,7 +40,15 @@ If you're especially concerned with stability you should probably look for <h2>MD5 checksums</h2> <pre> -tbd +553fd956e544727f30fbe249619b6286 MesaLib-7.5.tar.gz +459f332551f6ebb86f384d21dd15e1f0 MesaLib-7.5.tar.bz2 +8c02c0e17a9025250d20424ae32f5163 MesaLib-7.5.zip +a188da2886fa5496ea0c2cda602b2eeb MesaDemos-7.5.tar.gz +398ee8801814a00e47f6c2314e3dfddc MesaDemos-7.5.tar.bz2 +15a0c8ae013c54335a26335e1a98d609 MesaDemos-7.5.zip +81010147def5a644ba14f9bbb7a49a2a MesaGLUT-7.5.tar.gz +baa7a1e850b6e39bae58868fd0684004 MesaGLUT-7.5.tar.bz2 +265228418e4423fa328f2f5b7970cf08 MesaGLUT-7.5.zip </pre> diff --git a/docs/relnotes-7.6.html b/docs/relnotes-7.6.html index 1e7ccf88bf..691c0f04ca 100644 --- a/docs/relnotes-7.6.html +++ b/docs/relnotes-7.6.html @@ -46,6 +46,10 @@ This was written by Zack Rusin at Tungsten Graphics. <li>radeon/r200/r300 GL_EXT_framebuffer_object support when used with kernel memory manager <li>r300 driver support for GL_EXT_vertex_array_bgra, GL_EXT_texture_sRGB +<li>i915/945 driver support for GL_ARB_point_sprite, GL_EXT_stencil_two_side + and GL_ATI_separate_stencil extensions +<li>Added configure --with-max-width=W, --with-max-height=H options to specify + max framebuffer, viewport size. </ul> diff --git a/docs/relnotes.html b/docs/relnotes.html index 35a4c7385f..ddd2e1cded 100644 --- a/docs/relnotes.html +++ b/docs/relnotes.html @@ -14,6 +14,7 @@ The release notes summarize what's new or changed in each Mesa release. <UL> <LI><A HREF="relnotes-7.6.html">7.6 release notes</A> +<LI><A HREF="relnotes-7.5.1.html">7.5.1 release notes</A> <LI><A HREF="relnotes-7.5.html">7.5 release notes</A> <LI><A HREF="relnotes-7.4.4.html">7.4.4 release notes</A> <LI><A HREF="relnotes-7.4.3.html">7.4.3 release notes</A> diff --git a/include/GL/glext.h b/include/GL/glext.h index 5429287d3f..24e6c5dc80 100644 --- a/include/GL/glext.h +++ b/include/GL/glext.h @@ -29,9 +29,9 @@ extern "C" { */ /* Header file version number, required by OpenGL ABI for Linux */ -/* glext.h last updated $Date: 2009-05-05 15:27:42 -0700 (Tue, 05 May 2009) $ */ +/* glext.h last updated $Date: 2009-08-03 02:13:51 -0700 (Mon, 03 Aug 2009) $ */ /* Current version at http://www.opengl.org/registry/ */ -#define GL_GLEXT_VERSION 52 +#define GL_GLEXT_VERSION 54 /* Function declaration macros - to move into glplatform.h */ @@ -510,6 +510,8 @@ extern "C" { #define GL_CLIP_DISTANCE3 0x3003 #define GL_CLIP_DISTANCE4 0x3004 #define GL_CLIP_DISTANCE5 0x3005 +#define GL_CLIP_DISTANCE6 0x3006 +#define GL_CLIP_DISTANCE7 0x3007 #define GL_MAX_CLIP_DISTANCES 0x0D32 #define GL_MAJOR_VERSION 0x821B #define GL_MINOR_VERSION 0x821C @@ -600,6 +602,9 @@ extern "C" { #define GL_QUERY_NO_WAIT 0x8E14 #define GL_QUERY_BY_REGION_WAIT 0x8E15 #define GL_QUERY_BY_REGION_NO_WAIT 0x8E16 +#define GL_BUFFER_ACCESS_FLAGS 0x911F +#define GL_BUFFER_MAP_LENGTH 0x9120 +#define GL_BUFFER_MAP_OFFSET 0x9121 /* Reuse tokens from ARB_depth_buffer_float */ /* reuse GL_DEPTH_COMPONENT32F */ /* reuse GL_DEPTH32F_STENCIL8 */ @@ -804,6 +809,84 @@ extern "C" { /* reuse GL_INVALID_INDEX */ #endif +#ifndef GL_VERSION_3_2 +#define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001 +#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002 +#define GL_LINES_ADJACENCY 0x000A +#define GL_LINE_STRIP_ADJACENCY 0x000B +#define GL_TRIANGLES_ADJACENCY 0x000C +#define GL_TRIANGLE_STRIP_ADJACENCY 0x000D +#define GL_PROGRAM_POINT_SIZE 0x8642 +#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29 +#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7 +#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8 +#define GL_GEOMETRY_SHADER 0x8DD9 +#define GL_GEOMETRY_VERTICES_OUT 0x8916 +#define GL_GEOMETRY_INPUT_TYPE 0x8917 +#define GL_GEOMETRY_OUTPUT_TYPE 0x8918 +#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF +#define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0 +#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1 +#define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122 +#define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123 +#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124 +#define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 +#define GL_CONTEXT_PROFILE_MASK 0x9126 +/* reuse GL_MAX_VARYING_COMPONENTS */ +/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ +/* Reuse tokens from ARB_depth_clamp */ +/* reuse GL_DEPTH_CLAMP */ +/* Would reuse tokens from ARB_draw_elements_base_vertex, but it has none */ +/* Would reuse tokens from ARB_fragment_coord_conventions, but it has none */ +/* Reuse tokens from ARB_provoking_vertex */ +/* reuse GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */ +/* reuse GL_FIRST_VERTEX_CONVENTION */ +/* reuse GL_LAST_VERTEX_CONVENTION */ +/* reuse GL_PROVOKING_VERTEX */ +/* Reuse tokens from ARB_seamless_cube_map */ +/* reuse GL_TEXTURE_CUBE_MAP_SEAMLESS */ +/* Reuse tokens from ARB_sync */ +/* reuse GL_MAX_SERVER_WAIT_TIMEOUT */ +/* reuse GL_OBJECT_TYPE */ +/* reuse GL_SYNC_CONDITION */ +/* reuse GL_SYNC_STATUS */ +/* reuse GL_SYNC_FLAGS */ +/* reuse GL_SYNC_FENCE */ +/* reuse GL_SYNC_GPU_COMMANDS_COMPLETE */ +/* reuse GL_UNSIGNALED */ +/* reuse GL_SIGNALED */ +/* reuse GL_ALREADY_SIGNALED */ +/* reuse GL_TIMEOUT_EXPIRED */ +/* reuse GL_CONDITION_SATISFIED */ +/* reuse GL_WAIT_FAILED */ +/* reuse GL_TIMEOUT_IGNORED */ +/* reuse GL_SYNC_FLUSH_COMMANDS_BIT */ +/* reuse GL_TIMEOUT_IGNORED */ +/* Reuse tokens from ARB_texture_multisample */ +/* reuse GL_SAMPLE_POSITION */ +/* reuse GL_SAMPLE_MASK */ +/* reuse GL_SAMPLE_MASK_VALUE */ +/* reuse GL_MAX_SAMPLE_MASK_WORDS */ +/* reuse GL_TEXTURE_2D_MULTISAMPLE */ +/* reuse GL_PROXY_TEXTURE_2D_MULTISAMPLE */ +/* reuse GL_TEXTURE_2D_MULTISAMPLE_ARRAY */ +/* reuse GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY */ +/* reuse GL_TEXTURE_BINDING_2D_MULTISAMPLE */ +/* reuse GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY */ +/* reuse GL_TEXTURE_SAMPLES */ +/* reuse GL_TEXTURE_FIXED_SAMPLE_LOCATIONS */ +/* reuse GL_SAMPLER_2D_MULTISAMPLE */ +/* reuse GL_INT_SAMPLER_2D_MULTISAMPLE */ +/* reuse GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE */ +/* reuse GL_SAMPLER_2D_MULTISAMPLE_ARRAY */ +/* reuse GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY */ +/* reuse GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY */ +/* reuse GL_MAX_COLOR_TEXTURE_SAMPLES */ +/* reuse GL_MAX_DEPTH_TEXTURE_SAMPLES */ +/* reuse GL_MAX_INTEGER_SAMPLES */ +/* Don't need to reuse tokens from ARB_vertex_array_bgra since they're already in 1.2 core */ +#endif + #ifndef GL_ARB_multitexture #define GL_TEXTURE0_ARB 0x84C0 #define GL_TEXTURE1_ARB 0x84C1 @@ -1530,6 +1613,100 @@ extern "C" { #ifndef GL_ARB_shader_texture_lod #endif +#ifndef GL_ARB_depth_clamp +#define GL_DEPTH_CLAMP 0x864F +#endif + +#ifndef GL_ARB_draw_elements_base_vertex +#endif + +#ifndef GL_ARB_fragment_coord_conventions +#endif + +#ifndef GL_ARB_provoking_vertex +#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C +#define GL_FIRST_VERTEX_CONVENTION 0x8E4D +#define GL_LAST_VERTEX_CONVENTION 0x8E4E +#define GL_PROVOKING_VERTEX 0x8E4F +#endif + +#ifndef GL_ARB_seamless_cube_map +#define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F +#endif + +#ifndef GL_ARB_sync +#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111 +#define GL_OBJECT_TYPE 0x9112 +#define GL_SYNC_CONDITION 0x9113 +#define GL_SYNC_STATUS 0x9114 +#define GL_SYNC_FLAGS 0x9115 +#define GL_SYNC_FENCE 0x9116 +#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117 +#define GL_UNSIGNALED 0x9118 +#define GL_SIGNALED 0x9119 +#define GL_ALREADY_SIGNALED 0x911A +#define GL_TIMEOUT_EXPIRED 0x911B +#define GL_CONDITION_SATISFIED 0x911C +#define GL_WAIT_FAILED 0x911D +#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001 +#define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFFull +#endif + +#ifndef GL_ARB_texture_multisample +#define GL_SAMPLE_POSITION 0x8E50 +#define GL_SAMPLE_MASK 0x8E51 +#define GL_SAMPLE_MASK_VALUE 0x8E52 +#define GL_MAX_SAMPLE_MASK_WORDS 0x8E59 +#define GL_TEXTURE_2D_MULTISAMPLE 0x9100 +#define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101 +#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102 +#define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103 +#define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104 +#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105 +#define GL_TEXTURE_SAMPLES 0x9106 +#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107 +#define GL_SAMPLER_2D_MULTISAMPLE 0x9108 +#define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109 +#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A +#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B +#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C +#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D +#define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E +#define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F +#define GL_MAX_INTEGER_SAMPLES 0x9110 +#endif + +#ifndef GL_ARB_vertex_array_bgra +/* reuse GL_BGRA */ +#endif + +#ifndef GL_ARB_draw_buffers_blend +#endif + +#ifndef GL_ARB_sample_shading +#define GL_SAMPLE_SHADING 0x8C36 +#define GL_MIN_SAMPLE_SHADING_VALUE 0x8C37 +#endif + +#ifndef GL_ARB_texture_cube_map_array +#define GL_TEXTURE_CUBE_MAP_ARRAY 0x9009 +#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY 0x900A +#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY 0x900B +#define GL_SAMPLER_CUBE_MAP_ARRAY 0x900C +#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D +#define GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E +#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY 0x900F +#endif + +#ifndef GL_ARB_texture_gather +#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5E +#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5F +#define GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS 0x8F9F +#endif + +#ifndef GL_ARB_texture_query_lod +#endif + #ifndef GL_EXT_abgr #define GL_ABGR_EXT 0x8000 #endif @@ -3996,11 +4173,11 @@ extern "C" { #define GL_SAMPLE_MASK_VALUE_NV 0x8E52 #define GL_TEXTURE_BINDING_RENDERBUFFER_NV 0x8E53 #define GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV 0x8E54 -#define GL_MAX_SAMPLE_MASK_WORDS_NV 0x8E59 #define GL_TEXTURE_RENDERBUFFER_NV 0x8E55 #define GL_SAMPLER_RENDERBUFFER_NV 0x8E56 #define GL_INT_SAMPLER_RENDERBUFFER_NV 0x8E57 #define GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV 0x8E58 +#define GL_MAX_SAMPLE_MASK_WORDS_NV 0x8E59 #endif #ifndef GL_NV_transform_feedback2 @@ -4046,6 +4223,94 @@ extern "C" { #define GL_PROVOKING_VERTEX_EXT 0x8E4F #endif +#ifndef GL_EXT_texture_snorm +#define GL_ALPHA_SNORM 0x9010 +#define GL_LUMINANCE_SNORM 0x9011 +#define GL_LUMINANCE_ALPHA_SNORM 0x9012 +#define GL_INTENSITY_SNORM 0x9013 +#define GL_ALPHA8_SNORM 0x9014 +#define GL_LUMINANCE8_SNORM 0x9015 +#define GL_LUMINANCE8_ALPHA8_SNORM 0x9016 +#define GL_INTENSITY8_SNORM 0x9017 +#define GL_ALPHA16_SNORM 0x9018 +#define GL_LUMINANCE16_SNORM 0x9019 +#define GL_LUMINANCE16_ALPHA16_SNORM 0x901A +#define GL_INTENSITY16_SNORM 0x901B +/* reuse GL_R_SNORM */ +/* reuse GL_RG_SNORM */ +/* reuse GL_RGB_SNORM */ +/* reuse GL_RGBA_SNORM */ +/* reuse GL_R8_SNORM */ +/* reuse GL_RG8_SNORM */ +/* reuse GL_RGB8_SNORM */ +/* reuse GL_RGBA8_SNORM */ +/* reuse GL_R16_SNORM */ +/* reuse GL_RG16_SNORM */ +/* reuse GL_RGB16_SNORM */ +/* reuse GL_RGBA16_SNORM */ +/* reuse GL_SIGNED_NORMALIZED */ +#endif + +#ifndef GL_AMD_draw_buffers_blend +#endif + +#ifndef GL_APPLE_texture_range +#define GL_TEXTURE_RANGE_LENGTH_APPLE 0x85B7 +#define GL_TEXTURE_RANGE_POINTER_APPLE 0x85B8 +#define GL_TEXTURE_STORAGE_HINT_APPLE 0x85BC +#define GL_STORAGE_PRIVATE_APPLE 0x85BD +/* reuse GL_STORAGE_CACHED_APPLE */ +/* reuse GL_STORAGE_SHARED_APPLE */ +#endif + +#ifndef GL_APPLE_float_pixels +#define GL_HALF_APPLE 0x140B +#define GL_RGBA_FLOAT32_APPLE 0x8814 +#define GL_RGB_FLOAT32_APPLE 0x8815 +#define GL_ALPHA_FLOAT32_APPLE 0x8816 +#define GL_INTENSITY_FLOAT32_APPLE 0x8817 +#define GL_LUMINANCE_FLOAT32_APPLE 0x8818 +#define GL_LUMINANCE_ALPHA_FLOAT32_APPLE 0x8819 +#define GL_RGBA_FLOAT16_APPLE 0x881A +#define GL_RGB_FLOAT16_APPLE 0x881B +#define GL_ALPHA_FLOAT16_APPLE 0x881C +#define GL_INTENSITY_FLOAT16_APPLE 0x881D +#define GL_LUMINANCE_FLOAT16_APPLE 0x881E +#define GL_LUMINANCE_ALPHA_FLOAT16_APPLE 0x881F +#define GL_COLOR_FLOAT_APPLE 0x8A0F +#endif + +#ifndef GL_APPLE_vertex_program_evaluators +#define GL_VERTEX_ATTRIB_MAP1_APPLE 0x8A00 +#define GL_VERTEX_ATTRIB_MAP2_APPLE 0x8A01 +#define GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE 0x8A02 +#define GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE 0x8A03 +#define GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE 0x8A04 +#define GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE 0x8A05 +#define GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE 0x8A06 +#define GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE 0x8A07 +#define GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE 0x8A08 +#define GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE 0x8A09 +#endif + +#ifndef GL_APPLE_aux_depth_stencil +#define GL_AUX_DEPTH_STENCIL_APPLE 0x8A14 +#endif + +#ifndef GL_APPLE_object_purgeable +#define GL_BUFFER_OBJECT_APPLE 0x85B3 +#define GL_RELEASED_APPLE 0x8A19 +#define GL_VOLATILE_APPLE 0x8A1A +#define GL_RETAINED_APPLE 0x8A1B +#define GL_UNDEFINED_APPLE 0x8A1C +#define GL_PURGEABLE_APPLE 0x8A1D +#endif + +#ifndef GL_APPLE_row_bytes +#define GL_PACK_ROW_BYTES_APPLE 0x8A15 +#define GL_UNPACK_ROW_BYTES_APPLE 0x8A16 +#endif + /*************************************************************/ @@ -4125,6 +4390,12 @@ typedef int64_t GLint64EXT; typedef uint64_t GLuint64EXT; #endif +#ifndef ARB_sync +typedef int64_t GLint64; +typedef uint64_t GLuint64; +typedef struct __GLsync *GLsync; +#endif + #ifndef GL_VERSION_1_2 #define GL_VERSION_1_2 1 #ifdef GL_GLEXT_PROTOTYPES @@ -4698,6 +4969,26 @@ GLAPI void APIENTRY glEndConditionalRender (void); GLAPI void APIENTRY glVertexAttribIPointer (GLuint, GLint, GLenum, GLsizei, const GLvoid *); GLAPI void APIENTRY glGetVertexAttribIiv (GLuint, GLenum, GLint *); GLAPI void APIENTRY glGetVertexAttribIuiv (GLuint, GLenum, GLuint *); +GLAPI void APIENTRY glVertexAttribI1i (GLuint, GLint); +GLAPI void APIENTRY glVertexAttribI2i (GLuint, GLint, GLint); +GLAPI void APIENTRY glVertexAttribI3i (GLuint, GLint, GLint, GLint); +GLAPI void APIENTRY glVertexAttribI4i (GLuint, GLint, GLint, GLint, GLint); +GLAPI void APIENTRY glVertexAttribI1ui (GLuint, GLuint); +GLAPI void APIENTRY glVertexAttribI2ui (GLuint, GLuint, GLuint); +GLAPI void APIENTRY glVertexAttribI3ui (GLuint, GLuint, GLuint, GLuint); +GLAPI void APIENTRY glVertexAttribI4ui (GLuint, GLuint, GLuint, GLuint, GLuint); +GLAPI void APIENTRY glVertexAttribI1iv (GLuint, const GLint *); +GLAPI void APIENTRY glVertexAttribI2iv (GLuint, const GLint *); +GLAPI void APIENTRY glVertexAttribI3iv (GLuint, const GLint *); +GLAPI void APIENTRY glVertexAttribI4iv (GLuint, const GLint *); +GLAPI void APIENTRY glVertexAttribI1uiv (GLuint, const GLuint *); +GLAPI void APIENTRY glVertexAttribI2uiv (GLuint, const GLuint *); +GLAPI void APIENTRY glVertexAttribI3uiv (GLuint, const GLuint *); +GLAPI void APIENTRY glVertexAttribI4uiv (GLuint, const GLuint *); +GLAPI void APIENTRY glVertexAttribI4bv (GLuint, const GLbyte *); +GLAPI void APIENTRY glVertexAttribI4sv (GLuint, const GLshort *); +GLAPI void APIENTRY glVertexAttribI4ubv (GLuint, const GLubyte *); +GLAPI void APIENTRY glVertexAttribI4usv (GLuint, const GLushort *); GLAPI void APIENTRY glGetUniformuiv (GLuint, GLint, GLuint *); GLAPI void APIENTRY glBindFragDataLocation (GLuint, GLuint, const GLchar *); GLAPI GLint APIENTRY glGetFragDataLocation (GLuint, const GLchar *); @@ -4737,52 +5028,6 @@ typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERPROC) (void); typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVPROC) (GLuint index, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVPROC) (GLuint index, GLenum pname, GLuint *params); -typedef void (APIENTRYP PFNGLGETUNIFORMUIVPROC) (GLuint program, GLint location, GLuint *params); -typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONPROC) (GLuint program, GLuint color, const GLchar *name); -typedef GLint (APIENTRYP PFNGLGETFRAGDATALOCATIONPROC) (GLuint program, const GLchar *name); -typedef void (APIENTRYP PFNGLUNIFORM1UIPROC) (GLint location, GLuint v0); -typedef void (APIENTRYP PFNGLUNIFORM2UIPROC) (GLint location, GLuint v0, GLuint v1); -typedef void (APIENTRYP PFNGLUNIFORM3UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2); -typedef void (APIENTRYP PFNGLUNIFORM4UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); -typedef void (APIENTRYP PFNGLUNIFORM1UIVPROC) (GLint location, GLsizei count, const GLuint *value); -typedef void (APIENTRYP PFNGLUNIFORM2UIVPROC) (GLint location, GLsizei count, const GLuint *value); -typedef void (APIENTRYP PFNGLUNIFORM3UIVPROC) (GLint location, GLsizei count, const GLuint *value); -typedef void (APIENTRYP PFNGLUNIFORM4UIVPROC) (GLint location, GLsizei count, const GLuint *value); -typedef void (APIENTRYP PFNGLTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, const GLint *params); -typedef void (APIENTRYP PFNGLTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, const GLuint *params); -typedef void (APIENTRYP PFNGLGETTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, GLuint *params); -typedef void (APIENTRYP PFNGLCLEARBUFFERIVPROC) (GLenum buffer, GLint drawbuffer, const GLint *value); -typedef void (APIENTRYP PFNGLCLEARBUFFERUIVPROC) (GLenum buffer, GLint drawbuffer, const GLuint *value); -typedef void (APIENTRYP PFNGLCLEARBUFFERFVPROC) (GLenum buffer, GLint drawbuffer, const GLfloat *value); -typedef void (APIENTRYP PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); -typedef const GLubyte * (APIENTRYP PFNGLGETSTRINGIPROC) (GLenum name, GLuint index); -#endif - -#ifndef GL_VERSION_3_0_DEPRECATED -#define GL_VERSION_3_0_DEPRECATED 1 -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glVertexAttribI1i (GLuint, GLint); -GLAPI void APIENTRY glVertexAttribI2i (GLuint, GLint, GLint); -GLAPI void APIENTRY glVertexAttribI3i (GLuint, GLint, GLint, GLint); -GLAPI void APIENTRY glVertexAttribI4i (GLuint, GLint, GLint, GLint, GLint); -GLAPI void APIENTRY glVertexAttribI1ui (GLuint, GLuint); -GLAPI void APIENTRY glVertexAttribI2ui (GLuint, GLuint, GLuint); -GLAPI void APIENTRY glVertexAttribI3ui (GLuint, GLuint, GLuint, GLuint); -GLAPI void APIENTRY glVertexAttribI4ui (GLuint, GLuint, GLuint, GLuint, GLuint); -GLAPI void APIENTRY glVertexAttribI1iv (GLuint, const GLint *); -GLAPI void APIENTRY glVertexAttribI2iv (GLuint, const GLint *); -GLAPI void APIENTRY glVertexAttribI3iv (GLuint, const GLint *); -GLAPI void APIENTRY glVertexAttribI4iv (GLuint, const GLint *); -GLAPI void APIENTRY glVertexAttribI1uiv (GLuint, const GLuint *); -GLAPI void APIENTRY glVertexAttribI2uiv (GLuint, const GLuint *); -GLAPI void APIENTRY glVertexAttribI3uiv (GLuint, const GLuint *); -GLAPI void APIENTRY glVertexAttribI4uiv (GLuint, const GLuint *); -GLAPI void APIENTRY glVertexAttribI4bv (GLuint, const GLbyte *); -GLAPI void APIENTRY glVertexAttribI4sv (GLuint, const GLshort *); -GLAPI void APIENTRY glVertexAttribI4ubv (GLuint, const GLubyte *); -GLAPI void APIENTRY glVertexAttribI4usv (GLuint, const GLushort *); -#endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IPROC) (GLuint index, GLint x); typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IPROC) (GLuint index, GLint x, GLint y); typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IPROC) (GLuint index, GLint x, GLint y, GLint z); @@ -4803,6 +5048,26 @@ typedef void (APIENTRYP PFNGLVERTEXATTRIBI4BVPROC) (GLuint index, const GLbyte * typedef void (APIENTRYP PFNGLVERTEXATTRIBI4SVPROC) (GLuint index, const GLshort *v); typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UBVPROC) (GLuint index, const GLubyte *v); typedef void (APIENTRYP PFNGLVERTEXATTRIBI4USVPROC) (GLuint index, const GLushort *v); +typedef void (APIENTRYP PFNGLGETUNIFORMUIVPROC) (GLuint program, GLint location, GLuint *params); +typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONPROC) (GLuint program, GLuint color, const GLchar *name); +typedef GLint (APIENTRYP PFNGLGETFRAGDATALOCATIONPROC) (GLuint program, const GLchar *name); +typedef void (APIENTRYP PFNGLUNIFORM1UIPROC) (GLint location, GLuint v0); +typedef void (APIENTRYP PFNGLUNIFORM2UIPROC) (GLint location, GLuint v0, GLuint v1); +typedef void (APIENTRYP PFNGLUNIFORM3UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2); +typedef void (APIENTRYP PFNGLUNIFORM4UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +typedef void (APIENTRYP PFNGLUNIFORM1UIVPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLUNIFORM2UIVPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLUNIFORM3UIVPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLUNIFORM4UIVPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, const GLuint *params); +typedef void (APIENTRYP PFNGLGETTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, GLuint *params); +typedef void (APIENTRYP PFNGLCLEARBUFFERIVPROC) (GLenum buffer, GLint drawbuffer, const GLint *value); +typedef void (APIENTRYP PFNGLCLEARBUFFERUIVPROC) (GLenum buffer, GLint drawbuffer, const GLuint *value); +typedef void (APIENTRYP PFNGLCLEARBUFFERFVPROC) (GLenum buffer, GLint drawbuffer, const GLfloat *value); +typedef void (APIENTRYP PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); +typedef const GLubyte * (APIENTRYP PFNGLGETSTRINGIPROC) (GLenum name, GLuint index); #endif #ifndef GL_VERSION_3_1 @@ -4822,6 +5087,27 @@ typedef void (APIENTRYP PFNGLTEXBUFFERPROC) (GLenum target, GLenum internalforma typedef void (APIENTRYP PFNGLPRIMITIVERESTARTINDEXPROC) (GLuint index); #endif +#ifndef GL_VERSION_3_2 +#define GL_VERSION_3_2 1 +/* OpenGL 3.2 also reuses entry points from these extensions: */ +/* ARB_draw_elements_base_vertex */ +/* ARB_provoking_vertex */ +/* ARB_sync */ +/* ARB_texture_multisample */ +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGetInteger64i_v (GLenum, GLuint, GLint64 *); +GLAPI void APIENTRY glGetBufferParameteri64v (GLenum, GLenum, GLint64 *); +GLAPI void APIENTRY glProgramParameteri (GLuint, GLenum, GLint); +GLAPI void APIENTRY glFramebufferTexture (GLenum, GLenum, GLuint, GLint); +GLAPI void APIENTRY glFramebufferTextureFace (GLenum, GLenum, GLuint, GLint, GLenum); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLGETINTEGER64I_VPROC) (GLenum target, GLuint index, GLint64 *data); +typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERI64VPROC) (GLenum target, GLenum pname, GLint64 *params); +typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIPROC) (GLuint program, GLenum pname, GLint value); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREFACEPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); +#endif + #ifndef GL_ARB_multitexture #define GL_ARB_multitexture 1 #ifdef GL_GLEXT_PROTOTYPES @@ -5567,6 +5853,112 @@ typedef void (APIENTRYP PFNGLCOPYBUFFERSUBDATAPROC) (GLenum readTarget, GLenum w #define GL_ARB_shader_texture_lod 1 #endif +#ifndef GL_ARB_depth_clamp +#define GL_ARB_depth_clamp 1 +#endif + +#ifndef GL_ARB_draw_elements_base_vertex +#define GL_ARB_draw_elements_base_vertex 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDrawElementsBaseVertex (GLenum, GLsizei, GLenum, const GLvoid *, GLint); +GLAPI void APIENTRY glDrawRangeElementsBaseVertex (GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *, GLint); +GLAPI void APIENTRY glDrawElementsInstancedBaseVertex (GLenum, GLsizei, GLenum, const GLvoid *, GLsizei, GLint); +GLAPI void APIENTRY glMultiDrawElementsBaseVertex (GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei, const GLint *); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex); +typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex); +typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount, GLint basevertex); +typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount, const GLint *basevertex); +#endif + +#ifndef GL_ARB_fragment_coord_conventions +#define GL_ARB_fragment_coord_conventions 1 +#endif + +#ifndef GL_ARB_provoking_vertex +#define GL_ARB_provoking_vertex 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glProvokingVertex (GLenum); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLPROVOKINGVERTEXPROC) (GLenum mode); +#endif + +#ifndef GL_ARB_seamless_cube_map +#define GL_ARB_seamless_cube_map 1 +#endif + +#ifndef GL_ARB_sync +#define GL_ARB_sync 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLsync APIENTRY glFenceSync (GLenum, GLbitfield); +GLAPI GLboolean APIENTRY glIsSync (GLsync); +GLAPI void APIENTRY glDeleteSync (GLsync); +GLAPI GLenum APIENTRY glClientWaitSync (GLsync, GLbitfield, GLuint64); +GLAPI void APIENTRY glWaitSync (GLsync, GLbitfield, GLuint64); +GLAPI void APIENTRY glGetInteger64v (GLenum, GLint64 *); +GLAPI void APIENTRY glGetSynciv (GLsync, GLenum, GLsizei, GLsizei *, GLint *); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef GLsync (APIENTRYP PFNGLFENCESYNCPROC) (GLenum condition, GLbitfield flags); +typedef GLboolean (APIENTRYP PFNGLISSYNCPROC) (GLsync sync); +typedef void (APIENTRYP PFNGLDELETESYNCPROC) (GLsync sync); +typedef GLenum (APIENTRYP PFNGLCLIENTWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); +typedef void (APIENTRYP PFNGLWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); +typedef void (APIENTRYP PFNGLGETINTEGER64VPROC) (GLenum pname, GLint64 *params); +typedef void (APIENTRYP PFNGLGETSYNCIVPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); +#endif + +#ifndef GL_ARB_texture_multisample +#define GL_ARB_texture_multisample 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTexImage2DMultisample (GLenum, GLsizei, GLint, GLsizei, GLsizei, GLboolean); +GLAPI void APIENTRY glTexImage3DMultisample (GLenum, GLsizei, GLint, GLsizei, GLsizei, GLsizei, GLboolean); +GLAPI void APIENTRY glGetMultisamplefv (GLenum, GLuint, GLfloat *); +GLAPI void APIENTRY glSampleMaski (GLuint, GLbitfield); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLTEXIMAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); +typedef void (APIENTRYP PFNGLTEXIMAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); +typedef void (APIENTRYP PFNGLGETMULTISAMPLEFVPROC) (GLenum pname, GLuint index, GLfloat *val); +typedef void (APIENTRYP PFNGLSAMPLEMASKIPROC) (GLuint index, GLbitfield mask); +#endif + +#ifndef GL_ARB_vertex_array_bgra +#define GL_ARB_vertex_array_bgra 1 +#endif + +#ifndef GL_ARB_draw_buffers_blend +#define GL_ARB_draw_buffers_blend 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBlendEquationi (GLuint, GLenum); +GLAPI void APIENTRY glBlendEquationSeparatei (GLuint, GLenum, GLenum); +GLAPI void APIENTRY glBlendFunci (GLuint, GLenum, GLenum); +GLAPI void APIENTRY glBlendFuncSeparatei (GLuint, GLenum, GLenum, GLenum, GLenum); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLBLENDEQUATIONIPROC) (GLuint buf, GLenum mode); +typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEIPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); +typedef void (APIENTRYP PFNGLBLENDFUNCIPROC) (GLuint buf, GLenum src, GLenum dst); +typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEIPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); +#endif + +#ifndef GL_ARB_sample_shading +#define GL_ARB_sample_shading 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glMinSampleShading (GLclampf); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLMINSAMPLESHADINGPROC) (GLclampf value); +#endif + +#ifndef GL_ARB_texture_cube_map_array +#define GL_ARB_texture_cube_map_array 1 +#endif + +#ifndef GL_ARB_texture_gather +#define GL_ARB_texture_gather 1 +#endif + +#ifndef GL_ARB_texture_query_lod +#define GL_ARB_texture_query_lod 1 +#endif + #ifndef GL_EXT_abgr #define GL_EXT_abgr 1 #endif @@ -8204,7 +8596,7 @@ GLAPI void APIENTRY glTransformFeedbackAttribsNV (GLuint, const GLint *, GLenum) GLAPI void APIENTRY glBindBufferRangeNV (GLenum, GLuint, GLuint, GLintptr, GLsizeiptr); GLAPI void APIENTRY glBindBufferOffsetNV (GLenum, GLuint, GLuint, GLintptr); GLAPI void APIENTRY glBindBufferBaseNV (GLenum, GLuint, GLuint); -GLAPI void APIENTRY glTransformFeedbackVaryingsNV (GLuint, GLsizei, const GLint *, GLenum); +GLAPI void APIENTRY glTransformFeedbackVaryingsNV (GLuint, GLsizei, const GLchar* *, GLenum); GLAPI void APIENTRY glActiveVaryingNV (GLuint, const GLchar *); GLAPI GLint APIENTRY glGetVaryingLocationNV (GLuint, const GLchar *); GLAPI void APIENTRY glGetActiveVaryingNV (GLuint, GLuint, GLsizei, GLsizei *, GLsizei *, GLenum *, GLchar *); @@ -8216,7 +8608,7 @@ typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC) (GLuint count, cons typedef void (APIENTRYP PFNGLBINDBUFFERRANGENVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); typedef void (APIENTRYP PFNGLBINDBUFFEROFFSETNVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset); typedef void (APIENTRYP PFNGLBINDBUFFERBASENVPROC) (GLenum target, GLuint index, GLuint buffer); -typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC) (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode); +typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC) (GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode); typedef void (APIENTRYP PFNGLACTIVEVARYINGNVPROC) (GLuint program, const GLchar *name); typedef GLint (APIENTRYP PFNGLGETVARYINGLOCATIONNVPROC) (GLuint program, const GLchar *name); typedef void (APIENTRYP PFNGLGETACTIVEVARYINGNVPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); @@ -8781,6 +9173,78 @@ GLAPI void APIENTRY glProvokingVertexEXT (GLenum); typedef void (APIENTRYP PFNGLPROVOKINGVERTEXEXTPROC) (GLenum mode); #endif +#ifndef GL_EXT_texture_snorm +#define GL_EXT_texture_snorm 1 +#endif + +#ifndef GL_AMD_draw_buffers_blend +#define GL_AMD_draw_buffers_blend 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBlendFuncIndexedAMD (GLuint, GLenum, GLenum); +GLAPI void APIENTRY glBlendFuncSeparateIndexedAMD (GLuint, GLenum, GLenum, GLenum, GLenum); +GLAPI void APIENTRY glBlendEquationIndexedAMD (GLuint, GLenum); +GLAPI void APIENTRY glBlendEquationSeparateIndexedAMD (GLuint, GLenum, GLenum); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLBLENDFUNCINDEXEDAMDPROC) (GLuint buf, GLenum src, GLenum dst); +typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); +typedef void (APIENTRYP PFNGLBLENDEQUATIONINDEXEDAMDPROC) (GLuint buf, GLenum mode); +typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); +#endif + +#ifndef GL_APPLE_texture_range +#define GL_APPLE_texture_range 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTextureRangeAPPLE (GLenum, GLsizei, const GLvoid *); +GLAPI void APIENTRY glGetTexParameterPointervAPPLE (GLenum, GLenum, GLvoid* *); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLTEXTURERANGEAPPLEPROC) (GLenum target, GLsizei length, const GLvoid *pointer); +typedef void (APIENTRYP PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC) (GLenum target, GLenum pname, GLvoid* *params); +#endif + +#ifndef GL_APPLE_float_pixels +#define GL_APPLE_float_pixels 1 +#endif + +#ifndef GL_APPLE_vertex_program_evaluators +#define GL_APPLE_vertex_program_evaluators 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glEnableVertexAttribAPPLE (GLuint, GLenum); +GLAPI void APIENTRY glDisableVertexAttribAPPLE (GLuint, GLenum); +GLAPI GLboolean APIENTRY glIsVertexAttribEnabledAPPLE (GLuint, GLenum); +GLAPI void APIENTRY glMapVertexAttrib1dAPPLE (GLuint, GLuint, GLdouble, GLdouble, GLint, GLint, const GLdouble *); +GLAPI void APIENTRY glMapVertexAttrib1fAPPLE (GLuint, GLuint, GLfloat, GLfloat, GLint, GLint, const GLfloat *); +GLAPI void APIENTRY glMapVertexAttrib2dAPPLE (GLuint, GLuint, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, const GLdouble *); +GLAPI void APIENTRY glMapVertexAttrib2fAPPLE (GLuint, GLuint, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, const GLfloat *); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBAPPLEPROC) (GLuint index, GLenum pname); +typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBAPPLEPROC) (GLuint index, GLenum pname); +typedef GLboolean (APIENTRYP PFNGLISVERTEXATTRIBENABLEDAPPLEPROC) (GLuint index, GLenum pname); +typedef void (APIENTRYP PFNGLMAPVERTEXATTRIB1DAPPLEPROC) (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points); +typedef void (APIENTRYP PFNGLMAPVERTEXATTRIB1FAPPLEPROC) (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points); +typedef void (APIENTRYP PFNGLMAPVERTEXATTRIB2DAPPLEPROC) (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points); +typedef void (APIENTRYP PFNGLMAPVERTEXATTRIB2FAPPLEPROC) (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points); +#endif + +#ifndef GL_APPLE_aux_depth_stencil +#define GL_APPLE_aux_depth_stencil 1 +#endif + +#ifndef GL_APPLE_object_purgeable +#define GL_APPLE_object_purgeable 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLenum APIENTRY glObjectPurgeableAPPLE (GLenum, GLuint, GLenum); +GLAPI GLenum APIENTRY glObjectUnpurgeableAPPLE (GLenum, GLuint, GLenum); +GLAPI void APIENTRY glGetObjectParameterivAPPLE (GLenum, GLuint, GLenum, GLint *); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef GLenum (APIENTRYP PFNGLOBJECTPURGEABLEAPPLEPROC) (GLenum objectType, GLuint name, GLenum option); +typedef GLenum (APIENTRYP PFNGLOBJECTUNPURGEABLEAPPLEPROC) (GLenum objectType, GLuint name, GLenum option); +typedef void (APIENTRYP PFNGLGETOBJECTPARAMETERIVAPPLEPROC) (GLenum objectType, GLuint name, GLenum pname, GLint *params); +#endif + +#ifndef GL_APPLE_row_bytes +#define GL_APPLE_row_bytes 1 +#endif + #ifdef __cplusplus } diff --git a/include/GL/glxext.h b/include/GL/glxext.h index 536fb25a76..eac09f94fa 100644 --- a/include/GL/glxext.h +++ b/include/GL/glxext.h @@ -6,7 +6,7 @@ extern "C" { #endif /* -** Copyright (c) 2007 The Khronos Group Inc. +** Copyright (c) 2007-2009 The Khronos Group Inc. ** ** Permission is hereby granted, free of charge, to any person obtaining a ** copy of this software and/or associated documentation files (the @@ -28,6 +28,8 @@ extern "C" { ** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. */ +/* Function declaration macros - to move into glplatform.h */ + #if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__) #define WIN32_LEAN_AND_MEAN 1 #include <windows.h> @@ -46,9 +48,9 @@ extern "C" { /*************************************************************/ /* Header file version number, required by OpenGL ABI for Linux */ -/* glxext.h last updated 2008/10/22 */ +/* glxext.h last updated 2009/08/03 */ /* Current version at http://www.opengl.org/registry/ */ -#define GLX_GLXEXT_VERSION 21 +#define GLX_GLXEXT_VERSION 23 #ifndef GLX_VERSION_1_3 #define GLX_WINDOW_BIT 0x00000001 @@ -135,6 +137,12 @@ extern "C" { #define GLX_CONTEXT_FLAGS_ARB 0x2094 #endif +#ifndef GLX_ARB_create_context_profile +#define GLX_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001 +#define GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002 +#define GLX_CONTEXT_PROFILE_MASK_ARB 0x9126 +#endif + #ifndef GLX_SGIS_multisample #define GLX_SAMPLE_BUFFERS_SGIS 100000 #define GLX_SAMPLES_SGIS 100001 @@ -518,6 +526,10 @@ extern GLXContext glXCreateContextAttribsARB (Display *, GLXFBConfig, GLXContext typedef GLXContext ( * PFNGLXCREATECONTEXTATTRIBSARBPROC) (Display *dpy, GLXFBConfig config, GLXContext share_context, Bool direct, const int *attrib_list); #endif +#ifndef GLX_ARB_create_context_profile +#define GLX_ARB_create_context_profile 1 +#endif + #ifndef GLX_SGIS_multisample #define GLX_SGIS_multisample 1 #endif diff --git a/include/GL/wglext.h b/include/GL/wglext.h index 3c492dd634..1f096fb919 100644 --- a/include/GL/wglext.h +++ b/include/GL/wglext.h @@ -48,9 +48,9 @@ extern "C" { /*************************************************************/ /* Header file version number */ -/* wglext.h last updated 2009/03/03 */ +/* wglext.h last updated 2009/08/03 */ /* Current version at http://www.opengl.org/registry/ */ -#define WGL_WGLEXT_VERSION 12 +#define WGL_WGLEXT_VERSION 15 #ifndef WGL_ARB_buffer_region #define WGL_FRONT_COLOR_BUFFER_BIT_ARB 0x00000001 @@ -176,8 +176,8 @@ extern "C" { #endif #ifndef WGL_ARB_create_context -#define WGL_CONTEXT_DEBUG_BIT_ARB 0x0001 -#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x0002 +#define WGL_CONTEXT_DEBUG_BIT_ARB 0x00000001 +#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002 #define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091 #define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092 #define WGL_CONTEXT_LAYER_PLANE_ARB 0x2093 @@ -185,6 +185,13 @@ extern "C" { #define ERROR_INVALID_VERSION_ARB 0x2095 #endif +#ifndef WGL_ARB_create_context_profile +#define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126 +#define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001 +#define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002 +#define ERROR_INVALID_PROFILE_ARB 0x2096 +#endif + #ifndef WGL_EXT_make_current_read #define ERROR_INVALID_PIXEL_TYPE_EXT 0x2043 #endif @@ -497,6 +504,10 @@ extern HGLRC WINAPI wglCreateContextAttribsARB (HDC, HGLRC, const int *); typedef HGLRC (WINAPI * PFNWGLCREATECONTEXTATTRIBSARBPROC) (HDC hDC, HGLRC hShareContext, const int *attribList); #endif +#ifndef WGL_ARB_create_context_profile +#define WGL_ARB_create_context_profile 1 +#endif + #ifndef WGL_EXT_display_color_table #define WGL_EXT_display_color_table 1 #ifdef WGL_WGLEXT_PROTOTYPES diff --git a/progs/demos/cubemap.c b/progs/demos/cubemap.c index 1f9f290575..0df5ff09c3 100644 --- a/progs/demos/cubemap.c +++ b/progs/demos/cubemap.c @@ -43,6 +43,9 @@ #include "GL/glut.h" #include "readtex.h" +#ifndef GL_TEXTURE_CUBE_MAP_SEAMLESS +#define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F +#endif static GLfloat Xrot = 0, Yrot = 0; static GLfloat EyeDist = 10; @@ -53,6 +56,8 @@ static GLint FrameParity = 0; static GLenum FilterIndex = 0; static GLint ClampIndex = 0; static GLboolean supportFBO = GL_FALSE; +static GLboolean supportSeamless = GL_FALSE; +static GLboolean seamless = GL_FALSE; static struct { @@ -91,7 +96,9 @@ static struct { -#define eps1 0.99 +/* The effects of GL_ARB_seamless_cube_map don't show up unless eps1 is 1.0. + */ +#define eps1 1.0 /*0.99*/ #define br 20.0 /* box radius */ static const GLfloat tex_coords[] = { @@ -231,6 +238,13 @@ static void draw( void ) glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_MAG_FILTER, FilterModes[FilterIndex].mag_mode); + if (supportSeamless) { + if (seamless) { + glEnable(GL_TEXTURE_CUBE_MAP_SEAMLESS); + } else { + glDisable(GL_TEXTURE_CUBE_MAP_SEAMLESS); + } + } wrap = ClampModes[ClampIndex].mode; glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_WRAP_S, wrap); glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_WRAP_T, wrap); @@ -321,6 +335,11 @@ static void key(unsigned char k, int x, int y) mode = !mode; set_mode(mode); break; + case 's': + seamless = ! seamless; + printf("Seamless cube map filtering is %sabled\n", + (seamless) ? "en" : "dis" ); + break; case 'v': use_vertex_arrays = ! use_vertex_arrays; printf( "Vertex arrays are %sabled\n", @@ -502,23 +521,26 @@ static void load_envmaps(void) static void init( GLboolean useImageFiles ) { /* check for extensions */ - { - char *exten = (char *) glGetString(GL_EXTENSIONS); - if (!strstr(exten, "GL_ARB_texture_cube_map")) { - printf("Sorry, this demo requires GL_ARB_texture_cube_map\n"); - exit(0); - } + if (!GLEW_ARB_texture_cube_map) { + printf("Sorry, this demo requires GL_ARB_texture_cube_map\n"); + exit(0); + } - /* Needed for glGenerateMipmapEXT / auto mipmapping - */ - if (strstr(exten, "GL_EXT_framebuffer_object")) { - supportFBO = GL_TRUE; - } - else if (!strstr(exten, "GL_SGIS_generate_mipmap")) { - printf("Sorry, this demo requires GL_EXT_framebuffer_object or GL_SGIS_generate_mipmap\n"); - exit(0); - } + /* Needed for glGenerateMipmapEXT / auto mipmapping + */ + supportFBO = GLEW_EXT_framebuffer_object; + + if (!supportFBO && !GLEW_SGIS_generate_mipmap) { + printf("Sorry, this demo requires GL_EXT_framebuffer_object or " + "GL_SGIS_generate_mipmap\n"); + exit(0); } + + /* GLEW doesn't know about this extension yet, so use the old GLUT function + * to check for availability. + */ + supportSeamless = glutExtensionSupported("GL_ARB_seamless_cube_map"); + printf("GL_RENDERER: %s\n", (char *) glGetString(GL_RENDERER)); if (useImageFiles) { diff --git a/progs/egl/Makefile b/progs/egl/Makefile index d3c32d46f7..fd72f540ca 100644 --- a/progs/egl/Makefile +++ b/progs/egl/Makefile @@ -17,6 +17,7 @@ PROGRAMS = \ eglgears \ eglscreen \ peglgears \ + xeglbindtex \ xeglgears \ xeglthreads \ xegl_tri @@ -84,6 +85,12 @@ peglgears.o: peglgears.c $(HEADERS) $(CC) -c $(CFLAGS) -I$(TOP)/include peglgears.c +xeglbindtex: xeglbindtex.o $(TOP)/$(LIB_DIR)/libEGL.so + $(CC) $(CFLAGS) xeglbindtex.o -L$(TOP)/$(LIB_DIR) -lEGL -lGL $(LIBDRM_LIB) $(APP_LIB_DEPS) -o $@ + +xeglbindtex.o: xeglbindtex.c $(HEADERS) + $(CC) -c $(CFLAGS) -I$(TOP)/include xeglbindtex.c + xeglgears: xeglgears.o $(TOP)/$(LIB_DIR)/libEGL.so $(CC) $(CFLAGS) xeglgears.o -L$(TOP)/$(LIB_DIR) -lEGL -lGL $(LIBDRM_LIB) $(APP_LIB_DEPS) -o $@ diff --git a/progs/egl/xeglbindtex.c b/progs/egl/xeglbindtex.c new file mode 100644 index 0000000000..fdd9fe2b87 --- /dev/null +++ b/progs/egl/xeglbindtex.c @@ -0,0 +1,474 @@ +/* + * Simple demo for eglBindTexImage. Based on xegl_tri.c by + * + * Copyright (C) 2008 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +/* + * The spec says that eglBindTexImage supports only OpenGL ES context, but this + * demo uses OpenGL context. Keep in mind that this is non-standard. + */ + +#include <math.h> +#include <stdlib.h> +#include <stdio.h> +#include <string.h> +#include <X11/Xlib.h> +#include <X11/Xutil.h> +#include <X11/keysym.h> +#include <GL/gl.h> +#include <EGL/egl.h> + +static EGLDisplay dpy; +static EGLContext ctx_win, ctx_pbuf; +static EGLSurface surf_win, surf_pbuf; +static GLuint tex_pbuf; + +static GLfloat view_rotx = 0.0, view_roty = 0.0, view_rotz = 0.0; +static GLboolean blend = GL_TRUE; +static GLuint color_flow; + +static void +make_pbuffer(int width, int height) +{ + static const EGLint config_attribs[] = { + EGL_RED_SIZE, 8, + EGL_GREEN_SIZE, 8, + EGL_BLUE_SIZE, 8, + EGL_BIND_TO_TEXTURE_RGB, EGL_TRUE, + EGL_NONE + }; + EGLint pbuf_attribs[] = { + EGL_WIDTH, width, + EGL_HEIGHT, height, + EGL_TEXTURE_FORMAT, EGL_TEXTURE_RGB, + EGL_TEXTURE_TARGET, EGL_TEXTURE_2D, + EGL_NONE + }; + EGLConfig config; + EGLint num_configs; + + if (!eglChooseConfig(dpy, config_attribs, &config, 1, &num_configs)) { + printf("Error: couldn't get an EGL visual config for pbuffer\n"); + exit(1); + } + + eglBindAPI(EGL_OPENGL_API); + ctx_pbuf = eglCreateContext(dpy, config, EGL_NO_CONTEXT, NULL ); + surf_pbuf = eglCreatePbufferSurface(dpy, config, pbuf_attribs); + if (surf_pbuf == EGL_NO_SURFACE) { + printf("failed to allocate pbuffer\n"); + exit(1); + } + + glGenTextures(1, &tex_pbuf); +} + +static void +use_pbuffer(void) +{ + static int initialized; + + eglMakeCurrent(dpy, surf_pbuf, surf_pbuf, ctx_pbuf); + if (!initialized) { + EGLint width, height; + GLfloat ar; + + initialized = 1; + + eglQuerySurface(dpy, surf_pbuf, EGL_WIDTH, &width); + eglQuerySurface(dpy, surf_pbuf, EGL_WIDTH, &height); + ar = (GLfloat) width / (GLfloat) height; + + glViewport(0, 0, (GLint) width, (GLint) height); + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glFrustum(-ar, ar, -1, 1, 1.0, 10.0); + + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); + + /* y-inverted */ + glScalef(1.0, -1.0, 1.0); + + glTranslatef(0.0, 0.0, -5.0); + + glClearColor(0.2, 0.2, 0.2, 0.0); + } +} + +static void +make_window(Display *x_dpy, const char *name, + int x, int y, int width, int height, + Window *winRet) +{ + static const EGLint attribs[] = { + EGL_RED_SIZE, 8, + EGL_GREEN_SIZE, 8, + EGL_BLUE_SIZE, 8, + EGL_ALPHA_SIZE, 8, + EGL_DEPTH_SIZE, 8, + EGL_NONE + }; + + int scrnum; + XSetWindowAttributes attr; + unsigned long mask; + Window root; + Window win; + XVisualInfo *visInfo, visTemplate; + int num_visuals; + EGLConfig config; + EGLint num_configs, vid; + + scrnum = DefaultScreen( x_dpy ); + root = RootWindow( x_dpy, scrnum ); + + if (!eglChooseConfig(dpy, attribs, &config, 1, &num_configs)) { + printf("Error: couldn't get an EGL visual config\n"); + exit(1); + } + + if (!eglGetConfigAttrib(dpy, config, EGL_NATIVE_VISUAL_ID, &vid)) { + printf("Error: eglGetConfigAttrib() failed\n"); + exit(1); + } + + /* The X window visual must match the EGL config */ + visTemplate.visualid = vid; + visInfo = XGetVisualInfo(x_dpy, VisualIDMask, &visTemplate, &num_visuals); + if (!visInfo) { + printf("Error: couldn't get X visual\n"); + exit(1); + } + + /* window attributes */ + attr.background_pixel = 0; + attr.border_pixel = 0; + attr.colormap = XCreateColormap( x_dpy, root, visInfo->visual, AllocNone); + attr.event_mask = StructureNotifyMask | ExposureMask | KeyPressMask; + attr.override_redirect = 0; + mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask | CWOverrideRedirect; + + win = XCreateWindow( x_dpy, root, 0, 0, width, height, + 0, visInfo->depth, InputOutput, + visInfo->visual, mask, &attr ); + + /* set hints and properties */ + { + XSizeHints sizehints; + sizehints.x = x; + sizehints.y = y; + sizehints.width = width; + sizehints.height = height; + sizehints.flags = USSize | USPosition; + XSetNormalHints(x_dpy, win, &sizehints); + XSetStandardProperties(x_dpy, win, name, name, + None, (char **)NULL, 0, &sizehints); + } + + eglBindAPI(EGL_OPENGL_API); + ctx_win = eglCreateContext(dpy, config, EGL_NO_CONTEXT, NULL ); + if (!ctx_win) { + printf("Error: glXCreateContext failed\n"); + exit(1); + } + + surf_win = eglCreateWindowSurface(dpy, config, win, NULL); + + XFree(visInfo); + + *winRet = win; +} + +static void +use_window(void) +{ + static int initialized; + + eglMakeCurrent(dpy, surf_win, surf_win, ctx_win); + if (!initialized) { + initialized = 1; + glEnable(GL_TEXTURE_2D); + glBindTexture(GL_TEXTURE_2D, tex_pbuf); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); + + glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); + } +} + +static void +draw_triangle(void) +{ + static const GLfloat verts[3][2] = { + { -3, -3 }, + { 3, -3 }, + { 0, 3 } + }; + GLfloat colors[3][3] = { + { 1, 0, 0 }, + { 0, 1, 0 }, + { 0, 0, 1 } + }; + GLint i; + + /* flow the color */ + for (i = 0; i < 3; i++) { + GLint first = (i + color_flow / 256) % 3; + GLint second = (first + 1) % 3; + GLint third = (second + 1) % 3; + GLfloat c = (color_flow % 256) / 256.0f; + + c = c * c * c; + colors[i][first] = 1.0f - c; + colors[i][second] = c; + colors[i][third] = 0.0f; + } + + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); + + glVertexPointer(2, GL_FLOAT, 0, verts); + glColorPointer(3, GL_FLOAT, 0, colors); + glEnableClientState(GL_VERTEX_ARRAY); + glEnableClientState(GL_COLOR_ARRAY); + + glDrawArrays(GL_TRIANGLES, 0, 3); + + glDisableClientState(GL_VERTEX_ARRAY); + glDisableClientState(GL_COLOR_ARRAY); +} + +static void +draw_textured_cube(void) +{ + static const GLfloat verts[][2] = { + { -4, -4 }, + { 4, -4 }, + { 4, 4 }, + { -4, 4 } + }; + static const GLfloat colors[][4] = { + { 1, 1, 1, 0.5 }, + { 1, 1, 1, 0.5 }, + { 1, 1, 1, 0.5 }, + { 1, 1, 1, 0.5 } + }; + static const GLfloat texs[][2] = { + { 0, 0 }, + { 1, 0 }, + { 1, 1 }, + { 0, 1 } + }; + static const GLfloat xforms[6][4] = { + { 0, 0, 1, 0 }, + { 90, 0, 1, 0 }, + { 180, 0, 1, 0 }, + { 270, 0, 1, 0 }, + { 90, 1, 0, 0 }, + { -90, 1, 0, 0 } + }; + GLint i; + + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); + + if (blend) { + glDisable(GL_DEPTH_TEST); + glEnable(GL_BLEND); + } else { + glEnable(GL_DEPTH_TEST); + glDisable(GL_BLEND); + } + + glVertexPointer(2, GL_FLOAT, 0, verts); + glColorPointer(4, GL_FLOAT, 0, colors); + glTexCoordPointer(2, GL_FLOAT, 0, texs); + + glEnableClientState(GL_VERTEX_ARRAY); + glEnableClientState(GL_COLOR_ARRAY); + glEnableClientState(GL_TEXTURE_COORD_ARRAY); + + for (i = 0; i < 6; i++) { + glPushMatrix(); + glRotatef(xforms[i][0], xforms[i][1], xforms[i][2], xforms[i][3]); + glTranslatef(0, 0, 4.1); + glDrawArrays(GL_TRIANGLE_FAN, 0, 4); + glPopMatrix(); + } + + glDisableClientState(GL_VERTEX_ARRAY); + glDisableClientState(GL_COLOR_ARRAY); + glDisableClientState(GL_TEXTURE_COORD_ARRAY); +} + +static void +draw(void) +{ + use_pbuffer(); + draw_triangle(); + + use_window(); + + eglBindTexImage(dpy, surf_pbuf, EGL_BACK_BUFFER); + + glPushMatrix(); + glRotatef(view_rotx, 1, 0, 0); + glRotatef(view_roty, 0, 1, 0); + glRotatef(view_rotz, 0, 0, 1); + + draw_textured_cube(); + + glPopMatrix(); + + eglReleaseTexImage(dpy, surf_pbuf, EGL_BACK_BUFFER); +} + +/* new window size or exposure */ +static void +reshape(int width, int height) +{ + GLfloat ar = (GLfloat) width / (GLfloat) height; + + use_window(); + + glViewport(0, 0, (GLint) width, (GLint) height); + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glFrustum(-ar, ar, -1, 1, 5.0, 60.0); + + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); + glTranslatef(0.0, 0.0, -40.0); +} + +static void +event_loop(Display *x_dpy, Window win) +{ + while (1) { + int redraw = 1; + + if (XPending(x_dpy) > 0) { + XEvent event; + XNextEvent(x_dpy, &event); + + switch (event.type) { + case Expose: + redraw = 1; + break; + case ConfigureNotify: + reshape(event.xconfigure.width, event.xconfigure.height); + break; + case KeyPress: + { + char buffer[10]; + int r, code; + code = XLookupKeysym(&event.xkey, 0); + if (code == XK_Left) { + view_roty += 5.0; + } + else if (code == XK_Right) { + view_roty -= 5.0; + } + else if (code == XK_Up) { + view_rotx += 5.0; + } + else if (code == XK_Down) { + view_rotx -= 5.0; + } + else if (code == XK_b) { + blend = !blend; + } + else { + r = XLookupString(&event.xkey, buffer, sizeof(buffer), + NULL, NULL); + if (buffer[0] == 27) { + /* escape */ + return; + } + } + } + redraw = 1; + break; + default: + ; /*no-op*/ + } + } + + if (redraw) { + view_rotx += 1.0; + view_roty += 2.0; + view_rotz += 1.5; + color_flow += 20; + draw(); + eglSwapBuffers(dpy, surf_win); + } + } +} + +int +main(int argc, char *argv[]) +{ + const int winWidth = 300, winHeight = 300; + Display *x_dpy; + Window win; + char *dpyName = NULL; + EGLint egl_major, egl_minor; + const char *s; + + x_dpy = XOpenDisplay(dpyName); + if (!x_dpy) { + printf("Error: couldn't open display %s\n", + dpyName ? dpyName : getenv("DISPLAY")); + return -1; + } + + dpy = eglGetDisplay(x_dpy); + if (!dpy) { + printf("Error: eglGetDisplay() failed\n"); + return -1; + } + + if (!eglInitialize(dpy, &egl_major, &egl_minor)) { + printf("Error: eglInitialize() failed\n"); + return -1; + } + + s = eglQueryString(dpy, EGL_VERSION); + printf("EGL_VERSION = %s\n", s); + + make_window(x_dpy, "color flow", 0, 0, winWidth, winHeight, &win); + make_pbuffer(winWidth, winHeight); + + XMapWindow(x_dpy, win); + + reshape(winWidth, winHeight); + event_loop(x_dpy, win); + + glDeleteTextures(1, &tex_pbuf); + + eglMakeCurrent(dpy, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); + eglTerminate(dpy); + + XDestroyWindow(x_dpy, win); + XCloseDisplay(x_dpy); + + return 0; +} diff --git a/progs/glsl/.gitignore b/progs/glsl/.gitignore index 39d90c23ac..986775bac2 100644 --- a/progs/glsl/.gitignore +++ b/progs/glsl/.gitignore @@ -22,6 +22,7 @@ samplers_array shaderutil.c shaderutil.h shadow_sampler +shtest skinning texaaline texdemo1 diff --git a/progs/glsl/Makefile b/progs/glsl/Makefile index eedd866c95..0875bdd795 100644 --- a/progs/glsl/Makefile +++ b/progs/glsl/Makefile @@ -14,6 +14,11 @@ LIBS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLEW_LIB) -l$(GLU_LIB) -l$(GL_LIB) INCLUDE_DIRS = -I$(TOP)/progs/util +# using : to avoid APP_CC pointing to CC loop +CC:=$(APP_CC) +CFLAGS += -I$(INCDIR) +LDLIBS=$(LIBS) + DEMO_SOURCES = \ array.c \ bitmap.c \ @@ -33,6 +38,7 @@ DEMO_SOURCES = \ points.c \ samplers.c \ shadow_sampler.c \ + shtest.c \ skinning.c \ texaaline.c \ texdemo1.c \ @@ -52,28 +58,16 @@ UTIL_SOURCES = \ readtex.c UTIL_OBJS = $(UTIL_SOURCES:.c=.o) - - +PROG_OBJS = $(DEMO_SOURCES:.c=.o) PROGS = $(DEMO_SOURCES:%.c=%) - - -##### RULES ##### - -# make .o file from .c file: -.c.o: - $(APP_CC) -c -I$(INCDIR) $(CFLAGS) $< -o $@ - - -# make executable from .o files -.o: - $(APP_CC) $(INCLUDES) $(CFLAGS) $(LDFLAGS) $< $(UTIL_OBJS) $(LIBS) -o $@ - - ##### TARGETS ##### default: $(PROGS) +$(PROG_OBJS): $(UTIL_HEADERS) + +$(PROGS): $(UTIL_OBJS) clean: -rm -f $(PROGS) @@ -83,7 +77,6 @@ clean: -rm -f readtex.* - ##### Extra dependencies extfuncs.h: $(TOP)/progs/util/extfuncs.h @@ -101,138 +94,3 @@ shaderutil.c: $(TOP)/progs/util/shaderutil.c shaderutil.h: $(TOP)/progs/util/shaderutil.h cp $< . - - -array.o: $(UTIL_HEADERS) - -array: array.o $(UTIL_OBJS) - - -bitmap.o: $(UTIL_HEADERS) - -bitmap: bitmap.o $(UTIL_OBJS) - - -brick.o: $(UTIL_HEADERS) - -brick: brick.o $(UTIL_OBJS) - - -bump.o: $(UTIL_HEADERS) - -bump: bump.o $(UTIL_OBJS) - - -convolutions.o: $(UTIL_HEADERS) - -convolutions: convolutions.o $(UTIL_OBJS) - - -deriv.o: deriv.c $(UTIL_HEADERS) - -deriv: deriv.o $(UTIL_OBJS) - - -identity.o: $(UTIL_HEADERS) - -identity: identity.o $(UTIL_OBJS) - - -fragcoord.o: $(UTIL_HEADERS) - -fragcoord: fragcoord.o $(UTIL_OBJS) - - -linktest.o: $(UTIL_HEADERS) - -linktest: linktest.o $(UTIL_OBJS) - - -mandelbrot.o: $(UTIL_HEADERS) - -mandelbrot: mandelbrot.o $(UTIL_OBJS) - - -multinoise.o: $(UTIL_HEADERS) - -multinoise: multinoise.o $(UTIL_OBJS) - - -multitex.o: $(UTIL_HEADERS) - -multitex: multitex.o $(UTIL_OBJS) - - -noise.o: $(UTIL_HEADERS) - -noise: noise.o $(UTIL_OBJS) - - -noise2.o: $(UTIL_HEADERS) - -noise2: noise2.o $(UTIL_OBJS) - - -points.o: $(UTIL_HEADERS) - -points: points.o $(UTIL_OBJS) - - -pointcoord.o: $(UTIL_HEADERS) - -pointcoord: pointcoord.o $(UTIL_OBJS) - - -samplers.o: $(UTIL_HEADERS) - -samplers: samplers.o $(UTIL_OBJS) - - -samplers_array.o: $(UTIL_HEADERS) - -samplers_array: samplers_array.o $(UTIL_OBJS) - - -shadow_sampler.o: $(UTIL_HEADERS) - -shadow_sampler: shadow_sampler.o $(UTIL_OBJS) - - -skinning.o: $(UTIL_HEADERS) - -skinning: skinning.o $(UTIL_OBJS) - - -texaaline.o: $(UTIL_HEADERS) - -texaaline: texaaline.o $(UTIL_OBJS) - - -texdemo1.o: $(UTIL_HEADERS) - -texdemo1: texdemo1.o $(UTIL_OBJS) - - -toyball.o: $(UTIL_HEADERS) - -toyball: toyball.o $(UTIL_OBJS) - - -twoside.o: $(UTIL_HEADERS) - -twoside: twoside.o $(UTIL_OBJS) - - -trirast.o: $(UTIL_HEADERS) - -trirast: trirast.o $(UTIL_OBJS) - - -vert-or-frag-only.o: $(UTIL_HEADERS) - -vert-or-frag-only: vert-or-frag-only.o $(UTIL_OBJS) - - -vert-tex.o: $(UTIL_HEADERS) - -vert-tex: vert-tex.o $(UTIL_OBJS) diff --git a/progs/glsl/brick.c b/progs/glsl/brick.c index 1d08b231e7..20417aa462 100644 --- a/progs/glsl/brick.c +++ b/progs/glsl/brick.c @@ -24,12 +24,12 @@ static GLuint program; static struct uniform_info Uniforms[] = { /* vert */ - { "LightPosition", 3, GL_FLOAT, { 0.1, 0.1, 9.0, 0}, -1 }, + { "LightPosition", 1, GL_FLOAT_VEC3, { 0.1, 0.1, 9.0, 0}, -1 }, /* frag */ - { "BrickColor", 3, GL_FLOAT, { 0.8, 0.2, 0.2, 0 }, -1 }, - { "MortarColor", 3, GL_FLOAT, { 0.6, 0.6, 0.6, 0 }, -1 }, - { "BrickSize", 2, GL_FLOAT, { 1.0, 0.3, 0, 0 }, -1 }, - { "BrickPct", 2, GL_FLOAT, { 0.9, 0.8, 0, 0 }, -1 }, + { "BrickColor", 1, GL_FLOAT_VEC3, { 0.8, 0.2, 0.2, 0 }, -1 }, + { "MortarColor", 1, GL_FLOAT_VEC3, { 0.6, 0.6, 0.6, 0 }, -1 }, + { "BrickSize", 1, GL_FLOAT_VEC2, { 1.0, 0.3, 0, 0 }, -1 }, + { "BrickPct", 1, GL_FLOAT_VEC2, { 0.9, 0.8, 0, 0 }, -1 }, END_OF_UNIFORMS }; @@ -148,7 +148,8 @@ Init(void) glUseProgram(program); - InitUniforms(program, Uniforms); + SetUniformValues(program, Uniforms); + PrintUniforms(Uniforms); assert(glGetError() == 0); @@ -183,7 +184,6 @@ int main(int argc, char *argv[]) { glutInit(&argc, argv); - glutInitWindowPosition( 0, 0); glutInitWindowSize(400, 400); glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH); win = glutCreateWindow(argv[0]); diff --git a/progs/glsl/brick.shtest b/progs/glsl/brick.shtest new file mode 100644 index 0000000000..8a2152692e --- /dev/null +++ b/progs/glsl/brick.shtest @@ -0,0 +1,8 @@ +vs CH06-brick.vert +fs CH06-brick.frag +uniform LightPosition GL_FLOAT_VEC3 0.1 0.1 9.0 +uniform BrickColor GL_FLOAT_VEC3 0.8 0.2 0.2 +uniform MortarColor GL_FLOAT_VEC3 0.6 0.6 0.6 +uniform BrickSize GL_FLOAT_VEC2 1.0 0.3 +uniform BrickPct GL_FLOAT_VEC2 0.9 0.8 + diff --git a/progs/glsl/bump.c b/progs/glsl/bump.c index ddb986abcb..87669aec73 100644 --- a/progs/glsl/bump.c +++ b/progs/glsl/bump.c @@ -24,11 +24,11 @@ static GLuint program; static struct uniform_info Uniforms[] = { - { "LightPosition", 3, GL_FLOAT, { 0.57737, 0.57735, 0.57735, 0.0 }, -1 }, - { "SurfaceColor", 3, GL_FLOAT, { 0.8, 0.8, 0.2, 0 }, -1 }, - { "BumpDensity", 1, GL_FLOAT, { 10.0, 0, 0, 0 }, -1 }, - { "BumpSize", 1, GL_FLOAT, { 0.125, 0, 0, 0 }, -1 }, - { "SpecularFactor", 1, GL_FLOAT, { 0.5, 0, 0, 0 }, -1 }, + { "LightPosition", 1, GL_FLOAT_VEC3, { 0.57737, 0.57735, 0.57735, 0.0 }, -1 }, + { "SurfaceColor", 1, GL_FLOAT_VEC3, { 0.8, 0.8, 0.2, 0 }, -1 }, + { "BumpDensity", 1, GL_FLOAT, { 10.0, 0, 0, 0 }, -1 }, + { "BumpSize", 1, GL_FLOAT, { 0.125, 0, 0, 0 }, -1 }, + { "SpecularFactor", 1, GL_FLOAT, { 0.5, 0, 0, 0 }, -1 }, END_OF_UNIFORMS }; @@ -242,7 +242,8 @@ Init(void) CheckError(__LINE__); - InitUniforms(program, Uniforms); + SetUniformValues(program, Uniforms); + PrintUniforms(Uniforms); CheckError(__LINE__); @@ -280,7 +281,6 @@ int main(int argc, char *argv[]) { glutInit(&argc, argv); - glutInitWindowPosition( 0, 0); glutInitWindowSize(400, 400); glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH); win = glutCreateWindow(argv[0]); diff --git a/progs/glsl/convolutions.c b/progs/glsl/convolutions.c index 22ce7edcdc..c2fb76e1aa 100644 --- a/progs/glsl/convolutions.c +++ b/progs/glsl/convolutions.c @@ -448,7 +448,6 @@ int main(int argc, char **argv) { glutInit(&argc, argv); - glutInitWindowPosition(0, 0); glutInitWindowSize(400, 400); glutInitDisplayMode(GLUT_RGB | GLUT_ALPHA | GLUT_DOUBLE); diff --git a/progs/glsl/deriv.c b/progs/glsl/deriv.c index 9cf1e40e3e..265a515715 100644 --- a/progs/glsl/deriv.c +++ b/progs/glsl/deriv.c @@ -220,7 +220,6 @@ int main(int argc, char *argv[]) { glutInit(&argc, argv); - glutInitWindowPosition( 0, 0); glutInitWindowSize(200, 200); glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH); win = glutCreateWindow(argv[0]); diff --git a/progs/glsl/fragcoord.c b/progs/glsl/fragcoord.c index 9f56a038c9..3dfcec87a5 100644 --- a/progs/glsl/fragcoord.c +++ b/progs/glsl/fragcoord.c @@ -166,7 +166,6 @@ int main(int argc, char *argv[]) { glutInit(&argc, argv); - glutInitWindowPosition( 0, 0); glutInitWindowSize(WinWidth, WinHeight); glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE); win = glutCreateWindow(argv[0]); diff --git a/progs/glsl/identity.c b/progs/glsl/identity.c index a772ccd716..526e9b82c1 100644 --- a/progs/glsl/identity.c +++ b/progs/glsl/identity.c @@ -187,7 +187,6 @@ int main(int argc, char *argv[]) { glutInit(&argc, argv); - glutInitWindowPosition( 0, 0); glutInitWindowSize(200, 200); glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH); win = glutCreateWindow(argv[0]); diff --git a/progs/glsl/mandelbrot.c b/progs/glsl/mandelbrot.c index 38dffc3e74..b05ef37fae 100644 --- a/progs/glsl/mandelbrot.c +++ b/progs/glsl/mandelbrot.c @@ -25,7 +25,7 @@ static GLuint program; static struct uniform_info Uniforms[] = { /* vert */ - { "LightPosition", 3, GL_FLOAT, { 0.1, 0.1, 9.0, 0}, -1 }, + { "LightPosition", 1, GL_FLOAT_VEC3, { 0.1, 0.1, 9.0, 0}, -1 }, { "SpecularContribution", 1, GL_FLOAT, { 0.5, 0, 0, 0 }, -1 }, { "DiffuseContribution", 1, GL_FLOAT, { 0.5, 0, 0, 0 }, -1 }, { "Shininess", 1, GL_FLOAT, { 20.0, 0, 0, 0 }, -1 }, @@ -34,9 +34,9 @@ static struct uniform_info Uniforms[] = { { "Zoom", 1, GL_FLOAT, { 0.125, 0, 0, 0 }, -1 }, { "Xcenter", 1, GL_FLOAT, { -1.5, 0, 0, 0 }, -1 }, { "Ycenter", 1, GL_FLOAT, { .005, 0, 0, 0 }, -1 }, - { "InnerColor", 3, GL_FLOAT, { 1, 0, 0, 0 }, -1 }, - { "OuterColor1", 3, GL_FLOAT, { 0, 1, 0, 0 }, -1 }, - { "OuterColor2", 3, GL_FLOAT, { 0, 0, 1, 0 }, -1 }, + { "InnerColor", 1, GL_FLOAT_VEC3, { 1, 0, 0, 0 }, -1 }, + { "OuterColor1", 1, GL_FLOAT_VEC3, { 0, 1, 0, 0 }, -1 }, + { "OuterColor2", 1, GL_FLOAT_VEC3, { 0, 0, 1, 0 }, -1 }, END_OF_UNIFORMS }; @@ -159,7 +159,8 @@ Init(void) glUseProgram(program); - InitUniforms(program, Uniforms); + SetUniformValues(program, Uniforms); + PrintUniforms(Uniforms); uZoom = glGetUniformLocation(program, "Zoom"); uXcenter = glGetUniformLocation(program, "Xcenter"); @@ -198,7 +199,6 @@ int main(int argc, char *argv[]) { glutInit(&argc, argv); - glutInitWindowPosition( 0, 0); glutInitWindowSize(400, 400); glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH); win = glutCreateWindow(argv[0]); diff --git a/progs/glsl/mandelbrot.shtest b/progs/glsl/mandelbrot.shtest new file mode 100644 index 0000000000..4f4e5c747e --- /dev/null +++ b/progs/glsl/mandelbrot.shtest @@ -0,0 +1,13 @@ +vs CH18-mandel.vert +fs CH18-mandel.frag +uniform LightPosition GL_FLOAT_VEC3 0.1 0.1 9.0 +uniform SpecularContribution GL_FLOAT 0.5 +uniform DiffuseContribution GL_FLOAT 0.5 +uniform Shininess GL_FLOAT 20.0 +uniform Iterations GL_FLOAT 12 +uniform Zoom GL_FLOAT 0.125 +uniform Xcenter GL_FLOAT -1.5 +uniform Ycenter GL_FLOAT .005 +uniform InnerColor GL_FLOAT_VEC3 1 0 0 +uniform OuterColor1 GL_FLOAT_VEC3 0 1 0 +uniform OuterColor2 GL_FLOAT_VEC3 0 0 1 diff --git a/progs/glsl/multinoise.c b/progs/glsl/multinoise.c index 0afe230801..0d4026e29c 100644 --- a/progs/glsl/multinoise.c +++ b/progs/glsl/multinoise.c @@ -262,7 +262,6 @@ int main(int argc, char *argv[]) { glutInit(&argc, argv); - glutInitWindowPosition( 0, 0); glutInitWindowSize(400, 400); glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH); win = glutCreateWindow(argv[0]); diff --git a/progs/glsl/multitex.c b/progs/glsl/multitex.c index 5e971716ad..6ec9c833e6 100644 --- a/progs/glsl/multitex.c +++ b/progs/glsl/multitex.c @@ -59,8 +59,8 @@ static GLint VertCoord_attr = -1, TexCoord0_attr = -1, TexCoord1_attr = -1; /* value[0] = tex unit */ static struct uniform_info Uniforms[] = { - { "tex1", 1, GL_INT, { 0, 0, 0, 0 }, -1 }, - { "tex2", 1, GL_INT, { 1, 0, 0, 0 }, -1 }, + { "tex1", 1, GL_SAMPLER_2D, { 0, 0, 0, 0 }, -1 }, + { "tex2", 1, GL_SAMPLER_2D, { 1, 0, 0, 0 }, -1 }, END_OF_UNIFORMS }; @@ -134,7 +134,7 @@ DrawPolygonArray(void) if (VertCoord_attr >= 0) { glVertexAttribPointer(VertCoord_attr, 2, GL_FLOAT, GL_FALSE, - 0, VertCoords); + 0, vertPtr); glEnableVertexAttribArray(VertCoord_attr); } else { @@ -143,11 +143,11 @@ DrawPolygonArray(void) } glVertexAttribPointer(TexCoord0_attr, 2, GL_FLOAT, GL_FALSE, - 0, Tex0Coords); + 0, tex0Ptr); glEnableVertexAttribArray(TexCoord0_attr); glVertexAttribPointer(TexCoord1_attr, 2, GL_FLOAT, GL_FALSE, - 0, Tex1Coords); + 0, tex1Ptr); glEnableVertexAttribArray(TexCoord1_attr); glDrawArrays(GL_TRIANGLE_FAN, 0, 4); @@ -328,7 +328,8 @@ CreateProgram(const char *vertProgFile, const char *fragProgFile, glUseProgram(program); - InitUniforms(program, uniforms); + SetUniformValues(program, uniforms); + PrintUniforms(Uniforms); VertCoord_attr = glGetAttribLocation(program, "VertCoord"); if (VertCoord_attr > 0) { diff --git a/progs/glsl/multitex.shtest b/progs/glsl/multitex.shtest new file mode 100644 index 0000000000..5be45f6c7c --- /dev/null +++ b/progs/glsl/multitex.shtest @@ -0,0 +1,6 @@ +vs multitex.vert +fs multitex.frag +texture 0 ../images/tile.rgb +texture 1 ../images/tree2.rgba +uniform tex1 GL_SAMPLER_2D 0 +uniform tex2 GL_SAMPLER_2D 1 diff --git a/progs/glsl/noise.c b/progs/glsl/noise.c index 59f594e78b..fdab263ea6 100644 --- a/progs/glsl/noise.c +++ b/progs/glsl/noise.c @@ -35,8 +35,8 @@ static const char *FragShaderText = static struct uniform_info Uniforms[] = { - { "Scale", 4, GL_FLOAT, { 0.5, 0.4, 0.0, 0}, -1 }, - { "Bias", 4, GL_FLOAT, { 0.5, 0.3, 0.0, 0}, -1 }, + { "Scale", 1, GL_FLOAT_VEC4, { 0.5, 0.4, 0.0, 0}, -1 }, + { "Bias", 1, GL_FLOAT_VEC4, { 0.5, 0.3, 0.0, 0}, -1 }, { "Slice", 1, GL_FLOAT, { 0.5, 0, 0, 0}, -1 }, END_OF_UNIFORMS }; @@ -179,7 +179,8 @@ Init(void) glUseProgram(program); - InitUniforms(program, Uniforms); + SetUniformValues(program, Uniforms); + PrintUniforms(Uniforms); assert(glGetError() == 0); @@ -199,7 +200,6 @@ int main(int argc, char *argv[]) { glutInit(&argc, argv); - glutInitWindowPosition( 0, 0); glutInitWindowSize(400, 400); glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH); win = glutCreateWindow(argv[0]); diff --git a/progs/glsl/noise2.c b/progs/glsl/noise2.c index e972b62673..7a28f09947 100644 --- a/progs/glsl/noise2.c +++ b/progs/glsl/noise2.c @@ -186,7 +186,6 @@ static void Init (void) int main (int argc, char *argv[]) { glutInit (&argc, argv); - glutInitWindowPosition ( 0, 0); glutInitWindowSize (200, 200); glutInitDisplayMode (GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH); glutCreateWindow (argv[0]); diff --git a/progs/glsl/pointcoord.c b/progs/glsl/pointcoord.c index 27b73a05de..5dced6fac3 100644 --- a/progs/glsl/pointcoord.c +++ b/progs/glsl/pointcoord.c @@ -187,7 +187,6 @@ int main(int argc, char *argv[]) { glutInit(&argc, argv); - glutInitWindowPosition( 0, 0); glutInitWindowSize(WinWidth, WinHeight); glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE); win = glutCreateWindow(argv[0]); diff --git a/progs/glsl/shadow_sampler.c b/progs/glsl/shadow_sampler.c index 0a4d04dd8c..0adc9d88ba 100644 --- a/progs/glsl/shadow_sampler.c +++ b/progs/glsl/shadow_sampler.c @@ -321,7 +321,6 @@ int main(int argc, char *argv[]) { glutInit(&argc, argv); - glutInitWindowPosition( 0, 0); glutInitWindowSize(400, 300); glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE); win = glutCreateWindow(argv[0]); diff --git a/progs/glsl/shtest.c b/progs/glsl/shtest.c new file mode 100644 index 0000000000..2622af1313 --- /dev/null +++ b/progs/glsl/shtest.c @@ -0,0 +1,629 @@ +/* + * Simple shader test harness. + * Brian Paul + * 13 Aug 2009 + * + * Usage: + * shtest --vs vertShaderFile --fs fragShaderFile + * + * In this case the given vertex/frag shaders are read and compiled. + * Random values are assigned to the uniforms. + * + * or: + * shtest configFile + * + * In this case a config file is read that specifies the file names + * of the shaders plus initial values for uniforms. + * + * Example config file: + * + * vs shader.vert + * fs shader.frag + * uniform pi 3.14159 + * uniform v1 1.0 0.5 0.2 0.3 + * + */ + + +#include <assert.h> +#include <string.h> +#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#include <math.h> +#include <GL/glew.h> +#include <GL/glu.h> +#include <GL/glut.h> +#include "shaderutil.h" +#include "readtex.h" + + +typedef enum +{ + SPHERE, + CUBE, + NUM_SHAPES +} shape; + + +static char *FragShaderFile = NULL; +static char *VertShaderFile = NULL; +static char *ConfigFile = NULL; + +/* program/shader objects */ +static GLuint fragShader; +static GLuint vertShader; +static GLuint Program; + + +#define MAX_UNIFORMS 100 +static struct uniform_info Uniforms[MAX_UNIFORMS]; +static GLuint NumUniforms = 0; + + +#define MAX_ATTRIBS 100 +static struct attrib_info Attribs[MAX_ATTRIBS]; +static GLuint NumAttribs = 0; + + +/** + * Config file info. + */ +struct config_file +{ + struct name_value + { + char name[100]; + float value[4]; + int type; + } uniforms[100]; + + int num_uniforms; +}; + + +static GLint win = 0; +static GLboolean Anim = GL_FALSE; +static GLfloat TexRot = 0.0; +static GLfloat xRot = 0.0f, yRot = 0.0f, zRot = 0.0f; +static shape Object = SPHERE; + + +static float +RandomFloat(float min, float max) +{ + int k = rand() % 10000; + float x = min + (max - min) * k / 10000.0; + return x; +} + + +/** Set new random values for uniforms */ +static void +RandomUniformValues(void) +{ + GLuint i; + for (i = 0; i < NumUniforms; i++) { + if (Uniforms[i].type == GL_FLOAT) { + Uniforms[i].value[0] = RandomFloat(0.0, 1.0); + } + else { + Uniforms[i].value[0] = RandomFloat(-1.0, 2.0); + Uniforms[i].value[1] = RandomFloat(-1.0, 2.0); + Uniforms[i].value[2] = RandomFloat(-1.0, 2.0); + Uniforms[i].value[3] = RandomFloat(-1.0, 2.0); + } + } +} + + +static void +Idle(void) +{ + yRot += 2.0; + if (yRot > 360.0) + yRot -= 360.0; + glutPostRedisplay(); +} + + + +static void +SquareVertex(GLfloat s, GLfloat t, GLfloat size) +{ + GLfloat x = -size + s * 2.0 * size; + GLfloat y = -size + t * 2.0 * size; + GLuint i; + + glMultiTexCoord2f(GL_TEXTURE0, s, t); + glMultiTexCoord2f(GL_TEXTURE1, s, t); + glMultiTexCoord2f(GL_TEXTURE2, s, t); + glMultiTexCoord2f(GL_TEXTURE3, s, t); + + /* assign (s,t) to the generic attributes */ + for (i = 0; i < NumAttribs; i++) { + if (Attribs[i].location >= 0) { + glVertexAttrib2f(Attribs[i].location, s, t); + } + } + + glVertex2f(x, y); +} + + +/* + * Draw a square, specifying normal and tangent vectors. + */ +static void +Square(GLfloat size) +{ + GLint tangentAttrib = 1; + glNormal3f(0, 0, 1); + glVertexAttrib3f(tangentAttrib, 1, 0, 0); + glBegin(GL_POLYGON); +#if 1 + SquareVertex(0, 0, size); + SquareVertex(1, 0, size); + SquareVertex(1, 1, size); + SquareVertex(0, 1, size); +#else + glTexCoord2f(0, 0); glVertex2f(-size, -size); + glTexCoord2f(1, 0); glVertex2f( size, -size); + glTexCoord2f(1, 1); glVertex2f( size, size); + glTexCoord2f(0, 1); glVertex2f(-size, size); +#endif + glEnd(); +} + + +static void +Cube(GLfloat size) +{ + /* +X */ + glPushMatrix(); + glRotatef(90, 0, 1, 0); + glTranslatef(0, 0, size); + Square(size); + glPopMatrix(); + + /* -X */ + glPushMatrix(); + glRotatef(-90, 0, 1, 0); + glTranslatef(0, 0, size); + Square(size); + glPopMatrix(); + + /* +Y */ + glPushMatrix(); + glRotatef(90, 1, 0, 0); + glTranslatef(0, 0, size); + Square(size); + glPopMatrix(); + + /* -Y */ + glPushMatrix(); + glRotatef(-90, 1, 0, 0); + glTranslatef(0, 0, size); + Square(size); + glPopMatrix(); + + + /* +Z */ + glPushMatrix(); + glTranslatef(0, 0, size); + Square(size); + glPopMatrix(); + + /* -Z */ + glPushMatrix(); + glRotatef(180, 0, 1, 0); + glTranslatef(0, 0, size); + Square(size); + glPopMatrix(); +} + + +static void +Sphere(GLfloat radius, GLint slices, GLint stacks) +{ + static GLUquadricObj *q = NULL; + + if (!q) { + q = gluNewQuadric(); + gluQuadricDrawStyle(q, GLU_FILL); + gluQuadricNormals(q, GLU_SMOOTH); + gluQuadricTexture(q, GL_TRUE); + } + + gluSphere(q, radius, slices, stacks); +} + + +static void +Redisplay(void) +{ + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); + + glPushMatrix(); + glRotatef(xRot, 1.0f, 0.0f, 0.0f); + glRotatef(yRot, 0.0f, 1.0f, 0.0f); + glRotatef(zRot, 0.0f, 0.0f, 1.0f); + + glMatrixMode(GL_TEXTURE); + glLoadIdentity(); + glRotatef(TexRot, 0.0f, 1.0f, 0.0f); + glMatrixMode(GL_MODELVIEW); + + if (Object == SPHERE) { + Sphere(2.0, 20, 10); + } + else if (Object == CUBE) { + Cube(2.0); + } + + glPopMatrix(); + + glutSwapBuffers(); +} + + +static void +Reshape(int width, int height) +{ + glViewport(0, 0, width, height); + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glFrustum(-1.0, 1.0, -1.0, 1.0, 5.0, 25.0); + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); + glTranslatef(0.0f, 0.0f, -15.0f); +} + + +static void +CleanUp(void) +{ + glDeleteShader(fragShader); + glDeleteShader(vertShader); + glDeleteProgram(Program); + glutDestroyWindow(win); +} + + +static void +Key(unsigned char key, int x, int y) +{ + const GLfloat step = 2.0; + (void) x; + (void) y; + + switch(key) { + case 'a': + Anim = !Anim; + if (Anim) + glutIdleFunc(Idle); + else + glutIdleFunc(NULL); + break; + case 'z': + zRot += step; + break; + case 'Z': + zRot -= step; + break; + case 'o': + Object = (Object + 1) % NUM_SHAPES; + break; + case 'r': + RandomUniformValues(); + SetUniformValues(Program, Uniforms); + PrintUniforms(Uniforms); + break; + case 27: + CleanUp(); + exit(0); + break; + } + glutPostRedisplay(); +} + + +static void +SpecialKey(int key, int x, int y) +{ + const GLfloat step = 2.0; + + (void) x; + (void) y; + + switch(key) { + case GLUT_KEY_UP: + xRot += step; + break; + case GLUT_KEY_DOWN: + xRot -= step; + break; + case GLUT_KEY_LEFT: + yRot -= step; + break; + case GLUT_KEY_RIGHT: + yRot += step; + break; + } + glutPostRedisplay(); +} + + +static void +InitUniforms(const struct config_file *conf, + struct uniform_info uniforms[]) +{ + int i; + + for (i = 0; i < conf->num_uniforms; i++) { + int j; + for (j = 0; uniforms[j].name; j++) { + if (strcmp(uniforms[j].name, conf->uniforms[i].name) == 0) { + uniforms[j].type = conf->uniforms[i].type; + uniforms[j].value[0] = conf->uniforms[i].value[0]; + uniforms[j].value[1] = conf->uniforms[i].value[1]; + uniforms[j].value[2] = conf->uniforms[i].value[2]; + uniforms[j].value[3] = conf->uniforms[i].value[3]; + } + } + } +} + + +static void +LoadTexture(GLint unit, const char *texFileName) +{ + GLint imgWidth, imgHeight; + GLenum imgFormat; + GLubyte *image = NULL; + GLuint tex; + GLenum filter = GL_LINEAR; + + image = LoadRGBImage(texFileName, &imgWidth, &imgHeight, &imgFormat); + if (!image) { + printf("Couldn't read %s\n", texFileName); + exit(1); + } + + printf("Load Texture: unit %d: %s %d x %d\n", + unit, texFileName, imgWidth, imgHeight); + + glActiveTexture(GL_TEXTURE0 + unit); + glGenTextures(1, &tex); + glBindTexture(GL_TEXTURE_2D, tex); + + gluBuild2DMipmaps(GL_TEXTURE_2D, 4, imgWidth, imgHeight, + imgFormat, GL_UNSIGNED_BYTE, image); + free(image); + + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filter); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filter); +} + + +static GLenum +TypeFromName(const char *n) +{ + static const struct { + const char *name; + GLenum type; + } types[] = { + { "GL_FLOAT", GL_FLOAT }, + { "GL_FLOAT_VEC2", GL_FLOAT_VEC2 }, + { "GL_FLOAT_VEC3", GL_FLOAT_VEC3 }, + { "GL_FLOAT_VEC4", GL_FLOAT_VEC4 }, + { "GL_INT", GL_INT }, + { "GL_INT_VEC2", GL_INT_VEC2 }, + { "GL_INT_VEC3", GL_INT_VEC3 }, + { "GL_INT_VEC4", GL_INT_VEC4 }, + { "GL_SAMPLER_2D", GL_SAMPLER_2D }, + { NULL, 0 } + }; + GLuint i; + + for (i = 0; types[i].name; i++) { + if (strcmp(types[i].name, n) == 0) + return types[i].type; + } + abort(); + return GL_NONE; +} + + + +/** + * Read a config file. + */ +static void +ReadConfigFile(const char *filename, struct config_file *conf) +{ + char line[1000]; + FILE *f; + + f = fopen(filename, "r"); + if (!f) { + fprintf(stderr, "Unable to open config file %s\n", filename); + exit(1); + } + + conf->num_uniforms = 0; + + /* ugly but functional parser */ + while (!feof(f)) { + fgets(line, sizeof(line), f); + if (!feof(f) && line[0]) { + if (strncmp(line, "vs ", 3) == 0) { + VertShaderFile = strdup(line + 3); + VertShaderFile[strlen(VertShaderFile) - 1] = 0; + } + else if (strncmp(line, "fs ", 3) == 0) { + FragShaderFile = strdup(line + 3); + FragShaderFile[strlen(FragShaderFile) - 1] = 0; + } + else if (strncmp(line, "texture ", 8) == 0) { + char texFileName[100]; + int unit, k; + k = sscanf(line + 8, "%d %s", &unit, texFileName); + assert(k == 2); + LoadTexture(unit, texFileName); + } + else if (strncmp(line, "uniform ", 8) == 0) { + char name[1000], typeName[100]; + int k; + float v1 = 0.0F, v2 = 0.0F, v3 = 0.0F, v4 = 0.0F; + GLenum type; + + k = sscanf(line + 8, "%s %s %f %f %f %f", name, typeName, + &v1, &v2, &v3, &v4); + + type = TypeFromName(typeName); + + strcpy(conf->uniforms[conf->num_uniforms].name, name); + conf->uniforms[conf->num_uniforms].value[0] = v1; + conf->uniforms[conf->num_uniforms].value[1] = v2; + conf->uniforms[conf->num_uniforms].value[2] = v3; + conf->uniforms[conf->num_uniforms].value[3] = v4; + conf->uniforms[conf->num_uniforms].type = type; + conf->num_uniforms++; + } + else { + if (strlen(line) > 1) { + fprintf(stderr, "syntax error in: %s\n", line); + break; + } + } + } + } + + fclose(f); +} + + +static void +Init(void) +{ + struct config_file config; + memset(&config, 0, sizeof(config)); + + if (ConfigFile) + ReadConfigFile(ConfigFile, &config); + + if (!VertShaderFile) { + fprintf(stderr, "Error: no vertex shader\n"); + exit(1); + } + + if (!FragShaderFile) { + fprintf(stderr, "Error: no fragment shader\n"); + exit(1); + } + + if (!ShadersSupported()) + exit(1); + + vertShader = CompileShaderFile(GL_VERTEX_SHADER, VertShaderFile); + fragShader = CompileShaderFile(GL_FRAGMENT_SHADER, FragShaderFile); + Program = LinkShaders(vertShader, fragShader); + + glUseProgram(Program); + + NumUniforms = GetUniforms(Program, Uniforms); + if (config.num_uniforms) { + InitUniforms(&config, Uniforms); + } + else { + RandomUniformValues(); + } + SetUniformValues(Program, Uniforms); + PrintUniforms(Uniforms); + + NumAttribs = GetAttribs(Program, Attribs); + PrintAttribs(Attribs); + + //assert(glGetError() == 0); + + glClearColor(0.4f, 0.4f, 0.8f, 0.0f); + + glEnable(GL_DEPTH_TEST); + + glColor3f(1, 0, 0); +} + + +static void +Keys(void) +{ + printf("Keyboard:\n"); + printf(" a Animation toggle\n"); + printf(" r Randomize uniform values\n"); + printf(" o Change object\n"); + printf(" arrows Rotate object\n"); + printf(" ESC Exit\n"); +} + + +static void +Usage(void) +{ + printf("Usage:\n"); + printf(" shtest config.shtest\n"); + printf(" Run w/ given config file.\n"); + printf(" shtest --vs vertShader --fs fragShader\n"); + printf(" Load/compile given shaders.\n"); +} + + +static void +ParseOptions(int argc, char *argv[]) +{ + int i; + + if (argc == 1) { + Usage(); + exit(1); + } + + for (i = 1; i < argc; i++) { + if (strcmp(argv[i], "--fs") == 0) { + FragShaderFile = argv[i+1]; + i++; + } + else if (strcmp(argv[i], "--vs") == 0) { + VertShaderFile = argv[i+1]; + i++; + } + else { + /* assume the arg is a config file */ + ConfigFile = argv[i]; + break; + } + } +} + + +int +main(int argc, char *argv[]) +{ + glutInit(&argc, argv); + glutInitWindowSize(400, 400); + glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH); + win = glutCreateWindow(argv[0]); + glewInit(); + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutSpecialFunc(SpecialKey); + glutDisplayFunc(Redisplay); + ParseOptions(argc, argv); + Init(); + Keys(); + glutMainLoop(); + return 0; +} + diff --git a/progs/glsl/texaaline.c b/progs/glsl/texaaline.c index 1f566c86a6..2481c0f36e 100644 --- a/progs/glsl/texaaline.c +++ b/progs/glsl/texaaline.c @@ -351,7 +351,6 @@ int main(int argc, char *argv[]) { glutInit(&argc, argv); - glutInitWindowPosition( 0, 0); glutInitWindowSize(WinWidth, WinHeight); glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE); win = glutCreateWindow(argv[0]); diff --git a/progs/glsl/texdemo1.c b/progs/glsl/texdemo1.c index d55f9e7dd9..5b1913a722 100644 --- a/progs/glsl/texdemo1.c +++ b/progs/glsl/texdemo1.c @@ -53,14 +53,14 @@ static int win = 0; static struct uniform_info ReflectUniforms[] = { - { "cubeTex", 1, GL_INT, { 0, 0, 0, 0 }, -1 }, - { "lightPos", 3, GL_FLOAT, { 10, 10, 20, 0 }, -1 }, + { "cubeTex", 1, GL_SAMPLER_CUBE, { 0, 0, 0, 0 }, -1 }, + { "lightPos", 1, GL_FLOAT_VEC3, { 10, 10, 20, 0 }, -1 }, END_OF_UNIFORMS }; static struct uniform_info SimpleUniforms[] = { - { "tex2d", 1, GL_INT, { 1, 0, 0, 0 }, -1 }, - { "lightPos", 3, GL_FLOAT, { 10, 10, 20, 0 }, -1 }, + { "tex2d", 1, GL_SAMPLER_2D, { 1, 0, 0, 0 }, -1 }, + { "lightPos", 1, GL_FLOAT_VEC3, { 10, 10, 20, 0 }, -1 }, END_OF_UNIFORMS }; @@ -382,7 +382,8 @@ CreateProgram(const char *vertProgFile, const char *fragProgFile, glUseProgram(program); - InitUniforms(program, uniforms); + SetUniformValues(program, uniforms); + PrintUniforms(uniforms); return program; } diff --git a/progs/glsl/toyball.c b/progs/glsl/toyball.c index 7fe27aebfe..c502f24077 100644 --- a/progs/glsl/toyball.c +++ b/progs/glsl/toyball.c @@ -24,18 +24,18 @@ static GLuint program; static struct uniform_info Uniforms[] = { - { "LightDir", 4, GL_FLOAT, { 0.57737, 0.57735, 0.57735, 0.0 }, -1 }, - { "HVector", 4, GL_FLOAT, { 0.32506, 0.32506, 0.88808, 0.0 }, -1 }, - { "BallCenter", 4, GL_FLOAT, { 0.0, 0.0, 0.0, 1.0 }, -1 }, - { "SpecularColor", 4, GL_FLOAT, { 0.4, 0.4, 0.4, 60.0 }, -1 }, - { "Red", 4, GL_FLOAT, { 0.6, 0.0, 0.0, 1.0 }, -1 }, - { "Blue", 4, GL_FLOAT, { 0.0, 0.3, 0.6, 1.0 }, -1 }, - { "Yellow", 4, GL_FLOAT, { 0.6, 0.5, 0.0, 1.0 }, -1 }, - { "HalfSpace0", 4, GL_FLOAT, { 1.0, 0.0, 0.0, 0.2 }, -1 }, - { "HalfSpace1", 4, GL_FLOAT, { 0.309016994, 0.951056516, 0.0, 0.2 }, -1 }, - { "HalfSpace2", 4, GL_FLOAT, { -0.809016994, 0.587785252, 0.0, 0.2 }, -1 }, - { "HalfSpace3", 4, GL_FLOAT, { -0.809016994, -0.587785252, 0.0, 0.2 }, -1 }, - { "HalfSpace4", 4, GL_FLOAT, { 0.309116994, -0.951056516, 0.0, 0.2 }, -1 }, + { "LightDir", 1, GL_FLOAT_VEC4, { 0.57737, 0.57735, 0.57735, 0.0 }, -1 }, + { "HVector", 1, GL_FLOAT_VEC4, { 0.32506, 0.32506, 0.88808, 0.0 }, -1 }, + { "BallCenter", 1, GL_FLOAT_VEC4, { 0.0, 0.0, 0.0, 1.0 }, -1 }, + { "SpecularColor", 1, GL_FLOAT_VEC4, { 0.4, 0.4, 0.4, 60.0 }, -1 }, + { "Red", 1, GL_FLOAT_VEC4, { 0.6, 0.0, 0.0, 1.0 }, -1 }, + { "Blue", 1, GL_FLOAT_VEC4, { 0.0, 0.3, 0.6, 1.0 }, -1 }, + { "Yellow", 1, GL_FLOAT_VEC4, { 0.6, 0.5, 0.0, 1.0 }, -1 }, + { "HalfSpace0", 1, GL_FLOAT_VEC4, { 1.0, 0.0, 0.0, 0.2 }, -1 }, + { "HalfSpace1", 1, GL_FLOAT_VEC4, { 0.309016994, 0.951056516, 0.0, 0.2 }, -1 }, + { "HalfSpace2", 1, GL_FLOAT_VEC4, { -0.809016994, 0.587785252, 0.0, 0.2 }, -1 }, + { "HalfSpace3", 1, GL_FLOAT_VEC4, { -0.809016994, -0.587785252, 0.0, 0.2 }, -1 }, + { "HalfSpace4", 1, GL_FLOAT_VEC4, { 0.309116994, -0.951056516, 0.0, 0.2 }, -1 }, { "InOrOutInit", 1, GL_FLOAT, { -3.0, 0, 0, 0 }, -1 }, { "StripeWidth", 1, GL_FLOAT, { 0.3, 0, 0, 0 }, -1 }, { "FWidth", 1, GL_FLOAT, { 0.005, 0, 0, 0 }, -1 }, @@ -173,7 +173,8 @@ Init(void) glUseProgram(program); - InitUniforms(program, Uniforms); + SetUniformValues(program, Uniforms); + PrintUniforms(Uniforms); assert(glGetError() == 0); @@ -204,7 +205,6 @@ int main(int argc, char *argv[]) { glutInit(&argc, argv); - glutInitWindowPosition( 0, 0); glutInitWindowSize(400, 400); glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH); win = glutCreateWindow(argv[0]); diff --git a/progs/glsl/toyball.shtest b/progs/glsl/toyball.shtest new file mode 100644 index 0000000000..887663abd3 --- /dev/null +++ b/progs/glsl/toyball.shtest @@ -0,0 +1,17 @@ +vs CH11-toyball.vert +fs CH11-toyball.frag +uniform LightDir GL_FLOAT_VEC4 0.57737 0.57735 0.57735 0.0 +uniform HVector GL_FLOAT_VEC4 0.32506 0.32506 0.88808 0.0 +uniform BallCenter GL_FLOAT_VEC4 0.0 0.0 0.0 1.0 +uniform SpecularColor GL_FLOAT_VEC4 0.4 0.4 0.4 60.0 +uniform Red GL_FLOAT_VEC4 0.6 0.0 0.0 1.0 +uniform Blue GL_FLOAT_VEC4 0.0 0.3 0.6 1.0 +uniform Yellow GL_FLOAT_VEC4 0.6 0.5 0.0 1.0 +uniform HalfSpace0 GL_FLOAT_VEC4 1.0 0.0 0.0 0.2 +uniform HalfSpace1 GL_FLOAT_VEC4 .309016994 0.951056516 0.0 0.2 +uniform HalfSpace2 GL_FLOAT_VEC4 -0.809016994 0.587785252 0.0 0.2 +uniform HalfSpace3 GL_FLOAT_VEC4 -0.809016994 -0.587785252 0.0 0.2 +uniform HalfSpace4 GL_FLOAT_VEC4 .309116994 -0.951056516 0.0 0.2 +uniform InOrOutInit GL_FLOAT -3.0 +uniform StripeWidth GL_FLOAT 0.3 +uniform FWidth GL_FLOAT .005 diff --git a/progs/glsl/trirast.c b/progs/glsl/trirast.c index f7546f25a2..53bd91ef97 100644 --- a/progs/glsl/trirast.c +++ b/progs/glsl/trirast.c @@ -239,7 +239,6 @@ int main(int argc, char *argv[]) { glutInit(&argc, argv); - glutInitWindowPosition( 0, 0); glutInitWindowSize(WinWidth, WinHeight); glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH); win = glutCreateWindow(argv[0]); diff --git a/progs/glsl/twoside.c b/progs/glsl/twoside.c index b6c1b477dd..a57484f96c 100644 --- a/progs/glsl/twoside.c +++ b/progs/glsl/twoside.c @@ -285,7 +285,6 @@ int main(int argc, char *argv[]) { glutInit(&argc, argv); - glutInitWindowPosition( 0, 0); glutInitWindowSize(WinWidth, WinHeight); glutInitDisplayMode(GLUT_RGB | GLUT_DEPTH | GLUT_DOUBLE); win = glutCreateWindow(argv[0]); diff --git a/progs/glsl/vert-or-frag-only.c b/progs/glsl/vert-or-frag-only.c index 81fcab8c5b..148991ca83 100644 --- a/progs/glsl/vert-or-frag-only.c +++ b/progs/glsl/vert-or-frag-only.c @@ -173,7 +173,6 @@ int main(int argc, char *argv[]) { glutInit(&argc, argv); - glutInitWindowPosition( 0, 0); glutInitWindowSize(400, 200); glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH); Win = glutCreateWindow(argv[0]); diff --git a/progs/glsl/vert-tex.c b/progs/glsl/vert-tex.c index e791a5759a..4c8bfa587a 100644 --- a/progs/glsl/vert-tex.c +++ b/progs/glsl/vert-tex.c @@ -43,7 +43,7 @@ static GLfloat xRot = -70.0f, yRot = 0.0f, zRot = 0.0f; /* value[0] = tex unit */ static struct uniform_info Uniforms[] = { - { "tex1", 1, GL_INT, { 0, 0, 0, 0 }, -1 }, + { "tex1", 1, GL_SAMPLER_2D, { 0, 0, 0, 0 }, -1 }, END_OF_UNIFORMS }; diff --git a/progs/tests/SConscript b/progs/tests/SConscript index b17fa90593..bb6a1d2b8a 100644 --- a/progs/tests/SConscript +++ b/progs/tests/SConscript @@ -72,6 +72,7 @@ progs = [ 'fogcoord', 'fptest1', 'fptexture', + 'getteximage', 'glutfx', 'interleave', 'invert', diff --git a/progs/tests/floattex.c b/progs/tests/floattex.c index ad14cacdcb..39302ce3af 100644 --- a/progs/tests/floattex.c +++ b/progs/tests/floattex.c @@ -33,7 +33,7 @@ static const char *VertShaderText = "} \n"; static struct uniform_info Uniforms[] = { - { "tex1", 1, GL_INT, { 0, 0, 0, 0 }, -1 }, + { "tex1", 1, GL_SAMPLER_2D, { 0, 0, 0, 0 }, -1 }, END_OF_UNIFORMS }; @@ -189,7 +189,7 @@ CreateProgram(void) glUseProgram_func(program); - InitUniforms(program, Uniforms); + SetUniformValues(program, Uniforms); return program; } diff --git a/progs/tests/getprocaddress.c b/progs/tests/getprocaddress.c index ca66025d2d..a09ea58e1d 100644 --- a/progs/tests/getprocaddress.c +++ b/progs/tests/getprocaddress.c @@ -39,13 +39,2600 @@ typedef void (*generic_func)(); #define EQUAL(X, Y) (fabs((X) - (Y)) < 0.001) -/** +/* This macro simplifies the task of querying an extension function + * pointer and checking to see whether it resolved. + */ +#define DECLARE_GLFUNC_PTR(name,type) \ + type name = (type) glXGetProcAddressARB((const GLubyte *) "gl" #name) + +/******************************************************************** + * Generic helper functions used by the test functions. + */ + +static void CheckGLError(int line, const char *file, const char *function) +{ + int errorCode; + glFinish(); + errorCode = glGetError(); + if (errorCode == GL_NO_ERROR) return; + while (errorCode != GL_NO_ERROR) { + fprintf(stderr, "OpenGL error 0x%x (%s) at line %d of file %s in function %s()\n", + errorCode, + errorCode == GL_INVALID_VALUE? "GL_INVALID_VALUE": + errorCode == GL_INVALID_ENUM? "GL_INVALID_ENUM": + errorCode == GL_INVALID_OPERATION? "GL_INVALID_OPERATION": + errorCode == GL_STACK_OVERFLOW? "GL_STACK_OVERFLOW": + errorCode == GL_STACK_UNDERFLOW? "GL_STACK_UNDERFLOW": + errorCode == GL_OUT_OF_MEMORY? "GL_OUT_OF_MEMORY": + "unknown", + line, file, function); + errorCode = glGetError(); + } + fflush(stderr); +} + +static GLboolean +compare_bytes(const char *errorLabel, GLuint expectedSize, + const GLubyte *expectedData, GLuint actualSize, const GLubyte *actualData) +{ + int i; + + if (expectedSize == actualSize && + memcmp(expectedData, actualData, actualSize) == 0) { + /* All is well */ + return GL_TRUE; + } + + /* Trouble; we don't match. Print out why. */ + fprintf(stderr, "%s: actual data is not as expected\n", errorLabel); + for (i = 0; i <= 1; i++) { + const GLubyte *ptr; + int size; + char *label; + int j; + + switch(i) { + case 0: + label = "expected"; + size = expectedSize; + ptr = expectedData; + break; + case 1: + label = " actual"; + size = actualSize; + ptr = actualData; + break; + } + + fprintf(stderr, " %s: size %d: {", label, size); + for (j = 0; j < size; j++) { + fprintf(stderr, "%s0x%02x", j > 0 ? ", " : "", ptr[j]); + } + fprintf(stderr, "}\n"); + } + + /* We fail if the data is unexpected. */ + return GL_FALSE; +} + + +static GLboolean +compare_ints(const char *errorLabel, GLuint expectedSize, + const GLint *expectedData, GLuint actualSize, const GLint *actualData) +{ + int i; + + if (expectedSize == actualSize && + memcmp(expectedData, actualData, actualSize*sizeof(*expectedData)) == 0) { + /* All is well */ + return GL_TRUE; + } + + /* Trouble; we don't match. Print out why. */ + fprintf(stderr, "%s: actual data is not as expected\n", errorLabel); + for (i = 0; i <= 1; i++) { + const GLint *ptr; + int size; + char *label; + int j; + + switch(i) { + case 0: + label = "expected"; + size = expectedSize; + ptr = expectedData; + break; + case 1: + label = " actual"; + size = actualSize; + ptr = actualData; + break; + } + + fprintf(stderr, " %s: size %d: {", label, size); + for (j = 0; j < size; j++) { + fprintf(stderr, "%s%d", j > 0 ? ", " : "", ptr[j]); + } + fprintf(stderr, "}\n"); + } + + /* We fail if the data is unexpected. */ + return GL_FALSE; +} + +#define MAX_CONVERTED_VALUES 4 +static GLboolean +compare_shorts_to_ints(const char *errorLabel, GLuint expectedSize, + const GLshort *expectedData, GLuint actualSize, const GLint *actualData) +{ + int i; + GLint convertedValues[MAX_CONVERTED_VALUES]; + + if (expectedSize > MAX_CONVERTED_VALUES) { + fprintf(stderr, "%s: too much data [need %d values, have %d values]\n", + errorLabel, expectedSize, MAX_CONVERTED_VALUES); + return GL_FALSE; + } + + for (i = 0; i < expectedSize; i++) { + convertedValues[i] = (GLint) expectedData[i]; + } + + return compare_ints(errorLabel, expectedSize, convertedValues, + actualSize, actualData); +} + +static GLboolean +compare_floats(const char *errorLabel, GLuint expectedSize, + const GLfloat *expectedData, GLuint actualSize, const GLfloat *actualData) +{ + int i; + + if (expectedSize == actualSize && + memcmp(expectedData, actualData, actualSize*sizeof(*expectedData)) == 0) { + /* All is well */ + return GL_TRUE; + } + + /* Trouble; we don't match. Print out why. */ + fprintf(stderr, "%s: actual data is not as expected\n", errorLabel); + for (i = 0; i <= 1; i++) { + const GLfloat *ptr; + int size; + char *label; + int j; + + switch(i) { + case 0: + label = "expected"; + size = expectedSize; + ptr = expectedData; + break; + case 1: + label = " actual"; + size = actualSize; + ptr = actualData; + break; + } + + fprintf(stderr, " %s: size %d: {", label, size); + for (j = 0; j < size; j++) { + fprintf(stderr, "%s%f", j > 0 ? ", " : "", ptr[j]); + } + fprintf(stderr, "}\n"); + } + + /* We fail if the data is unexpected. */ + return GL_FALSE; +} + +static GLboolean +compare_doubles(const char *errorLabel, GLuint expectedSize, + const GLdouble *expectedData, GLuint actualSize, const GLdouble *actualData) +{ + int i; + + if (expectedSize == actualSize || + memcmp(expectedData, actualData, actualSize*sizeof(*expectedData)) == 0) { + /* All is well */ + return GL_TRUE; + } + + /* Trouble; we don't match. Print out why. */ + fprintf(stderr, "%s: actual data is not as expected\n", errorLabel); + for (i = 0; i <= 1; i++) { + const GLdouble *ptr; + int size; + char *label; + int j; + + switch(i) { + case 0: + label = "expected"; + size = expectedSize; + ptr = expectedData; + break; + case 1: + label = " actual"; + size = actualSize; + ptr = actualData; + break; + } + + fprintf(stderr, " %s: size %d: {", label, size); + for (j = 0; j < size; j++) { + fprintf(stderr, "%s%f", j > 0 ? ", " : "", ptr[j]); + } + fprintf(stderr, "}\n"); + } + + /* We fail if the data is unexpected. */ + return GL_FALSE; +} + +/******************************************************************** + * Functions to assist with GL_ARB_texture_compressiong testing + */ + +static GLboolean +check_texture_format_supported(GLenum format) +{ + GLint numFormats; + GLint *formats; + register int i; + + glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB, &numFormats); + formats = malloc(numFormats * sizeof(GLint)); + if (formats == NULL) { + fprintf(stderr, "check_texture_format_supported: could not allocate memory for %d GLints\n", + numFormats); + return GL_FALSE; + } + + memset(formats, 0, numFormats * sizeof(GLint)); + glGetIntegerv(GL_COMPRESSED_TEXTURE_FORMATS_ARB, formats); + + for (i = 0; i < numFormats; i++) { + if (formats[i] == format) { + free(formats); + return GL_TRUE; + } + } + + /* We didn't find the format we were looking for. Give an error. */ +#define FORMAT_NAME(x) (\ + x == GL_COMPRESSED_RGB_FXT1_3DFX ? "GL_COMPRESSED_RGB_FXT1_3DFX" : \ + x == GL_COMPRESSED_RGBA_FXT1_3DFX ? "GL_COMPRESSED_RGBA_FXT1_3DFX" : \ + x == GL_COMPRESSED_RGB_S3TC_DXT1_EXT ? "GL_COMPRESSED_RGB_S3TC_DXT1_EXT" : \ + x == GL_COMPRESSED_RGBA_S3TC_DXT1_EXT ? "GL_COMPRESSED_RGBA_S3TC_DXT1_EXT" : \ + x == GL_COMPRESSED_RGBA_S3TC_DXT3_EXT ? "GL_COMPRESSED_RGBA_S3TC_DXT3_EXT" : \ + x == GL_COMPRESSED_RGBA_S3TC_DXT5_EXT ? "GL_COMPRESSED_RGBA_S3TC_DXT5_EXT" : \ + x == GL_RGB_S3TC ? "GL_RGB_S3TC" : \ + x == GL_RGB4_S3TC ? "GL_RGB4_S3TC" : \ + x == GL_RGBA_S3TC ? "GL_RGBA_S3TC" : \ + x == GL_RGBA4_S3TC ? "GL_RGBA4_S3TC" : \ + "unknown") + fprintf(stderr, "check_texture_format_supported: unsupported format 0x%04x [%s]\n", + format, FORMAT_NAME(format)); + fprintf(stderr, "supported formats:"); + for (i = 0; i < numFormats; i++) { + fprintf(stderr, " 0x%04x [%s]", formats[i], FORMAT_NAME(formats[i])); + } + fprintf(stderr, "\n"); + return GL_FALSE; +} + +/* This helper function compresses an RGBA texture and compares it + * against the expected compressed data. It returns GL_TRUE if all + * went as expected, or GL_FALSE in the case of error. + */ +static GLboolean +check_texture_compression(const char *message, GLenum dimension, + GLint width, GLint height, GLint depth, const GLubyte *texture, + int expectedCompressedSize, const GLubyte *expectedCompressedData) +{ + /* These are the data we query about the texture. */ + GLint isCompressed; + GLenum compressedFormat; + GLint compressedSize; + GLubyte *compressedData; + + /* We need this function pointer to operate. */ + DECLARE_GLFUNC_PTR(GetCompressedTexImageARB, PFNGLGETCOMPRESSEDTEXIMAGEARBPROC); + if (GetCompressedTexImageARB == NULL) { + fprintf(stderr, + "%s: could not query GetCompressedTexImageARB function pointer\n", + message); + return GL_FALSE; + } + + /* Verify that we actually have the GL_COMPRESSED_RGBA_S3TC_DXT3_EXT format available. */ + if (!check_texture_format_supported(GL_COMPRESSED_RGBA_S3TC_DXT3_EXT)) { + return GL_FALSE; + } + + CheckGLError(__LINE__, __FILE__, __FUNCTION__); + /* Set up the base image, requesting that the GL library compress it. */ + switch(dimension) { + case GL_TEXTURE_1D: + glTexImage1D(GL_TEXTURE_1D, 0, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, + width, 0, + GL_RGBA, GL_UNSIGNED_BYTE, texture); + break; + case GL_TEXTURE_2D: + glTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, + width, height, 0, + GL_RGBA, GL_UNSIGNED_BYTE, texture); + break; + case GL_TEXTURE_3D: + glTexImage3D(GL_TEXTURE_3D, 0, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, + width, height, depth, 0, + GL_RGBA, GL_UNSIGNED_BYTE, texture); + break; + default: + fprintf(stderr, "%s: unknown dimension 0x%04x.\n", message, dimension); + return GL_FALSE; + } + CheckGLError(__LINE__, __FILE__, __FUNCTION__); + + /* Make sure the texture is compressed, and pull it out if it is. */ + glGetTexLevelParameteriv(dimension, 0, GL_TEXTURE_COMPRESSED_ARB, + &isCompressed); + if (!isCompressed) { + fprintf(stderr, "%s: could not compress GL_COMPRESSED_RGBA_S3TC_DXT3_EXT texture\n", + message); + return GL_FALSE; + } + CheckGLError(__LINE__, __FILE__, __FUNCTION__); + glGetTexLevelParameteriv(dimension, 0, GL_TEXTURE_INTERNAL_FORMAT, + (GLint *)&compressedFormat); + if (compressedFormat != GL_COMPRESSED_RGBA_S3TC_DXT3_EXT) { + fprintf(stderr, "%s: got internal format 0x%04x, expected GL_COMPRESSED_RGBA_S3TC_DXT3_EXT [0x%04x]\n", + __FUNCTION__, compressedFormat, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT); + return GL_FALSE; + } + CheckGLError(__LINE__, __FILE__, __FUNCTION__); + glGetTexLevelParameteriv(dimension, 0, GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB, &compressedSize); + compressedData = malloc(compressedSize); + if (compressedData == NULL) { + fprintf(stderr, "%s: could not malloc %d bytes for compressed texture\n", + message, compressedSize); + return GL_FALSE; + } + memset(compressedData, 0, compressedSize); + (*GetCompressedTexImageARB)(dimension, 0, compressedData); + CheckGLError(__LINE__, __FILE__, __FUNCTION__); + + /* Compare it to the expected compressed data. The compare_bytes() + * call will print out diagnostics in the case of failure. + */ + if (!compare_bytes(message, + expectedCompressedSize, expectedCompressedData, + compressedSize, compressedData)) { + + free(compressedData); + return GL_FALSE; + } + + /* All done. Free our allocated data and return success. */ + free(compressedData); + return GL_TRUE; +} + +/* We'll use one function to exercise 1D, 2D, and 3D textures. */ + +/* The test function for compressed 3D texture images requires several + * different function pointers that have to be queried. This function + * gets all the function pointers it needs itself, and so is suitable for + * use to test any and all of the incorporated functions. + */ + +static GLboolean +exercise_CompressedTextures(GLenum dimension) +{ + /* Set up a basic (uncompressed) texture. We're doing a blue/yellow + * checkerboard. The 8x4/32-pixel board is well-suited to S3TC + * compression, which works on 4x4 blocks of pixels. + */ +#define B 0,0,255,255 +#define Y 255,255,0,255 +#define TEXTURE_WIDTH 16 +#define TEXTURE_HEIGHT 4 +#define TEXTURE_DEPTH 1 + static GLubyte texture[TEXTURE_WIDTH*TEXTURE_HEIGHT*TEXTURE_DEPTH*4] = { + B, B, Y, Y, B, B, Y, Y, B, B, Y, Y, B, B, Y, Y, + B, B, Y, Y, B, B, Y, Y, B, B, Y, Y, B, B, Y, Y, + Y, Y, B, B, Y, Y, B, B, Y, Y, B, B, Y, Y, B, B, + Y, Y, B, B, Y, Y, B, B, Y, Y, B, B, Y, Y, B, B, + }; +#undef B +#undef Y + GLubyte uncompressedTexture[TEXTURE_WIDTH*TEXTURE_HEIGHT*TEXTURE_DEPTH*4]; + + /* We'll use this as a texture subimage. */ +#define R 255,0,0,255 +#define G 0,255,0,255 +#define SUBTEXTURE_WIDTH 4 +#define SUBTEXTURE_HEIGHT 4 +#define SUBTEXTURE_DEPTH 1 + static GLubyte subtexture[SUBTEXTURE_WIDTH*SUBTEXTURE_HEIGHT*SUBTEXTURE_DEPTH*4] = { + G, G, R, R, + G, G, R, R, + R, R, G, G, + R, R, G, G, + }; +#undef R +#undef G + + /* These are the expected compressed textures. (In the case of + * a failed comparison, the test program will print out the + * actual compressed data in a format that can be directly used + * here, if desired.) The brave of heart can calculate the compression + * themselves based on the formulae described at: + * http://en.wikipedia.org/wiki/S3_Texture_Compression + * In a nutshell, each group of 16 bytes encodes a 4x4 texture block. + * The first eight bytes of each group are 4-bit alpha values + * for each of the 16 pixels in the texture block. + * The next four bytes in each group are LSB-first RGB565 colors; the + * first two bytes are identified as the color C0, and the next two + * are the color C1. (Two more colors C2 and C3 will be calculated + * from these, but do not appear in the compression data.) The + * last 4 bytes of the group are sixteen 2-bit indices that, for + * each of the 16 pixels in the texture block, select one of the + * colors C0, C1, C2, or C3. + * + * For example, our blue/yellow checkerboard is made up of + * four identical 4x4 blocks. Each of those blocks will + * be encoded as: eight bytes of 0xff (16 alpha values, each 0xf), + * C0 as the RGB565 color yellow (0xffe0), encoded LSB-first; + * C1 as the RGB565 color blue (0x001f), encoded LSB-first; + * and 4 bytes of 16 2-bit color indices reflecting the + * choice of color for each of the 16 pixels: + * 00, 00, 01, 01, = 0x05 + * 00, 00, 01, 01, = 0x05 + * 01, 01, 00, 00, = 0x50 + * 01, 01, 00, 00, = 0x50 + */ + static GLubyte compressedTexture[] = { + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xe0, 0xff, 0x1f, 0x00, 0x05, 0x05, 0x50, 0x50, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xe0, 0xff, 0x1f, 0x00, 0x05, 0x05, 0x50, 0x50, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xe0, 0xff, 0x1f, 0x00, 0x05, 0x05, 0x50, 0x50, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xe0, 0xff, 0x1f, 0x00, 0x05, 0x05, 0x50, 0x50 + }; + + /* The similar calculations for the 4x4 subtexture are left + * as an exercise for the reader. + */ + static GLubyte compressedSubTexture[] = { + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0x00, 0xf8, 0xe0, 0x07, 0x05, 0x05, 0x50, 0x50, + }; + + /* The combined texture replaces the initial blue/yellow + * block with the green/red block. (I'd wanted to do + * the more interesting exercise of putting the + * green/red block in the middle of the blue/yellow + * texture, which is a non-trivial replacement, but + * the attempt produces GL_INVALID_OPERATION, showing + * that you can only replace whole blocks of + * subimages with S3TC.) The combined texture looks + * like: + * G G R R B B Y Y B B Y Y B B Y Y + * G G R R B B Y Y B B Y Y B B Y Y + * R R G G Y Y B B Y Y B B Y Y B B + * R R G G Y Y B B Y Y B B Y Y B B + * which encodes just like the green/red block followed + * by 3 copies of the yellow/blue block. + */ + static GLubyte compressedCombinedTexture[] = { + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0x00, 0xf8, 0xe0, 0x07, 0x05, 0x05, 0x50, 0x50, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xe0, 0xff, 0x1f, 0x00, 0x05, 0x05, 0x50, 0x50, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xe0, 0xff, 0x1f, 0x00, 0x05, 0x05, 0x50, 0x50, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xe0, 0xff, 0x1f, 0x00, 0x05, 0x05, 0x50, 0x50 + }; + + /* These are the data we query about the texture. */ + GLint queryIsCompressed; + GLenum queryCompressedFormat; + GLint queryCompressedSize; + GLubyte queryCompressedData[sizeof(compressedTexture)]; + + /* Query the function pointers we need. We actually won't need most + * of these (the "dimension" parameter dictates whether we're testing + * 1D, 2D, or 3D textures), but we'll have them all ready just in case. + */ + DECLARE_GLFUNC_PTR(GetCompressedTexImageARB, PFNGLGETCOMPRESSEDTEXIMAGEARBPROC); + DECLARE_GLFUNC_PTR(CompressedTexImage3DARB, PFNGLCOMPRESSEDTEXIMAGE3DARBPROC); + DECLARE_GLFUNC_PTR(CompressedTexSubImage3DARB, PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC); + DECLARE_GLFUNC_PTR(CompressedTexImage2DARB, PFNGLCOMPRESSEDTEXIMAGE2DARBPROC); + DECLARE_GLFUNC_PTR(CompressedTexSubImage2DARB, PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC); + DECLARE_GLFUNC_PTR(CompressedTexImage1DARB, PFNGLCOMPRESSEDTEXIMAGE1DARBPROC); + DECLARE_GLFUNC_PTR(CompressedTexSubImage1DARB, PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC); + + /* If the necessary functions are missing, we can't continue */ + if (GetCompressedTexImageARB == NULL) { + fprintf(stderr, "%s: GetCompressedTexImageARB function is missing\n", + __FUNCTION__); + return GL_FALSE; + } + switch (dimension) { + case GL_TEXTURE_1D: + if (CompressedTexImage1DARB == NULL || CompressedTexSubImage1DARB == NULL) { + fprintf(stderr, "%s: 1D compressed texture functions are missing\n", + __FUNCTION__); + return GL_FALSE; + }; + break; + case GL_TEXTURE_2D: + if (CompressedTexImage2DARB == NULL || CompressedTexSubImage2DARB == NULL) { + fprintf(stderr, "%s: 2D compressed texture functions are missing\n", + __FUNCTION__); + return GL_FALSE; + }; + break; + case GL_TEXTURE_3D: + if (CompressedTexImage3DARB == NULL || CompressedTexSubImage3DARB == NULL) { + fprintf(stderr, "%s: 3D compressed texture functions are missing\n", + __FUNCTION__); + return GL_FALSE; + }; + break; + default: + fprintf(stderr, "%s: unknown texture dimension 0x%04x passed.\n", + __FUNCTION__, dimension); + return GL_FALSE; + } + + /* Check the compression of our base texture image. */ + if (!check_texture_compression("texture compression", dimension, + TEXTURE_WIDTH, TEXTURE_HEIGHT, TEXTURE_DEPTH, texture, + sizeof(compressedTexture), compressedTexture)) { + + /* Something's wrong with texture compression. The function + * above will have printed an appropriate error. + */ + return GL_FALSE; + } + + CheckGLError(__LINE__, __FILE__, __FUNCTION__); + + /* Do the same for our texture subimage */ + if (!check_texture_compression("subtexture compression", dimension, + SUBTEXTURE_WIDTH, SUBTEXTURE_HEIGHT, SUBTEXTURE_DEPTH, subtexture, + sizeof(compressedSubTexture), compressedSubTexture)) { + + /* Something's wrong with texture compression. The function + * above will have printed an appropriate error. + */ + return GL_FALSE; + } + + CheckGLError(__LINE__, __FILE__, __FUNCTION__); + + /* Send the base compressed texture down to the hardware. */ + switch(dimension) { + case GL_TEXTURE_3D: + (*CompressedTexImage3DARB)(GL_TEXTURE_3D, 0, + GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, + TEXTURE_WIDTH, TEXTURE_HEIGHT, TEXTURE_DEPTH, 0, + sizeof(compressedTexture), compressedTexture); + break; + + case GL_TEXTURE_2D: + (*CompressedTexImage2DARB)(GL_TEXTURE_2D, 0, + GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, + TEXTURE_WIDTH, TEXTURE_HEIGHT, 0, + sizeof(compressedTexture), compressedTexture); + break; + + case GL_TEXTURE_1D: + (*CompressedTexImage1DARB)(GL_TEXTURE_1D, 0, + GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, + TEXTURE_WIDTH, 0, + sizeof(compressedTexture), compressedTexture); + break; + } + CheckGLError(__LINE__, __FILE__, __FUNCTION__); + + /* For grins, query it to make sure it is as expected. */ + glGetTexLevelParameteriv(dimension, 0, GL_TEXTURE_COMPRESSED_ARB, + &queryIsCompressed); + if (!queryIsCompressed) { + fprintf(stderr, "%s: compressed texture did not come back as compressed\n", + __FUNCTION__); + return GL_FALSE; + } + glGetTexLevelParameteriv(dimension, 0, GL_TEXTURE_INTERNAL_FORMAT, + (GLint *)&queryCompressedFormat); + if (queryCompressedFormat != GL_COMPRESSED_RGBA_S3TC_DXT3_EXT) { + fprintf(stderr, "%s: got internal format 0x%04x, expected GL_COMPRESSED_RGBA_S3TC_DXT3_EXT [0x%04x]\n", + __FUNCTION__, queryCompressedFormat, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT); + return GL_FALSE; + } + glGetTexLevelParameteriv(dimension, 0, GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB, + &queryCompressedSize); + if (queryCompressedSize != sizeof(compressedTexture)) { + fprintf(stderr, "%s: compressed 3D texture changed size: expected %d, actual %d\n", + __FUNCTION__, sizeof(compressedTexture), queryCompressedSize); + return GL_FALSE; + } + (*GetCompressedTexImageARB)(dimension, 0, queryCompressedData); + if (!compare_bytes( + "exercise_CompressedTextures:doublechecking compressed texture", + sizeof(compressedTexture), compressedTexture, + queryCompressedSize, queryCompressedData)) { + return GL_FALSE; + } + + /* Now apply the texture subimage. The current implementation of + * S3TC requires that subimages be only applied to whole blocks. + */ + CheckGLError(__LINE__, __FILE__, __FUNCTION__); + switch(dimension) { + case GL_TEXTURE_3D: + (*CompressedTexSubImage3DARB)(GL_TEXTURE_3D, 0, + 0, 0, 0, /* offsets */ + SUBTEXTURE_WIDTH, SUBTEXTURE_HEIGHT, SUBTEXTURE_DEPTH, + GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, + sizeof(compressedSubTexture), compressedSubTexture); + break; + case GL_TEXTURE_2D: + (*CompressedTexSubImage2DARB)(GL_TEXTURE_2D, 0, + 0, 0, /* offsets */ + SUBTEXTURE_WIDTH, SUBTEXTURE_HEIGHT, + GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, + sizeof(compressedSubTexture), compressedSubTexture); + break; + case GL_TEXTURE_1D: + (*CompressedTexSubImage2DARB)(GL_TEXTURE_2D, 0, + 0, 0, /* offsets */ + SUBTEXTURE_WIDTH, SUBTEXTURE_HEIGHT, + GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, + sizeof(compressedSubTexture), compressedSubTexture); + break; + } + CheckGLError(__LINE__, __FILE__, __FUNCTION__); + + /* Query the compressed texture back now, and see that it + * is as expected. + */ + (*GetCompressedTexImageARB)(dimension, 0, queryCompressedData); + if (!compare_bytes("exercise_CompressedTextures:combined texture", + sizeof(compressedCombinedTexture), compressedCombinedTexture, + queryCompressedSize, queryCompressedData)) { + return GL_FALSE; + } + CheckGLError(__LINE__, __FILE__, __FUNCTION__); + + /* Just for the exercise, uncompress the texture and pull it out. + * We don't check it because the compression is lossy, so it won't + * compare exactly to the source texture; we just + * want to exercise the code paths that convert it. + */ + glGetTexImage(dimension, 0, GL_RGBA, GL_UNSIGNED_BYTE, uncompressedTexture); + CheckGLError(__LINE__, __FILE__, __FUNCTION__); + + /* If we survived this far, we pass. */ + return GL_TRUE; +} + +/************************************************************************** + * Functions to assist with GL_EXT_framebuffer_object and + * GL_EXT_framebuffer_blit testing. + */ + +#define FB_STATUS_NAME(x) (\ + x == GL_FRAMEBUFFER_COMPLETE_EXT ? "GL_FRAMEBUFFER_COMPLETE_EXT" : \ + x == GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT ? "GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT" : \ + x == GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT ? "GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT" : \ + x == GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT ? "GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT" : \ + x == GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT ? "GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT" : \ + x == GL_FRAMEBUFFER_UNSUPPORTED_EXT ? "GL_FRAMEBUFFER_UNSUPPORTED_EXT" : \ + x == GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT ? "GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT" : \ + x == GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT ? "GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT" : \ + x == GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT ? "GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT" : \ + "unknown") + +static GLboolean +exercise_framebuffer(void) +{ + GLuint framebufferID = 0; + GLuint renderbufferID = 0; + + /* Dimensions of the framebuffer and renderbuffers are arbitrary. + * Since they won't be shown on-screen, we can use whatever we want. + */ + const GLint Width = 100; + const GLint Height = 100; + + /* Every function we use will be referenced through function pointers. + * This will allow this test program to run on OpenGL implementations + * that *don't* implement these extensions (though the implementation + * used to compile them must have up-to-date header files). + */ + DECLARE_GLFUNC_PTR(GenFramebuffersEXT, PFNGLGENFRAMEBUFFERSEXTPROC); + DECLARE_GLFUNC_PTR(IsFramebufferEXT, PFNGLISFRAMEBUFFEREXTPROC); + DECLARE_GLFUNC_PTR(DeleteFramebuffersEXT, PFNGLDELETEFRAMEBUFFERSEXTPROC); + DECLARE_GLFUNC_PTR(BindFramebufferEXT, PFNGLBINDFRAMEBUFFEREXTPROC); + DECLARE_GLFUNC_PTR(GenRenderbuffersEXT, PFNGLGENRENDERBUFFERSEXTPROC); + DECLARE_GLFUNC_PTR(IsRenderbufferEXT, PFNGLISRENDERBUFFEREXTPROC); + DECLARE_GLFUNC_PTR(DeleteRenderbuffersEXT, PFNGLDELETERENDERBUFFERSEXTPROC); + DECLARE_GLFUNC_PTR(BindRenderbufferEXT, PFNGLBINDRENDERBUFFEREXTPROC); + DECLARE_GLFUNC_PTR(FramebufferRenderbufferEXT, PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC); + DECLARE_GLFUNC_PTR(RenderbufferStorageEXT, PFNGLRENDERBUFFERSTORAGEEXTPROC); + DECLARE_GLFUNC_PTR(CheckFramebufferStatusEXT, PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC); + + /* The BlitFramebuffer function comes from a different extension. + * It's possible for an implementation to implement all the above, + * but not BlitFramebuffer; so it's okay if this one comes back + * NULL, as we can still test the rest. + */ + DECLARE_GLFUNC_PTR(BlitFramebufferEXT, PFNGLBLITFRAMEBUFFEREXTPROC); + + /* We cannot test unless we have all the function pointers. */ + if ( + GenFramebuffersEXT == NULL || + IsFramebufferEXT == NULL || + DeleteFramebuffersEXT == NULL || + BindFramebufferEXT == NULL || + GenRenderbuffersEXT == NULL || + IsRenderbufferEXT == NULL || + DeleteRenderbuffersEXT == NULL || + BindRenderbufferEXT == NULL || + FramebufferRenderbufferEXT == NULL || + RenderbufferStorageEXT == NULL || + CheckFramebufferStatusEXT == NULL + ) { + fprintf(stderr, "%s: could not locate all framebuffer functions\n", + __FUNCTION__); + return GL_FALSE; + } + + /* Generate a framebuffer for us to play with. */ + (*GenFramebuffersEXT)(1, &framebufferID); + if (framebufferID == 0) { + fprintf(stderr, "%s: failed to generate a frame buffer ID.\n", + __FUNCTION__); + return GL_FALSE; + } + /* The generated name is not a framebuffer object until bound. */ + (*BindFramebufferEXT)(GL_FRAMEBUFFER_EXT, framebufferID); + CheckGLError(__LINE__, __FILE__, __FUNCTION__); + if (!(*IsFramebufferEXT)(framebufferID)) { + fprintf(stderr, "%s: generated a frame buffer ID 0x%x that wasn't a framebuffer\n", + __FUNCTION__, framebufferID); + (*BindFramebufferEXT)(GL_FRAMEBUFFER_EXT, 0); + (*DeleteFramebuffersEXT)(1, &framebufferID); + return GL_FALSE; + } + CheckGLError(__LINE__, __FILE__, __FUNCTION__); + { + GLint queriedFramebufferID; + glGetIntegerv(GL_FRAMEBUFFER_BINDING_EXT, &queriedFramebufferID); + if (queriedFramebufferID != framebufferID) { + fprintf(stderr, "%s: bound frame buffer 0x%x, but queried 0x%x\n", + __FUNCTION__, framebufferID, queriedFramebufferID); + (*BindFramebufferEXT)(GL_FRAMEBUFFER_EXT, 0); + (*DeleteFramebuffersEXT)(1, &framebufferID); + return GL_FALSE; + } + } + CheckGLError(__LINE__, __FILE__, __FUNCTION__); + + /* Create a color buffer to attach to the frame buffer object, so + * we can actually operate on it. We go through the same basic checks + * with the renderbuffer that we do with the framebuffer. + */ + (*GenRenderbuffersEXT)(1, &renderbufferID); + if (renderbufferID == 0) { + fprintf(stderr, "%s: could not generate a renderbuffer ID\n", + __FUNCTION__); + (*BindFramebufferEXT)(GL_FRAMEBUFFER_EXT, 0); + (*DeleteFramebuffersEXT)(1, &framebufferID); + return GL_FALSE; + } + (*BindRenderbufferEXT)(GL_RENDERBUFFER_EXT, renderbufferID); + if (!(*IsRenderbufferEXT)(renderbufferID)) { + fprintf(stderr, "%s: generated renderbuffer 0x%x is not a renderbuffer\n", + __FUNCTION__, renderbufferID); + (*BindRenderbufferEXT)(GL_RENDERBUFFER_EXT, 0); + (*DeleteRenderbuffersEXT)(1, &renderbufferID); + (*BindFramebufferEXT)(GL_FRAMEBUFFER_EXT, 0); + (*DeleteFramebuffersEXT)(1, &framebufferID); + return GL_FALSE; + } + { + GLint queriedRenderbufferID = 0; + glGetIntegerv(GL_RENDERBUFFER_BINDING_EXT, &queriedRenderbufferID); + if (renderbufferID != queriedRenderbufferID) { + fprintf(stderr, "%s: bound renderbuffer 0x%x, but got 0x%x\n", + __FUNCTION__, renderbufferID, queriedRenderbufferID); + (*BindRenderbufferEXT)(GL_RENDERBUFFER_EXT, 0); + (*DeleteRenderbuffersEXT)(1, &renderbufferID); + (*BindFramebufferEXT)(GL_FRAMEBUFFER_EXT, 0); + (*DeleteFramebuffersEXT)(1, &framebufferID); + return GL_FALSE; + } + } + CheckGLError(__LINE__, __FILE__, __FUNCTION__); + + /* Add the renderbuffer as a color attachment to the current + * framebuffer (which is our generated framebuffer). + */ + (*FramebufferRenderbufferEXT)(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT1_EXT, + GL_RENDERBUFFER_EXT, renderbufferID); + CheckGLError(__LINE__, __FILE__, __FUNCTION__); + + /* The renderbuffer will need some dimensions and storage space. */ + (*RenderbufferStorageEXT)(GL_RENDERBUFFER_EXT, GL_RGB, Width, Height); + CheckGLError(__LINE__, __FILE__, __FUNCTION__); + + /* That should be everything we need. If we set up to draw and to + * read from our color attachment, we should be "framebuffer complete", + * meaning the framebuffer is ready to go. + */ + glDrawBuffer(GL_COLOR_ATTACHMENT1_EXT); + glReadBuffer(GL_COLOR_ATTACHMENT1_EXT); + { + GLenum status = (*CheckFramebufferStatusEXT)(GL_FRAMEBUFFER_EXT); + if (status != GL_FRAMEBUFFER_COMPLETE_EXT) { + fprintf(stderr, "%s: framebuffer not complete; status = %s [0x%x]\n", + __FUNCTION__, FB_STATUS_NAME(status), status); + glReadBuffer(0); + glDrawBuffer(0); + (*BindRenderbufferEXT)(GL_RENDERBUFFER_EXT, 0); + (*DeleteRenderbuffersEXT)(1, &renderbufferID); + (*BindFramebufferEXT)(GL_FRAMEBUFFER_EXT, 0); + (*DeleteFramebuffersEXT)(1, &framebufferID); + return GL_FALSE; + } + } + CheckGLError(__LINE__, __FILE__, __FUNCTION__); + + /* Define the contents of the frame buffer */ + glClearColor(0.5, 0.5, 0.5, 0.0); + glClear(GL_COLOR_BUFFER_BIT); + + /* If the GL_EXT_framebuffer_blit is supported, attempt a framebuffer + * blit from (5,5)-(10,10) to (90,90)-(95,95). This is *not* an + * error if framebuffer_blit is *not* supported (as we can still + * effectively test the other functions). + */ + if (BlitFramebufferEXT != NULL) { + (*BlitFramebufferEXT)(5, 5, 10, 10, 90, 90, 95, 95, + GL_COLOR_BUFFER_BIT, GL_NEAREST); + } + CheckGLError(__LINE__, __FILE__, __FUNCTION__); + + /* We could now test to see whether the framebuffer had the desired + * contents. As this is just a touch test, we'll leave that for now. + * Clean up and go home. + */ + glReadBuffer(0); + glDrawBuffer(0); + (*BindRenderbufferEXT)(GL_RENDERBUFFER_EXT, 0); + (*DeleteRenderbuffersEXT)(1, &renderbufferID); + (*BindFramebufferEXT)(GL_FRAMEBUFFER_EXT, 0); + (*DeleteFramebuffersEXT)(1, &framebufferID); + CheckGLError(__LINE__, __FILE__, __FUNCTION__); + + return GL_TRUE; +} + +/************************************************************************** + * Functions to assist with GL_ARB_shader_objects testing. + */ + +static void +print_info_log(const char *message, GLhandleARB object) +{ + DECLARE_GLFUNC_PTR(GetObjectParameterivARB, PFNGLGETOBJECTPARAMETERIVARBPROC); + DECLARE_GLFUNC_PTR(GetInfoLogARB, PFNGLGETINFOLOGARBPROC); + int logLength, queryLength; + char *log; + + if (GetObjectParameterivARB == NULL) { + fprintf(stderr, "%s: could not get GetObjectParameterivARB address\n", + message); + return; + } + if (GetInfoLogARB == NULL) { + fprintf(stderr, "%s: could not get GetInfoLogARB address\n", + message); + return; + } + + (*GetObjectParameterivARB)(object, GL_OBJECT_INFO_LOG_LENGTH_ARB, + &logLength); + if (logLength == 0) { + fprintf(stderr, "%s: info log length is 0\n", message); + return; + } + log = malloc(logLength); + if (log == NULL) { + fprintf(stderr, "%s: could not malloc %d bytes for info log\n", + message, logLength); + } + else { + (*GetInfoLogARB)(object, logLength, &queryLength, log); + fprintf(stderr, "%s: info log says '%s'\n", + message, log); + } + free(log); +} + +static GLboolean +exercise_uniform_start(const char *fragmentShaderText, const char *uniformName, + GLhandleARB *returnProgram, GLint *returnUniformLocation) +{ + DECLARE_GLFUNC_PTR(CreateShaderObjectARB, PFNGLCREATESHADEROBJECTARBPROC); + DECLARE_GLFUNC_PTR(ShaderSourceARB, PFNGLSHADERSOURCEARBPROC); + DECLARE_GLFUNC_PTR(CompileShaderARB, PFNGLCOMPILESHADERARBPROC); + DECLARE_GLFUNC_PTR(CreateProgramObjectARB, PFNGLCREATEPROGRAMOBJECTARBPROC); + DECLARE_GLFUNC_PTR(AttachObjectARB, PFNGLATTACHOBJECTARBPROC); + DECLARE_GLFUNC_PTR(LinkProgramARB, PFNGLLINKPROGRAMARBPROC); + DECLARE_GLFUNC_PTR(UseProgramObjectARB, PFNGLUSEPROGRAMOBJECTARBPROC); + DECLARE_GLFUNC_PTR(ValidateProgramARB, PFNGLVALIDATEPROGRAMARBPROC); + DECLARE_GLFUNC_PTR(GetUniformLocationARB, PFNGLGETUNIFORMLOCATIONARBPROC); + DECLARE_GLFUNC_PTR(DeleteObjectARB, PFNGLDELETEOBJECTARBPROC); + DECLARE_GLFUNC_PTR(GetObjectParameterivARB, PFNGLGETOBJECTPARAMETERIVARBPROC); + GLhandleARB fs, program; + GLint uniformLocation; + GLint shaderCompiled, programValidated; + + if (CreateShaderObjectARB == NULL || + ShaderSourceARB == NULL || + CompileShaderARB == NULL || + CreateProgramObjectARB == NULL || + AttachObjectARB == NULL || + LinkProgramARB == NULL || + UseProgramObjectARB == NULL || + ValidateProgramARB == NULL || + GetUniformLocationARB == NULL || + DeleteObjectARB == NULL || + GetObjectParameterivARB == NULL || + 0) { + return GL_FALSE; + } + + /* Create the trivial fragment shader and program. For safety + * we'll check to make sure they compile and link correctly. + */ + fs = (*CreateShaderObjectARB)(GL_FRAGMENT_SHADER_ARB); + (*ShaderSourceARB)(fs, 1, &fragmentShaderText, NULL); + (*CompileShaderARB)(fs); + (*GetObjectParameterivARB)(fs, GL_OBJECT_COMPILE_STATUS_ARB, + &shaderCompiled); + if (!shaderCompiled) { + print_info_log("shader did not compile", fs); + (*DeleteObjectARB)(fs); + CheckGLError(__LINE__, __FILE__, __FUNCTION__); + return GL_FALSE; + } + CheckGLError(__LINE__, __FILE__, __FUNCTION__); + + program = (*CreateProgramObjectARB)(); + (*AttachObjectARB)(program, fs); + (*LinkProgramARB)(program); + CheckGLError(__LINE__, __FILE__, __FUNCTION__); + + /* Make sure we're going to run successfully */ + (*ValidateProgramARB)(program); + (*GetObjectParameterivARB)(program, GL_OBJECT_VALIDATE_STATUS_ARB, + &programValidated); + if (!programValidated) {; + print_info_log("program did not validate", program); + (*DeleteObjectARB)(program); + (*DeleteObjectARB)(fs); + CheckGLError(__LINE__, __FILE__, __FUNCTION__); + return GL_FALSE; + } + + /* Put the program in place. We're not allowed to assign to uniform + * variables used by the program until the program is put into use. + */ + (*UseProgramObjectARB)(program); + + /* Once the shader is in place, we're free to delete it; this + * won't affect the copy that's part of the program. + */ + (*DeleteObjectARB)(fs); + + /* Find the location index of the uniform variable we declared; + * the caller will ned that to set the value. + */ + uniformLocation = (*GetUniformLocationARB)(program, uniformName); + if (uniformLocation == -1) { + fprintf(stderr, "%s: could not determine uniform location\n", + __FUNCTION__); + (*DeleteObjectARB)(program); + CheckGLError(__LINE__, __FILE__, __FUNCTION__); + return GL_FALSE; + } + + /* All done with what we're supposed to do - return the program + * handle and the uniform location to the caller. + */ + *returnProgram = program; + *returnUniformLocation = uniformLocation; + return GL_TRUE; +} + +static void +exercise_uniform_end(GLhandleARB program) +{ + DECLARE_GLFUNC_PTR(UseProgramObjectARB, PFNGLUSEPROGRAMOBJECTARBPROC); + DECLARE_GLFUNC_PTR(DeleteObjectARB, PFNGLDELETEOBJECTARBPROC); + if (UseProgramObjectARB == NULL || DeleteObjectARB == NULL) { + return; + } + + /* Turn off our program by setting the special value 0, and + * then delete the program object. + */ + (*UseProgramObjectARB)(0); + (*DeleteObjectARB)(program); + CheckGLError(__LINE__, __FILE__, __FUNCTION__); +} + +/************************************************************************** + * Exercises for fences + */ +static GLboolean +exercise_fences(void) +{ + DECLARE_GLFUNC_PTR(DeleteFencesNV, PFNGLDELETEFENCESNVPROC); + DECLARE_GLFUNC_PTR(FinishFenceNV, PFNGLFINISHFENCENVPROC); + DECLARE_GLFUNC_PTR(GenFencesNV, PFNGLGENFENCESNVPROC); + DECLARE_GLFUNC_PTR(GetFenceivNV, PFNGLGETFENCEIVNVPROC); + DECLARE_GLFUNC_PTR(IsFenceNV, PFNGLISFENCENVPROC); + DECLARE_GLFUNC_PTR(SetFenceNV, PFNGLSETFENCENVPROC); + DECLARE_GLFUNC_PTR(TestFenceNV, PFNGLTESTFENCENVPROC); + GLuint fence; + GLint fenceStatus, fenceCondition; + int count; + + /* Make sure we have all the function pointers we need. */ + if (GenFencesNV == NULL || + SetFenceNV == NULL || + IsFenceNV == NULL || + GetFenceivNV == NULL || + TestFenceNV == NULL || + FinishFenceNV == NULL || + DeleteFencesNV == NULL) { + fprintf(stderr, "%s: don't have all the fence functions\n", + __FUNCTION__); + return GL_FALSE; + } + + /* Create and set a simple fence. */ + (*GenFencesNV)(1, &fence); + (*SetFenceNV)(fence, GL_ALL_COMPLETED_NV); + CheckGLError(__LINE__, __FILE__, __FUNCTION__); + + /* Make sure it reads as a fence. */ + if (!(*IsFenceNV)(fence)) { + fprintf(stderr, "%s: set fence is not a fence\n", __FUNCTION__); + (*DeleteFencesNV)(1, &fence); + return GL_FALSE; + } + CheckGLError(__LINE__, __FILE__, __FUNCTION__); + + /* Try to read back its current status and condition. */ + (*GetFenceivNV)(fence, GL_FENCE_CONDITION_NV, &fenceCondition); + if (fenceCondition != GL_ALL_COMPLETED_NV) { + fprintf(stderr, "%s: expected fence condition 0x%x, got 0x%x\n", + __FUNCTION__, GL_ALL_COMPLETED_NV, fenceCondition); + (*DeleteFencesNV)(1, &fence); + return GL_FALSE; + } + (*GetFenceivNV)(fence, GL_FENCE_STATUS_NV, &fenceStatus); + if (fenceStatus != GL_TRUE && fenceStatus != GL_FALSE) { + fprintf(stderr,"%s: fence status should be GL_TRUE or GL_FALSE, got 0x%x\n", + __FUNCTION__, fenceStatus); + (*DeleteFencesNV)(1, &fence); + return GL_FALSE; + } + CheckGLError(__LINE__, __FILE__, __FUNCTION__); + + /* Set the fence again, query its status, and wait for it to finish + * two different ways: once by looping on TestFence(), and a + * second time by a simple call to FinishFence(); + */ + (*SetFenceNV)(fence, GL_ALL_COMPLETED_NV); + glFlush(); + count = 1; + while (!(*TestFenceNV)(fence)) { + count++; + if (count == 0) { + break; + } + } + if (count == 0) { + fprintf(stderr, "%s: fence never returned true\n", __FUNCTION__); + (*DeleteFencesNV)(1, &fence); + return GL_FALSE; + } + (*SetFenceNV)(fence, GL_ALL_COMPLETED_NV); + (*FinishFenceNV)(fence); + if ((*TestFenceNV)(fence) != GL_TRUE) { + fprintf(stderr, "%s: finished fence does not have status GL_TRUE\n", + __FUNCTION__); + (*DeleteFencesNV)(1, &fence); + return GL_FALSE; + } + CheckGLError(__LINE__, __FILE__, __FUNCTION__); + + /* All done. Delete the fence and return. */ + (*DeleteFencesNV)(1, &fence); + CheckGLError(__LINE__, __FILE__, __FUNCTION__); + return GL_TRUE; +} + +/************************************************************************** + * Exercises for buffer objects + */ +enum Map_Buffer_Usage{ Use_Map_Buffer, Use_Map_Buffer_Range}; +static GLboolean +exercise_buffer_objects(enum Map_Buffer_Usage usage) +{ +#define BUFFER_DATA_SIZE 1024 + GLuint bufferID; + GLint bufferMapped; + static GLubyte data[BUFFER_DATA_SIZE] = {0}; + float *dataPtr; + + /* Get the function pointers we need. These are from + * GL_ARB_vertex_buffer_object and are required in all + * cases. + */ + DECLARE_GLFUNC_PTR(GenBuffersARB, PFNGLGENBUFFERSARBPROC); + DECLARE_GLFUNC_PTR(BindBufferARB, PFNGLBINDBUFFERARBPROC); + DECLARE_GLFUNC_PTR(BufferDataARB, PFNGLBUFFERDATAARBPROC); + DECLARE_GLFUNC_PTR(MapBufferARB, PFNGLMAPBUFFERARBPROC); + DECLARE_GLFUNC_PTR(UnmapBufferARB, PFNGLUNMAPBUFFERARBPROC); + DECLARE_GLFUNC_PTR(DeleteBuffersARB, PFNGLDELETEBUFFERSARBPROC); + DECLARE_GLFUNC_PTR(GetBufferParameterivARB, PFNGLGETBUFFERPARAMETERIVARBPROC); + + /* These are from GL_ARB_map_buffer_range, and are optional + * unless we're given Use_Map_Buffer_Range. Note that they do *not* + * have the standard "ARB" suffixes; this is because the extension + * was introduced *after* a superset was standardized in OpenGL 3.0. + * (The extension really only exists to allow the functionality on + * devices that cannot implement a full OpenGL 3.0 driver.) + */ + DECLARE_GLFUNC_PTR(FlushMappedBufferRange, PFNGLFLUSHMAPPEDBUFFERRANGEPROC); + DECLARE_GLFUNC_PTR(MapBufferRange, PFNGLMAPBUFFERRANGEPROC); + + /* This is from APPLE_flush_buffer_range, and is optional even if + * we're given Use_Map_Buffer_Range. Test it before using it. + */ + DECLARE_GLFUNC_PTR(BufferParameteriAPPLE, PFNGLBUFFERPARAMETERIAPPLEPROC); + + /* Make sure we have all the function pointers we need. */ + if (GenBuffersARB == NULL || + BindBufferARB == NULL || + BufferDataARB == NULL || + MapBufferARB == NULL || + UnmapBufferARB == NULL || + DeleteBuffersARB == NULL || + GetBufferParameterivARB == NULL) { + fprintf(stderr, "%s: missing basic MapBuffer functions\n", __FUNCTION__); + return GL_FALSE; + } + if (usage == Use_Map_Buffer_Range) { + if (FlushMappedBufferRange == NULL || MapBufferRange == NULL) { + fprintf(stderr, "%s: missing MapBufferRange functions\n", __FUNCTION__); + return GL_FALSE; + } + } + + /* Create and define a buffer */ + (*GenBuffersARB)(1, &bufferID); + (*BindBufferARB)(GL_ARRAY_BUFFER_ARB, bufferID); + (*BufferDataARB)(GL_ARRAY_BUFFER_ARB, BUFFER_DATA_SIZE, data, + GL_DYNAMIC_DRAW_ARB); + CheckGLError(__LINE__, __FILE__, __FUNCTION__); + + /* If we're using MapBufferRange, and if the BufferParameteriAPPLE + * function is present, use it before mapping. This particular + * use is a no-op, intended just to exercise the entry point. + */ + if (usage == Use_Map_Buffer_Range && BufferParameteriAPPLE != NULL) { + (*BufferParameteriAPPLE)(GL_ARRAY_BUFFER_ARB, + GL_BUFFER_SERIALIZED_MODIFY_APPLE, GL_TRUE); + } + + /* Map it, and make sure it's mapped. */ + switch(usage) { + case Use_Map_Buffer: + dataPtr = (float *) (*MapBufferARB)( + GL_ARRAY_BUFFER_ARB, GL_WRITE_ONLY_ARB); + break; + case Use_Map_Buffer_Range: + dataPtr = (float *)(*MapBufferRange)(GL_ARRAY_BUFFER_ARB, + 4, 16, GL_MAP_WRITE_BIT | GL_MAP_FLUSH_EXPLICIT_BIT); + break; + } + if (dataPtr == NULL) { + fprintf(stderr, "%s: %s returned NULL\n", __FUNCTION__, + usage == Use_Map_Buffer ? "MapBuffer" : "MapBufferRange"); + (*BindBufferARB)(GL_ARRAY_BUFFER_ARB, 0); + (*DeleteBuffersARB)(1, &bufferID); + return GL_FALSE; + } + (*GetBufferParameterivARB)(GL_ARRAY_BUFFER_ARB, GL_BUFFER_MAPPED_ARB, + &bufferMapped); + if (!bufferMapped) { + fprintf(stderr, "%s: buffer should be mapped but isn't\n", __FUNCTION__); + (*BindBufferARB)(GL_ARRAY_BUFFER_ARB, 0); + (*DeleteBuffersARB)(1, &bufferID); + return GL_FALSE; + } + CheckGLError(__LINE__, __FILE__, __FUNCTION__); + + /* Write something to it, just to make sure we don't segfault. */ + *dataPtr = 1.5; + + /* Unmap to show we're finished with the buffer. Note that if we're + * using MapBufferRange, we first have to flush the range we modified. + */ + if (usage == Use_Map_Buffer_Range) { + (*FlushMappedBufferRange)(GL_ARRAY_BUFFER_ARB, 4, 16); + } + if (!(*UnmapBufferARB)(GL_ARRAY_BUFFER_ARB)) { + fprintf(stderr, "%s: UnmapBuffer failed\n", __FUNCTION__); + (*BindBufferARB)(GL_ARRAY_BUFFER_ARB, 0); + (*DeleteBuffersARB)(1, &bufferID); + return GL_FALSE; + } + CheckGLError(__LINE__, __FILE__, __FUNCTION__); + + /* All done. */ + (*BindBufferARB)(GL_ARRAY_BUFFER_ARB, 0); + (*DeleteBuffersARB)(1, &bufferID); + CheckGLError(__LINE__, __FILE__, __FUNCTION__); + return GL_TRUE; + +#undef BUFFER_DATA_SIZE +} + +/************************************************************************** + * Exercises for occlusion query + */ +static GLboolean +exercise_occlusion_query(void) +{ + GLuint queryObject; + GLint queryReady; + GLuint querySampleCount; + GLint queryCurrent; + GLint queryCounterBits; + + /* Get the function pointers we need. These are from + * GL_ARB_vertex_buffer_object and are required in all + * cases. + */ + DECLARE_GLFUNC_PTR(GenQueriesARB, PFNGLGENQUERIESARBPROC); + DECLARE_GLFUNC_PTR(BeginQueryARB, PFNGLBEGINQUERYARBPROC); + DECLARE_GLFUNC_PTR(GetQueryivARB, PFNGLGETQUERYIVARBPROC); + DECLARE_GLFUNC_PTR(EndQueryARB, PFNGLENDQUERYARBPROC); + DECLARE_GLFUNC_PTR(IsQueryARB, PFNGLISQUERYARBPROC); + DECLARE_GLFUNC_PTR(GetQueryObjectivARB, PFNGLGETQUERYOBJECTIVARBPROC); + DECLARE_GLFUNC_PTR(GetQueryObjectuivARB, PFNGLGETQUERYOBJECTUIVARBPROC); + DECLARE_GLFUNC_PTR(DeleteQueriesARB, PFNGLDELETEQUERIESARBPROC); + + /* Make sure we have all the function pointers we need. */ + if (GenQueriesARB == NULL || + BeginQueryARB == NULL || + GetQueryivARB == NULL || + EndQueryARB == NULL || + IsQueryARB == NULL || + GetQueryObjectivARB == NULL || + GetQueryObjectuivARB == NULL || + DeleteQueriesARB == NULL) { + fprintf(stderr, "%s: don't have all the Query functions\n", __FUNCTION__); + return GL_FALSE; + } + + /* Create a query object, and start a query. */ + (*GenQueriesARB)(1, &queryObject); + (*BeginQueryARB)(GL_SAMPLES_PASSED_ARB, queryObject); + CheckGLError(__LINE__, __FILE__, __FUNCTION__); + + /* While we're in the query, check the functions that are supposed + * to return which query we're in and how many bits of resolution + * we get. + */ + (*GetQueryivARB)(GL_SAMPLES_PASSED_ARB, GL_CURRENT_QUERY_ARB, &queryCurrent); + if (queryCurrent != queryObject) { + fprintf(stderr, "%s: current query 0x%x != set query 0x%x\n", + __FUNCTION__, queryCurrent, queryObject); + (*EndQueryARB)(GL_SAMPLES_PASSED_ARB); + (*DeleteQueriesARB)(1, &queryObject); + return GL_FALSE; + } + (*GetQueryivARB)(GL_SAMPLES_PASSED_ARB, GL_QUERY_COUNTER_BITS_ARB, + &queryCounterBits); + if (queryCounterBits < 1) { + fprintf(stderr, "%s: query counter bits is too small (%d)\n", + __FUNCTION__, queryCounterBits); + (*EndQueryARB)(GL_SAMPLES_PASSED_ARB); + (*DeleteQueriesARB)(1, &queryObject); + return GL_FALSE; + } + CheckGLError(__LINE__, __FILE__, __FUNCTION__); + + /* Finish up the query. Since we didn't draw anything, the result + * should be 0 passed samples. + */ + (*EndQueryARB)(GL_SAMPLES_PASSED_ARB); + CheckGLError(__LINE__, __FILE__, __FUNCTION__); + + /* Routine existence test */ + if (!(*IsQueryARB)(queryObject)) { + fprintf(stderr, "%s: query object 0x%x fails existence test\n", + __FUNCTION__, queryObject); + (*DeleteQueriesARB)(1, &queryObject); + return GL_FALSE; + } + + /* Loop until the query is ready, then get back the result. We use + * the signed query for the boolean value of whether the result is + * available, but the unsigned query to actually pull the result; + * this is just to test both entrypoints, but in a real query you may + * need the extra bit of resolution. + */ + queryReady = GL_FALSE; + do { + (*GetQueryObjectivARB)(queryObject, GL_QUERY_RESULT_AVAILABLE_ARB, + &queryReady); + } while (!queryReady); + (*GetQueryObjectuivARB)(queryObject, GL_QUERY_RESULT_ARB, &querySampleCount); + (*DeleteQueriesARB)(1, &queryObject); + CheckGLError(__LINE__, __FILE__, __FUNCTION__); + + /* If sample count isn't 0, something's funny. */ + if (querySampleCount > 0) { + fprintf(stderr, "%s: expected query result of 0, got %ud\n", + __FUNCTION__, querySampleCount); + return GL_FALSE; + } + + /* Here, all is well. */ + return GL_TRUE; +} + +/************************************************************************** * The following functions are used to check that the named OpenGL function * actually does what it's supposed to do. - * The naming of these functions is signficant. The getprocaddress.py script + * The naming of these functions is significant. The getprocaddress.py script * scans this file and extracts these function names. */ +static GLboolean +test_WeightPointerARB(generic_func func) +{ + /* Assume we have at least 2 vertex units (or this extension makes + * no sense), and establish a set of 2-element vector weights. + * We use floats that can be represented exactly in binary + * floating point formats so we can compare correctly later. + * We also make sure the 0th entry matches the default weights, + * so we can restore the default easily. + */ +#define USE_VERTEX_UNITS 2 +#define USE_WEIGHT_INDEX 3 + static GLfloat weights[] = { + 1.0, 0.0, + 0.875, 0.125, + 0.75, 0.25, + 0.625, 0.375, + 0.5, 0.5, + 0.375, 0.625, + 0.25, 0.75, + 0.125, 0.875, + 0.0, 1.0, + }; + GLint numVertexUnits; + GLfloat *currentWeights; + int i; + int errorCount = 0; + + PFNGLWEIGHTPOINTERARBPROC WeightPointerARB = (PFNGLWEIGHTPOINTERARBPROC) func; + + /* Make sure we have at least two vertex units */ + glGetIntegerv(GL_MAX_VERTEX_UNITS_ARB, &numVertexUnits); + if (numVertexUnits < USE_VERTEX_UNITS) { + fprintf(stderr, "%s: need %d vertex units, got %d\n", + __FUNCTION__, USE_VERTEX_UNITS, numVertexUnits); + return GL_FALSE; + } + + /* Make sure we allocate enough room to query all the current weights */ + currentWeights = (GLfloat *)malloc(numVertexUnits * sizeof(GLfloat)); + if (currentWeights == NULL) { + fprintf(stderr, "%s: couldn't allocate room for %d floats\n", + __FUNCTION__, numVertexUnits); + return GL_FALSE; + } + + /* Set up the pointer, enable the state, and try to send down a + * weight vector (we'll arbitrarily send index 2). + */ + (*WeightPointerARB)(USE_VERTEX_UNITS, GL_FLOAT, 0, weights); + glEnableClientState(GL_WEIGHT_ARRAY_ARB); + glArrayElement(USE_WEIGHT_INDEX); + CheckGLError(__LINE__, __FILE__, __FUNCTION__); + + /* Verify that it changed the current state. */ + glGetFloatv(GL_CURRENT_WEIGHT_ARB, currentWeights); + for (i = 0; i < numVertexUnits; i++) { + if (i < USE_VERTEX_UNITS) { + /* This is one of the units we explicitly set. */ + if (currentWeights[i] != weights[USE_VERTEX_UNITS*USE_WEIGHT_INDEX + i]) { + fprintf(stderr, "%s: current weight at index %d is %f, should be %f\n", + __FUNCTION__, i, currentWeights[i], + weights[USE_VERTEX_UNITS*USE_WEIGHT_INDEX + i]); + errorCount++; + } + } + else { + /* All other weights should be 0. */ + if (currentWeights[i] != 0.0) { + fprintf(stderr, "%s: current weight at index %d is %f, should be %f\n", + __FUNCTION__, i, 0.0, + weights[USE_VERTEX_UNITS*USE_WEIGHT_INDEX + i]); + errorCount++; + } + } + } + CheckGLError(__LINE__, __FILE__, __FUNCTION__); + + /* Restore the old state. We know the default set of weights is in + * index 0. + */ + glArrayElement(0); + glDisableClientState(GL_WEIGHT_ARRAY_ARB); + (*WeightPointerARB)(0, GL_FLOAT, 0, NULL); + free(currentWeights); + CheckGLError(__LINE__, __FILE__, __FUNCTION__); + + /* We're fine if we didn't get any mismatches. */ + if (errorCount == 0) { + return GL_TRUE; + } + else { + return GL_FALSE; + } +} + +/* Wrappers on the exercise_occlusion_query function */ +static GLboolean +test_GenQueriesARB(generic_func func) +{ + (void) func; + return exercise_occlusion_query(); +} +static GLboolean +test_BeginQueryARB(generic_func func) +{ + (void) func; + return exercise_occlusion_query(); +} +static GLboolean +test_GetQueryivARB(generic_func func) +{ + (void) func; + return exercise_occlusion_query(); +} +static GLboolean +test_EndQueryARB(generic_func func) +{ + (void) func; + return exercise_occlusion_query(); +} +static GLboolean +test_IsQueryARB(generic_func func) +{ + (void) func; + return exercise_occlusion_query(); +} +static GLboolean +test_GetQueryObjectivARB(generic_func func) +{ + (void) func; + return exercise_occlusion_query(); +} +static GLboolean +test_GetQueryObjectuivARB(generic_func func) +{ + (void) func; + return exercise_occlusion_query(); +} +static GLboolean +test_DeleteQueriesARB(generic_func func) +{ + (void) func; + return exercise_occlusion_query(); +} + +/* Wrappers on the exercise_buffer_objects() function */ +static GLboolean +test_GenBuffersARB(generic_func func) +{ + (void) func; + return exercise_buffer_objects(Use_Map_Buffer); +} +static GLboolean +test_BindBufferARB(generic_func func) +{ + (void) func; + return exercise_buffer_objects(Use_Map_Buffer); +} +static GLboolean +test_BufferDataARB(generic_func func) +{ + (void) func; + return exercise_buffer_objects(Use_Map_Buffer); +} +static GLboolean +test_MapBufferARB(generic_func func) +{ + (void) func; + return exercise_buffer_objects(Use_Map_Buffer); +} +static GLboolean +test_UnmapBufferARB(generic_func func) +{ + (void) func; + return exercise_buffer_objects(Use_Map_Buffer); +} +static GLboolean +test_DeleteBuffersARB(generic_func func) +{ + (void) func; + return exercise_buffer_objects(Use_Map_Buffer); +} +static GLboolean +test_GetBufferParameterivARB(generic_func func) +{ + (void) func; + return exercise_buffer_objects(Use_Map_Buffer); +} +static GLboolean +test_FlushMappedBufferRange(generic_func func) +{ + (void) func; + return exercise_buffer_objects(Use_Map_Buffer_Range); +} +static GLboolean +test_MapBufferRange(generic_func func) +{ + (void) func; + return exercise_buffer_objects(Use_Map_Buffer_Range); +} +static GLboolean +test_BufferParameteriAPPLE(generic_func func) +{ + (void) func; + return exercise_buffer_objects(Use_Map_Buffer_Range); +} + +/* Wrappers on the exercise_framebuffer() function */ +static GLboolean +test_BindFramebufferEXT(generic_func func) +{ + (void) func; + return exercise_framebuffer(); +} +static GLboolean +test_BindRenderbufferEXT(generic_func func) +{ + (void) func; + return exercise_framebuffer(); +} +static GLboolean +test_CheckFramebufferStatusEXT(generic_func func) +{ + (void) func; + return exercise_framebuffer(); +} +static GLboolean +test_DeleteFramebuffersEXT(generic_func func) +{ + (void) func; + return exercise_framebuffer(); +} +static GLboolean +test_DeleteRenderbuffersEXT(generic_func func) +{ + (void) func; + return exercise_framebuffer(); +} +static GLboolean +test_FramebufferRenderbufferEXT(generic_func func) +{ + (void) func; + return exercise_framebuffer(); +} +static GLboolean +test_GenFramebuffersEXT(generic_func func) +{ + (void) func; + return exercise_framebuffer(); +} +static GLboolean +test_GenRenderbuffersEXT(generic_func func) +{ + (void) func; + return exercise_framebuffer(); +} +static GLboolean +test_IsFramebufferEXT(generic_func func) +{ + (void) func; + return exercise_framebuffer(); +} +static GLboolean +test_IsRenderbufferEXT(generic_func func) +{ + (void) func; + return exercise_framebuffer(); +} +static GLboolean +test_RenderbufferStorageEXT(generic_func func) +{ + (void) func; + return exercise_framebuffer(); +} +static GLboolean +test_BlitFramebufferEXT(generic_func func) +{ + (void) func; + return exercise_framebuffer(); +} + +/* These are wrappers on the exercise_CompressedTextures function. + * Unfortunately, we cannot test the 1D counterparts, because the + * texture compressions available all support 2D and higher only. + */ +static GLboolean +test_CompressedTexImage2DARB(generic_func func) +{ + (void) func; + return exercise_CompressedTextures(GL_TEXTURE_2D); +} +static GLboolean +test_CompressedTexSubImage2DARB(generic_func func) +{ + (void) func; + return exercise_CompressedTextures(GL_TEXTURE_2D); +} +static GLboolean +test_CompressedTexImage3DARB(generic_func func) +{ + (void) func; + return exercise_CompressedTextures(GL_TEXTURE_3D); +} +static GLboolean +test_CompressedTexSubImage3DARB(generic_func func) +{ + (void) func; + return exercise_CompressedTextures(GL_TEXTURE_3D); +} +static GLboolean +test_GetCompressedTexImageARB(generic_func func) +{ + (void) func; + return exercise_CompressedTextures(GL_TEXTURE_3D); +} + +/* Wrappers on exercise_fences(). */ +static GLboolean +test_DeleteFencesNV(generic_func func) +{ + (void) func; + return exercise_fences(); +} +static GLboolean +test_GenFencesNV(generic_func func) +{ + (void) func; + return exercise_fences(); +} +static GLboolean +test_SetFenceNV(generic_func func) +{ + (void) func; + return exercise_fences(); +} +static GLboolean +test_TestFenceNV(generic_func func) +{ + (void) func; + return exercise_fences(); +} +static GLboolean +test_FinishFenceNV(generic_func func) +{ + (void) func; + return exercise_fences(); +} +static GLboolean +test_GetFenceivNV(generic_func func) +{ + (void) func; + return exercise_fences(); +} +static GLboolean +test_IsFenceNV(generic_func func) +{ + (void) func; + return exercise_fences(); +} + +/* A bunch of glUniform*() tests */ +static GLboolean +test_Uniform1iv(generic_func func) +{ + PFNGLUNIFORM1IVARBPROC Uniform1ivARB = (PFNGLUNIFORM1IVARBPROC) func; + DECLARE_GLFUNC_PTR(GetUniformivARB, PFNGLGETUNIFORMIVARBPROC); + + /* This is a trivial fragment shader that sets the color of the + * fragment to the uniform value passed in. + */ + static const char *fragmentShaderText = + "uniform int uniformColor;" + "void main() {gl_FragColor.r = uniformColor;}"; + static const char *uniformName = "uniformColor"; + + GLhandleARB program; + GLint uniformLocation; + const GLint uniform[1] = {1}; + GLint queriedUniform[1]; + + if (GetUniformivARB == NULL) { + return GL_FALSE; + } + + /* Call a helper function to compile up the shader and give + * us back the validated program and uniform location. + * If it fails, something's wrong and we can't continue. + */ + if (!exercise_uniform_start(fragmentShaderText, uniformName, + &program, &uniformLocation)) { + return GL_FALSE; + } + + /* Set the value of the program uniform. Note that you must + * use a compatible type. Our uniform above is an integer + * so we must set it using integer versions + * of the Uniform* functions. The "1" means we're setting + * one vector's worth of information. + */ + (*Uniform1ivARB)(uniformLocation, 1, uniform); + CheckGLError(__LINE__, __FILE__, __FUNCTION__); + + /* Query it back */ + (*GetUniformivARB)(program, uniformLocation, queriedUniform); + CheckGLError(__LINE__, __FILE__, __FUNCTION__); + + /* Clean up before we check to see whether it came back unscathed */ + exercise_uniform_end(program); + + /* Now check to see whether the uniform came back as expected. This + * will return GL_TRUE if all is well, or GL_FALSE if the comparison failed. + */ + return compare_ints(__FUNCTION__, 1, uniform, 1, queriedUniform); +} + +static GLboolean +test_Uniform1i(generic_func func) +{ + PFNGLUNIFORM1IARBPROC Uniform1iARB = (PFNGLUNIFORM1IARBPROC) func; + DECLARE_GLFUNC_PTR(GetUniformivARB, PFNGLGETUNIFORMIVARBPROC); + + /* This is a trivial fragment shader that sets the color of the + * fragment to the uniform value passed in. + */ + static const char *fragmentShaderText = + "uniform int uniformColor;" + "void main() {gl_FragColor.r = uniformColor;}"; + static const char *uniformName = "uniformColor"; + + GLhandleARB program; + GLint uniformLocation; + const GLint uniform[1] = {1}; + GLint queriedUniform[4]; + + if (GetUniformivARB == NULL) { + return GL_FALSE; + } + + /* Call a helper function to compile up the shader and give + * us back the validated program and uniform location. + * If it fails, something's wrong and we can't continue. + */ + if (!exercise_uniform_start(fragmentShaderText, uniformName, + &program, &uniformLocation)) { + return GL_FALSE; + } + + /* Set the value of the program uniform. Note that you must + * use a compatible type. Our uniform above is an integer + * so we must set it using integer versions + * of the Uniform* functions. + */ + (*Uniform1iARB)(uniformLocation, uniform[0]); + CheckGLError(__LINE__, __FILE__, __FUNCTION__); + + /* Query it back */ + (*GetUniformivARB)(program, uniformLocation, queriedUniform); + CheckGLError(__LINE__, __FILE__, __FUNCTION__); + + /* Clean up before we check to see whether it came back unscathed */ + exercise_uniform_end(program); + + /* Now check to see whether the uniform came back as expected. This + * will return GL_TRUE if all is well, or GL_FALSE if the comparison failed. + */ + return compare_ints(__FUNCTION__, 1, uniform, 1, queriedUniform); +} + +static GLboolean +test_Uniform1fv(generic_func func) +{ + PFNGLUNIFORM1FVARBPROC Uniform1fvARB = (PFNGLUNIFORM1FVARBPROC) func; + DECLARE_GLFUNC_PTR(GetUniformfvARB, PFNGLGETUNIFORMFVARBPROC); + + /* This is a trivial fragment shader that sets the color of the + * fragment to the uniform value passed in. + */ + static const char *fragmentShaderText = + "uniform float uniformColor;" + "void main() {gl_FragColor.r = uniformColor;}"; + static const char *uniformName = "uniformColor"; + + GLhandleARB program; + GLint uniformLocation; + const GLfloat uniform[1] = {1.1}; + GLfloat queriedUniform[1]; + + if (GetUniformfvARB == NULL) { + return GL_FALSE; + } + + /* Call a helper function to compile up the shader and give + * us back the validated program and uniform location. + * If it fails, something's wrong and we can't continue. + */ + if (!exercise_uniform_start(fragmentShaderText, uniformName, + &program, &uniformLocation)) { + return GL_FALSE; + } + + /* Set the value of the program uniform. Note that you must + * use a compatible type. Our uniform above is a float + * so we must set it using float versions + * of the Uniform* functions. The "1" means we're setting + * one vector's worth of information. + */ + (*Uniform1fvARB)(uniformLocation, 1, uniform); + CheckGLError(__LINE__, __FILE__, __FUNCTION__); + + /* Query it back */ + (*GetUniformfvARB)(program, uniformLocation, queriedUniform); + CheckGLError(__LINE__, __FILE__, __FUNCTION__); + + /* Clean up before we check to see whether it came back unscathed */ + exercise_uniform_end(program); + + /* Now check to see whether the uniform came back as expected. This + * will return GL_TRUE if all is well, or GL_FALSE if the comparison failed. + */ + return compare_floats(__FUNCTION__, 1, uniform, 1, queriedUniform); +} + +static GLboolean +test_Uniform1f(generic_func func) +{ + PFNGLUNIFORM1FARBPROC Uniform1fARB = (PFNGLUNIFORM1FARBPROC) func; + DECLARE_GLFUNC_PTR(GetUniformfvARB, PFNGLGETUNIFORMFVARBPROC); + + /* This is a trivial fragment shader that sets the color of the + * fragment to the uniform value passed in. + */ + static const char *fragmentShaderText = + "uniform float uniformColor;" + "void main() {gl_FragColor.r = uniformColor;}"; + static const char *uniformName = "uniformColor"; + + GLhandleARB program; + GLint uniformLocation; + const GLfloat uniform[1] = {1.1}; + GLfloat queriedUniform[1]; + + if (GetUniformfvARB == NULL) { + return GL_FALSE; + } + + /* Call a helper function to compile up the shader and give + * us back the validated program and uniform location. + * If it fails, something's wrong and we can't continue. + */ + if (!exercise_uniform_start(fragmentShaderText, uniformName, + &program, &uniformLocation)) { + return GL_FALSE; + } + + /* Set the value of the program uniform. Note that you must + * use a compatible type. Our uniform above is a float + * so we must set it using float versions + * of the Uniform* functions. + */ + (*Uniform1fARB)(uniformLocation, uniform[0]); + CheckGLError(__LINE__, __FILE__, __FUNCTION__); + + /* Query it back */ + (*GetUniformfvARB)(program, uniformLocation, queriedUniform); + CheckGLError(__LINE__, __FILE__, __FUNCTION__); + + /* Clean up before we check to see whether it came back unscathed */ + exercise_uniform_end(program); + + /* Now check to see whether the uniform came back as expected. This + * will return GL_TRUE if all is well, or GL_FALSE if the comparison failed. + */ + return compare_floats(__FUNCTION__, 1, uniform, 1, queriedUniform); +} + +static GLboolean +test_Uniform2iv(generic_func func) +{ + PFNGLUNIFORM2IVARBPROC Uniform2ivARB = (PFNGLUNIFORM2IVARBPROC) func; + DECLARE_GLFUNC_PTR(GetUniformivARB, PFNGLGETUNIFORMIVARBPROC); + + /* This is a trivial fragment shader that sets the color of the + * fragment to the uniform value passed in. + */ + static const char *fragmentShaderText = + "uniform ivec2 uniformColor;" + "void main() {gl_FragColor.rg = uniformColor;}"; + static const char *uniformName = "uniformColor"; + + GLhandleARB program; + GLint uniformLocation; + const GLint uniform[2] = {1,2}; + GLint queriedUniform[2]; + + if (GetUniformivARB == NULL) { + return GL_FALSE; + } + + /* Call a helper function to compile up the shader and give + * us back the validated program and uniform location. + * If it fails, something's wrong and we can't continue. + */ + if (!exercise_uniform_start(fragmentShaderText, uniformName, + &program, &uniformLocation)) { + return GL_FALSE; + } + + /* Set the value of the program uniform. Note that you must + * use a compatible type. Our uniform above is an integer + * vector 2 (ivec2), so we must set it using integer versions + * of the Uniform* functions. The "1" means we're setting + * one vector's worth of information. + */ + (*Uniform2ivARB)(uniformLocation, 1, uniform); + CheckGLError(__LINE__, __FILE__, __FUNCTION__); + + /* Query it back */ + (*GetUniformivARB)(program, uniformLocation, queriedUniform); + CheckGLError(__LINE__, __FILE__, __FUNCTION__); + + /* Clean up before we check to see whether it came back unscathed */ + exercise_uniform_end(program); + + /* Now check to see whether the uniform came back as expected. This + * will return GL_TRUE if all is well, or GL_FALSE if the comparison failed. + */ + return compare_ints(__FUNCTION__, 2, uniform, 2, queriedUniform); +} + +static GLboolean +test_Uniform2i(generic_func func) +{ + PFNGLUNIFORM2IARBPROC Uniform2iARB = (PFNGLUNIFORM2IARBPROC) func; + DECLARE_GLFUNC_PTR(GetUniformivARB, PFNGLGETUNIFORMIVARBPROC); + + /* This is a trivial fragment shader that sets the color of the + * fragment to the uniform value passed in. + */ + static const char *fragmentShaderText = + "uniform ivec2 uniformColor;" + "void main() {gl_FragColor.rg = uniformColor;}"; + static const char *uniformName = "uniformColor"; + + GLhandleARB program; + GLint uniformLocation; + const GLint uniform[2] = {1,2}; + GLint queriedUniform[4]; + + if (GetUniformivARB == NULL) { + return GL_FALSE; + } + + /* Call a helper function to compile up the shader and give + * us back the validated program and uniform location. + * If it fails, something's wrong and we can't continue. + */ + if (!exercise_uniform_start(fragmentShaderText, uniformName, + &program, &uniformLocation)) { + return GL_FALSE; + } + + /* Set the value of the program uniform. Note that you must + * use a compatible type. Our uniform above is an integer + * vector 2 (ivec2), so we must set it using integer versions + * of the Uniform* functions. + */ + (*Uniform2iARB)(uniformLocation, uniform[0], uniform[1]); + CheckGLError(__LINE__, __FILE__, __FUNCTION__); + + /* Query it back */ + (*GetUniformivARB)(program, uniformLocation, queriedUniform); + CheckGLError(__LINE__, __FILE__, __FUNCTION__); + + /* Clean up before we check to see whether it came back unscathed */ + exercise_uniform_end(program); + + /* Now check to see whether the uniform came back as expected. This + * will return GL_TRUE if all is well, or GL_FALSE if the comparison failed. + */ + return compare_ints(__FUNCTION__, 2, uniform, 2, queriedUniform); +} + +static GLboolean +test_Uniform2fv(generic_func func) +{ + PFNGLUNIFORM2FVARBPROC Uniform2fvARB = (PFNGLUNIFORM2FVARBPROC) func; + DECLARE_GLFUNC_PTR(GetUniformfvARB, PFNGLGETUNIFORMFVARBPROC); + + /* This is a trivial fragment shader that sets the color of the + * fragment to the uniform value passed in. + */ + static const char *fragmentShaderText = + "uniform vec2 uniformColor;" + "void main() {gl_FragColor.rg = uniformColor;}"; + static const char *uniformName = "uniformColor"; + + GLhandleARB program; + GLint uniformLocation; + const GLfloat uniform[2] = {1.1,2.2}; + GLfloat queriedUniform[2]; + + if (GetUniformfvARB == NULL) { + return GL_FALSE; + } + + /* Call a helper function to compile up the shader and give + * us back the validated program and uniform location. + * If it fails, something's wrong and we can't continue. + */ + if (!exercise_uniform_start(fragmentShaderText, uniformName, + &program, &uniformLocation)) { + return GL_FALSE; + } + + /* Set the value of the program uniform. Note that you must + * use a compatible type. Our uniform above is a float + * vector 2 (vec2), so we must set it using float versions + * of the Uniform* functions. The "1" means we're setting + * one vector's worth of information. + */ + (*Uniform2fvARB)(uniformLocation, 1, uniform); + CheckGLError(__LINE__, __FILE__, __FUNCTION__); + + /* Query it back */ + (*GetUniformfvARB)(program, uniformLocation, queriedUniform); + CheckGLError(__LINE__, __FILE__, __FUNCTION__); + + /* Clean up before we check to see whether it came back unscathed */ + exercise_uniform_end(program); + + /* Now check to see whether the uniform came back as expected. This + * will return GL_TRUE if all is well, or GL_FALSE if the comparison failed. + */ + return compare_floats(__FUNCTION__, 2, uniform, 2, queriedUniform); +} + +static GLboolean +test_Uniform2f(generic_func func) +{ + PFNGLUNIFORM2FARBPROC Uniform2fARB = (PFNGLUNIFORM2FARBPROC) func; + DECLARE_GLFUNC_PTR(GetUniformfvARB, PFNGLGETUNIFORMFVARBPROC); + + /* This is a trivial fragment shader that sets the color of the + * fragment to the uniform value passed in. + */ + static const char *fragmentShaderText = + "uniform vec2 uniformColor;" + "void main() {gl_FragColor.rg = uniformColor;}"; + static const char *uniformName = "uniformColor"; + + GLhandleARB program; + GLint uniformLocation; + const GLfloat uniform[2] = {1.1,2.2}; + GLfloat queriedUniform[2]; + + if (GetUniformfvARB == NULL) { + return GL_FALSE; + } + + /* Call a helper function to compile up the shader and give + * us back the validated program and uniform location. + * If it fails, something's wrong and we can't continue. + */ + if (!exercise_uniform_start(fragmentShaderText, uniformName, + &program, &uniformLocation)) { + return GL_FALSE; + } + + /* Set the value of the program uniform. Note that you must + * use a compatible type. Our uniform above is a float + * vector 2 (vec2), so we must set it using float versions + * of the Uniform* functions. + */ + (*Uniform2fARB)(uniformLocation, uniform[0], uniform[1]); + CheckGLError(__LINE__, __FILE__, __FUNCTION__); + + /* Query it back */ + (*GetUniformfvARB)(program, uniformLocation, queriedUniform); + CheckGLError(__LINE__, __FILE__, __FUNCTION__); + + /* Clean up before we check to see whether it came back unscathed */ + exercise_uniform_end(program); + + /* Now check to see whether the uniform came back as expected. This + * will return GL_TRUE if all is well, or GL_FALSE if the comparison failed. + */ + return compare_floats(__FUNCTION__, 2, uniform, 2, queriedUniform); +} + +static GLboolean +test_Uniform3iv(generic_func func) +{ + PFNGLUNIFORM3IVARBPROC Uniform3ivARB = (PFNGLUNIFORM3IVARBPROC) func; + DECLARE_GLFUNC_PTR(GetUniformivARB, PFNGLGETUNIFORMIVARBPROC); + + /* This is a trivial fragment shader that sets the color of the + * fragment to the uniform value passed in. + */ + static const char *fragmentShaderText = + "uniform ivec3 uniformColor;" + "void main() {gl_FragColor.rgb = uniformColor;}"; + static const char *uniformName = "uniformColor"; + + GLhandleARB program; + GLint uniformLocation; + const GLint uniform[3] = {1,2,3}; + GLint queriedUniform[3]; + + if (GetUniformivARB == NULL) { + return GL_FALSE; + } + + /* Call a helper function to compile up the shader and give + * us back the validated program and uniform location. + * If it fails, something's wrong and we can't continue. + */ + if (!exercise_uniform_start(fragmentShaderText, uniformName, + &program, &uniformLocation)) { + return GL_FALSE; + } + + /* Set the value of the program uniform. Note that you must + * use a compatible type. Our uniform above is an integer + * vector 3 (ivec3), so we must set it using integer versions + * of the Uniform* functions. The "1" means we're setting + * one vector's worth of information. + */ + (*Uniform3ivARB)(uniformLocation, 1, uniform); + CheckGLError(__LINE__, __FILE__, __FUNCTION__); + + /* Query it back */ + (*GetUniformivARB)(program, uniformLocation, queriedUniform); + CheckGLError(__LINE__, __FILE__, __FUNCTION__); + + /* Clean up before we check to see whether it came back unscathed */ + exercise_uniform_end(program); + + /* Now check to see whether the uniform came back as expected. This + * will return GL_TRUE if all is well, or GL_FALSE if the comparison failed. + */ + return compare_ints(__FUNCTION__, 3, uniform, 3, queriedUniform); +} + +static GLboolean +test_Uniform3i(generic_func func) +{ + PFNGLUNIFORM3IARBPROC Uniform3iARB = (PFNGLUNIFORM3IARBPROC) func; + DECLARE_GLFUNC_PTR(GetUniformivARB, PFNGLGETUNIFORMIVARBPROC); + + /* This is a trivial fragment shader that sets the color of the + * fragment to the uniform value passed in. + */ + static const char *fragmentShaderText = + "uniform ivec3 uniformColor;" + "void main() {gl_FragColor.rgb = uniformColor;}"; + static const char *uniformName = "uniformColor"; + + GLhandleARB program; + GLint uniformLocation; + const GLint uniform[3] = {1,2,3}; + GLint queriedUniform[4]; + + if (GetUniformivARB == NULL) { + return GL_FALSE; + } + + /* Call a helper function to compile up the shader and give + * us back the validated program and uniform location. + * If it fails, something's wrong and we can't continue. + */ + if (!exercise_uniform_start(fragmentShaderText, uniformName, + &program, &uniformLocation)) { + return GL_FALSE; + } + + /* Set the value of the program uniform. Note that you must + * use a compatible type. Our uniform above is an integer + * vector 3 (ivec3), so we must set it using integer versions + * of the Uniform* functions. + */ + (*Uniform3iARB)(uniformLocation, uniform[0], uniform[1], uniform[2]); + CheckGLError(__LINE__, __FILE__, __FUNCTION__); + + /* Query it back */ + (*GetUniformivARB)(program, uniformLocation, queriedUniform); + CheckGLError(__LINE__, __FILE__, __FUNCTION__); + + /* Clean up before we check to see whether it came back unscathed */ + exercise_uniform_end(program); + + /* Now check to see whether the uniform came back as expected. This + * will return GL_TRUE if all is well, or GL_FALSE if the comparison failed. + */ + return compare_ints(__FUNCTION__, 3, uniform, 3, queriedUniform); +} + +static GLboolean +test_Uniform3fv(generic_func func) +{ + PFNGLUNIFORM3FVARBPROC Uniform3fvARB = (PFNGLUNIFORM3FVARBPROC) func; + DECLARE_GLFUNC_PTR(GetUniformfvARB, PFNGLGETUNIFORMFVARBPROC); + + /* This is a trivial fragment shader that sets the color of the + * fragment to the uniform value passed in. + */ + static const char *fragmentShaderText = + "uniform vec3 uniformColor;" + "void main() {gl_FragColor.rgb = uniformColor;}"; + static const char *uniformName = "uniformColor"; + + GLhandleARB program; + GLint uniformLocation; + const GLfloat uniform[3] = {1.1,2.2,3.3}; + GLfloat queriedUniform[3]; + + if (GetUniformfvARB == NULL) { + return GL_FALSE; + } + + /* Call a helper function to compile up the shader and give + * us back the validated program and uniform location. + * If it fails, something's wrong and we can't continue. + */ + if (!exercise_uniform_start(fragmentShaderText, uniformName, + &program, &uniformLocation)) { + return GL_FALSE; + } + + /* Set the value of the program uniform. Note that you must + * use a compatible type. Our uniform above is a float + * vector 3 (vec3), so we must set it using float versions + * of the Uniform* functions. The "1" means we're setting + * one vector's worth of information. + */ + (*Uniform3fvARB)(uniformLocation, 1, uniform); + CheckGLError(__LINE__, __FILE__, __FUNCTION__); + + /* Query it back */ + (*GetUniformfvARB)(program, uniformLocation, queriedUniform); + CheckGLError(__LINE__, __FILE__, __FUNCTION__); + + /* Clean up before we check to see whether it came back unscathed */ + exercise_uniform_end(program); + + /* Now check to see whether the uniform came back as expected. This + * will return GL_TRUE if all is well, or GL_FALSE if the comparison failed. + */ + return compare_floats(__FUNCTION__, 3, uniform, 3, queriedUniform); +} + +static GLboolean +test_Uniform3f(generic_func func) +{ + PFNGLUNIFORM3FARBPROC Uniform3fARB = (PFNGLUNIFORM3FARBPROC) func; + DECLARE_GLFUNC_PTR(GetUniformfvARB, PFNGLGETUNIFORMFVARBPROC); + + /* This is a trivial fragment shader that sets the color of the + * fragment to the uniform value passed in. + */ + static const char *fragmentShaderText = + "uniform vec3 uniformColor;" + "void main() {gl_FragColor.rgb = uniformColor;}"; + static const char *uniformName = "uniformColor"; + + GLhandleARB program; + GLint uniformLocation; + const GLfloat uniform[3] = {1.1,2.2,3.3}; + GLfloat queriedUniform[3]; + + if (GetUniformfvARB == NULL) { + return GL_FALSE; + } + + /* Call a helper function to compile up the shader and give + * us back the validated program and uniform location. + * If it fails, something's wrong and we can't continue. + */ + if (!exercise_uniform_start(fragmentShaderText, uniformName, + &program, &uniformLocation)) { + return GL_FALSE; + } + + /* Set the value of the program uniform. Note that you must + * use a compatible type. Our uniform above is a float + * vector 3 (vec3), so we must set it using float versions + * of the Uniform* functions. + */ + (*Uniform3fARB)(uniformLocation, uniform[0], uniform[1], uniform[2]); + CheckGLError(__LINE__, __FILE__, __FUNCTION__); + + /* Query it back */ + (*GetUniformfvARB)(program, uniformLocation, queriedUniform); + CheckGLError(__LINE__, __FILE__, __FUNCTION__); + + /* Clean up before we check to see whether it came back unscathed */ + exercise_uniform_end(program); + + /* Now check to see whether the uniform came back as expected. This + * will return GL_TRUE if all is well, or GL_FALSE if the comparison failed. + */ + return compare_floats(__FUNCTION__, 3, uniform, 3, queriedUniform); +} + +static GLboolean +test_Uniform4iv(generic_func func) +{ + PFNGLUNIFORM4IVARBPROC Uniform4ivARB = (PFNGLUNIFORM4IVARBPROC) func; + DECLARE_GLFUNC_PTR(GetUniformivARB, PFNGLGETUNIFORMIVARBPROC); + + /* This is a trivial fragment shader that sets the color of the + * fragment to the uniform value passed in. + */ + static const char *fragmentShaderText = + "uniform ivec4 uniformColor; void main() {gl_FragColor = uniformColor;}"; + static const char *uniformName = "uniformColor"; + + GLhandleARB program; + GLint uniformLocation; + const GLint uniform[4] = {1,2,3,4}; + GLint queriedUniform[4]; + + if (GetUniformivARB == NULL) { + return GL_FALSE; + } + + /* Call a helper function to compile up the shader and give + * us back the validated program and uniform location. + * If it fails, something's wrong and we can't continue. + */ + if (!exercise_uniform_start(fragmentShaderText, uniformName, + &program, &uniformLocation)) { + return GL_FALSE; + } + + /* Set the value of the program uniform. Note that you must + * use a compatible type. Our uniform above is an integer + * vector (ivec4), so we must set it using integer versions + * of the Uniform* functions. The "1" means we're setting + * one vector's worth of information. + */ + (*Uniform4ivARB)(uniformLocation, 1, uniform); + CheckGLError(__LINE__, __FILE__, __FUNCTION__); + + /* Query it back */ + (*GetUniformivARB)(program, uniformLocation, queriedUniform); + CheckGLError(__LINE__, __FILE__, __FUNCTION__); + + /* Clean up before we check to see whether it came back unscathed */ + exercise_uniform_end(program); + + /* Now check to see whether the uniform came back as expected. This + * will return GL_TRUE if all is well, or GL_FALSE if the comparison failed. + */ + return compare_ints(__FUNCTION__, 4, uniform, 4, queriedUniform); +} + +static GLboolean +test_Uniform4i(generic_func func) +{ + PFNGLUNIFORM4IARBPROC Uniform4iARB = (PFNGLUNIFORM4IARBPROC) func; + DECLARE_GLFUNC_PTR(GetUniformivARB, PFNGLGETUNIFORMIVARBPROC); + + /* This is a trivial fragment shader that sets the color of the + * fragment to the uniform value passed in. + */ + static const char *fragmentShaderText = + "uniform ivec4 uniformColor; void main() {gl_FragColor = uniformColor;}"; + static const char *uniformName = "uniformColor"; + + GLhandleARB program; + GLint uniformLocation; + const GLint uniform[4] = {1,2,3,4}; + GLint queriedUniform[4]; + + if (GetUniformivARB == NULL) { + return GL_FALSE; + } + + /* Call a helper function to compile up the shader and give + * us back the validated program and uniform location. + * If it fails, something's wrong and we can't continue. + */ + if (!exercise_uniform_start(fragmentShaderText, uniformName, + &program, &uniformLocation)) { + return GL_FALSE; + } + + /* Set the value of the program uniform. Note that you must + * use a compatible type. Our uniform above is an integer + * vector (ivec4), so we must set it using integer versions + * of the Uniform* functions. + */ + (*Uniform4iARB)(uniformLocation, uniform[0], uniform[1], uniform[2], + uniform[3]); + CheckGLError(__LINE__, __FILE__, __FUNCTION__); + + /* Query it back */ + (*GetUniformivARB)(program, uniformLocation, queriedUniform); + CheckGLError(__LINE__, __FILE__, __FUNCTION__); + + /* Clean up before we check to see whether it came back unscathed */ + exercise_uniform_end(program); + + /* Now check to see whether the uniform came back as expected. This + * will return GL_TRUE if all is well, or GL_FALSE if the comparison failed. + */ + return compare_ints(__FUNCTION__, 4, uniform, 4, queriedUniform); +} + +static GLboolean +test_Uniform4fv(generic_func func) +{ + PFNGLUNIFORM4FVARBPROC Uniform4fvARB = (PFNGLUNIFORM4FVARBPROC) func; + DECLARE_GLFUNC_PTR(GetUniformfvARB, PFNGLGETUNIFORMFVARBPROC); + + /* This is a trivial fragment shader that sets the color of the + * fragment to the uniform value passed in. + */ + static const char *fragmentShaderText = + "uniform vec4 uniformColor; void main() {gl_FragColor = uniformColor;}"; + static const char *uniformName = "uniformColor"; + + GLhandleARB program; + GLint uniformLocation; + const GLfloat uniform[4] = {1.1,2.2,3.3,4.4}; + GLfloat queriedUniform[4]; + + if (GetUniformfvARB == NULL) { + return GL_FALSE; + } + + /* Call a helper function to compile up the shader and give + * us back the validated program and uniform location. + * If it fails, something's wrong and we can't continue. + */ + if (!exercise_uniform_start(fragmentShaderText, uniformName, + &program, &uniformLocation)) { + return GL_FALSE; + } + + /* Set the value of the program uniform. Note that you must + * use a compatible type. Our uniform above is a float + * vector (vec4), so we must set it using float versions + * of the Uniform* functions. The "1" means we're setting + * one vector's worth of information. + */ + (*Uniform4fvARB)(uniformLocation, 1, uniform); + CheckGLError(__LINE__, __FILE__, __FUNCTION__); + + /* Query it back */ + (*GetUniformfvARB)(program, uniformLocation, queriedUniform); + CheckGLError(__LINE__, __FILE__, __FUNCTION__); + + /* Clean up before we check to see whether it came back unscathed */ + exercise_uniform_end(program); + + /* Now check to see whether the uniform came back as expected. This + * will return GL_TRUE if all is well, or GL_FALSE if the comparison failed. + */ + return compare_floats(__FUNCTION__, 4, uniform, 4, queriedUniform); +} + +static GLboolean +test_Uniform4f(generic_func func) +{ + PFNGLUNIFORM4FARBPROC Uniform4fARB = (PFNGLUNIFORM4FARBPROC) func; + DECLARE_GLFUNC_PTR(GetUniformfvARB, PFNGLGETUNIFORMFVARBPROC); + + /* This is a trivial fragment shader that sets the color of the + * fragment to the uniform value passed in. + */ + static const char *fragmentShaderText = + "uniform vec4 uniformColor; void main() {gl_FragColor = uniformColor;}"; + static const char *uniformName = "uniformColor"; + + GLhandleARB program; + GLint uniformLocation; + const GLfloat uniform[4] = {1.1,2.2,3.3,4.4}; + GLfloat queriedUniform[4]; + + if (GetUniformfvARB == NULL) { + return GL_FALSE; + } + + /* Call a helper function to compile up the shader and give + * us back the validated program and uniform location. + * If it fails, something's wrong and we can't continue. + */ + if (!exercise_uniform_start(fragmentShaderText, uniformName, + &program, &uniformLocation)) { + return GL_FALSE; + } + + /* Set the value of the program uniform. Note that you must + * use a compatible type. Our uniform above is an integer + * vector (ivec4), so we must set it using integer versions + * of the Uniform* functions. + */ + (*Uniform4fARB)(uniformLocation, uniform[0], uniform[1], uniform[2], + uniform[3]); + CheckGLError(__LINE__, __FILE__, __FUNCTION__); + + /* Query it back */ + (*GetUniformfvARB)(program, uniformLocation, queriedUniform); + CheckGLError(__LINE__, __FILE__, __FUNCTION__); + + /* Clean up before we check to see whether it came back unscathed */ + exercise_uniform_end(program); + + /* Now check to see whether the uniform came back as expected. This + * will return GL_TRUE if all is well, or GL_FALSE if the comparison failed. + */ + return compare_floats(__FUNCTION__, 4, uniform, 4, queriedUniform); +} static GLboolean test_ActiveTextureARB(generic_func func) @@ -107,6 +2694,40 @@ test_VertexAttrib1fvARB(generic_func func) } static GLboolean +test_VertexAttrib1dvARB(generic_func func) +{ + PFNGLVERTEXATTRIB1DVARBPROC vertexAttrib1dvARB = (PFNGLVERTEXATTRIB1DVARBPROC) func; + PFNGLGETVERTEXATTRIBDVARBPROC getVertexAttribdvARB = (PFNGLGETVERTEXATTRIBDVARBPROC) glXGetProcAddressARB((const GLubyte *) "glGetVertexAttribdvARB"); + + const GLdouble v[1] = {25.0}; + const GLdouble def[1] = {0}; + GLdouble res[4]; + GLboolean pass; + (*vertexAttrib1dvARB)(6, v); + (*getVertexAttribdvARB)(6, GL_CURRENT_VERTEX_ATTRIB_ARB, res); + pass = (res[0] == 25.0 && res[1] == 0.0 && res[2] == 0.0 && res[3] == 1.0); + (*vertexAttrib1dvARB)(6, def); + return pass; +} + +static GLboolean +test_VertexAttrib1svARB(generic_func func) +{ + PFNGLVERTEXATTRIB1SVARBPROC vertexAttrib1svARB = (PFNGLVERTEXATTRIB1SVARBPROC) func; + PFNGLGETVERTEXATTRIBIVARBPROC getVertexAttribivARB = (PFNGLGETVERTEXATTRIBIVARBPROC) glXGetProcAddressARB((const GLubyte *) "glGetVertexAttribivARB"); + + const GLshort v[1] = {25.0}; + const GLshort def[1] = {0}; + GLint res[4]; + GLboolean pass; + (*vertexAttrib1svARB)(6, v); + (*getVertexAttribivARB)(6, GL_CURRENT_VERTEX_ATTRIB_ARB, res); + pass = (res[0] == 25 && res[1] == 0 && res[2] == 0 && res[3] == 1); + (*vertexAttrib1svARB)(6, def); + return pass; +} + +static GLboolean test_VertexAttrib4NubvARB(generic_func func) { PFNGLVERTEXATTRIB4NUBVARBPROC vertexAttrib4NubvARB = (PFNGLVERTEXATTRIB4NUBVARBPROC) func; @@ -177,7 +2798,6 @@ test_VertexAttrib4NsvARB(generic_func func) return pass; } - static GLboolean test_VertexAttrib4NusvARB(generic_func func) { @@ -195,42 +2815,110 @@ test_VertexAttrib4NusvARB(generic_func func) return pass; } +static GLboolean +test_VertexAttrib1sNV(generic_func func) +{ + PFNGLVERTEXATTRIB1SNVPROC vertexAttrib1sNV = (PFNGLVERTEXATTRIB1SNVPROC) func; + PFNGLGETVERTEXATTRIBIVNVPROC getVertexAttribivNV = (PFNGLGETVERTEXATTRIBIVNVPROC) glXGetProcAddressARB((const GLubyte *) "glGetVertexAttribivNV"); + + const GLshort v[4] = {2, 0, 0, 1}; + const GLshort def[4] = {0, 0, 0, 1}; + GLint res[4]; + (*vertexAttrib1sNV)(6, v[0]); + (*getVertexAttribivNV)(6, GL_CURRENT_ATTRIB_NV, res); + (*vertexAttrib1sNV)(6, def[0]); + return compare_shorts_to_ints(__FUNCTION__, 4, v, 4, res); +} static GLboolean -test_VertexAttrib4ubNV(generic_func func) +test_VertexAttrib1fNV(generic_func func) { - PFNGLVERTEXATTRIB4UBNVPROC vertexAttrib4ubNV = (PFNGLVERTEXATTRIB4UBNVPROC) func; + PFNGLVERTEXATTRIB1FNVPROC vertexAttrib1fNV = (PFNGLVERTEXATTRIB1FNVPROC) func; PFNGLGETVERTEXATTRIBFVNVPROC getVertexAttribfvNV = (PFNGLGETVERTEXATTRIBFVNVPROC) glXGetProcAddressARB((const GLubyte *) "glGetVertexAttribfvNV"); - const GLubyte v[4] = {255, 0, 255, 0}; - const GLubyte def[4] = {0, 0, 0, 255}; + const GLfloat v[4] = {2.5, 0.0, 0.0, 1.0}; + const GLfloat def[4] = {0, 0, 0, 1}; GLfloat res[4]; - GLboolean pass; - (*vertexAttrib4ubNV)(6, v[0], v[1], v[2], v[3]); + (*vertexAttrib1fNV)(6, v[0]); (*getVertexAttribfvNV)(6, GL_CURRENT_ATTRIB_NV, res); - pass = (res[0] == 1.0 && res[1] == 0.0 && res[2] == 1.0 && res[3] == 0.0); - (*vertexAttrib4ubNV)(6, def[0], def[1], def[2], def[3]); - return pass; + (*vertexAttrib1fNV)(6, def[0]); + return compare_floats(__FUNCTION__, 4, v, 4, res); } +static GLboolean +test_VertexAttrib1dNV(generic_func func) +{ + PFNGLVERTEXATTRIB1DNVPROC vertexAttrib1dNV = (PFNGLVERTEXATTRIB1DNVPROC) func; + PFNGLGETVERTEXATTRIBDVNVPROC getVertexAttribdvNV = (PFNGLGETVERTEXATTRIBDVNVPROC) glXGetProcAddressARB((const GLubyte *) "glGetVertexAttribdvNV"); + + const GLdouble v[4] = {2.5, 0.0, 0.0, 1.0}; + const GLdouble def[4] = {0, 0, 0, 1}; + GLdouble res[4]; + (*vertexAttrib1dNV)(6, v[0]); + (*getVertexAttribdvNV)(6, GL_CURRENT_ATTRIB_NV, res); + (*vertexAttrib1dNV)(6, def[0]); + return compare_doubles(__FUNCTION__, 4, v, 4, res); +} static GLboolean test_VertexAttrib2sNV(generic_func func) { PFNGLVERTEXATTRIB2SNVPROC vertexAttrib2sNV = (PFNGLVERTEXATTRIB2SNVPROC) func; + PFNGLGETVERTEXATTRIBIVNVPROC getVertexAttribivNV = (PFNGLGETVERTEXATTRIBIVNVPROC) glXGetProcAddressARB((const GLubyte *) "glGetVertexAttribivNV"); + + const GLshort v[4] = {2, 4, 0, 1}; + const GLshort def[4] = {0, 0, 0, 1}; + GLint res[4]; + (*vertexAttrib2sNV)(6, v[0], v[1]); + (*getVertexAttribivNV)(6, GL_CURRENT_ATTRIB_NV, res); + (*vertexAttrib2sNV)(6, def[0], def[1]); + return compare_shorts_to_ints(__FUNCTION__, 4, v, 4, res); +} + +static GLboolean +test_VertexAttrib2fNV(generic_func func) +{ + PFNGLVERTEXATTRIB2FNVPROC vertexAttrib2fNV = (PFNGLVERTEXATTRIB2FNVPROC) func; PFNGLGETVERTEXATTRIBFVNVPROC getVertexAttribfvNV = (PFNGLGETVERTEXATTRIBFVNVPROC) glXGetProcAddressARB((const GLubyte *) "glGetVertexAttribfvNV"); - const GLshort v[2] = {2, -4,}; - const GLshort def[2] = {0, 0}; + const GLfloat v[4] = {2.5, 4.25, 0.0, 1.0}; + const GLfloat def[4] = {0, 0, 0, 1}; GLfloat res[4]; - GLboolean pass; - (*vertexAttrib2sNV)(6, v[0], v[1]); + (*vertexAttrib2fNV)(6, v[0], v[1]); (*getVertexAttribfvNV)(6, GL_CURRENT_ATTRIB_NV, res); - pass = (EQUAL(res[0], 2) && EQUAL(res[1], -4) && EQUAL(res[2], 0) && res[3] == 1.0); - (*vertexAttrib2sNV)(6, def[0], def[1]); - return pass; + (*vertexAttrib2fNV)(6, def[0], def[1]); + return compare_floats(__FUNCTION__, 4, v, 4, res); +} + +static GLboolean +test_VertexAttrib2dNV(generic_func func) +{ + PFNGLVERTEXATTRIB2DNVPROC vertexAttrib2dNV = (PFNGLVERTEXATTRIB2DNVPROC) func; + PFNGLGETVERTEXATTRIBDVNVPROC getVertexAttribdvNV = (PFNGLGETVERTEXATTRIBDVNVPROC) glXGetProcAddressARB((const GLubyte *) "glGetVertexAttribdvNV"); + + const GLdouble v[4] = {2.5, 4.25, 0.0, 1.0}; + const GLdouble def[4] = {0, 0, 0, 1}; + GLdouble res[4]; + (*vertexAttrib2dNV)(6, v[0], v[1]); + (*getVertexAttribdvNV)(6, GL_CURRENT_ATTRIB_NV, res); + (*vertexAttrib2dNV)(6, def[0], def[1]); + return compare_doubles(__FUNCTION__, 4, v, 4, res); } +static GLboolean +test_VertexAttrib3sNV(generic_func func) +{ + PFNGLVERTEXATTRIB3SNVPROC vertexAttrib3sNV = (PFNGLVERTEXATTRIB3SNVPROC) func; + PFNGLGETVERTEXATTRIBIVNVPROC getVertexAttribivNV = (PFNGLGETVERTEXATTRIBIVNVPROC) glXGetProcAddressARB((const GLubyte *) "glGetVertexAttribivNV"); + + const GLshort v[4] = {2, 4, 7, 1}; + const GLshort def[4] = {0, 0, 0, 1}; + GLint res[4]; + (*vertexAttrib3sNV)(6, v[0], v[1], v[2]); + (*getVertexAttribivNV)(6, GL_CURRENT_ATTRIB_NV, res); + (*vertexAttrib3sNV)(6, def[0], def[1], def[2]); + return compare_shorts_to_ints(__FUNCTION__, 4, v, 4, res); +} static GLboolean test_VertexAttrib3fNV(generic_func func) @@ -238,35 +2926,467 @@ test_VertexAttrib3fNV(generic_func func) PFNGLVERTEXATTRIB3FNVPROC vertexAttrib3fNV = (PFNGLVERTEXATTRIB3FNVPROC) func; PFNGLGETVERTEXATTRIBFVNVPROC getVertexAttribfvNV = (PFNGLGETVERTEXATTRIBFVNVPROC) glXGetProcAddressARB((const GLubyte *) "glGetVertexAttribfvNV"); - const GLfloat v[3] = {0.2, 0.4, 0.8}; - const GLfloat def[3] = {0, 0, 0}; + const GLfloat v[4] = {2.5, 4.25, 7.125, 1.0}; + const GLfloat def[4] = {0, 0, 0, 1}; GLfloat res[4]; - GLboolean pass; (*vertexAttrib3fNV)(6, v[0], v[1], v[2]); (*getVertexAttribfvNV)(6, GL_CURRENT_ATTRIB_NV, res); - pass = (EQUAL(res[0], 0.2) && EQUAL(res[1], 0.4) && EQUAL(res[2], 0.8) && res[3] == 1.0); (*vertexAttrib3fNV)(6, def[0], def[1], def[2]); - return pass; + return compare_floats(__FUNCTION__, 4, v, 4, res); } +static GLboolean +test_VertexAttrib3dNV(generic_func func) +{ + PFNGLVERTEXATTRIB3DNVPROC vertexAttrib3dNV = (PFNGLVERTEXATTRIB3DNVPROC) func; + PFNGLGETVERTEXATTRIBDVNVPROC getVertexAttribdvNV = (PFNGLGETVERTEXATTRIBDVNVPROC) glXGetProcAddressARB((const GLubyte *) "glGetVertexAttribdvNV"); + + const GLdouble v[4] = {2.5, 4.25, 7.125, 1.0}; + const GLdouble def[4] = {0, 0, 0, 1}; + GLdouble res[4]; + (*vertexAttrib3dNV)(6, v[0], v[1], v[2]); + (*getVertexAttribdvNV)(6, GL_CURRENT_ATTRIB_NV, res); + (*vertexAttrib3dNV)(6, def[0], def[1], def[2]); + return compare_doubles(__FUNCTION__, 4, v, 4, res); +} + +static GLboolean +test_VertexAttrib4sNV(generic_func func) +{ + PFNGLVERTEXATTRIB4SNVPROC vertexAttrib4sNV = (PFNGLVERTEXATTRIB4SNVPROC) func; + PFNGLGETVERTEXATTRIBIVNVPROC getVertexAttribivNV = (PFNGLGETVERTEXATTRIBIVNVPROC) glXGetProcAddressARB((const GLubyte *) "glGetVertexAttribivNV"); + + const GLshort v[4] = {2, 4, 7, 5}; + const GLshort def[4] = {0, 0, 0, 1}; + GLint res[4]; + (*vertexAttrib4sNV)(6, v[0], v[1], v[2], v[3]); + (*getVertexAttribivNV)(6, GL_CURRENT_ATTRIB_NV, res); + (*vertexAttrib4sNV)(6, def[0], def[1], def[2], def[3]); + return compare_shorts_to_ints(__FUNCTION__, 4, v, 4, res); +} + +static GLboolean +test_VertexAttrib4fNV(generic_func func) +{ + PFNGLVERTEXATTRIB4FNVPROC vertexAttrib4fNV = (PFNGLVERTEXATTRIB4FNVPROC) func; + PFNGLGETVERTEXATTRIBFVNVPROC getVertexAttribfvNV = (PFNGLGETVERTEXATTRIBFVNVPROC) glXGetProcAddressARB((const GLubyte *) "glGetVertexAttribfvNV"); + + const GLfloat v[4] = {2.5, 4.25, 7.125, 5.0625}; + const GLfloat def[4] = {0, 0, 0, 1}; + GLfloat res[4]; + (*vertexAttrib4fNV)(6, v[0], v[1], v[2], v[3]); + (*getVertexAttribfvNV)(6, GL_CURRENT_ATTRIB_NV, res); + (*vertexAttrib4fNV)(6, def[0], def[1], def[2], def[3]); + return compare_floats(__FUNCTION__, 4, v, 4, res); +} + +static GLboolean +test_VertexAttrib4dNV(generic_func func) +{ + PFNGLVERTEXATTRIB4DNVPROC vertexAttrib4dNV = (PFNGLVERTEXATTRIB4DNVPROC) func; + PFNGLGETVERTEXATTRIBDVNVPROC getVertexAttribdvNV = (PFNGLGETVERTEXATTRIBDVNVPROC) glXGetProcAddressARB((const GLubyte *) "glGetVertexAttribdvNV"); + + const GLdouble v[4] = {2.5, 4.25, 7.125, 5.0625}; + const GLdouble def[4] = {0, 0, 0, 1}; + GLdouble res[4]; + (*vertexAttrib4dNV)(6, v[0], v[1], v[2], v[3]); + (*getVertexAttribdvNV)(6, GL_CURRENT_ATTRIB_NV, res); + (*vertexAttrib4dNV)(6, def[0], def[1], def[2], def[3]); + return compare_doubles(__FUNCTION__, 4, v, 4, res); +} + +static GLboolean +test_VertexAttrib4ubNV(generic_func func) +{ + PFNGLVERTEXATTRIB4UBNVPROC vertexAttrib4ubNV = (PFNGLVERTEXATTRIB4UBNVPROC) func; + PFNGLGETVERTEXATTRIBFVNVPROC getVertexAttribfvNV = (PFNGLGETVERTEXATTRIBFVNVPROC) glXGetProcAddressARB((const GLubyte *) "glGetVertexAttribfvNV"); + + const GLubyte v[4] = {255, 0, 255, 0}; + const GLubyte def[4] = {0, 0, 0, 255}; + GLfloat res[4]; + /* There's no byte-value query; so we use the float-value query. + * Bytes are interpreted as steps between 0 and 1, so the + * expected float values will be 0.0 for byte value 0 and 1.0 for + * byte value 255. + */ + GLfloat expectedResults[4] = {1.0, 0.0, 1.0, 0.0}; + (*vertexAttrib4ubNV)(6, v[0], v[1], v[2], v[3]); + (*getVertexAttribfvNV)(6, GL_CURRENT_ATTRIB_NV, res); + (*vertexAttrib4ubNV)(6, def[0], def[1], def[2], def[3]); + return compare_floats(__FUNCTION__, 4, expectedResults, 4, res); +} + +static GLboolean +test_VertexAttrib1fvNV(generic_func func) +{ + PFNGLVERTEXATTRIB1FVNVPROC vertexAttrib1fvNV = (PFNGLVERTEXATTRIB1FVNVPROC) func; + PFNGLGETVERTEXATTRIBFVNVPROC getVertexAttribfvNV = (PFNGLGETVERTEXATTRIBFVNVPROC) glXGetProcAddressARB((const GLubyte *) "glGetVertexAttribfvNV"); + + const GLfloat v[4] = {2.5, 0.0, 0.0, 1.0}; + const GLfloat def[4] = {0, 0, 0, 1}; + GLfloat res[4]; + (*vertexAttrib1fvNV)(6, v); + (*getVertexAttribfvNV)(6, GL_CURRENT_ATTRIB_NV, res); + (*vertexAttrib1fvNV)(6, def); + return compare_floats(__FUNCTION__, 4, v, 4, res); +} + +static GLboolean +test_VertexAttrib1dvNV(generic_func func) +{ + PFNGLVERTEXATTRIB1DVNVPROC vertexAttrib1dvNV = (PFNGLVERTEXATTRIB1DVNVPROC) func; + PFNGLGETVERTEXATTRIBDVNVPROC getVertexAttribdvNV = (PFNGLGETVERTEXATTRIBDVNVPROC) glXGetProcAddressARB((const GLubyte *) "glGetVertexAttribdvNV"); + + const GLdouble v[4] = {2.5, 0.0, 0.0, 1.0}; + const GLdouble def[4] = {0, 0, 0, 1}; + GLdouble res[4]; + (*vertexAttrib1dvNV)(6, v); + (*getVertexAttribdvNV)(6, GL_CURRENT_ATTRIB_NV, res); + (*vertexAttrib1dvNV)(6, def); + return compare_doubles(__FUNCTION__, 4, v, 4, res); +} + +static GLboolean +test_VertexAttrib2svNV(generic_func func) +{ + PFNGLVERTEXATTRIB2SVNVPROC vertexAttrib2svNV = (PFNGLVERTEXATTRIB2SVNVPROC) func; + PFNGLGETVERTEXATTRIBIVNVPROC getVertexAttribivNV = (PFNGLGETVERTEXATTRIBIVNVPROC) glXGetProcAddressARB((const GLubyte *) "glGetVertexAttribivNV"); + + const GLshort v[4] = {2, 4, 0, 1}; + const GLshort def[4] = {0, 0, 0, 1}; + GLint res[4]; + (*vertexAttrib2svNV)(6, v); + (*getVertexAttribivNV)(6, GL_CURRENT_ATTRIB_NV, res); + (*vertexAttrib2svNV)(6, def); + return compare_shorts_to_ints(__FUNCTION__, 4, v, 4, res); +} + +static GLboolean +test_VertexAttrib2fvNV(generic_func func) +{ + PFNGLVERTEXATTRIB2FVNVPROC vertexAttrib2fvNV = (PFNGLVERTEXATTRIB2FVNVPROC) func; + PFNGLGETVERTEXATTRIBFVNVPROC getVertexAttribfvNV = (PFNGLGETVERTEXATTRIBFVNVPROC) glXGetProcAddressARB((const GLubyte *) "glGetVertexAttribfvNV"); + + const GLfloat v[4] = {2.5, 4.25, 0.0, 1.0}; + const GLfloat def[4] = {0, 0, 0, 1}; + GLfloat res[4]; + (*vertexAttrib2fvNV)(6, v); + (*getVertexAttribfvNV)(6, GL_CURRENT_ATTRIB_NV, res); + (*vertexAttrib2fvNV)(6, def); + return compare_floats(__FUNCTION__, 4, v, 4, res); +} + +static GLboolean +test_VertexAttrib2dvNV(generic_func func) +{ + PFNGLVERTEXATTRIB2DVNVPROC vertexAttrib2dvNV = (PFNGLVERTEXATTRIB2DVNVPROC) func; + PFNGLGETVERTEXATTRIBDVNVPROC getVertexAttribdvNV = (PFNGLGETVERTEXATTRIBDVNVPROC) glXGetProcAddressARB((const GLubyte *) "glGetVertexAttribdvNV"); + + const GLdouble v[4] = {2.5, 4.25, 0.0, 1.0}; + const GLdouble def[4] = {0, 0, 0, 1}; + GLdouble res[4]; + (*vertexAttrib2dvNV)(6, v); + (*getVertexAttribdvNV)(6, GL_CURRENT_ATTRIB_NV, res); + (*vertexAttrib2dvNV)(6, def); + return compare_doubles(__FUNCTION__, 4, v, 4, res); +} + +static GLboolean +test_VertexAttrib3svNV(generic_func func) +{ + PFNGLVERTEXATTRIB3SVNVPROC vertexAttrib3svNV = (PFNGLVERTEXATTRIB3SVNVPROC) func; + PFNGLGETVERTEXATTRIBIVNVPROC getVertexAttribivNV = (PFNGLGETVERTEXATTRIBIVNVPROC) glXGetProcAddressARB((const GLubyte *) "glGetVertexAttribivNV"); + + const GLshort v[4] = {2, 4, 7, 1}; + const GLshort def[4] = {0, 0, 0, 1}; + GLint res[4]; + (*vertexAttrib3svNV)(6, v); + (*getVertexAttribivNV)(6, GL_CURRENT_ATTRIB_NV, res); + (*vertexAttrib3svNV)(6, def); + return compare_shorts_to_ints(__FUNCTION__, 4, v, 4, res); +} + +static GLboolean +test_VertexAttrib3fvNV(generic_func func) +{ + PFNGLVERTEXATTRIB3FVNVPROC vertexAttrib3fvNV = (PFNGLVERTEXATTRIB3FVNVPROC) func; + PFNGLGETVERTEXATTRIBFVNVPROC getVertexAttribfvNV = (PFNGLGETVERTEXATTRIBFVNVPROC) glXGetProcAddressARB((const GLubyte *) "glGetVertexAttribfvNV"); + + const GLfloat v[4] = {2.5, 4.25, 7.125, 1.0}; + const GLfloat def[4] = {0, 0, 0, 1}; + GLfloat res[4]; + (*vertexAttrib3fvNV)(6, v); + (*getVertexAttribfvNV)(6, GL_CURRENT_ATTRIB_NV, res); + (*vertexAttrib3fvNV)(6, def); + return compare_floats(__FUNCTION__, 4, v, 4, res); +} + +static GLboolean +test_VertexAttrib3dvNV(generic_func func) +{ + PFNGLVERTEXATTRIB3DVNVPROC vertexAttrib3dvNV = (PFNGLVERTEXATTRIB3DVNVPROC) func; + PFNGLGETVERTEXATTRIBDVNVPROC getVertexAttribdvNV = (PFNGLGETVERTEXATTRIBDVNVPROC) glXGetProcAddressARB((const GLubyte *) "glGetVertexAttribdvNV"); + + const GLdouble v[4] = {2.5, 4.25, 7.125, 1.0}; + const GLdouble def[4] = {0, 0, 0, 1}; + GLdouble res[4]; + (*vertexAttrib3dvNV)(6, v); + (*getVertexAttribdvNV)(6, GL_CURRENT_ATTRIB_NV, res); + (*vertexAttrib3dvNV)(6, def); + return compare_doubles(__FUNCTION__, 4, v, 4, res); +} + +static GLboolean +test_VertexAttrib4svNV(generic_func func) +{ + PFNGLVERTEXATTRIB4SVNVPROC vertexAttrib4svNV = (PFNGLVERTEXATTRIB4SVNVPROC) func; + PFNGLGETVERTEXATTRIBIVNVPROC getVertexAttribivNV = (PFNGLGETVERTEXATTRIBIVNVPROC) glXGetProcAddressARB((const GLubyte *) "glGetVertexAttribivNV"); + + const GLshort v[4] = {2, 4, 7, 5}; + const GLshort def[4] = {0, 0, 0, 1}; + GLint res[4]; + (*vertexAttrib4svNV)(6, v); + (*getVertexAttribivNV)(6, GL_CURRENT_ATTRIB_NV, res); + (*vertexAttrib4svNV)(6, def); + return compare_shorts_to_ints(__FUNCTION__, 4, v, 4, res); +} + +static GLboolean +test_VertexAttrib4fvNV(generic_func func) +{ + PFNGLVERTEXATTRIB4FVNVPROC vertexAttrib4fvNV = (PFNGLVERTEXATTRIB4FVNVPROC) func; + PFNGLGETVERTEXATTRIBFVNVPROC getVertexAttribfvNV = (PFNGLGETVERTEXATTRIBFVNVPROC) glXGetProcAddressARB((const GLubyte *) "glGetVertexAttribfvNV"); + + const GLfloat v[4] = {2.5, 4.25, 7.125, 5.0625}; + const GLfloat def[4] = {0, 0, 0, 1}; + GLfloat res[4]; + (*vertexAttrib4fvNV)(6, v); + (*getVertexAttribfvNV)(6, GL_CURRENT_ATTRIB_NV, res); + (*vertexAttrib4fvNV)(6, def); + return compare_floats(__FUNCTION__, 4, v, 4, res); +} static GLboolean test_VertexAttrib4dvNV(generic_func func) { PFNGLVERTEXATTRIB4DVNVPROC vertexAttrib4dvNV = (PFNGLVERTEXATTRIB4DVNVPROC) func; + PFNGLGETVERTEXATTRIBDVNVPROC getVertexAttribdvNV = (PFNGLGETVERTEXATTRIBDVNVPROC) glXGetProcAddressARB((const GLubyte *) "glGetVertexAttribdvNV"); + + const GLdouble v[4] = {2.5, 4.25, 7.125, 5.0625}; + const GLdouble def[4] = {0, 0, 0, 1}; + GLdouble res[4]; + (*vertexAttrib4dvNV)(6, v); + (*getVertexAttribdvNV)(6, GL_CURRENT_ATTRIB_NV, res); + (*vertexAttrib4dvNV)(6, def); + return compare_doubles(__FUNCTION__, 4, v, 4, res); +} + +static GLboolean +test_VertexAttrib4ubvNV(generic_func func) +{ + PFNGLVERTEXATTRIB4UBVNVPROC vertexAttrib4ubvNV = (PFNGLVERTEXATTRIB4UBVNVPROC) func; + PFNGLGETVERTEXATTRIBFVNVPROC getVertexAttribfvNV = (PFNGLGETVERTEXATTRIBFVNVPROC) glXGetProcAddressARB((const GLubyte *) "glGetVertexAttribfvNV"); + + const GLubyte v[4] = {255, 0, 255, 0}; + const GLubyte def[4] = {0, 0, 0, 255}; + GLfloat res[4]; + /* There's no byte-value query; so we use the float-value query. + * Bytes are interpreted as steps between 0 and 1, so the + * expected float values will be 0.0 for byte value 0 and 1.0 for + * byte value 255. + */ + GLfloat expectedResults[4] = {1.0, 0.0, 1.0, 0.0}; + (*vertexAttrib4ubvNV)(6, v); + (*getVertexAttribfvNV)(6, GL_CURRENT_ATTRIB_NV, res); + (*vertexAttrib4ubvNV)(6, def); + return compare_floats(__FUNCTION__, 4, expectedResults, 4, res); +} + +static GLboolean +test_VertexAttribs1fvNV(generic_func func) +{ + PFNGLVERTEXATTRIBS1FVNVPROC vertexAttribs1fvNV = (PFNGLVERTEXATTRIBS1FVNVPROC) func; PFNGLGETVERTEXATTRIBFVNVPROC getVertexAttribfvNV = (PFNGLGETVERTEXATTRIBFVNVPROC) glXGetProcAddressARB((const GLubyte *) "glGetVertexAttribfvNV"); - const GLdouble v[4] = {0.2, 0.4, 0.8, 1.2}; + const GLfloat v[4] = {2.5, 0.0, 0.0, 1.0}; + const GLfloat def[4] = {0, 0, 0, 1}; + GLfloat res[4]; + (*vertexAttribs1fvNV)(6, 1, v); + (*getVertexAttribfvNV)(6, GL_CURRENT_ATTRIB_NV, res); + (*vertexAttribs1fvNV)(6, 1, def); + return compare_floats(__FUNCTION__, 4, v, 4, res); +} + +static GLboolean +test_VertexAttribs1dvNV(generic_func func) +{ + PFNGLVERTEXATTRIBS1DVNVPROC vertexAttribs1dvNV = (PFNGLVERTEXATTRIBS1DVNVPROC) func; + PFNGLGETVERTEXATTRIBDVNVPROC getVertexAttribdvNV = (PFNGLGETVERTEXATTRIBDVNVPROC) glXGetProcAddressARB((const GLubyte *) "glGetVertexAttribdvNV"); + + const GLdouble v[4] = {2.5, 0.0, 0.0, 1.0}; const GLdouble def[4] = {0, 0, 0, 1}; + GLdouble res[4]; + (*vertexAttribs1dvNV)(6, 1, v); + (*getVertexAttribdvNV)(6, GL_CURRENT_ATTRIB_NV, res); + (*vertexAttribs1dvNV)(6, 1, def); + return compare_doubles(__FUNCTION__, 4, v, 4, res); +} + +static GLboolean +test_VertexAttribs2svNV(generic_func func) +{ + PFNGLVERTEXATTRIBS2SVNVPROC vertexAttribs2svNV = (PFNGLVERTEXATTRIBS2SVNVPROC) func; + PFNGLGETVERTEXATTRIBIVNVPROC getVertexAttribivNV = (PFNGLGETVERTEXATTRIBIVNVPROC) glXGetProcAddressARB((const GLubyte *) "glGetVertexAttribivNV"); + + const GLshort v[4] = {2, 4, 0, 1}; + const GLshort def[4] = {0, 0, 0, 1}; + GLint res[4]; + (*vertexAttribs2svNV)(6, 1, v); + (*getVertexAttribivNV)(6, GL_CURRENT_ATTRIB_NV, res); + (*vertexAttribs2svNV)(6, 1, def); + return compare_shorts_to_ints(__FUNCTION__, 4, v, 4, res); +} + +static GLboolean +test_VertexAttribs2fvNV(generic_func func) +{ + PFNGLVERTEXATTRIBS2FVNVPROC vertexAttribs2fvNV = (PFNGLVERTEXATTRIBS2FVNVPROC) func; + PFNGLGETVERTEXATTRIBFVNVPROC getVertexAttribfvNV = (PFNGLGETVERTEXATTRIBFVNVPROC) glXGetProcAddressARB((const GLubyte *) "glGetVertexAttribfvNV"); + + const GLfloat v[4] = {2.5, 4.25, 0.0, 1.0}; + const GLfloat def[4] = {0, 0, 0, 1}; GLfloat res[4]; - GLboolean pass; - (*vertexAttrib4dvNV)(6, v); + (*vertexAttribs2fvNV)(6, 1, v); (*getVertexAttribfvNV)(6, GL_CURRENT_ATTRIB_NV, res); - pass = (EQUAL(res[0], 0.2) && EQUAL(res[1], 0.4) && EQUAL(res[2], 0.8) && EQUAL(res[3], 1.2)); - (*vertexAttrib4dvNV)(6, def); - return pass; + (*vertexAttribs2fvNV)(6, 1, def); + return compare_floats(__FUNCTION__, 4, v, 4, res); +} + +static GLboolean +test_VertexAttribs2dvNV(generic_func func) +{ + PFNGLVERTEXATTRIBS2DVNVPROC vertexAttribs2dvNV = (PFNGLVERTEXATTRIBS2DVNVPROC) func; + PFNGLGETVERTEXATTRIBDVNVPROC getVertexAttribdvNV = (PFNGLGETVERTEXATTRIBDVNVPROC) glXGetProcAddressARB((const GLubyte *) "glGetVertexAttribdvNV"); + + const GLdouble v[4] = {2.5, 4.25, 0.0, 1.0}; + const GLdouble def[4] = {0, 0, 0, 1}; + GLdouble res[4]; + (*vertexAttribs2dvNV)(6, 1, v); + (*getVertexAttribdvNV)(6, GL_CURRENT_ATTRIB_NV, res); + (*vertexAttribs2dvNV)(6, 1, def); + return compare_doubles(__FUNCTION__, 4, v, 4, res); } +static GLboolean +test_VertexAttribs3svNV(generic_func func) +{ + PFNGLVERTEXATTRIBS3SVNVPROC vertexAttribs3svNV = (PFNGLVERTEXATTRIBS3SVNVPROC) func; + PFNGLGETVERTEXATTRIBIVNVPROC getVertexAttribivNV = (PFNGLGETVERTEXATTRIBIVNVPROC) glXGetProcAddressARB((const GLubyte *) "glGetVertexAttribivNV"); + + const GLshort v[4] = {2, 4, 7, 1}; + const GLshort def[4] = {0, 0, 0, 1}; + GLint res[4]; + (*vertexAttribs3svNV)(6, 1, v); + (*getVertexAttribivNV)(6, GL_CURRENT_ATTRIB_NV, res); + (*vertexAttribs3svNV)(6, 1, def); + return compare_shorts_to_ints(__FUNCTION__, 4, v, 4, res); +} + +static GLboolean +test_VertexAttribs3fvNV(generic_func func) +{ + PFNGLVERTEXATTRIBS3FVNVPROC vertexAttribs3fvNV = (PFNGLVERTEXATTRIBS3FVNVPROC) func; + PFNGLGETVERTEXATTRIBFVNVPROC getVertexAttribfvNV = (PFNGLGETVERTEXATTRIBFVNVPROC) glXGetProcAddressARB((const GLubyte *) "glGetVertexAttribfvNV"); + + const GLfloat v[4] = {2.5, 4.25, 7.125, 1.0}; + const GLfloat def[4] = {0, 0, 0, 1}; + GLfloat res[4]; + (*vertexAttribs3fvNV)(6, 1, v); + (*getVertexAttribfvNV)(6, GL_CURRENT_ATTRIB_NV, res); + (*vertexAttribs3fvNV)(6, 1, def); + return compare_floats(__FUNCTION__, 4, v, 4, res); +} + +static GLboolean +test_VertexAttribs3dvNV(generic_func func) +{ + PFNGLVERTEXATTRIBS3DVNVPROC vertexAttribs3dvNV = (PFNGLVERTEXATTRIBS3DVNVPROC) func; + PFNGLGETVERTEXATTRIBDVNVPROC getVertexAttribdvNV = (PFNGLGETVERTEXATTRIBDVNVPROC) glXGetProcAddressARB((const GLubyte *) "glGetVertexAttribdvNV"); + + const GLdouble v[4] = {2.5, 4.25, 7.125, 1.0}; + const GLdouble def[4] = {0, 0, 0, 1}; + GLdouble res[4]; + (*vertexAttribs3dvNV)(6, 1, v); + (*getVertexAttribdvNV)(6, GL_CURRENT_ATTRIB_NV, res); + (*vertexAttribs3dvNV)(6, 1, def); + return compare_doubles(__FUNCTION__, 4, v, 4, res); +} + +static GLboolean +test_VertexAttribs4svNV(generic_func func) +{ + PFNGLVERTEXATTRIBS4SVNVPROC vertexAttribs4svNV = (PFNGLVERTEXATTRIBS4SVNVPROC) func; + PFNGLGETVERTEXATTRIBIVNVPROC getVertexAttribivNV = (PFNGLGETVERTEXATTRIBIVNVPROC) glXGetProcAddressARB((const GLubyte *) "glGetVertexAttribivNV"); + + const GLshort v[4] = {2, 4, 7, 5}; + const GLshort def[4] = {0, 0, 0, 1}; + GLint res[4]; + (*vertexAttribs4svNV)(6, 1, v); + (*getVertexAttribivNV)(6, GL_CURRENT_ATTRIB_NV, res); + (*vertexAttribs4svNV)(6, 1, def); + return compare_shorts_to_ints(__FUNCTION__, 4, v, 4, res); +} + +static GLboolean +test_VertexAttribs4fvNV(generic_func func) +{ + PFNGLVERTEXATTRIBS4FVNVPROC vertexAttribs4fvNV = (PFNGLVERTEXATTRIBS4FVNVPROC) func; + PFNGLGETVERTEXATTRIBFVNVPROC getVertexAttribfvNV = (PFNGLGETVERTEXATTRIBFVNVPROC) glXGetProcAddressARB((const GLubyte *) "glGetVertexAttribfvNV"); + + const GLfloat v[4] = {2.5, 4.25, 7.125, 5.0625}; + const GLfloat def[4] = {0, 0, 0, 1}; + GLfloat res[4]; + (*vertexAttribs4fvNV)(6, 1, v); + (*getVertexAttribfvNV)(6, GL_CURRENT_ATTRIB_NV, res); + (*vertexAttribs4fvNV)(6, 1, def); + return compare_floats(__FUNCTION__, 4, v, 4, res); +} + +static GLboolean +test_VertexAttribs4dvNV(generic_func func) +{ + PFNGLVERTEXATTRIBS4DVNVPROC vertexAttribs4dvNV = (PFNGLVERTEXATTRIBS4DVNVPROC) func; + PFNGLGETVERTEXATTRIBDVNVPROC getVertexAttribdvNV = (PFNGLGETVERTEXATTRIBDVNVPROC) glXGetProcAddressARB((const GLubyte *) "glGetVertexAttribdvNV"); + + const GLdouble v[4] = {2.5, 4.25, 7.125, 5.0625}; + const GLdouble def[4] = {0, 0, 0, 1}; + GLdouble res[4]; + (*vertexAttribs4dvNV)(6, 1, v); + (*getVertexAttribdvNV)(6, GL_CURRENT_ATTRIB_NV, res); + (*vertexAttribs4dvNV)(6, 1, def); + return compare_doubles(__FUNCTION__, 4, v, 4, res); +} + +static GLboolean +test_VertexAttribs4ubvNV(generic_func func) +{ + PFNGLVERTEXATTRIBS4UBVNVPROC vertexAttribs4ubvNV = (PFNGLVERTEXATTRIBS4UBVNVPROC) func; + PFNGLGETVERTEXATTRIBFVNVPROC getVertexAttribfvNV = (PFNGLGETVERTEXATTRIBFVNVPROC) glXGetProcAddressARB((const GLubyte *) "glGetVertexAttribfvNV"); + + const GLubyte v[4] = {255, 0, 255, 0}; + const GLubyte def[4] = {0, 0, 0, 255}; + GLfloat res[4]; + /* There's no byte-value query; so we use the float-value query. + * Bytes are interpreted as steps between 0 and 1, so the + * expected float values will be 0.0 for byte value 0 and 1.0 for + * byte value 255. + */ + GLfloat expectedResults[4] = {1.0, 0.0, 1.0, 0.0}; + (*vertexAttribs4ubvNV)(6, 1, v); + (*getVertexAttribfvNV)(6, GL_CURRENT_ATTRIB_NV, res); + (*vertexAttribs4ubvNV)(6, 1, def); + return compare_floats(__FUNCTION__, 4, expectedResults, 4, res); +} static GLboolean test_StencilFuncSeparateATI(generic_func func) @@ -387,17 +3507,32 @@ extension_supported(const char *haystack, const char *needle) } -static void +/* Run all the known extension function tests, if the extension is supported. + * Return a count of how many failed. + */ +static int check_functions( const char *extensions ) { struct name_test_pair *entry; - int failures = 0, passes = 0; - int totalFail = 0, totalPass = 0; + int failures = 0, passes = 0, untested = 0; + int totalFail = 0, totalPass = 0, totalUntested = 0, totalUnsupported = 0; int doTests; - + const char *version = (const char *) glGetString(GL_VERSION); + + /* The functions list will have "real" entries (consisting of + * a GL function name and a pointer to an exercise function for + * that GL function), and "group" entries (indicated as + * such by having a "-" as the first character of the name). + * "Group" names always start with the "-" character, and can + * be numeric (e.g. "-1.0", "-2.1"), indicating that a particular + * OpenGL version is required for the following functions; or can be + * an extension name (e.g. "-GL_ARB_multitexture") that means + * that the named extension is required for the following functions. + */ for (entry = functions; entry->name; entry++) { + /* Check if this is a group indicator */ if (entry->name[0] == '-') { - const char *version = (const char *) glGetString(GL_VERSION); + /* A group indicator; check if it's an OpenGL version group */ if (entry->name[1] == '1') { /* check GL version 1.x */ if (version[0] == '1' && @@ -419,14 +3554,27 @@ check_functions( const char *extensions ) /* check if the named extension is available */ doTests = extension_supported(extensions, entry->name+1); } + + /* doTests is now set if we're starting an OpenGL version + * group, and the running OpenGL version is at least the + * version required; or if we're starting an OpenGL extension + * group, and the extension is supported. + */ if (doTests) printf("Testing %s functions\n", entry->name + 1); - totalFail += failures; - totalPass += passes; + + /* Each time we hit a title function, reset the function + * counts. + */ failures = 0; passes = 0; + untested = 0; } else if (doTests) { + /* Here, we know we're trying to exercise a function for + * a supported extension. See whether we have a test for + * it, and try to run it. + */ generic_func funcPtr = (generic_func) glXGetProcAddressARB((const GLubyte *) entry->name); if (funcPtr) { if (entry->test) { @@ -436,21 +3584,36 @@ check_functions( const char *extensions ) if (b) { printf(" Pass\n"); passes++; + totalPass++; } else { printf(" FAIL!!!\n"); failures++; + totalFail++; } } else { - passes++; + untested++; + totalUntested++; } } else { printf(" glXGetProcAddress(%s) failed!\n", entry->name); failures++; + totalFail++; } } + else { + /* Here, we have a function that belongs to a group that + * is known to be unsupported. + */ + totalUnsupported++; + } + + /* Make sure a poor test case doesn't leave any lingering + * OpenGL errors. + */ + CheckGLError(__LINE__, __FILE__, __FUNCTION__); if (doTests && (!(entry+1)->name || (entry+1)->name[0] == '-')) { if (failures > 0) { @@ -459,18 +3622,29 @@ check_functions( const char *extensions ) if (passes > 0) { printf(" %d passed.\n", passes); } + if (untested > 0) { + printf(" %d untested.\n", untested); + } } } - totalFail += failures; - totalPass += passes; printf("-----------------------------\n"); - printf("Total: %d pass %d fail\n", totalPass, totalFail); + printf("Total: %d pass %d fail %d untested %d unsupported %d total\n", + totalPass, totalFail, totalUntested, totalUnsupported, + totalPass + totalFail + totalUntested + totalUnsupported); + + return totalFail; } +/* Return an error code */ +#define ERROR_NONE 0 +#define ERROR_NO_VISUAL 1 +#define ERROR_NO_CONTEXT 2 +#define ERROR_NO_MAKECURRENT 3 +#define ERROR_FAILED 4 -static void +static int print_screen_info(Display *dpy, int scrnum, Bool allowDirect) { Window win; @@ -496,6 +3670,7 @@ print_screen_info(Display *dpy, int scrnum, Bool allowDirect) GLXContext ctx; XVisualInfo *visinfo; int width = 100, height = 100; + int failures; root = RootWindow(dpy, scrnum); @@ -504,7 +3679,7 @@ print_screen_info(Display *dpy, int scrnum, Bool allowDirect) visinfo = glXChooseVisual(dpy, scrnum, attribDouble); if (!visinfo) { fprintf(stderr, "Error: couldn't find RGB GLX visual\n"); - return; + return ERROR_NO_VISUAL; } } @@ -521,26 +3696,29 @@ print_screen_info(Display *dpy, int scrnum, Bool allowDirect) if (!ctx) { fprintf(stderr, "Error: glXCreateContext failed\n"); XDestroyWindow(dpy, win); - return; + return ERROR_NO_CONTEXT; } - if (glXMakeCurrent(dpy, win, ctx)) { - check_functions( (const char *) glGetString(GL_EXTENSIONS) ); - } - else { + if (!glXMakeCurrent(dpy, win, ctx)) { fprintf(stderr, "Error: glXMakeCurrent failed\n"); + glXDestroyContext(dpy, ctx); + XDestroyWindow(dpy, win); + return ERROR_NO_MAKECURRENT; } + failures = check_functions( (const char *) glGetString(GL_EXTENSIONS) ); glXDestroyContext(dpy, ctx); XDestroyWindow(dpy, win); -} + return (failures == 0 ? ERROR_NONE : ERROR_FAILED); +} int main(int argc, char *argv[]) { char *displayName = NULL; Display *dpy; + int returnCode; dpy = XOpenDisplay(displayName); if (!dpy) { @@ -548,9 +3726,9 @@ main(int argc, char *argv[]) return -1; } - print_screen_info(dpy, 0, GL_TRUE); + returnCode = print_screen_info(dpy, 0, GL_TRUE); XCloseDisplay(dpy); - return 0; + return returnCode; } diff --git a/progs/tests/getprocaddress.py b/progs/tests/getprocaddress.py index 8adfc51bd6..699195bd48 100644 --- a/progs/tests/getprocaddress.py +++ b/progs/tests/getprocaddress.py @@ -52,7 +52,7 @@ static struct name_test_pair functions[] = {""" prev_category = None - for f in api.functionIterateByOffset(): + for f in api.functionIterateByCategory(): [category, num] = api.get_category_for_name( f.name ) if category != prev_category: print ' { "-%s", NULL},' % category diff --git a/progs/tests/getteximage.c b/progs/tests/getteximage.c index e4818a8fab..71f29b4ac8 100644 --- a/progs/tests/getteximage.c +++ b/progs/tests/getteximage.c @@ -15,7 +15,7 @@ static int Win; static void -TestGetTexImage(void) +TestGetTexImage(GLboolean npot) { GLuint iter; GLubyte *data = (GLubyte *) malloc(1024 * 1024 * 4); @@ -27,8 +27,8 @@ TestGetTexImage(void) for (iter = 0; iter < 8; iter++) { GLint p = (iter % 8) + 3; - GLint w = (1 << p); - GLint h = (1 << p); + GLint w = npot ? (p * 20) : (1 << p); + GLint h = npot ? (p * 10) : (1 << p); GLuint i; GLint level = 0; @@ -83,63 +83,94 @@ ColorsEqual(const GLubyte ref[4], const GLubyte act[4]) static void -TestGetTexImageRTT(void) +TestGetTexImageRTT(GLboolean npot) { GLuint iter; - GLuint fb, tex; - GLint w = 512; - GLint h = 256; - GLint level = 0; - - glGenTextures(1, &tex); - glGenFramebuffersEXT(1, &fb); - - glBindTexture(GL_TEXTURE_2D, tex); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); - glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, w, h, 0, - GL_RGBA, GL_UNSIGNED_BYTE, NULL); - - glBindFramebuffer(GL_FRAMEBUFFER_EXT, fb); - glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, - GL_TEXTURE_2D, tex, level); printf("Render to texture + glGetTexImage:\n"); - printf(" Testing %d x %d tex image\n", w, h); + for (iter = 0; iter < 8; iter++) { - GLubyte color[4]; - GLubyte *data2 = (GLubyte *) malloc(w * h * 4); - GLuint i; - /* random clear color */ - for (i = 0; i < 4; i++) { - color[i] = rand() % 256; + GLuint fb, tex; + GLint w, h; + GLint level = 0; + + if (npot) { + w = 200 + iter * 40; + h = 200 + iter * 12; + } + else { + w = 4 << iter; + h = 4 << iter; } - glClearColor(color[0] / 255.0, - color[1] / 255.0, - color[2] / 255.0, - color[3] / 255.0); + glGenTextures(1, &tex); + glGenFramebuffersEXT(1, &fb); - glClear(GL_COLOR_BUFFER_BIT); + glBindTexture(GL_TEXTURE_2D, tex); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, w, h, 0, + GL_RGBA, GL_UNSIGNED_BYTE, NULL); - /* get */ - glGetTexImage(GL_TEXTURE_2D, level, GL_RGBA, GL_UNSIGNED_BYTE, data2); + glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, fb); + glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, + GL_TEXTURE_2D, tex, level); - /* compare */ - for (i = 0; i < w * h; i += 4) { - if (!ColorsEqual(color, data2 + i * 4)) { - printf("Render to texture failure!\n"); - abort(); + glViewport(0, 0, w, h); + + printf(" Testing %d x %d tex image\n", w, h); + { + static const GLubyte blue[4] = {0, 0, 255, 255}; + GLubyte color[4]; + GLubyte *data2 = (GLubyte *) malloc(w * h * 4); + GLuint i; + + /* random clear color */ + for (i = 0; i < 4; i++) { + color[i] = rand() % 256; + } + + glClearColor(color[0] / 255.0, + color[1] / 255.0, + color[2] / 255.0, + color[3] / 255.0); + + glClear(GL_COLOR_BUFFER_BIT); + + /* draw polygon over top half, in blue */ + glColor4ubv(blue); + glRectf(0, 0.5, 1.0, 1.0); + + /* get */ + glGetTexImage(GL_TEXTURE_2D, level, GL_RGBA, GL_UNSIGNED_BYTE, data2); + + /* compare */ + for (i = 0; i < w * h; i += 4) { + if (i < w * h / 2) { + /* lower half */ + if (!ColorsEqual(color, data2 + i * 4)) { + printf("Render to texture failure (expected clear color)!\n"); + abort(); + } + } + else { + /* upper half */ + if (!ColorsEqual(blue, data2 + i * 4)) { + printf("Render to texture failure (expected blue)!\n"); + abort(); + } + } } + + free(data2); } - free(data2); - } + glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); + glDeleteFramebuffersEXT(1, &fb); + glDeleteTextures(1, &tex); - glBindFramebuffer(GL_FRAMEBUFFER_EXT, 0); - glDeleteFramebuffersEXT(1, &fb); - glDeleteTextures(1, &tex); + } printf("Passed\n"); } @@ -152,11 +183,16 @@ Draw(void) { glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); - TestGetTexImage(); + TestGetTexImage(GL_FALSE); + if (glutExtensionSupported("GL_ARB_texture_non_power_of_two")) + TestGetTexImage(GL_TRUE); if (glutExtensionSupported("GL_EXT_framebuffer_object") || - glutExtensionSupported("GL_ARB_framebuffer_object")) - TestGetTexImageRTT(); + glutExtensionSupported("GL_ARB_framebuffer_object")) { + TestGetTexImageRTT(GL_FALSE); + if (glutExtensionSupported("GL_ARB_texture_non_power_of_two")) + TestGetTexImageRTT(GL_TRUE); + } glutDestroyWindow(Win); exit(0); @@ -171,10 +207,10 @@ Reshape(int width, int height) glViewport(0, 0, width, height); glMatrixMode(GL_PROJECTION); glLoadIdentity(); - glFrustum(-1.0, 1.0, -1.0, 1.0, 5.0, 25.0); + glOrtho(0, 1, 0, 1, -1, 1); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); - glTranslatef(0.0, 0.0, -15.0); + glTranslatef(0.0, 0.0, 0.0); } diff --git a/progs/tests/texcompsub.c b/progs/tests/texcompsub.c index 79a5f958a1..50106bf1e2 100644 --- a/progs/tests/texcompsub.c +++ b/progs/tests/texcompsub.c @@ -6,6 +6,7 @@ #include <assert.h> #include <stdio.h> #include <stdlib.h> +#include <string.h> #include <GL/glew.h> #include <GL/glut.h> @@ -31,6 +32,8 @@ CheckError(int line) static void LoadCompressedImage(void) { + unsigned char ImgDataTemp[ImgSize / 4]; + unsigned i; const GLenum filter = GL_LINEAR; glTexImage2D(Target, 0, CompFormat, ImgWidth, ImgHeight, 0, GL_RGB, GL_UNSIGNED_BYTE, NULL); @@ -40,11 +43,24 @@ LoadCompressedImage(void) 0, 0, /* pos */ ImgWidth, ImgHeight / 2, CompFormat, ImgSize / 2, ImgData + ImgSize / 2); - /* top half */ + + /* top left */ + for (i = 0; i < ImgHeight / 8; i++) { + memcpy(&ImgDataTemp[i * ImgWidth], &ImgData[i * 2 * ImgWidth], ImgWidth); + } glCompressedTexSubImage2DARB(Target, 0, 0, ImgHeight / 2, /* pos */ - ImgWidth, ImgHeight / 2, - CompFormat, ImgSize / 2, ImgData); + ImgWidth / 2, ImgHeight / 2, + CompFormat, ImgSize / 4, ImgDataTemp); + + /* top right */ + for (i = 0; i < ImgHeight / 8; i++) { + memcpy(&ImgDataTemp[i * ImgWidth], &ImgData[i * 2 * ImgWidth + ImgWidth], ImgWidth); + } + glCompressedTexSubImage2DARB(Target, 0, + ImgWidth / 2, ImgHeight / 2, /* pos */ + ImgWidth / 2, ImgHeight / 2, + CompFormat, ImgSize / 4, ImgDataTemp); glTexParameteri(Target, GL_TEXTURE_MIN_FILTER, filter); glTexParameteri(Target, GL_TEXTURE_MAG_FILTER, filter); diff --git a/progs/tests/texwrap.c b/progs/tests/texwrap.c index 12f045b72e..92c8a2f14c 100644 --- a/progs/tests/texwrap.c +++ b/progs/tests/texwrap.c @@ -258,8 +258,26 @@ static void Init( void ) } glBindTexture(GL_TEXTURE_2D, BORDER_TEXTURE); +#ifdef TEST_PBO_DLIST + /* test fetching teximage from PBO in display list */ + { + GLuint b = 42, l = 10; + + glBindBufferARB(GL_PIXEL_UNPACK_BUFFER, b); + glBufferDataARB(GL_PIXEL_UNPACK_BUFFER, sizeof(BorderImage), + BorderImage, GL_STREAM_DRAW); + + glNewList(l, GL_COMPILE); + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, SIZE+2, SIZE+2, 1, + GL_RGBA, GL_UNSIGNED_BYTE, (void *) 0/* BorderImage*/); + glEndList(); + glCallList(l); + glBindBufferARB(GL_PIXEL_UNPACK_BUFFER, 0); + } +#else glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, SIZE+2, SIZE+2, 1, GL_RGBA, GL_UNSIGNED_BYTE, (void *) BorderImage); +#endif for (i = 0; i < SIZE; i++) { for (j = 0; j < SIZE; j++) { diff --git a/progs/trivial/.gitignore b/progs/trivial/.gitignore index dce733a70a..4d6e405c50 100644 --- a/progs/trivial/.gitignore +++ b/progs/trivial/.gitignore @@ -5,10 +5,17 @@ clear-random clear-repeat clear-scissor clear-undefined +createwin +dlist-begin-call-end dlist-dangling dlist-degenerate dlist-edgeflag dlist-edgeflag-dangling +dlist-flat-tri +dlist-mat-tri +dlist-recursive-call +dlist-tri-flat-tri +dlist-tri-mat-tri draw2arrays drawarrays drawelements @@ -31,6 +38,7 @@ lineloop lineloop-clip lineloop-elts linestrip +linestrip-clip linestrip-flat-stipple linestrip-stipple linestrip-stipple-wide @@ -71,8 +79,10 @@ quadstrip-cont quadstrip-flat readtex.c readtex.h +readpixels tri tri-alpha +tri-alpha-tex tri-array-interleaved tri-blend tri-blend-color @@ -80,6 +90,7 @@ tri-blend-max tri-blend-min tri-blend-revsub tri-blend-sub +tri-clear tri-clip tri-cull tri-cull-both @@ -94,6 +105,7 @@ tri-fog tri-fp tri-fp-const-imm tri-lit +tri-lit-material tri-logicop-none tri-logicop-xor tri-mask-tri @@ -102,6 +114,7 @@ tri-orig tri-query tri-repeat tri-scissor-tri +tri-square tri-stencil tri-stipple tri-tex @@ -111,6 +124,7 @@ tri-unfilled tri-unfilled-clip tri-unfilled-edgeflag tri-unfilled-fog +tri-unfilled-point tri-unfilled-smooth tri-unfilled-tri tri-unfilled-tri-lit @@ -119,6 +133,7 @@ tri-unfilled-userclip-stip tri-userclip tri-viewport tri-z +tri-z-9 tri-z-eq trifan trifan-flat diff --git a/progs/trivial/Makefile b/progs/trivial/Makefile index 3bd8faff99..70728616d2 100644 --- a/progs/trivial/Makefile +++ b/progs/trivial/Makefile @@ -18,6 +18,7 @@ SOURCES = \ clear-repeat.c \ clear-random.c \ clear.c \ + createwin.c \ dlist-dangling.c \ dlist-flat-tri.c \ dlist-mat-tri.c \ @@ -48,6 +49,7 @@ SOURCES = \ lineloop-clip.c \ lineloop-elts.c \ lineloop.c \ + linestrip-clip.c \ linestrip-flat-stipple.c \ linestrip-stipple-wide.c \ linestrip-stipple.c \ @@ -87,7 +89,9 @@ SOURCES = \ quadstrip-cont.c \ quadstrip-flat.c \ quadstrip.c \ + readpixels.c \ tri-alpha.c \ + tri-alpha-tex.c \ tri-array-interleaved.c \ tri-blend-color.c \ tri-blend-max.c \ @@ -95,6 +99,7 @@ SOURCES = \ tri-blend-revsub.c \ tri-blend-sub.c \ tri-blend.c \ + tri-clear.c \ tri-clip.c \ tri-cull-both.c \ tri-cull.c \ @@ -117,6 +122,7 @@ SOURCES = \ tri-query.c \ tri-repeat.c \ tri-scissor-tri.c \ + tri-square.c \ tri-stencil.c \ tri-stipple.c \ tri-multitex-vbo.c \ @@ -126,6 +132,7 @@ SOURCES = \ tri-unfilled-fog.c \ tri-unfilled-edgeflag.c \ tri-unfilled-clip.c \ + tri-unfilled-point.c \ tri-unfilled-smooth.c \ tri-unfilled-tri.c \ tri-unfilled-tri-lit.c \ @@ -134,6 +141,7 @@ SOURCES = \ tri-unfilled.c \ tri-userclip.c \ tri-viewport.c \ + tri-z-9.c \ tri-z-eq.c \ tri-z.c \ tri.c \ diff --git a/progs/util/shaderutil.c b/progs/util/shaderutil.c index 13b68d90e0..489e71cc30 100644 --- a/progs/util/shaderutil.c +++ b/progs/util/shaderutil.c @@ -9,21 +9,12 @@ #include <assert.h> #include <stdio.h> #include <stdlib.h> +#include <string.h> #include <GL/glew.h> #include <GL/glut.h> #include "shaderutil.h" -static void -Init(void) -{ - static GLboolean firstCall = GL_TRUE; - if (firstCall) { - firstCall = GL_FALSE; - } -} - - GLboolean ShadersSupported(void) { @@ -47,8 +38,6 @@ CompileShaderText(GLenum shaderType, const char *text) GLuint shader; GLint stat; - Init(); - shader = glCreateShader(shaderType); glShaderSource(shader, 1, (const GLchar **) &text, NULL); glCompileShader(shader); @@ -79,9 +68,6 @@ CompileShaderFile(GLenum shaderType, const char *filename) GLuint shader; FILE *f; - Init(); - - f = fopen(filename, "r"); if (!f) { fprintf(stderr, "Unable to open shader file %s\n", filename); @@ -136,7 +122,7 @@ LinkShaders(GLuint vertShader, GLuint fragShader) void -InitUniforms(GLuint program, struct uniform_info uniforms[]) +SetUniformValues(GLuint program, struct uniform_info uniforms[]) { GLuint i; @@ -144,28 +130,133 @@ InitUniforms(GLuint program, struct uniform_info uniforms[]) uniforms[i].location = glGetUniformLocation(program, uniforms[i].name); - printf("Uniform %s location: %d\n", uniforms[i].name, - uniforms[i].location); - - switch (uniforms[i].size) { - case 1: - if (uniforms[i].type == GL_INT) - glUniform1i(uniforms[i].location, - (GLint) uniforms[i].value[0]); - else - glUniform1fv(uniforms[i].location, 1, uniforms[i].value); + switch (uniforms[i].type) { + case GL_INT: + case GL_SAMPLER_1D: + case GL_SAMPLER_2D: + case GL_SAMPLER_3D: + case GL_SAMPLER_CUBE: + case GL_SAMPLER_2D_RECT_ARB: + glUniform1i(uniforms[i].location, + (GLint) uniforms[i].value[0]); + break; + case GL_FLOAT: + glUniform1fv(uniforms[i].location, 1, uniforms[i].value); break; - case 2: + case GL_FLOAT_VEC2: glUniform2fv(uniforms[i].location, 1, uniforms[i].value); break; - case 3: + case GL_FLOAT_VEC3: glUniform3fv(uniforms[i].location, 1, uniforms[i].value); break; - case 4: + case GL_FLOAT_VEC4: glUniform4fv(uniforms[i].location, 1, uniforms[i].value); break; default: - abort(); + if (strncmp(uniforms[i].name, "gl_", 3) == 0) { + /* built-in uniform: ignore */ + } + else { + fprintf(stderr, + "Unexpected uniform data type in SetUniformValues\n"); + abort(); + } } } } + + +/** Get list of uniforms used in the program */ +GLuint +GetUniforms(GLuint program, struct uniform_info uniforms[]) +{ + GLint n, max, i; + + glGetProgramiv(program, GL_ACTIVE_UNIFORMS, &n); + glGetProgramiv(program, GL_ACTIVE_UNIFORM_MAX_LENGTH, &max); + + for (i = 0; i < n; i++) { + GLint size, len; + GLenum type; + char name[100]; + + glGetActiveUniform(program, i, 100, &len, &size, &type, name); + + uniforms[i].name = strdup(name); + uniforms[i].size = size; + uniforms[i].type = type; + uniforms[i].location = glGetUniformLocation(program, name); + } + + uniforms[i].name = NULL; /* end of list */ + + return n; +} + + +void +PrintUniforms(const struct uniform_info uniforms[]) +{ + GLint i; + + printf("Uniforms:\n"); + + for (i = 0; uniforms[i].name; i++) { + printf(" %d: %s size=%d type=0x%x loc=%d value=%g, %g, %g, %g\n", + i, + uniforms[i].name, + uniforms[i].size, + uniforms[i].type, + uniforms[i].location, + uniforms[i].value[0], + uniforms[i].value[1], + uniforms[i].value[2], + uniforms[i].value[3]); + } +} + + +/** Get list of attribs used in the program */ +GLuint +GetAttribs(GLuint program, struct attrib_info attribs[]) +{ + GLint n, max, i; + + glGetProgramiv(program, GL_ACTIVE_ATTRIBUTES, &n); + glGetProgramiv(program, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, &max); + + for (i = 0; i < n; i++) { + GLint size, len; + GLenum type; + char name[100]; + + glGetActiveAttrib(program, i, 100, &len, &size, &type, name); + + attribs[i].name = strdup(name); + attribs[i].size = size; + attribs[i].type = type; + attribs[i].location = glGetAttribLocation(program, name); + } + + attribs[i].name = NULL; /* end of list */ + + return n; +} + + +void +PrintAttribs(const struct attrib_info attribs[]) +{ + GLint i; + + printf("Attribs:\n"); + + for (i = 0; attribs[i].name; i++) { + printf(" %d: %s size=%d type=0x%x loc=%d\n", + i, + attribs[i].name, + attribs[i].size, + attribs[i].type, + attribs[i].location); + } +} diff --git a/progs/util/shaderutil.h b/progs/util/shaderutil.h index cfb8c1f3b0..0a6be02675 100644 --- a/progs/util/shaderutil.h +++ b/progs/util/shaderutil.h @@ -6,8 +6,8 @@ struct uniform_info { const char *name; - GLuint size; - GLenum type; /**< GL_FLOAT or GL_INT */ + GLuint size; /**< number of value[] elements: 1, 2, 3 or 4 */ + GLenum type; /**< GL_FLOAT, GL_FLOAT_VEC4, GL_INT, etc */ GLfloat value[4]; GLint location; /**< filled in by InitUniforms() */ }; @@ -15,6 +15,15 @@ struct uniform_info #define END_OF_UNIFORMS { NULL, 0, GL_NONE, { 0, 0, 0, 0 }, -1 } +struct attrib_info +{ + const char *name; + GLuint size; /**< number of value[] elements: 1, 2, 3 or 4 */ + GLenum type; /**< GL_FLOAT, GL_FLOAT_VEC4, GL_INT, etc */ + GLint location; +}; + + extern GLboolean ShadersSupported(void); @@ -28,7 +37,18 @@ extern GLuint LinkShaders(GLuint vertShader, GLuint fragShader); extern void -InitUniforms(GLuint program, struct uniform_info uniforms[]); +SetUniformValues(GLuint program, struct uniform_info uniforms[]); + +extern GLuint +GetUniforms(GLuint program, struct uniform_info uniforms[]); + +extern void +PrintUniforms(const struct uniform_info uniforms[]); +extern GLuint +GetAttribs(GLuint program, struct attrib_info attribs[]); + +extern void +PrintAttribs(const struct attrib_info attribs[]); #endif /* SHADER_UTIL_H */ diff --git a/progs/vp/arl-static.txt b/progs/vp/arl-static.txt index aea87b79a4..83aebf689e 100644 --- a/progs/vp/arl-static.txt +++ b/progs/vp/arl-static.txt @@ -1,5 +1,5 @@ !!ARBvp1.0 -PARAM arr[5] = { {.0,.1,.2,.3}, {.4,.5,.6,.7}, {.8,.9,.10,.1}, {.12,.3,.4,.14}, {.5,.8,.1,.9}, {.2,0,.4,.1}, {.6,.1,.8,.9}}; +PARAM arr[7] = { {.0,.1,.2,.3}, {.4,.5,.6,.7}, {.8,.9,.10,.1}, {.12,.3,.4,.14}, {.5,.8,.1,.9}, {.2,0,.4,.1}, {.6,.1,.8,.9}}; ADDRESS addr; ARL addr.x, {3}.x; MOV result.color, arr[addr.x]; diff --git a/progs/vp/arl-unused.txt b/progs/vp/arl-unused.txt index 7bdbb8e86c..c2afe3c092 100644 --- a/progs/vp/arl-unused.txt +++ b/progs/vp/arl-unused.txt @@ -1,5 +1,5 @@ !!ARBvp1.0 -PARAM arr[5] = { {.0,.1,.2,.3}, {.4,.5,.6,.7}, {.8,.9,.10,.1}, {.12,.3,.4,.14}, {.5,.8,.1,.9}, {.2,0,.4,.1}, {.6,.1,.8,.9}}; +PARAM arr[7] = { {.0,.1,.2,.3}, {.4,.5,.6,.7}, {.8,.9,.10,.1}, {.12,.3,.4,.14}, {.5,.8,.1,.9}, {.2,0,.4,.1}, {.6,.1,.8,.9}}; ADDRESS addr; ARL addr.x, {3}.x; # not actually used MOV result.color, arr[3]; diff --git a/progs/xdemos/Makefile b/progs/xdemos/Makefile index 6581df8039..53e1c54ef3 100644 --- a/progs/xdemos/Makefile +++ b/progs/xdemos/Makefile @@ -26,6 +26,7 @@ PROGS = \ glxsnoop \ glxswapcontrol \ manywin \ + multictx \ offset \ overlay \ pbinfo \ diff --git a/progs/xdemos/glxcontexts.c b/progs/xdemos/glxcontexts.c index 481749be3d..9f83679acd 100644 --- a/progs/xdemos/glxcontexts.c +++ b/progs/xdemos/glxcontexts.c @@ -378,6 +378,9 @@ make_window( Display *dpy, const char *name, scrnum = DefaultScreen( dpy ); root = RootWindow( dpy, scrnum ); + if (visinfo) + XFree(visinfo); + visinfo = glXChooseVisual( dpy, scrnum, attribs ); if (!visinfo) { printf("Error: couldn't get an RGB, Double-buffered visual\n"); diff --git a/progs/xdemos/glxgears.c b/progs/xdemos/glxgears.c index bc84ee3dbd..088f25a357 100644 --- a/progs/xdemos/glxgears.c +++ b/progs/xdemos/glxgears.c @@ -23,10 +23,7 @@ * This is a port of the infamous "gears" demo to straight GLX (i.e. no GLUT) * Port by Brian Paul 23 March 2001 * - * Command line options: - * -info print GL implementation information - * -stereo use stereo enabled GLX visual - * + * See usage() below for command line options. */ @@ -45,10 +42,6 @@ typedef int (*PFNGLXGETSWAPINTERVALMESAPROC)(void); #endif -static int is_glx_extension_supported(Display *dpy, const char *query); - -static void query_vsync(Display *dpy); - #define BENCHMARK #ifdef BENCHMARK @@ -572,7 +565,7 @@ make_window( Display *dpy, const char *name, /** * Determine whether or not a GLX extension is supported. */ -int +static int is_glx_extension_supported(Display *dpy, const char *query) { const int scrnum = DefaultScreen(dpy); @@ -592,7 +585,7 @@ is_glx_extension_supported(Display *dpy, const char *query) /** * Attempt to determine whether or not the display is synched to vblank. */ -void +static void query_vsync(Display *dpy) { int interval = 0; diff --git a/progs/xdemos/glxswapcontrol.c b/progs/xdemos/glxswapcontrol.c index df9f7ad784..cd60d460a0 100644 --- a/progs/xdemos/glxswapcontrol.c +++ b/progs/xdemos/glxswapcontrol.c @@ -587,6 +587,9 @@ event_loop(Display *dpy, Window win) angle += 2.0; draw(); + + glXSwapBuffers(dpy, win); + if ( get_frame_usage != NULL ) { GLfloat temp; @@ -594,8 +597,6 @@ event_loop(Display *dpy, Window win) frame_usage += temp; } - glXSwapBuffers(dpy, win); - /* calc framerate */ { static int t0 = -1; diff --git a/progs/xdemos/multictx.c b/progs/xdemos/multictx.c new file mode 100644 index 0000000000..75255b2860 --- /dev/null +++ b/progs/xdemos/multictx.c @@ -0,0 +1,585 @@ +/* + * Copyright (C) 2009 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +/* + * Test rendering with two contexts into one window. + * Setup different rendering state for each context to check that + * context switching is handled properly. + * + * Brian Paul + * 6 Aug 2009 + */ + + +#include <math.h> +#include <stdlib.h> +#include <stdio.h> +#include <string.h> +#include <sys/time.h> +#include <unistd.h> +#include <X11/Xlib.h> +#include <X11/keysym.h> +#include <GL/gl.h> +#include <GL/glx.h> + + + +#ifndef M_PI +#define M_PI 3.14159265 +#endif + + +/** Event handler results: */ +#define NOP 0 +#define EXIT 1 +#define DRAW 2 + +static GLfloat view_rotx = 0.0, view_roty = 210.0, view_rotz = 0.0; +static GLint gear1, gear2; +static GLfloat angle = 0.0; + +static GLboolean animate = GL_TRUE; /* Animation */ + + +static double +current_time(void) +{ + struct timeval tv; +#ifdef __VMS + (void) gettimeofday(&tv, NULL ); +#else + struct timezone tz; + (void) gettimeofday(&tv, &tz); +#endif + return (double) tv.tv_sec + tv.tv_usec / 1000000.0; +} + + +/* + * + * Draw a gear wheel. You'll probably want to call this function when + * building a display list since we do a lot of trig here. + * + * Input: inner_radius - radius of hole at center + * outer_radius - radius at center of teeth + * width - width of gear + * teeth - number of teeth + * tooth_depth - depth of tooth + */ +static void +gear(GLfloat inner_radius, GLfloat outer_radius, GLfloat width, + GLint teeth, GLfloat tooth_depth) +{ + GLint i; + GLfloat r0, r1, r2; + GLfloat angle, da; + GLfloat u, v, len; + + r0 = inner_radius; + r1 = outer_radius - tooth_depth / 2.0; + r2 = outer_radius + tooth_depth / 2.0; + + da = 2.0 * M_PI / teeth / 4.0; + + glShadeModel(GL_FLAT); + + glNormal3f(0.0, 0.0, 1.0); + + /* draw front face */ + glBegin(GL_QUAD_STRIP); + for (i = 0; i <= teeth; i++) { + angle = i * 2.0 * M_PI / teeth; + glVertex3f(r0 * cos(angle), r0 * sin(angle), width * 0.5); + glVertex3f(r1 * cos(angle), r1 * sin(angle), width * 0.5); + if (i < teeth) { + glVertex3f(r0 * cos(angle), r0 * sin(angle), width * 0.5); + glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da), + width * 0.5); + } + } + glEnd(); + + /* draw front sides of teeth */ + glBegin(GL_QUADS); + da = 2.0 * M_PI / teeth / 4.0; + for (i = 0; i < teeth; i++) { + angle = i * 2.0 * M_PI / teeth; + + glVertex3f(r1 * cos(angle), r1 * sin(angle), width * 0.5); + glVertex3f(r2 * cos(angle + da), r2 * sin(angle + da), width * 0.5); + glVertex3f(r2 * cos(angle + 2 * da), r2 * sin(angle + 2 * da), + width * 0.5); + glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da), + width * 0.5); + } + glEnd(); + + glNormal3f(0.0, 0.0, -1.0); + + /* draw back face */ + glBegin(GL_QUAD_STRIP); + for (i = 0; i <= teeth; i++) { + angle = i * 2.0 * M_PI / teeth; + glVertex3f(r1 * cos(angle), r1 * sin(angle), -width * 0.5); + glVertex3f(r0 * cos(angle), r0 * sin(angle), -width * 0.5); + if (i < teeth) { + glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da), + -width * 0.5); + glVertex3f(r0 * cos(angle), r0 * sin(angle), -width * 0.5); + } + } + glEnd(); + + /* draw back sides of teeth */ + glBegin(GL_QUADS); + da = 2.0 * M_PI / teeth / 4.0; + for (i = 0; i < teeth; i++) { + angle = i * 2.0 * M_PI / teeth; + + glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da), + -width * 0.5); + glVertex3f(r2 * cos(angle + 2 * da), r2 * sin(angle + 2 * da), + -width * 0.5); + glVertex3f(r2 * cos(angle + da), r2 * sin(angle + da), -width * 0.5); + glVertex3f(r1 * cos(angle), r1 * sin(angle), -width * 0.5); + } + glEnd(); + + /* draw outward faces of teeth */ + glBegin(GL_QUAD_STRIP); + for (i = 0; i < teeth; i++) { + angle = i * 2.0 * M_PI / teeth; + + glVertex3f(r1 * cos(angle), r1 * sin(angle), width * 0.5); + glVertex3f(r1 * cos(angle), r1 * sin(angle), -width * 0.5); + u = r2 * cos(angle + da) - r1 * cos(angle); + v = r2 * sin(angle + da) - r1 * sin(angle); + len = sqrt(u * u + v * v); + u /= len; + v /= len; + glNormal3f(v, -u, 0.0); + glVertex3f(r2 * cos(angle + da), r2 * sin(angle + da), width * 0.5); + glVertex3f(r2 * cos(angle + da), r2 * sin(angle + da), -width * 0.5); + glNormal3f(cos(angle), sin(angle), 0.0); + glVertex3f(r2 * cos(angle + 2 * da), r2 * sin(angle + 2 * da), + width * 0.5); + glVertex3f(r2 * cos(angle + 2 * da), r2 * sin(angle + 2 * da), + -width * 0.5); + u = r1 * cos(angle + 3 * da) - r2 * cos(angle + 2 * da); + v = r1 * sin(angle + 3 * da) - r2 * sin(angle + 2 * da); + glNormal3f(v, -u, 0.0); + glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da), + width * 0.5); + glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da), + -width * 0.5); + glNormal3f(cos(angle), sin(angle), 0.0); + } + + glVertex3f(r1 * cos(0), r1 * sin(0), width * 0.5); + glVertex3f(r1 * cos(0), r1 * sin(0), -width * 0.5); + + glEnd(); + + glShadeModel(GL_SMOOTH); + + /* draw inside radius cylinder */ + glBegin(GL_QUAD_STRIP); + for (i = 0; i <= teeth; i++) { + angle = i * 2.0 * M_PI / teeth; + glNormal3f(-cos(angle), -sin(angle), 0.0); + glVertex3f(r0 * cos(angle), r0 * sin(angle), -width * 0.5); + glVertex3f(r0 * cos(angle), r0 * sin(angle), width * 0.5); + } + glEnd(); +} + + +static void +draw(int ctx) +{ + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); + + glPushMatrix(); + glRotatef(view_rotx, 1.0, 0.0, 0.0); + glRotatef(view_roty + angle, 0.0, 1.0, 0.0); + glRotatef(view_rotz, 0.0, 0.0, 1.0); + + if (ctx == 0) { + glDisable(GL_CULL_FACE); + glPushMatrix(); + glRotatef(angle, 0.0, 0.0, 1.0); + glCallList(gear1); + glPopMatrix(); + /* This should not effect the other context's rendering */ + glEnable(GL_CULL_FACE); + glCullFace(GL_FRONT_AND_BACK); + } + else { + glPushMatrix(); + glRotatef(-2.0 * angle - 9.0, 0.0, 0.0, 1.0); + glCallList(gear2); + glPopMatrix(); + } + + glPopMatrix(); + + /* this flush is important since we'll be switching contexts next */ + glFlush(); +} + + + +static void +draw_frame(Display *dpy, Window win, GLXContext ctx1, GLXContext ctx2) +{ + static double tRot0 = -1.0; + double dt, t = current_time(); + + if (tRot0 < 0.0) + tRot0 = t; + dt = t - tRot0; + tRot0 = t; + + if (animate) { + /* advance rotation for next frame */ + angle += 70.0 * dt; /* 70 degrees per second */ + if (angle > 3600.0) + angle -= 3600.0; + } + + glXMakeCurrent(dpy, (GLXDrawable) win, ctx1); + draw(0); + + glXMakeCurrent(dpy, (GLXDrawable) win, ctx2); + draw(1); + + glXSwapBuffers(dpy, win); +} + + +/* new window size or exposure */ +static void +reshape(Display *dpy, Window win, + GLXContext ctx1, GLXContext ctx2, int width, int height) +{ + int i; + + width /= 2; + + /* loop: left half of window, right half of window */ + for (i = 0; i < 2; i++) { + if (i == 0) + glXMakeCurrent(dpy, win, ctx1); + else + glXMakeCurrent(dpy, win, ctx2); + + glViewport(width * i, 0, width, height); + glScissor(width * i, 0, width, height); + + { + GLfloat h = (GLfloat) height / (GLfloat) width; + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glFrustum(-1.0, 1.0, -h, h, 5.0, 60.0); + } + + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); + glTranslatef(0.0, 0.0, -30.0); + } +} + + + +static void +init(Display *dpy, Window win, GLXContext ctx1, GLXContext ctx2) +{ + static GLfloat pos[4] = { 5.0, 5.0, 10.0, 0.0 }; + static GLfloat red[4] = { 0.8, 0.1, 0.0, 1.0 }; + static GLfloat green[4] = { 0.0, 0.8, 0.2, 0.5 }; + /*static GLfloat blue[4] = { 0.2, 0.2, 1.0, 1.0 };*/ + + /* first ctx */ + { + static GLuint stipple[32] = { + 0x00ff00ff, 0x00ff00ff, 0x00ff00ff, 0x00ff00ff, + 0x00ff00ff, 0x00ff00ff, 0x00ff00ff, 0x00ff00ff, + + 0xff00ff00, 0xff00ff00, 0xff00ff00, 0xff00ff00, + 0xff00ff00, 0xff00ff00, 0xff00ff00, 0xff00ff00, + + 0x00ff00ff, 0x00ff00ff, 0x00ff00ff, 0x00ff00ff, + 0x00ff00ff, 0x00ff00ff, 0x00ff00ff, 0x00ff00ff, + + 0xff00ff00, 0xff00ff00, 0xff00ff00, 0xff00ff00, + 0xff00ff00, 0xff00ff00, 0xff00ff00, 0xff00ff00 + }; + + glXMakeCurrent(dpy, win, ctx1); + + glLightfv(GL_LIGHT0, GL_POSITION, pos); + glEnable(GL_LIGHTING); + glEnable(GL_LIGHT0); + glEnable(GL_DEPTH_TEST); + + gear1 = glGenLists(1); + glNewList(gear1, GL_COMPILE); + glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, red); + gear(1.0, 4.0, 1.0, 20, 0.7); + glEndList(); + + glEnable(GL_NORMALIZE); + glEnable(GL_SCISSOR_TEST); + glClearColor(0.4, 0.4, 0.4, 1.0); + + glPolygonStipple((GLubyte *) stipple); + glEnable(GL_POLYGON_STIPPLE); + } + + /* second ctx */ + { + glXMakeCurrent(dpy, win, ctx2); + + glLightfv(GL_LIGHT0, GL_POSITION, pos); + glEnable(GL_LIGHTING); + glEnable(GL_LIGHT0); + glEnable(GL_DEPTH_TEST); + + gear2 = glGenLists(1); + glNewList(gear2, GL_COMPILE); + glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, green); + gear(1.5, 3.0, 1.5, 16, 0.7); + glEndList(); + + glEnable(GL_NORMALIZE); + glEnable(GL_SCISSOR_TEST); + glClearColor(0.6, 0.6, 0.6, 1.0); + + glEnable(GL_BLEND); + glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); + } +} + + +/** + * Create an RGB, double-buffered window. + * Return the window and two context handles. + */ +static void +make_window_and_contexts( Display *dpy, const char *name, + int x, int y, int width, int height, + Window *winRet, + GLXContext *ctxRet1, + GLXContext *ctxRet2) +{ + int attribs[] = { GLX_RGBA, + GLX_RED_SIZE, 1, + GLX_GREEN_SIZE, 1, + GLX_BLUE_SIZE, 1, + GLX_DOUBLEBUFFER, + GLX_DEPTH_SIZE, 1, + None }; + int scrnum; + XSetWindowAttributes attr; + unsigned long mask; + Window root; + Window win; + XVisualInfo *visinfo; + + scrnum = DefaultScreen( dpy ); + root = RootWindow( dpy, scrnum ); + + visinfo = glXChooseVisual( dpy, scrnum, attribs ); + if (!visinfo) { + printf("Error: couldn't get an RGB, Double-buffered visual\n"); + exit(1); + } + + /* window attributes */ + attr.background_pixel = 0; + attr.border_pixel = 0; + attr.colormap = XCreateColormap( dpy, root, visinfo->visual, AllocNone); + attr.event_mask = StructureNotifyMask | ExposureMask | KeyPressMask; + mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask; + + win = XCreateWindow( dpy, root, x, y, width, height, + 0, visinfo->depth, InputOutput, + visinfo->visual, mask, &attr ); + + /* set hints and properties */ + { + XSizeHints sizehints; + sizehints.x = x; + sizehints.y = y; + sizehints.width = width; + sizehints.height = height; + sizehints.flags = USSize | USPosition; + XSetNormalHints(dpy, win, &sizehints); + XSetStandardProperties(dpy, win, name, name, + None, (char **)NULL, 0, &sizehints); + } + + *winRet = win; + *ctxRet1 = glXCreateContext( dpy, visinfo, NULL, True ); + *ctxRet2 = glXCreateContext( dpy, visinfo, NULL, True ); + + if (!*ctxRet1 || !*ctxRet2) { + printf("Error: glXCreateContext failed\n"); + exit(1); + } + + XFree(visinfo); +} + + +/** + * Handle one X event. + * \return NOP, EXIT or DRAW + */ +static int +handle_event(Display *dpy, Window win, GLXContext ctx1, GLXContext ctx2, + XEvent *event) +{ + (void) dpy; + (void) win; + + switch (event->type) { + case Expose: + return DRAW; + case ConfigureNotify: + reshape(dpy, win, ctx1, ctx2, + event->xconfigure.width, event->xconfigure.height); + break; + case KeyPress: + { + char buffer[10]; + int r, code; + code = XLookupKeysym(&event->xkey, 0); + if (code == XK_Left) { + view_roty += 5.0; + } + else if (code == XK_Right) { + view_roty -= 5.0; + } + else if (code == XK_Up) { + view_rotx += 5.0; + } + else if (code == XK_Down) { + view_rotx -= 5.0; + } + else { + r = XLookupString(&event->xkey, buffer, sizeof(buffer), + NULL, NULL); + if (buffer[0] == 27) { + /* escape */ + return EXIT; + } + else if (buffer[0] == 'a' || buffer[0] == 'A') { + animate = !animate; + } + } + return DRAW; + } + } + return NOP; +} + + +static void +event_loop(Display *dpy, Window win, GLXContext ctx1, GLXContext ctx2) +{ + while (1) { + int op; + while (!animate || XPending(dpy) > 0) { + XEvent event; + XNextEvent(dpy, &event); + op = handle_event(dpy, win, ctx1, ctx2, &event); + if (op == EXIT) + return; + else if (op == DRAW) + break; + } + + draw_frame(dpy, win, ctx1, ctx2); + } +} + + +int +main(int argc, char *argv[]) +{ + unsigned int winWidth = 800, winHeight = 400; + int x = 0, y = 0; + Display *dpy; + Window win; + GLXContext ctx1, ctx2; + char *dpyName = NULL; + GLboolean printInfo = GL_FALSE; + int i; + + for (i = 1; i < argc; i++) { + if (strcmp(argv[i], "-display") == 0) { + dpyName = argv[i+1]; + i++; + } + else { + return 1; + } + } + + dpy = XOpenDisplay(dpyName); + if (!dpy) { + printf("Error: couldn't open display %s\n", + dpyName ? dpyName : getenv("DISPLAY")); + return -1; + } + + make_window_and_contexts(dpy, "multictx", x, y, winWidth, winHeight, + &win, &ctx1, &ctx2); + XMapWindow(dpy, win); + + if (printInfo) { + printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); + printf("GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); + printf("GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); + printf("GL_EXTENSIONS = %s\n", (char *) glGetString(GL_EXTENSIONS)); + } + + init(dpy, win, ctx1, ctx2); + + /* Set initial projection/viewing transformation. + * We can't be sure we'll get a ConfigureNotify event when the window + * first appears. + */ + reshape(dpy, win, ctx1, ctx2, winWidth, winHeight); + + event_loop(dpy, win, ctx1, ctx2); + + glDeleteLists(gear1, 1); + glDeleteLists(gear2, 1); + glXDestroyContext(dpy, ctx1); + glXDestroyContext(dpy, ctx2); + XDestroyWindow(dpy, win); + XCloseDisplay(dpy); + + return 0; +} diff --git a/scons/gallium.py b/scons/gallium.py index e9e799dc78..bf6172b4d7 100644 --- a/scons/gallium.py +++ b/scons/gallium.py @@ -462,6 +462,8 @@ def generate(env): shlinkflags += [ '-Wl,-Bsymbolic', ] + # Handle circular dependencies in the libraries + env['_LIBFLAGS'] = '-Wl,--start-group ' + env['_LIBFLAGS'] + ' -Wl,--end-group' if platform == 'windows' and msvc: # See also: # - http://msdn2.microsoft.com/en-us/library/y0zzbyt4.aspx diff --git a/src/egl/drivers/demo/Makefile b/src/egl/drivers/demo/Makefile index 26694c92fa..444dfb35bd 100644 --- a/src/egl/drivers/demo/Makefile +++ b/src/egl/drivers/demo/Makefile @@ -4,7 +4,7 @@ TOP = ../../../.. include $(TOP)/configs/current -INCLUDE_DIRS = -I$(TOP)/include -I$(TOP)/src/egl/main +INCLUDE_DIRS = -I$(TOP)/include -I$(TOP)/src/egl/main $(X11_INCLUDES) SOURCES = demo.c diff --git a/src/egl/drivers/demo/demo.c b/src/egl/drivers/demo/demo.c index f316974d83..e8c0c1df5e 100644 --- a/src/egl/drivers/demo/demo.c +++ b/src/egl/drivers/demo/demo.c @@ -236,7 +236,7 @@ demoDestroySurface(_EGLDriver *drv, EGLDisplay dpy, EGLSurface surface) { DemoSurface *fs = LookupDemoSurface(surface); _eglUnlinkSurface(&fs->Base); - if (!fs->Base.IsBound) + if (!_eglIsSurfaceBound(&fs->Base)) free(fs); return EGL_TRUE; } @@ -247,7 +247,7 @@ demoDestroyContext(_EGLDriver *drv, EGLDisplay dpy, EGLContext context) { DemoContext *fc = LookupDemoContext(context); _eglUnlinkContext(&fc->Base); - if (!fc->Base.IsBound) + if (!_eglIsContextBound(&fc->Base)) free(fc); return EGL_TRUE; } diff --git a/src/egl/drivers/dri/Makefile b/src/egl/drivers/dri/Makefile index 567edfae97..7339c97c77 100644 --- a/src/egl/drivers/dri/Makefile +++ b/src/egl/drivers/dri/Makefile @@ -55,6 +55,7 @@ install: clean: -rm -f *.o -rm -f *.so + -rm -f depend depend.bak depend: $(SOURCES) $(HEADERS) @ echo "running $(MKDEP)" diff --git a/src/egl/drivers/dri/egldri.c b/src/egl/drivers/dri/egldri.c index 3f9617a8f9..9e400be624 100644 --- a/src/egl/drivers/dri/egldri.c +++ b/src/egl/drivers/dri/egldri.c @@ -296,7 +296,7 @@ _eglDRIDestroySurface(_EGLDriver *drv, EGLDisplay dpy, EGLSurface surface) fs->drawable.destroyDrawable(disp, fs->drawable.private); - if (!fs->Base.IsBound) + if (!_eglIsSurfaceBound(&fs->Base)) free(fs); return EGL_TRUE; } @@ -312,7 +312,7 @@ _eglDRIDestroyContext(_EGLDriver *drv, EGLDisplay dpy, EGLContext context) fc->driContext.destroyContext(disp, 0, fc->driContext.private); - if (!fc->Base.IsBound) + if (!_eglIsContextBound(&fc->Base)) free(fc); return EGL_TRUE; } diff --git a/src/egl/drivers/glx/egl_glx.c b/src/egl/drivers/glx/egl_glx.c index 207b1ea779..5ed4b6883f 100644 --- a/src/egl/drivers/glx/egl_glx.c +++ b/src/egl/drivers/glx/egl_glx.c @@ -739,7 +739,7 @@ GLX_eglDestroySurface(_EGLDriver *drv, EGLDisplay dpy, EGLSurface surface) return EGL_TRUE; if (surf) { _eglUnlinkSurface(surf); - if (!surf->IsBound) + if (!_eglIsSurfaceBound(surf)) free(surf); return EGL_TRUE; diff --git a/src/egl/drivers/xdri/egl_xdri.c b/src/egl/drivers/xdri/egl_xdri.c index e040efdd43..d8d29fcef4 100644 --- a/src/egl/drivers/xdri/egl_xdri.c +++ b/src/egl/drivers/xdri/egl_xdri.c @@ -958,7 +958,7 @@ xdri_eglDestroySurface(_EGLDriver *drv, EGLDisplay dpy, EGLSurface surface) struct xdri_egl_surface *xdri_surf = lookup_surface(surface); if (xdri_surf) { _eglUnlinkSurface(&xdri_surf->Base); - if (!xdri_surf->Base.IsBound) { + if (!_eglIsSurfaceBound(&xdri_surf->Base)) { /* st_unreference_framebuffer(surf->Framebuffer); */ diff --git a/src/egl/main/Makefile b/src/egl/main/Makefile index e1ff8794b3..ab61d68f2b 100644 --- a/src/egl/main/Makefile +++ b/src/egl/main/Makefile @@ -4,7 +4,7 @@ TOP = ../../.. include $(TOP)/configs/current -INCLUDE_DIRS = -I$(TOP)/include -I$(TOP)/src/mesa/glapi +INCLUDE_DIRS = -I$(TOP)/include -I$(TOP)/src/mesa/glapi $(X11_INCLUDES) HEADERS = \ eglcompiler.h \ @@ -20,6 +20,7 @@ HEADERS = \ eglhash.h \ eglmisc.h \ eglmode.h \ + eglmutex.h \ eglscreen.h \ eglstring.h \ eglsurface.h \ @@ -74,6 +75,7 @@ install: default clean: -rm -f *.o *.so* -rm -f core.* + -rm -f depend depend.bak depend: $(SOURCES) $(HEADERS) diff --git a/src/egl/main/eglapi.c b/src/egl/main/eglapi.c index f0a6f7f935..fde6b7316c 100644 --- a/src/egl/main/eglapi.c +++ b/src/egl/main/eglapi.c @@ -50,7 +50,6 @@ EGLDisplay EGLAPIENTRY eglGetDisplay(NativeDisplayType nativeDisplay) { _EGLDisplay *dpy; - _eglInitGlobals(); dpy = _eglFindDisplay(nativeDisplay); if (!dpy) { dpy = _eglNewDisplay(nativeDisplay); diff --git a/src/egl/main/eglcompiler.h b/src/egl/main/eglcompiler.h index 0b19afedfd..6b639b75c6 100644 --- a/src/egl/main/eglcompiler.h +++ b/src/egl/main/eglcompiler.h @@ -3,6 +3,39 @@ /** + * Get standard integer types + */ +#if (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) +# include <stdint.h> +#elif defined(_MSC_VER) + typedef __int8 int8_t; + typedef unsigned __int8 uint8_t; + typedef __int16 int16_t; + typedef unsigned __int16 uint16_t; +# ifndef __eglplatform_h_ + typedef __int32 int32_t; +# endif + typedef unsigned __int32 uint32_t; + typedef __int64 int64_t; + typedef unsigned __int64 uint64_t; + +# if defined(_WIN64) + typedef __int64 intptr_t; + typedef unsigned __int64 uintptr_t; +# else + typedef __int32 intptr_t; + typedef unsigned __int32 uintptr_t; +# endif + +# define INT64_C(__val) __val##i64 +# define UINT64_C(__val) __val##ui64 +#else +/* hope the best instead of adding a bunch of ifdef's */ +# include <stdint.h> +#endif + + +/** * Function inlining */ #if defined(__GNUC__) diff --git a/src/egl/main/eglconfig.c b/src/egl/main/eglconfig.c index f2f32585c7..bbc585b55e 100644 --- a/src/egl/main/eglconfig.c +++ b/src/egl/main/eglconfig.c @@ -34,7 +34,7 @@ void _eglInitConfig(_EGLConfig *config, EGLint id) { memset(config, 0, sizeof(*config)); - config->Handle = (EGLConfig) id; + config->Handle = (EGLConfig) _eglUIntToPointer((unsigned int) id); _eglSetConfigAttrib(config, EGL_CONFIG_ID, id); _eglSetConfigAttrib(config, EGL_BIND_TO_TEXTURE_RGB, EGL_DONT_CARE); _eglSetConfigAttrib(config, EGL_BIND_TO_TEXTURE_RGBA, EGL_DONT_CARE); diff --git a/src/egl/main/eglconfigutil.c b/src/egl/main/eglconfigutil.c index 138dc729e7..c9d00e7982 100644 --- a/src/egl/main/eglconfigutil.c +++ b/src/egl/main/eglconfigutil.c @@ -156,6 +156,7 @@ _eglFillInConfigs(_EGLConfig * configs, {0x000000FF, 0x0000FF00, 0x00FF0000, 0xFF000000}, /* 8_8_8_8_REV */ }; +#if 0 static const uint32_t masks_table_bgr[8][4] = { {0x00000000, 0x00000000, 0x00000000, 0x00000000}, {0x00000000, 0x00000000, 0x00000000, 0x00000000}, @@ -177,6 +178,7 @@ _eglFillInConfigs(_EGLConfig * configs, {0x00000000, 0x00000000, 0x00000000, 0x00000000}, {0x00FF0000, 0x0000FF00, 0x000000FF, 0xFF000000}, /* 8_8_8_8_REV */ }; +#endif static const uint8_t bytes_per_pixel[8] = { 0, 0, 0, 2, 2, 4, 0, 4 diff --git a/src/egl/main/eglcontext.c b/src/egl/main/eglcontext.c index 9ab4286d3a..88de60d69b 100644 --- a/src/egl/main/eglcontext.c +++ b/src/egl/main/eglcontext.c @@ -96,7 +96,7 @@ _eglDestroyContext(_EGLDriver *drv, EGLDisplay dpy, EGLContext ctx) _EGLContext *context = _eglLookupContext(ctx); if (context) { _eglUnlinkContext(context); - if (!context->IsBound) + if (!_eglIsContextBound(context)) free(context); return EGL_TRUE; } @@ -146,10 +146,11 @@ _eglQueryContext(_EGLDriver *drv, EGLDisplay dpy, EGLContext ctx, * Then, the driver will do its device-dependent Make-Current stuff. */ EGLBoolean -_eglMakeCurrent(_EGLDriver *drv, EGLDisplay dpy, EGLSurface d, +_eglMakeCurrent(_EGLDriver *drv, EGLDisplay display, EGLSurface d, EGLSurface r, EGLContext context) { _EGLThreadInfo *t = _eglGetCurrentThread(); + _EGLDisplay *dpy = _eglLookupDisplay(display); _EGLContext *ctx = _eglLookupContext(context); _EGLSurface *draw = _eglLookupSurface(d); _EGLSurface *read = _eglLookupSurface(r); @@ -160,21 +161,23 @@ _eglMakeCurrent(_EGLDriver *drv, EGLDisplay dpy, EGLSurface d, if (_eglIsCurrentThreadDummy()) return _eglError(EGL_BAD_ALLOC, "eglMakeCurrent"); + if (dpy == NULL) + return _eglError(EGL_BAD_DISPLAY, "eglMakeCurrent"); - /* error checking */ if (ctx) { + /* error checking */ + if (ctx->Binding && ctx->Binding != t) + return _eglError(EGL_BAD_ACCESS, "eglMakeCurrent"); if (draw == NULL || read == NULL) { - _eglError(EGL_BAD_MATCH, "eglMakeCurrent"); - return EGL_FALSE; - } - if (draw->Config != ctx->Config) { - _eglError(EGL_BAD_MATCH, "eglMakeCurrent"); - return EGL_FALSE; - } - if (read->Config != ctx->Config) { - _eglError(EGL_BAD_MATCH, "eglMakeCurrent"); - return EGL_FALSE; + EGLint err = (d == EGL_NO_SURFACE || r == EGL_NO_SURFACE) + ? EGL_BAD_MATCH : EGL_BAD_SURFACE; + return _eglError(err, "eglMakeCurrent"); } + if (draw->Config != ctx->Config || read->Config != ctx->Config) + return _eglError(EGL_BAD_MATCH, "eglMakeCurrent"); + if ((draw->Binding && draw->Binding->Binding != t) || + (read->Binding && read->Binding->Binding != t)) + return _eglError(EGL_BAD_ACCESS, "eglMakeCurrent"); #ifdef EGL_VERSION_1_4 /* OpenGL and OpenGL ES are conflicting */ @@ -194,6 +197,10 @@ _eglMakeCurrent(_EGLDriver *drv, EGLDisplay dpy, EGLSurface d, apiIndex = _eglConvertApiToIndex(ctx->ClientAPI); } else { + if (context != EGL_NO_CONTEXT) + return _eglError(EGL_BAD_CONTEXT, "eglMakeCurrent"); + if (draw != NULL || read != NULL) + return _eglError(EGL_BAD_MATCH, "eglMakeCurrent"); apiIndex = t->CurrentAPIIndex; } @@ -201,60 +208,47 @@ _eglMakeCurrent(_EGLDriver *drv, EGLDisplay dpy, EGLSurface d, if (oldContext) { oldDrawSurface = oldContext->DrawSurface; oldReadSurface = oldContext->ReadSurface; - } + assert(oldDrawSurface); + assert(oldReadSurface); - /* - * check if the old context or surfaces need to be deleted - */ - if (oldDrawSurface != NULL) { - oldDrawSurface->IsBound = EGL_FALSE; + /* break old bindings */ + t->CurrentContexts[apiIndex] = NULL; + oldContext->Binding = NULL; + oldContext->DrawSurface = NULL; + oldContext->ReadSurface = NULL; + oldDrawSurface->Binding = NULL; + oldReadSurface->Binding = NULL; + + /* + * check if the old context or surfaces need to be deleted + * FIXME They are linked so that they can be unlinked. This is ugly. + */ if (!_eglIsSurfaceLinked(oldDrawSurface)) { - /* make sure we don't try to rebind a deleted surface */ - if (draw == oldDrawSurface || draw == oldReadSurface) { - draw = NULL; - } - /* really delete surface now */ - drv->API.DestroySurface(drv, dpy, oldDrawSurface->Handle); + assert(draw != oldDrawSurface && read != oldDrawSurface); + drv->API.DestroySurface(drv, display, + _eglLinkSurface(oldDrawSurface, dpy)); } - } - if (oldReadSurface != NULL && oldReadSurface != oldDrawSurface) { - oldReadSurface->IsBound = EGL_FALSE; - if (!_eglIsSurfaceLinked(oldReadSurface)) { - /* make sure we don't try to rebind a deleted surface */ - if (read == oldDrawSurface || read == oldReadSurface) { - read = NULL; - } - /* really delete surface now */ - drv->API.DestroySurface(drv, dpy, oldReadSurface->Handle); + if (oldReadSurface != oldDrawSurface && + !_eglIsSurfaceLinked(oldReadSurface)) { + assert(draw != oldReadSurface && read != oldReadSurface); + drv->API.DestroySurface(drv, display, + _eglLinkSurface(oldReadSurface, dpy)); } - } - if (oldContext != NULL) { - oldContext->IsBound = EGL_FALSE; if (!_eglIsContextLinked(oldContext)) { - /* make sure we don't try to rebind a deleted context */ - if (ctx == oldContext) { - ctx = NULL; - } - /* really delete context now */ - drv->API.DestroyContext(drv, dpy, _eglGetContextHandle(oldContext)); + assert(ctx != oldContext); + drv->API.DestroyContext(drv, display, + _eglLinkContext(oldContext, dpy)); } } + /* build new bindings */ if (ctx) { - /* check read/draw again, in case we deleted them above */ - if (draw == NULL || read == NULL) { - _eglError(EGL_BAD_MATCH, "eglMakeCurrent"); - return EGL_FALSE; - } + t->CurrentContexts[apiIndex] = ctx; + ctx->Binding = t; ctx->DrawSurface = draw; ctx->ReadSurface = read; - ctx->IsBound = EGL_TRUE; - draw->IsBound = EGL_TRUE; - read->IsBound = EGL_TRUE; - t->CurrentContexts[apiIndex] = ctx; - } - else { - t->CurrentContexts[apiIndex] = NULL; + draw->Binding = ctx; + read->Binding = ctx; } return EGL_TRUE; diff --git a/src/egl/main/eglcontext.h b/src/egl/main/eglcontext.h index 2fb28d38b9..4276c0980e 100644 --- a/src/egl/main/eglcontext.h +++ b/src/egl/main/eglcontext.h @@ -15,12 +15,12 @@ struct _egl_context _EGLDisplay *Display; _EGLContext *Next; - _EGLConfig *Config; - + /* The bound status of the context */ + _EGLThreadInfo *Binding; _EGLSurface *DrawSurface; _EGLSurface *ReadSurface; - EGLBoolean IsBound; + _EGLConfig *Config; EGLint ClientAPI; /**< EGL_OPENGL_ES_API, EGL_OPENGL_API, EGL_OPENVG_API */ EGLint ClientVersion; /**< 1 = OpenGLES 1.x, 2 = OpenGLES 2.x */ @@ -51,4 +51,15 @@ _eglMakeCurrent(_EGLDriver *drv, EGLDisplay dpy, EGLSurface draw, EGLSurface rea extern EGLBoolean _eglCopyContextMESA(_EGLDriver *drv, EGLDisplay dpy, EGLContext source, EGLContext dest, EGLint mask); + +/** + * Return true if the context is bound to a thread. + */ +static INLINE EGLBoolean +_eglIsContextBound(_EGLContext *ctx) +{ + return (ctx->Binding != NULL); +} + + #endif /* EGLCONTEXT_INCLUDED */ diff --git a/src/egl/main/eglcurrent.c b/src/egl/main/eglcurrent.c index 96152db19f..4431f964f6 100644 --- a/src/egl/main/eglcurrent.c +++ b/src/egl/main/eglcurrent.c @@ -3,61 +3,127 @@ #include "eglcurrent.h" #include "eglcontext.h" #include "egllog.h" +#include "eglmutex.h" +#include "eglglobals.h" +/* This should be kept in sync with _eglInitThreadInfo() */ +#define _EGL_THREAD_INFO_INITIALIZER \ + { EGL_SUCCESS, { NULL }, 1 } + /* a fallback thread info to guarantee that every thread always has one */ -static _EGLThreadInfo dummy_thread; +static _EGLThreadInfo dummy_thread = _EGL_THREAD_INFO_INITIALIZER; #ifdef GLX_USE_TLS static __thread const _EGLThreadInfo *_egl_TSD; __attribute__ ((tls_model("initial-exec"))); -static INLINE EGLBoolean _eglInitTSD(void) { return EGL_TRUE; } -static INLINE void _eglFiniTSD(void) { } -static INLINE void _eglSetTSD(const _EGLThreadInfo *t) { _egl_TSD = t; } +static INLINE void _eglSetTSD(const _EGLThreadInfo *t) +{ + _egl_TSD = t; +} static INLINE _EGLThreadInfo *_eglGetTSD(void) { return (_EGLThreadInfo *) _egl_TSD; } +static INLINE void _eglFiniTSD(void) +{ +} + +static INLINE EGLBoolean _eglInitTSD(void (*dtor)(_EGLThreadInfo *)) +{ + /* TODO destroy TSD */ + (void) dtor; + (void) _eglFiniTSD; + return EGL_TRUE; +} + #elif PTHREADS #include <pthread.h> +static _EGL_DECLARE_MUTEX(_egl_TSDMutex); +static EGLBoolean _egl_TSDInitialized; static pthread_key_t _egl_TSD; +static void (*_egl_FreeTSD)(_EGLThreadInfo *); -static INLINE EGLBoolean _eglInitTSD(void) +static INLINE void _eglSetTSD(const _EGLThreadInfo *t) { - return (pthread_key_create(&_egl_TSD, NULL) == 0); + pthread_setspecific(_egl_TSD, (const void *) t); } -static INLINE void _eglFiniTSD(void) +static INLINE _EGLThreadInfo *_eglGetTSD(void) { - pthread_key_delete(_egl_TSD); + return (_EGLThreadInfo *) pthread_getspecific(_egl_TSD); } -static INLINE void _eglSetTSD(const _EGLThreadInfo *t) +static INLINE void _eglFiniTSD(void) { - pthread_setspecific(_egl_TSD, (const void *) t); + _eglLockMutex(&_egl_TSDMutex); + if (_egl_TSDInitialized) { + _EGLThreadInfo *t = _eglGetTSD(); + + _egl_TSDInitialized = EGL_FALSE; + if (t && _egl_FreeTSD) + _egl_FreeTSD((void *) t); + pthread_key_delete(_egl_TSD); + } + _eglUnlockMutex(&_egl_TSDMutex); } -static INLINE _EGLThreadInfo *_eglGetTSD(void) +static INLINE EGLBoolean _eglInitTSD(void (*dtor)(_EGLThreadInfo *)) { - return (_EGLThreadInfo *) pthread_getspecific(_egl_TSD); + if (!_egl_TSDInitialized) { + _eglLockMutex(&_egl_TSDMutex); + + /* check again after acquiring lock */ + if (!_egl_TSDInitialized) { + if (pthread_key_create(&_egl_TSD, (void (*)(void *)) dtor) != 0) { + _eglUnlockMutex(&_egl_TSDMutex); + return EGL_FALSE; + } + _egl_FreeTSD = dtor; + _eglAddAtExitCall(_eglFiniTSD); + _egl_TSDInitialized = EGL_TRUE; + } + + _eglUnlockMutex(&_egl_TSDMutex); + } + + return EGL_TRUE; } #else /* PTHREADS */ static const _EGLThreadInfo *_egl_TSD; +static void (*_egl_FreeTSD)(_EGLThreadInfo *); -static INLINE EGLBoolean _eglInitTSD(void) { return EGL_TRUE; } -static INLINE void _eglFiniTSD(void) { } -static INLINE void _eglSetTSD(const _EGLThreadInfo *t) { _egl_TSD = t; } +static INLINE void _eglSetTSD(const _EGLThreadInfo *t) +{ + _egl_TSD = t; +} static INLINE _EGLThreadInfo *_eglGetTSD(void) { return (_EGLThreadInfo *) _egl_TSD; } + +static INLINE void _eglFiniTSD(void) +{ + if (_egl_FreeTSD && _egl_TSD) + _egl_FreeTSD((_EGLThreadInfo *) _egl_TSD); +} + +static INLINE EGLBoolean _eglInitTSD(void (*dtor)(_EGLThreadInfo *)) +{ + if (!_egl_FreeTSD && dtor) { + _egl_FreeTSD = dtor; + _eglAddAtExitCall(_eglFiniTSD); + } + return EGL_TRUE; +} + #endif /* !PTHREADS */ @@ -98,24 +164,17 @@ _eglDestroyThreadInfo(_EGLThreadInfo *t) /** - * Initialize "current thread" management. + * Make sure TSD is initialized and return current value. */ -EGLBoolean -_eglInitCurrent(void) +static INLINE _EGLThreadInfo * +_eglCheckedGetTSD(void) { - _eglInitThreadInfo(&dummy_thread); - return _eglInitTSD(); -} - + if (_eglInitTSD(&_eglDestroyThreadInfo) != EGL_TRUE) { + _eglLog(_EGL_FATAL, "failed to initialize \"current\" system"); + return NULL; + } -/** - * Finish "current thread" management. - */ -void -_eglFiniCurrent(void) -{ - /* TODO trace and release all threads... */ - _eglFiniTSD(); + return _eglGetTSD(); } @@ -129,7 +188,7 @@ _eglFiniCurrent(void) _EGLThreadInfo * _eglGetCurrentThread(void) { - _EGLThreadInfo *t = _eglGetTSD(); + _EGLThreadInfo *t = _eglCheckedGetTSD(); if (!t) { t = _eglCreateThreadInfo(); _eglSetTSD(t); @@ -145,7 +204,7 @@ _eglGetCurrentThread(void) void _eglDestroyCurrentThread(void) { - _EGLThreadInfo *t = _eglGetTSD(); + _EGLThreadInfo *t = _eglCheckedGetTSD(); if (t) { _eglDestroyThreadInfo(t); _eglSetTSD(NULL); @@ -162,7 +221,7 @@ _eglDestroyCurrentThread(void) EGLBoolean _eglIsCurrentThreadDummy(void) { - _EGLThreadInfo *t = _eglGetTSD(); + _EGLThreadInfo *t = _eglCheckedGetTSD(); return (!t || t == &dummy_thread); } diff --git a/src/egl/main/eglcurrent.h b/src/egl/main/eglcurrent.h index f9fdf7bd0f..8eb241029e 100644 --- a/src/egl/main/eglcurrent.h +++ b/src/egl/main/eglcurrent.h @@ -20,14 +20,6 @@ struct _egl_thread_info }; -extern EGLBoolean -_eglInitCurrent(void); - - -extern void -_eglFiniCurrent(void); - - /** * Return true if a client API enum can be converted to an index. */ diff --git a/src/egl/main/egldisplay.c b/src/egl/main/egldisplay.c index 89de609d0b..feae1d6040 100644 --- a/src/egl/main/egldisplay.c +++ b/src/egl/main/egldisplay.c @@ -1,4 +1,3 @@ - /** * Functions related to EGLDisplay. */ @@ -13,6 +12,67 @@ #include "eglglobals.h" #include "eglhash.h" #include "eglstring.h" +#include "eglmutex.h" +#include "egllog.h" + + +static _EGL_DECLARE_MUTEX(_eglDisplayInitMutex); +static _EGLHashtable *_eglDisplayHash; +/* TODO surface hash table should be per-display */ +static _EGLHashtable *_eglSurfaceHash; + + +/** + * Finish display management. + */ +static void +_eglFiniDisplay(void) +{ + _eglLockMutex(&_eglDisplayInitMutex); + if (_eglDisplayHash) { + EGLuint key = _eglHashFirstEntry(_eglDisplayHash); + + while (key) { + _EGLDisplay *dpy = (_EGLDisplay *) + _eglHashLookup(_eglDisplayHash, key); + assert(dpy); + + if (dpy->ContextList || dpy->SurfaceList) + _eglLog(_EGL_DEBUG, "Display %u is destroyed with resources", key); + + _eglCleanupDisplay(dpy); + free(dpy); + + key = _eglHashNextEntry(_eglDisplayHash, key); + } + + _eglDeleteHashTable(_eglDisplayHash); + _eglDisplayHash = NULL; + _eglDeleteHashTable(_eglSurfaceHash); + _eglSurfaceHash = NULL; + } + _eglUnlockMutex(&_eglDisplayInitMutex); +} + + +/* This can be avoided if hash table can be statically initialized */ +static INLINE void +_eglInitDisplay(void) +{ + if (!_eglDisplayHash) { + _eglLockMutex(&_eglDisplayInitMutex); + + /* check again after acquiring lock */ + if (!_eglDisplayHash) { + _eglDisplayHash = _eglNewHashTable(); + _eglSurfaceHash = _eglNewHashTable(); + + _eglAddAtExitCall(_eglFiniDisplay); + } + + _eglUnlockMutex(&_eglDisplayInitMutex); + } +} /** @@ -31,6 +91,9 @@ _eglNewDisplay(NativeDisplayType nativeDisplay) dpy->Xdpy = (Display *) nativeDisplay; #endif + _eglInitDisplay(); + dpy->SurfaceHash = _eglSurfaceHash; + dpy->DriverName = _eglChooseDriver(dpy); if (!dpy->DriverName) { free(dpy); @@ -49,11 +112,14 @@ EGLDisplay _eglLinkDisplay(_EGLDisplay *dpy) { EGLuint key; - key = _eglHashGenKey(_eglGlobal.Displays); + + _eglInitDisplay(); + + key = _eglHashGenKey(_eglDisplayHash); assert(key); /* "link" the display to the hash table */ - _eglHashInsert(_eglGlobal.Displays, key, dpy); - dpy->Handle = (EGLDisplay) key; + _eglHashInsert(_eglDisplayHash, key, dpy); + dpy->Handle = (EGLDisplay) _eglUIntToPointer(key); return dpy->Handle; } @@ -66,7 +132,11 @@ _eglLinkDisplay(_EGLDisplay *dpy) void _eglUnlinkDisplay(_EGLDisplay *dpy) { - _eglHashRemove(_eglGlobal.Displays, (EGLuint) dpy->Handle); + EGLuint key = _eglPointerToUInt((void *) dpy->Handle); + + _eglInitDisplay(); + + _eglHashRemove(_eglDisplayHash, key); dpy->Handle = EGL_NO_DISPLAY; } @@ -83,7 +153,7 @@ _eglGetDisplayHandle(_EGLDisplay *display) return EGL_NO_DISPLAY; } - + /** * Lookup a handle to find the linked display. * Return NULL if the handle has no corresponding linked display. @@ -91,8 +161,11 @@ _eglGetDisplayHandle(_EGLDisplay *display) _EGLDisplay * _eglLookupDisplay(EGLDisplay dpy) { - EGLuint key = (EGLuint) dpy; - return (_EGLDisplay *) _eglHashLookup(_eglGlobal.Displays, key); + EGLuint key = _eglPointerToUInt((void *) dpy); + + _eglInitDisplay(); + + return (_EGLDisplay *) _eglHashLookup(_eglDisplayHash, key); } @@ -103,17 +176,20 @@ _eglLookupDisplay(EGLDisplay dpy) _EGLDisplay * _eglFindDisplay(NativeDisplayType nativeDisplay) { - EGLuint key = _eglHashFirstEntry(_eglGlobal.Displays); + EGLuint key; + + _eglInitDisplay(); /* Walk the hash table. Should switch to list if it is a problem. */ + key = _eglHashFirstEntry(_eglDisplayHash); while (key) { _EGLDisplay *dpy = (_EGLDisplay *) - _eglHashLookup(_eglGlobal.Displays, key); + _eglHashLookup(_eglDisplayHash, key); assert(dpy); if (dpy->NativeDisplay == nativeDisplay) return dpy; - key = _eglHashNextEntry(_eglGlobal.Displays, key); + key = _eglHashNextEntry(_eglDisplayHash, key); } return NULL; @@ -224,7 +300,7 @@ _eglUnlinkContext(_EGLContext *ctx) EGLContext _eglGetContextHandle(_EGLContext *ctx) { - return (EGLContext) (ctx && ctx->Display) ? ctx : EGL_NO_CONTEXT; + return (EGLContext) ((ctx && ctx->Display) ? ctx : EGL_NO_CONTEXT); } @@ -253,11 +329,11 @@ _eglLinkSurface(_EGLSurface *surf, _EGLDisplay *dpy) surf->Next = dpy->SurfaceList; dpy->SurfaceList = surf; - key = _eglHashGenKey(_eglGlobal.Surfaces); + key = _eglHashGenKey(dpy->SurfaceHash); assert(key); - _eglHashInsert(_eglGlobal.Surfaces, key, surf); + _eglHashInsert(dpy->SurfaceHash, key, surf); - surf->Handle = (EGLSurface) key; + surf->Handle = (EGLSurface) _eglUIntToPointer(key); return surf->Handle; } @@ -270,8 +346,9 @@ void _eglUnlinkSurface(_EGLSurface *surf) { _EGLSurface *prev; + EGLuint key = _eglPointerToUInt((void *) surf->Handle); - _eglHashRemove(_eglGlobal.Surfaces, (EGLuint) surf->Handle); + _eglHashRemove(surf->Display->SurfaceHash, key); surf->Handle = EGL_NO_SURFACE; prev = surf->Display->SurfaceList; @@ -314,7 +391,6 @@ _eglGetSurfaceHandle(_EGLSurface *surface) _EGLSurface * _eglLookupSurface(EGLSurface surf) { - _EGLSurface *c = (_EGLSurface *) _eglHashLookup(_eglGlobal.Surfaces, - (EGLuint) surf); - return c; + EGLuint key = _eglPointerToUInt((void *) surf); + return (_EGLSurface *) _eglHashLookup(_eglSurfaceHash, key); } diff --git a/src/egl/main/egldisplay.h b/src/egl/main/egldisplay.h index 372ed3cd79..70c59ef5e4 100644 --- a/src/egl/main/egldisplay.h +++ b/src/egl/main/egldisplay.h @@ -6,6 +6,7 @@ #endif #include "egltypedefs.h" +#include "eglhash.h" struct _egl_display @@ -26,6 +27,10 @@ struct _egl_display /* lists of linked contexts and surface */ _EGLContext *ContextList; _EGLSurface *SurfaceList; + + /* hash table to map surfaces to handles */ + _EGLHashtable *SurfaceHash; + #ifdef _EGL_PLATFORM_X Display *Xdpy; #endif @@ -125,4 +130,25 @@ _eglIsSurfaceLinked(_EGLSurface *surf) } +/** + * Cast an unsigned int to a pointer. + */ +static INLINE void * +_eglUIntToPointer(unsigned int v) +{ + return (void *) ((uintptr_t) v); +} + + +/** + * Cast a pointer to an unsigned int. The pointer must be one that is + * returned by _eglUIntToPointer. + */ +static INLINE unsigned int +_eglPointerToUInt(const void *p) +{ + return (unsigned int) ((uintptr_t) p); +} + + #endif /* EGLDISPLAY_INCLUDED */ diff --git a/src/egl/main/eglglobals.c b/src/egl/main/eglglobals.c index 55de394ef5..e93b48e03b 100644 --- a/src/egl/main/eglglobals.c +++ b/src/egl/main/eglglobals.c @@ -1,41 +1,53 @@ #include <stdlib.h> +#include <assert.h> #include "eglglobals.h" +#include "egldisplay.h" #include "egllog.h" +#include "eglmutex.h" -struct _egl_global _eglGlobal = -{ - EGL_FALSE -}; -/** - * Init the fields in the _eglGlobal struct - * May be safely called more than once. - */ -void -_eglInitGlobals(void) +#define ARRAY_SIZE(a) (sizeof(a) / sizeof((a)[0])) + + +static _EGL_DECLARE_MUTEX(_eglGlobalMutex); +struct _egl_global _eglGlobal = { - if (!_eglGlobal.Initialized) { - _eglGlobal.Displays = _eglNewHashTable(); - _eglGlobal.Surfaces = _eglNewHashTable(); - _eglGlobal.FreeScreenHandle = 1; - _eglGlobal.Initialized = EGL_TRUE; + &_eglGlobalMutex, /* Mutex */ + 1, /* FreeScreenHandle */ + 0x0, /* ClientAPIsMask */ + { 0x0 }, /* ClientAPIs */ + 0, /* NumDrivers */ + { NULL }, /* Drivers */ + 0, /* NumAtExitCalls */ + { NULL }, /* AtExitCalls */ +}; - _eglGlobal.ClientAPIsMask = 0x0; - if (!_eglInitCurrent()) - _eglLog(_EGL_FATAL, "failed to initialize \"current\" system"); - } +static void +_eglAtExit(void) +{ + EGLint i; + for (i = _eglGlobal.NumAtExitCalls - 1; i >= 0; i--) + _eglGlobal.AtExitCalls[i](); } -/** - * Should call this via an atexit handler. - */ void -_eglDestroyGlobals(void) +_eglAddAtExitCall(void (*func)(void)) { - _eglFiniCurrent(); - /* XXX TODO walk over table entries, deleting each */ - _eglDeleteHashTable(_eglGlobal.Displays); - _eglDeleteHashTable(_eglGlobal.Surfaces); + if (func) { + static EGLBoolean registered = EGL_FALSE; + + _eglLockMutex(_eglGlobal.Mutex); + + if (!registered) { + atexit(_eglAtExit); + registered = EGL_TRUE; + } + + assert(_eglGlobal.NumAtExitCalls < ARRAY_SIZE(_eglGlobal.AtExitCalls)); + _eglGlobal.AtExitCalls[_eglGlobal.NumAtExitCalls++] = func; + + _eglUnlockMutex(_eglGlobal.Mutex); + } } diff --git a/src/egl/main/eglglobals.h b/src/egl/main/eglglobals.h index a9443cfbdd..1e2c674263 100644 --- a/src/egl/main/eglglobals.h +++ b/src/egl/main/eglglobals.h @@ -4,6 +4,7 @@ #include "egltypedefs.h" #include "eglhash.h" #include "eglcurrent.h" +#include "eglmutex.h" /** @@ -11,12 +12,7 @@ */ struct _egl_global { - EGLBoolean Initialized; - - /* these are private to egldisplay.c */ - _EGLHashtable *Displays; - _EGLHashtable *Surfaces; - + _EGLMutex *Mutex; EGLScreenMESA FreeScreenHandle; /* bitmaks of supported APIs (supported by _some_ driver) */ @@ -26,6 +22,9 @@ struct _egl_global EGLint NumDrivers; _EGLDriver *Drivers[10]; + + EGLint NumAtExitCalls; + void (*AtExitCalls[10])(void); }; @@ -33,11 +32,7 @@ extern struct _egl_global _eglGlobal; extern void -_eglInitGlobals(void); - - -extern void -_eglDestroyGlobals(void); +_eglAddAtExitCall(void (*func)(void)); #endif /* EGLGLOBALS_INCLUDED */ diff --git a/src/egl/main/eglmutex.h b/src/egl/main/eglmutex.h new file mode 100644 index 0000000000..29faba0f24 --- /dev/null +++ b/src/egl/main/eglmutex.h @@ -0,0 +1,52 @@ +#ifndef EGLMUTEX_INCLUDED +#define EGLMUTEX_INCLUDED + +#include "eglcompiler.h" + +#ifdef PTHREADS +#include <pthread.h> + +typedef pthread_mutex_t _EGLMutex; + +static INLINE void _eglInitMutex(_EGLMutex *m) +{ + pthread_mutex_init(m, NULL); +} + +static INLINE void +_eglDestroyMutex(_EGLMutex *m) +{ + pthread_mutex_destroy(m); +} + +static INLINE void +_eglLockMutex(_EGLMutex *m) +{ + pthread_mutex_lock(m); +} + +static INLINE void +_eglUnlockMutex(_EGLMutex *m) +{ + pthread_mutex_unlock(m); +} + +#define _EGL_MUTEX_INITIALIZER PTHREAD_MUTEX_INITIALIZER +#define _EGL_DECLARE_MUTEX(m) \ + _EGLMutex m = _EGL_MUTEX_INITIALIZER + +#else + +typedef int _EGLMutex; +static INLINE void _eglInitMutex(_EGLMutex *m) { (void) m; } +static INLINE void _eglDestroyMutex(_EGLMutex *m) { (void) m; } +static INLINE void _eglLockMutex(_EGLMutex *m) { (void) m; } +static INLINE void _eglUnlockMutex(_EGLMutex *m) { (void) m; } + +#define _EGL_MUTEX_INITIALIZER 0 +#define _EGL_DECLARE_MUTEX(m) \ + _EGLMutex m = _EGL_MUTEX_INITIALIZER + +#endif + +#endif /* EGLMUTEX_INCLUDED */ diff --git a/src/egl/main/eglsurface.c b/src/egl/main/eglsurface.c index 9821e63628..3947051127 100644 --- a/src/egl/main/eglsurface.c +++ b/src/egl/main/eglsurface.c @@ -26,7 +26,8 @@ _eglInitSurface(_EGLDriver *drv, _EGLSurface *surf, EGLint type, { const char *func; EGLint width = 0, height = 0, largest = 0; - EGLint texFormat = 0, texTarget = 0, mipmapTex = 0; + EGLint texFormat = EGL_NO_TEXTURE, texTarget = EGL_NO_TEXTURE; + EGLint mipmapTex = EGL_FALSE; EGLint renderBuffer = EGL_BACK_BUFFER; #ifdef EGL_VERSION_1_2 EGLint colorspace = EGL_COLORSPACE_sRGB; @@ -413,7 +414,7 @@ _eglDestroySurface(_EGLDriver *drv, EGLDisplay dpy, EGLSurface surface) _EGLSurface *surf = _eglLookupSurface(surface); if (surf) { _eglUnlinkSurface(surf); - if (!surf->IsBound) + if (!_eglIsSurfaceBound(surf)) free(surf); return EGL_TRUE; } diff --git a/src/egl/main/eglsurface.h b/src/egl/main/eglsurface.h index f9413eb9d7..8864176844 100644 --- a/src/egl/main/eglsurface.h +++ b/src/egl/main/eglsurface.h @@ -15,12 +15,12 @@ struct _egl_surface _EGLSurface *Next; EGLSurface Handle; - _EGLConfig *Config; - - /* May need reference counting here */ - EGLBoolean IsBound; + /* The bound status of the surface */ + _EGLContext *Binding; EGLBoolean BoundToTexture; + _EGLConfig *Config; + EGLint Type; /* one of EGL_WINDOW_BIT, EGL_PIXMAP_BIT or EGL_PBUFFER_BIT */ EGLint Width, Height; EGLint TextureFormat, TextureTarget; @@ -100,5 +100,16 @@ _eglCreatePbufferFromClientBuffer(_EGLDriver *drv, EGLDisplay dpy, #endif /* EGL_VERSION_1_2 */ +/** + * Return true if the surface is bound to a thread. + * A surface bound to a texutre is not considered bound by + * this function. + */ +static INLINE EGLBoolean +_eglIsSurfaceBound(_EGLSurface *surf) +{ + return (surf->Binding != NULL); +} + #endif /* EGLSURFACE_INCLUDED */ diff --git a/src/gallium/Makefile.template b/src/gallium/Makefile.template index 98487d43bd..2e3da436cd 100644 --- a/src/gallium/Makefile.template +++ b/src/gallium/Makefile.template @@ -31,8 +31,8 @@ INCLUDES = \ default: depend lib$(LIBNAME).a -lib$(LIBNAME).a: $(OBJECTS) Makefile $(TOP)/src/gallium/Makefile.template - $(MKLIB) -o $(LIBNAME) -static $(OBJECTS) +lib$(LIBNAME).a: $(OBJECTS) $(EXTRA_OBJECTS) Makefile $(TOP)/src/gallium/Makefile.template + $(MKLIB) -o $(LIBNAME) -static $(OBJECTS) $(EXTRA_OBJECTS) depend: $(C_SOURCES) $(CPP_SOURCES) $(ASM_SOURCES) $(SYMLINKS) rm -f depend diff --git a/src/gallium/auxiliary/draw/draw_pipe.c b/src/gallium/auxiliary/draw/draw_pipe.c index 2e3f5b2fc0..1c6d657297 100644 --- a/src/gallium/auxiliary/draw/draw_pipe.c +++ b/src/gallium/auxiliary/draw/draw_pipe.c @@ -158,6 +158,60 @@ static void do_triangle( struct draw_context *draw, +#define QUAD(i0,i1,i2,i3) \ + do_triangle( draw, \ + ( DRAW_PIPE_RESET_STIPPLE | \ + DRAW_PIPE_EDGE_FLAG_0 | \ + DRAW_PIPE_EDGE_FLAG_2 ), \ + verts + stride * elts[i0], \ + verts + stride * elts[i1], \ + verts + stride * elts[i3]); \ + do_triangle( draw, \ + ( DRAW_PIPE_EDGE_FLAG_0 | \ + DRAW_PIPE_EDGE_FLAG_1 ), \ + verts + stride * elts[i1], \ + verts + stride * elts[i2], \ + verts + stride * elts[i3]) + +#define TRIANGLE(flags,i0,i1,i2) \ + do_triangle( draw, \ + elts[i0], /* flags */ \ + verts + stride * (elts[i0] & ~DRAW_PIPE_FLAG_MASK), \ + verts + stride * elts[i1], \ + verts + stride * elts[i2]) + +#define LINE(flags,i0,i1) \ + do_line( draw, \ + elts[i0], \ + verts + stride * (elts[i0] & ~DRAW_PIPE_FLAG_MASK), \ + verts + stride * elts[i1]) + +#define POINT(i0) \ + do_point( draw, \ + verts + stride * elts[i0] ) + +#define FUNC pipe_run +#define ARGS \ + struct draw_context *draw, \ + unsigned prim, \ + struct vertex_header *vertices, \ + unsigned stride, \ + const ushort *elts + +#define LOCAL_VARS \ + char *verts = (char *)vertices; \ + boolean flatfirst = (draw->rasterizer->flatshade && \ + draw->rasterizer->flatshade_first); \ + unsigned i; \ + ushort flags + +#define FLUSH + +#include "draw_pt_decompose.h" +#undef ARGS +#undef LOCAL_VARS + + /* Code to run the pipeline on a fairly arbitary collection of vertices. * @@ -178,34 +232,12 @@ void draw_pipeline_run( struct draw_context *draw, unsigned count ) { char *verts = (char *)vertices; - unsigned i; draw->pipeline.verts = verts; draw->pipeline.vertex_stride = stride; draw->pipeline.vertex_count = vertex_count; - switch (prim) { - case PIPE_PRIM_POINTS: - for (i = 0; i < count; i++) - do_point( draw, - verts + stride * elts[i] ); - break; - case PIPE_PRIM_LINES: - for (i = 0; i+1 < count; i += 2) - do_line( draw, - elts[i+0], /* flags */ - verts + stride * (elts[i+0] & ~DRAW_PIPE_FLAG_MASK), - verts + stride * elts[i+1]); - break; - case PIPE_PRIM_TRIANGLES: - for (i = 0; i+2 < count; i += 3) - do_triangle( draw, - elts[i+0], /* flags */ - verts + stride * (elts[i+0] & ~DRAW_PIPE_FLAG_MASK), - verts + stride * elts[i+1], - verts + stride * elts[i+2]); - break; - } + pipe_run(draw, prim, vertices, stride, elts, count); draw->pipeline.verts = NULL; draw->pipeline.vertex_count = 0; diff --git a/src/gallium/auxiliary/draw/draw_pipe_pstipple.c b/src/gallium/auxiliary/draw/draw_pipe_pstipple.c index 30a6d2919d..283502cdf3 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_pstipple.c +++ b/src/gallium/auxiliary/draw/draw_pipe_pstipple.c @@ -256,7 +256,10 @@ pstip_transform_inst(struct tgsi_transform_context *ctx, uint size = 4; immed = tgsi_default_full_immediate(); immed.Immediate.NrTokens = 1 + size; /* one for the token itself */ - immed.u.Pointer = (void *) value; + immed.u[0].Float = value[0]; + immed.u[1].Float = value[1]; + immed.u[2].Float = value[2]; + immed.u[3].Float = value[3]; ctx->emit_immediate(ctx, &immed); } diff --git a/src/gallium/auxiliary/draw/draw_pipe_wide_point.c b/src/gallium/auxiliary/draw/draw_pipe_wide_point.c index 014d8c7346..7d76a7dbf3 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_wide_point.c +++ b/src/gallium/auxiliary/draw/draw_pipe_wide_point.c @@ -28,6 +28,30 @@ /* Authors: Keith Whitwell <keith@tungstengraphics.com> */ +/** + * Notes on wide points and sprite mode: + * + * In wide point/sprite mode we effectively need to convert each incoming + * vertex into four outgoing vertices specifying the corners of a quad. + * Since we don't (yet) have geometry shaders, we have to handle this here + * in the draw module. + * + * For sprites, it also means that this is where we have to handle texcoords + * for the vertices of the quad. OpenGL's GL_COORD_REPLACE state specifies + * if/how enabled texcoords are automatically generated for sprites. We pass + * that info through gallium in the pipe_rasterizer_state::sprite_coord_mode + * array. + * + * Additionally, GLSL's gl_PointCoord fragment attribute has to be handled + * here as well. This is basically an additional texture/generic attribute + * that varies .x from 0 to 1 horizontally across the point and varies .y + * vertically from 0 to 1 down the sprite. + * + * With geometry shaders, the state tracker could create a GS to do + * most/all of this. + */ + + #include "util/u_math.h" #include "util/u_memory.h" #include "pipe/p_defines.h" @@ -52,7 +76,7 @@ struct widepoint_stage { int psize_slot; - int point_coord_fs_input; /**< input for pointcoord (and fog) */ + int point_coord_fs_input; /**< input for pointcoord */ }; @@ -64,8 +88,6 @@ widepoint_stage( struct draw_stage *stage ) } - - /** * Set the vertex texcoords for sprite mode. * Coords may be left untouched or set to a right-side-up or upside-down @@ -89,10 +111,12 @@ static void set_texcoords(const struct widepoint_stage *wide, } if (wide->point_coord_fs_input >= 0) { - /* put gl_PointCoord into extra vertex output's zw components */ - uint k = wide->stage.draw->extra_vp_outputs.slot; - v->data[k][2] = tc[0]; - v->data[k][3] = tc[1]; + /* put gl_PointCoord into the extra vertex slot */ + uint slot = wide->stage.draw->extra_vp_outputs.slot; + v->data[slot][0] = tc[0]; + v->data[slot][1] = tc[1]; + v->data[slot][2] = 0.0F; + v->data[slot][3] = 1.0F; } } @@ -182,10 +206,10 @@ static void widepoint_point( struct draw_stage *stage, static int -find_fog_input_attrib(struct draw_context *draw) +find_pntc_input_attrib(struct draw_context *draw) { - /* Scan the fragment program's input decls to find the fogcoord - * attribute. The z/w components will store the point coord. + /* Scan the fragment program's input decls to find the pointcoord + * attribute. The xy components will store the point coord. */ return 0; /* XXX fix this */ } @@ -229,8 +253,8 @@ static void widepoint_first_point( struct draw_stage *stage, } wide->num_texcoords = j; - /* find fragment shader PointCoord/Fog input */ - wide->point_coord_fs_input = find_fog_input_attrib(draw); + /* find fragment shader PointCoord input */ + wide->point_coord_fs_input = find_pntc_input_attrib(draw); /* setup extra vp output (point coord implemented as a texcoord) */ draw->extra_vp_outputs.semantic_name = TGSI_SEMANTIC_GENERIC; diff --git a/src/gallium/auxiliary/draw/draw_vs_aos.c b/src/gallium/auxiliary/draw/draw_vs_aos.c index 9e37a26c1e..62e04a65f3 100644 --- a/src/gallium/auxiliary/draw/draw_vs_aos.c +++ b/src/gallium/auxiliary/draw/draw_vs_aos.c @@ -1758,24 +1758,24 @@ emit_instruction( struct aos_compilation *cp, case TGSI_OPCODE_SUB: return emit_SUB(cp, inst); - case TGSI_OPCODE_LERP: + case TGSI_OPCODE_LRP: // return emit_LERP(cp, inst); return FALSE; - case TGSI_OPCODE_FRAC: + case TGSI_OPCODE_FRC: return emit_FRC(cp, inst); case TGSI_OPCODE_CLAMP: // return emit_CLAMP(cp, inst); return FALSE; - case TGSI_OPCODE_FLOOR: + case TGSI_OPCODE_FLR: return emit_FLR(cp, inst); case TGSI_OPCODE_ROUND: return emit_RND(cp, inst); - case TGSI_OPCODE_EXPBASE2: + case TGSI_OPCODE_EX2: #if FAST_MATH return emit_EXPBASE2(cp, inst); #elif 0 @@ -1787,13 +1787,13 @@ emit_instruction( struct aos_compilation *cp, return FALSE; #endif - case TGSI_OPCODE_LOGBASE2: + case TGSI_OPCODE_LG2: return emit_LG2(cp, inst); - case TGSI_OPCODE_POWER: + case TGSI_OPCODE_POW: return emit_POW(cp, inst); - case TGSI_OPCODE_CROSSPRODUCT: + case TGSI_OPCODE_XPD: return emit_XPD(cp, inst); case TGSI_OPCODE_ABS: @@ -1891,8 +1891,9 @@ static boolean note_immediate( struct aos_compilation *cp, unsigned pos = cp->num_immediates++; unsigned j; + assert( imm->Immediate.NrTokens <= 4 + 1 ); for (j = 0; j < imm->Immediate.NrTokens - 1; j++) { - cp->vaos->machine->immediate[pos][j] = imm->u.ImmediateFloat32[j].Float; + cp->vaos->machine->immediate[pos][j] = imm->u[j].Float; } return TRUE; diff --git a/src/gallium/auxiliary/draw/draw_vs_llvm.c b/src/gallium/auxiliary/draw/draw_vs_llvm.c index 727977bc3a..b3535c0e48 100644 --- a/src/gallium/auxiliary/draw/draw_vs_llvm.c +++ b/src/gallium/auxiliary/draw/draw_vs_llvm.c @@ -119,7 +119,7 @@ draw_create_vs_llvm(struct draw_context *draw, vs->base.create_varient = draw_vs_varient_generic; vs->base.run_linear = vs_llvm_run_linear; vs->base.delete = vs_llvm_delete; - vs->machine = &draw->vs.machine; + vs->machine = draw->vs.machine; { struct gallivm_ir *ir = gallivm_ir_new(GALLIVM_VS); diff --git a/src/gallium/auxiliary/gallivm/instructionssoa.cpp b/src/gallium/auxiliary/gallivm/instructionssoa.cpp index 2d2af3085e..721b7d2d83 100644 --- a/src/gallium/auxiliary/gallivm/instructionssoa.cpp +++ b/src/gallium/auxiliary/gallivm/instructionssoa.cpp @@ -128,7 +128,7 @@ void InstructionsSoa::createFunctionMap() m_functionsMap[TGSI_OPCODE_DP4] = "dp4"; m_functionsMap[TGSI_OPCODE_MIN] = "min"; m_functionsMap[TGSI_OPCODE_MAX] = "max"; - m_functionsMap[TGSI_OPCODE_POWER] = "pow"; + m_functionsMap[TGSI_OPCODE_POW] = "pow"; m_functionsMap[TGSI_OPCODE_LIT] = "lit"; m_functionsMap[TGSI_OPCODE_RSQ] = "rsq"; m_functionsMap[TGSI_OPCODE_SLT] = "slt"; @@ -311,7 +311,7 @@ std::vector<llvm::Value*> InstructionsSoa::mul(const std::vector<llvm::Value*> i std::vector<llvm::Value*> InstructionsSoa::pow(const std::vector<llvm::Value*> in1, const std::vector<llvm::Value*> in2) { - llvm::Function *func = function(TGSI_OPCODE_POWER); + llvm::Function *func = function(TGSI_OPCODE_POW); return callBuiltin(func, in1, in2); } diff --git a/src/gallium/auxiliary/gallivm/tgsitollvm.cpp b/src/gallium/auxiliary/gallivm/tgsitollvm.cpp index 5b08200d14..bf84401e11 100644 --- a/src/gallium/auxiliary/gallivm/tgsitollvm.cpp +++ b/src/gallium/auxiliary/gallivm/tgsitollvm.cpp @@ -160,10 +160,11 @@ translate_immediate(Storage *storage, { float vec[4]; int i; + assert( imm->Immediate.NrTokens <= 4 + 1 ); for (i = 0; i < imm->Immediate.NrTokens - 1; ++i) { switch (imm->Immediate.DataType) { case TGSI_IMM_FLOAT32: - vec[i] = imm->u.ImmediateFloat32[i].Float; + vec[i] = imm->u[i].Float; break; default: assert(0); @@ -179,10 +180,11 @@ translate_immediateir(StorageSoa *storage, { float vec[4]; int i; + assert( imm->Immediate.NrTokens <= 4 + 1 ); for (i = 0; i < imm->Immediate.NrTokens - 1; ++i) { switch (imm->Immediate.DataType) { case TGSI_IMM_FLOAT32: - vec[i] = imm->u.ImmediateFloat32[i].Float; + vec[i] = imm->u[i].Float; break; default: assert(0); @@ -336,7 +338,7 @@ translate_instruction(llvm::Module *module, out = instr->sub(inputs[0], inputs[1]); } break; - case TGSI_OPCODE_LERP: { + case TGSI_OPCODE_LRP: { out = instr->lerp(inputs[0], inputs[1], inputs[2]); } break; @@ -348,17 +350,11 @@ translate_instruction(llvm::Module *module, out = instr->cnd0(inputs[0], inputs[1], inputs[2]); } break; - case TGSI_OPCODE_DOT2ADD: { + case TGSI_OPCODE_DP2A: { out = instr->dot2add(inputs[0], inputs[1], inputs[2]); } break; - case TGSI_OPCODE_INDEX: - break; - case TGSI_OPCODE_NEGATE: { - out = instr->neg(inputs[0]); - } - break; - case TGSI_OPCODE_FRAC: { + case TGSI_OPCODE_FRC: { out = instr->frc(inputs[0]); } break; @@ -366,30 +362,28 @@ translate_instruction(llvm::Module *module, out = instr->clamp(inputs[0]); } break; - case TGSI_OPCODE_FLOOR: { + case TGSI_OPCODE_FLR: { out = instr->floor(inputs[0]); } break; case TGSI_OPCODE_ROUND: break; - case TGSI_OPCODE_EXPBASE2: { + case TGSI_OPCODE_EX2: { out = instr->ex2(inputs[0]); } break; - case TGSI_OPCODE_LOGBASE2: { + case TGSI_OPCODE_LG2: { out = instr->lg2(inputs[0]); } break; - case TGSI_OPCODE_POWER: { + case TGSI_OPCODE_POW: { out = instr->pow(inputs[0], inputs[1]); } break; - case TGSI_OPCODE_CROSSPRODUCT: { + case TGSI_OPCODE_XPD: { out = instr->cross(inputs[0], inputs[1]); } break; - case TGSI_OPCODE_MULTIPLYMATRIX: - break; case TGSI_OPCODE_ABS: { out = instr->abs(inputs[0]); } @@ -522,7 +516,7 @@ translate_instruction(llvm::Module *module, return; //just update the state } break; - case TGSI_OPCODE_LOOP: + case TGSI_OPCODE_BGNFOR: break; case TGSI_OPCODE_REP: break; @@ -538,7 +532,7 @@ translate_instruction(llvm::Module *module, return; //just update the state } break; - case TGSI_OPCODE_ENDLOOP: + case TGSI_OPCODE_ENDFOR: break; case TGSI_OPCODE_ENDREP: break; @@ -580,7 +574,7 @@ translate_instruction(llvm::Module *module, break; case TGSI_OPCODE_ENDPRIM: break; - case TGSI_OPCODE_BGNLOOP2: { + case TGSI_OPCODE_BGNLOOP: { instr->beginLoop(); storage->setCurrentBlock(instr->currentBlock()); return; @@ -593,7 +587,7 @@ translate_instruction(llvm::Module *module, return; } break; - case TGSI_OPCODE_ENDLOOP2: { + case TGSI_OPCODE_ENDLOOP: { instr->endLoop(); storage->setCurrentBlock(instr->currentBlock()); return; @@ -617,14 +611,6 @@ translate_instruction(llvm::Module *module, break; case TGSI_OPCODE_NOP: break; - case TGSI_OPCODE_M4X3: - break; - case TGSI_OPCODE_M3X4: - break; - case TGSI_OPCODE_M3X3: - break; - case TGSI_OPCODE_M3X2: - break; case TGSI_OPCODE_CALLNZ: break; case TGSI_OPCODE_IFC: @@ -778,44 +764,38 @@ translate_instructionir(llvm::Module *module, out = instr->sub(inputs[0], inputs[1]); } break; - case TGSI_OPCODE_LERP: { + case TGSI_OPCODE_LRP: { } break; case TGSI_OPCODE_CND: break; case TGSI_OPCODE_CND0: break; - case TGSI_OPCODE_DOT2ADD: + case TGSI_OPCODE_DP2A: break; - case TGSI_OPCODE_INDEX: - break; - case TGSI_OPCODE_NEGATE: - break; - case TGSI_OPCODE_FRAC: { + case TGSI_OPCODE_FRC: { } break; case TGSI_OPCODE_CLAMP: break; - case TGSI_OPCODE_FLOOR: { + case TGSI_OPCODE_FLR: { } break; case TGSI_OPCODE_ROUND: break; - case TGSI_OPCODE_EXPBASE2: { + case TGSI_OPCODE_EX2: { } break; - case TGSI_OPCODE_LOGBASE2: { + case TGSI_OPCODE_LG2: { } break; - case TGSI_OPCODE_POWER: { + case TGSI_OPCODE_POW: { out = instr->pow(inputs[0], inputs[1]); } break; - case TGSI_OPCODE_CROSSPRODUCT: { + case TGSI_OPCODE_XPD: { } break; - case TGSI_OPCODE_MULTIPLYMATRIX: - break; case TGSI_OPCODE_ABS: { out = instr->abs(inputs[0]); } @@ -910,7 +890,7 @@ translate_instructionir(llvm::Module *module, case TGSI_OPCODE_IF: { } break; - case TGSI_OPCODE_LOOP: + case TGSI_OPCODE_BGNFOR: break; case TGSI_OPCODE_REP: break; @@ -920,7 +900,7 @@ translate_instructionir(llvm::Module *module, case TGSI_OPCODE_ENDIF: { } break; - case TGSI_OPCODE_ENDLOOP: + case TGSI_OPCODE_ENDFOR: break; case TGSI_OPCODE_ENDREP: break; @@ -961,13 +941,13 @@ translate_instructionir(llvm::Module *module, break; case TGSI_OPCODE_ENDPRIM: break; - case TGSI_OPCODE_BGNLOOP2: { + case TGSI_OPCODE_BGNLOOP: { } break; case TGSI_OPCODE_BGNSUB: { } break; - case TGSI_OPCODE_ENDLOOP2: { + case TGSI_OPCODE_ENDLOOP: { } break; case TGSI_OPCODE_ENDSUB: { @@ -983,14 +963,6 @@ translate_instructionir(llvm::Module *module, break; case TGSI_OPCODE_NOP: break; - case TGSI_OPCODE_M4X3: - break; - case TGSI_OPCODE_M3X4: - break; - case TGSI_OPCODE_M3X3: - break; - case TGSI_OPCODE_M3X2: - break; case TGSI_OPCODE_NRM4: break; case TGSI_OPCODE_CALLNZ: diff --git a/src/gallium/auxiliary/tgsi/Makefile b/src/gallium/auxiliary/tgsi/Makefile index b4900e8dba..5f0a580b09 100644 --- a/src/gallium/auxiliary/tgsi/Makefile +++ b/src/gallium/auxiliary/tgsi/Makefile @@ -16,6 +16,7 @@ C_SOURCES = \ tgsi_sse2.c \ tgsi_text.c \ tgsi_transform.c \ + tgsi_ureg.c \ tgsi_util.c include ../../Makefile.template diff --git a/src/gallium/auxiliary/tgsi/SConscript b/src/gallium/auxiliary/tgsi/SConscript index 8200cce42f..b6bc2924f0 100644 --- a/src/gallium/auxiliary/tgsi/SConscript +++ b/src/gallium/auxiliary/tgsi/SConscript @@ -16,6 +16,7 @@ tgsi = env.ConvenienceLibrary( 'tgsi_sse2.c', 'tgsi_text.c', 'tgsi_transform.c', + 'tgsi_ureg.c', 'tgsi_util.c', ]) diff --git a/src/gallium/auxiliary/tgsi/tgsi-instruction-set.txt b/src/gallium/auxiliary/tgsi/tgsi-instruction-set.txt index a3f4947c73..802ec37118 100644 --- a/src/gallium/auxiliary/tgsi/tgsi-instruction-set.txt +++ b/src/gallium/auxiliary/tgsi/tgsi-instruction-set.txt @@ -665,9 +665,18 @@ TGSI Instruction Specification TBD -1.9.8 LOOP - Loop +1.9.8 BGNFOR - Begin a For-Loop - TBD + dst.x = floor(src.x) + dst.y = floor(src.y) + dst.z = floor(src.z) + + if (dst.y <= 0) + pc = [matching ENDFOR] + 1 + endif + + Note: The destination must be a loop register. + The source must be a constant register. 1.9.9 REP - Repeat @@ -685,9 +694,16 @@ TGSI Instruction Specification TBD -1.9.12 ENDLOOP - End Loop +1.9.12 ENDFOR - End a For-Loop - TBD + dst.x = dst.x + dst.z + dst.y = dst.y - 1.0 + + if (dst.y > 0) + pc = [matching BGNFOR instruction] + 1 + endif + + Note: The destination must be a loop register. 1.9.13 ENDREP - End Repeat @@ -840,7 +856,7 @@ TGSI Instruction Specification ---------- -1.13.1 BGNLOOP2 - Begin Loop +1.13.1 BGNLOOP - Begin a Loop TBD @@ -850,7 +866,7 @@ TGSI Instruction Specification TBD -1.13.3 ENDLOOP2 - End Loop +1.13.3 ENDLOOP - End a Loop TBD diff --git a/src/gallium/auxiliary/tgsi/tgsi_build.c b/src/gallium/auxiliary/tgsi/tgsi_build.c index d272533d63..010d501c60 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_build.c +++ b/src/gallium/auxiliary/tgsi/tgsi_build.c @@ -335,7 +335,10 @@ tgsi_default_full_immediate( void ) struct tgsi_full_immediate fullimm; fullimm.Immediate = tgsi_default_immediate(); - fullimm.u.Pointer = (void *) 0; + fullimm.u[0].Float = 0.0f; + fullimm.u[1].Float = 0.0f; + fullimm.u[2].Float = 0.0f; + fullimm.u[3].Float = 0.0f; return fullimm; } @@ -352,19 +355,19 @@ immediate_grow( header_bodysize_grow( header ); } -struct tgsi_immediate_float32 +union tgsi_immediate_data tgsi_build_immediate_float32( float value, struct tgsi_immediate *immediate, struct tgsi_header *header ) { - struct tgsi_immediate_float32 immediate_float32; + union tgsi_immediate_data immediate_data; - immediate_float32.Float = value; + immediate_data.Float = value; immediate_grow( immediate, header ); - return immediate_float32; + return immediate_data; } unsigned @@ -384,16 +387,18 @@ tgsi_build_full_immediate( *immediate = tgsi_build_immediate( header ); + assert( full_imm->Immediate.NrTokens <= 4 + 1 ); + for( i = 0; i < full_imm->Immediate.NrTokens - 1; i++ ) { - struct tgsi_immediate_float32 *if32; + union tgsi_immediate_data *data; if( maxsize <= size ) return 0; - if32 = (struct tgsi_immediate_float32 *) &tokens[size]; + data = (union tgsi_immediate_data *) &tokens[size]; size++; - *if32 = tgsi_build_immediate_float32( - full_imm->u.ImmediateFloat32[i].Float, + *data = tgsi_build_immediate_float32( + full_imm->u[i].Float, immediate, header ); } diff --git a/src/gallium/auxiliary/tgsi/tgsi_build.h b/src/gallium/auxiliary/tgsi/tgsi_build.h index 9a3a077cf2..17d977b059 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_build.h +++ b/src/gallium/auxiliary/tgsi/tgsi_build.h @@ -119,7 +119,7 @@ tgsi_build_immediate( struct tgsi_full_immediate tgsi_default_full_immediate( void ); -struct tgsi_immediate_float32 +union tgsi_immediate_data tgsi_build_immediate_float32( float value, struct tgsi_immediate *immediate, diff --git a/src/gallium/auxiliary/tgsi/tgsi_dump.c b/src/gallium/auxiliary/tgsi/tgsi_dump.c index a6994ecd48..f36b1114a9 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_dump.c +++ b/src/gallium/auxiliary/tgsi/tgsi_dump.c @@ -82,7 +82,7 @@ static const char *processor_type_names[] = "GEOM" }; -static const char *file_names[] = +static const char *file_names[TGSI_FILE_COUNT] = { "NULL", "CONST", @@ -91,7 +91,8 @@ static const char *file_names[] = "TEMP", "SAMP", "ADDR", - "IMM" + "IMM", + "LOOP" }; static const char *interpolate_names[] = @@ -295,10 +296,12 @@ iter_immediate( ENM( imm->Immediate.DataType, immediate_type_names ); TXT( " { " ); + + assert( imm->Immediate.NrTokens <= 4 + 1 ); for (i = 0; i < imm->Immediate.NrTokens - 1; i++) { switch (imm->Immediate.DataType) { case TGSI_IMM_FLOAT32: - FLT( imm->u.ImmediateFloat32[i].Float ); + FLT( imm->u[i].Float ); break; default: assert( 0 ); @@ -470,8 +473,8 @@ iter_instruction( switch (inst->Instruction.Opcode) { case TGSI_OPCODE_IF: case TGSI_OPCODE_ELSE: - case TGSI_OPCODE_BGNLOOP2: - case TGSI_OPCODE_ENDLOOP2: + case TGSI_OPCODE_BGNLOOP: + case TGSI_OPCODE_ENDLOOP: case TGSI_OPCODE_CAL: TXT( " :" ); UID( inst->InstructionExtLabel.Label ); diff --git a/src/gallium/auxiliary/tgsi/tgsi_dump_c.c b/src/gallium/auxiliary/tgsi/tgsi_dump_c.c index 3dc61c48ca..4a9c02b141 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_dump_c.c +++ b/src/gallium/auxiliary/tgsi/tgsi_dump_c.c @@ -69,7 +69,7 @@ static const char *TGSI_TOKEN_TYPES[] = "TOKEN_TYPE_INSTRUCTION" }; -static const char *TGSI_FILES[] = +static const char *TGSI_FILES[TGSI_FILE_COUNT] = { "FILE_NULL", "FILE_CONSTANT", @@ -78,7 +78,8 @@ static const char *TGSI_FILES[] = "FILE_TEMPORARY", "FILE_SAMPLER", "FILE_ADDRESS", - "FILE_IMMEDIATE" + "FILE_IMMEDIATE", + "FILE_LOOP" }; static const char *TGSI_INTERPOLATES[] = @@ -283,12 +284,13 @@ dump_immediate_verbose( UIX( imm->Immediate.Padding ); } + assert( imm->Immediate.NrTokens <= 4 + 1 ); for( i = 0; i < imm->Immediate.NrTokens - 1; i++ ) { EOL(); switch( imm->Immediate.DataType ) { case TGSI_IMM_FLOAT32: TXT( "\nFloat: " ); - FLT( imm->u.ImmediateFloat32[i].Float ); + FLT( imm->u[i].Float ); break; default: diff --git a/src/gallium/auxiliary/tgsi/tgsi_exec.c b/src/gallium/auxiliary/tgsi/tgsi_exec.c index fe571a86bc..951ecfd552 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_exec.c +++ b/src/gallium/auxiliary/tgsi/tgsi_exec.c @@ -301,14 +301,14 @@ tgsi_exec_machine_bind_shader( case TGSI_TOKEN_TYPE_IMMEDIATE: { uint size = parse.FullToken.FullImmediate.Immediate.NrTokens - 1; - assert( size % 4 == 0 ); - assert( mach->ImmLimit + size / 4 <= TGSI_EXEC_NUM_IMMEDIATES ); + assert( size <= 4 ); + assert( mach->ImmLimit + 1 <= TGSI_EXEC_NUM_IMMEDIATES ); for( i = 0; i < size; i++ ) { - mach->Imms[mach->ImmLimit + i / 4][i % 4] = - parse.FullToken.FullImmediate.u.ImmediateFloat32[i].Float; + mach->Imms[mach->ImmLimit][i] = + parse.FullToken.FullImmediate.u[i].Float; } - mach->ImmLimit += size / 4; + mach->ImmLimit += 1; } break; @@ -375,15 +375,9 @@ tgsi_exec_machine_create( void ) if (!mach) goto fail; - mach->Addrs = &mach->Temps[TGSI_EXEC_TEMP_ADDR]; + memset(mach, 0, sizeof(*mach)); - mach->Samplers = NULL; - mach->Consts = NULL; - mach->Tokens = NULL; - mach->Primitives = NULL; - mach->InterpCoefs = NULL; - mach->Instructions = NULL; - mach->Declarations = NULL; + mach->Addrs = &mach->Temps[TGSI_EXEC_TEMP_ADDR]; /* Setup constants. */ for( i = 0; i < 4; i++ ) { @@ -2020,8 +2014,7 @@ exec_instruction( switch (inst->Instruction.Opcode) { case TGSI_OPCODE_ARL: - case TGSI_OPCODE_FLOOR: - /* TGSI_OPCODE_FLR */ + case TGSI_OPCODE_FLR: FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { FETCH( &r[0], 0, chan_index ); micro_flr( &r[0], &r[0] ); @@ -2290,8 +2283,7 @@ exec_instruction( } break; - case TGSI_OPCODE_LERP: - /* TGSI_OPCODE_LRP */ + case TGSI_OPCODE_LRP: FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { FETCH(&r[0], 0, chan_index); FETCH(&r[1], 1, chan_index); @@ -2325,8 +2317,7 @@ exec_instruction( } break; - case TGSI_OPCODE_DOT2ADD: - /* TGSI_OPCODE_DP2A */ + case TGSI_OPCODE_DP2A: FETCH( &r[0], 0, CHAN_X ); FETCH( &r[1], 1, CHAN_X ); micro_mul( &r[0], &r[0], &r[1] ); @@ -2344,18 +2335,7 @@ exec_instruction( } break; - case TGSI_OPCODE_INDEX: - /* XXX: considered for removal */ - assert (0); - break; - - case TGSI_OPCODE_NEGATE: - /* XXX: considered for removal */ - assert (0); - break; - - case TGSI_OPCODE_FRAC: - /* TGSI_OPCODE_FRC */ + case TGSI_OPCODE_FRC: FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { FETCH( &r[0], 0, chan_index ); micro_frc( &r[0], &r[0] ); @@ -2383,8 +2363,7 @@ exec_instruction( } break; - case TGSI_OPCODE_EXPBASE2: - /* TGSI_OPCODE_EX2 */ + case TGSI_OPCODE_EX2: FETCH(&r[0], 0, CHAN_X); #if FAST_MATH @@ -2398,8 +2377,7 @@ exec_instruction( } break; - case TGSI_OPCODE_LOGBASE2: - /* TGSI_OPCODE_LG2 */ + case TGSI_OPCODE_LG2: FETCH( &r[0], 0, CHAN_X ); micro_lg2( &r[0], &r[0] ); FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { @@ -2407,8 +2385,7 @@ exec_instruction( } break; - case TGSI_OPCODE_POWER: - /* TGSI_OPCODE_POW */ + case TGSI_OPCODE_POW: FETCH(&r[0], 0, CHAN_X); FETCH(&r[1], 1, CHAN_X); @@ -2419,8 +2396,7 @@ exec_instruction( } break; - case TGSI_OPCODE_CROSSPRODUCT: - /* TGSI_OPCODE_XPD */ + case TGSI_OPCODE_XPD: FETCH(&r[0], 0, CHAN_Y); FETCH(&r[1], 1, CHAN_Z); @@ -2462,11 +2438,6 @@ exec_instruction( } break; - case TGSI_OPCODE_MULTIPLYMATRIX: - /* XXX: considered for removal */ - assert (0); - break; - case TGSI_OPCODE_ABS: FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { FETCH(&r[0], 0, chan_index); @@ -3110,9 +3081,9 @@ exec_instruction( mach->Primitives[mach->Temps[TEMP_PRIMITIVE_I].xyzw[TEMP_PRIMITIVE_C].u[0]] = 0; break; - case TGSI_OPCODE_LOOP: + case TGSI_OPCODE_BGNFOR: /* fall-through (for now) */ - case TGSI_OPCODE_BGNLOOP2: + case TGSI_OPCODE_BGNLOOP: /* push LoopMask and ContMasks */ assert(mach->LoopStackTop < TGSI_EXEC_MAX_LOOP_NESTING); mach->LoopStack[mach->LoopStackTop++] = mach->LoopMask; @@ -3120,9 +3091,9 @@ exec_instruction( mach->ContStack[mach->ContStackTop++] = mach->ContMask; break; - case TGSI_OPCODE_ENDLOOP: + case TGSI_OPCODE_ENDFOR: /* fall-through (for now at least) */ - case TGSI_OPCODE_ENDLOOP2: + case TGSI_OPCODE_ENDLOOP: /* Restore ContMask, but don't pop */ assert(mach->ContStackTop > 0); mach->ContMask = mach->ContStack[mach->ContStackTop - 1]; diff --git a/src/gallium/auxiliary/tgsi/tgsi_info.c b/src/gallium/auxiliary/tgsi/tgsi_info.c index 37f2b66d1f..ccf4b205ff 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_info.c +++ b/src/gallium/auxiliary/tgsi/tgsi_info.c @@ -26,136 +26,156 @@ **************************************************************************/ #include "util/u_debug.h" +#include "util/u_memory.h" #include "tgsi_info.h" static const struct tgsi_opcode_info opcode_info[TGSI_OPCODE_LAST] = { - { 1, 1, 0, 0, "ARL", NULL, NULL }, - { 1, 1, 0, 0, "MOV", NULL, NULL }, - { 1, 1, 0, 0, "LIT", NULL, NULL }, - { 1, 1, 0, 0, "RCP", "RECIP", NULL }, - { 1, 1, 0, 0, "RSQ", "RECIPSQRT", NULL }, - { 1, 1, 0, 0, "EXP", "EXPP", NULL }, - { 1, 1, 0, 0, "LOG", NULL, NULL }, - { 1, 2, 0, 0, "MUL", NULL, NULL }, - { 1, 2, 0, 0, "ADD", NULL, NULL }, - { 1, 2, 0, 0, "DP3", "DOT3", NULL }, - { 1, 2, 0, 0, "DP4", "DOT4", NULL }, - { 1, 2, 0, 0, "DST", NULL, NULL }, - { 1, 2, 0, 0, "MIN", NULL, NULL }, - { 1, 2, 0, 0, "MAX", NULL, NULL }, - { 1, 2, 0, 0, "SLT", "SETLT", NULL }, - { 1, 2, 0, 0, "SGE", "SETGE", NULL }, - { 1, 3, 0, 0, "MAD", "MADD", NULL }, - { 1, 2, 0, 0, "SUB", NULL, NULL }, - { 1, 3, 0, 0, "LRP", "LERP", NULL }, - { 1, 3, 0, 0, "CND", NULL, NULL }, - { 1, 3, 0, 0, "CND0", NULL, NULL }, - { 1, 3, 0, 0, "DP2A", "DP2ADD", "DOT2ADD" }, - { 1, 2, 0, 0, "INDEX", NULL, NULL }, - { 1, 1, 0, 0, "NEGATE", NULL, NULL }, - { 1, 1, 0, 0, "FRC", "FRAC", NULL }, - { 1, 3, 0, 0, "CLAMP", NULL, NULL }, - { 1, 1, 0, 0, "FLR", "FLOOR", NULL }, - { 1, 1, 0, 0, "ROUND", NULL, NULL }, - { 1, 1, 0, 0, "EX2", "EXPBASE2", NULL }, - { 1, 1, 0, 0, "LG2", "LOGBASE2", "LOGP" }, - { 1, 2, 0, 0, "POW", "POWER", NULL }, - { 1, 2, 0, 0, "XPD", "CRS", "CROSSPRODUCT" }, - { 1, 2, 0, 0, "M4X4", "MULTIPLYMATRIX", NULL }, - { 1, 1, 0, 0, "ABS", NULL, NULL }, - { 1, 1, 0, 0, "RCC", NULL, NULL }, - { 1, 2, 0, 0, "DPH", NULL, NULL }, - { 1, 1, 0, 0, "COS", NULL, NULL }, - { 1, 1, 0, 0, "DDX", "DSX", NULL }, - { 1, 1, 0, 0, "DDY", "DSY", NULL }, - { 0, 0, 0, 0, "KILP", NULL, NULL }, - { 1, 1, 0, 0, "PK2H", NULL, NULL }, - { 1, 1, 0, 0, "PK2US", NULL, NULL }, - { 1, 1, 0, 0, "PK4B", NULL, NULL }, - { 1, 1, 0, 0, "PK4UB", NULL, NULL }, - { 1, 2, 0, 0, "RFL", NULL, NULL }, - { 1, 2, 0, 0, "SEQ", NULL, NULL }, - { 1, 2, 0, 0, "SFL", NULL, NULL }, - { 1, 2, 0, 0, "SGT", NULL, NULL }, - { 1, 1, 0, 0, "SIN", NULL, NULL }, - { 1, 2, 0, 0, "SLE", NULL, NULL }, - { 1, 2, 0, 0, "SNE", NULL, NULL }, - { 1, 2, 0, 0, "STR", NULL, NULL }, - { 1, 2, 1, 0, "TEX", "TEXLD", NULL }, - { 1, 4, 1, 0, "TXD", "TEXLDD", NULL }, - { 1, 2, 1, 0, "TXP", NULL, NULL }, - { 1, 1, 0, 0, "UP2H", NULL, NULL }, - { 1, 1, 0, 0, "UP2US", NULL, NULL }, - { 1, 1, 0, 0, "UP4B", NULL, NULL }, - { 1, 1, 0, 0, "UP4UB", NULL, NULL }, - { 1, 3, 0, 0, "X2D", NULL, NULL }, - { 1, 1, 0, 0, "ARA", NULL, NULL }, - { 1, 1, 0, 0, "ARR", "MOVA", NULL }, - { 0, 1, 0, 0, "BRA", NULL, NULL }, - { 0, 0, 0, 1, "CAL", "CALL", NULL }, - { 0, 0, 0, 0, "RET", NULL, NULL }, - { 1, 1, 0, 0, "SGN", "SSG", NULL }, - { 1, 3, 0, 0, "CMP", NULL, NULL }, - { 1, 1, 0, 0, "SCS", "SINCOS", NULL }, - { 1, 2, 1, 0, "TXB", "TEXLDB", NULL }, - { 1, 1, 0, 0, "NRM", NULL, NULL }, - { 1, 2, 0, 0, "DIV", NULL, NULL }, - { 1, 2, 0, 0, "DP2", NULL, NULL }, - { 1, 2, 1, 0, "TXL", NULL, NULL }, - { 0, 0, 0, 0, "BRK", "BREAK", NULL }, - { 0, 1, 0, 1, "IF", NULL, NULL }, - { 0, 0, 0, 0, "LOOP", NULL, NULL }, - { 0, 1, 0, 0, "REP", NULL, NULL }, - { 0, 0, 0, 1, "ELSE", NULL, NULL }, - { 0, 0, 0, 0, "ENDIF", NULL, NULL }, - { 0, 0, 0, 0, "ENDLOOP", NULL, NULL }, - { 0, 0, 0, 0, "ENDREP", NULL, NULL }, - { 0, 1, 0, 0, "PUSHA", NULL, NULL }, - { 1, 0, 0, 0, "POPA", NULL, NULL }, - { 1, 1, 0, 0, "CEIL", NULL, NULL }, - { 1, 1, 0, 0, "I2F", NULL, NULL }, - { 1, 1, 0, 0, "NOT", NULL, NULL }, - { 1, 1, 0, 0, "INT", "TRUNC", NULL }, - { 1, 2, 0, 0, "SHL", NULL, NULL }, - { 1, 2, 0, 0, "SHR", NULL, NULL }, - { 1, 2, 0, 0, "AND", NULL, NULL }, - { 1, 2, 0, 0, "OR", NULL, NULL }, - { 1, 2, 0, 0, "MOD", NULL, NULL }, - { 1, 2, 0, 0, "XOR", NULL, NULL }, - { 1, 3, 0, 0, "SAD", NULL, NULL }, - { 1, 2, 1, 0, "TXF", NULL, NULL }, - { 1, 2, 1, 0, "TXQ", NULL, NULL }, - { 0, 0, 0, 0, "CONT", NULL, NULL }, - { 0, 0, 0, 0, "EMIT", NULL, NULL }, - { 0, 0, 0, 0, "ENDPRIM", NULL, NULL }, - { 0, 0, 0, 1, "BGNLOOP2", NULL, NULL }, - { 0, 0, 0, 0, "BGNSUB", NULL, NULL }, - { 0, 0, 0, 1, "ENDLOOP2", NULL, NULL }, - { 0, 0, 0, 0, "ENDSUB", NULL, NULL }, - { 1, 1, 0, 0, "NOISE1", NULL, NULL }, - { 1, 1, 0, 0, "NOISE2", NULL, NULL }, - { 1, 1, 0, 0, "NOISE3", NULL, NULL }, - { 1, 1, 0, 0, "NOISE4", NULL, NULL }, - { 0, 0, 0, 0, "NOP", NULL, NULL }, - { 1, 2, 0, 0, "M4X3", NULL, NULL }, - { 1, 2, 0, 0, "M3X4", NULL, NULL }, - { 1, 2, 0, 0, "M3X3", NULL, NULL }, - { 1, 2, 0, 0, "M3X2", NULL, NULL }, - { 1, 1, 0, 0, "NRM4", NULL, NULL }, - { 0, 1, 0, 0, "CALLNZ", NULL, NULL }, - { 0, 1, 0, 0, "IFC", NULL, NULL }, - { 0, 1, 0, 0, "BREAKC", NULL, NULL }, - { 0, 1, 0, 0, "KIL", "TEXKILL", NULL }, - { 0, 0, 0, 0, "END", NULL, NULL }, - { 1, 1, 0, 0, "SWZ", NULL, NULL } + { 1, 1, 0, 0, "ARL", TGSI_OPCODE_ARL }, + { 1, 1, 0, 0, "MOV", TGSI_OPCODE_MOV }, + { 1, 1, 0, 0, "LIT", TGSI_OPCODE_LIT }, + { 1, 1, 0, 0, "RCP", TGSI_OPCODE_RCP }, + { 1, 1, 0, 0, "RSQ", TGSI_OPCODE_RSQ }, + { 1, 1, 0, 0, "EXP", TGSI_OPCODE_EXP }, + { 1, 1, 0, 0, "LOG", TGSI_OPCODE_LOG }, + { 1, 2, 0, 0, "MUL", TGSI_OPCODE_MUL }, + { 1, 2, 0, 0, "ADD", TGSI_OPCODE_ADD }, + { 1, 2, 0, 0, "DP3", TGSI_OPCODE_DP3 }, + { 1, 2, 0, 0, "DP4", TGSI_OPCODE_DP4 }, + { 1, 2, 0, 0, "DST", TGSI_OPCODE_DST }, + { 1, 2, 0, 0, "MIN", TGSI_OPCODE_MIN }, + { 1, 2, 0, 0, "MAX", TGSI_OPCODE_MAX }, + { 1, 2, 0, 0, "SLT", TGSI_OPCODE_SLT }, + { 1, 2, 0, 0, "SGE", TGSI_OPCODE_SGE }, + { 1, 3, 0, 0, "MAD", TGSI_OPCODE_MAD }, + { 1, 2, 0, 0, "SUB", TGSI_OPCODE_SUB }, + { 1, 3, 0, 0, "LRP", TGSI_OPCODE_LRP }, + { 1, 3, 0, 0, "CND", TGSI_OPCODE_CND }, + { 1, 3, 0, 0, "CND0", TGSI_OPCODE_CND0 }, + { 1, 3, 0, 0, "DP2A", TGSI_OPCODE_DP2A }, + { 0, 0, 0, 0, "", 22 }, /* removed */ + { 0, 0, 0, 0, "", 23 }, /* removed */ + { 1, 1, 0, 0, "FRC", TGSI_OPCODE_FRC }, + { 1, 3, 0, 0, "CLAMP", TGSI_OPCODE_CLAMP }, + { 1, 1, 0, 0, "FLR", TGSI_OPCODE_FLR }, + { 1, 1, 0, 0, "ROUND", TGSI_OPCODE_ROUND }, + { 1, 1, 0, 0, "EX2", TGSI_OPCODE_EX2 }, + { 1, 1, 0, 0, "LG2", TGSI_OPCODE_LG2 }, + { 1, 2, 0, 0, "POW", TGSI_OPCODE_POW }, + { 1, 2, 0, 0, "XPD", TGSI_OPCODE_XPD }, + { 0, 0, 0, 0, "", 32 }, /* removed */ + { 1, 1, 0, 0, "ABS", TGSI_OPCODE_ABS }, + { 1, 1, 0, 0, "RCC", TGSI_OPCODE_RCC }, + { 1, 2, 0, 0, "DPH", TGSI_OPCODE_DPH }, + { 1, 1, 0, 0, "COS", TGSI_OPCODE_COS }, + { 1, 1, 0, 0, "DDX", TGSI_OPCODE_DDX }, + { 1, 1, 0, 0, "DDY", TGSI_OPCODE_DDY }, + { 0, 0, 0, 0, "KILP", TGSI_OPCODE_KILP }, + { 1, 1, 0, 0, "PK2H", TGSI_OPCODE_PK2H }, + { 1, 1, 0, 0, "PK2US", TGSI_OPCODE_PK2US }, + { 1, 1, 0, 0, "PK4B", TGSI_OPCODE_PK4B }, + { 1, 1, 0, 0, "PK4UB", TGSI_OPCODE_PK4UB }, + { 1, 2, 0, 0, "RFL", TGSI_OPCODE_RFL }, + { 1, 2, 0, 0, "SEQ", TGSI_OPCODE_SEQ }, + { 1, 2, 0, 0, "SFL", TGSI_OPCODE_SFL }, + { 1, 2, 0, 0, "SGT", TGSI_OPCODE_SGT }, + { 1, 1, 0, 0, "SIN", TGSI_OPCODE_SIN }, + { 1, 2, 0, 0, "SLE", TGSI_OPCODE_SLE }, + { 1, 2, 0, 0, "SNE", TGSI_OPCODE_SNE }, + { 1, 2, 0, 0, "STR", TGSI_OPCODE_STR }, + { 1, 2, 1, 0, "TEX", TGSI_OPCODE_TEX }, + { 1, 4, 1, 0, "TXD", TGSI_OPCODE_TXD }, + { 1, 2, 1, 0, "TXP", TGSI_OPCODE_TXP }, + { 1, 1, 0, 0, "UP2H", TGSI_OPCODE_UP2H }, + { 1, 1, 0, 0, "UP2US", TGSI_OPCODE_UP2US }, + { 1, 1, 0, 0, "UP4B", TGSI_OPCODE_UP4B }, + { 1, 1, 0, 0, "UP4UB", TGSI_OPCODE_UP4UB }, + { 1, 3, 0, 0, "X2D", TGSI_OPCODE_X2D }, + { 1, 1, 0, 0, "ARA", TGSI_OPCODE_ARA }, + { 1, 1, 0, 0, "ARR", TGSI_OPCODE_ARR }, + { 0, 1, 0, 0, "BRA", TGSI_OPCODE_BRA }, + { 0, 0, 0, 1, "CAL", TGSI_OPCODE_CAL }, + { 0, 0, 0, 0, "RET", TGSI_OPCODE_RET }, + { 1, 1, 0, 0, "SSG", TGSI_OPCODE_SSG }, + { 1, 3, 0, 0, "CMP", TGSI_OPCODE_CMP }, + { 1, 1, 0, 0, "SCS", TGSI_OPCODE_SCS }, + { 1, 2, 1, 0, "TXB", TGSI_OPCODE_TXB }, + { 1, 1, 0, 0, "NRM", TGSI_OPCODE_NRM }, + { 1, 2, 0, 0, "DIV", TGSI_OPCODE_DIV }, + { 1, 2, 0, 0, "DP2", TGSI_OPCODE_DP2 }, + { 1, 2, 1, 0, "TXL", TGSI_OPCODE_TXL }, + { 0, 0, 0, 0, "BRK", TGSI_OPCODE_BRK }, + { 0, 1, 0, 1, "IF", TGSI_OPCODE_IF }, + { 1, 1, 0, 0, "BGNFOR", TGSI_OPCODE_BGNFOR }, + { 0, 1, 0, 0, "REP", TGSI_OPCODE_REP }, + { 0, 0, 0, 1, "ELSE", TGSI_OPCODE_ELSE }, + { 0, 0, 0, 0, "ENDIF", TGSI_OPCODE_ENDIF }, + { 1, 0, 0, 0, "ENDFOR", TGSI_OPCODE_ENDFOR }, + { 0, 0, 0, 0, "ENDREP", TGSI_OPCODE_ENDREP }, + { 0, 1, 0, 0, "PUSHA", TGSI_OPCODE_PUSHA }, + { 1, 0, 0, 0, "POPA", TGSI_OPCODE_POPA }, + { 1, 1, 0, 0, "CEIL", TGSI_OPCODE_CEIL }, + { 1, 1, 0, 0, "I2F", TGSI_OPCODE_I2F }, + { 1, 1, 0, 0, "NOT", TGSI_OPCODE_NOT }, + { 1, 1, 0, 0, "TRUNC", TGSI_OPCODE_TRUNC }, + { 1, 2, 0, 0, "SHL", TGSI_OPCODE_SHL }, + { 1, 2, 0, 0, "SHR", TGSI_OPCODE_SHR }, + { 1, 2, 0, 0, "AND", TGSI_OPCODE_AND }, + { 1, 2, 0, 0, "OR", TGSI_OPCODE_OR }, + { 1, 2, 0, 0, "MOD", TGSI_OPCODE_MOD }, + { 1, 2, 0, 0, "XOR", TGSI_OPCODE_XOR }, + { 1, 3, 0, 0, "SAD", TGSI_OPCODE_SAD }, + { 1, 2, 1, 0, "TXF", TGSI_OPCODE_TXF }, + { 1, 2, 1, 0, "TXQ", TGSI_OPCODE_TXQ }, + { 0, 0, 0, 0, "CONT", TGSI_OPCODE_CONT }, + { 0, 0, 0, 0, "EMIT", TGSI_OPCODE_EMIT }, + { 0, 0, 0, 0, "ENDPRIM", TGSI_OPCODE_ENDPRIM }, + { 0, 0, 0, 1, "BGNLOOP", TGSI_OPCODE_BGNLOOP }, + { 0, 0, 0, 0, "BGNSUB", TGSI_OPCODE_BGNSUB }, + { 0, 0, 0, 1, "ENDLOOP", TGSI_OPCODE_ENDLOOP }, + { 0, 0, 0, 0, "ENDSUB", TGSI_OPCODE_ENDSUB }, + { 1, 1, 0, 0, "NOISE1", TGSI_OPCODE_NOISE1 }, + { 1, 1, 0, 0, "NOISE2", TGSI_OPCODE_NOISE2 }, + { 1, 1, 0, 0, "NOISE3", TGSI_OPCODE_NOISE3 }, + { 1, 1, 0, 0, "NOISE4", TGSI_OPCODE_NOISE4 }, + { 0, 0, 0, 0, "NOP", TGSI_OPCODE_NOP }, + { 0, 0, 0, 0, "", 108 }, /* removed */ + { 0, 0, 0, 0, "", 109 }, /* removed */ + { 0, 0, 0, 0, "", 110 }, /* removed */ + { 0, 0, 0, 0, "", 111 }, /* removed */ + { 1, 1, 0, 0, "NRM4", TGSI_OPCODE_NRM4 }, + { 0, 1, 0, 0, "CALLNZ", TGSI_OPCODE_CALLNZ }, + { 0, 1, 0, 0, "IFC", TGSI_OPCODE_IFC }, + { 0, 1, 0, 0, "BREAKC", TGSI_OPCODE_BREAKC }, + { 0, 1, 0, 0, "KIL", TGSI_OPCODE_KIL }, + { 0, 0, 0, 0, "END", TGSI_OPCODE_END }, + { 1, 1, 0, 0, "SWZ", TGSI_OPCODE_SWZ } }; const struct tgsi_opcode_info * tgsi_get_opcode_info( uint opcode ) { + static boolean firsttime = 1; + + if (firsttime) { + unsigned i; + firsttime = 0; + for (i = 0; i < Elements(opcode_info); i++) + assert(opcode_info[i].opcode == i); + } + if (opcode < TGSI_OPCODE_LAST) return &opcode_info[opcode]; + assert( 0 ); return NULL; } + + +const char * +tgsi_get_opcode_name( uint opcode ) +{ + const struct tgsi_opcode_info *info = tgsi_get_opcode_info(opcode); + return info->mnemonic; +} + diff --git a/src/gallium/auxiliary/tgsi/tgsi_info.h b/src/gallium/auxiliary/tgsi/tgsi_info.h index 077e25acd7..b2375c6971 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_info.h +++ b/src/gallium/auxiliary/tgsi/tgsi_info.h @@ -41,13 +41,16 @@ struct tgsi_opcode_info boolean is_tex; boolean is_branch; const char *mnemonic; - const char *alt_mnemonic1; - const char *alt_mnemonic2; + uint opcode; }; const struct tgsi_opcode_info * tgsi_get_opcode_info( uint opcode ); +const char * +tgsi_get_opcode_name( uint opcode ); + + #if defined __cplusplus } #endif diff --git a/src/gallium/auxiliary/tgsi/tgsi_opcode_tmp.h b/src/gallium/auxiliary/tgsi/tgsi_opcode_tmp.h new file mode 100644 index 0000000000..ed594a3e2c --- /dev/null +++ b/src/gallium/auxiliary/tgsi/tgsi_opcode_tmp.h @@ -0,0 +1,173 @@ +/************************************************************************** + * + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ +#ifndef OP12_TEX +#define OP12_TEX(a) OP12(a) +#endif + +#ifndef OP14_TEX +#define OP14_TEX(a) OP14(a) +#endif + +#ifndef OP00_LBL +#define OP00_LBL(a) OP00(a) +#endif + +#ifndef OP01_LBL +#define OP01_LBL(a) OP01(a) +#endif + +OP11(ARL) +OP11(MOV) +OP11(LIT) +OP11(RCP) +OP11(RSQ) +OP11(EXP) +OP11(LOG) +OP12(MUL) +OP12(ADD) +OP12(DP3) +OP12(DP4) +OP12(DST) +OP12(MIN) +OP12(MAX) +OP12(SLT) +OP12(SGE) +OP13(MAD) +OP12(SUB) +OP13(LRP) +OP13(CND) +OP13(CND0) +OP13(DP2A) +OP11(FRC) +OP13(CLAMP) +OP11(FLR) +OP11(ROUND) +OP11(EX2) +OP11(LG2) +OP12(POW) +OP12(XPD) +OP11(ABS) +OP11(RCC) +OP12(DPH) +OP11(COS) +OP11(DDX) +OP11(DDY) +OP00(KILP) +OP11(PK2H) +OP11(PK2US) +OP11(PK4B) +OP11(PK4UB) +OP12(RFL) +OP12(SEQ) +OP12(SFL) +OP12(SGT) +OP11(SIN) +OP12(SLE) +OP12(SNE) +OP12(STR) +OP12_TEX(TEX) +OP14_TEX(TXD) +OP12_TEX(TXP) +OP11(UP2H) +OP11(UP2US) +OP11(UP4B) +OP11(UP4UB) +OP13(X2D) +OP11(ARA) +OP11(ARR) +OP01(BRA) +OP00_LBL(CAL) +OP00(RET) +OP11(SSG) +OP13(CMP) +OP11(SCS) +OP12_TEX(TXB) +OP11(NRM) +OP12(DIV) +OP12(DP2) +OP12_TEX(TXL) +OP00(BRK) +OP01_LBL(IF) +OP11(BGNFOR) +OP01(REP) +OP00_LBL(ELSE) +OP00(ENDIF) +OP10(ENDFOR) +OP00(ENDREP) +OP01(PUSHA) +OP10(POPA) +OP11(CEIL) +OP11(I2F) +OP11(NOT) +OP11(TRUNC) +OP12(SHL) +OP12(SHR) +OP12(AND) +OP12(OR) +OP12(MOD) +OP12(XOR) +OP13(SAD) +OP12_TEX(TXF) +OP12_TEX(TXQ) +OP00(CONT) +OP00(EMIT) +OP00(ENDPRIM) +OP00_LBL(BGNLOOP) +OP00(BGNSUB) +OP00_LBL(ENDLOOP) +OP00(ENDSUB) +OP11(NOISE1) +OP11(NOISE2) +OP11(NOISE3) +OP11(NOISE4) +OP00(NOP) +OP11(NRM4) +OP01(CALLNZ) +OP01(IFC) +OP01(BREAKC) +OP01(KIL) +OP00(END) +OP11(SWZ) + + +#undef OP00 +#undef OP01 +#undef OP10 +#undef OP11 +#undef OP12 +#undef OP13 + +#ifdef OP14 +#undef OP14 +#endif + +#undef OP00_LBL +#undef OP01_LBL + +#undef OP12_TEX +#undef OP14_TEX + diff --git a/src/gallium/auxiliary/tgsi/tgsi_parse.c b/src/gallium/auxiliary/tgsi/tgsi_parse.c index 7f2cfb7988..4870f82b6b 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_parse.c +++ b/src/gallium/auxiliary/tgsi/tgsi_parse.c @@ -42,9 +42,6 @@ void tgsi_full_token_free( union tgsi_full_token *full_token ) { - if( full_token->Token.Type == TGSI_TOKEN_TYPE_IMMEDIATE ) { - FREE( (void *) full_token->FullImmediate.u.Pointer ); - } } unsigned @@ -156,14 +153,8 @@ tgsi_parse_token( case TGSI_IMM_FLOAT32: { uint imm_count = imm->Immediate.NrTokens - 1; - struct tgsi_immediate_float32 *data; - - data = (struct tgsi_immediate_float32 *) MALLOC(sizeof(struct tgsi_immediate_float32) * imm_count); - if (data) { - for (i = 0; i < imm_count; i++) { - next_token(ctx, &data[i]); - } - imm->u.ImmediateFloat32 = data; + for (i = 0; i < imm_count; i++) { + next_token(ctx, &imm->u[i]); } } break; diff --git a/src/gallium/auxiliary/tgsi/tgsi_parse.h b/src/gallium/auxiliary/tgsi/tgsi_parse.h index a289e26e3a..1035bda1a8 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_parse.h +++ b/src/gallium/auxiliary/tgsi/tgsi_parse.h @@ -73,11 +73,7 @@ struct tgsi_full_declaration struct tgsi_full_immediate { struct tgsi_immediate Immediate; - union - { - const void *Pointer; - const struct tgsi_immediate_float32 *ImmediateFloat32; - } u; + union tgsi_immediate_data u[4]; }; #define TGSI_FULL_MAX_DST_REGISTERS 2 diff --git a/src/gallium/auxiliary/tgsi/tgsi_ppc.c b/src/gallium/auxiliary/tgsi/tgsi_ppc.c index 0c64ae5713..2d6ad12ffb 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_ppc.c +++ b/src/gallium/auxiliary/tgsi/tgsi_ppc.c @@ -38,6 +38,7 @@ #include "util/u_math.h" #include "util/u_memory.h" #include "util/u_sse.h" +#include "tgsi/tgsi_info.h" #include "tgsi/tgsi_parse.h" #include "tgsi/tgsi_util.h" #include "tgsi_dump.h" @@ -619,17 +620,17 @@ emit_unaryop(struct gen_context *gen, struct tgsi_full_instruction *inst) ppc_vandc(gen->f, v1, v0, bit31_vec); /* v1 = v0 & ~bit31 */ } break; - case TGSI_OPCODE_FLOOR: + case TGSI_OPCODE_FLR: ppc_vrfim(gen->f, v1, v0); /* v1 = floor(v0) */ break; - case TGSI_OPCODE_FRAC: + case TGSI_OPCODE_FRC: ppc_vrfim(gen->f, v1, v0); /* tmp = floor(v0) */ ppc_vsubfp(gen->f, v1, v0, v1); /* v1 = v0 - v1 */ break; - case TGSI_OPCODE_EXPBASE2: + case TGSI_OPCODE_EX2: ppc_vexptefp(gen->f, v1, v0); /* v1 = 2^v0 */ break; - case TGSI_OPCODE_LOGBASE2: + case TGSI_OPCODE_LG2: /* XXX this may be broken! */ ppc_vlogefp(gen->f, v1, v0); /* v1 = log2(v0) */ break; @@ -1111,10 +1112,10 @@ emit_instruction(struct gen_context *gen, case TGSI_OPCODE_MOV: case TGSI_OPCODE_SWZ: case TGSI_OPCODE_ABS: - case TGSI_OPCODE_FLOOR: - case TGSI_OPCODE_FRAC: - case TGSI_OPCODE_EXPBASE2: - case TGSI_OPCODE_LOGBASE2: + case TGSI_OPCODE_FLR: + case TGSI_OPCODE_FRC: + case TGSI_OPCODE_EX2: + case TGSI_OPCODE_LG2: emit_unaryop(gen, inst); break; case TGSI_OPCODE_RSQ: @@ -1317,8 +1318,10 @@ tgsi_emit_ppc(const struct tgsi_token *tokens, ok = emit_instruction(&gen, &parse.FullToken.FullInstruction); if (!ok) { - debug_printf("failed to translate tgsi opcode %d to PPC (%s)\n", - parse.FullToken.FullInstruction.Instruction.Opcode, + uint opcode = parse.FullToken.FullInstruction.Instruction.Opcode; + debug_printf("failed to translate tgsi opcode %d (%s) to PPC (%s)\n", + opcode, + tgsi_get_opcode_name(opcode), parse.FullHeader.Processor.Processor == TGSI_PROCESSOR_VERTEX ? "vertex shader" : "fragment shader"); } @@ -1333,7 +1336,7 @@ tgsi_emit_ppc(const struct tgsi_token *tokens, assert(num_immediates < TGSI_EXEC_NUM_IMMEDIATES); for (i = 0; i < size; i++) { immediates[num_immediates][i] = - parse.FullToken.FullImmediate.u.ImmediateFloat32[i].Float; + parse.FullToken.FullImmediate.u[i].Float; } num_immediates++; } diff --git a/src/gallium/auxiliary/tgsi/tgsi_sanity.c b/src/gallium/auxiliary/tgsi/tgsi_sanity.c index 6f1f5c2b4b..4fe8553c42 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_sanity.c +++ b/src/gallium/auxiliary/tgsi/tgsi_sanity.c @@ -131,7 +131,7 @@ is_register_used( return (ctx->regs_used[file][index / BITS_IN_REG_FLAG] & (1 << (index % BITS_IN_REG_FLAG))) ? TRUE : FALSE; } -static const char *file_names[] = +static const char *file_names[TGSI_FILE_COUNT] = { "NULL", "CONST", @@ -140,7 +140,8 @@ static const char *file_names[] = "TEMP", "SAMP", "ADDR", - "IMM" + "IMM", + "LOOP" }; static boolean @@ -234,9 +235,29 @@ iter_instruction( index, "indirect", FALSE ); - if (file != TGSI_FILE_ADDRESS || index != 0) - report_warning( ctx, "Indirect register not ADDR[0]" ); + if (!(file == TGSI_FILE_ADDRESS || file == TGSI_FILE_LOOP) || index != 0) { + report_warning(ctx, "Indirect register neither ADDR[0] nor LOOP[0]"); + } + } + } + + switch (inst->Instruction.Opcode) { + case TGSI_OPCODE_BGNFOR: + case TGSI_OPCODE_ENDFOR: + if (inst->FullDstRegisters[0].DstRegister.File != TGSI_FILE_LOOP || + inst->FullDstRegisters[0].DstRegister.Index != 0) { + report_error(ctx, "Destination register must be LOOP[0]"); + } + break; + } + + switch (inst->Instruction.Opcode) { + case TGSI_OPCODE_BGNFOR: + if (inst->FullSrcRegisters[0].SrcRegister.File != TGSI_FILE_CONSTANT && + inst->FullSrcRegisters[0].SrcRegister.File != TGSI_FILE_IMMEDIATE) { + report_error(ctx, "Source register file must be either CONST or IMM"); } + break; } ctx->num_instructions++; diff --git a/src/gallium/auxiliary/tgsi/tgsi_sse2.c b/src/gallium/auxiliary/tgsi/tgsi_sse2.c index 4c3343d26c..cfec5cfc01 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_sse2.c +++ b/src/gallium/auxiliary/tgsi/tgsi_sse2.c @@ -36,6 +36,7 @@ #if defined(PIPE_ARCH_SSE) #include "util/u_sse.h" #endif +#include "tgsi/tgsi_info.h" #include "tgsi/tgsi_parse.h" #include "tgsi/tgsi_util.h" #include "tgsi_exec.h" @@ -1467,15 +1468,15 @@ emit_tex( struct x86_function *func, switch (inst->InstructionExtTexture.Texture) { case TGSI_TEXTURE_1D: - case TGSI_TEXTURE_SHADOW1D: count = 1; break; case TGSI_TEXTURE_2D: case TGSI_TEXTURE_RECT: - case TGSI_TEXTURE_SHADOW2D: - case TGSI_TEXTURE_SHADOWRECT: count = 2; break; + case TGSI_TEXTURE_SHADOW1D: + case TGSI_TEXTURE_SHADOW2D: + case TGSI_TEXTURE_SHADOWRECT: case TGSI_TEXTURE_3D: case TGSI_TEXTURE_CUBE: count = 3; @@ -2064,8 +2065,7 @@ emit_instruction( } break; - case TGSI_OPCODE_LERP: - /* TGSI_OPCODE_LRP */ + case TGSI_OPCODE_LRP: FOR_EACH_DST0_ENABLED_CHANNEL( *inst, chan_index ) { FETCH( func, *inst, 0, 0, chan_index ); FETCH( func, *inst, 1, 1, chan_index ); @@ -2085,8 +2085,7 @@ emit_instruction( return 0; break; - case TGSI_OPCODE_DOT2ADD: - /* TGSI_OPCODE_DP2A */ + case TGSI_OPCODE_DP2A: FETCH( func, *inst, 0, 0, CHAN_X ); /* xmm0 = src[0].x */ FETCH( func, *inst, 1, 1, CHAN_X ); /* xmm1 = src[1].x */ emit_mul( func, 0, 1 ); /* xmm0 = xmm0 * xmm1 */ @@ -2101,16 +2100,7 @@ emit_instruction( } break; - case TGSI_OPCODE_INDEX: - return 0; - break; - - case TGSI_OPCODE_NEGATE: - return 0; - break; - - case TGSI_OPCODE_FRAC: - /* TGSI_OPCODE_FRC */ + case TGSI_OPCODE_FRC: FOR_EACH_DST0_ENABLED_CHANNEL( *inst, chan_index ) { FETCH( func, *inst, 0, 0, chan_index ); emit_frc( func, 0, 0 ); @@ -2122,8 +2112,7 @@ emit_instruction( return 0; break; - case TGSI_OPCODE_FLOOR: - /* TGSI_OPCODE_FLR */ + case TGSI_OPCODE_FLR: FOR_EACH_DST0_ENABLED_CHANNEL( *inst, chan_index ) { FETCH( func, *inst, 0, 0, chan_index ); emit_flr( func, 0, 0 ); @@ -2139,8 +2128,7 @@ emit_instruction( } break; - case TGSI_OPCODE_EXPBASE2: - /* TGSI_OPCODE_EX2 */ + case TGSI_OPCODE_EX2: FETCH( func, *inst, 0, 0, CHAN_X ); emit_ex2( func, 0, 0 ); FOR_EACH_DST0_ENABLED_CHANNEL( *inst, chan_index ) { @@ -2148,8 +2136,7 @@ emit_instruction( } break; - case TGSI_OPCODE_LOGBASE2: - /* TGSI_OPCODE_LG2 */ + case TGSI_OPCODE_LG2: FETCH( func, *inst, 0, 0, CHAN_X ); emit_lg2( func, 0, 0 ); FOR_EACH_DST0_ENABLED_CHANNEL( *inst, chan_index ) { @@ -2157,8 +2144,7 @@ emit_instruction( } break; - case TGSI_OPCODE_POWER: - /* TGSI_OPCODE_POW */ + case TGSI_OPCODE_POW: FETCH( func, *inst, 0, 0, CHAN_X ); FETCH( func, *inst, 1, 1, CHAN_X ); emit_pow( func, 0, 0, 0, 1 ); @@ -2167,8 +2153,7 @@ emit_instruction( } break; - case TGSI_OPCODE_CROSSPRODUCT: - /* TGSI_OPCODE_XPD */ + case TGSI_OPCODE_XPD: if( IS_DST0_CHANNEL_ENABLED( *inst, CHAN_X ) || IS_DST0_CHANNEL_ENABLED( *inst, CHAN_Y ) ) { FETCH( func, *inst, 1, 1, CHAN_Z ); @@ -2214,10 +2199,6 @@ emit_instruction( } break; - case TGSI_OPCODE_MULTIPLYMATRIX: - return 0; - break; - case TGSI_OPCODE_ABS: FOR_EACH_DST0_ENABLED_CHANNEL( *inst, chan_index ) { FETCH( func, *inst, 0, 0, chan_index ); @@ -2551,7 +2532,7 @@ emit_instruction( return 0; break; - case TGSI_OPCODE_LOOP: + case TGSI_OPCODE_BGNFOR: return 0; break; @@ -2567,7 +2548,7 @@ emit_instruction( return 0; break; - case TGSI_OPCODE_ENDLOOP: + case TGSI_OPCODE_ENDFOR: return 0; break; @@ -2937,8 +2918,10 @@ tgsi_emit_sse2( &parse.FullToken.FullInstruction ); if (!ok) { - debug_printf("failed to translate tgsi opcode %d to SSE (%s)\n", - parse.FullToken.FullInstruction.Instruction.Opcode, + uint opcode = parse.FullToken.FullInstruction.Instruction.Opcode; + debug_printf("failed to translate tgsi opcode %d (%s) to SSE (%s)\n", + opcode, + tgsi_get_opcode_name(opcode), parse.FullHeader.Processor.Processor == TGSI_PROCESSOR_VERTEX ? "vertex shader" : "fragment shader"); } @@ -2953,7 +2936,7 @@ tgsi_emit_sse2( assert(num_immediates < TGSI_EXEC_NUM_IMMEDIATES); for( i = 0; i < size; i++ ) { immediates[num_immediates][i] = - parse.FullToken.FullImmediate.u.ImmediateFloat32[i].Float; + parse.FullToken.FullImmediate.u[i].Float; } #if 0 debug_printf("SSE FS immediate[%d] = %f %f %f %f\n", diff --git a/src/gallium/auxiliary/tgsi/tgsi_text.c b/src/gallium/auxiliary/tgsi/tgsi_text.c index a76bbc9140..d438450b1e 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_text.c +++ b/src/gallium/auxiliary/tgsi/tgsi_text.c @@ -231,7 +231,8 @@ static const char *file_names[TGSI_FILE_COUNT] = "TEMP", "SAMP", "ADDR", - "IMM" + "IMM", + "LOOP" }; static boolean @@ -789,16 +790,6 @@ match_inst_mnemonic(const char **pcur, if (str_match_no_case(pcur, info->mnemonic)) { return TRUE; } - if (info->alt_mnemonic1) { - if (str_match_no_case(pcur, info->alt_mnemonic1)) { - return TRUE; - } - if (info->alt_mnemonic2) { - if (str_match_no_case(pcur, info->alt_mnemonic2)) { - return TRUE; - } - } - } return FALSE; } @@ -1091,7 +1082,10 @@ static boolean parse_immediate( struct translate_ctx *ctx ) imm = tgsi_default_full_immediate(); imm.Immediate.NrTokens += 4; imm.Immediate.DataType = TGSI_IMM_FLOAT32; - imm.u.Pointer = values; + imm.u[0].Float = values[0]; + imm.u[1].Float = values[1]; + imm.u[2].Float = values[2]; + imm.u[3].Float = values[3]; advance = tgsi_build_full_immediate( &imm, diff --git a/src/gallium/auxiliary/tgsi/tgsi_ureg.c b/src/gallium/auxiliary/tgsi/tgsi_ureg.c new file mode 100644 index 0000000000..ba84a82b2b --- /dev/null +++ b/src/gallium/auxiliary/tgsi/tgsi_ureg.c @@ -0,0 +1,797 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE, INC AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + +#include "pipe/p_context.h" +#include "pipe/p_state.h" +#include "tgsi/tgsi_ureg.h" +#include "tgsi/tgsi_dump.h" +#include "util/u_memory.h" + +union tgsi_any_token { + struct tgsi_version version; + struct tgsi_header header; + struct tgsi_processor processor; + struct tgsi_token token; + struct tgsi_declaration decl; + struct tgsi_declaration_range decl_range; + struct tgsi_declaration_semantic decl_semantic; + struct tgsi_immediate imm; + union tgsi_immediate_data imm_data; + struct tgsi_instruction insn; + struct tgsi_instruction_ext_nv insn_ext_nv; + struct tgsi_instruction_ext_label insn_ext_label; + struct tgsi_instruction_ext_texture insn_ext_texture; + struct tgsi_instruction_ext_predicate insn_ext_predicate; + struct tgsi_src_register src; + struct tgsi_src_register_ext_swz src_ext_swz; + struct tgsi_src_register_ext_mod src_ext_mod; + struct tgsi_dimension dim; + struct tgsi_dst_register dst; + struct tgsi_dst_register_ext_concode dst_ext_code; + struct tgsi_dst_register_ext_modulate dst_ext_mod; + struct tgsi_dst_register_ext_predicate dst_ext_pred; + unsigned value; +}; + + +struct ureg_tokens { + union tgsi_any_token *tokens; + unsigned size; + unsigned order; + unsigned count; +}; + +#define UREG_MAX_INPUT PIPE_MAX_ATTRIBS +#define UREG_MAX_OUTPUT PIPE_MAX_ATTRIBS +#define UREG_MAX_IMMEDIATE 32 +#define UREG_MAX_TEMP 256 + +#define DOMAIN_DECL 0 +#define DOMAIN_INSN 1 + +struct ureg_program +{ + unsigned processor; + struct pipe_context *pipe; + + struct { + unsigned semantic_name; + unsigned semantic_index; + unsigned interp; + } input[UREG_MAX_INPUT]; + unsigned nr_inputs; + + struct { + unsigned semantic_name; + unsigned semantic_index; + } output[UREG_MAX_OUTPUT]; + unsigned nr_outputs; + + struct { + float v[4]; + unsigned nr; + } immediate[UREG_MAX_IMMEDIATE]; + unsigned nr_immediates; + + unsigned temps_active[UREG_MAX_TEMP / 32]; + unsigned nr_temps; + + unsigned nr_constants; + unsigned nr_samplers; + + struct ureg_tokens domain[2]; +}; + +static union tgsi_any_token error_tokens[32]; + +static void tokens_error( struct ureg_tokens *tokens ) +{ + tokens->tokens = error_tokens; + tokens->size = Elements(error_tokens); + tokens->count = 0; +} + + +static void tokens_expand( struct ureg_tokens *tokens, + unsigned count ) +{ + unsigned old_size = tokens->size * sizeof(unsigned); + + if (tokens->tokens == error_tokens) + goto fail; + + while (tokens->count + count > tokens->size) { + tokens->size = (1 << ++tokens->order); + } + + tokens->tokens = REALLOC(tokens->tokens, + old_size, + tokens->size * sizeof(unsigned)); + if (tokens->tokens == NULL) + goto fail; + + return; + +fail: + tokens_error(tokens); +} + +static void set_bad( struct ureg_program *ureg ) +{ + tokens_error(&ureg->domain[0]); +} + + + +static union tgsi_any_token *get_tokens( struct ureg_program *ureg, + unsigned domain, + unsigned count ) +{ + struct ureg_tokens *tokens = &ureg->domain[domain]; + union tgsi_any_token *result; + + if (tokens->count + count > tokens->size) + tokens_expand(tokens, count); + + result = &tokens->tokens[tokens->count]; + tokens->count += count; + return result; +} + + +static union tgsi_any_token *retrieve_token( struct ureg_program *ureg, + unsigned domain, + unsigned nr ) +{ + if (ureg->domain[domain].tokens == error_tokens) + return &error_tokens[0]; + + return &ureg->domain[domain].tokens[nr]; +} + + + +static INLINE struct ureg_dst +ureg_dst_register( unsigned file, + unsigned index ) +{ + struct ureg_dst dst; + + dst.File = file; + dst.WriteMask = TGSI_WRITEMASK_XYZW; + dst.Indirect = 0; + dst.Saturate = 0; + dst.Index = index; + dst.Pad1 = 0; + dst.Pad2 = 0; + + return dst; +} + +static INLINE struct ureg_src +ureg_src_register( unsigned file, + unsigned index ) +{ + struct ureg_src src; + + src.File = file; + src.SwizzleX = TGSI_SWIZZLE_X; + src.SwizzleY = TGSI_SWIZZLE_Y; + src.SwizzleZ = TGSI_SWIZZLE_Z; + src.SwizzleW = TGSI_SWIZZLE_W; + src.Pad = 0; + src.Indirect = 0; + src.Absolute = 0; + src.Index = index; + src.Negate = 0; + + return src; +} + + + + +static struct ureg_src +ureg_DECL_input( struct ureg_program *ureg, + unsigned name, + unsigned index, + unsigned interp_mode ) +{ + unsigned i; + + for (i = 0; i < ureg->nr_inputs; i++) { + if (ureg->input[i].semantic_name == name && + ureg->input[i].semantic_index == index) + goto out; + } + + if (ureg->nr_inputs < UREG_MAX_INPUT) { + ureg->input[i].semantic_name = name; + ureg->input[i].semantic_index = index; + ureg->input[i].interp = interp_mode; + ureg->nr_inputs++; + } + else { + set_bad( ureg ); + } + +out: + return ureg_src_register( TGSI_FILE_INPUT, i ); +} + + + +struct ureg_src +ureg_DECL_fs_input( struct ureg_program *ureg, + unsigned name, + unsigned index, + unsigned interp ) +{ + return ureg_DECL_input( ureg, name, index, interp ); +} + + +struct ureg_src +ureg_DECL_vs_input( struct ureg_program *ureg, + unsigned name, + unsigned index ) +{ + return ureg_DECL_input( ureg, name, index, TGSI_INTERPOLATE_CONSTANT ); +} + + +struct ureg_dst +ureg_DECL_output( struct ureg_program *ureg, + unsigned name, + unsigned index ) +{ + unsigned i; + + for (i = 0; i < ureg->nr_outputs; i++) { + if (ureg->output[i].semantic_name == name && + ureg->output[i].semantic_index == index) + goto out; + } + + if (ureg->nr_outputs < UREG_MAX_OUTPUT) { + ureg->output[i].semantic_name = name; + ureg->output[i].semantic_index = index; + ureg->nr_outputs++; + } + else { + set_bad( ureg ); + } + +out: + return ureg_dst_register( TGSI_FILE_OUTPUT, i ); +} + + +/* Returns a new constant register. Keep track of which have been + * referred to so that we can emit decls later. + * + * There is nothing in this code to bind this constant to any tracked + * value or manage any constant_buffer contents -- that's the + * resposibility of the calling code. + */ +struct ureg_src ureg_DECL_constant(struct ureg_program *ureg ) +{ + return ureg_src_register( TGSI_FILE_TEMPORARY, ureg->nr_constants++ ); +} + + +/* Allocate a new temporary. Temporaries greater than UREG_MAX_TEMP + * are legal, but will not be released. + */ +struct ureg_dst ureg_DECL_temporary( struct ureg_program *ureg ) +{ + unsigned i; + + for (i = 0; i < UREG_MAX_TEMP; i += 32) { + int bit = ffs(~ureg->temps_active[i/32]); + if (bit != 0) { + i += bit - 1; + goto out; + } + } + + /* No reusable temps, so allocate a new one: + */ + i = ureg->nr_temps++; + +out: + if (i < UREG_MAX_TEMP) + ureg->temps_active[i/32] |= 1 << (i % 32); + + if (i >= ureg->nr_temps) + ureg->nr_temps = i + 1; + + return ureg_dst_register( TGSI_FILE_TEMPORARY, i ); +} + + +void ureg_release_temporary( struct ureg_program *ureg, + struct ureg_dst tmp ) +{ + if (tmp.Index < UREG_MAX_TEMP) + ureg->temps_active[tmp.Index/32] &= ~(1 << (tmp.Index % 32)); +} + + +/* Allocate a new sampler. + */ +struct ureg_src ureg_DECL_sampler( struct ureg_program *ureg ) +{ + return ureg_src_register( TGSI_FILE_SAMPLER, ureg->nr_samplers++ ); +} + + + + +static int match_or_expand_immediate( const float *v, + unsigned nr, + float *v2, + unsigned *nr2, + unsigned *swizzle ) +{ + unsigned i, j; + + for (i = 0; i < nr; i++) { + boolean found = FALSE; + + for (j = 0; j < *nr2 && !found; j++) { + if (v[i] == v2[j]) { + *swizzle |= j << (i * 2); + found = TRUE; + } + } + + if (!found) { + if (*nr2 >= 4) + return FALSE; + + v2[*nr2] = v[i]; + *swizzle |= *nr2 << (i * 2); + (*nr2)++; + } + } + + return TRUE; +} + + + + +struct ureg_src ureg_DECL_immediate( struct ureg_program *ureg, + const float *v, + unsigned nr ) +{ + unsigned i; + unsigned swizzle; + + /* Could do a first pass where we examine all existing immediates + * without expanding. + */ + + for (i = 0; i < ureg->nr_immediates; i++) { + if (match_or_expand_immediate( v, + nr, + ureg->immediate[i].v, + &ureg->immediate[i].nr, + &swizzle )) + goto out; + } + + if (ureg->nr_immediates < UREG_MAX_IMMEDIATE) { + i = ureg->nr_immediates++; + if (match_or_expand_immediate( v, + nr, + ureg->immediate[i].v, + &ureg->immediate[i].nr, + &swizzle )) + goto out; + } + + set_bad( ureg ); + +out: + return ureg_swizzle( ureg_src_register( TGSI_FILE_IMMEDIATE, i ), + (swizzle >> 0) & 0x3, + (swizzle >> 2) & 0x3, + (swizzle >> 4) & 0x3, + (swizzle >> 6) & 0x3); +} + + +void +ureg_emit_src( struct ureg_program *ureg, + struct ureg_src src ) +{ + unsigned size = (1 + + (src.Absolute ? 1 : 0) + + (src.Indirect ? 1 : 0)); + + union tgsi_any_token *out = get_tokens( ureg, DOMAIN_INSN, size ); + unsigned n = 0; + + out[n].value = 0; + out[n].src.File = src.File; + out[n].src.SwizzleX = src.SwizzleX; + out[n].src.SwizzleY = src.SwizzleY; + out[n].src.SwizzleZ = src.SwizzleZ; + out[n].src.SwizzleW = src.SwizzleW; + out[n].src.Indirect = src.Indirect; + out[n].src.Index = src.Index; + n++; + + if (src.Absolute) { + out[n].value = 0; + out[n].src_ext_mod.Absolute = 1; + n++; + } + + if (src.Indirect) { + out[n].value = 0; + out[n].src.File = TGSI_FILE_ADDRESS; + out[n].src.SwizzleX = TGSI_SWIZZLE_X; + out[n].src.SwizzleY = TGSI_SWIZZLE_X; + out[n].src.SwizzleZ = TGSI_SWIZZLE_X; + out[n].src.SwizzleW = TGSI_SWIZZLE_X; + out[n].src.Indirect = 0; + out[n].src.Index = 0; + n++; + } + + assert(n == size); +} + + +void +ureg_emit_dst( struct ureg_program *ureg, + struct ureg_dst dst ) +{ + unsigned size = (1 + + (dst.Indirect ? 1 : 0)); + + union tgsi_any_token *out = get_tokens( ureg, DOMAIN_INSN, size ); + unsigned n = 0; + + out[n].value = 0; + out[n].dst.File = dst.File; + out[n].dst.WriteMask = dst.WriteMask; + out[n].dst.Indirect = dst.Indirect; + out[n].dst.Index = dst.Index; + n++; + + if (dst.Indirect) { + out[n].value = 0; + out[n].src.File = TGSI_FILE_ADDRESS; + out[n].src.SwizzleX = TGSI_SWIZZLE_X; + out[n].src.SwizzleY = TGSI_SWIZZLE_X; + out[n].src.SwizzleZ = TGSI_SWIZZLE_X; + out[n].src.SwizzleW = TGSI_SWIZZLE_X; + out[n].src.Indirect = 0; + out[n].src.Index = 0; + n++; + } + + assert(n == size); +} + + + +unsigned +ureg_emit_insn(struct ureg_program *ureg, + unsigned opcode, + boolean saturate, + unsigned num_dst, + unsigned num_src ) +{ + union tgsi_any_token *out; + + out = get_tokens( ureg, DOMAIN_INSN, 1 ); + out[0].value = 0; + out[0].insn.Type = TGSI_TOKEN_TYPE_INSTRUCTION; + out[0].insn.NrTokens = 0; + out[0].insn.Opcode = opcode; + out[0].insn.Saturate = saturate; + out[0].insn.NrTokens = 0; + out[0].insn.NumDstRegs = num_dst; + out[0].insn.NumSrcRegs = num_src; + out[0].insn.Padding = 0; + out[0].insn.Extended = 0; + + return ureg->domain[DOMAIN_INSN].count - 1; +} + + +void +ureg_emit_label(struct ureg_program *ureg, + unsigned insn_token, + unsigned *label_token ) +{ + union tgsi_any_token *out, *insn; + + out = get_tokens( ureg, DOMAIN_INSN, 1 ); + insn = retrieve_token( ureg, DOMAIN_INSN, insn_token ); + + insn->insn.Extended = 1; + + out[0].value = 0; + out[0].insn_ext_label.Type = TGSI_INSTRUCTION_EXT_TYPE_LABEL; +} + + +void +ureg_emit_texture(struct ureg_program *ureg, + unsigned insn_token, + unsigned target ) +{ + union tgsi_any_token *out, *insn; + + out = get_tokens( ureg, DOMAIN_INSN, 1 ); + insn = retrieve_token( ureg, DOMAIN_INSN, insn_token ); + + insn->insn.Extended = 1; + + out[0].value = 0; + out[0].insn_ext_texture.Type = TGSI_INSTRUCTION_EXT_TYPE_TEXTURE; + out[0].insn_ext_texture.Texture = target; +} + + +void +ureg_fixup_insn_size(struct ureg_program *ureg, + unsigned insn ) +{ + union tgsi_any_token *out = retrieve_token( ureg, DOMAIN_INSN, insn ); + + out->insn.NrTokens = ureg->domain[DOMAIN_INSN].count - insn - 1; +} + + + + + +static void emit_decl( struct ureg_program *ureg, + unsigned file, + unsigned index, + unsigned semantic_name, + unsigned semantic_index, + unsigned interp ) +{ + union tgsi_any_token *out = get_tokens( ureg, DOMAIN_DECL, 3 ); + + out[0].value = 0; + out[0].decl.Type = TGSI_TOKEN_TYPE_DECLARATION; + out[0].decl.NrTokens = 3; + out[0].decl.File = file; + out[0].decl.UsageMask = TGSI_WRITEMASK_XYZW; /* FIXME! */ + out[0].decl.Interpolate = interp; + out[0].decl.Semantic = 1; + + out[1].value = 0; + out[1].decl_range.First = + out[1].decl_range.Last = index; + + out[2].value = 0; + out[2].decl_semantic.SemanticName = semantic_name; + out[2].decl_semantic.SemanticIndex = semantic_index; + +} + + +static void emit_decl_range( struct ureg_program *ureg, + unsigned file, + unsigned first, + unsigned count ) +{ + union tgsi_any_token *out = get_tokens( ureg, DOMAIN_DECL, 2 ); + + out[0].value = 0; + out[0].decl.Type = TGSI_TOKEN_TYPE_DECLARATION; + out[0].decl.NrTokens = 2; + out[0].decl.File = file; + out[0].decl.UsageMask = 0xf; + out[0].decl.Interpolate = TGSI_INTERPOLATE_CONSTANT; + out[0].decl.Semantic = 0; + + out[1].value = 0; + out[1].decl_range.First = first; + out[1].decl_range.Last = first + count - 1; +} + +static void emit_immediate( struct ureg_program *ureg, + const float *v ) +{ + union tgsi_any_token *out = get_tokens( ureg, DOMAIN_DECL, 5 ); + + out[0].value = 0; + out[0].imm.Type = TGSI_TOKEN_TYPE_IMMEDIATE; + out[0].imm.NrTokens = 5; + out[0].imm.DataType = TGSI_IMM_FLOAT32; + out[0].imm.Padding = 0; + out[0].imm.Extended = 0; + + out[1].imm_data.Float = v[0]; + out[2].imm_data.Float = v[1]; + out[3].imm_data.Float = v[2]; + out[4].imm_data.Float = v[3]; +} + + + + +static void emit_decls( struct ureg_program *ureg ) +{ + unsigned i; + + for (i = 0; i < ureg->nr_inputs; i++) { + emit_decl( ureg, + TGSI_FILE_INPUT, + i, + ureg->input[i].semantic_name, + ureg->input[i].semantic_index, + ureg->input[i].interp ); + } + + for (i = 0; i < ureg->nr_outputs; i++) { + emit_decl( ureg, + TGSI_FILE_OUTPUT, + i, + ureg->output[i].semantic_name, + ureg->output[i].semantic_index, + TGSI_INTERPOLATE_CONSTANT ); + } + + if (ureg->nr_samplers) { + emit_decl_range( ureg, + TGSI_FILE_SAMPLER, + 0, ureg->nr_samplers ); + } + + if (ureg->nr_constants) { + emit_decl_range( ureg, + TGSI_FILE_CONSTANT, + 0, ureg->nr_constants ); + } + + if (ureg->nr_temps) { + emit_decl_range( ureg, + TGSI_FILE_TEMPORARY, + 0, ureg->nr_temps ); + } + + for (i = 0; i < ureg->nr_immediates; i++) { + emit_immediate( ureg, + ureg->immediate[i].v ); + } +} + +/* Append the instruction tokens onto the declarations to build a + * contiguous stream suitable to send to the driver. + */ +static void copy_instructions( struct ureg_program *ureg ) +{ + unsigned nr_tokens = ureg->domain[DOMAIN_INSN].count; + union tgsi_any_token *out = get_tokens( ureg, + DOMAIN_DECL, + nr_tokens ); + + memcpy(out, + ureg->domain[DOMAIN_INSN].tokens, + nr_tokens * sizeof out[0] ); +} + + +static void +fixup_header_size(struct ureg_program *ureg, + unsigned insn ) +{ + union tgsi_any_token *out = retrieve_token( ureg, DOMAIN_DECL, 1 ); + + out->header.BodySize = ureg->domain[DOMAIN_DECL].count - 3; +} + + +static void +emit_header( struct ureg_program *ureg ) +{ + union tgsi_any_token *out = get_tokens( ureg, DOMAIN_DECL, 3 ); + + out[0].version.MajorVersion = 1; + out[0].version.MinorVersion = 1; + out[0].version.Padding = 0; + + out[1].header.HeaderSize = 2; + out[1].header.BodySize = 0; + + out[2].processor.Processor = ureg->processor; + out[2].processor.Padding = 0; +} + + +void *ureg_create_shader( struct ureg_program *ureg ) +{ + struct pipe_shader_state state; + unsigned insn; + + emit_header( ureg ); + emit_decls( ureg ); + copy_instructions( ureg ); + fixup_header_size( ureg, insn ); + + if (ureg->domain[0].tokens == error_tokens || + ureg->domain[1].tokens == error_tokens) { + debug_printf("%s: error in generated shader\n", __FUNCTION__); + assert(0); + return NULL; + } + + state.tokens = (const struct tgsi_token *)ureg->domain[DOMAIN_DECL].tokens; + + if (0) { + debug_printf("%s: emitted shader %d tokens:\n", __FUNCTION__, + ureg->domain[DOMAIN_DECL].count); + tgsi_dump( state.tokens, 0 ); + } + + if (ureg->processor == TGSI_PROCESSOR_VERTEX) + return ureg->pipe->create_vs_state( ureg->pipe, &state ); + else + return ureg->pipe->create_fs_state( ureg->pipe, &state ); +} + + + + +struct ureg_program *ureg_create( struct pipe_context *pipe, + unsigned processor ) +{ + struct ureg_program *ureg = CALLOC_STRUCT( ureg_program ); + if (ureg == NULL) + return NULL; + + ureg->pipe = pipe; + ureg->processor = processor; + return ureg; +} + + +void ureg_destroy( struct ureg_program *ureg ) +{ + unsigned i; + + for (i = 0; i < Elements(ureg->domain); i++) { + if (ureg->domain[i].tokens && + ureg->domain[i].tokens != error_tokens) + FREE(ureg->domain[i].tokens); + } + + FREE(ureg); +} diff --git a/src/gallium/auxiliary/tgsi/tgsi_ureg.h b/src/gallium/auxiliary/tgsi/tgsi_ureg.h new file mode 100644 index 0000000000..0a976fd63b --- /dev/null +++ b/src/gallium/auxiliary/tgsi/tgsi_ureg.h @@ -0,0 +1,439 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE, INC AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef TGSI_UREG_H +#define TGSI_UREG_H + +#include "pipe/p_compiler.h" +#include "pipe/p_shader_tokens.h" + +struct ureg_program; + +/* Almost a tgsi_src_register, but we need to pull in the Absolute + * flag from the _ext token. Indirect flag always implies ADDR[0]. + */ +struct ureg_src +{ + unsigned File : 4; /* TGSI_FILE_ */ + unsigned SwizzleX : 2; /* TGSI_SWIZZLE_ */ + unsigned SwizzleY : 2; /* TGSI_SWIZZLE_ */ + unsigned SwizzleZ : 2; /* TGSI_SWIZZLE_ */ + unsigned SwizzleW : 2; /* TGSI_SWIZZLE_ */ + unsigned Pad : 1; /* BOOL */ + unsigned Indirect : 1; /* BOOL */ + unsigned Absolute : 1; /* BOOL */ + int Index : 16; /* SINT */ + unsigned Negate : 1; /* BOOL */ +}; + +/* Very similar to a tgsi_dst_register, removing unsupported fields + * and adding a Saturate flag. It's easier to push saturate into the + * destination register than to try and create a _SAT varient of each + * instruction function. + */ +struct ureg_dst +{ + unsigned File : 4; /* TGSI_FILE_ */ + unsigned WriteMask : 4; /* TGSI_WRITEMASK_ */ + unsigned Indirect : 1; /* BOOL */ + unsigned Saturate : 1; /* BOOL */ + int Index : 16; /* SINT */ + unsigned Pad1 : 5; + unsigned Pad2 : 1; /* BOOL */ +}; + +struct pipe_context; + +struct ureg_program * +ureg_create( struct pipe_context *pipe, + unsigned processor ); + +void * +ureg_create_shader( struct ureg_program * ); + +void +ureg_destroy( struct ureg_program * ); + + +/*********************************************************************** + * Convenience routine: + */ +static INLINE void *ureg_create_shader_and_destroy( struct ureg_program *p ) +{ + void *result = ureg_create_shader( p ); + ureg_destroy( p ); + return result; +} + + + +/*********************************************************************** + * Build shader declarations: + */ + +struct ureg_src +ureg_DECL_fs_input( struct ureg_program *, + unsigned semantic_name, + unsigned semantic_index, + unsigned interp_mode ); + +struct ureg_src +ureg_DECL_vs_input( struct ureg_program *, + unsigned semantic_name, + unsigned semantic_index ); + +struct ureg_dst +ureg_DECL_output( struct ureg_program *, + unsigned semantic_name, + unsigned semantic_index ); + +struct ureg_src +ureg_DECL_immediate( struct ureg_program *, + const float *v, + unsigned nr ); + +struct ureg_src +ureg_DECL_constant( struct ureg_program * ); + +struct ureg_dst +ureg_DECL_temporary( struct ureg_program * ); + +void +ureg_release_temporary( struct ureg_program *ureg, + struct ureg_dst tmp ); + +struct ureg_src +ureg_DECL_sampler( struct ureg_program * ); + + +static INLINE struct ureg_src +ureg_DECL_immediate4f( struct ureg_program *ureg, + float a, float b, + float c, float d) +{ + float v[4]; + v[0] = a; + v[1] = b; + v[2] = c; + v[3] = d; + return ureg_DECL_immediate( ureg, v, 4 ); +} + +static INLINE struct ureg_src +ureg_DECL_immediate3f( struct ureg_program *ureg, + float a, float b, + float c) +{ + float v[3]; + v[0] = a; + v[1] = b; + v[2] = c; + return ureg_DECL_immediate( ureg, v, 3 ); +} + +static INLINE struct ureg_src +ureg_DECL_immediate2f( struct ureg_program *ureg, + float a, float b) +{ + float v[2]; + v[0] = a; + v[1] = b; + return ureg_DECL_immediate( ureg, v, 2 ); +} + +static INLINE struct ureg_src +ureg_DECL_immediate1f( struct ureg_program *ureg, + float a) +{ + float v[1]; + v[0] = a; + return ureg_DECL_immediate( ureg, v, 1 ); +} + +/*********************************************************************** + * Internal instruction helpers, don't call these directly: + */ + +unsigned +ureg_emit_insn(struct ureg_program *ureg, + unsigned opcode, + boolean saturate, + unsigned num_dst, + unsigned num_src ); + +void +ureg_emit_label(struct ureg_program *ureg, + unsigned insn_token, + unsigned *label_token ); + +void +ureg_emit_texture(struct ureg_program *ureg, + unsigned insn_token, + unsigned target ); + +void +ureg_emit_dst( struct ureg_program *ureg, + struct ureg_dst dst ); + +void +ureg_emit_src( struct ureg_program *ureg, + struct ureg_src src ); + +void +ureg_fixup_insn_size(struct ureg_program *ureg, + unsigned insn ); + + +#define OP00( op ) \ +static INLINE void ureg_##op( struct ureg_program *ureg ) \ +{ \ + unsigned opcode = TGSI_OPCODE_##op; \ + unsigned insn = ureg_emit_insn( ureg, opcode, FALSE, 0, 0 ); \ + ureg_fixup_insn_size( ureg, insn ); \ +} + +#define OP01( op ) \ +static INLINE void ureg_##op( struct ureg_program *ureg, \ + struct ureg_src src ) \ +{ \ + unsigned opcode = TGSI_OPCODE_##op; \ + unsigned insn = ureg_emit_insn( ureg, opcode, FALSE, 0, 1 ); \ + ureg_emit_src( ureg, src ); \ + ureg_fixup_insn_size( ureg, insn ); \ +} + +#define OP00_LBL( op ) \ +static INLINE void ureg_##op( struct ureg_program *ureg, \ + unsigned *label_token ) \ +{ \ + unsigned opcode = TGSI_OPCODE_##op; \ + unsigned insn = ureg_emit_insn( ureg, opcode, FALSE, 0, 0 ); \ + ureg_emit_label( ureg, insn, label_token ); \ + ureg_fixup_insn_size( ureg, insn ); \ +} + +#define OP01_LBL( op ) \ +static INLINE void ureg_##op( struct ureg_program *ureg, \ + struct ureg_src src, \ + unsigned *label_token ) \ +{ \ + unsigned opcode = TGSI_OPCODE_##op; \ + unsigned insn = ureg_emit_insn( ureg, opcode, FALSE, 0, 1 ); \ + ureg_emit_label( ureg, insn, label_token ); \ + ureg_emit_src( ureg, src ); \ + ureg_fixup_insn_size( ureg, insn ); \ +} + +#define OP10( op ) \ +static INLINE void ureg_##op( struct ureg_program *ureg, \ + struct ureg_dst dst ) \ +{ \ + unsigned opcode = TGSI_OPCODE_##op; \ + unsigned insn = ureg_emit_insn( ureg, opcode, dst.Saturate, 1, 0 ); \ + ureg_emit_dst( ureg, dst ); \ + ureg_fixup_insn_size( ureg, insn ); \ +} + + +#define OP11( op ) \ +static INLINE void ureg_##op( struct ureg_program *ureg, \ + struct ureg_dst dst, \ + struct ureg_src src ) \ +{ \ + unsigned opcode = TGSI_OPCODE_##op; \ + unsigned insn = ureg_emit_insn( ureg, opcode, dst.Saturate, 1, 1 ); \ + ureg_emit_dst( ureg, dst ); \ + ureg_emit_src( ureg, src ); \ + ureg_fixup_insn_size( ureg, insn ); \ +} + +#define OP12( op ) \ +static INLINE void ureg_##op( struct ureg_program *ureg, \ + struct ureg_dst dst, \ + struct ureg_src src0, \ + struct ureg_src src1 ) \ +{ \ + unsigned opcode = TGSI_OPCODE_##op; \ + unsigned insn = ureg_emit_insn( ureg, opcode, dst.Saturate, 1, 2 ); \ + ureg_emit_dst( ureg, dst ); \ + ureg_emit_src( ureg, src0 ); \ + ureg_emit_src( ureg, src1 ); \ + ureg_fixup_insn_size( ureg, insn ); \ +} + +#define OP12_TEX( op ) \ +static INLINE void ureg_##op( struct ureg_program *ureg, \ + struct ureg_dst dst, \ + unsigned target, \ + struct ureg_src src0, \ + struct ureg_src src1 ) \ +{ \ + unsigned opcode = TGSI_OPCODE_##op; \ + unsigned insn = ureg_emit_insn( ureg, opcode, dst.Saturate, 1, 2 ); \ + ureg_emit_texture( ureg, insn, target ); \ + ureg_emit_dst( ureg, dst ); \ + ureg_emit_src( ureg, src0 ); \ + ureg_emit_src( ureg, src1 ); \ + ureg_fixup_insn_size( ureg, insn ); \ +} + +#define OP13( op ) \ +static INLINE void ureg_##op( struct ureg_program *ureg, \ + struct ureg_dst dst, \ + struct ureg_src src0, \ + struct ureg_src src1, \ + struct ureg_src src2 ) \ +{ \ + unsigned opcode = TGSI_OPCODE_##op; \ + unsigned insn = ureg_emit_insn( ureg, opcode, dst.Saturate, 1, 3 ); \ + ureg_emit_dst( ureg, dst ); \ + ureg_emit_src( ureg, src0 ); \ + ureg_emit_src( ureg, src1 ); \ + ureg_emit_src( ureg, src2 ); \ + ureg_fixup_insn_size( ureg, insn ); \ +} + +#define OP14_TEX( op ) \ +static INLINE void ureg_##op( struct ureg_program *ureg, \ + struct ureg_dst dst, \ + unsigned target, \ + struct ureg_src src0, \ + struct ureg_src src1, \ + struct ureg_src src2, \ + struct ureg_src src3 ) \ +{ \ + unsigned opcode = TGSI_OPCODE_##op; \ + unsigned insn = ureg_emit_insn( ureg, opcode, dst.Saturate, 1, 4 ); \ + ureg_emit_texture( ureg, insn, target ); \ + ureg_emit_dst( ureg, dst ); \ + ureg_emit_src( ureg, src0 ); \ + ureg_emit_src( ureg, src1 ); \ + ureg_emit_src( ureg, src2 ); \ + ureg_emit_src( ureg, src3 ); \ + ureg_fixup_insn_size( ureg, insn ); \ +} + + +/* Use a template include to generate a correctly-typed ureg_OP() + * function for each TGSI opcode: + */ +#include "tgsi_opcode_tmp.h" + + +/*********************************************************************** + * Inline helpers for manipulating register structs: + */ +static INLINE struct ureg_src +ureg_negate( struct ureg_src reg ) +{ + reg.Negate ^= 1; + return reg; +} + +static INLINE struct ureg_src +ureg_abs( struct ureg_src reg ) +{ + reg.Absolute = 1; + reg.Negate = 0; + return reg; +} + +static INLINE struct ureg_src +ureg_swizzle( struct ureg_src reg, + int x, int y, int z, int w ) +{ + unsigned swz = ( (reg.SwizzleX << 0) | + (reg.SwizzleY << 2) | + (reg.SwizzleZ << 4) | + (reg.SwizzleW << 6)); + + reg.SwizzleX = (swz >> (x*2)) & 0x3; + reg.SwizzleY = (swz >> (y*2)) & 0x3; + reg.SwizzleZ = (swz >> (z*2)) & 0x3; + reg.SwizzleW = (swz >> (w*2)) & 0x3; + return reg; +} + +static INLINE struct ureg_src +ureg_scalar( struct ureg_src reg, int x ) +{ + return ureg_swizzle(reg, x, x, x, x); +} + +static INLINE struct ureg_dst +ureg_writemask( struct ureg_dst reg, + unsigned writemask ) +{ + reg.WriteMask &= writemask; + return reg; +} + +static INLINE struct ureg_dst +ureg_saturate( struct ureg_dst reg ) +{ + reg.Saturate = 1; + return reg; +} + +static INLINE struct ureg_dst +ureg_dst( struct ureg_src src ) +{ + struct ureg_dst dst; + + dst.File = src.File; + dst.WriteMask = TGSI_WRITEMASK_XYZW; + dst.Indirect = src.Indirect; + dst.Saturate = 0; + dst.Index = src.Index; + dst.Pad1 = 0; + dst.Pad2 = 0; + + return dst; +} + +static INLINE struct ureg_src +ureg_src( struct ureg_dst dst ) +{ + struct ureg_src src; + + src.File = dst.File; + src.SwizzleX = TGSI_SWIZZLE_X; + src.SwizzleY = TGSI_SWIZZLE_Y; + src.SwizzleZ = TGSI_SWIZZLE_Z; + src.SwizzleW = TGSI_SWIZZLE_W; + src.Pad = 0; + src.Indirect = dst.Indirect; + src.Absolute = 0; + src.Index = dst.Index; + src.Negate = 0; + + return src; +} + + + +#endif diff --git a/src/gallium/auxiliary/util/u_blit.c b/src/gallium/auxiliary/util/u_blit.c index 414cf91025..cda6dbd46d 100644 --- a/src/gallium/auxiliary/util/u_blit.c +++ b/src/gallium/auxiliary/util/u_blit.c @@ -45,6 +45,7 @@ #include "util/u_math.h" #include "util/u_memory.h" #include "util/u_simple_shaders.h" +#include "util/u_surface.h" #include "cso_cache/cso_context.h" @@ -155,7 +156,11 @@ util_destroy_blit(struct blit_state *ctx) } -static unsigned get_next_slot( struct blit_state *ctx ) +/** + * Get offset of next free slot in vertex buffer for quad vertices. + */ +static unsigned +get_next_slot( struct blit_state *ctx ) { const unsigned max_slots = 4096 / sizeof ctx->vertices; @@ -173,7 +178,6 @@ static unsigned get_next_slot( struct blit_state *ctx ) } - /** * Setup vertex data for the textured quad we'll draw. * Note: y=0=top @@ -260,9 +264,38 @@ setup_vertex_data_tex(struct blit_state *ctx, return offset; } + + +/** + * \return TRUE if two regions overlap, FALSE otherwise + */ +static boolean +regions_overlap(int srcX0, int srcY0, + int srcX1, int srcY1, + int dstX0, int dstY0, + int dstX1, int dstY1) +{ + if (MAX2(srcX0, srcX1) < MIN2(dstX0, dstX1)) + return FALSE; /* src completely left of dst */ + + if (MAX2(dstX0, dstX1) < MIN2(srcX0, srcX1)) + return FALSE; /* dst completely left of src */ + + if (MAX2(srcY0, srcY1) < MIN2(dstY0, dstY1)) + return FALSE; /* src completely above dst */ + + if (MAX2(dstY0, dstY1) < MIN2(srcY0, srcY1)) + return FALSE; /* dst completely above src */ + + return TRUE; /* some overlap */ +} + + /** * Copy pixel block from src surface to dst surface. * Overlapping regions are acceptable. + * Flipping and stretching are supported. + * XXX what about clipping??? * XXX need some control over blitting Z and/or stencil. */ void @@ -285,10 +318,41 @@ util_blit_pixels(struct blit_state *ctx, const int srcLeft = MIN2(srcX0, srcX1); const int srcTop = MIN2(srcY0, srcY1); unsigned offset; + boolean overlap; assert(filter == PIPE_TEX_MIPFILTER_NEAREST || filter == PIPE_TEX_MIPFILTER_LINEAR); + assert(screen->is_format_supported(screen, src->format, PIPE_TEXTURE_2D, + PIPE_TEXTURE_USAGE_SAMPLER, 0)); + assert(screen->is_format_supported(screen, dst->format, PIPE_TEXTURE_2D, + PIPE_TEXTURE_USAGE_RENDER_TARGET, 0)); + + /* do the regions overlap? */ + overlap = util_same_surface(src, dst) && + regions_overlap(srcX0, srcY0, srcX1, srcY1, + dstX0, dstY0, dstX1, dstY1); + + /* + * Check for simple case: no format conversion, no flipping, no stretching, + * no overlapping. + * Filter mode should not matter since there's no stretching. + */ + if (dst->format == src->format && + srcX0 < srcX1 && + dstX0 < dstX1 && + srcY0 < srcY1 && + dstY0 < dstY1 && + (dstX1 - dstX0) == (srcX1 - srcX0) && + (dstY1 - dstY0) == (srcY1 - srcY0) && + !overlap) { + pipe->surface_copy(pipe, + dst, dstX0, dstY0, /* dest */ + src, srcX0, srcY0, /* src */ + srcW, srcH); /* size */ + return; + } + if (srcLeft != srcX0) { /* left-right flip */ int tmp = dstX0; @@ -303,20 +367,6 @@ util_blit_pixels(struct blit_state *ctx, dstY1 = tmp; } - assert(screen->is_format_supported(screen, src->format, PIPE_TEXTURE_2D, - PIPE_TEXTURE_USAGE_SAMPLER, 0)); - assert(screen->is_format_supported(screen, dst->format, PIPE_TEXTURE_2D, - PIPE_TEXTURE_USAGE_SAMPLER, 0)); - - if(dst->format == src->format && (dstX1 - dstX0) == srcW && (dstY1 - dstY0) == srcH) { - /* FIXME: this will most surely fail for overlapping rectangles */ - pipe->surface_copy(pipe, - dst, dstX0, dstY0, /* dest */ - src, srcX0, srcY0, /* src */ - srcW, srcH); /* size */ - return; - } - assert(screen->is_format_supported(screen, dst->format, PIPE_TEXTURE_2D, PIPE_TEXTURE_USAGE_RENDER_TARGET, 0)); diff --git a/src/gallium/auxiliary/util/u_debug.c b/src/gallium/auxiliary/util/u_debug.c index a5ca0b72bd..96d400c839 100644 --- a/src/gallium/auxiliary/util/u_debug.c +++ b/src/gallium/auxiliary/util/u_debug.c @@ -143,11 +143,9 @@ void _debug_vprintf(const char *format, va_list ap) #elif defined(PIPE_SUBSYSTEM_WINDOWS_MINIPORT) /* TODO */ #else /* !PIPE_SUBSYSTEM_WINDOWS */ -#ifdef DEBUG fflush(stdout); vfprintf(stderr, format, ap); #endif -#endif } diff --git a/src/gallium/auxiliary/util/u_gen_mipmap.c b/src/gallium/auxiliary/util/u_gen_mipmap.c index ca797486a0..edc37561ab 100644 --- a/src/gallium/auxiliary/util/u_gen_mipmap.c +++ b/src/gallium/auxiliary/util/u_gen_mipmap.c @@ -46,10 +46,6 @@ #include "util/u_gen_mipmap.h" #include "util/u_simple_shaders.h" -#include "tgsi/tgsi_build.h" -#include "tgsi/tgsi_dump.h" -#include "tgsi/tgsi_parse.h" - #include "cso_cache/cso_context.h" diff --git a/src/gallium/auxiliary/util/u_math.h b/src/gallium/auxiliary/util/u_math.h index e5003af01d..57410e78b0 100644 --- a/src/gallium/auxiliary/util/u_math.h +++ b/src/gallium/auxiliary/util/u_math.h @@ -53,11 +53,11 @@ __inline double ceil(double val) { double ceil_val; - if((val - (long) val) == 0) { + if ((val - (long) val) == 0) { ceil_val = val; } else { - if(val > 0) { + if (val > 0) { ceil_val = (long) val + 1; } else { @@ -73,11 +73,11 @@ __inline double floor(double val) { double floor_val; - if((val - (long) val) == 0) { + if ((val - (long) val) == 0) { floor_val = val; } else { - if(val > 0) { + if (val > 0) { floor_val = (long) val; } else { @@ -189,7 +189,10 @@ static INLINE double log2( double x ) extern float pow2_table[POW2_TABLE_SIZE]; - +/** + * Initialize math module. This should be called before using any + * other functions in this module. + */ extern void util_init_math(void); @@ -216,23 +219,24 @@ util_fast_exp2(float x) int32_t ipart; float fpart, mpart; union fi epart; - + if(x > 129.00000f) return 3.402823466e+38f; - - if(x < -126.99999f) + + if (x < -126.99999f) return 0.0f; ipart = (int32_t) x; fpart = x - (float) ipart; - + /* same as * epart.f = (float) (1 << ipart) - * but faster and without integer overflow for ipart > 31 */ + * but faster and without integer overflow for ipart > 31 + */ epart.i = (ipart + 127 ) << 23; - + mpart = pow2_table[POW2_TABLE_OFFSET + (int)(fpart * POW2_TABLE_SCALE)]; - + return epart.f * mpart; } @@ -254,6 +258,9 @@ util_fast_exp(float x) extern float log2_table[LOG2_TABLE_SIZE]; +/** + * Fast approximation to log2(x). + */ static INLINE float util_fast_log2(float x) { @@ -267,6 +274,9 @@ util_fast_log2(float x) } +/** + * Fast approximation to x^y. + */ static INLINE float util_fast_pow(float x, float y) { @@ -274,7 +284,6 @@ util_fast_pow(float x, float y) } - /** * Floor(x), returned as int. */ @@ -284,8 +293,8 @@ util_ifloor(float f) int ai, bi; double af, bf; union fi u; - af = (3 << 22) + 0.5 + (double)f; - bf = (3 << 22) + 0.5 - (double)f; + af = (3 << 22) + 0.5 + (double) f; + bf = (3 << 22) + 0.5 - (double) f; u.f = (float) af; ai = u.i; u.f = (float) bf; bi = u.i; return (ai - bi) >> 1; @@ -305,9 +314,9 @@ util_iround(float f) #elif defined(PIPE_CC_MSVC) && defined(PIPE_ARCH_X86) int r; _asm { - fld f - fistp r - } + fld f + fistp r + } return r; #else if (f >= 0.0f) @@ -340,7 +349,7 @@ static INLINE unsigned long ffs( unsigned long u ) { unsigned long i; - if(_BitScanForward(&i, u)) + if (_BitScanForward(&i, u)) return i + 1; else return 0; @@ -351,7 +360,7 @@ unsigned ffs( unsigned u ) { unsigned i; - if( u == 0 ) { + if (u == 0) { return 0; } @@ -378,7 +387,10 @@ fui( float f ) } - +/** + * Convert ubyte to float in [0, 1]. + * XXX a 256-entry lookup table would be slightly faster. + */ static INLINE float ubyte_to_float(ubyte ub) { @@ -409,7 +421,23 @@ float_to_ubyte(float f) } +/** + * Calc log base 2 + */ +static INLINE unsigned +util_logbase2(unsigned n) +{ + unsigned log2 = 0; + while (n >>= 1) + ++log2; + return log2; +} + +/** + * Clamp X to [MIN, MAX]. + * This is a macro to allow float, int, uint, etc. types. + */ #define CLAMP( X, MIN, MAX ) ( (X)<(MIN) ? (MIN) : ((X)>(MAX) ? (MAX) : (X)) ) #define MIN2( A, B ) ( (A)<(B) ? (A) : (B) ) @@ -422,6 +450,11 @@ align(int value, int alignment) return (value + alignment - 1) & ~(alignment - 1); } +static INLINE unsigned +minify(unsigned value) +{ + return MAX2(1, value >> 1); +} #ifndef COPY_4V #define COPY_4V( DST, SRC ) \ diff --git a/src/gallium/auxiliary/util/u_memory.h b/src/gallium/auxiliary/util/u_memory.h index 0b18d043ad..c3f8c91833 100644 --- a/src/gallium/auxiliary/util/u_memory.h +++ b/src/gallium/auxiliary/util/u_memory.h @@ -100,8 +100,14 @@ ExFreePool(void *P); #define MALLOC( SIZE ) malloc( SIZE ) #define CALLOC( COUNT, SIZE ) calloc( COUNT, SIZE ) #define FREE( PTR ) free( PTR ) -#define REALLOC( OLDPTR, OLDSIZE, NEWSIZE ) realloc( OLDPTR, NEWSIZE ) +static INLINE void * +_REALLOC( void *old_ptr, unsigned old_size, unsigned new_size ) +{ + (void) old_size; + return realloc(old_ptr, new_size); +} +#define REALLOC( a, b, c ) _REALLOC( a, b, c ) #endif diff --git a/src/gallium/auxiliary/util/u_mm.c b/src/gallium/auxiliary/util/u_mm.c index 151a480d34..4b75d4ba1d 100644 --- a/src/gallium/auxiliary/util/u_mm.c +++ b/src/gallium/auxiliary/util/u_mm.c @@ -33,30 +33,32 @@ void u_mmDumpMemInfo(const struct mem_block *heap) { - debug_printf("Memory heap %p:\n", (void *)heap); + debug_printf("Memory heap %p:\n", (void *) heap); if (heap == 0) { debug_printf(" heap == 0\n"); - } else { + } + else { const struct mem_block *p; - for(p = heap->next; p != heap; p = p->next) { - debug_printf(" Offset:%08x, Size:%08x, %c%c\n",p->ofs,p->size, - p->free ? 'F':'.', - p->reserved ? 'R':'.'); + for (p = heap->next; p != heap; p = p->next) { + debug_printf(" Offset:%08x, Size:%08x, %c%c\n", p->ofs, p->size, + p->free ? 'F':'.', + p->reserved ? 'R':'.'); } debug_printf("\nFree list:\n"); - for(p = heap->next_free; p != heap; p = p->next_free) { - debug_printf(" FREE Offset:%08x, Size:%08x, %c%c\n",p->ofs,p->size, - p->free ? 'F':'.', - p->reserved ? 'R':'.'); + for (p = heap->next_free; p != heap; p = p->next_free) { + debug_printf(" FREE Offset:%08x, Size:%08x, %c%c\n", p->ofs, p->size, + p->free ? 'F':'.', + p->reserved ? 'R':'.'); } } debug_printf("End of memory blocks\n"); } + struct mem_block * u_mmInit(int ofs, int size) { diff --git a/src/gallium/auxiliary/util/u_mm.h b/src/gallium/auxiliary/util/u_mm.h index ce20e48763..6b158aae6e 100644 --- a/src/gallium/auxiliary/util/u_mm.h +++ b/src/gallium/auxiliary/util/u_mm.h @@ -84,7 +84,7 @@ extern struct mem_block *u_mmFindBlock(struct mem_block *heap, int start); extern void u_mmDestroy(struct mem_block *mmInit); /** - * For debuging purpose. + * For debugging purposes. */ extern void u_mmDumpMemInfo(const struct mem_block *mmInit); diff --git a/src/gallium/auxiliary/util/u_simple_screen.c b/src/gallium/auxiliary/util/u_simple_screen.c index 8114b53cd0..f01296b40f 100644 --- a/src/gallium/auxiliary/util/u_simple_screen.c +++ b/src/gallium/auxiliary/util/u_simple_screen.c @@ -65,12 +65,13 @@ pass_surface_buffer_create(struct pipe_screen *screen, unsigned width, unsigned height, enum pipe_format format, unsigned usage, + unsigned tex_usage, unsigned *stride) { struct pipe_buffer *buffer = screen->winsys->surface_buffer_create(screen->winsys, width, height, - format, usage, stride); + format, usage, tex_usage, stride); buffer->screen = screen; diff --git a/src/gallium/auxiliary/util/u_simple_shaders.c b/src/gallium/auxiliary/util/u_simple_shaders.c index e519c354d2..1152d62e73 100644 --- a/src/gallium/auxiliary/util/u_simple_shaders.c +++ b/src/gallium/auxiliary/util/u_simple_shaders.c @@ -42,9 +42,7 @@ #include "util/u_memory.h" #include "util/u_simple_shaders.h" -#include "tgsi/tgsi_build.h" -#include "tgsi/tgsi_dump.h" -#include "tgsi/tgsi_parse.h" +#include "tgsi/tgsi_ureg.h" @@ -58,93 +56,31 @@ util_make_vertex_passthrough_shader(struct pipe_context *pipe, const uint *semantic_indexes) { - struct pipe_shader_state shader; - struct tgsi_token tokens[100]; - struct tgsi_header *header; - struct tgsi_processor *processor; - struct tgsi_full_declaration decl; - struct tgsi_full_instruction inst; - const uint procType = TGSI_PROCESSOR_VERTEX; - uint ti, i; + struct ureg_program *ureg; + uint i; - /* shader header - */ - *(struct tgsi_version *) &tokens[0] = tgsi_build_version(); + ureg = ureg_create( pipe, TGSI_PROCESSOR_VERTEX ); + if (ureg == NULL) + return NULL; - header = (struct tgsi_header *) &tokens[1]; - *header = tgsi_build_header(); - - processor = (struct tgsi_processor *) &tokens[2]; - *processor = tgsi_build_processor( procType, header ); - - ti = 3; - - /* declare inputs */ - for (i = 0; i < num_attribs; i++) { - decl = tgsi_default_full_declaration(); - decl.Declaration.File = TGSI_FILE_INPUT; - - decl.Declaration.Semantic = 1; - decl.Semantic.SemanticName = semantic_names[i]; - decl.Semantic.SemanticIndex = semantic_indexes[i]; - - decl.DeclarationRange.First = - decl.DeclarationRange.Last = i; - ti += tgsi_build_full_declaration(&decl, - &tokens[ti], - header, - Elements(tokens) - ti); - } - - /* declare outputs */ for (i = 0; i < num_attribs; i++) { - decl = tgsi_default_full_declaration(); - decl.Declaration.File = TGSI_FILE_OUTPUT; - decl.Declaration.Semantic = 1; - decl.Semantic.SemanticName = semantic_names[i]; - decl.Semantic.SemanticIndex = semantic_indexes[i]; - decl.DeclarationRange.First = - decl.DeclarationRange.Last = i; - ti += tgsi_build_full_declaration(&decl, - &tokens[ti], - header, - Elements(tokens) - ti); + struct ureg_src src; + struct ureg_dst dst; + + src = ureg_DECL_vs_input( ureg, + semantic_names[i], + semantic_indexes[i]); + + dst = ureg_DECL_output( ureg, + semantic_names[i], + semantic_indexes[i]); + + ureg_MOV( ureg, dst, src ); } - /* emit MOV instructions */ - for (i = 0; i < num_attribs; i++) { - /* MOVE out[i], in[i]; */ - inst = tgsi_default_full_instruction(); - inst.Instruction.Opcode = TGSI_OPCODE_MOV; - inst.Instruction.NumDstRegs = 1; - inst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_OUTPUT; - inst.FullDstRegisters[0].DstRegister.Index = i; - inst.Instruction.NumSrcRegs = 1; - inst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_INPUT; - inst.FullSrcRegisters[0].SrcRegister.Index = i; - ti += tgsi_build_full_instruction(&inst, - &tokens[ti], - header, - Elements(tokens) - ti ); - } - - /* END instruction */ - inst = tgsi_default_full_instruction(); - inst.Instruction.Opcode = TGSI_OPCODE_END; - inst.Instruction.NumDstRegs = 0; - inst.Instruction.NumSrcRegs = 0; - ti += tgsi_build_full_instruction(&inst, - &tokens[ti], - header, - Elements(tokens) - ti ); - -#if 0 /*debug*/ - tgsi_dump(tokens, 0); -#endif - - shader.tokens = tokens; + ureg_END( ureg ); - return pipe->create_vs_state(pipe, &shader); + return ureg_create_shader_and_destroy( ureg ); } @@ -158,99 +94,29 @@ util_make_vertex_passthrough_shader(struct pipe_context *pipe, void * util_make_fragment_tex_shader(struct pipe_context *pipe) { - struct pipe_shader_state shader; - struct tgsi_token tokens[100]; - struct tgsi_header *header; - struct tgsi_processor *processor; - struct tgsi_full_declaration decl; - struct tgsi_full_instruction inst; - const uint procType = TGSI_PROCESSOR_FRAGMENT; - uint ti; - - /* shader header - */ - *(struct tgsi_version *) &tokens[0] = tgsi_build_version(); - - header = (struct tgsi_header *) &tokens[1]; - *header = tgsi_build_header(); - - processor = (struct tgsi_processor *) &tokens[2]; - *processor = tgsi_build_processor( procType, header ); - - ti = 3; - - /* declare TEX[0] input */ - decl = tgsi_default_full_declaration(); - decl.Declaration.File = TGSI_FILE_INPUT; - /* XXX this could be linear... */ - decl.Declaration.Interpolate = TGSI_INTERPOLATE_PERSPECTIVE; - decl.Declaration.Semantic = 1; - decl.Semantic.SemanticName = TGSI_SEMANTIC_GENERIC; - decl.Semantic.SemanticIndex = 0; - decl.DeclarationRange.First = - decl.DeclarationRange.Last = 0; - ti += tgsi_build_full_declaration(&decl, - &tokens[ti], - header, - Elements(tokens) - ti); - - /* declare color[0] output */ - decl = tgsi_default_full_declaration(); - decl.Declaration.File = TGSI_FILE_OUTPUT; - decl.Declaration.Semantic = 1; - decl.Semantic.SemanticName = TGSI_SEMANTIC_COLOR; - decl.Semantic.SemanticIndex = 0; - decl.DeclarationRange.First = - decl.DeclarationRange.Last = 0; - ti += tgsi_build_full_declaration(&decl, - &tokens[ti], - header, - Elements(tokens) - ti); - - /* declare sampler */ - decl = tgsi_default_full_declaration(); - decl.Declaration.File = TGSI_FILE_SAMPLER; - decl.DeclarationRange.First = - decl.DeclarationRange.Last = 0; - ti += tgsi_build_full_declaration(&decl, - &tokens[ti], - header, - Elements(tokens) - ti); - - /* TEX instruction */ - inst = tgsi_default_full_instruction(); - inst.Instruction.Opcode = TGSI_OPCODE_TEX; - inst.Instruction.NumDstRegs = 1; - inst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_OUTPUT; - inst.FullDstRegisters[0].DstRegister.Index = 0; - inst.Instruction.NumSrcRegs = 2; - inst.InstructionExtTexture.Texture = TGSI_TEXTURE_2D; - inst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_INPUT; - inst.FullSrcRegisters[0].SrcRegister.Index = 0; - inst.FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_SAMPLER; - inst.FullSrcRegisters[1].SrcRegister.Index = 0; - ti += tgsi_build_full_instruction(&inst, - &tokens[ti], - header, - Elements(tokens) - ti ); - - /* END instruction */ - inst = tgsi_default_full_instruction(); - inst.Instruction.Opcode = TGSI_OPCODE_END; - inst.Instruction.NumDstRegs = 0; - inst.Instruction.NumSrcRegs = 0; - ti += tgsi_build_full_instruction(&inst, - &tokens[ti], - header, - Elements(tokens) - ti ); - -#if 0 /*debug*/ - tgsi_dump(tokens, 0); -#endif - - shader.tokens = tokens; - - return pipe->create_fs_state(pipe, &shader); + struct ureg_program *ureg; + struct ureg_src sampler; + struct ureg_src tex; + struct ureg_dst out; + + ureg = ureg_create( pipe, TGSI_PROCESSOR_FRAGMENT ); + if (ureg == NULL) + return NULL; + + sampler = ureg_DECL_sampler( ureg ); + + tex = ureg_DECL_fs_input( ureg, + TGSI_SEMANTIC_GENERIC, 0, + TGSI_INTERPOLATE_PERSPECTIVE ); + + out = ureg_DECL_output( ureg, + TGSI_SEMANTIC_COLOR, + 0 ); + + ureg_TEX( ureg, out, TGSI_TEXTURE_2D, tex, sampler ); + ureg_END( ureg ); + + return ureg_create_shader_and_destroy( ureg ); } @@ -263,87 +129,23 @@ util_make_fragment_tex_shader(struct pipe_context *pipe) void * util_make_fragment_passthrough_shader(struct pipe_context *pipe) { - struct pipe_shader_state shader; - struct tgsi_token tokens[40]; - struct tgsi_header *header; - struct tgsi_processor *processor; - struct tgsi_full_declaration decl; - struct tgsi_full_instruction inst; - const uint procType = TGSI_PROCESSOR_FRAGMENT; - uint ti; - - /* shader header - */ - *(struct tgsi_version *) &tokens[0] = tgsi_build_version(); - - header = (struct tgsi_header *) &tokens[1]; - *header = tgsi_build_header(); - - processor = (struct tgsi_processor *) &tokens[2]; - *processor = tgsi_build_processor( procType, header ); - - ti = 3; - - /* declare input */ - decl = tgsi_default_full_declaration(); - decl.Declaration.File = TGSI_FILE_INPUT; - decl.Declaration.Semantic = 1; - decl.Semantic.SemanticName = TGSI_SEMANTIC_COLOR; - decl.Semantic.SemanticIndex = 0; - decl.DeclarationRange.First = - decl.DeclarationRange.Last = 0; - ti += tgsi_build_full_declaration(&decl, - &tokens[ti], - header, - Elements(tokens) - ti); - - /* declare output */ - decl = tgsi_default_full_declaration(); - decl.Declaration.File = TGSI_FILE_OUTPUT; - decl.Declaration.Semantic = 1; - decl.Semantic.SemanticName = TGSI_SEMANTIC_COLOR; - decl.Semantic.SemanticIndex = 0; - decl.DeclarationRange.First = - decl.DeclarationRange.Last = 0; - ti += tgsi_build_full_declaration(&decl, - &tokens[ti], - header, - Elements(tokens) - ti); - - - /* MOVE out[0], in[0]; */ - inst = tgsi_default_full_instruction(); - inst.Instruction.Opcode = TGSI_OPCODE_MOV; - inst.Instruction.NumDstRegs = 1; - inst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_OUTPUT; - inst.FullDstRegisters[0].DstRegister.Index = 0; - inst.Instruction.NumSrcRegs = 1; - inst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_INPUT; - inst.FullSrcRegisters[0].SrcRegister.Index = 0; - ti += tgsi_build_full_instruction(&inst, - &tokens[ti], - header, - Elements(tokens) - ti ); - - /* END instruction */ - inst = tgsi_default_full_instruction(); - inst.Instruction.Opcode = TGSI_OPCODE_END; - inst.Instruction.NumDstRegs = 0; - inst.Instruction.NumSrcRegs = 0; - ti += tgsi_build_full_instruction(&inst, - &tokens[ti], - header, - Elements(tokens) - ti ); - - assert(ti < Elements(tokens)); - -#if 0 /*debug*/ - tgsi_dump(tokens, 0); -#endif - - shader.tokens = tokens; - - return pipe->create_fs_state(pipe, &shader); + struct ureg_program *ureg; + struct ureg_src src; + struct ureg_dst dst; + + ureg = ureg_create( pipe, TGSI_PROCESSOR_FRAGMENT ); + if (ureg == NULL) + return NULL; + + src = ureg_DECL_fs_input( ureg, TGSI_SEMANTIC_COLOR, 0, + TGSI_INTERPOLATE_PERSPECTIVE ); + + dst = ureg_DECL_output( ureg, TGSI_SEMANTIC_COLOR, 0 ); + + ureg_MOV( ureg, dst, src ); + ureg_END( ureg ); + + return ureg_create_shader_and_destroy( ureg ); } diff --git a/src/gallium/auxiliary/util/u_surface.h b/src/gallium/auxiliary/util/u_surface.h index a5b73cfc20..ce84ed7ad0 100644 --- a/src/gallium/auxiliary/util/u_surface.h +++ b/src/gallium/auxiliary/util/u_surface.h @@ -37,6 +37,23 @@ struct pipe_texture; struct pipe_surface; +/** + * Are s1 and s2 the same surface? + * Surfaces are basically views into textures so check if the two surfaces + * name the same part of the same texture. + */ +static INLINE boolean +util_same_surface(const struct pipe_surface *s1, const struct pipe_surface *s2) +{ + return (s1->texture == s2->texture && + s1->face == s2->face && + s1->level == s2->level && + s1->zslice == s2->zslice); +} + + + + extern boolean util_create_rgba_surface(struct pipe_screen *screen, uint width, uint height, diff --git a/src/gallium/auxiliary/util/u_tile.c b/src/gallium/auxiliary/util/u_tile.c index a0c8ed88f7..422bc76003 100644 --- a/src/gallium/auxiliary/util/u_tile.c +++ b/src/gallium/auxiliary/util/u_tile.c @@ -153,7 +153,7 @@ a8r8g8b8_put_tile_rgba(unsigned *dst, } -/*** PIPE_FORMAT_A8R8G8B8_UNORM ***/ +/*** PIPE_FORMAT_X8R8G8B8_UNORM ***/ static void x8r8g8b8_get_tile_rgba(const unsigned *src, diff --git a/src/gallium/auxiliary/util/u_time.c b/src/gallium/auxiliary/util/u_time.c index 5268cbf79c..c16cdd0b22 100644 --- a/src/gallium/auxiliary/util/u_time.c +++ b/src/gallium/auxiliary/util/u_time.c @@ -35,7 +35,7 @@ #include "pipe/p_config.h" -#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_OS_SOLARIS) +#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_OS_SOLARIS) || defined(PIPE_OS_APPLE) #include <sys/time.h> #elif defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY) #include <windows.h> @@ -77,7 +77,7 @@ util_time_get_frequency(void) void util_time_get(struct util_time *t) { -#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_OS_SOLARIS) +#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_OS_SOLARIS) || defined(PIPE_OS_APPLE) gettimeofday(&t->tv, NULL); #elif defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY) LONGLONG temp; @@ -102,7 +102,7 @@ util_time_add(const struct util_time *t1, int64_t usecs, struct util_time *t2) { -#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_OS_SOLARIS) +#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_OS_SOLARIS) || defined(PIPE_OS_APPLE) t2->tv.tv_sec = t1->tv.tv_sec + usecs / 1000000; t2->tv.tv_usec = t1->tv.tv_usec + usecs % 1000000; #elif defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY) || defined(PIPE_SUBSYSTEM_WINDOWS_USER) || defined(PIPE_SUBSYSTEM_WINDOWS_CE) @@ -124,7 +124,7 @@ int64_t util_time_diff(const struct util_time *t1, const struct util_time *t2) { -#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_OS_SOLARIS) +#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_OS_SOLARIS) || defined(PIPE_OS_APPLE) return (t2->tv.tv_usec - t1->tv.tv_usec) + (t2->tv.tv_sec - t1->tv.tv_sec)*1000000; #elif defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY) || defined(PIPE_SUBSYSTEM_WINDOWS_USER) || defined(PIPE_SUBSYSTEM_WINDOWS_CE) @@ -144,7 +144,7 @@ util_time_micros( void ) util_time_get(&t1); -#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_OS_SOLARIS) +#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_OS_SOLARIS) || defined(PIPE_OS_APPLE) return t1.tv.tv_usec + t1.tv.tv_sec*1000000LL; #elif defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY) || defined(PIPE_SUBSYSTEM_WINDOWS_USER) || defined(PIPE_SUBSYSTEM_WINDOWS_CE) util_time_get_frequency(); @@ -166,7 +166,7 @@ static INLINE int util_time_compare(const struct util_time *t1, const struct util_time *t2) { -#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_OS_SOLARIS) +#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_OS_SOLARIS) || defined(PIPE_OS_APPLE) if (t1->tv.tv_sec < t2->tv.tv_sec) return -1; else if(t1->tv.tv_sec > t2->tv.tv_sec) diff --git a/src/gallium/auxiliary/util/u_time.h b/src/gallium/auxiliary/util/u_time.h index 6bca6077a2..7a5c54d9b2 100644 --- a/src/gallium/auxiliary/util/u_time.h +++ b/src/gallium/auxiliary/util/u_time.h @@ -38,7 +38,7 @@ #include "pipe/p_config.h" -#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_OS_SOLARIS) +#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_OS_SOLARIS) || defined(PIPE_OS_APPLE) #include <time.h> /* timeval */ #include <unistd.h> /* usleep */ #endif @@ -58,7 +58,7 @@ extern "C" { */ struct util_time { -#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_OS_SOLARIS) +#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_OS_SOLARIS) || defined(PIPE_OS_APPLE) struct timeval tv; #else int64_t counter; @@ -89,7 +89,7 @@ util_time_timeout(const struct util_time *start, const struct util_time *end, const struct util_time *curr); -#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_OS_SOLARIS) +#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_OS_SOLARIS) || defined(PIPE_OS_APPLE) #define util_time_sleep usleep #else void diff --git a/src/gallium/auxiliary/util/u_timed_winsys.c b/src/gallium/auxiliary/util/u_timed_winsys.c index 77b2a3a1c8..178acdca4d 100644 --- a/src/gallium/auxiliary/util/u_timed_winsys.c +++ b/src/gallium/auxiliary/util/u_timed_winsys.c @@ -212,13 +212,14 @@ timed_surface_buffer_create(struct pipe_winsys *winsys, unsigned width, unsigned height, enum pipe_format format, unsigned usage, + unsigned tex_usage, unsigned *stride) { struct pipe_winsys *backend = timed_winsys(winsys)->backend; uint64_t start = time_start(); struct pipe_buffer *ret = backend->surface_buffer_create( backend, width, height, - format, usage, stride ); + format, usage, tex_usage, stride ); time_finish(winsys, start, 7, __FUNCTION__); diff --git a/src/gallium/drivers/cell/ppu/cell_gen_fp.c b/src/gallium/drivers/cell/ppu/cell_gen_fp.c index 5a889a6119..58a8b5d0b0 100644 --- a/src/gallium/drivers/cell/ppu/cell_gen_fp.c +++ b/src/gallium/drivers/cell/ppu/cell_gen_fp.c @@ -1834,9 +1834,9 @@ emit_instruction(struct codegen *gen, case TGSI_OPCODE_ENDIF: return emit_ENDIF(gen, inst); - case TGSI_OPCODE_BGNLOOP2: + case TGSI_OPCODE_BGNLOOP: return emit_BGNLOOP(gen, inst); - case TGSI_OPCODE_ENDLOOP2: + case TGSI_OPCODE_ENDLOOP: return emit_ENDLOOP(gen, inst); case TGSI_OPCODE_BRK: return emit_BRK(gen, inst); @@ -1875,9 +1875,9 @@ emit_immediate(struct codegen *gen, const struct tgsi_full_immediate *immed) assert(gen->num_imm < MAX_TEMPS); for (ch = 0; ch < 4; ch++) { - float val = immed->u.ImmediateFloat32[ch].Float; + float val = immed->u[ch].Float; - if (ch > 0 && val == immed->u.ImmediateFloat32[ch - 1].Float) { + if (ch > 0 && val == immed->u[ch - 1].Float) { /* re-use previous register */ gen->imm_regs[gen->num_imm][ch] = gen->imm_regs[gen->num_imm][ch - 1]; } diff --git a/src/gallium/drivers/cell/ppu/cell_texture.c b/src/gallium/drivers/cell/ppu/cell_texture.c index e26594448f..6a63a0e6ce 100644 --- a/src/gallium/drivers/cell/ppu/cell_texture.c +++ b/src/gallium/drivers/cell/ppu/cell_texture.c @@ -44,13 +44,6 @@ -static unsigned -minify(unsigned d) -{ - return MAX2(1, d>>1); -} - - static void cell_texture_layout(struct cell_texture *ct) { @@ -424,7 +417,8 @@ cell_transfer_map(struct pipe_screen *screen, struct pipe_transfer *transfer) if (!ctrans->map) return NULL; /* out of memory */ - if (transfer->usage & PIPE_TRANSFER_READ) { + if (transfer->usage == PIPE_TRANSFER_READ || + transfer->usage == PIPE_TRANSFER_READ_WRITE) { /* need to untwiddle the texture to make a linear version */ const uint bpp = pf_get_size(ct->base.format); if (bpp == 4) { @@ -465,7 +459,8 @@ cell_transfer_unmap(struct pipe_screen *screen, PIPE_BUFFER_USAGE_CPU_READ); } - if (transfer->usage & PIPE_TRANSFER_WRITE) { + if (transfer->usage == PIPE_TRANSFER_WRITE || + transfer->usage == PIPE_TRANSFER_READ_WRITE) { /* The user wrote new texture data into the mapped buffer. * We need to convert the new linear data into the twiddled/tiled format. */ diff --git a/src/gallium/drivers/cell/spu/spu_exec.c b/src/gallium/drivers/cell/spu/spu_exec.c index e27df2dfb3..6db9501128 100644 --- a/src/gallium/drivers/cell/spu/spu_exec.c +++ b/src/gallium/drivers/cell/spu/spu_exec.c @@ -952,7 +952,6 @@ exec_instruction( break; case TGSI_OPCODE_RCP: - /* TGSI_OPCODE_RECIP */ FETCH( &r[0], 0, CHAN_X ); r[0].q = micro_div(mach->Temps[TEMP_1_I].xyzw[TEMP_1_C].q, r[0].q); FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { @@ -961,7 +960,6 @@ exec_instruction( break; case TGSI_OPCODE_RSQ: - /* TGSI_OPCODE_RECIPSQRT */ FETCH( &r[0], 0, CHAN_X ); r[0].q = micro_sqrt(r[0].q); r[0].q = micro_div(mach->Temps[TEMP_1_I].xyzw[TEMP_1_C].q, r[0].q); @@ -1115,7 +1113,6 @@ exec_instruction( break; case TGSI_OPCODE_MAD: - /* TGSI_OPCODE_MADD */ FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { FETCH( &r[0], 0, chan_index ); FETCH( &r[1], 1, chan_index ); @@ -1136,8 +1133,7 @@ exec_instruction( } break; - case TGSI_OPCODE_LERP: - /* TGSI_OPCODE_LRP */ + case TGSI_OPCODE_LRP: FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { FETCH(&r[0], 0, chan_index); FETCH(&r[1], 1, chan_index); @@ -1158,21 +1154,11 @@ exec_instruction( ASSERT (0); break; - case TGSI_OPCODE_DOT2ADD: - /* TGSI_OPCODE_DP2A */ + case TGSI_OPCODE_DP2A: ASSERT (0); break; - case TGSI_OPCODE_INDEX: - ASSERT (0); - break; - - case TGSI_OPCODE_NEGATE: - ASSERT (0); - break; - - case TGSI_OPCODE_FRAC: - /* TGSI_OPCODE_FRC */ + case TGSI_OPCODE_FRC: FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { FETCH( &r[0], 0, chan_index ); r[0].q = micro_frc(r[0].q); @@ -1184,8 +1170,7 @@ exec_instruction( ASSERT (0); break; - case TGSI_OPCODE_FLOOR: - /* TGSI_OPCODE_FLR */ + case TGSI_OPCODE_FLR: FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { FETCH( &r[0], 0, chan_index ); r[0].q = micro_flr(r[0].q); @@ -1201,8 +1186,7 @@ exec_instruction( } break; - case TGSI_OPCODE_EXPBASE2: - /* TGSI_OPCODE_EX2 */ + case TGSI_OPCODE_EX2: FETCH(&r[0], 0, CHAN_X); r[0].q = micro_pow(mach->Temps[TEMP_2_I].xyzw[TEMP_2_C].q, r[0].q); @@ -1212,8 +1196,7 @@ exec_instruction( } break; - case TGSI_OPCODE_LOGBASE2: - /* TGSI_OPCODE_LG2 */ + case TGSI_OPCODE_LG2: FETCH( &r[0], 0, CHAN_X ); r[0].q = micro_lg2(r[0].q); FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { @@ -1221,8 +1204,7 @@ exec_instruction( } break; - case TGSI_OPCODE_POWER: - /* TGSI_OPCODE_POW */ + case TGSI_OPCODE_POW: FETCH(&r[0], 0, CHAN_X); FETCH(&r[1], 1, CHAN_X); @@ -1233,7 +1215,7 @@ exec_instruction( } break; - case TGSI_OPCODE_CROSSPRODUCT: + case TGSI_OPCODE_XPD: /* TGSI_OPCODE_XPD */ FETCH(&r[0], 0, CHAN_Y); FETCH(&r[1], 1, CHAN_Z); @@ -1275,10 +1257,6 @@ exec_instruction( } break; - case TGSI_OPCODE_MULTIPLYMATRIX: - ASSERT (0); - break; - case TGSI_OPCODE_ABS: FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { FETCH(&r[0], 0, chan_index); @@ -1780,9 +1758,9 @@ exec_instruction( mach->Primitives[mach->Temps[TEMP_PRIMITIVE_I].xyzw[TEMP_PRIMITIVE_C].u[0]] = 0; break; - case TGSI_OPCODE_LOOP: + case TGSI_OPCODE_BGNFOR: /* fall-through (for now) */ - case TGSI_OPCODE_BGNLOOP2: + case TGSI_OPCODE_BGNLOOP: /* push LoopMask and ContMasks */ ASSERT(mach->LoopStackTop < TGSI_EXEC_MAX_LOOP_NESTING); mach->LoopStack[mach->LoopStackTop++] = mach->LoopMask; @@ -1790,9 +1768,9 @@ exec_instruction( mach->ContStack[mach->ContStackTop++] = mach->ContMask; break; - case TGSI_OPCODE_ENDLOOP: + case TGSI_OPCODE_ENDFOR: /* fall-through (for now at least) */ - case TGSI_OPCODE_ENDLOOP2: + case TGSI_OPCODE_ENDLOOP: /* Restore ContMask, but don't pop */ ASSERT(mach->ContStackTop > 0); mach->ContMask = mach->ContStack[mach->ContStackTop - 1]; diff --git a/src/gallium/drivers/i915simple/i915_batch.h b/src/gallium/drivers/i915simple/i915_batch.h index a433cf054d..c6e68ea38a 100644 --- a/src/gallium/drivers/i915simple/i915_batch.h +++ b/src/gallium/drivers/i915simple/i915_batch.h @@ -50,8 +50,8 @@ i915_batchbuffer_check( struct i915_batchbuffer *batch, size_t dwords, size_t relocs ) { - /** TODO JB: Check relocs */ - return dwords * 4 <= batch->size - (batch->ptr - batch->map); + return dwords * 4 <= batch->size - (batch->ptr - batch->map) && + relocs <= (batch->max_relocs - batch->relocs); } static INLINE size_t diff --git a/src/gallium/drivers/i915simple/i915_context.c b/src/gallium/drivers/i915simple/i915_context.c index ccf9bb31fb..bf69c8e9f5 100644 --- a/src/gallium/drivers/i915simple/i915_context.c +++ b/src/gallium/drivers/i915simple/i915_context.c @@ -142,10 +142,14 @@ i915_is_texture_referenced( struct pipe_context *pipe, unsigned face, unsigned level) { /** - * FIXME: Optimize. + * FIXME: Return the corrent result. We can't alays return referenced + * since it causes a double flush within the vbo module. */ - +#if 0 return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE; +#else + return 0; +#endif } static unsigned int @@ -153,10 +157,14 @@ i915_is_buffer_referenced( struct pipe_context *pipe, struct pipe_buffer *buf) { /** - * FIXME: Optimize. + * FIXME: Return the corrent result. We can't alays return referenced + * since it causes a double flush within the vbo module. */ - +#if 0 return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE; +#else + return 0; +#endif } diff --git a/src/gallium/drivers/i915simple/i915_fpc_translate.c b/src/gallium/drivers/i915simple/i915_fpc_translate.c index 961c1bf213..89504ced27 100644 --- a/src/gallium/drivers/i915simple/i915_fpc_translate.c +++ b/src/gallium/drivers/i915simple/i915_fpc_translate.c @@ -975,8 +975,9 @@ i915_translate_instructions(struct i915_fp_compile *p, = &parse.FullToken.FullImmediate; const uint pos = p->num_immediates++; uint j; + assert( imm->Immediate.NrTokens <= 4 + 1 ); for (j = 0; j < imm->Immediate.NrTokens - 1; j++) { - p->immediates[pos][j] = imm->u.ImmediateFloat32[j].Float; + p->immediates[pos][j] = imm->u[j].Float; } } break; diff --git a/src/gallium/drivers/i915simple/i915_screen.c b/src/gallium/drivers/i915simple/i915_screen.c index f4aa8e60d8..a3de38d586 100644 --- a/src/gallium/drivers/i915simple/i915_screen.c +++ b/src/gallium/drivers/i915simple/i915_screen.c @@ -232,6 +232,8 @@ i915_get_tex_transfer(struct pipe_screen *screen, if (trans) { pipe_texture_reference(&trans->base.texture, texture); trans->base.format = trans->base.format; + trans->base.x = x; + trans->base.y = y; trans->base.width = w; trans->base.height = h; trans->base.block = texture->block; diff --git a/src/gallium/drivers/i915simple/i915_texture.c b/src/gallium/drivers/i915simple/i915_texture.c index ca8e87af8d..03f0e14e7c 100644 --- a/src/gallium/drivers/i915simple/i915_texture.c +++ b/src/gallium/drivers/i915simple/i915_texture.c @@ -72,11 +72,6 @@ static const int step_offsets[6][2] = { {-1, 1} }; -static unsigned minify( unsigned d ) -{ - return MAX2(1, d>>1); -} - static unsigned power_of_two(unsigned x) { @@ -160,10 +155,10 @@ i915_miptree_set_image_offset(struct i915_texture *tex, /** - * Special case to deal with display targets. + * Special case to deal with scanout textures. */ static boolean -i915_displaytarget_layout(struct i915_texture *tex) +i915_scanout_layout(struct i915_texture *tex) { struct pipe_texture *pt = &tex->base; @@ -177,9 +172,13 @@ i915_displaytarget_layout(struct i915_texture *tex) i915_miptree_set_image_offset( tex, 0, 0, 0, 0 ); if (tex->base.width[0] >= 128) { +#if 0 tex->stride = power_of_two(tex->base.nblocksx[0] * pt->block.size); +#else + tex->stride = 2048 * 4; /* TODO fix when backend is smarter */ +#endif tex->total_nblocksy = round_up(tex->base.nblocksy[0], 8); -#if 0 /* used for tiled display targets */ +#if 0 /* used for tiled textures */ tex->tiled = 1; #endif } else { @@ -209,9 +208,9 @@ i945_miptree_layout_2d( struct i915_texture *tex ) unsigned nblocksx = pt->nblocksx[0]; unsigned nblocksy = pt->nblocksy[0]; - /* used for tiled display targets */ - if (0) - if (i915_displaytarget_layout(tex)) + /* used for scanouts that need special layouts */ + if (tex->base.tex_usage & PIPE_TEXTURE_USAGE_PRIMARY) + if (i915_scanout_layout(tex)) return; tex->stride = round_up(pt->nblocksx[0] * pt->block.size, 4); @@ -584,6 +583,7 @@ i915_texture_create(struct pipe_screen *screen, struct i915_screen *i915screen = i915_screen(screen); struct i915_texture *tex = CALLOC_STRUCT(i915_texture); size_t tex_size; + unsigned buf_usage = 0; if (!tex) return NULL; @@ -605,9 +605,11 @@ i915_texture_create(struct pipe_screen *screen, tex_size = tex->stride * tex->total_nblocksy; - tex->buffer = screen->buffer_create(screen, 64, - PIPE_BUFFER_USAGE_PIXEL, - tex_size); + buf_usage = PIPE_BUFFER_USAGE_PIXEL; + if (templat->tex_usage & PIPE_TEXTURE_USAGE_PRIMARY) + buf_usage |= I915_BUFFER_USAGE_SCANOUT; + + tex->buffer = screen->buffer_create(screen, 64, buf_usage, tex_size); if (!tex->buffer) goto fail; diff --git a/src/gallium/drivers/i915simple/i915_winsys.h b/src/gallium/drivers/i915simple/i915_winsys.h index ff5b34f193..711db91c36 100644 --- a/src/gallium/drivers/i915simple/i915_winsys.h +++ b/src/gallium/drivers/i915simple/i915_winsys.h @@ -109,6 +109,7 @@ struct i915_winsys { #define I915_BUFFER_ACCESS_READ 0x2 #define I915_BUFFER_USAGE_LIT_VERTEX (PIPE_BUFFER_USAGE_CUSTOM << 0) +#define I915_BUFFER_USAGE_SCANOUT (PIPE_BUFFER_USAGE_CUSTOM << 1) /** diff --git a/src/gallium/drivers/i965simple/brw_tex_layout.c b/src/gallium/drivers/i965simple/brw_tex_layout.c index 8aea8c0558..998ffaeac4 100644 --- a/src/gallium/drivers/i965simple/brw_tex_layout.c +++ b/src/gallium/drivers/i965simple/brw_tex_layout.c @@ -65,11 +65,6 @@ unsigned intel_compressed_alignment(unsigned internalFormat) } #endif -static unsigned minify( unsigned d ) -{ - return MAX2(1, d>>1); -} - static void intel_miptree_set_image_offset(struct brw_texture *tex, unsigned level, diff --git a/src/gallium/drivers/i965simple/brw_vs_emit.c b/src/gallium/drivers/i965simple/brw_vs_emit.c index e03d653482..3ee82d95b3 100644 --- a/src/gallium/drivers/i965simple/brw_vs_emit.c +++ b/src/gallium/drivers/i965simple/brw_vs_emit.c @@ -1294,10 +1294,10 @@ void brw_vs_emit(struct brw_vs_compile *c) case TGSI_TOKEN_TYPE_IMMEDIATE: { struct tgsi_full_immediate *imm = &parse.FullToken.FullImmediate; assert(imm->Immediate.NrTokens == 4 + 1); - c->prog_data.imm_buf[c->prog_data.num_imm][0] = imm->u.ImmediateFloat32[0].Float; - c->prog_data.imm_buf[c->prog_data.num_imm][1] = imm->u.ImmediateFloat32[1].Float; - c->prog_data.imm_buf[c->prog_data.num_imm][2] = imm->u.ImmediateFloat32[2].Float; - c->prog_data.imm_buf[c->prog_data.num_imm][3] = imm->u.ImmediateFloat32[3].Float; + c->prog_data.imm_buf[c->prog_data.num_imm][0] = imm->u[0].Float; + c->prog_data.imm_buf[c->prog_data.num_imm][1] = imm->u[1].Float; + c->prog_data.imm_buf[c->prog_data.num_imm][2] = imm->u[2].Float; + c->prog_data.imm_buf[c->prog_data.num_imm][3] = imm->u[3].Float; c->prog_data.num_imm++; } break; diff --git a/src/gallium/drivers/i965simple/brw_wm_glsl.c b/src/gallium/drivers/i965simple/brw_wm_glsl.c index ab6410aa60..db75963932 100644 --- a/src/gallium/drivers/i965simple/brw_wm_glsl.c +++ b/src/gallium/drivers/i965simple/brw_wm_glsl.c @@ -947,7 +947,7 @@ static void brw_wm_emit_instruction( struct brw_wm_compile *c, #endif break; - case TGSI_OPCODE_LOOP: + case TGSI_OPCODE_BGNFOR: c->loop_inst[c->loop_insn++] = brw_DO(p, BRW_EXECUTE_8); break; case TGSI_OPCODE_BRK: @@ -958,11 +958,11 @@ static void brw_wm_emit_instruction( struct brw_wm_compile *c, brw_CONT(p); brw_set_predicate_control(p, BRW_PREDICATE_NONE); break; - case TGSI_OPCODE_ENDLOOP: + case TGSI_OPCODE_ENDFOR: c->loop_insn--; c->inst0 = c->inst1 = brw_WHILE(p, c->loop_inst[c->loop_insn]); /* patch all the BREAK instructions from - last BEGINLOOP */ + last BGNFOR */ while (c->inst0 > c->loop_inst[c->loop_insn]) { c->inst0--; if (c->inst0->header.opcode == BRW_OPCODE_BREAK) { diff --git a/src/gallium/drivers/identity/id_context.c b/src/gallium/drivers/identity/id_context.c index a500ec6045..4e700089e3 100644 --- a/src/gallium/drivers/identity/id_context.c +++ b/src/gallium/drivers/identity/id_context.c @@ -501,7 +501,7 @@ identity_set_sampler_textures(struct pipe_context *_pipe, pipe->set_sampler_textures(pipe, num_textures, - _textures); + textures); } static void diff --git a/src/gallium/drivers/identity/id_drm.c b/src/gallium/drivers/identity/id_drm.c index 555220f853..e5342ac06e 100644 --- a/src/gallium/drivers/identity/id_drm.c +++ b/src/gallium/drivers/identity/id_drm.c @@ -60,7 +60,7 @@ identity_drm_create_screen(struct drm_api *_api, int fd, screen = api->create_screen(api, fd, arg); return identity_screen_create(screen); -}; +} static struct pipe_context * identity_drm_create_context(struct drm_api *_api, @@ -77,7 +77,7 @@ identity_drm_create_context(struct drm_api *_api, pipe = identity_context_create(_screen, pipe); return pipe; -}; +} static boolean identity_drm_buffer_from_texture(struct drm_api *_api, diff --git a/src/gallium/drivers/identity/id_screen.c b/src/gallium/drivers/identity/id_screen.c index 259f1be36e..26439637d0 100644 --- a/src/gallium/drivers/identity/id_screen.c +++ b/src/gallium/drivers/identity/id_screen.c @@ -289,6 +289,7 @@ identity_screen_surface_buffer_create(struct pipe_screen *_screen, unsigned height, enum pipe_format format, unsigned usage, + unsigned tex_usage, unsigned *stride) { struct identity_screen *id_screen = identity_screen(_screen); @@ -300,6 +301,7 @@ identity_screen_surface_buffer_create(struct pipe_screen *_screen, height, format, usage, + tex_usage, stride); if (result) diff --git a/src/gallium/drivers/nouveau/nouveau_screen.c b/src/gallium/drivers/nouveau/nouveau_screen.c index 832366e646..e4cf91c005 100644 --- a/src/gallium/drivers/nouveau/nouveau_screen.c +++ b/src/gallium/drivers/nouveau/nouveau_screen.c @@ -4,6 +4,8 @@ #include <util/u_memory.h> +#include <errno.h> + #include "nouveau/nouveau_bo.h" #include "nouveau_winsys.h" #include "nouveau_screen.h" @@ -141,12 +143,13 @@ nouveau_screen_bo_map_range(struct pipe_screen *pscreen, struct pipe_buffer *pb, unsigned offset, unsigned length, unsigned usage) { struct nouveau_bo *bo = nouveau_bo(pb); + uint32_t flags = nouveau_screen_map_flags(usage); int ret; - ret = nouveau_bo_map_range(bo, offset, length, - nouveau_screen_map_flags(usage)); + ret = nouveau_bo_map_range(bo, offset, length, flags); if (ret) { - debug_printf("map_range failed: %d\n", ret); + if (!(flags & NOUVEAU_BO_NOWAIT) || ret != -EBUSY) + debug_printf("map_range failed: %d\n", ret); return NULL; } diff --git a/src/gallium/drivers/nv04/nv04_surface_2d.c b/src/gallium/drivers/nv04/nv04_surface_2d.c index f315cf54f0..bbbcb54c46 100644 --- a/src/gallium/drivers/nv04/nv04_surface_2d.c +++ b/src/gallium/drivers/nv04/nv04_surface_2d.c @@ -110,10 +110,10 @@ nv04_surface_copy_swizzle(struct nv04_surface_2d *ctx, unsigned cx; unsigned cy; - /* POT or GTFO */ - assert(!(w & (w - 1)) && !(h & (h - 1))); +#if 0 /* That's the way she likes it */ assert(src_pitch == ((struct nv04_surface *)dst)->pitch); +#endif BEGIN_RING(chan, swzsurf, NV04_SWIZZLED_SURFACE_DMA_IMAGE, 1); OUT_RELOCo(chan, dst_bo, @@ -133,7 +133,7 @@ nv04_surface_copy_swizzle(struct nv04_surface_2d *ctx, for (cy = 0; cy < h; cy += sub_h) { for (cx = 0; cx < w; cx += sub_w) { BEGIN_RING(chan, swzsurf, NV04_SWIZZLED_SURFACE_OFFSET, 1); - OUT_RELOCl(chan, dst_bo, dst->offset + nv04_swizzle_bits(cx, cy) * + OUT_RELOCl(chan, dst_bo, dst->offset + nv04_swizzle_bits(cx+dx, cy+dy) * dst->texture->block.size, NOUVEAU_BO_GART | NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); @@ -153,8 +153,8 @@ nv04_surface_copy_swizzle(struct nv04_surface_2d *ctx, OUT_RING (chan, src_pitch | NV04_SCALED_IMAGE_FROM_MEMORY_FORMAT_ORIGIN_CENTER | NV04_SCALED_IMAGE_FROM_MEMORY_FORMAT_FILTER_POINT_SAMPLE); - OUT_RELOCl(chan, src_bo, src->offset + cy * src_pitch + - cx * src->texture->block.size, NOUVEAU_BO_GART | + OUT_RELOCl(chan, src_bo, src->offset + (cy+sy) * src_pitch + + (cx+sx) * src->texture->block.size, NOUVEAU_BO_GART | NOUVEAU_BO_VRAM | NOUVEAU_BO_RD); OUT_RING (chan, 0); } @@ -210,6 +210,43 @@ nv04_surface_copy_m2mf(struct nv04_surface_2d *ctx, } static int +nv04_surface_copy_m2mf_swizzle(struct nv04_surface_2d *ctx, + struct pipe_surface *dst, int dx, int dy, + struct pipe_surface *src, int sx, int sy) +{ + struct nouveau_channel *chan = ctx->m2mf->channel; + struct nouveau_grobj *m2mf = ctx->m2mf; + struct nouveau_bo *src_bo = nouveau_bo(ctx->buf(src)); + struct nouveau_bo *dst_bo = nouveau_bo(ctx->buf(dst)); + unsigned src_pitch = ((struct nv04_surface *)src)->pitch; + unsigned dst_pitch = ((struct nv04_surface *)dst)->pitch; + unsigned dst_offset = dst->offset + nv04_swizzle_bits(dx, dy) * + dst->texture->block.size; + unsigned src_offset = src->offset + sy * src_pitch + + sx * src->texture->block.size; + + BEGIN_RING(chan, m2mf, NV04_MEMORY_TO_MEMORY_FORMAT_DMA_BUFFER_IN, 2); + OUT_RELOCo(chan, src_bo, + NOUVEAU_BO_GART | NOUVEAU_BO_VRAM | NOUVEAU_BO_RD); + OUT_RELOCo(chan, dst_bo, + NOUVEAU_BO_GART | NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + + BEGIN_RING(chan, m2mf, NV04_MEMORY_TO_MEMORY_FORMAT_OFFSET_IN, 8); + OUT_RELOCl(chan, src_bo, src_offset, + NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD); + OUT_RELOCl(chan, dst_bo, dst_offset, + NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_WR); + OUT_RING (chan, src_pitch); + OUT_RING (chan, dst_pitch); + OUT_RING (chan, 1 * src->texture->block.size); + OUT_RING (chan, 1); + OUT_RING (chan, 0x0101); + OUT_RING (chan, 0); + + return 0; +} + +static int nv04_surface_copy_blit(struct nv04_surface_2d *ctx, struct pipe_surface *dst, int dx, int dy, struct pipe_surface *src, int sx, int sy, int w, int h) @@ -258,8 +295,59 @@ nv04_surface_copy(struct nv04_surface_2d *ctx, struct pipe_surface *dst, assert(src->format == dst->format); /* Setup transfer to swizzle the texture to vram if needed */ - if (src_linear && !dst_linear && w > 1 && h > 1) { - nv04_surface_copy_swizzle(ctx, dst, dx, dy, src, sx, sy, w, h); + if (src_linear && !dst_linear) { + int x,y; + + if ((w>1) && (h>1)) { + int potWidth = 1<<log2i(w); + int potHeight = 1<<log2i(h); + int remainWidth = w-potWidth; + int remainHeight = h-potHeight; + int squareDim = (potWidth>potHeight ? potHeight : potWidth); + + /* top left is always POT, but we can only swizzle squares */ + for (y=0; y<potHeight; y+=squareDim) { + for (x=0; x<potWidth; x+= squareDim) { + nv04_surface_copy_swizzle(ctx, dst, dx+x, dy+y, + src, sx+x, sy+y, + squareDim, squareDim); + } + } + + /* top right */ + if (remainWidth>0) { + nv04_surface_copy(ctx, dst, dx+potWidth, dy, + src, sx+potWidth, sy, + remainWidth, potHeight); + } + + /* bottom left */ + if (remainHeight>0) { + nv04_surface_copy(ctx, dst, dx, dy+potHeight, + src, sx, sy+potHeight, + potWidth, remainHeight); + } + + /* bottom right */ + if ((remainWidth>0) && (remainHeight>0)) { + nv04_surface_copy(ctx, dst, dx+potWidth, dy+potHeight, + src, sx+potWidth, sy+potHeight, + remainWidth, remainHeight); + } + } else if (w==1) { + /* We have a column to copy to a swizzled texture */ + for (y=0; y<h; y++) { + nv04_surface_copy_m2mf_swizzle(ctx, dst, dx, dy+y, + src, sx, sy+y); + } + } else if (h==1) { + /* We have a row to copy to a swizzled texture */ + for (x=0; x<w; x++) { + nv04_surface_copy_m2mf_swizzle(ctx, dst, dx+x, dy, + src, sx+x, sy); + } + } + return; } diff --git a/src/gallium/drivers/nv20/nv20_vertprog.c b/src/gallium/drivers/nv20/nv20_vertprog.c index c1e588902b..388245ecb0 100644 --- a/src/gallium/drivers/nv20/nv20_vertprog.c +++ b/src/gallium/drivers/nv20/nv20_vertprog.c @@ -617,10 +617,10 @@ nv20_vertprog_translate(struct nv20_context *nv20, assert(imm->Immediate.NrTokens == 4 + 1); vpc->imm[vpc->nr_imm++] = constant(vpc, -1, - imm->u.ImmediateFloat32[0].Float, - imm->u.ImmediateFloat32[1].Float, - imm->u.ImmediateFloat32[2].Float, - imm->u.ImmediateFloat32[3].Float); + imm->u[0].Float, + imm->u[1].Float, + imm->u[2].Float, + imm->u[3].Float); } break; case TGSI_TOKEN_TYPE_INSTRUCTION: diff --git a/src/gallium/drivers/nv30/nv30_fragprog.c b/src/gallium/drivers/nv30/nv30_fragprog.c index 1d1c556fb1..a48ba9782b 100644 --- a/src/gallium/drivers/nv30/nv30_fragprog.c +++ b/src/gallium/drivers/nv30/nv30_fragprog.c @@ -704,10 +704,10 @@ nv30_fragprog_prepare(struct nv30_fpc *fpc) assert(imm->Immediate.DataType == TGSI_IMM_FLOAT32); assert(fpc->nr_imm < MAX_IMM); - vals[0] = imm->u.ImmediateFloat32[0].Float; - vals[1] = imm->u.ImmediateFloat32[1].Float; - vals[2] = imm->u.ImmediateFloat32[2].Float; - vals[3] = imm->u.ImmediateFloat32[3].Float; + vals[0] = imm->u[0].Float; + vals[1] = imm->u[1].Float; + vals[2] = imm->u[2].Float; + vals[3] = imm->u[3].Float; fpc->imm[fpc->nr_imm++] = constant(fpc, -1, vals); } break; diff --git a/src/gallium/drivers/nv30/nv30_screen.c b/src/gallium/drivers/nv30/nv30_screen.c index c8b40784b0..f8285e4455 100644 --- a/src/gallium/drivers/nv30/nv30_screen.c +++ b/src/gallium/drivers/nv30/nv30_screen.c @@ -95,7 +95,7 @@ nv30_screen_surface_format_supported(struct pipe_screen *pscreen, } } else if (tex_usage & PIPE_TEXTURE_USAGE_DEPTH_STENCIL) { - switch (tex_usage) { + switch (format) { case PIPE_FORMAT_Z24S8_UNORM: case PIPE_FORMAT_Z24X8_UNORM: case PIPE_FORMAT_Z16_UNORM: diff --git a/src/gallium/drivers/nv30/nv30_vertprog.c b/src/gallium/drivers/nv30/nv30_vertprog.c index c7514efcfe..14a5c0260d 100644 --- a/src/gallium/drivers/nv30/nv30_vertprog.c +++ b/src/gallium/drivers/nv30/nv30_vertprog.c @@ -617,10 +617,10 @@ nv30_vertprog_translate(struct nv30_context *nv30, assert(imm->Immediate.NrTokens == 4 + 1); vpc->imm[vpc->nr_imm++] = constant(vpc, -1, - imm->u.ImmediateFloat32[0].Float, - imm->u.ImmediateFloat32[1].Float, - imm->u.ImmediateFloat32[2].Float, - imm->u.ImmediateFloat32[3].Float); + imm->u[0].Float, + imm->u[1].Float, + imm->u[2].Float, + imm->u[3].Float); } break; case TGSI_TOKEN_TYPE_INSTRUCTION: diff --git a/src/gallium/drivers/nv40/nv40_fragprog.c b/src/gallium/drivers/nv40/nv40_fragprog.c index 680976da56..32d9ed1a7f 100644 --- a/src/gallium/drivers/nv40/nv40_fragprog.c +++ b/src/gallium/drivers/nv40/nv40_fragprog.c @@ -790,10 +790,10 @@ nv40_fragprog_prepare(struct nv40_fpc *fpc) assert(imm->Immediate.DataType == TGSI_IMM_FLOAT32); assert(fpc->nr_imm < MAX_IMM); - vals[0] = imm->u.ImmediateFloat32[0].Float; - vals[1] = imm->u.ImmediateFloat32[1].Float; - vals[2] = imm->u.ImmediateFloat32[2].Float; - vals[3] = imm->u.ImmediateFloat32[3].Float; + vals[0] = imm->u[0].Float; + vals[1] = imm->u[1].Float; + vals[2] = imm->u[2].Float; + vals[3] = imm->u[3].Float; fpc->imm[fpc->nr_imm++] = constant(fpc, -1, vals); } break; diff --git a/src/gallium/drivers/nv40/nv40_vertprog.c b/src/gallium/drivers/nv40/nv40_vertprog.c index e75e8d3f42..0382dbba8f 100644 --- a/src/gallium/drivers/nv40/nv40_vertprog.c +++ b/src/gallium/drivers/nv40/nv40_vertprog.c @@ -788,10 +788,10 @@ nv40_vertprog_translate(struct nv40_context *nv40, assert(imm->Immediate.NrTokens == 4 + 1); vpc->imm[vpc->nr_imm++] = constant(vpc, -1, - imm->u.ImmediateFloat32[0].Float, - imm->u.ImmediateFloat32[1].Float, - imm->u.ImmediateFloat32[2].Float, - imm->u.ImmediateFloat32[3].Float); + imm->u[0].Float, + imm->u[1].Float, + imm->u[2].Float, + imm->u[3].Float); } break; case TGSI_TOKEN_TYPE_INSTRUCTION: diff --git a/src/gallium/drivers/nv50/nv50_context.c b/src/gallium/drivers/nv50/nv50_context.c index e02afc4be9..6e8f4f9750 100644 --- a/src/gallium/drivers/nv50/nv50_context.c +++ b/src/gallium/drivers/nv50/nv50_context.c @@ -31,15 +31,23 @@ static void nv50_flush(struct pipe_context *pipe, unsigned flags, struct pipe_fence_handle **fence) { - struct nv50_context *nv50 = (struct nv50_context *)pipe; - - FIRE_RING(nv50->screen->base.channel); + struct nv50_context *nv50 = nv50_context(pipe); + struct nouveau_channel *chan = nv50->screen->base.channel; + struct nouveau_grobj *eng2d = nv50->screen->eng2d; + + /* We need this in the ddx for reliable composite, not sure what we're + * actually flushing. We generate all our own flushes with flags = 0. */ + WAIT_RING(chan, 3); + BEGIN_RING(chan, eng2d, 0x0110, 1); + OUT_RING (chan, 0); + + FIRE_RING(chan); } static void nv50_destroy(struct pipe_context *pipe) { - struct nv50_context *nv50 = (struct nv50_context *)pipe; + struct nv50_context *nv50 = nv50_context(pipe); draw_destroy(nv50->draw); FREE(nv50); @@ -112,5 +120,3 @@ nv50_create(struct pipe_screen *pscreen, unsigned pctx_id) return &nv50->pipe; } - - diff --git a/src/gallium/drivers/nv50/nv50_context.h b/src/gallium/drivers/nv50/nv50_context.h index 9b8cc4d37d..5cbc2c8f82 100644 --- a/src/gallium/drivers/nv50/nv50_context.h +++ b/src/gallium/drivers/nv50/nv50_context.h @@ -71,6 +71,7 @@ struct nv50_sampler_stateobj { struct nv50_miptree_level { int *image_offset; unsigned pitch; + unsigned tile_mode; }; struct nv50_miptree { diff --git a/src/gallium/drivers/nv50/nv50_miptree.c b/src/gallium/drivers/nv50/nv50_miptree.c index 22465e0227..dd1b0303bd 100644 --- a/src/gallium/drivers/nv50/nv50_miptree.c +++ b/src/gallium/drivers/nv50/nv50_miptree.c @@ -42,9 +42,14 @@ nv50_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *tmp) mt->base.screen = pscreen; switch (pt->format) { - case PIPE_FORMAT_Z24X8_UNORM: + case PIPE_FORMAT_Z32_FLOAT: + tile_flags = 0x4800; + break; case PIPE_FORMAT_Z24S8_UNORM: - case PIPE_FORMAT_Z16_UNORM: + tile_flags = 0x1800; + break; + case PIPE_FORMAT_X8Z24_UNORM: + case PIPE_FORMAT_S8Z24_UNORM: tile_flags = 0x2800; break; default: @@ -82,20 +87,27 @@ nv50_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *tmp) lvl->image_offset = CALLOC(mt->image_nr, sizeof(int)); lvl->pitch = align(pt->width[l] * pt->block.size, 64); + lvl->tile_mode = tile_mode; width = MAX2(1, width >> 1); height = MAX2(1, height >> 1); depth = MAX2(1, depth >> 1); + + if (tile_mode && height <= (tile_h >> 1)) { + tile_mode--; + tile_h >>= 1; + } } for (i = 0; i < mt->image_nr; i++) { for (l = 0; l <= pt->last_level; l++) { struct nv50_miptree_level *lvl = &mt->level[l]; int size; + tile_h = 1 << (lvl->tile_mode + 2); size = align(pt->width[l], 8) * pt->block.size; size = align(size, 64); - size *= align(pt->height[l], tile_h) * pt->block.size; + size *= align(pt->height[l], tile_h); lvl->image_offset[i] = mt->total_size; @@ -104,12 +116,12 @@ nv50_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *tmp) } ret = nouveau_bo_new_tile(dev, NOUVEAU_BO_VRAM, 256, mt->total_size, - tile_mode, tile_flags, &mt->bo); + mt->level[0].tile_mode, tile_flags, &mt->bo); if (ret) { FREE(mt); return NULL; } - + return &mt->base; } @@ -146,7 +158,7 @@ nv50_miptree_destroy(struct pipe_texture *pt) struct nv50_miptree *mt = nv50_miptree(pt); nouveau_bo_ref(NULL, &mt->bo); - FREE(mt); + FREE(mt); } static struct pipe_surface * @@ -189,8 +201,8 @@ nv50_miptree_surface_del(struct pipe_surface *ps) { struct nv50_surface *s = nv50_surface(ps); - pipe_texture_reference(&ps->texture, NULL); - FREE(s); + pipe_texture_reference(&ps->texture, NULL); + FREE(s); } void diff --git a/src/gallium/drivers/nv50/nv50_program.c b/src/gallium/drivers/nv50/nv50_program.c index 5f7d06dbec..289c3485e0 100644 --- a/src/gallium/drivers/nv50/nv50_program.c +++ b/src/gallium/drivers/nv50/nv50_program.c @@ -251,7 +251,7 @@ alloc_temp4(struct nv50_pc *pc, struct nv50_reg *dst[4], int idx) if (pc->r_temp[idx] || pc->r_temp[idx + 1] || pc->r_temp[idx + 2] || pc->r_temp[idx + 3]) - return alloc_temp4(pc, dst, idx + 1); + return alloc_temp4(pc, dst, idx + 4); for (i = 0; i < 4; i++) { dst[i] = CALLOC_STRUCT(nv50_reg); @@ -296,7 +296,7 @@ kill_temp_temp(struct nv50_pc *pc) static int ctor_immd(struct nv50_pc *pc, float x, float y, float z, float w) { - pc->immd_buf = REALLOC(pc->immd_buf, (pc->immd_nr * r * sizeof(float)), + pc->immd_buf = REALLOC(pc->immd_buf, (pc->immd_nr * 4 * sizeof(float)), (pc->immd_nr + 1) * 4 * sizeof(float)); pc->immd_buf[(pc->immd_nr * 4) + 0] = x; pc->immd_buf[(pc->immd_nr * 4) + 1] = y; @@ -1014,6 +1014,7 @@ emit_tex(struct nv50_pc *pc, struct nv50_reg **dst, unsigned mask, break; } + /* some cards need t[0]'s hw index to be a multiple of 4 */ alloc_temp4(pc, t, 0); if (proj) { @@ -1809,10 +1810,10 @@ nv50_program_tx_prep(struct nv50_pc *pc) const struct tgsi_full_immediate *imm = &p.FullToken.FullImmediate; - ctor_immd(pc, imm->u.ImmediateFloat32[0].Float, - imm->u.ImmediateFloat32[1].Float, - imm->u.ImmediateFloat32[2].Float, - imm->u.ImmediateFloat32[3].Float); + ctor_immd(pc, imm->u[0].Float, + imm->u[1].Float, + imm->u[2].Float, + imm->u[3].Float); } break; case TGSI_TOKEN_TYPE_DECLARATION: @@ -2221,9 +2222,9 @@ nv50_program_upload_data(struct nv50_context *nv50, float *map, while (count) { unsigned nr = count > 2047 ? 2047 : count; - BEGIN_RING(chan, tesla, 0x00000f00, 1); + BEGIN_RING(chan, tesla, NV50TCL_CB_ADDR, 1); OUT_RING (chan, (cbuf << 0) | (start << 8)); - BEGIN_RING(chan, tesla, 0x40000f04, nr); + BEGIN_RING(chan, tesla, NV50TCL_CB_DATA(0) | 0x40000000, nr); OUT_RINGp (chan, map, nr); map += nr; @@ -2345,7 +2346,7 @@ nv50_program_validate_code(struct nv50_context *nv50, struct nv50_program *p) } so = so_new(4,2); - so_method(so, nv50->screen->tesla, 0x1280, 3); + so_method(so, nv50->screen->tesla, NV50TCL_CB_DEF_ADDRESS_HIGH, 3); so_reloc (so, p->bo, 0, flags | NOUVEAU_BO_HIGH, 0, 0); so_reloc (so, p->bo, 0, flags | NOUVEAU_BO_LOW, 0, 0); so_data (so, (NV50_CB_PUPLOAD << 16) | 0x0800); //(p->exec_size * 4)); @@ -2364,9 +2365,9 @@ nv50_program_validate_code(struct nv50_context *nv50, struct nv50_program *p) continue; } - BEGIN_RING(chan, tesla, 0x0f00, 1); + BEGIN_RING(chan, tesla, NV50TCL_CB_ADDR, 1); OUT_RING (chan, (start << 8) | NV50_CB_PUPLOAD); - BEGIN_RING(chan, tesla, 0x40000f04, nr); + BEGIN_RING(chan, tesla, NV50TCL_CB_DATA(0) | 0x40000000, nr); OUT_RINGp (chan, up + start, nr); start += nr; @@ -2399,15 +2400,15 @@ nv50_vertprog_validate(struct nv50_context *nv50) NOUVEAU_BO_HIGH, 0, 0); so_reloc (so, p->bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD | NOUVEAU_BO_LOW, 0, 0); - so_method(so, tesla, 0x1650, 2); + so_method(so, tesla, NV50TCL_VP_ATTR_EN_0, 2); so_data (so, p->cfg.vp.attr[0]); so_data (so, p->cfg.vp.attr[1]); - so_method(so, tesla, 0x16b8, 1); + so_method(so, tesla, NV50TCL_VP_REG_ALLOC_RESULT, 1); so_data (so, p->cfg.high_result); - so_method(so, tesla, 0x16ac, 2); + so_method(so, tesla, NV50TCL_VP_RESULT_MAP_SIZE, 2); so_data (so, p->cfg.high_result); //8); so_data (so, p->cfg.high_temp); - so_method(so, tesla, 0x140c, 1); + so_method(so, tesla, NV50TCL_VP_START_ID, 1); so_data (so, 0); /* program start offset */ so_ref(so, &nv50->state.vertprog); so_ref(NULL, &so); @@ -2436,24 +2437,24 @@ nv50_fragprog_validate(struct nv50_context *nv50) NOUVEAU_BO_HIGH, 0, 0); so_reloc (so, p->bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD | NOUVEAU_BO_LOW, 0, 0); - so_method(so, tesla, 0x1904, 4); + so_method(so, tesla, NV50TCL_MAP_SEMANTIC_0, 4); so_data (so, p->cfg.fp.regs[0]); /* 0x01000404 / 0x00040404 */ so_data (so, 0x00000004); so_data (so, 0x00000000); so_data (so, 0x00000000); - so_method(so, tesla, 0x16bc, p->cfg.fp.high_map); + so_method(so, tesla, NV50TCL_VP_RESULT_MAP(0), p->cfg.fp.high_map); for (i = 0; i < p->cfg.fp.high_map; i++) so_data(so, p->cfg.fp.map[i]); - so_method(so, tesla, 0x1988, 2); + so_method(so, tesla, NV50TCL_FP_INTERPOLANT_CTRL, 2); so_data (so, p->cfg.fp.regs[1]); /* 0x08040404 / 0x0f000401 */ so_data (so, p->cfg.high_temp); - so_method(so, tesla, 0x1298, 1); + so_method(so, tesla, NV50TCL_FP_RESULT_COUNT, 1); so_data (so, p->cfg.high_result); - so_method(so, tesla, 0x19a8, 1); + so_method(so, tesla, NV50TCL_FP_CTRL_UNK19A8, 1); so_data (so, p->cfg.fp.regs[2]); - so_method(so, tesla, 0x196c, 1); + so_method(so, tesla, NV50TCL_FP_CTRL_UNK196C, 1); so_data (so, p->cfg.fp.regs[3]); - so_method(so, tesla, 0x1414, 1); + so_method(so, tesla, NV50TCL_FP_START_ID, 1); so_data (so, 0); /* program start offset */ so_ref(so, &nv50->state.fragprog); so_ref(NULL, &so); @@ -2478,4 +2479,3 @@ nv50_program_destroy(struct nv50_context *nv50, struct nv50_program *p) p->translated = 0; } - diff --git a/src/gallium/drivers/nv50/nv50_query.c b/src/gallium/drivers/nv50/nv50_query.c index 940e04365f..5305c93d59 100644 --- a/src/gallium/drivers/nv50/nv50_query.c +++ b/src/gallium/drivers/nv50/nv50_query.c @@ -94,7 +94,7 @@ nv50_query_end(struct pipe_context *pipe, struct pipe_query *pq) struct nv50_query *q = nv50_query(pq); WAIT_RING (chan, 5); - BEGIN_RING(chan, tesla, 0x1b00, 4); + BEGIN_RING(chan, tesla, NV50TCL_QUERY_ADDRESS_HIGH, 4); OUT_RELOCh(chan, q->bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); OUT_RELOCl(chan, q->bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); OUT_RING (chan, 0x00000000); @@ -107,13 +107,13 @@ nv50_query_result(struct pipe_context *pipe, struct pipe_query *pq, boolean wait, uint64_t *result) { struct nv50_query *q = nv50_query(pq); - - /*XXX: Want to be able to return FALSE here instead of blocking - * until the result is available.. - */ + int ret; if (!q->ready) { - nouveau_bo_map(q->bo, NOUVEAU_BO_RD); + ret = nouveau_bo_map(q->bo, NOUVEAU_BO_RD | + wait ? 0 : NOUVEAU_BO_NOWAIT); + if (ret) + return false; q->result = ((uint32_t *)q->bo->map)[1]; q->ready = TRUE; nouveau_bo_unmap(q->bo); diff --git a/src/gallium/drivers/nv50/nv50_screen.c b/src/gallium/drivers/nv50/nv50_screen.c index ce8f906b15..c7f80a2203 100644 --- a/src/gallium/drivers/nv50/nv50_screen.c +++ b/src/gallium/drivers/nv50/nv50_screen.c @@ -44,9 +44,10 @@ nv50_screen_is_format_supported(struct pipe_screen *pscreen, } else if (tex_usage & PIPE_TEXTURE_USAGE_DEPTH_STENCIL) { switch (format) { + case PIPE_FORMAT_Z32_FLOAT: case PIPE_FORMAT_Z24S8_UNORM: - case PIPE_FORMAT_Z24X8_UNORM: - case PIPE_FORMAT_Z16_UNORM: + case PIPE_FORMAT_X8Z24_UNORM: + case PIPE_FORMAT_S8Z24_UNORM: return TRUE; default: break; @@ -188,7 +189,8 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) nv50_transfer_init_screen_functions(pscreen); /* DMA engine object */ - ret = nouveau_grobj_alloc(chan, 0xbeef5039, 0x5039, &screen->m2mf); + ret = nouveau_grobj_alloc(chan, 0xbeef5039, + NV50_MEMORY_TO_MEMORY_FORMAT, &screen->m2mf); if (ret) { NOUVEAU_ERR("Error creating M2MF object: %d\n", ret); nv50_screen_destroy(pscreen); @@ -197,7 +199,7 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) BIND_RING(chan, screen->m2mf, 1); /* 2D object */ - ret = nouveau_grobj_alloc(chan, 0xbeef502d, 0x502d, &screen->eng2d); + ret = nouveau_grobj_alloc(chan, 0xbeef502d, NV50_2D, &screen->eng2d); if (ret) { NOUVEAU_ERR("Error creating 2D object: %d\n", ret); nv50_screen_destroy(pscreen); @@ -208,14 +210,15 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) /* 3D object */ switch (chipset & 0xf0) { case 0x50: - tesla_class = 0x5097; + tesla_class = NV50TCL; break; case 0x80: case 0x90: - tesla_class = 0x8297; + /* this stupid name should be corrected. */ + tesla_class = NV54TCL; break; case 0xa0: - tesla_class = 0x8397; + tesla_class = NVA0TCL; break; default: NOUVEAU_ERR("Not a known NV50 chipset: NV%02x\n", chipset); @@ -229,7 +232,8 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) return NULL; } - ret = nouveau_grobj_alloc(chan, 0xbeef5097, tesla_class, &screen->tesla); + ret = nouveau_grobj_alloc(chan, 0xbeef5097, tesla_class, + &screen->tesla); if (ret) { NOUVEAU_ERR("Error creating 3D object: %d\n", ret); nv50_screen_destroy(pscreen); @@ -247,7 +251,7 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) /* Static M2MF init */ so = so_new(32, 0); - so_method(so, screen->m2mf, 0x0180, 3); + so_method(so, screen->m2mf, NV04_MEMORY_TO_MEMORY_FORMAT_DMA_NOTIFY, 3); so_data (so, screen->sync->handle); so_data (so, chan->vram->handle); so_data (so, chan->vram->handle); @@ -290,9 +294,10 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) so_method(so, screen->tesla, 0x13bc, 1); so_data (so, 0x54); + /* origin is top left (set to 1 for bottom left) */ so_method(so, screen->tesla, 0x13ac, 1); - so_data (so, 1); - so_method(so, screen->tesla, 0x16b8, 1); + so_data (so, 0); + so_method(so, screen->tesla, NV50TCL_VP_REG_ALLOC_RESULT, 1); so_data (so, 8); /* constant buffers for immediates and VP/FP parameters */ @@ -330,33 +335,33 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) so_data (so, 0x000BBNP1); */ - so_method(so, screen->tesla, 0x1280, 3); + so_method(so, screen->tesla, NV50TCL_CB_DEF_ADDRESS_HIGH, 3); so_reloc (so, screen->constbuf_misc[0], 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD | NOUVEAU_BO_HIGH, 0, 0); so_reloc (so, screen->constbuf_misc[0], 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD | NOUVEAU_BO_LOW, 0, 0); so_data (so, (NV50_CB_PMISC << 16) | 0x00000800); - so_method(so, screen->tesla, 0x1694, 1); + so_method(so, screen->tesla, NV50TCL_SET_PROGRAM_CB, 1); so_data (so, 0x00000001 | (NV50_CB_PMISC << 12)); - so_method(so, screen->tesla, 0x1694, 1); + so_method(so, screen->tesla, NV50TCL_SET_PROGRAM_CB, 1); so_data (so, 0x00000031 | (NV50_CB_PMISC << 12)); - so_method(so, screen->tesla, 0x1280, 3); + so_method(so, screen->tesla, NV50TCL_CB_DEF_ADDRESS_HIGH, 3); so_reloc (so, screen->constbuf_parm[0], 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD | NOUVEAU_BO_HIGH, 0, 0); so_reloc (so, screen->constbuf_parm[0], 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD | NOUVEAU_BO_LOW, 0, 0); so_data (so, (NV50_CB_PVP << 16) | 0x00000800); - so_method(so, screen->tesla, 0x1694, 1); + so_method(so, screen->tesla, NV50TCL_SET_PROGRAM_CB, 1); so_data (so, 0x00000101 | (NV50_CB_PVP << 12)); - so_method(so, screen->tesla, 0x1280, 3); + so_method(so, screen->tesla, NV50TCL_CB_DEF_ADDRESS_HIGH, 3); so_reloc (so, screen->constbuf_parm[1], 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD | NOUVEAU_BO_HIGH, 0, 0); so_reloc (so, screen->constbuf_parm[1], 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD | NOUVEAU_BO_LOW, 0, 0); so_data (so, (NV50_CB_PFP << 16) | 0x00000800); - so_method(so, screen->tesla, 0x1694, 1); + so_method(so, screen->tesla, NV50TCL_SET_PROGRAM_CB, 1); so_data (so, 0x00000131 | (NV50_CB_PFP << 12)); /* Texture sampler/image unit setup - we abuse the constant buffer @@ -370,13 +375,13 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) return NULL; } - so_method(so, screen->tesla, 0x1280, 3); + so_method(so, screen->tesla, NV50TCL_CB_DEF_ADDRESS_HIGH, 3); so_reloc (so, screen->tic, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD | NOUVEAU_BO_HIGH, 0, 0); so_reloc (so, screen->tic, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD | NOUVEAU_BO_LOW, 0, 0); so_data (so, (NV50_CB_TIC << 16) | 0x0800); - so_method(so, screen->tesla, 0x1574, 3); + so_method(so, screen->tesla, NV50TCL_TIC_ADDRESS_HIGH, 3); so_reloc (so, screen->tic, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD | NOUVEAU_BO_HIGH, 0, 0); so_reloc (so, screen->tic, 0, NOUVEAU_BO_VRAM | @@ -389,13 +394,13 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) return NULL; } - so_method(so, screen->tesla, 0x1280, 3); + so_method(so, screen->tesla, NV50TCL_CB_DEF_ADDRESS_HIGH, 3); so_reloc (so, screen->tsc, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD | NOUVEAU_BO_HIGH, 0, 0); so_reloc (so, screen->tsc, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD | NOUVEAU_BO_LOW, 0, 0); so_data (so, (NV50_CB_TSC << 16) | 0x0800); - so_method(so, screen->tesla, 0x155c, 3); + so_method(so, screen->tesla, NV50TCL_TSC_ADDRESS_HIGH, 3); so_reloc (so, screen->tsc, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD | NOUVEAU_BO_HIGH, 0, 0); so_reloc (so, screen->tsc, 0, NOUVEAU_BO_VRAM | @@ -405,7 +410,7 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) /* Vertex array limits - max them out */ for (i = 0; i < 16; i++) { - so_method(so, screen->tesla, 0x1080 + (i * 8), 2); + so_method(so, screen->tesla, NV50TCL_UNK1080_OFFSET_HIGH(i), 2); so_data (so, 0x000000ff); so_data (so, 0xffffffff); } @@ -417,6 +422,10 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) so_method(so, screen->tesla, 0x1234, 1); so_data (so, 1); + /* activate first scissor rectangle */ + so_method(so, screen->tesla, NV50TCL_SCISSOR_ENABLE, 1); + so_data (so, 1); + so_emit(chan, so); so_ref (so, &screen->static_init); so_ref (NULL, &so); diff --git a/src/gallium/drivers/nv50/nv50_state.c b/src/gallium/drivers/nv50/nv50_state.c index 116866a8e7..ef4154d303 100644 --- a/src/gallium/drivers/nv50/nv50_state.c +++ b/src/gallium/drivers/nv50/nv50_state.c @@ -205,11 +205,16 @@ nv50_sampler_state_create(struct pipe_context *pipe, } limit = CLAMP(cso->lod_bias, -16.0, 15.0); - tsc[1] |= ((int)(limit * 256.0) & 0x1fff) << 11; + tsc[1] |= ((int)(limit * 256.0) & 0x1fff) << 12; tsc[2] |= ((int)CLAMP(cso->max_lod, 0.0, 15.0) << 20) | ((int)CLAMP(cso->min_lod, 0.0, 15.0) << 8); + tsc[4] = fui(cso->border_color[0]); + tsc[5] = fui(cso->border_color[1]); + tsc[6] = fui(cso->border_color[2]); + tsc[7] = fui(cso->border_color[3]); + sso->normalized = cso->normalized_coords; return (void *)sso; } @@ -404,35 +409,35 @@ nv50_depth_stencil_alpha_state_create(struct pipe_context *pipe, so_data (so, 0); } - /*XXX: yes, I know they're backwards.. header needs fixing */ + /* XXX: keep hex values until header is updated (names reversed) */ if (cso->stencil[0].enabled) { - so_method(so, tesla, NV50TCL_STENCIL_BACK_ENABLE, 5); + so_method(so, tesla, 0x1380, 8); so_data (so, 1); so_data (so, nvgl_stencil_op(cso->stencil[0].fail_op)); so_data (so, nvgl_stencil_op(cso->stencil[0].zfail_op)); so_data (so, nvgl_stencil_op(cso->stencil[0].zpass_op)); so_data (so, nvgl_comparison_op(cso->stencil[0].func)); - so_method(so, tesla, NV50TCL_STENCIL_BACK_FUNC_REF, 3); so_data (so, cso->stencil[0].ref_value); so_data (so, cso->stencil[0].writemask); so_data (so, cso->stencil[0].valuemask); } else { - so_method(so, tesla, NV50TCL_STENCIL_BACK_ENABLE, 1); + so_method(so, tesla, 0x1380, 1); so_data (so, 0); } if (cso->stencil[1].enabled) { - so_method(so, tesla, NV50TCL_STENCIL_FRONT_ENABLE, 8); + so_method(so, tesla, 0x1594, 5); so_data (so, 1); so_data (so, nvgl_stencil_op(cso->stencil[1].fail_op)); so_data (so, nvgl_stencil_op(cso->stencil[1].zfail_op)); so_data (so, nvgl_stencil_op(cso->stencil[1].zpass_op)); so_data (so, nvgl_comparison_op(cso->stencil[1].func)); + so_method(so, tesla, 0x0f54, 3); so_data (so, cso->stencil[1].ref_value); so_data (so, cso->stencil[1].writemask); so_data (so, cso->stencil[1].valuemask); } else { - so_method(so, tesla, NV50TCL_STENCIL_FRONT_ENABLE, 1); + so_method(so, tesla, 0x1594, 1); so_data (so, 0); } diff --git a/src/gallium/drivers/nv50/nv50_state_validate.c b/src/gallium/drivers/nv50/nv50_state_validate.c index d313e9de4f..a879df2e6e 100644 --- a/src/gallium/drivers/nv50/nv50_state_validate.c +++ b/src/gallium/drivers/nv50/nv50_state_validate.c @@ -55,15 +55,15 @@ nv50_state_validate_fb(struct nv50_context *nv50) NOUVEAU_BO_LOW | NOUVEAU_BO_RDWR, 0, 0); switch (fb->cbufs[i]->format) { case PIPE_FORMAT_A8R8G8B8_UNORM: - so_data(so, 0xcf); + so_data(so, NV50TCL_RT_FORMAT_A8R8G8B8_UNORM); break; case PIPE_FORMAT_R5G6B5_UNORM: - so_data(so, 0xe8); + so_data(so, NV50TCL_RT_FORMAT_R5G6B5_UNORM); break; default: NOUVEAU_ERR("AIIII unknown format %s\n", pf_name(fb->cbufs[i]->format)); - so_data(so, 0xe6); + so_data(so, NV50TCL_RT_FORMAT_X8R8G8B8_UNORM); break; } so_data(so, bo->tile_mode << 4); @@ -92,17 +92,22 @@ nv50_state_validate_fb(struct nv50_context *nv50) so_reloc (so, bo, fb->zsbuf->offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_LOW | NOUVEAU_BO_RDWR, 0, 0); switch (fb->zsbuf->format) { + case PIPE_FORMAT_Z32_FLOAT: + so_data(so, NV50TCL_ZETA_FORMAT_Z32_FLOAT); + break; case PIPE_FORMAT_Z24S8_UNORM: - case PIPE_FORMAT_Z24X8_UNORM: - so_data(so, 0x16); + so_data(so, NV50TCL_ZETA_FORMAT_Z24S8_UNORM); + break; + case PIPE_FORMAT_X8Z24_UNORM: + so_data(so, NV50TCL_ZETA_FORMAT_X8Z24_UNORM); break; - case PIPE_FORMAT_Z16_UNORM: - so_data(so, 0x15); + case PIPE_FORMAT_S8Z24_UNORM: + so_data(so, NV50TCL_ZETA_FORMAT_S8Z24_UNORM); break; default: NOUVEAU_ERR("AIIII unknown format %s\n", pf_name(fb->zsbuf->format)); - so_data(so, 0x16); + so_data(so, NV50TCL_ZETA_FORMAT_S8Z24_UNORM); break; } so_data(so, bo->tile_mode << 4); @@ -110,7 +115,7 @@ nv50_state_validate_fb(struct nv50_context *nv50) so_method(so, tesla, 0x1538, 1); so_data (so, 1); - so_method(so, tesla, 0x1228, 3); + so_method(so, tesla, NV50TCL_ZETA_HORIZ, 3); so_data (so, fb->zsbuf->width); so_data (so, fb->zsbuf->height); so_data (so, 0x00010001); @@ -119,12 +124,18 @@ nv50_state_validate_fb(struct nv50_context *nv50) so_method(so, tesla, NV50TCL_VIEWPORT_HORIZ, 2); so_data (so, w << 16); so_data (so, h << 16); - so_method(so, tesla, 0x0e04, 2); + /* set window lower left corner */ + so_method(so, tesla, NV50TCL_WINDOW_LEFT, 2); + so_data (so, 0); + so_data (so, 0); + /* set screen scissor rectangle */ + so_method(so, tesla, NV50TCL_SCREEN_SCISSOR_HORIZ, 2); so_data (so, w << 16); so_data (so, h << 16); - so_method(so, tesla, 0xdf8, 2); - so_data (so, 0); - so_data (so, h); + + /* we set scissors to framebuffer size when they're 'turned off' */ + nv50->dirty |= NV50_NEW_SCISSOR; + so_ref(NULL, &nv50->state.scissor); so_ref(so, &nv50->state.fb); so_ref(NULL, &so); @@ -137,7 +148,32 @@ nv50_state_emit(struct nv50_context *nv50) struct nouveau_channel *chan = screen->base.channel; if (nv50->pctx_id != screen->cur_pctx) { - nv50->state.dirty |= 0xffffffff; + if (nv50->state.fb) + nv50->state.dirty |= NV50_NEW_FRAMEBUFFER; + if (nv50->state.blend) + nv50->state.dirty |= NV50_NEW_BLEND; + if (nv50->state.zsa) + nv50->state.dirty |= NV50_NEW_ZSA; + if (nv50->state.vertprog) + nv50->state.dirty |= NV50_NEW_VERTPROG; + if (nv50->state.fragprog) + nv50->state.dirty |= NV50_NEW_FRAGPROG; + if (nv50->state.rast) + nv50->state.dirty |= NV50_NEW_RASTERIZER; + if (nv50->state.blend_colour) + nv50->state.dirty |= NV50_NEW_BLEND_COLOUR; + if (nv50->state.stipple) + nv50->state.dirty |= NV50_NEW_STIPPLE; + if (nv50->state.scissor) + nv50->state.dirty |= NV50_NEW_SCISSOR; + if (nv50->state.viewport) + nv50->state.dirty |= NV50_NEW_VIEWPORT; + if (nv50->state.tsc_upload) + nv50->state.dirty |= NV50_NEW_SAMPLER; + if (nv50->state.tic_upload) + nv50->state.dirty |= NV50_NEW_TEXTURE; + if (nv50->state.vtxfmt && nv50->state.vtxbuf) + nv50->state.dirty |= NV50_NEW_ARRAYS; screen->cur_pctx = nv50->pctx_id; } @@ -233,13 +269,13 @@ nv50_state_validate(struct nv50_context *nv50) nv50->state.scissor_enabled = rast->scissor; so = so_new(3, 0); - so_method(so, tesla, 0x0ff4, 2); + so_method(so, tesla, NV50TCL_SCISSOR_HORIZ, 2); if (nv50->state.scissor_enabled) { - so_data(so, ((s->maxx - s->minx) << 16) | s->minx); - so_data(so, ((s->maxy - s->miny) << 16) | s->miny); + so_data(so, (s->maxx << 16) | s->minx); + so_data(so, (s->maxy << 16) | s->miny); } else { - so_data(so, (8192 << 16)); - so_data(so, (8192 << 16)); + so_data(so, (nv50->framebuffer.width << 16)); + so_data(so, (nv50->framebuffer.height << 16)); } so_ref(so, &nv50->state.scissor); so_ref(NULL, &so); @@ -263,20 +299,22 @@ scissor_uptodate: so = so_new(12, 0); if (!bypass) { - so_method(so, tesla, NV50TCL_VIEWPORT_UNK1(0), 3); + so_method(so, tesla, NV50TCL_VIEWPORT_TRANSLATE(0), 3); so_data (so, fui(nv50->viewport.translate[0])); so_data (so, fui(nv50->viewport.translate[1])); so_data (so, fui(nv50->viewport.translate[2])); - so_method(so, tesla, NV50TCL_VIEWPORT_UNK0(0), 3); + so_method(so, tesla, NV50TCL_VIEWPORT_SCALE(0), 3); so_data (so, fui(nv50->viewport.scale[0])); - so_data (so, fui(-nv50->viewport.scale[1])); + so_data (so, fui(nv50->viewport.scale[1])); so_data (so, fui(nv50->viewport.scale[2])); - so_method(so, tesla, 0x192c, 1); + + so_method(so, tesla, NV50TCL_VIEWPORT_TRANSFORM_EN, 1); so_data (so, 1); + /* no idea what 0f90 does */ so_method(so, tesla, 0x0f90, 1); so_data (so, 0); } else { - so_method(so, tesla, 0x192c, 1); + so_method(so, tesla, NV50TCL_VIEWPORT_TRANSFORM_EN, 1); so_data (so, 0); so_method(so, tesla, 0x0f90, 1); so_data (so, 1); @@ -292,9 +330,10 @@ viewport_uptodate: int i; so = so_new(nv50->sampler_nr * 8 + 3, 0); - so_method(so, tesla, 0x0f00, 1); + so_method(so, tesla, NV50TCL_CB_ADDR, 1); so_data (so, NV50_CB_TSC); - so_method(so, tesla, 0x40000f04, nv50->sampler_nr * 8); + so_method(so, tesla, NV50TCL_CB_DATA(0) | 0x40000000, + nv50->sampler_nr * 8); for (i = 0; i < nv50->sampler_nr; i++) so_datap (so, nv50->sampler[i]->tsc, 8); so_ref(so, &nv50->state.tsc_upload); diff --git a/src/gallium/drivers/nv50/nv50_surface.c b/src/gallium/drivers/nv50/nv50_surface.c index 3da9d6e728..edaf4b055a 100644 --- a/src/gallium/drivers/nv50/nv50_surface.c +++ b/src/gallium/drivers/nv50/nv50_surface.c @@ -35,13 +35,13 @@ nv50_format(enum pipe_format format) { switch (format) { case PIPE_FORMAT_A8R8G8B8_UNORM: - return NV50_2D_DST_FORMAT_32BPP; + return NV50_2D_DST_FORMAT_A8R8G8B8_UNORM; case PIPE_FORMAT_X8R8G8B8_UNORM: - return NV50_2D_DST_FORMAT_24BPP; + return NV50_2D_DST_FORMAT_X8R8G8B8_UNORM; case PIPE_FORMAT_R5G6B5_UNORM: - return NV50_2D_DST_FORMAT_16BPP; + return NV50_2D_DST_FORMAT_R5G6B5_UNORM; case PIPE_FORMAT_A8_UNORM: - return NV50_2D_DST_FORMAT_8BPP; + return NV50_2D_DST_FORMAT_R8_UNORM; default: return -1; } @@ -144,7 +144,7 @@ nv50_surface_copy(struct pipe_context *pipe, struct pipe_surface *src, unsigned srcx, unsigned srcy, unsigned width, unsigned height) { - struct nv50_context *nv50 = (struct nv50_context *)pipe; + struct nv50_context *nv50 = nv50_context(pipe); struct nv50_screen *screen = nv50->screen; assert(src->format == dest->format); @@ -158,7 +158,7 @@ nv50_surface_fill(struct pipe_context *pipe, struct pipe_surface *dest, unsigned destx, unsigned desty, unsigned width, unsigned height, unsigned value) { - struct nv50_context *nv50 = (struct nv50_context *)pipe; + struct nv50_context *nv50 = nv50_context(pipe); struct nv50_screen *screen = nv50->screen; struct nouveau_channel *chan = screen->eng2d->channel; struct nouveau_grobj *eng2d = screen->eng2d; diff --git a/src/gallium/drivers/nv50/nv50_tex.c b/src/gallium/drivers/nv50/nv50_tex.c index ff40c2ad81..14c68b96e1 100644 --- a/src/gallium/drivers/nv50/nv50_tex.c +++ b/src/gallium/drivers/nv50/nv50_tex.c @@ -32,30 +32,30 @@ nv50_tex_construct(struct nv50_context *nv50, struct nouveau_stateobj *so, switch (mt->base.format) { case PIPE_FORMAT_A8R8G8B8_UNORM: so_data(so, NV50TIC_0_0_MAPA_C3 | NV50TIC_0_0_TYPEA_UNORM | - NV50TIC_0_0_MAPR_C0 | NV50TIC_0_0_TYPER_UNORM | + NV50TIC_0_0_MAPR_C2 | NV50TIC_0_0_TYPER_UNORM | NV50TIC_0_0_MAPG_C1 | NV50TIC_0_0_TYPEG_UNORM | - NV50TIC_0_0_MAPB_C2 | NV50TIC_0_0_TYPEB_UNORM | + NV50TIC_0_0_MAPB_C0 | NV50TIC_0_0_TYPEB_UNORM | NV50TIC_0_0_FMT_8_8_8_8); break; case PIPE_FORMAT_A1R5G5B5_UNORM: so_data(so, NV50TIC_0_0_MAPA_C3 | NV50TIC_0_0_TYPEA_UNORM | - NV50TIC_0_0_MAPR_C0 | NV50TIC_0_0_TYPER_UNORM | + NV50TIC_0_0_MAPR_C2 | NV50TIC_0_0_TYPER_UNORM | NV50TIC_0_0_MAPG_C1 | NV50TIC_0_0_TYPEG_UNORM | - NV50TIC_0_0_MAPB_C2 | NV50TIC_0_0_TYPEB_UNORM | + NV50TIC_0_0_MAPB_C0 | NV50TIC_0_0_TYPEB_UNORM | NV50TIC_0_0_FMT_1_5_5_5); break; case PIPE_FORMAT_A4R4G4B4_UNORM: so_data(so, NV50TIC_0_0_MAPA_C3 | NV50TIC_0_0_TYPEA_UNORM | - NV50TIC_0_0_MAPR_C0 | NV50TIC_0_0_TYPER_UNORM | + NV50TIC_0_0_MAPR_C2 | NV50TIC_0_0_TYPER_UNORM | NV50TIC_0_0_MAPG_C1 | NV50TIC_0_0_TYPEG_UNORM | - NV50TIC_0_0_MAPB_C2 | NV50TIC_0_0_TYPEB_UNORM | + NV50TIC_0_0_MAPB_C0 | NV50TIC_0_0_TYPEB_UNORM | NV50TIC_0_0_FMT_4_4_4_4); break; case PIPE_FORMAT_R5G6B5_UNORM: so_data(so, NV50TIC_0_0_MAPA_ONE | NV50TIC_0_0_TYPEA_UNORM | - NV50TIC_0_0_MAPR_C0 | NV50TIC_0_0_TYPER_UNORM | + NV50TIC_0_0_MAPR_C2 | NV50TIC_0_0_TYPER_UNORM | NV50TIC_0_0_MAPG_C1 | NV50TIC_0_0_TYPEG_UNORM | - NV50TIC_0_0_MAPB_C2 | NV50TIC_0_0_TYPEB_UNORM | + NV50TIC_0_0_MAPB_C0 | NV50TIC_0_0_TYPEB_UNORM | NV50TIC_0_0_FMT_5_6_5); break; case PIPE_FORMAT_L8_UNORM: @@ -145,25 +145,28 @@ nv50_tex_validate(struct nv50_context *nv50) push += MAX2(nv50->miptree_nr, nv50->state.miptree_nr) * 2; so = so_new(push, nv50->miptree_nr * 2); - so_method(so, tesla, 0x0f00, 1); + so_method(so, tesla, NV50TCL_CB_ADDR, 1); so_data (so, NV50_CB_TIC); for (unit = 0; unit < nv50->miptree_nr; unit++) { struct nv50_miptree *mt = nv50->miptree[unit]; - so_method(so, tesla, 0x40000f04, 8); + so_method(so, tesla, NV50TCL_CB_DATA(0) | 0x40000000, 8); if (nv50_tex_construct(nv50, so, mt, unit)) { NOUVEAU_ERR("failed tex validate\n"); so_ref(NULL, &so); return; } - so_method(so, tesla, 0x1458, 1); - so_data (so, (unit << 9) | (unit << 1) | 1); + so_method(so, tesla, NV50TCL_SET_SAMPLER_TEX, 1); + so_data (so, (unit << NV50TCL_SET_SAMPLER_TEX_TIC_SHIFT) | + (unit << NV50TCL_SET_SAMPLER_TEX_SAMPLER_SHIFT) | + NV50TCL_SET_SAMPLER_TEX_VALID); } for (; unit < nv50->state.miptree_nr; unit++) { - so_method(so, tesla, 0x1458, 1); - so_data (so, (unit << 1) | 0); + so_method(so, tesla, NV50TCL_SET_SAMPLER_TEX, 1); + so_data (so, + (unit << NV50TCL_SET_SAMPLER_TEX_SAMPLER_SHIFT) | 0); } so_ref(so, &nv50->state.tic_upload); diff --git a/src/gallium/drivers/nv50/nv50_texture.h b/src/gallium/drivers/nv50/nv50_texture.h index aca622c73b..207fb039f7 100644 --- a/src/gallium/drivers/nv50/nv50_texture.h +++ b/src/gallium/drivers/nv50/nv50_texture.h @@ -14,13 +14,13 @@ #define NV50TIC_0_0_MAPA_C2 0x20000000 #define NV50TIC_0_0_MAPA_C3 0x28000000 #define NV50TIC_0_0_MAPA_ONE 0x38000000 -#define NV50TIC_0_0_MAPR_MASK 0x07000000 -#define NV50TIC_0_0_MAPR_ZERO 0x00000000 -#define NV50TIC_0_0_MAPR_C0 0x02000000 -#define NV50TIC_0_0_MAPR_C1 0x03000000 -#define NV50TIC_0_0_MAPR_C2 0x04000000 -#define NV50TIC_0_0_MAPR_C3 0x05000000 -#define NV50TIC_0_0_MAPR_ONE 0x07000000 +#define NV50TIC_0_0_MAPB_MASK 0x07000000 +#define NV50TIC_0_0_MAPB_ZERO 0x00000000 +#define NV50TIC_0_0_MAPB_C0 0x02000000 +#define NV50TIC_0_0_MAPB_C1 0x03000000 +#define NV50TIC_0_0_MAPB_C2 0x04000000 +#define NV50TIC_0_0_MAPB_C3 0x05000000 +#define NV50TIC_0_0_MAPB_ONE 0x07000000 #define NV50TIC_0_0_MAPG_MASK 0x00e00000 #define NV50TIC_0_0_MAPG_ZERO 0x00000000 #define NV50TIC_0_0_MAPG_C0 0x00400000 @@ -28,31 +28,49 @@ #define NV50TIC_0_0_MAPG_C2 0x00800000 #define NV50TIC_0_0_MAPG_C3 0x00a00000 #define NV50TIC_0_0_MAPG_ONE 0x00e00000 -#define NV50TIC_0_0_MAPB_MASK 0x001c0000 -#define NV50TIC_0_0_MAPB_ZERO 0x00000000 -#define NV50TIC_0_0_MAPB_C0 0x00080000 -#define NV50TIC_0_0_MAPB_C1 0x000c0000 -#define NV50TIC_0_0_MAPB_C2 0x00100000 -#define NV50TIC_0_0_MAPB_C3 0x00140000 -#define NV50TIC_0_0_MAPB_ONE 0x001c0000 +#define NV50TIC_0_0_MAPR_MASK 0x001c0000 +#define NV50TIC_0_0_MAPR_ZERO 0x00000000 +#define NV50TIC_0_0_MAPR_C0 0x00080000 +#define NV50TIC_0_0_MAPR_C1 0x000c0000 +#define NV50TIC_0_0_MAPR_C2 0x00100000 +#define NV50TIC_0_0_MAPR_C3 0x00140000 +#define NV50TIC_0_0_MAPR_ONE 0x001c0000 #define NV50TIC_0_0_TYPEA_MASK 0x00038000 #define NV50TIC_0_0_TYPEA_UNORM 0x00010000 -#define NV50TIC_0_0_TYPER_MASK 0x00007000 -#define NV50TIC_0_0_TYPER_UNORM 0x00002000 +#define NV50TIC_0_0_TYPEA_SNORM 0x00008000 +#define NV50TIC_0_0_TYPEA_FLOAT 0x00038000 +#define NV50TIC_0_0_TYPEB_MASK 0x00007000 +#define NV50TIC_0_0_TYPEB_UNORM 0x00002000 +#define NV50TIC_0_0_TYPEB_SNORM 0x00001000 +#define NV50TIC_0_0_TYPEB_FLOAT 0x00007000 #define NV50TIC_0_0_TYPEG_MASK 0x00000e00 #define NV50TIC_0_0_TYPEG_UNORM 0x00000400 -#define NV50TIC_0_0_TYPEB_MASK 0x000001c0 -#define NV50TIC_0_0_TYPEB_UNORM 0x00000080 -#define NV50TIC_0_0_FMT_MASK 0x0000003c +#define NV50TIC_0_0_TYPEG_SNORM 0x00000200 +#define NV50TIC_0_0_TYPEG_FLOAT 0x00000e00 +#define NV50TIC_0_0_TYPER_MASK 0x000001c0 +#define NV50TIC_0_0_TYPER_UNORM 0x00000080 +#define NV50TIC_0_0_TYPER_SNORM 0x00000040 +#define NV50TIC_0_0_TYPER_FLOAT 0x000001c0 +#define NV50TIC_0_0_FMT_MASK 0x0000003f +#define NV50TIC_0_0_FMT_32_32_32_32 0x00000001 +#define NV50TIC_0_0_FMT_16_16_16_16 0x00000003 +#define NV50TIC_0_0_FMT_32_32 0x00000004 #define NV50TIC_0_0_FMT_8_8_8_8 0x00000008 +#define NV50TIC_0_0_FMT_2_10_10_10 0x00000009 +#define NV50TIC_0_0_FMT_32 0x0000000f #define NV50TIC_0_0_FMT_4_4_4_4 0x00000012 -#define NV50TIC_0_0_FMT_1_5_5_5 0x00000013 +/* #define NV50TIC_0_0_FMT_1_5_5_5 0x00000013 */ +#define NV50TIC_0_0_FMT_1_5_5_5 0x00000014 #define NV50TIC_0_0_FMT_5_6_5 0x00000015 #define NV50TIC_0_0_FMT_8_8 0x00000018 +#define NV50TIC_0_0_FMT_16 0x0000001b #define NV50TIC_0_0_FMT_8 0x0000001d +#define NV50TIC_0_0_FMT_10_11_11 0x00000021 #define NV50TIC_0_0_FMT_DXT1 0x00000024 #define NV50TIC_0_0_FMT_DXT3 0x00000025 #define NV50TIC_0_0_FMT_DXT5 0x00000026 +#define NV50TIC_0_0_FMT_RGTC1 0x00000027 +#define NV50TIC_0_0_FMT_RGTC2 0x00000028 #define NV50TIC_0_1_OFFSET_LOW_MASK 0xffffffff #define NV50TIC_0_1_OFFSET_LOW_SHIFT 0 @@ -102,6 +120,7 @@ #define NV50TSC_1_0_WRAPR_MIRROR_CLAMP_TO_EDGE 0x00000140 #define NV50TSC_1_0_WRAPR_MIRROR_CLAMP_TO_BORDER 0x00000180 #define NV50TSC_1_0_WRAPR_MIRROR_CLAMP 0x000001c0 +#define NV50TSC_1_0_MAX_ANISOTROPY_MASK 0x00700000 #define NV50TSC_1_1_MAGF_MASK 0x00000003 #define NV50TSC_1_1_MAGF_NEAREST 0x00000001 @@ -113,17 +132,19 @@ #define NV50TSC_1_1_MIPF_NONE 0x00000040 #define NV50TSC_1_1_MIPF_NEAREST 0x00000080 #define NV50TSC_1_1_MIPF_LINEAR 0x000000c0 +#define NV50TSC_1_1_LOD_BIAS_MASK 0x01fff000 -#define NV50TSC_1_2_UNKNOWN_MASK 0xffffffff +#define NV50TSC_1_2_MIN_LOD_MASK 0x00000f00 +#define NV50TSC_1_2_MAX_LOD_MASK 0x00f00000 #define NV50TSC_1_3_UNKNOWN_MASK 0xffffffff -#define NV50TSC_1_4_UNKNOWN_MASK 0xffffffff +#define NV50TSC_1_4_BORDER_COLOR_RED_MASK 0xffffffff -#define NV50TSC_1_5_UNKNOWN_MASK 0xffffffff +#define NV50TSC_1_5_BORDER_COLOR_GREEN_MASK 0xffffffff -#define NV50TSC_1_6_UNKNOWN_MASK 0xffffffff +#define NV50TSC_1_6_BORDER_COLOR_BLUE_MASK 0xffffffff -#define NV50TSC_1_7_UNKNOWN_MASK 0xffffffff +#define NV50TSC_1_7_BORDER_COLOR_ALPHA_MASK 0xffffffff #endif diff --git a/src/gallium/drivers/nv50/nv50_transfer.c b/src/gallium/drivers/nv50/nv50_transfer.c index d0b7f0bef4..d2b5e4d75d 100644 --- a/src/gallium/drivers/nv50/nv50_transfer.c +++ b/src/gallium/drivers/nv50/nv50_transfer.c @@ -8,6 +8,7 @@ struct nv50_transfer { struct pipe_transfer base; struct nouveau_bo *bo; unsigned level_offset; + unsigned level_tiling; int level_pitch; int level_width; int level_height; @@ -16,11 +17,14 @@ struct nv50_transfer { }; static void -nv50_transfer_rect_m2mf(struct pipe_screen *pscreen, struct nouveau_bo *src_bo, - unsigned src_offset, int src_pitch, int sx, int sy, - int sw, int sh, struct nouveau_bo *dst_bo, - unsigned dst_offset, int dst_pitch, int dx, int dy, - int dw, int dh, int cpp, int width, int height, +nv50_transfer_rect_m2mf(struct pipe_screen *pscreen, + struct nouveau_bo *src_bo, unsigned src_offset, + int src_pitch, unsigned src_tile_mode, + int sx, int sy, int sw, int sh, + struct nouveau_bo *dst_bo, unsigned dst_offset, + int dst_pitch, unsigned dst_tile_mode, + int dx, int dy, int dw, int dh, + int cpp, int width, int height, unsigned src_reloc, unsigned dst_reloc) { struct nv50_screen *screen = nv50_screen(pscreen); @@ -33,15 +37,18 @@ nv50_transfer_rect_m2mf(struct pipe_screen *pscreen, struct nouveau_bo *src_bo, WAIT_RING (chan, 14); if (!src_bo->tile_flags) { - BEGIN_RING(chan, m2mf, 0x0200, 1); + BEGIN_RING(chan, m2mf, + NV50_MEMORY_TO_MEMORY_FORMAT_LINEAR_IN, 1); OUT_RING (chan, 1); - BEGIN_RING(chan, m2mf, 0x0314, 1); + BEGIN_RING(chan, m2mf, + NV50_MEMORY_TO_MEMORY_FORMAT_PITCH_IN, 1); OUT_RING (chan, src_pitch); src_offset += (sy * src_pitch) + (sx * cpp); } else { - BEGIN_RING(chan, m2mf, 0x0200, 6); + BEGIN_RING(chan, m2mf, + NV50_MEMORY_TO_MEMORY_FORMAT_LINEAR_IN, 6); OUT_RING (chan, 0); - OUT_RING (chan, src_bo->tile_mode << 4); + OUT_RING (chan, src_tile_mode << 4); OUT_RING (chan, sw * cpp); OUT_RING (chan, sh); OUT_RING (chan, 1); @@ -49,15 +56,18 @@ nv50_transfer_rect_m2mf(struct pipe_screen *pscreen, struct nouveau_bo *src_bo, } if (!dst_bo->tile_flags) { - BEGIN_RING(chan, m2mf, 0x021c, 1); + BEGIN_RING(chan, m2mf, + NV50_MEMORY_TO_MEMORY_FORMAT_LINEAR_OUT, 1); OUT_RING (chan, 1); - BEGIN_RING(chan, m2mf, 0x0318, 1); + BEGIN_RING(chan, m2mf, + NV50_MEMORY_TO_MEMORY_FORMAT_PITCH_OUT, 1); OUT_RING (chan, dst_pitch); dst_offset += (dy * dst_pitch) + (dx * cpp); } else { - BEGIN_RING(chan, m2mf, 0x021c, 6); + BEGIN_RING(chan, m2mf, + NV50_MEMORY_TO_MEMORY_FORMAT_LINEAR_OUT, 6); OUT_RING (chan, 0); - OUT_RING (chan, dst_bo->tile_mode << 4); + OUT_RING (chan, dst_tile_mode << 4); OUT_RING (chan, dw * cpp); OUT_RING (chan, dh); OUT_RING (chan, 1); @@ -68,25 +78,30 @@ nv50_transfer_rect_m2mf(struct pipe_screen *pscreen, struct nouveau_bo *src_bo, int line_count = height > 2047 ? 2047 : height; WAIT_RING (chan, 15); - BEGIN_RING(chan, m2mf, 0x0238, 2); + BEGIN_RING(chan, m2mf, + NV50_MEMORY_TO_MEMORY_FORMAT_OFFSET_IN_HIGH, 2); OUT_RELOCh(chan, src_bo, src_offset, src_reloc); OUT_RELOCh(chan, dst_bo, dst_offset, dst_reloc); - BEGIN_RING(chan, m2mf, 0x030c, 2); + BEGIN_RING(chan, m2mf, + NV50_MEMORY_TO_MEMORY_FORMAT_OFFSET_IN, 2); OUT_RELOCl(chan, src_bo, src_offset, src_reloc); OUT_RELOCl(chan, dst_bo, dst_offset, dst_reloc); if (src_bo->tile_flags) { - BEGIN_RING(chan, m2mf, 0x0218, 1); - OUT_RING (chan, (dy << 16) | sx); + BEGIN_RING(chan, m2mf, + NV50_MEMORY_TO_MEMORY_FORMAT_TILING_POSITION_IN, 1); + OUT_RING (chan, (sy << 16) | sx); } else { src_offset += (line_count * src_pitch); } if (dst_bo->tile_flags) { - BEGIN_RING(chan, m2mf, 0x0234, 1); - OUT_RING (chan, (sy << 16) | dx); + BEGIN_RING(chan, m2mf, + NV50_MEMORY_TO_MEMORY_FORMAT_TILING_POSITION_OUT, 1); + OUT_RING (chan, (dy << 16) | dx); } else { dst_offset += (line_count * dst_pitch); } - BEGIN_RING(chan, m2mf, 0x031c, 4); + BEGIN_RING(chan, m2mf, + NV50_MEMORY_TO_MEMORY_FORMAT_LINE_LENGTH_IN, 4); OUT_RING (chan, width * cpp); OUT_RING (chan, line_count); OUT_RING (chan, 0x00000101); @@ -136,6 +151,7 @@ nv50_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, tx->level_width = mt->base.width[level]; tx->level_height = mt->base.height[level]; tx->level_offset = lvl->image_offset[image]; + tx->level_tiling = lvl->tile_mode; tx->level_x = x; tx->level_y = y; ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, @@ -147,9 +163,11 @@ nv50_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, if (usage != PIPE_TRANSFER_WRITE) { nv50_transfer_rect_m2mf(pscreen, mt->bo, tx->level_offset, - tx->level_pitch, x, y, tx->level_width, - tx->level_height, tx->bo, 0, - tx->base.stride, 0, 0, + tx->level_pitch, tx->level_tiling, + x, y, + tx->level_width, tx->level_height, + tx->bo, 0, tx->base.stride, + tx->bo->tile_mode, 0, 0, tx->base.width, tx->base.height, tx->base.block.size, w, h, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART, @@ -168,12 +186,14 @@ nv50_transfer_del(struct pipe_transfer *ptx) if (ptx->usage != PIPE_TRANSFER_READ) { struct pipe_screen *pscreen = ptx->texture->screen; nv50_transfer_rect_m2mf(pscreen, tx->bo, 0, tx->base.stride, - 0, 0, tx->base.width, tx->base.height, - mt->bo, tx->level_offset, - tx->level_pitch, tx->level_x, - tx->level_y, tx->level_width, - tx->level_height, tx->base.block.size, + tx->bo->tile_mode, 0, 0, tx->base.width, tx->base.height, + mt->bo, tx->level_offset, + tx->level_pitch, tx->level_tiling, + tx->level_x, tx->level_y, + tx->level_width, tx->level_height, + tx->base.block.size, tx->base.width, + tx->base.height, NOUVEAU_BO_GART, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART); } diff --git a/src/gallium/drivers/nv50/nv50_vbo.c b/src/gallium/drivers/nv50/nv50_vbo.c index f81929f238..17283f3f41 100644 --- a/src/gallium/drivers/nv50/nv50_vbo.c +++ b/src/gallium/drivers/nv50/nv50_vbo.c @@ -49,6 +49,57 @@ nv50_prim(unsigned mode) return NV50TCL_VERTEX_BEGIN_POINTS; } +static INLINE unsigned +nv50_vtxeltfmt(unsigned pf) +{ + static const uint8_t vtxelt_32[4] = { 0x90, 0x20, 0x10, 0x08 }; + static const uint8_t vtxelt_16[4] = { 0xd8, 0x78, 0x28, 0x18 }; + static const uint8_t vtxelt_08[4] = { 0xe8, 0xc0, 0x98, 0x50 }; + + unsigned nf, c = 0; + + switch (pf_type(pf)) { + case PIPE_FORMAT_TYPE_FLOAT: + nf = NV50TCL_VERTEX_ARRAY_ATTRIB_TYPE_FLOAT; break; + case PIPE_FORMAT_TYPE_UNORM: + nf = NV50TCL_VERTEX_ARRAY_ATTRIB_TYPE_UNORM; break; + case PIPE_FORMAT_TYPE_SNORM: + nf = NV50TCL_VERTEX_ARRAY_ATTRIB_TYPE_SNORM; break; + case PIPE_FORMAT_TYPE_USCALED: + nf = NV50TCL_VERTEX_ARRAY_ATTRIB_TYPE_USCALED; break; + case PIPE_FORMAT_TYPE_SSCALED: + nf = NV50TCL_VERTEX_ARRAY_ATTRIB_TYPE_SSCALED; break; + default: + NOUVEAU_ERR("invalid vbo type %d\n",pf_type(pf)); + assert(0); + nf = NV50TCL_VERTEX_ARRAY_ATTRIB_TYPE_FLOAT; + break; + } + + if (pf_size_y(pf)) c++; + if (pf_size_z(pf)) c++; + if (pf_size_w(pf)) c++; + + if (pf_exp2(pf) == 3) { + switch (pf_size_x(pf)) { + case 1: return (nf | (vtxelt_08[c] << 16)); + case 2: return (nf | (vtxelt_16[c] << 16)); + case 4: return (nf | (vtxelt_32[c] << 16)); + default: + break; + } + } else + if (pf_exp2(pf) == 6 && pf_size_x(pf) == 1) { + NOUVEAU_ERR("unsupported vbo component size 64\n"); + assert(0); + return (nf | 0x08000000); + } + + NOUVEAU_ERR("invalid vbo format %s\n",pf_name(pf)); + assert(0); + return (nf | 0x08000000); +} + boolean nv50_draw_arrays(struct pipe_context *pipe, unsigned mode, unsigned start, unsigned count) @@ -139,7 +190,7 @@ nv50_draw_elements_inline_u16(struct nv50_context *nv50, uint16_t *map, } static INLINE void -nv50_draw_elements_inline_u32(struct nv50_context *nv50, uint8_t *map, +nv50_draw_elements_inline_u32(struct nv50_context *nv50, uint32_t *map, unsigned start, unsigned count) { struct nouveau_channel *chan = nv50->screen->tesla->channel; @@ -208,9 +259,14 @@ nv50_vbo_validate(struct nv50_context *nv50) struct nouveau_stateobj *vtxbuf, *vtxfmt; int i; + /* don't validate if Gallium took away our buffers */ + if (nv50->vtxbuf_nr == 0) + return; + vtxbuf = so_new(nv50->vtxelt_nr * 4, nv50->vtxelt_nr * 2); vtxfmt = so_new(nv50->vtxelt_nr + 1, 0); - so_method(vtxfmt, tesla, 0x1ac0, nv50->vtxelt_nr); + so_method(vtxfmt, tesla, NV50TCL_VERTEX_ARRAY_ATTRIB(0), + nv50->vtxelt_nr); for (i = 0; i < nv50->vtxelt_nr; i++) { struct pipe_vertex_element *ve = &nv50->vtxelt[i]; @@ -218,32 +274,9 @@ nv50_vbo_validate(struct nv50_context *nv50) &nv50->vtxbuf[ve->vertex_buffer_index]; struct nouveau_bo *bo = nouveau_bo(vb->buffer); - switch (ve->src_format) { - case PIPE_FORMAT_R32G32B32A32_FLOAT: - so_data(vtxfmt, 0x7e080000 | i); - break; - case PIPE_FORMAT_R32G32B32_FLOAT: - so_data(vtxfmt, 0x7e100000 | i); - break; - case PIPE_FORMAT_R32G32_FLOAT: - so_data(vtxfmt, 0x7e200000 | i); - break; - case PIPE_FORMAT_R32_FLOAT: - so_data(vtxfmt, 0x7e900000 | i); - break; - case PIPE_FORMAT_R8G8B8A8_UNORM: - so_data(vtxfmt, 0x24500000 | i); - break; - default: - { - NOUVEAU_ERR("invalid vbo format %s\n", - pf_name(ve->src_format)); - assert(0); - return; - } - } + so_data(vtxfmt, nv50_vtxeltfmt(ve->src_format) | i); - so_method(vtxbuf, tesla, 0x900 + (i * 16), 3); + so_method(vtxbuf, tesla, NV50TCL_VERTEX_ARRAY_FORMAT(i), 3); so_data (vtxbuf, 0x20000000 | vb->stride); so_reloc (vtxbuf, bo, vb->buffer_offset + ve->src_offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | diff --git a/src/gallium/drivers/r300/Makefile b/src/gallium/drivers/r300/Makefile index faceec9842..d7a2c8c462 100644 --- a/src/gallium/drivers/r300/Makefile +++ b/src/gallium/drivers/r300/Makefile @@ -9,7 +9,6 @@ C_SOURCES = \ r300_chipset.c \ r300_clear.c \ r300_context.c \ - r300_debug.c \ r300_emit.c \ r300_flush.c \ r300_fs.c \ @@ -21,6 +20,22 @@ C_SOURCES = \ r300_state_invariant.c \ r300_vs.c \ r300_surface.c \ - r300_texture.c + r300_texture.c \ + r300_tgsi_to_rc.c + +LIBRARY_INCLUDES = \ + -I$(TOP)/src/mesa/drivers/dri/r300/compiler \ + -I$(TOP)/src/mesa \ + -I$(TOP)/include + +COMPILER_ARCHIVE = $(TOP)/src/mesa/drivers/dri/r300/compiler/libr300compiler.a + +EXTRA_OBJECTS = \ + $(COMPILER_ARCHIVE) include ../../Makefile.template + +.PHONY : $(COMPILER_ARCHIVE) + +$(COMPILER_ARCHIVE): + cd $(TOP)/src/mesa/drivers/dri/r300/compiler; make diff --git a/src/gallium/drivers/r300/r300_context.c b/src/gallium/drivers/r300/r300_context.c index 233a32b53c..c8510bc63e 100644 --- a/src/gallium/drivers/r300/r300_context.c +++ b/src/gallium/drivers/r300/r300_context.c @@ -52,7 +52,7 @@ static boolean r300_draw_range_elements(struct pipe_context* pipe, draw_set_mapped_constant_buffer(r300->draw, r300->shader_constants[PIPE_SHADER_VERTEX].constants, - r300->shader_constants[PIPE_SHADER_VERTEX].user_count * + r300->shader_constants[PIPE_SHADER_VERTEX].count * (sizeof(float) * 4)); draw_arrays(r300->draw, mode, start, count); diff --git a/src/gallium/drivers/r300/r300_context.h b/src/gallium/drivers/r300/r300_context.h index d891fd6265..fc8a449893 100644 --- a/src/gallium/drivers/r300/r300_context.h +++ b/src/gallium/drivers/r300/r300_context.h @@ -34,6 +34,9 @@ #include "r300_screen.h" #include "r300_winsys.h" +struct r300_fragment_shader; +struct r300_vertex_shader; + struct r300_blend_state { uint32_t blend_control; /* R300_RB3D_CBLEND: 0x4e04 */ uint32_t alpha_blend_control; /* R300_RB3D_ABLEND: 0x4e08 */ @@ -143,71 +146,10 @@ struct r300_constant_buffer { /* Buffer of constants */ /* XXX first number should be raised */ float constants[32][4]; - /* Number of user-defined constants */ - unsigned user_count; /* Total number of constants */ unsigned count; }; -struct r300_fragment_shader { - /* Parent class */ - struct pipe_shader_state state; - struct tgsi_shader_info info; - - /* Has this shader been translated yet? */ - boolean translated; - - /* Pixel stack size */ - int stack_size; - - /* Are there immediates in this shader? - * If not, we can heavily optimize recompilation. */ - boolean uses_imms; -}; - -struct r3xx_fragment_shader { - /* Parent class */ - struct r300_fragment_shader shader; - - /* Number of ALU instructions */ - int alu_instruction_count; - - /* Number of texture instructions */ - int tex_instruction_count; - - /* Number of texture indirections */ - int indirections; - - /* Indirection node offsets */ - int alu_offset[4]; - - /* Machine instructions */ - struct { - uint32_t alu_rgb_inst; - uint32_t alu_rgb_addr; - uint32_t alu_alpha_inst; - uint32_t alu_alpha_addr; - } instructions[64]; /* XXX magic num */ -}; - -struct r5xx_fragment_shader { - /* Parent class */ - struct r300_fragment_shader shader; - - /* Number of used instructions */ - int instruction_count; - - /* Machine instructions */ - struct { - uint32_t inst0; - uint32_t inst1; - uint32_t inst2; - uint32_t inst3; - uint32_t inst4; - uint32_t inst5; - } instructions[256]; /*< XXX magic number */ -}; - struct r300_texture { /* Parent class */ struct pipe_texture tex; @@ -242,33 +184,6 @@ struct r300_vertex_format { int fs_tab[16]; }; -struct r300_vertex_shader { - /* Parent class */ - struct pipe_shader_state state; - struct tgsi_shader_info info; - - /* Fallback shader, because Draw has issues */ - struct draw_vertex_shader* draw; - - /* Has this shader been translated yet? */ - boolean translated; - - /* Are there immediates in this shader? - * If not, we can heavily optimize recompilation. */ - boolean uses_imms; - - /* Number of used instructions */ - int instruction_count; - - /* Machine instructions */ - struct { - uint32_t inst0; - uint32_t inst1; - uint32_t inst2; - uint32_t inst3; - } instructions[128]; /*< XXX magic number */ -}; - static struct pipe_viewport_state r300_viewport_identity = { .scale = {1.0, 1.0, 1.0, 1.0}, .translate = {0.0, 0.0, 0.0, 0.0}, diff --git a/src/gallium/drivers/r300/r300_debug.c b/src/gallium/drivers/r300/r300_debug.c deleted file mode 100644 index c83e8526cf..0000000000 --- a/src/gallium/drivers/r300/r300_debug.c +++ /dev/null @@ -1,198 +0,0 @@ -/* - * Copyright 2009 Corbin Simpson <MostAwesomeDude@gmail.com> - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * on the rights to use, copy, modify, merge, publish, distribute, sub - * license, and/or sell copies of the Software, and to permit persons to whom - * the Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE - * USE OR OTHER DEALINGS IN THE SOFTWARE. */ - -#include "r300_debug.h" - -void r3xx_dump_fs(struct r3xx_fragment_shader* fs) -{ - int i; - - for (i = 0; i < fs->alu_instruction_count; i++) { - } -} - -void r5xx_fs_dump(struct r5xx_fragment_shader* fs) -{ - int i; - uint32_t inst; - - for (i = 0; i < fs->instruction_count; i++) { - inst = fs->instructions[i].inst0; - debug_printf("%d: 0: CMN_INST 0x%08x:", i, inst); - switch (inst & 0x3) { - case R500_INST_TYPE_ALU: - debug_printf("ALU "); - break; - case R500_INST_TYPE_OUT: - debug_printf("OUT "); - break; - case R500_INST_TYPE_FC: - debug_printf("FC "); - break; - case R500_INST_TYPE_TEX: - debug_printf("TEX "); - break; - } - debug_printf("%s %s %s %s ", - inst & R500_INST_TEX_SEM_WAIT ? "TEX_WAIT" : "", - inst & R500_INST_LAST ? "LAST" : "", - inst & R500_INST_NOP ? "NOP" : "", - inst & R500_INST_ALU_WAIT ? "ALU_WAIT" : ""); - debug_printf("wmask: %s omask: %s\n", - r5xx_fs_mask[(inst >> 11) & 0xf], - r5xx_fs_mask[(inst >> 15) & 0xf]); - switch (inst & 0x3) { - case R500_INST_TYPE_ALU: - case R500_INST_TYPE_OUT: - inst = fs->instructions[i].inst1; - debug_printf(" 1: RGB_ADDR 0x%08x:", inst); - debug_printf("Addr0: %d%c, Addr1: %d%c, " - "Addr2: %d%c, srcp:%d\n", - inst & 0xff, (inst & (1 << 8)) ? 'c' : 't', - (inst >> 10) & 0xff, (inst & (1 << 18)) ? 'c' : 't', - (inst >> 20) & 0xff, (inst & (1 << 28)) ? 'c' : 't', - (inst >> 30)); - - inst = fs->instructions[i].inst2; - debug_printf(" 2: ALPHA_ADDR 0x%08x:", inst); - debug_printf("Addr0: %d%c, Addr1: %d%c, " - "Addr2: %d%c, srcp:%d\n", - inst & 0xff, (inst & (1 << 8)) ? 'c' : 't', - (inst >> 10) & 0xff, (inst & (1 << 18)) ? 'c' : 't', - (inst >> 20) & 0xff, (inst & (1 << 28)) ? 'c' : 't', - (inst >> 30)); - - inst = fs->instructions[i].inst3; - debug_printf(" 3: RGB_INST 0x%08x:", inst); - debug_printf("rgb_A_src:%d %s/%s/%s %d " - "rgb_B_src:%d %s/%s/%s %d\n", - inst & 0x3, r5xx_fs_swiz[(inst >> 2) & 0x7], - r5xx_fs_swiz[(inst >> 5) & 0x7], - r5xx_fs_swiz[(inst >> 8) & 0x7], - (inst >> 11) & 0x3, (inst >> 13) & 0x3, - r5xx_fs_swiz[(inst >> 15) & 0x7], - r5xx_fs_swiz[(inst >> 18) & 0x7], - r5xx_fs_swiz[(inst >> 21) & 0x7], - (inst >> 24) & 0x3); - - inst = fs->instructions[i].inst4; - debug_printf(" 4: ALPHA_INST 0x%08x:", inst); - debug_printf("%s dest:%d%s alp_A_src:%d %s %d " - "alp_B_src:%d %s %d w:%d\n", - r5xx_fs_op_alpha[inst & 0xf], (inst >> 4) & 0x7f, - inst & (1<<11) ? "(rel)":"", (inst >> 12) & 0x3, - r5xx_fs_swiz[(inst >> 14) & 0x7], (inst >> 17) & 0x3, - (inst >> 19) & 0x3, r5xx_fs_swiz[(inst >> 21) & 0x7], - (inst >> 24) & 0x3, (inst >> 31) & 0x1); - - inst = fs->instructions[i].inst5; - debug_printf(" 5: RGBA_INST 0x%08x:", inst); - debug_printf("%s dest:%d%s rgb_C_src:%d %s/%s/%s %d " - "alp_C_src:%d %s %d\n", - r5xx_fs_op_rgb[inst & 0xf], (inst >> 4) & 0x7f, - inst & (1 << 11) ? "(rel)":"", (inst >> 12) & 0x3, - r5xx_fs_swiz[(inst >> 14) & 0x7], - r5xx_fs_swiz[(inst >> 17) & 0x7], - r5xx_fs_swiz[(inst >> 20) & 0x7], - (inst >> 23) & 0x3, (inst >> 25) & 0x3, - r5xx_fs_swiz[(inst >> 27) & 0x7], (inst >> 30) & 0x3); - break; - case R500_INST_TYPE_FC: - /* XXX don't even bother yet */ - break; - case R500_INST_TYPE_TEX: - inst = fs->instructions[i].inst1; - debug_printf(" 1: TEX_INST 0x%08x: id: %d " - "op:%s, %s, %s %s\n", - inst, (inst >> 16) & 0xf, - r5xx_fs_tex[(inst >> 22) & 0x7], - (inst & (1 << 25)) ? "ACQ" : "", - (inst & (1 << 26)) ? "IGNUNC" : "", - (inst & (1 << 27)) ? "UNSCALED" : "SCALED"); - - inst = fs->instructions[i].inst2; - debug_printf(" 2: TEX_ADDR 0x%08x: " - "src: %d%s %s/%s/%s/%s dst: %d%s %s/%s/%s/%s\n", - inst, inst & 0x7f, inst & (1 << 7) ? "(rel)" : "", - r5xx_fs_swiz[(inst >> 8) & 0x3], - r5xx_fs_swiz[(inst >> 10) & 0x3], - r5xx_fs_swiz[(inst >> 12) & 0x3], - r5xx_fs_swiz[(inst >> 14) & 0x3], - (inst >> 16) & 0x7f, inst & (1 << 23) ? "(rel)" : "", - r5xx_fs_swiz[(inst >> 24) & 0x3], - r5xx_fs_swiz[(inst >> 26) & 0x3], - r5xx_fs_swiz[(inst >> 28) & 0x3], - r5xx_fs_swiz[(inst >> 30) & 0x3]); - - inst = fs->instructions[i].inst3; - debug_printf(" 3: TEX_DXDY 0x%08x\n", inst); - break; - } - } -} - -static void r300_vs_op_dump(uint32_t op) -{ - debug_printf(" dst: %d%s op: ", - (op >> 13) & 0x7f, r300_vs_dst_debug[(op >> 8) & 0x7]); - if (op & 0x80) { - if (op & 0x1) { - debug_printf("PVS_MACRO_OP_2CLK_M2X_ADD\n"); - } else { - debug_printf(" PVS_MACRO_OP_2CLK_MADD\n"); - } - } else if (op & 0x40) { - debug_printf("%s\n", r300_vs_me_ops[op & 0x1f]); - } else { - debug_printf("%s\n", r300_vs_ve_ops[op & 0x1f]); - } -} - -void r300_vs_src_dump(uint32_t src) -{ - debug_printf(" reg: %d%s swiz: %s%s/%s%s/%s%s/%s%s\n", - (src >> 5) & 0x7f, r300_vs_src_debug[src & 0x3], - src & (1 << 25) ? "-" : " ", - r300_vs_swiz_debug[(src >> 13) & 0x7], - src & (1 << 26) ? "-" : " ", - r300_vs_swiz_debug[(src >> 16) & 0x7], - src & (1 << 27) ? "-" : " ", - r300_vs_swiz_debug[(src >> 19) & 0x7], - src & (1 << 28) ? "-" : " ", - r300_vs_swiz_debug[(src >> 22) & 0x7]); -} - -void r300_vs_dump(struct r300_vertex_shader* vs) -{ - int i; - - for (i = 0; i < vs->instruction_count; i++) { - debug_printf("%d: op: 0x%08x", i, vs->instructions[i].inst0); - r300_vs_op_dump(vs->instructions[i].inst0); - debug_printf(" src0: 0x%08x", vs->instructions[i].inst1); - r300_vs_src_dump(vs->instructions[i].inst1); - debug_printf(" src1: 0x%08x", vs->instructions[i].inst2); - r300_vs_src_dump(vs->instructions[i].inst2); - debug_printf(" src2: 0x%08x", vs->instructions[i].inst3); - r300_vs_src_dump(vs->instructions[i].inst3); - } -} diff --git a/src/gallium/drivers/r300/r300_debug.h b/src/gallium/drivers/r300/r300_debug.h deleted file mode 100644 index 6b58c1e250..0000000000 --- a/src/gallium/drivers/r300/r300_debug.h +++ /dev/null @@ -1,211 +0,0 @@ -/* - * Copyright 2009 Corbin Simpson <MostAwesomeDude@gmail.com> - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * on the rights to use, copy, modify, merge, publish, distribute, sub - * license, and/or sell copies of the Software, and to permit persons to whom - * the Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE - * USE OR OTHER DEALINGS IN THE SOFTWARE. */ - -#ifndef R300_DEBUG_H -#define R300_DEBUG_H - -#include "r300_reg.h" -#include "r300_fs.h" -#include "r300_vs.h" - -static char* r5xx_fs_swiz[] = { - " R", - " G", - " B", - " A", - " 0", - ".5", - " 1", - " U", -}; - -static char* r5xx_fs_op_rgb[] = { - "MAD", - "DP3", - "DP4", - "D2A", - "MIN", - "MAX", - "---", - "CND", - "CMP", - "FRC", - "SOP", - "MDH", - "MDV", -}; - -static char* r5xx_fs_op_alpha[] = { - "MAD", - " DP", - "MIN", - "MAX", - "---", - "CND", - "CMP", - "FRC", - "EX2", - "LN2", - "RCP", - "RSQ", - "SIN", - "COS", - "MDH", - "MDV", -}; - -static char* r5xx_fs_mask[] = { - "NONE", - "R ", - " G ", - "RG ", - " B ", - "R B ", - " GB ", - "RGB ", - " A", - "R A", - " G A", - "RG A", - " BA", - "R BA", - " GBA", - "RGBA", -}; - -static char* r5xx_fs_tex[] = { - " NOP", - " LD", - "TEXKILL", - " PROJ", - "LODBIAS", - " LOD", - " DXDY", -}; - -static char* r300_vs_ve_ops[] = { - /* R300 vector ops */ - " VE_NO_OP", - " VE_DOT_PRODUCT", - " VE_MULTIPLY", - " VE_ADD", - " VE_MULTIPLY_ADD", - " VE_DISTANCE_FACTOR", - " VE_FRACTION", - " VE_MAXIMUM", - " VE_MINIMUM", - "VE_SET_GREATER_THAN_EQUAL", - " VE_SET_LESS_THAN", - " VE_MULTIPLYX2_ADD", - " VE_MULTIPLY_CLAMP", - " VE_FLT2FIX_DX", - " VE_FLT2FIX_DX_RND", - /* R500 vector ops */ - " VE_PRED_SET_EQ_PUSH", - " VE_PRED_SET_GT_PUSH", - " VE_PRED_SET_GTE_PUSH", - " VE_PRED_SET_NEQ_PUSH", - " VE_COND_WRITE_EQ", - " VE_COND_WRITE_GT", - " VE_COND_WRITE_GTE", - " VE_COND_WRITE_NEQ", - " VE_SET_GREATER_THAN", - " VE_SET_EQUAL", - " VE_SET_NOT_EQUAL", - " (reserved)", - " (reserved)", - " (reserved)", -}; - -static char* r300_vs_me_ops[] = { - /* R300 math ops */ - " ME_NO_OP", - " ME_EXP_BASE2_DX", - " ME_LOG_BASE2_DX", - " ME_EXP_BASEE_FF", - " ME_LIGHT_COEFF_DX", - " ME_POWER_FUNC_FF", - " ME_RECIP_DX", - " ME_RECIP_FF", - " ME_RECIP_SQRT_DX", - " ME_RECIP_SQRT_FF", - " ME_MULTIPLY", - " ME_EXP_BASE2_FULL_DX", - " ME_LOG_BASE2_FULL_DX", - " ME_POWER_FUNC_FF_CLAMP_B", - "ME_POWER_FUNC_FF_CLAMP_B1", - "ME_POWER_FUNC_FF_CLAMP_01", - " ME_SIN", - " ME_COS", - /* R500 math ops */ - " ME_LOG_BASE2_IEEE", - " ME_RECIP_IEEE", - " ME_RECIP_SQRT_IEEE", - " ME_PRED_SET_EQ", - " ME_PRED_SET_GT", - " ME_PRED_SET_GTE", - " ME_PRED_SET_NEQ", - " ME_PRED_SET_CLR", - " ME_PRED_SET_INV", - " ME_PRED_SET_POP", - " ME_PRED_SET_RESTORE", - " (reserved)", - " (reserved)", - " (reserved)", -}; - -/* XXX refactor to avoid clashing symbols */ -static char* r300_vs_src_debug[] = { - "t", - "i", - "c", - "a", -}; - -static char* r300_vs_dst_debug[] = { - "t", - "a0", - "o", - "ox", - "a", - "i", - "u", - "u", -}; - -static char* r300_vs_swiz_debug[] = { - "X", - "Y", - "Z", - "W", - "0", - "1", - "U", - "U", -}; - -void r5xx_fs_dump(struct r5xx_fragment_shader* fs); -void r3xx_dump_fs(struct r3xx_fragment_shader* fs); - -void r300_vs_dump(struct r300_vertex_shader* vs); - -#endif /* R300_DEBUG_H */ diff --git a/src/gallium/drivers/r300/r300_emit.c b/src/gallium/drivers/r300/r300_emit.c index 7ba56cdc1d..53256fc6dd 100644 --- a/src/gallium/drivers/r300/r300_emit.c +++ b/src/gallium/drivers/r300/r300_emit.c @@ -24,6 +24,9 @@ #include "r300_emit.h" +#include "r300_fs.h" +#include "r300_vs.h" + void r300_emit_blend_state(struct r300_context* r300, struct r300_blend_state* blend) { @@ -109,73 +112,158 @@ void r300_emit_dsa_state(struct r300_context* r300, END_CS; } -void r300_emit_fragment_shader(struct r300_context* r300, - struct r3xx_fragment_shader* fs) +static const float * get_shader_constant( + struct r300_context * r300, + struct rc_constant * constant, + struct r300_constant_buffer * externals) +{ + static const float zero[4] = { 0.0, 0.0, 0.0, 0.0 }; + switch(constant->Type) { + case RC_CONSTANT_EXTERNAL: + return externals->constants[constant->u.External]; + + case RC_CONSTANT_IMMEDIATE: + return constant->u.Immediate; + + default: + debug_printf("r300: Implementation error: Unhandled constant type %i\n", + constant->Type); + return zero; + } +} + +/* Convert a normal single-precision float into the 7.16 format + * used by the R300 fragment shader. + */ +static uint32_t pack_float24(float f) { + union { + float fl; + uint32_t u; + } u; + float mantissa; + int exponent; + uint32_t float24 = 0; + + if (f == 0.0) + return 0; + + u.fl = f; + + mantissa = frexpf(f, &exponent); + + /* Handle -ve */ + if (mantissa < 0) { + float24 |= (1 << 23); + mantissa = mantissa * -1.0; + } + /* Handle exponent, bias of 63 */ + exponent += 62; + float24 |= (exponent << 16); + /* Kill 7 LSB of mantissa */ + float24 |= (u.u & 0x7FFFFF) >> 7; + + return float24; +} + +void r300_emit_fragment_program_code(struct r300_context* r300, + struct rX00_fragment_program_code* generic_code, + struct r300_constant_buffer* externals) +{ + struct r300_fragment_program_code * code = &generic_code->code.r300; + struct rc_constant_list * constants = &generic_code->constants; int i; CS_LOCALS(r300); - BEGIN_CS(22); - - OUT_CS_REG(R300_US_CONFIG, fs->indirections); - OUT_CS_REG(R300_US_PIXSIZE, fs->shader.stack_size); - /* XXX figure out exactly how big the sizes are on this reg */ - OUT_CS_REG(R300_US_CODE_OFFSET, 0x40); - /* XXX figure these ones out a bit better kthnx */ - OUT_CS_REG(R300_US_CODE_ADDR_0, 0x0); - OUT_CS_REG(R300_US_CODE_ADDR_1, 0x0); - OUT_CS_REG(R300_US_CODE_ADDR_2, 0x0); - OUT_CS_REG(R300_US_CODE_ADDR_3, 0x40 | R300_RGBA_OUT); - - for (i = 0; i < fs->alu_instruction_count; i++) { - OUT_CS_REG(R300_US_ALU_RGB_INST_0 + (4 * i), - fs->instructions[i].alu_rgb_inst); - OUT_CS_REG(R300_US_ALU_RGB_ADDR_0 + (4 * i), - fs->instructions[i].alu_rgb_addr); - OUT_CS_REG(R300_US_ALU_ALPHA_INST_0 + (4 * i), - fs->instructions[i].alu_alpha_inst); - OUT_CS_REG(R300_US_ALU_ALPHA_ADDR_0 + (4 * i), - fs->instructions[i].alu_alpha_addr); + BEGIN_CS(15 + + code->alu.length * 4 + + (code->tex.length ? (1 + code->tex.length) : 0) + + (constants->Count ? (1 + constants->Count * 4) : 0)); + + OUT_CS_REG(R300_US_CONFIG, code->config); + OUT_CS_REG(R300_US_PIXSIZE, code->pixsize); + OUT_CS_REG(R300_US_CODE_OFFSET, code->code_offset); + + OUT_CS_REG_SEQ(R300_US_CODE_ADDR_0, 4); + for(i = 0; i < 4; ++i) + OUT_CS(code->code_addr[i]); + + OUT_CS_REG_SEQ(R300_US_ALU_RGB_INST_0, code->alu.length); + for (i = 0; i < code->alu.length; i++) + OUT_CS(code->alu.inst[i].rgb_inst); + + OUT_CS_REG_SEQ(R300_US_ALU_RGB_ADDR_0, code->alu.length); + for (i = 0; i < code->alu.length; i++) + OUT_CS(code->alu.inst[i].rgb_addr); + + OUT_CS_REG_SEQ(R300_US_ALU_ALPHA_INST_0, code->alu.length); + for (i = 0; i < code->alu.length; i++) + OUT_CS(code->alu.inst[i].alpha_inst); + + OUT_CS_REG_SEQ(R300_US_ALU_ALPHA_ADDR_0, code->alu.length); + for (i = 0; i < code->alu.length; i++) + OUT_CS(code->alu.inst[i].alpha_addr); + + if (code->tex.length) { + OUT_CS_REG_SEQ(R300_US_TEX_INST_0, code->tex.length); + for(i = 0; i < code->tex.length; ++i) + OUT_CS(code->tex.inst[i]); + } + + if (constants->Count) { + OUT_CS_ONE_REG(R300_PFS_PARAM_0_X, constants->Count * 4); + for(i = 0; i < constants->Count; ++i) { + const float * data = get_shader_constant(r300, &constants->Constants[i], externals); + OUT_CS(pack_float24(data[0])); + OUT_CS(pack_float24(data[1])); + OUT_CS(pack_float24(data[2])); + OUT_CS(pack_float24(data[3])); + } } END_CS; } -void r500_emit_fragment_shader(struct r300_context* r300, - struct r5xx_fragment_shader* fs) +void r500_emit_fragment_program_code(struct r300_context* r300, + struct rX00_fragment_program_code* generic_code, + struct r300_constant_buffer* externals) { + struct r500_fragment_program_code * code = &generic_code->code.r500; + struct rc_constant_list * constants = &generic_code->constants; int i; - struct r300_constant_buffer* constants = - &r300->shader_constants[PIPE_SHADER_FRAGMENT]; CS_LOCALS(r300); - BEGIN_CS(9 + (fs->instruction_count * 6) + (constants->count ? 3 : 0) + - (constants->count * 4)); - OUT_CS_REG(R500_US_CONFIG, R500_ZERO_TIMES_ANYTHING_EQUALS_ZERO); - OUT_CS_REG(R500_US_PIXSIZE, fs->shader.stack_size); - OUT_CS_REG(R500_US_CODE_ADDR, R500_US_CODE_START_ADDR(0) | - R500_US_CODE_END_ADDR(fs->instruction_count)); + BEGIN_CS(13 + + ((code->inst_end + 1) * 6) + + (constants->Count ? (3 + (constants->Count * 4)) : 0)); + OUT_CS_REG(R500_US_CONFIG, 0); + OUT_CS_REG(R500_US_PIXSIZE, code->max_temp_idx); + OUT_CS_REG(R500_US_CODE_RANGE, + R500_US_CODE_RANGE_ADDR(0) | R500_US_CODE_RANGE_SIZE(code->inst_end)); + OUT_CS_REG(R500_US_CODE_OFFSET, 0); + OUT_CS_REG(R500_US_CODE_ADDR, + R500_US_CODE_START_ADDR(0) | R500_US_CODE_END_ADDR(code->inst_end)); OUT_CS_REG(R500_GA_US_VECTOR_INDEX, R500_GA_US_VECTOR_INDEX_TYPE_INSTR); - OUT_CS_ONE_REG(R500_GA_US_VECTOR_DATA, fs->instruction_count * 6); - for (i = 0; i < fs->instruction_count; i++) { - OUT_CS(fs->instructions[i].inst0); - OUT_CS(fs->instructions[i].inst1); - OUT_CS(fs->instructions[i].inst2); - OUT_CS(fs->instructions[i].inst3); - OUT_CS(fs->instructions[i].inst4); - OUT_CS(fs->instructions[i].inst5); - } - - if (constants->count) { - OUT_CS_REG(R500_GA_US_VECTOR_INDEX, - R500_GA_US_VECTOR_INDEX_TYPE_CONST); - OUT_CS_ONE_REG(R500_GA_US_VECTOR_DATA, constants->count * 4); - for (i = 0; i < constants->count; i++) { - OUT_CS_32F(constants->constants[i][0]); - OUT_CS_32F(constants->constants[i][1]); - OUT_CS_32F(constants->constants[i][2]); - OUT_CS_32F(constants->constants[i][3]); + OUT_CS_ONE_REG(R500_GA_US_VECTOR_DATA, (code->inst_end + 1) * 6); + for (i = 0; i <= code->inst_end; i++) { + OUT_CS(code->inst[i].inst0); + OUT_CS(code->inst[i].inst1); + OUT_CS(code->inst[i].inst2); + OUT_CS(code->inst[i].inst3); + OUT_CS(code->inst[i].inst4); + OUT_CS(code->inst[i].inst5); + } + + if (constants->Count) { + OUT_CS_REG(R500_GA_US_VECTOR_INDEX, R500_GA_US_VECTOR_INDEX_TYPE_CONST); + OUT_CS_ONE_REG(R500_GA_US_VECTOR_DATA, constants->Count * 4); + for (i = 0; i < constants->Count; i++) { + const float * data = get_shader_constant(r300, &constants->Constants[i], externals); + OUT_CS_32F(data[0]); + OUT_CS_32F(data[1]); + OUT_CS_32F(data[2]); + OUT_CS_32F(data[3]); } } @@ -190,7 +278,7 @@ void r300_emit_fb_state(struct r300_context* r300, int i; CS_LOCALS(r300); - BEGIN_CS((8 * fb->nr_cbufs) + (fb->zsbuf ? 8 : 0) + 4); + BEGIN_CS((10 * fb->nr_cbufs) + (fb->zsbuf ? 10 : 0) + 4); for (i = 0; i < fb->nr_cbufs; i++) { tex = (struct r300_texture*)fb->cbufs[i]->texture; assert(tex && tex->buffer && "cbuf is marked, but NULL!"); @@ -199,8 +287,10 @@ void r300_emit_fb_state(struct r300_context* r300, OUT_CS_REG_SEQ(R300_RB3D_COLOROFFSET0 + (4 * i), 1); OUT_CS_RELOC(tex->buffer, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0); - OUT_CS_REG(R300_RB3D_COLORPITCH0 + (4 * i), pixpitch | - r300_translate_colorformat(tex->tex.format)); + OUT_CS_REG_SEQ(R300_RB3D_COLORPITCH0 + (4 * i), 1); + OUT_CS_RELOC(tex->buffer, pixpitch | + r300_translate_colorformat(tex->tex.format), 0, + RADEON_GEM_DOMAIN_VRAM, 0); OUT_CS_REG(R300_US_OUT_FMT_0 + (4 * i), r300_translate_out_fmt(fb->cbufs[i]->format)); @@ -216,7 +306,8 @@ void r300_emit_fb_state(struct r300_context* r300, OUT_CS_REG(R300_ZB_FORMAT, r300_translate_zsformat(tex->tex.format)); - OUT_CS_REG(R300_ZB_DEPTHPITCH, pixpitch); + OUT_CS_REG_SEQ(R300_ZB_DEPTHPITCH, 1); + OUT_CS_RELOC(tex->buffer, pixpitch, 0, RADEON_GEM_DOMAIN_VRAM, 0); } OUT_CS_REG(R300_RB3D_DSTCACHE_CTLSTAT, @@ -380,13 +471,13 @@ void r300_emit_vertex_format_state(struct r300_context* r300) END_CS; } -void r300_emit_vertex_shader(struct r300_context* r300, - struct r300_vertex_shader* vs) +void r300_emit_vertex_program_code(struct r300_context* r300, + struct r300_vertex_program_code* code, + struct r300_constant_buffer* constants) { int i; struct r300_screen* r300screen = r300_screen(r300->context.screen); - struct r300_constant_buffer* constants = - &r300->shader_constants[PIPE_SHADER_VERTEX]; + unsigned instruction_count = code->length / 4; CS_LOCALS(r300); if (!r300screen->caps->has_tcl) { @@ -395,10 +486,10 @@ void r300_emit_vertex_shader(struct r300_context* r300, return; } - if (constants->count) { - BEGIN_CS(14 + (vs->instruction_count * 4) + (constants->count * 4)); + if (code->constants.Count) { + BEGIN_CS(14 + code->length + (code->constants.Count * 4)); } else { - BEGIN_CS(11 + (vs->instruction_count * 4)); + BEGIN_CS(11 + code->length); } /* R300_VAP_PVS_CODE_CNTL_0 @@ -408,30 +499,27 @@ void r300_emit_vertex_shader(struct r300_context* r300, * XXX these could be optimized to select better values... */ OUT_CS_REG_SEQ(R300_VAP_PVS_CODE_CNTL_0, 3); OUT_CS(R300_PVS_FIRST_INST(0) | - R300_PVS_XYZW_VALID_INST(vs->instruction_count - 1) | - R300_PVS_LAST_INST(vs->instruction_count - 1)); - OUT_CS(R300_PVS_MAX_CONST_ADDR(constants->count - 1)); - OUT_CS(vs->instruction_count - 1); + R300_PVS_XYZW_VALID_INST(instruction_count - 1) | + R300_PVS_LAST_INST(instruction_count - 1)); + OUT_CS(R300_PVS_MAX_CONST_ADDR(code->constants.Count - 1)); + OUT_CS(instruction_count - 1); OUT_CS_REG(R300_VAP_PVS_VECTOR_INDX_REG, 0); - OUT_CS_ONE_REG(R300_VAP_PVS_UPLOAD_DATA, vs->instruction_count * 4); - for (i = 0; i < vs->instruction_count; i++) { - OUT_CS(vs->instructions[i].inst0); - OUT_CS(vs->instructions[i].inst1); - OUT_CS(vs->instructions[i].inst2); - OUT_CS(vs->instructions[i].inst3); - } + OUT_CS_ONE_REG(R300_VAP_PVS_UPLOAD_DATA, code->length); + for (i = 0; i < code->length; i++) + OUT_CS(code->body.d[i]); - if (constants->count) { + if (code->constants.Count) { OUT_CS_REG(R300_VAP_PVS_VECTOR_INDX_REG, (r300screen->caps->is_r500 ? R500_PVS_CONST_START : R300_PVS_CONST_START)); - OUT_CS_ONE_REG(R300_VAP_PVS_UPLOAD_DATA, constants->count * 4); - for (i = 0; i < constants->count; i++) { - OUT_CS_32F(constants->constants[i][0]); - OUT_CS_32F(constants->constants[i][1]); - OUT_CS_32F(constants->constants[i][2]); - OUT_CS_32F(constants->constants[i][3]); + OUT_CS_ONE_REG(R300_VAP_PVS_UPLOAD_DATA, code->constants.Count * 4); + for (i = 0; i < code->constants.Count; i++) { + const float * data = get_shader_constant(r300, &code->constants.Constants[i], constants); + OUT_CS_32F(data[0]); + OUT_CS_32F(data[1]); + OUT_CS_32F(data[2]); + OUT_CS_32F(data[3]); } } @@ -443,6 +531,12 @@ void r300_emit_vertex_shader(struct r300_context* r300, END_CS; } +void r300_emit_vertex_shader(struct r300_context* r300, + struct r300_vertex_shader* vs) +{ + r300_emit_vertex_program_code(r300, &vs->code, &r300->shader_constants[PIPE_SHADER_VERTEX]); +} + void r300_emit_viewport_state(struct r300_context* r300, struct r300_viewport_state* viewport) { @@ -531,10 +625,11 @@ validate: } else { debug_printf("No VBO while emitting dirty state!\n"); } - if (r300->winsys->validate(r300->winsys)) { + if (!r300->winsys->validate(r300->winsys)) { r300->context.flush(&r300->context, 0, NULL); if (invalid) { /* Well, hell. */ + debug_printf("r300: Stuck in validation loop, gonna quit now."); exit(1); } invalid = TRUE; @@ -563,11 +658,9 @@ validate: if (r300->dirty_state & R300_NEW_FRAGMENT_SHADER) { if (r300screen->caps->is_r500) { - r500_emit_fragment_shader(r300, - (struct r5xx_fragment_shader*)r300->fs); + r500_emit_fragment_program_code(r300, &r300->fs->code, &r300->shader_constants[PIPE_SHADER_FRAGMENT]); } else { - r300_emit_fragment_shader(r300, - (struct r3xx_fragment_shader*)r300->fs); + r300_emit_fragment_program_code(r300, &r300->fs->code, &r300->shader_constants[PIPE_SHADER_FRAGMENT]); } r300->dirty_state &= ~R300_NEW_FRAGMENT_SHADER; } diff --git a/src/gallium/drivers/r300/r300_emit.h b/src/gallium/drivers/r300/r300_emit.h index fda26f3948..350691d592 100644 --- a/src/gallium/drivers/r300/r300_emit.h +++ b/src/gallium/drivers/r300/r300_emit.h @@ -30,6 +30,9 @@ #include "r300_screen.h" #include "r300_state_inlines.h" +struct rX00_fragment_program_code; +struct r300_vertex_program_code; + void r300_emit_blend_state(struct r300_context* r300, struct r300_blend_state* blend); @@ -42,11 +45,13 @@ void r300_emit_clip_state(struct r300_context* r300, void r300_emit_dsa_state(struct r300_context* r300, struct r300_dsa_state* dsa); -void r300_emit_fragment_shader(struct r300_context* r300, - struct r3xx_fragment_shader* fs); +void r300_emit_fragment_program_code(struct r300_context* r300, + struct rX00_fragment_program_code* generic_code, + struct r300_constant_buffer* externals); -void r500_emit_fragment_shader(struct r300_context* r300, - struct r5xx_fragment_shader* fs); +void r500_emit_fragment_program_code(struct r300_context* r300, + struct rX00_fragment_program_code* generic_code, + struct r300_constant_buffer* externals); void r300_emit_fb_state(struct r300_context* r300, struct pipe_framebuffer_state* fb); @@ -68,6 +73,10 @@ void r300_emit_vertex_buffer(struct r300_context* r300); void r300_emit_vertex_format_state(struct r300_context* r300); +void r300_emit_vertex_program_code(struct r300_context* r300, + struct r300_vertex_program_code* code, + struct r300_constant_buffer* constants); + void r300_emit_vertex_shader(struct r300_context* r300, struct r300_vertex_shader* vs); diff --git a/src/gallium/drivers/r300/r300_fs.c b/src/gallium/drivers/r300/r300_fs.c index 4b304306d0..36463b9a2e 100644 --- a/src/gallium/drivers/r300/r300_fs.c +++ b/src/gallium/drivers/r300/r300_fs.c @@ -23,87 +23,115 @@ #include "r300_fs.h" -void r300_translate_fragment_shader(struct r300_context* r300, - struct r300_fragment_shader* fs) +#include "r300_tgsi_to_rc.h" + +#include "radeon_compiler.h" + +static void find_output_registers(struct r300_fragment_program_compiler * compiler, + struct r300_fragment_shader * fs) { - struct tgsi_parse_context parser; - int i; - boolean is_r500 = r300_screen(r300->context.screen)->caps->is_r500; - struct r300_constant_buffer* consts = - &r300->shader_constants[PIPE_SHADER_FRAGMENT]; + unsigned i; - struct r300_fs_asm* assembler = CALLOC_STRUCT(r300_fs_asm); - if (assembler == NULL) { - return; - } - /* Setup starting offset for immediates. */ - assembler->imm_offset = consts->user_count; - /* Enable depth writes, if needed. */ - assembler->writes_depth = fs->info.writes_z; - - /* Make sure we start at the beginning of the shader. */ - if (is_r500) { - ((struct r5xx_fragment_shader*)fs)->instruction_count = 0; - } + /* Mark the outputs as not present initially */ + compiler->OutputColor = fs->info.num_outputs; + compiler->OutputDepth = fs->info.num_outputs; - tgsi_parse_init(&parser, fs->state.tokens); + /* Now see where they really are. */ + for(i = 0; i < fs->info.num_outputs; ++i) { + switch(fs->info.output_semantic_name[i]) { + case TGSI_SEMANTIC_COLOR: + compiler->OutputColor = i; + break; + case TGSI_SEMANTIC_POSITION: + compiler->OutputDepth = i; + break; + } + } +} - while (!tgsi_parse_end_of_tokens(&parser)) { - tgsi_parse_token(&parser); +static void allocate_hardware_inputs( + struct r300_fragment_program_compiler * c, + void (*allocate)(void * data, unsigned input, unsigned hwreg), + void * mydata) +{ + struct tgsi_shader_info* info = &((struct r300_fragment_shader*)c->UserData)->info; + int total_colors = 0; + int colors = 0; + int total_generic = 0; + int generic = 0; + int i; - /* This is seriously the lamest way to create fragment programs ever. - * I blame TGSI. */ - switch (parser.FullToken.Token.Type) { - case TGSI_TOKEN_TYPE_DECLARATION: - /* Allocated registers sitting at the beginning - * of the program. */ - r300_fs_declare(assembler, &parser.FullToken.FullDeclaration); + for (i = 0; i < info->num_inputs; i++) { + switch (info->input_semantic_name[i]) { + case TGSI_SEMANTIC_COLOR: + total_colors++; break; - case TGSI_TOKEN_TYPE_IMMEDIATE: - debug_printf("r300: Emitting immediate to constant buffer, " - "position %d\n", - assembler->imm_offset + assembler->imm_count); - /* I am not amused by the length of these. */ - for (i = 0; i < 4; i++) { - consts->constants[assembler->imm_offset + - assembler->imm_count][i] = - parser.FullToken.FullImmediate.u.ImmediateFloat32[i] - .Float; - } - assembler->imm_count++; + case TGSI_SEMANTIC_FOG: + case TGSI_SEMANTIC_GENERIC: + total_generic++; break; - case TGSI_TOKEN_TYPE_INSTRUCTION: - if (is_r500) { - r5xx_fs_instruction((struct r5xx_fragment_shader*)fs, - assembler, &parser.FullToken.FullInstruction); - } else { - r3xx_fs_instruction((struct r3xx_fragment_shader*)fs, - assembler, &parser.FullToken.FullInstruction); - } + } + } + + for(i = 0; i < info->num_inputs; i++) { + switch (info->input_semantic_name[i]) { + case TGSI_SEMANTIC_COLOR: + allocate(mydata, i, colors); + colors++; + break; + case TGSI_SEMANTIC_FOG: + case TGSI_SEMANTIC_GENERIC: + allocate(mydata, i, total_colors + generic); + generic++; break; } } +} + +void r300_translate_fragment_shader(struct r300_context* r300, + struct r300_fragment_shader* fs) +{ + struct r300_fragment_program_compiler compiler; + struct tgsi_to_rc ttr; + + memset(&compiler, 0, sizeof(compiler)); + rc_init(&compiler.Base); + compiler.Base.Debug = 1; + + compiler.code = &fs->code; + compiler.is_r500 = r300_screen(r300->context.screen)->caps->is_r500; + compiler.AllocateHwInputs = &allocate_hardware_inputs; + compiler.UserData = fs; + + /* TODO: Program compilation depends on texture compare modes, + * which are sampler state. Therefore, programs need to be recompiled + * depending on this state as in the classic Mesa driver. + * + * This is not yet handled correctly. + */ - debug_printf("r300: fs: %d texs and %d colors, first free reg is %d\n", - assembler->tex_count, assembler->color_count, - assembler->tex_count + assembler->color_count); - - consts->count = consts->user_count + assembler->imm_count; - fs->uses_imms = assembler->imm_count; - debug_printf("r300: fs: %d total constants, " - "%d from user and %d from immediates\n", consts->count, - consts->user_count, assembler->imm_count); - r3xx_fs_finalize(fs, assembler); - if (is_r500) { - r5xx_fs_finalize((struct r5xx_fragment_shader*)fs, assembler); + find_output_registers(&compiler, fs); + + if (compiler.Base.Debug) { + debug_printf("r300: Initial fragment program\n"); + tgsi_dump(fs->state.tokens, 0); } - tgsi_dump(fs->state.tokens, 0); - /* XXX finish r300 dumper too */ - if (is_r500) { - r5xx_fs_dump((struct r5xx_fragment_shader*)fs); + /* Translate TGSI to our internal representation */ + ttr.compiler = &compiler.Base; + ttr.info = &fs->info; + + r300_tgsi_to_rc(&ttr, fs->state.tokens); + + /* Invoke the compiler */ + r3xx_compile_fragment_program(&compiler); + if (compiler.Base.Error) { + /* Todo: Fail gracefully */ + fprintf(stderr, "r300 FP: Compiler error\n"); + abort(); } - tgsi_parse_free(&parser); - FREE(assembler); + /* And, finally... */ + rc_destroy(&compiler.Base); + fs->translated = TRUE; } diff --git a/src/gallium/drivers/r300/r300_fs.h b/src/gallium/drivers/r300/r300_fs.h index 18deb7a05e..9fab789402 100644 --- a/src/gallium/drivers/r300/r300_fs.h +++ b/src/gallium/drivers/r300/r300_fs.h @@ -30,6 +30,21 @@ #include "r3xx_fs.h" #include "r5xx_fs.h" +#include "radeon_code.h" + +struct r300_fragment_shader { + /* Parent class */ + struct pipe_shader_state state; + struct tgsi_shader_info info; + + /* Has this shader been translated yet? */ + boolean translated; + + /* Compiled code */ + struct rX00_fragment_program_code code; +}; + + void r300_translate_fragment_shader(struct r300_context* r300, struct r300_fragment_shader* fs); diff --git a/src/gallium/drivers/r300/r300_fs_inlines.h b/src/gallium/drivers/r300/r300_fs_inlines.h deleted file mode 100644 index be4be9465e..0000000000 --- a/src/gallium/drivers/r300/r300_fs_inlines.h +++ /dev/null @@ -1,158 +0,0 @@ -/* - * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com> - * Joakim Sindholt <opensource@zhasha.com> - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * on the rights to use, copy, modify, merge, publish, distribute, sub - * license, and/or sell copies of the Software, and to permit persons to whom - * the Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE - * USE OR OTHER DEALINGS IN THE SOFTWARE. */ - -#ifndef R300_FS_INLINES_H -#define R300_FS_INLINES_H - -#include "tgsi/tgsi_parse.h" - -#include "r300_context.h" -#include "r300_debug.h" -#include "r300_reg.h" -#include "r300_screen.h" -#include "r300_shader_inlines.h" - -/* Temporary struct used to hold assembly state while putting together - * fragment programs. */ -struct r300_fs_asm { - /* Pipe context. */ - struct r300_context* r300; - /* Number of colors. */ - unsigned color_count; - /* Number of texcoords. */ - unsigned tex_count; - /* Offset for temporary registers. Inputs and temporaries have no - * distinguishing markings, so inputs start at 0 and the first usable - * temporary register is after all inputs. */ - unsigned temp_offset; - /* Number of requested temporary registers. */ - unsigned temp_count; - /* Offset for immediate constants. Neither R300 nor R500 can do four - * inline constants per source, so instead we copy immediates into the - * constant buffer. */ - unsigned imm_offset; - /* Number of immediate constants. */ - unsigned imm_count; - /* Are depth writes enabled? */ - boolean writes_depth; - /* Depth write offset. This is the TGSI output that corresponds to - * depth writes. */ - unsigned depth_output; -}; - -static INLINE void r300_fs_declare(struct r300_fs_asm* assembler, - struct tgsi_full_declaration* decl) -{ - switch (decl->Declaration.File) { - case TGSI_FILE_INPUT: - switch (decl->Semantic.SemanticName) { - case TGSI_SEMANTIC_COLOR: - assembler->color_count++; - break; - case TGSI_SEMANTIC_FOG: - case TGSI_SEMANTIC_GENERIC: - assembler->tex_count++; - break; - default: - debug_printf("r300: fs: Bad semantic declaration %d\n", - decl->Semantic.SemanticName); - break; - } - break; - case TGSI_FILE_OUTPUT: - /* Depth write. Mark the position of the output so we can - * identify it later. */ - if (decl->Semantic.SemanticName == TGSI_SEMANTIC_POSITION) { - assembler->depth_output = decl->DeclarationRange.First; - } - break; - case TGSI_FILE_CONSTANT: - break; - case TGSI_FILE_TEMPORARY: - assembler->temp_count++; - break; - default: - debug_printf("r300: fs: Bad file %d\n", decl->Declaration.File); - break; - } - - assembler->temp_offset = assembler->color_count + assembler->tex_count; -} - -static INLINE unsigned r300_fs_src(struct r300_fs_asm* assembler, - struct tgsi_src_register* src) -{ - switch (src->File) { - case TGSI_FILE_NULL: - return 0; - case TGSI_FILE_INPUT: - /* XXX may be wrong */ - return src->Index; - break; - case TGSI_FILE_TEMPORARY: - return src->Index + assembler->temp_offset; - break; - case TGSI_FILE_IMMEDIATE: - return (src->Index + assembler->imm_offset) | (1 << 8); - break; - case TGSI_FILE_CONSTANT: - /* XXX magic */ - return src->Index | (1 << 8); - break; - default: - debug_printf("r300: fs: Unimplemented src %d\n", src->File); - break; - } - return 0; -} - -static INLINE unsigned r300_fs_dst(struct r300_fs_asm* assembler, - struct tgsi_dst_register* dst) -{ - switch (dst->File) { - case TGSI_FILE_NULL: - /* This happens during KIL instructions. */ - return 0; - break; - case TGSI_FILE_OUTPUT: - return 0; - break; - case TGSI_FILE_TEMPORARY: - return dst->Index + assembler->temp_offset; - break; - default: - debug_printf("r300: fs: Unimplemented dst %d\n", dst->File); - break; - } - return 0; -} - -static INLINE boolean r300_fs_is_depr(struct r300_fs_asm* assembler, - struct tgsi_dst_register* dst) -{ - return (assembler->writes_depth && - (dst->File == TGSI_FILE_OUTPUT) && - (dst->Index == assembler->depth_output)); -} - -#endif /* R300_FS_INLINES_H */ diff --git a/src/gallium/drivers/r300/r300_screen.c b/src/gallium/drivers/r300/r300_screen.c index da1d5ffe2f..96a7304621 100644 --- a/src/gallium/drivers/r300/r300_screen.c +++ b/src/gallium/drivers/r300/r300_screen.c @@ -147,6 +147,8 @@ static int r300_get_param(struct pipe_screen* pscreen, int param) case PIPE_CAP_TGSI_CONT_SUPPORTED: /* XXX */ return 0; + case PIPE_CAP_BLEND_EQUATION_SEPARATE: + return 1; default: debug_printf("r300: Implementation error: Bad param %d\n", param); @@ -320,13 +322,14 @@ r300_get_tex_transfer(struct pipe_screen *screen, trans = CALLOC_STRUCT(r300_transfer); if (trans) { pipe_texture_reference(&trans->transfer.texture, texture); - trans->transfer.format = trans->transfer.format; + trans->transfer.format = texture->format; trans->transfer.width = w; trans->transfer.height = h; trans->transfer.block = texture->block; trans->transfer.nblocksx = texture->nblocksx[level]; trans->transfer.nblocksy = texture->nblocksy[level]; - trans->transfer.stride = tex->stride; + trans->transfer.stride = align(pf_get_stride(&trans->transfer.block, + texture->width[level]), 32); trans->transfer.usage = usage; trans->offset = offset; } diff --git a/src/gallium/drivers/r300/r300_state.c b/src/gallium/drivers/r300/r300_state.c index 68da0aa4cb..a02fb34b2a 100644 --- a/src/gallium/drivers/r300/r300_state.c +++ b/src/gallium/drivers/r300/r300_state.c @@ -32,6 +32,7 @@ #include "r300_reg.h" #include "r300_state_inlines.h" #include "r300_fs.h" +#include "r300_vs.h" /* r300_state: Functions used to intialize state context by translating * Gallium state objects into semi-native r300 state objects. */ @@ -137,7 +138,6 @@ static void const struct pipe_constant_buffer* buffer) { struct r300_context* r300 = r300_context(pipe); - int i = r300->shader_constants[shader].user_count; /* This entire chunk of code seems ever-so-slightly baked. * It's as if I've got pipe_buffer* matryoshkas... */ @@ -148,26 +148,13 @@ static void map, buffer->buffer->size); pipe->winsys->buffer_unmap(pipe->winsys, buffer->buffer); - r300->shader_constants[shader].user_count = + r300->shader_constants[shader].count = buffer->buffer->size / (sizeof(float) * 4); } else { - r300->shader_constants[shader].user_count = 0; + r300->shader_constants[shader].count = 0; } r300->dirty_state |= R300_NEW_CONSTANTS; - - /* If the number of constants have changed, invalidate the shader. */ - if (r300->shader_constants[shader].user_count != i) { - if (shader == PIPE_SHADER_FRAGMENT && r300->fs && - r300->fs->uses_imms) { - r300->fs->translated = FALSE; - r300_translate_fragment_shader(r300, r300->fs); - } else if (shader == PIPE_SHADER_VERTEX && r300->vs && - r300->vs->uses_imms) { - r300->vs->translated = FALSE; - r300_translate_vertex_shader(r300, r300->vs); - } - } } /* Create a new depth, stencil, and alpha state based on the CSO dsa state. @@ -284,14 +271,9 @@ static void static void* r300_create_fs_state(struct pipe_context* pipe, const struct pipe_shader_state* shader) { - struct r300_context* r300 = r300_context(pipe); struct r300_fragment_shader* fs = NULL; - if (r300_screen(r300->context.screen)->caps->is_r500) { - fs = (struct r300_fragment_shader*)CALLOC_STRUCT(r5xx_fragment_shader); - } else { - fs = (struct r300_fragment_shader*)CALLOC_STRUCT(r3xx_fragment_shader); - } + fs = (struct r300_fragment_shader*)CALLOC_STRUCT(r300_fragment_shader); /* Copy state directly into shader. */ fs->state = *shader; @@ -315,7 +297,6 @@ static void r300_bind_fs_state(struct pipe_context* pipe, void* shader) r300_translate_fragment_shader(r300, fs); } - fs->translated = TRUE; r300->fs = fs; r300->dirty_state |= R300_NEW_FRAGMENT_SHADER; @@ -325,6 +306,7 @@ static void r300_bind_fs_state(struct pipe_context* pipe, void* shader) static void r300_delete_fs_state(struct pipe_context* pipe, void* shader) { struct r300_fragment_shader* fs = (struct r300_fragment_shader*)shader; + rc_constants_destroy(&fs->code.constants); FREE(fs->state.tokens); FREE(shader); } @@ -688,6 +670,7 @@ static void r300_delete_vs_state(struct pipe_context* pipe, void* shader) if (r300_screen(pipe->screen)->caps->has_tcl) { struct r300_vertex_shader* vs = (struct r300_vertex_shader*)shader; + rc_constants_destroy(&vs->code.constants); draw_delete_vertex_shader(r300->draw, vs->draw); FREE(vs->state.tokens); FREE(shader); diff --git a/src/gallium/drivers/r300/r300_state_derived.c b/src/gallium/drivers/r300/r300_state_derived.c index 2477b30822..ea670f41fb 100644 --- a/src/gallium/drivers/r300/r300_state_derived.c +++ b/src/gallium/drivers/r300/r300_state_derived.c @@ -22,6 +22,9 @@ #include "r300_state_derived.h" +#include "r300_fs.h" +#include "r300_vs.h" + /* r300_state_derived: Various bits of state which are dependent upon * currently bound CSO data. */ diff --git a/src/gallium/drivers/r300/r300_state_invariant.c b/src/gallium/drivers/r300/r300_state_invariant.c index 430129d5bd..1e92374a4e 100644 --- a/src/gallium/drivers/r300/r300_state_invariant.c +++ b/src/gallium/drivers/r300/r300_state_invariant.c @@ -34,7 +34,7 @@ void r300_emit_invariant_state(struct r300_context* r300) struct r300_capabilities* caps = r300_screen(r300->context.screen)->caps; CS_LOCALS(r300); - BEGIN_CS(22 + (caps->has_tcl ? 2: 0)); + BEGIN_CS(24 + (caps->has_tcl ? 2: 0)); /*** Graphics Backend (GB) ***/ /* Various GB enables */ @@ -56,6 +56,7 @@ void r300_emit_invariant_state(struct r300_context* r300) OUT_CS_REG(R300_FG_FOG_COLOR_G, 0x0); OUT_CS_REG(R300_FG_FOG_COLOR_B, 0x0); OUT_CS_REG(R300_FG_DEPTH_SRC, 0x0); + OUT_CS_REG(R300_US_W_FMT, 0x0); /*** VAP ***/ /* Max and min vertex index clamp. */ @@ -72,7 +73,7 @@ void r300_emit_invariant_state(struct r300_context* r300) END_CS; /* XXX unsorted stuff from surface_fill */ - BEGIN_CS(71 + (caps->has_tcl ? 5 : 0) + (caps->is_r500 ? 4 : 0)); + BEGIN_CS(64 + (caps->has_tcl ? 5 : 0) + (caps->is_r500 ? 4 : 0)); /* Flush PVS. */ OUT_CS_REG(R300_VAP_PVS_STATE_FLUSH_REG, 0x0); @@ -132,11 +133,5 @@ void r300_emit_invariant_state(struct r300_context* r300) /* XXX */ OUT_CS_REG(R300_SC_CLIP_RULE, 0xaaaa); - OUT_CS_REG_SEQ(R300_US_OUT_FMT_0, 4); - OUT_CS(R300_C0_SEL_B | R300_C1_SEL_G | R300_C2_SEL_R | R300_C3_SEL_A); - OUT_CS(R300_US_OUT_FMT_UNUSED); - OUT_CS(R300_US_OUT_FMT_UNUSED); - OUT_CS(R300_US_OUT_FMT_UNUSED); - OUT_CS_REG(R300_US_W_FMT, R300_W_FMT_W0); END_CS; } diff --git a/src/gallium/drivers/r300/r300_surface.c b/src/gallium/drivers/r300/r300_surface.c index fdabe4d9cf..a093f83945 100644 --- a/src/gallium/drivers/r300/r300_surface.c +++ b/src/gallium/drivers/r300/r300_surface.c @@ -37,7 +37,7 @@ static void r300_surface_setup(struct r300_context* r300, r300_emit_dsa_state(r300, &dsa_clear_state); r300_emit_rs_state(r300, &rs_clear_state); - BEGIN_CS(24); + BEGIN_CS(26); /* Viewport setup */ OUT_CS_REG_SEQ(R300_SE_VPORT_XSCALE, 6); @@ -78,8 +78,10 @@ static void r300_surface_setup(struct r300_context* r300, /* Setup colorbuffer. */ OUT_CS_REG_SEQ(R300_RB3D_COLOROFFSET0, 1); OUT_CS_RELOC(dest->buffer, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0); - OUT_CS_REG(R300_RB3D_COLORPITCH0, pixpitch | - r300_translate_colorformat(dest->tex.format)); + OUT_CS_REG_SEQ(R300_RB3D_COLORPITCH0, 1); + OUT_CS_RELOC(dest->buffer, pixpitch | + r300_translate_colorformat(dest->tex.format), 0, + RADEON_GEM_DOMAIN_VRAM, 0); OUT_CS_REG(RB3D_COLOR_CHANNEL_MASK, 0xf); END_CS; @@ -125,9 +127,10 @@ validate: r300->context.flush(&r300->context, 0, NULL); goto validate; } - if (r300->winsys->validate(r300->winsys)) { + if (!r300->winsys->validate(r300->winsys)) { r300->context.flush(&r300->context, 0, NULL); if (invalid) { + debug_printf("r300: Stuck in validation loop, gonna fallback."); goto fallback; } invalid = TRUE; @@ -138,10 +141,14 @@ validate: /* Vertex shader setup */ if (caps->has_tcl) { - r300_emit_vertex_shader(r300, &r300_passthrough_vertex_shader); + r300_emit_vertex_program_code(r300, &r300_passthrough_vertex_shader, 0); } else { BEGIN_CS(4); - OUT_CS_REG(R300_VAP_CNTL_STATUS, R300_VAP_TCL_BYPASS); + OUT_CS_REG(R300_VAP_CNTL_STATUS, +#ifdef PIPE_ARCH_BIG_ENDIAN + R300_VC_32BIT_SWAP | +#endif + R300_VAP_TCL_BYPASS); OUT_CS_REG(R300_VAP_CNTL, R300_PVS_NUM_SLOTS(5) | R300_PVS_NUM_CNTLRS(5) | R300_PVS_NUM_FPUS(caps->num_vert_fpus) | @@ -151,10 +158,10 @@ validate: /* Fragment shader setup */ if (caps->is_r500) { - r500_emit_fragment_shader(r300, &r5xx_passthrough_fragment_shader); + r500_emit_fragment_program_code(r300, &r5xx_passthrough_fragment_shader, 0); r300_emit_rs_block_state(r300, &r5xx_rs_block_clear_state); } else { - r300_emit_fragment_shader(r300, &r3xx_passthrough_fragment_shader); + r300_emit_fragment_program_code(r300, &r3xx_passthrough_fragment_shader, 0); r300_emit_rs_block_state(r300, &r3xx_rs_block_clear_state); } @@ -256,9 +263,10 @@ validate: r300->context.flush(&r300->context, 0, NULL); goto validate; } - if (r300->winsys->validate(r300->winsys)) { + if (!r300->winsys->validate(r300->winsys)) { r300->context.flush(&r300->context, 0, NULL); if (invalid) { + debug_printf("r300: Stuck in validation loop, gonna fallback."); goto fallback; } invalid = TRUE; @@ -275,10 +283,14 @@ validate: /* Vertex shader setup */ if (caps->has_tcl) { - r300_emit_vertex_shader(r300, &r300_passthrough_vertex_shader); + r300_emit_vertex_program_code(r300, &r300_passthrough_vertex_shader, 0); } else { BEGIN_CS(4); - OUT_CS_REG(R300_VAP_CNTL_STATUS, R300_VAP_TCL_BYPASS); + OUT_CS_REG(R300_VAP_CNTL_STATUS, +#ifdef PIPE_ARCH_BIG_ENDIAN + R300_VC_32BIT_SWAP | +#endif + R300_VAP_TCL_BYPASS); OUT_CS_REG(R300_VAP_CNTL, R300_PVS_NUM_SLOTS(5) | R300_PVS_NUM_CNTLRS(5) | R300_PVS_NUM_FPUS(caps->num_vert_fpus) | @@ -288,10 +300,10 @@ validate: /* Fragment shader setup */ if (caps->is_r500) { - r500_emit_fragment_shader(r300, &r5xx_texture_fragment_shader); + r500_emit_fragment_program_code(r300, &r5xx_texture_fragment_shader, 0); r300_emit_rs_block_state(r300, &r5xx_rs_block_copy_state); } else { - r300_emit_fragment_shader(r300, &r3xx_texture_fragment_shader); + r300_emit_fragment_program_code(r300, &r3xx_texture_fragment_shader, 0); r300_emit_rs_block_state(r300, &r3xx_rs_block_copy_state); } diff --git a/src/gallium/drivers/r300/r300_texture.c b/src/gallium/drivers/r300/r300_texture.c index 11c7858d42..590052509c 100644 --- a/src/gallium/drivers/r300/r300_texture.c +++ b/src/gallium/drivers/r300/r300_texture.c @@ -22,13 +22,6 @@ #include "r300_texture.h" -/* XXX maths need to go to util */ - -static int minify(int i) -{ - return MAX2(1, i >> 1); -} - static void r300_setup_texture_state(struct r300_texture* tex, unsigned width, unsigned height, @@ -55,6 +48,9 @@ static void r300_setup_texture_state(struct r300_texture* tex, if (height > 2048) { state->format2 |= R500_TXHEIGHT_BIT11; } + + debug_printf("r300: Set texture state (%dx%d, pitch %d, %d levels)\n", + width, height, pitch, levels); } static void r300_setup_miptree(struct r300_texture* tex) @@ -71,19 +67,23 @@ static void r300_setup_miptree(struct r300_texture* tex) } base->nblocksx[i] = pf_get_nblocksx(&base->block, base->width[i]); - base->nblocksy[i] = pf_get_nblocksy(&base->block, base->width[i]); + base->nblocksy[i] = pf_get_nblocksy(&base->block, base->height[i]); /* Radeons enjoy things in multiples of 64. * * XXX * POT, uncompressed, unmippmapped textures can be aligned to 32, * instead of 64. */ - stride = align(base->nblocksx[i] * base->block.size, 64); + stride = align(pf_get_stride(&base->block, base->width[i]), 32); size = stride * base->nblocksy[i] * base->depth[i]; - tex->offset[i] = align(tex->size, 64); + tex->offset[i] = align(tex->size, 32); tex->size = tex->offset[i] + size; + debug_printf("r300: Texture miptree: Level %d " + "(%dx%dx%d px, pitch %d bytes)\n", + i, base->width[i], base->height[i], base->depth[i], + stride); /* Save stride of first level to the texture. */ if (i == 0) { tex->stride = stride; @@ -111,7 +111,7 @@ static struct pipe_texture* r300_setup_texture_state(tex, template->width[0], template->height[0], template->width[0], template->last_level); - tex->buffer = screen->buffer_create(screen, 64, + tex->buffer = screen->buffer_create(screen, 1024, PIPE_BUFFER_USAGE_PIXEL, tex->size); diff --git a/src/gallium/drivers/r300/r300_tgsi_to_rc.c b/src/gallium/drivers/r300/r300_tgsi_to_rc.c new file mode 100644 index 0000000000..3adbb715f3 --- /dev/null +++ b/src/gallium/drivers/r300/r300_tgsi_to_rc.c @@ -0,0 +1,337 @@ +/* + * Copyright 2009 Nicolai Hähnle <nhaehnle@gmail.com> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDER(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. */ + +#include "r300_tgsi_to_rc.h" + +#include "radeon_compiler.h" +#include "radeon_program.h" + +#include "tgsi/tgsi_parse.h" +#include "tgsi/tgsi_scan.h" +#include "tgsi/tgsi_util.h" + + +static unsigned translate_opcode(unsigned opcode) +{ + switch(opcode) { + case TGSI_OPCODE_ARL: return OPCODE_ARL; + case TGSI_OPCODE_MOV: return OPCODE_MOV; + case TGSI_OPCODE_LIT: return OPCODE_LIT; + case TGSI_OPCODE_RCP: return OPCODE_RCP; + case TGSI_OPCODE_RSQ: return OPCODE_RSQ; + case TGSI_OPCODE_EXP: return OPCODE_EXP; + case TGSI_OPCODE_LOG: return OPCODE_LOG; + case TGSI_OPCODE_MUL: return OPCODE_MUL; + case TGSI_OPCODE_ADD: return OPCODE_ADD; + case TGSI_OPCODE_DP3: return OPCODE_DP3; + case TGSI_OPCODE_DP4: return OPCODE_DP4; + case TGSI_OPCODE_DST: return OPCODE_DST; + case TGSI_OPCODE_MIN: return OPCODE_MIN; + case TGSI_OPCODE_MAX: return OPCODE_MAX; + case TGSI_OPCODE_SLT: return OPCODE_SLT; + case TGSI_OPCODE_SGE: return OPCODE_SGE; + case TGSI_OPCODE_MAD: return OPCODE_MAD; + case TGSI_OPCODE_SUB: return OPCODE_SUB; + case TGSI_OPCODE_LRP: return OPCODE_LRP; + /* case TGSI_OPCODE_CND: return OPCODE_CND; */ + /* case TGSI_OPCODE_CND0: return OPCODE_CND0; */ + case TGSI_OPCODE_DP2A: return OPCODE_DP2A; + /* gap */ + case TGSI_OPCODE_FRC: return OPCODE_FRC; + /* case TGSI_OPCODE_CLAMP: return OPCODE_CLAMP; */ + case TGSI_OPCODE_FLR: return OPCODE_FLR; + /* case TGSI_OPCODE_ROUND: return OPCODE_ROUND; */ + case TGSI_OPCODE_EX2: return OPCODE_EX2; + case TGSI_OPCODE_LG2: return OPCODE_LG2; + case TGSI_OPCODE_POW: return OPCODE_POW; + case TGSI_OPCODE_XPD: return OPCODE_XPD; + /* gap */ + case TGSI_OPCODE_ABS: return OPCODE_ABS; + case TGSI_OPCODE_RCC: return OPCODE_RCC; + case TGSI_OPCODE_DPH: return OPCODE_DPH; + case TGSI_OPCODE_COS: return OPCODE_COS; + case TGSI_OPCODE_DDX: return OPCODE_DDX; + case TGSI_OPCODE_DDY: return OPCODE_DDY; + /* case TGSI_OPCODE_KILP: return OPCODE_KILP; */ + case TGSI_OPCODE_PK2H: return OPCODE_PK2H; + case TGSI_OPCODE_PK2US: return OPCODE_PK2US; + case TGSI_OPCODE_PK4B: return OPCODE_PK4B; + case TGSI_OPCODE_PK4UB: return OPCODE_PK4UB; + case TGSI_OPCODE_RFL: return OPCODE_RFL; + case TGSI_OPCODE_SEQ: return OPCODE_SEQ; + case TGSI_OPCODE_SFL: return OPCODE_SFL; + case TGSI_OPCODE_SGT: return OPCODE_SGT; + case TGSI_OPCODE_SIN: return OPCODE_SIN; + case TGSI_OPCODE_SLE: return OPCODE_SLE; + case TGSI_OPCODE_SNE: return OPCODE_SNE; + case TGSI_OPCODE_STR: return OPCODE_STR; + case TGSI_OPCODE_TEX: return OPCODE_TEX; + case TGSI_OPCODE_TXD: return OPCODE_TXD; + case TGSI_OPCODE_TXP: return OPCODE_TXP; + case TGSI_OPCODE_UP2H: return OPCODE_UP2H; + case TGSI_OPCODE_UP2US: return OPCODE_UP2US; + case TGSI_OPCODE_UP4B: return OPCODE_UP4B; + case TGSI_OPCODE_UP4UB: return OPCODE_UP4UB; + case TGSI_OPCODE_X2D: return OPCODE_X2D; + case TGSI_OPCODE_ARA: return OPCODE_ARA; + case TGSI_OPCODE_ARR: return OPCODE_ARR; + case TGSI_OPCODE_BRA: return OPCODE_BRA; + case TGSI_OPCODE_CAL: return OPCODE_CAL; + case TGSI_OPCODE_RET: return OPCODE_RET; + case TGSI_OPCODE_SSG: return OPCODE_SSG; + case TGSI_OPCODE_CMP: return OPCODE_CMP; + case TGSI_OPCODE_SCS: return OPCODE_SCS; + case TGSI_OPCODE_TXB: return OPCODE_TXB; + /* case TGSI_OPCODE_NRM: return OPCODE_NRM; */ + /* case TGSI_OPCODE_DIV: return OPCODE_DIV; */ + case TGSI_OPCODE_DP2: return OPCODE_DP2; + case TGSI_OPCODE_TXL: return OPCODE_TXL; + case TGSI_OPCODE_BRK: return OPCODE_BRK; + case TGSI_OPCODE_IF: return OPCODE_IF; + /* case TGSI_OPCODE_LOOP: return OPCODE_LOOP; */ + /* case TGSI_OPCODE_REP: return OPCODE_REP; */ + case TGSI_OPCODE_ELSE: return OPCODE_ELSE; + case TGSI_OPCODE_ENDIF: return OPCODE_ENDIF; + case TGSI_OPCODE_ENDLOOP: return OPCODE_ENDLOOP; + /* case TGSI_OPCODE_ENDREP: return OPCODE_ENDREP; */ + case TGSI_OPCODE_PUSHA: return OPCODE_PUSHA; + case TGSI_OPCODE_POPA: return OPCODE_POPA; + /* case TGSI_OPCODE_CEIL: return OPCODE_CEIL; */ + /* case TGSI_OPCODE_I2F: return OPCODE_I2F; */ + case TGSI_OPCODE_NOT: return OPCODE_NOT; + case TGSI_OPCODE_TRUNC: return OPCODE_TRUNC; + /* case TGSI_OPCODE_SHL: return OPCODE_SHL; */ + /* case TGSI_OPCODE_SHR: return OPCODE_SHR; */ + case TGSI_OPCODE_AND: return OPCODE_AND; + case TGSI_OPCODE_OR: return OPCODE_OR; + /* case TGSI_OPCODE_MOD: return OPCODE_MOD; */ + case TGSI_OPCODE_XOR: return OPCODE_XOR; + /* case TGSI_OPCODE_SAD: return OPCODE_SAD; */ + /* case TGSI_OPCODE_TXF: return OPCODE_TXF; */ + /* case TGSI_OPCODE_TXQ: return OPCODE_TXQ; */ + case TGSI_OPCODE_CONT: return OPCODE_CONT; + /* case TGSI_OPCODE_EMIT: return OPCODE_EMIT; */ + /* case TGSI_OPCODE_ENDPRIM: return OPCODE_ENDPRIM; */ + /* case TGSI_OPCODE_BGNLOOP2: return OPCODE_BGNLOOP2; */ + case TGSI_OPCODE_BGNSUB: return OPCODE_BGNSUB; + /* case TGSI_OPCODE_ENDLOOP2: return OPCODE_ENDLOOP2; */ + case TGSI_OPCODE_ENDSUB: return OPCODE_ENDSUB; + case TGSI_OPCODE_NOISE1: return OPCODE_NOISE1; + case TGSI_OPCODE_NOISE2: return OPCODE_NOISE2; + case TGSI_OPCODE_NOISE3: return OPCODE_NOISE3; + case TGSI_OPCODE_NOISE4: return OPCODE_NOISE4; + case TGSI_OPCODE_NOP: return OPCODE_NOP; + /* gap */ + case TGSI_OPCODE_NRM4: return OPCODE_NRM4; + /* case TGSI_OPCODE_CALLNZ: return OPCODE_CALLNZ; */ + /* case TGSI_OPCODE_IFC: return OPCODE_IFC; */ + /* case TGSI_OPCODE_BREAKC: return OPCODE_BREAKC; */ + case TGSI_OPCODE_KIL: return OPCODE_KIL; + case TGSI_OPCODE_END: return OPCODE_END; + case TGSI_OPCODE_SWZ: return OPCODE_SWZ; + } + + fprintf(stderr, "Unknown opcode: %i\n", opcode); + abort(); +} + +static unsigned translate_saturate(unsigned saturate) +{ + switch(saturate) { + case TGSI_SAT_NONE: return SATURATE_OFF; + case TGSI_SAT_ZERO_ONE: return SATURATE_ZERO_ONE; + case TGSI_SAT_MINUS_PLUS_ONE: return SATURATE_PLUS_MINUS_ONE; + } + + fprintf(stderr, "Unknown saturate mode: %i\n", saturate); + abort(); +} + +static unsigned translate_register_file(unsigned file) +{ + switch(file) { + case TGSI_FILE_CONSTANT: return PROGRAM_CONSTANT; + case TGSI_FILE_IMMEDIATE: return PROGRAM_CONSTANT; + case TGSI_FILE_INPUT: return PROGRAM_INPUT; + case TGSI_FILE_OUTPUT: return PROGRAM_OUTPUT; + case TGSI_FILE_TEMPORARY: return PROGRAM_TEMPORARY; + case TGSI_FILE_ADDRESS: return PROGRAM_ADDRESS; + } + + fprintf(stderr, "Unhandled register file: %i\n", file); + abort(); +} + +static int translate_register_index( + struct tgsi_to_rc * ttr, + unsigned file, + int index) +{ + if (file == TGSI_FILE_IMMEDIATE) + return ttr->immediate_offset + index; + + return index; +} + +static void transform_dstreg( + struct tgsi_to_rc * ttr, + struct prog_dst_register * dst, + struct tgsi_full_dst_register * src) +{ + dst->File = translate_register_file(src->DstRegister.File); + dst->Index = translate_register_index(ttr, src->DstRegister.File, src->DstRegister.Index); + dst->WriteMask = src->DstRegister.WriteMask; + dst->RelAddr = src->DstRegister.Indirect; +} + +static void transform_srcreg( + struct tgsi_to_rc * ttr, + struct prog_src_register * dst, + struct tgsi_full_src_register * src) +{ + dst->File = translate_register_file(src->SrcRegister.File); + dst->Index = translate_register_index(ttr, src->SrcRegister.File, src->SrcRegister.Index); + dst->RelAddr = src->SrcRegister.Indirect; + dst->Swizzle = tgsi_util_get_full_src_register_extswizzle(src, 0); + dst->Swizzle |= tgsi_util_get_full_src_register_extswizzle(src, 1) << 3; + dst->Swizzle |= tgsi_util_get_full_src_register_extswizzle(src, 2) << 6; + dst->Swizzle |= tgsi_util_get_full_src_register_extswizzle(src, 3) << 9; + dst->Abs = src->SrcRegisterExtMod.Absolute; + dst->Negate = + src->SrcRegisterExtSwz.NegateX | + (src->SrcRegisterExtSwz.NegateY << 1) | + (src->SrcRegisterExtSwz.NegateZ << 2) | + (src->SrcRegisterExtSwz.NegateW << 3); + dst->Negate ^= src->SrcRegister.Negate ? NEGATE_XYZW : 0; +} + +static void transform_texture(struct rc_instruction * dst, struct tgsi_instruction_ext_texture src) +{ + switch(src.Texture) { + case TGSI_TEXTURE_1D: + dst->I.TexSrcTarget = TEXTURE_1D_INDEX; + break; + case TGSI_TEXTURE_2D: + dst->I.TexSrcTarget = TEXTURE_2D_INDEX; + break; + case TGSI_TEXTURE_3D: + dst->I.TexSrcTarget = TEXTURE_3D_INDEX; + break; + case TGSI_TEXTURE_CUBE: + dst->I.TexSrcTarget = TEXTURE_CUBE_INDEX; + break; + case TGSI_TEXTURE_RECT: + dst->I.TexSrcTarget = TEXTURE_RECT_INDEX; + break; + case TGSI_TEXTURE_SHADOW1D: + dst->I.TexSrcTarget = TEXTURE_1D_INDEX; + dst->I.TexShadow = 1; + break; + case TGSI_TEXTURE_SHADOW2D: + dst->I.TexSrcTarget = TEXTURE_2D_INDEX; + dst->I.TexShadow = 1; + break; + case TGSI_TEXTURE_SHADOWRECT: + dst->I.TexSrcTarget = TEXTURE_RECT_INDEX; + dst->I.TexShadow = 1; + break; + } +} + +static void transform_instruction(struct tgsi_to_rc * ttr, struct tgsi_full_instruction * src) +{ + if (src->Instruction.Opcode == TGSI_OPCODE_END) + return; + + struct rc_instruction * dst = rc_insert_new_instruction(ttr->compiler, ttr->compiler->Program.Instructions.Prev); + int i; + + dst->I.Opcode = translate_opcode(src->Instruction.Opcode); + dst->I.SaturateMode = translate_saturate(src->Instruction.Saturate); + + if (src->Instruction.NumDstRegs) + transform_dstreg(ttr, &dst->I.DstReg, &src->FullDstRegisters[0]); + + for(i = 0; i < src->Instruction.NumSrcRegs; ++i) { + if (src->FullSrcRegisters[i].SrcRegister.File == TGSI_FILE_SAMPLER) + dst->I.TexSrcUnit = src->FullSrcRegisters[i].SrcRegister.Index; + else + transform_srcreg(ttr, &dst->I.SrcReg[i], &src->FullSrcRegisters[i]); + } + + /* Texturing. */ + transform_texture(dst, src->InstructionExtTexture); +} + +static void handle_immediate(struct tgsi_to_rc * ttr, struct tgsi_full_immediate * imm) +{ + struct rc_constant constant; + int i; + + constant.Type = RC_CONSTANT_IMMEDIATE; + constant.Size = 4; + for(i = 0; i < 4; ++i) + constant.u.Immediate[i] = imm->u[i].Float; + rc_constants_add(&ttr->compiler->Program.Constants, &constant); +} + +void r300_tgsi_to_rc(struct tgsi_to_rc * ttr, const struct tgsi_token * tokens) +{ + struct tgsi_parse_context parser; + int i; + + /* Allocate constants placeholders. + * + * Note: What if declared constants are not contiguous? */ + for(i = 0; i <= ttr->info->file_max[TGSI_FILE_CONSTANT]; ++i) { + struct rc_constant constant; + memset(&constant, 0, sizeof(constant)); + constant.Type = RC_CONSTANT_EXTERNAL; + constant.Size = 4; + constant.u.External = i; + rc_constants_add(&ttr->compiler->Program.Constants, &constant); + } + + ttr->immediate_offset = ttr->compiler->Program.Constants.Count; + + tgsi_parse_init(&parser, tokens); + + while (!tgsi_parse_end_of_tokens(&parser)) { + tgsi_parse_token(&parser); + + switch (parser.FullToken.Token.Type) { + case TGSI_TOKEN_TYPE_DECLARATION: + break; + case TGSI_TOKEN_TYPE_IMMEDIATE: + handle_immediate(ttr, &parser.FullToken.FullImmediate); + break; + case TGSI_TOKEN_TYPE_INSTRUCTION: + transform_instruction(ttr, &parser.FullToken.FullInstruction); + break; + } + } + + tgsi_parse_free(&parser); + + rc_calculate_inputs_outputs(ttr->compiler); +} + diff --git a/src/gallium/drivers/r300/r300_tgsi_to_rc.h b/src/gallium/drivers/r300/r300_tgsi_to_rc.h new file mode 100644 index 0000000000..93e90ec6d2 --- /dev/null +++ b/src/gallium/drivers/r300/r300_tgsi_to_rc.h @@ -0,0 +1,41 @@ +/* + * Copyright 2009 Nicolai Hähnle <nhaehnle@gmail.com> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDER(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. */ + +#ifndef R300_TGSI_TO_RC_H +#define R300_TGSI_TO_RC_H + +struct radeon_compiler; + +struct tgsi_full_declaration; +struct tgsi_shader_info; +struct tgsi_token; + +struct tgsi_to_rc { + struct radeon_compiler * compiler; + const struct tgsi_shader_info * info; + + int immediate_offset; +}; + +void r300_tgsi_to_rc(struct tgsi_to_rc * ttr, const struct tgsi_token * tokens); + +#endif /* R300_TGSI_TO_RC_H */ diff --git a/src/gallium/drivers/r300/r300_vs.c b/src/gallium/drivers/r300/r300_vs.c index f87435f9f0..2cb903bba2 100644 --- a/src/gallium/drivers/r300/r300_vs.c +++ b/src/gallium/drivers/r300/r300_vs.c @@ -22,391 +22,213 @@ #include "r300_vs.h" -static void r300_vs_declare(struct r300_vs_asm* assembler, - struct tgsi_full_declaration* decl) -{ - switch (decl->Declaration.File) { - case TGSI_FILE_INPUT: - break; - case TGSI_FILE_OUTPUT: - switch (decl->Semantic.SemanticName) { - case TGSI_SEMANTIC_POSITION: - assembler->tab[decl->DeclarationRange.First] = 0; - break; - case TGSI_SEMANTIC_COLOR: - assembler->tab[decl->DeclarationRange.First] = - (assembler->point_size ? 1 : 0) + - assembler->out_colors; - break; - case TGSI_SEMANTIC_FOG: - case TGSI_SEMANTIC_GENERIC: - /* XXX multiple? */ - assembler->tab[decl->DeclarationRange.First] = - (assembler->point_size ? 1 : 0) + - assembler->out_colors + - assembler->out_texcoords; - break; - case TGSI_SEMANTIC_PSIZE: - assembler->tab[decl->DeclarationRange.First] = 1; - break; - default: - debug_printf("r300: vs: Bad semantic declaration %d\n", - decl->Semantic.SemanticName); - break; - } - break; - case TGSI_FILE_CONSTANT: - break; - case TGSI_FILE_TEMPORARY: - assembler->temp_count++; - break; - default: - debug_printf("r300: vs: Bad file %d\n", decl->Declaration.File); - break; - } -} +#include "r300_context.h" +#include "r300_tgsi_to_rc.h" -static INLINE unsigned r300_vs_src_type(struct r300_vs_asm* assembler, - struct tgsi_src_register* src) -{ - switch (src->File) { - case TGSI_FILE_NULL: - case TGSI_FILE_INPUT: - /* Probably a zero or one swizzle */ - return R300_PVS_SRC_REG_INPUT; - case TGSI_FILE_TEMPORARY: - return R300_PVS_SRC_REG_TEMPORARY; - case TGSI_FILE_CONSTANT: - case TGSI_FILE_IMMEDIATE: - return R300_PVS_SRC_REG_CONSTANT; - default: - debug_printf("r300: vs: Unimplemented src type %d\n", src->File); - break; - } - return 0; -} +#include "tgsi/tgsi_dump.h" +#include "tgsi/tgsi_parse.h" -static INLINE unsigned r300_vs_src(struct r300_vs_asm* assembler, - struct tgsi_src_register* src) -{ - switch (src->File) { - case TGSI_FILE_NULL: - case TGSI_FILE_INPUT: - case TGSI_FILE_TEMPORARY: - case TGSI_FILE_CONSTANT: - return src->Index; - case TGSI_FILE_IMMEDIATE: - return src->Index + assembler->imm_offset; - default: - debug_printf("r300: vs: Unimplemented src type %d\n", src->File); - break; - } - return 0; -} +#include "radeon_compiler.h" -static INLINE unsigned r300_vs_dst_type(struct r300_vs_asm* assembler, - struct tgsi_dst_register* dst) -{ - switch (dst->File) { - case TGSI_FILE_TEMPORARY: - return R300_PVS_DST_REG_TEMPORARY; - case TGSI_FILE_OUTPUT: - return R300_PVS_DST_REG_OUT; - default: - debug_printf("r300: vs: Unimplemented dst type %d\n", dst->File); - break; - } - return 0; -} -static INLINE unsigned r300_vs_dst(struct r300_vs_asm* assembler, - struct tgsi_dst_register* dst) +static void set_vertex_inputs_outputs(struct r300_vertex_program_compiler * c) { - switch (dst->File) { - case TGSI_FILE_TEMPORARY: - return dst->Index; - case TGSI_FILE_OUTPUT: - return assembler->tab[dst->Index]; - default: - debug_printf("r300: vs: Unimplemented dst %d\n", dst->File); - break; - } - return 0; -} + struct r300_vertex_shader * vs = c->UserData; + struct tgsi_shader_info* info = &vs->info; + boolean pointsize = false; + int out_colors = 0; + int colors = 0; + int out_generic = 0; + int generic = 0; + int i; -static uint32_t r300_vs_op(unsigned op) -{ - switch (op) { - case TGSI_OPCODE_DP3: - case TGSI_OPCODE_DP4: - return R300_VE_DOT_PRODUCT; - case TGSI_OPCODE_MUL: - return R300_VE_MULTIPLY; - case TGSI_OPCODE_ADD: - case TGSI_OPCODE_MOV: - case TGSI_OPCODE_SUB: - case TGSI_OPCODE_SWZ: - return R300_VE_ADD; - case TGSI_OPCODE_MAX: - return R300_VE_MAXIMUM; - case TGSI_OPCODE_SLT: - return R300_VE_SET_LESS_THAN; - case TGSI_OPCODE_RSQ: - return R300_PVS_DST_MATH_INST | R300_ME_RECIP_DX; - case TGSI_OPCODE_MAD: - return R300_PVS_DST_MACRO_INST | R300_PVS_MACRO_OP_2CLK_MADD; - default: - break; - } - return 0; -} + /* Fill in the input mapping */ + for (i = 0; i < info->num_inputs; i++) + c->code->inputs[i] = i; -static uint32_t r300_vs_swiz(struct tgsi_full_src_register* reg) -{ - if (reg->SrcRegister.Extended) { - return (reg->SrcRegister.Negate ? (0xf << 12) : 0) | - reg->SrcRegisterExtSwz.ExtSwizzleX | - (reg->SrcRegisterExtSwz.ExtSwizzleY << 3) | - (reg->SrcRegisterExtSwz.ExtSwizzleZ << 6) | - (reg->SrcRegisterExtSwz.ExtSwizzleW << 9); - } else { - return (reg->SrcRegister.Negate ? (0xf << 12) : 0) | - reg->SrcRegister.SwizzleX | - (reg->SrcRegister.SwizzleY << 3) | - (reg->SrcRegister.SwizzleZ << 6) | - (reg->SrcRegister.SwizzleW << 9); + /* Fill in the output mapping */ + for (i = 0; i < info->num_outputs; i++) { + switch (info->output_semantic_name[i]) { + case TGSI_SEMANTIC_PSIZE: + pointsize = true; + break; + case TGSI_SEMANTIC_COLOR: + out_colors++; + break; + case TGSI_SEMANTIC_FOG: + case TGSI_SEMANTIC_GENERIC: + out_generic++; + break; + } } -} -/* XXX icky icky icky icky */ -static uint32_t r300_vs_scalar_swiz(struct tgsi_full_src_register* reg) -{ - if (reg->SrcRegister.Extended) { - return (reg->SrcRegister.Negate ? (0xf << 12) : 0) | - reg->SrcRegisterExtSwz.ExtSwizzleX | - (reg->SrcRegisterExtSwz.ExtSwizzleX << 3) | - (reg->SrcRegisterExtSwz.ExtSwizzleX << 6) | - (reg->SrcRegisterExtSwz.ExtSwizzleX << 9); - } else { - return (reg->SrcRegister.Negate ? (0xf << 12) : 0) | - reg->SrcRegister.SwizzleX | - (reg->SrcRegister.SwizzleX << 3) | - (reg->SrcRegister.SwizzleX << 6) | - (reg->SrcRegister.SwizzleX << 9); - } -} + struct tgsi_parse_context parser; -/* XXX scalar stupidity */ -static void r300_vs_emit_inst(struct r300_vertex_shader* vs, - struct r300_vs_asm* assembler, - struct tgsi_full_src_register* src, - struct tgsi_full_dst_register* dst, - unsigned op, - unsigned count, - boolean is_scalar) -{ - int i = vs->instruction_count; - vs->instructions[i].inst0 = R300_PVS_DST_OPCODE(r300_vs_op(op)) | - R300_PVS_DST_REG_TYPE(r300_vs_dst_type(assembler, &dst->DstRegister)) | - R300_PVS_DST_OFFSET(r300_vs_dst(assembler, &dst->DstRegister)) | - R300_PVS_DST_WE(dst->DstRegister.WriteMask); - switch (count) { - case 3: - vs->instructions[i].inst3 = - R300_PVS_SRC_REG_TYPE(r300_vs_src_type(assembler, - &src[2].SrcRegister)) | - R300_PVS_SRC_OFFSET(r300_vs_src(assembler, - &src[2].SrcRegister)) | - R300_PVS_SRC_SWIZZLE(r300_vs_swiz(&src[2])); - /* Fall through */ - case 2: - vs->instructions[i].inst2 = - R300_PVS_SRC_REG_TYPE(r300_vs_src_type(assembler, - &src[1].SrcRegister)) | - R300_PVS_SRC_OFFSET(r300_vs_src(assembler, - &src[1].SrcRegister)) | - R300_PVS_SRC_SWIZZLE(r300_vs_swiz(&src[1])); - /* Fall through */ - case 1: - vs->instructions[i].inst1 = - R300_PVS_SRC_REG_TYPE(r300_vs_src_type(assembler, - &src[0].SrcRegister)) | - R300_PVS_SRC_OFFSET(r300_vs_src(assembler, - &src[0].SrcRegister)) | - /* XXX the icky, it burns */ - R300_PVS_SRC_SWIZZLE(is_scalar ? r300_vs_scalar_swiz(&src[0]) - : r300_vs_swiz(&src[0])); - break; - } - vs->instruction_count++; -} + tgsi_parse_init(&parser, vs->state.tokens); -static void r300_vs_instruction(struct r300_vertex_shader* vs, - struct r300_vs_asm* assembler, - struct tgsi_full_instruction* inst) -{ - switch (inst->Instruction.Opcode) { - case TGSI_OPCODE_RSQ: - r300_vs_emit_inst(vs, assembler, inst->FullSrcRegisters, - &inst->FullDstRegisters[0], inst->Instruction.Opcode, - 1, TRUE); - break; - case TGSI_OPCODE_SUB: - inst->FullSrcRegisters[1].SrcRegister.Negate = - !inst->FullSrcRegisters[1].SrcRegister.Negate; - /* Fall through */ - case TGSI_OPCODE_ADD: - case TGSI_OPCODE_MUL: - case TGSI_OPCODE_MAX: - case TGSI_OPCODE_SLT: - r300_vs_emit_inst(vs, assembler, inst->FullSrcRegisters, - &inst->FullDstRegisters[0], inst->Instruction.Opcode, - 2, FALSE); - break; - case TGSI_OPCODE_DP3: - /* Set alpha swizzle to zero for src0 and src1 */ - if (!inst->FullSrcRegisters[0].SrcRegister.Extended) { - inst->FullSrcRegisters[0].SrcRegister.Extended = TRUE; - inst->FullSrcRegisters[0].SrcRegisterExtSwz.ExtSwizzleX = - inst->FullSrcRegisters[0].SrcRegister.SwizzleX; - inst->FullSrcRegisters[0].SrcRegisterExtSwz.ExtSwizzleY = - inst->FullSrcRegisters[0].SrcRegister.SwizzleY; - inst->FullSrcRegisters[0].SrcRegisterExtSwz.ExtSwizzleZ = - inst->FullSrcRegisters[0].SrcRegister.SwizzleZ; - } - inst->FullSrcRegisters[0].SrcRegisterExtSwz.ExtSwizzleW = - TGSI_EXTSWIZZLE_ZERO; - if (!inst->FullSrcRegisters[1].SrcRegister.Extended) { - inst->FullSrcRegisters[1].SrcRegister.Extended = TRUE; - inst->FullSrcRegisters[1].SrcRegisterExtSwz.ExtSwizzleX = - inst->FullSrcRegisters[1].SrcRegister.SwizzleX; - inst->FullSrcRegisters[1].SrcRegisterExtSwz.ExtSwizzleY = - inst->FullSrcRegisters[1].SrcRegister.SwizzleY; - inst->FullSrcRegisters[1].SrcRegisterExtSwz.ExtSwizzleZ = - inst->FullSrcRegisters[1].SrcRegister.SwizzleZ; - } - inst->FullSrcRegisters[1].SrcRegisterExtSwz.ExtSwizzleW = - TGSI_EXTSWIZZLE_ZERO; - /* Fall through */ - case TGSI_OPCODE_DP4: - r300_vs_emit_inst(vs, assembler, inst->FullSrcRegisters, - &inst->FullDstRegisters[0], inst->Instruction.Opcode, - 2, FALSE); - break; - case TGSI_OPCODE_MOV: - case TGSI_OPCODE_SWZ: - inst->FullSrcRegisters[1] = r300_constant_zero; - r300_vs_emit_inst(vs, assembler, inst->FullSrcRegisters, - &inst->FullDstRegisters[0], inst->Instruction.Opcode, - 2, FALSE); - break; - case TGSI_OPCODE_MAD: - r300_vs_emit_inst(vs, assembler, inst->FullSrcRegisters, - &inst->FullDstRegisters[0], inst->Instruction.Opcode, - 3, FALSE); - break; - case TGSI_OPCODE_END: - break; - default: - debug_printf("r300: vs: Bad opcode %d\n", - inst->Instruction.Opcode); - break; - } -} + while (!tgsi_parse_end_of_tokens(&parser)) { + tgsi_parse_token(&parser); -static void r300_vs_init(struct r300_vertex_shader* vs, - struct r300_vs_asm* assembler) -{ - struct tgsi_shader_info* info = &vs->info; - int i; + if (parser.FullToken.Token.Type != TGSI_TOKEN_TYPE_DECLARATION) + continue; - for (i = 0; i < info->num_outputs; i++) { - switch (info->output_semantic_name[i]) { + struct tgsi_full_declaration * decl = &parser.FullToken.FullDeclaration; + + if (decl->Declaration.File != TGSI_FILE_OUTPUT) + continue; + + switch (decl->Semantic.SemanticName) { + case TGSI_SEMANTIC_POSITION: + c->code->outputs[decl->DeclarationRange.First] = 0; + break; case TGSI_SEMANTIC_PSIZE: - assembler->point_size = TRUE; + c->code->outputs[decl->DeclarationRange.First] = 1; break; case TGSI_SEMANTIC_COLOR: - assembler->out_colors++; + c->code->outputs[decl->DeclarationRange.First] = 1 + + (pointsize ? 1 : 0) + + colors++; break; case TGSI_SEMANTIC_FOG: case TGSI_SEMANTIC_GENERIC: - assembler->out_texcoords++; + c->code->outputs[decl->DeclarationRange.First] = 1 + + (pointsize ? 1 : 0) + + out_colors + + generic++; + break; + default: + debug_printf("r300: vs: Bad semantic declaration %d\n", + decl->Semantic.SemanticName); break; } } - vs->instruction_count = 0; + tgsi_parse_free(&parser); } + void r300_translate_vertex_shader(struct r300_context* r300, struct r300_vertex_shader* vs) { - struct tgsi_parse_context parser; - int i; - struct r300_constant_buffer* consts = - &r300->shader_constants[PIPE_SHADER_VERTEX]; + struct r300_vertex_program_compiler compiler; + struct tgsi_to_rc ttr; - struct r300_vs_asm* assembler = CALLOC_STRUCT(r300_vs_asm); - if (assembler == NULL) { - return; - } + /* Setup the compiler */ + rc_init(&compiler.Base); - /* Init assembler. */ - r300_vs_init(vs, assembler); + compiler.Base.Debug = 1; + compiler.code = &vs->code; + compiler.UserData = vs; - /* Setup starting offset for immediates. */ - assembler->imm_offset = consts->user_count; + if (compiler.Base.Debug) { + debug_printf("r300: Initial vertex program\n"); + tgsi_dump(vs->state.tokens, 0); + } - tgsi_parse_init(&parser, vs->state.tokens); + /* Translate TGSI to our internal representation */ + ttr.compiler = &compiler.Base; + ttr.info = &vs->info; - while (!tgsi_parse_end_of_tokens(&parser)) { - tgsi_parse_token(&parser); + r300_tgsi_to_rc(&ttr, vs->state.tokens); - /* This is seriously the lamest way to create fragment programs ever. - * I blame TGSI. */ - switch (parser.FullToken.Token.Type) { - case TGSI_TOKEN_TYPE_DECLARATION: - /* Allocated registers sitting at the beginning - * of the program. */ - r300_vs_declare(assembler, &parser.FullToken.FullDeclaration); - break; - case TGSI_TOKEN_TYPE_IMMEDIATE: - debug_printf("r300: Emitting immediate to constant buffer, " - "position %d\n", - assembler->imm_offset + assembler->imm_count); - /* I am not amused by the length of these. */ - for (i = 0; i < 4; i++) { - consts->constants[assembler->imm_offset + - assembler->imm_count][i] = - parser.FullToken.FullImmediate.u.ImmediateFloat32[i] - .Float; - } - assembler->imm_count++; - break; - case TGSI_TOKEN_TYPE_INSTRUCTION: - r300_vs_instruction(vs, assembler, - &parser.FullToken.FullInstruction); - break; - } - } + compiler.RequiredOutputs = ~(~0 << vs->info.num_outputs); + compiler.SetHwInputOutput = &set_vertex_inputs_outputs; - debug_printf("r300: vs: %d texs and %d colors, first free reg is %d\n", - assembler->tex_count, assembler->color_count, - assembler->tex_count + assembler->color_count); + /* Invoke the compiler */ + r3xx_compile_vertex_program(&compiler); + if (compiler.Base.Error) { + /* Todo: Fail gracefully */ + fprintf(stderr, "r300 VP: Compiler error\n"); + abort(); + } - consts->count = consts->user_count + assembler->imm_count; - vs->uses_imms = assembler->imm_count; - debug_printf("r300: vs: %d total constants, " - "%d from user and %d from immediates\n", consts->count, - consts->user_count, assembler->imm_count); + /* And, finally... */ + rc_destroy(&compiler.Base); + vs->translated = TRUE; +} - debug_printf("r300: vs: tab: %d %d %d %d\n", assembler->tab[0], - assembler->tab[1], assembler->tab[2], assembler->tab[3]); - tgsi_dump(vs->state.tokens, 0); - /* XXX finish r300 vertex shader dumper */ - r300_vs_dump(vs); +/* XXX get these to r300_reg */ +#define R300_PVS_DST_OPCODE(x) ((x) << 0) +# define R300_VE_DOT_PRODUCT 1 +# define R300_VE_MULTIPLY 2 +# define R300_VE_ADD 3 +# define R300_VE_MAXIMUM 7 +# define R300_VE_SET_LESS_THAN 10 +#define R300_PVS_DST_MATH_INST (1 << 6) +# define R300_ME_RECIP_DX 6 +#define R300_PVS_DST_MACRO_INST (1 << 7) +# define R300_PVS_MACRO_OP_2CLK_MADD 0 +#define R300_PVS_DST_REG_TYPE(x) ((x) << 8) +# define R300_PVS_DST_REG_TEMPORARY 0 +# define R300_PVS_DST_REG_A0 1 +# define R300_PVS_DST_REG_OUT 2 +# define R300_PVS_DST_REG_OUT_REPL_X 3 +# define R300_PVS_DST_REG_ALT_TEMPORARY 4 +# define R300_PVS_DST_REG_INPUT 5 +#define R300_PVS_DST_OFFSET(x) ((x) << 13) +#define R300_PVS_DST_WE(x) ((x) << 20) +#define R300_PVS_DST_WE_XYZW (0xf << 20) + +#define R300_PVS_SRC_REG_TYPE(x) ((x) << 0) +# define R300_PVS_SRC_REG_TEMPORARY 0 +# define R300_PVS_SRC_REG_INPUT 1 +# define R300_PVS_SRC_REG_CONSTANT 2 +# define R300_PVS_SRC_REG_ALT_TEMPORARY 3 +#define R300_PVS_SRC_OFFSET(x) ((x) << 5) +#define R300_PVS_SRC_SWIZZLE(x) ((x) << 13) +# define R300_PVS_SRC_SELECT_X 0 +# define R300_PVS_SRC_SELECT_Y 1 +# define R300_PVS_SRC_SELECT_Z 2 +# define R300_PVS_SRC_SELECT_W 3 +# define R300_PVS_SRC_SELECT_FORCE_0 4 +# define R300_PVS_SRC_SELECT_FORCE_1 5 +# define R300_PVS_SRC_SWIZZLE_XYZW \ + ((R300_PVS_SRC_SELECT_X | (R300_PVS_SRC_SELECT_Y << 3) | \ + (R300_PVS_SRC_SELECT_Z << 6) | (R300_PVS_SRC_SELECT_W << 9)) << 13) +# define R300_PVS_SRC_SWIZZLE_ZERO \ + ((R300_PVS_SRC_SELECT_FORCE_0 | (R300_PVS_SRC_SELECT_FORCE_0 << 3) | \ + (R300_PVS_SRC_SELECT_FORCE_0 << 6) | \ + (R300_PVS_SRC_SELECT_FORCE_0 << 9)) << 13) +# define R300_PVS_SRC_SWIZZLE_ONE \ + ((R300_PVS_SRC_SELECT_FORCE_1 | (R300_PVS_SRC_SELECT_FORCE_1 << 3) | \ + (R300_PVS_SRC_SELECT_FORCE_1 << 6) | \ + (R300_PVS_SRC_SELECT_FORCE_1 << 9)) << 13) +#define R300_PVS_MODIFIER_X (1 << 25) +#define R300_PVS_MODIFIER_Y (1 << 26) +#define R300_PVS_MODIFIER_Z (1 << 27) +#define R300_PVS_MODIFIER_W (1 << 28) +#define R300_PVS_NEGATE_XYZW \ + (R300_PVS_MODIFIER_X | R300_PVS_MODIFIER_Y | \ + R300_PVS_MODIFIER_Z | R300_PVS_MODIFIER_W) + +struct r300_vertex_program_code r300_passthrough_vertex_shader = { + .length = 8, /* two instructions */ + + /* MOV out[0], in[0] */ + .body.d[0] = R300_PVS_DST_OPCODE(R300_VE_ADD) | + R300_PVS_DST_REG_TYPE(R300_PVS_DST_REG_OUT) | + R300_PVS_DST_OFFSET(0) | R300_PVS_DST_WE_XYZW, + .body.d[1] = R300_PVS_SRC_REG_TYPE(R300_PVS_SRC_REG_INPUT) | + R300_PVS_SRC_OFFSET(0) | R300_PVS_SRC_SWIZZLE_XYZW, + .body.d[2] = R300_PVS_SRC_SWIZZLE_ZERO, + .body.d[3] = 0x0, + + /* MOV out[1], in[1] */ + .body.d[4] = R300_PVS_DST_OPCODE(R300_VE_ADD) | + R300_PVS_DST_REG_TYPE(R300_PVS_DST_REG_OUT) | + R300_PVS_DST_OFFSET(1) | R300_PVS_DST_WE_XYZW, + .body.d[5] = R300_PVS_SRC_REG_TYPE(R300_PVS_SRC_REG_INPUT) | + R300_PVS_SRC_OFFSET(1) | R300_PVS_SRC_SWIZZLE_XYZW, + .body.d[6] = R300_PVS_SRC_SWIZZLE_ZERO, + .body.d[7] = 0x0, + + .inputs[0] = 0, + .inputs[1] = 1, + .outputs[0] = 0, + .outputs[1] = 1, + + .InputsRead = 3, + .OutputsWritten = 3 +}; - tgsi_parse_free(&parser); - FREE(assembler); -} diff --git a/src/gallium/drivers/r300/r300_vs.h b/src/gallium/drivers/r300/r300_vs.h index 165d717812..2a4ce315e3 100644 --- a/src/gallium/drivers/r300/r300_vs.h +++ b/src/gallium/drivers/r300/r300_vs.h @@ -23,134 +23,31 @@ #ifndef R300_VS_H #define R300_VS_H -#include "tgsi/tgsi_parse.h" -#include "tgsi/tgsi_dump.h" +#include "pipe/p_state.h" +#include "tgsi/tgsi_scan.h" -#include "r300_context.h" -#include "r300_debug.h" -#include "r300_reg.h" -#include "r300_screen.h" -#include "r300_shader_inlines.h" +#include "radeon_code.h" -/* XXX get these to r300_reg */ -#define R300_PVS_DST_OPCODE(x) ((x) << 0) -# define R300_VE_DOT_PRODUCT 1 -# define R300_VE_MULTIPLY 2 -# define R300_VE_ADD 3 -# define R300_VE_MAXIMUM 7 -# define R300_VE_SET_LESS_THAN 10 -#define R300_PVS_DST_MATH_INST (1 << 6) -# define R300_ME_RECIP_DX 6 -#define R300_PVS_DST_MACRO_INST (1 << 7) -# define R300_PVS_MACRO_OP_2CLK_MADD 0 -#define R300_PVS_DST_REG_TYPE(x) ((x) << 8) -# define R300_PVS_DST_REG_TEMPORARY 0 -# define R300_PVS_DST_REG_A0 1 -# define R300_PVS_DST_REG_OUT 2 -# define R300_PVS_DST_REG_OUT_REPL_X 3 -# define R300_PVS_DST_REG_ALT_TEMPORARY 4 -# define R300_PVS_DST_REG_INPUT 5 -#define R300_PVS_DST_OFFSET(x) ((x) << 13) -#define R300_PVS_DST_WE(x) ((x) << 20) -#define R300_PVS_DST_WE_XYZW (0xf << 20) +struct r300_context; -#define R300_PVS_SRC_REG_TYPE(x) ((x) << 0) -# define R300_PVS_SRC_REG_TEMPORARY 0 -# define R300_PVS_SRC_REG_INPUT 1 -# define R300_PVS_SRC_REG_CONSTANT 2 -# define R300_PVS_SRC_REG_ALT_TEMPORARY 3 -#define R300_PVS_SRC_OFFSET(x) ((x) << 5) -#define R300_PVS_SRC_SWIZZLE(x) ((x) << 13) -# define R300_PVS_SRC_SELECT_X 0 -# define R300_PVS_SRC_SELECT_Y 1 -# define R300_PVS_SRC_SELECT_Z 2 -# define R300_PVS_SRC_SELECT_W 3 -# define R300_PVS_SRC_SELECT_FORCE_0 4 -# define R300_PVS_SRC_SELECT_FORCE_1 5 -# define R300_PVS_SRC_SWIZZLE_XYZW \ - ((R300_PVS_SRC_SELECT_X | (R300_PVS_SRC_SELECT_Y << 3) | \ - (R300_PVS_SRC_SELECT_Z << 6) | (R300_PVS_SRC_SELECT_W << 9)) << 13) -# define R300_PVS_SRC_SWIZZLE_ZERO \ - ((R300_PVS_SRC_SELECT_FORCE_0 | (R300_PVS_SRC_SELECT_FORCE_0 << 3) | \ - (R300_PVS_SRC_SELECT_FORCE_0 << 6) | \ - (R300_PVS_SRC_SELECT_FORCE_0 << 9)) << 13) -# define R300_PVS_SRC_SWIZZLE_ONE \ - ((R300_PVS_SRC_SELECT_FORCE_1 | (R300_PVS_SRC_SELECT_FORCE_1 << 3) | \ - (R300_PVS_SRC_SELECT_FORCE_1 << 6) | \ - (R300_PVS_SRC_SELECT_FORCE_1 << 9)) << 13) -#define R300_PVS_MODIFIER_X (1 << 25) -#define R300_PVS_MODIFIER_Y (1 << 26) -#define R300_PVS_MODIFIER_Z (1 << 27) -#define R300_PVS_MODIFIER_W (1 << 28) -#define R300_PVS_NEGATE_XYZW \ - (R300_PVS_MODIFIER_X | R300_PVS_MODIFIER_Y | \ - R300_PVS_MODIFIER_Z | R300_PVS_MODIFIER_W) +struct r300_vertex_shader { + /* Parent class */ + struct pipe_shader_state state; + struct tgsi_shader_info info; -/* Temporary struct used to hold assembly state while putting together - * fragment programs. */ -struct r300_vs_asm { - /* Pipe context. */ - struct r300_context* r300; - /* Number of colors. */ - unsigned color_count; - /* Number of texcoords. */ - unsigned tex_count; - /* Number of requested temporary registers. */ - unsigned temp_count; - /* Offset for immediate constants. Neither R300 nor R500 can do four - * inline constants per source, so instead we copy immediates into the - * constant buffer. */ - unsigned imm_offset; - /* Number of immediate constants. */ - unsigned imm_count; - /* Number of colors to write. */ - unsigned out_colors; - /* Number of texcoords to write. */ - unsigned out_texcoords; - /* Whether to emit point size. */ - boolean point_size; - /* Tab of declared outputs to OVM outputs. */ - unsigned tab[16]; -}; + /* Fallback shader, because Draw has issues */ + struct draw_vertex_shader* draw; -static struct r300_vertex_shader r300_passthrough_vertex_shader = { - /* XXX translate these back into normal instructions */ - .instruction_count = 2, - .instructions[0].inst0 = R300_PVS_DST_OPCODE(R300_VE_ADD) | - R300_PVS_DST_REG_TYPE(R300_PVS_DST_REG_OUT) | - R300_PVS_DST_OFFSET(0) | R300_PVS_DST_WE_XYZW, - .instructions[0].inst1 = R300_PVS_SRC_REG_TYPE(R300_PVS_SRC_REG_INPUT) | - R300_PVS_SRC_OFFSET(0) | R300_PVS_SRC_SWIZZLE_XYZW, - .instructions[0].inst2 = R300_PVS_SRC_SWIZZLE_ZERO, - .instructions[0].inst3 = 0x0, - .instructions[1].inst0 = R300_PVS_DST_OPCODE(R300_VE_ADD) | - R300_PVS_DST_REG_TYPE(R300_PVS_DST_REG_OUT) | - R300_PVS_DST_OFFSET(1) | R300_PVS_DST_WE_XYZW, - .instructions[1].inst1 = R300_PVS_SRC_REG_TYPE(R300_PVS_SRC_REG_INPUT) | - R300_PVS_SRC_OFFSET(1) | R300_PVS_SRC_SWIZZLE_XYZW, - .instructions[1].inst2 = R300_PVS_SRC_SWIZZLE_ZERO, - .instructions[1].inst3 = 0x0, -}; + /* Has this shader been translated yet? */ + boolean translated; -static struct r300_vertex_shader r300_texture_vertex_shader = { - /* XXX translate these back into normal instructions */ - .instruction_count = 2, - .instructions[0].inst0 = R300_PVS_DST_OPCODE(R300_VE_ADD) | - R300_PVS_DST_REG_TYPE(R300_PVS_DST_REG_OUT) | - R300_PVS_DST_OFFSET(0) | R300_PVS_DST_WE_XYZW, - .instructions[0].inst1 = R300_PVS_SRC_REG_TYPE(R300_PVS_SRC_REG_INPUT) | - R300_PVS_SRC_OFFSET(0) | R300_PVS_SRC_SWIZZLE_XYZW, - .instructions[0].inst2 = R300_PVS_SRC_SWIZZLE_ZERO, - .instructions[0].inst3 = 0x0, - .instructions[1].inst0 = R300_PVS_DST_OPCODE(R300_VE_ADD) | - R300_PVS_DST_REG_TYPE(R300_PVS_DST_REG_OUT) | - R300_PVS_DST_OFFSET(1) | R300_PVS_DST_WE_XYZW, - .instructions[1].inst1 = R300_PVS_SRC_REG_TYPE(R300_PVS_SRC_REG_INPUT) | - R300_PVS_SRC_OFFSET(1) | R300_PVS_SRC_SWIZZLE_XYZW, - .instructions[1].inst2 = R300_PVS_SRC_SWIZZLE_ZERO, - .instructions[1].inst3 = 0x0, + /* Machine code (if translated) */ + struct r300_vertex_program_code code; }; + +extern struct r300_vertex_program_code r300_passthrough_vertex_shader; + void r300_translate_vertex_shader(struct r300_context* r300, struct r300_vertex_shader* vs); diff --git a/src/gallium/drivers/r300/r3xx_fs.c b/src/gallium/drivers/r300/r3xx_fs.c index 6e05d76977..c1c1194d58 100644 --- a/src/gallium/drivers/r300/r3xx_fs.c +++ b/src/gallium/drivers/r300/r3xx_fs.c @@ -23,74 +23,52 @@ #include "r3xx_fs.h" -static INLINE uint32_t r3xx_rgb_op(unsigned op) -{ - switch (op) { - case TGSI_OPCODE_MOV: - return R300_ALU_OUTC_CMP; - default: - return 0; - } -} +#include "r300_reg.h" -static INLINE uint32_t r3xx_alpha_op(unsigned op) -{ - switch (op) { - case TGSI_OPCODE_MOV: - return R300_ALU_OUTA_CMP; - default: - return 0; - } -} +struct rX00_fragment_program_code r3xx_passthrough_fragment_shader = { + .code.r300.alu.length = 1, + .code.r300.tex.length = 0, -static INLINE void r3xx_emit_maths(struct r3xx_fragment_shader* fs, - struct r300_fs_asm* assembler, - struct tgsi_full_src_register* src, - struct tgsi_full_dst_register* dst, - unsigned op, - unsigned count) -{ - int i = fs->alu_instruction_count; + .code.r300.config = 0, + .code.r300.pixsize = 0, + .code.r300.code_offset = 0, + .code.r300.code_addr[3] = R300_RGBA_OUT, - fs->instructions[i].alu_rgb_inst = R300_RGB_SWIZA(R300_ALU_ARGC_SRC0C_XYZ) | + .code.r300.alu.inst[0].rgb_inst = R300_RGB_SWIZA(R300_ALU_ARGC_SRC0C_XYZ) | R300_RGB_SWIZB(R300_ALU_ARGC_SRC0C_XYZ) | R300_RGB_SWIZC(R300_ALU_ARGC_ZERO) | - r3xx_rgb_op(op); - fs->instructions[i].alu_rgb_addr = R300_RGB_ADDR0(0) | R300_RGB_ADDR1(0) | - R300_RGB_ADDR2(0) | R300_ALU_DSTC_OUTPUT_XYZ; - fs->instructions[i].alu_alpha_inst = R300_ALPHA_SWIZA(R300_ALU_ARGA_SRC0A) | + R300_ALU_OUTC_CMP, + .code.r300.alu.inst[0].rgb_addr = R300_RGB_ADDR0(0) | R300_RGB_ADDR1(0) | + R300_RGB_ADDR2(0) | R300_ALU_DSTC_OUTPUT_XYZ, + .code.r300.alu.inst[0].alpha_inst = R300_ALPHA_SWIZA(R300_ALU_ARGA_SRC0A) | R300_ALPHA_SWIZB(R300_ALU_ARGA_SRC0A) | R300_ALPHA_SWIZC(R300_ALU_ARGA_ZERO) | - r3xx_alpha_op(op); - fs->instructions[i].alu_alpha_addr = R300_ALPHA_ADDR0(0) | - R300_ALPHA_ADDR1(0) | R300_ALPHA_ADDR2(0) | R300_ALU_DSTA_OUTPUT; + R300_ALU_OUTA_CMP, + .code.r300.alu.inst[0].alpha_addr = R300_ALPHA_ADDR0(0) | + R300_ALPHA_ADDR1(0) | R300_ALPHA_ADDR2(0) | R300_ALU_DSTA_OUTPUT, +}; - fs->alu_instruction_count++; -} +struct rX00_fragment_program_code r3xx_texture_fragment_shader = { + .code.r300.alu.length = 1, + .code.r300.tex.length = 1, -void r3xx_fs_finalize(struct r300_fragment_shader* fs, - struct r300_fs_asm* assembler) -{ - fs->stack_size = assembler->temp_count + assembler->temp_offset + 1; -} + .code.r300.config = R300_PFS_CNTL_FIRST_NODE_HAS_TEX, + .code.r300.pixsize = 0, + .code.r300.code_offset = 0, + .code.r300.code_addr[3] = R300_RGBA_OUT, -void r3xx_fs_instruction(struct r3xx_fragment_shader* fs, - struct r300_fs_asm* assembler, - struct tgsi_full_instruction* inst) -{ - switch (inst->Instruction.Opcode) { - case TGSI_OPCODE_MOV: - /* src0 -> src1 and src2 forced to zero */ - inst->FullSrcRegisters[1] = inst->FullSrcRegisters[0]; - inst->FullSrcRegisters[2] = r300_constant_zero; - r3xx_emit_maths(fs, assembler, inst->FullSrcRegisters, - &inst->FullDstRegisters[0], inst->Instruction.Opcode, 3); - break; - case TGSI_OPCODE_END: - break; - default: - debug_printf("r300: fs: Bad opcode %d\n", - inst->Instruction.Opcode); - break; - } -} + .code.r300.tex.inst[0] = R300_TEX_OP_LD << R300_TEX_INST_SHIFT, + + .code.r300.alu.inst[0].rgb_inst = R300_RGB_SWIZA(R300_ALU_ARGC_SRC0C_XYZ) | + R300_RGB_SWIZB(R300_ALU_ARGC_SRC0C_XYZ) | + R300_RGB_SWIZC(R300_ALU_ARGC_ZERO) | + R300_ALU_OUTC_CMP, + .code.r300.alu.inst[0].rgb_addr = R300_RGB_ADDR0(0) | R300_RGB_ADDR1(0) | + R300_RGB_ADDR2(0) | R300_ALU_DSTC_OUTPUT_XYZ, + .code.r300.alu.inst[0].alpha_inst = R300_ALPHA_SWIZA(R300_ALU_ARGA_SRC0A) | + R300_ALPHA_SWIZB(R300_ALU_ARGA_SRC0A) | + R300_ALPHA_SWIZC(R300_ALU_ARGA_ZERO) | + R300_ALU_OUTA_CMP, + .code.r300.alu.inst[0].alpha_addr = R300_ALPHA_ADDR0(0) | + R300_ALPHA_ADDR1(0) | R300_ALPHA_ADDR2(0) | R300_ALU_DSTA_OUTPUT, +}; diff --git a/src/gallium/drivers/r300/r3xx_fs.h b/src/gallium/drivers/r300/r3xx_fs.h index 3da39ec252..51cd245724 100644 --- a/src/gallium/drivers/r300/r3xx_fs.h +++ b/src/gallium/drivers/r300/r3xx_fs.h @@ -24,53 +24,9 @@ #ifndef R3XX_FS_H #define R3XX_FS_H -#include "r300_fs_inlines.h" +#include "radeon_code.h" -static struct r3xx_fragment_shader r3xx_passthrough_fragment_shader = { - .alu_instruction_count = 1, - .tex_instruction_count = 0, - .indirections = 0, - .shader.stack_size = 1, - - .instructions[0].alu_rgb_inst = R300_RGB_SWIZA(R300_ALU_ARGC_SRC0C_XYZ) | - R300_RGB_SWIZB(R300_ALU_ARGC_SRC0C_XYZ) | - R300_RGB_SWIZC(R300_ALU_ARGC_ZERO) | - R300_ALU_OUTC_CMP, - .instructions[0].alu_rgb_addr = R300_RGB_ADDR0(0) | R300_RGB_ADDR1(0) | - R300_RGB_ADDR2(0) | R300_ALU_DSTC_OUTPUT_XYZ, - .instructions[0].alu_alpha_inst = R300_ALPHA_SWIZA(R300_ALU_ARGA_SRC0A) | - R300_ALPHA_SWIZB(R300_ALU_ARGA_SRC0A) | - R300_ALPHA_SWIZC(R300_ALU_ARGA_ZERO) | - R300_ALU_OUTA_CMP, - .instructions[0].alu_alpha_addr = R300_ALPHA_ADDR0(0) | - R300_ALPHA_ADDR1(0) | R300_ALPHA_ADDR2(0) | R300_ALU_DSTA_OUTPUT, -}; - -static struct r3xx_fragment_shader r3xx_texture_fragment_shader = { - .alu_instruction_count = 1, - .tex_instruction_count = 0, - .indirections = 0, - .shader.stack_size = 1, - - .instructions[0].alu_rgb_inst = R300_RGB_SWIZA(R300_ALU_ARGC_SRC0C_XYZ) | - R300_RGB_SWIZB(R300_ALU_ARGC_SRC0C_XYZ) | - R300_RGB_SWIZC(R300_ALU_ARGC_ZERO) | - R300_ALU_OUTC_CMP, - .instructions[0].alu_rgb_addr = R300_RGB_ADDR0(0) | R300_RGB_ADDR1(0) | - R300_RGB_ADDR2(0) | R300_ALU_DSTC_OUTPUT_XYZ, - .instructions[0].alu_alpha_inst = R300_ALPHA_SWIZA(R300_ALU_ARGA_SRC0A) | - R300_ALPHA_SWIZB(R300_ALU_ARGA_SRC0A) | - R300_ALPHA_SWIZC(R300_ALU_ARGA_ZERO) | - R300_ALU_OUTA_CMP, - .instructions[0].alu_alpha_addr = R300_ALPHA_ADDR0(0) | - R300_ALPHA_ADDR1(0) | R300_ALPHA_ADDR2(0) | R300_ALU_DSTA_OUTPUT, -}; - -void r3xx_fs_finalize(struct r300_fragment_shader* fs, - struct r300_fs_asm* assembler); - -void r3xx_fs_instruction(struct r3xx_fragment_shader* fs, - struct r300_fs_asm* assembler, - struct tgsi_full_instruction* inst); +struct rX00_fragment_program_code r3xx_passthrough_fragment_shader; +struct rX00_fragment_program_code r3xx_texture_fragment_shader; #endif /* R3XX_FS_H */ diff --git a/src/gallium/drivers/r300/r5xx_fs.c b/src/gallium/drivers/r300/r5xx_fs.c index 99d826278c..f072deab0d 100644 --- a/src/gallium/drivers/r300/r5xx_fs.c +++ b/src/gallium/drivers/r300/r5xx_fs.c @@ -23,445 +23,103 @@ #include "r5xx_fs.h" -static INLINE unsigned r5xx_fix_swiz(unsigned s) -{ - /* For historical reasons, the swizzle values x, y, z, w, and 0 are - * equivalent to the actual machine code, but 1 is not. Thus, we just - * adjust it a bit... */ - if (s == TGSI_EXTSWIZZLE_ONE) { - return R500_SWIZZLE_ONE; - } else { - return s; - } -} - -static uint32_t r5xx_rgba_swiz(struct tgsi_full_src_register* reg) -{ - if (reg->SrcRegister.Extended) { - return r5xx_fix_swiz(reg->SrcRegisterExtSwz.ExtSwizzleX) | - (r5xx_fix_swiz(reg->SrcRegisterExtSwz.ExtSwizzleY) << 3) | - (r5xx_fix_swiz(reg->SrcRegisterExtSwz.ExtSwizzleZ) << 6) | - (r5xx_fix_swiz(reg->SrcRegisterExtSwz.ExtSwizzleW) << 9); - } else { - return reg->SrcRegister.SwizzleX | - (reg->SrcRegister.SwizzleY << 3) | - (reg->SrcRegister.SwizzleZ << 6) | - (reg->SrcRegister.SwizzleW << 9); - } -} - -static uint32_t r5xx_strq_swiz(struct tgsi_full_src_register* reg) -{ - return reg->SrcRegister.SwizzleX | - (reg->SrcRegister.SwizzleY << 2) | - (reg->SrcRegister.SwizzleZ << 4) | - (reg->SrcRegister.SwizzleW << 6); -} - -static INLINE uint32_t r5xx_rgb_swiz(struct tgsi_full_src_register* reg) -{ - /* Only the first 9 bits... */ - return (r5xx_rgba_swiz(reg) & 0x1ff) | - (reg->SrcRegister.Negate ? (1 << 9) : 0) | - (reg->SrcRegisterExtMod.Absolute ? (1 << 10) : 0); -} - -static INLINE uint32_t r5xx_alpha_swiz(struct tgsi_full_src_register* reg) -{ - /* Only the last 3 bits... */ - return (r5xx_rgba_swiz(reg) >> 9) | - (reg->SrcRegister.Negate ? (1 << 9) : 0) | - (reg->SrcRegisterExtMod.Absolute ? (1 << 10) : 0); -} - -static INLINE uint32_t r5xx_rgba_op(unsigned op) -{ - switch (op) { - case TGSI_OPCODE_COS: - case TGSI_OPCODE_EX2: - case TGSI_OPCODE_LG2: - case TGSI_OPCODE_RCP: - case TGSI_OPCODE_RSQ: - case TGSI_OPCODE_SIN: - return R500_ALU_RGBA_OP_SOP; - case TGSI_OPCODE_DDX: - return R500_ALU_RGBA_OP_MDH; - case TGSI_OPCODE_DDY: - return R500_ALU_RGBA_OP_MDV; - case TGSI_OPCODE_FRC: - return R500_ALU_RGBA_OP_FRC; - case TGSI_OPCODE_DP3: - return R500_ALU_RGBA_OP_DP3; - case TGSI_OPCODE_DP4: - case TGSI_OPCODE_DPH: - return R500_ALU_RGBA_OP_DP4; - case TGSI_OPCODE_ABS: - case TGSI_OPCODE_CMP: - case TGSI_OPCODE_MOV: - case TGSI_OPCODE_SWZ: - return R500_ALU_RGBA_OP_CMP; - case TGSI_OPCODE_ADD: - case TGSI_OPCODE_MAD: - case TGSI_OPCODE_MUL: - case TGSI_OPCODE_SUB: - return R500_ALU_RGBA_OP_MAD; - default: - return 0; - } -} - -static INLINE uint32_t r5xx_alpha_op(unsigned op) -{ - switch (op) { - case TGSI_OPCODE_COS: - return R500_ALPHA_OP_COS; - case TGSI_OPCODE_EX2: - return R500_ALPHA_OP_EX2; - case TGSI_OPCODE_LG2: - return R500_ALPHA_OP_LN2; - case TGSI_OPCODE_RCP: - return R500_ALPHA_OP_RCP; - case TGSI_OPCODE_RSQ: - return R500_ALPHA_OP_RSQ; - case TGSI_OPCODE_FRC: - return R500_ALPHA_OP_FRC; - case TGSI_OPCODE_SIN: - return R500_ALPHA_OP_SIN; - case TGSI_OPCODE_DDX: - return R500_ALPHA_OP_MDH; - case TGSI_OPCODE_DDY: - return R500_ALPHA_OP_MDV; - case TGSI_OPCODE_DP3: - case TGSI_OPCODE_DP4: - case TGSI_OPCODE_DPH: - return R500_ALPHA_OP_DP; - case TGSI_OPCODE_ABS: - case TGSI_OPCODE_CMP: - case TGSI_OPCODE_MOV: - case TGSI_OPCODE_SWZ: - return R500_ALPHA_OP_CMP; - case TGSI_OPCODE_ADD: - case TGSI_OPCODE_MAD: - case TGSI_OPCODE_MUL: - case TGSI_OPCODE_SUB: - return R500_ALPHA_OP_MAD; - default: - return 0; - } -} - -static INLINE uint32_t r5xx_tex_op(unsigned op) -{ - switch (op) { - case TGSI_OPCODE_KIL: - return R500_TEX_INST_TEXKILL; - case TGSI_OPCODE_TEX: - return R500_TEX_INST_LD; - case TGSI_OPCODE_TXB: - return R500_TEX_INST_LODBIAS; - case TGSI_OPCODE_TXP: - return R500_TEX_INST_PROJ; - default: - return 0; - } -} - -/* Setup an ALU operation. */ -static INLINE void r5xx_emit_maths(struct r5xx_fragment_shader* fs, - struct r300_fs_asm* assembler, - struct tgsi_full_src_register* src, - struct tgsi_full_dst_register* dst, - unsigned op, - unsigned count) -{ - int i = fs->instruction_count; - - if (dst->DstRegister.File == TGSI_FILE_OUTPUT) { - fs->instructions[i].inst0 = R500_INST_TYPE_OUT; - if (r300_fs_is_depr(assembler, dst)) { - fs->instructions[i].inst4 = R500_W_OMASK; - } else { - fs->instructions[i].inst0 |= - R500_ALU_OMASK(dst->DstRegister.WriteMask); - } - } else { - fs->instructions[i].inst0 = R500_INST_TYPE_ALU | - R500_ALU_WMASK(dst->DstRegister.WriteMask); - } - - fs->instructions[i].inst0 |= R500_INST_TEX_SEM_WAIT; - - fs->instructions[i].inst4 |= - R500_ALPHA_ADDRD(r300_fs_dst(assembler, &dst->DstRegister)); - fs->instructions[i].inst5 = - R500_ALU_RGBA_ADDRD(r300_fs_dst(assembler, &dst->DstRegister)); - - switch (count) { - case 3: - fs->instructions[i].inst1 = - R500_RGB_ADDR2(r300_fs_src(assembler, &src[2].SrcRegister)); - fs->instructions[i].inst2 = - R500_ALPHA_ADDR2(r300_fs_src(assembler, &src[2].SrcRegister)); - fs->instructions[i].inst5 |= - R500_ALU_RGBA_SEL_C_SRC2 | - R500_SWIZ_RGBA_C(r5xx_rgb_swiz(&src[2])) | - R500_ALU_RGBA_ALPHA_SEL_C_SRC2 | - R500_SWIZ_ALPHA_C(r5xx_alpha_swiz(&src[2])); - case 2: - fs->instructions[i].inst1 |= - R500_RGB_ADDR1(r300_fs_src(assembler, &src[1].SrcRegister)); - fs->instructions[i].inst2 |= - R500_ALPHA_ADDR1(r300_fs_src(assembler, &src[1].SrcRegister)); - fs->instructions[i].inst3 = - R500_ALU_RGB_SEL_B_SRC1 | - R500_SWIZ_RGB_B(r5xx_rgb_swiz(&src[1])); - fs->instructions[i].inst4 |= - R500_ALPHA_SEL_B_SRC1 | - R500_SWIZ_ALPHA_B(r5xx_alpha_swiz(&src[1])); - case 1: - case 0: - default: - fs->instructions[i].inst1 |= - R500_RGB_ADDR0(r300_fs_src(assembler, &src[0].SrcRegister)); - fs->instructions[i].inst2 |= - R500_ALPHA_ADDR0(r300_fs_src(assembler, &src[0].SrcRegister)); - fs->instructions[i].inst3 |= - R500_ALU_RGB_SEL_A_SRC0 | - R500_SWIZ_RGB_A(r5xx_rgb_swiz(&src[0])); - fs->instructions[i].inst4 |= - R500_ALPHA_SEL_A_SRC0 | - R500_SWIZ_ALPHA_A(r5xx_alpha_swiz(&src[0])); - break; - } - - fs->instructions[i].inst4 |= r5xx_alpha_op(op); - fs->instructions[i].inst5 |= r5xx_rgba_op(op); - - fs->instruction_count++; -} - -static INLINE void r5xx_emit_tex(struct r5xx_fragment_shader* fs, - struct r300_fs_asm* assembler, - struct tgsi_full_src_register* src, - struct tgsi_full_dst_register* dst, - uint32_t op) -{ - int i = fs->instruction_count; - - fs->instructions[i].inst0 = R500_INST_TYPE_TEX | - R500_TEX_WMASK(dst->DstRegister.WriteMask) | - R500_INST_TEX_SEM_WAIT; - fs->instructions[i].inst1 = R500_TEX_ID(0) | - R500_TEX_SEM_ACQUIRE | //R500_TEX_IGNORE_UNCOVERED | - r5xx_tex_op(op); - fs->instructions[i].inst2 = - R500_TEX_SRC_ADDR(r300_fs_src(assembler, &src->SrcRegister)) | - R500_SWIZ_TEX_STRQ(r5xx_strq_swiz(src)) | - R500_TEX_DST_ADDR(r300_fs_dst(assembler, &dst->DstRegister)) | +#include "r300_reg.h" + +/* XXX this all should find its way back to r300_reg */ +/* Swizzle tools */ +#define R500_SWIZZLE_ZERO 4 +#define R500_SWIZZLE_HALF 5 +#define R500_SWIZZLE_ONE 6 +#define R500_SWIZ_RGB_ZERO ((4 << 0) | (4 << 3) | (4 << 6)) +#define R500_SWIZ_RGB_ONE ((6 << 0) | (6 << 3) | (6 << 6)) +#define R500_SWIZ_RGB_RGB ((0 << 0) | (1 << 3) | (2 << 6)) +#define R500_SWIZ_MOD_NEG 1 +#define R500_SWIZ_MOD_ABS 2 +#define R500_SWIZ_MOD_NEG_ABS 3 +/* Swizzles for inst2 */ +#define R500_SWIZ_TEX_STRQ(x) ((x) << 8) +#define R500_SWIZ_TEX_RGBA(x) ((x) << 24) +/* Swizzles for inst3 */ +#define R500_SWIZ_RGB_A(x) ((x) << 2) +#define R500_SWIZ_RGB_B(x) ((x) << 15) +/* Swizzles for inst4 */ +#define R500_SWIZ_ALPHA_A(x) ((x) << 14) +#define R500_SWIZ_ALPHA_B(x) ((x) << 21) +/* Swizzle for inst5 */ +#define R500_SWIZ_RGBA_C(x) ((x) << 14) +#define R500_SWIZ_ALPHA_C(x) ((x) << 27) +/* Writemasks */ +#define R500_TEX_WMASK(x) ((x) << 11) +#define R500_ALU_WMASK(x) ((x) << 11) +#define R500_ALU_OMASK(x) ((x) << 15) +#define R500_W_OMASK (1 << 31) + +struct rX00_fragment_program_code r5xx_passthrough_fragment_shader = { + .code.r500.max_temp_idx = 0, + .code.r500.inst_end = 0, + + .code.r500.inst[0].inst0 = R500_INST_TYPE_OUT | + R500_INST_TEX_SEM_WAIT | R500_INST_LAST | + R500_INST_RGB_OMASK_RGB | R500_INST_ALPHA_OMASK | + R500_INST_RGB_CLAMP | R500_INST_ALPHA_CLAMP, + .code.r500.inst[0].inst1 = + R500_RGB_ADDR0(0) | R500_RGB_ADDR1(0) | R500_RGB_ADDR1_CONST | + R500_RGB_ADDR2(0) | R500_RGB_ADDR2_CONST, + .code.r500.inst[0].inst2 = + R500_ALPHA_ADDR0(0) | R500_ALPHA_ADDR1(0) | R500_ALPHA_ADDR1_CONST | + R500_ALPHA_ADDR2(0) | R500_ALPHA_ADDR2_CONST, + .code.r500.inst[0].inst3 = + R500_ALU_RGB_SEL_A_SRC0 | R500_ALU_RGB_R_SWIZ_A_R | + R500_ALU_RGB_G_SWIZ_A_G | R500_ALU_RGB_B_SWIZ_A_B | + R500_ALU_RGB_SEL_B_SRC0 | R500_ALU_RGB_R_SWIZ_B_R | + R500_ALU_RGB_B_SWIZ_B_G | R500_ALU_RGB_G_SWIZ_B_B, + .code.r500.inst[0].inst4 = + R500_ALPHA_OP_CMP | R500_ALPHA_SWIZ_A_A | R500_ALPHA_SWIZ_B_A, + .code.r500.inst[0].inst5 = + R500_ALU_RGBA_OP_CMP | R500_ALU_RGBA_R_SWIZ_0 | + R500_ALU_RGBA_G_SWIZ_0 | R500_ALU_RGBA_B_SWIZ_0 | + R500_ALU_RGBA_A_SWIZ_0, +}; + +struct rX00_fragment_program_code r5xx_texture_fragment_shader = { + .code.r500.max_temp_idx = 0, + .code.r500.inst_end = 1, + + .code.r500.inst[0].inst0 = R500_INST_TYPE_TEX | + R500_INST_TEX_SEM_WAIT | + R500_INST_RGB_WMASK_RGB | R500_INST_ALPHA_WMASK | + R500_INST_RGB_CLAMP | R500_INST_ALPHA_CLAMP, + .code.r500.inst[0].inst1 = R500_TEX_ID(0) | R500_TEX_INST_LD | + R500_TEX_SEM_ACQUIRE | R500_TEX_IGNORE_UNCOVERED, + .code.r500.inst[0].inst2 = R500_TEX_SRC_ADDR(0) | + R500_TEX_SRC_S_SWIZ_R | R500_TEX_SRC_T_SWIZ_G | + R500_TEX_SRC_R_SWIZ_B | R500_TEX_SRC_Q_SWIZ_A | + R500_TEX_DST_ADDR(0) | R500_TEX_DST_R_SWIZ_R | R500_TEX_DST_G_SWIZ_G | - R500_TEX_DST_B_SWIZ_B | R500_TEX_DST_A_SWIZ_A; - - if (dst->DstRegister.File == TGSI_FILE_OUTPUT) { - fs->instructions[i].inst2 |= - R500_TEX_DST_ADDR(assembler->temp_count + - assembler->temp_offset); - - fs->instruction_count++; - - /* Setup and emit a MOV. */ - src[0].SrcRegister.Index = assembler->temp_count; - src[0].SrcRegister.File = TGSI_FILE_TEMPORARY; - - src[1] = src[0]; - src[2] = r300_constant_zero; - r5xx_emit_maths(fs, assembler, src, dst, TGSI_OPCODE_MOV, 3); - } else { - fs->instruction_count++; - } -} - -void r5xx_fs_finalize(struct r5xx_fragment_shader* fs, - struct r300_fs_asm* assembler) -{ - /* XXX should this just go with OPCODE_END? */ - fs->instructions[fs->instruction_count - 1].inst0 |= - R500_INST_LAST; -} - -void r5xx_fs_instruction(struct r5xx_fragment_shader* fs, - struct r300_fs_asm* assembler, - struct tgsi_full_instruction* inst) -{ - /* Switch between opcodes. When possible, prefer using the official - * AMD/ATI names for opcodes, please, as it facilitates using the - * documentation. */ - switch (inst->Instruction.Opcode) { - /* XXX trig needs extra prep */ - case TGSI_OPCODE_COS: - case TGSI_OPCODE_SIN: - /* The simple scalar ops. */ - case TGSI_OPCODE_EX2: - case TGSI_OPCODE_LG2: - case TGSI_OPCODE_RCP: - case TGSI_OPCODE_RSQ: - /* Copy red swizzle to alpha for src0 */ - inst->FullSrcRegisters[0].SrcRegisterExtSwz.ExtSwizzleW = - inst->FullSrcRegisters[0].SrcRegisterExtSwz.ExtSwizzleX; - inst->FullSrcRegisters[0].SrcRegister.SwizzleW = - inst->FullSrcRegisters[0].SrcRegister.SwizzleX; - /* Fall through */ - case TGSI_OPCODE_DDX: - case TGSI_OPCODE_DDY: - case TGSI_OPCODE_FRC: - r5xx_emit_maths(fs, assembler, inst->FullSrcRegisters, - &inst->FullDstRegisters[0], inst->Instruction.Opcode, 1); - break; - - /* The dot products. */ - case TGSI_OPCODE_DPH: - /* Set alpha swizzle to one for src0 */ - if (!inst->FullSrcRegisters[0].SrcRegister.Extended) { - inst->FullSrcRegisters[0].SrcRegister.Extended = TRUE; - inst->FullSrcRegisters[0].SrcRegisterExtSwz.ExtSwizzleX = - inst->FullSrcRegisters[0].SrcRegister.SwizzleX; - inst->FullSrcRegisters[0].SrcRegisterExtSwz.ExtSwizzleY = - inst->FullSrcRegisters[0].SrcRegister.SwizzleY; - inst->FullSrcRegisters[0].SrcRegisterExtSwz.ExtSwizzleZ = - inst->FullSrcRegisters[0].SrcRegister.SwizzleZ; - } - inst->FullSrcRegisters[0].SrcRegisterExtSwz.ExtSwizzleW = - TGSI_EXTSWIZZLE_ONE; - /* Fall through */ - case TGSI_OPCODE_DP3: - case TGSI_OPCODE_DP4: - r5xx_emit_maths(fs, assembler, inst->FullSrcRegisters, - &inst->FullDstRegisters[0], inst->Instruction.Opcode, 2); - break; - - /* Simple three-source operations. */ - case TGSI_OPCODE_CMP: - /* Swap src0 and src2 */ - inst->FullSrcRegisters[3] = inst->FullSrcRegisters[2]; - inst->FullSrcRegisters[2] = inst->FullSrcRegisters[0]; - inst->FullSrcRegisters[0] = inst->FullSrcRegisters[3]; - r5xx_emit_maths(fs, assembler, inst->FullSrcRegisters, - &inst->FullDstRegisters[0], inst->Instruction.Opcode, 3); - break; - - /* The MAD variants. */ - case TGSI_OPCODE_SUB: - /* Just like ADD, but flip the negation on src1 first */ - inst->FullSrcRegisters[1].SrcRegister.Negate = - !inst->FullSrcRegisters[1].SrcRegister.Negate; - /* Fall through */ - case TGSI_OPCODE_ADD: - /* Force src0 to one, move all registers over */ - inst->FullSrcRegisters[2] = inst->FullSrcRegisters[1]; - inst->FullSrcRegisters[1] = inst->FullSrcRegisters[0]; - inst->FullSrcRegisters[0] = r300_constant_one; - r5xx_emit_maths(fs, assembler, inst->FullSrcRegisters, - &inst->FullDstRegisters[0], inst->Instruction.Opcode, 3); - break; - case TGSI_OPCODE_MUL: - /* Force our src2 to zero */ - inst->FullSrcRegisters[2] = r300_constant_zero; - r5xx_emit_maths(fs, assembler, inst->FullSrcRegisters, - &inst->FullDstRegisters[0], inst->Instruction.Opcode, 3); - break; - case TGSI_OPCODE_MAD: - r5xx_emit_maths(fs, assembler, inst->FullSrcRegisters, - &inst->FullDstRegisters[0], inst->Instruction.Opcode, 3); - break; - - /* The MOV variants. */ - case TGSI_OPCODE_ABS: - /* Set absolute value modifiers. */ - inst->FullSrcRegisters[0].SrcRegisterExtMod.Absolute = TRUE; - /* Fall through */ - case TGSI_OPCODE_MOV: - case TGSI_OPCODE_SWZ: - /* src0 -> src1 and src2 forced to zero */ - inst->FullSrcRegisters[1] = inst->FullSrcRegisters[0]; - inst->FullSrcRegisters[2] = r300_constant_zero; - r5xx_emit_maths(fs, assembler, inst->FullSrcRegisters, - &inst->FullDstRegisters[0], inst->Instruction.Opcode, 3); - break; - - /* The compound and hybrid insts. */ - case TGSI_OPCODE_LRP: - /* LRP DST A, B, C -> MAD TMP -A, C, C; MAD DST A, B, TMP */ - inst->FullSrcRegisters[3] = inst->FullSrcRegisters[1]; - inst->FullSrcRegisters[1] = inst->FullSrcRegisters[2]; - inst->FullSrcRegisters[0].SrcRegister.Negate = - !(inst->FullSrcRegisters[0].SrcRegister.Negate); - inst->FullDstRegisters[1] = inst->FullDstRegisters[0]; - inst->FullDstRegisters[0].DstRegister.Index = - assembler->temp_count; - inst->FullDstRegisters[0].DstRegister.File = TGSI_FILE_TEMPORARY; - r5xx_emit_maths(fs, assembler, inst->FullSrcRegisters, - &inst->FullDstRegisters[0], TGSI_OPCODE_MAD, 3); - inst->FullSrcRegisters[2].SrcRegister.Index = - assembler->temp_count; - inst->FullSrcRegisters[2].SrcRegister.File = TGSI_FILE_TEMPORARY; - inst->FullSrcRegisters[2].SrcRegister.SwizzleX = TGSI_SWIZZLE_X; - inst->FullSrcRegisters[2].SrcRegister.SwizzleY = TGSI_SWIZZLE_Y; - inst->FullSrcRegisters[2].SrcRegister.SwizzleZ = TGSI_SWIZZLE_Z; - inst->FullSrcRegisters[2].SrcRegister.SwizzleW = TGSI_SWIZZLE_W; - inst->FullSrcRegisters[1] = inst->FullSrcRegisters[3]; - inst->FullSrcRegisters[0].SrcRegister.Negate = - !(inst->FullSrcRegisters[0].SrcRegister.Negate); - inst->FullDstRegisters[0] = inst->FullDstRegisters[1]; - r5xx_emit_maths(fs, assembler, inst->FullSrcRegisters, - &inst->FullDstRegisters[0], TGSI_OPCODE_MAD, 3); - break; - case TGSI_OPCODE_POW: - /* POW DST A, B -> LG2 TMP A; MUL TMP TMP, B; EX2 DST TMP */ - inst->FullSrcRegisters[0].SrcRegisterExtSwz.ExtSwizzleW = - inst->FullSrcRegisters[0].SrcRegisterExtSwz.ExtSwizzleX; - inst->FullSrcRegisters[0].SrcRegister.SwizzleW = - inst->FullSrcRegisters[0].SrcRegister.SwizzleX; - inst->FullDstRegisters[1] = inst->FullDstRegisters[0]; - inst->FullDstRegisters[0].DstRegister.Index = - assembler->temp_count; - inst->FullDstRegisters[0].DstRegister.File = TGSI_FILE_TEMPORARY; - r5xx_emit_maths(fs, assembler, inst->FullSrcRegisters, - &inst->FullDstRegisters[0], TGSI_OPCODE_LG2, 1); - inst->FullSrcRegisters[0].SrcRegister.Index = - assembler->temp_count; - inst->FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_TEMPORARY; - inst->FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_X; - inst->FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_Y; - inst->FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_Z; - inst->FullSrcRegisters[0].SrcRegister.SwizzleW = TGSI_SWIZZLE_W; - inst->FullSrcRegisters[2] = r300_constant_zero; - r5xx_emit_maths(fs, assembler, inst->FullSrcRegisters, - &inst->FullDstRegisters[0], TGSI_OPCODE_MUL, 3); - inst->FullDstRegisters[0] = inst->FullDstRegisters[1]; - r5xx_emit_maths(fs, assembler, inst->FullSrcRegisters, - &inst->FullDstRegisters[0], TGSI_OPCODE_EX2, 1); - break; - - /* The texture instruction set. */ - case TGSI_OPCODE_KIL: - case TGSI_OPCODE_TEX: - case TGSI_OPCODE_TXB: - case TGSI_OPCODE_TXP: - r5xx_emit_tex(fs, assembler, &inst->FullSrcRegisters[0], - &inst->FullDstRegisters[0], inst->Instruction.Opcode); - break; - - /* This is the end. My only friend, the end. */ - case TGSI_OPCODE_END: - break; - default: - debug_printf("r300: fs: Bad opcode %d\n", - inst->Instruction.Opcode); - break; - } - - /* Clamp, if saturation flags are set. */ - if (inst->Instruction.Saturate == TGSI_SAT_ZERO_ONE) { - fs->instructions[fs->instruction_count - 1].inst0 |= - R500_INST_RGB_CLAMP | R500_INST_ALPHA_CLAMP; - } -} + R500_TEX_DST_B_SWIZ_B | R500_TEX_DST_A_SWIZ_A, + .code.r500.inst[0].inst3 = 0x0, + .code.r500.inst[0].inst4 = 0x0, + .code.r500.inst[0].inst5 = 0x0, + + .code.r500.inst[1].inst0 = R500_INST_TYPE_OUT | + R500_INST_TEX_SEM_WAIT | R500_INST_LAST | + R500_INST_RGB_OMASK_RGB | R500_INST_ALPHA_OMASK | + R500_INST_RGB_CLAMP | R500_INST_ALPHA_CLAMP, + .code.r500.inst[1].inst1 = + R500_RGB_ADDR0(0) | R500_RGB_ADDR1(0) | R500_RGB_ADDR1_CONST | + R500_RGB_ADDR2(0) | R500_RGB_ADDR2_CONST, + .code.r500.inst[1].inst2 = + R500_ALPHA_ADDR0(0) | R500_ALPHA_ADDR1(0) | R500_ALPHA_ADDR1_CONST | + R500_ALPHA_ADDR2(0) | R500_ALPHA_ADDR2_CONST, + .code.r500.inst[1].inst3 = + R500_ALU_RGB_SEL_A_SRC0 | R500_ALU_RGB_R_SWIZ_A_R | + R500_ALU_RGB_G_SWIZ_A_G | R500_ALU_RGB_B_SWIZ_A_B | + R500_ALU_RGB_SEL_B_SRC0 | R500_ALU_RGB_R_SWIZ_B_R | + R500_ALU_RGB_B_SWIZ_B_G | R500_ALU_RGB_G_SWIZ_B_B, + .code.r500.inst[1].inst4 = + R500_ALPHA_OP_CMP | R500_ALPHA_SWIZ_A_A | R500_ALPHA_SWIZ_B_A, + .code.r500.inst[1].inst5 = + R500_ALU_RGBA_OP_CMP | R500_ALU_RGBA_R_SWIZ_0 | + R500_ALU_RGBA_G_SWIZ_0 | R500_ALU_RGBA_B_SWIZ_0 | + R500_ALU_RGBA_A_SWIZ_0, +}; diff --git a/src/gallium/drivers/r300/r5xx_fs.h b/src/gallium/drivers/r300/r5xx_fs.h index 629e587be4..a4addde32b 100644 --- a/src/gallium/drivers/r300/r5xx_fs.h +++ b/src/gallium/drivers/r300/r5xx_fs.h @@ -24,109 +24,9 @@ #ifndef R5XX_FS_H #define R5XX_FS_H -#include "r300_fs_inlines.h" +#include "radeon_code.h" -/* XXX this all should find its way back to r300_reg */ -/* Swizzle tools */ -#define R500_SWIZZLE_ZERO 4 -#define R500_SWIZZLE_HALF 5 -#define R500_SWIZZLE_ONE 6 -#define R500_SWIZ_RGB_ZERO ((4 << 0) | (4 << 3) | (4 << 6)) -#define R500_SWIZ_RGB_ONE ((6 << 0) | (6 << 3) | (6 << 6)) -#define R500_SWIZ_RGB_RGB ((0 << 0) | (1 << 3) | (2 << 6)) -#define R500_SWIZ_MOD_NEG 1 -#define R500_SWIZ_MOD_ABS 2 -#define R500_SWIZ_MOD_NEG_ABS 3 -/* Swizzles for inst2 */ -#define R500_SWIZ_TEX_STRQ(x) ((x) << 8) -#define R500_SWIZ_TEX_RGBA(x) ((x) << 24) -/* Swizzles for inst3 */ -#define R500_SWIZ_RGB_A(x) ((x) << 2) -#define R500_SWIZ_RGB_B(x) ((x) << 15) -/* Swizzles for inst4 */ -#define R500_SWIZ_ALPHA_A(x) ((x) << 14) -#define R500_SWIZ_ALPHA_B(x) ((x) << 21) -/* Swizzle for inst5 */ -#define R500_SWIZ_RGBA_C(x) ((x) << 14) -#define R500_SWIZ_ALPHA_C(x) ((x) << 27) -/* Writemasks */ -#define R500_TEX_WMASK(x) ((x) << 11) -#define R500_ALU_WMASK(x) ((x) << 11) -#define R500_ALU_OMASK(x) ((x) << 15) -#define R500_W_OMASK (1 << 31) - -static struct r5xx_fragment_shader r5xx_passthrough_fragment_shader = { - .shader.stack_size = 0, - .instruction_count = 1, - .instructions[0].inst0 = R500_INST_TYPE_OUT | - R500_INST_TEX_SEM_WAIT | R500_INST_LAST | - R500_INST_RGB_OMASK_RGB | R500_INST_ALPHA_OMASK | - R500_INST_RGB_CLAMP | R500_INST_ALPHA_CLAMP, - .instructions[0].inst1 = - R500_RGB_ADDR0(0) | R500_RGB_ADDR1(0) | R500_RGB_ADDR1_CONST | - R500_RGB_ADDR2(0) | R500_RGB_ADDR2_CONST, - .instructions[0].inst2 = - R500_ALPHA_ADDR0(0) | R500_ALPHA_ADDR1(0) | R500_ALPHA_ADDR1_CONST | - R500_ALPHA_ADDR2(0) | R500_ALPHA_ADDR2_CONST, - .instructions[0].inst3 = - R500_ALU_RGB_SEL_A_SRC0 | R500_ALU_RGB_R_SWIZ_A_R | - R500_ALU_RGB_G_SWIZ_A_G | R500_ALU_RGB_B_SWIZ_A_B | - R500_ALU_RGB_SEL_B_SRC0 | R500_ALU_RGB_R_SWIZ_B_R | - R500_ALU_RGB_B_SWIZ_B_G | R500_ALU_RGB_G_SWIZ_B_B, - .instructions[0].inst4 = - R500_ALPHA_OP_CMP | R500_ALPHA_SWIZ_A_A | R500_ALPHA_SWIZ_B_A, - .instructions[0].inst5 = - R500_ALU_RGBA_OP_CMP | R500_ALU_RGBA_R_SWIZ_0 | - R500_ALU_RGBA_G_SWIZ_0 | R500_ALU_RGBA_B_SWIZ_0 | - R500_ALU_RGBA_A_SWIZ_0, -}; - -static struct r5xx_fragment_shader r5xx_texture_fragment_shader = { - .shader.stack_size = 1, - .instruction_count = 2, - .instructions[0].inst0 = R500_INST_TYPE_TEX | - R500_INST_TEX_SEM_WAIT | - R500_INST_RGB_WMASK_RGB | R500_INST_ALPHA_WMASK | - R500_INST_RGB_CLAMP | R500_INST_ALPHA_CLAMP, - .instructions[0].inst1 = R500_TEX_ID(0) | R500_TEX_INST_LD | - R500_TEX_SEM_ACQUIRE | R500_TEX_IGNORE_UNCOVERED, - .instructions[0].inst2 = R500_TEX_SRC_ADDR(0) | - R500_TEX_SRC_S_SWIZ_R | R500_TEX_SRC_T_SWIZ_G | - R500_TEX_SRC_R_SWIZ_B | R500_TEX_SRC_Q_SWIZ_A | - R500_TEX_DST_ADDR(0) | - R500_TEX_DST_R_SWIZ_R | R500_TEX_DST_G_SWIZ_G | - R500_TEX_DST_B_SWIZ_B | R500_TEX_DST_A_SWIZ_A, - .instructions[0].inst3 = 0x0, - .instructions[0].inst4 = 0x0, - .instructions[0].inst5 = 0x0, - .instructions[1].inst0 = R500_INST_TYPE_OUT | - R500_INST_TEX_SEM_WAIT | R500_INST_LAST | - R500_INST_RGB_OMASK_RGB | R500_INST_ALPHA_OMASK | - R500_INST_RGB_CLAMP | R500_INST_ALPHA_CLAMP, - .instructions[1].inst1 = - R500_RGB_ADDR0(0) | R500_RGB_ADDR1(0) | R500_RGB_ADDR1_CONST | - R500_RGB_ADDR2(0) | R500_RGB_ADDR2_CONST, - .instructions[1].inst2 = - R500_ALPHA_ADDR0(0) | R500_ALPHA_ADDR1(0) | R500_ALPHA_ADDR1_CONST | - R500_ALPHA_ADDR2(0) | R500_ALPHA_ADDR2_CONST, - .instructions[1].inst3 = - R500_ALU_RGB_SEL_A_SRC0 | R500_ALU_RGB_R_SWIZ_A_R | - R500_ALU_RGB_G_SWIZ_A_G | R500_ALU_RGB_B_SWIZ_A_B | - R500_ALU_RGB_SEL_B_SRC0 | R500_ALU_RGB_R_SWIZ_B_R | - R500_ALU_RGB_B_SWIZ_B_G | R500_ALU_RGB_G_SWIZ_B_B, - .instructions[1].inst4 = - R500_ALPHA_OP_CMP | R500_ALPHA_SWIZ_A_A | R500_ALPHA_SWIZ_B_A, - .instructions[1].inst5 = - R500_ALU_RGBA_OP_CMP | R500_ALU_RGBA_R_SWIZ_0 | - R500_ALU_RGBA_G_SWIZ_0 | R500_ALU_RGBA_B_SWIZ_0 | - R500_ALU_RGBA_A_SWIZ_0, -}; - -void r5xx_fs_finalize(struct r5xx_fragment_shader* fs, - struct r300_fs_asm* assembler); - -void r5xx_fs_instruction(struct r5xx_fragment_shader* fs, - struct r300_fs_asm* assembler, - struct tgsi_full_instruction* inst); +struct rX00_fragment_program_code r5xx_passthrough_fragment_shader; +struct rX00_fragment_program_code r5xx_texture_fragment_shader; #endif /* R5XX_FS_H */ diff --git a/src/gallium/drivers/softpipe/sp_texture.c b/src/gallium/drivers/softpipe/sp_texture.c index 7a533dad9f..70f0932431 100644 --- a/src/gallium/drivers/softpipe/sp_texture.c +++ b/src/gallium/drivers/softpipe/sp_texture.c @@ -48,11 +48,6 @@ /* Simple, maximally packed layout. */ -static unsigned minify( unsigned d ) -{ - return MAX2(1, d>>1); -} - /* Conventional allocation path for non-display textures: */ @@ -100,6 +95,7 @@ softpipe_displaytarget_layout(struct pipe_screen *screen, { unsigned usage = (PIPE_BUFFER_USAGE_CPU_READ_WRITE | PIPE_BUFFER_USAGE_GPU_READ_WRITE); + unsigned tex_usage = spt->base.tex_usage; spt->base.nblocksx[0] = pf_get_nblocksx(&spt->base.block, spt->base.width[0]); spt->base.nblocksy[0] = pf_get_nblocksy(&spt->base.block, spt->base.height[0]); @@ -109,6 +105,7 @@ softpipe_displaytarget_layout(struct pipe_screen *screen, spt->base.height[0], spt->base.format, usage, + tex_usage, &spt->stride[0]); return spt->buffer != NULL; @@ -130,7 +127,8 @@ softpipe_texture_create(struct pipe_screen *screen, pipe_reference_init(&spt->base.reference, 1); spt->base.screen = screen; - if (spt->base.tex_usage & PIPE_TEXTURE_USAGE_DISPLAY_TARGET) { + if (spt->base.tex_usage & (PIPE_TEXTURE_USAGE_DISPLAY_TARGET | + PIPE_TEXTURE_USAGE_PRIMARY)) { if (!softpipe_displaytarget_layout(screen, spt)) goto fail; } @@ -224,12 +222,6 @@ softpipe_get_tex_surface(struct pipe_screen *screen, if (ps->usage & PIPE_BUFFER_USAGE_GPU_READ) ps->usage |= PIPE_BUFFER_USAGE_CPU_READ; - if (ps->usage & (PIPE_BUFFER_USAGE_CPU_WRITE | - PIPE_BUFFER_USAGE_GPU_WRITE)) { - /* Mark the surface as dirty. The tile cache will look for this. */ - spt->modified = TRUE; - } - ps->face = face; ps->level = level; ps->zslice = zslice; @@ -376,6 +368,11 @@ softpipe_transfer_unmap(struct pipe_screen *screen, spt = softpipe_texture(transfer->texture); pipe_buffer_unmap( screen, spt->buffer ); + + if (transfer->usage != PIPE_TRANSFER_READ) { + /* Mark the texture as dirty to expire the tile caches. */ + spt->modified = TRUE; + } } diff --git a/src/gallium/drivers/trace/tr_drm.c b/src/gallium/drivers/trace/tr_drm.c index 98ac75e3fa..93c569c73a 100644 --- a/src/gallium/drivers/trace/tr_drm.c +++ b/src/gallium/drivers/trace/tr_drm.c @@ -63,7 +63,7 @@ trace_drm_create_screen(struct drm_api *_api, int fd, screen = api->create_screen(api, fd, arg); return trace_screen_create(screen); -}; +} static struct pipe_context * trace_drm_create_context(struct drm_api *_api, @@ -82,7 +82,7 @@ trace_drm_create_context(struct drm_api *_api, pipe = trace_context_create(_screen, pipe); return pipe; -}; +} static boolean trace_drm_buffer_from_texture(struct drm_api *_api, @@ -102,7 +102,7 @@ trace_drm_buffer_from_texture(struct drm_api *_api, result = api->buffer_from_texture(api, texture, &buffer, stride); if (result && _buffer) - buffer = trace_buffer_create(trace_screen(texture->screen), buffer); + buffer = trace_buffer_create(trace_screen(_texture->screen), buffer); if (_buffer) *_buffer = buffer; diff --git a/src/gallium/drivers/trace/tr_screen.c b/src/gallium/drivers/trace/tr_screen.c index 5b1e26a52d..26f1c04594 100644 --- a/src/gallium/drivers/trace/tr_screen.c +++ b/src/gallium/drivers/trace/tr_screen.c @@ -462,6 +462,7 @@ trace_screen_surface_buffer_create(struct pipe_screen *_screen, unsigned width, unsigned height, enum pipe_format format, unsigned usage, + unsigned tex_usage, unsigned *pstride) { struct trace_screen *tr_scr = trace_screen(_screen); @@ -476,11 +477,13 @@ trace_screen_surface_buffer_create(struct pipe_screen *_screen, trace_dump_arg(uint, height); trace_dump_arg(format, format); trace_dump_arg(uint, usage); + trace_dump_arg(uint, tex_usage); result = screen->surface_buffer_create(screen, width, height, format, usage, + tex_usage, pstride); stride = *pstride; diff --git a/src/gallium/include/pipe/internal/p_winsys_screen.h b/src/gallium/include/pipe/internal/p_winsys_screen.h index f4a29e63c7..a1542dada7 100644 --- a/src/gallium/include/pipe/internal/p_winsys_screen.h +++ b/src/gallium/include/pipe/internal/p_winsys_screen.h @@ -140,6 +140,7 @@ struct pipe_winsys unsigned width, unsigned height, enum pipe_format format, unsigned usage, + unsigned tex_usage, unsigned *stride); diff --git a/src/gallium/include/pipe/p_defines.h b/src/gallium/include/pipe/p_defines.h index bc4bc70759..b01ab6d137 100644 --- a/src/gallium/include/pipe/p_defines.h +++ b/src/gallium/include/pipe/p_defines.h @@ -191,9 +191,9 @@ enum pipe_texture_target { * Transfer object usage flags */ enum pipe_transfer_usage { - PIPE_TRANSFER_READ, - PIPE_TRANSFER_WRITE, - PIPE_TRANSFER_READ_WRITE /**< Read/modify/write */ + PIPE_TRANSFER_READ = (1 << 0), + PIPE_TRANSFER_WRITE = (1 << 1), + PIPE_TRANSFER_READ_WRITE = PIPE_TRANSFER_READ | PIPE_TRANSFER_WRITE /**< Read/modify/write */ }; diff --git a/src/gallium/include/pipe/p_screen.h b/src/gallium/include/pipe/p_screen.h index 6cbdd75943..3f30c52a16 100644 --- a/src/gallium/include/pipe/p_screen.h +++ b/src/gallium/include/pipe/p_screen.h @@ -194,6 +194,7 @@ struct pipe_screen { unsigned width, unsigned height, enum pipe_format format, unsigned usage, + unsigned tex_usage, unsigned *stride); diff --git a/src/gallium/include/pipe/p_shader_tokens.h b/src/gallium/include/pipe/p_shader_tokens.h index b00cfe3423..f0ba4fb308 100644 --- a/src/gallium/include/pipe/p_shader_tokens.h +++ b/src/gallium/include/pipe/p_shader_tokens.h @@ -78,6 +78,7 @@ enum tgsi_file_type { TGSI_FILE_SAMPLER =5, TGSI_FILE_ADDRESS =6, TGSI_FILE_IMMEDIATE =7, + TGSI_FILE_LOOP =8, TGSI_FILE_COUNT /**< how many TGSI_FILE_ types */ }; @@ -152,13 +153,16 @@ struct tgsi_immediate unsigned Extended : 1; /**< BOOL */ }; -struct tgsi_immediate_float32 +union tgsi_immediate_data { float Float; }; -/* - * GL_NV_vertex_program +/* TGSI opcodes. + * + * For more information on semantics of opcodes and + * which APIs are known to use which opcodes, see + * auxiliary/tgsi/tgsi-instruction-set.txt */ #define TGSI_OPCODE_ARL 0 #define TGSI_OPCODE_MOV 1 @@ -177,62 +181,32 @@ struct tgsi_immediate_float32 #define TGSI_OPCODE_SLT 14 #define TGSI_OPCODE_SGE 15 #define TGSI_OPCODE_MAD 16 - -/* - * GL_ATI_fragment_shader - */ #define TGSI_OPCODE_SUB 17 -#define TGSI_OPCODE_DOT3 TGSI_OPCODE_DP3 -#define TGSI_OPCODE_DOT4 TGSI_OPCODE_DP4 -#define TGSI_OPCODE_LERP 18 +#define TGSI_OPCODE_LRP 18 #define TGSI_OPCODE_CND 19 #define TGSI_OPCODE_CND0 20 -#define TGSI_OPCODE_DOT2ADD 21 - -/* - * GL_EXT_vertex_shader - */ -#define TGSI_OPCODE_INDEX 22 /* considered for removal */ -#define TGSI_OPCODE_NEGATE 23 /* considered for removal */ -#define TGSI_OPCODE_MADD TGSI_OPCODE_MAD -#define TGSI_OPCODE_FRAC 24 -#define TGSI_OPCODE_SETGE TGSI_OPCODE_SGE -#define TGSI_OPCODE_SETLT TGSI_OPCODE_SLT +#define TGSI_OPCODE_DP2A 21 + /* gap */ +#define TGSI_OPCODE_FRC 24 #define TGSI_OPCODE_CLAMP 25 -#define TGSI_OPCODE_FLOOR 26 +#define TGSI_OPCODE_FLR 26 #define TGSI_OPCODE_ROUND 27 -#define TGSI_OPCODE_EXPBASE2 28 -#define TGSI_OPCODE_LOGBASE2 29 -#define TGSI_OPCODE_POWER 30 -#define TGSI_OPCODE_RECIP TGSI_OPCODE_RCP -#define TGSI_OPCODE_RECIPSQRT TGSI_OPCODE_RSQ -#define TGSI_OPCODE_CROSSPRODUCT 31 -#define TGSI_OPCODE_MULTIPLYMATRIX 32 /* considered for removal */ - -/* - * GL_NV_vertex_program1_1 - */ +#define TGSI_OPCODE_EX2 28 +#define TGSI_OPCODE_LG2 29 +#define TGSI_OPCODE_POW 30 +#define TGSI_OPCODE_XPD 31 + /* gap */ #define TGSI_OPCODE_ABS 33 #define TGSI_OPCODE_RCC 34 #define TGSI_OPCODE_DPH 35 - -/* - * GL_NV_fragment_program - */ #define TGSI_OPCODE_COS 36 #define TGSI_OPCODE_DDX 37 #define TGSI_OPCODE_DDY 38 -#define TGSI_OPCODE_EX2 TGSI_OPCODE_EXPBASE2 -#define TGSI_OPCODE_FLR TGSI_OPCODE_FLOOR -#define TGSI_OPCODE_FRC TGSI_OPCODE_FRAC #define TGSI_OPCODE_KILP 39 /* predicated kill */ -#define TGSI_OPCODE_LG2 TGSI_OPCODE_LOGBASE2 -#define TGSI_OPCODE_LRP TGSI_OPCODE_LERP #define TGSI_OPCODE_PK2H 40 #define TGSI_OPCODE_PK2US 41 #define TGSI_OPCODE_PK4B 42 #define TGSI_OPCODE_PK4UB 43 -#define TGSI_OPCODE_POW TGSI_OPCODE_POWER #define TGSI_OPCODE_RFL 44 #define TGSI_OPCODE_SEQ 45 #define TGSI_OPCODE_SFL 46 @@ -249,66 +223,29 @@ struct tgsi_immediate_float32 #define TGSI_OPCODE_UP4B 57 #define TGSI_OPCODE_UP4UB 58 #define TGSI_OPCODE_X2D 59 - -/* - * GL_NV_vertex_program2 - */ #define TGSI_OPCODE_ARA 60 #define TGSI_OPCODE_ARR 61 #define TGSI_OPCODE_BRA 62 #define TGSI_OPCODE_CAL 63 #define TGSI_OPCODE_RET 64 -#define TGSI_OPCODE_SSG 65 - -/* - * GL_ARB_vertex_program - */ -#define TGSI_OPCODE_SWZ 118 -#define TGSI_OPCODE_XPD TGSI_OPCODE_CROSSPRODUCT - -/* - * GL_ARB_fragment_program - */ +#define TGSI_OPCODE_SSG 65 /* SGN */ #define TGSI_OPCODE_CMP 66 -#define TGSI_OPCODE_KIL 116 /* conditional kill */ #define TGSI_OPCODE_SCS 67 #define TGSI_OPCODE_TXB 68 - -/* - * GL_NV_fragment_program_option - */ -/* No new opcode */ - -/* - * GL_NV_fragment_program2 - */ #define TGSI_OPCODE_NRM 69 #define TGSI_OPCODE_DIV 70 #define TGSI_OPCODE_DP2 71 -#define TGSI_OPCODE_DP2A TGSI_OPCODE_DOT2ADD #define TGSI_OPCODE_TXL 72 #define TGSI_OPCODE_BRK 73 #define TGSI_OPCODE_IF 74 -#define TGSI_OPCODE_LOOP 75 +#define TGSI_OPCODE_BGNFOR 75 #define TGSI_OPCODE_REP 76 #define TGSI_OPCODE_ELSE 77 #define TGSI_OPCODE_ENDIF 78 -#define TGSI_OPCODE_ENDLOOP 79 +#define TGSI_OPCODE_ENDFOR 79 #define TGSI_OPCODE_ENDREP 80 - -/* - * GL_NV_vertex_program2_option - */ - -/* - * GL_NV_vertex_program3 - */ #define TGSI_OPCODE_PUSHA 81 #define TGSI_OPCODE_POPA 82 - -/* - * GL_NV_gpu_program4 - */ #define TGSI_OPCODE_CEIL 83 #define TGSI_OPCODE_I2F 84 #define TGSI_OPCODE_NOT 85 @@ -323,103 +260,25 @@ struct tgsi_immediate_float32 #define TGSI_OPCODE_TXF 94 #define TGSI_OPCODE_TXQ 95 #define TGSI_OPCODE_CONT 96 - -/* - * GL_NV_vertex_program4 - */ -/* Same as GL_NV_gpu_program4 */ - -/* - * GL_NV_fragment_program4 - */ -/* Same as GL_NV_gpu_program4 */ - -/* - * GL_NV_geometry_program4 - */ -/* Same as GL_NV_gpu_program4 */ #define TGSI_OPCODE_EMIT 97 #define TGSI_OPCODE_ENDPRIM 98 - -/* - * GLSL - */ -#define TGSI_OPCODE_BGNLOOP2 99 +#define TGSI_OPCODE_BGNLOOP 99 #define TGSI_OPCODE_BGNSUB 100 -#define TGSI_OPCODE_ENDLOOP2 101 +#define TGSI_OPCODE_ENDLOOP 101 #define TGSI_OPCODE_ENDSUB 102 -#define TGSI_OPCODE_INT TGSI_OPCODE_TRUNC #define TGSI_OPCODE_NOISE1 103 #define TGSI_OPCODE_NOISE2 104 #define TGSI_OPCODE_NOISE3 105 #define TGSI_OPCODE_NOISE4 106 #define TGSI_OPCODE_NOP 107 - -/* - * ps_1_1 - */ -#define TGSI_OPCODE_TEXKILL TGSI_OPCODE_KIL - -/* - * ps_1_2 - */ -/* CMP - use TGSI_OPCODE_CND0 */ - -/* - * ps_1_3 - */ -/* CMP - use TGSI_OPCODE_CND0 */ - -/* - * ps_1_4 - */ -#define TGSI_OPCODE_TEXLD TGSI_OPCODE_TEX - -/* - * ps_2_0 - */ -#define TGSI_OPCODE_M4X4 TGSI_OPCODE_MULTIPLYMATRIX -#define TGSI_OPCODE_M4X3 108 -#define TGSI_OPCODE_M3X4 109 -#define TGSI_OPCODE_M3X3 110 -#define TGSI_OPCODE_M3X2 111 -#define TGSI_OPCODE_CRS TGSI_OPCODE_XPD + /* gap */ #define TGSI_OPCODE_NRM4 112 -#define TGSI_OPCODE_SINCOS TGSI_OPCODE_SCS -#define TGSI_OPCODE_TEXLDB TGSI_OPCODE_TXB -#define TGSI_OPCODE_DP2ADD TGSI_OPCODE_DP2A - -/* - * ps_2_x - */ -#define TGSI_OPCODE_CALL TGSI_OPCODE_CAL #define TGSI_OPCODE_CALLNZ 113 #define TGSI_OPCODE_IFC 114 -#define TGSI_OPCODE_BREAK TGSI_OPCODE_BRK #define TGSI_OPCODE_BREAKC 115 -#define TGSI_OPCODE_DSX TGSI_OPCODE_DDX -#define TGSI_OPCODE_DSY TGSI_OPCODE_DDY -#define TGSI_OPCODE_TEXLDD TGSI_OPCODE_TXD - -/* - * vs_1_1 - */ -#define TGSI_OPCODE_EXPP TGSI_OPCODE_EXP -#define TGSI_OPCODE_LOGP TGSI_OPCODE_LG2 - -/* - * vs_2_0 - */ -#define TGSI_OPCODE_SGN TGSI_OPCODE_SSG -#define TGSI_OPCODE_MOVA TGSI_OPCODE_ARR -/* EXPP - use TGSI_OPCODE_EX2 */ - -/* - * vs_2_x - */ - +#define TGSI_OPCODE_KIL 116 /* conditional kill */ #define TGSI_OPCODE_END 117 /* aka HALT */ - +#define TGSI_OPCODE_SWZ 118 #define TGSI_OPCODE_LAST 119 #define TGSI_SAT_NONE 0 /* do not saturate */ diff --git a/src/gallium/state_trackers/dri/dri_context.c b/src/gallium/state_trackers/dri/dri_context.c index 6c617197ec..830e511fef 100644 --- a/src/gallium/state_trackers/dri/dri_context.c +++ b/src/gallium/state_trackers/dri/dri_context.c @@ -109,9 +109,6 @@ dri_destroy_context(__DRIcontextPrivate * cPriv) */ st_flush(ctx->st, 0, NULL); - if (screen->dummyContext == ctx) - screen->dummyContext = NULL; - /* Also frees ctx->pipe? */ st_destroy_context(ctx->st); @@ -153,11 +150,6 @@ dri_make_current(__DRIcontextPrivate * cPriv, ++ctx->bind_count; - /* This is for situations in which we need a rendering context but - * there may not be any currently bound. - */ - screen->dummyContext = ctx; - if (ctx->dPriv != driDrawPriv) { ctx->dPriv = driDrawPriv; ctx->d_stamp = driDrawPriv->lastStamp - 1; diff --git a/src/gallium/state_trackers/dri/dri_drawable.c b/src/gallium/state_trackers/dri/dri_drawable.c index 1d91fbb89f..0a952f7b28 100644 --- a/src/gallium/state_trackers/dri/dri_drawable.c +++ b/src/gallium/state_trackers/dri/dri_drawable.c @@ -204,6 +204,30 @@ dri_get_buffers(__DRIdrawablePrivate * dPriv) st_resize_framebuffer(drawable->stfb, dri_drawable->w, dri_drawable->h); } +/** + * These are used for GLX_EXT_texture_from_pixmap + */ +void dri2_set_tex_buffer2(__DRIcontext *pDRICtx, GLint target, + GLint format, __DRIdrawable *dPriv) +{ + struct dri_drawable *drawable = dri_drawable(dPriv); + struct pipe_surface *ps; + + dri_get_buffers(drawable->dPriv); + st_get_framebuffer_surface(drawable->stfb, ST_SURFACE_FRONT_LEFT, &ps); + + st_bind_texture_surface(ps, target == GL_TEXTURE_2D ? ST_TEXTURE_2D : + ST_TEXTURE_RECT, 0, + format == GLX_TEXTURE_FORMAT_RGBA_EXT ? + PIPE_FORMAT_R8G8B8A8_UNORM : PIPE_FORMAT_R8G8B8X8_UNORM); +} + +void dri2_set_tex_buffer(__DRIcontext *pDRICtx, GLint target, + __DRIdrawable *dPriv) +{ + dri2_set_tex_buffer2(pDRICtx, target, GLX_TEXTURE_FORMAT_RGBA_EXT, dPriv); +} + void dri_flush_frontbuffer(struct pipe_screen *screen, struct pipe_surface *surf, void *context_private) diff --git a/src/gallium/state_trackers/dri/dri_drawable.h b/src/gallium/state_trackers/dri/dri_drawable.h index 2fbd5f1eb7..dfd0b8766d 100644 --- a/src/gallium/state_trackers/dri/dri_drawable.h +++ b/src/gallium/state_trackers/dri/dri_drawable.h @@ -91,6 +91,12 @@ void dri_get_buffers(__DRIdrawablePrivate * dPriv); void dri_destroy_buffer(__DRIdrawablePrivate * dPriv); +void dri2_set_tex_buffer2(__DRIcontext *pDRICtx, GLint target, + GLint glx_texture_format, __DRIdrawable *dPriv); + +void dri2_set_tex_buffer(__DRIcontext *pDRICtx, GLint target, + __DRIdrawable *dPriv); + void dri1_update_drawables(struct dri_context *ctx, struct dri_drawable *draw, struct dri_drawable *read); diff --git a/src/gallium/state_trackers/dri/dri_screen.c b/src/gallium/state_trackers/dri/dri_screen.c index 5f78b7264a..25555128f9 100644 --- a/src/gallium/state_trackers/dri/dri_screen.c +++ b/src/gallium/state_trackers/dri/dri_screen.c @@ -57,12 +57,19 @@ PUBLIC const char __driConfigOptions[] = const uint __driNConfigOptions = 3; +static const __DRItexBufferExtension dri2TexBufferExtension = { + { __DRI_TEX_BUFFER, __DRI_TEX_BUFFER_VERSION }, + dri2_set_tex_buffer, + dri2_set_tex_buffer2, +}; + static const __DRIextension *dri_screen_extensions[] = { &driReadDrawableExtension, &driCopySubBufferExtension.base, &driSwapControlExtension.base, &driFrameTrackingExtension.base, &driMediaStreamCounterExtension.base, + &dri2TexBufferExtension.base, NULL }; diff --git a/src/gallium/state_trackers/dri/dri_screen.h b/src/gallium/state_trackers/dri/dri_screen.h index f3335bb09f..f6c56d0f0c 100644 --- a/src/gallium/state_trackers/dri/dri_screen.h +++ b/src/gallium/state_trackers/dri/dri_screen.h @@ -49,12 +49,6 @@ struct dri_screen */ driOptionCache optionCache; - /** - * Temporary(?) context to use for SwapBuffers or other situations in - * which we need a rendering context, but none is currently bound. - */ - struct dri_context *dummyContext; - /* drm */ int fd; drmLock *drmLock; diff --git a/src/gallium/state_trackers/egl/egl_context.c b/src/gallium/state_trackers/egl/egl_context.c index e2da2180f7..2c8f51cf38 100644 --- a/src/gallium/state_trackers/egl/egl_context.c +++ b/src/gallium/state_trackers/egl/egl_context.c @@ -148,7 +148,7 @@ drm_destroy_context(_EGLDriver *drv, EGLDisplay dpy, EGLContext context) { struct drm_context *c = lookup_drm_context(context); _eglUnlinkContext(&c->base); - if (!c->base.IsBound) { + if (!_eglIsContextBound(&c->base)) { st_destroy_context(c->st); c->pipe->destroy(c->pipe); free(c); diff --git a/src/gallium/state_trackers/egl/egl_surface.c b/src/gallium/state_trackers/egl/egl_surface.c index 86f2ea97e5..d4cd2d3c74 100644 --- a/src/gallium/state_trackers/egl/egl_surface.c +++ b/src/gallium/state_trackers/egl/egl_surface.c @@ -98,8 +98,8 @@ drm_create_texture(_EGLDriver *drv, goto err_buf; memset(&templat, 0, sizeof(templat)); - templat.tex_usage |= PIPE_TEXTURE_USAGE_DISPLAY_TARGET; - templat.tex_usage |= PIPE_TEXTURE_USAGE_RENDER_TARGET; + templat.tex_usage = PIPE_TEXTURE_USAGE_RENDER_TARGET; + templat.tex_usage |= PIPE_TEXTURE_USAGE_PRIMARY; templat.target = PIPE_TEXTURE_2D; templat.last_level = 0; templat.depth[0] = 1; @@ -366,7 +366,7 @@ drm_destroy_surface(_EGLDriver *drv, EGLDisplay dpy, EGLSurface surface) struct drm_surface *surf = lookup_drm_surface(surface); _eglUnlinkSurface(&surf->base); - if (!surf->base.IsBound) { + if (!_eglIsSurfaceBound(&surf->base)) { if (surf->screen) drm_takedown_shown_screen(drv, surf->screen); st_unreference_framebuffer(surf->stfb); diff --git a/src/gallium/state_trackers/glx/xlib/Makefile b/src/gallium/state_trackers/glx/xlib/Makefile index 6d10b090aa..7b2adc62c3 100644 --- a/src/gallium/state_trackers/glx/xlib/Makefile +++ b/src/gallium/state_trackers/glx/xlib/Makefile @@ -5,13 +5,12 @@ LIBNAME = xlib LIBRARY_INCLUDES = \ -I$(TOP)/include \ - -I$(TOP)/src/mesa \ - -I$(TOP)/src/mesa/main + -I$(TOP)/src/mesa C_SOURCES = \ - glxapi.c \ - fakeglx.c \ - fakeglx_fonts.c \ + glx_api.c \ + glx_getproc.c \ + glx_usefont.c \ xm_api.c include ../../../Makefile.template diff --git a/src/gallium/state_trackers/glx/xlib/SConscript b/src/gallium/state_trackers/glx/xlib/SConscript index 0dbe341397..04a44c3067 100644 --- a/src/gallium/state_trackers/glx/xlib/SConscript +++ b/src/gallium/state_trackers/glx/xlib/SConscript @@ -18,9 +18,10 @@ if env['platform'] == 'linux' \ st_xlib = env.ConvenienceLibrary( target = 'st_xlib', - source = [ 'glxapi.c', - 'fakeglx.c', - 'fakeglx_fonts.c', + source = [ + 'glx_api.c', + 'glx_getproc.c', + 'glx_usefont.c', 'xm_api.c', ] ) diff --git a/src/gallium/state_trackers/glx/xlib/fakeglx.h b/src/gallium/state_trackers/glx/xlib/fakeglx.h deleted file mode 100644 index e5fd960072..0000000000 --- a/src/gallium/state_trackers/glx/xlib/fakeglx.h +++ /dev/null @@ -1,41 +0,0 @@ - -/* - * Mesa 3-D graphics library - * Version: 3.5 - * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - - -#ifndef FAKEGLX_H -#define FAKEGLX_H - - -#include <X11/Xlib.h> - -struct _glxapi_table; - -extern struct _glxapi_table *_mesa_GetGLXDispatchTable(void); - -extern void Fake_glXUseXFont( Font font, int first, int count, int listbase ); - - -#endif - diff --git a/src/gallium/state_trackers/glx/xlib/fakeglx.c b/src/gallium/state_trackers/glx/xlib/glx_api.c index 23777c76f6..96490dbeda 100644 --- a/src/gallium/state_trackers/glx/xlib/fakeglx.c +++ b/src/gallium/state_trackers/glx/xlib/glx_api.c @@ -1,8 +1,9 @@ /* * Mesa 3-D graphics library - * Version: 7.1 + * Version: 7.6 * * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. + * Copyright (C) 2009 VMware, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -23,31 +24,21 @@ */ -/* - * This is an emulation of the GLX API which allows Mesa/GLX-based programs - * to run on X servers which do not have the real GLX extension. - * - * Thanks to the contributors: - * - * Initial version: Philip Brown (phil@bolthole.com) - * Better glXGetConfig() support: Armin Liebchen (liebchen@asylum.cs.utah.edu) - * Further visual-handling refinements: Wolfram Gloger - * (wmglo@Dent.MED.Uni-Muenchen.DE). - * - * Notes: - * Don't be fooled, stereo isn't supported yet. +/** + * "Fake" GLX API implemented in terms of the XMesa*() functions. */ -#include "glxapi.h" +#define GLX_GLXEXT_PROTOTYPES +#include "GL/glx.h" + #include "xm_api.h" -#include "context.h" -#include "config.h" -#include "macros.h" -#include "imports.h" -#include "version.h" -#include "fakeglx.h" +#include "main/context.h" +#include "main/config.h" +#include "main/macros.h" +#include "main/imports.h" +#include "main/version.h" #include "state_tracker/st_context.h" #include "state_tracker/st_public.h" @@ -80,24 +71,55 @@ "GLX_SGIX_fbconfig " \ "GLX_SGIX_pbuffer " -/* - * Our fake GLX context will contain a "real" GLX context and an XMesa context. - * - * Note that a pointer to a __GLXcontext is a pointer to a fake_glx_context, - * and vice versa. - * - * We really just need this structure in order to make the libGL functions - * glXGetCurrentContext(), glXGetCurrentDrawable() and glXGetCurrentDisplay() - * work correctly. +#define DEFAULT_DIRECT GL_TRUE + + + +/** + * The GLXContext typedef is defined as a pointer to this structure. */ -struct fake_glx_context { - __GLXcontext glxContext; /* this MUST be first! */ +struct __GLXcontextRec +{ + Display *currentDpy; + GLboolean isDirect; + GLXDrawable currentDrawable; + GLXDrawable currentReadable; + XID xid; + XMesaContext xmesaContext; }; -#define DEFAULT_DIRECT GL_TRUE +static pipe_tsd ContextTSD; + +/** Set current context for calling thread */ +static void +SetCurrentContext(GLXContext c) +{ + pipe_tsd_set(&ContextTSD, c); +} + +/** Get current context for calling thread */ +static GLXContext +GetCurrentContext(void) +{ + return pipe_tsd_get(&ContextTSD); +} + + + +/**********************************************************************/ +/*** Debug helper code ***/ +/**********************************************************************/ + +extern void _kw_ungrab_all( Display *dpy ); +void _kw_ungrab_all( Display *dpy ) +{ + XUngrabPointer( dpy, CurrentTime ); + XUngrabKeyboard( dpy, CurrentTime ); +} + /**********************************************************************/ @@ -366,10 +388,6 @@ find_glx_visual( Display *dpy, XVisualInfo *vinfo ) } - - - - /** * Try to get an X visual which matches the given arguments. */ @@ -418,7 +436,6 @@ get_visual( Display *dpy, int scr, unsigned int depth, int xclass ) } - /* * Retrieve the value of the given environment variable and find * the X visual which matches it. @@ -1002,8 +1019,8 @@ choose_visual( Display *dpy, int screen, const int *list, GLboolean fbConfig ) } -static XVisualInfo * -Fake_glXChooseVisual( Display *dpy, int screen, int *list ) +XVisualInfo * +glXChooseVisual( Display *dpy, int screen, int *list ) { XMesaVisual xmvis; @@ -1024,18 +1041,18 @@ Fake_glXChooseVisual( Display *dpy, int screen, int *list ) } -static GLXContext -Fake_glXCreateContext( Display *dpy, XVisualInfo *visinfo, - GLXContext share_list, Bool direct ) +GLXContext +glXCreateContext( Display *dpy, XVisualInfo *visinfo, + GLXContext share_list, Bool direct ) { XMesaVisual xmvis; - struct fake_glx_context *glxCtx; - struct fake_glx_context *shareCtx = (struct fake_glx_context *) share_list; + GLXContext glxCtx; + GLXContext shareCtx = share_list; if (!dpy || !visinfo) return 0; - glxCtx = CALLOC_STRUCT(fake_glx_context); + glxCtx = CALLOC_STRUCT(__GLXcontextRec); if (!glxCtx) return 0; @@ -1062,13 +1079,11 @@ Fake_glXCreateContext( Display *dpy, XVisualInfo *visinfo, return NULL; } - glxCtx->glxContext.isDirect = DEFAULT_DIRECT; - glxCtx->glxContext.currentDpy = dpy; - glxCtx->glxContext.xid = (XID) glxCtx; /* self pointer */ - - assert((void *) glxCtx == (void *) &(glxCtx->glxContext)); + glxCtx->isDirect = DEFAULT_DIRECT; + glxCtx->currentDpy = dpy; + glxCtx->xid = (XID) glxCtx; /* self pointer */ - return (GLXContext) glxCtx; + return glxCtx; } @@ -1081,11 +1096,11 @@ static XMesaBuffer MakeCurrent_PrevReadBuffer = 0; /* GLX 1.3 and later */ -static Bool -Fake_glXMakeContextCurrent( Display *dpy, GLXDrawable draw, - GLXDrawable read, GLXContext ctx ) +Bool +glXMakeContextCurrent( Display *dpy, GLXDrawable draw, + GLXDrawable read, GLXContext ctx ) { - struct fake_glx_context *glxCtx = (struct fake_glx_context *) ctx; + GLXContext glxCtx = ctx; static boolean firsttime = 1, no_rast = 0; if (firsttime) { @@ -1093,7 +1108,6 @@ Fake_glXMakeContextCurrent( Display *dpy, GLXDrawable draw, firsttime = 0; } - if (ctx && draw && read) { XMesaBuffer drawBuffer, readBuffer; XMesaContext xmctx = glxCtx->xmesaContext; @@ -1148,9 +1162,10 @@ Fake_glXMakeContextCurrent( Display *dpy, GLXDrawable draw, /* Now make current! */ if (XMesaMakeCurrent2(xmctx, drawBuffer, readBuffer)) { - ((__GLXcontext *) ctx)->currentDpy = dpy; - ((__GLXcontext *) ctx)->currentDrawable = draw; - ((__GLXcontext *) ctx)->currentReadable = read; + ctx->currentDpy = dpy; + ctx->currentDrawable = draw; + ctx->currentReadable = read; + SetCurrentContext(ctx); return True; } else { @@ -1165,6 +1180,7 @@ Fake_glXMakeContextCurrent( Display *dpy, GLXDrawable draw, MakeCurrent_PrevReadable = 0; MakeCurrent_PrevDrawBuffer = 0; MakeCurrent_PrevReadBuffer = 0; + SetCurrentContext(NULL); return True; } else { @@ -1176,15 +1192,61 @@ Fake_glXMakeContextCurrent( Display *dpy, GLXDrawable draw, } -static Bool -Fake_glXMakeCurrent( Display *dpy, GLXDrawable drawable, GLXContext ctx ) +Bool +glXMakeCurrent( Display *dpy, GLXDrawable drawable, GLXContext ctx ) { - return Fake_glXMakeContextCurrent( dpy, drawable, drawable, ctx ); + return glXMakeContextCurrent( dpy, drawable, drawable, ctx ); } -static GLXPixmap -Fake_glXCreateGLXPixmap( Display *dpy, XVisualInfo *visinfo, Pixmap pixmap ) +GLXContext +glXGetCurrentContext(void) +{ + return GetCurrentContext(); +} + + +Display * +glXGetCurrentDisplay(void) +{ + GLXContext glxCtx = glXGetCurrentContext(); + + return glxCtx ? glxCtx->currentDpy : NULL; +} + + +Display * +glXGetCurrentDisplayEXT(void) +{ + return glXGetCurrentDisplay(); +} + + +GLXDrawable +glXGetCurrentDrawable(void) +{ + GLXContext gc = glXGetCurrentContext(); + return gc ? gc->currentDrawable : 0; +} + + +GLXDrawable +glXGetCurrentReadDrawable(void) +{ + GLXContext gc = glXGetCurrentContext(); + return gc ? gc->currentReadable : 0; +} + + +GLXDrawable +glXGetCurrentReadDrawableSGI(void) +{ + return glXGetCurrentReadDrawable(); +} + + +GLXPixmap +glXCreateGLXPixmap( Display *dpy, XVisualInfo *visinfo, Pixmap pixmap ) { XMesaVisual v; XMesaBuffer b; @@ -1208,9 +1270,9 @@ Fake_glXCreateGLXPixmap( Display *dpy, XVisualInfo *visinfo, Pixmap pixmap ) /*** GLX_MESA_pixmap_colormap ***/ -static GLXPixmap -Fake_glXCreateGLXPixmapMESA( Display *dpy, XVisualInfo *visinfo, - Pixmap pixmap, Colormap cmap ) +GLXPixmap +glXCreateGLXPixmapMESA( Display *dpy, XVisualInfo *visinfo, + Pixmap pixmap, Colormap cmap ) { XMesaVisual v; XMesaBuffer b; @@ -1232,8 +1294,8 @@ Fake_glXCreateGLXPixmapMESA( Display *dpy, XVisualInfo *visinfo, } -static void -Fake_glXDestroyGLXPixmap( Display *dpy, GLXPixmap pixmap ) +void +glXDestroyGLXPixmap( Display *dpy, GLXPixmap pixmap ) { XMesaBuffer b = XMesaFindBuffer(dpy, pixmap); if (b) { @@ -1245,12 +1307,12 @@ Fake_glXDestroyGLXPixmap( Display *dpy, GLXPixmap pixmap ) } -static void -Fake_glXCopyContext( Display *dpy, GLXContext src, GLXContext dst, - unsigned long mask ) +void +glXCopyContext( Display *dpy, GLXContext src, GLXContext dst, + unsigned long mask ) { - struct fake_glx_context *fakeSrc = (struct fake_glx_context *) src; - struct fake_glx_context *fakeDst = (struct fake_glx_context *) dst; + GLXContext fakeSrc = src; + GLXContext fakeDst = dst; XMesaContext xm_src = fakeSrc->xmesaContext; XMesaContext xm_dst = fakeDst->xmesaContext; (void) dpy; @@ -1261,8 +1323,8 @@ Fake_glXCopyContext( Display *dpy, GLXContext src, GLXContext dst, } -static Bool -Fake_glXQueryExtension( Display *dpy, int *errorb, int *event ) +Bool +glXQueryExtension( Display *dpy, int *errorb, int *event ) { /* Mesa's GLX isn't really an X extension but we try to act like one. */ (void) dpy; @@ -1272,18 +1334,10 @@ Fake_glXQueryExtension( Display *dpy, int *errorb, int *event ) } -extern void _kw_ungrab_all( Display *dpy ); -void _kw_ungrab_all( Display *dpy ) -{ - XUngrabPointer( dpy, CurrentTime ); - XUngrabKeyboard( dpy, CurrentTime ); -} - - -static void -Fake_glXDestroyContext( Display *dpy, GLXContext ctx ) +void +glXDestroyContext( Display *dpy, GLXContext ctx ) { - struct fake_glx_context *glxCtx = (struct fake_glx_context *) ctx; + GLXContext glxCtx = ctx; (void) dpy; MakeCurrent_PrevContext = 0; MakeCurrent_PrevDrawable = 0; @@ -1296,18 +1350,18 @@ Fake_glXDestroyContext( Display *dpy, GLXContext ctx ) } -static Bool -Fake_glXIsDirect( Display *dpy, GLXContext ctx ) +Bool +glXIsDirect( Display *dpy, GLXContext ctx ) { - struct fake_glx_context *glxCtx = (struct fake_glx_context *) ctx; + GLXContext glxCtx = ctx; (void) ctx; - return glxCtx->glxContext.isDirect; + return glxCtx->isDirect; } -static void -Fake_glXSwapBuffers( Display *dpy, GLXDrawable drawable ) +void +glXSwapBuffers( Display *dpy, GLXDrawable drawable ) { XMesaBuffer buffer = XMesaFindBuffer( dpy, drawable ); static boolean firsttime = 1, no_rast = 0; @@ -1333,8 +1387,8 @@ Fake_glXSwapBuffers( Display *dpy, GLXDrawable drawable ) /*** GLX_MESA_copy_sub_buffer ***/ -static void -Fake_glXCopySubBufferMESA( Display *dpy, GLXDrawable drawable, +void +glXCopySubBufferMESA( Display *dpy, GLXDrawable drawable, int x, int y, int width, int height ) { XMesaBuffer buffer = XMesaFindBuffer( dpy, drawable ); @@ -1347,8 +1401,8 @@ Fake_glXCopySubBufferMESA( Display *dpy, GLXDrawable drawable, } -static Bool -Fake_glXQueryVersion( Display *dpy, int *maj, int *min ) +Bool +glXQueryVersion( Display *dpy, int *maj, int *min ) { (void) dpy; /* Return GLX version, not Mesa version */ @@ -1564,8 +1618,8 @@ get_config( XMesaVisual xmvis, int attrib, int *value, GLboolean fbconfig ) } -static int -Fake_glXGetConfig( Display *dpy, XVisualInfo *visinfo, +int +glXGetConfig( Display *dpy, XVisualInfo *visinfo, int attrib, int *value ) { XMesaVisual xmvis; @@ -1594,8 +1648,8 @@ Fake_glXGetConfig( Display *dpy, XVisualInfo *visinfo, } -static void -Fake_glXWaitGL( void ) +void +glXWaitGL( void ) { XMesaContext xmesa = XMesaGetCurrentContext(); XMesaFlush( xmesa ); @@ -1603,8 +1657,8 @@ Fake_glXWaitGL( void ) -static void -Fake_glXWaitX( void ) +void +glXWaitX( void ) { XMesaContext xmesa = XMesaGetCurrentContext(); XMesaFlush( xmesa ); @@ -1620,8 +1674,8 @@ get_extensions( void ) /* GLX 1.1 and later */ -static const char * -Fake_glXQueryExtensionsString( Display *dpy, int screen ) +const char * +glXQueryExtensionsString( Display *dpy, int screen ) { (void) dpy; (void) screen; @@ -1631,8 +1685,8 @@ Fake_glXQueryExtensionsString( Display *dpy, int screen ) /* GLX 1.1 and later */ -static const char * -Fake_glXQueryServerString( Display *dpy, int screen, int name ) +const char * +glXQueryServerString( Display *dpy, int screen, int name ) { static char version[1000]; _mesa_sprintf(version, "%d.%d %s", @@ -1656,8 +1710,8 @@ Fake_glXQueryServerString( Display *dpy, int screen, int name ) /* GLX 1.1 and later */ -static const char * -Fake_glXGetClientString( Display *dpy, int name ) +const char * +glXGetClientString( Display *dpy, int name ) { static char version[1000]; _mesa_sprintf(version, "%d.%d %s", CLIENT_MAJOR_VERSION, @@ -1684,8 +1738,8 @@ Fake_glXGetClientString( Display *dpy, int name ) */ -static int -Fake_glXGetFBConfigAttrib( Display *dpy, GLXFBConfig config, +int +glXGetFBConfigAttrib( Display *dpy, GLXFBConfig config, int attribute, int *value ) { XMesaVisual v = (XMesaVisual) config; @@ -1699,8 +1753,8 @@ Fake_glXGetFBConfigAttrib( Display *dpy, GLXFBConfig config, } -static GLXFBConfig * -Fake_glXGetFBConfigs( Display *dpy, int screen, int *nelements ) +GLXFBConfig * +glXGetFBConfigs( Display *dpy, int screen, int *nelements ) { XVisualInfo *visuals, visTemplate; const long visMask = VisualScreenMask; @@ -1725,15 +1779,15 @@ Fake_glXGetFBConfigs( Display *dpy, int screen, int *nelements ) } -static GLXFBConfig * -Fake_glXChooseFBConfig( Display *dpy, int screen, +GLXFBConfig * +glXChooseFBConfig( Display *dpy, int screen, const int *attribList, int *nitems ) { XMesaVisual xmvis; if (!attribList || !attribList[0]) { /* return list of all configs (per GLX_SGIX_fbconfig spec) */ - return Fake_glXGetFBConfigs(dpy, screen, nitems); + return glXGetFBConfigs(dpy, screen, nitems); } xmvis = choose_visual(dpy, screen, attribList, GL_TRUE); @@ -1754,8 +1808,8 @@ Fake_glXChooseFBConfig( Display *dpy, int screen, } -static XVisualInfo * -Fake_glXGetVisualFromFBConfig( Display *dpy, GLXFBConfig config ) +XVisualInfo * +glXGetVisualFromFBConfig( Display *dpy, GLXFBConfig config ) { if (dpy && config) { XMesaVisual xmvis = (XMesaVisual) config; @@ -1776,8 +1830,8 @@ Fake_glXGetVisualFromFBConfig( Display *dpy, GLXFBConfig config ) } -static GLXWindow -Fake_glXCreateWindow( Display *dpy, GLXFBConfig config, Window win, +GLXWindow +glXCreateWindow( Display *dpy, GLXFBConfig config, Window win, const int *attribList ) { XMesaVisual xmvis = (XMesaVisual) config; @@ -1796,8 +1850,8 @@ Fake_glXCreateWindow( Display *dpy, GLXFBConfig config, Window win, } -static void -Fake_glXDestroyWindow( Display *dpy, GLXWindow window ) +void +glXDestroyWindow( Display *dpy, GLXWindow window ) { XMesaBuffer b = XMesaFindBuffer(dpy, (Drawable) window); if (b) @@ -1807,8 +1861,8 @@ Fake_glXDestroyWindow( Display *dpy, GLXWindow window ) /* XXX untested */ -static GLXPixmap -Fake_glXCreatePixmap( Display *dpy, GLXFBConfig config, Pixmap pixmap, +GLXPixmap +glXCreatePixmap( Display *dpy, GLXFBConfig config, Pixmap pixmap, const int *attribList ) { XMesaVisual v = (XMesaVisual) config; @@ -1917,8 +1971,8 @@ Fake_glXCreatePixmap( Display *dpy, GLXFBConfig config, Pixmap pixmap, } -static void -Fake_glXDestroyPixmap( Display *dpy, GLXPixmap pixmap ) +void +glXDestroyPixmap( Display *dpy, GLXPixmap pixmap ) { XMesaBuffer b = XMesaFindBuffer(dpy, (Drawable)pixmap); if (b) @@ -1927,8 +1981,8 @@ Fake_glXDestroyPixmap( Display *dpy, GLXPixmap pixmap ) } -static GLXPbuffer -Fake_glXCreatePbuffer( Display *dpy, GLXFBConfig config, +GLXPbuffer +glXCreatePbuffer( Display *dpy, GLXFBConfig config, const int *attribList ) { XMesaVisual xmvis = (XMesaVisual) config; @@ -1980,8 +2034,8 @@ Fake_glXCreatePbuffer( Display *dpy, GLXFBConfig config, } -static void -Fake_glXDestroyPbuffer( Display *dpy, GLXPbuffer pbuf ) +void +glXDestroyPbuffer( Display *dpy, GLXPbuffer pbuf ) { XMesaBuffer b = XMesaFindBuffer(dpy, pbuf); if (b) { @@ -1990,8 +2044,8 @@ Fake_glXDestroyPbuffer( Display *dpy, GLXPbuffer pbuf ) } -static void -Fake_glXQueryDrawable( Display *dpy, GLXDrawable draw, int attribute, +void +glXQueryDrawable( Display *dpy, GLXDrawable draw, int attribute, unsigned int *value ) { XMesaBuffer xmbuf = XMesaFindBuffer(dpy, draw); @@ -2032,19 +2086,19 @@ Fake_glXQueryDrawable( Display *dpy, GLXDrawable draw, int attribute, } -static GLXContext -Fake_glXCreateNewContext( Display *dpy, GLXFBConfig config, +GLXContext +glXCreateNewContext( Display *dpy, GLXFBConfig config, int renderType, GLXContext shareList, Bool direct ) { - struct fake_glx_context *glxCtx; - struct fake_glx_context *shareCtx = (struct fake_glx_context *) shareList; + GLXContext glxCtx; + GLXContext shareCtx = shareList; XMesaVisual xmvis = (XMesaVisual) config; if (!dpy || !config || (renderType != GLX_RGBA_TYPE && renderType != GLX_COLOR_INDEX_TYPE)) return 0; - glxCtx = CALLOC_STRUCT(fake_glx_context); + glxCtx = CALLOC_STRUCT(__GLXcontextRec); if (!glxCtx) return 0; @@ -2058,20 +2112,18 @@ Fake_glXCreateNewContext( Display *dpy, GLXFBConfig config, return NULL; } - glxCtx->glxContext.isDirect = DEFAULT_DIRECT; - glxCtx->glxContext.currentDpy = dpy; - glxCtx->glxContext.xid = (XID) glxCtx; /* self pointer */ - - assert((void *) glxCtx == (void *) &(glxCtx->glxContext)); + glxCtx->isDirect = DEFAULT_DIRECT; + glxCtx->currentDpy = dpy; + glxCtx->xid = (XID) glxCtx; /* self pointer */ - return (GLXContext) glxCtx; + return glxCtx; } -static int -Fake_glXQueryContext( Display *dpy, GLXContext ctx, int attribute, int *value ) +int +glXQueryContext( Display *dpy, GLXContext ctx, int attribute, int *value ) { - struct fake_glx_context *glxCtx = (struct fake_glx_context *) ctx; + GLXContext glxCtx = ctx; XMesaContext xmctx = glxCtx->xmesaContext; (void) dpy; @@ -2097,8 +2149,8 @@ Fake_glXQueryContext( Display *dpy, GLXContext ctx, int attribute, int *value ) } -static void -Fake_glXSelectEvent( Display *dpy, GLXDrawable drawable, unsigned long mask ) +void +glXSelectEvent( Display *dpy, GLXDrawable drawable, unsigned long mask ) { XMesaBuffer xmbuf = XMesaFindBuffer(dpy, drawable); if (xmbuf) @@ -2106,8 +2158,8 @@ Fake_glXSelectEvent( Display *dpy, GLXDrawable drawable, unsigned long mask ) } -static void -Fake_glXGetSelectedEvent( Display *dpy, GLXDrawable drawable, +void +glXGetSelectedEvent( Display *dpy, GLXDrawable drawable, unsigned long *mask ) { XMesaBuffer xmbuf = XMesaFindBuffer(dpy, drawable); @@ -2121,8 +2173,8 @@ Fake_glXGetSelectedEvent( Display *dpy, GLXDrawable drawable, /*** GLX_SGI_swap_control ***/ -static int -Fake_glXSwapIntervalSGI(int interval) +int +glXSwapIntervalSGI(int interval) { (void) interval; return 0; @@ -2134,16 +2186,16 @@ Fake_glXSwapIntervalSGI(int interval) static unsigned int FrameCounter = 0; -static int -Fake_glXGetVideoSyncSGI(unsigned int *count) +int +glXGetVideoSyncSGI(unsigned int *count) { /* this is a bogus implementation */ *count = FrameCounter++; return 0; } -static int -Fake_glXWaitVideoSyncSGI(int divisor, int remainder, unsigned int *count) +int +glXWaitVideoSyncSGI(int divisor, int remainder, unsigned int *count) { if (divisor <= 0 || remainder < 0) return GLX_BAD_VALUE; @@ -2159,15 +2211,15 @@ Fake_glXWaitVideoSyncSGI(int divisor, int remainder, unsigned int *count) /*** GLX_SGI_make_current_read ***/ -static Bool -Fake_glXMakeCurrentReadSGI(Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx) +Bool +glXMakeCurrentReadSGI(Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx) { - return Fake_glXMakeContextCurrent( dpy, draw, read, ctx ); + return glXMakeContextCurrent( dpy, draw, read, ctx ); } /* not used static GLXDrawable -Fake_glXGetCurrentReadDrawableSGI(void) +glXGetCurrentReadDrawableSGI(void) { return 0; } @@ -2177,8 +2229,8 @@ Fake_glXGetCurrentReadDrawableSGI(void) /*** GLX_SGIX_video_source ***/ #if defined(_VL_H) -static GLXVideoSourceSGIX -Fake_glXCreateGLXVideoSourceSGIX(Display *dpy, int screen, VLServer server, VLPath path, int nodeClass, VLNode drainNode) +GLXVideoSourceSGIX +glXCreateGLXVideoSourceSGIX(Display *dpy, int screen, VLServer server, VLPath path, int nodeClass, VLNode drainNode) { (void) dpy; (void) screen; @@ -2189,8 +2241,8 @@ Fake_glXCreateGLXVideoSourceSGIX(Display *dpy, int screen, VLServer server, VLPa return 0; } -static void -Fake_glXDestroyGLXVideoSourceSGIX(Display *dpy, GLXVideoSourceSGIX src) +void +glXDestroyGLXVideoSourceSGIX(Display *dpy, GLXVideoSourceSGIX src) { (void) dpy; (void) src; @@ -2201,30 +2253,30 @@ Fake_glXDestroyGLXVideoSourceSGIX(Display *dpy, GLXVideoSourceSGIX src) /*** GLX_EXT_import_context ***/ -static void -Fake_glXFreeContextEXT(Display *dpy, GLXContext context) +void +glXFreeContextEXT(Display *dpy, GLXContext context) { (void) dpy; (void) context; } -static GLXContextID -Fake_glXGetContextIDEXT(const GLXContext context) +GLXContextID +glXGetContextIDEXT(const GLXContext context) { (void) context; return 0; } -static GLXContext -Fake_glXImportContextEXT(Display *dpy, GLXContextID contextID) +GLXContext +glXImportContextEXT(Display *dpy, GLXContextID contextID) { (void) dpy; (void) contextID; return 0; } -static int -Fake_glXQueryContextInfoEXT(Display *dpy, GLXContext context, int attribute, int *value) +int +glXQueryContextInfoEXT(Display *dpy, GLXContext context, int attribute, int *value) { (void) dpy; (void) context; @@ -2237,21 +2289,21 @@ Fake_glXQueryContextInfoEXT(Display *dpy, GLXContext context, int attribute, int /*** GLX_SGIX_fbconfig ***/ -static int -Fake_glXGetFBConfigAttribSGIX(Display *dpy, GLXFBConfigSGIX config, int attribute, int *value) +int +glXGetFBConfigAttribSGIX(Display *dpy, GLXFBConfigSGIX config, int attribute, int *value) { - return Fake_glXGetFBConfigAttrib(dpy, config, attribute, value); + return glXGetFBConfigAttrib(dpy, config, attribute, value); } -static GLXFBConfigSGIX * -Fake_glXChooseFBConfigSGIX(Display *dpy, int screen, int *attrib_list, int *nelements) +GLXFBConfigSGIX * +glXChooseFBConfigSGIX(Display *dpy, int screen, int *attrib_list, int *nelements) { - return (GLXFBConfig *) Fake_glXChooseFBConfig(dpy, screen, attrib_list, nelements); + return (GLXFBConfig *) glXChooseFBConfig(dpy, screen, attrib_list, nelements); } -static GLXPixmap -Fake_glXCreateGLXPixmapWithConfigSGIX(Display *dpy, GLXFBConfigSGIX config, Pixmap pixmap) +GLXPixmap +glXCreateGLXPixmapWithConfigSGIX(Display *dpy, GLXFBConfigSGIX config, Pixmap pixmap) { XMesaVisual xmvis = (XMesaVisual) config; XMesaBuffer xmbuf = XMesaCreatePixmapBuffer(xmvis, pixmap, 0); @@ -2259,14 +2311,14 @@ Fake_glXCreateGLXPixmapWithConfigSGIX(Display *dpy, GLXFBConfigSGIX config, Pixm } -static GLXContext -Fake_glXCreateContextWithConfigSGIX(Display *dpy, GLXFBConfigSGIX config, int render_type, GLXContext share_list, Bool direct) +GLXContext +glXCreateContextWithConfigSGIX(Display *dpy, GLXFBConfigSGIX config, int render_type, GLXContext share_list, Bool direct) { XMesaVisual xmvis = (XMesaVisual) config; - struct fake_glx_context *glxCtx; - struct fake_glx_context *shareCtx = (struct fake_glx_context *) share_list; + GLXContext glxCtx; + GLXContext shareCtx = share_list; - glxCtx = CALLOC_STRUCT(fake_glx_context); + glxCtx = CALLOC_STRUCT(__GLXcontextRec); if (!glxCtx) return 0; @@ -2280,25 +2332,23 @@ Fake_glXCreateContextWithConfigSGIX(Display *dpy, GLXFBConfigSGIX config, int re return NULL; } - glxCtx->glxContext.isDirect = DEFAULT_DIRECT; - glxCtx->glxContext.currentDpy = dpy; - glxCtx->glxContext.xid = (XID) glxCtx; /* self pointer */ - - assert((void *) glxCtx == (void *) &(glxCtx->glxContext)); + glxCtx->isDirect = DEFAULT_DIRECT; + glxCtx->currentDpy = dpy; + glxCtx->xid = (XID) glxCtx; /* self pointer */ - return (GLXContext) glxCtx; + return glxCtx; } -static XVisualInfo * -Fake_glXGetVisualFromFBConfigSGIX(Display *dpy, GLXFBConfigSGIX config) +XVisualInfo * +glXGetVisualFromFBConfigSGIX(Display *dpy, GLXFBConfigSGIX config) { - return Fake_glXGetVisualFromFBConfig(dpy, config); + return glXGetVisualFromFBConfig(dpy, config); } -static GLXFBConfigSGIX -Fake_glXGetFBConfigFromVisualSGIX(Display *dpy, XVisualInfo *vis) +GLXFBConfigSGIX +glXGetFBConfigFromVisualSGIX(Display *dpy, XVisualInfo *vis) { XMesaVisual xmvis = find_glx_visual(dpy, vis); if (!xmvis) { @@ -2313,8 +2363,8 @@ Fake_glXGetFBConfigFromVisualSGIX(Display *dpy, XVisualInfo *vis) /*** GLX_SGIX_pbuffer ***/ -static GLXPbufferSGIX -Fake_glXCreateGLXPbufferSGIX(Display *dpy, GLXFBConfigSGIX config, +GLXPbufferSGIX +glXCreateGLXPbufferSGIX(Display *dpy, GLXFBConfigSGIX config, unsigned int width, unsigned int height, int *attribList) { @@ -2352,8 +2402,8 @@ Fake_glXCreateGLXPbufferSGIX(Display *dpy, GLXFBConfigSGIX config, } -static void -Fake_glXDestroyGLXPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuf) +void +glXDestroyGLXPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuf) { XMesaBuffer xmbuf = XMesaFindBuffer(dpy, pbuf); if (xmbuf) { @@ -2362,8 +2412,8 @@ Fake_glXDestroyGLXPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuf) } -static int -Fake_glXQueryGLXPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuf, int attribute, unsigned int *value) +int +glXQueryGLXPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuf, int attribute, unsigned int *value) { const XMesaBuffer xmbuf = XMesaFindBuffer(dpy, pbuf); @@ -2395,8 +2445,8 @@ Fake_glXQueryGLXPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuf, int attribute, un } -static void -Fake_glXSelectEventSGIX(Display *dpy, GLXDrawable drawable, unsigned long mask) +void +glXSelectEventSGIX(Display *dpy, GLXDrawable drawable, unsigned long mask) { XMesaBuffer xmbuf = XMesaFindBuffer(dpy, drawable); if (xmbuf) { @@ -2406,8 +2456,8 @@ Fake_glXSelectEventSGIX(Display *dpy, GLXDrawable drawable, unsigned long mask) } -static void -Fake_glXGetSelectedEventSGIX(Display *dpy, GLXDrawable drawable, unsigned long *mask) +void +glXGetSelectedEventSGIX(Display *dpy, GLXDrawable drawable, unsigned long *mask) { XMesaBuffer xmbuf = XMesaFindBuffer(dpy, drawable); if (xmbuf) { @@ -2422,8 +2472,8 @@ Fake_glXGetSelectedEventSGIX(Display *dpy, GLXDrawable drawable, unsigned long * /*** GLX_SGI_cushion ***/ -static void -Fake_glXCushionSGI(Display *dpy, Window win, float cushion) +void +glXCushionSGI(Display *dpy, Window win, float cushion) { (void) dpy; (void) win; @@ -2434,8 +2484,8 @@ Fake_glXCushionSGI(Display *dpy, Window win, float cushion) /*** GLX_SGIX_video_resize ***/ -static int -Fake_glXBindChannelToWindowSGIX(Display *dpy, int screen, int channel , Window window) +int +glXBindChannelToWindowSGIX(Display *dpy, int screen, int channel , Window window) { (void) dpy; (void) screen; @@ -2444,8 +2494,8 @@ Fake_glXBindChannelToWindowSGIX(Display *dpy, int screen, int channel , Window w return 0; } -static int -Fake_glXChannelRectSGIX(Display *dpy, int screen, int channel, int x, int y, int w, int h) +int +glXChannelRectSGIX(Display *dpy, int screen, int channel, int x, int y, int w, int h) { (void) dpy; (void) screen; @@ -2457,8 +2507,8 @@ Fake_glXChannelRectSGIX(Display *dpy, int screen, int channel, int x, int y, int return 0; } -static int -Fake_glXQueryChannelRectSGIX(Display *dpy, int screen, int channel, int *x, int *y, int *w, int *h) +int +glXQueryChannelRectSGIX(Display *dpy, int screen, int channel, int *x, int *y, int *w, int *h) { (void) dpy; (void) screen; @@ -2470,8 +2520,8 @@ Fake_glXQueryChannelRectSGIX(Display *dpy, int screen, int channel, int *x, int return 0; } -static int -Fake_glXQueryChannelDeltasSGIX(Display *dpy, int screen, int channel, int *dx, int *dy, int *dw, int *dh) +int +glXQueryChannelDeltasSGIX(Display *dpy, int screen, int channel, int *dx, int *dy, int *dw, int *dh) { (void) dpy; (void) screen; @@ -2483,8 +2533,8 @@ Fake_glXQueryChannelDeltasSGIX(Display *dpy, int screen, int channel, int *dx, i return 0; } -static int -Fake_glXChannelRectSyncSGIX(Display *dpy, int screen, int channel, GLenum synctype) +int +glXChannelRectSyncSGIX(Display *dpy, int screen, int channel, GLenum synctype) { (void) dpy; (void) screen; @@ -2498,8 +2548,8 @@ Fake_glXChannelRectSyncSGIX(Display *dpy, int screen, int channel, GLenum syncty /*** GLX_SGIX_dmbuffer **/ #if defined(_DM_BUFFER_H_) -static Bool -Fake_glXAssociateDMPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuffer, DMparams *params, DMbuffer dmbuffer) +Bool +glXAssociateDMPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuffer, DMparams *params, DMbuffer dmbuffer) { (void) dpy; (void) pbuffer; @@ -2512,8 +2562,8 @@ Fake_glXAssociateDMPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuffer, DMparams *p /*** GLX_SGIX_swap_group ***/ -static void -Fake_glXJoinSwapGroupSGIX(Display *dpy, GLXDrawable drawable, GLXDrawable member) +void +glXJoinSwapGroupSGIX(Display *dpy, GLXDrawable drawable, GLXDrawable member) { (void) dpy; (void) drawable; @@ -2524,16 +2574,16 @@ Fake_glXJoinSwapGroupSGIX(Display *dpy, GLXDrawable drawable, GLXDrawable member /*** GLX_SGIX_swap_barrier ***/ -static void -Fake_glXBindSwapBarrierSGIX(Display *dpy, GLXDrawable drawable, int barrier) +void +glXBindSwapBarrierSGIX(Display *dpy, GLXDrawable drawable, int barrier) { (void) dpy; (void) drawable; (void) barrier; } -static Bool -Fake_glXQueryMaxSwapBarriersSGIX(Display *dpy, int screen, int *max) +Bool +glXQueryMaxSwapBarriersSGIX(Display *dpy, int screen, int *max) { (void) dpy; (void) screen; @@ -2545,8 +2595,8 @@ Fake_glXQueryMaxSwapBarriersSGIX(Display *dpy, int screen, int *max) /*** GLX_SUN_get_transparent_index ***/ -static Status -Fake_glXGetTransparentIndexSUN(Display *dpy, Window overlay, Window underlay, long *pTransparent) +Status +glXGetTransparentIndexSUN(Display *dpy, Window overlay, Window underlay, long *pTransparent) { (void) dpy; (void) overlay; @@ -2563,8 +2613,8 @@ Fake_glXGetTransparentIndexSUN(Display *dpy, Window overlay, Window underlay, lo * Release the depth, stencil, accum buffers attached to a GLXDrawable * (a window or pixmap) prior to destroying the GLXDrawable. */ -static Bool -Fake_glXReleaseBuffersMESA( Display *dpy, GLXDrawable d ) +Bool +glXReleaseBuffersMESA( Display *dpy, GLXDrawable d ) { XMesaBuffer b = XMesaFindBuffer(dpy, d); if (b) { @@ -2576,8 +2626,8 @@ Fake_glXReleaseBuffersMESA( Display *dpy, GLXDrawable d ) /*** GLX_EXT_texture_from_pixmap ***/ -static void -Fake_glXBindTexImageEXT(Display *dpy, GLXDrawable drawable, int buffer, +void +glXBindTexImageEXT(Display *dpy, GLXDrawable drawable, int buffer, const int *attrib_list) { XMesaBuffer b = XMesaFindBuffer(dpy, drawable); @@ -2585,162 +2635,10 @@ Fake_glXBindTexImageEXT(Display *dpy, GLXDrawable drawable, int buffer, XMesaBindTexImage(dpy, b, buffer, attrib_list); } -static void -Fake_glXReleaseTexImageEXT(Display *dpy, GLXDrawable drawable, int buffer) +void +glXReleaseTexImageEXT(Display *dpy, GLXDrawable drawable, int buffer) { XMesaBuffer b = XMesaFindBuffer(dpy, drawable); if (b) XMesaReleaseTexImage(dpy, b, buffer); } - - - -/** - * Create a new GLX API dispatch table with its function pointers - * initialized to point to Mesa's "fake" GLX API functions. - * - * Note: there used to be a similar function - * (_real_GetGLXDispatchTable) that returns a new dispatch table with - * all pointers initalized to point to "real" GLX functions (which - * understand GLX wire protocol, etc). - */ -struct _glxapi_table * -_mesa_GetGLXDispatchTable(void) -{ - static struct _glxapi_table glx; - - /* be sure our dispatch table size <= libGL's table */ - { - GLuint size = sizeof(struct _glxapi_table) / sizeof(void *); - (void) size; - assert(_glxapi_get_dispatch_table_size() >= size); - } - - /* initialize the whole table to no-ops */ - _glxapi_set_no_op_table(&glx); - - /* now initialize the table with the functions I implement */ - glx.ChooseVisual = Fake_glXChooseVisual; - glx.CopyContext = Fake_glXCopyContext; - glx.CreateContext = Fake_glXCreateContext; - glx.CreateGLXPixmap = Fake_glXCreateGLXPixmap; - glx.DestroyContext = Fake_glXDestroyContext; - glx.DestroyGLXPixmap = Fake_glXDestroyGLXPixmap; - glx.GetConfig = Fake_glXGetConfig; - /*glx.GetCurrentContext = Fake_glXGetCurrentContext;*/ - /*glx.GetCurrentDrawable = Fake_glXGetCurrentDrawable;*/ - glx.IsDirect = Fake_glXIsDirect; - glx.MakeCurrent = Fake_glXMakeCurrent; - glx.QueryExtension = Fake_glXQueryExtension; - glx.QueryVersion = Fake_glXQueryVersion; - glx.SwapBuffers = Fake_glXSwapBuffers; - glx.UseXFont = Fake_glXUseXFont; - glx.WaitGL = Fake_glXWaitGL; - glx.WaitX = Fake_glXWaitX; - - /*** GLX_VERSION_1_1 ***/ - glx.GetClientString = Fake_glXGetClientString; - glx.QueryExtensionsString = Fake_glXQueryExtensionsString; - glx.QueryServerString = Fake_glXQueryServerString; - - /*** GLX_VERSION_1_2 ***/ - /*glx.GetCurrentDisplay = Fake_glXGetCurrentDisplay;*/ - - /*** GLX_VERSION_1_3 ***/ - glx.ChooseFBConfig = Fake_glXChooseFBConfig; - glx.CreateNewContext = Fake_glXCreateNewContext; - glx.CreatePbuffer = Fake_glXCreatePbuffer; - glx.CreatePixmap = Fake_glXCreatePixmap; - glx.CreateWindow = Fake_glXCreateWindow; - glx.DestroyPbuffer = Fake_glXDestroyPbuffer; - glx.DestroyPixmap = Fake_glXDestroyPixmap; - glx.DestroyWindow = Fake_glXDestroyWindow; - /*glx.GetCurrentReadDrawable = Fake_glXGetCurrentReadDrawable;*/ - glx.GetFBConfigAttrib = Fake_glXGetFBConfigAttrib; - glx.GetFBConfigs = Fake_glXGetFBConfigs; - glx.GetSelectedEvent = Fake_glXGetSelectedEvent; - glx.GetVisualFromFBConfig = Fake_glXGetVisualFromFBConfig; - glx.MakeContextCurrent = Fake_glXMakeContextCurrent; - glx.QueryContext = Fake_glXQueryContext; - glx.QueryDrawable = Fake_glXQueryDrawable; - glx.SelectEvent = Fake_glXSelectEvent; - - /*** GLX_SGI_swap_control ***/ - glx.SwapIntervalSGI = Fake_glXSwapIntervalSGI; - - /*** GLX_SGI_video_sync ***/ - glx.GetVideoSyncSGI = Fake_glXGetVideoSyncSGI; - glx.WaitVideoSyncSGI = Fake_glXWaitVideoSyncSGI; - - /*** GLX_SGI_make_current_read ***/ - glx.MakeCurrentReadSGI = Fake_glXMakeCurrentReadSGI; - /*glx.GetCurrentReadDrawableSGI = Fake_glXGetCurrentReadDrawableSGI;*/ - -/*** GLX_SGIX_video_source ***/ -#if defined(_VL_H) - glx.CreateGLXVideoSourceSGIX = Fake_glXCreateGLXVideoSourceSGIX; - glx.DestroyGLXVideoSourceSGIX = Fake_glXDestroyGLXVideoSourceSGIX; -#endif - - /*** GLX_EXT_import_context ***/ - glx.FreeContextEXT = Fake_glXFreeContextEXT; - glx.GetContextIDEXT = Fake_glXGetContextIDEXT; - /*glx.GetCurrentDisplayEXT = Fake_glXGetCurrentDisplayEXT;*/ - glx.ImportContextEXT = Fake_glXImportContextEXT; - glx.QueryContextInfoEXT = Fake_glXQueryContextInfoEXT; - - /*** GLX_SGIX_fbconfig ***/ - glx.GetFBConfigAttribSGIX = Fake_glXGetFBConfigAttribSGIX; - glx.ChooseFBConfigSGIX = Fake_glXChooseFBConfigSGIX; - glx.CreateGLXPixmapWithConfigSGIX = Fake_glXCreateGLXPixmapWithConfigSGIX; - glx.CreateContextWithConfigSGIX = Fake_glXCreateContextWithConfigSGIX; - glx.GetVisualFromFBConfigSGIX = Fake_glXGetVisualFromFBConfigSGIX; - glx.GetFBConfigFromVisualSGIX = Fake_glXGetFBConfigFromVisualSGIX; - - /*** GLX_SGIX_pbuffer ***/ - glx.CreateGLXPbufferSGIX = Fake_glXCreateGLXPbufferSGIX; - glx.DestroyGLXPbufferSGIX = Fake_glXDestroyGLXPbufferSGIX; - glx.QueryGLXPbufferSGIX = Fake_glXQueryGLXPbufferSGIX; - glx.SelectEventSGIX = Fake_glXSelectEventSGIX; - glx.GetSelectedEventSGIX = Fake_glXGetSelectedEventSGIX; - - /*** GLX_SGI_cushion ***/ - glx.CushionSGI = Fake_glXCushionSGI; - - /*** GLX_SGIX_video_resize ***/ - glx.BindChannelToWindowSGIX = Fake_glXBindChannelToWindowSGIX; - glx.ChannelRectSGIX = Fake_glXChannelRectSGIX; - glx.QueryChannelRectSGIX = Fake_glXQueryChannelRectSGIX; - glx.QueryChannelDeltasSGIX = Fake_glXQueryChannelDeltasSGIX; - glx.ChannelRectSyncSGIX = Fake_glXChannelRectSyncSGIX; - - /*** GLX_SGIX_dmbuffer **/ -#if defined(_DM_BUFFER_H_) - glx.AssociateDMPbufferSGIX = NULL; -#endif - - /*** GLX_SGIX_swap_group ***/ - glx.JoinSwapGroupSGIX = Fake_glXJoinSwapGroupSGIX; - - /*** GLX_SGIX_swap_barrier ***/ - glx.BindSwapBarrierSGIX = Fake_glXBindSwapBarrierSGIX; - glx.QueryMaxSwapBarriersSGIX = Fake_glXQueryMaxSwapBarriersSGIX; - - /*** GLX_SUN_get_transparent_index ***/ - glx.GetTransparentIndexSUN = Fake_glXGetTransparentIndexSUN; - - /*** GLX_MESA_copy_sub_buffer ***/ - glx.CopySubBufferMESA = Fake_glXCopySubBufferMESA; - - /*** GLX_MESA_release_buffers ***/ - glx.ReleaseBuffersMESA = Fake_glXReleaseBuffersMESA; - - /*** GLX_MESA_pixmap_colormap ***/ - glx.CreateGLXPixmapMESA = Fake_glXCreateGLXPixmapMESA; - - /*** GLX_EXT_texture_from_pixmap ***/ - glx.BindTexImageEXT = Fake_glXBindTexImageEXT; - glx.ReleaseTexImageEXT = Fake_glXReleaseTexImageEXT; - - return &glx; -} diff --git a/src/gallium/state_trackers/glx/xlib/glx_getproc.c b/src/gallium/state_trackers/glx/xlib/glx_getproc.c new file mode 100644 index 0000000000..ca7d88c922 --- /dev/null +++ b/src/gallium/state_trackers/glx/xlib/glx_getproc.c @@ -0,0 +1,214 @@ +/* + * Mesa 3-D graphics library + * Version: 7.6 + * + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * Copyright (C) 2009 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +/** + * glXGetProcAddress() + */ + + +#define GLX_GLXEXT_PROTOTYPES + +#include <string.h> +#include "GL/glx.h" +#include "glapi/glapi.h" + + +struct name_address_pair { + const char *Name; + __GLXextFuncPtr Address; +}; + + +static struct name_address_pair GLX_functions[] = { + /*** GLX_VERSION_1_0 ***/ + { "glXChooseVisual", (__GLXextFuncPtr) glXChooseVisual }, + { "glXCopyContext", (__GLXextFuncPtr) glXCopyContext }, + { "glXCreateContext", (__GLXextFuncPtr) glXCreateContext }, + { "glXCreateGLXPixmap", (__GLXextFuncPtr) glXCreateGLXPixmap }, + { "glXDestroyContext", (__GLXextFuncPtr) glXDestroyContext }, + { "glXDestroyGLXPixmap", (__GLXextFuncPtr) glXDestroyGLXPixmap }, + { "glXGetConfig", (__GLXextFuncPtr) glXGetConfig }, + { "glXGetCurrentContext", (__GLXextFuncPtr) glXGetCurrentContext }, + { "glXGetCurrentDrawable", (__GLXextFuncPtr) glXGetCurrentDrawable }, + { "glXIsDirect", (__GLXextFuncPtr) glXIsDirect }, + { "glXMakeCurrent", (__GLXextFuncPtr) glXMakeCurrent }, + { "glXQueryExtension", (__GLXextFuncPtr) glXQueryExtension }, + { "glXQueryVersion", (__GLXextFuncPtr) glXQueryVersion }, + { "glXSwapBuffers", (__GLXextFuncPtr) glXSwapBuffers }, + { "glXUseXFont", (__GLXextFuncPtr) glXUseXFont }, + { "glXWaitGL", (__GLXextFuncPtr) glXWaitGL }, + { "glXWaitX", (__GLXextFuncPtr) glXWaitX }, + + /*** GLX_VERSION_1_1 ***/ + { "glXGetClientString", (__GLXextFuncPtr) glXGetClientString }, + { "glXQueryExtensionsString", (__GLXextFuncPtr) glXQueryExtensionsString }, + { "glXQueryServerString", (__GLXextFuncPtr) glXQueryServerString }, + + /*** GLX_VERSION_1_2 ***/ + { "glXGetCurrentDisplay", (__GLXextFuncPtr) glXGetCurrentDisplay }, + + /*** GLX_VERSION_1_3 ***/ + { "glXChooseFBConfig", (__GLXextFuncPtr) glXChooseFBConfig }, + { "glXCreateNewContext", (__GLXextFuncPtr) glXCreateNewContext }, + { "glXCreatePbuffer", (__GLXextFuncPtr) glXCreatePbuffer }, + { "glXCreatePixmap", (__GLXextFuncPtr) glXCreatePixmap }, + { "glXCreateWindow", (__GLXextFuncPtr) glXCreateWindow }, + { "glXDestroyPbuffer", (__GLXextFuncPtr) glXDestroyPbuffer }, + { "glXDestroyPixmap", (__GLXextFuncPtr) glXDestroyPixmap }, + { "glXDestroyWindow", (__GLXextFuncPtr) glXDestroyWindow }, + { "glXGetCurrentReadDrawable", (__GLXextFuncPtr) glXGetCurrentReadDrawable }, + { "glXGetFBConfigAttrib", (__GLXextFuncPtr) glXGetFBConfigAttrib }, + { "glXGetFBConfigs", (__GLXextFuncPtr) glXGetFBConfigs }, + { "glXGetSelectedEvent", (__GLXextFuncPtr) glXGetSelectedEvent }, + { "glXGetVisualFromFBConfig", (__GLXextFuncPtr) glXGetVisualFromFBConfig }, + { "glXMakeContextCurrent", (__GLXextFuncPtr) glXMakeContextCurrent }, + { "glXQueryContext", (__GLXextFuncPtr) glXQueryContext }, + { "glXQueryDrawable", (__GLXextFuncPtr) glXQueryDrawable }, + { "glXSelectEvent", (__GLXextFuncPtr) glXSelectEvent }, + + /*** GLX_VERSION_1_4 ***/ + { "glXGetProcAddress", (__GLXextFuncPtr) glXGetProcAddress }, + + /*** GLX_SGI_swap_control ***/ + { "glXSwapIntervalSGI", (__GLXextFuncPtr) glXSwapIntervalSGI }, + + /*** GLX_SGI_video_sync ***/ + { "glXGetVideoSyncSGI", (__GLXextFuncPtr) glXGetVideoSyncSGI }, + { "glXWaitVideoSyncSGI", (__GLXextFuncPtr) glXWaitVideoSyncSGI }, + + /*** GLX_SGI_make_current_read ***/ + { "glXMakeCurrentReadSGI", (__GLXextFuncPtr) glXMakeCurrentReadSGI }, + { "glXGetCurrentReadDrawableSGI", (__GLXextFuncPtr) glXGetCurrentReadDrawableSGI }, + + /*** GLX_SGIX_video_source ***/ +#if defined(_VL_H) + { "glXCreateGLXVideoSourceSGIX", (__GLXextFuncPtr) glXCreateGLXVideoSourceSGIX }, + { "glXDestroyGLXVideoSourceSGIX", (__GLXextFuncPtr) glXDestroyGLXVideoSourceSGIX }, +#endif + + /*** GLX_EXT_import_context ***/ + { "glXFreeContextEXT", (__GLXextFuncPtr) glXFreeContextEXT }, + { "glXGetContextIDEXT", (__GLXextFuncPtr) glXGetContextIDEXT }, + { "glXGetCurrentDisplayEXT", (__GLXextFuncPtr) glXGetCurrentDisplayEXT }, + { "glXImportContextEXT", (__GLXextFuncPtr) glXImportContextEXT }, + { "glXQueryContextInfoEXT", (__GLXextFuncPtr) glXQueryContextInfoEXT }, + + /*** GLX_SGIX_fbconfig ***/ + { "glXGetFBConfigAttribSGIX", (__GLXextFuncPtr) glXGetFBConfigAttribSGIX }, + { "glXChooseFBConfigSGIX", (__GLXextFuncPtr) glXChooseFBConfigSGIX }, + { "glXCreateGLXPixmapWithConfigSGIX", (__GLXextFuncPtr) glXCreateGLXPixmapWithConfigSGIX }, + { "glXCreateContextWithConfigSGIX", (__GLXextFuncPtr) glXCreateContextWithConfigSGIX }, + { "glXGetVisualFromFBConfigSGIX", (__GLXextFuncPtr) glXGetVisualFromFBConfigSGIX }, + { "glXGetFBConfigFromVisualSGIX", (__GLXextFuncPtr) glXGetFBConfigFromVisualSGIX }, + + /*** GLX_SGIX_pbuffer ***/ + { "glXCreateGLXPbufferSGIX", (__GLXextFuncPtr) glXCreateGLXPbufferSGIX }, + { "glXDestroyGLXPbufferSGIX", (__GLXextFuncPtr) glXDestroyGLXPbufferSGIX }, + { "glXQueryGLXPbufferSGIX", (__GLXextFuncPtr) glXQueryGLXPbufferSGIX }, + { "glXSelectEventSGIX", (__GLXextFuncPtr) glXSelectEventSGIX }, + { "glXGetSelectedEventSGIX", (__GLXextFuncPtr) glXGetSelectedEventSGIX }, + + /*** GLX_SGI_cushion ***/ + { "glXCushionSGI", (__GLXextFuncPtr) glXCushionSGI }, + + /*** GLX_SGIX_video_resize ***/ + { "glXBindChannelToWindowSGIX", (__GLXextFuncPtr) glXBindChannelToWindowSGIX }, + { "glXChannelRectSGIX", (__GLXextFuncPtr) glXChannelRectSGIX }, + { "glXQueryChannelRectSGIX", (__GLXextFuncPtr) glXQueryChannelRectSGIX }, + { "glXQueryChannelDeltasSGIX", (__GLXextFuncPtr) glXQueryChannelDeltasSGIX }, + { "glXChannelRectSyncSGIX", (__GLXextFuncPtr) glXChannelRectSyncSGIX }, + + /*** GLX_SGIX_dmbuffer **/ +#if defined(_DM_BUFFER_H_) + { "glXAssociateDMPbufferSGIX", (__GLXextFuncPtr) glXAssociateDMPbufferSGIX }, +#endif + + /*** GLX_SGIX_swap_group ***/ + { "glXJoinSwapGroupSGIX", (__GLXextFuncPtr) glXJoinSwapGroupSGIX }, + + /*** GLX_SGIX_swap_barrier ***/ + { "glXBindSwapBarrierSGIX", (__GLXextFuncPtr) glXBindSwapBarrierSGIX }, + { "glXQueryMaxSwapBarriersSGIX", (__GLXextFuncPtr) glXQueryMaxSwapBarriersSGIX }, + + /*** GLX_SUN_get_transparent_index ***/ + { "glXGetTransparentIndexSUN", (__GLXextFuncPtr) glXGetTransparentIndexSUN }, + + /*** GLX_MESA_copy_sub_buffer ***/ + { "glXCopySubBufferMESA", (__GLXextFuncPtr) glXCopySubBufferMESA }, + + /*** GLX_MESA_pixmap_colormap ***/ + { "glXCreateGLXPixmapMESA", (__GLXextFuncPtr) glXCreateGLXPixmapMESA }, + + /*** GLX_MESA_release_buffers ***/ + { "glXReleaseBuffersMESA", (__GLXextFuncPtr) glXReleaseBuffersMESA }, + + /*** GLX_ARB_get_proc_address ***/ + { "glXGetProcAddressARB", (__GLXextFuncPtr) glXGetProcAddressARB }, + + /*** GLX_EXT_texture_from_pixmap ***/ + { "glXBindTexImageEXT", (__GLXextFuncPtr) glXBindTexImageEXT }, + { "glXReleaseTexImageEXT", (__GLXextFuncPtr) glXReleaseTexImageEXT }, + + { NULL, NULL } /* end of list */ +}; + + + +/** + * Return address of named glX function, or NULL if not found. + */ +static __GLXextFuncPtr +_glxapi_get_proc_address(const char *funcName) +{ + GLuint i; + for (i = 0; GLX_functions[i].Name; i++) { + if (strcmp(GLX_functions[i].Name, funcName) == 0) + return GLX_functions[i].Address; + } + return NULL; +} + + +__GLXextFuncPtr +glXGetProcAddressARB(const GLubyte *procName) +{ + __GLXextFuncPtr f; + + f = _glxapi_get_proc_address((const char *) procName); + if (f) { + return f; + } + + f = (__GLXextFuncPtr) _glapi_get_proc_address((const char *) procName); + return f; +} + + +/* GLX 1.4 */ +void (*glXGetProcAddress(const GLubyte *procName))() +{ + return glXGetProcAddressARB(procName); +} diff --git a/src/gallium/state_trackers/glx/xlib/fakeglx_fonts.c b/src/gallium/state_trackers/glx/xlib/glx_usefont.c index e359046756..acc64df62b 100644 --- a/src/gallium/state_trackers/glx/xlib/fakeglx_fonts.c +++ b/src/gallium/state_trackers/glx/xlib/glx_usefont.c @@ -1,9 +1,10 @@ - /* * Mesa 3-D graphics library - * Version: 3.5 + * Version: 7.6 * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. + * Copyright (C) 1995 Thorsten.Ohl @ Physik.TH-Darmstadt.de + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * Copyright (C) 2009 VMware, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -24,13 +25,13 @@ */ -/* xfonts.c -- glXUseXFont() for Mesa written by - * Copyright (C) 1995 Thorsten.Ohl @ Physik.TH-Darmstadt.de +/** + * Fake implementation of glXUseXFont(). */ -#include "context.h" -#include "imports.h" -#include "fakeglx.h" + +#include "main/context.h" +#include "main/imports.h" #include <GL/glx.h> @@ -210,7 +211,7 @@ isvalid(XFontStruct * fs, unsigned int which) void -Fake_glXUseXFont(Font font, int first, int count, int listbase) +glXUseXFont(Font font, int first, int count, int listbase) { Display *dpy; Window win; @@ -228,7 +229,8 @@ Fake_glXUseXFont(Font font, int first, int count, int listbase) dpy = glXGetCurrentDisplay(); if (!dpy) return; /* I guess glXMakeCurrent wasn't called */ - win = RootWindow(dpy, DefaultScreen(dpy)); + i = DefaultScreen(dpy); + win = RootWindow(dpy, i); fs = XQueryFont(dpy, font); if (!fs) { diff --git a/src/gallium/state_trackers/glx/xlib/glxapi.c b/src/gallium/state_trackers/glx/xlib/glxapi.c deleted file mode 100644 index c2cb34d7cf..0000000000 --- a/src/gallium/state_trackers/glx/xlib/glxapi.c +++ /dev/null @@ -1,1254 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 7.1 - * - * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - - -/* - * This is the GLX API dispatcher. Calls to the glX* functions are - * either routed to the real GLX encoders or to Mesa's pseudo-GLX functions. - * See the glxapi.h file for more details. - */ - - -#include <assert.h> -#include <stdlib.h> -#include <stdio.h> -#include <string.h> -#include "glapi/glapi.h" -#include "glxapi.h" -#include "fakeglx.h" -#include "pipe/p_thread.h" - - -#if defined(__GNUC__) && (__GNUC__ * 100 + __GNUC_MINOR__) >= 303 -# define PUBLIC __attribute__((visibility("default"))) -# define USED __attribute__((used)) -#else -# define PUBLIC -# define USED -#endif - - -struct display_dispatch { - Display *Dpy; - struct _glxapi_table *Table; - struct display_dispatch *Next; -}; - -static struct display_dispatch *DispatchList = NULL; - - -/* Display -> Dispatch caching */ -static Display *prevDisplay = NULL; -static struct _glxapi_table *prevTable = NULL; - - -static struct _glxapi_table * -get_dispatch(Display *dpy) -{ - if (!dpy) - return NULL; - - /* search list of display/dispatch pairs for this display */ - { - const struct display_dispatch *d = DispatchList; - while (d) { - if (d->Dpy == dpy) { - prevDisplay = dpy; - prevTable = d->Table; - return d->Table; /* done! */ - } - d = d->Next; - } - } - - /* A new display, determine if we should use real GLX - * or Mesa's pseudo-GLX. - */ - { - struct _glxapi_table *t = _mesa_GetGLXDispatchTable(); - - if (t) { - struct display_dispatch *d; - d = (struct display_dispatch *) malloc(sizeof(struct display_dispatch)); - if (d) { - d->Dpy = dpy; - d->Table = t; - /* insert at head of list */ - d->Next = DispatchList; - DispatchList = d; - /* update cache */ - prevDisplay = dpy; - prevTable = t; - return t; - } - } - } - - /* If we get here that means we can't use real GLX on this display - * and the Mesa pseudo-GLX software renderer wasn't compiled in. - * Or, we ran out of memory! - */ - return NULL; -} - - -/* Don't use the GET_DISPATCH defined in glthread.h */ -#undef GET_DISPATCH - -#define GET_DISPATCH(DPY, TABLE) \ - if (DPY == prevDisplay) { \ - TABLE = prevTable; \ - } \ - else if (!DPY) { \ - TABLE = NULL; \ - } \ - else { \ - TABLE = get_dispatch(DPY); \ - } - - - - -/** - * GLX API current context. - */ -pipe_tsd ContextTSD; - - -static void -SetCurrentContext(GLXContext c) -{ - pipe_tsd_set(&ContextTSD, c); -} - - -/* - * GLX API entrypoints - */ - -/*** GLX_VERSION_1_0 ***/ - -XVisualInfo PUBLIC * -glXChooseVisual(Display *dpy, int screen, int *list) -{ - struct _glxapi_table *t; - GET_DISPATCH(dpy, t); - if (!t) - return NULL; - return (t->ChooseVisual)(dpy, screen, list); -} - - -void PUBLIC -glXCopyContext(Display *dpy, GLXContext src, GLXContext dst, unsigned long mask) -{ - struct _glxapi_table *t; - GET_DISPATCH(dpy, t); - if (!t) - return; - (t->CopyContext)(dpy, src, dst, mask); -} - - -GLXContext PUBLIC -glXCreateContext(Display *dpy, XVisualInfo *visinfo, GLXContext shareList, Bool direct) -{ - struct _glxapi_table *t; - GET_DISPATCH(dpy, t); - if (!t) - return 0; - return (t->CreateContext)(dpy, visinfo, shareList, direct); -} - - -GLXPixmap PUBLIC -glXCreateGLXPixmap(Display *dpy, XVisualInfo *visinfo, Pixmap pixmap) -{ - struct _glxapi_table *t; - GET_DISPATCH(dpy, t); - if (!t) - return 0; - return (t->CreateGLXPixmap)(dpy, visinfo, pixmap); -} - - -void PUBLIC -glXDestroyContext(Display *dpy, GLXContext ctx) -{ - struct _glxapi_table *t; - GET_DISPATCH(dpy, t); - if (!t) - return; - if (glXGetCurrentContext() == ctx) - SetCurrentContext(NULL); - (t->DestroyContext)(dpy, ctx); -} - - -void PUBLIC -glXDestroyGLXPixmap(Display *dpy, GLXPixmap pixmap) -{ - struct _glxapi_table *t; - GET_DISPATCH(dpy, t); - if (!t) - return; - (t->DestroyGLXPixmap)(dpy, pixmap); -} - - -int PUBLIC -glXGetConfig(Display *dpy, XVisualInfo *visinfo, int attrib, int *value) -{ - struct _glxapi_table *t; - GET_DISPATCH(dpy, t); - if (!t) - return GLX_NO_EXTENSION; - return (t->GetConfig)(dpy, visinfo, attrib, value); -} - - -GLXContext PUBLIC -glXGetCurrentContext(void) -{ - return (GLXContext) pipe_tsd_get(&ContextTSD); -} - - -GLXDrawable PUBLIC -glXGetCurrentDrawable(void) -{ - __GLXcontext *gc = (__GLXcontext *) glXGetCurrentContext(); - return gc ? gc->currentDrawable : 0; -} - - -Bool PUBLIC -glXIsDirect(Display *dpy, GLXContext ctx) -{ - struct _glxapi_table *t; - GET_DISPATCH(dpy, t); - if (!t) - return False; - return (t->IsDirect)(dpy, ctx); -} - - -Bool PUBLIC -glXMakeCurrent(Display *dpy, GLXDrawable drawable, GLXContext ctx) -{ - Bool b; - struct _glxapi_table *t; - GET_DISPATCH(dpy, t); - if (!t) { - return False; - } - b = (*t->MakeCurrent)(dpy, drawable, ctx); - if (b) { - SetCurrentContext(ctx); - } - return b; -} - - -Bool PUBLIC -glXQueryExtension(Display *dpy, int *errorb, int *event) -{ - struct _glxapi_table *t; - GET_DISPATCH(dpy, t); - if (!t) - return False; - return (t->QueryExtension)(dpy, errorb, event); -} - - -Bool PUBLIC -glXQueryVersion(Display *dpy, int *maj, int *min) -{ - struct _glxapi_table *t; - GET_DISPATCH(dpy, t); - if (!t) - return False; - return (t->QueryVersion)(dpy, maj, min); -} - - -void PUBLIC -glXSwapBuffers(Display *dpy, GLXDrawable drawable) -{ - struct _glxapi_table *t; - GET_DISPATCH(dpy, t); - if (!t) - return; - (t->SwapBuffers)(dpy, drawable); -} - - -void PUBLIC -glXUseXFont(Font font, int first, int count, int listBase) -{ - struct _glxapi_table *t; - Display *dpy = glXGetCurrentDisplay(); - GET_DISPATCH(dpy, t); - if (!t) - return; - (t->UseXFont)(font, first, count, listBase); -} - - -void PUBLIC -glXWaitGL(void) -{ - struct _glxapi_table *t; - Display *dpy = glXGetCurrentDisplay(); - GET_DISPATCH(dpy, t); - if (!t) - return; - (t->WaitGL)(); -} - - -void PUBLIC -glXWaitX(void) -{ - struct _glxapi_table *t; - Display *dpy = glXGetCurrentDisplay(); - GET_DISPATCH(dpy, t); - if (!t) - return; - (t->WaitX)(); -} - - - -/*** GLX_VERSION_1_1 ***/ - -const char PUBLIC * -glXGetClientString(Display *dpy, int name) -{ - struct _glxapi_table *t; - GET_DISPATCH(dpy, t); - if (!t) - return NULL; - return (t->GetClientString)(dpy, name); -} - - -const char PUBLIC * -glXQueryExtensionsString(Display *dpy, int screen) -{ - struct _glxapi_table *t; - GET_DISPATCH(dpy, t); - if (!t) - return NULL; - return (t->QueryExtensionsString)(dpy, screen); -} - - -const char PUBLIC * -glXQueryServerString(Display *dpy, int screen, int name) -{ - struct _glxapi_table *t; - GET_DISPATCH(dpy, t); - if (!t) - return NULL; - return (t->QueryServerString)(dpy, screen, name); -} - - -/*** GLX_VERSION_1_2 ***/ - -Display PUBLIC * -glXGetCurrentDisplay(void) -{ - /* Same code as in libGL's glxext.c */ - __GLXcontext *gc = (__GLXcontext *) glXGetCurrentContext(); - if (NULL == gc) return NULL; - return gc->currentDpy; -} - - - -/*** GLX_VERSION_1_3 ***/ - -GLXFBConfig PUBLIC * -glXChooseFBConfig(Display *dpy, int screen, const int *attribList, int *nitems) -{ - struct _glxapi_table *t; - GET_DISPATCH(dpy, t); - if (!t) - return 0; - return (t->ChooseFBConfig)(dpy, screen, attribList, nitems); -} - - -GLXContext PUBLIC -glXCreateNewContext(Display *dpy, GLXFBConfig config, int renderType, GLXContext shareList, Bool direct) -{ - struct _glxapi_table *t; - GET_DISPATCH(dpy, t); - if (!t) - return 0; - return (t->CreateNewContext)(dpy, config, renderType, shareList, direct); -} - - -GLXPbuffer PUBLIC -glXCreatePbuffer(Display *dpy, GLXFBConfig config, const int *attribList) -{ - struct _glxapi_table *t; - GET_DISPATCH(dpy, t); - if (!t) - return 0; - return (t->CreatePbuffer)(dpy, config, attribList); -} - - -GLXPixmap PUBLIC -glXCreatePixmap(Display *dpy, GLXFBConfig config, Pixmap pixmap, const int *attribList) -{ - struct _glxapi_table *t; - GET_DISPATCH(dpy, t); - if (!t) - return 0; - return (t->CreatePixmap)(dpy, config, pixmap, attribList); -} - - -GLXWindow PUBLIC -glXCreateWindow(Display *dpy, GLXFBConfig config, Window win, const int *attribList) -{ - struct _glxapi_table *t; - GET_DISPATCH(dpy, t); - if (!t) - return 0; - return (t->CreateWindow)(dpy, config, win, attribList); -} - - -void PUBLIC -glXDestroyPbuffer(Display *dpy, GLXPbuffer pbuf) -{ - struct _glxapi_table *t; - GET_DISPATCH(dpy, t); - if (!t) - return; - (t->DestroyPbuffer)(dpy, pbuf); -} - - -void PUBLIC -glXDestroyPixmap(Display *dpy, GLXPixmap pixmap) -{ - struct _glxapi_table *t; - GET_DISPATCH(dpy, t); - if (!t) - return; - (t->DestroyPixmap)(dpy, pixmap); -} - - -void PUBLIC -glXDestroyWindow(Display *dpy, GLXWindow window) -{ - struct _glxapi_table *t; - GET_DISPATCH(dpy, t); - if (!t) - return; - (t->DestroyWindow)(dpy, window); -} - - -GLXDrawable PUBLIC -glXGetCurrentReadDrawable(void) -{ - __GLXcontext *gc = (__GLXcontext *) glXGetCurrentContext(); - return gc ? gc->currentReadable : 0; -} - - -int PUBLIC -glXGetFBConfigAttrib(Display *dpy, GLXFBConfig config, int attribute, int *value) -{ - struct _glxapi_table *t; - GET_DISPATCH(dpy, t); - if (!t) - return GLX_NO_EXTENSION; - return (t->GetFBConfigAttrib)(dpy, config, attribute, value); -} - - -GLXFBConfig PUBLIC * -glXGetFBConfigs(Display *dpy, int screen, int *nelements) -{ - struct _glxapi_table *t; - GET_DISPATCH(dpy, t); - if (!t) - return 0; - return (t->GetFBConfigs)(dpy, screen, nelements); -} - -void PUBLIC -glXGetSelectedEvent(Display *dpy, GLXDrawable drawable, unsigned long *mask) -{ - struct _glxapi_table *t; - GET_DISPATCH(dpy, t); - if (!t) - return; - (t->GetSelectedEvent)(dpy, drawable, mask); -} - - -XVisualInfo PUBLIC * -glXGetVisualFromFBConfig(Display *dpy, GLXFBConfig config) -{ - struct _glxapi_table *t; - GET_DISPATCH(dpy, t); - if (!t) - return NULL; - return (t->GetVisualFromFBConfig)(dpy, config); -} - - -Bool PUBLIC -glXMakeContextCurrent(Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx) -{ - Bool b; - struct _glxapi_table *t; - GET_DISPATCH(dpy, t); - if (!t) - return False; - b = (t->MakeContextCurrent)(dpy, draw, read, ctx); - if (b) { - SetCurrentContext(ctx); - } - return b; -} - - -int PUBLIC -glXQueryContext(Display *dpy, GLXContext ctx, int attribute, int *value) -{ - struct _glxapi_table *t; - GET_DISPATCH(dpy, t); - assert(t); - if (!t) - return 0; /* XXX correct? */ - return (t->QueryContext)(dpy, ctx, attribute, value); -} - - -void PUBLIC -glXQueryDrawable(Display *dpy, GLXDrawable draw, int attribute, unsigned int *value) -{ - struct _glxapi_table *t; - GET_DISPATCH(dpy, t); - if (!t) - return; - (t->QueryDrawable)(dpy, draw, attribute, value); -} - - -void PUBLIC -glXSelectEvent(Display *dpy, GLXDrawable drawable, unsigned long mask) -{ - struct _glxapi_table *t; - GET_DISPATCH(dpy, t); - if (!t) - return; - (t->SelectEvent)(dpy, drawable, mask); -} - - - -/*** GLX_SGI_swap_control ***/ - -int PUBLIC -glXSwapIntervalSGI(int interval) -{ - struct _glxapi_table *t; - Display *dpy = glXGetCurrentDisplay(); - GET_DISPATCH(dpy, t); - if (!t) - return 0; - return (t->SwapIntervalSGI)(interval); -} - - - -/*** GLX_SGI_video_sync ***/ - -int PUBLIC -glXGetVideoSyncSGI(unsigned int *count) -{ - struct _glxapi_table *t; - Display *dpy = glXGetCurrentDisplay(); - GET_DISPATCH(dpy, t); - if (!t || !glXGetCurrentContext()) - return GLX_BAD_CONTEXT; - return (t->GetVideoSyncSGI)(count); -} - -int PUBLIC -glXWaitVideoSyncSGI(int divisor, int remainder, unsigned int *count) -{ - struct _glxapi_table *t; - Display *dpy = glXGetCurrentDisplay(); - GET_DISPATCH(dpy, t); - if (!t || !glXGetCurrentContext()) - return GLX_BAD_CONTEXT; - return (t->WaitVideoSyncSGI)(divisor, remainder, count); -} - - - -/*** GLX_SGI_make_current_read ***/ - -Bool PUBLIC -glXMakeCurrentReadSGI(Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx) -{ - struct _glxapi_table *t; - GET_DISPATCH(dpy, t); - if (!t) - return False; - return (t->MakeCurrentReadSGI)(dpy, draw, read, ctx); -} - -GLXDrawable PUBLIC -glXGetCurrentReadDrawableSGI(void) -{ - return glXGetCurrentReadDrawable(); -} - - -#if defined(_VL_H) - -GLXVideoSourceSGIX PUBLIC -glXCreateGLXVideoSourceSGIX(Display *dpy, int screen, VLServer server, VLPath path, int nodeClass, VLNode drainNode) -{ - struct _glxapi_table *t; - GET_DISPATCH(dpy, t); - if (!t) - return 0; - return (t->CreateGLXVideoSourceSGIX)(dpy, screen, server, path, nodeClass, drainNode); -} - -void PUBLIC -glXDestroyGLXVideoSourceSGIX(Display *dpy, GLXVideoSourceSGIX src) -{ - struct _glxapi_table *t; - GET_DISPATCH(dpy, t); - if (!t) - return 0; - return (t->DestroyGLXVideoSourceSGIX)(dpy, src); -} - -#endif - - -/*** GLX_EXT_import_context ***/ - -void PUBLIC -glXFreeContextEXT(Display *dpy, GLXContext context) -{ - struct _glxapi_table *t; - GET_DISPATCH(dpy, t); - if (!t) - return; - (t->FreeContextEXT)(dpy, context); -} - -GLXContextID PUBLIC -glXGetContextIDEXT(const GLXContext context) -{ - return ((__GLXcontext *) context)->xid; -} - -Display PUBLIC * -glXGetCurrentDisplayEXT(void) -{ - return glXGetCurrentDisplay(); -} - -GLXContext PUBLIC -glXImportContextEXT(Display *dpy, GLXContextID contextID) -{ - struct _glxapi_table *t; - GET_DISPATCH(dpy, t); - if (!t) - return 0; - return (t->ImportContextEXT)(dpy, contextID); -} - -int PUBLIC -glXQueryContextInfoEXT(Display *dpy, GLXContext context, int attribute,int *value) -{ - struct _glxapi_table *t; - GET_DISPATCH(dpy, t); - if (!t) - return 0; /* XXX ok? */ - return (t->QueryContextInfoEXT)(dpy, context, attribute, value); -} - - - -/*** GLX_SGIX_fbconfig ***/ - -int PUBLIC -glXGetFBConfigAttribSGIX(Display *dpy, GLXFBConfigSGIX config, int attribute, int *value) -{ - struct _glxapi_table *t; - GET_DISPATCH(dpy, t); - if (!t) - return 0; - return (t->GetFBConfigAttribSGIX)(dpy, config, attribute, value); -} - -GLXFBConfigSGIX PUBLIC * -glXChooseFBConfigSGIX(Display *dpy, int screen, int *attrib_list, int *nelements) -{ - struct _glxapi_table *t; - GET_DISPATCH(dpy, t); - if (!t) - return 0; - return (t->ChooseFBConfigSGIX)(dpy, screen, attrib_list, nelements); -} - -GLXPixmap PUBLIC -glXCreateGLXPixmapWithConfigSGIX(Display *dpy, GLXFBConfigSGIX config, Pixmap pixmap) -{ - struct _glxapi_table *t; - GET_DISPATCH(dpy, t); - if (!t) - return 0; - return (t->CreateGLXPixmapWithConfigSGIX)(dpy, config, pixmap); -} - -GLXContext PUBLIC -glXCreateContextWithConfigSGIX(Display *dpy, GLXFBConfigSGIX config, int render_type, GLXContext share_list, Bool direct) -{ - struct _glxapi_table *t; - GET_DISPATCH(dpy, t); - if (!t) - return 0; - return (t->CreateContextWithConfigSGIX)(dpy, config, render_type, share_list, direct); -} - -XVisualInfo PUBLIC * -glXGetVisualFromFBConfigSGIX(Display *dpy, GLXFBConfigSGIX config) -{ - struct _glxapi_table *t; - GET_DISPATCH(dpy, t); - if (!t) - return 0; - return (t->GetVisualFromFBConfigSGIX)(dpy, config); -} - -GLXFBConfigSGIX PUBLIC -glXGetFBConfigFromVisualSGIX(Display *dpy, XVisualInfo *vis) -{ - struct _glxapi_table *t; - GET_DISPATCH(dpy, t); - if (!t) - return 0; - return (t->GetFBConfigFromVisualSGIX)(dpy, vis); -} - - - -/*** GLX_SGIX_pbuffer ***/ - -GLXPbufferSGIX PUBLIC -glXCreateGLXPbufferSGIX(Display *dpy, GLXFBConfigSGIX config, unsigned int width, unsigned int height, int *attrib_list) -{ - struct _glxapi_table *t; - GET_DISPATCH(dpy, t); - if (!t) - return 0; - return (t->CreateGLXPbufferSGIX)(dpy, config, width, height, attrib_list); -} - -void PUBLIC -glXDestroyGLXPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuf) -{ - struct _glxapi_table *t; - GET_DISPATCH(dpy, t); - if (!t) - return; - (t->DestroyGLXPbufferSGIX)(dpy, pbuf); -} - -int PUBLIC -glXQueryGLXPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuf, int attribute, unsigned int *value) -{ - struct _glxapi_table *t; - GET_DISPATCH(dpy, t); - if (!t) - return 0; - return (t->QueryGLXPbufferSGIX)(dpy, pbuf, attribute, value); -} - -void PUBLIC -glXSelectEventSGIX(Display *dpy, GLXDrawable drawable, unsigned long mask) -{ - struct _glxapi_table *t; - GET_DISPATCH(dpy, t); - if (!t) - return; - (t->SelectEventSGIX)(dpy, drawable, mask); -} - -void PUBLIC -glXGetSelectedEventSGIX(Display *dpy, GLXDrawable drawable, unsigned long *mask) -{ - struct _glxapi_table *t; - GET_DISPATCH(dpy, t); - if (!t) - return; - (t->GetSelectedEventSGIX)(dpy, drawable, mask); -} - - - -/*** GLX_SGI_cushion ***/ - -void PUBLIC -glXCushionSGI(Display *dpy, Window win, float cushion) -{ - struct _glxapi_table *t; - GET_DISPATCH(dpy, t); - if (!t) - return; - (t->CushionSGI)(dpy, win, cushion); -} - - - -/*** GLX_SGIX_video_resize ***/ - -int PUBLIC -glXBindChannelToWindowSGIX(Display *dpy, int screen, int channel , Window window) -{ - struct _glxapi_table *t; - GET_DISPATCH(dpy, t); - if (!t) - return 0; - return (t->BindChannelToWindowSGIX)(dpy, screen, channel, window); -} - -int PUBLIC -glXChannelRectSGIX(Display *dpy, int screen, int channel, int x, int y, int w, int h) -{ - struct _glxapi_table *t; - GET_DISPATCH(dpy, t); - if (!t) - return 0; - return (t->ChannelRectSGIX)(dpy, screen, channel, x, y, w, h); -} - -int PUBLIC -glXQueryChannelRectSGIX(Display *dpy, int screen, int channel, int *x, int *y, int *w, int *h) -{ - struct _glxapi_table *t; - GET_DISPATCH(dpy, t); - if (!t) - return 0; - return (t->QueryChannelRectSGIX)(dpy, screen, channel, x, y, w, h); -} - -int PUBLIC -glXQueryChannelDeltasSGIX(Display *dpy, int screen, int channel, int *dx, int *dy, int *dw, int *dh) -{ - struct _glxapi_table *t; - GET_DISPATCH(dpy, t); - if (!t) - return 0; - return (t->QueryChannelDeltasSGIX)(dpy, screen, channel, dx, dy, dw, dh); -} - -int PUBLIC -glXChannelRectSyncSGIX(Display *dpy, int screen, int channel, GLenum synctype) -{ - struct _glxapi_table *t; - GET_DISPATCH(dpy, t); - if (!t) - return 0; - return (t->ChannelRectSyncSGIX)(dpy, screen, channel, synctype); -} - - - -#if defined(_DM_BUFFER_H_) - -Bool PUBLIC -glXAssociateDMPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuffer, DMparams *params, DMbuffer dmbuffer) -{ - struct _glxapi_table *t; - GET_DISPATCH(dpy, t); - if (!t) - return False; - return (t->AssociateDMPbufferSGIX)(dpy, pbuffer, params, dmbuffer); -} - -#endif - - -/*** GLX_SGIX_swap_group ***/ - -void PUBLIC -glXJoinSwapGroupSGIX(Display *dpy, GLXDrawable drawable, GLXDrawable member) -{ - struct _glxapi_table *t; - GET_DISPATCH(dpy, t); - if (!t) - return; - (*t->JoinSwapGroupSGIX)(dpy, drawable, member); -} - - -/*** GLX_SGIX_swap_barrier ***/ - -void PUBLIC -glXBindSwapBarrierSGIX(Display *dpy, GLXDrawable drawable, int barrier) -{ - struct _glxapi_table *t; - GET_DISPATCH(dpy, t); - if (!t) - return; - (*t->BindSwapBarrierSGIX)(dpy, drawable, barrier); -} - -Bool PUBLIC -glXQueryMaxSwapBarriersSGIX(Display *dpy, int screen, int *max) -{ - struct _glxapi_table *t; - GET_DISPATCH(dpy, t); - if (!t) - return False; - return (*t->QueryMaxSwapBarriersSGIX)(dpy, screen, max); -} - - - -/*** GLX_SUN_get_transparent_index ***/ - -Status PUBLIC -glXGetTransparentIndexSUN(Display *dpy, Window overlay, Window underlay, long *pTransparent) -{ - struct _glxapi_table *t; - GET_DISPATCH(dpy, t); - if (!t) - return False; - return (*t->GetTransparentIndexSUN)(dpy, overlay, underlay, pTransparent); -} - - - -/*** GLX_MESA_copy_sub_buffer ***/ - -void PUBLIC -glXCopySubBufferMESA(Display *dpy, GLXDrawable drawable, int x, int y, int width, int height) -{ - struct _glxapi_table *t; - GET_DISPATCH(dpy, t); - if (!t) - return; - (t->CopySubBufferMESA)(dpy, drawable, x, y, width, height); -} - - - -/*** GLX_MESA_release_buffers ***/ - -Bool PUBLIC -glXReleaseBuffersMESA(Display *dpy, Window w) -{ - struct _glxapi_table *t; - GET_DISPATCH(dpy, t); - if (!t) - return False; - return (t->ReleaseBuffersMESA)(dpy, w); -} - - - -/*** GLX_MESA_pixmap_colormap ***/ - -GLXPixmap PUBLIC -glXCreateGLXPixmapMESA(Display *dpy, XVisualInfo *visinfo, Pixmap pixmap, Colormap cmap) -{ - struct _glxapi_table *t; - GET_DISPATCH(dpy, t); - if (!t) - return 0; - return (t->CreateGLXPixmapMESA)(dpy, visinfo, pixmap, cmap); -} - -/*** GLX_EXT_texture_from_pixmap */ - -void -glXBindTexImageEXT(Display *dpy, GLXDrawable drawable, int buffer, - const int *attrib_list) -{ - struct _glxapi_table *t; - GET_DISPATCH(dpy, t); - if (t) - t->BindTexImageEXT(dpy, drawable, buffer, attrib_list); -} - -void -glXReleaseTexImageEXT(Display *dpy, GLXDrawable drawable, int buffer) -{ - struct _glxapi_table *t; - GET_DISPATCH(dpy, t); - if (t) - t->ReleaseTexImageEXT(dpy, drawable, buffer); -} - - -/**********************************************************************/ -/* GLX API management functions */ -/**********************************************************************/ - - -const char * -_glxapi_get_version(void) -{ - return "1.3"; -} - - - -/* - * Return size of the GLX dispatch table, in entries, not bytes. - */ -GLuint -_glxapi_get_dispatch_table_size(void) -{ - return sizeof(struct _glxapi_table) / sizeof(void *); -} - - -static int -generic_no_op_func(void) -{ - return 0; -} - - -/* - * Initialize all functions in given dispatch table to be no-ops - */ -void -_glxapi_set_no_op_table(struct _glxapi_table *t) -{ - typedef int (*nop_func)(void); - nop_func *dispatch = (nop_func *) t; - GLuint n = _glxapi_get_dispatch_table_size(); - GLuint i; - for (i = 0; i < n; i++) { - dispatch[i] = generic_no_op_func; - } -} - - -struct name_address_pair { - const char *Name; - __GLXextFuncPtr Address; -}; - -static struct name_address_pair GLX_functions[] = { - /*** GLX_VERSION_1_0 ***/ - { "glXChooseVisual", (__GLXextFuncPtr) glXChooseVisual }, - { "glXCopyContext", (__GLXextFuncPtr) glXCopyContext }, - { "glXCreateContext", (__GLXextFuncPtr) glXCreateContext }, - { "glXCreateGLXPixmap", (__GLXextFuncPtr) glXCreateGLXPixmap }, - { "glXDestroyContext", (__GLXextFuncPtr) glXDestroyContext }, - { "glXDestroyGLXPixmap", (__GLXextFuncPtr) glXDestroyGLXPixmap }, - { "glXGetConfig", (__GLXextFuncPtr) glXGetConfig }, - { "glXGetCurrentContext", (__GLXextFuncPtr) glXGetCurrentContext }, - { "glXGetCurrentDrawable", (__GLXextFuncPtr) glXGetCurrentDrawable }, - { "glXIsDirect", (__GLXextFuncPtr) glXIsDirect }, - { "glXMakeCurrent", (__GLXextFuncPtr) glXMakeCurrent }, - { "glXQueryExtension", (__GLXextFuncPtr) glXQueryExtension }, - { "glXQueryVersion", (__GLXextFuncPtr) glXQueryVersion }, - { "glXSwapBuffers", (__GLXextFuncPtr) glXSwapBuffers }, - { "glXUseXFont", (__GLXextFuncPtr) glXUseXFont }, - { "glXWaitGL", (__GLXextFuncPtr) glXWaitGL }, - { "glXWaitX", (__GLXextFuncPtr) glXWaitX }, - - /*** GLX_VERSION_1_1 ***/ - { "glXGetClientString", (__GLXextFuncPtr) glXGetClientString }, - { "glXQueryExtensionsString", (__GLXextFuncPtr) glXQueryExtensionsString }, - { "glXQueryServerString", (__GLXextFuncPtr) glXQueryServerString }, - - /*** GLX_VERSION_1_2 ***/ - { "glXGetCurrentDisplay", (__GLXextFuncPtr) glXGetCurrentDisplay }, - - /*** GLX_VERSION_1_3 ***/ - { "glXChooseFBConfig", (__GLXextFuncPtr) glXChooseFBConfig }, - { "glXCreateNewContext", (__GLXextFuncPtr) glXCreateNewContext }, - { "glXCreatePbuffer", (__GLXextFuncPtr) glXCreatePbuffer }, - { "glXCreatePixmap", (__GLXextFuncPtr) glXCreatePixmap }, - { "glXCreateWindow", (__GLXextFuncPtr) glXCreateWindow }, - { "glXDestroyPbuffer", (__GLXextFuncPtr) glXDestroyPbuffer }, - { "glXDestroyPixmap", (__GLXextFuncPtr) glXDestroyPixmap }, - { "glXDestroyWindow", (__GLXextFuncPtr) glXDestroyWindow }, - { "glXGetCurrentReadDrawable", (__GLXextFuncPtr) glXGetCurrentReadDrawable }, - { "glXGetFBConfigAttrib", (__GLXextFuncPtr) glXGetFBConfigAttrib }, - { "glXGetFBConfigs", (__GLXextFuncPtr) glXGetFBConfigs }, - { "glXGetSelectedEvent", (__GLXextFuncPtr) glXGetSelectedEvent }, - { "glXGetVisualFromFBConfig", (__GLXextFuncPtr) glXGetVisualFromFBConfig }, - { "glXMakeContextCurrent", (__GLXextFuncPtr) glXMakeContextCurrent }, - { "glXQueryContext", (__GLXextFuncPtr) glXQueryContext }, - { "glXQueryDrawable", (__GLXextFuncPtr) glXQueryDrawable }, - { "glXSelectEvent", (__GLXextFuncPtr) glXSelectEvent }, - - /*** GLX_VERSION_1_4 ***/ - { "glXGetProcAddress", (__GLXextFuncPtr) glXGetProcAddress }, - - /*** GLX_SGI_swap_control ***/ - { "glXSwapIntervalSGI", (__GLXextFuncPtr) glXSwapIntervalSGI }, - - /*** GLX_SGI_video_sync ***/ - { "glXGetVideoSyncSGI", (__GLXextFuncPtr) glXGetVideoSyncSGI }, - { "glXWaitVideoSyncSGI", (__GLXextFuncPtr) glXWaitVideoSyncSGI }, - - /*** GLX_SGI_make_current_read ***/ - { "glXMakeCurrentReadSGI", (__GLXextFuncPtr) glXMakeCurrentReadSGI }, - { "glXGetCurrentReadDrawableSGI", (__GLXextFuncPtr) glXGetCurrentReadDrawableSGI }, - - /*** GLX_SGIX_video_source ***/ -#if defined(_VL_H) - { "glXCreateGLXVideoSourceSGIX", (__GLXextFuncPtr) glXCreateGLXVideoSourceSGIX }, - { "glXDestroyGLXVideoSourceSGIX", (__GLXextFuncPtr) glXDestroyGLXVideoSourceSGIX }, -#endif - - /*** GLX_EXT_import_context ***/ - { "glXFreeContextEXT", (__GLXextFuncPtr) glXFreeContextEXT }, - { "glXGetContextIDEXT", (__GLXextFuncPtr) glXGetContextIDEXT }, - { "glXGetCurrentDisplayEXT", (__GLXextFuncPtr) glXGetCurrentDisplayEXT }, - { "glXImportContextEXT", (__GLXextFuncPtr) glXImportContextEXT }, - { "glXQueryContextInfoEXT", (__GLXextFuncPtr) glXQueryContextInfoEXT }, - - /*** GLX_SGIX_fbconfig ***/ - { "glXGetFBConfigAttribSGIX", (__GLXextFuncPtr) glXGetFBConfigAttribSGIX }, - { "glXChooseFBConfigSGIX", (__GLXextFuncPtr) glXChooseFBConfigSGIX }, - { "glXCreateGLXPixmapWithConfigSGIX", (__GLXextFuncPtr) glXCreateGLXPixmapWithConfigSGIX }, - { "glXCreateContextWithConfigSGIX", (__GLXextFuncPtr) glXCreateContextWithConfigSGIX }, - { "glXGetVisualFromFBConfigSGIX", (__GLXextFuncPtr) glXGetVisualFromFBConfigSGIX }, - { "glXGetFBConfigFromVisualSGIX", (__GLXextFuncPtr) glXGetFBConfigFromVisualSGIX }, - - /*** GLX_SGIX_pbuffer ***/ - { "glXCreateGLXPbufferSGIX", (__GLXextFuncPtr) glXCreateGLXPbufferSGIX }, - { "glXDestroyGLXPbufferSGIX", (__GLXextFuncPtr) glXDestroyGLXPbufferSGIX }, - { "glXQueryGLXPbufferSGIX", (__GLXextFuncPtr) glXQueryGLXPbufferSGIX }, - { "glXSelectEventSGIX", (__GLXextFuncPtr) glXSelectEventSGIX }, - { "glXGetSelectedEventSGIX", (__GLXextFuncPtr) glXGetSelectedEventSGIX }, - - /*** GLX_SGI_cushion ***/ - { "glXCushionSGI", (__GLXextFuncPtr) glXCushionSGI }, - - /*** GLX_SGIX_video_resize ***/ - { "glXBindChannelToWindowSGIX", (__GLXextFuncPtr) glXBindChannelToWindowSGIX }, - { "glXChannelRectSGIX", (__GLXextFuncPtr) glXChannelRectSGIX }, - { "glXQueryChannelRectSGIX", (__GLXextFuncPtr) glXQueryChannelRectSGIX }, - { "glXQueryChannelDeltasSGIX", (__GLXextFuncPtr) glXQueryChannelDeltasSGIX }, - { "glXChannelRectSyncSGIX", (__GLXextFuncPtr) glXChannelRectSyncSGIX }, - - /*** GLX_SGIX_dmbuffer **/ -#if defined(_DM_BUFFER_H_) - { "glXAssociateDMPbufferSGIX", (__GLXextFuncPtr) glXAssociateDMPbufferSGIX }, -#endif - - /*** GLX_SGIX_swap_group ***/ - { "glXJoinSwapGroupSGIX", (__GLXextFuncPtr) glXJoinSwapGroupSGIX }, - - /*** GLX_SGIX_swap_barrier ***/ - { "glXBindSwapBarrierSGIX", (__GLXextFuncPtr) glXBindSwapBarrierSGIX }, - { "glXQueryMaxSwapBarriersSGIX", (__GLXextFuncPtr) glXQueryMaxSwapBarriersSGIX }, - - /*** GLX_SUN_get_transparent_index ***/ - { "glXGetTransparentIndexSUN", (__GLXextFuncPtr) glXGetTransparentIndexSUN }, - - /*** GLX_MESA_copy_sub_buffer ***/ - { "glXCopySubBufferMESA", (__GLXextFuncPtr) glXCopySubBufferMESA }, - - /*** GLX_MESA_pixmap_colormap ***/ - { "glXCreateGLXPixmapMESA", (__GLXextFuncPtr) glXCreateGLXPixmapMESA }, - - /*** GLX_MESA_release_buffers ***/ - { "glXReleaseBuffersMESA", (__GLXextFuncPtr) glXReleaseBuffersMESA }, - - /*** GLX_ARB_get_proc_address ***/ - { "glXGetProcAddressARB", (__GLXextFuncPtr) glXGetProcAddressARB }, - - /*** GLX_EXT_texture_from_pixmap ***/ - { "glXBindTexImageEXT", (__GLXextFuncPtr) glXBindTexImageEXT }, - { "glXReleaseTexImageEXT", (__GLXextFuncPtr) glXReleaseTexImageEXT }, - - { NULL, NULL } /* end of list */ -}; - - - -/* - * Return address of named glX function, or NULL if not found. - */ -__GLXextFuncPtr -_glxapi_get_proc_address(const char *funcName) -{ - GLuint i; - for (i = 0; GLX_functions[i].Name; i++) { - if (strcmp(GLX_functions[i].Name, funcName) == 0) - return GLX_functions[i].Address; - } - return NULL; -} - - - -/* - * This function does not get dispatched through the dispatch table - * since it's really a "meta" function. - */ -__GLXextFuncPtr -glXGetProcAddressARB(const GLubyte *procName) -{ - __GLXextFuncPtr f; - - f = _glxapi_get_proc_address((const char *) procName); - if (f) { - return f; - } - - f = (__GLXextFuncPtr) _glapi_get_proc_address((const char *) procName); - return f; -} - - -/* GLX 1.4 */ -void (*glXGetProcAddress(const GLubyte *procName))() -{ - return glXGetProcAddressARB(procName); -} diff --git a/src/gallium/state_trackers/glx/xlib/glxapi.h b/src/gallium/state_trackers/glx/xlib/glxapi.h deleted file mode 100644 index b4e12b4162..0000000000 --- a/src/gallium/state_trackers/glx/xlib/glxapi.h +++ /dev/null @@ -1,213 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 6.3 - * - * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - - -#ifndef _glxapi_h_ -#define _glxapi_h_ - - -#define GLX_GLXEXT_PROTOTYPES -#include "GL/glx.h" - - -/* The GLX API dispatcher (i.e. this code) is being built into stand-alone - * Mesa. We don't know anything about XFree86 or real GLX so we define a - * minimal __GLXContextRec here so some of the functions in this file can - * work properly. - */ -typedef struct __GLXcontextRec { - Display *currentDpy; - GLboolean isDirect; - GLXDrawable currentDrawable; - GLXDrawable currentReadable; - XID xid; -} __GLXcontext; - - -/* - * Almost all the GLX API functions get routed through this dispatch table. - * The exceptions are the glXGetCurrentXXX() functions. - * - * This dispatch table allows multiple GLX client-side modules to coexist. - * Specifically, a real GLX library (like SGI's or the Utah GLX) and Mesa's - * pseudo-GLX can be present at the same time. The former being used on - * GLX-enabled X servers and the later on non-GLX X servers. - * - * Red Hat has been using this since Red Hat Linux 7.0 (I think). - * This'll be a standard feature in XFree86 4.3. It basically allows one - * libGL to do both DRI-rendering and "fake GLX" rendering to X displays - * that lack the GLX extension. - */ -struct _glxapi_table { - /*** GLX_VERSION_1_0 ***/ - XVisualInfo *(*ChooseVisual)(Display *dpy, int screen, int *list); - void (*CopyContext)(Display *dpy, GLXContext src, GLXContext dst, unsigned long mask); - GLXContext (*CreateContext)(Display *dpy, XVisualInfo *visinfo, GLXContext shareList, Bool direct); - GLXPixmap (*CreateGLXPixmap)(Display *dpy, XVisualInfo *visinfo, Pixmap pixmap); - void (*DestroyContext)(Display *dpy, GLXContext ctx); - void (*DestroyGLXPixmap)(Display *dpy, GLXPixmap pixmap); - int (*GetConfig)(Display *dpy, XVisualInfo *visinfo, int attrib, int *value); - /*GLXContext (*GetCurrentContext)(void);*/ - /*GLXDrawable (*GetCurrentDrawable)(void);*/ - Bool (*IsDirect)(Display *dpy, GLXContext ctx); - Bool (*MakeCurrent)(Display *dpy, GLXDrawable drawable, GLXContext ctx); - Bool (*QueryExtension)(Display *dpy, int *errorb, int *event); - Bool (*QueryVersion)(Display *dpy, int *maj, int *min); - void (*SwapBuffers)(Display *dpy, GLXDrawable drawable); - void (*UseXFont)(Font font, int first, int count, int listBase); - void (*WaitGL)(void); - void (*WaitX)(void); - - /*** GLX_VERSION_1_1 ***/ - const char *(*GetClientString)(Display *dpy, int name); - const char *(*QueryExtensionsString)(Display *dpy, int screen); - const char *(*QueryServerString)(Display *dpy, int screen, int name); - - /*** GLX_VERSION_1_2 ***/ - /*Display *(*GetCurrentDisplay)(void);*/ - - /*** GLX_VERSION_1_3 ***/ - GLXFBConfig *(*ChooseFBConfig)(Display *dpy, int screen, const int *attribList, int *nitems); - GLXContext (*CreateNewContext)(Display *dpy, GLXFBConfig config, int renderType, GLXContext shareList, Bool direct); - GLXPbuffer (*CreatePbuffer)(Display *dpy, GLXFBConfig config, const int *attribList); - GLXPixmap (*CreatePixmap)(Display *dpy, GLXFBConfig config, Pixmap pixmap, const int *attribList); - GLXWindow (*CreateWindow)(Display *dpy, GLXFBConfig config, Window win, const int *attribList); - void (*DestroyPbuffer)(Display *dpy, GLXPbuffer pbuf); - void (*DestroyPixmap)(Display *dpy, GLXPixmap pixmap); - void (*DestroyWindow)(Display *dpy, GLXWindow window); - /*GLXDrawable (*GetCurrentReadDrawable)(void);*/ - int (*GetFBConfigAttrib)(Display *dpy, GLXFBConfig config, int attribute, int *value); - GLXFBConfig *(*GetFBConfigs)(Display *dpy, int screen, int *nelements); - void (*GetSelectedEvent)(Display *dpy, GLXDrawable drawable, unsigned long *mask); - XVisualInfo *(*GetVisualFromFBConfig)(Display *dpy, GLXFBConfig config); - Bool (*MakeContextCurrent)(Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx); - int (*QueryContext)(Display *dpy, GLXContext ctx, int attribute, int *value); - void (*QueryDrawable)(Display *dpy, GLXDrawable draw, int attribute, unsigned int *value); - void (*SelectEvent)(Display *dpy, GLXDrawable drawable, unsigned long mask); - - /*** GLX_SGI_swap_control ***/ - int (*SwapIntervalSGI)(int); - - /*** GLX_SGI_video_sync ***/ - int (*GetVideoSyncSGI)(unsigned int *count); - int (*WaitVideoSyncSGI)(int divisor, int remainder, unsigned int *count); - - /*** GLX_SGI_make_current_read ***/ - Bool (*MakeCurrentReadSGI)(Display *, GLXDrawable, GLXDrawable, GLXContext); - /*GLXDrawable (*GetCurrentReadDrawableSGI)(void);*/ - - /*** GLX_SGIX_video_source (needs video library) ***/ -#if defined(_VL_H_) - GLXVideoSourceSGIX (*CreateGLXVideoSourceSGIX)(Display *, int, VLServer, VLPath, int, VLNode); - void (*DestroyGLXVideoSourceSGIX)(Display *, GLXVideoSourceSGIX); -#else - void *CreateGLXVideoSourceSGIX; - void *DestroyGLXVideoSourceSGIX; -#endif - - /*** GLX_EXT_import_context ***/ - void (*FreeContextEXT)(Display *dpy, GLXContext context); - GLXContextID (*GetContextIDEXT)(const GLXContext context); - /*Display *(*GetCurrentDisplayEXT)(void);*/ - GLXContext (*ImportContextEXT)(Display *dpy, GLXContextID contextID); - int (*QueryContextInfoEXT)(Display *dpy, GLXContext context, int attribute,int *value); - - /*** GLX_SGIX_fbconfig ***/ - int (*GetFBConfigAttribSGIX)(Display *, GLXFBConfigSGIX, int, int *); - GLXFBConfigSGIX * (*ChooseFBConfigSGIX)(Display *, int, int *, int *); - GLXPixmap (*CreateGLXPixmapWithConfigSGIX)(Display *, GLXFBConfigSGIX, Pixmap); - GLXContext (*CreateContextWithConfigSGIX)(Display *, GLXFBConfigSGIX, int, GLXContext, Bool); - XVisualInfo * (*GetVisualFromFBConfigSGIX)(Display *, GLXFBConfigSGIX); - GLXFBConfigSGIX (*GetFBConfigFromVisualSGIX)(Display *, XVisualInfo *); - - /*** GLX_SGIX_pbuffer ***/ - GLXPbufferSGIX (*CreateGLXPbufferSGIX)(Display *, GLXFBConfigSGIX, unsigned int, unsigned int, int *); - void (*DestroyGLXPbufferSGIX)(Display *, GLXPbufferSGIX); - int (*QueryGLXPbufferSGIX)(Display *, GLXPbufferSGIX, int, unsigned int *); - void (*SelectEventSGIX)(Display *, GLXDrawable, unsigned long); - void (*GetSelectedEventSGIX)(Display *, GLXDrawable, unsigned long *); - - /*** GLX_SGI_cushion ***/ - void (*CushionSGI)(Display *, Window, float); - - /*** GLX_SGIX_video_resize ***/ - int (*BindChannelToWindowSGIX)(Display *, int, int, Window); - int (*ChannelRectSGIX)(Display *, int, int, int, int, int, int); - int (*QueryChannelRectSGIX)(Display *, int, int, int *, int *, int *, int *); - int (*QueryChannelDeltasSGIX)(Display *, int, int, int *, int *, int *, int *); - int (*ChannelRectSyncSGIX)(Display *, int, int, GLenum); - - /*** GLX_SGIX_dmbuffer (needs dmedia library) ***/ -#if defined (_DM_BUFFER_H_) - Bool (*AssociateDMPbufferSGIX)(Display *, GLXPbufferSGIX, DMparams *, DMbuffer); -#else - void *AssociciateDMPbufferSGIX; -#endif - - /*** GLX_SGIX_swap_group ***/ - void (*JoinSwapGroupSGIX)(Display *, GLXDrawable, GLXDrawable); - - /*** GLX_SGIX_swap_barrier ***/ - void (*BindSwapBarrierSGIX)(Display *, GLXDrawable, int); - Bool (*QueryMaxSwapBarriersSGIX)(Display *, int, int *); - - /*** GLX_SUN_get_transparent_index ***/ - Status (*GetTransparentIndexSUN)(Display *, Window, Window, long *); - - /*** GLX_MESA_copy_sub_buffer ***/ - void (*CopySubBufferMESA)(Display *dpy, GLXDrawable drawable, int x, int y, int width, int height); - - /*** GLX_MESA_release_buffers ***/ - Bool (*ReleaseBuffersMESA)(Display *dpy, Window w); - - /*** GLX_MESA_pixmap_colormap ***/ - GLXPixmap (*CreateGLXPixmapMESA)(Display *dpy, XVisualInfo *visinfo, Pixmap pixmap, Colormap cmap); - - /*** GLX_EXT_texture_from_pixmap ***/ - void (*BindTexImageEXT)(Display *dpy, GLXDrawable drawable, int buffer, - const int *attrib_list); - void (*ReleaseTexImageEXT)(Display *dpy, GLXDrawable drawable, int buffer); -}; - - - -extern const char * -_glxapi_get_version(void); - - - - -extern GLuint -_glxapi_get_dispatch_table_size(void); - - -extern void -_glxapi_set_no_op_table(struct _glxapi_table *t); - - -extern __GLXextFuncPtr -_glxapi_get_proc_address(const char *funcName); - - -#endif diff --git a/src/gallium/state_trackers/glx/xlib/xm_api.h b/src/gallium/state_trackers/glx/xlib/xm_api.h index bdd434cd36..ce97a3ec76 100644 --- a/src/gallium/state_trackers/glx/xlib/xm_api.h +++ b/src/gallium/state_trackers/glx/xlib/xm_api.h @@ -57,7 +57,7 @@ and create a window, you must do the following to use the X/Mesa interface: #define XMESA_H -#include "mtypes.h" +#include "main/mtypes.h" #include "state_tracker/st_context.h" #include "state_tracker/st_public.h" #include "pipe/p_thread.h" diff --git a/src/gallium/state_trackers/vega/asm_filters.h b/src/gallium/state_trackers/vega/asm_filters.h index 49807b9ab4..9a49f2e12d 100644 --- a/src/gallium/state_trackers/vega/asm_filters.h +++ b/src/gallium/state_trackers/vega/asm_filters.h @@ -60,7 +60,7 @@ static const char convolution_asm[] = "DCL SAMP[0], CONSTANT\n" "0: MOV TEMP[0], CONST[0].xxxx\n" "1: MOV TEMP[1], CONST[0].xxxx\n" - "2: BGNLOOP2 :14\n" + "2: BGNLOOP :14\n" "3: SGE TEMP[0].z, TEMP[0].yyyy, CONST[1].xxxx\n" "4: IF TEMP[0].zzzz :7\n" "5: BRK\n" @@ -72,7 +72,7 @@ static const char convolution_asm[] = "11: MOV TEMP[3], CONST[ADDR[0]+%d]\n" "12: MAD TEMP[1], TEMP[2], TEMP[3], TEMP[1]\n" "13: ADD TEMP[0].y, TEMP[0].yyyy, CONST[0].yyyy\n" - "14: ENDLOOP2 :2\n" + "14: ENDLOOP :2\n" "15: MAD OUT[0], TEMP[1], CONST[1].yyyy, CONST[1].zzzz\n" "16: END\n"; diff --git a/src/gallium/state_trackers/vega/vg_tracker.c b/src/gallium/state_trackers/vega/vg_tracker.c index c262ce08fa..56cc60aebe 100644 --- a/src/gallium/state_trackers/vega/vg_tracker.c +++ b/src/gallium/state_trackers/vega/vg_tracker.c @@ -367,6 +367,11 @@ void st_make_current(struct vg_context *st, } } +struct vg_context *st_get_current(void) +{ + return vg_current_context(); +} + void st_flush(struct vg_context *st, uint pipeFlushFlags, struct pipe_fence_handle **fence) { @@ -399,8 +404,13 @@ void st_notify_swapbuffers_complete(struct st_framebuffer *stfb) { } -int -st_set_teximage(struct pipe_texture *pt, int target) +int st_bind_texture_surface(struct pipe_surface *ps, int target, int level, + enum pipe_format format) +{ + return 0; +} + +int st_unbind_texture_surface(struct pipe_surface *ps, int target, int level) { return 0; } diff --git a/src/gallium/state_trackers/vega/vg_tracker.h b/src/gallium/state_trackers/vega/vg_tracker.h index 805c58ccc7..5457631106 100644 --- a/src/gallium/state_trackers/vega/vg_tracker.h +++ b/src/gallium/state_trackers/vega/vg_tracker.h @@ -70,7 +70,10 @@ void st_set_framebuffer_surface(struct st_framebuffer *stfb, void st_get_framebuffer_dimensions( struct st_framebuffer *stfb, uint *width, uint *height); -int st_set_teximage(struct pipe_texture *pt, int target); +int st_bind_texture_surface(struct pipe_surface *ps, int target, int level, + enum pipe_format format); + +int st_unbind_texture_surface(struct pipe_surface *ps, int target, int level); int st_get_framebuffer_surface(struct st_framebuffer *stfb, uint surfIndex, struct pipe_surface **surf); @@ -86,6 +89,8 @@ void st_make_current(struct vg_context *st, struct st_framebuffer *draw, struct st_framebuffer *read); +struct vg_context *st_get_current(void); + void st_flush(struct vg_context *st, uint pipeFlushFlags, struct pipe_fence_handle **fence); void st_finish(struct vg_context *st); diff --git a/src/gallium/state_trackers/xorg/xorg_dri2.c b/src/gallium/state_trackers/xorg/xorg_dri2.c index ae3338ffef..3fbab4dc51 100644 --- a/src/gallium/state_trackers/xorg/xorg_dri2.c +++ b/src/gallium/state_trackers/xorg/xorg_dri2.c @@ -39,10 +39,13 @@ #include "pipe/p_state.h" #include "pipe/p_inlines.h" +#include "util/u_rect.h" + typedef struct { PixmapPtr pPixmap; struct pipe_texture *tex; struct pipe_buffer *buf; + struct pipe_fence_handle *fence; } *BufferPrivatePtr; static DRI2BufferPtr @@ -83,7 +86,6 @@ driCreateBuffers(DrawablePtr pDraw, unsigned int *attachments, int count) pipe_texture_reference(&tex, depth); } else if (attachments[i] == DRI2BufferDepth) { struct pipe_texture template; - memset(&template, 0, sizeof(template)); template.target = PIPE_TEXTURE_2D; template.format = PIPE_FORMAT_S8Z24_UNORM; @@ -92,22 +94,20 @@ driCreateBuffers(DrawablePtr pDraw, unsigned int *attachments, int count) template.height[0] = pDraw->height; template.depth[0] = 1; template.last_level = 0; - template.tex_usage = PIPE_TEXTURE_USAGE_RENDER_TARGET; + template.tex_usage = PIPE_TEXTURE_USAGE_DEPTH_STENCIL; tex = ms->screen->texture_create(ms->screen, &template); + depth = tex; } else { - struct pipe_texture template; - memset(&template, 0, sizeof(template)); - template.target = PIPE_TEXTURE_2D; - template.format = PIPE_FORMAT_A8R8G8B8_UNORM; - pf_get_block(template.format, &template.block); - template.width[0] = pDraw->width; - template.height[0] = pDraw->height; - template.depth[0] = 1; - template.last_level = 0; - template.tex_usage = PIPE_TEXTURE_USAGE_RENDER_TARGET; - tex = ms->screen->texture_create(ms->screen, &template); + pPixmap = (*pScreen->CreatePixmap)(pScreen, pDraw->width, + pDraw->height, + pDraw->depth, + 0); + tex = xorg_exa_get_texture(pPixmap); } + if (!tex) + FatalError("NO TEXTURE IN DRI2\n"); + ms->api->buffer_from_texture(ms->api, tex, &buf, &stride); ms->api->global_handle_from_buffer(ms->api, ms->screen, buf, &handle); @@ -138,15 +138,17 @@ driDestroyBuffers(DrawablePtr pDraw, DRI2BufferPtr buffers, int count) modesettingPtr ms = modesettingPTR(pScrn); BufferPrivatePtr private; int i; + (void)ms; for (i = 0; i < count; i++) { private = buffers[i].driverPrivate; - if (private->pPixmap) - (*pScreen->DestroyPixmap)(private->pPixmap); - pipe_texture_reference(&private->tex, NULL); pipe_buffer_reference(&private->buf, NULL); + ms->screen->fence_reference(ms->screen, &private->fence, NULL); + + if (private->pPixmap) + (*pScreen->DestroyPixmap)(private->pPixmap); } if (buffers) { @@ -164,19 +166,42 @@ driCopyRegion(DrawablePtr pDraw, RegionPtr pRegion, modesettingPtr ms = modesettingPTR(pScrn); BufferPrivatePtr dst_priv = pDestBuffer->driverPrivate; BufferPrivatePtr src_priv = pSrcBuffer->driverPrivate; + PixmapPtr src_pixmap; + PixmapPtr dst_pixmap; + GCPtr gc; + RegionPtr copy_clip; + + src_pixmap = src_priv->pPixmap; + dst_pixmap = dst_priv->pPixmap; + if (pSrcBuffer->attachment == DRI2BufferFrontLeft) + src_pixmap = (PixmapPtr)pDraw; + if (pDestBuffer->attachment == DRI2BufferFrontLeft) + dst_pixmap = (PixmapPtr)pDraw; + gc = GetScratchGC(pDraw->depth, pScreen); + copy_clip = REGION_CREATE(pScreen, NULL, 0); + REGION_COPY(pScreen, copy_clip, pRegion); + (*gc->funcs->ChangeClip) (gc, CT_REGION, copy_clip, 0); + ValidateGC(&dst_pixmap->drawable, gc); + + /* If this is a full buffer swap, throttle on the previous one */ + if (dst_priv->fence && REGION_NUM_RECTS(pRegion) == 1) { + BoxPtr extents = REGION_EXTENTS(pScreen, pRegion); + + if (extents->x1 == 0 && extents->y1 == 0 && + extents->x2 == pDraw->width && extents->y2 == pDraw->height) { + ms->screen->fence_finish(ms->screen, dst_priv->fence, 0); + ms->screen->fence_reference(ms->screen, &dst_priv->fence, NULL); + } + } - struct pipe_surface *dst_surf = - ms->screen->get_tex_surface(ms->screen, dst_priv->tex, 0, 0, 0, - PIPE_BUFFER_USAGE_GPU_WRITE); - struct pipe_surface *src_surf = - ms->screen->get_tex_surface(ms->screen, src_priv->tex, 0, 0, 0, - PIPE_BUFFER_USAGE_GPU_READ); + (*gc->ops->CopyArea)(&src_pixmap->drawable, &dst_pixmap->drawable, gc, + 0, 0, pDraw->width, pDraw->height, 0, 0); - ms->ctx->surface_copy(ms->ctx, dst_surf, 0, 0, src_surf, - 0, 0, pDraw->width, pDraw->height); + FreeScratchGC(gc); - pipe_surface_reference(&dst_surf, NULL); - pipe_surface_reference(&src_surf, NULL); + ms->ctx->flush(ms->ctx, PIPE_FLUSH_SWAPBUFFERS, + pDestBuffer->attachment == DRI2BufferFrontLeft ? + &dst_priv->fence : NULL); } Bool diff --git a/src/gallium/state_trackers/xorg/xorg_driver.c b/src/gallium/state_trackers/xorg/xorg_driver.c index e01e5294b1..53d1a33095 100644 --- a/src/gallium/state_trackers/xorg/xorg_driver.c +++ b/src/gallium/state_trackers/xorg/xorg_driver.c @@ -179,8 +179,10 @@ CreateFrontBuffer(ScrnInfoPtr pScrn) modesettingPtr ms = modesettingPTR(pScrn); ScreenPtr pScreen = pScrn->pScreen; PixmapPtr rootPixmap = pScreen->GetScreenPixmap(pScreen); + unsigned handle, stride; ms->noEvict = TRUE; + xorg_exa_set_displayed_usage(rootPixmap); pScreen->ModifyPixmapHeader(rootPixmap, pScrn->virtualX, pScrn->virtualY, pScrn->depth, pScrn->bitsPerPixel, @@ -188,13 +190,16 @@ CreateFrontBuffer(ScrnInfoPtr pScrn) NULL); ms->noEvict = FALSE; + handle = xorg_exa_get_pixmap_handle(rootPixmap, &stride); + drmModeAddFB(ms->fd, pScrn->virtualX, pScrn->virtualY, pScrn->depth, pScrn->bitsPerPixel, - pScrn->displayWidth * pScrn->bitsPerPixel / 8, - xorg_exa_get_pixmap_handle(rootPixmap), &ms->fb_id); + stride, + handle, + &ms->fb_id); pScrn->frameX0 = 0; pScrn->frameY0 = 0; @@ -426,6 +431,7 @@ CreateScreenResources(ScreenPtr pScreen) modesettingPtr ms = modesettingPTR(pScrn); PixmapPtr rootPixmap; Bool ret; + unsigned handle, stride; ms->noEvict = TRUE; @@ -435,18 +441,22 @@ CreateScreenResources(ScreenPtr pScreen) rootPixmap = pScreen->GetScreenPixmap(pScreen); + xorg_exa_set_displayed_usage(rootPixmap); if (!pScreen->ModifyPixmapHeader(rootPixmap, -1, -1, -1, -1, -1, NULL)) FatalError("Couldn't adjust screen pixmap\n"); ms->noEvict = FALSE; + handle = xorg_exa_get_pixmap_handle(rootPixmap, &stride); + drmModeAddFB(ms->fd, pScrn->virtualX, pScrn->virtualY, pScrn->depth, pScrn->bitsPerPixel, - pScrn->displayWidth * pScrn->bitsPerPixel / 8, - xorg_exa_get_pixmap_handle(rootPixmap), &ms->fb_id); + stride, + handle, + &ms->fb_id); AdjustFrame(pScrn->scrnIndex, pScrn->frameX0, pScrn->frameY0, 0); @@ -623,6 +633,10 @@ LeaveVT(int scrnIndex, int flags) RestoreHWState(pScrn); + if (drmDropMaster(ms->fd)) + xf86DrvMsg(pScrn->scrnIndex, X_WARNING, + "drmDropMaster failed: %s\n", strerror(errno)); + pScrn->vtSema = FALSE; } @@ -635,6 +649,17 @@ EnterVT(int scrnIndex, int flags) ScrnInfoPtr pScrn = xf86Screens[scrnIndex]; modesettingPtr ms = modesettingPTR(pScrn); + if (drmSetMaster(ms->fd)) { + if (errno == EINVAL) { + xf86DrvMsg(pScrn->scrnIndex, X_WARNING, + "drmSetMaster failed: 2.6.29 or newer kernel required for " + "multi-server DRI\n"); + } else { + xf86DrvMsg(pScrn->scrnIndex, X_WARNING, + "drmSetMaster failed: %s\n", strerror(errno)); + } + } + /* * Only save state once per server generation since that's what most * drivers do. Could change this to save state at each VT enter. diff --git a/src/gallium/state_trackers/xorg/xorg_exa.c b/src/gallium/state_trackers/xorg/xorg_exa.c index 2c4291aa4e..f2dac73e90 100644 --- a/src/gallium/state_trackers/xorg/xorg_exa.c +++ b/src/gallium/state_trackers/xorg/xorg_exa.c @@ -359,8 +359,48 @@ ExaPixmapIsOffscreen(PixmapPtr pPixmap) return FALSE; } +int +xorg_exa_set_displayed_usage(PixmapPtr pPixmap) +{ + struct exa_pixmap_priv *priv; + priv = exaGetPixmapDriverPrivate(pPixmap); + + if (!priv) { + FatalError("NO PIXMAP PRIVATE\n"); + return 0; + } + + if (priv->flags & ~PIPE_TEXTURE_USAGE_PRIMARY) { + FatalError("BAD FLAGS\n"); + return 0; + } + priv->flags = PIPE_TEXTURE_USAGE_PRIMARY; + + return 0; +} + +int +xorg_exa_set_shared_usage(PixmapPtr pPixmap) +{ + struct exa_pixmap_priv *priv; + priv = exaGetPixmapDriverPrivate(pPixmap); + + if (!priv) { + FatalError("NO PIXMAP PRIVATE\n"); + return 0; + } + + if (priv->flags & ~PIPE_TEXTURE_USAGE_DISPLAY_TARGET) { + FatalError("BAD FLAGS\n"); + return 0; + } + priv->flags = PIPE_TEXTURE_USAGE_DISPLAY_TARGET; + + return 0; +} + unsigned -xorg_exa_get_pixmap_handle(PixmapPtr pPixmap) +xorg_exa_get_pixmap_handle(PixmapPtr pPixmap, unsigned *stride_out) { ScreenPtr pScreen = pPixmap->drawable.pScreen; ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum]; @@ -385,6 +425,9 @@ xorg_exa_get_pixmap_handle(PixmapPtr pPixmap) ms->api->buffer_from_texture(ms->api, priv->tex, &buffer, &stride); ms->api->handle_from_buffer(ms->api, ms->screen, buffer, &handle); pipe_buffer_reference(&buffer, NULL); + if (stride_out) + *stride_out = stride; + return handle; } @@ -421,7 +464,9 @@ ExaModifyPixmapHeader(PixmapPtr pPixmap, int width, int height, bitsPerPixel, devKind, NULL); /* Deal with screen resize */ - if (priv->tex && (priv->tex->width[0] != width || priv->tex->height[0] != height)) { + if (priv->tex && (priv->tex->width[0] != width || + priv->tex->height[0] != height || + priv->tex_flags != priv->flags)) { pipe_texture_reference(&priv->tex, NULL); } @@ -436,7 +481,8 @@ ExaModifyPixmapHeader(PixmapPtr pPixmap, int width, int height, template.height[0] = height; template.depth[0] = 1; template.last_level = 0; - template.tex_usage = PIPE_TEXTURE_USAGE_RENDER_TARGET; + template.tex_usage = PIPE_TEXTURE_USAGE_RENDER_TARGET | priv->flags; + priv->tex_flags = priv->flags; priv->tex = exa->scrn->texture_create(exa->scrn, &template); } diff --git a/src/gallium/state_trackers/xorg/xorg_exa.h b/src/gallium/state_trackers/xorg/xorg_exa.h index 650997aec6..f0508eb2d5 100644 --- a/src/gallium/state_trackers/xorg/xorg_exa.h +++ b/src/gallium/state_trackers/xorg/xorg_exa.h @@ -14,6 +14,8 @@ struct exa_context struct exa_pixmap_priv { int flags; + int tex_flags; + struct pipe_texture *tex; unsigned int color; struct pipe_surface *src_surf; /* for copies */ diff --git a/src/gallium/state_trackers/xorg/xorg_tracker.h b/src/gallium/state_trackers/xorg/xorg_tracker.h index b4742bdbf5..910782dbc4 100644 --- a/src/gallium/state_trackers/xorg/xorg_tracker.h +++ b/src/gallium/state_trackers/xorg/xorg_tracker.h @@ -31,6 +31,7 @@ #ifndef _XORG_TRACKER_H_ #define _XORG_TRACKER_H_ +#include <stddef.h> #include <stdint.h> #include <errno.h> #include <drm.h> @@ -98,7 +99,13 @@ struct pipe_texture * xorg_exa_get_texture(PixmapPtr pPixmap); unsigned -xorg_exa_get_pixmap_handle(PixmapPtr pPixmap); +xorg_exa_get_pixmap_handle(PixmapPtr pPixmap, unsigned *stride); + +int +xorg_exa_set_displayed_usage(PixmapPtr pPixmap); + +int +xorg_exa_set_shared_usage(PixmapPtr pPixmap); void * xorg_exa_init(ScrnInfoPtr pScrn); diff --git a/src/gallium/winsys/drm/Makefile.template b/src/gallium/winsys/drm/Makefile.template index 985e5a861f..9635c3c50e 100644 --- a/src/gallium/winsys/drm/Makefile.template +++ b/src/gallium/winsys/drm/Makefile.template @@ -83,7 +83,9 @@ default: depend symlinks $(TOP)/$(LIB_DIR)/gallium/$(LIBNAME) $(LIBNAME): $(OBJECTS) $(MESA_MODULES) $(PIPE_DRIVERS) $(WINOBJ) Makefile $(TOP)/src/mesa/drivers/dri/Makefile.template $(MKLIB) -noprefix -o $@ \ - $(OBJECTS) $(PIPE_DRIVERS) $(MESA_MODULES) $(WINOBJ) $(DRI_LIB_DEPS) $(DRIVER_EXTRAS) + $(OBJECTS) $(PIPE_DRIVERS) \ + -Wl,--start-group $(MESA_MODULES) -Wl,--end-group \ + $(WINOBJ) $(DRI_LIB_DEPS) $(DRIVER_EXTRAS) $(LIBNAME_EGL): $(WINSYS_OBJECTS) $(LIBS) $(MKLIB) -o $(LIBNAME_EGL) \ diff --git a/src/gallium/winsys/drm/intel/dri/SConscript b/src/gallium/winsys/drm/intel/dri/SConscript index e14e96e32f..6c00861f51 100644 --- a/src/gallium/winsys/drm/intel/dri/SConscript +++ b/src/gallium/winsys/drm/intel/dri/SConscript @@ -2,11 +2,14 @@ Import('*') env = drienv.Clone() +env.ParseConfig('pkg-config --cflags --libs libdrm_intel') + drivers = [ + st_dri, + inteldrm, softpipe, i915simple, trace, - inteldrm ] env.SharedLibrary( diff --git a/src/gallium/winsys/drm/intel/egl/Makefile b/src/gallium/winsys/drm/intel/egl/Makefile index c5217ad2d6..490baded66 100644 --- a/src/gallium/winsys/drm/intel/egl/Makefile +++ b/src/gallium/winsys/drm/intel/egl/Makefile @@ -8,6 +8,7 @@ PIPE_DRIVERS = \ $(TOP)/src/gallium/state_trackers/egl/libegldrm.a \ $(GALLIUMDIR)/winsys/drm/intel/gem/libinteldrm.a \ $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \ + $(TOP)/src/gallium/drivers/trace/libtrace.a \ $(TOP)/src/gallium/drivers/i915simple/libi915simple.a DRIVER_SOURCES = diff --git a/src/gallium/winsys/drm/intel/gem/intel_be_batchbuffer.c b/src/gallium/winsys/drm/intel/gem/intel_be_batchbuffer.c index d5e63c3bae..c4a79586e6 100644 --- a/src/gallium/winsys/drm/intel/gem/intel_be_batchbuffer.c +++ b/src/gallium/winsys/drm/intel/gem/intel_be_batchbuffer.c @@ -21,12 +21,10 @@ intel_be_batchbuffer_alloc(struct intel_be_context *intel) batch->base.size = 0; batch->base.actual_size = intel->device->max_batch_size; batch->base.relocs = 0; - batch->base.max_relocs = 500;/*INTEL_DEFAULT_RELOCS;*/ + batch->base.max_relocs = 100;/*INTEL_DEFAULT_RELOCS;*/ - batch->base.map = malloc(batch->base.actual_size); - memset(batch->base.map, 0, batch->base.actual_size); - - batch->base.ptr = batch->base.map; + batch->intel = intel; + batch->device = intel->device; intel_be_batchbuffer_reset(batch); @@ -41,16 +39,17 @@ intel_be_batchbuffer_reset(struct intel_be_batchbuffer *batch) if (batch->bo) drm_intel_bo_unreference(batch->bo); + batch->bo = drm_intel_bo_alloc(dev->pools.gem, + "gallium3d_batch_buffer", + batch->base.actual_size, + 4096); + drm_intel_bo_map(batch->bo, TRUE); + batch->base.map = batch->bo->virtual; memset(batch->base.map, 0, batch->base.actual_size); batch->base.ptr = batch->base.map; batch->base.size = batch->base.actual_size - BATCH_RESERVED; - batch->base.relocs = 0; - - batch->bo = drm_intel_bo_alloc(dev->pools.gem, - "gallium3d_batch_buffer", - batch->base.actual_size, 0); } int @@ -88,6 +87,7 @@ intel_be_batchbuffer_flush(struct intel_be_batchbuffer *batch, struct i915_batchbuffer *i915 = &batch->base; unsigned used = 0; int ret = 0; + int i; assert(i915_batchbuffer_space(i915) >= 0); @@ -105,11 +105,29 @@ intel_be_batchbuffer_flush(struct intel_be_batchbuffer *batch, used = batch->base.ptr - batch->base.map; - drm_intel_bo_subdata(batch->bo, 0, used, batch->base.map); - ret = drm_intel_bo_exec(batch->bo, used, NULL, 0, 0); + drm_intel_bo_unmap(batch->bo); + /* Do the sending to HW */ + ret = drm_intel_bo_exec(batch->bo, used, NULL, 0, 0); assert(ret == 0); + if (batch->device->dump_cmd) { + unsigned *ptr; + drm_intel_bo_map(batch->bo, FALSE); + ptr = (unsigned*)batch->bo->virtual; + + debug_printf("%s:\n", __func__); + for (i = 0; i < used / 4; i++, ptr++) { + debug_printf("\t%08x: %08x\n", i*4, *ptr); + } + + drm_intel_bo_unmap(batch->bo); + } else { + /* TODO figgure out why the gpu hangs if we don't run sync */ + drm_intel_bo_map(batch->bo, FALSE); + drm_intel_bo_unmap(batch->bo); + } + intel_be_batchbuffer_reset(batch); if (fence) { @@ -134,6 +152,5 @@ intel_be_batchbuffer_free(struct intel_be_batchbuffer *batch) if (batch->bo) drm_intel_bo_unreference(batch->bo); - free(batch->base.map); free(batch); } diff --git a/src/gallium/winsys/drm/intel/gem/intel_be_context.c b/src/gallium/winsys/drm/intel/gem/intel_be_context.c index db84f9af51..629987c6f9 100644 --- a/src/gallium/winsys/drm/intel/gem/intel_be_context.c +++ b/src/gallium/winsys/drm/intel/gem/intel_be_context.c @@ -36,7 +36,7 @@ intel_be_batch_reloc(struct i915_winsys *sws, } if (access_flags & I915_BUFFER_ACCESS_READ) { - read |= I915_GEM_DOMAIN_VERTEX; + read |= I915_GEM_DOMAIN_SAMPLER; } ret = intel_be_offset_relocation(intel->batch, diff --git a/src/gallium/winsys/drm/intel/gem/intel_be_device.c b/src/gallium/winsys/drm/intel/gem/intel_be_device.c index e3630f5d12..5312865a03 100644 --- a/src/gallium/winsys/drm/intel/gem/intel_be_device.c +++ b/src/gallium/winsys/drm/intel/gem/intel_be_device.c @@ -7,6 +7,7 @@ #include "pipe/p_inlines.h" #include "util/u_memory.h" #include "util/u_debug.h" +#include "util/u_math.h" #include "intel_be_fence.h" @@ -16,6 +17,8 @@ #include "intel_be_api.h" #include <stdio.h> +#define I915_TILING_X 1 + /* * Buffer */ @@ -25,9 +28,10 @@ intel_be_buffer_map(struct pipe_winsys *winsys, struct pipe_buffer *buf, unsigned flags) { + struct intel_be_buffer *buffer = intel_be_buffer(buf); drm_intel_bo *bo = intel_bo(buf); int write = 0; - int ret; + int ret = 0; if (flags & PIPE_BUFFER_USAGE_DONTBLOCK) { /* Remove this when drm_intel_bo_map supports DONTBLOCK @@ -38,19 +42,37 @@ intel_be_buffer_map(struct pipe_winsys *winsys, if (flags & PIPE_BUFFER_USAGE_CPU_WRITE) write = 1; - ret = drm_intel_bo_map(bo, write); + if (buffer->map_count) + goto out; + + if (buffer->map_gtt) + ret = drm_intel_gem_bo_map_gtt(bo); + else + ret = drm_intel_bo_map(bo, write); + + buffer->ptr = bo->virtual; +out: if (ret) return NULL; - return bo->virtual; + buffer->map_count++; + return buffer->ptr; } static void intel_be_buffer_unmap(struct pipe_winsys *winsys, struct pipe_buffer *buf) { - drm_intel_bo_unmap(intel_bo(buf)); + struct intel_be_buffer *buffer = intel_be_buffer(buf); + + if (--buffer->map_count) + return; + + if (buffer->map_gtt) + drm_intel_gem_bo_unmap_gtt(intel_bo(buf)); + else + drm_intel_bo_unmap(intel_bo(buf)); } static void @@ -80,8 +102,13 @@ intel_be_buffer_create(struct pipe_winsys *winsys, buffer->base.size = size; buffer->flinked = FALSE; buffer->flink = 0; + buffer->map_gtt = FALSE; - if (usage & (PIPE_BUFFER_USAGE_VERTEX | PIPE_BUFFER_USAGE_CONSTANT)) { + if (usage & I915_BUFFER_USAGE_SCANOUT) { + /* Scanout buffer */ + name = "gallium3d_scanout"; + pool = dev->pools.gem; + } else if (usage & (PIPE_BUFFER_USAGE_VERTEX | PIPE_BUFFER_USAGE_CONSTANT)) { /* Local buffer */ name = "gallium3d_local"; pool = dev->pools.gem; @@ -96,6 +123,12 @@ intel_be_buffer_create(struct pipe_winsys *winsys, } buffer->bo = drm_intel_bo_alloc(pool, name, size, alignment); + if (usage & I915_BUFFER_USAGE_SCANOUT) { + unsigned tiling = I915_TILING_X; + unsigned stride = 2048 * 4; /* TODO do something smarter here */ + drm_intel_bo_set_tiling(buffer->bo, &tiling, stride); + buffer->map_gtt = TRUE; + } if (!buffer->bo) goto err; @@ -142,6 +175,40 @@ err: return NULL; } +static struct pipe_buffer * +intel_be_surface_buffer_create(struct pipe_winsys *winsys, + unsigned width, unsigned height, + enum pipe_format format, + unsigned usage, + unsigned tex_usage, + unsigned *stride) +{ + struct pipe_format_block block; + unsigned buf_usage = 0; + unsigned buf_stride = 0; + unsigned buf_size = 0; + + pf_get_block(format, &block); + buf_stride = pf_get_stride(&block, width); + buf_stride = align(buf_stride, 64); + + if (tex_usage & PIPE_TEXTURE_USAGE_PRIMARY) { + /* TODO more checks */ + assert(buf_stride <= 2048*4); + assert(height % 8 == 0); + buf_stride = 2048 * 4; + buf_usage |= I915_BUFFER_USAGE_SCANOUT; + } + + buf_size = buf_stride * height; + *stride = buf_stride; + + return intel_be_buffer_create(winsys, + 0, + buf_usage, + buf_size); +} + boolean intel_be_get_texture_buffer(struct drm_api *api, struct pipe_texture *texture, @@ -225,6 +292,7 @@ intel_be_global_handle_from_buffer(struct drm_api *api, *handle = buf->flink; return TRUE; } + /* * Fence */ @@ -296,8 +364,8 @@ intel_be_init_device(struct intel_be_device *dev, int fd, unsigned id) dev->base.buffer_unmap = intel_be_buffer_unmap; dev->base.buffer_destroy = intel_be_buffer_destroy; - /* Not used anymore */ - dev->base.surface_buffer_create = NULL; + /* Used by softpipe */ + dev->base.surface_buffer_create = intel_be_surface_buffer_create; dev->base.fence_reference = intel_be_fence_refunref; dev->base.fence_signalled = intel_be_fence_signalled; @@ -308,6 +376,7 @@ intel_be_init_device(struct intel_be_device *dev, int fd, unsigned id) dev->pools.gem = drm_intel_bufmgr_gem_init(dev->fd, dev->max_batch_size); dev->softpipe = debug_get_bool_option("INTEL_SOFTPIPE", FALSE); + dev->dump_cmd = debug_get_bool_option("INTEL_DUMP_CMD", FALSE); return true; } diff --git a/src/gallium/winsys/drm/intel/gem/intel_be_device.h b/src/gallium/winsys/drm/intel/gem/intel_be_device.h index 56d95bd7fe..c397048f8c 100644 --- a/src/gallium/winsys/drm/intel/gem/intel_be_device.h +++ b/src/gallium/winsys/drm/intel/gem/intel_be_device.h @@ -19,6 +19,7 @@ struct intel_be_device struct pipe_winsys base; boolean softpipe; + boolean dump_cmd; int fd; /**< Drm file discriptor */ @@ -47,6 +48,10 @@ intel_be_init_device(struct intel_be_device *device, int fd, unsigned id); struct intel_be_buffer { struct pipe_buffer base; + void *ptr; + unsigned map_count; + boolean map_gtt; + drm_intel_bo *bo; boolean flinked; unsigned flink; diff --git a/src/gallium/winsys/drm/intel/xorg/Makefile b/src/gallium/winsys/drm/intel/xorg/Makefile index d51cca8d21..9e56853b02 100644 --- a/src/gallium/winsys/drm/intel/xorg/Makefile +++ b/src/gallium/winsys/drm/intel/xorg/Makefile @@ -19,6 +19,7 @@ LIBS = \ $(TOP)/src/gallium/state_trackers/xorg/libxorgtracker.a \ $(TOP)/src/gallium/winsys/drm/intel/gem/libinteldrm.a \ $(TOP)/src/gallium/drivers/i915simple/libi915simple.a \ + $(TOP)/src/gallium/drivers/trace/libtrace.a \ $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \ $(GALLIUM_AUXILIARIES) diff --git a/src/gallium/winsys/drm/radeon/core/radeon_buffer.c b/src/gallium/winsys/drm/radeon/core/radeon_buffer.c index 684a487f24..775bda8308 100644 --- a/src/gallium/winsys/drm/radeon/core/radeon_buffer.c +++ b/src/gallium/winsys/drm/radeon/core/radeon_buffer.c @@ -72,6 +72,7 @@ static struct pipe_buffer *radeon_buffer_create(struct pipe_winsys *ws, alignment, domain, 0); if (radeon_buffer->bo == NULL) { FREE(radeon_buffer); + return NULL; } return &radeon_buffer->base; } diff --git a/src/gallium/winsys/drm/radeon/core/radeon_buffer.h b/src/gallium/winsys/drm/radeon/core/radeon_buffer.h index 8c8b61fa10..f5153b06af 100644 --- a/src/gallium/winsys/drm/radeon/core/radeon_buffer.h +++ b/src/gallium/winsys/drm/radeon/core/radeon_buffer.h @@ -61,11 +61,6 @@ struct radeon_winsys_priv { /* Radeon BO manager. */ struct radeon_bo_manager* bom; - /* Radeon BO space checker. */ - struct radeon_cs_space_check sc[RADEON_MAX_BOS]; - /* Current BO count. */ - unsigned bo_count; - /* Radeon CS manager. */ struct radeon_cs_manager* csm; diff --git a/src/gallium/winsys/drm/radeon/core/radeon_drm.c b/src/gallium/winsys/drm/radeon/core/radeon_drm.c index da2010184a..8d818cf830 100644 --- a/src/gallium/winsys/drm/radeon/core/radeon_drm.c +++ b/src/gallium/winsys/drm/radeon/core/radeon_drm.c @@ -29,7 +29,6 @@ */ #include "radeon_drm.h" -#include "trace/tr_drm.h" /* Create a pipe_screen. */ struct pipe_screen* radeon_create_screen(struct drm_api* api, @@ -54,7 +53,8 @@ struct pipe_context* radeon_create_context(struct drm_api* api, if (getenv("RADEON_SOFTPIPE")) { return radeon_create_softpipe(screen->winsys); } else { - return r300_create_context(screen, screen->winsys); + return r300_create_context(screen, + (struct r300_winsys*)screen->winsys); } } diff --git a/src/gallium/winsys/drm/radeon/core/radeon_drm.h b/src/gallium/winsys/drm/radeon/core/radeon_drm.h index 8560f71db6..88a5c82b28 100644 --- a/src/gallium/winsys/drm/radeon/core/radeon_drm.h +++ b/src/gallium/winsys/drm/radeon/core/radeon_drm.h @@ -30,8 +30,13 @@ #ifndef RADEON_DRM_H #define RADEON_DRM_H +#include <sys/ioctl.h> + +#include "xf86drm.h" + #include "pipe/p_screen.h" +#include "trace/tr_drm.h" #include "util/u_memory.h" #include "state_tracker/drm_api.h" @@ -40,6 +45,9 @@ #include "radeon_r300.h" #include "radeon_winsys_softpipe.h" +/* XXX */ +#include "r300_screen.h" + struct pipe_screen* radeon_create_screen(struct drm_api* api, int drmFB, struct drm_create_screen_arg *arg); diff --git a/src/gallium/winsys/drm/radeon/core/radeon_r300.c b/src/gallium/winsys/drm/radeon/core/radeon_r300.c index 8c5f756ddf..4e9a2ddd16 100644 --- a/src/gallium/winsys/drm/radeon/core/radeon_r300.c +++ b/src/gallium/winsys/drm/radeon/core/radeon_r300.c @@ -27,66 +27,25 @@ static boolean radeon_r300_add_buffer(struct r300_winsys* winsys, uint32_t rd, uint32_t wd) { - int i; struct radeon_winsys_priv* priv = (struct radeon_winsys_priv*)winsys->radeon_winsys; - struct radeon_cs_space_check* sc = priv->sc; struct radeon_bo* bo = ((struct radeon_pipe_buffer*)pbuffer)->bo; - /* Check to see if this BO is already in line for validation; - * find a slot for it otherwise. */ - for (i = 0; i < priv->bo_count; i++) { - if (sc[i].bo == bo) { - sc[i].read_domains |= rd; - sc[i].write_domain |= wd; - return TRUE; - } - } - - if (priv->bo_count >= RADEON_MAX_BOS) { - /* Dohoho. Not falling for that one again. Request a flush. */ - return FALSE; - } - - sc[priv->bo_count].bo = bo; - sc[priv->bo_count].read_domains = rd; - sc[priv->bo_count].write_domain = wd; - priv->bo_count++; - + radeon_cs_space_add_persistent_bo(priv->cs, bo, rd, wd); return TRUE; } static boolean radeon_r300_validate(struct r300_winsys* winsys) { - int retval, i; struct radeon_winsys_priv* priv = (struct radeon_winsys_priv*)winsys->radeon_winsys; - struct radeon_cs_space_check* sc = priv->sc; - - retval = radeon_cs_space_check(priv->cs, sc, priv->bo_count); - - if (retval == RADEON_CS_SPACE_OP_TO_BIG) { - /* We might as well HCF, since this is not going to fit in the card, - * period. */ - /* XXX just drop it on the floor instead */ - exit(1); - } else if (retval == RADEON_CS_SPACE_FLUSH) { - /* We must flush before more rendering can commence. */ - return TRUE; - } - /* XXX should probably be its own function */ - for (i = 0; i < priv->bo_count; i++) { - if (sc[i].read_domains && sc[i].write_domain) { - /* Cute, cute. We need to flush first. */ - debug_printf("radeon: BO %p can't be read and written; " - "requesting flush.\n", sc[i].bo); - return TRUE; - } + if (radeon_cs_space_check(priv->cs) < 0) { + return FALSE; } /* Things are fine, we can proceed as normal. */ - return FALSE; + return TRUE; } static boolean radeon_r300_check_cs(struct r300_winsys* winsys, int size) @@ -151,8 +110,7 @@ static void radeon_r300_flush_cs(struct r300_winsys* winsys) { struct radeon_winsys_priv* priv = (struct radeon_winsys_priv*)winsys->radeon_winsys; - struct radeon_cs_space_check* sc = priv->sc; - int retval = 1; + int retval; /* Emit the CS. */ retval = radeon_cs_emit(priv->cs); @@ -160,40 +118,34 @@ static void radeon_r300_flush_cs(struct r300_winsys* winsys) debug_printf("radeon: Bad CS, dumping...\n"); radeon_cs_print(priv->cs, stderr); } - radeon_cs_erase(priv->cs); /* Clean out BOs. */ - memset(sc, 0, sizeof(struct radeon_cs_space_check) * RADEON_MAX_BOS); - priv->bo_count = 0; + radeon_cs_space_reset_bos(priv->cs); + + /* Reset CS. + * Someday, when we care about performance, we should really find a way + * to rotate between two or three CS objects so that the GPU can be + * spinning through one CS while another one is being filled. */ + radeon_cs_erase(priv->cs); } /* Helper function to do the ioctls needed for setup and init. */ static void do_ioctls(struct r300_winsys* winsys, int fd) { struct drm_radeon_gem_info gem_info = {0}; - drm_radeon_getparam_t gp = {0}; struct drm_radeon_info info = {0}; int target = 0; int retval; info.value = ⌖ - gp.value = ⌖ /* First, get PCI ID */ info.request = RADEON_INFO_DEVICE_ID; retval = drmCommandWriteRead(fd, DRM_RADEON_INFO, &info, sizeof(info)); if (retval) { - fprintf(stderr, "%s: New ioctl for PCI ID failed " - "(error number %d), trying classic ioctl...\n", - __FUNCTION__, retval); - gp.param = RADEON_PARAM_DEVICE_ID; - retval = drmCommandWriteRead(fd, DRM_RADEON_GETPARAM, &gp, - sizeof(gp)); - if (retval) { - fprintf(stderr, "%s: Failed to get PCI ID, " - "error number %d\n", __FUNCTION__, retval); - exit(1); - } + fprintf(stderr, "%s: Failed to get PCI ID, " + "error number %d\n", __FUNCTION__, retval); + exit(1); } winsys->pci_id = target; diff --git a/src/gallium/winsys/drm/radeon/core/radeon_r300.h b/src/gallium/winsys/drm/radeon/core/radeon_r300.h index a2e0e58248..741c137188 100644 --- a/src/gallium/winsys/drm/radeon/core/radeon_r300.h +++ b/src/gallium/winsys/drm/radeon/core/radeon_r300.h @@ -20,6 +20,9 @@ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. */ +#ifndef RADEON_R300_H +#define RADEON_R300_H + /* XXX WTF is this! I shouldn't have to include those first three! FUCK! */ #include <stdint.h> #include <stdlib.h> @@ -31,18 +34,9 @@ #include "radeon_buffer.h" -/* protect us from bonghits */ -#ifndef RADEON_INFO_DEVICE_ID -#define RADEON_INFO_DEVICE_ID 0 -#endif -#ifndef DRM_RADEON_INFO -#define DRM_RADEON_INFO 0x1 -struct drm_radeon_info { - uint32_t request; - uint32_t pad; - uint64_t value; -}; -#endif +struct radeon_winsys; struct r300_winsys* radeon_create_r300_winsys(int fd, struct radeon_winsys* old_winsys); + +#endif /* RADEON_R300_H */ diff --git a/src/gallium/winsys/egl_xlib/egl_xlib.c b/src/gallium/winsys/egl_xlib/egl_xlib.c index e1ddcae97b..f409a3fd6b 100644 --- a/src/gallium/winsys/egl_xlib/egl_xlib.c +++ b/src/gallium/winsys/egl_xlib/egl_xlib.c @@ -82,6 +82,7 @@ struct xlib_egl_surface { _EGLSurface Base; /**< base class */ + /* These are set for window surface */ Display *Dpy; /**< The X Display of the window */ Window Win; /**< The user-created window ID */ GC Gc; @@ -101,7 +102,7 @@ xlib_egl_driver(_EGLDriver *drv) } -static struct xlib_egl_surface * +static INLINE struct xlib_egl_surface * lookup_surface(EGLSurface surf) { _EGLSurface *surface = _eglLookupSurface(surf); @@ -109,10 +110,10 @@ lookup_surface(EGLSurface surf) } -static struct xlib_egl_context * -lookup_context(EGLContext surf) +static INLINE struct xlib_egl_context * +lookup_context(EGLContext ctx) { - _EGLContext *context = _eglLookupContext(surf); + _EGLContext *context = _eglLookupContext(ctx); return (struct xlib_egl_context *) context; } @@ -180,7 +181,9 @@ create_configs(_EGLDriver *drv, EGLDisplay dpy) SET_CONFIG_ATTRIB(config, EGL_NATIVE_RENDERABLE, EGL_FALSE); SET_CONFIG_ATTRIB(config, EGL_CONFORMANT, all_apis); SET_CONFIG_ATTRIB(config, EGL_RENDERABLE_TYPE, all_apis); - SET_CONFIG_ATTRIB(config, EGL_SURFACE_TYPE, EGL_WINDOW_BIT); + SET_CONFIG_ATTRIB(config, EGL_SURFACE_TYPE, EGL_WINDOW_BIT | EGL_PBUFFER_BIT); + SET_CONFIG_ATTRIB(config, EGL_BIND_TO_TEXTURE_RGBA, EGL_TRUE); + SET_CONFIG_ATTRIB(config, EGL_BIND_TO_TEXTURE_RGB, EGL_TRUE); _eglAddConfig(disp, config); } @@ -264,7 +267,13 @@ static void check_and_update_buffer_size(struct xlib_egl_surface *surface) { uint width, height; - get_drawable_size(surface->Dpy, surface->Win, &width, &height); + if (surface->Base.Type == EGL_PBUFFER_BIT) { + width = surface->Base.Width; + height = surface->Base.Height; + } + else { + get_drawable_size(surface->Dpy, surface->Win, &width, &height); + } st_resize_framebuffer(surface->Framebuffer, width, height); surface->Base.Width = width; surface->Base.Height = height; @@ -281,6 +290,9 @@ display_surface(struct pipe_winsys *pws, XImage *ximage; void *data; + if (xsurf->Base.Type == EGL_PBUFFER_BIT) + return; + ximage = XCreateImage(xsurf->Dpy, xsurf->VisInfo.visual, xsurf->VisInfo.depth, @@ -382,7 +394,7 @@ xlib_eglDestroyContext(_EGLDriver *drv, EGLDisplay dpy, EGLContext ctx) struct xlib_egl_context *context = lookup_context(ctx); if (context) { _eglUnlinkContext(&context->Base); - if (!context->Base.IsBound) { + if (!_eglIsContextBound(&context->Base)) { /* API-dependent clean-up */ switch (context->Base.ClientAPI) { case EGL_OPENGL_ES_API: @@ -415,10 +427,14 @@ xlib_eglMakeCurrent(_EGLDriver *drv, EGLDisplay dpy, struct xlib_egl_context *context = lookup_context(ctx); struct xlib_egl_surface *draw_surf = lookup_surface(draw); struct xlib_egl_surface *read_surf = lookup_surface(read); + struct st_context *oldctx = st_get_current(); if (!_eglMakeCurrent(drv, dpy, draw, read, context)) return EGL_FALSE; + /* Flush before switching context. Check client API? */ + if (oldctx) + st_flush(oldctx, PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_FRAME, NULL); st_make_current((context ? context->Context : NULL), (draw_surf ? draw_surf->Framebuffer : NULL), (read_surf ? read_surf->Framebuffer : NULL)); @@ -527,14 +543,92 @@ xlib_eglCreateWindowSurface(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config, } +static EGLSurface +xlib_eglCreatePbufferSurface(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config, + const EGLint *attrib_list) +{ + struct xlib_egl_driver *xdrv = xlib_egl_driver(drv); + _EGLDisplay *disp = _eglLookupDisplay(dpy); + _EGLConfig *conf = _eglLookupConfig(drv, dpy, config); + struct xlib_egl_surface *surf; + __GLcontextModes visual; + uint width, height; + EGLBoolean bind_texture; + + if (!disp) { + _eglError(EGL_BAD_DISPLAY, "eglCreatePbufferSurface"); + return EGL_NO_SURFACE; + } + if (!conf) { + _eglError(EGL_BAD_CONFIG, "eglCreatePbufferSurface"); + return EGL_NO_SURFACE; + } + + surf = CALLOC_STRUCT(xlib_egl_surface); + if (!surf) { + _eglError(EGL_BAD_ALLOC, "eglCreatePbufferSurface"); + return EGL_NO_SURFACE; + } + + if (!_eglInitSurface(drv, &surf->Base, EGL_PBUFFER_BIT, + conf, attrib_list)) { + free(surf); + return EGL_NO_SURFACE; + } + if (surf->Base.Width < 0 || surf->Base.Height < 0) { + _eglError(EGL_BAD_PARAMETER, "eglCreatePbufferSurface"); + free(surf); + return EGL_NO_SURFACE; + } + + bind_texture = (surf->Base.TextureFormat != EGL_NO_TEXTURE); + width = (uint) surf->Base.Width; + height = (uint) surf->Base.Height; + if ((surf->Base.TextureTarget == EGL_NO_TEXTURE && bind_texture) || + (surf->Base.TextureTarget != EGL_NO_TEXTURE && !bind_texture)) { + _eglError(EGL_BAD_MATCH, "eglCreatePbufferSurface"); + free(surf); + return EGL_NO_SURFACE; + } + /* a framebuffer of zero width or height confuses st */ + if (width == 0 || height == 0) { + _eglError(EGL_BAD_MATCH, "eglCreatePbufferSurface"); + free(surf); + return EGL_NO_SURFACE; + } + /* no mipmap generation */ + if (surf->Base.MipmapTexture) { + _eglError(EGL_BAD_MATCH, "eglCreatePbufferSurface"); + free(surf); + return EGL_NO_SURFACE; + } + + surf->winsys = xdrv->winsys; + + _eglConfigToContextModesRec(conf, &visual); + + /* Create GL statetracker framebuffer */ + surf->Framebuffer = st_create_framebuffer(&visual, + choose_color_format(&visual), + choose_depth_format(&visual), + choose_stencil_format(&visual), + width, height, + (void *) surf); + st_resize_framebuffer(surf->Framebuffer, width, height); + + return _eglLinkSurface(&surf->Base, disp); +} + + static EGLBoolean xlib_eglDestroySurface(_EGLDriver *drv, EGLDisplay dpy, EGLSurface surface) { struct xlib_egl_surface *surf = lookup_surface(surface); if (surf) { _eglUnlinkSurface(&surf->Base); - if (!surf->Base.IsBound) { - XFreeGC(surf->Dpy, surf->Gc); + if (!_eglIsSurfaceBound(&surf->Base)) { + if (surf->Base.Type != EGL_PBUFFER_BIT) + XFreeGC(surf->Dpy, surf->Gc); st_unreference_framebuffer(surf->Framebuffer); free(surf); } @@ -548,6 +642,86 @@ xlib_eglDestroySurface(_EGLDriver *drv, EGLDisplay dpy, EGLSurface surface) static EGLBoolean +xlib_eglBindTexImage(_EGLDriver *drv, EGLDisplay dpy, + EGLSurface surface, EGLint buffer) +{ + struct xlib_egl_surface *xsurf = lookup_surface(surface); + struct xlib_egl_context *xctx; + struct pipe_surface *psurf; + enum pipe_format format; + int target; + + if (!xsurf || xsurf->Base.Type != EGL_PBUFFER_BIT) + return _eglError(EGL_BAD_SURFACE, "eglBindTexImage"); + if (buffer != EGL_BACK_BUFFER) + return _eglError(EGL_BAD_PARAMETER, "eglBindTexImage"); + if (xsurf->Base.BoundToTexture) + return _eglError(EGL_BAD_ACCESS, "eglBindTexImage"); + + /* this should be updated when choose_color_format is */ + switch (xsurf->Base.TextureFormat) { + case EGL_TEXTURE_RGB: + format = PIPE_FORMAT_R8G8B8_UNORM; + break; + case EGL_TEXTURE_RGBA: + format = PIPE_FORMAT_A8R8G8B8_UNORM; + break; + default: + return _eglError(EGL_BAD_MATCH, "eglBindTexImage"); + } + + switch (xsurf->Base.TextureTarget) { + case EGL_TEXTURE_2D: + target = ST_TEXTURE_2D; + break; + default: + return _eglError(EGL_BAD_MATCH, "eglBindTexImage"); + } + + /* flush properly */ + if (eglGetCurrentSurface(EGL_DRAW) == surface) { + xctx = lookup_context(eglGetCurrentContext()); + st_flush(xctx->Context, PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_FRAME, + NULL); + } + else if (_eglIsSurfaceBound(&xsurf->Base)) { + xctx = lookup_context(_eglGetContextHandle(xsurf->Base.Binding)); + if (xctx) + st_finish(xctx->Context); + } + + st_get_framebuffer_surface(xsurf->Framebuffer, ST_SURFACE_BACK_LEFT, + &psurf); + st_bind_texture_surface(psurf, target, xsurf->Base.MipmapLevel, format); + xsurf->Base.BoundToTexture = EGL_TRUE; + + return EGL_TRUE; +} + + +static EGLBoolean +xlib_eglReleaseTexImage(_EGLDriver *drv, EGLDisplay dpy, EGLSurface surface, + EGLint buffer) +{ + struct xlib_egl_surface *xsurf = lookup_surface(surface); + struct pipe_surface *psurf; + + if (!xsurf || xsurf->Base.Type != EGL_PBUFFER_BIT || + !xsurf->Base.BoundToTexture) + return _eglError(EGL_BAD_SURFACE, "eglReleaseTexImage"); + if (buffer != EGL_BACK_BUFFER) + return _eglError(EGL_BAD_PARAMETER, "eglReleaseTexImage"); + + st_get_framebuffer_surface(xsurf->Framebuffer, ST_SURFACE_BACK_LEFT, + &psurf); + st_unbind_texture_surface(psurf, ST_TEXTURE_2D, xsurf->Base.MipmapLevel); + xsurf->Base.BoundToTexture = EGL_FALSE; + + return EGL_TRUE; +} + + +static EGLBoolean xlib_eglSwapBuffers(_EGLDriver *drv, EGLDisplay dpy, EGLSurface draw) { /* error checking step: */ @@ -631,7 +805,10 @@ _eglMain(_EGLDisplay *dpy, const char *args) xdrv->Base.API.CreateContext = xlib_eglCreateContext; xdrv->Base.API.DestroyContext = xlib_eglDestroyContext; xdrv->Base.API.CreateWindowSurface = xlib_eglCreateWindowSurface; + xdrv->Base.API.CreatePbufferSurface = xlib_eglCreatePbufferSurface; xdrv->Base.API.DestroySurface = xlib_eglDestroySurface; + xdrv->Base.API.BindTexImage = xlib_eglBindTexImage; + xdrv->Base.API.ReleaseTexImage = xlib_eglReleaseTexImage; xdrv->Base.API.MakeCurrent = xlib_eglMakeCurrent; xdrv->Base.API.SwapBuffers = xlib_eglSwapBuffers; diff --git a/src/gallium/winsys/egl_xlib/sw_winsys.c b/src/gallium/winsys/egl_xlib/sw_winsys.c index aa1bfa8e88..79ff2cc985 100644 --- a/src/gallium/winsys/egl_xlib/sw_winsys.c +++ b/src/gallium/winsys/egl_xlib/sw_winsys.c @@ -166,6 +166,7 @@ surface_buffer_create(struct pipe_winsys *winsys, unsigned width, unsigned height, enum pipe_format format, unsigned usage, + unsigned tex_usage, unsigned *stride) { const unsigned alignment = 64; diff --git a/src/gallium/winsys/xlib/xlib_brw_screen.c b/src/gallium/winsys/xlib/xlib_brw_screen.c index fe8dfff767..6f3861e2cd 100644 --- a/src/gallium/winsys/xlib/xlib_brw_screen.c +++ b/src/gallium/winsys/xlib/xlib_brw_screen.c @@ -249,6 +249,7 @@ aub_i915_surface_buffer_create(struct pipe_winsys *winsys, unsigned width, unsigned height, enum pipe_format format, unsigned usage, + unsigned tex_usage, unsigned *stride) { const unsigned alignment = 64; diff --git a/src/gallium/winsys/xlib/xlib_softpipe.c b/src/gallium/winsys/xlib/xlib_softpipe.c index 44b8464518..277e724d2a 100644 --- a/src/gallium/winsys/xlib/xlib_softpipe.c +++ b/src/gallium/winsys/xlib/xlib_softpipe.c @@ -375,6 +375,7 @@ xm_surface_buffer_create(struct pipe_winsys *winsys, unsigned width, unsigned height, enum pipe_format format, unsigned usage, + unsigned tex_usage, unsigned *stride) { const unsigned alignment = 64; diff --git a/src/glut/glx/win32_winproc.c b/src/glut/glx/win32_winproc.c index 4a9dc3781c..1b3a297828 100644 --- a/src/glut/glx/win32_winproc.c +++ b/src/glut/glx/win32_winproc.c @@ -548,8 +548,13 @@ __glutWindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) window to be bigger than the screen, and smaller than 100x100 (although it doesn't seem to help the y minimum). */ minmax = (LPMINMAXINFO)lParam; +#if 0 + /* These two lines are disabled to fix incorrect handling of + * window maximization on Vista. See bug 23182. + */ minmax->ptMaxSize.x = __glutScreenWidth; minmax->ptMaxSize.y = __glutScreenHeight; +#endif minmax->ptMinTrackSize.x = 0; minmax->ptMinTrackSize.y = 0; minmax->ptMaxTrackSize.x = __glutScreenWidth + diff --git a/src/glx/x11/dri2.c b/src/glx/x11/dri2.c index ebb2985924..e144ed3e1f 100644 --- a/src/glx/x11/dri2.c +++ b/src/glx/x11/dri2.c @@ -52,320 +52,328 @@ static char dri2ExtensionName[] = DRI2_NAME; static XExtensionInfo *dri2Info; static XEXT_GENERATE_CLOSE_DISPLAY (DRI2CloseDisplay, dri2Info) + static /* const */ XExtensionHooks dri2ExtensionHooks = { - NULL, /* create_gc */ - NULL, /* copy_gc */ - NULL, /* flush_gc */ - NULL, /* free_gc */ - NULL, /* create_font */ - NULL, /* free_font */ - DRI2CloseDisplay, /* close_display */ - NULL, /* wire_to_event */ - NULL, /* event_to_wire */ - NULL, /* error */ - NULL, /* error_string */ + NULL, /* create_gc */ + NULL, /* copy_gc */ + NULL, /* flush_gc */ + NULL, /* free_gc */ + NULL, /* create_font */ + NULL, /* free_font */ + DRI2CloseDisplay, /* close_display */ + NULL, /* wire_to_event */ + NULL, /* event_to_wire */ + NULL, /* error */ + NULL, /* error_string */ }; -static XEXT_GENERATE_FIND_DISPLAY (DRI2FindDisplay, dri2Info, - dri2ExtensionName, - &dri2ExtensionHooks, - 0, NULL) +static XEXT_GENERATE_FIND_DISPLAY (DRI2FindDisplay, + dri2Info, + dri2ExtensionName, + &dri2ExtensionHooks, + 0, NULL) -Bool DRI2QueryExtension(Display *dpy, int *eventBase, int *errorBase) +Bool +DRI2QueryExtension(Display * dpy, int *eventBase, int *errorBase) { - XExtDisplayInfo *info = DRI2FindDisplay(dpy); + XExtDisplayInfo *info = DRI2FindDisplay(dpy); - if (XextHasExtension(info)) { - *eventBase = info->codes->first_event; - *errorBase = info->codes->first_error; - return True; - } + if (XextHasExtension(info)) { + *eventBase = info->codes->first_event; + *errorBase = info->codes->first_error; + return True; + } - return False; + return False; } -Bool DRI2QueryVersion(Display *dpy, int *major, int *minor) +Bool +DRI2QueryVersion(Display * dpy, int *major, int *minor) { - XExtDisplayInfo *info = DRI2FindDisplay (dpy); - xDRI2QueryVersionReply rep; - xDRI2QueryVersionReq *req; - - XextCheckExtension (dpy, info, dri2ExtensionName, False); - - LockDisplay(dpy); - GetReq(DRI2QueryVersion, req); - req->reqType = info->codes->major_opcode; - req->dri2ReqType = X_DRI2QueryVersion; - req->majorVersion = DRI2_MAJOR; - req->minorVersion = DRI2_MINOR; - if (!_XReply(dpy, (xReply *)&rep, 0, xFalse)) { - UnlockDisplay(dpy); - SyncHandle(); - return False; - } - *major = rep.majorVersion; - *minor = rep.minorVersion; - UnlockDisplay(dpy); - SyncHandle(); - - return True; + XExtDisplayInfo *info = DRI2FindDisplay(dpy); + xDRI2QueryVersionReply rep; + xDRI2QueryVersionReq *req; + + XextCheckExtension(dpy, info, dri2ExtensionName, False); + + LockDisplay(dpy); + GetReq(DRI2QueryVersion, req); + req->reqType = info->codes->major_opcode; + req->dri2ReqType = X_DRI2QueryVersion; + req->majorVersion = DRI2_MAJOR; + req->minorVersion = DRI2_MINOR; + if (!_XReply(dpy, (xReply *) & rep, 0, xFalse)) { + UnlockDisplay(dpy); + SyncHandle(); + return False; + } + *major = rep.majorVersion; + *minor = rep.minorVersion; + UnlockDisplay(dpy); + SyncHandle(); + + return True; } -Bool DRI2Connect(Display *dpy, XID window, - char **driverName, char **deviceName) +Bool +DRI2Connect(Display * dpy, XID window, char **driverName, char **deviceName) { - XExtDisplayInfo *info = DRI2FindDisplay(dpy); - xDRI2ConnectReply rep; - xDRI2ConnectReq *req; - - XextCheckExtension (dpy, info, dri2ExtensionName, False); - - LockDisplay(dpy); - GetReq(DRI2Connect, req); - req->reqType = info->codes->major_opcode; - req->dri2ReqType = X_DRI2Connect; - req->window = window; - req->driverType = DRI2DriverDRI; - if (!_XReply(dpy, (xReply *)&rep, 0, xFalse)) { - UnlockDisplay(dpy); - SyncHandle(); - return False; - } - - if (rep.driverNameLength == 0 && rep.deviceNameLength == 0) { - UnlockDisplay(dpy); - SyncHandle(); - return False; - } - - *driverName = Xmalloc(rep.driverNameLength + 1); - if (*driverName == NULL) { - _XEatData(dpy, - ((rep.driverNameLength + 3) & ~3) + - ((rep.deviceNameLength + 3) & ~3)); - UnlockDisplay(dpy); - SyncHandle(); - return False; - } - _XReadPad(dpy, *driverName, rep.driverNameLength); - (*driverName)[rep.driverNameLength] = '\0'; - - *deviceName = Xmalloc(rep.deviceNameLength + 1); - if (*deviceName == NULL) { - Xfree(*driverName); - _XEatData(dpy, ((rep.deviceNameLength + 3) & ~3)); - UnlockDisplay(dpy); - SyncHandle(); - return False; - } - _XReadPad(dpy, *deviceName, rep.deviceNameLength); - (*deviceName)[rep.deviceNameLength] = '\0'; - - UnlockDisplay(dpy); - SyncHandle(); - - return True; + XExtDisplayInfo *info = DRI2FindDisplay(dpy); + xDRI2ConnectReply rep; + xDRI2ConnectReq *req; + + XextCheckExtension(dpy, info, dri2ExtensionName, False); + + LockDisplay(dpy); + GetReq(DRI2Connect, req); + req->reqType = info->codes->major_opcode; + req->dri2ReqType = X_DRI2Connect; + req->window = window; + req->driverType = DRI2DriverDRI; + if (!_XReply(dpy, (xReply *) & rep, 0, xFalse)) { + UnlockDisplay(dpy); + SyncHandle(); + return False; + } + + if (rep.driverNameLength == 0 && rep.deviceNameLength == 0) { + UnlockDisplay(dpy); + SyncHandle(); + return False; + } + + *driverName = Xmalloc(rep.driverNameLength + 1); + if (*driverName == NULL) { + _XEatData(dpy, + ((rep.driverNameLength + 3) & ~3) + + ((rep.deviceNameLength + 3) & ~3)); + UnlockDisplay(dpy); + SyncHandle(); + return False; + } + _XReadPad(dpy, *driverName, rep.driverNameLength); + (*driverName)[rep.driverNameLength] = '\0'; + + *deviceName = Xmalloc(rep.deviceNameLength + 1); + if (*deviceName == NULL) { + Xfree(*driverName); + _XEatData(dpy, ((rep.deviceNameLength + 3) & ~3)); + UnlockDisplay(dpy); + SyncHandle(); + return False; + } + _XReadPad(dpy, *deviceName, rep.deviceNameLength); + (*deviceName)[rep.deviceNameLength] = '\0'; + + UnlockDisplay(dpy); + SyncHandle(); + + return True; } -Bool DRI2Authenticate(Display *dpy, XID window, drm_magic_t magic) +Bool +DRI2Authenticate(Display * dpy, XID window, drm_magic_t magic) { - XExtDisplayInfo *info = DRI2FindDisplay(dpy); - xDRI2AuthenticateReq *req; - xDRI2AuthenticateReply rep; + XExtDisplayInfo *info = DRI2FindDisplay(dpy); + xDRI2AuthenticateReq *req; + xDRI2AuthenticateReply rep; - XextCheckExtension (dpy, info, dri2ExtensionName, False); + XextCheckExtension(dpy, info, dri2ExtensionName, False); - LockDisplay(dpy); - GetReq(DRI2Authenticate, req); - req->reqType = info->codes->major_opcode; - req->dri2ReqType = X_DRI2Authenticate; - req->window = window; - req->magic = magic; + LockDisplay(dpy); + GetReq(DRI2Authenticate, req); + req->reqType = info->codes->major_opcode; + req->dri2ReqType = X_DRI2Authenticate; + req->window = window; + req->magic = magic; - if (!_XReply(dpy, (xReply *)&rep, 0, xFalse)) { - UnlockDisplay(dpy); - SyncHandle(); - return False; - } + if (!_XReply(dpy, (xReply *) & rep, 0, xFalse)) { + UnlockDisplay(dpy); + SyncHandle(); + return False; + } - UnlockDisplay(dpy); - SyncHandle(); + UnlockDisplay(dpy); + SyncHandle(); - return rep.authenticated; + return rep.authenticated; } -void DRI2CreateDrawable(Display *dpy, XID drawable) +void +DRI2CreateDrawable(Display * dpy, XID drawable) { - XExtDisplayInfo *info = DRI2FindDisplay(dpy); - xDRI2CreateDrawableReq *req; - - XextSimpleCheckExtension (dpy, info, dri2ExtensionName); - - LockDisplay(dpy); - GetReq(DRI2CreateDrawable, req); - req->reqType = info->codes->major_opcode; - req->dri2ReqType = X_DRI2CreateDrawable; - req->drawable = drawable; - UnlockDisplay(dpy); - SyncHandle(); + XExtDisplayInfo *info = DRI2FindDisplay(dpy); + xDRI2CreateDrawableReq *req; + + XextSimpleCheckExtension(dpy, info, dri2ExtensionName); + + LockDisplay(dpy); + GetReq(DRI2CreateDrawable, req); + req->reqType = info->codes->major_opcode; + req->dri2ReqType = X_DRI2CreateDrawable; + req->drawable = drawable; + UnlockDisplay(dpy); + SyncHandle(); } -void DRI2DestroyDrawable(Display *dpy, XID drawable) +void +DRI2DestroyDrawable(Display * dpy, XID drawable) { - XExtDisplayInfo *info = DRI2FindDisplay(dpy); - xDRI2DestroyDrawableReq *req; + XExtDisplayInfo *info = DRI2FindDisplay(dpy); + xDRI2DestroyDrawableReq *req; - XextSimpleCheckExtension (dpy, info, dri2ExtensionName); + XextSimpleCheckExtension(dpy, info, dri2ExtensionName); - XSync(dpy, False); + XSync(dpy, False); - LockDisplay(dpy); - GetReq(DRI2DestroyDrawable, req); - req->reqType = info->codes->major_opcode; - req->dri2ReqType = X_DRI2DestroyDrawable; - req->drawable = drawable; - UnlockDisplay(dpy); - SyncHandle(); + LockDisplay(dpy); + GetReq(DRI2DestroyDrawable, req); + req->reqType = info->codes->major_opcode; + req->dri2ReqType = X_DRI2DestroyDrawable; + req->drawable = drawable; + UnlockDisplay(dpy); + SyncHandle(); } -DRI2Buffer *DRI2GetBuffers(Display *dpy, XID drawable, - int *width, int *height, - unsigned int *attachments, int count, - int *outCount) +DRI2Buffer * +DRI2GetBuffers(Display * dpy, XID drawable, + int *width, int *height, + unsigned int *attachments, int count, int *outCount) { - XExtDisplayInfo *info = DRI2FindDisplay(dpy); - xDRI2GetBuffersReply rep; - xDRI2GetBuffersReq *req; - DRI2Buffer *buffers; - xDRI2Buffer repBuffer; - CARD32 *p; - int i; - - XextCheckExtension (dpy, info, dri2ExtensionName, False); - - LockDisplay(dpy); - GetReqExtra(DRI2GetBuffers, count * 4, req); - req->reqType = info->codes->major_opcode; - req->dri2ReqType = X_DRI2GetBuffers; - req->drawable = drawable; - req->count = count; - p = (CARD32 *) &req[1]; - for (i = 0; i < count; i++) - p[i] = attachments[i]; - - if (!_XReply(dpy, (xReply *)&rep, 0, xFalse)) { - UnlockDisplay(dpy); - SyncHandle(); - return NULL; - } - - *width = rep.width; - *height = rep.height; - *outCount = rep.count; - - buffers = Xmalloc(rep.count * sizeof buffers[0]); - if (buffers == NULL) { - _XEatData(dpy, rep.count * sizeof repBuffer); - UnlockDisplay(dpy); - SyncHandle(); - return NULL; - } - - for (i = 0; i < rep.count; i++) { - _XReadPad(dpy, (char *) &repBuffer, sizeof repBuffer); - buffers[i].attachment = repBuffer.attachment; - buffers[i].name = repBuffer.name; - buffers[i].pitch = repBuffer.pitch; - buffers[i].cpp = repBuffer.cpp; - buffers[i].flags = repBuffer.flags; - } - - UnlockDisplay(dpy); - SyncHandle(); - - return buffers; + XExtDisplayInfo *info = DRI2FindDisplay(dpy); + xDRI2GetBuffersReply rep; + xDRI2GetBuffersReq *req; + DRI2Buffer *buffers; + xDRI2Buffer repBuffer; + CARD32 *p; + int i; + + XextCheckExtension(dpy, info, dri2ExtensionName, False); + + LockDisplay(dpy); + GetReqExtra(DRI2GetBuffers, count * 4, req); + req->reqType = info->codes->major_opcode; + req->dri2ReqType = X_DRI2GetBuffers; + req->drawable = drawable; + req->count = count; + p = (CARD32 *) & req[1]; + for (i = 0; i < count; i++) + p[i] = attachments[i]; + + if (!_XReply(dpy, (xReply *) & rep, 0, xFalse)) { + UnlockDisplay(dpy); + SyncHandle(); + return NULL; + } + + *width = rep.width; + *height = rep.height; + *outCount = rep.count; + + buffers = Xmalloc(rep.count * sizeof buffers[0]); + if (buffers == NULL) { + _XEatData(dpy, rep.count * sizeof repBuffer); + UnlockDisplay(dpy); + SyncHandle(); + return NULL; + } + + for (i = 0; i < rep.count; i++) { + _XReadPad(dpy, (char *) &repBuffer, sizeof repBuffer); + buffers[i].attachment = repBuffer.attachment; + buffers[i].name = repBuffer.name; + buffers[i].pitch = repBuffer.pitch; + buffers[i].cpp = repBuffer.cpp; + buffers[i].flags = repBuffer.flags; + } + + UnlockDisplay(dpy); + SyncHandle(); + + return buffers; } -DRI2Buffer *DRI2GetBuffersWithFormat(Display *dpy, XID drawable, - int *width, int *height, - unsigned int *attachments, int count, - int *outCount) +DRI2Buffer * +DRI2GetBuffersWithFormat(Display * dpy, XID drawable, + int *width, int *height, + unsigned int *attachments, int count, int *outCount) { - XExtDisplayInfo *info = DRI2FindDisplay(dpy); - xDRI2GetBuffersReply rep; - xDRI2GetBuffersReq *req; - DRI2Buffer *buffers; - xDRI2Buffer repBuffer; - CARD32 *p; - int i; - - XextCheckExtension (dpy, info, dri2ExtensionName, False); - - LockDisplay(dpy); - GetReqExtra(DRI2GetBuffers, count * (4 * 2), req); - req->reqType = info->codes->major_opcode; - req->dri2ReqType = X_DRI2GetBuffersWithFormat; - req->drawable = drawable; - req->count = count; - p = (CARD32 *) &req[1]; - for (i = 0; i < (count * 2); i++) - p[i] = attachments[i]; - - if (!_XReply(dpy, (xReply *)&rep, 0, xFalse)) { - UnlockDisplay(dpy); - SyncHandle(); - return NULL; - } - - *width = rep.width; - *height = rep.height; - *outCount = rep.count; - - buffers = Xmalloc(rep.count * sizeof buffers[0]); - if (buffers == NULL) { - _XEatData(dpy, rep.count * sizeof repBuffer); - UnlockDisplay(dpy); - SyncHandle(); - return NULL; - } - - for (i = 0; i < rep.count; i++) { - _XReadPad(dpy, (char *) &repBuffer, sizeof repBuffer); - buffers[i].attachment = repBuffer.attachment; - buffers[i].name = repBuffer.name; - buffers[i].pitch = repBuffer.pitch; - buffers[i].cpp = repBuffer.cpp; - buffers[i].flags = repBuffer.flags; - } - - UnlockDisplay(dpy); - SyncHandle(); - - return buffers; + XExtDisplayInfo *info = DRI2FindDisplay(dpy); + xDRI2GetBuffersReply rep; + xDRI2GetBuffersReq *req; + DRI2Buffer *buffers; + xDRI2Buffer repBuffer; + CARD32 *p; + int i; + + XextCheckExtension(dpy, info, dri2ExtensionName, False); + + LockDisplay(dpy); + GetReqExtra(DRI2GetBuffers, count * (4 * 2), req); + req->reqType = info->codes->major_opcode; + req->dri2ReqType = X_DRI2GetBuffersWithFormat; + req->drawable = drawable; + req->count = count; + p = (CARD32 *) & req[1]; + for (i = 0; i < (count * 2); i++) + p[i] = attachments[i]; + + if (!_XReply(dpy, (xReply *) & rep, 0, xFalse)) { + UnlockDisplay(dpy); + SyncHandle(); + return NULL; + } + + *width = rep.width; + *height = rep.height; + *outCount = rep.count; + + buffers = Xmalloc(rep.count * sizeof buffers[0]); + if (buffers == NULL) { + _XEatData(dpy, rep.count * sizeof repBuffer); + UnlockDisplay(dpy); + SyncHandle(); + return NULL; + } + + for (i = 0; i < rep.count; i++) { + _XReadPad(dpy, (char *) &repBuffer, sizeof repBuffer); + buffers[i].attachment = repBuffer.attachment; + buffers[i].name = repBuffer.name; + buffers[i].pitch = repBuffer.pitch; + buffers[i].cpp = repBuffer.cpp; + buffers[i].flags = repBuffer.flags; + } + + UnlockDisplay(dpy); + SyncHandle(); + + return buffers; } -void DRI2CopyRegion(Display *dpy, XID drawable, XserverRegion region, - CARD32 dest, CARD32 src) +void +DRI2CopyRegion(Display * dpy, XID drawable, XserverRegion region, + CARD32 dest, CARD32 src) { - XExtDisplayInfo *info = DRI2FindDisplay(dpy); - xDRI2CopyRegionReq *req; - xDRI2CopyRegionReply rep; + XExtDisplayInfo *info = DRI2FindDisplay(dpy); + xDRI2CopyRegionReq *req; + xDRI2CopyRegionReply rep; - XextSimpleCheckExtension (dpy, info, dri2ExtensionName); + XextSimpleCheckExtension(dpy, info, dri2ExtensionName); - LockDisplay(dpy); - GetReq(DRI2CopyRegion, req); - req->reqType = info->codes->major_opcode; - req->dri2ReqType = X_DRI2CopyRegion; - req->drawable = drawable; - req->region = region; - req->dest = dest; - req->src = src; + LockDisplay(dpy); + GetReq(DRI2CopyRegion, req); + req->reqType = info->codes->major_opcode; + req->dri2ReqType = X_DRI2CopyRegion; + req->drawable = drawable; + req->region = region; + req->dest = dest; + req->src = src; - _XReply(dpy, (xReply *)&rep, 0, xFalse); + _XReply(dpy, (xReply *) & rep, 0, xFalse); - UnlockDisplay(dpy); - SyncHandle(); + UnlockDisplay(dpy); + SyncHandle(); } diff --git a/src/glx/x11/dri2.h b/src/glx/x11/dri2.h index b0e61f80d7..a6fe66e136 100644 --- a/src/glx/x11/dri2.h +++ b/src/glx/x11/dri2.h @@ -36,45 +36,53 @@ #include <X11/extensions/Xfixes.h> #include <X11/extensions/dri2tokens.h> -typedef struct { - unsigned int attachment; - unsigned int name; - unsigned int pitch; - unsigned int cpp; - unsigned int flags; +typedef struct +{ + unsigned int attachment; + unsigned int name; + unsigned int pitch; + unsigned int cpp; + unsigned int flags; } DRI2Buffer; extern Bool -DRI2QueryExtension(Display *display, int *eventBase, int *errorBase); +DRI2QueryExtension(Display * display, int *eventBase, int *errorBase); + extern Bool -DRI2QueryVersion(Display *display, int *major, int *minor); +DRI2QueryVersion(Display * display, int *major, int *minor); + extern Bool -DRI2Connect(Display *display, XID window, - char **driverName, char **deviceName); +DRI2Connect(Display * display, XID window, + char **driverName, char **deviceName); + extern Bool -DRI2Authenticate(Display *display, XID window, drm_magic_t magic); +DRI2Authenticate(Display * display, XID window, drm_magic_t magic); + extern void -DRI2CreateDrawable(Display *display, XID drawable); +DRI2CreateDrawable(Display * display, XID drawable); + extern void -DRI2DestroyDrawable(Display *display, XID handle); -extern DRI2Buffer * -DRI2GetBuffers(Display *dpy, XID drawable, - int *width, int *height, - unsigned int *attachments, int count, - int *outCount); +DRI2DestroyDrawable(Display * display, XID handle); + +extern DRI2Buffer* +DRI2GetBuffers(Display * dpy, XID drawable, + int *width, int *height, + unsigned int *attachments, int count, + int *outCount); /** * \note * This function is only supported with DRI2 version 1.1 or later. */ -extern DRI2Buffer * -DRI2GetBuffersWithFormat(Display *dpy, XID drawable, - int *width, int *height, - unsigned int *attachments, int count, - int *outCount); +extern DRI2Buffer* +DRI2GetBuffersWithFormat(Display * dpy, XID drawable, + int *width, int *height, + unsigned int *attachments, + int count, int *outCount); extern void -DRI2CopyRegion(Display *dpy, XID drawable, XserverRegion region, - CARD32 dest, CARD32 src); +DRI2CopyRegion(Display * dpy, XID drawable, + XserverRegion region, + CARD32 dest, CARD32 src); #endif diff --git a/src/glx/x11/dri2_glx.c b/src/glx/x11/dri2_glx.c index f4865aecb1..d5d5a07fee 100644 --- a/src/glx/x11/dri2_glx.c +++ b/src/glx/x11/dri2_glx.c @@ -54,249 +54,260 @@ typedef struct __GLXDRIdisplayPrivateRec __GLXDRIdisplayPrivate; typedef struct __GLXDRIcontextPrivateRec __GLXDRIcontextPrivate; typedef struct __GLXDRIdrawablePrivateRec __GLXDRIdrawablePrivate; -struct __GLXDRIdisplayPrivateRec { - __GLXDRIdisplay base; +struct __GLXDRIdisplayPrivateRec +{ + __GLXDRIdisplay base; - /* + /* ** XFree86-DRI version information */ - int driMajor; - int driMinor; - int driPatch; + int driMajor; + int driMinor; + int driPatch; }; -struct __GLXDRIcontextPrivateRec { - __GLXDRIcontext base; - __DRIcontext *driContext; - __GLXscreenConfigs *psc; +struct __GLXDRIcontextPrivateRec +{ + __GLXDRIcontext base; + __DRIcontext *driContext; + __GLXscreenConfigs *psc; }; -struct __GLXDRIdrawablePrivateRec { - __GLXDRIdrawable base; - __DRIbuffer buffers[5]; - int bufferCount; - int width, height; - int have_back; - int have_fake_front; +struct __GLXDRIdrawablePrivateRec +{ + __GLXDRIdrawable base; + __DRIbuffer buffers[5]; + int bufferCount; + int width, height; + int have_back; + int have_fake_front; }; -static void dri2WaitX(__GLXDRIdrawable *pdraw); +static void dri2WaitX(__GLXDRIdrawable * pdraw); -static void dri2DestroyContext(__GLXDRIcontext *context, - __GLXscreenConfigs *psc, Display *dpy) +static void +dri2DestroyContext(__GLXDRIcontext * context, + __GLXscreenConfigs * psc, Display * dpy) { - __GLXDRIcontextPrivate *pcp = (__GLXDRIcontextPrivate *) context; - const __DRIcoreExtension *core = pcp->psc->core; + __GLXDRIcontextPrivate *pcp = (__GLXDRIcontextPrivate *) context; + const __DRIcoreExtension *core = pcp->psc->core; - (*core->destroyContext)(pcp->driContext); + (*core->destroyContext) (pcp->driContext); - Xfree(pcp); + Xfree(pcp); } -static Bool dri2BindContext(__GLXDRIcontext *context, - __GLXDRIdrawable *draw, __GLXDRIdrawable *read) +static Bool +dri2BindContext(__GLXDRIcontext * context, + __GLXDRIdrawable * draw, __GLXDRIdrawable * read) { - __GLXDRIcontextPrivate *pcp = (__GLXDRIcontextPrivate *) context; - const __DRIcoreExtension *core = pcp->psc->core; + __GLXDRIcontextPrivate *pcp = (__GLXDRIcontextPrivate *) context; + const __DRIcoreExtension *core = pcp->psc->core; - return (*core->bindContext)(pcp->driContext, - draw->driDrawable, - read->driDrawable); + return (*core->bindContext) (pcp->driContext, + draw->driDrawable, read->driDrawable); } -static void dri2UnbindContext(__GLXDRIcontext *context) +static void +dri2UnbindContext(__GLXDRIcontext * context) { - __GLXDRIcontextPrivate *pcp = (__GLXDRIcontextPrivate *) context; - const __DRIcoreExtension *core = pcp->psc->core; + __GLXDRIcontextPrivate *pcp = (__GLXDRIcontextPrivate *) context; + const __DRIcoreExtension *core = pcp->psc->core; - (*core->unbindContext)(pcp->driContext); + (*core->unbindContext) (pcp->driContext); } -static __GLXDRIcontext *dri2CreateContext(__GLXscreenConfigs *psc, - const __GLcontextModes *mode, - GLXContext gc, - GLXContext shareList, int renderType) +static __GLXDRIcontext * +dri2CreateContext(__GLXscreenConfigs * psc, + const __GLcontextModes * mode, + GLXContext gc, GLXContext shareList, int renderType) { - __GLXDRIcontextPrivate *pcp, *pcp_shared; - __GLXDRIconfigPrivate *config = (__GLXDRIconfigPrivate *) mode; - __DRIcontext *shared = NULL; - - if (shareList) { - pcp_shared = (__GLXDRIcontextPrivate *) shareList->driContext; - shared = pcp_shared->driContext; - } - - pcp = Xmalloc(sizeof *pcp); - if (pcp == NULL) - return NULL; - - pcp->psc = psc; - pcp->driContext = - (*psc->dri2->createNewContext)(psc->__driScreen, - config->driConfig, shared, pcp); - gc->__driContext = pcp->driContext; - - if (pcp->driContext == NULL) { - Xfree(pcp); - return NULL; - } - - pcp->base.destroyContext = dri2DestroyContext; - pcp->base.bindContext = dri2BindContext; - pcp->base.unbindContext = dri2UnbindContext; - - return &pcp->base; + __GLXDRIcontextPrivate *pcp, *pcp_shared; + __GLXDRIconfigPrivate *config = (__GLXDRIconfigPrivate *) mode; + __DRIcontext *shared = NULL; + + if (shareList) { + pcp_shared = (__GLXDRIcontextPrivate *) shareList->driContext; + shared = pcp_shared->driContext; + } + + pcp = Xmalloc(sizeof *pcp); + if (pcp == NULL) + return NULL; + + pcp->psc = psc; + pcp->driContext = + (*psc->dri2->createNewContext) (psc->__driScreen, + config->driConfig, shared, pcp); + gc->__driContext = pcp->driContext; + + if (pcp->driContext == NULL) { + Xfree(pcp); + return NULL; + } + + pcp->base.destroyContext = dri2DestroyContext; + pcp->base.bindContext = dri2BindContext; + pcp->base.unbindContext = dri2UnbindContext; + + return &pcp->base; } -static void dri2DestroyDrawable(__GLXDRIdrawable *pdraw) +static void +dri2DestroyDrawable(__GLXDRIdrawable * pdraw) { - const __DRIcoreExtension *core = pdraw->psc->core; + const __DRIcoreExtension *core = pdraw->psc->core; - (*core->destroyDrawable)(pdraw->driDrawable); - DRI2DestroyDrawable(pdraw->psc->dpy, pdraw->drawable); - Xfree(pdraw); + (*core->destroyDrawable) (pdraw->driDrawable); + DRI2DestroyDrawable(pdraw->psc->dpy, pdraw->drawable); + Xfree(pdraw); } -static __GLXDRIdrawable *dri2CreateDrawable(__GLXscreenConfigs *psc, - XID xDrawable, - GLXDrawable drawable, - const __GLcontextModes *modes) +static __GLXDRIdrawable * +dri2CreateDrawable(__GLXscreenConfigs * psc, + XID xDrawable, + GLXDrawable drawable, const __GLcontextModes * modes) { - __GLXDRIdrawablePrivate *pdraw; - __GLXDRIconfigPrivate *config = (__GLXDRIconfigPrivate *) modes; + __GLXDRIdrawablePrivate *pdraw; + __GLXDRIconfigPrivate *config = (__GLXDRIconfigPrivate *) modes; - pdraw = Xmalloc(sizeof(*pdraw)); - if (!pdraw) - return NULL; + pdraw = Xmalloc(sizeof(*pdraw)); + if (!pdraw) + return NULL; - pdraw->base.destroyDrawable = dri2DestroyDrawable; - pdraw->base.xDrawable = xDrawable; - pdraw->base.drawable = drawable; - pdraw->base.psc = psc; - pdraw->bufferCount = 0; + pdraw->base.destroyDrawable = dri2DestroyDrawable; + pdraw->base.xDrawable = xDrawable; + pdraw->base.drawable = drawable; + pdraw->base.psc = psc; + pdraw->bufferCount = 0; - DRI2CreateDrawable(psc->dpy, xDrawable); + DRI2CreateDrawable(psc->dpy, xDrawable); - /* Create a new drawable */ - pdraw->base.driDrawable = - (*psc->dri2->createNewDrawable)(psc->__driScreen, - config->driConfig, pdraw); + /* Create a new drawable */ + pdraw->base.driDrawable = + (*psc->dri2->createNewDrawable) (psc->__driScreen, + config->driConfig, pdraw); - if (!pdraw->base.driDrawable) { - DRI2DestroyDrawable(psc->dpy, drawable); - Xfree(pdraw); - return NULL; - } + if (!pdraw->base.driDrawable) { + DRI2DestroyDrawable(psc->dpy, drawable); + Xfree(pdraw); + return NULL; + } - return &pdraw->base; + return &pdraw->base; } -static void dri2CopySubBuffer(__GLXDRIdrawable *pdraw, - int x, int y, int width, int height) +static void +dri2CopySubBuffer(__GLXDRIdrawable * pdraw, + int x, int y, int width, int height) { - __GLXDRIdrawablePrivate *priv = (__GLXDRIdrawablePrivate *) pdraw; - XRectangle xrect; - XserverRegion region; + __GLXDRIdrawablePrivate *priv = (__GLXDRIdrawablePrivate *) pdraw; + XRectangle xrect; + XserverRegion region; - /* Check we have the right attachments */ - if (!priv->have_back) - return; + /* Check we have the right attachments */ + if (!priv->have_back) + return; - xrect.x = x; - xrect.y = priv->height - y - height; - xrect.width = width; - xrect.height = height; + xrect.x = x; + xrect.y = priv->height - y - height; + xrect.width = width; + xrect.height = height; #ifdef __DRI2_FLUSH - if (pdraw->psc->f) - (*pdraw->psc->f->flush)(pdraw->driDrawable); + if (pdraw->psc->f) + (*pdraw->psc->f->flush) (pdraw->driDrawable); #endif - region = XFixesCreateRegion(pdraw->psc->dpy, &xrect, 1); - /* should get a fence ID back from here at some point */ - DRI2CopyRegion(pdraw->psc->dpy, pdraw->drawable, region, - DRI2BufferFrontLeft, DRI2BufferBackLeft); - XFixesDestroyRegion(pdraw->psc->dpy, region); + region = XFixesCreateRegion(pdraw->psc->dpy, &xrect, 1); + /* should get a fence ID back from here at some point */ + DRI2CopyRegion(pdraw->psc->dpy, pdraw->drawable, region, + DRI2BufferFrontLeft, DRI2BufferBackLeft); + XFixesDestroyRegion(pdraw->psc->dpy, region); - /* Refresh the fake front (if present) after we just damaged the real - * front. - */ - dri2WaitX(pdraw); + /* Refresh the fake front (if present) after we just damaged the real + * front. + */ + dri2WaitX(pdraw); } -static void dri2SwapBuffers(__GLXDRIdrawable *pdraw) +static void +dri2SwapBuffers(__GLXDRIdrawable * pdraw) { - __GLXDRIdrawablePrivate *priv = (__GLXDRIdrawablePrivate *) pdraw; + __GLXDRIdrawablePrivate *priv = (__GLXDRIdrawablePrivate *) pdraw; - dri2CopySubBuffer(pdraw, 0, 0, priv->width, priv->height); + dri2CopySubBuffer(pdraw, 0, 0, priv->width, priv->height); } -static void dri2WaitX(__GLXDRIdrawable *pdraw) +static void +dri2WaitX(__GLXDRIdrawable * pdraw) { - __GLXDRIdrawablePrivate *priv = (__GLXDRIdrawablePrivate *) pdraw; - XRectangle xrect; - XserverRegion region; + __GLXDRIdrawablePrivate *priv = (__GLXDRIdrawablePrivate *) pdraw; + XRectangle xrect; + XserverRegion region; - /* Check we have the right attachments */ - if (!priv->have_fake_front) - return; + /* Check we have the right attachments */ + if (!priv->have_fake_front) + return; - xrect.x = 0; - xrect.y = 0; - xrect.width = priv->width; - xrect.height = priv->height; + xrect.x = 0; + xrect.y = 0; + xrect.width = priv->width; + xrect.height = priv->height; #ifdef __DRI2_FLUSH - if (pdraw->psc->f) - (*pdraw->psc->f->flush)(pdraw->driDrawable); + if (pdraw->psc->f) + (*pdraw->psc->f->flush) (pdraw->driDrawable); #endif - region = XFixesCreateRegion(pdraw->psc->dpy, &xrect, 1); - DRI2CopyRegion(pdraw->psc->dpy, pdraw->drawable, region, - DRI2BufferFakeFrontLeft, DRI2BufferFrontLeft); - XFixesDestroyRegion(pdraw->psc->dpy, region); + region = XFixesCreateRegion(pdraw->psc->dpy, &xrect, 1); + DRI2CopyRegion(pdraw->psc->dpy, pdraw->drawable, region, + DRI2BufferFakeFrontLeft, DRI2BufferFrontLeft); + XFixesDestroyRegion(pdraw->psc->dpy, region); } -static void dri2WaitGL(__GLXDRIdrawable *pdraw) +static void +dri2WaitGL(__GLXDRIdrawable * pdraw) { - __GLXDRIdrawablePrivate *priv = (__GLXDRIdrawablePrivate *) pdraw; - XRectangle xrect; - XserverRegion region; + __GLXDRIdrawablePrivate *priv = (__GLXDRIdrawablePrivate *) pdraw; + XRectangle xrect; + XserverRegion region; - if (!priv->have_fake_front) - return; + if (!priv->have_fake_front) + return; - xrect.x = 0; - xrect.y = 0; - xrect.width = priv->width; - xrect.height = priv->height; + xrect.x = 0; + xrect.y = 0; + xrect.width = priv->width; + xrect.height = priv->height; #ifdef __DRI2_FLUSH - if (pdraw->psc->f) - (*pdraw->psc->f->flush)(pdraw->driDrawable); + if (pdraw->psc->f) + (*pdraw->psc->f->flush) (pdraw->driDrawable); #endif - region = XFixesCreateRegion(pdraw->psc->dpy, &xrect, 1); - DRI2CopyRegion(pdraw->psc->dpy, pdraw->drawable, region, - DRI2BufferFrontLeft, DRI2BufferFakeFrontLeft); - XFixesDestroyRegion(pdraw->psc->dpy, region); + region = XFixesCreateRegion(pdraw->psc->dpy, &xrect, 1); + DRI2CopyRegion(pdraw->psc->dpy, pdraw->drawable, region, + DRI2BufferFrontLeft, DRI2BufferFakeFrontLeft); + XFixesDestroyRegion(pdraw->psc->dpy, region); } -static void dri2FlushFrontBuffer(__DRIdrawable *driDrawable, - void *loaderPrivate) +static void +dri2FlushFrontBuffer(__DRIdrawable * driDrawable, void *loaderPrivate) { - (void) driDrawable; - dri2WaitGL((__GLXDRIdrawable *) loaderPrivate); + (void) driDrawable; + dri2WaitGL((__GLXDRIdrawable *) loaderPrivate); } -static void dri2DestroyScreen(__GLXscreenConfigs *psc) +static void +dri2DestroyScreen(__GLXscreenConfigs * psc) { - /* Free the direct rendering per screen data */ - (*psc->core->destroyScreen)(psc->__driScreen); - close(psc->fd); - psc->__driScreen = NULL; + /* Free the direct rendering per screen data */ + (*psc->core->destroyScreen) (psc->__driScreen); + close(psc->fd); + psc->__driScreen = NULL; } /** @@ -306,219 +317,222 @@ static void dri2DestroyScreen(__GLXscreenConfigs *psc) * \c DRI2GetBuffers or \c DRI2GetBuffersWithFormat. */ static void -process_buffers(__GLXDRIdrawablePrivate *pdraw, DRI2Buffer *buffers, - unsigned count) +process_buffers(__GLXDRIdrawablePrivate * pdraw, DRI2Buffer * buffers, + unsigned count) { - int i; - - pdraw->bufferCount = count; - pdraw->have_fake_front = 0; - pdraw->have_back = 0; - - /* This assumes the DRI2 buffer attachment tokens matches the - * __DRIbuffer tokens. */ - for (i = 0; i < count; i++) { - pdraw->buffers[i].attachment = buffers[i].attachment; - pdraw->buffers[i].name = buffers[i].name; - pdraw->buffers[i].pitch = buffers[i].pitch; - pdraw->buffers[i].cpp = buffers[i].cpp; - pdraw->buffers[i].flags = buffers[i].flags; - if (pdraw->buffers[i].attachment == __DRI_BUFFER_FAKE_FRONT_LEFT) - pdraw->have_fake_front = 1; - if (pdraw->buffers[i].attachment == __DRI_BUFFER_BACK_LEFT) - pdraw->have_back = 1; - } + int i; + + pdraw->bufferCount = count; + pdraw->have_fake_front = 0; + pdraw->have_back = 0; + + /* This assumes the DRI2 buffer attachment tokens matches the + * __DRIbuffer tokens. */ + for (i = 0; i < count; i++) { + pdraw->buffers[i].attachment = buffers[i].attachment; + pdraw->buffers[i].name = buffers[i].name; + pdraw->buffers[i].pitch = buffers[i].pitch; + pdraw->buffers[i].cpp = buffers[i].cpp; + pdraw->buffers[i].flags = buffers[i].flags; + if (pdraw->buffers[i].attachment == __DRI_BUFFER_FAKE_FRONT_LEFT) + pdraw->have_fake_front = 1; + if (pdraw->buffers[i].attachment == __DRI_BUFFER_BACK_LEFT) + pdraw->have_back = 1; + } } static __DRIbuffer * -dri2GetBuffers(__DRIdrawable *driDrawable, - int *width, int *height, - unsigned int *attachments, int count, - int *out_count, void *loaderPrivate) +dri2GetBuffers(__DRIdrawable * driDrawable, + int *width, int *height, + unsigned int *attachments, int count, + int *out_count, void *loaderPrivate) { - __GLXDRIdrawablePrivate *pdraw = loaderPrivate; - DRI2Buffer *buffers; + __GLXDRIdrawablePrivate *pdraw = loaderPrivate; + DRI2Buffer *buffers; - buffers = DRI2GetBuffers(pdraw->base.psc->dpy, pdraw->base.xDrawable, - width, height, attachments, count, out_count); - if (buffers == NULL) - return NULL; + buffers = DRI2GetBuffers(pdraw->base.psc->dpy, pdraw->base.xDrawable, + width, height, attachments, count, out_count); + if (buffers == NULL) + return NULL; - pdraw->width = *width; - pdraw->height = *height; - process_buffers(pdraw, buffers, *out_count); + pdraw->width = *width; + pdraw->height = *height; + process_buffers(pdraw, buffers, *out_count); - Xfree(buffers); + Xfree(buffers); - return pdraw->buffers; + return pdraw->buffers; } static __DRIbuffer * -dri2GetBuffersWithFormat(__DRIdrawable *driDrawable, - int *width, int *height, - unsigned int *attachments, int count, - int *out_count, void *loaderPrivate) +dri2GetBuffersWithFormat(__DRIdrawable * driDrawable, + int *width, int *height, + unsigned int *attachments, int count, + int *out_count, void *loaderPrivate) { - __GLXDRIdrawablePrivate *pdraw = loaderPrivate; - DRI2Buffer *buffers; + __GLXDRIdrawablePrivate *pdraw = loaderPrivate; + DRI2Buffer *buffers; - buffers = DRI2GetBuffersWithFormat(pdraw->base.psc->dpy, - pdraw->base.xDrawable, - width, height, attachments, - count, out_count); - if (buffers == NULL) - return NULL; + buffers = DRI2GetBuffersWithFormat(pdraw->base.psc->dpy, + pdraw->base.xDrawable, + width, height, attachments, + count, out_count); + if (buffers == NULL) + return NULL; - pdraw->width = *width; - pdraw->height = *height; - process_buffers(pdraw, buffers, *out_count); + pdraw->width = *width; + pdraw->height = *height; + process_buffers(pdraw, buffers, *out_count); - Xfree(buffers); + Xfree(buffers); - return pdraw->buffers; + return pdraw->buffers; } static const __DRIdri2LoaderExtension dri2LoaderExtension = { - { __DRI_DRI2_LOADER, __DRI_DRI2_LOADER_VERSION }, - dri2GetBuffers, - dri2FlushFrontBuffer, - dri2GetBuffersWithFormat, + {__DRI_DRI2_LOADER, __DRI_DRI2_LOADER_VERSION}, + dri2GetBuffers, + dri2FlushFrontBuffer, + dri2GetBuffersWithFormat, }; static const __DRIdri2LoaderExtension dri2LoaderExtension_old = { - { __DRI_DRI2_LOADER, __DRI_DRI2_LOADER_VERSION }, - dri2GetBuffers, - dri2FlushFrontBuffer, - NULL, + {__DRI_DRI2_LOADER, __DRI_DRI2_LOADER_VERSION}, + dri2GetBuffers, + dri2FlushFrontBuffer, + NULL, }; static const __DRIextension *loader_extensions[] = { - &dri2LoaderExtension.base, - &systemTimeExtension.base, - NULL + &dri2LoaderExtension.base, + &systemTimeExtension.base, + NULL }; static const __DRIextension *loader_extensions_old[] = { - &dri2LoaderExtension_old.base, - &systemTimeExtension.base, - NULL + &dri2LoaderExtension_old.base, + &systemTimeExtension.base, + NULL }; -static __GLXDRIscreen *dri2CreateScreen(__GLXscreenConfigs *psc, int screen, - __GLXdisplayPrivate *priv) +static __GLXDRIscreen * +dri2CreateScreen(__GLXscreenConfigs * psc, int screen, + __GLXdisplayPrivate * priv) { - const __DRIconfig **driver_configs; - const __DRIextension **extensions; - const __GLXDRIdisplayPrivate *const pdp = (__GLXDRIdisplayPrivate *) + const __DRIconfig **driver_configs; + const __DRIextension **extensions; + const __GLXDRIdisplayPrivate *const pdp = (__GLXDRIdisplayPrivate *) priv->dri2Display; - __GLXDRIscreen *psp; - char *driverName, *deviceName; - drm_magic_t magic; - int i; - - psp = Xmalloc(sizeof *psp); - if (psp == NULL) - return NULL; - - /* Initialize per screen dynamic client GLX extensions */ - psc->ext_list_first_time = GL_TRUE; - - if (!DRI2Connect(psc->dpy, RootWindow(psc->dpy, screen), - &driverName, &deviceName)) - return NULL; - - psc->driver = driOpenDriver(driverName); - if (psc->driver == NULL) { - ErrorMessageF("driver pointer missing\n"); - goto handle_error; - } - - extensions = dlsym(psc->driver, __DRI_DRIVER_EXTENSIONS); - if (extensions == NULL) { - ErrorMessageF("driver exports no extensions (%s)\n", dlerror()); - goto handle_error; - } - - for (i = 0; extensions[i]; i++) { - if (strcmp(extensions[i]->name, __DRI_CORE) == 0) - psc->core = (__DRIcoreExtension *) extensions[i]; - if (strcmp(extensions[i]->name, __DRI_DRI2) == 0) - psc->dri2 = (__DRIdri2Extension *) extensions[i]; - } - - if (psc->core == NULL || psc->dri2 == NULL) { - ErrorMessageF("core dri or dri2 extension not found\n"); - goto handle_error; - } - - psc->fd = open(deviceName, O_RDWR); - if (psc->fd < 0) { - ErrorMessageF("failed to open drm device: %s\n", strerror(errno)); - return NULL; - } - - if (drmGetMagic(psc->fd, &magic)) { - ErrorMessageF("failed to get magic\n"); - return NULL; - } - - if (!DRI2Authenticate(psc->dpy, RootWindow(psc->dpy, screen), magic)) { - ErrorMessageF("failed to authenticate magic %d\n", magic); - return NULL; - } - - /* If the server does not support the protocol for - * DRI2GetBuffersWithFormat, don't supply that interface to the driver. - */ - psc->__driScreen = - psc->dri2->createNewScreen(screen, psc->fd, - ((pdp->driMinor < 1) - ? loader_extensions_old - : loader_extensions), - &driver_configs, psc); - - if (psc->__driScreen == NULL) { - ErrorMessageF("failed to create dri screen\n"); - return NULL; - } - - driBindExtensions(psc, 1); - - psc->configs = driConvertConfigs(psc->core, psc->configs, driver_configs); - psc->visuals = driConvertConfigs(psc->core, psc->visuals, driver_configs); - - psp->destroyScreen = dri2DestroyScreen; - psp->createContext = dri2CreateContext; - psp->createDrawable = dri2CreateDrawable; - psp->swapBuffers = dri2SwapBuffers; - psp->waitGL = dri2WaitGL; - psp->waitX = dri2WaitX; - - /* DRI2 suports SubBuffer through DRI2CopyRegion, so it's always - * available.*/ - psp->copySubBuffer = dri2CopySubBuffer; - __glXEnableDirectExtension(psc, "GLX_MESA_copy_sub_buffer"); - - Xfree(driverName); - Xfree(deviceName); - - return psp; + __GLXDRIscreen *psp; + char *driverName, *deviceName; + drm_magic_t magic; + int i; + + psp = Xmalloc(sizeof *psp); + if (psp == NULL) + return NULL; + + /* Initialize per screen dynamic client GLX extensions */ + psc->ext_list_first_time = GL_TRUE; + + if (!DRI2Connect(psc->dpy, RootWindow(psc->dpy, screen), + &driverName, &deviceName)) + return NULL; + + psc->driver = driOpenDriver(driverName); + if (psc->driver == NULL) { + ErrorMessageF("driver pointer missing\n"); + goto handle_error; + } + + extensions = dlsym(psc->driver, __DRI_DRIVER_EXTENSIONS); + if (extensions == NULL) { + ErrorMessageF("driver exports no extensions (%s)\n", dlerror()); + goto handle_error; + } + + for (i = 0; extensions[i]; i++) { + if (strcmp(extensions[i]->name, __DRI_CORE) == 0) + psc->core = (__DRIcoreExtension *) extensions[i]; + if (strcmp(extensions[i]->name, __DRI_DRI2) == 0) + psc->dri2 = (__DRIdri2Extension *) extensions[i]; + } + + if (psc->core == NULL || psc->dri2 == NULL) { + ErrorMessageF("core dri or dri2 extension not found\n"); + goto handle_error; + } + + psc->fd = open(deviceName, O_RDWR); + if (psc->fd < 0) { + ErrorMessageF("failed to open drm device: %s\n", strerror(errno)); + return NULL; + } + + if (drmGetMagic(psc->fd, &magic)) { + ErrorMessageF("failed to get magic\n"); + return NULL; + } + + if (!DRI2Authenticate(psc->dpy, RootWindow(psc->dpy, screen), magic)) { + ErrorMessageF("failed to authenticate magic %d\n", magic); + return NULL; + } + + /* If the server does not support the protocol for + * DRI2GetBuffersWithFormat, don't supply that interface to the driver. + */ + psc->__driScreen = + psc->dri2->createNewScreen(screen, psc->fd, ((pdp->driMinor < 1) + ? loader_extensions_old + : loader_extensions), + &driver_configs, psc); + + if (psc->__driScreen == NULL) { + ErrorMessageF("failed to create dri screen\n"); + return NULL; + } + + driBindExtensions(psc, 1); + + psc->configs = driConvertConfigs(psc->core, psc->configs, driver_configs); + psc->visuals = driConvertConfigs(psc->core, psc->visuals, driver_configs); + + psc->driver_configs = driver_configs; + + psp->destroyScreen = dri2DestroyScreen; + psp->createContext = dri2CreateContext; + psp->createDrawable = dri2CreateDrawable; + psp->swapBuffers = dri2SwapBuffers; + psp->waitGL = dri2WaitGL; + psp->waitX = dri2WaitX; + + /* DRI2 suports SubBuffer through DRI2CopyRegion, so it's always + * available.*/ + psp->copySubBuffer = dri2CopySubBuffer; + __glXEnableDirectExtension(psc, "GLX_MESA_copy_sub_buffer"); + + Xfree(driverName); + Xfree(deviceName); + + return psp; handle_error: - Xfree(driverName); - Xfree(deviceName); + Xfree(driverName); + Xfree(deviceName); - /* FIXME: clean up here */ + /* FIXME: clean up here */ - return NULL; + return NULL; } /* Called from __glXFreeDisplayPrivate. */ -static void dri2DestroyDisplay(__GLXDRIdisplay *dpy) +static void +dri2DestroyDisplay(__GLXDRIdisplay * dpy) { - Xfree(dpy); + Xfree(dpy); } /* @@ -526,29 +540,30 @@ static void dri2DestroyDisplay(__GLXDRIdisplay *dpy) * This is called from __glXInitialize() when we are given a new * display pointer. */ -_X_HIDDEN __GLXDRIdisplay *dri2CreateDisplay(Display *dpy) +_X_HIDDEN __GLXDRIdisplay * +dri2CreateDisplay(Display * dpy) { - __GLXDRIdisplayPrivate *pdp; - int eventBase, errorBase; + __GLXDRIdisplayPrivate *pdp; + int eventBase, errorBase; - if (!DRI2QueryExtension(dpy, &eventBase, &errorBase)) - return NULL; + if (!DRI2QueryExtension(dpy, &eventBase, &errorBase)) + return NULL; - pdp = Xmalloc(sizeof *pdp); - if (pdp == NULL) - return NULL; + pdp = Xmalloc(sizeof *pdp); + if (pdp == NULL) + return NULL; - if (!DRI2QueryVersion(dpy, &pdp->driMajor, &pdp->driMinor)) { - Xfree(pdp); - return NULL; - } + if (!DRI2QueryVersion(dpy, &pdp->driMajor, &pdp->driMinor)) { + Xfree(pdp); + return NULL; + } - pdp->driPatch = 0; + pdp->driPatch = 0; - pdp->base.destroyDisplay = dri2DestroyDisplay; - pdp->base.createScreen = dri2CreateScreen; + pdp->base.destroyDisplay = dri2DestroyDisplay; + pdp->base.createScreen = dri2CreateScreen; - return &pdp->base; + return &pdp->base; } #endif /* GLX_DIRECT_RENDERING */ diff --git a/src/glx/x11/dri_common.c b/src/glx/x11/dri_common.c index 6de4111113..9c825ad74a 100644 --- a/src/glx/x11/dri_common.c +++ b/src/glx/x11/dri_common.c @@ -49,33 +49,35 @@ #define RTLD_GLOBAL 0 #endif -_X_HIDDEN void InfoMessageF(const char *f, ...) +_X_HIDDEN void +InfoMessageF(const char *f, ...) { - va_list args; - const char *env; - - if ((env = getenv("LIBGL_DEBUG")) && strstr(env, "verbose")) { - fprintf(stderr, "libGL: "); - va_start(args, f); - vfprintf(stderr, f, args); - va_end(args); - } + va_list args; + const char *env; + + if ((env = getenv("LIBGL_DEBUG")) && strstr(env, "verbose")) { + fprintf(stderr, "libGL: "); + va_start(args, f); + vfprintf(stderr, f, args); + va_end(args); + } } /** * Print error to stderr, unless LIBGL_DEBUG=="quiet". */ -_X_HIDDEN void ErrorMessageF(const char *f, ...) +_X_HIDDEN void +ErrorMessageF(const char *f, ...) { - va_list args; - const char *env; - - if ((env = getenv("LIBGL_DEBUG")) && !strstr(env, "quiet")) { - fprintf(stderr, "libGL error: "); - va_start(args, f); - vfprintf(stderr, f, args); - va_end(args); - } + va_list args; + const char *env; + + if ((env = getenv("LIBGL_DEBUG")) && !strstr(env, "quiet")) { + fprintf(stderr, "libGL error: "); + va_start(args, f); + vfprintf(stderr, f, args); + va_end(args); + } } #ifndef DEFAULT_DRIVER_DIR @@ -95,7 +97,8 @@ _X_HIDDEN void ErrorMessageF(const char *f, ...) * \returns * A handle from \c dlopen, or \c NULL if driver file not found. */ -_X_HIDDEN void *driOpenDriver(const char *driverName) +_X_HIDDEN void * +driOpenDriver(const char *driverName) { void *glhandle, *handle; const char *libPaths, *p, *next; @@ -110,40 +113,41 @@ _X_HIDDEN void *driOpenDriver(const char *driverName) /* don't allow setuid apps to use LIBGL_DRIVERS_PATH */ libPaths = getenv("LIBGL_DRIVERS_PATH"); if (!libPaths) - libPaths = getenv("LIBGL_DRIVERS_DIR"); /* deprecated */ + libPaths = getenv("LIBGL_DRIVERS_DIR"); /* deprecated */ } if (libPaths == NULL) - libPaths = DEFAULT_DRIVER_DIR; + libPaths = DEFAULT_DRIVER_DIR; handle = NULL; for (p = libPaths; *p; p = next) { - next = strchr(p, ':'); - if (next == NULL) { - len = strlen(p); - next = p + len; - } else { - len = next - p; - next++; - } + next = strchr(p, ':'); + if (next == NULL) { + len = strlen(p); + next = p + len; + } + else { + len = next - p; + next++; + } #ifdef GLX_USE_TLS snprintf(realDriverName, sizeof realDriverName, - "%.*s/tls/%s_dri.so", len, p, driverName); + "%.*s/tls/%s_dri.so", len, p, driverName); InfoMessageF("OpenDriver: trying %s\n", realDriverName); handle = dlopen(realDriverName, RTLD_NOW | RTLD_GLOBAL); #endif - if ( handle == NULL ) { - snprintf(realDriverName, sizeof realDriverName, - "%.*s/%s_dri.so", len, p, driverName); - InfoMessageF("OpenDriver: trying %s\n", realDriverName); - handle = dlopen(realDriverName, RTLD_NOW | RTLD_GLOBAL); + if (handle == NULL) { + snprintf(realDriverName, sizeof realDriverName, + "%.*s/%s_dri.so", len, p, driverName); + InfoMessageF("OpenDriver: trying %s\n", realDriverName); + handle = dlopen(realDriverName, RTLD_NOW | RTLD_GLOBAL); } - if ( handle != NULL ) - break; + if (handle != NULL) + break; else - ErrorMessageF("dlopen %s failed (%s)\n", realDriverName, dlerror()); + ErrorMessageF("dlopen %s failed (%s)\n", realDriverName, dlerror()); } if (!handle) @@ -156,253 +160,258 @@ _X_HIDDEN void *driOpenDriver(const char *driverName) } _X_HIDDEN const __DRIsystemTimeExtension systemTimeExtension = { - { __DRI_SYSTEM_TIME, __DRI_SYSTEM_TIME_VERSION }, - __glXGetUST, - __driGetMscRateOML + {__DRI_SYSTEM_TIME, __DRI_SYSTEM_TIME_VERSION}, + __glXGetUST, + __driGetMscRateOML }; #define __ATTRIB(attrib, field) \ { attrib, offsetof(__GLcontextModes, field) } -static const struct { unsigned int attrib, offset; } attribMap[] = { - __ATTRIB(__DRI_ATTRIB_BUFFER_SIZE, rgbBits), - __ATTRIB(__DRI_ATTRIB_LEVEL, level), - __ATTRIB(__DRI_ATTRIB_RED_SIZE, redBits), - __ATTRIB(__DRI_ATTRIB_GREEN_SIZE, greenBits), - __ATTRIB(__DRI_ATTRIB_BLUE_SIZE, blueBits), - __ATTRIB(__DRI_ATTRIB_ALPHA_SIZE, alphaBits), - __ATTRIB(__DRI_ATTRIB_DEPTH_SIZE, depthBits), - __ATTRIB(__DRI_ATTRIB_STENCIL_SIZE, stencilBits), - __ATTRIB(__DRI_ATTRIB_ACCUM_RED_SIZE, accumRedBits), - __ATTRIB(__DRI_ATTRIB_ACCUM_GREEN_SIZE, accumGreenBits), - __ATTRIB(__DRI_ATTRIB_ACCUM_BLUE_SIZE, accumBlueBits), - __ATTRIB(__DRI_ATTRIB_ACCUM_ALPHA_SIZE, accumAlphaBits), - __ATTRIB(__DRI_ATTRIB_SAMPLE_BUFFERS, sampleBuffers), - __ATTRIB(__DRI_ATTRIB_SAMPLES, samples), - __ATTRIB(__DRI_ATTRIB_DOUBLE_BUFFER, doubleBufferMode), - __ATTRIB(__DRI_ATTRIB_STEREO, stereoMode), - __ATTRIB(__DRI_ATTRIB_AUX_BUFFERS, numAuxBuffers), +static const struct +{ + unsigned int attrib, offset; +} attribMap[] = { + __ATTRIB(__DRI_ATTRIB_BUFFER_SIZE, rgbBits), + __ATTRIB(__DRI_ATTRIB_LEVEL, level), + __ATTRIB(__DRI_ATTRIB_RED_SIZE, redBits), + __ATTRIB(__DRI_ATTRIB_GREEN_SIZE, greenBits), + __ATTRIB(__DRI_ATTRIB_BLUE_SIZE, blueBits), + __ATTRIB(__DRI_ATTRIB_ALPHA_SIZE, alphaBits), + __ATTRIB(__DRI_ATTRIB_DEPTH_SIZE, depthBits), + __ATTRIB(__DRI_ATTRIB_STENCIL_SIZE, stencilBits), + __ATTRIB(__DRI_ATTRIB_ACCUM_RED_SIZE, accumRedBits), + __ATTRIB(__DRI_ATTRIB_ACCUM_GREEN_SIZE, accumGreenBits), + __ATTRIB(__DRI_ATTRIB_ACCUM_BLUE_SIZE, accumBlueBits), + __ATTRIB(__DRI_ATTRIB_ACCUM_ALPHA_SIZE, accumAlphaBits), + __ATTRIB(__DRI_ATTRIB_SAMPLE_BUFFERS, sampleBuffers), + __ATTRIB(__DRI_ATTRIB_SAMPLES, samples), + __ATTRIB(__DRI_ATTRIB_DOUBLE_BUFFER, doubleBufferMode), + __ATTRIB(__DRI_ATTRIB_STEREO, stereoMode), + __ATTRIB(__DRI_ATTRIB_AUX_BUFFERS, numAuxBuffers), #if 0 - __ATTRIB(__DRI_ATTRIB_TRANSPARENT_TYPE, transparentPixel), - __ATTRIB(__DRI_ATTRIB_TRANSPARENT_INDEX_VALUE, transparentIndex), - __ATTRIB(__DRI_ATTRIB_TRANSPARENT_RED_VALUE, transparentRed), - __ATTRIB(__DRI_ATTRIB_TRANSPARENT_GREEN_VALUE, transparentGreen), - __ATTRIB(__DRI_ATTRIB_TRANSPARENT_BLUE_VALUE, transparentBlue), - __ATTRIB(__DRI_ATTRIB_TRANSPARENT_ALPHA_VALUE, transparentAlpha), - __ATTRIB(__DRI_ATTRIB_RED_MASK, redMask), - __ATTRIB(__DRI_ATTRIB_GREEN_MASK, greenMask), - __ATTRIB(__DRI_ATTRIB_BLUE_MASK, blueMask), - __ATTRIB(__DRI_ATTRIB_ALPHA_MASK, alphaMask), + __ATTRIB(__DRI_ATTRIB_TRANSPARENT_TYPE, transparentPixel), + __ATTRIB(__DRI_ATTRIB_TRANSPARENT_INDEX_VALUE, transparentIndex), + __ATTRIB(__DRI_ATTRIB_TRANSPARENT_RED_VALUE, transparentRed), + __ATTRIB(__DRI_ATTRIB_TRANSPARENT_GREEN_VALUE, transparentGreen), + __ATTRIB(__DRI_ATTRIB_TRANSPARENT_BLUE_VALUE, transparentBlue), + __ATTRIB(__DRI_ATTRIB_TRANSPARENT_ALPHA_VALUE, transparentAlpha), + __ATTRIB(__DRI_ATTRIB_RED_MASK, redMask), + __ATTRIB(__DRI_ATTRIB_GREEN_MASK, greenMask), + __ATTRIB(__DRI_ATTRIB_BLUE_MASK, blueMask), + __ATTRIB(__DRI_ATTRIB_ALPHA_MASK, alphaMask), #endif - __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_WIDTH, maxPbufferWidth), - __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_HEIGHT, maxPbufferHeight), - __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_PIXELS, maxPbufferPixels), - __ATTRIB(__DRI_ATTRIB_OPTIMAL_PBUFFER_WIDTH, optimalPbufferWidth), - __ATTRIB(__DRI_ATTRIB_OPTIMAL_PBUFFER_HEIGHT, optimalPbufferHeight), + __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_WIDTH, maxPbufferWidth), + __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_HEIGHT, maxPbufferHeight), + __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_PIXELS, maxPbufferPixels), + __ATTRIB(__DRI_ATTRIB_OPTIMAL_PBUFFER_WIDTH, optimalPbufferWidth), + __ATTRIB(__DRI_ATTRIB_OPTIMAL_PBUFFER_HEIGHT, optimalPbufferHeight), #if 0 - __ATTRIB(__DRI_ATTRIB_SWAP_METHOD, swapMethod), + __ATTRIB(__DRI_ATTRIB_SWAP_METHOD, swapMethod), #endif - __ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_RGB, bindToTextureRgb), - __ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_RGBA, bindToTextureRgba), - __ATTRIB(__DRI_ATTRIB_BIND_TO_MIPMAP_TEXTURE, bindToMipmapTexture), - __ATTRIB(__DRI_ATTRIB_YINVERTED, yInverted), -}; +__ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_RGB, bindToTextureRgb), + __ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_RGBA, bindToTextureRgba), + __ATTRIB(__DRI_ATTRIB_BIND_TO_MIPMAP_TEXTURE, + bindToMipmapTexture), + __ATTRIB(__DRI_ATTRIB_YINVERTED, yInverted),}; #define ARRAY_SIZE(a) (sizeof (a) / sizeof ((a)[0])) static int -scalarEqual(__GLcontextModes *mode, unsigned int attrib, unsigned int value) +scalarEqual(__GLcontextModes * mode, unsigned int attrib, unsigned int value) { - unsigned int glxValue; - int i; + unsigned int glxValue; + int i; - for (i = 0; i < ARRAY_SIZE(attribMap); i++) - if (attribMap[i].attrib == attrib) { - glxValue = *(unsigned int *) ((char *) mode + attribMap[i].offset); - return glxValue == GLX_DONT_CARE || glxValue == value; - } + for (i = 0; i < ARRAY_SIZE(attribMap); i++) + if (attribMap[i].attrib == attrib) { + glxValue = *(unsigned int *) ((char *) mode + attribMap[i].offset); + return glxValue == GLX_DONT_CARE || glxValue == value; + } - return GL_TRUE; /* Is a non-existing attribute equal to value? */ + return GL_TRUE; /* Is a non-existing attribute equal to value? */ } static int -driConfigEqual(const __DRIcoreExtension *core, - __GLcontextModes *modes, const __DRIconfig *driConfig) +driConfigEqual(const __DRIcoreExtension * core, + __GLcontextModes * modes, const __DRIconfig * driConfig) { - unsigned int attrib, value, glxValue; - int i; - - i = 0; - while (core->indexConfigAttrib(driConfig, i++, &attrib, &value)) { - switch (attrib) { - case __DRI_ATTRIB_RENDER_TYPE: - glxValue = 0; - if (value & __DRI_ATTRIB_RGBA_BIT) { - glxValue |= GLX_RGBA_BIT; - } else if (value & __DRI_ATTRIB_COLOR_INDEX_BIT) { - glxValue |= GLX_COLOR_INDEX_BIT; - } - if (glxValue != modes->renderType) - return GL_FALSE; - break; - - case __DRI_ATTRIB_CONFIG_CAVEAT: - if (value & __DRI_ATTRIB_NON_CONFORMANT_CONFIG) - glxValue = GLX_NON_CONFORMANT_CONFIG; - else if (value & __DRI_ATTRIB_SLOW_BIT) - glxValue = GLX_SLOW_CONFIG; - else - glxValue = GLX_NONE; - if (glxValue != modes->visualRating) - return GL_FALSE; - break; - - case __DRI_ATTRIB_BIND_TO_TEXTURE_TARGETS: - glxValue = 0; - if (value & __DRI_ATTRIB_TEXTURE_1D_BIT) - glxValue |= GLX_TEXTURE_1D_BIT_EXT; - if (value & __DRI_ATTRIB_TEXTURE_2D_BIT) - glxValue |= GLX_TEXTURE_2D_BIT_EXT; - if (value & __DRI_ATTRIB_TEXTURE_RECTANGLE_BIT) - glxValue |= GLX_TEXTURE_RECTANGLE_BIT_EXT; - if (modes->bindToTextureTargets != GLX_DONT_CARE && - glxValue != modes->bindToTextureTargets) - return GL_FALSE; - break; - - default: - if (!scalarEqual(modes, attrib, value)) - return GL_FALSE; - } - } - - return GL_TRUE; + unsigned int attrib, value, glxValue; + int i; + + i = 0; + while (core->indexConfigAttrib(driConfig, i++, &attrib, &value)) { + switch (attrib) { + case __DRI_ATTRIB_RENDER_TYPE: + glxValue = 0; + if (value & __DRI_ATTRIB_RGBA_BIT) { + glxValue |= GLX_RGBA_BIT; + } + else if (value & __DRI_ATTRIB_COLOR_INDEX_BIT) { + glxValue |= GLX_COLOR_INDEX_BIT; + } + if (glxValue != modes->renderType) + return GL_FALSE; + break; + + case __DRI_ATTRIB_CONFIG_CAVEAT: + if (value & __DRI_ATTRIB_NON_CONFORMANT_CONFIG) + glxValue = GLX_NON_CONFORMANT_CONFIG; + else if (value & __DRI_ATTRIB_SLOW_BIT) + glxValue = GLX_SLOW_CONFIG; + else + glxValue = GLX_NONE; + if (glxValue != modes->visualRating) + return GL_FALSE; + break; + + case __DRI_ATTRIB_BIND_TO_TEXTURE_TARGETS: + glxValue = 0; + if (value & __DRI_ATTRIB_TEXTURE_1D_BIT) + glxValue |= GLX_TEXTURE_1D_BIT_EXT; + if (value & __DRI_ATTRIB_TEXTURE_2D_BIT) + glxValue |= GLX_TEXTURE_2D_BIT_EXT; + if (value & __DRI_ATTRIB_TEXTURE_RECTANGLE_BIT) + glxValue |= GLX_TEXTURE_RECTANGLE_BIT_EXT; + if (modes->bindToTextureTargets != GLX_DONT_CARE && + glxValue != modes->bindToTextureTargets) + return GL_FALSE; + break; + + default: + if (!scalarEqual(modes, attrib, value)) + return GL_FALSE; + } + } + + return GL_TRUE; } static __GLcontextModes * -createDriMode(const __DRIcoreExtension *core, - __GLcontextModes *modes, const __DRIconfig **driConfigs) +createDriMode(const __DRIcoreExtension * core, + __GLcontextModes * modes, const __DRIconfig ** driConfigs) { - __GLXDRIconfigPrivate *config; - int i; + __GLXDRIconfigPrivate *config; + int i; - for (i = 0; driConfigs[i]; i++) { - if (driConfigEqual(core, modes, driConfigs[i])) - break; - } + for (i = 0; driConfigs[i]; i++) { + if (driConfigEqual(core, modes, driConfigs[i])) + break; + } - if (driConfigs[i] == NULL) - return NULL; + if (driConfigs[i] == NULL) + return NULL; - config = Xmalloc(sizeof *config); - if (config == NULL) - return NULL; + config = Xmalloc(sizeof *config); + if (config == NULL) + return NULL; - config->modes = *modes; - config->driConfig = driConfigs[i]; + config->modes = *modes; + config->driConfig = driConfigs[i]; - return &config->modes; + return &config->modes; } _X_HIDDEN __GLcontextModes * -driConvertConfigs(const __DRIcoreExtension *core, - __GLcontextModes *modes, const __DRIconfig **configs) +driConvertConfigs(const __DRIcoreExtension * core, + __GLcontextModes * modes, const __DRIconfig ** configs) { - __GLcontextModes head, *tail, *m; - - tail = &head; - head.next = NULL; - for (m = modes; m; m = m->next) { - tail->next = createDriMode(core, m, configs); - if (tail->next == NULL) { - /* no matching dri config for m */ - continue; - } + __GLcontextModes head, *tail, *m; + + tail = &head; + head.next = NULL; + for (m = modes; m; m = m->next) { + tail->next = createDriMode(core, m, configs); + if (tail->next == NULL) { + /* no matching dri config for m */ + continue; + } - tail = tail->next; - } + tail = tail->next; + } - _gl_context_modes_destroy(modes); + _gl_context_modes_destroy(modes); - return head.next; + return head.next; } _X_HIDDEN void -driBindExtensions(__GLXscreenConfigs *psc, int dri2) +driBindExtensions(__GLXscreenConfigs * psc, int dri2) { - const __DRIextension **extensions; - int i; + const __DRIextension **extensions; + int i; - extensions = psc->core->getExtensions(psc->__driScreen); + extensions = psc->core->getExtensions(psc->__driScreen); - for (i = 0; extensions[i]; i++) { + for (i = 0; extensions[i]; i++) { #ifdef __DRI_COPY_SUB_BUFFER - if (strcmp(extensions[i]->name, __DRI_COPY_SUB_BUFFER) == 0) { - psc->driCopySubBuffer = (__DRIcopySubBufferExtension *) extensions[i]; - __glXEnableDirectExtension(psc, "GLX_MESA_copy_sub_buffer"); - } + if (strcmp(extensions[i]->name, __DRI_COPY_SUB_BUFFER) == 0) { + psc->driCopySubBuffer = + (__DRIcopySubBufferExtension *) extensions[i]; + __glXEnableDirectExtension(psc, "GLX_MESA_copy_sub_buffer"); + } #endif #ifdef __DRI_SWAP_CONTROL - /* No DRI2 support for swap_control at the moment, since SwapBuffers - * is done by the X server */ - if (strcmp(extensions[i]->name, __DRI_SWAP_CONTROL) == 0 && !dri2) { - psc->swapControl = (__DRIswapControlExtension *) extensions[i]; - __glXEnableDirectExtension(psc, "GLX_SGI_swap_control"); - __glXEnableDirectExtension(psc, "GLX_MESA_swap_control"); - } + /* No DRI2 support for swap_control at the moment, since SwapBuffers + * is done by the X server */ + if (strcmp(extensions[i]->name, __DRI_SWAP_CONTROL) == 0 && !dri2) { + psc->swapControl = (__DRIswapControlExtension *) extensions[i]; + __glXEnableDirectExtension(psc, "GLX_SGI_swap_control"); + __glXEnableDirectExtension(psc, "GLX_MESA_swap_control"); + } #endif #ifdef __DRI_ALLOCATE - if (strcmp(extensions[i]->name, __DRI_ALLOCATE) == 0) { - psc->allocate = (__DRIallocateExtension *) extensions[i]; - __glXEnableDirectExtension(psc, "GLX_MESA_allocate_memory"); - } + if (strcmp(extensions[i]->name, __DRI_ALLOCATE) == 0) { + psc->allocate = (__DRIallocateExtension *) extensions[i]; + __glXEnableDirectExtension(psc, "GLX_MESA_allocate_memory"); + } #endif #ifdef __DRI_FRAME_TRACKING - if (strcmp(extensions[i]->name, __DRI_FRAME_TRACKING) == 0) { - psc->frameTracking = (__DRIframeTrackingExtension *) extensions[i]; - __glXEnableDirectExtension(psc, "GLX_MESA_swap_frame_usage"); - } + if (strcmp(extensions[i]->name, __DRI_FRAME_TRACKING) == 0) { + psc->frameTracking = (__DRIframeTrackingExtension *) extensions[i]; + __glXEnableDirectExtension(psc, "GLX_MESA_swap_frame_usage"); + } #endif #ifdef __DRI_MEDIA_STREAM_COUNTER - if (strcmp(extensions[i]->name, __DRI_MEDIA_STREAM_COUNTER) == 0) { - psc->msc = (__DRImediaStreamCounterExtension *) extensions[i]; - __glXEnableDirectExtension(psc, "GLX_SGI_video_sync"); - } + if (strcmp(extensions[i]->name, __DRI_MEDIA_STREAM_COUNTER) == 0) { + psc->msc = (__DRImediaStreamCounterExtension *) extensions[i]; + __glXEnableDirectExtension(psc, "GLX_SGI_video_sync"); + } #endif #ifdef __DRI_SWAP_BUFFER_COUNTER - /* No driver supports this at this time and the extension is - * not defined in dri_interface.h. Will enable - * GLX_OML_sync_control if implemented. */ + /* No driver supports this at this time and the extension is + * not defined in dri_interface.h. Will enable + * GLX_OML_sync_control if implemented. */ #endif #ifdef __DRI_READ_DRAWABLE - if (strcmp(extensions[i]->name, __DRI_READ_DRAWABLE) == 0) { - __glXEnableDirectExtension(psc, "GLX_SGI_make_current_read"); - } + if (strcmp(extensions[i]->name, __DRI_READ_DRAWABLE) == 0) { + __glXEnableDirectExtension(psc, "GLX_SGI_make_current_read"); + } #endif #ifdef __DRI_TEX_BUFFER - if ((strcmp(extensions[i]->name, __DRI_TEX_BUFFER) == 0) && dri2) { - psc->texBuffer = (__DRItexBufferExtension *) extensions[i]; - __glXEnableDirectExtension(psc, "GLX_EXT_texture_from_pixmap"); - } + if ((strcmp(extensions[i]->name, __DRI_TEX_BUFFER) == 0) && dri2) { + psc->texBuffer = (__DRItexBufferExtension *) extensions[i]; + __glXEnableDirectExtension(psc, "GLX_EXT_texture_from_pixmap"); + } #endif #ifdef __DRI2_FLUSH - if ((strcmp(extensions[i]->name, __DRI2_FLUSH) == 0) && dri2) { - psc->f = (__DRI2flushExtension *) extensions[i]; - /* internal driver extension, no GL extension exposed */ - } + if ((strcmp(extensions[i]->name, __DRI2_FLUSH) == 0) && dri2) { + psc->f = (__DRI2flushExtension *) extensions[i]; + /* internal driver extension, no GL extension exposed */ + } #endif - /* Ignore unknown extensions */ - } + /* Ignore unknown extensions */ + } } #endif /* GLX_DIRECT_RENDERING */ diff --git a/src/glx/x11/dri_glx.c b/src/glx/x11/dri_glx.c index ac2eb05341..ab24bd8ffe 100644 --- a/src/glx/x11/dri_glx.c +++ b/src/glx/x11/dri_glx.c @@ -51,22 +51,24 @@ SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. typedef struct __GLXDRIdisplayPrivateRec __GLXDRIdisplayPrivate; typedef struct __GLXDRIcontextPrivateRec __GLXDRIcontextPrivate; -struct __GLXDRIdisplayPrivateRec { - __GLXDRIdisplay base; +struct __GLXDRIdisplayPrivateRec +{ + __GLXDRIdisplay base; - /* + /* ** XFree86-DRI version information */ - int driMajor; - int driMinor; - int driPatch; + int driMajor; + int driMinor; + int driPatch; }; -struct __GLXDRIcontextPrivateRec { - __GLXDRIcontext base; - __DRIcontext *driContext; - XID hwContextID; - __GLXscreenConfigs *psc; +struct __GLXDRIcontextPrivateRec +{ + __GLXDRIcontext base; + __DRIcontext *driContext; + XID hwContextID; + __GLXscreenConfigs *psc; }; /* @@ -74,47 +76,51 @@ struct __GLXDRIcontextPrivateRec { * the DRI driver for the screen. (I.e. "r128", "tdfx", etc). * Return True for success, False for failure. */ -static Bool driGetDriverName(Display *dpy, int scrNum, char **driverName) +static Bool +driGetDriverName(Display * dpy, int scrNum, char **driverName) { - int directCapable; - Bool b; - int event, error; - int driverMajor, driverMinor, driverPatch; - - *driverName = NULL; - - if (XF86DRIQueryExtension(dpy, &event, &error)) { /* DRI1 */ - if (!XF86DRIQueryDirectRenderingCapable(dpy, scrNum, &directCapable)) { - ErrorMessageF("XF86DRIQueryDirectRenderingCapable failed\n"); - return False; - } - if (!directCapable) { - ErrorMessageF("XF86DRIQueryDirectRenderingCapable returned false\n"); - return False; - } - - b = XF86DRIGetClientDriverName(dpy, scrNum, &driverMajor, &driverMinor, - &driverPatch, driverName); - if (!b) { - ErrorMessageF("Cannot determine driver name for screen %d\n", scrNum); - return False; - } - - InfoMessageF("XF86DRIGetClientDriverName: %d.%d.%d %s (screen %d)\n", - driverMajor, driverMinor, driverPatch, *driverName, scrNum); - - return True; - } else if (DRI2QueryExtension(dpy, &event, &error)) { /* DRI2 */ - char *dev; - Bool ret = DRI2Connect(dpy, RootWindow(dpy, scrNum), driverName, &dev); - - if (ret) - Xfree(dev); - - return ret; - } - - return False; + int directCapable; + Bool b; + int event, error; + int driverMajor, driverMinor, driverPatch; + + *driverName = NULL; + + if (XF86DRIQueryExtension(dpy, &event, &error)) { /* DRI1 */ + if (!XF86DRIQueryDirectRenderingCapable(dpy, scrNum, &directCapable)) { + ErrorMessageF("XF86DRIQueryDirectRenderingCapable failed\n"); + return False; + } + if (!directCapable) { + ErrorMessageF("XF86DRIQueryDirectRenderingCapable returned false\n"); + return False; + } + + b = XF86DRIGetClientDriverName(dpy, scrNum, &driverMajor, &driverMinor, + &driverPatch, driverName); + if (!b) { + ErrorMessageF("Cannot determine driver name for screen %d\n", + scrNum); + return False; + } + + InfoMessageF("XF86DRIGetClientDriverName: %d.%d.%d %s (screen %d)\n", + driverMajor, driverMinor, driverPatch, *driverName, + scrNum); + + return True; + } + else if (DRI2QueryExtension(dpy, &event, &error)) { /* DRI2 */ + char *dev; + Bool ret = DRI2Connect(dpy, RootWindow(dpy, scrNum), driverName, &dev); + + if (ret) + Xfree(dev); + + return ret; + } + + return False; } /* @@ -123,17 +129,19 @@ static Bool driGetDriverName(Display *dpy, int scrNum, char **driverName) * The returned char pointer points to a static array that will be * overwritten by subsequent calls. */ -PUBLIC const char *glXGetScreenDriver (Display *dpy, int scrNum) { +PUBLIC const char * +glXGetScreenDriver(Display * dpy, int scrNum) +{ static char ret[32]; char *driverName; if (driGetDriverName(dpy, scrNum, &driverName)) { int len; if (!driverName) - return NULL; - len = strlen (driverName); + return NULL; + len = strlen(driverName); if (len >= 31) - return NULL; - memcpy (ret, driverName, len+1); + return NULL; + memcpy(ret, driverName, len + 1); Xfree(driverName); return ret; } @@ -151,121 +159,125 @@ PUBLIC const char *glXGetScreenDriver (Display *dpy, int scrNum) { * * Note: The driver remains opened after this function returns. */ -PUBLIC const char *glXGetDriverConfig (const char *driverName) +PUBLIC const char * +glXGetDriverConfig(const char *driverName) { - void *handle = driOpenDriver (driverName); + void *handle = driOpenDriver(driverName); if (handle) - return dlsym (handle, "__driConfigOptions"); + return dlsym(handle, "__driConfigOptions"); else return NULL; } #ifdef XDAMAGE_1_1_INTERFACE -static GLboolean has_damage_post(Display *dpy) +static GLboolean +has_damage_post(Display * dpy) { - static GLboolean inited = GL_FALSE; - static GLboolean has_damage; - - if (!inited) { - int major, minor; - - if (XDamageQueryVersion(dpy, &major, &minor) && - major == 1 && minor >= 1) - { - has_damage = GL_TRUE; - } else { - has_damage = GL_FALSE; - } - inited = GL_TRUE; - } - - return has_damage; + static GLboolean inited = GL_FALSE; + static GLboolean has_damage; + + if (!inited) { + int major, minor; + + if (XDamageQueryVersion(dpy, &major, &minor) && + major == 1 && minor >= 1) { + has_damage = GL_TRUE; + } + else { + has_damage = GL_FALSE; + } + inited = GL_TRUE; + } + + return has_damage; } -static void __glXReportDamage(__DRIdrawable *driDraw, - int x, int y, - drm_clip_rect_t *rects, int num_rects, - GLboolean front_buffer, - void *loaderPrivate) +static void +__glXReportDamage(__DRIdrawable * driDraw, + int x, int y, + drm_clip_rect_t * rects, int num_rects, + GLboolean front_buffer, void *loaderPrivate) { - XRectangle *xrects; - XserverRegion region; - int i; - int x_off, y_off; - __GLXDRIdrawable *glxDraw = loaderPrivate; - __GLXscreenConfigs *psc = glxDraw->psc; - Display *dpy = psc->dpy; - Drawable drawable; - - if (!has_damage_post(dpy)) - return; - - if (front_buffer) { - x_off = x; - y_off = y; - drawable = RootWindow(dpy, psc->scr); - } else{ - x_off = 0; - y_off = 0; - drawable = glxDraw->xDrawable; - } - - xrects = malloc(sizeof(XRectangle) * num_rects); - if (xrects == NULL) - return; - - for (i = 0; i < num_rects; i++) { - xrects[i].x = rects[i].x1 + x_off; - xrects[i].y = rects[i].y1 + y_off; - xrects[i].width = rects[i].x2 - rects[i].x1; - xrects[i].height = rects[i].y2 - rects[i].y1; - } - region = XFixesCreateRegion(dpy, xrects, num_rects); - free(xrects); - XDamageAdd(dpy, drawable, region); - XFixesDestroyRegion(dpy, region); + XRectangle *xrects; + XserverRegion region; + int i; + int x_off, y_off; + __GLXDRIdrawable *glxDraw = loaderPrivate; + __GLXscreenConfigs *psc = glxDraw->psc; + Display *dpy = psc->dpy; + Drawable drawable; + + if (!has_damage_post(dpy)) + return; + + if (front_buffer) { + x_off = x; + y_off = y; + drawable = RootWindow(dpy, psc->scr); + } + else { + x_off = 0; + y_off = 0; + drawable = glxDraw->xDrawable; + } + + xrects = malloc(sizeof(XRectangle) * num_rects); + if (xrects == NULL) + return; + + for (i = 0; i < num_rects; i++) { + xrects[i].x = rects[i].x1 + x_off; + xrects[i].y = rects[i].y1 + y_off; + xrects[i].width = rects[i].x2 - rects[i].x1; + xrects[i].height = rects[i].y2 - rects[i].y1; + } + region = XFixesCreateRegion(dpy, xrects, num_rects); + free(xrects); + XDamageAdd(dpy, drawable, region); + XFixesDestroyRegion(dpy, region); } static const __DRIdamageExtension damageExtension = { - { __DRI_DAMAGE, __DRI_DAMAGE_VERSION }, - __glXReportDamage, + {__DRI_DAMAGE, __DRI_DAMAGE_VERSION}, + __glXReportDamage, }; #endif static GLboolean -__glXDRIGetDrawableInfo(__DRIdrawable *drawable, - unsigned int *index, unsigned int *stamp, - int *X, int *Y, int *W, int *H, - int *numClipRects, drm_clip_rect_t ** pClipRects, - int *backX, int *backY, - int *numBackClipRects, drm_clip_rect_t **pBackClipRects, - void *loaderPrivate) +__glXDRIGetDrawableInfo(__DRIdrawable * drawable, + unsigned int *index, unsigned int *stamp, + int *X, int *Y, int *W, int *H, + int *numClipRects, drm_clip_rect_t ** pClipRects, + int *backX, int *backY, + int *numBackClipRects, + drm_clip_rect_t ** pBackClipRects, + void *loaderPrivate) { - __GLXDRIdrawable *glxDraw = loaderPrivate; - __GLXscreenConfigs *psc = glxDraw->psc; - Display *dpy = psc->dpy; - - return XF86DRIGetDrawableInfo(dpy, psc->scr, glxDraw->drawable, - index, stamp, X, Y, W, H, - numClipRects, pClipRects, - backX, backY, - numBackClipRects, pBackClipRects); + __GLXDRIdrawable *glxDraw = loaderPrivate; + __GLXscreenConfigs *psc = glxDraw->psc; + Display *dpy = psc->dpy; + + return XF86DRIGetDrawableInfo(dpy, psc->scr, glxDraw->drawable, + index, stamp, X, Y, W, H, + numClipRects, pClipRects, + backX, backY, + numBackClipRects, pBackClipRects); } static const __DRIgetDrawableInfoExtension getDrawableInfoExtension = { - { __DRI_GET_DRAWABLE_INFO, __DRI_GET_DRAWABLE_INFO_VERSION }, - __glXDRIGetDrawableInfo + {__DRI_GET_DRAWABLE_INFO, __DRI_GET_DRAWABLE_INFO_VERSION}, + __glXDRIGetDrawableInfo }; static const __DRIextension *loader_extensions[] = { - &systemTimeExtension.base, - &getDrawableInfoExtension.base, + &systemTimeExtension.base, + &getDrawableInfoExtension.base, #ifdef XDAMAGE_1_1_INTERFACE - &damageExtension.base, + &damageExtension.base, #endif - NULL + NULL }; #ifndef GLX_USE_APPLEGL @@ -284,425 +296,429 @@ static const __DRIextension *loader_extensions[] = { * the client-side driver on success, or \c NULL on failure. */ static void * -CallCreateNewScreen(Display *dpy, int scrn, __GLXscreenConfigs *psc, - __GLXDRIdisplayPrivate * driDpy) +CallCreateNewScreen(Display * dpy, int scrn, __GLXscreenConfigs * psc, + __GLXDRIdisplayPrivate * driDpy) { - void *psp = NULL; - drm_handle_t hSAREA; - drmAddress pSAREA = MAP_FAILED; - char *BusID; - __DRIversion ddx_version; - __DRIversion dri_version; - __DRIversion drm_version; - __DRIframebuffer framebuffer; - int fd = -1; - int status; - - drm_magic_t magic; - drmVersionPtr version; - int newlyopened; - char *driverName; - drm_handle_t hFB; - int junk; - const __DRIconfig **driver_configs; - __GLcontextModes *visual; - - /* DRI protocol version. */ - dri_version.major = driDpy->driMajor; - dri_version.minor = driDpy->driMinor; - dri_version.patch = driDpy->driPatch; - - framebuffer.base = MAP_FAILED; - framebuffer.dev_priv = NULL; - - if (!XF86DRIOpenConnection(dpy, scrn, &hSAREA, &BusID)) { - ErrorMessageF("XF86DRIOpenConnection failed\n"); - goto handle_error; - } - - fd = drmOpenOnce(NULL, BusID, &newlyopened); - - Xfree(BusID); /* No longer needed */ - - if (fd < 0) { - ErrorMessageF("drmOpenOnce failed (%s)\n", strerror(-fd)); - goto handle_error; - } - - if (drmGetMagic(fd, &magic)) { - ErrorMessageF("drmGetMagic failed\n"); - goto handle_error; - } - - version = drmGetVersion(fd); - if (version) { - drm_version.major = version->version_major; - drm_version.minor = version->version_minor; - drm_version.patch = version->version_patchlevel; - drmFreeVersion(version); - } - else { - drm_version.major = -1; - drm_version.minor = -1; - drm_version.patch = -1; - } - - if (newlyopened && !XF86DRIAuthConnection(dpy, scrn, magic)) { - ErrorMessageF("XF86DRIAuthConnection failed\n"); - goto handle_error; - } - - /* Get device name (like "tdfx") and the ddx version numbers. - * We'll check the version in each DRI driver's "createNewScreen" - * function. */ - if (!XF86DRIGetClientDriverName(dpy, scrn, - &ddx_version.major, - &ddx_version.minor, - &ddx_version.patch, - &driverName)) { - ErrorMessageF("XF86DRIGetClientDriverName failed\n"); - goto handle_error; - } - - Xfree(driverName); /* No longer needed. */ - - /* - * Get device-specific info. pDevPriv will point to a struct - * (such as DRIRADEONRec in xfree86/driver/ati/radeon_dri.h) that - * has information about the screen size, depth, pitch, ancilliary - * buffers, DRM mmap handles, etc. - */ - if (!XF86DRIGetDeviceInfo(dpy, scrn, &hFB, &junk, - &framebuffer.size, &framebuffer.stride, - &framebuffer.dev_priv_size, &framebuffer.dev_priv)) { - ErrorMessageF("XF86DRIGetDeviceInfo failed"); - goto handle_error; - } - - framebuffer.width = DisplayWidth(dpy, scrn); - framebuffer.height = DisplayHeight(dpy, scrn); - - /* Map the framebuffer region. */ - status = drmMap(fd, hFB, framebuffer.size, - (drmAddressPtr)&framebuffer.base); - if (status != 0) { - ErrorMessageF("drmMap of framebuffer failed (%s)", strerror(-status)); - goto handle_error; - } - - /* Map the SAREA region. Further mmap regions may be setup in - * each DRI driver's "createNewScreen" function. - */ - status = drmMap(fd, hSAREA, SAREA_MAX, &pSAREA); - if (status != 0) { - ErrorMessageF("drmMap of SAREA failed (%s)", strerror(-status)); - goto handle_error; - } - - psp = (*psc->legacy->createNewScreen)(scrn, - &ddx_version, - &dri_version, - &drm_version, - &framebuffer, - pSAREA, - fd, - loader_extensions, - &driver_configs, - psc); - - if (psp == NULL) { - ErrorMessageF("Calling driver entry point failed"); - goto handle_error; - } - - psc->configs = driConvertConfigs(psc->core, psc->configs, driver_configs); - psc->visuals = driConvertConfigs(psc->core, psc->visuals, driver_configs); - - /* Visuals with depth != screen depth are subject to automatic compositing - * in the X server, so DRI1 can't render to them properly. Mark them as - * non-conformant to prevent apps from picking them up accidentally. - */ - for (visual = psc->visuals; visual; visual = visual->next) { - XVisualInfo template; - XVisualInfo *visuals; - int num_visuals; - long mask; - - template.visualid = visual->visualID; - mask = VisualIDMask; - visuals = XGetVisualInfo(dpy, mask, &template, &num_visuals); - - if (visuals) { - if (num_visuals > 0 && visuals->depth != DefaultDepth(dpy, scrn)) - visual->visualRating = GLX_NON_CONFORMANT_CONFIG; - - XFree(visuals); - } - } - - return psp; + void *psp = NULL; + drm_handle_t hSAREA; + drmAddress pSAREA = MAP_FAILED; + char *BusID; + __DRIversion ddx_version; + __DRIversion dri_version; + __DRIversion drm_version; + __DRIframebuffer framebuffer; + int fd = -1; + int status; + + drm_magic_t magic; + drmVersionPtr version; + int newlyopened; + char *driverName; + drm_handle_t hFB; + int junk; + const __DRIconfig **driver_configs; + __GLcontextModes *visual; + + /* DRI protocol version. */ + dri_version.major = driDpy->driMajor; + dri_version.minor = driDpy->driMinor; + dri_version.patch = driDpy->driPatch; + + framebuffer.base = MAP_FAILED; + framebuffer.dev_priv = NULL; + + if (!XF86DRIOpenConnection(dpy, scrn, &hSAREA, &BusID)) { + ErrorMessageF("XF86DRIOpenConnection failed\n"); + goto handle_error; + } + + fd = drmOpenOnce(NULL, BusID, &newlyopened); + + Xfree(BusID); /* No longer needed */ + + if (fd < 0) { + ErrorMessageF("drmOpenOnce failed (%s)\n", strerror(-fd)); + goto handle_error; + } + + if (drmGetMagic(fd, &magic)) { + ErrorMessageF("drmGetMagic failed\n"); + goto handle_error; + } + + version = drmGetVersion(fd); + if (version) { + drm_version.major = version->version_major; + drm_version.minor = version->version_minor; + drm_version.patch = version->version_patchlevel; + drmFreeVersion(version); + } + else { + drm_version.major = -1; + drm_version.minor = -1; + drm_version.patch = -1; + } + + if (newlyopened && !XF86DRIAuthConnection(dpy, scrn, magic)) { + ErrorMessageF("XF86DRIAuthConnection failed\n"); + goto handle_error; + } + + /* Get device name (like "tdfx") and the ddx version numbers. + * We'll check the version in each DRI driver's "createNewScreen" + * function. */ + if (!XF86DRIGetClientDriverName(dpy, scrn, + &ddx_version.major, + &ddx_version.minor, + &ddx_version.patch, &driverName)) { + ErrorMessageF("XF86DRIGetClientDriverName failed\n"); + goto handle_error; + } + + Xfree(driverName); /* No longer needed. */ + + /* + * Get device-specific info. pDevPriv will point to a struct + * (such as DRIRADEONRec in xfree86/driver/ati/radeon_dri.h) that + * has information about the screen size, depth, pitch, ancilliary + * buffers, DRM mmap handles, etc. + */ + if (!XF86DRIGetDeviceInfo(dpy, scrn, &hFB, &junk, + &framebuffer.size, &framebuffer.stride, + &framebuffer.dev_priv_size, + &framebuffer.dev_priv)) { + ErrorMessageF("XF86DRIGetDeviceInfo failed"); + goto handle_error; + } + + framebuffer.width = DisplayWidth(dpy, scrn); + framebuffer.height = DisplayHeight(dpy, scrn); + + /* Map the framebuffer region. */ + status = drmMap(fd, hFB, framebuffer.size, + (drmAddressPtr) & framebuffer.base); + if (status != 0) { + ErrorMessageF("drmMap of framebuffer failed (%s)", strerror(-status)); + goto handle_error; + } + + /* Map the SAREA region. Further mmap regions may be setup in + * each DRI driver's "createNewScreen" function. + */ + status = drmMap(fd, hSAREA, SAREA_MAX, &pSAREA); + if (status != 0) { + ErrorMessageF("drmMap of SAREA failed (%s)", strerror(-status)); + goto handle_error; + } + + psp = (*psc->legacy->createNewScreen) (scrn, + &ddx_version, + &dri_version, + &drm_version, + &framebuffer, + pSAREA, + fd, + loader_extensions, + &driver_configs, psc); + + if (psp == NULL) { + ErrorMessageF("Calling driver entry point failed"); + goto handle_error; + } + + psc->configs = driConvertConfigs(psc->core, psc->configs, driver_configs); + psc->visuals = driConvertConfigs(psc->core, psc->visuals, driver_configs); + + psc->driver_configs = driver_configs; + + /* Visuals with depth != screen depth are subject to automatic compositing + * in the X server, so DRI1 can't render to them properly. Mark them as + * non-conformant to prevent apps from picking them up accidentally. + */ + for (visual = psc->visuals; visual; visual = visual->next) { + XVisualInfo template; + XVisualInfo *visuals; + int num_visuals; + long mask; + + template.visualid = visual->visualID; + mask = VisualIDMask; + visuals = XGetVisualInfo(dpy, mask, &template, &num_visuals); + + if (visuals) { + if (num_visuals > 0 && visuals->depth != DefaultDepth(dpy, scrn)) + visual->visualRating = GLX_NON_CONFORMANT_CONFIG; + + XFree(visuals); + } + } + + return psp; handle_error: - if (pSAREA != MAP_FAILED) - drmUnmap(pSAREA, SAREA_MAX); + if (pSAREA != MAP_FAILED) + drmUnmap(pSAREA, SAREA_MAX); - if (framebuffer.base != MAP_FAILED) - drmUnmap((drmAddress)framebuffer.base, framebuffer.size); + if (framebuffer.base != MAP_FAILED) + drmUnmap((drmAddress) framebuffer.base, framebuffer.size); - if (framebuffer.dev_priv != NULL) - Xfree(framebuffer.dev_priv); + if (framebuffer.dev_priv != NULL) + Xfree(framebuffer.dev_priv); - if (fd >= 0) - drmCloseOnce(fd); + if (fd >= 0) + drmCloseOnce(fd); - XF86DRICloseConnection(dpy, scrn); + XF86DRICloseConnection(dpy, scrn); - ErrorMessageF("reverting to software direct rendering\n"); + ErrorMessageF("reverting to software direct rendering\n"); - return NULL; + return NULL; } #else /* !GLX_USE_APPLEGL */ static void * -CallCreateNewScreen(Display *dpy, int scrn, __GLXscreenConfigs *psc, - __GLXDRIdisplayPrivate * driDpy) +CallCreateNewScreen(Display * dpy, int scrn, __GLXscreenConfigs * psc, + __GLXDRIdisplayPrivate * driDpy) { - return NULL; + return NULL; } #endif /* !GLX_USE_APPLEGL */ -static void driDestroyContext(__GLXDRIcontext *context, - __GLXscreenConfigs *psc, Display *dpy) +static void +driDestroyContext(__GLXDRIcontext * context, + __GLXscreenConfigs * psc, Display * dpy) { - __GLXDRIcontextPrivate *pcp = (__GLXDRIcontextPrivate *) context; - - (*psc->core->destroyContext)(pcp->driContext); + __GLXDRIcontextPrivate *pcp = (__GLXDRIcontextPrivate *) context; - XF86DRIDestroyContext(psc->dpy, psc->scr, pcp->hwContextID); - Xfree(pcp); + (*psc->core->destroyContext) (pcp->driContext); + + XF86DRIDestroyContext(psc->dpy, psc->scr, pcp->hwContextID); + Xfree(pcp); } -static Bool driBindContext(__GLXDRIcontext *context, - __GLXDRIdrawable *draw, __GLXDRIdrawable *read) +static Bool +driBindContext(__GLXDRIcontext * context, + __GLXDRIdrawable * draw, __GLXDRIdrawable * read) { - __GLXDRIcontextPrivate *pcp = (__GLXDRIcontextPrivate *) context; - const __DRIcoreExtension *core = pcp->psc->core; + __GLXDRIcontextPrivate *pcp = (__GLXDRIcontextPrivate *) context; + const __DRIcoreExtension *core = pcp->psc->core; - return (*core->bindContext)(pcp->driContext, - draw->driDrawable, - read->driDrawable); + return (*core->bindContext) (pcp->driContext, + draw->driDrawable, read->driDrawable); } -static void driUnbindContext(__GLXDRIcontext *context) +static void +driUnbindContext(__GLXDRIcontext * context) { - __GLXDRIcontextPrivate *pcp = (__GLXDRIcontextPrivate *) context; - const __DRIcoreExtension *core = pcp->psc->core; + __GLXDRIcontextPrivate *pcp = (__GLXDRIcontextPrivate *) context; + const __DRIcoreExtension *core = pcp->psc->core; - (*core->unbindContext)(pcp->driContext); + (*core->unbindContext) (pcp->driContext); } -static __GLXDRIcontext *driCreateContext(__GLXscreenConfigs *psc, - const __GLcontextModes *mode, - GLXContext gc, - GLXContext shareList, int renderType) +static __GLXDRIcontext * +driCreateContext(__GLXscreenConfigs * psc, + const __GLcontextModes * mode, + GLXContext gc, GLXContext shareList, int renderType) { - __GLXDRIcontextPrivate *pcp, *pcp_shared; - drm_context_t hwContext; - __DRIcontext *shared = NULL; - __GLXDRIconfigPrivate *config = (__GLXDRIconfigPrivate *) mode; - - if (!psc || !psc->driScreen) - return NULL; - - if (shareList) { - pcp_shared = (__GLXDRIcontextPrivate *) shareList->driContext; - shared = pcp_shared->driContext; - } - - pcp = Xmalloc(sizeof *pcp); - if (pcp == NULL) - return NULL; - - pcp->psc = psc; - if (!XF86DRICreateContextWithConfig(psc->dpy, psc->scr, - mode->visualID, - &pcp->hwContextID, &hwContext)) { - Xfree(pcp); - return NULL; - } - - pcp->driContext = - (*psc->legacy->createNewContext)(psc->__driScreen, - config->driConfig, - renderType, - shared, - hwContext, - pcp); - if (pcp->driContext == NULL) { - XF86DRIDestroyContext(psc->dpy, psc->scr, pcp->hwContextID); - Xfree(pcp); - return NULL; - } - - pcp->base.destroyContext = driDestroyContext; - pcp->base.bindContext = driBindContext; - pcp->base.unbindContext = driUnbindContext; - - return &pcp->base; + __GLXDRIcontextPrivate *pcp, *pcp_shared; + drm_context_t hwContext; + __DRIcontext *shared = NULL; + __GLXDRIconfigPrivate *config = (__GLXDRIconfigPrivate *) mode; + + if (!psc || !psc->driScreen) + return NULL; + + if (shareList) { + pcp_shared = (__GLXDRIcontextPrivate *) shareList->driContext; + shared = pcp_shared->driContext; + } + + pcp = Xmalloc(sizeof *pcp); + if (pcp == NULL) + return NULL; + + pcp->psc = psc; + if (!XF86DRICreateContextWithConfig(psc->dpy, psc->scr, + mode->visualID, + &pcp->hwContextID, &hwContext)) { + Xfree(pcp); + return NULL; + } + + pcp->driContext = + (*psc->legacy->createNewContext) (psc->__driScreen, + config->driConfig, + renderType, shared, hwContext, pcp); + if (pcp->driContext == NULL) { + XF86DRIDestroyContext(psc->dpy, psc->scr, pcp->hwContextID); + Xfree(pcp); + return NULL; + } + + pcp->base.destroyContext = driDestroyContext; + pcp->base.bindContext = driBindContext; + pcp->base.unbindContext = driUnbindContext; + + return &pcp->base; } -static void driDestroyDrawable(__GLXDRIdrawable *pdraw) +static void +driDestroyDrawable(__GLXDRIdrawable * pdraw) { - __GLXscreenConfigs *psc = pdraw->psc; + __GLXscreenConfigs *psc = pdraw->psc; - (*psc->core->destroyDrawable)(pdraw->driDrawable); - XF86DRIDestroyDrawable(psc->dpy, psc->scr, pdraw->drawable); - Xfree(pdraw); + (*psc->core->destroyDrawable) (pdraw->driDrawable); + XF86DRIDestroyDrawable(psc->dpy, psc->scr, pdraw->drawable); + Xfree(pdraw); } -static __GLXDRIdrawable *driCreateDrawable(__GLXscreenConfigs *psc, - XID xDrawable, - GLXDrawable drawable, - const __GLcontextModes *modes) +static __GLXDRIdrawable * +driCreateDrawable(__GLXscreenConfigs * psc, + XID xDrawable, + GLXDrawable drawable, const __GLcontextModes * modes) { - __GLXDRIdrawable *pdraw; - drm_drawable_t hwDrawable; - void *empty_attribute_list = NULL; - __GLXDRIconfigPrivate *config = (__GLXDRIconfigPrivate *) modes; - - /* Old dri can't handle GLX 1.3+ drawable constructors. */ - if (xDrawable != drawable) - return NULL; - - pdraw = Xmalloc(sizeof(*pdraw)); - if (!pdraw) - return NULL; - - pdraw->drawable = drawable; - pdraw->psc = psc; - - if (!XF86DRICreateDrawable(psc->dpy, psc->scr, drawable, &hwDrawable)) - return NULL; - - /* Create a new drawable */ - pdraw->driDrawable = - (*psc->legacy->createNewDrawable)(psc->__driScreen, - config->driConfig, - hwDrawable, - GLX_WINDOW_BIT, - empty_attribute_list, - pdraw); - - if (!pdraw->driDrawable) { - XF86DRIDestroyDrawable(psc->dpy, psc->scr, drawable); - Xfree(pdraw); - return NULL; - } - - pdraw->destroyDrawable = driDestroyDrawable; - - return pdraw; + __GLXDRIdrawable *pdraw; + drm_drawable_t hwDrawable; + void *empty_attribute_list = NULL; + __GLXDRIconfigPrivate *config = (__GLXDRIconfigPrivate *) modes; + + /* Old dri can't handle GLX 1.3+ drawable constructors. */ + if (xDrawable != drawable) + return NULL; + + pdraw = Xmalloc(sizeof(*pdraw)); + if (!pdraw) + return NULL; + + pdraw->drawable = drawable; + pdraw->psc = psc; + + if (!XF86DRICreateDrawable(psc->dpy, psc->scr, drawable, &hwDrawable)) + return NULL; + + /* Create a new drawable */ + pdraw->driDrawable = + (*psc->legacy->createNewDrawable) (psc->__driScreen, + config->driConfig, + hwDrawable, + GLX_WINDOW_BIT, + empty_attribute_list, pdraw); + + if (!pdraw->driDrawable) { + XF86DRIDestroyDrawable(psc->dpy, psc->scr, drawable); + Xfree(pdraw); + return NULL; + } + + pdraw->destroyDrawable = driDestroyDrawable; + + return pdraw; } -static void driSwapBuffers(__GLXDRIdrawable *pdraw) +static void +driSwapBuffers(__GLXDRIdrawable * pdraw) { - (*pdraw->psc->core->swapBuffers)(pdraw->driDrawable); + (*pdraw->psc->core->swapBuffers) (pdraw->driDrawable); } -static void driCopySubBuffer(__GLXDRIdrawable *pdraw, - int x, int y, int width, int height) +static void +driCopySubBuffer(__GLXDRIdrawable * pdraw, + int x, int y, int width, int height) { - (*pdraw->psc->driCopySubBuffer->copySubBuffer)(pdraw->driDrawable, - x, y, width, height); + (*pdraw->psc->driCopySubBuffer->copySubBuffer) (pdraw->driDrawable, + x, y, width, height); } -static void driDestroyScreen(__GLXscreenConfigs *psc) +static void +driDestroyScreen(__GLXscreenConfigs * psc) { - /* Free the direct rendering per screen data */ - if (psc->__driScreen) - (*psc->core->destroyScreen)(psc->__driScreen); - psc->__driScreen = NULL; - if (psc->driver) - dlclose(psc->driver); + /* Free the direct rendering per screen data */ + if (psc->__driScreen) + (*psc->core->destroyScreen) (psc->__driScreen); + psc->__driScreen = NULL; + if (psc->driver) + dlclose(psc->driver); } -static __GLXDRIscreen *driCreateScreen(__GLXscreenConfigs *psc, int screen, - __GLXdisplayPrivate *priv) +static __GLXDRIscreen * +driCreateScreen(__GLXscreenConfigs * psc, int screen, + __GLXdisplayPrivate * priv) { - __GLXDRIdisplayPrivate *pdp; - __GLXDRIscreen *psp; - const __DRIextension **extensions; - char *driverName; - int i; - - psp = Xcalloc(1, sizeof *psp); - if (psp == NULL) - return NULL; - - /* Initialize per screen dynamic client GLX extensions */ - psc->ext_list_first_time = GL_TRUE; - - if (!driGetDriverName(priv->dpy, screen, &driverName)) { - Xfree(psp); - return NULL; - } - - psc->driver = driOpenDriver(driverName); - Xfree(driverName); - if (psc->driver == NULL) { - Xfree(psp); - return NULL; - } - - extensions = dlsym(psc->driver, __DRI_DRIVER_EXTENSIONS); - if (extensions == NULL) { - ErrorMessageF("driver exports no extensions (%s)\n", dlerror()); - Xfree(psp); - return NULL; - } - - for (i = 0; extensions[i]; i++) { - if (strcmp(extensions[i]->name, __DRI_CORE) == 0) - psc->core = (__DRIcoreExtension *) extensions[i]; - if (strcmp(extensions[i]->name, __DRI_LEGACY) == 0) - psc->legacy = (__DRIlegacyExtension *) extensions[i]; - } - - if (psc->core == NULL || psc->legacy == NULL) { - Xfree(psp); - return NULL; - } - - pdp = (__GLXDRIdisplayPrivate *) priv->driDisplay; - psc->__driScreen = - CallCreateNewScreen(psc->dpy, screen, psc, pdp); - if (psc->__driScreen == NULL) { - dlclose(psc->driver); - Xfree(psp); - return NULL; - } - - driBindExtensions(psc, 0); - if (psc->driCopySubBuffer) - psp->copySubBuffer = driCopySubBuffer; - - psp->destroyScreen = driDestroyScreen; - psp->createContext = driCreateContext; - psp->createDrawable = driCreateDrawable; - psp->swapBuffers = driSwapBuffers; - psp->waitX = NULL; - psp->waitGL = NULL; - - return psp; + __GLXDRIdisplayPrivate *pdp; + __GLXDRIscreen *psp; + const __DRIextension **extensions; + char *driverName; + int i; + + psp = Xcalloc(1, sizeof *psp); + if (psp == NULL) + return NULL; + + /* Initialize per screen dynamic client GLX extensions */ + psc->ext_list_first_time = GL_TRUE; + + if (!driGetDriverName(priv->dpy, screen, &driverName)) { + Xfree(psp); + return NULL; + } + + psc->driver = driOpenDriver(driverName); + Xfree(driverName); + if (psc->driver == NULL) { + Xfree(psp); + return NULL; + } + + extensions = dlsym(psc->driver, __DRI_DRIVER_EXTENSIONS); + if (extensions == NULL) { + ErrorMessageF("driver exports no extensions (%s)\n", dlerror()); + Xfree(psp); + return NULL; + } + + for (i = 0; extensions[i]; i++) { + if (strcmp(extensions[i]->name, __DRI_CORE) == 0) + psc->core = (__DRIcoreExtension *) extensions[i]; + if (strcmp(extensions[i]->name, __DRI_LEGACY) == 0) + psc->legacy = (__DRIlegacyExtension *) extensions[i]; + } + + if (psc->core == NULL || psc->legacy == NULL) { + Xfree(psp); + return NULL; + } + + pdp = (__GLXDRIdisplayPrivate *) priv->driDisplay; + psc->__driScreen = CallCreateNewScreen(psc->dpy, screen, psc, pdp); + if (psc->__driScreen == NULL) { + dlclose(psc->driver); + Xfree(psp); + return NULL; + } + + driBindExtensions(psc, 0); + if (psc->driCopySubBuffer) + psp->copySubBuffer = driCopySubBuffer; + + psp->destroyScreen = driDestroyScreen; + psp->createContext = driCreateContext; + psp->createDrawable = driCreateDrawable; + psp->swapBuffers = driSwapBuffers; + psp->waitX = NULL; + psp->waitGL = NULL; + + return psp; } /* Called from __glXFreeDisplayPrivate. */ -static void driDestroyDisplay(__GLXDRIdisplay *dpy) +static void +driDestroyDisplay(__GLXDRIdisplay * dpy) { - Xfree(dpy); + Xfree(dpy); } /* @@ -710,33 +726,34 @@ static void driDestroyDisplay(__GLXDRIdisplay *dpy) * This is called from __glXInitialize() when we are given a new * display pointer. */ -_X_HIDDEN __GLXDRIdisplay *driCreateDisplay(Display *dpy) +_X_HIDDEN __GLXDRIdisplay * +driCreateDisplay(Display * dpy) { - __GLXDRIdisplayPrivate *pdpyp; - int eventBase, errorBase; - int major, minor, patch; + __GLXDRIdisplayPrivate *pdpyp; + int eventBase, errorBase; + int major, minor, patch; - if (!XF86DRIQueryExtension(dpy, &eventBase, &errorBase)) { - return NULL; - } + if (!XF86DRIQueryExtension(dpy, &eventBase, &errorBase)) { + return NULL; + } - if (!XF86DRIQueryVersion(dpy, &major, &minor, &patch)) { - return NULL; - } + if (!XF86DRIQueryVersion(dpy, &major, &minor, &patch)) { + return NULL; + } - pdpyp = Xmalloc(sizeof *pdpyp); - if (!pdpyp) { - return NULL; - } + pdpyp = Xmalloc(sizeof *pdpyp); + if (!pdpyp) { + return NULL; + } - pdpyp->driMajor = major; - pdpyp->driMinor = minor; - pdpyp->driPatch = patch; + pdpyp->driMajor = major; + pdpyp->driMinor = minor; + pdpyp->driPatch = patch; - pdpyp->base.destroyDisplay = driDestroyDisplay; - pdpyp->base.createScreen = driCreateScreen; + pdpyp->base.destroyDisplay = driDestroyDisplay; + pdpyp->base.createScreen = driCreateScreen; - return &pdpyp->base; + return &pdpyp->base; } #endif /* GLX_DIRECT_RENDERING */ diff --git a/src/glx/x11/drisw_glx.c b/src/glx/x11/drisw_glx.c index 1c229dde90..15e1586658 100644 --- a/src/glx/x11/drisw_glx.c +++ b/src/glx/x11/drisw_glx.c @@ -401,7 +401,7 @@ driCreateScreen(__GLXscreenConfigs * psc, int screen, psc->configs = driConvertConfigs(psc->core, psc->configs, driver_configs); psc->visuals = driConvertConfigs(psc->core, psc->visuals, driver_configs); - free(driver_configs); + psc->driver_configs = driver_configs; psp->destroyScreen = driDestroyScreen; psp->createContext = driCreateContext; diff --git a/src/glx/x11/glx_pbuffer.c b/src/glx/x11/glx_pbuffer.c index a06331fd7f..88a17df6f8 100644 --- a/src/glx/x11/glx_pbuffer.c +++ b/src/glx/x11/glx_pbuffer.c @@ -25,7 +25,7 @@ /** * \file glx_pbuffer.c * Implementation of pbuffer related functions. - * + * * \author Ian Romanick <idr@us.ibm.com> */ @@ -114,7 +114,7 @@ ChangeDrawableAttribute(Display * dpy, GLXDrawable drawable, * \note * This function dynamically determines whether to use the SGIX_pbuffer * version of the protocol or the GLX 1.3 version of the protocol. - * + * * \todo * This function needs to be modified to work with direct-rendering drivers. */ @@ -198,7 +198,7 @@ determineTextureFormat(const int *attribs, int numAttribs) for (i = 0; i < numAttribs; i++) { if (attribs[2 * i] == GLX_TEXTURE_FORMAT_EXT) - return attribs[2 * i + 1]; + return attribs[2 * i + 1]; } return 0; @@ -681,8 +681,7 @@ GLX_ALIAS_VOID(glXDestroyGLXPbufferSGIX, PUBLIC GLX_ALIAS_VOID(glXSelectEventSGIX, (Display * dpy, GLXDrawable drawable, - unsigned long mask), (dpy, drawable, mask), - glXSelectEvent) + unsigned long mask), (dpy, drawable, mask), glXSelectEvent) PUBLIC GLX_ALIAS_VOID(glXGetSelectedEventSGIX, diff --git a/src/glx/x11/glx_query.c b/src/glx/x11/glx_query.c index 2789b841b1..efad13d376 100644 --- a/src/glx/x11/glx_query.c +++ b/src/glx/x11/glx_query.c @@ -25,7 +25,7 @@ /** * \file glx_query.c * Generic utility functions to query internal data from the server. - * + * * \author Ian Romanick <idr@us.ibm.com> */ @@ -43,13 +43,10 @@ * Exchange a protocol request for glXQueryServerString. */ char * -__glXQueryServerString(Display* dpy, - int opcode, - CARD32 screen, - CARD32 name) +__glXQueryServerString(Display * dpy, int opcode, CARD32 screen, CARD32 name) { xcb_connection_t *c = XGetXCBConnection(dpy); - xcb_glx_query_server_string_reply_t* reply = + xcb_glx_query_server_string_reply_t *reply = xcb_glx_query_server_string_reply(c, xcb_glx_query_server_string(c, screen, @@ -59,7 +56,7 @@ __glXQueryServerString(Display* dpy, /* The spec doesn't mention this, but the Xorg server replies with * a string already terminated with '\0'. */ uint32_t len = xcb_glx_query_server_string_string_length(reply); - char* buf = Xmalloc(len); + char *buf = Xmalloc(len); memcpy(buf, xcb_glx_query_server_string_string(reply), len); free(reply); @@ -70,23 +67,20 @@ __glXQueryServerString(Display* dpy, * Exchange a protocol request for glGetString. */ char * -__glXGetString(Display* dpy, - int opcode, - CARD32 contextTag, - CARD32 name) +__glXGetString(Display * dpy, int opcode, CARD32 contextTag, CARD32 name) { xcb_connection_t *c = XGetXCBConnection(dpy); - xcb_glx_get_string_reply_t* reply = - xcb_glx_get_string_reply(c, - xcb_glx_get_string(c, - contextTag, - name), - NULL); + xcb_glx_get_string_reply_t *reply = xcb_glx_get_string_reply(c, + xcb_glx_get_string + (c, + contextTag, + name), + NULL); /* The spec doesn't mention this, but the Xorg server replies with * a string already terminated with '\0'. */ uint32_t len = xcb_glx_get_string_string_length(reply); - char* buf = Xmalloc(len); + char *buf = Xmalloc(len); memcpy(buf, xcb_glx_get_string_string(reply), len); free(reply); @@ -97,7 +91,7 @@ __glXGetString(Display* dpy, /** * GLX protocol structure for the ficticious "GXLGenericGetString" request. - * + * * This is a non-existant protocol packet. It just so happens that all of * the real protocol packets used to request a string from the server have * an identical binary layout. The only difference between them is the @@ -167,25 +161,17 @@ __glXGetStringFromServer(Display * dpy, int opcode, CARD32 glxCode, } char * -__glXQueryServerString(Display* dpy, - int opcode, - CARD32 screen, - CARD32 name) +__glXQueryServerString(Display * dpy, int opcode, CARD32 screen, CARD32 name) { return __glXGetStringFromServer(dpy, opcode, - X_GLXQueryServerString, - screen, name); + X_GLXQueryServerString, screen, name); } char * -__glXGetString(Display* dpy, - int opcode, - CARD32 contextTag, - CARD32 name) +__glXGetString(Display * dpy, int opcode, CARD32 contextTag, CARD32 name) { return __glXGetStringFromServer(dpy, opcode, X_GLsop_GetString, contextTag, name); } #endif /* USE_XCB */ - diff --git a/src/glx/x11/glxclient.h b/src/glx/x11/glxclient.h index bf68d0f891..00ee14fb05 100644 --- a/src/glx/x11/glxclient.h +++ b/src/glx/x11/glxclient.h @@ -55,9 +55,7 @@ #include "GL/internal/glcore.h" #include "glapi/glapitable.h" #include "glxhash.h" -#if defined( USE_XTHREADS ) -# include <X11/Xthreads.h> -#elif defined( PTHREADS ) +#if defined( PTHREADS ) # include <pthread.h> #endif @@ -67,7 +65,7 @@ /* If we build the library with gcc's -fvisibility=hidden flag, we'll * use the PUBLIC macro to mark functions that are to be exported. * - * We also need to define a USED attribute, so the optimizer doesn't + * We also need to define a USED attribute, so the optimizer doesn't * inline a static function that we later use in an alias. - ajax */ #if defined(__GNUC__) && (__GNUC__ * 100 + __GNUC_MINOR__) >= 303 @@ -80,8 +78,8 @@ -#define GLX_MAJOR_VERSION 1 /* current version numbers */ -#define GLX_MINOR_VERSION 4 +#define GLX_MAJOR_VERSION 1 /* current version numbers */ +#define GLX_MINOR_VERSION 4 #define __GLX_MAX_TEXTURE_UNITS 32 @@ -95,7 +93,7 @@ typedef struct _glapi_table __GLapi; #ifdef GLX_DIRECT_RENDERING -#define containerOf(ptr, type, member) \ +#define containerOf(ptr, type, member) \ (type *)( (char *)ptr - offsetof(type,member) ) #include <GL/internal/dri_interface.h> @@ -112,75 +110,78 @@ typedef struct __GLXDRIcontextRec __GLXDRIcontext; #include "glxextensions.h" -struct __GLXDRIdisplayRec { +struct __GLXDRIdisplayRec +{ /** * Method to destroy the private DRI display data. */ - void (*destroyDisplay)(__GLXDRIdisplay *display); + void (*destroyDisplay) (__GLXDRIdisplay * display); - __GLXDRIscreen *(*createScreen)(__GLXscreenConfigs *psc, int screen, - __GLXdisplayPrivate *priv); + __GLXDRIscreen *(*createScreen) (__GLXscreenConfigs * psc, int screen, + __GLXdisplayPrivate * priv); }; -struct __GLXDRIscreenRec { - - void (*destroyScreen)(__GLXscreenConfigs *psc); - - __GLXDRIcontext *(*createContext)(__GLXscreenConfigs *psc, - const __GLcontextModes *mode, - GLXContext gc, - GLXContext shareList, int renderType); - - __GLXDRIdrawable *(*createDrawable)(__GLXscreenConfigs *psc, - XID drawable, - GLXDrawable glxDrawable, - const __GLcontextModes *modes); - - void (*swapBuffers)(__GLXDRIdrawable *pdraw); - void (*copySubBuffer)(__GLXDRIdrawable *pdraw, - int x, int y, int width, int height); - void (*waitX)(__GLXDRIdrawable *pdraw); - void (*waitGL)(__GLXDRIdrawable *pdraw); +struct __GLXDRIscreenRec +{ + + void (*destroyScreen) (__GLXscreenConfigs * psc); + + __GLXDRIcontext *(*createContext) (__GLXscreenConfigs * psc, + const __GLcontextModes * mode, + GLXContext gc, + GLXContext shareList, int renderType); + + __GLXDRIdrawable *(*createDrawable) (__GLXscreenConfigs * psc, + XID drawable, + GLXDrawable glxDrawable, + const __GLcontextModes * modes); + + void (*swapBuffers) (__GLXDRIdrawable * pdraw); + void (*copySubBuffer) (__GLXDRIdrawable * pdraw, + int x, int y, int width, int height); + void (*waitX) (__GLXDRIdrawable * pdraw); + void (*waitGL) (__GLXDRIdrawable * pdraw); }; -struct __GLXDRIcontextRec { - void (*destroyContext)(__GLXDRIcontext *context, __GLXscreenConfigs *psc, - Display *dpy); - Bool (*bindContext)(__GLXDRIcontext *context, - __GLXDRIdrawable *pdraw, - __GLXDRIdrawable *pread); - - void (*unbindContext)(__GLXDRIcontext *context); +struct __GLXDRIcontextRec +{ + void (*destroyContext) (__GLXDRIcontext * context, + __GLXscreenConfigs * psc, Display * dpy); + Bool(*bindContext) (__GLXDRIcontext * context, __GLXDRIdrawable * pdraw, + __GLXDRIdrawable * pread); + + void (*unbindContext) (__GLXDRIcontext * context); }; -struct __GLXDRIdrawableRec { - void (*destroyDrawable)(__GLXDRIdrawable *drawable); +struct __GLXDRIdrawableRec +{ + void (*destroyDrawable) (__GLXDRIdrawable * drawable); - XID xDrawable; - XID drawable; - __GLXscreenConfigs *psc; - GLenum textureTarget; - __DRIdrawable *driDrawable; - GLenum textureFormat; /* EXT_texture_from_pixmap support */ + XID xDrawable; + XID drawable; + __GLXscreenConfigs *psc; + GLenum textureTarget; + __DRIdrawable *driDrawable; + GLenum textureFormat; /* EXT_texture_from_pixmap support */ }; /* ** Function to create and DRI display data and initialize the display ** dependent methods. */ -extern __GLXDRIdisplay *driswCreateDisplay(Display *dpy); -extern __GLXDRIdisplay *driCreateDisplay(Display *dpy); -extern __GLXDRIdisplay *dri2CreateDisplay(Display *dpy); +extern __GLXDRIdisplay *driswCreateDisplay(Display * dpy); +extern __GLXDRIdisplay *driCreateDisplay(Display * dpy); +extern __GLXDRIdisplay *dri2CreateDisplay(Display * dpy); -extern void DRI_glXUseXFont( Font font, int first, int count, int listbase ); +extern void DRI_glXUseXFont(Font font, int first, int count, int listbase); /* ** Functions to obtain driver configuration information from a direct ** rendering client application */ -extern const char *glXGetScreenDriver (Display *dpy, int scrNum); +extern const char *glXGetScreenDriver(Display * dpy, int scrNum); -extern const char *glXGetDriverConfig (const char *driverName); +extern const char *glXGetDriverConfig(const char *driverName); #endif @@ -188,53 +189,57 @@ extern const char *glXGetDriverConfig (const char *driverName); #define __GL_CLIENT_ATTRIB_STACK_DEPTH 16 -typedef struct __GLXpixelStoreModeRec { - GLboolean swapEndian; - GLboolean lsbFirst; - GLuint rowLength; - GLuint imageHeight; - GLuint imageDepth; - GLuint skipRows; - GLuint skipPixels; - GLuint skipImages; - GLuint alignment; +typedef struct __GLXpixelStoreModeRec +{ + GLboolean swapEndian; + GLboolean lsbFirst; + GLuint rowLength; + GLuint imageHeight; + GLuint imageDepth; + GLuint skipRows; + GLuint skipPixels; + GLuint skipImages; + GLuint alignment; } __GLXpixelStoreMode; -typedef struct __GLXattributeRec { - GLuint mask; +typedef struct __GLXattributeRec +{ + GLuint mask; /** * Pixel storage state. Most of the pixel store mode state is kept * here and used by the client code to manage the packing and * unpacking of data sent to/received from the server. */ - __GLXpixelStoreMode storePack, storeUnpack; + __GLXpixelStoreMode storePack, storeUnpack; /** * Is EXT_vertex_array / GL 1.1 DrawArrays protocol specifically * disabled? */ - GLboolean NoDrawArraysProtocol; - + GLboolean NoDrawArraysProtocol; + /** * Vertex Array storage state. The vertex array component * state is stored here and is used to manage the packing of * DrawArrays data sent to the server. */ - struct array_state_vector * array_state; + struct array_state_vector *array_state; } __GLXattribute; -typedef struct __GLXattributeMachineRec { - __GLXattribute *stack[__GL_CLIENT_ATTRIB_STACK_DEPTH]; - __GLXattribute **stackPointer; +typedef struct __GLXattributeMachineRec +{ + __GLXattribute *stack[__GL_CLIENT_ATTRIB_STACK_DEPTH]; + __GLXattribute **stackPointer; } __GLXattributeMachine; /** * GLX state that needs to be kept on the client. One of these records * exist for each context that has been made current by this client. */ -struct __GLXcontextRec { +struct __GLXcontextRec +{ /** * \name Drawing command buffer. * @@ -251,13 +256,13 @@ struct __GLXcontextRec { * These must be the first 6 fields since they are static initialized * in the dummy context in glxext.c */ - /*@{*/ - GLubyte *buf; - GLubyte *pc; - GLubyte *limit; - GLubyte *bufEnd; - GLint bufSize; - /*@}*/ + /*@{ */ + GLubyte *buf; + GLubyte *pc; + GLubyte *limit; + GLubyte *bufEnd; + GLint bufSize; + /*@} */ /** * The XID of this rendering context. When the context is created a @@ -265,24 +270,24 @@ struct __GLXcontextRec { * destroyed but is still current to some thread. In this case the * context will be freed on next MakeCurrent. */ - XID xid; + XID xid; /** * The XID of the \c shareList context. */ - XID share_xid; + XID share_xid; /** * Screen number. */ - GLint screen; - __GLXscreenConfigs *psc; + GLint screen; + __GLXscreenConfigs *psc; /** * \c GL_TRUE if the context was created with ImportContext, which * means the server-side context was created by another X client. */ - GLboolean imported; + GLboolean imported; /** * The context tag returned by MakeCurrent when this context is made @@ -292,7 +297,7 @@ struct __GLXcontextRec { * \c WaitX, \c WaitGL, \c UseXFont, and \c MakeCurrent (for the old * context)). */ - GLXContextTag currentContextTag; + GLXContextTag currentContextTag; /** * \name Rendering mode @@ -301,11 +306,11 @@ struct __GLXcontextRec { * When \c glRenderMode is called, the buffer associated with the * previous rendering mode (feedback or select) is filled. */ - /*@{*/ - GLenum renderMode; - GLfloat *feedbackBuf; - GLuint *selectBuf; - /*@}*/ + /*@{ */ + GLenum renderMode; + GLfloat *feedbackBuf; + GLuint *selectBuf; + /*@} */ /** * This is \c GL_TRUE if the pixel unpack modes are such that an image @@ -313,43 +318,43 @@ struct __GLXcontextRec { * still be true that the server will have to do some work. This * just promises that a straight copy will fetch the correct bytes. */ - GLboolean fastImageUnpack; + GLboolean fastImageUnpack; /** * Fill newImage with the unpacked form of \c oldImage getting it * ready for transport to the server. */ - void (*fillImage)(__GLXcontext*, GLint, GLint, GLint, GLint, GLenum, - GLenum, const GLvoid*, GLubyte*, GLubyte*); + void (*fillImage) (__GLXcontext *, GLint, GLint, GLint, GLint, GLenum, + GLenum, const GLvoid *, GLubyte *, GLubyte *); /** * Client side attribs. */ - __GLXattributeMachine attributes; + __GLXattributeMachine attributes; /** * Client side error code. This is set when client side gl API * routines need to set an error because of a bad enumerant or * running out of memory, etc. */ - GLenum error; + GLenum error; /** * Whether this context does direct rendering. */ - Bool isDirect; + Bool isDirect; /** * \c dpy of current display for this context. Will be \c NULL if not * current to any display, or if this is the "dummy context". */ - Display *currentDpy; + Display *currentDpy; /** * The current drawable for this context. Will be None if this * context is not current to any drawable. currentReadable is below. */ - GLXDrawable currentDrawable; + GLXDrawable currentDrawable; /** * \name GL Constant Strings @@ -358,38 +363,38 @@ struct __GLXcontextRec { * These pertain to GL attributes, not to be confused with * GLX versioning attributes. */ - /*@{*/ - GLubyte *vendor; - GLubyte *renderer; - GLubyte *version; - GLubyte *extensions; - /*@}*/ + /*@{ */ + GLubyte *vendor; + GLubyte *renderer; + GLubyte *version; + GLubyte *extensions; + /*@} */ /** * Record the dpy this context was created on for later freeing */ - Display *createDpy; + Display *createDpy; /** * Maximum small render command size. This is the smaller of 64k and * the size of the above buffer. */ - GLint maxSmallRenderCommandSize; + GLint maxSmallRenderCommandSize; /** * Major opcode for the extension. Copied here so a lookup isn't * needed. */ - GLint majorOpcode; + GLint majorOpcode; /** * Pointer to the mode used to create this context. */ - const __GLcontextModes * mode; + const __GLcontextModes *mode; #ifdef GLX_DIRECT_RENDERING - __GLXDRIcontext *driContext; - __DRIcontext *__driContext; + __GLXDRIcontext *driContext; + __DRIcontext *__driContext; #endif /** @@ -398,22 +403,22 @@ struct __GLXcontextRec { * * \since Internal API version 20030606. */ - GLXDrawable currentReadable; + GLXDrawable currentReadable; - /** + /** * Pointer to client-state data that is private to libGL. This is only * used for indirect rendering contexts. * * No internal API version change was made for this change. Client-side * drivers should NEVER use this data or even care that it exists. */ - void * client_state_private; + void *client_state_private; /** * Stored value for \c glXQueryContext attribute \c GLX_RENDER_TYPE. */ int renderType; - + /** * \name Raw server GL version * @@ -421,23 +426,23 @@ struct __GLXcontextRec { * returned by the server, and it may not reflect what is actually * supported (or reported) by the client-side library. */ - /*@{*/ + /*@{ */ int server_major; /**< Major version number. */ int server_minor; /**< Minor version number. */ - /*@}*/ + /*@} */ /** * Thread ID we're currently current in. Zero if none. */ unsigned long thread_id; - char gl_extension_bits[ __GL_EXT_BYTES ]; + char gl_extension_bits[__GL_EXT_BYTES]; }; -#define __glXSetError(gc,code) \ - if (!(gc)->error) { \ - (gc)->error = code; \ - } +#define __glXSetError(gc,code) \ + if (!(gc)->error) { \ + (gc)->error = code; \ + } extern void __glFreeAttributeState(__GLXcontext *); @@ -448,7 +453,7 @@ extern void __glFreeAttributeState(__GLXcontext *); * that will use the GLXRender GLX command. In this case it is * \c glPolygonStipple. */ -#define __GLX_MAX_SMALL_RENDER_CMD_SIZE 156 +#define __GLX_MAX_SMALL_RENDER_CMD_SIZE 156 /** * To keep the implementation fast, the code uses a "limit" pointer @@ -460,73 +465,76 @@ extern void __glFreeAttributeState(__GLXcontext *); * efficacy of the buffer. The "+32" is just to keep the code working * in case somebody counts wrong. */ -#define __GLX_BUFFER_LIMIT_SIZE (__GLX_MAX_SMALL_RENDER_CMD_SIZE + 32) +#define __GLX_BUFFER_LIMIT_SIZE (__GLX_MAX_SMALL_RENDER_CMD_SIZE + 32) /** * This implementation uses a smaller threshold for switching * to the RenderLarge protocol than the protcol requires so that * large copies don't occur. */ -#define __GLX_RENDER_CMD_SIZE_LIMIT 4096 +#define __GLX_RENDER_CMD_SIZE_LIMIT 4096 /** * One of these records exists per screen of the display. It contains * a pointer to the config data for that screen (if the screen supports GL). */ -struct __GLXscreenConfigsRec { +struct __GLXscreenConfigsRec +{ /** * GLX extension string reported by the X-server. */ - const char *serverGLXexts; + const char *serverGLXexts; /** * GLX extension string to be reported to applications. This is the * set of extensions that the application can actually use. */ - char *effectiveGLXexts; + char *effectiveGLXexts; #ifdef GLX_DIRECT_RENDERING /** * Per screen direct rendering interface functions and data. */ - __DRIscreen *__driScreen; - const __DRIcoreExtension *core; - const __DRIlegacyExtension *legacy; - const __DRIswrastExtension *swrast; - const __DRIdri2Extension *dri2; - __glxHashTable *drawHash; - Display *dpy; - int scr, fd; - void *driver; + __DRIscreen *__driScreen; + const __DRIcoreExtension *core; + const __DRIlegacyExtension *legacy; + const __DRIswrastExtension *swrast; + const __DRIdri2Extension *dri2; + __glxHashTable *drawHash; + Display *dpy; + int scr, fd; + void *driver; - __GLXDRIscreen *driScreen; + __GLXDRIscreen *driScreen; + + const __DRIconfig **driver_configs; #ifdef __DRI_COPY_SUB_BUFFER - const __DRIcopySubBufferExtension *driCopySubBuffer; + const __DRIcopySubBufferExtension *driCopySubBuffer; #endif #ifdef __DRI_SWAP_CONTROL - const __DRIswapControlExtension *swapControl; + const __DRIswapControlExtension *swapControl; #endif #ifdef __DRI_ALLOCATE - const __DRIallocateExtension *allocate; + const __DRIallocateExtension *allocate; #endif #ifdef __DRI_FRAME_TRACKING - const __DRIframeTrackingExtension *frameTracking; + const __DRIframeTrackingExtension *frameTracking; #endif #ifdef __DRI_MEDIA_STREAM_COUNTER - const __DRImediaStreamCounterExtension *msc; + const __DRImediaStreamCounterExtension *msc; #endif #ifdef __DRI_TEX_BUFFER - const __DRItexBufferExtension *texBuffer; + const __DRItexBufferExtension *texBuffer; #endif #ifdef __DRI2_FLUSH - const __DRI2flushExtension *f; + const __DRI2flushExtension *f; #endif #endif @@ -534,7 +542,7 @@ struct __GLXscreenConfigsRec { /** * Linked list of glx visuals and fbconfigs for this screen. */ - __GLcontextModes *visuals, *configs; + __GLcontextModes *visuals, *configs; /** * Per-screen dynamic GLX extension tracking. The \c direct_support @@ -543,10 +551,10 @@ struct __GLXscreenConfigsRec { * this field. The \c __GLXscreenConfigs structure is not used outside * libGL. */ - /*@{*/ - unsigned char direct_support[8]; - GLboolean ext_list_first_time; - /*@}*/ + /*@{ */ + unsigned char direct_support[8]; + GLboolean ext_list_first_time; + /*@} */ }; @@ -554,67 +562,68 @@ struct __GLXscreenConfigsRec { * Per display private data. One of these records exists for each display * that is using the OpenGL (GLX) extension. */ -struct __GLXdisplayPrivateRec { +struct __GLXdisplayPrivateRec +{ /** * Back pointer to the display */ - Display *dpy; + Display *dpy; /** * The \c majorOpcode is common to all connections to the same server. * It is also copied into the context structure. */ - int majorOpcode; + int majorOpcode; /** * \name Server Version * * Major and minor version returned by the server during initialization. */ - /*@{*/ - int majorVersion, minorVersion; - /*@}*/ + /*@{ */ + int majorVersion, minorVersion; + /*@} */ /** * \name Storage for the servers GLX vendor and versions strings. - * + * * These are the same for all screens on this display. These fields will * be filled in on demand. */ - /*@{*/ - const char *serverGLXvendor; - const char *serverGLXversion; - /*@}*/ + /*@{ */ + const char *serverGLXvendor; + const char *serverGLXversion; + /*@} */ /** * Configurations of visuals for all screens on this display. * Also, per screen data which now includes the server \c GLX_EXTENSION * string. */ - __GLXscreenConfigs *screenConfigs; + __GLXscreenConfigs *screenConfigs; #ifdef GLX_DIRECT_RENDERING /** * Per display direct rendering interface functions and data. */ - __GLXDRIdisplay *driswDisplay; - __GLXDRIdisplay *driDisplay; - __GLXDRIdisplay *dri2Display; + __GLXDRIdisplay *driswDisplay; + __GLXDRIdisplay *driDisplay; + __GLXDRIdisplay *dri2Display; #endif }; -extern GLubyte *__glXFlushRenderBuffer(__GLXcontext*, GLubyte*); +extern GLubyte *__glXFlushRenderBuffer(__GLXcontext *, GLubyte *); -extern void __glXSendLargeChunk(__GLXcontext *gc, GLint requestNumber, - GLint totalRequests, - const GLvoid * data, GLint dataLen); +extern void __glXSendLargeChunk(__GLXcontext * gc, GLint requestNumber, + GLint totalRequests, + const GLvoid * data, GLint dataLen); extern void __glXSendLargeCommand(__GLXcontext *, const GLvoid *, GLint, - const GLvoid *, GLint); + const GLvoid *, GLint); /* Initialize the GLX extension for dpy */ -extern __GLXdisplayPrivate *__glXInitialize(Display*); +extern __GLXdisplayPrivate *__glXInitialize(Display *); extern void __glXPreferEGL(int state); @@ -623,16 +632,16 @@ extern void __glXPreferEGL(int state); extern int __glXDebug; /* This is per-thread storage in an MT environment */ -#if defined( USE_XTHREADS ) || defined( PTHREADS ) +#if defined( PTHREADS ) -extern void __glXSetCurrentContext(__GLXcontext *c); +extern void __glXSetCurrentContext(__GLXcontext * c); # if defined( GLX_USE_TLS ) -extern __thread void * __glX_tls_Context - __attribute__((tls_model("initial-exec"))); +extern __thread void *__glX_tls_Context + __attribute__ ((tls_model("initial-exec"))); -# define __glXGetCurrentContext() __glX_tls_Context +# define __glXGetCurrentContext() __glX_tls_Context # else @@ -643,25 +652,21 @@ extern __GLXcontext *__glXGetCurrentContext(void); #else extern __GLXcontext *__glXcurrentContext; -#define __glXGetCurrentContext() __glXcurrentContext -#define __glXSetCurrentContext(gc) __glXcurrentContext = gc +#define __glXGetCurrentContext() __glXcurrentContext +#define __glXSetCurrentContext(gc) __glXcurrentContext = gc -#endif /* defined( USE_XTHREADS ) || defined( PTHREADS ) */ +#endif /* defined( PTHREADS ) */ extern void __glXSetCurrentContextNull(void); -extern void __glXFreeContext(__GLXcontext*); +extern void __glXFreeContext(__GLXcontext *); /* ** Global lock for all threads in this address space using the GLX ** extension */ -#if defined( USE_XTHREADS ) -extern xmutex_rec __glXmutex; -#define __glXLock() xmutex_lock(&__glXmutex) -#define __glXUnlock() xmutex_unlock(&__glXmutex) -#elif defined( PTHREADS ) +#if defined( PTHREADS ) extern pthread_mutex_t __glXmutex; #define __glXLock() pthread_mutex_lock(&__glXmutex) #define __glXUnlock() pthread_mutex_unlock(&__glXmutex) @@ -673,7 +678,7 @@ extern pthread_mutex_t __glXmutex; /* ** Setup for a command. Initialize the extension for dpy if necessary. */ -extern CARD8 __glXSetupForCommand(Display *dpy); +extern CARD8 __glXSetupForCommand(Display * dpy); /************************************************************************/ @@ -684,9 +689,11 @@ extern CARD8 __glXSetupForCommand(Display *dpy); extern const GLuint __glXDefaultPixelStore[9]; /* Send an image to the server using RenderLarge. */ -extern void __glXSendLargeImage(__GLXcontext *gc, GLint compsize, GLint dim, - GLint width, GLint height, GLint depth, GLenum format, GLenum type, - const GLvoid *src, GLubyte *pc, GLubyte *modes); +extern void __glXSendLargeImage(__GLXcontext * gc, GLint compsize, GLint dim, + GLint width, GLint height, GLint depth, + GLenum format, GLenum type, + const GLvoid * src, GLubyte * pc, + GLubyte * modes); /* Return the size, in bytes, of some pixel data */ extern GLint __glImageSize(GLint, GLint, GLint, GLenum, GLenum, GLenum); @@ -706,23 +713,23 @@ extern GLint __glBytesPerElement(GLenum type); ** updated to contain the modes needed by the server to decode the ** sent data. */ -extern void __glFillImage(__GLXcontext*, GLint, GLint, GLint, GLint, GLenum, - GLenum, const GLvoid*, GLubyte*, GLubyte*); +extern void __glFillImage(__GLXcontext *, GLint, GLint, GLint, GLint, GLenum, + GLenum, const GLvoid *, GLubyte *, GLubyte *); /* Copy map data with a stride into a packed buffer */ extern void __glFillMap1f(GLint, GLint, GLint, const GLfloat *, GLubyte *); extern void __glFillMap1d(GLint, GLint, GLint, const GLdouble *, GLubyte *); extern void __glFillMap2f(GLint, GLint, GLint, GLint, GLint, - const GLfloat *, GLfloat *); + const GLfloat *, GLfloat *); extern void __glFillMap2d(GLint, GLint, GLint, GLint, GLint, - const GLdouble *, GLdouble *); + const GLdouble *, GLdouble *); /* ** Empty an image out of the reply buffer into the clients memory applying ** the pack modes to pack back into the clients requested format. */ -extern void __glEmptyImage(__GLXcontext*, GLint, GLint, GLint, GLint, GLenum, - GLenum, const GLubyte *, GLvoid *); +extern void __glEmptyImage(__GLXcontext *, GLint, GLint, GLint, GLint, GLenum, + GLenum, const GLubyte *, GLvoid *); /* @@ -735,7 +742,7 @@ extern void __glXFreeVertexArrayState(__GLXcontext *); ** Inform the Server of the major and minor numbers and of the client ** libraries extension string. */ -extern void __glXClientInfo ( Display *dpy, int opcode ); +extern void __glXClientInfo(Display * dpy, int opcode); /************************************************************************/ @@ -743,20 +750,22 @@ extern void __glXClientInfo ( Display *dpy, int opcode ); ** Declarations that should be in Xlib */ #ifdef __GL_USE_OUR_PROTOTYPES -extern void _XFlush(Display*); -extern Status _XReply(Display*, xReply*, int, Bool); -extern void _XRead(Display*, void*, long); -extern void _XSend(Display*, const void*, long); +extern void _XFlush(Display *); +extern Status _XReply(Display *, xReply *, int, Bool); +extern void _XRead(Display *, void *, long); +extern void _XSend(Display *, const void *, long); #endif -extern void __glXInitializeVisualConfigFromTags( __GLcontextModes *config, - int count, const INT32 *bp, Bool tagged_only, Bool fbconfig_style_tags ); +extern void __glXInitializeVisualConfigFromTags(__GLcontextModes * config, + int count, const INT32 * bp, + Bool tagged_only, + Bool fbconfig_style_tags); -extern char * __glXQueryServerString(Display* dpy, int opcode, - CARD32 screen, CARD32 name); -extern char * __glXGetString(Display* dpy, int opcode, - CARD32 screen, CARD32 name); +extern char *__glXQueryServerString(Display * dpy, int opcode, + CARD32 screen, CARD32 name); +extern char *__glXGetString(Display * dpy, int opcode, + CARD32 screen, CARD32 name); extern char *__glXstrdup(const char *str); @@ -765,15 +774,16 @@ extern const char __glXGLClientVersion[]; extern const char __glXGLClientExtensions[]; /* Get the unadjusted system time */ -extern int __glXGetUST( int64_t * ust ); +extern int __glXGetUST(int64_t * ust); extern GLboolean __glXGetMscRateOML(Display * dpy, GLXDrawable drawable, - int32_t * numerator, int32_t * denominator); + int32_t * numerator, + int32_t * denominator); #ifdef GLX_DIRECT_RENDERING GLboolean -__driGetMscRateOML(__DRIdrawable *draw, - int32_t *numerator, int32_t *denominator, void *private); +__driGetMscRateOML(__DRIdrawable * draw, + int32_t * numerator, int32_t * denominator, void *private); #endif #endif /* !__GLX_client_h__ */ diff --git a/src/glx/x11/glxcmds.c b/src/glx/x11/glxcmds.c index 820d8b9868..7eb23dbaca 100644 --- a/src/glx/x11/glxcmds.c +++ b/src/glx/x11/glxcmds.c @@ -59,56 +59,59 @@ static const char __glXGLXClientVersion[] = "1.4"; #ifdef GLX_DIRECT_RENDERING static Bool windowExistsFlag; -static int windowExistsErrorHandler(Display *dpy, XErrorEvent *xerr) +static int +windowExistsErrorHandler(Display * dpy, XErrorEvent * xerr) { - if (xerr->error_code == BadWindow) { - windowExistsFlag = GL_FALSE; - } - return 0; + if (xerr->error_code == BadWindow) { + windowExistsFlag = GL_FALSE; + } + return 0; } /** * Find drawables in the local hash that have been destroyed on the * server. - * + * * \param dpy Display to destroy drawables for * \param screen Screen number to destroy drawables for */ -static void GarbageCollectDRIDrawables(Display *dpy, __GLXscreenConfigs *sc) -{ - XID draw; - __GLXDRIdrawable *pdraw; - XWindowAttributes xwa; - int (*oldXErrorHandler)(Display *, XErrorEvent *); - - /* Set no-op error handler so Xlib doesn't bail out if the windows - * has alreay been destroyed on the server. */ - XSync(dpy, GL_FALSE); - oldXErrorHandler = XSetErrorHandler(windowExistsErrorHandler); - - if (__glxHashFirst(sc->drawHash, &draw, (void *)&pdraw) == 1) { - do { - windowExistsFlag = GL_TRUE; - XGetWindowAttributes(dpy, draw, &xwa); /* dummy request */ - if (!windowExistsFlag) { - /* Destroy the local drawable data, if the drawable no - longer exists in the Xserver */ - (*pdraw->destroyDrawable)(pdraw); - __glxHashDelete(sc->drawHash, draw); - } - } while (__glxHashNext(sc->drawHash, &draw, (void *)&pdraw) == 1); - } - - XSync(dpy, GL_FALSE); - XSetErrorHandler(oldXErrorHandler); -} - -extern __GLXDRIdrawable * -GetGLXDRIDrawable(Display *dpy, GLXDrawable drawable, int * const scrn_num); +static void +GarbageCollectDRIDrawables(Display * dpy, __GLXscreenConfigs * sc) +{ + XID draw; + __GLXDRIdrawable *pdraw; + XWindowAttributes xwa; + int (*oldXErrorHandler) (Display *, XErrorEvent *); + + /* Set no-op error handler so Xlib doesn't bail out if the windows + * has alreay been destroyed on the server. */ + XSync(dpy, GL_FALSE); + oldXErrorHandler = XSetErrorHandler(windowExistsErrorHandler); + + if (__glxHashFirst(sc->drawHash, &draw, (void *) &pdraw) == 1) { + do { + windowExistsFlag = GL_TRUE; + XGetWindowAttributes(dpy, draw, &xwa); /* dummy request */ + if (!windowExistsFlag) { + /* Destroy the local drawable data, if the drawable no + longer exists in the Xserver */ + (*pdraw->destroyDrawable) (pdraw); + __glxHashDelete(sc->drawHash, draw); + } + } while (__glxHashNext(sc->drawHash, &draw, (void *) &pdraw) == 1); + } + + XSync(dpy, GL_FALSE); + XSetErrorHandler(oldXErrorHandler); +} + +extern __GLXDRIdrawable *GetGLXDRIDrawable(Display * dpy, + GLXDrawable drawable, + int *const scrn_num); /** * Get the __DRIdrawable for the drawable associated with a GLXContext - * + * * \param dpy The display associated with \c drawable. * \param drawable GLXDrawable whose __DRIdrawable part is to be retrieved. * \param scrn_num If non-NULL, the drawables screen is stored there @@ -116,30 +119,30 @@ GetGLXDRIDrawable(Display *dpy, GLXDrawable drawable, int * const scrn_num); * the drawable is not associated with a direct-rendering context. */ _X_HIDDEN __GLXDRIdrawable * -GetGLXDRIDrawable(Display *dpy, GLXDrawable drawable, int * const scrn_num) +GetGLXDRIDrawable(Display * dpy, GLXDrawable drawable, int *const scrn_num) { - __GLXdisplayPrivate *priv = __glXInitialize(dpy); - __GLXDRIdrawable *pdraw; - const unsigned screen_count = ScreenCount(dpy); - unsigned i; - __GLXscreenConfigs *psc; + __GLXdisplayPrivate *priv = __glXInitialize(dpy); + __GLXDRIdrawable *pdraw; + const unsigned screen_count = ScreenCount(dpy); + unsigned i; + __GLXscreenConfigs *psc; - if (priv == NULL) - return NULL; - - for (i = 0; i < screen_count; i++) { - psc = &priv->screenConfigs[i]; - if (psc->drawHash == NULL) - continue; + if (priv == NULL) + return NULL; - if (__glxHashLookup(psc->drawHash, drawable, (void *) &pdraw) == 0) { - if (scrn_num != NULL) - *scrn_num = i; - return pdraw; - } - } + for (i = 0; i < screen_count; i++) { + psc = &priv->screenConfigs[i]; + if (psc->drawHash == NULL) + continue; + + if (__glxHashLookup(psc->drawHash, drawable, (void *) &pdraw) == 0) { + if (scrn_num != NULL) + *scrn_num = i; + return pdraw; + } + } - return NULL; + return NULL; } #endif @@ -147,57 +150,59 @@ GetGLXDRIDrawable(Display *dpy, GLXDrawable drawable, int * const scrn_num) /** * Get the GLX per-screen data structure associated with a GLX context. - * + * * \param dpy Display for which the GLX per-screen information is to be * retrieved. * \param scrn Screen on \c dpy for which the GLX per-screen information is * to be retrieved. * \returns A pointer to the GLX per-screen data if \c dpy and \c scrn * specify a valid GLX screen, or NULL otherwise. - * + * * \todo Should this function validate that \c scrn is within the screen * number range for \c dpy? */ static __GLXscreenConfigs * -GetGLXScreenConfigs(Display *dpy, int scrn) +GetGLXScreenConfigs(Display * dpy, int scrn) { - __GLXdisplayPrivate * const priv = __glXInitialize(dpy); + __GLXdisplayPrivate *const priv = __glXInitialize(dpy); - return (priv && priv->screenConfigs != NULL) ? &priv->screenConfigs[scrn] : NULL; + return (priv + && priv->screenConfigs != + NULL) ? &priv->screenConfigs[scrn] : NULL; } static int -GetGLXPrivScreenConfig( Display *dpy, int scrn, __GLXdisplayPrivate ** ppriv, - __GLXscreenConfigs ** ppsc ) +GetGLXPrivScreenConfig(Display * dpy, int scrn, __GLXdisplayPrivate ** ppriv, + __GLXscreenConfigs ** ppsc) { - /* Initialize the extension, if needed . This has the added value - * of initializing/allocating the display private - */ - - if ( dpy == NULL ) { - return GLX_NO_EXTENSION; - } + /* Initialize the extension, if needed . This has the added value + * of initializing/allocating the display private + */ - *ppriv = __glXInitialize(dpy); - if ( *ppriv == NULL ) { - return GLX_NO_EXTENSION; - } + if (dpy == NULL) { + return GLX_NO_EXTENSION; + } - /* Check screen number to see if its valid */ - if ((scrn < 0) || (scrn >= ScreenCount(dpy))) { - return GLX_BAD_SCREEN; - } + *ppriv = __glXInitialize(dpy); + if (*ppriv == NULL) { + return GLX_NO_EXTENSION; + } - /* Check to see if the GL is supported on this screen */ - *ppsc = &((*ppriv)->screenConfigs[scrn]); - if ( (*ppsc)->configs == NULL ) { - /* No support for GL on this screen regardless of visual */ - return GLX_BAD_VISUAL; - } + /* Check screen number to see if its valid */ + if ((scrn < 0) || (scrn >= ScreenCount(dpy))) { + return GLX_BAD_SCREEN; + } - return Success; + /* Check to see if the GL is supported on this screen */ + *ppsc = &((*ppriv)->screenConfigs[scrn]); + if ((*ppsc)->configs == NULL) { + /* No support for GL on this screen regardless of visual */ + return GLX_BAD_VISUAL; + } + + return Success; } @@ -212,27 +217,26 @@ GetGLXPrivScreenConfig( Display *dpy, int scrn, __GLXdisplayPrivate ** ppriv, * is returned. */ static __GLcontextModes * -ValidateGLXFBConfig( Display * dpy, GLXFBConfig config ) -{ - __GLXdisplayPrivate * const priv = __glXInitialize(dpy); - const unsigned num_screens = ScreenCount(dpy); - unsigned i; - const __GLcontextModes * modes; - - - if ( priv != NULL ) { - for ( i = 0 ; i < num_screens ; i++ ) { - for ( modes = priv->screenConfigs[i].configs - ; modes != NULL - ; modes = modes->next ) { - if ( modes == (__GLcontextModes *) config ) { - return (__GLcontextModes *) config; - } - } - } - } +ValidateGLXFBConfig(Display * dpy, GLXFBConfig config) +{ + __GLXdisplayPrivate *const priv = __glXInitialize(dpy); + const unsigned num_screens = ScreenCount(dpy); + unsigned i; + const __GLcontextModes *modes; + + + if (priv != NULL) { + for (i = 0; i < num_screens; i++) { + for (modes = priv->screenConfigs[i].configs; modes != NULL; + modes = modes->next) { + if (modes == (__GLcontextModes *) config) { + return (__GLcontextModes *) config; + } + } + } + } - return NULL; + return NULL; } @@ -241,471 +245,497 @@ ValidateGLXFBConfig( Display * dpy, GLXFBConfig config ) * later in the function for direct-rendering contexts. Direct-rendering * contexts don't need to track client state, so they don't need that memory * at all. - * + * * \todo Eliminate \c __glXInitVertexArrayState. Replace it with a new * function called \c __glXAllocateClientState that allocates the memory and * does all the initialization (including the pixel pack / unpack). */ -static -GLXContext AllocateGLXContext( Display *dpy ) -{ - GLXContext gc; - int bufSize; - CARD8 opcode; - __GLXattribute *state; - - if (!dpy) - return NULL; - - opcode = __glXSetupForCommand(dpy); - if (!opcode) { - return NULL; - } - - /* Allocate our context record */ - gc = (GLXContext) Xmalloc(sizeof(struct __GLXcontextRec)); - if (!gc) { - /* Out of memory */ - return NULL; - } - memset(gc, 0, sizeof(struct __GLXcontextRec)); - - state = Xmalloc(sizeof(struct __GLXattributeRec)); - if (state == NULL) { - /* Out of memory */ - Xfree(gc); - return NULL; - } - gc->client_state_private = state; - memset(gc->client_state_private, 0, sizeof(struct __GLXattributeRec)); - state->NoDrawArraysProtocol = (getenv("LIBGL_NO_DRAWARRAYS") != NULL); - - /* +static GLXContext +AllocateGLXContext(Display * dpy) +{ + GLXContext gc; + int bufSize; + CARD8 opcode; + __GLXattribute *state; + + if (!dpy) + return NULL; + + opcode = __glXSetupForCommand(dpy); + if (!opcode) { + return NULL; + } + + /* Allocate our context record */ + gc = (GLXContext) Xmalloc(sizeof(struct __GLXcontextRec)); + if (!gc) { + /* Out of memory */ + return NULL; + } + memset(gc, 0, sizeof(struct __GLXcontextRec)); + + state = Xmalloc(sizeof(struct __GLXattributeRec)); + if (state == NULL) { + /* Out of memory */ + Xfree(gc); + return NULL; + } + gc->client_state_private = state; + memset(gc->client_state_private, 0, sizeof(struct __GLXattributeRec)); + state->NoDrawArraysProtocol = (getenv("LIBGL_NO_DRAWARRAYS") != NULL); + + /* ** Create a temporary buffer to hold GLX rendering commands. The size ** of the buffer is selected so that the maximum number of GLX rendering ** commands can fit in a single X packet and still have room in the X ** packet for the GLXRenderReq header. */ - bufSize = (XMaxRequestSize(dpy) * 4) - sz_xGLXRenderReq; - gc->buf = (GLubyte *) Xmalloc(bufSize); - if (!gc->buf) { - Xfree(gc->client_state_private); - Xfree(gc); - return NULL; - } - gc->bufSize = bufSize; + bufSize = (XMaxRequestSize(dpy) * 4) - sz_xGLXRenderReq; + gc->buf = (GLubyte *) Xmalloc(bufSize); + if (!gc->buf) { + Xfree(gc->client_state_private); + Xfree(gc); + return NULL; + } + gc->bufSize = bufSize; - /* Fill in the new context */ - gc->renderMode = GL_RENDER; + /* Fill in the new context */ + gc->renderMode = GL_RENDER; - state->storePack.alignment = 4; - state->storeUnpack.alignment = 4; + state->storePack.alignment = 4; + state->storeUnpack.alignment = 4; - gc->attributes.stackPointer = &gc->attributes.stack[0]; + gc->attributes.stackPointer = &gc->attributes.stack[0]; - /* + /* ** PERFORMANCE NOTE: A mode dependent fill image can speed things up. ** Other code uses the fastImageUnpack bit, but it is never set ** to GL_TRUE. */ - gc->fastImageUnpack = GL_FALSE; - gc->fillImage = __glFillImage; - gc->pc = gc->buf; - gc->bufEnd = gc->buf + bufSize; - gc->isDirect = GL_FALSE; - if (__glXDebug) { - /* - ** Set limit register so that there will be one command per packet - */ - gc->limit = gc->buf; - } else { - gc->limit = gc->buf + bufSize - __GLX_BUFFER_LIMIT_SIZE; - } - gc->createDpy = dpy; - gc->majorOpcode = opcode; - - /* + gc->fastImageUnpack = GL_FALSE; + gc->fillImage = __glFillImage; + gc->pc = gc->buf; + gc->bufEnd = gc->buf + bufSize; + gc->isDirect = GL_FALSE; + if (__glXDebug) { + /* + ** Set limit register so that there will be one command per packet + */ + gc->limit = gc->buf; + } + else { + gc->limit = gc->buf + bufSize - __GLX_BUFFER_LIMIT_SIZE; + } + gc->createDpy = dpy; + gc->majorOpcode = opcode; + + /* ** Constrain the maximum drawing command size allowed to be ** transfered using the X_GLXRender protocol request. First ** constrain by a software limit, then constrain by the protocl ** limit. */ - if (bufSize > __GLX_RENDER_CMD_SIZE_LIMIT) { - bufSize = __GLX_RENDER_CMD_SIZE_LIMIT; - } - if (bufSize > __GLX_MAX_RENDER_CMD_SIZE) { - bufSize = __GLX_MAX_RENDER_CMD_SIZE; - } - gc->maxSmallRenderCommandSize = bufSize; - return gc; + if (bufSize > __GLX_RENDER_CMD_SIZE_LIMIT) { + bufSize = __GLX_RENDER_CMD_SIZE_LIMIT; + } + if (bufSize > __GLX_MAX_RENDER_CMD_SIZE) { + bufSize = __GLX_MAX_RENDER_CMD_SIZE; + } + gc->maxSmallRenderCommandSize = bufSize; + return gc; } /** * Create a new context. Exactly one of \c vis and \c fbconfig should be * non-NULL. - * + * * \param use_glx_1_3 For FBConfigs, should GLX 1.3 protocol or * SGIX_fbconfig protocol be used? * \param renderType For FBConfigs, what is the rendering type? */ static GLXContext -CreateContext(Display *dpy, XVisualInfo *vis, - const __GLcontextModes * const fbconfig, - GLXContext shareList, - Bool allowDirect, GLXContextID contextID, - Bool use_glx_1_3, int renderType) +CreateContext(Display * dpy, XVisualInfo * vis, + const __GLcontextModes * const fbconfig, + GLXContext shareList, + Bool allowDirect, GLXContextID contextID, + Bool use_glx_1_3, int renderType) { - GLXContext gc; + GLXContext gc; #ifdef GLX_DIRECT_RENDERING - int screen = (fbconfig == NULL) ? vis->screen : fbconfig->screen; - __GLXscreenConfigs * const psc = GetGLXScreenConfigs(dpy, screen); + int screen = (fbconfig == NULL) ? vis->screen : fbconfig->screen; + __GLXscreenConfigs *const psc = GetGLXScreenConfigs(dpy, screen); #endif - if ( dpy == NULL ) - return NULL; + if (dpy == NULL) + return NULL; - gc = AllocateGLXContext(dpy); - if (!gc) - return NULL; + gc = AllocateGLXContext(dpy); + if (!gc) + return NULL; - if (None == contextID) { - if ( (vis == NULL) && (fbconfig == NULL) ) - return NULL; + if (None == contextID) { + if ((vis == NULL) && (fbconfig == NULL)) + return NULL; #ifdef GLX_DIRECT_RENDERING - if (allowDirect && psc->driScreen) { - const __GLcontextModes * mode; - - if (fbconfig == NULL) { - mode = _gl_context_modes_find_visual(psc->visuals, vis->visualid); - if (mode == NULL) { - xError error; - - error.errorCode = BadValue; - error.resourceID = vis->visualid; - error.sequenceNumber = dpy->request; - error.type = X_Error; - error.majorCode = gc->majorOpcode; - error.minorCode = X_GLXCreateContext; - _XError(dpy, &error); - return None; - } - } - else { - mode = fbconfig; - } - - gc->driContext = psc->driScreen->createContext(psc, mode, gc, - shareList, - renderType); - if (gc->driContext != NULL) { - gc->screen = mode->screen; - gc->psc = psc; - gc->mode = mode; - gc->isDirect = GL_TRUE; - } - } + if (allowDirect && psc->driScreen) { + const __GLcontextModes *mode; + + if (fbconfig == NULL) { + mode = _gl_context_modes_find_visual(psc->visuals, vis->visualid); + if (mode == NULL) { + xError error; + + error.errorCode = BadValue; + error.resourceID = vis->visualid; + error.sequenceNumber = dpy->request; + error.type = X_Error; + error.majorCode = gc->majorOpcode; + error.minorCode = X_GLXCreateContext; + _XError(dpy, &error); + return None; + } + } + else { + mode = fbconfig; + } + + gc->driContext = psc->driScreen->createContext(psc, mode, gc, + shareList, + renderType); + if (gc->driContext != NULL) { + gc->screen = mode->screen; + gc->psc = psc; + gc->mode = mode; + gc->isDirect = GL_TRUE; + } + } #endif - LockDisplay(dpy); - if ( fbconfig == NULL ) { - xGLXCreateContextReq *req; - - /* Send the glXCreateContext request */ - GetReq(GLXCreateContext,req); - req->reqType = gc->majorOpcode; - req->glxCode = X_GLXCreateContext; - req->context = gc->xid = XAllocID(dpy); - req->visual = vis->visualid; - req->screen = vis->screen; - req->shareList = shareList ? shareList->xid : None; + LockDisplay(dpy); + if (fbconfig == NULL) { + xGLXCreateContextReq *req; + + /* Send the glXCreateContext request */ + GetReq(GLXCreateContext, req); + req->reqType = gc->majorOpcode; + req->glxCode = X_GLXCreateContext; + req->context = gc->xid = XAllocID(dpy); + req->visual = vis->visualid; + req->screen = vis->screen; + req->shareList = shareList ? shareList->xid : None; #ifdef GLX_DIRECT_RENDERING - req->isDirect = gc->driContext != NULL; + req->isDirect = gc->driContext != NULL; #else - req->isDirect = 0; + req->isDirect = 0; #endif - } - else if ( use_glx_1_3 ) { - xGLXCreateNewContextReq *req; - - /* Send the glXCreateNewContext request */ - GetReq(GLXCreateNewContext,req); - req->reqType = gc->majorOpcode; - req->glxCode = X_GLXCreateNewContext; - req->context = gc->xid = XAllocID(dpy); - req->fbconfig = fbconfig->fbconfigID; - req->screen = fbconfig->screen; - req->renderType = renderType; - req->shareList = shareList ? shareList->xid : None; + } + else if (use_glx_1_3) { + xGLXCreateNewContextReq *req; + + /* Send the glXCreateNewContext request */ + GetReq(GLXCreateNewContext, req); + req->reqType = gc->majorOpcode; + req->glxCode = X_GLXCreateNewContext; + req->context = gc->xid = XAllocID(dpy); + req->fbconfig = fbconfig->fbconfigID; + req->screen = fbconfig->screen; + req->renderType = renderType; + req->shareList = shareList ? shareList->xid : None; #ifdef GLX_DIRECT_RENDERING - req->isDirect = gc->driContext != NULL; + req->isDirect = gc->driContext != NULL; #else - req->isDirect = 0; + req->isDirect = 0; #endif - } - else { - xGLXVendorPrivateWithReplyReq *vpreq; - xGLXCreateContextWithConfigSGIXReq *req; - - /* Send the glXCreateNewContext request */ - GetReqExtra(GLXVendorPrivateWithReply, - sz_xGLXCreateContextWithConfigSGIXReq-sz_xGLXVendorPrivateWithReplyReq,vpreq); - req = (xGLXCreateContextWithConfigSGIXReq *)vpreq; - req->reqType = gc->majorOpcode; - req->glxCode = X_GLXVendorPrivateWithReply; - req->vendorCode = X_GLXvop_CreateContextWithConfigSGIX; - req->context = gc->xid = XAllocID(dpy); - req->fbconfig = fbconfig->fbconfigID; - req->screen = fbconfig->screen; - req->renderType = renderType; - req->shareList = shareList ? shareList->xid : None; + } + else { + xGLXVendorPrivateWithReplyReq *vpreq; + xGLXCreateContextWithConfigSGIXReq *req; + + /* Send the glXCreateNewContext request */ + GetReqExtra(GLXVendorPrivateWithReply, + sz_xGLXCreateContextWithConfigSGIXReq - + sz_xGLXVendorPrivateWithReplyReq, vpreq); + req = (xGLXCreateContextWithConfigSGIXReq *) vpreq; + req->reqType = gc->majorOpcode; + req->glxCode = X_GLXVendorPrivateWithReply; + req->vendorCode = X_GLXvop_CreateContextWithConfigSGIX; + req->context = gc->xid = XAllocID(dpy); + req->fbconfig = fbconfig->fbconfigID; + req->screen = fbconfig->screen; + req->renderType = renderType; + req->shareList = shareList ? shareList->xid : None; #ifdef GLX_DIRECT_RENDERING - req->isDirect = gc->driContext != NULL; + req->isDirect = gc->driContext != NULL; #else - req->isDirect = 0; + req->isDirect = 0; #endif - } + } - UnlockDisplay(dpy); - SyncHandle(); - gc->imported = GL_FALSE; - } - else { - gc->xid = contextID; - gc->imported = GL_TRUE; - } + UnlockDisplay(dpy); + SyncHandle(); + gc->imported = GL_FALSE; + } + else { + gc->xid = contextID; + gc->imported = GL_TRUE; + } - return gc; + return gc; } -PUBLIC GLXContext glXCreateContext(Display *dpy, XVisualInfo *vis, - GLXContext shareList, Bool allowDirect) +PUBLIC GLXContext +glXCreateContext(Display * dpy, XVisualInfo * vis, + GLXContext shareList, Bool allowDirect) { return CreateContext(dpy, vis, NULL, shareList, allowDirect, None, - False, 0); + False, 0); } -_X_HIDDEN void __glXFreeContext(__GLXcontext *gc) +_X_HIDDEN void +__glXFreeContext(__GLXcontext * gc) { - if (gc->vendor) XFree((char *) gc->vendor); - if (gc->renderer) XFree((char *) gc->renderer); - if (gc->version) XFree((char *) gc->version); - if (gc->extensions) XFree((char *) gc->extensions); - __glFreeAttributeState(gc); - XFree((char *) gc->buf); - Xfree((char *) gc->client_state_private); - XFree((char *) gc); - + if (gc->vendor) + XFree((char *) gc->vendor); + if (gc->renderer) + XFree((char *) gc->renderer); + if (gc->version) + XFree((char *) gc->version); + if (gc->extensions) + XFree((char *) gc->extensions); + __glFreeAttributeState(gc); + XFree((char *) gc->buf); + Xfree((char *) gc->client_state_private); + XFree((char *) gc); + } /* ** Destroy the named context */ -static void -DestroyContext(Display *dpy, GLXContext gc) +static void +DestroyContext(Display * dpy, GLXContext gc) { - xGLXDestroyContextReq *req; - GLXContextID xid; - CARD8 opcode; - GLboolean imported; + xGLXDestroyContextReq *req; + GLXContextID xid; + CARD8 opcode; + GLboolean imported; - opcode = __glXSetupForCommand(dpy); - if (!opcode || !gc) { - return; - } + opcode = __glXSetupForCommand(dpy); + if (!opcode || !gc) { + return; + } - __glXLock(); - xid = gc->xid; - imported = gc->imported; - gc->xid = None; + __glXLock(); + xid = gc->xid; + imported = gc->imported; + gc->xid = None; #ifdef GLX_DIRECT_RENDERING - /* Destroy the direct rendering context */ - if (gc->driContext) { - (*gc->driContext->destroyContext)(gc->driContext, gc->psc, dpy); - gc->driContext = NULL; - GarbageCollectDRIDrawables(dpy, gc->psc); - } + /* Destroy the direct rendering context */ + if (gc->driContext) { + (*gc->driContext->destroyContext) (gc->driContext, gc->psc, dpy); + gc->driContext = NULL; + GarbageCollectDRIDrawables(dpy, gc->psc); + } #endif - __glXFreeVertexArrayState(gc); + __glXFreeVertexArrayState(gc); - if (gc->currentDpy) { - /* Have to free later cuz it's in use now */ - __glXUnlock(); - } else { - /* Destroy the handle if not current to anybody */ - __glXUnlock(); - __glXFreeContext(gc); - } + if (gc->currentDpy) { + /* Have to free later cuz it's in use now */ + __glXUnlock(); + } + else { + /* Destroy the handle if not current to anybody */ + __glXUnlock(); + __glXFreeContext(gc); + } - if (!imported) { - /* - ** This dpy also created the server side part of the context. - ** Send the glXDestroyContext request. - */ - LockDisplay(dpy); - GetReq(GLXDestroyContext,req); - req->reqType = opcode; - req->glxCode = X_GLXDestroyContext; - req->context = xid; - UnlockDisplay(dpy); - SyncHandle(); - } + if (!imported) { + /* + ** This dpy also created the server side part of the context. + ** Send the glXDestroyContext request. + */ + LockDisplay(dpy); + GetReq(GLXDestroyContext, req); + req->reqType = opcode; + req->glxCode = X_GLXDestroyContext; + req->context = xid; + UnlockDisplay(dpy); + SyncHandle(); + } } -PUBLIC void glXDestroyContext(Display *dpy, GLXContext gc) +PUBLIC void +glXDestroyContext(Display * dpy, GLXContext gc) { - DestroyContext(dpy, gc); + DestroyContext(dpy, gc); } /* ** Return the major and minor version #s for the GLX extension */ -PUBLIC Bool glXQueryVersion(Display *dpy, int *major, int *minor) +PUBLIC Bool +glXQueryVersion(Display * dpy, int *major, int *minor) { - __GLXdisplayPrivate *priv; + __GLXdisplayPrivate *priv; - /* Init the extension. This fetches the major and minor version. */ - priv = __glXInitialize(dpy); - if (!priv) return GL_FALSE; + /* Init the extension. This fetches the major and minor version. */ + priv = __glXInitialize(dpy); + if (!priv) + return GL_FALSE; - if (major) *major = priv->majorVersion; - if (minor) *minor = priv->minorVersion; - return GL_TRUE; + if (major) + *major = priv->majorVersion; + if (minor) + *minor = priv->minorVersion; + return GL_TRUE; } /* ** Query the existance of the GLX extension */ -PUBLIC Bool glXQueryExtension(Display *dpy, int *errorBase, int *eventBase) -{ - int major_op, erb, evb; - Bool rv; - - rv = XQueryExtension(dpy, GLX_EXTENSION_NAME, &major_op, &evb, &erb); - if (rv) { - if (errorBase) *errorBase = erb; - if (eventBase) *eventBase = evb; - } - return rv; +PUBLIC Bool +glXQueryExtension(Display * dpy, int *errorBase, int *eventBase) +{ + int major_op, erb, evb; + Bool rv; + + rv = XQueryExtension(dpy, GLX_EXTENSION_NAME, &major_op, &evb, &erb); + if (rv) { + if (errorBase) + *errorBase = erb; + if (eventBase) + *eventBase = evb; + } + return rv; } /* ** Put a barrier in the token stream that forces the GL to finish its ** work before X can proceed. */ -PUBLIC void glXWaitGL(void) +PUBLIC void +glXWaitGL(void) { - xGLXWaitGLReq *req; - GLXContext gc = __glXGetCurrentContext(); - Display *dpy = gc->currentDpy; + xGLXWaitGLReq *req; + GLXContext gc = __glXGetCurrentContext(); + Display *dpy = gc->currentDpy; - if (!dpy) return; + if (!dpy) + return; - /* Flush any pending commands out */ - __glXFlushRenderBuffer(gc, gc->pc); + /* Flush any pending commands out */ + __glXFlushRenderBuffer(gc, gc->pc); #ifdef GLX_DIRECT_RENDERING - if (gc->driContext) { - int screen; - __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, gc->currentDrawable, &screen); - - if ( pdraw != NULL ) { - __GLXscreenConfigs * const psc = GetGLXScreenConfigs(dpy, screen); - glFlush(); - if (psc->driScreen->waitGL != NULL) - (*psc->driScreen->waitGL)(pdraw); - } - return; - } + if (gc->driContext) { + int screen; + __GLXDRIdrawable *pdraw = + GetGLXDRIDrawable(dpy, gc->currentDrawable, &screen); + + if (pdraw != NULL) { + __GLXscreenConfigs *const psc = GetGLXScreenConfigs(dpy, screen); + glFlush(); + if (psc->driScreen->waitGL != NULL) + (*psc->driScreen->waitGL) (pdraw); + } + return; + } #endif - /* Send the glXWaitGL request */ - LockDisplay(dpy); - GetReq(GLXWaitGL,req); - req->reqType = gc->majorOpcode; - req->glxCode = X_GLXWaitGL; - req->contextTag = gc->currentContextTag; - UnlockDisplay(dpy); - SyncHandle(); + /* Send the glXWaitGL request */ + LockDisplay(dpy); + GetReq(GLXWaitGL, req); + req->reqType = gc->majorOpcode; + req->glxCode = X_GLXWaitGL; + req->contextTag = gc->currentContextTag; + UnlockDisplay(dpy); + SyncHandle(); } /* ** Put a barrier in the token stream that forces X to finish its ** work before GL can proceed. */ -PUBLIC void glXWaitX(void) +PUBLIC void +glXWaitX(void) { - xGLXWaitXReq *req; - GLXContext gc = __glXGetCurrentContext(); - Display *dpy = gc->currentDpy; + xGLXWaitXReq *req; + GLXContext gc = __glXGetCurrentContext(); + Display *dpy = gc->currentDpy; - if (!dpy) return; + if (!dpy) + return; - /* Flush any pending commands out */ - __glXFlushRenderBuffer(gc, gc->pc); + /* Flush any pending commands out */ + __glXFlushRenderBuffer(gc, gc->pc); #ifdef GLX_DIRECT_RENDERING - if (gc->driContext) { - int screen; - __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, gc->currentDrawable, &screen); - - if ( pdraw != NULL ) { - __GLXscreenConfigs * const psc = GetGLXScreenConfigs(dpy, screen); - if (psc->driScreen->waitX != NULL) - (*psc->driScreen->waitX)(pdraw); - } else - XSync(dpy, False); - return; - } + if (gc->driContext) { + int screen; + __GLXDRIdrawable *pdraw = + GetGLXDRIDrawable(dpy, gc->currentDrawable, &screen); + + if (pdraw != NULL) { + __GLXscreenConfigs *const psc = GetGLXScreenConfigs(dpy, screen); + if (psc->driScreen->waitX != NULL) + (*psc->driScreen->waitX) (pdraw); + } + else + XSync(dpy, False); + return; + } #endif - /* + /* ** Send the glXWaitX request. */ - LockDisplay(dpy); - GetReq(GLXWaitX,req); - req->reqType = gc->majorOpcode; - req->glxCode = X_GLXWaitX; - req->contextTag = gc->currentContextTag; - UnlockDisplay(dpy); - SyncHandle(); + LockDisplay(dpy); + GetReq(GLXWaitX, req); + req->reqType = gc->majorOpcode; + req->glxCode = X_GLXWaitX; + req->contextTag = gc->currentContextTag; + UnlockDisplay(dpy); + SyncHandle(); } -PUBLIC void glXUseXFont(Font font, int first, int count, int listBase) +PUBLIC void +glXUseXFont(Font font, int first, int count, int listBase) { - xGLXUseXFontReq *req; - GLXContext gc = __glXGetCurrentContext(); - Display *dpy = gc->currentDpy; + xGLXUseXFontReq *req; + GLXContext gc = __glXGetCurrentContext(); + Display *dpy = gc->currentDpy; - if (!dpy) return; + if (!dpy) + return; - /* Flush any pending commands out */ - (void) __glXFlushRenderBuffer(gc, gc->pc); + /* Flush any pending commands out */ + (void) __glXFlushRenderBuffer(gc, gc->pc); #ifdef GLX_DIRECT_RENDERING - if (gc->driContext) { + if (gc->driContext) { DRI_glXUseXFont(font, first, count, listBase); return; - } + } #endif - /* Send the glXUseFont request */ - LockDisplay(dpy); - GetReq(GLXUseXFont,req); - req->reqType = gc->majorOpcode; - req->glxCode = X_GLXUseXFont; - req->contextTag = gc->currentContextTag; - req->font = font; - req->first = first; - req->count = count; - req->listBase = listBase; - UnlockDisplay(dpy); - SyncHandle(); + /* Send the glXUseFont request */ + LockDisplay(dpy); + GetReq(GLXUseXFont, req); + req->reqType = gc->majorOpcode; + req->glxCode = X_GLXUseXFont; + req->contextTag = gc->currentContextTag; + req->font = font; + req->first = first; + req->count = count; + req->listBase = listBase; + UnlockDisplay(dpy); + SyncHandle(); } /************************************************************************/ @@ -714,46 +744,48 @@ PUBLIC void glXUseXFont(Font font, int first, int count, int listBase) ** Copy the source context to the destination context using the ** attribute "mask". */ -PUBLIC void glXCopyContext(Display *dpy, GLXContext source, - GLXContext dest, unsigned long mask) +PUBLIC void +glXCopyContext(Display * dpy, GLXContext source, + GLXContext dest, unsigned long mask) { - xGLXCopyContextReq *req; - GLXContext gc = __glXGetCurrentContext(); - GLXContextTag tag; - CARD8 opcode; + xGLXCopyContextReq *req; + GLXContext gc = __glXGetCurrentContext(); + GLXContextTag tag; + CARD8 opcode; - opcode = __glXSetupForCommand(dpy); - if (!opcode) { - return; - } + opcode = __glXSetupForCommand(dpy); + if (!opcode) { + return; + } #ifdef GLX_DIRECT_RENDERING - if (gc->driContext) { - /* NOT_DONE: This does not work yet */ - } + if (gc->driContext) { + /* NOT_DONE: This does not work yet */ + } #endif - /* + /* ** If the source is the current context, send its tag so that the context ** can be flushed before the copy. */ - if (source == gc && dpy == gc->currentDpy) { - tag = gc->currentContextTag; - } else { - tag = 0; - } - - /* Send the glXCopyContext request */ - LockDisplay(dpy); - GetReq(GLXCopyContext,req); - req->reqType = opcode; - req->glxCode = X_GLXCopyContext; - req->source = source ? source->xid : None; - req->dest = dest ? dest->xid : None; - req->mask = mask; - req->contextTag = tag; - UnlockDisplay(dpy); - SyncHandle(); + if (source == gc && dpy == gc->currentDpy) { + tag = gc->currentContextTag; + } + else { + tag = 0; + } + + /* Send the glXCopyContext request */ + LockDisplay(dpy); + GetReq(GLXCopyContext, req); + req->reqType = opcode; + req->glxCode = X_GLXCopyContext; + req->source = source ? source->xid : None; + req->dest = dest ? dest->xid : None; + req->mask = mask; + req->contextTag = tag; + UnlockDisplay(dpy); + SyncHandle(); } @@ -765,42 +797,43 @@ PUBLIC void glXCopyContext(Display *dpy, GLXContext source, * * \returns \c GL_TRUE if the context is direct rendering or not. */ -static Bool __glXIsDirect(Display *dpy, GLXContextID contextID) +static Bool +__glXIsDirect(Display * dpy, GLXContextID contextID) { #if !defined(USE_XCB) - xGLXIsDirectReq *req; - xGLXIsDirectReply reply; + xGLXIsDirectReq *req; + xGLXIsDirectReply reply; #endif - CARD8 opcode; + CARD8 opcode; - opcode = __glXSetupForCommand(dpy); - if (!opcode) { - return GL_FALSE; - } + opcode = __glXSetupForCommand(dpy); + if (!opcode) { + return GL_FALSE; + } #ifdef USE_XCB - xcb_connection_t* c = XGetXCBConnection(dpy); - xcb_glx_is_direct_reply_t* reply = - xcb_glx_is_direct_reply(c, - xcb_glx_is_direct(c, contextID), - NULL); + xcb_connection_t *c = XGetXCBConnection(dpy); + xcb_glx_is_direct_reply_t *reply = xcb_glx_is_direct_reply(c, + xcb_glx_is_direct + (c, contextID), + NULL); const Bool is_direct = reply->is_direct ? True : False; free(reply); return is_direct; #else - /* Send the glXIsDirect request */ - LockDisplay(dpy); - GetReq(GLXIsDirect,req); - req->reqType = opcode; - req->glxCode = X_GLXIsDirect; - req->context = contextID; - _XReply(dpy, (xReply*) &reply, 0, False); - UnlockDisplay(dpy); - SyncHandle(); - - return reply.isDirect; + /* Send the glXIsDirect request */ + LockDisplay(dpy); + GetReq(GLXIsDirect, req); + req->reqType = opcode; + req->glxCode = X_GLXIsDirect; + req->context = contextID; + _XReply(dpy, (xReply *) & reply, 0, False); + UnlockDisplay(dpy); + SyncHandle(); + + return reply.isDirect; #endif /* USE_XCB */ } @@ -810,134 +843,140 @@ static Bool __glXIsDirect(Display *dpy, GLXContextID contextID) * \c GLX_DIRECT_RENDERING is not defined? Do we really need to bother with * the GLX protocol here at all? */ -PUBLIC Bool glXIsDirect(Display *dpy, GLXContext gc) +PUBLIC Bool +glXIsDirect(Display * dpy, GLXContext gc) { - if (!gc) { - return GL_FALSE; + if (!gc) { + return GL_FALSE; #ifdef GLX_DIRECT_RENDERING - } else if (gc->driContext) { - return GL_TRUE; + } + else if (gc->driContext) { + return GL_TRUE; #endif - } - return __glXIsDirect(dpy, gc->xid); + } + return __glXIsDirect(dpy, gc->xid); } -PUBLIC GLXPixmap glXCreateGLXPixmap(Display *dpy, XVisualInfo *vis, - Pixmap pixmap) +PUBLIC GLXPixmap +glXCreateGLXPixmap(Display * dpy, XVisualInfo * vis, Pixmap pixmap) { - xGLXCreateGLXPixmapReq *req; - GLXPixmap xid; - CARD8 opcode; + xGLXCreateGLXPixmapReq *req; + GLXPixmap xid; + CARD8 opcode; - opcode = __glXSetupForCommand(dpy); - if (!opcode) { - return None; - } + opcode = __glXSetupForCommand(dpy); + if (!opcode) { + return None; + } - /* Send the glXCreateGLXPixmap request */ - LockDisplay(dpy); - GetReq(GLXCreateGLXPixmap,req); - req->reqType = opcode; - req->glxCode = X_GLXCreateGLXPixmap; - req->screen = vis->screen; - req->visual = vis->visualid; - req->pixmap = pixmap; - req->glxpixmap = xid = XAllocID(dpy); - UnlockDisplay(dpy); - SyncHandle(); - return xid; + /* Send the glXCreateGLXPixmap request */ + LockDisplay(dpy); + GetReq(GLXCreateGLXPixmap, req); + req->reqType = opcode; + req->glxCode = X_GLXCreateGLXPixmap; + req->screen = vis->screen; + req->visual = vis->visualid; + req->pixmap = pixmap; + req->glxpixmap = xid = XAllocID(dpy); + UnlockDisplay(dpy); + SyncHandle(); + return xid; } /* ** Destroy the named pixmap */ -PUBLIC void glXDestroyGLXPixmap(Display *dpy, GLXPixmap glxpixmap) -{ - xGLXDestroyGLXPixmapReq *req; - CARD8 opcode; - - opcode = __glXSetupForCommand(dpy); - if (!opcode) { - return; - } - - /* Send the glXDestroyGLXPixmap request */ - LockDisplay(dpy); - GetReq(GLXDestroyGLXPixmap,req); - req->reqType = opcode; - req->glxCode = X_GLXDestroyGLXPixmap; - req->glxpixmap = glxpixmap; - UnlockDisplay(dpy); - SyncHandle(); +PUBLIC void +glXDestroyGLXPixmap(Display * dpy, GLXPixmap glxpixmap) +{ + xGLXDestroyGLXPixmapReq *req; + CARD8 opcode; + + opcode = __glXSetupForCommand(dpy); + if (!opcode) { + return; + } + + /* Send the glXDestroyGLXPixmap request */ + LockDisplay(dpy); + GetReq(GLXDestroyGLXPixmap, req); + req->reqType = opcode; + req->glxCode = X_GLXDestroyGLXPixmap; + req->glxpixmap = glxpixmap; + UnlockDisplay(dpy); + SyncHandle(); #ifdef GLX_DIRECT_RENDERING - { - int screen; - __GLXdisplayPrivate *const priv = __glXInitialize(dpy); - __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, glxpixmap, &screen); - __GLXscreenConfigs *psc = &priv->screenConfigs[screen]; - - if (pdraw != NULL) { - (*pdraw->destroyDrawable) (pdraw); - __glxHashDelete(psc->drawHash, glxpixmap); - } - } + { + int screen; + __GLXdisplayPrivate *const priv = __glXInitialize(dpy); + __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, glxpixmap, &screen); + __GLXscreenConfigs *psc = &priv->screenConfigs[screen]; + + if (pdraw != NULL) { + (*pdraw->destroyDrawable) (pdraw); + __glxHashDelete(psc->drawHash, glxpixmap); + } + } #endif } -PUBLIC void glXSwapBuffers(Display *dpy, GLXDrawable drawable) +PUBLIC void +glXSwapBuffers(Display * dpy, GLXDrawable drawable) { - GLXContext gc; - GLXContextTag tag; - CARD8 opcode; + GLXContext gc; + GLXContextTag tag; + CARD8 opcode; #ifdef USE_XCB - xcb_connection_t *c; + xcb_connection_t *c; #else - xGLXSwapBuffersReq *req; + xGLXSwapBuffersReq *req; #endif #ifdef GLX_DIRECT_RENDERING - __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, NULL); + __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, NULL); - if (pdraw != NULL) { - glFlush(); - (*pdraw->psc->driScreen->swapBuffers)(pdraw); - return; - } + if (pdraw != NULL) { + glFlush(); + (*pdraw->psc->driScreen->swapBuffers) (pdraw); + return; + } #endif - opcode = __glXSetupForCommand(dpy); - if (!opcode) { - return; - } + opcode = __glXSetupForCommand(dpy); + if (!opcode) { + return; + } - /* + /* ** The calling thread may or may not have a current context. If it ** does, send the context tag so the server can do a flush. */ - gc = __glXGetCurrentContext(); - if ((gc != NULL) && (dpy == gc->currentDpy) && - ((drawable == gc->currentDrawable) || (drawable == gc->currentReadable)) ) { - tag = gc->currentContextTag; - } else { - tag = 0; - } + gc = __glXGetCurrentContext(); + if ((gc != NULL) && (dpy == gc->currentDpy) && + ((drawable == gc->currentDrawable) + || (drawable == gc->currentReadable))) { + tag = gc->currentContextTag; + } + else { + tag = 0; + } #ifdef USE_XCB - c = XGetXCBConnection(dpy); - xcb_glx_swap_buffers(c, tag, drawable); - xcb_flush(c); + c = XGetXCBConnection(dpy); + xcb_glx_swap_buffers(c, tag, drawable); + xcb_flush(c); #else - /* Send the glXSwapBuffers request */ - LockDisplay(dpy); - GetReq(GLXSwapBuffers,req); - req->reqType = opcode; - req->glxCode = X_GLXSwapBuffers; - req->drawable = drawable; - req->contextTag = tag; - UnlockDisplay(dpy); - SyncHandle(); - XFlush(dpy); + /* Send the glXSwapBuffers request */ + LockDisplay(dpy); + GetReq(GLXSwapBuffers, req); + req->reqType = opcode; + req->glxCode = X_GLXSwapBuffers; + req->drawable = drawable; + req->contextTag = tag; + UnlockDisplay(dpy); + SyncHandle(); + XFlush(dpy); #endif /* USE_XCB */ } @@ -946,94 +985,96 @@ PUBLIC void glXSwapBuffers(Display *dpy, GLXDrawable drawable) ** Return configuration information for the given display, screen and ** visual combination. */ -PUBLIC int glXGetConfig(Display *dpy, XVisualInfo *vis, int attribute, - int *value_return) -{ - __GLXdisplayPrivate *priv; - __GLXscreenConfigs *psc; - __GLcontextModes *modes; - int status; - - status = GetGLXPrivScreenConfig( dpy, vis->screen, & priv, & psc ); - if ( status == Success ) { - modes = _gl_context_modes_find_visual(psc->visuals, vis->visualid); - - /* Lookup attribute after first finding a match on the visual */ - if ( modes != NULL ) { - return _gl_get_context_mode_data( modes, attribute, value_return ); - } - - status = GLX_BAD_VISUAL; - } - - /* +PUBLIC int +glXGetConfig(Display * dpy, XVisualInfo * vis, int attribute, + int *value_return) +{ + __GLXdisplayPrivate *priv; + __GLXscreenConfigs *psc; + __GLcontextModes *modes; + int status; + + status = GetGLXPrivScreenConfig(dpy, vis->screen, &priv, &psc); + if (status == Success) { + modes = _gl_context_modes_find_visual(psc->visuals, vis->visualid); + + /* Lookup attribute after first finding a match on the visual */ + if (modes != NULL) { + return _gl_get_context_mode_data(modes, attribute, value_return); + } + + status = GLX_BAD_VISUAL; + } + + /* ** If we can't find the config for this visual, this visual is not ** supported by the OpenGL implementation on the server. */ - if ( (status == GLX_BAD_VISUAL) && (attribute == GLX_USE_GL) ) { - *value_return = GL_FALSE; - status = Success; - } + if ((status == GLX_BAD_VISUAL) && (attribute == GLX_USE_GL)) { + *value_return = GL_FALSE; + status = Success; + } - return status; + return status; } /************************************************************************/ static void -init_fbconfig_for_chooser( __GLcontextModes * config, - GLboolean fbconfig_style_tags ) -{ - memset( config, 0, sizeof( __GLcontextModes ) ); - config->visualID = (XID) GLX_DONT_CARE; - config->visualType = GLX_DONT_CARE; - - /* glXChooseFBConfig specifies different defaults for these two than - * glXChooseVisual. - */ - if ( fbconfig_style_tags ) { - config->rgbMode = GL_TRUE; - config->doubleBufferMode = GLX_DONT_CARE; - } - - config->visualRating = GLX_DONT_CARE; - config->transparentPixel = GLX_NONE; - config->transparentRed = GLX_DONT_CARE; - config->transparentGreen = GLX_DONT_CARE; - config->transparentBlue = GLX_DONT_CARE; - config->transparentAlpha = GLX_DONT_CARE; - config->transparentIndex = GLX_DONT_CARE; - - config->drawableType = GLX_WINDOW_BIT; - config->renderType = (config->rgbMode) ? GLX_RGBA_BIT : GLX_COLOR_INDEX_BIT; - config->xRenderable = GLX_DONT_CARE; - config->fbconfigID = (GLXFBConfigID)(GLX_DONT_CARE); - - config->swapMethod = GLX_DONT_CARE; -} - -#define MATCH_DONT_CARE( param ) \ - do { \ - if ( (a-> param != GLX_DONT_CARE) \ - && (a-> param != b-> param) ) { \ - return False; \ - } \ - } while ( 0 ) - -#define MATCH_MINIMUM( param ) \ - do { \ - if ( (a-> param != GLX_DONT_CARE) \ - && (a-> param > b-> param) ) { \ - return False; \ - } \ - } while ( 0 ) - -#define MATCH_EXACT( param ) \ - do { \ - if ( a-> param != b-> param) { \ - return False; \ - } \ - } while ( 0 ) +init_fbconfig_for_chooser(__GLcontextModes * config, + GLboolean fbconfig_style_tags) +{ + memset(config, 0, sizeof(__GLcontextModes)); + config->visualID = (XID) GLX_DONT_CARE; + config->visualType = GLX_DONT_CARE; + + /* glXChooseFBConfig specifies different defaults for these two than + * glXChooseVisual. + */ + if (fbconfig_style_tags) { + config->rgbMode = GL_TRUE; + config->doubleBufferMode = GLX_DONT_CARE; + } + + config->visualRating = GLX_DONT_CARE; + config->transparentPixel = GLX_NONE; + config->transparentRed = GLX_DONT_CARE; + config->transparentGreen = GLX_DONT_CARE; + config->transparentBlue = GLX_DONT_CARE; + config->transparentAlpha = GLX_DONT_CARE; + config->transparentIndex = GLX_DONT_CARE; + + config->drawableType = GLX_WINDOW_BIT; + config->renderType = + (config->rgbMode) ? GLX_RGBA_BIT : GLX_COLOR_INDEX_BIT; + config->xRenderable = GLX_DONT_CARE; + config->fbconfigID = (GLXFBConfigID) (GLX_DONT_CARE); + + config->swapMethod = GLX_DONT_CARE; +} + +#define MATCH_DONT_CARE( param ) \ + do { \ + if ( (a-> param != GLX_DONT_CARE) \ + && (a-> param != b-> param) ) { \ + return False; \ + } \ + } while ( 0 ) + +#define MATCH_MINIMUM( param ) \ + do { \ + if ( (a-> param != GLX_DONT_CARE) \ + && (a-> param > b-> param) ) { \ + return False; \ + } \ + } while ( 0 ) + +#define MATCH_EXACT( param ) \ + do { \ + if ( a-> param != b-> param) { \ + return False; \ + } \ + } while ( 0 ) /** * Determine if two GLXFBConfigs are compatible. @@ -1042,80 +1083,80 @@ init_fbconfig_for_chooser( __GLcontextModes * config, * \param b Server specified config to test against \c a. */ static Bool -fbconfigs_compatible( const __GLcontextModes * const a, - const __GLcontextModes * const b ) -{ - MATCH_DONT_CARE( doubleBufferMode ); - MATCH_DONT_CARE( visualType ); - MATCH_DONT_CARE( visualRating ); - MATCH_DONT_CARE( xRenderable ); - MATCH_DONT_CARE( fbconfigID ); - MATCH_DONT_CARE( swapMethod ); - - MATCH_MINIMUM( rgbBits ); - MATCH_MINIMUM( numAuxBuffers ); - MATCH_MINIMUM( redBits ); - MATCH_MINIMUM( greenBits ); - MATCH_MINIMUM( blueBits ); - MATCH_MINIMUM( alphaBits ); - MATCH_MINIMUM( depthBits ); - MATCH_MINIMUM( stencilBits ); - MATCH_MINIMUM( accumRedBits ); - MATCH_MINIMUM( accumGreenBits ); - MATCH_MINIMUM( accumBlueBits ); - MATCH_MINIMUM( accumAlphaBits ); - MATCH_MINIMUM( sampleBuffers ); - MATCH_MINIMUM( maxPbufferWidth ); - MATCH_MINIMUM( maxPbufferHeight ); - MATCH_MINIMUM( maxPbufferPixels ); - MATCH_MINIMUM( samples ); - - MATCH_DONT_CARE( stereoMode ); - MATCH_EXACT( level ); - - if ( ((a->drawableType & b->drawableType) == 0) - || ((a->renderType & b->renderType) == 0) ) { - return False; - } - - - /* There is a bug in a few of the XFree86 DDX drivers. They contain - * visuals with a "transparent type" of 0 when they really mean GLX_NONE. - * Technically speaking, it is a bug in the DDX driver, but there is - * enough of an installed base to work around the problem here. In any - * case, 0 is not a valid value of the transparent type, so we'll treat 0 - * from the app as GLX_DONT_CARE. We'll consider GLX_NONE from the app and - * 0 from the server to be a match to maintain backward compatibility with - * the (broken) drivers. - */ - - if ( a->transparentPixel != GLX_DONT_CARE - && a->transparentPixel != 0 ) { - if ( a->transparentPixel == GLX_NONE ) { - if ( b->transparentPixel != GLX_NONE && b->transparentPixel != 0 ) - return False; - } else { - MATCH_EXACT( transparentPixel ); - } - - switch ( a->transparentPixel ) { - case GLX_TRANSPARENT_RGB: - MATCH_DONT_CARE( transparentRed ); - MATCH_DONT_CARE( transparentGreen ); - MATCH_DONT_CARE( transparentBlue ); - MATCH_DONT_CARE( transparentAlpha ); - break; - - case GLX_TRANSPARENT_INDEX: - MATCH_DONT_CARE( transparentIndex ); - break; - - default: - break; - } - } - - return True; +fbconfigs_compatible(const __GLcontextModes * const a, + const __GLcontextModes * const b) +{ + MATCH_DONT_CARE(doubleBufferMode); + MATCH_DONT_CARE(visualType); + MATCH_DONT_CARE(visualRating); + MATCH_DONT_CARE(xRenderable); + MATCH_DONT_CARE(fbconfigID); + MATCH_DONT_CARE(swapMethod); + + MATCH_MINIMUM(rgbBits); + MATCH_MINIMUM(numAuxBuffers); + MATCH_MINIMUM(redBits); + MATCH_MINIMUM(greenBits); + MATCH_MINIMUM(blueBits); + MATCH_MINIMUM(alphaBits); + MATCH_MINIMUM(depthBits); + MATCH_MINIMUM(stencilBits); + MATCH_MINIMUM(accumRedBits); + MATCH_MINIMUM(accumGreenBits); + MATCH_MINIMUM(accumBlueBits); + MATCH_MINIMUM(accumAlphaBits); + MATCH_MINIMUM(sampleBuffers); + MATCH_MINIMUM(maxPbufferWidth); + MATCH_MINIMUM(maxPbufferHeight); + MATCH_MINIMUM(maxPbufferPixels); + MATCH_MINIMUM(samples); + + MATCH_DONT_CARE(stereoMode); + MATCH_EXACT(level); + + if (((a->drawableType & b->drawableType) == 0) + || ((a->renderType & b->renderType) == 0)) { + return False; + } + + + /* There is a bug in a few of the XFree86 DDX drivers. They contain + * visuals with a "transparent type" of 0 when they really mean GLX_NONE. + * Technically speaking, it is a bug in the DDX driver, but there is + * enough of an installed base to work around the problem here. In any + * case, 0 is not a valid value of the transparent type, so we'll treat 0 + * from the app as GLX_DONT_CARE. We'll consider GLX_NONE from the app and + * 0 from the server to be a match to maintain backward compatibility with + * the (broken) drivers. + */ + + if (a->transparentPixel != GLX_DONT_CARE && a->transparentPixel != 0) { + if (a->transparentPixel == GLX_NONE) { + if (b->transparentPixel != GLX_NONE && b->transparentPixel != 0) + return False; + } + else { + MATCH_EXACT(transparentPixel); + } + + switch (a->transparentPixel) { + case GLX_TRANSPARENT_RGB: + MATCH_DONT_CARE(transparentRed); + MATCH_DONT_CARE(transparentGreen); + MATCH_DONT_CARE(transparentBlue); + MATCH_DONT_CARE(transparentAlpha); + break; + + case GLX_TRANSPARENT_INDEX: + MATCH_DONT_CARE(transparentIndex); + break; + + default: + break; + } + } + + return True; } @@ -1125,39 +1166,39 @@ fbconfigs_compatible( const __GLcontextModes * const a, * Well, that's really hard to do with the code as-is. This behavior is * closer to correct, but still not technically right. */ -#define PREFER_LARGER_OR_ZERO(comp) \ - do { \ - if ( ((*a)-> comp) != ((*b)-> comp) ) { \ - if ( ((*a)-> comp) == 0 ) { \ - return -1; \ - } \ - else if ( ((*b)-> comp) == 0 ) { \ - return 1; \ - } \ - else { \ - return ((*b)-> comp) - ((*a)-> comp) ; \ - } \ - } \ - } while( 0 ) - -#define PREFER_LARGER(comp) \ - do { \ - if ( ((*a)-> comp) != ((*b)-> comp) ) { \ - return ((*b)-> comp) - ((*a)-> comp) ; \ - } \ - } while( 0 ) - -#define PREFER_SMALLER(comp) \ - do { \ - if ( ((*a)-> comp) != ((*b)-> comp) ) { \ - return ((*a)-> comp) - ((*b)-> comp) ; \ - } \ - } while( 0 ) +#define PREFER_LARGER_OR_ZERO(comp) \ + do { \ + if ( ((*a)-> comp) != ((*b)-> comp) ) { \ + if ( ((*a)-> comp) == 0 ) { \ + return -1; \ + } \ + else if ( ((*b)-> comp) == 0 ) { \ + return 1; \ + } \ + else { \ + return ((*b)-> comp) - ((*a)-> comp) ; \ + } \ + } \ + } while( 0 ) + +#define PREFER_LARGER(comp) \ + do { \ + if ( ((*a)-> comp) != ((*b)-> comp) ) { \ + return ((*b)-> comp) - ((*a)-> comp) ; \ + } \ + } while( 0 ) + +#define PREFER_SMALLER(comp) \ + do { \ + if ( ((*a)-> comp) != ((*b)-> comp) ) { \ + return ((*a)-> comp) - ((*b)-> comp) ; \ + } \ + } while( 0 ) /** * Compare two GLXFBConfigs. This function is intended to be used as the * compare function passed in to qsort. - * + * * \returns If \c a is a "better" config, according to the specification of * SGIX_fbconfig, a number less than zero is returned. If \c b is * better, then a number greater than zero is return. If both are @@ -1165,66 +1206,66 @@ fbconfigs_compatible( const __GLcontextModes * const a, * \sa qsort, glXChooseVisual, glXChooseFBConfig, glXChooseFBConfigSGIX */ static int -fbconfig_compare( const __GLcontextModes * const * const a, - const __GLcontextModes * const * const b ) +fbconfig_compare(const __GLcontextModes * const *const a, + const __GLcontextModes * const *const b) { - /* The order of these comparisons must NOT change. It is defined by - * the GLX 1.3 spec and ARB_multisample. - */ + /* The order of these comparisons must NOT change. It is defined by + * the GLX 1.3 spec and ARB_multisample. + */ - PREFER_SMALLER( visualSelectGroup ); + PREFER_SMALLER(visualSelectGroup); - /* The sort order for the visualRating is GLX_NONE, GLX_SLOW, and - * GLX_NON_CONFORMANT_CONFIG. It just so happens that this is the - * numerical sort order of the enums (0x8000, 0x8001, and 0x800D). - */ - PREFER_SMALLER( visualRating ); + /* The sort order for the visualRating is GLX_NONE, GLX_SLOW, and + * GLX_NON_CONFORMANT_CONFIG. It just so happens that this is the + * numerical sort order of the enums (0x8000, 0x8001, and 0x800D). + */ + PREFER_SMALLER(visualRating); - /* This isn't quite right. It is supposed to compare the sum of the - * components the user specifically set minimums for. - */ - PREFER_LARGER_OR_ZERO( redBits ); - PREFER_LARGER_OR_ZERO( greenBits ); - PREFER_LARGER_OR_ZERO( blueBits ); - PREFER_LARGER_OR_ZERO( alphaBits ); + /* This isn't quite right. It is supposed to compare the sum of the + * components the user specifically set minimums for. + */ + PREFER_LARGER_OR_ZERO(redBits); + PREFER_LARGER_OR_ZERO(greenBits); + PREFER_LARGER_OR_ZERO(blueBits); + PREFER_LARGER_OR_ZERO(alphaBits); - PREFER_SMALLER( rgbBits ); + PREFER_SMALLER(rgbBits); - if ( ((*a)->doubleBufferMode != (*b)->doubleBufferMode) ) { - /* Prefer single-buffer. - */ - return ( !(*a)->doubleBufferMode ) ? -1 : 1; - } + if (((*a)->doubleBufferMode != (*b)->doubleBufferMode)) { + /* Prefer single-buffer. + */ + return (!(*a)->doubleBufferMode) ? -1 : 1; + } - PREFER_SMALLER( numAuxBuffers ); + PREFER_SMALLER(numAuxBuffers); - PREFER_LARGER_OR_ZERO( depthBits ); - PREFER_SMALLER( stencilBits ); + PREFER_LARGER_OR_ZERO(depthBits); + PREFER_SMALLER(stencilBits); - /* This isn't quite right. It is supposed to compare the sum of the - * components the user specifically set minimums for. - */ - PREFER_LARGER_OR_ZERO( accumRedBits ); - PREFER_LARGER_OR_ZERO( accumGreenBits ); - PREFER_LARGER_OR_ZERO( accumBlueBits ); - PREFER_LARGER_OR_ZERO( accumAlphaBits ); + /* This isn't quite right. It is supposed to compare the sum of the + * components the user specifically set minimums for. + */ + PREFER_LARGER_OR_ZERO(accumRedBits); + PREFER_LARGER_OR_ZERO(accumGreenBits); + PREFER_LARGER_OR_ZERO(accumBlueBits); + PREFER_LARGER_OR_ZERO(accumAlphaBits); - PREFER_SMALLER( visualType ); + PREFER_SMALLER(visualType); - /* None of the multisample specs say where this comparison should happen, - * so I put it near the end. - */ - PREFER_SMALLER( sampleBuffers ); - PREFER_SMALLER( samples ); + /* None of the multisample specs say where this comparison should happen, + * so I put it near the end. + */ + PREFER_SMALLER(sampleBuffers); + PREFER_SMALLER(samples); - /* None of the pbuffer or fbconfig specs say that this comparison needs - * to happen at all, but it seems like it should. - */ - PREFER_LARGER( maxPbufferWidth ); - PREFER_LARGER( maxPbufferHeight ); - PREFER_LARGER( maxPbufferPixels ); + /* None of the pbuffer or fbconfig specs say that this comparison needs + * to happen at all, but it seems like it should. + */ + PREFER_LARGER(maxPbufferWidth); + PREFER_LARGER(maxPbufferHeight); + PREFER_LARGER(maxPbufferPixels); - return 0; + return 0; } @@ -1232,7 +1273,7 @@ fbconfig_compare( const __GLcontextModes * const * const a, * Selects and sorts a subset of the supplied configs based on the attributes. * This function forms to basis of \c glXChooseVisual, \c glXChooseFBConfig, * and \c glXChooseFBConfigSGIX. - * + * * \param configs Array of pointers to possible configs. The elements of * this array that do not meet the criteria will be set to * NULL. The remaining elements will be sorted according to @@ -1247,53 +1288,52 @@ fbconfig_compare( const __GLcontextModes * const * const a, * \c glXChooseVisual style or * \c glXChooseFBConfig style. * \returns The number of valid elements left in \c configs. - * + * * \sa glXChooseVisual, glXChooseFBConfig, glXChooseFBConfigSGIX */ static int -choose_visual( __GLcontextModes ** configs, int num_configs, - const int *attribList, GLboolean fbconfig_style_tags ) -{ - __GLcontextModes test_config; - int base; - int i; - - /* This is a fairly direct implementation of the selection method - * described by GLX_SGIX_fbconfig. Start by culling out all the - * configs that are not compatible with the selected parameter - * list. - */ - - init_fbconfig_for_chooser( & test_config, fbconfig_style_tags ); - __glXInitializeVisualConfigFromTags( & test_config, 512, - (const INT32 *) attribList, - GL_TRUE, fbconfig_style_tags ); - - base = 0; - for ( i = 0 ; i < num_configs ; i++ ) { - if ( fbconfigs_compatible( & test_config, configs[i] ) ) { - configs[ base ] = configs[ i ]; - base++; - } - } - - if ( base == 0 ) { - return 0; - } - - if ( base < num_configs ) { - (void) memset( & configs[ base ], 0, - sizeof( void * ) * (num_configs - base) ); - } - - /* After the incompatible configs are removed, the resulting - * list is sorted according to the rules set out in the various - * specifications. - */ - - qsort( configs, base, sizeof( __GLcontextModes * ), - (int (*)(const void*, const void*)) fbconfig_compare ); - return base; +choose_visual(__GLcontextModes ** configs, int num_configs, + const int *attribList, GLboolean fbconfig_style_tags) +{ + __GLcontextModes test_config; + int base; + int i; + + /* This is a fairly direct implementation of the selection method + * described by GLX_SGIX_fbconfig. Start by culling out all the + * configs that are not compatible with the selected parameter + * list. + */ + + init_fbconfig_for_chooser(&test_config, fbconfig_style_tags); + __glXInitializeVisualConfigFromTags(&test_config, 512, + (const INT32 *) attribList, + GL_TRUE, fbconfig_style_tags); + + base = 0; + for (i = 0; i < num_configs; i++) { + if (fbconfigs_compatible(&test_config, configs[i])) { + configs[base] = configs[i]; + base++; + } + } + + if (base == 0) { + return 0; + } + + if (base < num_configs) { + (void) memset(&configs[base], 0, sizeof(void *) * (num_configs - base)); + } + + /* After the incompatible configs are removed, the resulting + * list is sorted according to the rules set out in the various + * specifications. + */ + + qsort(configs, base, sizeof(__GLcontextModes *), + (int (*)(const void *, const void *)) fbconfig_compare); + return base; } @@ -1303,33 +1343,34 @@ choose_visual( __GLcontextModes ** configs, int num_configs, ** Return the visual that best matches the template. Return None if no ** visual matches the template. */ -PUBLIC XVisualInfo *glXChooseVisual(Display *dpy, int screen, int *attribList) +PUBLIC XVisualInfo * +glXChooseVisual(Display * dpy, int screen, int *attribList) { - XVisualInfo *visualList = NULL; - __GLXdisplayPrivate *priv; - __GLXscreenConfigs *psc; - __GLcontextModes test_config; - __GLcontextModes *modes; - const __GLcontextModes *best_config = NULL; + XVisualInfo *visualList = NULL; + __GLXdisplayPrivate *priv; + __GLXscreenConfigs *psc; + __GLcontextModes test_config; + __GLcontextModes *modes; + const __GLcontextModes *best_config = NULL; - /* + /* ** Get a list of all visuals, return if list is empty */ - if ( GetGLXPrivScreenConfig( dpy, screen, & priv, & psc ) != Success ) { - return None; - } - + if (GetGLXPrivScreenConfig(dpy, screen, &priv, &psc) != Success) { + return None; + } - /* + + /* ** Build a template from the defaults and the attribute list ** Free visual list and return if an unexpected token is encountered */ - init_fbconfig_for_chooser( & test_config, GL_FALSE ); - __glXInitializeVisualConfigFromTags( & test_config, 512, - (const INT32 *) attribList, - GL_TRUE, GL_FALSE ); + init_fbconfig_for_chooser(&test_config, GL_FALSE); + __glXInitializeVisualConfigFromTags(&test_config, 512, + (const INT32 *) attribList, + GL_TRUE, GL_FALSE); - /* + /* ** Eliminate visuals that don't meet minimum requirements ** Compute a score for those that do ** Remember which visual, if any, got the highest score @@ -1337,136 +1378,141 @@ PUBLIC XVisualInfo *glXChooseVisual(Display *dpy, int screen, int *attribList) ** Otherwise, create an XVisualInfo list with just the selected X visual ** and return this. */ - for ( modes = psc->visuals ; modes != NULL ; modes = modes->next ) { - if ( fbconfigs_compatible( & test_config, modes ) - && ((best_config == NULL) - || (fbconfig_compare( (const __GLcontextModes * const * const)&modes, &best_config ) < 0)) ) { - XVisualInfo visualTemplate; - XVisualInfo *newList; - int i; - - visualTemplate.screen = screen; - visualTemplate.visualid = modes->visualID; - newList = XGetVisualInfo( dpy, VisualScreenMask|VisualIDMask, - &visualTemplate, &i ); - - if (newList) { - Xfree(visualList); - visualList = newList; - best_config = modes; - } - } - } + for (modes = psc->visuals; modes != NULL; modes = modes->next) { + if (fbconfigs_compatible(&test_config, modes) + && ((best_config == NULL) + || + (fbconfig_compare + ((const __GLcontextModes * const *const) &modes, + &best_config) < 0))) { + XVisualInfo visualTemplate; + XVisualInfo *newList; + int i; + + visualTemplate.screen = screen; + visualTemplate.visualid = modes->visualID; + newList = XGetVisualInfo(dpy, VisualScreenMask | VisualIDMask, + &visualTemplate, &i); + + if (newList) { + Xfree(visualList); + visualList = newList; + best_config = modes; + } + } + } - return visualList; + return visualList; } -PUBLIC const char *glXQueryExtensionsString( Display *dpy, int screen ) +PUBLIC const char * +glXQueryExtensionsString(Display * dpy, int screen) { - __GLXscreenConfigs *psc; - __GLXdisplayPrivate *priv; + __GLXscreenConfigs *psc; + __GLXdisplayPrivate *priv; - if ( GetGLXPrivScreenConfig( dpy, screen, & priv, & psc ) != Success ) { - return NULL; - } + if (GetGLXPrivScreenConfig(dpy, screen, &priv, &psc) != Success) { + return NULL; + } - if (!psc->effectiveGLXexts) { - if (!psc->serverGLXexts) { - psc->serverGLXexts = - __glXQueryServerString(dpy, priv->majorOpcode, screen, GLX_EXTENSIONS); - } + if (!psc->effectiveGLXexts) { + if (!psc->serverGLXexts) { + psc->serverGLXexts = + __glXQueryServerString(dpy, priv->majorOpcode, screen, + GLX_EXTENSIONS); + } - __glXCalculateUsableExtensions(psc, + __glXCalculateUsableExtensions(psc, #ifdef GLX_DIRECT_RENDERING - (psc->driScreen != NULL), + (psc->driScreen != NULL), #else - GL_FALSE, + GL_FALSE, #endif - priv->minorVersion); - } + priv->minorVersion); + } - return psc->effectiveGLXexts; + return psc->effectiveGLXexts; } -PUBLIC const char *glXGetClientString( Display *dpy, int name ) +PUBLIC const char * +glXGetClientString(Display * dpy, int name) { - switch(name) { - case GLX_VENDOR: - return (__glXGLXClientVendorName); - case GLX_VERSION: - return (__glXGLXClientVersion); - case GLX_EXTENSIONS: - return (__glXGetClientExtensions()); - default: - return NULL; - } + switch (name) { + case GLX_VENDOR: + return (__glXGLXClientVendorName); + case GLX_VERSION: + return (__glXGLXClientVersion); + case GLX_EXTENSIONS: + return (__glXGetClientExtensions()); + default: + return NULL; + } } -PUBLIC const char *glXQueryServerString( Display *dpy, int screen, int name ) +PUBLIC const char * +glXQueryServerString(Display * dpy, int screen, int name) { - __GLXscreenConfigs *psc; - __GLXdisplayPrivate *priv; - const char ** str; + __GLXscreenConfigs *psc; + __GLXdisplayPrivate *priv; + const char **str; - if ( GetGLXPrivScreenConfig( dpy, screen, & priv, & psc ) != Success ) { - return NULL; - } + if (GetGLXPrivScreenConfig(dpy, screen, &priv, &psc) != Success) { + return NULL; + } - switch(name) { - case GLX_VENDOR: - str = & priv->serverGLXvendor; - break; - case GLX_VERSION: - str = & priv->serverGLXversion; - break; - case GLX_EXTENSIONS: - str = & psc->serverGLXexts; - break; - default: - return NULL; - } + switch (name) { + case GLX_VENDOR: + str = &priv->serverGLXvendor; + break; + case GLX_VERSION: + str = &priv->serverGLXversion; + break; + case GLX_EXTENSIONS: + str = &psc->serverGLXexts; + break; + default: + return NULL; + } - if ( *str == NULL ) { - *str = __glXQueryServerString(dpy, priv->majorOpcode, screen, name); - } - - return *str; + if (*str == NULL) { + *str = __glXQueryServerString(dpy, priv->majorOpcode, screen, name); + } + + return *str; } -void __glXClientInfo ( Display *dpy, int opcode ) +void +__glXClientInfo(Display * dpy, int opcode) { - char * ext_str = __glXGetClientGLExtensionString(); - int size = strlen( ext_str ) + 1; + char *ext_str = __glXGetClientGLExtensionString(); + int size = strlen(ext_str) + 1; #ifdef USE_XCB xcb_connection_t *c = XGetXCBConnection(dpy); xcb_glx_client_info(c, - GLX_MAJOR_VERSION, - GLX_MINOR_VERSION, - size, - (const uint8_t *)ext_str); + GLX_MAJOR_VERSION, GLX_MINOR_VERSION, size, ext_str); #else - xGLXClientInfoReq *req; - - /* Send the glXClientInfo request */ - LockDisplay(dpy); - GetReq(GLXClientInfo,req); - req->reqType = opcode; - req->glxCode = X_GLXClientInfo; - req->major = GLX_MAJOR_VERSION; - req->minor = GLX_MINOR_VERSION; - - req->length += (size + 3) >> 2; - req->numbytes = size; - Data(dpy, ext_str, size); - - UnlockDisplay(dpy); - SyncHandle(); + xGLXClientInfoReq *req; + + /* Send the glXClientInfo request */ + LockDisplay(dpy); + GetReq(GLXClientInfo, req); + req->reqType = opcode; + req->glxCode = X_GLXClientInfo; + req->major = GLX_MAJOR_VERSION; + req->minor = GLX_MINOR_VERSION; + + req->length += (size + 3) >> 2; + req->numbytes = size; + Data(dpy, ext_str, size); + + UnlockDisplay(dpy); + SyncHandle(); #endif /* USE_XCB */ - Xfree( ext_str ); + Xfree(ext_str); } @@ -1474,194 +1520,201 @@ void __glXClientInfo ( Display *dpy, int opcode ) ** EXT_import_context */ -PUBLIC Display *glXGetCurrentDisplay(void) +PUBLIC Display * +glXGetCurrentDisplay(void) { - GLXContext gc = __glXGetCurrentContext(); - if (NULL == gc) return NULL; - return gc->currentDpy; + GLXContext gc = __glXGetCurrentContext(); + if (NULL == gc) + return NULL; + return gc->currentDpy; } -PUBLIC GLX_ALIAS(Display *, glXGetCurrentDisplayEXT, (void), (), - glXGetCurrentDisplay) +PUBLIC +GLX_ALIAS(Display *, glXGetCurrentDisplayEXT, (void), (), + glXGetCurrentDisplay) /** * Used internally by libGL to send \c xGLXQueryContextinfoExtReq requests * to the X-server. - * + * * \param dpy Display where \c ctx was created. * \param ctx Context to query. * \returns \c Success on success. \c GLX_BAD_CONTEXT if \c ctx is invalid, * or zero if the request failed due to internal problems (i.e., * unable to allocate temporary memory, etc.) - * + * * \note * This function dynamically determines whether to use the EXT_import_context * version of the protocol or the GLX 1.3 version of the protocol. */ -static int __glXQueryContextInfo(Display *dpy, GLXContext ctx) -{ - __GLXdisplayPrivate *priv = __glXInitialize(dpy); - xGLXQueryContextReply reply; - CARD8 opcode; - GLuint numValues; - int retval; - - if (ctx == NULL) { - return GLX_BAD_CONTEXT; - } - opcode = __glXSetupForCommand(dpy); - if (!opcode) { - return 0; - } - - /* Send the glXQueryContextInfoEXT request */ - LockDisplay(dpy); - - if ( (priv->majorVersion > 1) || (priv->minorVersion >= 3) ) { - xGLXQueryContextReq *req; - - GetReq(GLXQueryContext, req); - - req->reqType = opcode; - req->glxCode = X_GLXQueryContext; - req->context = (unsigned int)(ctx->xid); - } - else { - xGLXVendorPrivateReq *vpreq; - xGLXQueryContextInfoEXTReq *req; - - GetReqExtra( GLXVendorPrivate, - sz_xGLXQueryContextInfoEXTReq - sz_xGLXVendorPrivateReq, - vpreq ); - req = (xGLXQueryContextInfoEXTReq *)vpreq; - req->reqType = opcode; - req->glxCode = X_GLXVendorPrivateWithReply; - req->vendorCode = X_GLXvop_QueryContextInfoEXT; - req->context = (unsigned int)(ctx->xid); - } - - _XReply(dpy, (xReply*) &reply, 0, False); - - numValues = reply.n; - if (numValues == 0) - retval = Success; - else if (numValues > __GLX_MAX_CONTEXT_PROPS) - retval = 0; - else - { - int *propList, *pProp; - int nPropListBytes; - int i; - - nPropListBytes = numValues << 3; - propList = (int *) Xmalloc(nPropListBytes); - if (NULL == propList) { - retval = 0; - } else { - _XRead(dpy, (char *)propList, nPropListBytes); - pProp = propList; - for (i=0; i < numValues; i++) { - switch (*pProp++) { - case GLX_SHARE_CONTEXT_EXT: - ctx->share_xid = *pProp++; - break; - case GLX_VISUAL_ID_EXT: - ctx->mode = - _gl_context_modes_find_visual(ctx->psc->visuals, *pProp++); - break; - case GLX_SCREEN: - ctx->screen = *pProp++; - break; - case GLX_FBCONFIG_ID: - ctx->mode = - _gl_context_modes_find_fbconfig(ctx->psc->configs, *pProp++); - break; - case GLX_RENDER_TYPE: - ctx->renderType = *pProp++; - break; - default: - pProp++; - continue; - } - } - Xfree((char *)propList); - retval = Success; - } - } - UnlockDisplay(dpy); - SyncHandle(); - return retval; + static int __glXQueryContextInfo(Display * dpy, GLXContext ctx) +{ + __GLXdisplayPrivate *priv = __glXInitialize(dpy); + xGLXQueryContextReply reply; + CARD8 opcode; + GLuint numValues; + int retval; + + if (ctx == NULL) { + return GLX_BAD_CONTEXT; + } + opcode = __glXSetupForCommand(dpy); + if (!opcode) { + return 0; + } + + /* Send the glXQueryContextInfoEXT request */ + LockDisplay(dpy); + + if ((priv->majorVersion > 1) || (priv->minorVersion >= 3)) { + xGLXQueryContextReq *req; + + GetReq(GLXQueryContext, req); + + req->reqType = opcode; + req->glxCode = X_GLXQueryContext; + req->context = (unsigned int) (ctx->xid); + } + else { + xGLXVendorPrivateReq *vpreq; + xGLXQueryContextInfoEXTReq *req; + + GetReqExtra(GLXVendorPrivate, + sz_xGLXQueryContextInfoEXTReq - sz_xGLXVendorPrivateReq, + vpreq); + req = (xGLXQueryContextInfoEXTReq *) vpreq; + req->reqType = opcode; + req->glxCode = X_GLXVendorPrivateWithReply; + req->vendorCode = X_GLXvop_QueryContextInfoEXT; + req->context = (unsigned int) (ctx->xid); + } + + _XReply(dpy, (xReply *) & reply, 0, False); + + numValues = reply.n; + if (numValues == 0) + retval = Success; + else if (numValues > __GLX_MAX_CONTEXT_PROPS) + retval = 0; + else { + int *propList, *pProp; + int nPropListBytes; + int i; + + nPropListBytes = numValues << 3; + propList = (int *) Xmalloc(nPropListBytes); + if (NULL == propList) { + retval = 0; + } + else { + _XRead(dpy, (char *) propList, nPropListBytes); + pProp = propList; + for (i = 0; i < numValues; i++) { + switch (*pProp++) { + case GLX_SHARE_CONTEXT_EXT: + ctx->share_xid = *pProp++; + break; + case GLX_VISUAL_ID_EXT: + ctx->mode = + _gl_context_modes_find_visual(ctx->psc->visuals, *pProp++); + break; + case GLX_SCREEN: + ctx->screen = *pProp++; + break; + case GLX_FBCONFIG_ID: + ctx->mode = + _gl_context_modes_find_fbconfig(ctx->psc->configs, + *pProp++); + break; + case GLX_RENDER_TYPE: + ctx->renderType = *pProp++; + break; + default: + pProp++; + continue; + } + } + Xfree((char *) propList); + retval = Success; + } + } + UnlockDisplay(dpy); + SyncHandle(); + return retval; } PUBLIC int -glXQueryContext(Display *dpy, GLXContext ctx, int attribute, int *value) +glXQueryContext(Display * dpy, GLXContext ctx, int attribute, int *value) { - int retVal; + int retVal; - /* get the information from the server if we don't have it already */ + /* get the information from the server if we don't have it already */ #ifdef GLX_DIRECT_RENDERING - if (!ctx->driContext && (ctx->mode == NULL)) { + if (!ctx->driContext && (ctx->mode == NULL)) { #else - if (ctx->mode == NULL) { + if (ctx->mode == NULL) { #endif - retVal = __glXQueryContextInfo(dpy, ctx); - if (Success != retVal) return retVal; - } - switch (attribute) { - case GLX_SHARE_CONTEXT_EXT: - *value = (int)(ctx->share_xid); - break; - case GLX_VISUAL_ID_EXT: - *value = ctx->mode ? ctx->mode->visualID : None; - break; - case GLX_SCREEN: - *value = (int)(ctx->screen); - break; - case GLX_FBCONFIG_ID: - *value = ctx->mode ? ctx->mode->fbconfigID : None; - break; - case GLX_RENDER_TYPE: - *value = (int)(ctx->renderType); - break; - default: - return GLX_BAD_ATTRIBUTE; - } - return Success; + retVal = __glXQueryContextInfo(dpy, ctx); + if (Success != retVal) + return retVal; + } + switch (attribute) { + case GLX_SHARE_CONTEXT_EXT: + *value = (int) (ctx->share_xid); + break; + case GLX_VISUAL_ID_EXT: + *value = ctx->mode ? ctx->mode->visualID : None; + break; + case GLX_SCREEN: + *value = (int) (ctx->screen); + break; + case GLX_FBCONFIG_ID: + *value = ctx->mode ? ctx->mode->fbconfigID : None; + break; + case GLX_RENDER_TYPE: + *value = (int) (ctx->renderType); + break; + default: + return GLX_BAD_ATTRIBUTE; + } + return Success; } -PUBLIC GLX_ALIAS( int, glXQueryContextInfoEXT, - (Display *dpy, GLXContext ctx, int attribute, int *value), - (dpy, ctx, attribute, value), - glXQueryContext ) +PUBLIC +GLX_ALIAS(int, glXQueryContextInfoEXT, + (Display * dpy, GLXContext ctx, int attribute, int *value), + (dpy, ctx, attribute, value), glXQueryContext) -PUBLIC GLXContextID glXGetContextIDEXT(const GLXContext ctx) + PUBLIC GLXContextID glXGetContextIDEXT(const GLXContext ctx) { - return ctx->xid; + return ctx->xid; } -PUBLIC GLXContext glXImportContextEXT(Display *dpy, GLXContextID contextID) +PUBLIC GLXContext +glXImportContextEXT(Display * dpy, GLXContextID contextID) { - GLXContext ctx; + GLXContext ctx; - if (contextID == None) { - return NULL; - } - if (__glXIsDirect(dpy, contextID)) { - return NULL; - } + if (contextID == None) { + return NULL; + } + if (__glXIsDirect(dpy, contextID)) { + return NULL; + } - ctx = CreateContext(dpy, NULL, NULL, NULL, False, contextID, False, 0); - if (NULL != ctx) { - if (Success != __glXQueryContextInfo(dpy, ctx)) { - return NULL; - } - } - return ctx; + ctx = CreateContext(dpy, NULL, NULL, NULL, False, contextID, False, 0); + if (NULL != ctx) { + if (Success != __glXQueryContextInfo(dpy, ctx)) { + return NULL; + } + } + return ctx; } -PUBLIC void glXFreeContextEXT(Display *dpy, GLXContext ctx) +PUBLIC void +glXFreeContextEXT(Display * dpy, GLXContext ctx) { - DestroyContext(dpy, ctx); + DestroyContext(dpy, ctx); } @@ -1670,147 +1723,149 @@ PUBLIC void glXFreeContextEXT(Display *dpy, GLXContext ctx) * GLX 1.3 functions - these are just stubs for now! */ -PUBLIC GLXFBConfig *glXChooseFBConfig(Display *dpy, int screen, - const int *attribList, int *nitems) +PUBLIC GLXFBConfig * +glXChooseFBConfig(Display * dpy, int screen, + const int *attribList, int *nitems) { - __GLcontextModes ** config_list; - int list_size; + __GLcontextModes **config_list; + int list_size; - config_list = (__GLcontextModes **) - glXGetFBConfigs( dpy, screen, & list_size ); + config_list = (__GLcontextModes **) + glXGetFBConfigs(dpy, screen, &list_size); - if ( (config_list != NULL) && (list_size > 0) && (attribList != NULL) ) { - list_size = choose_visual( config_list, list_size, attribList, - GL_TRUE ); - if ( list_size == 0 ) { - XFree( config_list ); - config_list = NULL; - } - } + if ((config_list != NULL) && (list_size > 0) && (attribList != NULL)) { + list_size = choose_visual(config_list, list_size, attribList, GL_TRUE); + if (list_size == 0) { + XFree(config_list); + config_list = NULL; + } + } - *nitems = list_size; - return (GLXFBConfig *) config_list; + *nitems = list_size; + return (GLXFBConfig *) config_list; } -PUBLIC GLXContext glXCreateNewContext(Display *dpy, GLXFBConfig config, - int renderType, GLXContext shareList, - Bool allowDirect) +PUBLIC GLXContext +glXCreateNewContext(Display * dpy, GLXFBConfig config, + int renderType, GLXContext shareList, Bool allowDirect) { - return CreateContext( dpy, NULL, (__GLcontextModes *) config, shareList, - allowDirect, None, True, renderType ); + return CreateContext(dpy, NULL, (__GLcontextModes *) config, shareList, + allowDirect, None, True, renderType); } -PUBLIC GLXDrawable glXGetCurrentReadDrawable(void) +PUBLIC GLXDrawable +glXGetCurrentReadDrawable(void) { - GLXContext gc = __glXGetCurrentContext(); - return gc->currentReadable; + GLXContext gc = __glXGetCurrentContext(); + return gc->currentReadable; } -PUBLIC GLXFBConfig *glXGetFBConfigs(Display *dpy, int screen, int *nelements) +PUBLIC GLXFBConfig * +glXGetFBConfigs(Display * dpy, int screen, int *nelements) { - __GLXdisplayPrivate *priv = __glXInitialize(dpy); - __GLcontextModes ** config = NULL; - int i; + __GLXdisplayPrivate *priv = __glXInitialize(dpy); + __GLcontextModes **config = NULL; + int i; - *nelements = 0; - if ( priv - && (priv->screenConfigs != NULL) - && (screen >= 0) && (screen <= ScreenCount(dpy)) - && (priv->screenConfigs[screen].configs != NULL) - && (priv->screenConfigs[screen].configs->fbconfigID != GLX_DONT_CARE) ) { - unsigned num_configs = 0; - __GLcontextModes * modes; + *nelements = 0; + if (priv && (priv->screenConfigs != NULL) + && (screen >= 0) && (screen <= ScreenCount(dpy)) + && (priv->screenConfigs[screen].configs != NULL) + && (priv->screenConfigs[screen].configs->fbconfigID != GLX_DONT_CARE)) { + unsigned num_configs = 0; + __GLcontextModes *modes; - for ( modes = priv->screenConfigs[screen].configs - ; modes != NULL - ; modes = modes->next ) { - if ( modes->fbconfigID != GLX_DONT_CARE ) { - num_configs++; - } - } + for (modes = priv->screenConfigs[screen].configs; modes != NULL; + modes = modes->next) { + if (modes->fbconfigID != GLX_DONT_CARE) { + num_configs++; + } + } - config = (__GLcontextModes **) Xmalloc( sizeof(__GLcontextModes *) - * num_configs ); - if ( config != NULL ) { - *nelements = num_configs; - i = 0; - for ( modes = priv->screenConfigs[screen].configs - ; modes != NULL - ; modes = modes->next ) { - if ( modes->fbconfigID != GLX_DONT_CARE ) { - config[i] = modes; - i++; - } - } - } - } - return (GLXFBConfig *) config; + config = (__GLcontextModes **) Xmalloc(sizeof(__GLcontextModes *) + * num_configs); + if (config != NULL) { + *nelements = num_configs; + i = 0; + for (modes = priv->screenConfigs[screen].configs; modes != NULL; + modes = modes->next) { + if (modes->fbconfigID != GLX_DONT_CARE) { + config[i] = modes; + i++; + } + } + } + } + return (GLXFBConfig *) config; } -PUBLIC int glXGetFBConfigAttrib(Display *dpy, GLXFBConfig config, - int attribute, int *value) +PUBLIC int +glXGetFBConfigAttrib(Display * dpy, GLXFBConfig config, + int attribute, int *value) { - __GLcontextModes * const modes = ValidateGLXFBConfig( dpy, config ); + __GLcontextModes *const modes = ValidateGLXFBConfig(dpy, config); - return (modes != NULL) - ? _gl_get_context_mode_data( modes, attribute, value ) - : GLXBadFBConfig; + return (modes != NULL) + ? _gl_get_context_mode_data(modes, attribute, value) + : GLXBadFBConfig; } -PUBLIC XVisualInfo *glXGetVisualFromFBConfig(Display *dpy, GLXFBConfig config) +PUBLIC XVisualInfo * +glXGetVisualFromFBConfig(Display * dpy, GLXFBConfig config) { - XVisualInfo visualTemplate; - __GLcontextModes * fbconfig = (__GLcontextModes *) config; - int count; + XVisualInfo visualTemplate; + __GLcontextModes *fbconfig = (__GLcontextModes *) config; + int count; - /* + /* ** Get a list of all visuals, return if list is empty */ - visualTemplate.visualid = fbconfig->visualID; - return XGetVisualInfo(dpy,VisualIDMask,&visualTemplate,&count); + visualTemplate.visualid = fbconfig->visualID; + return XGetVisualInfo(dpy, VisualIDMask, &visualTemplate, &count); } /* ** GLX_SGI_swap_control */ -static int __glXSwapIntervalSGI(int interval) +static int +__glXSwapIntervalSGI(int interval) { xGLXVendorPrivateReq *req; GLXContext gc = __glXGetCurrentContext(); - Display * dpy; - CARD32 * interval_ptr; + Display *dpy; + CARD32 *interval_ptr; CARD8 opcode; - if ( gc == NULL ) { + if (gc == NULL) { return GLX_BAD_CONTEXT; } - - if ( interval <= 0 ) { + + if (interval <= 0) { return GLX_BAD_VALUE; } #ifdef __DRI_SWAP_CONTROL if (gc->driContext) { - __GLXscreenConfigs * const psc = GetGLXScreenConfigs( gc->currentDpy, - gc->screen ); - __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(gc->currentDpy, - gc->currentDrawable, - NULL); - if (psc->swapControl != NULL && pdraw != NULL) { - psc->swapControl->setSwapInterval(pdraw->driDrawable, interval); - return 0; - } - else { - return GLX_BAD_CONTEXT; - } + __GLXscreenConfigs *const psc = GetGLXScreenConfigs(gc->currentDpy, + gc->screen); + __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(gc->currentDpy, + gc->currentDrawable, + NULL); + if (psc->swapControl != NULL && pdraw != NULL) { + psc->swapControl->setSwapInterval(pdraw->driDrawable, interval); + return 0; + } + else { + return GLX_BAD_CONTEXT; + } } #endif dpy = gc->currentDpy; @@ -1821,7 +1876,7 @@ static int __glXSwapIntervalSGI(int interval) /* Send the glXSwapIntervalSGI request */ LockDisplay(dpy); - GetReqExtra(GLXVendorPrivate,sizeof(CARD32),req); + GetReqExtra(GLXVendorPrivate, sizeof(CARD32), req); req->reqType = opcode; req->glxCode = X_GLXVendorPrivate; req->vendorCode = X_GLXvop_SwapIntervalSGI; @@ -1841,26 +1896,27 @@ static int __glXSwapIntervalSGI(int interval) /* ** GLX_MESA_swap_control */ -static int __glXSwapIntervalMESA(unsigned int interval) +static int +__glXSwapIntervalMESA(unsigned int interval) { #ifdef __DRI_SWAP_CONTROL GLXContext gc = __glXGetCurrentContext(); - if ( interval < 0 ) { + if (interval < 0) { return GLX_BAD_VALUE; } if (gc != NULL && gc->driContext) { - __GLXscreenConfigs * const psc = GetGLXScreenConfigs( gc->currentDpy, - gc->screen ); - - if ( (psc != NULL) && (psc->driScreen != NULL) ) { - __GLXDRIdrawable *pdraw = - GetGLXDRIDrawable(gc->currentDpy, gc->currentDrawable, NULL); - if (psc->swapControl != NULL && pdraw != NULL) { - psc->swapControl->setSwapInterval(pdraw->driDrawable, interval); - return 0; - } + __GLXscreenConfigs *const psc = GetGLXScreenConfigs(gc->currentDpy, + gc->screen); + + if ((psc != NULL) && (psc->driScreen != NULL)) { + __GLXDRIdrawable *pdraw = + GetGLXDRIDrawable(gc->currentDpy, gc->currentDrawable, NULL); + if (psc->swapControl != NULL && pdraw != NULL) { + psc->swapControl->setSwapInterval(pdraw->driDrawable, interval); + return 0; + } } } #else @@ -1869,23 +1925,24 @@ static int __glXSwapIntervalMESA(unsigned int interval) return GLX_BAD_CONTEXT; } - -static int __glXGetSwapIntervalMESA(void) + +static int +__glXGetSwapIntervalMESA(void) { #ifdef __DRI_SWAP_CONTROL GLXContext gc = __glXGetCurrentContext(); if (gc != NULL && gc->driContext) { - __GLXscreenConfigs * const psc = GetGLXScreenConfigs( gc->currentDpy, - gc->screen ); - - if ( (psc != NULL) && (psc->driScreen != NULL) ) { - __GLXDRIdrawable *pdraw = - GetGLXDRIDrawable(gc->currentDpy, gc->currentDrawable, NULL); - if (psc->swapControl != NULL && pdraw != NULL) { - return psc->swapControl->getSwapInterval(pdraw->driDrawable); - } + __GLXscreenConfigs *const psc = GetGLXScreenConfigs(gc->currentDpy, + gc->screen); + + if ((psc != NULL) && (psc->driScreen != NULL)) { + __GLXDRIdrawable *pdraw = + GetGLXDRIDrawable(gc->currentDpy, gc->currentDrawable, NULL); + if (psc->swapControl != NULL && pdraw != NULL) { + return psc->swapControl->getSwapInterval(pdraw->driDrawable); + } } } #endif @@ -1898,16 +1955,17 @@ static int __glXGetSwapIntervalMESA(void) ** GLX_MESA_swap_frame_usage */ -static GLint __glXBeginFrameTrackingMESA(Display *dpy, GLXDrawable drawable) +static GLint +__glXBeginFrameTrackingMESA(Display * dpy, GLXDrawable drawable) { - int status = GLX_BAD_CONTEXT; + int status = GLX_BAD_CONTEXT; #ifdef __DRI_FRAME_TRACKING int screen; __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, &screen); - __GLXscreenConfigs * const psc = GetGLXScreenConfigs(dpy, screen); + __GLXscreenConfigs *const psc = GetGLXScreenConfigs(dpy, screen); if (pdraw != NULL && psc->frameTracking != NULL) - status = psc->frameTracking->frameTracking(pdraw->driDrawable, GL_TRUE); + status = psc->frameTracking->frameTracking(pdraw->driDrawable, GL_TRUE); #else (void) dpy; (void) drawable; @@ -1915,18 +1973,19 @@ static GLint __glXBeginFrameTrackingMESA(Display *dpy, GLXDrawable drawable) return status; } - -static GLint __glXEndFrameTrackingMESA(Display *dpy, GLXDrawable drawable) + +static GLint +__glXEndFrameTrackingMESA(Display * dpy, GLXDrawable drawable) { - int status = GLX_BAD_CONTEXT; + int status = GLX_BAD_CONTEXT; #ifdef __DRI_FRAME_TRACKING int screen; - __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, & screen); + __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, &screen); __GLXscreenConfigs *psc = GetGLXScreenConfigs(dpy, screen); if (pdraw != NULL && psc->frameTracking != NULL) - status = psc->frameTracking->frameTracking(pdraw->driDrawable, - GL_FALSE); + status = psc->frameTracking->frameTracking(pdraw->driDrawable, + GL_FALSE); #else (void) dpy; (void) drawable; @@ -1935,24 +1994,24 @@ static GLint __glXEndFrameTrackingMESA(Display *dpy, GLXDrawable drawable) } -static GLint __glXGetFrameUsageMESA(Display *dpy, GLXDrawable drawable, - GLfloat *usage) +static GLint +__glXGetFrameUsageMESA(Display * dpy, GLXDrawable drawable, GLfloat * usage) { - int status = GLX_BAD_CONTEXT; + int status = GLX_BAD_CONTEXT; #ifdef __DRI_FRAME_TRACKING int screen; - __GLXDRIdrawable * const pdraw = GetGLXDRIDrawable(dpy, drawable, & screen); - __GLXscreenConfigs * const psc = GetGLXScreenConfigs(dpy, screen); + __GLXDRIdrawable *const pdraw = GetGLXDRIDrawable(dpy, drawable, &screen); + __GLXscreenConfigs *const psc = GetGLXScreenConfigs(dpy, screen); if (pdraw != NULL && psc->frameTracking != NULL) { - int64_t sbc, missedFrames; - float lastMissedUsage; + int64_t sbc, missedFrames; + float lastMissedUsage; - status = psc->frameTracking->queryFrameTracking(pdraw->driDrawable, - &sbc, - &missedFrames, - &lastMissedUsage, - usage); + status = psc->frameTracking->queryFrameTracking(pdraw->driDrawable, + &sbc, + &missedFrames, + &lastMissedUsage, + usage); } #else (void) dpy; @@ -1963,22 +2022,24 @@ static GLint __glXGetFrameUsageMESA(Display *dpy, GLXDrawable drawable, } -static GLint __glXQueryFrameTrackingMESA(Display *dpy, GLXDrawable drawable, - int64_t *sbc, int64_t *missedFrames, - GLfloat *lastMissedUsage) +static GLint +__glXQueryFrameTrackingMESA(Display * dpy, GLXDrawable drawable, + int64_t * sbc, int64_t * missedFrames, + GLfloat * lastMissedUsage) { - int status = GLX_BAD_CONTEXT; + int status = GLX_BAD_CONTEXT; #ifdef __DRI_FRAME_TRACKING int screen; - __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, & screen); - __GLXscreenConfigs * const psc = GetGLXScreenConfigs(dpy, screen); + __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, &screen); + __GLXscreenConfigs *const psc = GetGLXScreenConfigs(dpy, screen); if (pdraw != NULL && psc->frameTracking != NULL) { - float usage; + float usage; status = psc->frameTracking->queryFrameTracking(pdraw->driDrawable, - sbc, missedFrames, - lastMissedUsage, &usage); + sbc, missedFrames, + lastMissedUsage, + &usage); } #else (void) dpy; @@ -1994,7 +2055,8 @@ static GLint __glXQueryFrameTrackingMESA(Display *dpy, GLXDrawable drawable, /* ** GLX_SGI_video_sync */ -static int __glXGetVideoSyncSGI(unsigned int *count) +static int +__glXGetVideoSyncSGI(unsigned int *count) { /* FIXME: Looking at the GLX_SGI_video_sync spec in the extension registry, * FIXME: there should be a GLX encoding for this call. I can find no @@ -2005,49 +2067,50 @@ static int __glXGetVideoSyncSGI(unsigned int *count) if (gc != NULL && gc->driContext) { - __GLXscreenConfigs * const psc = GetGLXScreenConfigs( gc->currentDpy, - gc->screen ); - if ( psc->msc && psc->driScreen ) { - __GLXDRIdrawable *pdraw = - GetGLXDRIDrawable(gc->currentDpy, gc->currentDrawable, NULL); - int64_t temp; - int ret; - - ret = (*psc->msc->getDrawableMSC)(psc->__driScreen, - pdraw->driDrawable, &temp); - *count = (unsigned) temp; - - return (ret == 0) ? 0 : GLX_BAD_CONTEXT; + __GLXscreenConfigs *const psc = GetGLXScreenConfigs(gc->currentDpy, + gc->screen); + if (psc->msc && psc->driScreen) { + __GLXDRIdrawable *pdraw = + GetGLXDRIDrawable(gc->currentDpy, gc->currentDrawable, NULL); + int64_t temp; + int ret; + + ret = (*psc->msc->getDrawableMSC) (psc->__driScreen, + pdraw->driDrawable, &temp); + *count = (unsigned) temp; + + return (ret == 0) ? 0 : GLX_BAD_CONTEXT; } } #else - (void) count; + (void) count; #endif return GLX_BAD_CONTEXT; } -static int __glXWaitVideoSyncSGI(int divisor, int remainder, unsigned int *count) +static int +__glXWaitVideoSyncSGI(int divisor, int remainder, unsigned int *count) { #ifdef __DRI_MEDIA_STREAM_COUNTER GLXContext gc = __glXGetCurrentContext(); - if ( divisor <= 0 || remainder < 0 ) - return GLX_BAD_VALUE; + if (divisor <= 0 || remainder < 0) + return GLX_BAD_VALUE; if (gc != NULL && gc->driContext) { - __GLXscreenConfigs * const psc = GetGLXScreenConfigs( gc->currentDpy, - gc->screen ); - if (psc->msc != NULL && psc->driScreen ) { - __GLXDRIdrawable *pdraw = - GetGLXDRIDrawable(gc->currentDpy, gc->currentDrawable, NULL); - int ret; - int64_t msc; - int64_t sbc; - - ret = (*psc->msc->waitForMSC)(pdraw->driDrawable, 0, - divisor, remainder, &msc, &sbc); - *count = (unsigned) msc; - return (ret == 0) ? 0 : GLX_BAD_CONTEXT; + __GLXscreenConfigs *const psc = GetGLXScreenConfigs(gc->currentDpy, + gc->screen); + if (psc->msc != NULL && psc->driScreen) { + __GLXDRIdrawable *pdraw = + GetGLXDRIDrawable(gc->currentDpy, gc->currentDrawable, NULL); + int ret; + int64_t msc; + int64_t sbc; + + ret = (*psc->msc->waitForMSC) (pdraw->driDrawable, 0, + divisor, remainder, &msc, &sbc); + *count = (unsigned) msc; + return (ret == 0) ? 0 : GLX_BAD_CONTEXT; } } #else @@ -2063,109 +2126,112 @@ static int __glXWaitVideoSyncSGI(int divisor, int remainder, unsigned int *count ** GLX_functions table. */ -PUBLIC GLX_ALIAS(int, glXGetFBConfigAttribSGIX, - (Display *dpy, GLXFBConfigSGIX config, int attribute, int *value), - (dpy, config, attribute, value), - glXGetFBConfigAttrib) +PUBLIC +GLX_ALIAS(int, glXGetFBConfigAttribSGIX, + (Display * dpy, GLXFBConfigSGIX config, int attribute, int *value), + (dpy, config, attribute, value), glXGetFBConfigAttrib) -PUBLIC GLX_ALIAS(GLXFBConfigSGIX *, glXChooseFBConfigSGIX, - (Display *dpy, int screen, int *attrib_list, int *nelements), - (dpy, screen, attrib_list, nelements), - glXChooseFBConfig) + PUBLIC GLX_ALIAS(GLXFBConfigSGIX *, glXChooseFBConfigSGIX, + (Display * dpy, int screen, int *attrib_list, + int *nelements), (dpy, screen, attrib_list, nelements), + glXChooseFBConfig) -PUBLIC GLX_ALIAS(XVisualInfo *, glXGetVisualFromFBConfigSGIX, - (Display * dpy, GLXFBConfigSGIX config), - (dpy, config), - glXGetVisualFromFBConfig) + PUBLIC GLX_ALIAS(XVisualInfo *, glXGetVisualFromFBConfigSGIX, + (Display * dpy, GLXFBConfigSGIX config), + (dpy, config), glXGetVisualFromFBConfig) -PUBLIC GLXPixmap glXCreateGLXPixmapWithConfigSGIX(Display *dpy, - GLXFBConfigSGIX config, Pixmap pixmap) + PUBLIC GLXPixmap glXCreateGLXPixmapWithConfigSGIX(Display * dpy, + GLXFBConfigSGIX config, + Pixmap pixmap) { - xGLXVendorPrivateWithReplyReq *vpreq; - xGLXCreateGLXPixmapWithConfigSGIXReq *req; - GLXPixmap xid = None; - CARD8 opcode; - const __GLcontextModes * const fbconfig = (__GLcontextModes *) config; - __GLXscreenConfigs * psc; + xGLXVendorPrivateWithReplyReq *vpreq; + xGLXCreateGLXPixmapWithConfigSGIXReq *req; + GLXPixmap xid = None; + CARD8 opcode; + const __GLcontextModes *const fbconfig = (__GLcontextModes *) config; + __GLXscreenConfigs *psc; - if ( (dpy == NULL) || (config == NULL) ) { - return None; - } + if ((dpy == NULL) || (config == NULL)) { + return None; + } - psc = GetGLXScreenConfigs( dpy, fbconfig->screen ); - if ( (psc != NULL) - && __glXExtensionBitIsEnabled( psc, SGIX_fbconfig_bit ) ) { - opcode = __glXSetupForCommand(dpy); - if (!opcode) { - return None; - } + psc = GetGLXScreenConfigs(dpy, fbconfig->screen); + if ((psc != NULL) + && __glXExtensionBitIsEnabled(psc, SGIX_fbconfig_bit)) { + opcode = __glXSetupForCommand(dpy); + if (!opcode) { + return None; + } - /* Send the glXCreateGLXPixmapWithConfigSGIX request */ - LockDisplay(dpy); - GetReqExtra(GLXVendorPrivateWithReply, - sz_xGLXCreateGLXPixmapWithConfigSGIXReq-sz_xGLXVendorPrivateWithReplyReq,vpreq); - req = (xGLXCreateGLXPixmapWithConfigSGIXReq *)vpreq; - req->reqType = opcode; - req->glxCode = X_GLXVendorPrivateWithReply; - req->vendorCode = X_GLXvop_CreateGLXPixmapWithConfigSGIX; - req->screen = fbconfig->screen; - req->fbconfig = fbconfig->fbconfigID; - req->pixmap = pixmap; - req->glxpixmap = xid = XAllocID(dpy); - UnlockDisplay(dpy); - SyncHandle(); - } + /* Send the glXCreateGLXPixmapWithConfigSGIX request */ + LockDisplay(dpy); + GetReqExtra(GLXVendorPrivateWithReply, + sz_xGLXCreateGLXPixmapWithConfigSGIXReq - + sz_xGLXVendorPrivateWithReplyReq, vpreq); + req = (xGLXCreateGLXPixmapWithConfigSGIXReq *) vpreq; + req->reqType = opcode; + req->glxCode = X_GLXVendorPrivateWithReply; + req->vendorCode = X_GLXvop_CreateGLXPixmapWithConfigSGIX; + req->screen = fbconfig->screen; + req->fbconfig = fbconfig->fbconfigID; + req->pixmap = pixmap; + req->glxpixmap = xid = XAllocID(dpy); + UnlockDisplay(dpy); + SyncHandle(); + } - return xid; + return xid; } -PUBLIC GLXContext glXCreateContextWithConfigSGIX(Display *dpy, - GLXFBConfigSGIX config, int renderType, - GLXContext shareList, Bool allowDirect) +PUBLIC GLXContext +glXCreateContextWithConfigSGIX(Display * dpy, + GLXFBConfigSGIX config, int renderType, + GLXContext shareList, Bool allowDirect) { - GLXContext gc = NULL; - const __GLcontextModes * const fbconfig = (__GLcontextModes *) config; - __GLXscreenConfigs * psc; + GLXContext gc = NULL; + const __GLcontextModes *const fbconfig = (__GLcontextModes *) config; + __GLXscreenConfigs *psc; - if ( (dpy == NULL) || (config == NULL) ) { - return None; - } + if ((dpy == NULL) || (config == NULL)) { + return None; + } - psc = GetGLXScreenConfigs( dpy, fbconfig->screen ); - if ( (psc != NULL) - && __glXExtensionBitIsEnabled( psc, SGIX_fbconfig_bit ) ) { - gc = CreateContext( dpy, NULL, (__GLcontextModes *) config, shareList, - allowDirect, None, False, renderType ); - } + psc = GetGLXScreenConfigs(dpy, fbconfig->screen); + if ((psc != NULL) + && __glXExtensionBitIsEnabled(psc, SGIX_fbconfig_bit)) { + gc = CreateContext(dpy, NULL, (__GLcontextModes *) config, shareList, + allowDirect, None, False, renderType); + } - return gc; + return gc; } -PUBLIC GLXFBConfigSGIX glXGetFBConfigFromVisualSGIX(Display *dpy, - XVisualInfo *vis) +PUBLIC GLXFBConfigSGIX +glXGetFBConfigFromVisualSGIX(Display * dpy, XVisualInfo * vis) { - __GLXdisplayPrivate *priv; - __GLXscreenConfigs *psc; + __GLXdisplayPrivate *priv; + __GLXscreenConfigs *psc; - if ( (GetGLXPrivScreenConfig( dpy, vis->screen, & priv, & psc ) != Success) - && __glXExtensionBitIsEnabled( psc, SGIX_fbconfig_bit ) - && (psc->configs->fbconfigID != GLX_DONT_CARE) ) { - return (GLXFBConfigSGIX) _gl_context_modes_find_visual( psc->configs, - vis->visualid ); - } + if ((GetGLXPrivScreenConfig(dpy, vis->screen, &priv, &psc) != Success) + && __glXExtensionBitIsEnabled(psc, SGIX_fbconfig_bit) + && (psc->configs->fbconfigID != GLX_DONT_CARE)) { + return (GLXFBConfigSGIX) _gl_context_modes_find_visual(psc->configs, + vis->visualid); + } - return NULL; + return NULL; } /* ** GLX_SGIX_swap_group */ -static void __glXJoinSwapGroupSGIX(Display *dpy, GLXDrawable drawable, - GLXDrawable member) +static void +__glXJoinSwapGroupSGIX(Display * dpy, GLXDrawable drawable, + GLXDrawable member) { (void) dpy; (void) drawable; @@ -2176,15 +2242,16 @@ static void __glXJoinSwapGroupSGIX(Display *dpy, GLXDrawable drawable, /* ** GLX_SGIX_swap_barrier */ -static void __glXBindSwapBarrierSGIX(Display *dpy, GLXDrawable drawable, - int barrier) +static void +__glXBindSwapBarrierSGIX(Display * dpy, GLXDrawable drawable, int barrier) { (void) dpy; (void) drawable; (void) barrier; } -static Bool __glXQueryMaxSwapBarriersSGIX(Display *dpy, int screen, int *max) +static Bool +__glXQueryMaxSwapBarriersSGIX(Display * dpy, int screen, int *max) { (void) dpy; (void) screen; @@ -2196,23 +2263,24 @@ static Bool __glXQueryMaxSwapBarriersSGIX(Display *dpy, int screen, int *max) /* ** GLX_OML_sync_control */ -static Bool __glXGetSyncValuesOML(Display *dpy, GLXDrawable drawable, - int64_t *ust, int64_t *msc, int64_t *sbc) +static Bool +__glXGetSyncValuesOML(Display * dpy, GLXDrawable drawable, + int64_t * ust, int64_t * msc, int64_t * sbc) { #if defined(__DRI_SWAP_BUFFER_COUNTER) && defined(__DRI_MEDIA_STREAM_COUNTER) - __GLXdisplayPrivate * const priv = __glXInitialize(dpy); - - if ( priv != NULL ) { - int i; - __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, &i); - __GLXscreenConfigs * const psc = &priv->screenConfigs[i]; - - assert( (pdraw == NULL) || (i != -1) ); - return ( (pdraw && psc->sbc && psc->msc) - && ((*psc->msc->getMSC)(psc->driScreen, msc) == 0) - && ((*psc->sbc->getSBC)(pdraw->driDrawable, sbc) == 0) - && (__glXGetUST(ust) == 0) ); - } + __GLXdisplayPrivate *const priv = __glXInitialize(dpy); + + if (priv != NULL) { + int i; + __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, &i); + __GLXscreenConfigs *const psc = &priv->screenConfigs[i]; + + assert((pdraw == NULL) || (i != -1)); + return ((pdraw && psc->sbc && psc->msc) + && ((*psc->msc->getMSC) (psc->driScreen, msc) == 0) + && ((*psc->sbc->getSBC) (pdraw->driDrawable, sbc) == 0) + && (__glXGetUST(ust) == 0)); + } #else (void) dpy; (void) drawable; @@ -2225,94 +2293,94 @@ static Bool __glXGetSyncValuesOML(Display *dpy, GLXDrawable drawable, #ifdef GLX_DIRECT_RENDERING _X_HIDDEN GLboolean -__driGetMscRateOML(__DRIdrawable *draw, - int32_t *numerator, int32_t *denominator, void *private) +__driGetMscRateOML(__DRIdrawable * draw, + int32_t * numerator, int32_t * denominator, void *private) { #ifdef XF86VIDMODE - __GLXscreenConfigs *psc; - XF86VidModeModeLine mode_line; - int dot_clock; - int i; - __GLXDRIdrawable *glxDraw = private; - - psc = glxDraw->psc; - if (XF86VidModeQueryVersion(psc->dpy, &i, &i) && - XF86VidModeGetModeLine(psc->dpy, psc->scr, &dot_clock, &mode_line) ) { - unsigned n = dot_clock * 1000; - unsigned d = mode_line.vtotal * mode_line.htotal; - + __GLXscreenConfigs *psc; + XF86VidModeModeLine mode_line; + int dot_clock; + int i; + __GLXDRIdrawable *glxDraw = private; + + psc = glxDraw->psc; + if (XF86VidModeQueryVersion(psc->dpy, &i, &i) && + XF86VidModeGetModeLine(psc->dpy, psc->scr, &dot_clock, &mode_line)) { + unsigned n = dot_clock * 1000; + unsigned d = mode_line.vtotal * mode_line.htotal; + # define V_INTERLACE 0x010 # define V_DBLSCAN 0x020 - if (mode_line.flags & V_INTERLACE) - n *= 2; - else if (mode_line.flags & V_DBLSCAN) - d *= 2; - - /* The OML_sync_control spec requires that if the refresh rate is a - * whole number, that the returned numerator be equal to the refresh - * rate and the denominator be 1. - */ - - if (n % d == 0) { - n /= d; - d = 1; - } - else { - static const unsigned f[] = { 13, 11, 7, 5, 3, 2, 0 }; - - /* This is a poor man's way to reduce a fraction. It's far from - * perfect, but it will work well enough for this situation. - */ - - for (i = 0; f[i] != 0; i++) { - while (n % f[i] == 0 && d % f[i] == 0) { - d /= f[i]; - n /= f[i]; - } - } - } - - *numerator = n; - *denominator = d; - - return True; - } - else - return False; + if (mode_line.flags & V_INTERLACE) + n *= 2; + else if (mode_line.flags & V_DBLSCAN) + d *= 2; + + /* The OML_sync_control spec requires that if the refresh rate is a + * whole number, that the returned numerator be equal to the refresh + * rate and the denominator be 1. + */ + + if (n % d == 0) { + n /= d; + d = 1; + } + else { + static const unsigned f[] = { 13, 11, 7, 5, 3, 2, 0 }; + + /* This is a poor man's way to reduce a fraction. It's far from + * perfect, but it will work well enough for this situation. + */ + + for (i = 0; f[i] != 0; i++) { + while (n % f[i] == 0 && d % f[i] == 0) { + d /= f[i]; + n /= f[i]; + } + } + } + + *numerator = n; + *denominator = d; + + return True; + } + else + return False; #else - return False; + return False; #endif } #endif /** * Determine the refresh rate of the specified drawable and display. - * + * * \param dpy Display whose refresh rate is to be determined. * \param drawable Drawable whose refresh rate is to be determined. * \param numerator Numerator of the refresh rate. * \param demoninator Denominator of the refresh rate. * \return If the refresh rate for the specified display and drawable could * be calculated, True is returned. Otherwise False is returned. - * + * * \note This function is implemented entirely client-side. A lot of other * functionality is required to export GLX_OML_sync_control, so on * XFree86 this function can be called for direct-rendering contexts * when GLX_OML_sync_control appears in the client extension string. */ -_X_HIDDEN GLboolean __glXGetMscRateOML(Display * dpy, GLXDrawable drawable, - int32_t * numerator, - int32_t * denominator) +_X_HIDDEN GLboolean +__glXGetMscRateOML(Display * dpy, GLXDrawable drawable, + int32_t * numerator, int32_t * denominator) { #if defined( GLX_DIRECT_RENDERING ) && defined( XF86VIDMODE ) - __GLXDRIdrawable *draw = GetGLXDRIDrawable(dpy, drawable, NULL); + __GLXDRIdrawable *draw = GetGLXDRIDrawable(dpy, drawable, NULL); - if (draw == NULL) - return False; + if (draw == NULL) + return False; - return __driGetMscRateOML(draw->driDrawable, numerator, denominator, draw); + return __driGetMscRateOML(draw->driDrawable, numerator, denominator, draw); #else (void) dpy; (void) drawable; @@ -2323,28 +2391,28 @@ _X_HIDDEN GLboolean __glXGetMscRateOML(Display * dpy, GLXDrawable drawable, } -static int64_t __glXSwapBuffersMscOML(Display *dpy, GLXDrawable drawable, - int64_t target_msc, int64_t divisor, - int64_t remainder) +static int64_t +__glXSwapBuffersMscOML(Display * dpy, GLXDrawable drawable, + int64_t target_msc, int64_t divisor, int64_t remainder) { #ifdef __DRI_SWAP_BUFFER_COUNTER int screen; __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, &screen); - __GLXscreenConfigs * const psc = GetGLXScreenConfigs( dpy, screen ); + __GLXscreenConfigs *const psc = GetGLXScreenConfigs(dpy, screen); /* The OML_sync_control spec says these should "generate a GLX_BAD_VALUE * error", but it also says "It [glXSwapBuffersMscOML] will return a value * of -1 if the function failed because of errors detected in the input * parameters" */ - if ( divisor < 0 || remainder < 0 || target_msc < 0 ) + if (divisor < 0 || remainder < 0 || target_msc < 0) return -1; - if ( divisor > 0 && remainder >= divisor ) + if (divisor > 0 && remainder >= divisor) return -1; if (pdraw != NULL && psc->counters != NULL) - return (*psc->sbc->swapBuffersMSC)(pdraw->driDrawable, target_msc, - divisor, remainder); + return (*psc->sbc->swapBuffersMSC) (pdraw->driDrawable, target_msc, + divisor, remainder); #else (void) dpy; @@ -2357,33 +2425,34 @@ static int64_t __glXSwapBuffersMscOML(Display *dpy, GLXDrawable drawable, } -static Bool __glXWaitForMscOML(Display * dpy, GLXDrawable drawable, - int64_t target_msc, int64_t divisor, - int64_t remainder, int64_t *ust, - int64_t *msc, int64_t *sbc) +static Bool +__glXWaitForMscOML(Display * dpy, GLXDrawable drawable, + int64_t target_msc, int64_t divisor, + int64_t remainder, int64_t * ust, + int64_t * msc, int64_t * sbc) { #ifdef __DRI_MEDIA_STREAM_COUNTER int screen; __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, &screen); - __GLXscreenConfigs * const psc = GetGLXScreenConfigs( dpy, screen ); - int ret; + __GLXscreenConfigs *const psc = GetGLXScreenConfigs(dpy, screen); + int ret; /* The OML_sync_control spec says these should "generate a GLX_BAD_VALUE * error", but the return type in the spec is Bool. */ - if ( divisor < 0 || remainder < 0 || target_msc < 0 ) + if (divisor < 0 || remainder < 0 || target_msc < 0) return False; - if ( divisor > 0 && remainder >= divisor ) + if (divisor > 0 && remainder >= divisor) return False; if (pdraw != NULL && psc->msc != NULL) { - ret = (*psc->msc->waitForMSC)(pdraw->driDrawable, target_msc, - divisor, remainder, msc, sbc); + ret = (*psc->msc->waitForMSC) (pdraw->driDrawable, target_msc, + divisor, remainder, msc, sbc); /* __glXGetUST returns zero on success and non-zero on failure. * This function returns True on success and False on failure. */ - return ( (ret == 0) && (__glXGetUST( ust ) == 0) ); + return ((ret == 0) && (__glXGetUST(ust) == 0)); } #else (void) dpy; @@ -2399,29 +2468,31 @@ static Bool __glXWaitForMscOML(Display * dpy, GLXDrawable drawable, } -static Bool __glXWaitForSbcOML(Display * dpy, GLXDrawable drawable, - int64_t target_sbc, int64_t *ust, - int64_t *msc, int64_t *sbc ) +static Bool +__glXWaitForSbcOML(Display * dpy, GLXDrawable drawable, + int64_t target_sbc, int64_t * ust, + int64_t * msc, int64_t * sbc) { #ifdef __DRI_SWAP_BUFFER_COUNTER int screen; __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, &screen); - __GLXscreenConfigs * const psc = GetGLXScreenConfigs( dpy, screen ); - int ret; + __GLXscreenConfigs *const psc = GetGLXScreenConfigs(dpy, screen); + int ret; /* The OML_sync_control spec says this should "generate a GLX_BAD_VALUE * error", but the return type in the spec is Bool. */ - if ( target_sbc < 0 ) + if (target_sbc < 0) return False; if (pdraw != NULL && psc->sbc != NULL) { - ret = (*psc->sbc->waitForSBC)(pdraw->driDrawable, target_sbc, msc, sbc); + ret = + (*psc->sbc->waitForSBC) (pdraw->driDrawable, target_sbc, msc, sbc); /* __glXGetUST returns zero on success and non-zero on failure. * This function returns True on success and False on failure. */ - return( (ret == 0) && (__glXGetUST( ust ) == 0) ); + return ((ret == 0) && (__glXGetUST(ust) == 0)); } #else (void) dpy; @@ -2440,16 +2511,17 @@ static Bool __glXWaitForSbcOML(Display * dpy, GLXDrawable drawable, */ /*@{*/ -PUBLIC void *glXAllocateMemoryMESA(Display *dpy, int scrn, - size_t size, float readFreq, - float writeFreq, float priority) +PUBLIC void * +glXAllocateMemoryMESA(Display * dpy, int scrn, + size_t size, float readFreq, + float writeFreq, float priority) { #ifdef __DRI_ALLOCATE - __GLXscreenConfigs * const psc = GetGLXScreenConfigs( dpy, scrn ); + __GLXscreenConfigs *const psc = GetGLXScreenConfigs(dpy, scrn); if (psc && psc->allocate) - return (*psc->allocate->allocateMemory)(psc->__driScreen, size, - readFreq, writeFreq, priority); + return (*psc->allocate->allocateMemory) (psc->__driScreen, size, + readFreq, writeFreq, priority); #else (void) dpy; @@ -2464,13 +2536,14 @@ PUBLIC void *glXAllocateMemoryMESA(Display *dpy, int scrn, } -PUBLIC void glXFreeMemoryMESA(Display *dpy, int scrn, void *pointer) +PUBLIC void +glXFreeMemoryMESA(Display * dpy, int scrn, void *pointer) { #ifdef __DRI_ALLOCATE - __GLXscreenConfigs * const psc = GetGLXScreenConfigs( dpy, scrn ); + __GLXscreenConfigs *const psc = GetGLXScreenConfigs(dpy, scrn); if (psc && psc->allocate) - (*psc->allocate->freeMemory)(psc->__driScreen, pointer); + (*psc->allocate->freeMemory) (psc->__driScreen, pointer); #else (void) dpy; @@ -2480,14 +2553,14 @@ PUBLIC void glXFreeMemoryMESA(Display *dpy, int scrn, void *pointer) } -PUBLIC GLuint glXGetMemoryOffsetMESA( Display *dpy, int scrn, - const void *pointer ) +PUBLIC GLuint +glXGetMemoryOffsetMESA(Display * dpy, int scrn, const void *pointer) { #ifdef __DRI_ALLOCATE - __GLXscreenConfigs * const psc = GetGLXScreenConfigs( dpy, scrn ); + __GLXscreenConfigs *const psc = GetGLXScreenConfigs(dpy, scrn); if (psc && psc->allocate) - return (*psc->allocate->memoryOffset)(psc->__driScreen, pointer); + return (*psc->allocate->memoryOffset) (psc->__driScreen, pointer); #else (void) dpy; @@ -2497,6 +2570,7 @@ PUBLIC GLuint glXGetMemoryOffsetMESA( Display *dpy, int scrn, return ~0L; } + /*@}*/ @@ -2527,7 +2601,8 @@ PUBLIC GLuint glXGetMemoryOffsetMESA( Display *dpy, int scrn, * glXDestroyPbuffer glXDestroyPixmap glXDestroyWindow * glXDestroyGLXPbufferSGIX glXDestroyGLXVideoSourceSGIX */ -static Bool __glXReleaseBuffersMESA( Display *dpy, GLXDrawable d ) +static Bool +__glXReleaseBuffersMESA(Display * dpy, GLXDrawable d) { (void) dpy; (void) d; @@ -2535,8 +2610,9 @@ static Bool __glXReleaseBuffersMESA( Display *dpy, GLXDrawable d ) } -PUBLIC GLXPixmap glXCreateGLXPixmapMESA( Display *dpy, XVisualInfo *visual, - Pixmap pixmap, Colormap cmap ) +PUBLIC GLXPixmap +glXCreateGLXPixmapMESA(Display * dpy, XVisualInfo * visual, + Pixmap pixmap, Colormap cmap) { (void) dpy; (void) visual; @@ -2544,6 +2620,7 @@ PUBLIC GLXPixmap glXCreateGLXPixmapMESA( Display *dpy, XVisualInfo *visual, (void) cmap; return 0; } + /*@}*/ @@ -2551,68 +2628,70 @@ PUBLIC GLXPixmap glXCreateGLXPixmapMESA( Display *dpy, XVisualInfo *visual, * GLX_MESA_copy_sub_buffer */ #define X_GLXvop_CopySubBufferMESA 5154 /* temporary */ -static void __glXCopySubBufferMESA(Display *dpy, GLXDrawable drawable, - int x, int y, int width, int height) +static void +__glXCopySubBufferMESA(Display * dpy, GLXDrawable drawable, + int x, int y, int width, int height) { - xGLXVendorPrivateReq *req; - GLXContext gc; - GLXContextTag tag; - CARD32 *drawable_ptr; - INT32 *x_ptr, *y_ptr, *w_ptr, *h_ptr; - CARD8 opcode; + xGLXVendorPrivateReq *req; + GLXContext gc; + GLXContextTag tag; + CARD32 *drawable_ptr; + INT32 *x_ptr, *y_ptr, *w_ptr, *h_ptr; + CARD8 opcode; #ifdef __DRI_COPY_SUB_BUFFER - int screen; - __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, &screen); - if ( pdraw != NULL ) { - __GLXscreenConfigs * const psc = GetGLXScreenConfigs(dpy, screen); - if (psc->driScreen->copySubBuffer != NULL) { - glFlush(); - (*psc->driScreen->copySubBuffer)(pdraw, x, y, width, height); - } - - return; - } + int screen; + __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, &screen); + if (pdraw != NULL) { + __GLXscreenConfigs *const psc = GetGLXScreenConfigs(dpy, screen); + if (psc->driScreen->copySubBuffer != NULL) { + glFlush(); + (*psc->driScreen->copySubBuffer) (pdraw, x, y, width, height); + } + + return; + } #endif - opcode = __glXSetupForCommand(dpy); - if (!opcode) - return; + opcode = __glXSetupForCommand(dpy); + if (!opcode) + return; - /* + /* ** The calling thread may or may not have a current context. If it ** does, send the context tag so the server can do a flush. */ - gc = __glXGetCurrentContext(); - if ((gc != NULL) && (dpy == gc->currentDpy) && - ((drawable == gc->currentDrawable) || - (drawable == gc->currentReadable)) ) { - tag = gc->currentContextTag; - } else { - tag = 0; - } - - LockDisplay(dpy); - GetReqExtra(GLXVendorPrivate, sizeof(CARD32) + sizeof(INT32) * 4,req); - req->reqType = opcode; - req->glxCode = X_GLXVendorPrivate; - req->vendorCode = X_GLXvop_CopySubBufferMESA; - req->contextTag = tag; - - drawable_ptr = (CARD32 *) (req + 1); - x_ptr = (INT32 *) (drawable_ptr + 1); - y_ptr = (INT32 *) (drawable_ptr + 2); - w_ptr = (INT32 *) (drawable_ptr + 3); - h_ptr = (INT32 *) (drawable_ptr + 4); - - *drawable_ptr = drawable; - *x_ptr = x; - *y_ptr = y; - *w_ptr = width; - *h_ptr = height; - - UnlockDisplay(dpy); - SyncHandle(); + gc = __glXGetCurrentContext(); + if ((gc != NULL) && (dpy == gc->currentDpy) && + ((drawable == gc->currentDrawable) || + (drawable == gc->currentReadable))) { + tag = gc->currentContextTag; + } + else { + tag = 0; + } + + LockDisplay(dpy); + GetReqExtra(GLXVendorPrivate, sizeof(CARD32) + sizeof(INT32) * 4, req); + req->reqType = opcode; + req->glxCode = X_GLXVendorPrivate; + req->vendorCode = X_GLXvop_CopySubBufferMESA; + req->contextTag = tag; + + drawable_ptr = (CARD32 *) (req + 1); + x_ptr = (INT32 *) (drawable_ptr + 1); + y_ptr = (INT32 *) (drawable_ptr + 2); + w_ptr = (INT32 *) (drawable_ptr + 3); + h_ptr = (INT32 *) (drawable_ptr + 4); + + *drawable_ptr = drawable; + *x_ptr = x; + *y_ptr = y; + *w_ptr = width; + *h_ptr = height; + + UnlockDisplay(dpy); + SyncHandle(); } @@ -2620,128 +2699,127 @@ static void __glXCopySubBufferMESA(Display *dpy, GLXDrawable drawable, * GLX_EXT_texture_from_pixmap */ /*@{*/ -static void __glXBindTexImageEXT(Display *dpy, - GLXDrawable drawable, - int buffer, - const int *attrib_list) -{ - xGLXVendorPrivateReq *req; - GLXContext gc = __glXGetCurrentContext(); - CARD32 *drawable_ptr; - INT32 *buffer_ptr; - CARD32 *num_attrib_ptr; - CARD32 *attrib_ptr; - CARD8 opcode; - unsigned int i; - - if (gc == NULL) - return; - - i = 0; - if (attrib_list) { - while (attrib_list[i * 2] != None) - i++; - } - +static void +__glXBindTexImageEXT(Display * dpy, + GLXDrawable drawable, int buffer, const int *attrib_list) +{ + xGLXVendorPrivateReq *req; + GLXContext gc = __glXGetCurrentContext(); + CARD32 *drawable_ptr; + INT32 *buffer_ptr; + CARD32 *num_attrib_ptr; + CARD32 *attrib_ptr; + CARD8 opcode; + unsigned int i; + + if (gc == NULL) + return; + + i = 0; + if (attrib_list) { + while (attrib_list[i * 2] != None) + i++; + } + #ifdef GLX_DIRECT_RENDERING - if (gc->driContext) { - __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, NULL); - - if (pdraw != NULL) { - if (pdraw->psc->texBuffer->base.version >= 2 && - pdraw->psc->texBuffer->setTexBuffer2 != NULL) { - (*pdraw->psc->texBuffer->setTexBuffer2)(gc->__driContext, - pdraw->textureTarget, - pdraw->textureFormat, - pdraw->driDrawable); - } else { - (*pdraw->psc->texBuffer->setTexBuffer)(gc->__driContext, - pdraw->textureTarget, - pdraw->driDrawable); - } - } - return; - } + if (gc->driContext) { + __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, NULL); + + if (pdraw != NULL) { + if (pdraw->psc->texBuffer->base.version >= 2 && + pdraw->psc->texBuffer->setTexBuffer2 != NULL) { + (*pdraw->psc->texBuffer->setTexBuffer2) (gc->__driContext, + pdraw->textureTarget, + pdraw->textureFormat, + pdraw->driDrawable); + } + else { + (*pdraw->psc->texBuffer->setTexBuffer) (gc->__driContext, + pdraw->textureTarget, + pdraw->driDrawable); + } + } + return; + } #endif - opcode = __glXSetupForCommand(dpy); - if (!opcode) - return; - - LockDisplay(dpy); - GetReqExtra(GLXVendorPrivate, 12 + 8 * i,req); - req->reqType = opcode; - req->glxCode = X_GLXVendorPrivate; - req->vendorCode = X_GLXvop_BindTexImageEXT; - req->contextTag = gc->currentContextTag; - - drawable_ptr = (CARD32 *) (req + 1); - buffer_ptr = (INT32 *) (drawable_ptr + 1); - num_attrib_ptr = (CARD32 *) (buffer_ptr + 1); - attrib_ptr = (CARD32 *) (num_attrib_ptr + 1); - - *drawable_ptr = drawable; - *buffer_ptr = buffer; - *num_attrib_ptr = (CARD32) i; - - i = 0; - if (attrib_list) { - while (attrib_list[i * 2] != None) - { - *attrib_ptr++ = (CARD32) attrib_list[i * 2 + 0]; - *attrib_ptr++ = (CARD32) attrib_list[i * 2 + 1]; - i++; - } - } - - UnlockDisplay(dpy); - SyncHandle(); -} - -static void __glXReleaseTexImageEXT(Display *dpy, - GLXDrawable drawable, - int buffer) -{ - xGLXVendorPrivateReq *req; - GLXContext gc = __glXGetCurrentContext(); - CARD32 *drawable_ptr; - INT32 *buffer_ptr; - CARD8 opcode; - - if (gc == NULL) - return; + opcode = __glXSetupForCommand(dpy); + if (!opcode) + return; + + LockDisplay(dpy); + GetReqExtra(GLXVendorPrivate, 12 + 8 * i, req); + req->reqType = opcode; + req->glxCode = X_GLXVendorPrivate; + req->vendorCode = X_GLXvop_BindTexImageEXT; + req->contextTag = gc->currentContextTag; + + drawable_ptr = (CARD32 *) (req + 1); + buffer_ptr = (INT32 *) (drawable_ptr + 1); + num_attrib_ptr = (CARD32 *) (buffer_ptr + 1); + attrib_ptr = (CARD32 *) (num_attrib_ptr + 1); + + *drawable_ptr = drawable; + *buffer_ptr = buffer; + *num_attrib_ptr = (CARD32) i; + + i = 0; + if (attrib_list) { + while (attrib_list[i * 2] != None) { + *attrib_ptr++ = (CARD32) attrib_list[i * 2 + 0]; + *attrib_ptr++ = (CARD32) attrib_list[i * 2 + 1]; + i++; + } + } + + UnlockDisplay(dpy); + SyncHandle(); +} + +static void +__glXReleaseTexImageEXT(Display * dpy, GLXDrawable drawable, int buffer) +{ + xGLXVendorPrivateReq *req; + GLXContext gc = __glXGetCurrentContext(); + CARD32 *drawable_ptr; + INT32 *buffer_ptr; + CARD8 opcode; + + if (gc == NULL) + return; #ifdef GLX_DIRECT_RENDERING - if (gc->driContext) - return; + if (gc->driContext) + return; #endif - opcode = __glXSetupForCommand(dpy); - if (!opcode) - return; + opcode = __glXSetupForCommand(dpy); + if (!opcode) + return; - LockDisplay(dpy); - GetReqExtra(GLXVendorPrivate, sizeof(CARD32)+sizeof(INT32),req); - req->reqType = opcode; - req->glxCode = X_GLXVendorPrivate; - req->vendorCode = X_GLXvop_ReleaseTexImageEXT; - req->contextTag = gc->currentContextTag; + LockDisplay(dpy); + GetReqExtra(GLXVendorPrivate, sizeof(CARD32) + sizeof(INT32), req); + req->reqType = opcode; + req->glxCode = X_GLXVendorPrivate; + req->vendorCode = X_GLXvop_ReleaseTexImageEXT; + req->contextTag = gc->currentContextTag; - drawable_ptr = (CARD32 *) (req + 1); - buffer_ptr = (INT32 *) (drawable_ptr + 1); + drawable_ptr = (CARD32 *) (req + 1); + buffer_ptr = (INT32 *) (drawable_ptr + 1); - *drawable_ptr = drawable; - *buffer_ptr = buffer; + *drawable_ptr = drawable; + *buffer_ptr = buffer; - UnlockDisplay(dpy); - SyncHandle(); + UnlockDisplay(dpy); + SyncHandle(); } + /*@}*/ /** * \c strdup is actually not a standard ANSI C or POSIX routine. * Irix will not define it if ANSI mode is in effect. - * + * * \sa strdup */ _X_HIDDEN char * @@ -2759,7 +2837,8 @@ __glXstrdup(const char *str) ** glXGetProcAddress support */ -struct name_address_pair { +struct name_address_pair +{ const char *Name; GLvoid *Address; }; @@ -2769,139 +2848,139 @@ struct name_address_pair { static const struct name_address_pair GLX_functions[] = { /*** GLX_VERSION_1_0 ***/ - GLX_FUNCTION( glXChooseVisual ), - GLX_FUNCTION( glXCopyContext ), - GLX_FUNCTION( glXCreateContext ), - GLX_FUNCTION( glXCreateGLXPixmap ), - GLX_FUNCTION( glXDestroyContext ), - GLX_FUNCTION( glXDestroyGLXPixmap ), - GLX_FUNCTION( glXGetConfig ), - GLX_FUNCTION( glXGetCurrentContext ), - GLX_FUNCTION( glXGetCurrentDrawable ), - GLX_FUNCTION( glXIsDirect ), - GLX_FUNCTION( glXMakeCurrent ), - GLX_FUNCTION( glXQueryExtension ), - GLX_FUNCTION( glXQueryVersion ), - GLX_FUNCTION( glXSwapBuffers ), - GLX_FUNCTION( glXUseXFont ), - GLX_FUNCTION( glXWaitGL ), - GLX_FUNCTION( glXWaitX ), + GLX_FUNCTION(glXChooseVisual), + GLX_FUNCTION(glXCopyContext), + GLX_FUNCTION(glXCreateContext), + GLX_FUNCTION(glXCreateGLXPixmap), + GLX_FUNCTION(glXDestroyContext), + GLX_FUNCTION(glXDestroyGLXPixmap), + GLX_FUNCTION(glXGetConfig), + GLX_FUNCTION(glXGetCurrentContext), + GLX_FUNCTION(glXGetCurrentDrawable), + GLX_FUNCTION(glXIsDirect), + GLX_FUNCTION(glXMakeCurrent), + GLX_FUNCTION(glXQueryExtension), + GLX_FUNCTION(glXQueryVersion), + GLX_FUNCTION(glXSwapBuffers), + GLX_FUNCTION(glXUseXFont), + GLX_FUNCTION(glXWaitGL), + GLX_FUNCTION(glXWaitX), /*** GLX_VERSION_1_1 ***/ - GLX_FUNCTION( glXGetClientString ), - GLX_FUNCTION( glXQueryExtensionsString ), - GLX_FUNCTION( glXQueryServerString ), + GLX_FUNCTION(glXGetClientString), + GLX_FUNCTION(glXQueryExtensionsString), + GLX_FUNCTION(glXQueryServerString), /*** GLX_VERSION_1_2 ***/ - GLX_FUNCTION( glXGetCurrentDisplay ), + GLX_FUNCTION(glXGetCurrentDisplay), /*** GLX_VERSION_1_3 ***/ - GLX_FUNCTION( glXChooseFBConfig ), - GLX_FUNCTION( glXCreateNewContext ), - GLX_FUNCTION( glXCreatePbuffer ), - GLX_FUNCTION( glXCreatePixmap ), - GLX_FUNCTION( glXCreateWindow ), - GLX_FUNCTION( glXDestroyPbuffer ), - GLX_FUNCTION( glXDestroyPixmap ), - GLX_FUNCTION( glXDestroyWindow ), - GLX_FUNCTION( glXGetCurrentReadDrawable ), - GLX_FUNCTION( glXGetFBConfigAttrib ), - GLX_FUNCTION( glXGetFBConfigs ), - GLX_FUNCTION( glXGetSelectedEvent ), - GLX_FUNCTION( glXGetVisualFromFBConfig ), - GLX_FUNCTION( glXMakeContextCurrent ), - GLX_FUNCTION( glXQueryContext ), - GLX_FUNCTION( glXQueryDrawable ), - GLX_FUNCTION( glXSelectEvent ), + GLX_FUNCTION(glXChooseFBConfig), + GLX_FUNCTION(glXCreateNewContext), + GLX_FUNCTION(glXCreatePbuffer), + GLX_FUNCTION(glXCreatePixmap), + GLX_FUNCTION(glXCreateWindow), + GLX_FUNCTION(glXDestroyPbuffer), + GLX_FUNCTION(glXDestroyPixmap), + GLX_FUNCTION(glXDestroyWindow), + GLX_FUNCTION(glXGetCurrentReadDrawable), + GLX_FUNCTION(glXGetFBConfigAttrib), + GLX_FUNCTION(glXGetFBConfigs), + GLX_FUNCTION(glXGetSelectedEvent), + GLX_FUNCTION(glXGetVisualFromFBConfig), + GLX_FUNCTION(glXMakeContextCurrent), + GLX_FUNCTION(glXQueryContext), + GLX_FUNCTION(glXQueryDrawable), + GLX_FUNCTION(glXSelectEvent), /*** GLX_SGI_swap_control ***/ - GLX_FUNCTION2( glXSwapIntervalSGI, __glXSwapIntervalSGI ), + GLX_FUNCTION2(glXSwapIntervalSGI, __glXSwapIntervalSGI), /*** GLX_SGI_video_sync ***/ - GLX_FUNCTION2( glXGetVideoSyncSGI, __glXGetVideoSyncSGI ), - GLX_FUNCTION2( glXWaitVideoSyncSGI, __glXWaitVideoSyncSGI ), + GLX_FUNCTION2(glXGetVideoSyncSGI, __glXGetVideoSyncSGI), + GLX_FUNCTION2(glXWaitVideoSyncSGI, __glXWaitVideoSyncSGI), /*** GLX_SGI_make_current_read ***/ - GLX_FUNCTION2( glXMakeCurrentReadSGI, glXMakeContextCurrent ), - GLX_FUNCTION2( glXGetCurrentReadDrawableSGI, glXGetCurrentReadDrawable ), + GLX_FUNCTION2(glXMakeCurrentReadSGI, glXMakeContextCurrent), + GLX_FUNCTION2(glXGetCurrentReadDrawableSGI, glXGetCurrentReadDrawable), /*** GLX_EXT_import_context ***/ - GLX_FUNCTION( glXFreeContextEXT ), - GLX_FUNCTION( glXGetContextIDEXT ), - GLX_FUNCTION2( glXGetCurrentDisplayEXT, glXGetCurrentDisplay ), - GLX_FUNCTION( glXImportContextEXT ), - GLX_FUNCTION2( glXQueryContextInfoEXT, glXQueryContext ), + GLX_FUNCTION(glXFreeContextEXT), + GLX_FUNCTION(glXGetContextIDEXT), + GLX_FUNCTION2(glXGetCurrentDisplayEXT, glXGetCurrentDisplay), + GLX_FUNCTION(glXImportContextEXT), + GLX_FUNCTION2(glXQueryContextInfoEXT, glXQueryContext), /*** GLX_SGIX_fbconfig ***/ - GLX_FUNCTION2( glXGetFBConfigAttribSGIX, glXGetFBConfigAttrib ), - GLX_FUNCTION2( glXChooseFBConfigSGIX, glXChooseFBConfig ), - GLX_FUNCTION( glXCreateGLXPixmapWithConfigSGIX ), - GLX_FUNCTION( glXCreateContextWithConfigSGIX ), - GLX_FUNCTION2( glXGetVisualFromFBConfigSGIX, glXGetVisualFromFBConfig ), - GLX_FUNCTION( glXGetFBConfigFromVisualSGIX ), + GLX_FUNCTION2(glXGetFBConfigAttribSGIX, glXGetFBConfigAttrib), + GLX_FUNCTION2(glXChooseFBConfigSGIX, glXChooseFBConfig), + GLX_FUNCTION(glXCreateGLXPixmapWithConfigSGIX), + GLX_FUNCTION(glXCreateContextWithConfigSGIX), + GLX_FUNCTION2(glXGetVisualFromFBConfigSGIX, glXGetVisualFromFBConfig), + GLX_FUNCTION(glXGetFBConfigFromVisualSGIX), /*** GLX_SGIX_pbuffer ***/ - GLX_FUNCTION( glXCreateGLXPbufferSGIX ), - GLX_FUNCTION( glXDestroyGLXPbufferSGIX ), - GLX_FUNCTION( glXQueryGLXPbufferSGIX ), - GLX_FUNCTION( glXSelectEventSGIX ), - GLX_FUNCTION( glXGetSelectedEventSGIX ), + GLX_FUNCTION(glXCreateGLXPbufferSGIX), + GLX_FUNCTION(glXDestroyGLXPbufferSGIX), + GLX_FUNCTION(glXQueryGLXPbufferSGIX), + GLX_FUNCTION(glXSelectEventSGIX), + GLX_FUNCTION(glXGetSelectedEventSGIX), /*** GLX_SGIX_swap_group ***/ - GLX_FUNCTION2( glXJoinSwapGroupSGIX, __glXJoinSwapGroupSGIX ), + GLX_FUNCTION2(glXJoinSwapGroupSGIX, __glXJoinSwapGroupSGIX), /*** GLX_SGIX_swap_barrier ***/ - GLX_FUNCTION2( glXBindSwapBarrierSGIX, __glXBindSwapBarrierSGIX ), - GLX_FUNCTION2( glXQueryMaxSwapBarriersSGIX, __glXQueryMaxSwapBarriersSGIX ), + GLX_FUNCTION2(glXBindSwapBarrierSGIX, __glXBindSwapBarrierSGIX), + GLX_FUNCTION2(glXQueryMaxSwapBarriersSGIX, __glXQueryMaxSwapBarriersSGIX), /*** GLX_MESA_allocate_memory ***/ - GLX_FUNCTION( glXAllocateMemoryMESA ), - GLX_FUNCTION( glXFreeMemoryMESA ), - GLX_FUNCTION( glXGetMemoryOffsetMESA ), + GLX_FUNCTION(glXAllocateMemoryMESA), + GLX_FUNCTION(glXFreeMemoryMESA), + GLX_FUNCTION(glXGetMemoryOffsetMESA), /*** GLX_MESA_copy_sub_buffer ***/ - GLX_FUNCTION2( glXCopySubBufferMESA, __glXCopySubBufferMESA ), + GLX_FUNCTION2(glXCopySubBufferMESA, __glXCopySubBufferMESA), /*** GLX_MESA_pixmap_colormap ***/ - GLX_FUNCTION( glXCreateGLXPixmapMESA ), + GLX_FUNCTION(glXCreateGLXPixmapMESA), /*** GLX_MESA_release_buffers ***/ - GLX_FUNCTION2( glXReleaseBuffersMESA, __glXReleaseBuffersMESA ), + GLX_FUNCTION2(glXReleaseBuffersMESA, __glXReleaseBuffersMESA), /*** GLX_MESA_swap_control ***/ - GLX_FUNCTION2( glXSwapIntervalMESA, __glXSwapIntervalMESA ), - GLX_FUNCTION2( glXGetSwapIntervalMESA, __glXGetSwapIntervalMESA ), + GLX_FUNCTION2(glXSwapIntervalMESA, __glXSwapIntervalMESA), + GLX_FUNCTION2(glXGetSwapIntervalMESA, __glXGetSwapIntervalMESA), /*** GLX_MESA_swap_frame_usage ***/ - GLX_FUNCTION2( glXBeginFrameTrackingMESA, __glXBeginFrameTrackingMESA ), - GLX_FUNCTION2( glXEndFrameTrackingMESA, __glXEndFrameTrackingMESA ), - GLX_FUNCTION2( glXGetFrameUsageMESA, __glXGetFrameUsageMESA ), - GLX_FUNCTION2( glXQueryFrameTrackingMESA, __glXQueryFrameTrackingMESA ), + GLX_FUNCTION2(glXBeginFrameTrackingMESA, __glXBeginFrameTrackingMESA), + GLX_FUNCTION2(glXEndFrameTrackingMESA, __glXEndFrameTrackingMESA), + GLX_FUNCTION2(glXGetFrameUsageMESA, __glXGetFrameUsageMESA), + GLX_FUNCTION2(glXQueryFrameTrackingMESA, __glXQueryFrameTrackingMESA), /*** GLX_ARB_get_proc_address ***/ - GLX_FUNCTION( glXGetProcAddressARB ), + GLX_FUNCTION(glXGetProcAddressARB), /*** GLX 1.4 ***/ - GLX_FUNCTION2( glXGetProcAddress, glXGetProcAddressARB ), + GLX_FUNCTION2(glXGetProcAddress, glXGetProcAddressARB), /*** GLX_OML_sync_control ***/ - GLX_FUNCTION2( glXWaitForSbcOML, __glXWaitForSbcOML ), - GLX_FUNCTION2( glXWaitForMscOML, __glXWaitForMscOML ), - GLX_FUNCTION2( glXSwapBuffersMscOML, __glXSwapBuffersMscOML ), - GLX_FUNCTION2( glXGetMscRateOML, __glXGetMscRateOML ), - GLX_FUNCTION2( glXGetSyncValuesOML, __glXGetSyncValuesOML ), + GLX_FUNCTION2(glXWaitForSbcOML, __glXWaitForSbcOML), + GLX_FUNCTION2(glXWaitForMscOML, __glXWaitForMscOML), + GLX_FUNCTION2(glXSwapBuffersMscOML, __glXSwapBuffersMscOML), + GLX_FUNCTION2(glXGetMscRateOML, __glXGetMscRateOML), + GLX_FUNCTION2(glXGetSyncValuesOML, __glXGetSyncValuesOML), /*** GLX_EXT_texture_from_pixmap ***/ - GLX_FUNCTION2( glXBindTexImageEXT, __glXBindTexImageEXT ), - GLX_FUNCTION2( glXReleaseTexImageEXT, __glXReleaseTexImageEXT ), + GLX_FUNCTION2(glXBindTexImageEXT, __glXBindTexImageEXT), + GLX_FUNCTION2(glXReleaseTexImageEXT, __glXReleaseTexImageEXT), #ifdef GLX_DIRECT_RENDERING /*** DRI configuration ***/ - GLX_FUNCTION( glXGetScreenDriver ), - GLX_FUNCTION( glXGetDriverConfig ), + GLX_FUNCTION(glXGetScreenDriver), + GLX_FUNCTION(glXGetDriverConfig), #endif - { NULL, NULL } /* end of list */ + {NULL, NULL} /* end of list */ }; @@ -2913,7 +2992,7 @@ get_glx_proc_address(const char *funcName) /* try static functions */ for (i = 0; GLX_functions[i].Name; i++) { if (strcmp(GLX_functions[i].Name, funcName) == 0) - return GLX_functions[i].Address; + return GLX_functions[i].Address; } return NULL; @@ -2929,9 +3008,9 @@ get_glx_proc_address(const char *funcName) * * \sa glXGetProcAddress */ -PUBLIC void (*glXGetProcAddressARB(const GLubyte *procName))( void ) +PUBLIC void (*glXGetProcAddressARB(const GLubyte * procName)) (void) { - typedef void (*gl_function)( void ); + typedef void (*gl_function) (void); gl_function f; @@ -2943,8 +3022,8 @@ PUBLIC void (*glXGetProcAddressARB(const GLubyte *procName))( void ) */ f = (gl_function) get_glx_proc_address((const char *) procName); - if ( (f == NULL) && (procName[0] == 'g') && (procName[1] == 'l') - && (procName[2] != 'X') ) { + if ((f == NULL) && (procName[0] == 'g') && (procName[1] == 'l') + && (procName[2] != 'X')) { f = (gl_function) _glapi_get_proc_address((const char *) procName); } @@ -2960,9 +3039,9 @@ PUBLIC void (*glXGetProcAddressARB(const GLubyte *procName))( void ) * * \sa glXGetProcAddressARB */ -PUBLIC void (*glXGetProcAddress(const GLubyte *procName))( void ) +PUBLIC void (*glXGetProcAddress(const GLubyte * procName)) (void) #if defined(__GNUC__) && !defined(GLX_ALIAS_UNSUPPORTED) - __attribute__ ((alias ("glXGetProcAddressARB"))); + __attribute__ ((alias("glXGetProcAddressARB"))); #else { return glXGetProcAddressARB(procName); @@ -2980,24 +3059,26 @@ PUBLIC void (*glXGetProcAddress(const GLubyte *procName))( void ) * * \param ust Location to store the 64-bit UST * \returns Zero on success or a negative errno value on failure. - * + * * \sa glXGetProcAddress, PFNGLXGETUSTPROC * * \since Internal API version 20030317. */ -_X_HIDDEN int __glXGetUST( int64_t * ust ) -{ - struct timeval tv; - - if ( ust == NULL ) { - return -EFAULT; - } - - if ( gettimeofday( & tv, NULL ) == 0 ) { - ust[0] = (tv.tv_sec * 1000000) + tv.tv_usec; - return 0; - } else { - return -errno; - } +_X_HIDDEN int +__glXGetUST(int64_t * ust) +{ + struct timeval tv; + + if (ust == NULL) { + return -EFAULT; + } + + if (gettimeofday(&tv, NULL) == 0) { + ust[0] = (tv.tv_sec * 1000000) + tv.tv_usec; + return 0; + } + else { + return -errno; + } } #endif /* GLX_DIRECT_RENDERING */ diff --git a/src/glx/x11/glxcurrent.c b/src/glx/x11/glxcurrent.c index d44e0dd1fc..f1e3e161be 100644 --- a/src/glx/x11/glxcurrent.c +++ b/src/glx/x11/glxcurrent.c @@ -73,45 +73,7 @@ static __GLapi *IndirectAPI = NULL; * Current context management and locking */ -#if defined( USE_XTHREADS ) - -/* thread safe */ -static GLboolean TSDinitialized = GL_FALSE; -static xthread_key_t ContextTSD; - -_X_HIDDEN __GLXcontext * -__glXGetCurrentContext(void) -{ - if (!TSDinitialized) { - xthread_key_create(&ContextTSD, NULL); - TSDinitialized = GL_TRUE; - return &dummyContext; - } - else { - void *p; - xthread_get_specific(ContextTSD, &p); - if (!p) - return &dummyContext; - else - return (__GLXcontext *) p; - } -} - -_X_HIDDEN void -__glXSetCurrentContext(__GLXcontext * c) -{ - if (!TSDinitialized) { - xthread_key_create(&ContextTSD, NULL); - TSDinitialized = GL_TRUE; - } - xthread_set_specific(ContextTSD, c); -} - - -/* Used by the __glXLock() and __glXUnlock() macros */ -_X_HIDDEN xmutex_rec __glXmutex; - -#elif defined( PTHREADS ) +#if defined( PTHREADS ) _X_HIDDEN pthread_mutex_t __glXmutex = PTHREAD_MUTEX_INITIALIZER; @@ -119,7 +81,7 @@ _X_HIDDEN pthread_mutex_t __glXmutex = PTHREAD_MUTEX_INITIALIZER; /** * Per-thread GLX context pointer. - * + * * \c __glXSetCurrentContext is written is such a way that this pointer can * \b never be \c NULL. This is important! Because of this * \c __glXGetCurrentContext can be implemented as trivial macro. @@ -139,7 +101,7 @@ static pthread_once_t once_control = PTHREAD_ONCE_INIT; /** * Per-thread data key. - * + * * Once \c init_thread_data has been called, the per-thread data key will * take a value of \c NULL. As each new thread is created the default * value, in that thread, will be \c NULL. @@ -148,7 +110,7 @@ static pthread_key_t ContextTSD; /** * Initialize the per-thread data key. - * + * * This function is called \b exactly once per-process (not per-thread!) to * initialize the per-thread data key. This is ideally done using the * \c pthread_once mechanism. @@ -340,8 +302,8 @@ FetchDRIDrawable(Display * dpy, GLXDrawable glxDrawable, GLXContext gc) #endif /* GLX_DIRECT_RENDERING */ static void -__glXGenerateError(Display *dpy, GLXContext gc, XID resource, - BYTE errorCode, CARD16 minorCode) +__glXGenerateError(Display * dpy, GLXContext gc, XID resource, + BYTE errorCode, CARD16 minorCode) { xError error; @@ -356,7 +318,7 @@ __glXGenerateError(Display *dpy, GLXContext gc, XID resource, /** * Make a particular context current. - * + * * \note This is in this file so that it can access dummyContext. */ static Bool @@ -385,21 +347,19 @@ MakeContextCurrent(Display * dpy, GLXDrawable draw, if (gc == NULL && (draw != None || read != None)) { __glXGenerateError(dpy, gc, (draw != None) ? draw : read, - BadMatch, X_GLXMakeContextCurrent); + BadMatch, X_GLXMakeContextCurrent); return False; } if (gc != NULL && (draw == None || read == None)) { - __glXGenerateError(dpy, gc, None, - BadMatch, X_GLXMakeContextCurrent); + __glXGenerateError(dpy, gc, None, BadMatch, X_GLXMakeContextCurrent); return False; } _glapi_check_multithread(); - if (gc != NULL && gc->thread_id != 0 && - gc->thread_id != _glthread_GetID()) { + if (gc != NULL && gc->thread_id != 0 && gc->thread_id != _glthread_GetID()) { __glXGenerateError(dpy, gc, gc->xid, - BadAccess, X_GLXMakeContextCurrent); + BadAccess, X_GLXMakeContextCurrent); return False; } @@ -411,7 +371,7 @@ MakeContextCurrent(Display * dpy, GLXDrawable draw, if ((pdraw == NULL) || (pread == NULL)) { __glXGenerateError(dpy, gc, (pdraw == NULL) ? draw : read, - GLXBadDrawable, X_GLXMakeContextCurrent); + GLXBadDrawable, X_GLXMakeContextCurrent); return False; } @@ -559,6 +519,5 @@ GLX_ALIAS(Bool, glXMakeCurrentReadSGI, PUBLIC GLX_ALIAS(Bool, glXMakeContextCurrent, - (Display * dpy, GLXDrawable d, GLXDrawable r, - GLXContext ctx), (dpy, d, r, ctx), - MakeContextCurrent) + (Display * dpy, GLXDrawable d, GLXDrawable r, + GLXContext ctx), (dpy, d, r, ctx), MakeContextCurrent) diff --git a/src/glx/x11/glxext.c b/src/glx/x11/glxext.c index b296b7c651..e5553cbf76 100644 --- a/src/glx/x11/glxext.c +++ b/src/glx/x11/glxext.c @@ -102,19 +102,19 @@ static XEXT_GENERATE_ERROR_STRING(__glXErrorString, __glXExtensionName, __GLX_NUMBER_ERRORS, error_list) - static /* const */ XExtensionHooks __glXExtensionHooks = { - NULL, /* create_gc */ - NULL, /* copy_gc */ - NULL, /* flush_gc */ - NULL, /* free_gc */ - NULL, /* create_font */ - NULL, /* free_font */ - __glXCloseDisplay, /* close_display */ - NULL, /* wire_to_event */ - NULL, /* event_to_wire */ - NULL, /* error */ - __glXErrorString, /* error_string */ - }; +static /* const */ XExtensionHooks __glXExtensionHooks = { + NULL, /* create_gc */ + NULL, /* copy_gc */ + NULL, /* flush_gc */ + NULL, /* free_gc */ + NULL, /* create_font */ + NULL, /* free_font */ + __glXCloseDisplay, /* close_display */ + NULL, /* wire_to_event */ + NULL, /* event_to_wire */ + NULL, /* error */ + __glXErrorString, /* error_string */ +}; static XEXT_GENERATE_FIND_DISPLAY(__glXFindDisplay, __glXExtensionInfo, @@ -149,6 +149,12 @@ FreeScreenConfigs(__GLXdisplayPrivate * priv) Xfree((char *) psc->serverGLXexts); #ifdef GLX_DIRECT_RENDERING + if (psc->driver_configs) { + for (unsigned int i = 0; psc->driver_configs[i]; i++) + free((__DRIconfig *) psc->driver_configs[i]); + free(psc->driver_configs); + psc->driver_configs = NULL; + } if (psc->driScreen) { psc->driScreen->destroyScreen(psc); __glxHashDestroy(psc->drawHash); @@ -211,15 +217,14 @@ QueryVersion(Display * dpy, int opcode, int *major, int *minor) { #ifdef USE_XCB xcb_connection_t *c = XGetXCBConnection(dpy); - xcb_glx_query_version_reply_t* reply = - xcb_glx_query_version_reply(c, - xcb_glx_query_version(c, - GLX_MAJOR_VERSION, - GLX_MINOR_VERSION), - NULL); - - if(reply->major_version != GLX_MAJOR_VERSION) - { + xcb_glx_query_version_reply_t *reply = xcb_glx_query_version_reply(c, + xcb_glx_query_version + (c, + GLX_MAJOR_VERSION, + GLX_MINOR_VERSION), + NULL); + + if (reply->major_version != GLX_MAJOR_VERSION) { free(reply); return GL_FALSE; } @@ -537,7 +542,8 @@ getFBConfigs(Display * dpy, __GLXdisplayPrivate * priv, int screen) __GLXscreenConfigs *psc; psc = priv->screenConfigs + screen; - psc->serverGLXexts = __glXQueryServerString(dpy, priv->majorOpcode, screen, GLX_EXTENSIONS); + psc->serverGLXexts = + __glXQueryServerString(dpy, priv->majorOpcode, screen, GLX_EXTENSIONS); LockDisplay(dpy); @@ -595,7 +601,8 @@ AllocAndFetchScreenConfigs(Display * dpy, __GLXdisplayPrivate * priv) memset(psc, 0, screens * sizeof(__GLXscreenConfigs)); priv->screenConfigs = psc; - priv->serverGLXversion = __glXQueryServerString(dpy, priv->majorOpcode, 0, GLX_VERSION); + priv->serverGLXversion = + __glXQueryServerString(dpy, priv->majorOpcode, 0, GLX_VERSION); if (priv->serverGLXversion == NULL) { FreeScreenConfigs(priv); return GL_FALSE; @@ -646,17 +653,6 @@ __glXInitialize(Display * dpy) Bool glx_direct, glx_accel; #endif -#if defined(USE_XTHREADS) - { - static int firstCall = 1; - if (firstCall) { - /* initialize the GLX mutexes */ - xmutex_init(&__glXmutex); - firstCall = 0; - } - } -#endif - /* The one and only long long lock */ __glXLock(); @@ -791,10 +787,10 @@ __glXSetupForCommand(Display * dpy) /** * Flush the drawing command transport buffer. - * + * * \param ctx Context whose transport buffer is to be flushed. * \param pc Pointer to first unused buffer location. - * + * * \todo * Modify this function to use \c ctx->pc instead of the explicit * \c pc parameter. @@ -886,11 +882,11 @@ __glXSendLargeChunk(__GLXcontext * gc, GLint requestNumber, /** * Send a command that is too large for the GLXRender protocol request. - * + * * Send a large command, one that is too large for some reason to * send using the GLXRender protocol request. One reason to send * a large command is to avoid copying the data. - * + * * \param ctx GLX context * \param header Header data. * \param headerLen Size, in bytes, of the header data. It is assumed that diff --git a/src/glx/x11/glxextensions.c b/src/glx/x11/glxextensions.c index 051433a006..473f46d1e5 100644 --- a/src/glx/x11/glxextensions.c +++ b/src/glx/x11/glxextensions.c @@ -315,10 +315,10 @@ set_glx_extension(const struct extension_info *ext, /** * Convert the server's extension string to a bit-field. - * + * * \param server_string GLX extension string from the server. * \param server_support Bit-field of supported extensions. - * + * * \note * This function is used to process both GLX and GL extension strings. The * bit-fields used to track each of these have different sizes. Therefore, @@ -336,8 +336,7 @@ __glXProcessServerString(const struct extension_info *ext, /* Determine the length of the next extension name. */ for (len = 0; (server_string[base + len] != SEPARATOR) - && (server_string[base + len] != NUL); - len++) { + && (server_string[base + len] != NUL); len++) { /* empty */ } @@ -351,8 +350,7 @@ __glXProcessServerString(const struct extension_info *ext, * over the previous string and any trialing white-space. */ for (base += len; (server_string[base] == SEPARATOR) - && (server_string[base] != NUL); - base++) { + && (server_string[base] != NUL); base++) { /* empty */ } } @@ -549,7 +547,7 @@ __glXGetClientExtensions(void) /** * Calculate the list of application usable extensions. The resulting * string is stored in \c psc->effectiveGLXexts. - * + * * \param psc Pointer to GLX per-screen record. * \param display_is_direct_capable True if the display is capable of * direct rendering. @@ -600,7 +598,7 @@ __glXCalculateUsableExtensions(__GLXscreenConfigs * psc, * it and the "server" supports it. In this case that means that either * the true server supports it or it is only for direct-rendering and * the direct rendering driver supports it. - * + * * If the display is not capable of direct rendering, then the extension * is enabled if and only if the client-side library and the server * support it. @@ -609,10 +607,10 @@ __glXCalculateUsableExtensions(__GLXscreenConfigs * psc, if (display_is_direct_capable) { for (i = 0; i < 8; i++) { usable[i] = (client_glx_support[i] & client_glx_only[i]) - | (client_glx_support[i] & psc-> - direct_support[i] & server_support[i]) - | (client_glx_support[i] & psc-> - direct_support[i] & direct_glx_only[i]); + | (client_glx_support[i] & psc->direct_support[i] & + server_support[i]) + | (client_glx_support[i] & psc->direct_support[i] & + direct_glx_only[i]); } } else { @@ -630,7 +628,7 @@ __glXCalculateUsableExtensions(__GLXscreenConfigs * psc, /** * Calculate the list of application usable extensions. The resulting * string is stored in \c gc->extensions. - * + * * \param gc Pointer to GLX context. * \param server_string Extension string from the server. * \param major_version GL major version from the server. diff --git a/src/glx/x11/indirect_size.c b/src/glx/x11/indirect_size.c index 54c039dd6c..cdaf02ffe6 100644 --- a/src/glx/x11/indirect_size.c +++ b/src/glx/x11/indirect_size.c @@ -192,6 +192,10 @@ __glTexParameterfv_size(GLenum e) case GL_TEXTURE_MAX_ANISOTROPY_EXT: case GL_TEXTURE_LOD_BIAS: /* case GL_TEXTURE_LOD_BIAS_EXT:*/ + case GL_TEXTURE_STORAGE_HINT_APPLE: + case GL_STORAGE_PRIVATE_APPLE: + case GL_STORAGE_CACHED_APPLE: + case GL_STORAGE_SHARED_APPLE: case GL_DEPTH_TEXTURE_MODE: /* case GL_DEPTH_TEXTURE_MODE_ARB:*/ case GL_TEXTURE_COMPARE_MODE: diff --git a/src/glx/x11/indirect_vertex_array.c b/src/glx/x11/indirect_vertex_array.c index bb5232f618..ad9882528f 100644 --- a/src/glx/x11/indirect_vertex_array.c +++ b/src/glx/x11/indirect_vertex_array.c @@ -1,18 +1,18 @@ /* * (C) Copyright IBM Corporation 2004, 2005 * All Rights Reserved. - * + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sub license, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: - * + * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL @@ -39,7 +39,7 @@ /** * \file indirect_vertex_array.c * Implement GLX protocol for vertex arrays and vertex buffer objects. - * + * * The most important function in this fill is \c fill_array_info_cache. * The \c array_state_vector contains a cache of the ARRAY_INFO data sent * in the DrawArrays protocol. Certain operations, such as enabling or @@ -47,7 +47,7 @@ * fills-in this data. Additionally, it examines the enabled state and * other factors to determine what "version" of DrawArrays protocoal can be * used. - * + * * Current, only two versions of DrawArrays protocol are implemented. The * first version is the "none" protocol. This is the fallback when the * server does not support GL 1.1 / EXT_vertex_arrays. It is implemented @@ -90,11 +90,11 @@ static GLboolean validate_type(__GLXcontext * gc, GLenum type); /** - * Table of sizes, in bytes, of a GL types. All of the type enums are be in + * Table of sizes, in bytes, of a GL types. All of the type enums are be in * the range 0x1400 - 0x140F. That includes types added by extensions (i.e., * \c GL_HALF_FLOAT_NV). This elements of this table correspond to the * type enums masked with 0x0f. - * + * * \notes * \c GL_HALF_FLOAT_NV is not included. Neither are \c GL_2_BYTES, * \c GL_3_BYTES, or \c GL_4_BYTES. @@ -131,15 +131,15 @@ __glXFreeVertexArrayState(__GLXcontext * gc) /** * Initialize vertex array state of a GLX context. - * + * * \param gc GLX context whose vertex array state is to be initialized. - * + * * \warning * This function may only be called after __GLXcontext::gl_extension_bits, * __GLXcontext::server_minor, and __GLXcontext::server_major have been * initialized. These values are used to determine what vertex arrays are * supported. - * + * * \bug * Return values from malloc are not properly tested. */ @@ -171,7 +171,7 @@ __glXInitVertexArrayState(__GLXcontext * gc) * are supported by the server are create. For example, if the server * supports only 2 texture units, then only 2 texture coordinate arrays * are created. - * + * * At the very least, GL_VERTEX_ARRAY, GL_NORMAL_ARRAY, * GL_COLOR_ARRAY, GL_INDEX_ARRAY, GL_TEXTURE_COORD_ARRAY, and * GL_EDGE_FLAG_ARRAY are supported. @@ -532,7 +532,7 @@ emit_DrawArrays_none(GLenum mode, GLint first, GLsizei count) /** * Emit the header data for the GL 1.1 / EXT_vertex_arrays DrawArrays * protocol. - * + * * \param gc GLX context. * \param arrays Array state. * \param elements_per_request Location to store the number of elements that @@ -543,7 +543,7 @@ emit_DrawArrays_none(GLenum mode, GLint first, GLsizei count) * will be zero. * \param mode Drawing mode. * \param count Number of vertices. - * + * * \returns * A pointer to the buffer for array data. */ @@ -594,7 +594,7 @@ emit_DrawArrays_header_old(__GLXcontext * gc, /* Calculate the number of data packets that will be required to send * the whole command. To do this, the number of verticies that * will fit in a single buffer must be calculated. - * + * * The important value here is elements_per_request. This is the * number of complete array elements that will fit in a single * buffer. There may be some wasted space at the end of the buffer, @@ -869,7 +869,7 @@ emit_DrawElements_old(GLenum mode, GLsizei count, GLenum type, /** * Validate that the \c mode parameter to \c glDrawArrays, et. al. is valid. * If it is not valid, then an error code is set in the GLX context. - * + * * \returns * \c GL_TRUE if the argument is valid, \c GL_FALSE if is not. */ @@ -902,7 +902,7 @@ validate_mode(__GLXcontext * gc, GLenum mode) * A value less than zero is invalid and will result in \c GL_INVALID_VALUE * being set. A value of zero will not result in an error being set, but * will result in \c GL_FALSE being returned. - * + * * \returns * \c GL_TRUE if the argument is valid, \c GL_FALSE if it is not. */ @@ -1084,21 +1084,21 @@ __indirect_glMultiDrawElementsEXT(GLenum mode, const GLsizei * count, #define COMMON_ARRAY_DATA_INIT(a, PTR, TYPE, STRIDE, COUNT, NORMALIZED, HDR_SIZE, OPCODE) \ - do { \ - (a)->data = PTR; \ - (a)->data_type = TYPE; \ - (a)->user_stride = STRIDE; \ - (a)->count = COUNT; \ - (a)->normalized = NORMALIZED; \ - \ - (a)->element_size = __glXTypeSize( TYPE ) * COUNT; \ - (a)->true_stride = (STRIDE == 0) \ - ? (a)->element_size : STRIDE; \ - \ - (a)->header_size = HDR_SIZE; \ - ((uint16_t *) (a)->header)[0] = __GLX_PAD((a)->header_size + (a)->element_size); \ - ((uint16_t *) (a)->header)[1] = OPCODE; \ - } while(0) + do { \ + (a)->data = PTR; \ + (a)->data_type = TYPE; \ + (a)->user_stride = STRIDE; \ + (a)->count = COUNT; \ + (a)->normalized = NORMALIZED; \ + \ + (a)->element_size = __glXTypeSize( TYPE ) * COUNT; \ + (a)->true_stride = (STRIDE == 0) \ + ? (a)->element_size : STRIDE; \ + \ + (a)->header_size = HDR_SIZE; \ + ((uint16_t *) (a)->header)[0] = __GLX_PAD((a)->header_size + (a)->element_size); \ + ((uint16_t *) (a)->header)[1] = OPCODE; \ + } while(0) void @@ -1363,36 +1363,36 @@ __indirect_glTexCoordPointer(GLint size, GLenum type, GLsizei stride, { static const uint16_t short_ops[5] = { 0, X_GLrop_TexCoord1sv, X_GLrop_TexCoord2sv, X_GLrop_TexCoord3sv, - X_GLrop_TexCoord4sv + X_GLrop_TexCoord4sv }; static const uint16_t int_ops[5] = { 0, X_GLrop_TexCoord1iv, X_GLrop_TexCoord2iv, X_GLrop_TexCoord3iv, - X_GLrop_TexCoord4iv + X_GLrop_TexCoord4iv }; static const uint16_t float_ops[5] = { 0, X_GLrop_TexCoord1dv, X_GLrop_TexCoord2fv, X_GLrop_TexCoord3fv, - X_GLrop_TexCoord4fv + X_GLrop_TexCoord4fv }; static const uint16_t double_ops[5] = { 0, X_GLrop_TexCoord1dv, X_GLrop_TexCoord2dv, X_GLrop_TexCoord3dv, - X_GLrop_TexCoord4dv + X_GLrop_TexCoord4dv }; static const uint16_t mshort_ops[5] = { 0, X_GLrop_MultiTexCoord1svARB, X_GLrop_MultiTexCoord2svARB, - X_GLrop_MultiTexCoord3svARB, X_GLrop_MultiTexCoord4svARB + X_GLrop_MultiTexCoord3svARB, X_GLrop_MultiTexCoord4svARB }; static const uint16_t mint_ops[5] = { 0, X_GLrop_MultiTexCoord1ivARB, X_GLrop_MultiTexCoord2ivARB, - X_GLrop_MultiTexCoord3ivARB, X_GLrop_MultiTexCoord4ivARB + X_GLrop_MultiTexCoord3ivARB, X_GLrop_MultiTexCoord4ivARB }; static const uint16_t mfloat_ops[5] = { 0, X_GLrop_MultiTexCoord1dvARB, X_GLrop_MultiTexCoord2fvARB, - X_GLrop_MultiTexCoord3fvARB, X_GLrop_MultiTexCoord4fvARB + X_GLrop_MultiTexCoord3fvARB, X_GLrop_MultiTexCoord4fvARB }; static const uint16_t mdouble_ops[5] = { 0, X_GLrop_MultiTexCoord1dvARB, X_GLrop_MultiTexCoord2dvARB, - X_GLrop_MultiTexCoord3dvARB, X_GLrop_MultiTexCoord4dvARB + X_GLrop_MultiTexCoord3dvARB, X_GLrop_MultiTexCoord4dvARB }; uint16_t opcode; diff --git a/src/glx/x11/single2.c b/src/glx/x11/single2.c index 0b2d5113cc..d128ba2053 100644 --- a/src/glx/x11/single2.c +++ b/src/glx/x11/single2.c @@ -147,7 +147,7 @@ __indirect_glGetError(void) /** * Get the selected attribute from the client state. - * + * * \returns * On success \c GL_TRUE is returned. Otherwise, \c GL_FALSE is returned. */ @@ -679,7 +679,8 @@ __indirect_glGetString(GLenum name) */ (void) __glXFlushRenderBuffer(gc, gc->pc); - s = (GLubyte *) __glXGetString(dpy, gc->majorOpcode, gc->currentContextTag, name); + s = (GLubyte *) __glXGetString(dpy, gc->majorOpcode, gc->currentContextTag, + name); if (!s) { /* Throw data on the floor */ __glXSetError(gc, GL_OUT_OF_MEMORY); @@ -753,7 +754,7 @@ __indirect_glGetString(GLenum name) * hardware accelerated. For example, a TNT will show core * version 1.5, but most of the post-1.2 functionality is a * software fallback. - * + * * I don't want to break applications that rely on this odd * behavior. At the same time, the code is written and tested, * so I didn't want to throw it away. Therefore, the code is here @@ -766,7 +767,7 @@ __indirect_glGetString(GLenum name) * gc->server_minor are set. This version may be higher than we * can completely support, but it may imply support for some * extensions that we can support. - * + * * For example, at the time of this writing, the client-side * library only supports upto core GL version 1.2. However, cubic * textures, multitexture, multisampling, and some other 1.3 @@ -880,50 +881,50 @@ GLboolean __indirect_glAreTexturesResident(GLsizei n, const GLuint * textures, GLboolean * residences) { - __GLXcontext *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - GLboolean retval = (GLboolean) 0; - const GLuint cmdlen = 4 + __GLX_PAD((n * 4)); - if (__builtin_expect((n >= 0) && (dpy != NULL), 1)) { + __GLXcontext *const gc = __glXGetCurrentContext(); + Display *const dpy = gc->currentDpy; + GLboolean retval = (GLboolean) 0; + const GLuint cmdlen = 4 + __GLX_PAD((n * 4)); + if (__builtin_expect((n >= 0) && (dpy != NULL), 1)) { #ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_are_textures_resident_reply_t *reply = - xcb_glx_are_textures_resident_reply(c, - xcb_glx_are_textures_resident - (c, gc->currentContextTag, n, - textures), NULL); - (void) memcpy(residences, xcb_glx_are_textures_resident_data(reply), - xcb_glx_are_textures_resident_data_length(reply) * - sizeof(GLboolean)); - retval = reply->ret_val; - free(reply); + xcb_connection_t *c = XGetXCBConnection(dpy); + (void) __glXFlushRenderBuffer(gc, gc->pc); + xcb_glx_are_textures_resident_reply_t *reply = + xcb_glx_are_textures_resident_reply(c, + xcb_glx_are_textures_resident + (c, gc->currentContextTag, n, + textures), NULL); + (void) memcpy(residences, xcb_glx_are_textures_resident_data(reply), + xcb_glx_are_textures_resident_data_length(reply) * + sizeof(GLboolean)); + retval = reply->ret_val; + free(reply); #else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_AreTexturesResident, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&n), 4); - (void) memcpy((void *) (pc + 4), (void *) (textures), (n * 4)); - if (n & 3) { - /* n is not a multiple of four. - * When reply_is_always_array is TRUE, __glXReadReply() will - * put a multiple of four bytes into the dest buffer. If the - * caller's buffer is not a multiple of four in size, we'll write - * out of bounds. So use a temporary buffer that's a few bytes - * larger. - */ - GLboolean *res4 = malloc((n + 3) & ~3); - retval = (GLboolean) __glXReadReply(dpy, 1, res4, GL_TRUE); - memcpy(residences, res4, n); - free(res4); - } - else { - retval = (GLboolean) __glXReadReply(dpy, 1, residences, GL_TRUE); - } - UnlockDisplay(dpy); - SyncHandle(); + GLubyte const *pc = + __glXSetupSingleRequest(gc, X_GLsop_AreTexturesResident, cmdlen); + (void) memcpy((void *) (pc + 0), (void *) (&n), 4); + (void) memcpy((void *) (pc + 4), (void *) (textures), (n * 4)); + if (n & 3) { + /* n is not a multiple of four. + * When reply_is_always_array is TRUE, __glXReadReply() will + * put a multiple of four bytes into the dest buffer. If the + * caller's buffer is not a multiple of four in size, we'll write + * out of bounds. So use a temporary buffer that's a few bytes + * larger. + */ + GLboolean *res4 = malloc((n + 3) & ~3); + retval = (GLboolean) __glXReadReply(dpy, 1, res4, GL_TRUE); + memcpy(residences, res4, n); + free(res4); + } + else { + retval = (GLboolean) __glXReadReply(dpy, 1, residences, GL_TRUE); + } + UnlockDisplay(dpy); + SyncHandle(); #endif /* USE_XCB */ - } - return retval; + } + return retval; } @@ -936,36 +937,37 @@ GLboolean glAreTexturesResidentEXT(GLsizei n, const GLuint * textures, GLboolean * residences) { - __GLXcontext *const gc = __glXGetCurrentContext(); - - if (gc->isDirect) { - return CALL_AreTexturesResident(GET_DISPATCH(), - (n, textures, residences)); - } else { - __GLXcontext *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - GLboolean retval = (GLboolean) 0; - const GLuint cmdlen = 4 + __GLX_PAD((n * 4)); - if (__builtin_expect((n >= 0) && (dpy != NULL), 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_AreTexturesResidentEXT, - cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&n), 4); - (void) memcpy((void *) (pc + 4), (void *) (textures), (n * 4)); - if (n & 3) { - /* see comments in __indirect_glAreTexturesResident() */ - GLboolean *res4 = malloc((n + 3) & ~3); - retval = (GLboolean) __glXReadReply(dpy, 1, res4, GL_TRUE); - memcpy(residences, res4, n); - free(res4); - } - else { - retval = (GLboolean) __glXReadReply(dpy, 1, residences, GL_TRUE); - } - UnlockDisplay(dpy); - SyncHandle(); - } - return retval; - } + __GLXcontext *const gc = __glXGetCurrentContext(); + + if (gc->isDirect) { + return CALL_AreTexturesResident(GET_DISPATCH(), + (n, textures, residences)); + } + else { + __GLXcontext *const gc = __glXGetCurrentContext(); + Display *const dpy = gc->currentDpy; + GLboolean retval = (GLboolean) 0; + const GLuint cmdlen = 4 + __GLX_PAD((n * 4)); + if (__builtin_expect((n >= 0) && (dpy != NULL), 1)) { + GLubyte const *pc = + __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, + X_GLvop_AreTexturesResidentEXT, + cmdlen); + (void) memcpy((void *) (pc + 0), (void *) (&n), 4); + (void) memcpy((void *) (pc + 4), (void *) (textures), (n * 4)); + if (n & 3) { + /* see comments in __indirect_glAreTexturesResident() */ + GLboolean *res4 = malloc((n + 3) & ~3); + retval = (GLboolean) __glXReadReply(dpy, 1, res4, GL_TRUE); + memcpy(residences, res4, n); + free(res4); + } + else { + retval = (GLboolean) __glXReadReply(dpy, 1, residences, GL_TRUE); + } + UnlockDisplay(dpy); + SyncHandle(); + } + return retval; + } } diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c new file mode 100644 index 0000000000..e42beabc9b --- /dev/null +++ b/src/mesa/drivers/common/meta.c @@ -0,0 +1,1249 @@ +/* + * Mesa 3-D graphics library + * Version: 7.6 + * + * Copyright (C) 2009 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +/** + * Meta operations. Some GL operations can be expressed in terms of + * other GL operations. For example, glBlitFramebuffer() can be done + * with texture mapping and glClear() can be done with polygon rendering. + * + * \author Brian Paul + */ + + +#include "main/glheader.h" +#include "main/mtypes.h" +#include "main/imports.h" +#include "main/arrayobj.h" +#include "main/blend.h" +#include "main/bufferobj.h" +#include "main/depth.h" +#include "main/enable.h" +#include "main/image.h" +#include "main/macros.h" +#include "main/matrix.h" +#include "main/polygon.h" +#include "main/scissor.h" +#include "main/shaders.h" +#include "main/stencil.h" +#include "main/texobj.h" +#include "main/texenv.h" +#include "main/teximage.h" +#include "main/texparam.h" +#include "main/texstate.h" +#include "main/varray.h" +#include "main/viewport.h" +#include "shader/program.h" +#include "swrast/swrast.h" +#include "drivers/common/meta.h" + + +/** + * State which we may save/restore across meta ops. + * XXX this may be incomplete... + */ +struct save_state +{ + GLbitfield SavedState; /**< bitmask of META_* flags */ + + /** META_ALPHA_TEST */ + GLboolean AlphaEnabled; + + /** META_BLEND */ + GLboolean BlendEnabled; + GLboolean ColorLogicOpEnabled; + + /** META_COLOR_MASK */ + GLubyte ColorMask[4]; + + /** META_DEPTH_TEST */ + struct gl_depthbuffer_attrib Depth; + + /** META_FOG */ + GLboolean Fog; + + /** META_PIXELSTORE */ + /* XXX / TO-DO */ + + /** META_RASTERIZATION */ + GLenum FrontPolygonMode, BackPolygonMode; + GLboolean PolygonOffset; + GLboolean PolygonSmooth; + GLboolean PolygonStipple; + GLboolean PolygonCull; + + /** META_SCISSOR */ + struct gl_scissor_attrib Scissor; + + /** META_SHADER */ + GLboolean VertexProgramEnabled; + struct gl_vertex_program *VertexProgram; + GLboolean FragmentProgramEnabled; + struct gl_fragment_program *FragmentProgram; + GLuint Shader; + + /** META_STENCIL_TEST */ + struct gl_stencil_attrib Stencil; + + /** META_TRANSFORM */ + GLenum MatrixMode; + GLfloat ModelviewMatrix[16]; + GLfloat ProjectionMatrix[16]; + GLfloat TextureMatrix[16]; + GLbitfield ClipPlanesEnabled; + + /** META_TEXTURE */ + GLuint ActiveUnit; + GLuint ClientActiveUnit; + /** for unit[0] only */ + struct gl_texture_object *CurrentTexture[NUM_TEXTURE_TARGETS]; + /** mask of TEXTURE_2D_BIT, etc */ + GLbitfield TexEnabled[MAX_TEXTURE_UNITS]; + GLbitfield TexGenEnabled[MAX_TEXTURE_UNITS]; + GLuint EnvMode; /* unit[0] only */ + + /** META_VERTEX */ + struct gl_array_object *ArrayObj; + struct gl_buffer_object *ArrayBufferObj; + + /** META_VIEWPORT */ + GLint ViewportX, ViewportY, ViewportW, ViewportH; + GLclampd DepthNear, DepthFar; + + /** Miscellaneous (always disabled) */ + GLboolean Lighting; +}; + + +/** + * State for glBlitFramebufer() + */ +struct blit_state +{ + GLuint TexObj; + GLsizei TexWidth, TexHeight; + GLenum TexType; + GLuint ArrayObj; + GLuint VBO; + GLfloat verts[4][4]; /** four verts of X,Y,S,T */ +}; + + +/** + * State for glClear() + */ +struct clear_state +{ + GLuint ArrayObj; + GLuint VBO; + GLfloat verts[4][7]; /** four verts of X,Y,Z,R,G,B,A */ +}; + + +/** + * State for glCopyPixels() + */ +struct copypix_state +{ + GLuint TexObj; + GLsizei TexWidth, TexHeight; + GLenum TexType; + GLuint ArrayObj; + GLuint VBO; + GLfloat verts[4][5]; /** four verts of X,Y,Z,S,T */ +}; + + +/** + * State for glDrawPixels() + */ +struct drawpix_state +{ + GLuint TexObj; + GLsizei TexWidth, TexHeight; + GLenum TexIntFormat; + GLuint ArrayObj; + GLuint VBO; + GLfloat verts[4][5]; /** four verts of X,Y,Z,S,T */ +}; + + + +/** + * All per-context meta state. + */ +struct gl_meta_state +{ + struct save_state Save; /**< state saved during meta-ops */ + + struct blit_state Blit; /**< For _mesa_meta_blit_framebuffer() */ + struct clear_state Clear; /**< For _mesa_meta_clear() */ + struct copypix_state CopyPix; /**< For _mesa_meta_copy_pixels() */ + struct drawpix_state DrawPix; /**< For _mesa_meta_draw_pixels() */ + + /* other possible meta-ops: + * glDrawPixels() + * glBitmap() + * glGenerateMipmap() + */ +}; + + +/** + * Initialize meta-ops for a context. + * To be called once during context creation. + */ +void +_mesa_meta_init(GLcontext *ctx) +{ + ASSERT(!ctx->Meta); + + ctx->Meta = CALLOC_STRUCT(gl_meta_state); +} + + +/** + * Free context meta-op state. + * To be called once during context destruction. + */ +void +_mesa_meta_free(GLcontext *ctx) +{ + struct gl_meta_state *meta = ctx->Meta; + + if (meta->Blit.TexObj) { + _mesa_DeleteTextures(1, &meta->Blit.TexObj); + _mesa_DeleteBuffersARB(1, & meta->Blit.VBO); + _mesa_DeleteVertexArraysAPPLE(1, &meta->Blit.ArrayObj); + } + + if (meta->Clear.VBO) { + _mesa_DeleteBuffersARB(1, & meta->Clear.VBO); + _mesa_DeleteVertexArraysAPPLE(1, &meta->Clear.ArrayObj); + } + + if (meta->CopyPix.TexObj) { + _mesa_DeleteTextures(1, &meta->CopyPix.TexObj); + _mesa_DeleteBuffersARB(1, & meta->CopyPix.VBO); + _mesa_DeleteVertexArraysAPPLE(1, &meta->CopyPix.ArrayObj); + } + + if (meta->DrawPix.TexObj) { + _mesa_DeleteTextures(1, &meta->DrawPix.TexObj); + _mesa_DeleteBuffersARB(1, & meta->DrawPix.VBO); + _mesa_DeleteVertexArraysAPPLE(1, &meta->DrawPix.ArrayObj); + } + + _mesa_free(ctx->Meta); + ctx->Meta = NULL; +} + + +/** + * Enter meta state. This is like a light-weight version of glPushAttrib + * but it also resets most GL state back to default values. + * + * \param state bitmask of META_* flags indicating which attribute groups + * to save and reset to their defaults + */ +static void +_mesa_meta_begin(GLcontext *ctx, GLbitfield state) +{ + struct save_state *save = &ctx->Meta->Save; + + save->SavedState = state; + + if (state & META_ALPHA_TEST) { + save->AlphaEnabled = ctx->Color.AlphaEnabled; + if (ctx->Color.AlphaEnabled) + _mesa_Disable(GL_ALPHA_TEST); + } + + if (state & META_BLEND) { + save->BlendEnabled = ctx->Color.BlendEnabled; + if (ctx->Color.BlendEnabled) + _mesa_Disable(GL_BLEND); + save->ColorLogicOpEnabled = ctx->Color.ColorLogicOpEnabled; + if (ctx->Color.ColorLogicOpEnabled) + _mesa_Disable(GL_COLOR_LOGIC_OP); + } + + if (state & META_COLOR_MASK) { + COPY_4V(save->ColorMask, ctx->Color.ColorMask); + if (!ctx->Color.ColorMask[0] || + !ctx->Color.ColorMask[1] || + !ctx->Color.ColorMask[2] || + !ctx->Color.ColorMask[3]) + _mesa_ColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); + } + + if (state & META_DEPTH_TEST) { + save->Depth = ctx->Depth; /* struct copy */ + if (ctx->Depth.Test) + _mesa_Disable(GL_DEPTH_TEST); + } + + if (state & META_FOG) { + save->Fog = ctx->Fog.Enabled; + if (ctx->Fog.Enabled) + _mesa_set_enable(ctx, GL_FOG, GL_FALSE); + } + + if (state & META_RASTERIZATION) { + save->FrontPolygonMode = ctx->Polygon.FrontMode; + save->BackPolygonMode = ctx->Polygon.BackMode; + save->PolygonOffset = ctx->Polygon.OffsetFill; + save->PolygonSmooth = ctx->Polygon.SmoothFlag; + save->PolygonStipple = ctx->Polygon.StippleFlag; + save->PolygonCull = ctx->Polygon.CullFlag; + _mesa_PolygonMode(GL_FRONT_AND_BACK, GL_FILL); + _mesa_set_enable(ctx, GL_POLYGON_OFFSET_FILL, GL_FALSE); + _mesa_set_enable(ctx, GL_POLYGON_SMOOTH, GL_FALSE); + _mesa_set_enable(ctx, GL_POLYGON_STIPPLE, GL_FALSE); + _mesa_set_enable(ctx, GL_CULL_FACE, GL_FALSE); + } + + if (state & META_SCISSOR) { + save->Scissor = ctx->Scissor; /* struct copy */ + } + + if (state & META_SHADER) { + if (ctx->Extensions.ARB_vertex_program) { + save->VertexProgramEnabled = ctx->VertexProgram.Enabled; + save->VertexProgram = ctx->VertexProgram.Current; + _mesa_set_enable(ctx, GL_VERTEX_PROGRAM_ARB, GL_FALSE); + } + + if (ctx->Extensions.ARB_fragment_program) { + save->FragmentProgramEnabled = ctx->FragmentProgram.Enabled; + save->FragmentProgram = ctx->FragmentProgram.Current; + _mesa_set_enable(ctx, GL_FRAGMENT_PROGRAM_ARB, GL_FALSE); + } + + if (ctx->Extensions.ARB_shader_objects) { + save->Shader = ctx->Shader.CurrentProgram ? + ctx->Shader.CurrentProgram->Name : 0; + _mesa_UseProgramObjectARB(0); + } + } + + if (state & META_STENCIL_TEST) { + save->Stencil = ctx->Stencil; /* struct copy */ + if (ctx->Stencil.Enabled) + _mesa_Disable(GL_STENCIL_TEST); + /* NOTE: other stencil state not reset */ + } + + if (state & META_TEXTURE) { + GLuint u, tgt; + + save->ActiveUnit = ctx->Texture.CurrentUnit; + save->ClientActiveUnit = ctx->Array.ActiveTexture; + save->EnvMode = ctx->Texture.Unit[0].EnvMode; + + /* Disable all texture units */ + for (u = 0; u < ctx->Const.MaxTextureUnits; u++) { + save->TexEnabled[u] = ctx->Texture.Unit[u].Enabled; + save->TexGenEnabled[u] = ctx->Texture.Unit[u].TexGenEnabled; + if (ctx->Texture.Unit[u].Enabled || + ctx->Texture.Unit[u].TexGenEnabled) { + _mesa_ActiveTextureARB(GL_TEXTURE0 + u); + _mesa_set_enable(ctx, GL_TEXTURE_1D, GL_FALSE); + _mesa_set_enable(ctx, GL_TEXTURE_2D, GL_FALSE); + _mesa_set_enable(ctx, GL_TEXTURE_3D, GL_FALSE); + _mesa_set_enable(ctx, GL_TEXTURE_CUBE_MAP, GL_FALSE); + _mesa_set_enable(ctx, GL_TEXTURE_RECTANGLE, GL_FALSE); + _mesa_set_enable(ctx, GL_TEXTURE_GEN_S, GL_FALSE); + _mesa_set_enable(ctx, GL_TEXTURE_GEN_T, GL_FALSE); + _mesa_set_enable(ctx, GL_TEXTURE_GEN_R, GL_FALSE); + _mesa_set_enable(ctx, GL_TEXTURE_GEN_Q, GL_FALSE); + } + } + + /* save current texture objects for unit[0] only */ + for (tgt = 0; tgt < NUM_TEXTURE_TARGETS; tgt++) { + _mesa_reference_texobj(&save->CurrentTexture[tgt], + ctx->Texture.Unit[0].CurrentTex[tgt]); + } + + /* set defaults for unit[0] */ + _mesa_ActiveTextureARB(GL_TEXTURE0); + _mesa_ClientActiveTextureARB(GL_TEXTURE0); + _mesa_TexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); + } + + if (state & META_TRANSFORM) { + GLuint activeTexture = ctx->Texture.CurrentUnit; + _mesa_memcpy(save->ModelviewMatrix, ctx->ModelviewMatrixStack.Top->m, + 16 * sizeof(GLfloat)); + _mesa_memcpy(save->ProjectionMatrix, ctx->ProjectionMatrixStack.Top->m, + 16 * sizeof(GLfloat)); + _mesa_memcpy(save->TextureMatrix, ctx->TextureMatrixStack[0].Top->m, + 16 * sizeof(GLfloat)); + save->MatrixMode = ctx->Transform.MatrixMode; + /* set 1:1 vertex:pixel coordinate transform */ + _mesa_ActiveTextureARB(GL_TEXTURE0); + _mesa_MatrixMode(GL_TEXTURE); + _mesa_LoadIdentity(); + _mesa_ActiveTextureARB(GL_TEXTURE0 + activeTexture); + _mesa_MatrixMode(GL_MODELVIEW); + _mesa_LoadIdentity(); + _mesa_MatrixMode(GL_PROJECTION); + _mesa_LoadIdentity(); + _mesa_Ortho(0.0F, ctx->DrawBuffer->Width, + 0.0F, ctx->DrawBuffer->Height, + -1.0F, 1.0F); + save->ClipPlanesEnabled = ctx->Transform.ClipPlanesEnabled; + if (ctx->Transform.ClipPlanesEnabled) { + GLuint i; + for (i = 0; i < ctx->Const.MaxClipPlanes; i++) { + _mesa_set_enable(ctx, GL_CLIP_PLANE0 + i, GL_FALSE); + } + } + } + + if (state & META_VERTEX) { + /* save vertex array object state */ + _mesa_reference_array_object(ctx, &save->ArrayObj, + ctx->Array.ArrayObj); + _mesa_reference_buffer_object(ctx, &save->ArrayBufferObj, + ctx->Array.ArrayBufferObj); + /* set some default state? */ + } + + if (state & META_VIEWPORT) { + save->ViewportX = ctx->Viewport.X; + save->ViewportY = ctx->Viewport.Y; + save->ViewportW = ctx->Viewport.Width; + save->ViewportH = ctx->Viewport.Height; + _mesa_Viewport(0, 0, ctx->DrawBuffer->Width, ctx->DrawBuffer->Height); + save->DepthNear = ctx->Viewport.Near; + save->DepthFar = ctx->Viewport.Far; + _mesa_DepthRange(0.0, 1.0); + } + + /* misc */ + { + save->Lighting = ctx->Light.Enabled; + if (ctx->Light.Enabled) + _mesa_set_enable(ctx, GL_LIGHTING, GL_FALSE); + } +} + + +/** + * Leave meta state. This is like a light-weight version of glPopAttrib(). + */ +static void +_mesa_meta_end(GLcontext *ctx) +{ + struct save_state *save = &ctx->Meta->Save; + const GLbitfield state = save->SavedState; + + if (state & META_ALPHA_TEST) { + if (ctx->Color.AlphaEnabled != save->AlphaEnabled) + _mesa_set_enable(ctx, GL_ALPHA_TEST, save->AlphaEnabled); + } + + if (state & META_BLEND) { + if (ctx->Color.BlendEnabled != save->BlendEnabled) + _mesa_set_enable(ctx, GL_BLEND, save->BlendEnabled); + if (ctx->Color.ColorLogicOpEnabled != save->ColorLogicOpEnabled) + _mesa_set_enable(ctx, GL_COLOR_LOGIC_OP, save->ColorLogicOpEnabled); + } + + if (state & META_COLOR_MASK) { + if (!TEST_EQ_4V(ctx->Color.ColorMask, save->ColorMask)) + _mesa_ColorMask(save->ColorMask[0], save->ColorMask[1], + save->ColorMask[2], save->ColorMask[3]); + } + + if (state & META_DEPTH_TEST) { + if (ctx->Depth.Test != save->Depth.Test) + _mesa_set_enable(ctx, GL_DEPTH_TEST, save->Depth.Test); + _mesa_DepthFunc(save->Depth.Func); + _mesa_DepthMask(save->Depth.Mask); + } + + if (state & META_FOG) { + _mesa_set_enable(ctx, GL_FOG, save->Fog); + } + + if (state & META_RASTERIZATION) { + _mesa_PolygonMode(GL_FRONT, save->FrontPolygonMode); + _mesa_PolygonMode(GL_BACK, save->BackPolygonMode); + _mesa_set_enable(ctx, GL_POLYGON_STIPPLE, save->PolygonStipple); + _mesa_set_enable(ctx, GL_POLYGON_OFFSET_FILL, save->PolygonOffset); + _mesa_set_enable(ctx, GL_POLYGON_SMOOTH, save->PolygonSmooth); + _mesa_set_enable(ctx, GL_CULL_FACE, save->PolygonCull); + } + + if (state & META_SCISSOR) { + _mesa_set_enable(ctx, GL_SCISSOR_TEST, save->Scissor.Enabled); + _mesa_Scissor(save->Scissor.X, save->Scissor.Y, + save->Scissor.Width, save->Scissor.Height); + } + + if (state & META_SHADER) { + if (ctx->Extensions.ARB_vertex_program) { + _mesa_set_enable(ctx, GL_VERTEX_PROGRAM_ARB, + save->VertexProgramEnabled); + _mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current, + save->VertexProgram); + } + + if (ctx->Extensions.ARB_fragment_program) { + _mesa_set_enable(ctx, GL_FRAGMENT_PROGRAM_ARB, + save->FragmentProgramEnabled); + _mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current, + save->FragmentProgram); + } + + if (ctx->Extensions.ARB_shader_objects) { + _mesa_UseProgramObjectARB(save->Shader); + } + } + + if (state & META_STENCIL_TEST) { + const struct gl_stencil_attrib *stencil = &save->Stencil; + + _mesa_set_enable(ctx, GL_STENCIL_TEST, stencil->Enabled); + _mesa_ClearStencil(stencil->Clear); + if (ctx->Extensions.EXT_stencil_two_side) { + _mesa_set_enable(ctx, GL_STENCIL_TEST_TWO_SIDE_EXT, + stencil->TestTwoSide); + _mesa_ActiveStencilFaceEXT(stencil->ActiveFace + ? GL_BACK : GL_FRONT); + } + /* front state */ + _mesa_StencilFuncSeparate(GL_FRONT, + stencil->Function[0], + stencil->Ref[0], + stencil->ValueMask[0]); + _mesa_StencilMaskSeparate(GL_FRONT, stencil->WriteMask[0]); + _mesa_StencilOpSeparate(GL_FRONT, stencil->FailFunc[0], + stencil->ZFailFunc[0], + stencil->ZPassFunc[0]); + /* back state */ + _mesa_StencilFuncSeparate(GL_BACK, + stencil->Function[1], + stencil->Ref[1], + stencil->ValueMask[1]); + _mesa_StencilMaskSeparate(GL_BACK, stencil->WriteMask[1]); + _mesa_StencilOpSeparate(GL_BACK, stencil->FailFunc[1], + stencil->ZFailFunc[1], + stencil->ZPassFunc[1]); + } + + if (state & META_TEXTURE) { + GLuint u, tgt; + + ASSERT(ctx->Texture.CurrentUnit == 0); + + /* restore texenv for unit[0] */ + _mesa_TexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, save->EnvMode); + + /* restore texture objects for unit[0] only */ + for (tgt = 0; tgt < NUM_TEXTURE_TARGETS; tgt++) { + _mesa_reference_texobj(&ctx->Texture.Unit[0].CurrentTex[tgt], + save->CurrentTexture[tgt]); + } + + /* Re-enable textures, texgen */ + for (u = 0; u < ctx->Const.MaxTextureUnits; u++) { + if (save->TexEnabled[u]) { + _mesa_ActiveTextureARB(GL_TEXTURE0 + u); + + if (save->TexEnabled[u] & TEXTURE_1D_BIT) + _mesa_set_enable(ctx, GL_TEXTURE_1D, GL_TRUE); + if (save->TexEnabled[u] & TEXTURE_2D_BIT) + _mesa_set_enable(ctx, GL_TEXTURE_2D, GL_TRUE); + if (save->TexEnabled[u] & TEXTURE_3D_BIT) + _mesa_set_enable(ctx, GL_TEXTURE_3D, GL_TRUE); + if (save->TexEnabled[u] & TEXTURE_CUBE_BIT) + _mesa_set_enable(ctx, GL_TEXTURE_CUBE_MAP, GL_TRUE); + if (save->TexEnabled[u] & TEXTURE_RECT_BIT) + _mesa_set_enable(ctx, GL_TEXTURE_RECTANGLE, GL_TRUE); + } + + if (save->TexGenEnabled[u]) { + _mesa_ActiveTextureARB(GL_TEXTURE0 + u); + + if (save->TexGenEnabled[u] & S_BIT) + _mesa_set_enable(ctx, GL_TEXTURE_GEN_S, GL_TRUE); + if (save->TexGenEnabled[u] & T_BIT) + _mesa_set_enable(ctx, GL_TEXTURE_GEN_T, GL_TRUE); + if (save->TexGenEnabled[u] & R_BIT) + _mesa_set_enable(ctx, GL_TEXTURE_GEN_R, GL_TRUE); + if (save->TexGenEnabled[u] & Q_BIT) + _mesa_set_enable(ctx, GL_TEXTURE_GEN_Q, GL_TRUE); + } + } + + /* restore current unit state */ + _mesa_ActiveTextureARB(GL_TEXTURE0 + save->ActiveUnit); + _mesa_ClientActiveTextureARB(GL_TEXTURE0 + save->ClientActiveUnit); + } + + if (state & META_TRANSFORM) { + GLuint activeTexture = ctx->Texture.CurrentUnit; + _mesa_ActiveTextureARB(GL_TEXTURE0); + _mesa_MatrixMode(GL_TEXTURE); + _mesa_LoadMatrixf(save->TextureMatrix); + _mesa_ActiveTextureARB(GL_TEXTURE0 + activeTexture); + + _mesa_MatrixMode(GL_MODELVIEW); + _mesa_LoadMatrixf(save->ModelviewMatrix); + + _mesa_MatrixMode(GL_PROJECTION); + _mesa_LoadMatrixf(save->ProjectionMatrix); + + _mesa_MatrixMode(save->MatrixMode); + + save->ClipPlanesEnabled = ctx->Transform.ClipPlanesEnabled; + if (save->ClipPlanesEnabled) { + GLuint i; + for (i = 0; i < ctx->Const.MaxClipPlanes; i++) { + if (save->ClipPlanesEnabled & (1 << i)) { + _mesa_set_enable(ctx, GL_CLIP_PLANE0 + i, GL_TRUE); + } + } + } + } + + if (state & META_VERTEX) { + /* restore vertex buffer object */ + _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, save->ArrayBufferObj->Name); + _mesa_reference_buffer_object(ctx, &save->ArrayBufferObj, NULL); + + /* restore vertex array object */ + _mesa_BindVertexArray(save->ArrayObj->Name); + _mesa_reference_array_object(ctx, &save->ArrayObj, NULL); + } + + if (state & META_VIEWPORT) { + _mesa_Viewport(save->ViewportX, save->ViewportY, + save->ViewportW, save->ViewportH); + _mesa_DepthRange(save->DepthNear, save->DepthFar); + } + + /* misc */ + if (save->Lighting) { + _mesa_set_enable(ctx, GL_LIGHTING, GL_TRUE); + } + if (save->Fog) { + _mesa_set_enable(ctx, GL_FOG, GL_TRUE); + } +} + + +/** + * Meta implementation of ctx->Driver.BlitFramebuffer() in terms + * of texture mapping and polygon rendering. + * Note: this function requires GL_ARB_texture_rectangle support. + */ +void +_mesa_meta_blit_framebuffer(GLcontext *ctx, + GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, + GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, + GLbitfield mask, GLenum filter) +{ + struct blit_state *blit = &ctx->Meta->Blit; + const GLint srcX = MIN2(srcX0, srcX1); + const GLint srcY = MIN2(srcY0, srcY1); + const GLint srcW = abs(srcX1 - srcX0); + const GLint srcH = abs(srcY1 - srcY0); + GLboolean srcFlipX = srcX1 < srcX0; + GLboolean srcFlipY = srcY1 < srcY0; + + ASSERT(ctx->Extensions.NV_texture_rectangle); + + if (srcW > ctx->Const.MaxTextureRectSize || + srcH > ctx->Const.MaxTextureRectSize) { + /* XXX avoid this fallback */ + _swrast_BlitFramebuffer(ctx, srcX0, srcY0, srcX1, srcY1, + dstX0, dstY0, dstX1, dstY1, mask, filter); + return; + } + + + if (srcFlipX) { + GLint tmp = dstX0; + dstX0 = dstX1; + dstX1 = tmp; + } + + if (srcFlipY) { + GLint tmp = dstY0; + dstY0 = dstY1; + dstY1 = tmp; + } + + /* only scissor effects blit so save/clear all other relevant state */ + _mesa_meta_begin(ctx, ~META_SCISSOR); + + if (blit->TexObj == 0) { + /* one-time setup */ + + /* create texture object */ + _mesa_GenTextures(1, &blit->TexObj); + _mesa_BindTexture(GL_TEXTURE_RECTANGLE, blit->TexObj); + _mesa_TexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); + } + else { + _mesa_BindTexture(GL_TEXTURE_RECTANGLE, blit->TexObj); + } + + _mesa_TexParameteri(GL_TEXTURE_RECTANGLE, GL_TEXTURE_MIN_FILTER, filter); + _mesa_TexParameteri(GL_TEXTURE_RECTANGLE, GL_TEXTURE_MAG_FILTER, filter); + + if (blit->ArrayObj == 0) { + /* one-time setup */ + + /* create vertex array object */ + _mesa_GenVertexArrays(1, &blit->ArrayObj); + _mesa_BindVertexArray(blit->ArrayObj); + + /* create vertex array buffer */ + _mesa_GenBuffersARB(1, &blit->VBO); + _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, blit->VBO); + _mesa_BufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(blit->verts), + blit->verts, GL_STREAM_DRAW_ARB); + + /* setup vertex arrays */ + _mesa_VertexPointer(2, GL_FLOAT, 4 * sizeof(GLfloat), + (void*) (0 * sizeof(GLfloat))); + _mesa_TexCoordPointer(2, GL_FLOAT, 4 * sizeof(GLfloat), + (void *) (2 * sizeof(GLfloat))); + _mesa_EnableClientState(GL_VERTEX_ARRAY); + _mesa_EnableClientState(GL_TEXTURE_COORD_ARRAY); + } + else { + _mesa_BindVertexArray(blit->ArrayObj); + _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, blit->VBO); + } + + /* vertex positions */ + blit->verts[0][0] = (GLfloat) dstX0; + blit->verts[0][1] = (GLfloat) dstY0; + blit->verts[1][0] = (GLfloat) dstX1; + blit->verts[1][1] = (GLfloat) dstY0; + blit->verts[2][0] = (GLfloat) dstX1; + blit->verts[2][1] = (GLfloat) dstY1; + blit->verts[3][0] = (GLfloat) dstX0; + blit->verts[3][1] = (GLfloat) dstY1; + + /* texcoords */ + blit->verts[0][2] = 0.0F; + blit->verts[0][3] = 0.0F; + blit->verts[1][2] = (GLfloat) srcW; + blit->verts[1][3] = 0.0F; + blit->verts[2][2] = (GLfloat) srcW; + blit->verts[2][3] = (GLfloat) srcH; + blit->verts[3][2] = 0.0F; + blit->verts[3][3] = (GLfloat) srcH; + + /* upload new vertex data */ + _mesa_BufferSubDataARB(GL_ARRAY_BUFFER_ARB, 0, + sizeof(blit->verts), blit->verts); + + /* copy framebuffer image to texture */ + if (mask & GL_COLOR_BUFFER_BIT) { + if (blit->TexWidth == srcW && + blit->TexHeight == srcH && + blit->TexType == GL_RGBA) { + /* replace existing tex image */ + _mesa_CopyTexSubImage2D(GL_TEXTURE_RECTANGLE, 0, + 0, 0, srcX, srcY, srcW, srcH); + } + else { + /* create new tex image */ + _mesa_CopyTexImage2D(GL_TEXTURE_RECTANGLE, 0, GL_RGBA, + srcX, srcY, srcW, srcH, 0); + blit->TexWidth = srcW; + blit->TexHeight = srcH; + blit->TexType = GL_RGBA; + } + + mask &= ~GL_COLOR_BUFFER_BIT; + } + + _mesa_Enable(GL_TEXTURE_RECTANGLE); + + /* draw textured quad */ + _mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4); + + _mesa_Disable(GL_TEXTURE_RECTANGLE); + + _mesa_meta_end(ctx); + + /* XXX, TO-DO: try to handle these cases above! */ + if (mask & (GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT)) { + _swrast_BlitFramebuffer(ctx, srcX0, srcY0, srcX1, srcY1, + dstX0, dstY0, dstX1, dstY1, mask, filter); + } +} + + +/** + * Meta implementation of ctx->Driver.Clear() in terms of polygon rendering. + */ +void +_mesa_meta_clear(GLcontext *ctx, GLbitfield buffers) +{ + struct clear_state *clear = &ctx->Meta->Clear; + GLfloat z = 1.0 - 2.0 * ctx->Depth.Clear; + GLuint i; + + /* only scissor and color mask effects clearing */ + _mesa_meta_begin(ctx, ~(META_SCISSOR | META_COLOR_MASK)); + + if (clear->ArrayObj == 0) { + /* one-time setup */ + + /* create vertex array object */ + _mesa_GenVertexArrays(1, &clear->ArrayObj); + _mesa_BindVertexArray(clear->ArrayObj); + + /* create vertex array buffer */ + _mesa_GenBuffersARB(1, &clear->VBO); + _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, clear->VBO); + _mesa_BufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(clear->verts), + clear->verts, GL_STREAM_DRAW_ARB); + + /* setup vertex arrays */ + _mesa_VertexPointer(3, GL_FLOAT, 7 * sizeof(GLfloat), (void *) 0); + _mesa_ColorPointer(4, GL_FLOAT, 7 * sizeof(GLfloat), + (void *) (3 * sizeof(GLfloat))); + _mesa_EnableClientState(GL_VERTEX_ARRAY); + _mesa_EnableClientState(GL_COLOR_ARRAY); + } + else { + _mesa_BindVertexArray(clear->ArrayObj); + _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, clear->VBO); + } + + /* GL_COLOR_BUFFER_BIT */ + if (buffers & BUFFER_BITS_COLOR) { + /* leave colormask, glDrawBuffer state as-is */ + } + else { + _mesa_ColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); + } + + /* GL_DEPTH_BUFFER_BIT */ + if (buffers & BUFFER_BIT_DEPTH) { + _mesa_set_enable(ctx, GL_DEPTH_TEST, GL_TRUE); + _mesa_DepthFunc(GL_ALWAYS); + _mesa_DepthMask(GL_TRUE); + } + else { + assert(!ctx->Depth.Test); + } + + /* GL_STENCIL_BUFFER_BIT */ + if (buffers & BUFFER_BIT_STENCIL) { + _mesa_set_enable(ctx, GL_STENCIL_TEST, GL_TRUE); + _mesa_StencilOpSeparate(GL_FRONT_AND_BACK, + GL_REPLACE, GL_REPLACE, GL_REPLACE); + _mesa_StencilFuncSeparate(GL_FRONT_AND_BACK, GL_ALWAYS, + ctx->Stencil.Clear & 0x7fffffff, + ctx->Stencil.WriteMask[0]); + } + else { + assert(!ctx->Stencil.Enabled); + } + + /* vertex positions */ + clear->verts[0][0] = (GLfloat) ctx->DrawBuffer->_Xmin; + clear->verts[0][1] = (GLfloat) ctx->DrawBuffer->_Ymin; + clear->verts[0][2] = z; + clear->verts[1][0] = (GLfloat) ctx->DrawBuffer->_Xmax; + clear->verts[1][1] = (GLfloat) ctx->DrawBuffer->_Ymin; + clear->verts[1][2] = z; + clear->verts[2][0] = (GLfloat) ctx->DrawBuffer->_Xmax; + clear->verts[2][1] = (GLfloat) ctx->DrawBuffer->_Ymax; + clear->verts[2][2] = z; + clear->verts[3][0] = (GLfloat) ctx->DrawBuffer->_Xmin; + clear->verts[3][1] = (GLfloat) ctx->DrawBuffer->_Ymax; + clear->verts[3][2] = z; + + /* vertex colors */ + for (i = 0; i < 4; i++) { + COPY_4FV(&clear->verts[i][3], ctx->Color.ClearColor); + } + + /* upload new vertex data */ + _mesa_BufferSubDataARB(GL_ARRAY_BUFFER_ARB, 0, + sizeof(clear->verts), clear->verts); + + /* draw quad */ + _mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4); + + _mesa_meta_end(ctx); +} + + +/** + * Meta implementation of ctx->Driver.CopyPixels() in terms + * of texture mapping and polygon rendering. + * Note: this function requires GL_ARB_texture_rectangle support. + */ +void +_mesa_meta_copy_pixels(GLcontext *ctx, GLint srcX, GLint srcY, + GLsizei width, GLsizei height, + GLint dstX, GLint dstY, GLenum type) +{ + const GLenum filter = GL_NEAREST; + struct copypix_state *copypix = &ctx->Meta->CopyPix; + const GLfloat z = ctx->Current.RasterPos[2]; + const GLfloat dstX1 = dstX + width * ctx->Pixel.ZoomX; + const GLfloat dstY1 = dstY + height * ctx->Pixel.ZoomY; + + ASSERT(ctx->Extensions.NV_texture_rectangle); + + if (type != GL_COLOR || + ctx->_ImageTransferState || + ctx->Fog.Enabled || + width > ctx->Const.MaxTextureRectSize || + height > ctx->Const.MaxTextureRectSize) { + /* XXX avoid this fallback */ + _swrast_CopyPixels(ctx, srcX, srcY, width, height, dstX, dstY, type); + return; + } + + /* Most GL state applies to glCopyPixels, but a there's a few things + * we need to override: + */ + _mesa_meta_begin(ctx, (META_RASTERIZATION | + META_SHADER | + META_TEXTURE | + META_TRANSFORM | + META_VERTEX | + META_VIEWPORT)); + + if (copypix->TexObj == 0) { + /* one-time setup */ + + /* create texture object */ + _mesa_GenTextures(1, ©pix->TexObj); + _mesa_BindTexture(GL_TEXTURE_RECTANGLE, copypix->TexObj); + _mesa_TexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); + _mesa_TexParameteri(GL_TEXTURE_RECTANGLE, GL_TEXTURE_MIN_FILTER, filter); + _mesa_TexParameteri(GL_TEXTURE_RECTANGLE, GL_TEXTURE_MAG_FILTER, filter); + } + else { + _mesa_BindTexture(GL_TEXTURE_RECTANGLE, copypix->TexObj); + } + + if (copypix->ArrayObj == 0) { + /* one-time setup */ + + /* create vertex array object */ + _mesa_GenVertexArrays(1, ©pix->ArrayObj); + _mesa_BindVertexArray(copypix->ArrayObj); + + /* create vertex array buffer */ + _mesa_GenBuffersARB(1, ©pix->VBO); + _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, copypix->VBO); + _mesa_BufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(copypix->verts), + copypix->verts, GL_STREAM_DRAW_ARB); + + /* setup vertex arrays */ + _mesa_VertexPointer(3, GL_FLOAT, sizeof(copypix->verts[0]), + (void*) (0 * sizeof(GLfloat))); + _mesa_TexCoordPointer(2, GL_FLOAT, sizeof(copypix->verts[0]), + (void *) (3 * sizeof(GLfloat))); + _mesa_EnableClientState(GL_VERTEX_ARRAY); + _mesa_EnableClientState(GL_TEXTURE_COORD_ARRAY); + } + else { + _mesa_BindVertexArray(copypix->ArrayObj); + _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, copypix->VBO); + } + + /* vertex positions, texcoords */ + copypix->verts[0][0] = (GLfloat) dstX; + copypix->verts[0][1] = (GLfloat) dstY; + copypix->verts[0][2] = z; + copypix->verts[0][3] = 0.0F; + copypix->verts[0][4] = 0.0F; + copypix->verts[1][0] = (GLfloat) dstX1; + copypix->verts[1][1] = (GLfloat) dstY; + copypix->verts[1][2] = z; + copypix->verts[1][3] = (GLfloat) width; + copypix->verts[1][4] = 0.0F; + copypix->verts[2][0] = (GLfloat) dstX1; + copypix->verts[2][1] = (GLfloat) dstY1; + copypix->verts[2][2] = z; + copypix->verts[2][3] = (GLfloat) width; + copypix->verts[2][4] = (GLfloat) height; + copypix->verts[3][0] = (GLfloat) dstX; + copypix->verts[3][1] = (GLfloat) dstY1; + copypix->verts[3][2] = z; + copypix->verts[3][3] = 0.0F; + copypix->verts[3][4] = (GLfloat) height; + + /* upload new vertex data */ + _mesa_BufferSubDataARB(GL_ARRAY_BUFFER_ARB, 0, + sizeof(copypix->verts), copypix->verts); + + /* copy framebuffer image to texture */ + if (type == GL_COLOR) { + if (copypix->TexWidth == width && + copypix->TexHeight == height && + copypix->TexType == type) { + /* replace existing tex image */ + _mesa_CopyTexSubImage2D(GL_TEXTURE_RECTANGLE, 0, + 0, 0, srcX, srcY, width, height); + } + else { + /* create new tex image */ + _mesa_CopyTexImage2D(GL_TEXTURE_RECTANGLE, 0, GL_RGBA, + srcX, srcY, width, height, 0); + copypix->TexWidth = width; + copypix->TexHeight = height; + copypix->TexType = type; + } + } + else if (type == GL_DEPTH) { + /* TO-DO: Use a GL_DEPTH_COMPONENT texture and a fragment program/shader + * that replaces the fragment.z value. + */ + } + else { + ASSERT(type == GL_STENCIL); + /* have to use sw fallback */ + } + + _mesa_Enable(GL_TEXTURE_RECTANGLE); + + /* draw textured quad */ + _mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4); + + _mesa_Disable(GL_TEXTURE_RECTANGLE); + + _mesa_meta_end(ctx); +} + + + +/** + * When the glDrawPixels() image size is greater than the max rectangle + * texture size we use this function to break the glDrawPixels() image + * into tiles which fit into the max texture size. + */ +static void +tiled_draw_pixels(GLcontext *ctx, + GLint x, GLint y, GLsizei width, GLsizei height, + GLenum format, GLenum type, + const struct gl_pixelstore_attrib *unpack, + const GLvoid *pixels) +{ + const GLint maxSize = ctx->Const.MaxTextureRectSize; + struct gl_pixelstore_attrib tileUnpack = *unpack; + GLint i, j; + + for (i = 0; i < width; i += maxSize) { + const GLint tileWidth = MIN2(maxSize, width - i); + const GLint tileX = (GLint) (x + i * ctx->Pixel.ZoomX); + + tileUnpack.SkipPixels = unpack->SkipPixels + i; + + for (j = 0; j < height; j += maxSize) { + const GLint tileHeight = MIN2(maxSize, height - j); + const GLint tileY = (GLint) (y + j * ctx->Pixel.ZoomY); + + tileUnpack.SkipRows = unpack->SkipRows + j; + + _mesa_meta_draw_pixels(ctx, tileX, tileY, + tileWidth, tileHeight, + format, type, &tileUnpack, pixels); + } + } +} + + +/** + * Meta implementation of ctx->Driver.DrawPixels() in terms + * of texture mapping and polygon rendering. + * Note: this function requires GL_ARB_texture_rectangle support. + */ +void +_mesa_meta_draw_pixels(GLcontext *ctx, + GLint x, GLint y, GLsizei width, GLsizei height, + GLenum format, GLenum type, + const struct gl_pixelstore_attrib *unpack, + const GLvoid *pixels) +{ + const GLenum filter = GL_NEAREST; + struct drawpix_state *drawpix = &ctx->Meta->DrawPix; + const GLfloat z = ctx->Current.RasterPos[2]; + const GLfloat x1 = x + width * ctx->Pixel.ZoomX; + const GLfloat y1 = y + height * ctx->Pixel.ZoomY; + const struct gl_pixelstore_attrib unpackSave = ctx->Unpack; + GLenum texIntFormat; + GLboolean fallback; + + ASSERT(ctx->Extensions.NV_texture_rectangle); + + /* + * Determine if we can do the glDrawPixels with texture mapping. + */ + fallback = GL_FALSE; + if (ctx->_ImageTransferState || + ctx->Fog.Enabled) { + fallback = GL_TRUE; + } + + if (_mesa_is_color_format(format)) { + texIntFormat = GL_RGBA; + } + else { + fallback = GL_TRUE; + } + + if (fallback) { + _swrast_DrawPixels(ctx, x, y, width, height, + format, type, unpack, pixels); + return; + } + + /* + * Check image size against max texture size, draw as tiles if needed. + */ + if (width > ctx->Const.MaxTextureRectSize || + height > ctx->Const.MaxTextureRectSize) { + tiled_draw_pixels(ctx, x, y, width, height, + format, type, unpack, pixels); + return; + } + + /* Most GL state applies to glDrawPixels, but a there's a few things + * we need to override: + */ + _mesa_meta_begin(ctx, (META_RASTERIZATION | + META_SHADER | + META_TEXTURE | + META_TRANSFORM | + META_VERTEX | + META_VIEWPORT)); + + if (drawpix->TexObj == 0) { + /* one-time setup */ + + /* create texture object */ + _mesa_GenTextures(1, &drawpix->TexObj); + _mesa_BindTexture(GL_TEXTURE_RECTANGLE, drawpix->TexObj); + _mesa_TexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); + _mesa_TexParameteri(GL_TEXTURE_RECTANGLE, GL_TEXTURE_MIN_FILTER, filter); + _mesa_TexParameteri(GL_TEXTURE_RECTANGLE, GL_TEXTURE_MAG_FILTER, filter); + } + else { + _mesa_BindTexture(GL_TEXTURE_RECTANGLE, drawpix->TexObj); + } + + if (drawpix->ArrayObj == 0) { + /* one-time setup */ + + /* create vertex array object */ + _mesa_GenVertexArrays(1, &drawpix->ArrayObj); + _mesa_BindVertexArray(drawpix->ArrayObj); + + /* create vertex array buffer */ + _mesa_GenBuffersARB(1, &drawpix->VBO); + _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, drawpix->VBO); + _mesa_BufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(drawpix->verts), + drawpix->verts, GL_STREAM_DRAW_ARB); + + /* setup vertex arrays */ + _mesa_VertexPointer(3, GL_FLOAT, sizeof(drawpix->verts[0]), + (void*) (0 * sizeof(GLfloat))); + _mesa_TexCoordPointer(2, GL_FLOAT, sizeof(drawpix->verts[0]), + (void *) (3 * sizeof(GLfloat))); + _mesa_EnableClientState(GL_VERTEX_ARRAY); + _mesa_EnableClientState(GL_TEXTURE_COORD_ARRAY); + } + else { + _mesa_BindVertexArray(drawpix->ArrayObj); + _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, drawpix->VBO); + } + + /* vertex positions, texcoords */ + drawpix->verts[0][0] = (GLfloat) x; + drawpix->verts[0][1] = (GLfloat) y; + drawpix->verts[0][2] = z; + drawpix->verts[0][3] = 0.0F; + drawpix->verts[0][4] = 0.0F; + drawpix->verts[1][0] = (GLfloat) x1; + drawpix->verts[1][1] = (GLfloat) y; + drawpix->verts[1][2] = z; + drawpix->verts[1][3] = (GLfloat) width; + drawpix->verts[1][4] = 0.0F; + drawpix->verts[2][0] = (GLfloat) x1; + drawpix->verts[2][1] = (GLfloat) y1; + drawpix->verts[2][2] = z; + drawpix->verts[2][3] = (GLfloat) width; + drawpix->verts[2][4] = (GLfloat) height; + drawpix->verts[3][0] = (GLfloat) x; + drawpix->verts[3][1] = (GLfloat) y1; + drawpix->verts[3][2] = z; + drawpix->verts[3][3] = 0.0F; + drawpix->verts[3][4] = (GLfloat) height; + + /* upload new vertex data */ + _mesa_BufferSubDataARB(GL_ARRAY_BUFFER_ARB, 0, + sizeof(drawpix->verts), drawpix->verts); + + /* set given unpack params */ + ctx->Unpack = *unpack; /* XXX bufobj */ + + /* copy pixel data to texture */ + if (drawpix->TexWidth == width && + drawpix->TexHeight == height && + drawpix->TexIntFormat == texIntFormat) { + /* replace existing tex image */ + _mesa_TexSubImage2D(GL_TEXTURE_RECTANGLE, 0, + 0, 0, width, height, format, type, pixels); + } + else { + /* create new tex image */ + _mesa_TexImage2D(GL_TEXTURE_RECTANGLE, 0, texIntFormat, + width, height, 0, format, type, pixels); + drawpix->TexWidth = width; + drawpix->TexHeight = height; + drawpix->TexIntFormat = texIntFormat; + } + + /* restore unpack params */ + ctx->Unpack = unpackSave; /* XXX bufobj */ + + _mesa_Enable(GL_TEXTURE_RECTANGLE); + + /* draw textured quad */ + _mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4); + + _mesa_Disable(GL_TEXTURE_RECTANGLE); + + _mesa_meta_end(ctx); +} diff --git a/src/mesa/drivers/common/meta.h b/src/mesa/drivers/common/meta.h new file mode 100644 index 0000000000..a9c5f98043 --- /dev/null +++ b/src/mesa/drivers/common/meta.h @@ -0,0 +1,80 @@ +/* + * Mesa 3-D graphics library + * Version: 7.6 + * + * Copyright (C) 2009 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +#ifndef META_H +#define META_H + + +/** + * Flags passed to _mesa_meta_begin(). + * XXX these flags may evolve... + */ +/*@{*/ +#define META_ALPHA_TEST 0x1 +#define META_BLEND 0x2 /**< includes logicop */ +#define META_COLOR_MASK 0x4 +#define META_DEPTH_TEST 0x8 +#define META_FOG 0x10 +#define META_RASTERIZATION 0x20 +#define META_SCISSOR 0x40 +#define META_SHADER 0x80 +#define META_STENCIL_TEST 0x100 +#define META_TRANSFORM 0x200 /**< modelview, projection */ +#define META_TEXTURE 0x400 +#define META_VERTEX 0x800 +#define META_VIEWPORT 0x1000 +#define META_ALL ~0x0 +/*@}*/ + + +extern void +_mesa_meta_init(GLcontext *ctx); + +extern void +_mesa_meta_free(GLcontext *ctx); + +extern void +_mesa_meta_blit_framebuffer(GLcontext *ctx, + GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, + GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, + GLbitfield mask, GLenum filter); + +extern void +_mesa_meta_clear(GLcontext *ctx, GLbitfield buffers); + +extern void +_mesa_meta_copy_pixels(GLcontext *ctx, GLint srcx, GLint srcy, + GLsizei width, GLsizei height, + GLint dstx, GLint dsty, GLenum type); + +extern void +_mesa_meta_draw_pixels(GLcontext *ctx, + GLint x, GLint y, GLsizei width, GLsizei height, + GLenum format, GLenum type, + const struct gl_pixelstore_attrib *unpack, + const GLvoid *pixels); + + +#endif /* META_H */ diff --git a/src/mesa/drivers/dri/common/.gitignore b/src/mesa/drivers/dri/common/.gitignore new file mode 100644 index 0000000000..1edeb79fd1 --- /dev/null +++ b/src/mesa/drivers/dri/common/.gitignore @@ -0,0 +1 @@ +*.os diff --git a/src/mesa/drivers/dri/common/dri_metaops.c b/src/mesa/drivers/dri/common/dri_metaops.c index fe183c2e87..cdbea34495 100644 --- a/src/mesa/drivers/dri/common/dri_metaops.c +++ b/src/mesa/drivers/dri/common/dri_metaops.c @@ -357,6 +357,7 @@ meta_clear_tris(struct dri_metaops *meta, GLbitfield mask) GLuint saved_shader_program = 0; unsigned int saved_active_texture; struct gl_array_object *arraySave = NULL; + GLfloat saved_near, saved_far; if (!meta->clear.arrayObj) meta_init_clear(meta); @@ -370,8 +371,7 @@ meta_clear_tris(struct dri_metaops *meta, GLbitfield mask) GL_POLYGON_BIT | GL_STENCIL_BUFFER_BIT | GL_TRANSFORM_BIT | - GL_CURRENT_BIT | - GL_VIEWPORT_BIT); + GL_CURRENT_BIT); saved_active_texture = ctx->Texture.CurrentUnit; /* Disable existing GL state we don't want to apply to a clear. */ @@ -440,6 +440,8 @@ meta_clear_tris(struct dri_metaops *meta, GLbitfield mask) /* The ClearDepth value is unaffected by DepthRange, so do a default * mapping. */ + saved_near = ctx->Viewport.Near; + saved_far = ctx->Viewport.Far; _mesa_DepthRange(0.0, 1.0); /* Prepare the vertices, which are the same regardless of which buffer we're @@ -519,6 +521,7 @@ meta_clear_tris(struct dri_metaops *meta, GLbitfield mask) if (saved_shader_program) _mesa_UseProgramObjectARB(saved_shader_program); + _mesa_DepthRange(saved_near, saved_far); _mesa_PopAttrib(); /* restore current array object */ diff --git a/src/mesa/drivers/dri/common/dri_util.c b/src/mesa/drivers/dri/common/dri_util.c index 1d940603fa..e48e10d7c0 100644 --- a/src/mesa/drivers/dri/common/dri_util.c +++ b/src/mesa/drivers/dri/common/dri_util.c @@ -778,7 +778,7 @@ dri2CreateNewScreen(int scrn, int fd, if (driDriverAPI.InitScreen2 == NULL) return NULL; - psp = _mesa_malloc(sizeof(*psp)); + psp = _mesa_calloc(sizeof(*psp)); if (!psp) return NULL; diff --git a/src/mesa/drivers/dri/common/extension_helper.h b/src/mesa/drivers/dri/common/extension_helper.h index e308fd2831..08a97bb111 100644 --- a/src/mesa/drivers/dri/common/extension_helper.h +++ b/src/mesa/drivers/dri/common/extension_helper.h @@ -752,6 +752,13 @@ static const char VertexAttrib4ubNV_names[] = ""; #endif +#if defined(need_GL_APPLE_texture_range) +static const char TextureRangeAPPLE_names[] = + "iip\0" /* Parameter signature */ + "glTextureRangeAPPLE\0" + ""; +#endif + #if defined(need_GL_SUN_vertex) static const char TexCoord2fColor4fNormal3fVertex3fSUN_names[] = "ffffffffffff\0" /* Parameter signature */ @@ -1567,6 +1574,13 @@ static const char FragmentLightivSGIX_names[] = ""; #endif +#if defined(need_GL_APPLE_texture_range) +static const char GetTexParameterPointervAPPLE_names[] = + "iip\0" /* Parameter signature */ + "glGetTexParameterPointervAPPLE\0" + ""; +#endif + #if defined(need_GL_EXT_pixel_transform) static const char PixelTransformParameterfvEXT_names[] = "iip\0" /* Parameter signature */ @@ -2079,6 +2093,13 @@ static const char Uniform2fvARB_names[] = ""; #endif +#if defined(need_GL_APPLE_flush_buffer_range) +static const char BufferParameteriAPPLE_names[] = + "iii\0" /* Parameter signature */ + "glBufferParameteriAPPLE\0" + ""; +#endif + #if defined(need_GL_VERSION_1_3) static const char MultiTexCoord3dvARB_names[] = "ip\0" /* Parameter signature */ @@ -2803,6 +2824,13 @@ static const char IsProgramNV_names[] = ""; #endif +#if defined(need_GL_APPLE_flush_buffer_range) +static const char FlushMappedBufferRangeAPPLE_names[] = + "iii\0" /* Parameter signature */ + "glFlushMappedBufferRangeAPPLE\0" + ""; +#endif + #if defined(need_GL_SUN_triangle_list) static const char ReplacementCodePointerSUN_names[] = "iip\0" /* Parameter signature */ @@ -4973,6 +5001,22 @@ static const struct dri_extension_function GL_3DFX_tbuffer_functions[] = { }; #endif +#if defined(need_GL_APPLE_flush_buffer_range) +static const struct dri_extension_function GL_APPLE_flush_buffer_range_functions[] = { + { BufferParameteriAPPLE_names, BufferParameteriAPPLE_remap_index, -1 }, + { FlushMappedBufferRangeAPPLE_names, FlushMappedBufferRangeAPPLE_remap_index, -1 }, + { NULL, 0, 0 } +}; +#endif + +#if defined(need_GL_APPLE_texture_range) +static const struct dri_extension_function GL_APPLE_texture_range_functions[] = { + { TextureRangeAPPLE_names, TextureRangeAPPLE_remap_index, -1 }, + { GetTexParameterPointervAPPLE_names, GetTexParameterPointervAPPLE_remap_index, -1 }, + { NULL, 0, 0 } +}; +#endif + #if defined(need_GL_APPLE_vertex_array_object) static const struct dri_extension_function GL_APPLE_vertex_array_object_functions[] = { { DeleteVertexArraysAPPLE_names, DeleteVertexArraysAPPLE_remap_index, -1 }, diff --git a/src/mesa/drivers/dri/fb/fb_egl.c b/src/mesa/drivers/dri/fb/fb_egl.c index dee67feb5a..4e41860d8c 100644 --- a/src/mesa/drivers/dri/fb/fb_egl.c +++ b/src/mesa/drivers/dri/fb/fb_egl.c @@ -605,7 +605,7 @@ fbDestroySurface(_EGLDriver *drv, EGLDisplay dpy, EGLSurface surface) { fbSurface *fs = Lookup_fbSurface(surface); _eglUnlinkSurface(&fs->Base); - if (!fs->Base.IsBound) + if (!_eglIsSurfaceBound(&fs->Base)) free(fs); return EGL_TRUE; } @@ -616,7 +616,7 @@ fbDestroyContext(_EGLDriver *drv, EGLDisplay dpy, EGLContext context) { fbContext *fc = Lookup_fbContext(context); _eglUnlinkContext(&fc->Base); - if (!fc->Base.IsBound) + if (!_eglIsContextBound(&fc->Base)) free(fc); return EGL_TRUE; } diff --git a/src/mesa/drivers/dri/i915/i830_context.h b/src/mesa/drivers/dri/i915/i830_context.h index 1bdb32049d..f73cbbf88b 100644 --- a/src/mesa/drivers/dri/i915/i830_context.h +++ b/src/mesa/drivers/dri/i915/i830_context.h @@ -40,6 +40,7 @@ #define I830_UPLOAD_BUFFERS 0x2 #define I830_UPLOAD_STIPPLE 0x4 #define I830_UPLOAD_INVARIENT 0x8 +#define I830_UPLOAD_RASTER_RULES 0x10 #define I830_UPLOAD_TEX(i) (0x10<<(i)) #define I830_UPLOAD_TEXBLEND(i) (0x100<<(i)) #define I830_UPLOAD_TEX_ALL (0x0f0) @@ -99,6 +100,11 @@ #define I830_TEXBLEND_SIZE 12 /* (4 args + op) * 2 + COLOR_FACTOR */ +enum { + I830_RASTER_RULES, + I830_RASTER_RULES_SIZE +}; + struct i830_texture_object { struct intel_texture_object intel; @@ -112,6 +118,7 @@ struct i830_hw_state GLuint Ctx[I830_CTX_SETUP_SIZE]; GLuint Buffer[I830_DEST_SETUP_SIZE]; GLuint Stipple[I830_STP_SETUP_SIZE]; + GLuint RasterRules[I830_RASTER_RULES_SIZE]; GLuint Tex[I830_TEX_UNITS][I830_TEX_SETUP_SIZE]; GLuint TexBlend[I830_TEX_UNITS][I830_TEXBLEND_SIZE]; GLuint TexBlendWordsUsed[I830_TEX_UNITS]; @@ -197,6 +204,7 @@ extern void i830InitStateFuncs(struct dd_function_table *functions); extern void i830EmitState(struct i830_context *i830); extern void i830InitState(struct i830_context *i830); +extern void i830_update_provoking_vertex(GLcontext *ctx); /* i830_metaops.c */ diff --git a/src/mesa/drivers/dri/i915/i830_reg.h b/src/mesa/drivers/dri/i915/i830_reg.h index db16871001..ae1317029a 100644 --- a/src/mesa/drivers/dri/i915/i830_reg.h +++ b/src/mesa/drivers/dri/i915/i830_reg.h @@ -420,8 +420,11 @@ #define ENABLE_LINE_STRIP_PROVOKE_VRTX (1<<8) #define ENABLE_TRI_FAN_PROVOKE_VRTX (1<<5) #define ENABLE_TRI_STRIP_PROVOKE_VRTX (1<<2) +#define LINE_STRIP_PROVOKE_VRTX_MASK (3<<6) #define LINE_STRIP_PROVOKE_VRTX(x) ((x)<<6) +#define TRI_FAN_PROVOKE_VRTX_MASK (3<<3) #define TRI_FAN_PROVOKE_VRTX(x) ((x)<<3) +#define TRI_STRIP_PROVOKE_VRTX_MASK (3<<0) #define TRI_STRIP_PROVOKE_VRTX(x) (x) /* _3DSTATE_SCISSOR_ENABLE, p200 */ diff --git a/src/mesa/drivers/dri/i915/i830_state.c b/src/mesa/drivers/dri/i915/i830_state.c index 8ef6c9144f..645ebe3057 100644 --- a/src/mesa/drivers/dri/i915/i830_state.c +++ b/src/mesa/drivers/dri/i915/i830_state.c @@ -1047,6 +1047,16 @@ i830_init_packets(struct i830_context *i830) TEXBIND_SET1(TEXCOORDSRC_VTXSET_1) | TEXBIND_SET0(TEXCOORDSRC_VTXSET_0)); + i830->state.RasterRules[I830_RASTER_RULES] = (_3DSTATE_RASTER_RULES_CMD | + ENABLE_POINT_RASTER_RULE | + OGL_POINT_RASTER_RULE | + ENABLE_LINE_STRIP_PROVOKE_VRTX | + ENABLE_TRI_FAN_PROVOKE_VRTX | + ENABLE_TRI_STRIP_PROVOKE_VRTX | + LINE_STRIP_PROVOKE_VRTX(1) | + TRI_FAN_PROVOKE_VRTX(2) | + TRI_STRIP_PROVOKE_VRTX(2)); + i830->state.Stipple[I830_STPREG_ST0] = _3DSTATE_STIPPLE; @@ -1058,6 +1068,27 @@ i830_init_packets(struct i830_context *i830) i830->state.Buffer[I830_DESTREG_SR2] = 0; } +void +i830_update_provoking_vertex(GLcontext * ctx) +{ + struct i830_context *i830 = i830_context(ctx); + + I830_STATECHANGE(i830, I830_UPLOAD_RASTER_RULES); + i830->state.RasterRules[I830_RASTER_RULES] &= ~(LINE_STRIP_PROVOKE_VRTX_MASK | + TRI_FAN_PROVOKE_VRTX_MASK | + TRI_STRIP_PROVOKE_VRTX_MASK); + + /* _NEW_LIGHT */ + if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION) { + i830->state.RasterRules[I830_RASTER_RULES] |= (LINE_STRIP_PROVOKE_VRTX(1) | + TRI_FAN_PROVOKE_VRTX(2) | + TRI_STRIP_PROVOKE_VRTX(2)); + } else { + i830->state.RasterRules[I830_RASTER_RULES] |= (LINE_STRIP_PROVOKE_VRTX(0) | + TRI_FAN_PROVOKE_VRTX(1) | + TRI_STRIP_PROVOKE_VRTX(0)); + } +} void i830InitStateFuncs(struct dd_function_table *functions) @@ -1101,6 +1132,7 @@ i830InitState(struct i830_context *i830) i830->current = &i830->state; i830->state.emitted = 0; i830->state.active = (I830_UPLOAD_INVARIENT | + I830_UPLOAD_RASTER_RULES | I830_UPLOAD_TEXBLEND(0) | I830_UPLOAD_STIPPLE | I830_UPLOAD_CTX | I830_UPLOAD_BUFFERS); diff --git a/src/mesa/drivers/dri/i915/i830_vtbl.c b/src/mesa/drivers/dri/i915/i830_vtbl.c index 9c6f891dd3..983f6724c9 100644 --- a/src/mesa/drivers/dri/i915/i830_vtbl.c +++ b/src/mesa/drivers/dri/i915/i830_vtbl.c @@ -299,7 +299,7 @@ i830_emit_invarient_state(struct intel_context *intel) { BATCH_LOCALS; - BEGIN_BATCH(30, IGNORE_CLIPRECTS); + BEGIN_BATCH(29, IGNORE_CLIPRECTS); OUT_BATCH(_3DSTATE_DFLT_DIFFUSE_CMD); OUT_BATCH(0); @@ -351,15 +351,6 @@ i830_emit_invarient_state(struct intel_context *intel) OUT_BATCH(_3DSTATE_MAP_COORD_TRANSFORM); OUT_BATCH(DISABLE_TEX_TRANSFORM | TEXTURE_SET(3)); - OUT_BATCH(_3DSTATE_RASTER_RULES_CMD | - ENABLE_POINT_RASTER_RULE | - OGL_POINT_RASTER_RULE | - ENABLE_LINE_STRIP_PROVOKE_VRTX | - ENABLE_TRI_FAN_PROVOKE_VRTX | - ENABLE_TRI_STRIP_PROVOKE_VRTX | - LINE_STRIP_PROVOKE_VRTX(1) | - TRI_FAN_PROVOKE_VRTX(2) | TRI_STRIP_PROVOKE_VRTX(2)); - OUT_BATCH(_3DSTATE_VERTEX_TRANSFORM); OUT_BATCH(DISABLE_VIEWPORT_TRANSFORM | DISABLE_PERSPECTIVE_DIVIDE); @@ -394,6 +385,9 @@ get_state_size(struct i830_hw_state *state) if (dirty & I830_UPLOAD_INVARIENT) sz += 40 * sizeof(int); + if (dirty & I830_UPLOAD_RASTER_RULES) + sz += sizeof(state->RasterRules); + if (dirty & I830_UPLOAD_CTX) sz += sizeof(state->Ctx); @@ -486,6 +480,11 @@ i830_emit_state(struct intel_context *intel) i830_emit_invarient_state(intel); } + if (dirty & I830_UPLOAD_RASTER_RULES) { + DBG("I830_UPLOAD_RASTER_RULES:\n"); + emit(intel, state->RasterRules, sizeof(state->RasterRules)); + } + if (dirty & I830_UPLOAD_CTX) { DBG("I830_UPLOAD_CTX:\n"); emit(intel, state->Ctx, sizeof(state->Ctx)); @@ -737,6 +736,13 @@ i830_assert_not_dirty( struct intel_context *intel ) assert(!get_dirty(state)); } +static void +i830_invalidate_state(struct intel_context *intel, GLuint new_state) +{ + if (new_state & _NEW_LIGHT) + i830_update_provoking_vertex(&intel->ctx); +} + void i830InitVtbl(struct i830_context *i830) { @@ -752,4 +758,5 @@ i830InitVtbl(struct i830_context *i830) i830->intel.vtbl.render_prevalidate = i830_render_prevalidate; i830->intel.vtbl.assert_not_dirty = i830_assert_not_dirty; i830->intel.vtbl.finish_batch = intel_finish_vb; + i830->intel.vtbl.invalidate_state = i830_invalidate_state; } diff --git a/src/mesa/drivers/dri/i915/i915_context.c b/src/mesa/drivers/dri/i915/i915_context.c index 367d2a3b64..bb08cf8d18 100644 --- a/src/mesa/drivers/dri/i915/i915_context.c +++ b/src/mesa/drivers/dri/i915/i915_context.c @@ -75,6 +75,10 @@ i915InvalidateState(GLcontext * ctx, GLuint new_state) if (new_state & (_NEW_FOG | _NEW_HINT | _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS)) i915_update_fog(ctx); + if (new_state & (_NEW_STENCIL | _NEW_BUFFERS | _NEW_POLYGON)) + i915_update_stencil(ctx); + if (new_state & (_NEW_LIGHT)) + i915_update_provoking_vertex(ctx); } diff --git a/src/mesa/drivers/dri/i915/i915_context.h b/src/mesa/drivers/dri/i915/i915_context.h index 87bbf5f927..8de4a9d0d3 100644 --- a/src/mesa/drivers/dri/i915/i915_context.h +++ b/src/mesa/drivers/dri/i915/i915_context.h @@ -48,6 +48,7 @@ #define I915_UPLOAD_FOG 0x20 #define I915_UPLOAD_INVARIENT 0x40 #define I915_UPLOAD_DEFAULTS 0x80 +#define I915_UPLOAD_RASTER_RULES 0x100 #define I915_UPLOAD_TEX(i) (0x00010000<<(i)) #define I915_UPLOAD_TEX_ALL (0x00ff0000) #define I915_UPLOAD_TEX_0_SHIFT 16 @@ -82,7 +83,9 @@ #define I915_CTXREG_IAB 6 #define I915_CTXREG_BLENDCOLOR0 7 #define I915_CTXREG_BLENDCOLOR1 8 -#define I915_CTX_SETUP_SIZE 9 +#define I915_CTXREG_BF_STENCIL_OPS 9 +#define I915_CTXREG_BF_STENCIL_MASKS 10 +#define I915_CTX_SETUP_SIZE 11 #define I915_FOGREG_COLOR 0 #define I915_FOGREG_MODE0 1 @@ -110,6 +113,10 @@ #define I915_DEFREG_Z1 5 #define I915_DEF_SETUP_SIZE 6 +enum { + I915_RASTER_RULES, + I915_RASTER_RULES_SETUP_SIZE, +}; #define I915_MAX_CONSTANT 32 #define I915_CONSTANT_SIZE (2+(4*I915_MAX_CONSTANT)) @@ -206,6 +213,7 @@ struct i915_hw_state GLuint Stipple[I915_STP_SETUP_SIZE]; GLuint Fog[I915_FOG_SETUP_SIZE]; GLuint Defaults[I915_DEF_SETUP_SIZE]; + GLuint RasterRules[I915_RASTER_RULES_SETUP_SIZE]; GLuint Tex[I915_TEX_UNITS][I915_TEX_SETUP_SIZE]; GLuint Constant[I915_CONSTANT_SIZE]; GLuint ConstantSize; @@ -321,6 +329,8 @@ extern void i915_print_ureg(const char *msg, GLuint ureg); extern void i915InitStateFunctions(struct dd_function_table *functions); extern void i915InitState(struct i915_context *i915); extern void i915_update_fog(GLcontext * ctx); +extern void i915_update_stencil(GLcontext * ctx); +extern void i915_update_provoking_vertex(GLcontext *ctx); /*====================================================================== diff --git a/src/mesa/drivers/dri/i915/i915_reg.h b/src/mesa/drivers/dri/i915/i915_reg.h index 84db58ea95..b5fa7fddb9 100644 --- a/src/mesa/drivers/dri/i915/i915_reg.h +++ b/src/mesa/drivers/dri/i915/i915_reg.h @@ -86,8 +86,10 @@ #define BFM_ENABLE_STENCIL_WRITE_MASK (1<<16) #define BFM_STENCIL_TEST_MASK_SHIFT 8 #define BFM_STENCIL_TEST_MASK_MASK (0xff<<8) +#define BFM_STENCIL_TEST_MASK(x) (((x)&0xff) << 8) #define BFM_STENCIL_WRITE_MASK_SHIFT 0 #define BFM_STENCIL_WRITE_MASK_MASK (0xff<<0) +#define BFM_STENCIL_WRITE_MASK(x) ((x)&0xff) @@ -295,7 +297,9 @@ #define TEXKILL_4D (1<<9) #define ENABLE_LINE_STRIP_PROVOKE_VRTX (1<<8) #define ENABLE_TRI_FAN_PROVOKE_VRTX (1<<5) +#define LINE_STRIP_PROVOKE_VRTX_MASK (3 << 6) #define LINE_STRIP_PROVOKE_VRTX(x) ((x)<<6) +#define TRI_FAN_PROVOKE_VRTX_MASK (3 << 3) #define TRI_FAN_PROVOKE_VRTX(x) ((x)<<3) /* _3DSTATE_SCISSOR_ENABLE, p256 */ diff --git a/src/mesa/drivers/dri/i915/i915_state.c b/src/mesa/drivers/dri/i915/i915_state.c index 814fb59fd3..b60efea75b 100644 --- a/src/mesa/drivers/dri/i915/i915_state.c +++ b/src/mesa/drivers/dri/i915/i915_state.c @@ -48,73 +48,119 @@ #define FILE_DEBUG_FLAG DEBUG_STATE -static void -i915StencilFuncSeparate(GLcontext * ctx, GLenum face, GLenum func, GLint ref, - GLuint mask) +void +i915_update_stencil(GLcontext * ctx) { struct i915_context *i915 = I915_CONTEXT(ctx); - int test = intel_translate_compare_func(func); + GLuint front_ref, front_writemask, front_mask; + GLenum front_func, front_fail, front_pass_z_fail, front_pass_z_pass; + GLuint back_ref, back_writemask, back_mask; + GLenum back_func, back_fail, back_pass_z_fail, back_pass_z_pass; - mask = mask & 0xff; - - DBG("%s : func: %s, ref : 0x%x, mask: 0x%x\n", __FUNCTION__, - _mesa_lookup_enum_by_nr(func), ref, mask); + I915_STATECHANGE(i915, I915_UPLOAD_CTX); + /* The 915 considers CW to be "front" for two-sided stencil, so choose + * appropriately. + */ + /* _NEW_POLYGON | _NEW_STENCIL */ + if (ctx->Polygon.FrontFace == GL_CW) { + front_ref = ctx->Stencil.Ref[0]; + front_mask = ctx->Stencil.ValueMask[0]; + front_writemask = ctx->Stencil.WriteMask[0]; + front_func = ctx->Stencil.Function[0]; + front_fail = ctx->Stencil.FailFunc[0]; + front_pass_z_fail = ctx->Stencil.ZFailFunc[0]; + front_pass_z_pass = ctx->Stencil.ZPassFunc[0]; + back_ref = ctx->Stencil.Ref[ctx->Stencil._BackFace]; + back_mask = ctx->Stencil.ValueMask[ctx->Stencil._BackFace]; + back_writemask = ctx->Stencil.WriteMask[ctx->Stencil._BackFace]; + back_func = ctx->Stencil.Function[ctx->Stencil._BackFace]; + back_fail = ctx->Stencil.FailFunc[ctx->Stencil._BackFace]; + back_pass_z_fail = ctx->Stencil.ZFailFunc[ctx->Stencil._BackFace]; + back_pass_z_pass = ctx->Stencil.ZPassFunc[ctx->Stencil._BackFace]; + } else { + front_ref = ctx->Stencil.Ref[ctx->Stencil._BackFace]; + front_mask = ctx->Stencil.ValueMask[ctx->Stencil._BackFace]; + front_writemask = ctx->Stencil.WriteMask[ctx->Stencil._BackFace]; + front_func = ctx->Stencil.Function[ctx->Stencil._BackFace]; + front_fail = ctx->Stencil.FailFunc[ctx->Stencil._BackFace]; + front_pass_z_fail = ctx->Stencil.ZFailFunc[ctx->Stencil._BackFace]; + front_pass_z_pass = ctx->Stencil.ZPassFunc[ctx->Stencil._BackFace]; + back_ref = ctx->Stencil.Ref[0]; + back_mask = ctx->Stencil.ValueMask[0]; + back_writemask = ctx->Stencil.WriteMask[0]; + back_func = ctx->Stencil.Function[0]; + back_fail = ctx->Stencil.FailFunc[0]; + back_pass_z_fail = ctx->Stencil.ZFailFunc[0]; + back_pass_z_pass = ctx->Stencil.ZPassFunc[0]; + } - I915_STATECHANGE(i915, I915_UPLOAD_CTX); - i915->state.Ctx[I915_CTXREG_STATE4] &= ~MODE4_ENABLE_STENCIL_TEST_MASK; + /* Set front state. */ + i915->state.Ctx[I915_CTXREG_STATE4] &= ~(MODE4_ENABLE_STENCIL_TEST_MASK | + MODE4_ENABLE_STENCIL_WRITE_MASK); i915->state.Ctx[I915_CTXREG_STATE4] |= (ENABLE_STENCIL_TEST_MASK | - STENCIL_TEST_MASK(mask)); + ENABLE_STENCIL_WRITE_MASK | + STENCIL_TEST_MASK(front_mask) | + STENCIL_WRITE_MASK(front_writemask)); i915->state.Ctx[I915_CTXREG_LIS5] &= ~(S5_STENCIL_REF_MASK | - S5_STENCIL_TEST_FUNC_MASK); + S5_STENCIL_TEST_FUNC_MASK | + S5_STENCIL_FAIL_MASK | + S5_STENCIL_PASS_Z_FAIL_MASK | + S5_STENCIL_PASS_Z_PASS_MASK); + + i915->state.Ctx[I915_CTXREG_LIS5] |= + (front_ref << S5_STENCIL_REF_SHIFT) | + (intel_translate_compare_func(front_func) << S5_STENCIL_TEST_FUNC_SHIFT) | + (intel_translate_stencil_op(front_fail) << S5_STENCIL_FAIL_SHIFT) | + (intel_translate_stencil_op(front_pass_z_fail) << + S5_STENCIL_PASS_Z_FAIL_SHIFT) | + (intel_translate_stencil_op(front_pass_z_pass) << + S5_STENCIL_PASS_Z_PASS_SHIFT); + + /* Set back state if different from front. */ + if (ctx->Stencil._TestTwoSide) { + i915->state.Ctx[I915_CTXREG_BF_STENCIL_OPS] &= + ~(BFO_STENCIL_REF_MASK | + BFO_STENCIL_TEST_MASK | + BFO_STENCIL_FAIL_MASK | + BFO_STENCIL_PASS_Z_FAIL_MASK | + BFO_STENCIL_PASS_Z_PASS_MASK); + i915->state.Ctx[I915_CTXREG_BF_STENCIL_OPS] |= BFO_STENCIL_TWO_SIDE | + (back_ref << BFO_STENCIL_REF_SHIFT) | + (intel_translate_compare_func(back_func) << BFO_STENCIL_TEST_SHIFT) | + (intel_translate_stencil_op(back_fail) << BFO_STENCIL_FAIL_SHIFT) | + (intel_translate_stencil_op(back_pass_z_fail) << + BFO_STENCIL_PASS_Z_FAIL_SHIFT) | + (intel_translate_stencil_op(back_pass_z_pass) << + BFO_STENCIL_PASS_Z_PASS_SHIFT); + + i915->state.Ctx[I915_CTXREG_BF_STENCIL_MASKS] &= + ~(BFM_STENCIL_TEST_MASK_MASK | + BFM_STENCIL_WRITE_MASK_MASK); + i915->state.Ctx[I915_CTXREG_BF_STENCIL_MASKS] |= + BFM_STENCIL_TEST_MASK(back_mask) | + BFM_STENCIL_WRITE_MASK(back_writemask); + } else { + i915->state.Ctx[I915_CTXREG_BF_STENCIL_OPS] &= ~BFO_STENCIL_TWO_SIDE; + } +} - i915->state.Ctx[I915_CTXREG_LIS5] |= ((ref << S5_STENCIL_REF_SHIFT) | - (test << - S5_STENCIL_TEST_FUNC_SHIFT)); +static void +i915StencilFuncSeparate(GLcontext * ctx, GLenum face, GLenum func, GLint ref, + GLuint mask) +{ } static void i915StencilMaskSeparate(GLcontext * ctx, GLenum face, GLuint mask) { - struct i915_context *i915 = I915_CONTEXT(ctx); - - DBG("%s : mask 0x%x\n", __FUNCTION__, mask); - - mask = mask & 0xff; - - I915_STATECHANGE(i915, I915_UPLOAD_CTX); - i915->state.Ctx[I915_CTXREG_STATE4] &= ~MODE4_ENABLE_STENCIL_WRITE_MASK; - i915->state.Ctx[I915_CTXREG_STATE4] |= (ENABLE_STENCIL_WRITE_MASK | - STENCIL_WRITE_MASK(mask)); } - static void i915StencilOpSeparate(GLcontext * ctx, GLenum face, GLenum fail, GLenum zfail, GLenum zpass) { - struct i915_context *i915 = I915_CONTEXT(ctx); - int fop = intel_translate_stencil_op(fail); - int dfop = intel_translate_stencil_op(zfail); - int dpop = intel_translate_stencil_op(zpass); - - - DBG("%s: fail : %s, zfail: %s, zpass : %s\n", __FUNCTION__, - _mesa_lookup_enum_by_nr(fail), - _mesa_lookup_enum_by_nr(zfail), _mesa_lookup_enum_by_nr(zpass)); - - I915_STATECHANGE(i915, I915_UPLOAD_CTX); - - i915->state.Ctx[I915_CTXREG_LIS5] &= ~(S5_STENCIL_FAIL_MASK | - S5_STENCIL_PASS_Z_FAIL_MASK | - S5_STENCIL_PASS_Z_PASS_MASK); - - i915->state.Ctx[I915_CTXREG_LIS5] |= ((fop << S5_STENCIL_FAIL_SHIFT) | - (dfop << - S5_STENCIL_PASS_Z_FAIL_SHIFT) | - (dpop << - S5_STENCIL_PASS_Z_PASS_SHIFT)); } static void @@ -945,6 +991,17 @@ i915_init_packets(struct i915_context *i915) _3DSTATE_CONST_BLEND_COLOR_CMD; i915->state.Ctx[I915_CTXREG_BLENDCOLOR1] = 0; + i915->state.Ctx[I915_CTXREG_BF_STENCIL_MASKS] = + _3DSTATE_BACKFACE_STENCIL_MASKS | + BFM_ENABLE_STENCIL_TEST_MASK | + BFM_ENABLE_STENCIL_WRITE_MASK | + (0xff << BFM_STENCIL_WRITE_MASK_SHIFT) | + (0xff << BFM_STENCIL_TEST_MASK_SHIFT); + i915->state.Ctx[I915_CTXREG_BF_STENCIL_OPS] = + _3DSTATE_BACKFACE_STENCIL_OPS | + BFO_ENABLE_STENCIL_REF | + BFO_ENABLE_STENCIL_FUNCS | + BFO_ENABLE_STENCIL_TWO_SIDE; } { @@ -976,6 +1033,13 @@ i915_init_packets(struct i915_context *i915) i915->state.Buffer[I915_DESTREG_SR2] = 0; } + i915->state.RasterRules[I915_RASTER_RULES] = _3DSTATE_RASTER_RULES_CMD | + ENABLE_POINT_RASTER_RULE | + OGL_POINT_RASTER_RULE | + ENABLE_LINE_STRIP_PROVOKE_VRTX | + ENABLE_TRI_FAN_PROVOKE_VRTX | + LINE_STRIP_PROVOKE_VRTX(1) | + TRI_FAN_PROVOKE_VRTX(2) | ENABLE_TEXKILL_3D_4D | TEXKILL_4D; #if 0 { @@ -996,7 +1060,33 @@ i915_init_packets(struct i915_context *i915) i915->state.active = (I915_UPLOAD_PROGRAM | I915_UPLOAD_STIPPLE | I915_UPLOAD_CTX | - I915_UPLOAD_BUFFERS | I915_UPLOAD_INVARIENT); + I915_UPLOAD_BUFFERS | + I915_UPLOAD_INVARIENT | + I915_UPLOAD_RASTER_RULES); +} + +void +i915_update_provoking_vertex(GLcontext * ctx) +{ + struct i915_context *i915 = I915_CONTEXT(ctx); + + I915_STATECHANGE(i915, I915_UPLOAD_CTX); + i915->state.Ctx[I915_CTXREG_LIS6] &= ~(S6_TRISTRIP_PV_MASK); + + I915_STATECHANGE(i915, I915_UPLOAD_RASTER_RULES); + i915->state.RasterRules[I915_RASTER_RULES] &= ~(LINE_STRIP_PROVOKE_VRTX_MASK | + TRI_FAN_PROVOKE_VRTX_MASK); + + /* _NEW_LIGHT */ + if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION) { + i915->state.RasterRules[I915_RASTER_RULES] |= (LINE_STRIP_PROVOKE_VRTX(1) | + TRI_FAN_PROVOKE_VRTX(2)); + i915->state.Ctx[I915_CTXREG_LIS6] |= (2 << S6_TRISTRIP_PV_SHIFT); + } else { + i915->state.RasterRules[I915_RASTER_RULES] |= (LINE_STRIP_PROVOKE_VRTX(0) | + TRI_FAN_PROVOKE_VRTX(1)); + i915->state.Ctx[I915_CTXREG_LIS6] |= (0 << S6_TRISTRIP_PV_SHIFT); + } } void diff --git a/src/mesa/drivers/dri/i915/i915_vtbl.c b/src/mesa/drivers/dri/i915/i915_vtbl.c index fe1be93a6d..9a723d3cd7 100644 --- a/src/mesa/drivers/dri/i915/i915_vtbl.c +++ b/src/mesa/drivers/dri/i915/i915_vtbl.c @@ -176,7 +176,7 @@ i915_emit_invarient_state(struct intel_context *intel) { BATCH_LOCALS; - BEGIN_BATCH(20, IGNORE_CLIPRECTS); + BEGIN_BATCH(17, IGNORE_CLIPRECTS); OUT_BATCH(_3DSTATE_AA_CMD | AA_LINE_ECAAR_WIDTH_ENABLE | @@ -200,14 +200,6 @@ i915_emit_invarient_state(struct intel_context *intel) CSB_TCB(3, 3) | CSB_TCB(4, 4) | CSB_TCB(5, 5) | CSB_TCB(6, 6) | CSB_TCB(7, 7)); - OUT_BATCH(_3DSTATE_RASTER_RULES_CMD | - ENABLE_POINT_RASTER_RULE | - OGL_POINT_RASTER_RULE | - ENABLE_LINE_STRIP_PROVOKE_VRTX | - ENABLE_TRI_FAN_PROVOKE_VRTX | - LINE_STRIP_PROVOKE_VRTX(1) | - TRI_FAN_PROVOKE_VRTX(2) | ENABLE_TEXKILL_3D_4D | TEXKILL_4D); - /* Need to initialize this to zero. */ OUT_BATCH(_3DSTATE_LOAD_STATE_IMMEDIATE_1 | I1_LOAD_S(3) | (0)); @@ -225,11 +217,6 @@ i915_emit_invarient_state(struct intel_context *intel) OUT_BATCH(_3DSTATE_LOAD_INDIRECT | 0); /* disable indirect state */ OUT_BATCH(0); - - /* Don't support twosided stencil yet */ - OUT_BATCH(_3DSTATE_BACKFACE_STENCIL_OPS | BFO_ENABLE_STENCIL_TWO_SIDE | 0); - OUT_BATCH(0); - ADVANCE_BATCH(); } @@ -263,6 +250,9 @@ get_state_size(struct i915_hw_state *state) if (dirty & I915_UPLOAD_INVARIENT) sz += 30 * 4; + if (dirty & I915_UPLOAD_RASTER_RULES) + sz += sizeof(state->RasterRules); + if (dirty & I915_UPLOAD_CTX) sz += sizeof(state->Ctx); @@ -371,6 +361,12 @@ i915_emit_state(struct intel_context *intel) i915_emit_invarient_state(intel); } + if (dirty & I915_UPLOAD_RASTER_RULES) { + if (INTEL_DEBUG & DEBUG_STATE) + fprintf(stderr, "I915_UPLOAD_RASTER_RULES:\n"); + emit(intel, state->RasterRules, sizeof(state->RasterRules)); + } + if (dirty & I915_UPLOAD_CTX) { if (INTEL_DEBUG & DEBUG_STATE) fprintf(stderr, "I915_UPLOAD_CTX:\n"); diff --git a/src/mesa/drivers/dri/i965/Makefile b/src/mesa/drivers/dri/i965/Makefile index 00a42111da..128afb5686 100644 --- a/src/mesa/drivers/dri/i965/Makefile +++ b/src/mesa/drivers/dri/i965/Makefile @@ -43,6 +43,7 @@ DRIVER_SOURCES = \ brw_clip_util.c \ brw_context.c \ brw_curbe.c \ + brw_disasm.c \ brw_draw.c \ brw_draw_upload.c \ brw_eu.c \ diff --git a/src/mesa/drivers/dri/i965/brw_clip.c b/src/mesa/drivers/dri/i965/brw_clip.c index 54d30a3f42..20a927cf38 100644 --- a/src/mesa/drivers/dri/i965/brw_clip.c +++ b/src/mesa/drivers/dri/i965/brw_clip.c @@ -166,7 +166,8 @@ static void upload_clip_prog(struct brw_context *brw) /* _NEW_POLYGON */ if (key.primitive == GL_TRIANGLES) { - if (ctx->Polygon.CullFaceMode == GL_FRONT_AND_BACK) + if (ctx->Polygon.CullFlag && + ctx->Polygon.CullFaceMode == GL_FRONT_AND_BACK) key.clip_mode = BRW_CLIPMODE_REJECT_ALL; else { GLuint fill_front = CLIP_CULL; diff --git a/src/mesa/drivers/dri/i965/brw_clip.h b/src/mesa/drivers/dri/i965/brw_clip.h index 12e8548df1..957df441ab 100644 --- a/src/mesa/drivers/dri/i965/brw_clip.h +++ b/src/mesa/drivers/dri/i965/brw_clip.h @@ -100,6 +100,8 @@ struct brw_clip_compile { struct brw_reg fixed_planes; struct brw_reg plane_equation; + + struct brw_reg ff_sync; } reg; /* 3 different ways of expressing vertex size: @@ -173,4 +175,5 @@ struct brw_reg get_tmp( struct brw_clip_compile *c ); void brw_clip_project_position(struct brw_clip_compile *c, struct brw_reg pos ); void brw_clip_ff_sync(struct brw_clip_compile *c); +void brw_clip_init_ff_sync(struct brw_clip_compile *c); #endif diff --git a/src/mesa/drivers/dri/i965/brw_clip_line.c b/src/mesa/drivers/dri/i965/brw_clip_line.c index 9abd0642aa..048ca620fa 100644 --- a/src/mesa/drivers/dri/i965/brw_clip_line.c +++ b/src/mesa/drivers/dri/i965/brw_clip_line.c @@ -85,6 +85,10 @@ static void brw_clip_line_alloc_regs( struct brw_clip_compile *c ) i++; } + if (c->need_ff_sync) { + c->reg.ff_sync = retype(brw_vec1_grf(i, 0), BRW_REGISTER_TYPE_UD); + i++; + } c->first_tmp = i; c->last_tmp = i; @@ -246,8 +250,6 @@ static void clip_and_emit_line( struct brw_clip_compile *c ) brw_ADD(p, c->reg.t, c->reg.t0, c->reg.t1); brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_L, c->reg.t, brw_imm_f(1.0)); - if (c->need_ff_sync) - brw_clip_ff_sync(c); not_culled = brw_IF(p, BRW_EXECUTE_1); { brw_clip_interp_vertex(c, newvtx0, vtx0, vtx1, c->reg.t0, GL_FALSE); @@ -265,6 +267,7 @@ static void clip_and_emit_line( struct brw_clip_compile *c ) void brw_emit_line_clip( struct brw_clip_compile *c ) { brw_clip_line_alloc_regs(c); + brw_clip_init_ff_sync(c); if (c->key.do_flat_shading) brw_clip_copy_colors(c, 0, 1); diff --git a/src/mesa/drivers/dri/i965/brw_clip_point.c b/src/mesa/drivers/dri/i965/brw_clip_point.c index 9738299168..8458f61c5a 100644 --- a/src/mesa/drivers/dri/i965/brw_clip_point.c +++ b/src/mesa/drivers/dri/i965/brw_clip_point.c @@ -50,7 +50,7 @@ void brw_emit_point_clip( struct brw_clip_compile *c ) /* Send an empty message to kill the thread: */ brw_clip_tri_alloc_regs(c, 0); - if (c->need_ff_sync) - brw_clip_ff_sync(c); + brw_clip_init_ff_sync(c); + brw_clip_kill_thread(c); } diff --git a/src/mesa/drivers/dri/i965/brw_clip_tri.c b/src/mesa/drivers/dri/i965/brw_clip_tri.c index 4c2d655fb1..0efd77225e 100644 --- a/src/mesa/drivers/dri/i965/brw_clip_tri.c +++ b/src/mesa/drivers/dri/i965/brw_clip_tri.c @@ -119,6 +119,11 @@ void brw_clip_tri_alloc_regs( struct brw_clip_compile *c, i++; } + if (c->need_ff_sync) { + c->reg.ff_sync = retype(brw_vec1_grf(i, 0), BRW_REGISTER_TYPE_UD); + i++; + } + c->first_tmp = i; c->last_tmp = i; @@ -563,6 +568,7 @@ void brw_emit_tri_clip( struct brw_clip_compile *c ) brw_clip_tri_alloc_regs(c, 3 + c->key.nr_userclip + 6); brw_clip_tri_init_vertices(c); brw_clip_init_clipmask(c); + brw_clip_init_ff_sync(c); /* if -ve rhw workaround bit is set, do cliptest */ @@ -589,8 +595,6 @@ void brw_emit_tri_clip( struct brw_clip_compile *c ) else maybe_do_clip_tri(c); - if (c->need_ff_sync) - brw_clip_ff_sync(c); brw_clip_tri_emit_polygon(c); /* Send an empty message to kill the thread: diff --git a/src/mesa/drivers/dri/i965/brw_clip_unfilled.c b/src/mesa/drivers/dri/i965/brw_clip_unfilled.c index 26950383c1..ad1bfa435f 100644 --- a/src/mesa/drivers/dri/i965/brw_clip_unfilled.c +++ b/src/mesa/drivers/dri/i965/brw_clip_unfilled.c @@ -453,6 +453,7 @@ void brw_emit_unfilled_clip( struct brw_clip_compile *c ) brw_clip_tri_alloc_regs(c, 3 + c->key.nr_userclip + 6); brw_clip_tri_init_vertices(c); + brw_clip_init_ff_sync(c); assert(c->offset[VERT_RESULT_EDGE]); @@ -496,8 +497,6 @@ void brw_emit_unfilled_clip( struct brw_clip_compile *c ) } brw_ENDIF(p, do_clip); - if (c->need_ff_sync) - brw_clip_ff_sync(c); emit_unfilled_primitives(c); brw_clip_kill_thread(c); } diff --git a/src/mesa/drivers/dri/i965/brw_clip_util.c b/src/mesa/drivers/dri/i965/brw_clip_util.c index e09efc07ed..5a73abdfee 100644 --- a/src/mesa/drivers/dri/i965/brw_clip_util.c +++ b/src/mesa/drivers/dri/i965/brw_clip_util.c @@ -213,6 +213,8 @@ void brw_clip_emit_vue(struct brw_clip_compile *c, struct brw_compile *p = &c->func; GLuint start = c->last_mrf; + brw_clip_ff_sync(c); + assert(!(allocate && eot)); /* Cycle through mrf regs - probably futile as we have to wait for @@ -263,6 +265,7 @@ void brw_clip_kill_thread(struct brw_clip_compile *c) { struct brw_compile *p = &c->func; + brw_clip_ff_sync(c); /* Send an empty message to kill the thread and release any * allocated urb entry: */ @@ -356,17 +359,38 @@ void brw_clip_init_clipmask( struct brw_clip_compile *c ) void brw_clip_ff_sync(struct brw_clip_compile *c) { + if (c->need_ff_sync) { + struct brw_compile *p = &c->func; + struct brw_instruction *need_ff_sync; + + brw_set_conditionalmod(p, BRW_CONDITIONAL_Z); + brw_AND(p, brw_null_reg(), c->reg.ff_sync, brw_imm_ud(0x1)); + need_ff_sync = brw_IF(p, BRW_EXECUTE_1); + { + brw_OR(p, c->reg.ff_sync, c->reg.ff_sync, brw_imm_ud(0x1)); + brw_ff_sync(p, + c->reg.R0, + 0, + c->reg.R0, + 1, + 1, /* used */ + 1, /* msg length */ + 1, /* response length */ + 0, /* eot */ + 1, /* write compelete */ + 0, /* urb offset */ + BRW_URB_SWIZZLE_NONE); + } + brw_ENDIF(p, need_ff_sync); + brw_set_predicate_control(p, BRW_PREDICATE_NONE); + } +} + +void brw_clip_init_ff_sync(struct brw_clip_compile *c) +{ + if (c->need_ff_sync) { struct brw_compile *p = &c->func; - brw_ff_sync(p, - c->reg.R0, - 0, - c->reg.R0, - 1, - 1, /* used */ - 1, /* msg length */ - 1, /* response length */ - 0, /* eot */ - 1, /* write compelete */ - 0, /* urb offset */ - BRW_URB_SWIZZLE_NONE); + + brw_MOV(p, c->reg.ff_sync, brw_imm_ud(0)); + } } diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h index 57ddf75413..847c44ed83 100644 --- a/src/mesa/drivers/dri/i965/brw_context.h +++ b/src/mesa/drivers/dri/i965/brw_context.h @@ -143,6 +143,7 @@ struct brw_context; #define BRW_NEW_DEPTH_BUFFER 0x20000 #define BRW_NEW_NR_WM_SURFACES 0x40000 #define BRW_NEW_NR_VS_SURFACES 0x80000 +#define BRW_NEW_INDEX_BUFFER 0x100000 struct brw_state_flags { /** State update flags signalled by mesa internals */ @@ -438,9 +439,13 @@ struct brw_query_object { unsigned int count; }; + +/** + * brw_context is derived from intel_context. + */ struct brw_context { - struct intel_context intel; + struct intel_context intel; /**< base class, must be first field */ GLuint primitive; GLboolean emit_state_always; @@ -475,6 +480,9 @@ struct brw_context struct { struct brw_vertex_element inputs[VERT_ATTRIB_MAX]; + struct brw_vertex_element *enabled[VERT_ATTRIB_MAX]; + GLuint nr_enabled; + #define BRW_NR_UPLOAD_BUFS 17 #define BRW_UPLOAD_INIT_SIZE (128*1024) @@ -498,8 +506,15 @@ struct brw_context */ const struct _mesa_index_buffer *ib; + /* Updates to these fields are signaled by BRW_NEW_INDEX_BUFFER. */ dri_bo *bo; unsigned int offset; + unsigned int size; + /* Offset to index buffer index to use in CMD_3D_PRIM so that we can + * avoid re-uploading the IB packet over and over if we're actually + * referencing the same index buffer. + */ + unsigned int start_vertex_offset; } ib; /* Active vertex program: @@ -706,6 +721,8 @@ void brw_upload_urb_fence(struct brw_context *brw); */ void brw_upload_cs_urb_state(struct brw_context *brw); +/* brw_disasm.c */ +int brw_disasm (FILE *file, struct brw_instruction *inst); /*====================================================================== * Inline conversion functions. These are better-typed than the diff --git a/src/mesa/drivers/dri/i965/brw_defines.h b/src/mesa/drivers/dri/i965/brw_defines.h index d166250b4f..78d457ad2b 100644 --- a/src/mesa/drivers/dri/i965/brw_defines.h +++ b/src/mesa/drivers/dri/i965/brw_defines.h @@ -471,8 +471,9 @@ #define BRW_CONDITIONAL_GE 4 #define BRW_CONDITIONAL_L 5 #define BRW_CONDITIONAL_LE 6 -#define BRW_CONDITIONAL_C 7 +#define BRW_CONDITIONAL_R 7 #define BRW_CONDITIONAL_O 8 +#define BRW_CONDITIONAL_U 9 #define BRW_DEBUG_NONE 0 #define BRW_DEBUG_BREAKPOINT 1 @@ -512,6 +513,7 @@ #define BRW_OPCODE_RSL 11 #define BRW_OPCODE_ASR 12 #define BRW_OPCODE_CMP 16 +#define BRW_OPCODE_CMPN 17 #define BRW_OPCODE_JMPI 32 #define BRW_OPCODE_IF 34 #define BRW_OPCODE_IFF 35 diff --git a/src/mesa/drivers/dri/i965/brw_disasm.c b/src/mesa/drivers/dri/i965/brw_disasm.c new file mode 100644 index 0000000000..9fef230507 --- /dev/null +++ b/src/mesa/drivers/dri/i965/brw_disasm.c @@ -0,0 +1,903 @@ +/* + * Copyright © 2008 Keith Packard + * + * Permission to use, copy, modify, distribute, and sell this software and its + * documentation for any purpose is hereby granted without fee, provided that + * the above copyright notice appear in all copies and that both that copyright + * notice and this permission notice appear in supporting documentation, and + * that the name of the copyright holders not be used in advertising or + * publicity pertaining to distribution of the software without specific, + * written prior permission. The copyright holders make no representations + * about the suitability of this software for any purpose. It is provided "as + * is" without express or implied warranty. + * + * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, + * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO + * EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR + * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, + * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER + * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE + * OF THIS SOFTWARE. + */ + +#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#include <getopt.h> +#include <unistd.h> +#include <stdarg.h> + +#include "main/mtypes.h" + +#include "brw_context.h" +#include "brw_defines.h" + +struct { + char *name; + int nsrc; + int ndst; +} opcode[128] = { + [BRW_OPCODE_MOV] = { .name = "mov", .nsrc = 1, .ndst = 1 }, + [BRW_OPCODE_FRC] = { .name = "frc", .nsrc = 1, .ndst = 1 }, + [BRW_OPCODE_RNDU] = { .name = "rndu", .nsrc = 1, .ndst = 1 }, + [BRW_OPCODE_RNDD] = { .name = "rndd", .nsrc = 1, .ndst = 1 }, + [BRW_OPCODE_RNDE] = { .name = "rnde", .nsrc = 1, .ndst = 1 }, + [BRW_OPCODE_RNDZ] = { .name = "rndz", .nsrc = 1, .ndst = 1 }, + [BRW_OPCODE_NOT] = { .name = "not", .nsrc = 1, .ndst = 1 }, + [BRW_OPCODE_LZD] = { .name = "lzd", .nsrc = 1, .ndst = 1 }, + + [BRW_OPCODE_MUL] = { .name = "mul", .nsrc = 2, .ndst = 1 }, + [BRW_OPCODE_MAC] = { .name = "mac", .nsrc = 2, .ndst = 1 }, + [BRW_OPCODE_MACH] = { .name = "mach", .nsrc = 2, .ndst = 1 }, + [BRW_OPCODE_LINE] = { .name = "line", .nsrc = 2, .ndst = 1 }, + [BRW_OPCODE_SAD2] = { .name = "sad2", .nsrc = 2, .ndst = 1 }, + [BRW_OPCODE_SADA2] = { .name = "sada2", .nsrc = 2, .ndst = 1 }, + [BRW_OPCODE_DP4] = { .name = "dp4", .nsrc = 2, .ndst = 1 }, + [BRW_OPCODE_DPH] = { .name = "dph", .nsrc = 2, .ndst = 1 }, + [BRW_OPCODE_DP3] = { .name = "dp3", .nsrc = 2, .ndst = 1 }, + [BRW_OPCODE_DP2] = { .name = "dp2", .nsrc = 2, .ndst = 1 }, + + [BRW_OPCODE_AVG] = { .name = "avg", .nsrc = 2, .ndst = 1 }, + [BRW_OPCODE_ADD] = { .name = "add", .nsrc = 2, .ndst = 1 }, + [BRW_OPCODE_SEL] = { .name = "sel", .nsrc = 2, .ndst = 1 }, + [BRW_OPCODE_AND] = { .name = "and", .nsrc = 2, .ndst = 1 }, + [BRW_OPCODE_OR] = { .name = "or", .nsrc = 2, .ndst = 1 }, + [BRW_OPCODE_XOR] = { .name = "xor", .nsrc = 2, .ndst = 1 }, + [BRW_OPCODE_SHR] = { .name = "shr", .nsrc = 2, .ndst = 1 }, + [BRW_OPCODE_SHL] = { .name = "shl", .nsrc = 2, .ndst = 1 }, + [BRW_OPCODE_ASR] = { .name = "asr", .nsrc = 2, .ndst = 1 }, + [BRW_OPCODE_CMP] = { .name = "cmp", .nsrc = 2, .ndst = 1 }, + [BRW_OPCODE_CMPN] = { .name = "cmpn", .nsrc = 2, .ndst = 1 }, + + [BRW_OPCODE_SEND] = { .name = "send", .nsrc = 1, .ndst = 1 }, + [BRW_OPCODE_NOP] = { .name = "nop", .nsrc = 0, .ndst = 0 }, + [BRW_OPCODE_JMPI] = { .name = "jmpi", .nsrc = 1, .ndst = 0 }, + [BRW_OPCODE_IF] = { .name = "if", .nsrc = 2, .ndst = 0 }, + [BRW_OPCODE_IFF] = { .name = "iff", .nsrc = 1, .ndst = 01 }, + [BRW_OPCODE_WHILE] = { .name = "while", .nsrc = 1, .ndst = 0 }, + [BRW_OPCODE_ELSE] = { .name = "else", .nsrc = 2, .ndst = 0 }, + [BRW_OPCODE_BREAK] = { .name = "break", .nsrc = 1, .ndst = 0 }, + [BRW_OPCODE_CONTINUE] = { .name = "cont", .nsrc = 1, .ndst = 0 }, + [BRW_OPCODE_HALT] = { .name = "halt", .nsrc = 1, .ndst = 0 }, + [BRW_OPCODE_MSAVE] = { .name = "msave", .nsrc = 1, .ndst = 1 }, + [BRW_OPCODE_PUSH] = { .name = "push", .nsrc = 1, .ndst = 1 }, + [BRW_OPCODE_MRESTORE] = { .name = "mrest", .nsrc = 1, .ndst = 1 }, + [BRW_OPCODE_POP] = { .name = "pop", .nsrc = 2, .ndst = 0 }, + [BRW_OPCODE_WAIT] = { .name = "wait", .nsrc = 1, .ndst = 0 }, + [BRW_OPCODE_DO] = { .name = "do", .nsrc = 0, .ndst = 0 }, + [BRW_OPCODE_ENDIF] = { .name = "endif", .nsrc = 2, .ndst = 0 }, +}; + +char *conditional_modifier[16] = { + [BRW_CONDITIONAL_NONE] = "", + [BRW_CONDITIONAL_Z] = ".e", + [BRW_CONDITIONAL_NZ] = ".ne", + [BRW_CONDITIONAL_G] = ".g", + [BRW_CONDITIONAL_GE] = ".ge", + [BRW_CONDITIONAL_L] = ".l", + [BRW_CONDITIONAL_LE] = ".le", + [BRW_CONDITIONAL_R] = ".r", + [BRW_CONDITIONAL_O] = ".o", + [BRW_CONDITIONAL_U] = ".u", +}; + +char *negate[2] = { + [0] = "", + [1] = "-", +}; + +char *_abs[2] = { + [0] = "", + [1] = "(abs)", +}; + +char *vert_stride[16] = { + [0] = "0", + [1] = "1", + [2] = "2", + [3] = "4", + [4] = "8", + [5] = "16", + [6] = "32", + [15] = "VxH", +}; + +char *width[8] = { + [0] = "1", + [1] = "2", + [2] = "4", + [3] = "8", + [4] = "16", +}; + +char *horiz_stride[4] = { + [0] = "0", + [1] = "1", + [2] = "2", + [3] = "4" +}; + +char *chan_sel[4] = { + [0] = "x", + [1] = "y", + [2] = "z", + [3] = "w", +}; + +char *dest_condmod[16] = { +}; + +char *debug_ctrl[2] = { + [0] = "", + [1] = ".breakpoint" +}; + +char *saturate[2] = { + [0] = "", + [1] = ".sat" +}; + +char *exec_size[8] = { + [0] = "1", + [1] = "2", + [2] = "4", + [3] = "8", + [4] = "16", + [5] = "32" +}; + +char *pred_inv[2] = { + [0] = "+", + [1] = "-" +}; + +char *pred_ctrl_align16[16] = { + [1] = "", + [2] = ".x", + [3] = ".y", + [4] = ".z", + [5] = ".w", + [6] = ".any4h", + [7] = ".all4h", +}; + +char *pred_ctrl_align1[16] = { + [1] = "", + [2] = ".anyv", + [3] = ".allv", + [4] = ".any2h", + [5] = ".all2h", + [6] = ".any4h", + [7] = ".all4h", + [8] = ".any8h", + [9] = ".all8h", + [10] = ".any16h", + [11] = ".all16h", +}; + +char *thread_ctrl[4] = { + [0] = "", + [2] = "switch" +}; + +char *compr_ctrl[4] = { + [0] = "", + [1] = "sechalf", + [2] = "compr", +}; + +char *dep_ctrl[4] = { + [0] = "", + [1] = "NoDDClr", + [2] = "NoDDChk", + [3] = "NoDDClr,NoDDChk", +}; + +char *mask_ctrl[4] = { + [0] = "", + [1] = "nomask", +}; + +char *access_mode[2] = { + [0] = "align1", + [1] = "align16", +}; + +char *reg_encoding[8] = { + [0] = "UD", + [1] = "D", + [2] = "UW", + [3] = "W", + [4] = "UB", + [5] = "B", + [7] = "F" +}; + +char *imm_encoding[8] = { + [0] = "UD", + [1] = "D", + [2] = "UW", + [3] = "W", + [5] = "VF", + [5] = "V", + [7] = "F" +}; + +char *reg_file[4] = { + [0] = "A", + [1] = "g", + [2] = "m", + [3] = "imm", +}; + +char *writemask[16] = { + [0x0] = ".", + [0x1] = ".x", + [0x2] = ".y", + [0x3] = ".xy", + [0x4] = ".z", + [0x5] = ".xz", + [0x6] = ".yz", + [0x7] = ".xyz", + [0x8] = ".w", + [0x9] = ".xw", + [0xa] = ".yw", + [0xb] = ".xyw", + [0xc] = ".zw", + [0xd] = ".xzw", + [0xe] = ".yzw", + [0xf] = "", +}; + +char *end_of_thread[2] = { + [0] = "", + [1] = "EOT" +}; + +char *target_function[16] = { + [BRW_MESSAGE_TARGET_NULL] = "null", + [BRW_MESSAGE_TARGET_MATH] = "math", + [BRW_MESSAGE_TARGET_SAMPLER] = "sampler", + [BRW_MESSAGE_TARGET_GATEWAY] = "gateway", + [BRW_MESSAGE_TARGET_DATAPORT_READ] = "read", + [BRW_MESSAGE_TARGET_DATAPORT_WRITE] = "write", + [BRW_MESSAGE_TARGET_URB] = "urb", + [BRW_MESSAGE_TARGET_THREAD_SPAWNER] = "thread_spawner" +}; + +char *math_function[16] = { + [BRW_MATH_FUNCTION_INV] = "inv", + [BRW_MATH_FUNCTION_LOG] = "log", + [BRW_MATH_FUNCTION_EXP] = "exp", + [BRW_MATH_FUNCTION_SQRT] = "sqrt", + [BRW_MATH_FUNCTION_RSQ] = "rsq", + [BRW_MATH_FUNCTION_SIN] = "sin", + [BRW_MATH_FUNCTION_COS] = "cos", + [BRW_MATH_FUNCTION_SINCOS] = "sincos", + [BRW_MATH_FUNCTION_TAN] = "tan", + [BRW_MATH_FUNCTION_POW] = "pow", + [BRW_MATH_FUNCTION_INT_DIV_QUOTIENT_AND_REMAINDER] = "intdivmod", + [BRW_MATH_FUNCTION_INT_DIV_QUOTIENT] = "intmod", + [BRW_MATH_FUNCTION_INT_DIV_REMAINDER] = "intdiv", +}; + +char *math_saturate[2] = { + [0] = "", + [1] = "sat" +}; + +char *math_signed[2] = { + [0] = "", + [1] = "signed" +}; + +char *math_scalar[2] = { + [0] = "", + [1] = "scalar" +}; + +char *math_precision[2] = { + [0] = "", + [1] = "partial_precision" +}; + +char *urb_swizzle[4] = { + [BRW_URB_SWIZZLE_NONE] = "", + [BRW_URB_SWIZZLE_INTERLEAVE] = "interleave", + [BRW_URB_SWIZZLE_TRANSPOSE] = "transpose", +}; + +char *urb_allocate[2] = { + [0] = "", + [1] = "allocate" +}; + +char *urb_used[2] = { + [0] = "", + [1] = "used" +}; + +char *urb_complete[2] = { + [0] = "", + [1] = "complete" +}; + +char *sampler_target_format[4] = { + [0] = "F", + [2] = "UD", + [3] = "D" +}; + + +static int column; + +static int string (FILE *file, char *string) +{ + fputs (string, file); + column += strlen (string); + return 0; +} + +static int format (FILE *f, char *format, ...) +{ + char buf[1024]; + va_list args; + va_start (args, format); + + vsnprintf (buf, sizeof (buf) - 1, format, args); + string (f, buf); + return 0; +} + +static int newline (FILE *f) +{ + putc ('\n', f); + column = 0; + return 0; +} + +static int pad (FILE *f, int c) +{ + do + string (f, " "); + while (column < c); + return 0; +} + +static int control (FILE *file, char *name, char *ctrl[], GLuint id, int *space) +{ + if (!ctrl[id]) { + fprintf (file, "*** invalid %s value %d ", + name, id); + return 1; + } + if (ctrl[id][0]) + { + if (space && *space) + string (file, " "); + string (file, ctrl[id]); + if (space) + *space = 1; + } + return 0; +} + +static int print_opcode (FILE *file, int id) +{ + if (!opcode[id].name) { + format (file, "*** invalid opcode value %d ", id); + return 1; + } + string (file, opcode[id].name); + return 0; +} + +static int reg (FILE *file, GLuint _reg_file, GLuint _reg_nr) +{ + int err = 0; + if (_reg_file == BRW_ARCHITECTURE_REGISTER_FILE) { + switch (_reg_nr & 0xf0) { + case BRW_ARF_NULL: + string (file, "null"); + return -1; + case BRW_ARF_ADDRESS: + format (file, "a%d", _reg_nr & 0x0f); + break; + case BRW_ARF_ACCUMULATOR: + format (file, "acc%d", _reg_nr & 0x0f); + break; + case BRW_ARF_MASK: + format (file, "mask%d", _reg_nr & 0x0f); + break; + case BRW_ARF_MASK_STACK: + format (file, "msd%d", _reg_nr & 0x0f); + break; + case BRW_ARF_STATE: + format (file, "sr%d", _reg_nr & 0x0f); + break; + case BRW_ARF_CONTROL: + format (file, "cr%d", _reg_nr & 0x0f); + break; + case BRW_ARF_NOTIFICATION_COUNT: + format (file, "n%d", _reg_nr & 0x0f); + break; + case BRW_ARF_IP: + string (file, "ip"); + return -1; + break; + default: + format (file, "ARF%d", _reg_nr); + break; + } + } else { + err |= control (file, "src reg file", reg_file, _reg_file, NULL); + format (file, "%d", _reg_nr); + } + return err; +} + +static int dest (FILE *file, struct brw_instruction *inst) +{ + int err = 0; + + if (inst->header.access_mode == BRW_ALIGN_1) + { + if (inst->bits1.da1.dest_address_mode == BRW_ADDRESS_DIRECT) + { + err |= reg (file, inst->bits1.da1.dest_reg_file, inst->bits1.da1.dest_reg_nr); + if (err == -1) + return 0; + if (inst->bits1.da1.dest_subreg_nr) + format (file, ".%d", inst->bits1.da1.dest_subreg_nr); + format (file, "<%d>", inst->bits1.da1.dest_horiz_stride); + err |= control (file, "dest reg encoding", reg_encoding, inst->bits1.da1.dest_reg_type, NULL); + } + else + { + string (file, "g[a0"); + if (inst->bits1.ia1.dest_subreg_nr) + format (file, ".%d", inst->bits1.ia1.dest_subreg_nr); + if (inst->bits1.ia1.dest_indirect_offset) + format (file, " %d", inst->bits1.ia1.dest_indirect_offset); + string (file, "]"); + format (file, "<%d>", inst->bits1.ia1.dest_horiz_stride); + err |= control (file, "dest reg encoding", reg_encoding, inst->bits1.ia1.dest_reg_type, NULL); + } + } + else + { + if (inst->bits1.da16.dest_address_mode == BRW_ADDRESS_DIRECT) + { + err |= reg (file, inst->bits1.da16.dest_reg_file, inst->bits1.da16.dest_reg_nr); + if (err == -1) + return 0; + if (inst->bits1.da16.dest_subreg_nr) + format (file, ".%d", inst->bits1.da16.dest_subreg_nr); + string (file, "<1>"); + err |= control (file, "writemask", writemask, inst->bits1.da16.dest_writemask, NULL); + err |= control (file, "dest reg encoding", reg_encoding, inst->bits1.da16.dest_reg_type, NULL); + } + else + { + err = 1; + string (file, "Indirect align16 address mode not supported"); + } + } + + return 0; +} + +static int src_align1_region (FILE *file, + GLuint _vert_stride, GLuint _width, GLuint _horiz_stride) +{ + int err = 0; + string (file, "<"); + err |= control (file, "vert stride", vert_stride, _vert_stride, NULL); + string (file, ","); + err |= control (file, "width", width, _width, NULL); + string (file, ","); + err |= control (file, "horiz_stride", horiz_stride, _horiz_stride, NULL); + string (file, ">"); + return err; +} + +static int src_da1 (FILE *file, GLuint type, GLuint _reg_file, + GLuint _vert_stride, GLuint _width, GLuint _horiz_stride, + GLuint reg_num, GLuint sub_reg_num, GLuint __abs, GLuint _negate) +{ + int err = 0; + err |= control (file, "negate", negate, _negate, NULL); + err |= control (file, "abs", _abs, __abs, NULL); + + err |= reg (file, _reg_file, reg_num); + if (err == -1) + return 0; + if (sub_reg_num) + format (file, ".%d", sub_reg_num); + src_align1_region (file, _vert_stride, _width, _horiz_stride); + err |= control (file, "src reg encoding", reg_encoding, type, NULL); + return err; +} + +static int src_ia1 (FILE *file, + GLuint type, + GLuint _reg_file, + GLint _addr_imm, + GLuint _addr_subreg_nr, + GLuint _negate, + GLuint __abs, + GLuint _addr_mode, + GLuint _horiz_stride, + GLuint _width, + GLuint _vert_stride) +{ + int err = 0; + err |= control (file, "negate", negate, _negate, NULL); + err |= control (file, "abs", _abs, __abs, NULL); + + string (file, "g[a0"); + if (_addr_subreg_nr) + format (file, ".%d", _addr_subreg_nr); + if (_addr_imm) + format (file, " %d", _addr_imm); + string (file, "]"); + src_align1_region (file, _vert_stride, _width, _horiz_stride); + err |= control (file, "src reg encoding", reg_encoding, type, NULL); + return err; +} + +static int src_da16 (FILE *file, + GLuint _reg_type, + GLuint _reg_file, + GLuint _vert_stride, + GLuint _reg_nr, + GLuint _subreg_nr, + GLuint __abs, + GLuint _negate, + GLuint swz_x, + GLuint swz_y, + GLuint swz_z, + GLuint swz_w) +{ + int err = 0; + err |= control (file, "negate", negate, _negate, NULL); + err |= control (file, "abs", _abs, __abs, NULL); + + err |= reg (file, _reg_file, _reg_nr); + if (err == -1) + return 0; + if (_subreg_nr) + format (file, ".%d", _subreg_nr); + string (file, "<"); + err |= control (file, "vert stride", vert_stride, _vert_stride, NULL); + string (file, ",1,1>"); + err |= control (file, "src da16 reg type", reg_encoding, _reg_type, NULL); + /* + * Three kinds of swizzle display: + * identity - nothing printed + * 1->all - print the single channel + * 1->1 - print the mapping + */ + if (swz_x == BRW_CHANNEL_X && + swz_y == BRW_CHANNEL_Y && + swz_z == BRW_CHANNEL_Z && + swz_w == BRW_CHANNEL_W) + { + ; + } + else if (swz_x == swz_y && swz_x == swz_z && swz_x == swz_w) + { + string (file, "."); + err |= control (file, "channel select", chan_sel, swz_x, NULL); + } + else + { + string (file, "."); + err |= control (file, "channel select", chan_sel, swz_x, NULL); + err |= control (file, "channel select", chan_sel, swz_y, NULL); + err |= control (file, "channel select", chan_sel, swz_z, NULL); + err |= control (file, "channel select", chan_sel, swz_w, NULL); + } + return err; +} + + +static int imm (FILE *file, GLuint type, struct brw_instruction *inst) { + switch (type) { + case BRW_REGISTER_TYPE_UD: + format (file, "0x%08xUD", inst->bits3.ud); + break; + case BRW_REGISTER_TYPE_D: + format (file, "%dD", inst->bits3.d); + break; + case BRW_REGISTER_TYPE_UW: + format (file, "0x%04xUW", (uint16_t) inst->bits3.ud); + break; + case BRW_REGISTER_TYPE_W: + format (file, "%dW", (int16_t) inst->bits3.d); + break; + case BRW_REGISTER_TYPE_UB: + format (file, "0x%02xUB", (int8_t) inst->bits3.ud); + break; + case BRW_REGISTER_TYPE_VF: + format (file, "Vector Float"); + break; + case BRW_REGISTER_TYPE_V: + format (file, "0x%08xV", inst->bits3.ud); + break; + case BRW_REGISTER_TYPE_F: + format (file, "%-gF", inst->bits3.f); + } + return 0; +} + +static int src0 (FILE *file, struct brw_instruction *inst) +{ + if (inst->bits1.da1.src0_reg_file == BRW_IMMEDIATE_VALUE) + return imm (file, inst->bits1.da1.src0_reg_type, + inst); + else if (inst->header.access_mode == BRW_ALIGN_1) + { + if (inst->bits2.da1.src0_address_mode == BRW_ADDRESS_DIRECT) + { + return src_da1 (file, + inst->bits1.da1.src0_reg_type, + inst->bits1.da1.src0_reg_file, + inst->bits2.da1.src0_vert_stride, + inst->bits2.da1.src0_width, + inst->bits2.da1.src0_horiz_stride, + inst->bits2.da1.src0_reg_nr, + inst->bits2.da1.src0_subreg_nr, + inst->bits2.da1.src0_abs, + inst->bits2.da1.src0_negate); + } + else + { + return src_ia1 (file, + inst->bits1.ia1.src0_reg_type, + inst->bits1.ia1.src0_reg_file, + inst->bits2.ia1.src0_indirect_offset, + inst->bits2.ia1.src0_subreg_nr, + inst->bits2.ia1.src0_negate, + inst->bits2.ia1.src0_abs, + inst->bits2.ia1.src0_address_mode, + inst->bits2.ia1.src0_horiz_stride, + inst->bits2.ia1.src0_width, + inst->bits2.ia1.src0_vert_stride); + } + } + else + { + if (inst->bits2.da16.src0_address_mode == BRW_ADDRESS_DIRECT) + { + return src_da16 (file, + inst->bits1.da16.src0_reg_type, + inst->bits1.da16.src0_reg_file, + inst->bits2.da16.src0_vert_stride, + inst->bits2.da16.src0_reg_nr, + inst->bits2.da16.src0_subreg_nr, + inst->bits2.da16.src0_abs, + inst->bits2.da16.src0_negate, + inst->bits2.da16.src0_swz_x, + inst->bits2.da16.src0_swz_y, + inst->bits2.da16.src0_swz_z, + inst->bits2.da16.src0_swz_w); + } + else + { + string (file, "Indirect align16 address mode not supported"); + return 1; + } + } +} + +static int src1 (FILE *file, struct brw_instruction *inst) +{ + if (inst->bits1.da1.src1_reg_file == BRW_IMMEDIATE_VALUE) + return imm (file, inst->bits1.da1.src1_reg_type, + inst); + else if (inst->header.access_mode == BRW_ALIGN_1) + { + if (inst->bits3.da1.src1_address_mode == BRW_ADDRESS_DIRECT) + { + return src_da1 (file, + inst->bits1.da1.src1_reg_type, + inst->bits1.da1.src1_reg_file, + inst->bits3.da1.src1_vert_stride, + inst->bits3.da1.src1_width, + inst->bits3.da1.src1_horiz_stride, + inst->bits3.da1.src1_reg_nr, + inst->bits3.da1.src1_subreg_nr, + inst->bits3.da1.src1_abs, + inst->bits3.da1.src1_negate); + } + else + { + return src_ia1 (file, + inst->bits1.ia1.src1_reg_type, + inst->bits1.ia1.src1_reg_file, + inst->bits3.ia1.src1_indirect_offset, + inst->bits3.ia1.src1_subreg_nr, + inst->bits3.ia1.src1_negate, + inst->bits3.ia1.src1_abs, + inst->bits3.ia1.src1_address_mode, + inst->bits3.ia1.src1_horiz_stride, + inst->bits3.ia1.src1_width, + inst->bits3.ia1.src1_vert_stride); + } + } + else + { + if (inst->bits3.da16.src1_address_mode == BRW_ADDRESS_DIRECT) + { + return src_da16 (file, + inst->bits1.da16.src1_reg_type, + inst->bits1.da16.src1_reg_file, + inst->bits3.da16.src1_vert_stride, + inst->bits3.da16.src1_reg_nr, + inst->bits3.da16.src1_subreg_nr, + inst->bits3.da16.src1_abs, + inst->bits3.da16.src1_negate, + inst->bits3.da16.src1_swz_x, + inst->bits3.da16.src1_swz_y, + inst->bits3.da16.src1_swz_z, + inst->bits3.da16.src1_swz_w); + } + else + { + string (file, "Indirect align16 address mode not supported"); + return 1; + } + } +} + +int brw_disasm (FILE *file, struct brw_instruction *inst) +{ + int err = 0; + int space = 0; + + if (inst->header.predicate_control) { + string (file, "("); + err |= control (file, "predicate inverse", pred_inv, inst->header.predicate_inverse, NULL); + string (file, "f0"); + if (inst->bits2.da1.flag_reg_nr) + format (file, ".%d", inst->bits2.da1.flag_reg_nr); + if (inst->header.access_mode == BRW_ALIGN_1) + err |= control (file, "predicate control align1", pred_ctrl_align1, + inst->header.predicate_control, NULL); + else + err |= control (file, "predicate control align16", pred_ctrl_align16, + inst->header.predicate_control, NULL); + string (file, ") "); + } + + err |= print_opcode (file, inst->header.opcode); + err |= control (file, "saturate", saturate, inst->header.saturate, NULL); + err |= control (file, "debug control", debug_ctrl, inst->header.debug_control, NULL); + + if (inst->header.opcode != BRW_OPCODE_SEND) + err |= control (file, "conditional modifier", conditional_modifier, + inst->header.destreg__conditionalmod, NULL); + + if (inst->header.opcode != BRW_OPCODE_NOP) { + string (file, "("); + err |= control (file, "execution size", exec_size, inst->header.execution_size, NULL); + string (file, ")"); + } + + if (inst->header.opcode == BRW_OPCODE_SEND) + format (file, " %d", inst->header.destreg__conditionalmod); + + if (opcode[inst->header.opcode].ndst > 0) { + pad (file, 16); + err |= dest (file, inst); + } + if (opcode[inst->header.opcode].nsrc > 0) { + pad (file, 32); + err |= src0 (file, inst); + } + if (opcode[inst->header.opcode].nsrc > 1) { + pad (file, 48); + err |= src1 (file, inst); + } + + if (inst->header.opcode == BRW_OPCODE_SEND) { + newline (file); + pad (file, 16); + space = 0; + err |= control (file, "target function", target_function, + inst->bits3.generic.msg_target, &space); + switch (inst->bits3.generic.msg_target) { + case BRW_MESSAGE_TARGET_MATH: + err |= control (file, "math function", math_function, + inst->bits3.math.function, &space); + err |= control (file, "math saturate", math_saturate, + inst->bits3.math.saturate, &space); + err |= control (file, "math signed", math_signed, + inst->bits3.math.int_type, &space); + err |= control (file, "math scalar", math_scalar, + inst->bits3.math.data_type, &space); + err |= control (file, "math precision", math_precision, + inst->bits3.math.precision, &space); + break; + case BRW_MESSAGE_TARGET_SAMPLER: + format (file, " (%d, %d, ", + inst->bits3.sampler.binding_table_index, + inst->bits3.sampler.sampler); + err |= control (file, "sampler target format", sampler_target_format, + inst->bits3.sampler.return_format, NULL); + string (file, ")"); + break; + case BRW_MESSAGE_TARGET_DATAPORT_WRITE: + format (file, " (%d, %d, %d, %d)", + inst->bits3.dp_write.binding_table_index, + (inst->bits3.dp_write.pixel_scoreboard_clear << 3) | + inst->bits3.dp_write.msg_control, + inst->bits3.dp_write.msg_type, + inst->bits3.dp_write.send_commit_msg); + break; + case BRW_MESSAGE_TARGET_URB: + format (file, " %d", inst->bits3.urb.offset); + space = 1; + err |= control (file, "urb swizzle", urb_swizzle, + inst->bits3.urb.swizzle_control, &space); + err |= control (file, "urb allocate", urb_allocate, + inst->bits3.urb.allocate, &space); + err |= control (file, "urb used", urb_used, + inst->bits3.urb.used, &space); + err |= control (file, "urb complete", urb_complete, + inst->bits3.urb.complete, &space); + break; + case BRW_MESSAGE_TARGET_THREAD_SPAWNER: + break; + default: + format (file, "unsupported target %d", inst->bits3.generic.msg_target); + break; + } + if (space) + string (file, " "); + format (file, "mlen %d", + inst->bits3.generic.msg_length); + format (file, " rlen %d", + inst->bits3.generic.response_length); + } + pad (file, 64); + if (inst->header.opcode != BRW_OPCODE_NOP) { + string (file, "{"); + space = 1; + err |= control(file, "access mode", access_mode, inst->header.access_mode, &space); + err |= control (file, "mask control", mask_ctrl, inst->header.mask_control, &space); + err |= control (file, "dependency control", dep_ctrl, inst->header.dependency_control, &space); + err |= control (file, "compression control", compr_ctrl, inst->header.compression_control, &space); + err |= control (file, "thread control", thread_ctrl, inst->header.thread_control, &space); + if (inst->header.opcode == BRW_OPCODE_SEND) + err |= control (file, "end of thread", end_of_thread, + inst->bits3.generic.end_of_thread, &space); + if (space) + string (file, " "); + string (file, "}"); + } + string (file, ";"); + newline (file); + return err; +} diff --git a/src/mesa/drivers/dri/i965/brw_draw.c b/src/mesa/drivers/dri/i965/brw_draw.c index 5152c3f3a5..682094ff13 100644 --- a/src/mesa/drivers/dri/i965/brw_draw.c +++ b/src/mesa/drivers/dri/i965/brw_draw.c @@ -141,6 +141,8 @@ static void brw_emit_prim(struct brw_context *brw, prim_packet.verts_per_instance = trim(prim->mode, prim->count); prim_packet.start_vert_location = prim->start; + if (prim->indexed) + prim_packet.start_vert_location += brw->ib.start_vertex_offset; prim_packet.instance_count = 1; prim_packet.start_instance_location = 0; prim_packet.base_vert_location = 0; @@ -422,54 +424,31 @@ static GLboolean brw_try_draw_prims( GLcontext *ctx, return retval; } -static GLboolean brw_need_rebase( GLcontext *ctx, - const struct gl_client_array *arrays[], - const struct _mesa_index_buffer *ib, - GLuint min_index ) -{ - if (min_index == 0) - return GL_FALSE; - - if (ib) { - if (!vbo_all_varyings_in_vbos(arrays)) - return GL_TRUE; - else - return GL_FALSE; - } - else { - /* Hmm. This isn't quite what I wanted. BRW can actually - * handle the mixed case well enough that we shouldn't need to - * rebase. However, it's probably not very common, nor hugely - * expensive to do it this way: - */ - if (!vbo_all_varyings_in_vbos(arrays)) - return GL_TRUE; - else - return GL_FALSE; - } -} - - void brw_draw_prims( GLcontext *ctx, const struct gl_client_array *arrays[], const struct _mesa_prim *prim, GLuint nr_prims, const struct _mesa_index_buffer *ib, + GLboolean index_bounds_valid, GLuint min_index, GLuint max_index ) { GLboolean retval; - /* Decide if we want to rebase. If so we end up recursing once - * only into this function. - */ - if (brw_need_rebase( ctx, arrays, ib, min_index )) { - vbo_rebase_prims( ctx, arrays, - prim, nr_prims, - ib, min_index, max_index, - brw_draw_prims ); - - return; + if (!vbo_all_varyings_in_vbos(arrays)) { + if (!index_bounds_valid) + vbo_get_minmax_index(ctx, prim, ib, &min_index, &max_index); + + /* Decide if we want to rebase. If so we end up recursing once + * only into this function. + */ + if (min_index != 0) { + vbo_rebase_prims(ctx, arrays, + prim, nr_prims, + ib, min_index, max_index, + brw_draw_prims ); + return; + } } /* Make a first attempt at drawing: diff --git a/src/mesa/drivers/dri/i965/brw_draw.h b/src/mesa/drivers/dri/i965/brw_draw.h index 9aebbdb1b8..2a14db217f 100644 --- a/src/mesa/drivers/dri/i965/brw_draw.h +++ b/src/mesa/drivers/dri/i965/brw_draw.h @@ -39,6 +39,7 @@ void brw_draw_prims( GLcontext *ctx, const struct _mesa_prim *prims, GLuint nr_prims, const struct _mesa_index_buffer *ib, + GLboolean index_bounds_valid, GLuint min_index, GLuint max_index ); diff --git a/src/mesa/drivers/dri/i965/brw_draw_upload.c b/src/mesa/drivers/dri/i965/brw_draw_upload.c index c29f1dd5c0..d49fb0fd95 100644 --- a/src/mesa/drivers/dri/i965/brw_draw_upload.c +++ b/src/mesa/drivers/dri/i965/brw_draw_upload.c @@ -350,9 +350,6 @@ static void brw_prepare_vertices(struct brw_context *brw) unsigned int min_index = brw->vb.min_index; unsigned int max_index = brw->vb.max_index; - struct brw_vertex_element *enabled[VERT_ATTRIB_MAX]; - GLuint nr_enabled = 0; - struct brw_vertex_element *upload[VERT_ATTRIB_MAX]; GLuint nr_uploads = 0; @@ -362,12 +359,13 @@ static void brw_prepare_vertices(struct brw_context *brw) _mesa_printf("%s %d..%d\n", __FUNCTION__, min_index, max_index); /* Accumulate the list of enabled arrays. */ + brw->vb.nr_enabled = 0; while (vs_inputs) { GLuint i = _mesa_ffsll(vs_inputs) - 1; struct brw_vertex_element *input = &brw->vb.inputs[i]; vs_inputs &= ~(1 << i); - enabled[nr_enabled++] = input; + brw->vb.enabled[brw->vb.nr_enabled++] = input; } /* XXX: In the rare cases where this happens we fallback all @@ -376,16 +374,15 @@ static void brw_prepare_vertices(struct brw_context *brw) * cases with > 17 vertex attributes enabled, so it probably * isn't an issue at this point. */ - if (nr_enabled >= BRW_VEP_MAX) { + if (brw->vb.nr_enabled >= BRW_VEP_MAX) { intel->Fallback = 1; return; } - for (i = 0; i < nr_enabled; i++) { - struct brw_vertex_element *input = enabled[i]; + for (i = 0; i < brw->vb.nr_enabled; i++) { + struct brw_vertex_element *input = brw->vb.enabled[i]; input->element_size = get_size(input->glarray->Type) * input->glarray->Size; - input->count = input->glarray->StrideB ? max_index + 1 - min_index : 1; if (input->glarray->BufferObj->Name != 0) { struct intel_buffer_object *intel_buffer = @@ -398,7 +395,23 @@ static void brw_prepare_vertices(struct brw_context *brw) dri_bo_reference(input->bo); input->offset = (unsigned long)input->glarray->Ptr; input->stride = input->glarray->StrideB; + input->count = input->glarray->_MaxElement; + + /* This is a common place to reach if the user mistakenly supplies + * a pointer in place of a VBO offset. If we just let it go through, + * we may end up dereferencing a pointer beyond the bounds of the + * GTT. We would hope that the VBO's max_index would save us, but + * Mesa appears to hand us min/max values not clipped to the + * array object's _MaxElement, and _MaxElement frequently appears + * to be wrong anyway. + * + * The VBO spec allows application termination in this case, and it's + * probably a service to the poor programmer to do so rather than + * trying to just not render. + */ + assert(input->offset < input->bo->size); } else { + input->count = input->glarray->StrideB ? max_index + 1 - min_index : 1; if (input->bo != NULL) { /* Already-uploaded vertex data is present from a previous * prepare_vertices, but we had to re-validate state due to @@ -466,8 +479,8 @@ static void brw_prepare_vertices(struct brw_context *brw) brw_prepare_query_begin(brw); - for (i = 0; i < nr_enabled; i++) { - struct brw_vertex_element *input = enabled[i]; + for (i = 0; i < brw->vb.nr_enabled; i++) { + struct brw_vertex_element *input = brw->vb.enabled[i]; brw_add_validated_bo(brw, input->bo); } @@ -477,34 +490,44 @@ static void brw_emit_vertices(struct brw_context *brw) { GLcontext *ctx = &brw->intel.ctx; struct intel_context *intel = intel_context(ctx); - GLbitfield vs_inputs = brw->vs.prog_data->inputs_read; - struct brw_vertex_element *enabled[VERT_ATTRIB_MAX]; GLuint i; - GLuint nr_enabled = 0; - /* Accumulate the list of enabled arrays. */ - while (vs_inputs) { - i = _mesa_ffsll(vs_inputs) - 1; - struct brw_vertex_element *input = &brw->vb.inputs[i]; + brw_emit_query_begin(brw); - vs_inputs &= ~(1 << i); - enabled[nr_enabled++] = input; + /* If the VS doesn't read any inputs (calculating vertex position from + * a state variable for some reason, for example), emit a single pad + * VERTEX_ELEMENT struct and bail. + * + * The stale VB state stays in place, but they don't do anything unless + * a VE loads from them. + */ + if (brw->vb.nr_enabled == 0) { + BEGIN_BATCH(3, IGNORE_CLIPRECTS); + OUT_BATCH((CMD_VERTEX_ELEMENT << 16) | 1); + OUT_BATCH((0 << BRW_VE0_INDEX_SHIFT) | + BRW_VE0_VALID | + (BRW_SURFACEFORMAT_R32G32B32A32_FLOAT << BRW_VE0_FORMAT_SHIFT) | + (0 << BRW_VE0_SRC_OFFSET_SHIFT)); + OUT_BATCH((BRW_VE1_COMPONENT_STORE_0 << BRW_VE1_COMPONENT_0_SHIFT) | + (BRW_VE1_COMPONENT_STORE_0 << BRW_VE1_COMPONENT_1_SHIFT) | + (BRW_VE1_COMPONENT_STORE_0 << BRW_VE1_COMPONENT_2_SHIFT) | + (BRW_VE1_COMPONENT_STORE_1_FLT << BRW_VE1_COMPONENT_3_SHIFT)); + ADVANCE_BATCH(); + return; } - brw_emit_query_begin(brw); - /* Now emit VB and VEP state packets. * * This still defines a hardware VB for each input, even if they * are interleaved or from the same VBO. TBD if this makes a * performance difference. */ - BEGIN_BATCH(1 + nr_enabled * 4, IGNORE_CLIPRECTS); + BEGIN_BATCH(1 + brw->vb.nr_enabled * 4, IGNORE_CLIPRECTS); OUT_BATCH((CMD_VERTEX_BUFFER << 16) | - ((1 + nr_enabled * 4) - 2)); + ((1 + brw->vb.nr_enabled * 4) - 2)); - for (i = 0; i < nr_enabled; i++) { - struct brw_vertex_element *input = enabled[i]; + for (i = 0; i < brw->vb.nr_enabled; i++) { + struct brw_vertex_element *input = brw->vb.enabled[i]; OUT_BATCH((i << BRW_VB0_INDEX_SHIFT) | BRW_VB0_ACCESS_VERTEXDATA | @@ -524,15 +547,15 @@ static void brw_emit_vertices(struct brw_context *brw) input->offset + input->element_size); } } else - OUT_BATCH(brw->vb.max_index); + OUT_BATCH(input->stride ? input->count : 0); OUT_BATCH(0); /* Instance data step rate */ } ADVANCE_BATCH(); - BEGIN_BATCH(1 + nr_enabled * 2, IGNORE_CLIPRECTS); - OUT_BATCH((CMD_VERTEX_ELEMENT << 16) | ((1 + nr_enabled * 2) - 2)); - for (i = 0; i < nr_enabled; i++) { - struct brw_vertex_element *input = enabled[i]; + BEGIN_BATCH(1 + brw->vb.nr_enabled * 2, IGNORE_CLIPRECTS); + OUT_BATCH((CMD_VERTEX_ELEMENT << 16) | ((1 + brw->vb.nr_enabled * 2) - 2)); + for (i = 0; i < brw->vb.nr_enabled; i++) { + struct brw_vertex_element *input = brw->vb.enabled[i]; uint32_t format = get_surface_type(input->glarray->Type, input->glarray->Size, input->glarray->Format, @@ -589,17 +612,20 @@ static void brw_prepare_indices(struct brw_context *brw) dri_bo *bo = NULL; struct gl_buffer_object *bufferobj; GLuint offset; + GLuint ib_type_size; if (index_buffer == NULL) return; - ib_size = get_size(index_buffer->type) * index_buffer->count; + ib_type_size = get_size(index_buffer->type); + ib_size = ib_type_size * index_buffer->count; bufferobj = index_buffer->obj;; /* Turn into a proper VBO: */ if (!bufferobj->Name) { - + brw->ib.start_vertex_offset = 0; + /* Get new bufferobj, offset: */ get_space(brw, ib_size, &bo, &offset); @@ -615,6 +641,7 @@ static void brw_prepare_indices(struct brw_context *brw) } } else { offset = (GLuint) (unsigned long) index_buffer->ptr; + brw->ib.start_vertex_offset = 0; /* If the index buffer isn't aligned to its element size, we have to * rebase it into a temporary. @@ -635,39 +662,62 @@ static void brw_prepare_indices(struct brw_context *brw) bo = intel_bufferobj_buffer(intel, intel_buffer_object(bufferobj), INTEL_READ); dri_bo_reference(bo); + + /* Use CMD_3D_PRIM's start_vertex_offset to avoid re-uploading + * the index buffer state when we're just moving the start index + * of our drawing. + */ + brw->ib.start_vertex_offset = offset / ib_type_size; + offset = 0; + ib_size = bo->size; } } - dri_bo_unreference(brw->ib.bo); - brw->ib.bo = bo; - brw->ib.offset = offset; + if (brw->ib.bo != bo || + brw->ib.offset != offset || + brw->ib.size != ib_size) + { + drm_intel_bo_unreference(brw->ib.bo); + brw->ib.bo = bo; + brw->ib.offset = offset; + brw->ib.size = ib_size; + + brw->state.dirty.brw |= BRW_NEW_INDEX_BUFFER; + } else { + drm_intel_bo_unreference(bo); + } brw_add_validated_bo(brw, brw->ib.bo); } -static void brw_emit_indices(struct brw_context *brw) +const struct brw_tracked_state brw_indices = { + .dirty = { + .mesa = 0, + .brw = BRW_NEW_INDICES, + .cache = 0, + }, + .prepare = brw_prepare_indices, +}; + +static void brw_emit_index_buffer(struct brw_context *brw) { struct intel_context *intel = &brw->intel; const struct _mesa_index_buffer *index_buffer = brw->ib.ib; - GLuint ib_size; if (index_buffer == NULL) return; - ib_size = get_size(index_buffer->type) * index_buffer->count - 1; - /* Emit the indexbuffer packet: */ { struct brw_indexbuffer ib; memset(&ib, 0, sizeof(ib)); - + ib.header.bits.opcode = CMD_INDEX_BUFFER; ib.header.bits.length = sizeof(ib)/4 - 2; ib.header.bits.index_format = get_index_type(index_buffer->type); ib.header.bits.cut_index_enable = 0; - BEGIN_BATCH(4, IGNORE_CLIPRECTS); OUT_BATCH( ib.header.dword ); @@ -676,18 +726,17 @@ static void brw_emit_indices(struct brw_context *brw) brw->ib.offset); OUT_RELOC(brw->ib.bo, I915_GEM_DOMAIN_VERTEX, 0, - brw->ib.offset + ib_size); + brw->ib.offset + brw->ib.size); OUT_BATCH( 0 ); ADVANCE_BATCH(); } } -const struct brw_tracked_state brw_indices = { +const struct brw_tracked_state brw_index_buffer = { .dirty = { .mesa = 0, - .brw = BRW_NEW_BATCH | BRW_NEW_INDICES, + .brw = BRW_NEW_BATCH | BRW_NEW_INDEX_BUFFER, .cache = 0, }, - .prepare = brw_prepare_indices, - .emit = brw_emit_indices, + .emit = brw_emit_index_buffer, }; diff --git a/src/mesa/drivers/dri/i965/brw_eu.c b/src/mesa/drivers/dri/i965/brw_eu.c index c53efba599..1df561386e 100644 --- a/src/mesa/drivers/dri/i965/brw_eu.c +++ b/src/mesa/drivers/dri/i965/brw_eu.c @@ -62,7 +62,7 @@ void brw_set_predicate_control( struct brw_compile *p, GLuint pc ) void brw_set_conditionalmod( struct brw_compile *p, GLuint conditional ) { - p->current->header.destreg__conditonalmod = conditional; + p->current->header.destreg__conditionalmod = conditional; } void brw_set_access_mode( struct brw_compile *p, GLuint access_mode ) diff --git a/src/mesa/drivers/dri/i965/brw_eu_emit.c b/src/mesa/drivers/dri/i965/brw_eu_emit.c index 2412014248..241cdc33f8 100644 --- a/src/mesa/drivers/dri/i965/brw_eu_emit.c +++ b/src/mesa/drivers/dri/i965/brw_eu_emit.c @@ -481,8 +481,8 @@ static struct brw_instruction *next_insn( struct brw_compile *p, /* Reset this one-shot flag: */ - if (p->current->header.destreg__conditonalmod) { - p->current->header.destreg__conditonalmod = 0; + if (p->current->header.destreg__conditionalmod) { + p->current->header.destreg__conditionalmod = 0; p->current->header.predicate_control = BRW_PREDICATE_NORMAL; } @@ -679,7 +679,7 @@ struct brw_instruction *brw_ELSE(struct brw_compile *p, assert(if_insn->header.opcode == BRW_OPCODE_IF); if_insn->bits3.if_else.jump_count = br * (insn - if_insn); - if_insn->bits3.if_else.pop_count = 1; + if_insn->bits3.if_else.pop_count = 0; if_insn->bits3.if_else.pad0 = 0; } @@ -871,7 +871,7 @@ void brw_CMP(struct brw_compile *p, { struct brw_instruction *insn = next_insn(p, BRW_OPCODE_CMP); - insn->header.destreg__conditonalmod = conditional; + insn->header.destreg__conditionalmod = conditional; brw_set_dest(insn, dest); brw_set_src0(insn, src0); brw_set_src1(insn, src1); @@ -915,7 +915,7 @@ void brw_math( struct brw_compile *p, * instructions. */ insn->header.predicate_control = 0; - insn->header.destreg__conditonalmod = msg_reg_nr; + insn->header.destreg__conditionalmod = msg_reg_nr; brw_set_dest(insn, dest); brw_set_src0(insn, src); @@ -952,7 +952,7 @@ void brw_math_16( struct brw_compile *p, brw_set_compression_control(p, BRW_COMPRESSION_NONE); insn = next_insn(p, BRW_OPCODE_SEND); - insn->header.destreg__conditonalmod = msg_reg_nr; + insn->header.destreg__conditionalmod = msg_reg_nr; brw_set_dest(insn, dest); brw_set_src0(insn, src); @@ -969,7 +969,7 @@ void brw_math_16( struct brw_compile *p, */ insn = next_insn(p, BRW_OPCODE_SEND); insn->header.compression_control = BRW_COMPRESSION_2NDHALF; - insn->header.destreg__conditonalmod = msg_reg_nr+1; + insn->header.destreg__conditionalmod = msg_reg_nr+1; brw_set_dest(insn, offset(dest,1)); brw_set_src0(insn, src); @@ -1016,7 +1016,7 @@ void brw_dp_WRITE_16( struct brw_compile *p, insn->header.predicate_control = 0; /* XXX */ insn->header.compression_control = BRW_COMPRESSION_NONE; - insn->header.destreg__conditonalmod = msg_reg_nr; + insn->header.destreg__conditionalmod = msg_reg_nr; brw_set_dest(insn, dest); brw_set_src0(insn, src); @@ -1062,7 +1062,7 @@ void brw_dp_READ_16( struct brw_compile *p, insn->header.predicate_control = 0; /* XXX */ insn->header.compression_control = BRW_COMPRESSION_NONE; - insn->header.destreg__conditonalmod = msg_reg_nr; + insn->header.destreg__conditionalmod = msg_reg_nr; brw_set_dest(insn, dest); /* UW? */ brw_set_src0(insn, retype(brw_vec8_grf(0, 0), BRW_REGISTER_TYPE_UW)); @@ -1116,7 +1116,7 @@ void brw_dp_READ_4( struct brw_compile *p, insn->header.predicate_control = BRW_PREDICATE_NONE; insn->header.compression_control = BRW_COMPRESSION_NONE; - insn->header.destreg__conditonalmod = msg_reg_nr; + insn->header.destreg__conditionalmod = msg_reg_nr; insn->header.mask_control = BRW_MASK_DISABLE; /* cast dest to a uword[8] vector */ @@ -1190,7 +1190,7 @@ void brw_dp_READ_4_vs(struct brw_compile *p, insn->header.predicate_control = BRW_PREDICATE_NONE; insn->header.compression_control = BRW_COMPRESSION_NONE; - insn->header.destreg__conditonalmod = msg_reg_nr; + insn->header.destreg__conditionalmod = msg_reg_nr; insn->header.mask_control = BRW_MASK_DISABLE; /*insn->header.access_mode = BRW_ALIGN_16;*/ @@ -1224,7 +1224,7 @@ void brw_fb_WRITE(struct brw_compile *p, insn->header.predicate_control = 0; /* XXX */ insn->header.compression_control = BRW_COMPRESSION_NONE; - insn->header.destreg__conditonalmod = msg_reg_nr; + insn->header.destreg__conditionalmod = msg_reg_nr; brw_set_dest(insn, dest); brw_set_src0(insn, src0); @@ -1322,7 +1322,7 @@ void brw_SAMPLE(struct brw_compile *p, insn->header.predicate_control = 0; /* XXX */ insn->header.compression_control = BRW_COMPRESSION_NONE; - insn->header.destreg__conditonalmod = msg_reg_nr; + insn->header.destreg__conditionalmod = msg_reg_nr; brw_set_dest(insn, dest); brw_set_src0(insn, src0); @@ -1375,7 +1375,7 @@ void brw_urb_WRITE(struct brw_compile *p, brw_set_src0(insn, src0); brw_set_src1(insn, brw_imm_d(0)); - insn->header.destreg__conditonalmod = msg_reg_nr; + insn->header.destreg__conditionalmod = msg_reg_nr; brw_set_urb_message(p->brw, insn, @@ -1410,7 +1410,7 @@ void brw_ff_sync(struct brw_compile *p, brw_set_src0(insn, src0); brw_set_src1(insn, brw_imm_d(0)); - insn->header.destreg__conditonalmod = msg_reg_nr; + insn->header.destreg__conditionalmod = msg_reg_nr; brw_set_ff_sync_message(p->brw, insn, diff --git a/src/mesa/drivers/dri/i965/brw_gs_emit.c b/src/mesa/drivers/dri/i965/brw_gs_emit.c index 980eac7646..a9b2aa2eac 100644 --- a/src/mesa/drivers/dri/i965/brw_gs_emit.c +++ b/src/mesa/drivers/dri/i965/brw_gs_emit.c @@ -101,7 +101,7 @@ static void brw_gs_emit_vue(struct brw_gs_compile *c, BRW_URB_SWIZZLE_NONE); } -void brw_gs_ff_sync(struct brw_gs_compile *c, int num_prim) +static void brw_gs_ff_sync(struct brw_gs_compile *c, int num_prim) { struct brw_compile *p = &c->func; brw_MOV(p, get_element_ud(c->reg.R0, 1), brw_imm_ud(num_prim)); diff --git a/src/mesa/drivers/dri/i965/brw_sf_state.c b/src/mesa/drivers/dri/i965/brw_sf_state.c index b5f6371c82..bc0f076073 100644 --- a/src/mesa/drivers/dri/i965/brw_sf_state.c +++ b/src/mesa/drivers/dri/i965/brw_sf_state.c @@ -113,7 +113,7 @@ struct brw_sf_unit_key { unsigned int nr_urb_entries, urb_size, sfsize; - GLenum front_face, cull_face; + GLenum front_face, cull_face, provoking_vertex; unsigned scissor:1; unsigned line_smooth:1; unsigned point_sprite:1; @@ -153,6 +153,9 @@ sf_unit_populate_key(struct brw_context *brw, struct brw_sf_unit_key *key) key->point_size = CLAMP(ctx->Point.Size, ctx->Point.MinSize, ctx->Point.MaxSize); key->point_attenuated = ctx->Point._Attenuated; + /* _NEW_LIGHT */ + key->provoking_vertex = ctx->Light.ProvokingVertex; + key->render_to_fbo = brw->intel.ctx.DrawBuffer->Name != 0; } @@ -284,9 +287,15 @@ sf_unit_create_from_key(struct brw_context *brw, struct brw_sf_unit_key *key, /* might be BRW_NEW_PRIMITIVE if we have to adjust pv for polygons: */ - sf.sf7.trifan_pv = 2; - sf.sf7.linestrip_pv = 1; - sf.sf7.tristrip_pv = 2; + if (key->provoking_vertex == GL_LAST_VERTEX_CONVENTION) { + sf.sf7.trifan_pv = 2; + sf.sf7.linestrip_pv = 1; + sf.sf7.tristrip_pv = 2; + } else { + sf.sf7.trifan_pv = 1; + sf.sf7.linestrip_pv = 0; + sf.sf7.tristrip_pv = 0; + } sf.sf7.line_last_pixel_enable = 0; /* Set bias for OpenGL rasterization rules: @@ -300,6 +309,9 @@ sf_unit_create_from_key(struct brw_context *brw, struct brw_sf_unit_key *key, &sf, sizeof(sf), NULL, NULL); + /* STATE_PREFETCH command description describes this state as being + * something loaded through the GPE (L2 ISC), so it's INSTRUCTION domain. + */ /* Emit SF program relocation */ dri_bo_emit_reloc(bo, I915_GEM_DOMAIN_INSTRUCTION, 0, @@ -340,6 +352,7 @@ static void upload_sf_unit( struct brw_context *brw ) const struct brw_tracked_state brw_sf_unit = { .dirty = { .mesa = (_NEW_POLYGON | + _NEW_LIGHT | _NEW_LINE | _NEW_POINT | _NEW_SCISSOR | diff --git a/src/mesa/drivers/dri/i965/brw_state.h b/src/mesa/drivers/dri/i965/brw_state.h index bf9f6cae55..78572356a3 100644 --- a/src/mesa/drivers/dri/i965/brw_state.h +++ b/src/mesa/drivers/dri/i965/brw_state.h @@ -92,6 +92,7 @@ const struct brw_tracked_state brw_clear_batch_cache; const struct brw_tracked_state brw_drawing_rect; const struct brw_tracked_state brw_indices; const struct brw_tracked_state brw_vertices; +const struct brw_tracked_state brw_index_buffer; /** * Use same key for WM and VS surfaces. diff --git a/src/mesa/drivers/dri/i965/brw_state_upload.c b/src/mesa/drivers/dri/i965/brw_state_upload.c index 38d9dd8991..95d42d2dcc 100644 --- a/src/mesa/drivers/dri/i965/brw_state_upload.c +++ b/src/mesa/drivers/dri/i965/brw_state_upload.c @@ -94,6 +94,7 @@ const struct brw_tracked_state *atoms[] = &brw_drawing_rect, &brw_indices, + &brw_index_buffer, &brw_vertices, &brw_constant_buffer @@ -208,6 +209,7 @@ static struct dirty_bit_map brw_bits[] = { DEFINE_BIT(BRW_NEW_PSP), DEFINE_BIT(BRW_NEW_FENCE), DEFINE_BIT(BRW_NEW_INDICES), + DEFINE_BIT(BRW_NEW_INDEX_BUFFER), DEFINE_BIT(BRW_NEW_VERTICES), DEFINE_BIT(BRW_NEW_BATCH), DEFINE_BIT(BRW_NEW_DEPTH_BUFFER), diff --git a/src/mesa/drivers/dri/i965/brw_structs.h b/src/mesa/drivers/dri/i965/brw_structs.h index 8ba7eb27b3..a6de09207b 100644 --- a/src/mesa/drivers/dri/i965/brw_structs.h +++ b/src/mesa/drivers/dri/i965/brw_structs.h @@ -1200,7 +1200,7 @@ struct brw_instruction GLuint predicate_control:4; GLuint predicate_inverse:1; GLuint execution_size:3; - GLuint destreg__conditonalmod:4; /* destreg - send, conditionalmod - others */ + GLuint destreg__conditionalmod:4; /* destreg - send, conditionalmod - others */ GLuint pad0:2; GLuint debug_control:1; GLuint saturate:1; @@ -1228,7 +1228,9 @@ struct brw_instruction GLuint dest_reg_type:3; GLuint src0_reg_file:2; GLuint src0_reg_type:3; - GLuint pad:6; + GLuint src1_reg_file:2; /* 0x00000c00 */ + GLuint src1_reg_type:3; /* 0x00007000 */ + GLuint pad:1; GLint dest_indirect_offset:10; /* offset against the deref'd address reg */ GLuint dest_subreg_nr:3; /* subnr for the address reg a0.x */ GLuint dest_horiz_stride:2; @@ -1243,7 +1245,7 @@ struct brw_instruction GLuint src0_reg_type:3; GLuint src1_reg_file:2; GLuint src1_reg_type:3; - GLuint pad0:1; + GLuint pad:1; GLuint dest_writemask:4; GLuint dest_subreg_nr:1; GLuint dest_reg_nr:8; @@ -1348,7 +1350,7 @@ struct brw_instruction GLuint src1_reg_nr:8; GLuint src1_abs:1; GLuint src1_negate:1; - GLuint pad:1; + GLuint src1_address_mode:1; GLuint src1_horiz_stride:2; GLuint src1_width:3; GLuint src1_vert_stride:4; @@ -1363,7 +1365,7 @@ struct brw_instruction GLuint src1_reg_nr:8; GLuint src1_abs:1; GLuint src1_negate:1; - GLuint pad0:1; + GLuint src1_address_mode:1; GLuint src1_swz_z:2; GLuint src1_swz_w:2; GLuint pad1:1; @@ -1377,7 +1379,7 @@ struct brw_instruction GLuint src1_subreg_nr:3; GLuint src1_abs:1; GLuint src1_negate:1; - GLuint pad0:1; + GLuint src1_address_mode:1; GLuint src1_horiz_stride:2; GLuint src1_width:3; GLuint src1_vert_stride:4; @@ -1565,6 +1567,7 @@ struct brw_instruction GLint d; GLuint ud; + float f; } bits3; }; diff --git a/src/mesa/drivers/dri/i965/brw_tex_layout.c b/src/mesa/drivers/dri/i965/brw_tex_layout.c index 7f9b253534..1d2e953eb1 100644 --- a/src/mesa/drivers/dri/i965/brw_tex_layout.c +++ b/src/mesa/drivers/dri/i965/brw_tex_layout.c @@ -65,11 +65,6 @@ GLboolean brw_miptree_layout(struct intel_context *intel, if (mt->compressed) { mt->pitch = ALIGN(mt->width0, align_w); - qpitch = (y_pitch + ALIGN(minify(y_pitch), align_h) + 11 * align_h) / 4 * mt->pitch * mt->cpp; - mt->total_height = (y_pitch + ALIGN(minify(y_pitch), align_h) + 11 * align_h) / 4 * 6; - } else { - qpitch = (y_pitch + ALIGN(minify(y_pitch), align_h) + 11 * align_h) * mt->pitch * mt->cpp; - mt->total_height = (y_pitch + ALIGN(minify(y_pitch), align_h) + 11 * align_h) * 6; } if (mt->first_level != mt->last_level) { @@ -90,6 +85,14 @@ GLboolean brw_miptree_layout(struct intel_context *intel, mt->pitch = intel_miptree_pitch_align(intel, mt, tiling, mt->pitch); + if (mt->compressed) { + qpitch = (y_pitch + ALIGN(minify(y_pitch), align_h) + 11 * align_h) / 4 * mt->pitch * mt->cpp; + mt->total_height = (y_pitch + ALIGN(minify(y_pitch), align_h) + 11 * align_h) / 4 * 6; + } else { + qpitch = (y_pitch + ALIGN(minify(y_pitch), align_h) + 11 * align_h) * mt->pitch * mt->cpp; + mt->total_height = (y_pitch + ALIGN(minify(y_pitch), align_h) + 11 * align_h) * 6; + } + for (level = mt->first_level; level <= mt->last_level; level++) { GLuint img_height; GLuint nr_images = 6; diff --git a/src/mesa/drivers/dri/i965/brw_vs_emit.c b/src/mesa/drivers/dri/i965/brw_vs_emit.c index 514f15d5e3..83167b9258 100644 --- a/src/mesa/drivers/dri/i965/brw_vs_emit.c +++ b/src/mesa/drivers/dri/i965/brw_vs_emit.c @@ -68,6 +68,7 @@ static void release_tmps( struct brw_vs_compile *c ) static void brw_vs_alloc_regs( struct brw_vs_compile *c ) { GLuint i, reg = 0, mrf; + int attributes_in_vue; /* Determine whether to use a real constant buffer or use a block * of GRF registers for constants. The later is faster but only @@ -128,6 +129,11 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c ) reg++; } } + /* If there are no inputs, we'll still be reading one attribute's worth + * because it's required -- see urb_read_length setting. + */ + if (c->nr_inputs == 0) + reg++; /* Allocate outputs. The non-position outputs go straight into message regs. */ @@ -220,11 +226,22 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c ) * vertex urb, so is half the amount: */ c->prog_data.urb_read_length = (c->nr_inputs + 1) / 2; + /* Setting this field to 0 leads to undefined behavior according to the + * the VS_STATE docs. Our VUEs will always have at least one attribute + * sitting in them, even if it's padding. + */ + if (c->prog_data.urb_read_length == 0) + c->prog_data.urb_read_length = 1; + + /* The VS VUEs are shared by VF (outputting our inputs) and VS, so size + * them to fit the biggest thing they need to. + */ + attributes_in_vue = MAX2(c->nr_outputs, c->nr_inputs); if (BRW_IS_IGDNG(c->func.brw)) - c->prog_data.urb_entry_size = (c->nr_outputs + 6 + 3) / 4; + c->prog_data.urb_entry_size = (attributes_in_vue + 6 + 3) / 4; else - c->prog_data.urb_entry_size = (c->nr_outputs + 2 + 3) / 4; + c->prog_data.urb_entry_size = (attributes_in_vue + 2 + 3) / 4; c->prog_data.total_grf = reg; @@ -1245,9 +1262,30 @@ post_vs_emit( struct brw_vs_compile *c, /* patch up the END code to jump past subroutines, etc */ offset = last_inst - end_inst; - brw_set_src1(end_inst, brw_imm_d(offset * 16)); + if (offset > 1) { + brw_set_src1(end_inst, brw_imm_d(offset * 16)); + } else { + end_inst->header.opcode = BRW_OPCODE_NOP; + } } +static uint32_t +get_predicate(uint32_t swizzle) +{ + switch (swizzle) { + case SWIZZLE_XXXX: + return BRW_PREDICATE_ALIGN16_REPLICATE_X; + case SWIZZLE_YYYY: + return BRW_PREDICATE_ALIGN16_REPLICATE_Y; + case SWIZZLE_ZZZZ: + return BRW_PREDICATE_ALIGN16_REPLICATE_Z; + case SWIZZLE_WWWW: + return BRW_PREDICATE_ALIGN16_REPLICATE_W; + default: + _mesa_problem(NULL, "Unexpected predicate: 0x%08x\n", swizzle); + return BRW_PREDICATE_NORMAL; + } +} /* Emit the vertex program instructions here. */ @@ -1266,7 +1304,7 @@ void brw_vs_emit(struct brw_vs_compile *c ) GLuint file; if (INTEL_DEBUG & DEBUG_VS) { - _mesa_printf("vs-emit:\n"); + _mesa_printf("vs-mesa:\n"); _mesa_print_program(&c->vp->program.Base); _mesa_printf("\n"); } @@ -1453,7 +1491,10 @@ void brw_vs_emit(struct brw_vs_compile *c ) break; case OPCODE_IF: assert(if_depth < MAX_IF_DEPTH); - if_inst[if_depth++] = brw_IF(p, BRW_EXECUTE_8); + if_inst[if_depth] = brw_IF(p, BRW_EXECUTE_8); + if_inst[if_depth]->header.predicate_control = + get_predicate(inst->DstReg.CondSwizzle); + if_depth++; break; case OPCODE_ELSE: if_inst[if_depth-1] = brw_ELSE(p, if_inst[if_depth-1]); @@ -1541,6 +1582,19 @@ void brw_vs_emit(struct brw_vs_compile *c ) "unknown"); } + /* Set the predication update on the last instruction of the native + * instruction sequence. + * + * This would be problematic if it was set on a math instruction, + * but that shouldn't be the case with the current GLSL compiler. + */ + if (inst->CondUpdate) { + struct brw_instruction *hw_insn = &p->store[p->nr_insn - 1]; + + assert(hw_insn->header.destreg__conditionalmod == 0); + hw_insn->header.destreg__conditionalmod = BRW_CONDITIONAL_NZ; + } + if ((inst->DstReg.File == PROGRAM_OUTPUT) && (inst->DstReg.Index != VERT_RESULT_HPOS) && c->output_regs[inst->DstReg.Index].used_in_src) { @@ -1578,4 +1632,13 @@ void brw_vs_emit(struct brw_vs_compile *c ) emit_vertex_write(c); post_vs_emit(c, end_inst, last_inst); + + if (INTEL_DEBUG & DEBUG_VS) { + int i; + + _mesa_printf("vs-native:\n"); + for (i = 0; i < p->nr_insn; i++) + brw_disasm(stderr, &p->store[i]); + _mesa_printf("\n"); + } } diff --git a/src/mesa/drivers/dri/i965/brw_wm.c b/src/mesa/drivers/dri/i965/brw_wm.c index 14e05be4f6..2292de94c4 100644 --- a/src/mesa/drivers/dri/i965/brw_wm.c +++ b/src/mesa/drivers/dri/i965/brw_wm.c @@ -41,13 +41,13 @@ GLuint brw_wm_nr_args( GLuint opcode ) { switch (opcode) { case WM_FRONTFACING: - return 0; case WM_PIXELXY: + return 0; case WM_CINTERP: case WM_WPOSXY: + case WM_DELTAXY: return 1; case WM_LINTERP: - case WM_DELTAXY: case WM_PIXELW: return 2; case WM_FB_WRITE: @@ -171,9 +171,11 @@ static void do_wm_prog( struct brw_context *brw, * differently from "simple" shaders. */ if (fp->isGLSL) { + c->dispatch_width = 8; brw_wm_glsl_emit(brw, c); } else { + c->dispatch_width = 16; brw_wm_non_glsl_emit(brw, c); } @@ -202,6 +204,7 @@ static void brw_wm_populate_key( struct brw_context *brw, /* BRW_NEW_FRAGMENT_PROGRAM */ const struct brw_fragment_program *fp = (struct brw_fragment_program *)brw->fragment_program; + GLboolean uses_depth = (fp->program.Base.InputsRead & (1 << FRAG_ATTRIB_WPOS)) != 0; GLuint lookup = 0; GLuint line_aa; GLuint i; @@ -263,6 +266,7 @@ static void brw_wm_populate_key( struct brw_context *brw, brw_wm_lookup_iz(line_aa, lookup, + uses_depth, key); diff --git a/src/mesa/drivers/dri/i965/brw_wm.h b/src/mesa/drivers/dri/i965/brw_wm.h index ba497432c6..ae98b5492d 100644 --- a/src/mesa/drivers/dri/i965/brw_wm.h +++ b/src/mesa/drivers/dri/i965/brw_wm.h @@ -260,6 +260,7 @@ struct brw_wm_compile { GLuint tmp_index; GLuint tmp_max; GLuint subroutines[BRW_WM_MAX_SUBROUTINE]; + GLuint dispatch_width; /** we may need up to 3 constants per instruction (if use_const_buffer) */ struct { @@ -292,6 +293,7 @@ void brw_wm_print_program( struct brw_wm_compile *c, void brw_wm_lookup_iz( GLuint line_aa, GLuint lookup, + GLboolean ps_uses_depth, struct brw_wm_prog_key *key ); GLboolean brw_wm_is_glsl(const struct gl_fragment_program *fp); diff --git a/src/mesa/drivers/dri/i965/brw_wm_emit.c b/src/mesa/drivers/dri/i965/brw_wm_emit.c index 9f82916c02..b3cf524c63 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_emit.c +++ b/src/mesa/drivers/dri/i965/brw_wm_emit.c @@ -65,8 +65,7 @@ static INLINE struct brw_reg sechalf( struct brw_reg reg ) static void emit_pixel_xy(struct brw_compile *p, const struct brw_reg *dst, - GLuint mask, - const struct brw_reg *arg0) + GLuint mask) { struct brw_reg r1 = brw_vec1_grf(1, 0); struct brw_reg r1_uw = retype(r1, BRW_REGISTER_TYPE_UW); @@ -98,8 +97,7 @@ static void emit_pixel_xy(struct brw_compile *p, static void emit_delta_xy(struct brw_compile *p, const struct brw_reg *dst, GLuint mask, - const struct brw_reg *arg0, - const struct brw_reg *arg1) + const struct brw_reg *arg0) { struct brw_reg r1 = brw_vec1_grf(1, 0); @@ -545,16 +543,18 @@ static void emit_dp3( struct brw_compile *p, const struct brw_reg *arg0, const struct brw_reg *arg1 ) { + int dst_chan = _mesa_ffs(mask & WRITEMASK_XYZW) - 1; + if (!(mask & WRITEMASK_XYZW)) return; /* Do not emit dead code */ - assert((mask & WRITEMASK_XYZW) == WRITEMASK_X); + assert(is_power_of_two(mask & WRITEMASK_XYZW)); brw_MUL(p, brw_null_reg(), arg0[0], arg1[0]); brw_MAC(p, brw_null_reg(), arg0[1], arg1[1]); brw_set_saturate(p, (mask & SATURATE) ? 1 : 0); - brw_MAC(p, dst[0], arg0[2], arg1[2]); + brw_MAC(p, dst[dst_chan], arg0[2], arg1[2]); brw_set_saturate(p, 0); } @@ -565,17 +565,19 @@ static void emit_dp4( struct brw_compile *p, const struct brw_reg *arg0, const struct brw_reg *arg1 ) { + int dst_chan = _mesa_ffs(mask & WRITEMASK_XYZW) - 1; + if (!(mask & WRITEMASK_XYZW)) return; /* Do not emit dead code */ - assert((mask & WRITEMASK_XYZW) == WRITEMASK_X); + assert(is_power_of_two(mask & WRITEMASK_XYZW)); brw_MUL(p, brw_null_reg(), arg0[0], arg1[0]); brw_MAC(p, brw_null_reg(), arg0[1], arg1[1]); brw_MAC(p, brw_null_reg(), arg0[2], arg1[2]); brw_set_saturate(p, (mask & SATURATE) ? 1 : 0); - brw_MAC(p, dst[0], arg0[3], arg1[3]); + brw_MAC(p, dst[dst_chan], arg0[3], arg1[3]); brw_set_saturate(p, 0); } @@ -632,18 +634,19 @@ static void emit_math1( struct brw_compile *p, GLuint mask, const struct brw_reg *arg0 ) { + int dst_chan = _mesa_ffs(mask & WRITEMASK_XYZW) - 1; + if (!(mask & WRITEMASK_XYZW)) return; /* Do not emit dead code */ - //assert((mask & WRITEMASK_XYZW) == WRITEMASK_X || - // function == BRW_MATH_FUNCTION_SINCOS); - + assert(is_power_of_two(mask & WRITEMASK_XYZW)); + brw_MOV(p, brw_message_reg(2), arg0[0]); /* Send two messages to perform all 16 operations: */ brw_math_16(p, - dst[0], + dst[dst_chan], function, (mask & SATURATE) ? BRW_MATH_SATURATE_SATURATE : BRW_MATH_SATURATE_NONE, 2, @@ -659,10 +662,12 @@ static void emit_math2( struct brw_compile *p, const struct brw_reg *arg0, const struct brw_reg *arg1) { + int dst_chan = _mesa_ffs(mask & WRITEMASK_XYZW) - 1; + if (!(mask & WRITEMASK_XYZW)) return; /* Do not emit dead code */ - assert((mask & WRITEMASK_XYZW) == WRITEMASK_X); + assert(is_power_of_two(mask & WRITEMASK_XYZW)); brw_push_insn_state(p); @@ -681,7 +686,7 @@ static void emit_math2( struct brw_compile *p, */ brw_set_compression_control(p, BRW_COMPRESSION_NONE); brw_math(p, - dst[0], + dst[dst_chan], function, (mask & SATURATE) ? BRW_MATH_SATURATE_SATURATE : BRW_MATH_SATURATE_NONE, 2, @@ -691,7 +696,7 @@ static void emit_math2( struct brw_compile *p, brw_set_compression_control(p, BRW_COMPRESSION_2NDHALF); brw_math(p, - offset(dst[0],1), + offset(dst[dst_chan],1), function, (mask & SATURATE) ? BRW_MATH_SATURATE_SATURATE : BRW_MATH_SATURATE_NONE, 4, @@ -1194,11 +1199,11 @@ void brw_wm_emit( struct brw_wm_compile *c ) /* Generated instructions for calculating triangle interpolants: */ case WM_PIXELXY: - emit_pixel_xy(p, dst, dst_flags, args[0]); + emit_pixel_xy(p, dst, dst_flags); break; case WM_DELTAXY: - emit_delta_xy(p, dst, dst_flags, args[0], args[1]); + emit_delta_xy(p, dst, dst_flags, args[0]); break; case WM_WPOSXY: @@ -1385,4 +1390,13 @@ void brw_wm_emit( struct brw_wm_compile *c ) inst->dst[i]->hw_reg, inst->dst[i]->spill_slot); } + + if (INTEL_DEBUG & DEBUG_WM) { + int i; + + _mesa_printf("wm-native:\n"); + for (i = 0; i < p->nr_insn; i++) + brw_disasm(stderr, &p->store[i]); + _mesa_printf("\n"); + } } diff --git a/src/mesa/drivers/dri/i965/brw_wm_fp.c b/src/mesa/drivers/dri/i965/brw_wm_fp.c index b9e8dd2e96..5dc076a825 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_fp.c +++ b/src/mesa/drivers/dri/i965/brw_wm_fp.c @@ -226,9 +226,42 @@ static struct prog_instruction * emit_op(struct brw_wm_compile *c, 0, 0, 0, /* tex unit, target, shadow */ src0, src1, src2); } - +/* Many Mesa opcodes produce the same value across all the result channels. + * We'd rather not have to support that splatting in the opcode implementations, + * and brw_wm_pass*.c wants to optimize them out by shuffling references around + * anyway. We can easily get both by emitting the opcode to one channel, and + * then MOVing it to the others, which brw_wm_pass*.c already understands. + */ +static struct prog_instruction *emit_scalar_insn(struct brw_wm_compile *c, + const struct prog_instruction *inst0) +{ + struct prog_instruction *inst; + unsigned int dst_chan; + unsigned int other_channel_mask; + + if (inst0->DstReg.WriteMask == 0) + return NULL; + + dst_chan = _mesa_ffs(inst0->DstReg.WriteMask) - 1; + inst = get_fp_inst(c); + *inst = *inst0; + inst->DstReg.WriteMask = 1 << dst_chan; + + other_channel_mask = inst0->DstReg.WriteMask & ~(1 << dst_chan); + if (other_channel_mask != 0) { + inst = emit_op(c, + OPCODE_MOV, + dst_mask(inst0->DstReg, other_channel_mask), + 0, + src_swizzle1(src_reg_from_dst(inst0->DstReg), dst_chan), + src_undef(), + src_undef()); + } + return inst; +} + /*********************************************************************** * Special instructions for interpolation and other tasks @@ -376,14 +409,6 @@ static void emit_interp( struct brw_wm_compile *c, } break; case FRAG_ATTRIB_FOGC: - /* The FOGC input is really special. When a program uses glFogFragCoord, - * the results returned are supposed to be (f,0,0,1). But for Mesa GLSL, - * the glFrontFacing and glPointCoord values are also stashed in FOGC. - * So, write the interpolated fog value to X, then either 0, 1, or the - * stashed values to Y, Z, W. Note that this means that - * glFogFragCoord.yzw can be wrong in those cases! - */ - /* Interpolate the fog coordinate */ emit_op(c, WM_PINTERP, @@ -393,26 +418,40 @@ static void emit_interp( struct brw_wm_compile *c, deltas, get_pixel_w(c)); - /* Move the front facing value into FOGC.y if it's needed. */ - if (c->fp->program.UsesFrontFacing) { - emit_op(c, - WM_FRONTFACING, - dst_mask(dst, WRITEMASK_Y), - 0, - src_undef(), - src_undef(), - src_undef()); - } else { - emit_op(c, - OPCODE_MOV, - dst_mask(dst, WRITEMASK_Y), - 0, - src_swizzle1(interp, SWIZZLE_ZERO), - src_undef(), - src_undef()); - } + emit_op(c, + OPCODE_MOV, + dst_mask(dst, WRITEMASK_YZW), + 0, + src_swizzle(interp, + SWIZZLE_ZERO, + SWIZZLE_ZERO, + SWIZZLE_ZERO, + SWIZZLE_ONE), + src_undef(), + src_undef()); + break; + + case FRAG_ATTRIB_FACE: + /* XXX review/test this case */ + emit_op(c, + WM_FRONTFACING, + dst_mask(dst, WRITEMASK_X), + 0, + src_undef(), + src_undef(), + src_undef()); + break; + + case FRAG_ATTRIB_PNTC: + /* XXX review/test this case */ + emit_op(c, + WM_PINTERP, + dst_mask(dst, WRITEMASK_XY), + 0, + interp, + deltas, + get_pixel_w(c)); - /* Should do the PointCoord thing here. */ emit_op(c, OPCODE_MOV, dst_mask(dst, WRITEMASK_ZW), @@ -425,6 +464,7 @@ static void emit_interp( struct brw_wm_compile *c, src_undef(), src_undef()); break; + default: emit_op(c, WM_PINTERP, @@ -683,7 +723,7 @@ static void precalc_tex( struct brw_wm_compile *c, /* tmp0 = 1 / tmp1 */ emit_op(c, OPCODE_RCP, - tmp0, + dst_mask(tmp0, WRITEMASK_X), 0, tmp1src, src_undef(), @@ -694,7 +734,7 @@ static void precalc_tex( struct brw_wm_compile *c, tmpcoord, 0, src0, - tmp0src, + src_swizzle1(tmp0src, SWIZZLE_X), src_undef()); release_temp(c, tmp0); @@ -717,7 +757,11 @@ static void precalc_tex( struct brw_wm_compile *c, tmpcoord, 0, inst->SrcReg[0], - scale, + src_swizzle(scale, + SWIZZLE_X, + SWIZZLE_Y, + SWIZZLE_ONE, + SWIZZLE_ONE), src_undef()); coord = src_reg_from_dst(tmpcoord); @@ -1134,9 +1178,11 @@ void brw_wm_pass_fp( struct brw_wm_compile *c ) break; case OPCODE_PRINT: break; - default: - emit_insn(c, inst); + if (brw_wm_is_scalar_result(inst->Opcode)) + emit_scalar_insn(c, inst); + else + emit_insn(c, inst); break; } } diff --git a/src/mesa/drivers/dri/i965/brw_wm_glsl.c b/src/mesa/drivers/dri/i965/brw_wm_glsl.c index 19f777fe32..a5b18ec7d7 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_glsl.c +++ b/src/mesa/drivers/dri/i965/brw_wm_glsl.c @@ -10,6 +10,9 @@ enum _subroutine { SUB_NOISE1, SUB_NOISE2, SUB_NOISE3, SUB_NOISE4 }; +static struct brw_reg get_dst_reg(struct brw_wm_compile *c, + const struct prog_instruction *inst, + GLuint component); /** * Determine if the given fragment program uses GLSL features such @@ -22,6 +25,7 @@ GLboolean brw_wm_is_glsl(const struct gl_fragment_program *fp) for (i = 0; i < fp->Base.NumInstructions; i++) { const struct prog_instruction *inst = &fp->Base.Instructions[i]; switch (inst->Opcode) { + case OPCODE_ARL: case OPCODE_IF: case OPCODE_ENDIF: case OPCODE_CAL: @@ -130,19 +134,6 @@ static void set_reg(struct brw_wm_compile *c, int file, int index, c->wm_regs[file][index][component].inited = GL_TRUE; } -/** - * Examine instruction's write mask to find index of first component - * enabled for writing. - */ -static int get_scalar_dst_index(const struct prog_instruction *inst) -{ - int i; - for (i = 0; i < 4; i++) - if (inst->DstReg.WriteMask & (1<<i)) - break; - return i; -} - static struct brw_reg alloc_tmp(struct brw_wm_compile *c) { struct brw_reg reg; @@ -402,6 +393,27 @@ static void prealloc_reg(struct brw_wm_compile *c) prealloc_grf(c, 126); prealloc_grf(c, 127); + for (i = 0; i < c->nr_fp_insns; i++) { + const struct prog_instruction *inst = &c->prog_instructions[i]; + struct brw_reg dst[4]; + + switch (inst->Opcode) { + case OPCODE_TEX: + case OPCODE_TXB: + /* Allocate the channels of texture results contiguously, + * since they are written out that way by the sampler unit. + */ + for (j = 0; j < 4; j++) { + dst[j] = get_dst_reg(c, inst, j); + if (j != 0) + assert(dst[j].nr == dst[j - 1].nr + 1); + } + break; + default: + break; + } + } + /* An instruction may reference up to three constants. * They'll be found in these registers. * XXX alloc these on demand! @@ -639,23 +651,6 @@ static void invoke_subroutine( struct brw_wm_compile *c, } } -static void emit_abs( struct brw_wm_compile *c, - const struct prog_instruction *inst) -{ - int i; - struct brw_compile *p = &c->func; - brw_set_saturate(p, inst->SaturateMode != SATURATE_OFF); - for (i = 0; i < 4; i++) { - if (inst->DstReg.WriteMask & (1<<i)) { - struct brw_reg src, dst; - dst = get_dst_reg(c, inst, i); - src = get_src_reg(c, inst, 0, i); - brw_MOV(p, dst, brw_abs(src)); - } - } - brw_set_saturate(p, 0); -} - static void emit_trunc( struct brw_wm_compile *c, const struct prog_instruction *inst) { @@ -1031,12 +1026,20 @@ static void emit_dp3(struct brw_wm_compile *c, struct brw_reg src0[3], src1[3], dst; int i; struct brw_compile *p = &c->func; + GLuint mask = inst->DstReg.WriteMask; + int dst_chan = _mesa_ffs(mask & WRITEMASK_XYZW) - 1; + + if (!(mask & WRITEMASK_XYZW)) + return; + + assert(is_power_of_two(mask & WRITEMASK_XYZW)); + for (i = 0; i < 3; i++) { src0[i] = get_src_reg(c, inst, 0, i); src1[i] = get_src_reg_imm(c, inst, 1, i); } - dst = get_dst_reg(c, inst, get_scalar_dst_index(inst)); + dst = get_dst_reg(c, inst, dst_chan); brw_MUL(p, brw_null_reg(), src0[0], src1[0]); brw_MAC(p, brw_null_reg(), src0[1], src1[1]); brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0); @@ -1050,11 +1053,19 @@ static void emit_dp4(struct brw_wm_compile *c, struct brw_reg src0[4], src1[4], dst; int i; struct brw_compile *p = &c->func; + GLuint mask = inst->DstReg.WriteMask; + int dst_chan = _mesa_ffs(mask & WRITEMASK_XYZW) - 1; + + if (!(mask & WRITEMASK_XYZW)) + return; + + assert(is_power_of_two(mask & WRITEMASK_XYZW)); + for (i = 0; i < 4; i++) { src0[i] = get_src_reg(c, inst, 0, i); src1[i] = get_src_reg_imm(c, inst, 1, i); } - dst = get_dst_reg(c, inst, get_scalar_dst_index(inst)); + dst = get_dst_reg(c, inst, dst_chan); brw_MUL(p, brw_null_reg(), src0[0], src1[0]); brw_MAC(p, brw_null_reg(), src0[1], src1[1]); brw_MAC(p, brw_null_reg(), src0[2], src1[2]); @@ -1069,11 +1080,19 @@ static void emit_dph(struct brw_wm_compile *c, struct brw_reg src0[4], src1[4], dst; int i; struct brw_compile *p = &c->func; + GLuint mask = inst->DstReg.WriteMask; + int dst_chan = _mesa_ffs(mask & WRITEMASK_XYZW) - 1; + + if (!(mask & WRITEMASK_XYZW)) + return; + + assert(is_power_of_two(mask & WRITEMASK_XYZW)); + for (i = 0; i < 4; i++) { src0[i] = get_src_reg(c, inst, 0, i); src1[i] = get_src_reg_imm(c, inst, 1, i); } - dst = get_dst_reg(c, inst, get_scalar_dst_index(inst)); + dst = get_dst_reg(c, inst, dst_chan); brw_MUL(p, brw_null_reg(), src0[0], src1[0]); brw_MAC(p, brw_null_reg(), src0[1], src1[1]); brw_MAC(p, dst, src0[2], src1[2]); @@ -1091,37 +1110,28 @@ static void emit_math1(struct brw_wm_compile *c, const struct prog_instruction *inst, GLuint func) { struct brw_compile *p = &c->func; - struct brw_reg src0, dst, tmp; - const int mark = mark_tmps( c ); - int i; + struct brw_reg src0, dst; + GLuint mask = inst->DstReg.WriteMask; + int dst_chan = _mesa_ffs(mask & WRITEMASK_XYZW) - 1; + + if (!(mask & WRITEMASK_XYZW)) + return; - tmp = alloc_tmp(c); + assert(is_power_of_two(mask & WRITEMASK_XYZW)); /* Get first component of source register */ + dst = get_dst_reg(c, inst, dst_chan); src0 = get_src_reg(c, inst, 0, 0); - /* tmp = func(src0) */ brw_MOV(p, brw_message_reg(2), src0); brw_math(p, - tmp, + dst, func, (inst->SaturateMode != SATURATE_OFF) ? BRW_MATH_SATURATE_SATURATE : BRW_MATH_SATURATE_NONE, 2, brw_null_reg(), BRW_MATH_DATA_VECTOR, BRW_MATH_PRECISION_FULL); - - /*tmp.dw1.bits.swizzle = SWIZZLE_XXXX;*/ - - /* replicate tmp value across enabled dest channels */ - for (i = 0; i < 4; i++) { - if (inst->DstReg.WriteMask & (1 << i)) { - dst = get_dst_reg(c, inst, i); - brw_MOV(p, dst, tmp); - } - } - - release_tmps(c, mark); } static void emit_rcp(struct brw_wm_compile *c, @@ -1192,24 +1202,6 @@ static void emit_arl(struct brw_wm_compile *c, brw_set_saturate(p, 0); } -static void emit_sub(struct brw_wm_compile *c, - const struct prog_instruction *inst) -{ - struct brw_compile *p = &c->func; - struct brw_reg src0, src1, dst; - GLuint mask = inst->DstReg.WriteMask; - int i; - brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0); - for (i = 0 ; i < 4; i++) { - if (mask & (1<<i)) { - dst = get_dst_reg(c, inst, i); - src0 = get_src_reg(c, inst, 0, i); - src1 = get_src_reg_imm(c, inst, 1, i); - brw_ADD(p, dst, src0, negate(src1)); - } - } - brw_set_saturate(p, 0); -} static void emit_mul(struct brw_wm_compile *c, const struct prog_instruction *inst) @@ -1321,7 +1313,15 @@ static void emit_pow(struct brw_wm_compile *c, { struct brw_compile *p = &c->func; struct brw_reg dst, src0, src1; - dst = get_dst_reg(c, inst, get_scalar_dst_index(inst)); + GLuint mask = inst->DstReg.WriteMask; + int dst_chan = _mesa_ffs(mask & WRITEMASK_XYZW) - 1; + + if (!(mask & WRITEMASK_XYZW)) + return; + + assert(is_power_of_two(mask & WRITEMASK_XYZW)); + + dst = get_dst_reg(c, inst, dst_chan); src0 = get_src_reg_imm(c, inst, 0, 0); src1 = get_src_reg_imm(c, inst, 1, 0); @@ -2828,18 +2828,12 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c) case WM_FRONTFACING: emit_frontfacing(c, inst); break; - case OPCODE_ABS: - emit_abs(c, inst); - break; case OPCODE_ADD: emit_add(c, inst); break; case OPCODE_ARL: emit_arl(c, inst); break; - case OPCODE_SUB: - emit_sub(c, inst); - break; case OPCODE_FRC: emit_frc(c, inst); break; @@ -3007,7 +3001,7 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c) loop_depth--; inst0 = inst1 = brw_WHILE(p, loop_inst[loop_depth]); - /* patch all the BREAK/CONT instructions from last BEGINLOOP */ + /* patch all the BREAK/CONT instructions from last BGNLOOP */ while (inst0 > loop_inst[loop_depth]) { inst0--; if (inst0->header.opcode == BRW_OPCODE_BREAK) { @@ -3032,8 +3026,14 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c) brw_set_predicate_control(p, BRW_PREDICATE_NONE); } post_wm_emit(c); -} + if (INTEL_DEBUG & DEBUG_WM) { + _mesa_printf("wm-native:\n"); + for (i = 0; i < p->nr_insn; i++) + brw_disasm(stderr, &p->store[i]); + _mesa_printf("\n"); + } +} /** * Do GPU code generation for shaders that use GLSL features such as diff --git a/src/mesa/drivers/dri/i965/brw_wm_iz.c b/src/mesa/drivers/dri/i965/brw_wm_iz.c index 8fd067abe7..5e399ac62a 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_iz.c +++ b/src/mesa/drivers/dri/i965/brw_wm_iz.c @@ -122,6 +122,7 @@ const struct { */ void brw_wm_lookup_iz( GLuint line_aa, GLuint lookup, + GLboolean ps_uses_depth, struct brw_wm_prog_key *key ) { GLuint reg = 2; @@ -131,7 +132,7 @@ void brw_wm_lookup_iz( GLuint line_aa, if (lookup & IZ_PS_COMPUTES_DEPTH_BIT) key->computes_depth = 1; - if (wm_iz_table[lookup].sd_present) { + if (wm_iz_table[lookup].sd_present || ps_uses_depth) { key->source_depth_reg = reg; reg += 2; } diff --git a/src/mesa/drivers/dri/i965/brw_wm_pass0.c b/src/mesa/drivers/dri/i965/brw_wm_pass0.c index 92142764f5..6279258339 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_pass0.c +++ b/src/mesa/drivers/dri/i965/brw_wm_pass0.c @@ -257,34 +257,6 @@ static void pass0_set_dst( struct brw_wm_compile *c, } -static void pass0_set_dst_scalar( struct brw_wm_compile *c, - struct brw_wm_instruction *out, - const struct prog_instruction *inst, - GLuint writemask ) -{ - if (writemask) { - const struct prog_dst_register *dst = &inst->DstReg; - GLuint i; - - /* Compute only the first (X) value: - */ - out->writemask = WRITEMASK_X; - out->dst[0] = get_value(c); - - /* Update our tracking register file for all the components in - * writemask: - */ - for (i = 0; i < 4; i++) { - if (writemask & (1<<i)) { - pass0_set_fpreg_value(c, dst->File, dst->Index, i, out->dst[0]); - } - } - } - else - out->writemask = 0; -} - - static const struct brw_wm_ref *get_fp_src_reg_ref( struct brw_wm_compile *c, struct prog_src_register src, GLuint i ) @@ -363,10 +335,7 @@ translate_insn(struct brw_wm_compile *c, /* Dst: */ - if (brw_wm_is_scalar_result(out->opcode)) - pass0_set_dst_scalar(c, out, inst, writemask); - else - pass0_set_dst(c, out, inst, writemask); + pass0_set_dst(c, out, inst, writemask); } diff --git a/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c b/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c index 3fc18ff1f3..dff466587a 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c @@ -103,6 +103,10 @@ struct wm_sampler_key { GLenum minfilter, magfilter; GLenum comparemode, comparefunc; dri_bo *sdc_bo; + + /** If target is cubemap, take context setting. + */ + GLboolean seamless_cube_map; } sampler[BRW_MAX_TEX_UNIT]; }; @@ -169,30 +173,33 @@ static void brw_update_sampler_state(struct wm_sampler_entry *key, } } - if (key->tex_target == GL_TEXTURE_CUBE_MAP && - (key->minfilter != GL_NEAREST || key->magfilter != GL_NEAREST)) { - /* If we're using anything but nearest sampling for a cube map, we - * need to set this wrap mode to avoid GPU lock-ups. - */ - sampler->ss1.r_wrap_mode = BRW_TEXCOORDMODE_CUBE; - sampler->ss1.s_wrap_mode = BRW_TEXCOORDMODE_CUBE; - sampler->ss1.t_wrap_mode = BRW_TEXCOORDMODE_CUBE; - } - else if (key->tex_target == GL_TEXTURE_1D) { + sampler->ss1.r_wrap_mode = translate_wrap_mode(key->wrap_r); + sampler->ss1.s_wrap_mode = translate_wrap_mode(key->wrap_s); + sampler->ss1.t_wrap_mode = translate_wrap_mode(key->wrap_t); + + /* Cube-maps on 965 and later must use the same wrap mode for all 3 + * coordinate dimensions. Futher, only CUBE and CLAMP are valid. + */ + if (key->tex_target == GL_TEXTURE_CUBE_MAP) { + if (key->seamless_cube_map && + (key->minfilter != GL_NEAREST || key->magfilter != GL_NEAREST)) { + sampler->ss1.r_wrap_mode = BRW_TEXCOORDMODE_CUBE; + sampler->ss1.s_wrap_mode = BRW_TEXCOORDMODE_CUBE; + sampler->ss1.t_wrap_mode = BRW_TEXCOORDMODE_CUBE; + } else { + sampler->ss1.r_wrap_mode = BRW_TEXCOORDMODE_CLAMP; + sampler->ss1.s_wrap_mode = BRW_TEXCOORDMODE_CLAMP; + sampler->ss1.t_wrap_mode = BRW_TEXCOORDMODE_CLAMP; + } + } else if (key->tex_target == GL_TEXTURE_1D) { /* There's a bug in 1D texture sampling - it actually pays * attention to the wrap_t value, though it should not. * Override the wrap_t value here to GL_REPEAT to keep * any nonexistent border pixels from floating in. */ - sampler->ss1.r_wrap_mode = translate_wrap_mode(key->wrap_r); - sampler->ss1.s_wrap_mode = translate_wrap_mode(key->wrap_s); sampler->ss1.t_wrap_mode = BRW_TEXCOORDMODE_WRAP; } - else { - sampler->ss1.r_wrap_mode = translate_wrap_mode(key->wrap_r); - sampler->ss1.s_wrap_mode = translate_wrap_mode(key->wrap_s); - sampler->ss1.t_wrap_mode = translate_wrap_mode(key->wrap_t); - } + /* Set shadow function: */ @@ -249,6 +256,9 @@ brw_wm_sampler_populate_key(struct brw_context *brw, entry->tex_target = texObj->Target; + entry->seamless_cube_map = (texObj->Target == GL_TEXTURE_CUBE_MAP) + ? ctx->Texture.CubeMapSeamless : GL_FALSE; + entry->wrap_r = texObj->WrapR; entry->wrap_s = texObj->WrapS; entry->wrap_t = texObj->WrapT; diff --git a/src/mesa/drivers/dri/intel/intel_batchbuffer.c b/src/mesa/drivers/dri/intel/intel_batchbuffer.c index 0f87fc46a4..6aa36d10b1 100644 --- a/src/mesa/drivers/dri/intel/intel_batchbuffer.c +++ b/src/mesa/drivers/dri/intel/intel_batchbuffer.c @@ -196,6 +196,16 @@ _intel_batchbuffer_flush(struct intel_batchbuffer *batch, const char *file, struct intel_context *intel = batch->intel; GLuint used = batch->ptr - batch->map; + if (intel->first_post_swapbuffers_batch == NULL) { + intel->first_post_swapbuffers_batch = intel->batch->buf; + drm_intel_bo_reference(intel->first_post_swapbuffers_batch); + } + + if (intel->first_post_swapbuffers_batch == NULL) { + intel->first_post_swapbuffers_batch = intel->batch->buf; + drm_intel_bo_reference(intel->first_post_swapbuffers_batch); + } + if (used == 0) { batch->cliprect_mode = IGNORE_CLIPRECTS; return; diff --git a/src/mesa/drivers/dri/intel/intel_blit.c b/src/mesa/drivers/dri/intel/intel_blit.c index 2e95bd1013..979f202584 100644 --- a/src/mesa/drivers/dri/intel/intel_blit.c +++ b/src/mesa/drivers/dri/intel/intel_blit.c @@ -477,6 +477,8 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask) BR13 |= BR13_565; } + assert(irb->region->tiling != I915_TILING_Y); + #ifndef I915 if (irb->region->tiling != I915_TILING_NONE) { CMD |= XY_DST_TILED; @@ -571,6 +573,7 @@ intelEmitImmediateColorExpandBlit(struct intel_context *intel, assert( logic_op - GL_CLEAR >= 0 ); assert( logic_op - GL_CLEAR < 0x10 ); + assert(dst_pitch > 0); if (w < 0 || h < 0) return GL_TRUE; diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c index 4abb525f78..46f1a7f720 100644 --- a/src/mesa/drivers/dri/intel/intel_context.c +++ b/src/mesa/drivers/dri/intel/intel_context.c @@ -38,6 +38,7 @@ #include "swrast_setup/swrast_setup.h" #include "tnl/tnl.h" #include "drivers/common/driverfuncs.h" +#include "drivers/common/meta.h" #include "i830_dri.h" @@ -513,7 +514,7 @@ intel_flush(GLcontext *ctx, GLboolean needs_mi_flush) * each of N places that do rendering. This has worse performances, * but it is much easier to get correct. */ - if (intel->is_front_buffer_rendering) { + if (!intel->is_front_buffer_rendering) { intel->front_buffer_dirty = GL_FALSE; } } @@ -529,7 +530,27 @@ intelFlush(GLcontext * ctx) static void intel_glFlush(GLcontext *ctx) { + struct intel_context *intel = intel_context(ctx); + intel_flush(ctx, GL_TRUE); + + /* We're using glFlush as an indicator that a frame is done, which is + * what DRI2 does before calling SwapBuffers (and means we should catch + * people doing front-buffer rendering, as well).. + * + * Wait for the swapbuffers before the one we just emitted, so we don't + * get too many swaps outstanding for apps that are GPU-heavy but not + * CPU-heavy. + * + * Unfortunately, we don't have a handle to the batch containing the swap, + * and getting our hands on that doesn't seem worth it, so we just us the + * first batch we emitted after the last swap. + */ + if (intel->first_post_swapbuffers_batch != NULL) { + drm_intel_bo_wait_rendering(intel->first_post_swapbuffers_batch); + drm_intel_bo_unreference(intel->first_post_swapbuffers_batch); + intel->first_post_swapbuffers_batch = NULL; + } } void @@ -692,6 +713,8 @@ intelInitContext(struct intel_context *intel, _swrast_allow_pixel_fog(ctx, GL_FALSE); _swrast_allow_vertex_fog(ctx, GL_TRUE); + _mesa_meta_init(ctx); + intel->hw_stencil = mesaVis->stencilBits && mesaVis->depthBits == 24; intel->hw_stipple = 1; @@ -752,7 +775,7 @@ intelInitContext(struct intel_context *intel, if (intel->use_texture_tiling && !intel->intelScreen->kernel_exec_fencing) { fprintf(stderr, "No kernel support for execution fencing, " - "disabling texture tiling"); + "disabling texture tiling\n"); intel->use_texture_tiling = GL_FALSE; } intel->use_early_z = driQueryOptionb(&intel->optionCache, "early_z"); @@ -795,6 +818,8 @@ intelDestroyContext(__DRIcontextPrivate * driContextPriv) INTEL_FIREVERTICES(intel); + _mesa_meta_free(&intel->ctx); + meta_destroy_metaops(&intel->meta); intel->vtbl.destroy(intel); @@ -814,6 +839,8 @@ intelDestroyContext(__DRIcontextPrivate * driContextPriv) intel->prim.vb = NULL; dri_bo_unreference(intel->prim.vb_bo); intel->prim.vb_bo = NULL; + dri_bo_unreference(intel->first_post_swapbuffers_batch); + intel->first_post_swapbuffers_batch = NULL; if (release_texture_heaps) { /* Nothing is currently done here to free texture heaps; diff --git a/src/mesa/drivers/dri/intel/intel_context.h b/src/mesa/drivers/dri/intel/intel_context.h index 08bea88c95..0d9db5eb1d 100644 --- a/src/mesa/drivers/dri/intel/intel_context.h +++ b/src/mesa/drivers/dri/intel/intel_context.h @@ -80,9 +80,13 @@ extern void intelFallback(struct intel_context *intel, GLuint bit, #define INTEL_MAX_FIXUP 64 + +/** + * intel_context is derived from Mesa's context class: GLcontext. + */ struct intel_context { - GLcontext ctx; /* the parent class */ + GLcontext ctx; /**< base class, must be first field */ struct { @@ -178,6 +182,7 @@ struct intel_context GLboolean ttm; struct intel_batchbuffer *batch; + drm_intel_bo *first_post_swapbuffers_batch; GLboolean no_batch_wrap; unsigned batch_id; @@ -307,7 +312,7 @@ struct intel_context __DRIdrawablePrivate *driReadDrawable; __DRIscreenPrivate *driScreen; intelScreenPrivate *intelScreen; - volatile struct drm_i915_sarea *sarea; + volatile drm_i915_sarea_t *sarea; GLuint lastStamp; diff --git a/src/mesa/drivers/dri/intel/intel_extensions.c b/src/mesa/drivers/dri/intel/intel_extensions.c index 7742609d24..9f90ef0a69 100644 --- a/src/mesa/drivers/dri/intel/intel_extensions.c +++ b/src/mesa/drivers/dri/intel/intel_extensions.c @@ -48,6 +48,7 @@ #define need_GL_EXT_framebuffer_blit #define need_GL_EXT_gpu_program_parameters #define need_GL_EXT_point_parameters +#define need_GL_EXT_provoking_vertex #define need_GL_EXT_secondary_color #define need_GL_EXT_stencil_two_side #define need_GL_APPLE_vertex_array_object @@ -71,6 +72,7 @@ static const struct dri_extension card_extensions[] = { { "GL_ARB_half_float_pixel", NULL }, { "GL_ARB_multitexture", NULL }, { "GL_ARB_point_parameters", GL_ARB_point_parameters_functions }, + { "GL_ARB_point_sprite", NULL }, { "GL_ARB_texture_border_clamp", NULL }, { "GL_ARB_texture_cube_map", NULL }, { "GL_ARB_texture_env_add", NULL }, @@ -92,6 +94,7 @@ static const struct dri_extension card_extensions[] = { { "GL_EXT_fog_coord", GL_EXT_fog_coord_functions }, { "GL_EXT_gpu_program_parameters", GL_EXT_gpu_program_parameters_functions }, { "GL_EXT_packed_depth_stencil", NULL }, + { "GL_EXT_provoking_vertex", GL_EXT_provoking_vertex_functions }, { "GL_EXT_secondary_color", GL_EXT_secondary_color_functions }, { "GL_EXT_stencil_wrap", NULL }, { "GL_EXT_texture_edge_clamp", NULL }, @@ -119,8 +122,10 @@ static const struct dri_extension i915_extensions[] = { { "GL_ARB_fragment_program", NULL }, { "GL_ARB_shadow", NULL }, { "GL_ARB_texture_non_power_of_two", NULL }, + { "GL_ATI_separate_stencil", GL_ATI_separate_stencil_functions }, { "GL_ATI_texture_env_combine3", NULL }, { "GL_EXT_shadow_funcs", NULL }, + { "GL_EXT_stencil_two_side", GL_EXT_stencil_two_side_functions }, { "GL_NV_texture_env_combine4", NULL }, { NULL, NULL } }; @@ -135,6 +140,7 @@ static const struct dri_extension brw_extensions[] = { { "GL_ARB_framebuffer_object", GL_ARB_framebuffer_object_functions}, { "GL_ARB_occlusion_query", GL_ARB_occlusion_query_functions }, { "GL_ARB_point_sprite", NULL }, + { "GL_ARB_seamless_cube_map", NULL }, { "GL_ARB_shader_objects", GL_ARB_shader_objects_functions }, { "GL_ARB_shading_language_100", GL_VERSION_2_0_functions }, { "GL_ARB_shading_language_120", GL_VERSION_2_1_functions }, diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c index 666893596e..804c034840 100644 --- a/src/mesa/drivers/dri/intel/intel_fbo.c +++ b/src/mesa/drivers/dri/intel/intel_fbo.c @@ -35,6 +35,7 @@ #include "main/context.h" #include "main/texformat.h" #include "main/texrender.h" +#include "drivers/common/meta.h" #include "intel_context.h" #include "intel_buffers.h" @@ -700,74 +701,6 @@ intel_validate_framebuffer(GLcontext *ctx, struct gl_framebuffer *fb) /** - * Called from glBlitFramebuffer(). - * For now, we're doing an approximation with glCopyPixels(). - * XXX we need to bypass all the per-fragment operations, except scissor. - */ -static void -intel_blit_framebuffer(GLcontext *ctx, - GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, - GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, - GLbitfield mask, GLenum filter) -{ - const GLfloat xZoomSave = ctx->Pixel.ZoomX; - const GLfloat yZoomSave = ctx->Pixel.ZoomY; - GLsizei width, height; - GLfloat xFlip = 1.0F, yFlip = 1.0F; - - if (srcX1 < srcX0) { - GLint tmp = srcX1; - srcX1 = srcX0; - srcX0 = tmp; - xFlip = -1.0F; - } - - if (srcY1 < srcY0) { - GLint tmp = srcY1; - srcY1 = srcY0; - srcY0 = tmp; - yFlip = -1.0F; - } - - width = srcX1 - srcX0; - height = srcY1 - srcY0; - - ctx->Pixel.ZoomX = xFlip * (dstX1 - dstX0) / (srcX1 - srcY0); - ctx->Pixel.ZoomY = yFlip * (dstY1 - dstY0) / (srcY1 - srcY0); - - if (ctx->Pixel.ZoomX < 0.0F) { - dstX0 = MAX2(dstX0, dstX1); - } - else { - dstX0 = MIN2(dstX0, dstX1); - } - - if (ctx->Pixel.ZoomY < 0.0F) { - dstY0 = MAX2(dstY0, dstY1); - } - else { - dstY0 = MIN2(dstY0, dstY1); - } - - if (mask & GL_COLOR_BUFFER_BIT) { - ctx->Driver.CopyPixels(ctx, srcX0, srcY0, width, height, - dstX0, dstY0, GL_COLOR); - } - if (mask & GL_DEPTH_BUFFER_BIT) { - ctx->Driver.CopyPixels(ctx, srcX0, srcY0, width, height, - dstX0, dstY0, GL_DEPTH); - } - if (mask & GL_STENCIL_BUFFER_BIT) { - ctx->Driver.CopyPixels(ctx, srcX0, srcY0, width, height, - dstX0, dstY0, GL_STENCIL); - } - - ctx->Pixel.ZoomX = xZoomSave; - ctx->Pixel.ZoomY = yZoomSave; -} - - -/** * Do one-time context initializations related to GL_EXT_framebuffer_object. * Hook in device driver functions. */ @@ -782,5 +715,5 @@ intel_fbo_init(struct intel_context *intel) intel->ctx.Driver.FinishRenderTexture = intel_finish_render_texture; intel->ctx.Driver.ResizeBuffers = intel_resize_buffers; intel->ctx.Driver.ValidateFramebuffer = intel_validate_framebuffer; - intel->ctx.Driver.BlitFramebuffer = intel_blit_framebuffer; + intel->ctx.Driver.BlitFramebuffer = _mesa_meta_blit_framebuffer; } diff --git a/src/mesa/drivers/dri/intel/intel_pixel_copy.c b/src/mesa/drivers/dri/intel/intel_pixel_copy.c index 5d52335dee..ca796b3655 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel_copy.c +++ b/src/mesa/drivers/dri/intel/intel_pixel_copy.c @@ -31,7 +31,7 @@ #include "main/state.h" #include "main/mtypes.h" #include "main/macros.h" -#include "swrast/swrast.h" +#include "drivers/common/meta.h" #include "intel_screen.h" #include "intel_context.h" @@ -97,162 +97,6 @@ intel_check_copypixel_blit_fragment_ops(GLcontext * ctx) ctx->Color.BlendEnabled); } -#ifdef I915 -/* Doesn't work for overlapping regions. Could do a double copy or - * just fallback. - */ -static GLboolean -do_texture_copypixels(GLcontext * ctx, - GLint srcx, GLint srcy, - GLsizei width, GLsizei height, - GLint dstx, GLint dsty, GLenum type) -{ - struct intel_context *intel = intel_context(ctx); - struct intel_region *dst = intel_drawbuf_region(intel); - struct intel_region *src = copypix_src_region(intel, type); - GLenum src_format; - GLenum src_type; - - DBG("%s %d,%d %dx%d --> %d,%d\n", __FUNCTION__, - srcx, srcy, width, height, dstx, dsty); - - if (!src || !dst || type != GL_COLOR) - return GL_FALSE; - - if (ctx->_ImageTransferState) { - if (INTEL_DEBUG & DEBUG_PIXEL) - fprintf(stderr, "%s: check_color failed\n", __FUNCTION__); - return GL_FALSE; - } - - /* Can't handle overlapping regions. Don't have sufficient control - * over rasterization to pull it off in-place. Punt on these for - * now. - * - * XXX: do a copy to a temporary. - */ - if (src->buffer == dst->buffer) { - drm_clip_rect_t srcbox; - drm_clip_rect_t dstbox; - drm_clip_rect_t tmp; - - srcbox.x1 = srcx; - srcbox.y1 = srcy; - srcbox.x2 = srcx + width; - srcbox.y2 = srcy + height; - - if (ctx->Pixel.ZoomX > 0) { - dstbox.x1 = dstx; - dstbox.x2 = dstx + width * ctx->Pixel.ZoomX; - } else { - dstbox.x1 = dstx + width * ctx->Pixel.ZoomX; - dstbox.x2 = dstx; - } - if (ctx->Pixel.ZoomY > 0) { - dstbox.y1 = dsty; - dstbox.y2 = dsty + height * ctx->Pixel.ZoomY; - } else { - dstbox.y1 = dsty + height * ctx->Pixel.ZoomY; - dstbox.y2 = dsty; - } - - DBG("src %d,%d %d,%d\n", srcbox.x1, srcbox.y1, srcbox.x2, srcbox.y2); - DBG("dst %d,%d %d,%d (%dx%d) (%f,%f)\n", dstbox.x1, dstbox.y1, dstbox.x2, dstbox.y2, - width, height, ctx->Pixel.ZoomX, ctx->Pixel.ZoomY); - - if (intel_intersect_cliprects(&tmp, &srcbox, &dstbox)) { - DBG("%s: regions overlap\n", __FUNCTION__); - return GL_FALSE; - } - } - - intelFlush(&intel->ctx); - - intel->vtbl.install_meta_state(intel); - - /* Is this true? Also will need to turn depth testing on according - * to state: - */ - intel->vtbl.meta_no_stencil_write(intel); - intel->vtbl.meta_no_depth_write(intel); - - /* Set the 3d engine to draw into the destination region: - */ - intel->vtbl.meta_draw_region(intel, dst, intel->depth_region); - - intel->vtbl.meta_import_pixel_state(intel); - - if (src->cpp == 2) { - src_format = GL_RGB; - src_type = GL_UNSIGNED_SHORT_5_6_5; - } - else { - src_format = GL_BGRA; - src_type = GL_UNSIGNED_BYTE; - } - - /* Set the frontbuffer up as a large rectangular texture. - */ - if (!intel->vtbl.meta_tex_rect_source(intel, src->buffer, 0, - src->pitch, - src->height, src_format, src_type)) { - intel->vtbl.leave_meta_state(intel); - return GL_FALSE; - } - - - intel->vtbl.meta_texture_blend_replace(intel); - - LOCK_HARDWARE(intel); - - if (intel->driDrawable->numClipRects) { - __DRIdrawablePrivate *dPriv = intel->driDrawable; - - - srcy = dPriv->h - srcy - height; /* convert from gl to hardware coords */ - - srcx += dPriv->x; - srcy += dPriv->y; - - /* Clip against the source region. This is the only source - * clipping we do. XXX: Just set the texcord wrap mode to clamp - * or similar. - * - */ - if (0) { - GLint orig_x = srcx; - GLint orig_y = srcy; - - if (!_mesa_clip_to_region(0, 0, src->pitch, src->height, - &srcx, &srcy, &width, &height)) - goto out; - - dstx += srcx - orig_x; - dsty += (srcy - orig_y) * ctx->Pixel.ZoomY; - } - - /* Just use the regular cliprect mechanism... Does this need to - * even hold the lock??? - */ - intel->vtbl.meta_draw_quad(intel, - dstx, - dstx + width * ctx->Pixel.ZoomX, - dPriv->h - (dsty + height * ctx->Pixel.ZoomY), - dPriv->h - (dsty), 0, /* XXX: what z value? */ - 0x00ff00ff, - srcx, srcx + width, srcy, srcy + height); - - out: - intel->vtbl.leave_meta_state(intel); - intel_batchbuffer_emit_mi_flush(intel->batch); - } - UNLOCK_HARDWARE(intel); - - DBG("%s: success\n", __FUNCTION__); - return GL_TRUE; -} -#endif /* I915 */ - /** * CopyPixels with the blitter. Don't support zooming, pixel transfer, etc. @@ -400,12 +244,5 @@ intelCopyPixels(GLcontext * ctx, if (do_blit_copypixels(ctx, srcx, srcy, width, height, destx, desty, type)) return; -#ifdef I915 - if (do_texture_copypixels(ctx, srcx, srcy, width, height, destx, desty, type)) - return; -#endif - - DBG("fallback to _swrast_CopyPixels\n"); - - _swrast_CopyPixels(ctx, srcx, srcy, width, height, destx, desty, type); + _mesa_meta_copy_pixels(ctx, srcx, srcy, width, height, destx, desty, type); } diff --git a/src/mesa/drivers/dri/intel/intel_regions.c b/src/mesa/drivers/dri/intel/intel_regions.c index 7525cd9c4d..497f796764 100644 --- a/src/mesa/drivers/dri/intel/intel_regions.c +++ b/src/mesa/drivers/dri/intel/intel_regions.c @@ -181,6 +181,11 @@ intel_region_alloc(struct intel_context *intel, dri_bo *buffer; struct intel_region *region; + if (tiling == I915_TILING_X) + height = ALIGN(height, 8); + else if (tiling == I915_TILING_Y) + height = ALIGN(height, 32); + if (expect_accelerated_upload) { buffer = drm_intel_bo_alloc_for_render(intel->bufmgr, "region", pitch * cpp * height, 64); @@ -452,6 +457,7 @@ void intel_region_cow(struct intel_context *intel, struct intel_region *region) { struct intel_buffer_object *pbo = region->pbo; + GLboolean ok; intel_region_release_pbo(intel, region); @@ -463,13 +469,14 @@ intel_region_cow(struct intel_context *intel, struct intel_region *region) */ LOCK_HARDWARE(intel); - assert(intelEmitCopyBlit(intel, - region->cpp, - region->pitch, pbo->buffer, 0, region->tiling, - region->pitch, region->buffer, 0, region->tiling, - 0, 0, 0, 0, - region->pitch, region->height, - GL_COPY)); + ok = intelEmitCopyBlit(intel, + region->cpp, + region->pitch, pbo->buffer, 0, region->tiling, + region->pitch, region->buffer, 0, region->tiling, + 0, 0, 0, 0, + region->pitch, region->height, + GL_COPY); + assert(ok); UNLOCK_HARDWARE(intel); } diff --git a/src/mesa/drivers/dri/intel/intel_screen.c b/src/mesa/drivers/dri/intel/intel_screen.c index 6bbc995c1e..1b8c56e68d 100644 --- a/src/mesa/drivers/dri/intel/intel_screen.c +++ b/src/mesa/drivers/dri/intel/intel_screen.c @@ -69,7 +69,11 @@ PUBLIC const char __driConfigOptions[] = DRI_CONF_DESC_END DRI_CONF_OPT_END - DRI_CONF_TEXTURE_TILING(false) +#ifdef I915 + DRI_CONF_TEXTURE_TILING(false) +#else + DRI_CONF_TEXTURE_TILING(true) +#endif DRI_CONF_OPT_BEGIN(early_z, bool, false) DRI_CONF_DESC(en, "Enable early Z in classic mode (unstable, 945-only).") @@ -628,10 +632,10 @@ intel_init_bufmgr(intelScreenPrivate *intelScreen) /* Otherwise, use the classic buffer manager. */ if (intelScreen->bufmgr == NULL) { if (gem_disable) { - fprintf(stderr, "GEM disabled. Using classic.\n"); + _mesa_warning(NULL, "GEM disabled. Using classic."); } else { - fprintf(stderr, "Failed to initialize GEM. " - "Falling back to classic.\n"); + _mesa_warning(NULL, + "Failed to initialize GEM. Falling back to classic."); } if (intelScreen->tex.size == 0) { diff --git a/src/mesa/drivers/dri/intel/intel_span.c b/src/mesa/drivers/dri/intel/intel_span.c index 34b78ebc1a..8df4990880 100644 --- a/src/mesa/drivers/dri/intel/intel_span.c +++ b/src/mesa/drivers/dri/intel/intel_span.c @@ -501,7 +501,7 @@ intel_map_unmap_buffers(struct intel_context *intel, GLboolean map) /** - * Prepare for softare rendering. Map current read/draw framebuffers' + * Prepare for software rendering. Map current read/draw framebuffers' * renderbuffes and all currently bound texture objects. * * Old note: Moved locking out to get reasonable span performance. @@ -526,7 +526,7 @@ intelSpanRenderStart(GLcontext * ctx) } /** - * Called when done softare rendering. Unmap the buffers we mapped in + * Called when done software rendering. Unmap the buffers we mapped in * the above function. */ void diff --git a/src/mesa/drivers/dri/intel/intel_tex_subimage.c b/src/mesa/drivers/dri/intel/intel_tex_subimage.c index 1f27131dac..89037073f8 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_subimage.c +++ b/src/mesa/drivers/dri/intel/intel_tex_subimage.c @@ -44,10 +44,12 @@ intelTexSubimage(GLcontext * ctx, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint width, GLint height, GLint depth, + GLsizei imageSize, GLenum format, GLenum type, const void *pixels, const struct gl_pixelstore_attrib *packing, struct gl_texture_object *texObj, - struct gl_texture_image *texImage) + struct gl_texture_image *texImage, + GLboolean compressed) { struct intel_context *intel = intel_context(ctx); struct intel_texture_image *intelImage = intel_texture_image(texImage); @@ -59,9 +61,14 @@ intelTexSubimage(GLcontext * ctx, intelFlush(ctx); - pixels = - _mesa_validate_pbo_teximage(ctx, dims, width, height, depth, format, - type, pixels, packing, "glTexSubImage2D"); + if (compressed) + pixels = _mesa_validate_pbo_compressed_teximage(ctx, imageSize, + pixels, packing, + "glCompressedTexImage"); + else + pixels = _mesa_validate_pbo_teximage(ctx, dims, width, height, depth, + format, type, pixels, packing, + "glTexSubImage"); if (!pixels) return; @@ -90,15 +97,28 @@ intelTexSubimage(GLcontext * ctx, assert(dstRowStride); - if (!texImage->TexFormat->StoreImage(ctx, dims, texImage->_BaseFormat, - texImage->TexFormat, - texImage->Data, - xoffset, yoffset, zoffset, - dstRowStride, - texImage->ImageOffsets, - width, height, depth, - format, type, pixels, packing)) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "intelTexSubImage"); + if (compressed) { + if (intelImage->mt) { + struct intel_region *dst = intelImage->mt->region; + + _mesa_copy_rect(texImage->Data, dst->cpp, dst->pitch, + xoffset, yoffset / 4, + (width + 3) & ~3, (height + 3) / 4, + pixels, (width + 3) & ~3, 0, 0); + } else + memcpy(texImage->Data, pixels, imageSize); + } + else { + if (!texImage->TexFormat->StoreImage(ctx, dims, texImage->_BaseFormat, + texImage->TexFormat, + texImage->Data, + xoffset, yoffset, zoffset, + dstRowStride, + texImage->ImageOffsets, + width, height, depth, + format, type, pixels, packing)) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "intelTexSubImage"); + } } _mesa_unmap_teximage_pbo(ctx, packing); @@ -132,8 +152,8 @@ intelTexSubImage3D(GLcontext * ctx, intelTexSubimage(ctx, 3, target, level, xoffset, yoffset, zoffset, - width, height, depth, - format, type, pixels, packing, texObj, texImage); + width, height, depth, 0, + format, type, pixels, packing, texObj, texImage, GL_FALSE); } @@ -152,8 +172,8 @@ intelTexSubImage2D(GLcontext * ctx, intelTexSubimage(ctx, 2, target, level, xoffset, yoffset, 0, - width, height, 1, - format, type, pixels, packing, texObj, texImage); + width, height, 1, 0, + format, type, pixels, packing, texObj, texImage, GL_FALSE); } @@ -172,8 +192,8 @@ intelTexSubImage1D(GLcontext * ctx, intelTexSubimage(ctx, 1, target, level, xoffset, 0, 0, - width, 1, 1, - format, type, pixels, packing, texObj, texImage); + width, 1, 1, 0, + format, type, pixels, packing, texObj, texImage, GL_FALSE); } static void @@ -187,8 +207,11 @@ intelCompressedTexSubImage2D(GLcontext * ctx, struct gl_texture_object *texObj, struct gl_texture_image *texImage) { - fprintf(stderr, "stubbed CompressedTexSubImage2D: %dx%d@%dx%d\n", - width, height, xoffset, yoffset); + intelTexSubimage(ctx, 2, + target, level, + xoffset, yoffset, 0, + width, height, 1, imageSize, + format, 0, pixels, &ctx->Unpack, texObj, texImage, GL_TRUE); } diff --git a/src/mesa/drivers/dri/r200/.gitignore b/src/mesa/drivers/dri/r200/.gitignore deleted file mode 100644 index 2f9cd1a987..0000000000 --- a/src/mesa/drivers/dri/r200/.gitignore +++ /dev/null @@ -1,15 +0,0 @@ -radeon_bocs_wrapper.h -radeon_bo_legacy.[ch] -radeon_chipset.h -radeon_cmdbuf.h -radeon_common.[ch] -radeon_common_context.[ch] -radeon_cs_legacy.[ch] -radeon_dma.[ch] -radeon_fbo.c -radeon_lock.[ch] -radeon_mipmap_tree.[ch] -radeon_screen.[ch] -radeon_span.[ch] -radeon_texture.[ch] -server diff --git a/src/mesa/drivers/dri/r200/Makefile b/src/mesa/drivers/dri/r200/Makefile index 4686241957..e81a1b38ac 100644 --- a/src/mesa/drivers/dri/r200/Makefile +++ b/src/mesa/drivers/dri/r200/Makefile @@ -55,41 +55,6 @@ X86_SOURCES = DRIVER_DEFINES = -DRADEON_COMMON=1 -DRADEON_COMMON_FOR_R200 -SYMLINKS = \ - server/radeon_egl.c \ - server/radeon_dri.c \ - server/radeon_dri.h \ - server/radeon.h \ - server/radeon_macros.h \ - server/radeon_reg.h - -COMMON_SYMLINKS = \ - radeon_chipset.h \ - radeon_screen.c \ - radeon_screen.h \ - radeon_bo_legacy.c \ - radeon_cs_legacy.c \ - radeon_bo_legacy.h \ - radeon_cs_legacy.h \ - radeon_bocs_wrapper.h \ - radeon_span.h \ - radeon_span.c \ - radeon_lock.c \ - radeon_lock.h \ - radeon_common.c \ - radeon_common_context.c \ - radeon_common_context.h \ - radeon_common.h \ - radeon_cmdbuf.h \ - radeon_mipmap_tree.c \ - radeon_mipmap_tree.h \ - radeon_texture.c \ - radeon_texture.h \ - radeon_dma.c \ - radeon_dma.h \ - radeon_fbo.c \ - $(CS_SOURCES) - DRI_LIB_DEPS += $(RADEON_LDFLAGS) ##### TARGETS ##### @@ -99,15 +64,4 @@ include ../Makefile.template #INCLUDES += -I../radeon/server -server: - mkdir -p server - -$(SYMLINKS): server - @[ -e $@ ] || ln -sf ../../radeon/$@ server/ - - -$(COMMON_SYMLINKS): - @[ -e $@ ] || ln -sf ../radeon/$@ ./ - -symlinks: $(SYMLINKS) $(COMMON_SYMLINKS) - +symlinks: diff --git a/src/mesa/drivers/dri/r200/r200_cmdbuf.c b/src/mesa/drivers/dri/r200/r200_cmdbuf.c index d49f4fabe7..14d6bc19c9 100644 --- a/src/mesa/drivers/dri/r200/r200_cmdbuf.c +++ b/src/mesa/drivers/dri/r200/r200_cmdbuf.c @@ -107,31 +107,37 @@ void r200SetUpAtomList( r200ContextPtr rmesa ) void r200EmitScissor(r200ContextPtr rmesa) { + unsigned x1, y1, x2, y2; + struct radeon_renderbuffer *rrb; BATCH_LOCALS(&rmesa->radeon); if (!rmesa->radeon.radeonScreen->kernel_mm) { return; } + rrb = radeon_get_colorbuffer(&rmesa->radeon); + if (!rrb || !rrb->bo) + return; + if (rmesa->radeon.state.scissor.enabled) { - BEGIN_BATCH(8); - OUT_BATCH(CP_PACKET0(R200_RE_CNTL, 0)); - OUT_BATCH(R200_SCISSOR_ENABLE | rmesa->hw.set.cmd[SET_RE_CNTL]); - OUT_BATCH(CP_PACKET0(R200_RE_AUX_SCISSOR_CNTL, 0)); - OUT_BATCH(R200_SCISSOR_ENABLE_0); - OUT_BATCH(CP_PACKET0(R200_RE_SCISSOR_TL_0, 0)); - OUT_BATCH((rmesa->radeon.state.scissor.rect.y1 << 16) | - rmesa->radeon.state.scissor.rect.x1); - OUT_BATCH(CP_PACKET0(R200_RE_SCISSOR_BR_0, 0)); - OUT_BATCH(((rmesa->radeon.state.scissor.rect.y2 - 1) << 16) | - (rmesa->radeon.state.scissor.rect.x2 - 1)); - END_BATCH(); + x1 = rmesa->radeon.state.scissor.rect.x1; + y1 = rmesa->radeon.state.scissor.rect.y1; + x2 = rmesa->radeon.state.scissor.rect.x2 - 1; + y2 = rmesa->radeon.state.scissor.rect.y2 - 1; } else { - BEGIN_BATCH(4); - OUT_BATCH(CP_PACKET0(R200_RE_CNTL, 0)); - OUT_BATCH(rmesa->hw.set.cmd[SET_RE_CNTL] & ~R200_SCISSOR_ENABLE); - OUT_BATCH(CP_PACKET0(R200_RE_AUX_SCISSOR_CNTL, 0)); - OUT_BATCH(0); - END_BATCH(); + x1 = 0; + y1 = 0; + x2 = rrb->base.Width - 1; + y2 = rrb->base.Height - 1; } + BEGIN_BATCH(8); + OUT_BATCH(CP_PACKET0(R200_RE_CNTL, 0)); + OUT_BATCH(R200_SCISSOR_ENABLE | rmesa->hw.set.cmd[SET_RE_CNTL]); + OUT_BATCH(CP_PACKET0(R200_RE_AUX_SCISSOR_CNTL, 0)); + OUT_BATCH(0); + OUT_BATCH(CP_PACKET0(R200_RE_TOP_LEFT, 0)); + OUT_BATCH((y1 << 16) | x1); + OUT_BATCH(CP_PACKET0(R200_RE_WIDTH_HEIGHT, 0)); + OUT_BATCH((y2 << 16) | x2); + END_BATCH(); } /* Fire a section of the retained (indexed_verts) buffer as a regular @@ -234,15 +240,9 @@ GLushort *r200AllocEltsOpenEnded( r200ContextPtr rmesa, radeonEmitState(&rmesa->radeon); -#ifdef RADEON_DEBUG_BO - rmesa->radeon.tcl.elt_dma_bo = radeon_bo_open(rmesa->radeon.radeonScreen->bom, - 0, R200_ELT_BUF_SZ, 4, - RADEON_GEM_DOMAIN_GTT, 0, "ELT"); -#else rmesa->radeon.tcl.elt_dma_bo = radeon_bo_open(rmesa->radeon.radeonScreen->bom, 0, R200_ELT_BUF_SZ, 4, RADEON_GEM_DOMAIN_GTT, 0); -#endif rmesa->radeon.tcl.elt_dma_offset = 0; rmesa->tcl.elt_used = min_nr * 2; diff --git a/src/mesa/drivers/dri/r200/r200_context.c b/src/mesa/drivers/dri/r200/r200_context.c index 9a92a32079..8cb287de26 100644 --- a/src/mesa/drivers/dri/r200/r200_context.c +++ b/src/mesa/drivers/dri/r200/r200_context.c @@ -500,3 +500,15 @@ GLboolean r200CreateContext( const __GLcontextModes *glVisual, } +void r200DestroyContext( __DRIcontextPrivate *driContextPriv ) +{ + int i; + r200ContextPtr rmesa = (r200ContextPtr)driContextPriv->driverPrivate; + if (rmesa) + { + for ( i = 0 ; i < R200_MAX_TEXTURE_UNITS ; i++ ) { + _math_matrix_dtr( &rmesa->TexGenMatrix[i] ); + } + } + radeonDestroyContext(driContextPriv); +} diff --git a/src/mesa/drivers/dri/r200/r200_state_init.c b/src/mesa/drivers/dri/r200/r200_state_init.c index bc871d9904..78ad5baebb 100644 --- a/src/mesa/drivers/dri/r200/r200_state_init.c +++ b/src/mesa/drivers/dri/r200/r200_state_init.c @@ -515,7 +515,7 @@ static void ctx_emit_cs(GLcontext *ctx, struct radeon_state_atom *atom) if (drb) dwords += 6; if (rrb) - dwords += 6; + dwords += 8; if (atom->cmd_size == CTX_STATE_SIZE_NEWDRM) dwords += 4; @@ -546,7 +546,7 @@ static void ctx_emit_cs(GLcontext *ctx, struct radeon_state_atom *atom) OUT_BATCH_RELOC(0, rrb->bo, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0); OUT_BATCH(CP_PACKET0(RADEON_RB3D_COLORPITCH, 0)); - OUT_BATCH(cbpitch); + OUT_BATCH_RELOC(cbpitch, rrb->bo, cbpitch, 0, RADEON_GEM_DOMAIN_VRAM, 0); } if (atom->cmd_size == CTX_STATE_SIZE_NEWDRM) { @@ -563,7 +563,6 @@ static void tex_emit(GLcontext *ctx, struct radeon_state_atom *atom) uint32_t dwords = atom->cmd_size; int i = atom->idx; radeonTexObj *t = r200->state.texture.unit[i].texobj; - radeon_mipmap_level *lvl; if (t && t->mt && !t->image_override) dwords += 2; @@ -591,7 +590,6 @@ static void tex_emit_cs(GLcontext *ctx, struct radeon_state_atom *atom) uint32_t dwords = atom->cmd_size; int i = atom->idx; radeonTexObj *t = r200->state.texture.unit[i].texobj; - radeon_mipmap_level *lvl; int hastexture = 1; if (!r200->state.texture.unit[i].unitneeded) @@ -774,7 +772,7 @@ void r200InitState( r200ContextPtr rmesa ) ALLOC_STATE( afs[1], never, AFS_STATE_SIZE, "AFS/afsinst-1", 1 ); } - for (i = 0; i < 5; i++) + for (i = 0; i < 6; i++) if (rmesa->radeon.radeonScreen->kernel_mm) rmesa->hw.tex[i].emit = tex_emit_cs; else @@ -786,7 +784,7 @@ void r200InitState( r200ContextPtr rmesa ) ALLOC_STATE( cube[3], tex_cube, CUBE_STATE_SIZE, "CUBE/tex-3", 3 ); ALLOC_STATE( cube[4], tex_cube, CUBE_STATE_SIZE, "CUBE/tex-4", 4 ); ALLOC_STATE( cube[5], tex_cube, CUBE_STATE_SIZE, "CUBE/tex-5", 5 ); - for (i = 0; i < 5; i++) + for (i = 0; i < 6; i++) if (rmesa->radeon.radeonScreen->kernel_mm) rmesa->hw.cube[i].emit = cube_emit_cs; else diff --git a/src/mesa/drivers/dri/r200/radeon_bo_legacy.c b/src/mesa/drivers/dri/r200/radeon_bo_legacy.c new file mode 120000 index 0000000000..79ad050e6b --- /dev/null +++ b/src/mesa/drivers/dri/r200/radeon_bo_legacy.c @@ -0,0 +1 @@ +../radeon/radeon_bo_legacy.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r200/radeon_bo_legacy.h b/src/mesa/drivers/dri/r200/radeon_bo_legacy.h new file mode 120000 index 0000000000..83b0f7ffab --- /dev/null +++ b/src/mesa/drivers/dri/r200/radeon_bo_legacy.h @@ -0,0 +1 @@ +../radeon/radeon_bo_legacy.h
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r200/radeon_bocs_wrapper.h b/src/mesa/drivers/dri/r200/radeon_bocs_wrapper.h new file mode 120000 index 0000000000..ca894b2443 --- /dev/null +++ b/src/mesa/drivers/dri/r200/radeon_bocs_wrapper.h @@ -0,0 +1 @@ +../radeon/radeon_bocs_wrapper.h
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r200/radeon_chipset.h b/src/mesa/drivers/dri/r200/radeon_chipset.h new file mode 120000 index 0000000000..eba99001ff --- /dev/null +++ b/src/mesa/drivers/dri/r200/radeon_chipset.h @@ -0,0 +1 @@ +../radeon/radeon_chipset.h
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r200/radeon_cmdbuf.h b/src/mesa/drivers/dri/r200/radeon_cmdbuf.h new file mode 120000 index 0000000000..a799e1dc6d --- /dev/null +++ b/src/mesa/drivers/dri/r200/radeon_cmdbuf.h @@ -0,0 +1 @@ +../radeon/radeon_cmdbuf.h
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r200/radeon_common.c b/src/mesa/drivers/dri/r200/radeon_common.c new file mode 120000 index 0000000000..67b19ba940 --- /dev/null +++ b/src/mesa/drivers/dri/r200/radeon_common.c @@ -0,0 +1 @@ +../radeon/radeon_common.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r200/radeon_common.h b/src/mesa/drivers/dri/r200/radeon_common.h new file mode 120000 index 0000000000..5bcb696a9f --- /dev/null +++ b/src/mesa/drivers/dri/r200/radeon_common.h @@ -0,0 +1 @@ +../radeon/radeon_common.h
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r200/radeon_common_context.c b/src/mesa/drivers/dri/r200/radeon_common_context.c new file mode 120000 index 0000000000..86800f3819 --- /dev/null +++ b/src/mesa/drivers/dri/r200/radeon_common_context.c @@ -0,0 +1 @@ +../radeon/radeon_common_context.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r200/radeon_common_context.h b/src/mesa/drivers/dri/r200/radeon_common_context.h new file mode 120000 index 0000000000..4d66312550 --- /dev/null +++ b/src/mesa/drivers/dri/r200/radeon_common_context.h @@ -0,0 +1 @@ +../radeon/radeon_common_context.h
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r200/radeon_cs_legacy.c b/src/mesa/drivers/dri/r200/radeon_cs_legacy.c new file mode 120000 index 0000000000..006720f8a4 --- /dev/null +++ b/src/mesa/drivers/dri/r200/radeon_cs_legacy.c @@ -0,0 +1 @@ +../radeon/radeon_cs_legacy.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r200/radeon_cs_legacy.h b/src/mesa/drivers/dri/r200/radeon_cs_legacy.h new file mode 120000 index 0000000000..a5f95e0a3d --- /dev/null +++ b/src/mesa/drivers/dri/r200/radeon_cs_legacy.h @@ -0,0 +1 @@ +../radeon/radeon_cs_legacy.h
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r200/radeon_cs_space_drm.c b/src/mesa/drivers/dri/r200/radeon_cs_space_drm.c new file mode 120000 index 0000000000..c248ea7d1a --- /dev/null +++ b/src/mesa/drivers/dri/r200/radeon_cs_space_drm.c @@ -0,0 +1 @@ +../radeon/radeon_cs_space_drm.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r200/radeon_dma.c b/src/mesa/drivers/dri/r200/radeon_dma.c new file mode 120000 index 0000000000..43be000625 --- /dev/null +++ b/src/mesa/drivers/dri/r200/radeon_dma.c @@ -0,0 +1 @@ +../radeon/radeon_dma.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r200/radeon_dma.h b/src/mesa/drivers/dri/r200/radeon_dma.h new file mode 120000 index 0000000000..82e50634e3 --- /dev/null +++ b/src/mesa/drivers/dri/r200/radeon_dma.h @@ -0,0 +1 @@ +../radeon/radeon_dma.h
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r200/radeon_fbo.c b/src/mesa/drivers/dri/r200/radeon_fbo.c new file mode 120000 index 0000000000..0d738d8d78 --- /dev/null +++ b/src/mesa/drivers/dri/r200/radeon_fbo.c @@ -0,0 +1 @@ +../radeon/radeon_fbo.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r200/radeon_lock.c b/src/mesa/drivers/dri/r200/radeon_lock.c new file mode 120000 index 0000000000..af4108a8e3 --- /dev/null +++ b/src/mesa/drivers/dri/r200/radeon_lock.c @@ -0,0 +1 @@ +../radeon/radeon_lock.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r200/radeon_lock.h b/src/mesa/drivers/dri/r200/radeon_lock.h new file mode 120000 index 0000000000..64bdf94ee7 --- /dev/null +++ b/src/mesa/drivers/dri/r200/radeon_lock.h @@ -0,0 +1 @@ +../radeon/radeon_lock.h
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r200/radeon_mipmap_tree.c b/src/mesa/drivers/dri/r200/radeon_mipmap_tree.c new file mode 120000 index 0000000000..31c0cfbe94 --- /dev/null +++ b/src/mesa/drivers/dri/r200/radeon_mipmap_tree.c @@ -0,0 +1 @@ +../radeon/radeon_mipmap_tree.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r200/radeon_mipmap_tree.h b/src/mesa/drivers/dri/r200/radeon_mipmap_tree.h new file mode 120000 index 0000000000..254d50cf8c --- /dev/null +++ b/src/mesa/drivers/dri/r200/radeon_mipmap_tree.h @@ -0,0 +1 @@ +../radeon/radeon_mipmap_tree.h
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r200/radeon_screen.c b/src/mesa/drivers/dri/r200/radeon_screen.c new file mode 120000 index 0000000000..86161118dd --- /dev/null +++ b/src/mesa/drivers/dri/r200/radeon_screen.c @@ -0,0 +1 @@ +../radeon/radeon_screen.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r200/radeon_screen.h b/src/mesa/drivers/dri/r200/radeon_screen.h new file mode 120000 index 0000000000..23bb6bd459 --- /dev/null +++ b/src/mesa/drivers/dri/r200/radeon_screen.h @@ -0,0 +1 @@ +../radeon/radeon_screen.h
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r200/radeon_span.c b/src/mesa/drivers/dri/r200/radeon_span.c new file mode 120000 index 0000000000..232868c4c9 --- /dev/null +++ b/src/mesa/drivers/dri/r200/radeon_span.c @@ -0,0 +1 @@ +../radeon/radeon_span.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r200/radeon_span.h b/src/mesa/drivers/dri/r200/radeon_span.h new file mode 120000 index 0000000000..f9d634508c --- /dev/null +++ b/src/mesa/drivers/dri/r200/radeon_span.h @@ -0,0 +1 @@ +../radeon/radeon_span.h
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r200/radeon_texture.c b/src/mesa/drivers/dri/r200/radeon_texture.c new file mode 120000 index 0000000000..a822710915 --- /dev/null +++ b/src/mesa/drivers/dri/r200/radeon_texture.c @@ -0,0 +1 @@ +../radeon/radeon_texture.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r200/radeon_texture.h b/src/mesa/drivers/dri/r200/radeon_texture.h new file mode 120000 index 0000000000..17fac3d5ea --- /dev/null +++ b/src/mesa/drivers/dri/r200/radeon_texture.h @@ -0,0 +1 @@ +../radeon/radeon_texture.h
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r200/server/radeon.h b/src/mesa/drivers/dri/r200/server/radeon.h new file mode 120000 index 0000000000..81274a54f1 --- /dev/null +++ b/src/mesa/drivers/dri/r200/server/radeon.h @@ -0,0 +1 @@ +../../radeon/server/radeon.h
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r200/server/radeon_dri.c b/src/mesa/drivers/dri/r200/server/radeon_dri.c new file mode 120000 index 0000000000..d05847d650 --- /dev/null +++ b/src/mesa/drivers/dri/r200/server/radeon_dri.c @@ -0,0 +1 @@ +../../radeon/server/radeon_dri.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r200/server/radeon_dri.h b/src/mesa/drivers/dri/r200/server/radeon_dri.h new file mode 120000 index 0000000000..27c591d3c9 --- /dev/null +++ b/src/mesa/drivers/dri/r200/server/radeon_dri.h @@ -0,0 +1 @@ +../../radeon/server/radeon_dri.h
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r200/server/radeon_egl.c b/src/mesa/drivers/dri/r200/server/radeon_egl.c new file mode 120000 index 0000000000..d7735a7643 --- /dev/null +++ b/src/mesa/drivers/dri/r200/server/radeon_egl.c @@ -0,0 +1 @@ +../../radeon/server/radeon_egl.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r200/server/radeon_macros.h b/src/mesa/drivers/dri/r200/server/radeon_macros.h new file mode 120000 index 0000000000..c56cd735b8 --- /dev/null +++ b/src/mesa/drivers/dri/r200/server/radeon_macros.h @@ -0,0 +1 @@ +../../radeon/server/radeon_macros.h
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r200/server/radeon_reg.h b/src/mesa/drivers/dri/r200/server/radeon_reg.h new file mode 120000 index 0000000000..e2349dcb68 --- /dev/null +++ b/src/mesa/drivers/dri/r200/server/radeon_reg.h @@ -0,0 +1 @@ +../../radeon/server/radeon_reg.h
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r300/.gitignore b/src/mesa/drivers/dri/r300/.gitignore deleted file mode 100644 index 2f9cd1a987..0000000000 --- a/src/mesa/drivers/dri/r300/.gitignore +++ /dev/null @@ -1,15 +0,0 @@ -radeon_bocs_wrapper.h -radeon_bo_legacy.[ch] -radeon_chipset.h -radeon_cmdbuf.h -radeon_common.[ch] -radeon_common_context.[ch] -radeon_cs_legacy.[ch] -radeon_dma.[ch] -radeon_fbo.c -radeon_lock.[ch] -radeon_mipmap_tree.[ch] -radeon_screen.[ch] -radeon_span.[ch] -radeon_texture.[ch] -server diff --git a/src/mesa/drivers/dri/r300/Makefile b/src/mesa/drivers/dri/r300/Makefile index a77209074a..77b3d168f3 100644 --- a/src/mesa/drivers/dri/r300/Makefile +++ b/src/mesa/drivers/dri/r300/Makefile @@ -36,7 +36,8 @@ RADEON_COMMON_SOURCES = \ radeon_cs_legacy.c \ radeon_mipmap_tree.c \ radeon_span.c \ - radeon_fbo.c + radeon_fbo.c \ + radeon_buffer_objects.c DRIVER_SOURCES = \ radeon_screen.c \ @@ -48,20 +49,12 @@ DRIVER_SOURCES = \ r300_render.c \ r300_tex.c \ r300_texstate.c \ - radeon_program.c \ - radeon_program_alu.c \ - radeon_program_pair.c \ - radeon_nqssadce.c \ r300_vertprog.c \ r300_fragprog_common.c \ - r300_fragprog.c \ - r300_fragprog_swizzle.c \ - r300_fragprog_emit.c \ - r500_fragprog.c \ - r500_fragprog_emit.c \ r300_shader.c \ r300_emit.c \ r300_swtcl.c \ + r300_queryobj.c \ $(RADEON_COMMON_SOURCES) \ $(EGL_SOURCES) \ $(CS_SOURCES) @@ -73,54 +66,18 @@ DRIVER_DEFINES = -DCOMPILE_R300 -DR200_MERGED=0 \ # -DRADEON_BO_TRACK \ -Wall -SYMLINKS = \ - server/radeon_dri.c \ - server/radeon_dri.h \ - server/radeon.h \ - server/radeon_macros.h \ - server/radeon_reg.h \ - server/radeon_egl.c - -COMMON_SYMLINKS = \ - radeon_chipset.h \ - radeon_screen.c \ - radeon_screen.h \ - radeon_span.h \ - radeon_span.c \ - radeon_bo_legacy.c \ - radeon_cs_legacy.c \ - radeon_bo_legacy.h \ - radeon_cs_legacy.h \ - radeon_bocs_wrapper.h \ - radeon_lock.c \ - radeon_lock.h \ - radeon_common.c \ - radeon_common.h \ - radeon_common_context.c \ - radeon_common_context.h \ - radeon_cmdbuf.h \ - radeon_dma.c \ - radeon_dma.h \ - radeon_mipmap_tree.c \ - radeon_mipmap_tree.h \ - radeon_texture.c \ - radeon_texture.h \ - radeon_fbo.c \ - $(CS_SOURCES) - DRI_LIB_DEPS += $(RADEON_LDFLAGS) +PIPE_DRIVERS = compiler/libr300compiler.a + ##### TARGETS ##### include ../Makefile.template -server: - mkdir -p server - -$(SYMLINKS): server - @[ -e $@ ] || ln -sf ../../radeon/$@ server/ +symlinks: -$(COMMON_SYMLINKS): - @[ -e $@ ] || ln -sf ../radeon/$@ ./ +# Mark the archive phony so that we always check for recompilation +.PHONY : compiler/libr300compiler.a -symlinks: $(SYMLINKS) $(COMMON_SYMLINKS) +compiler/libr300compiler.a: + cd compiler && $(MAKE) diff --git a/src/mesa/drivers/dri/r300/compiler/Makefile b/src/mesa/drivers/dri/r300/compiler/Makefile new file mode 100644 index 0000000000..d973844192 --- /dev/null +++ b/src/mesa/drivers/dri/r300/compiler/Makefile @@ -0,0 +1,75 @@ +# src/mesa/drivers/dri/r300/compiler/Makefile + +TOP = ../../../../../.. +include $(TOP)/configs/current + +LIBNAME = r300compiler + +C_SOURCES = \ + radeon_code.c \ + radeon_compiler.c \ + radeon_nqssadce.c \ + radeon_program.c \ + radeon_program_alu.c \ + radeon_program_pair.c \ + r3xx_fragprog.c \ + r300_fragprog.c \ + r300_fragprog_swizzle.c \ + r300_fragprog_emit.c \ + r500_fragprog.c \ + r500_fragprog_emit.c \ + r3xx_vertprog.c \ + r3xx_vertprog_dump.c \ + \ + memory_pool.c + + +### Basic defines ### + +OBJECTS = $(C_SOURCES:.c=.o) \ + $(CPP_SOURCES:.cpp=.o) \ + $(ASM_SOURCES:.S=.o) + +INCLUDES = \ + -I. \ + -I$(TOP)/include \ + -I$(TOP)/src/mesa \ + + +##### TARGETS ##### + +default: depend lib$(LIBNAME).a + +lib$(LIBNAME).a: $(OBJECTS) Makefile $(TOP)/configs/current + $(MKLIB) -o $(LIBNAME) -static $(OBJECTS) + +depend: $(C_SOURCES) $(CPP_SOURCES) $(ASM_SOURCES) $(SYMLINKS) + rm -f depend + touch depend + $(MKDEP) $(MKDEP_OPTIONS) $(INCLUDES) $(C_SOURCES) $(CPP_SOURCES) $(ASM_SOURCES) 2> /dev/null + +# Emacs tags +tags: + etags `find . -name \*.[ch]` `find ../include` + +# Remove .o and backup files +clean: + rm -f $(OBJECTS) lib$(LIBNAME).a depend depend.bak + +# Dummy target +install: + @echo -n "" + +##### RULES ##### + +.c.o: + $(CC) -c $(INCLUDES) $(CFLAGS) $(LIBRARY_DEFINES) $< -o $@ + +.cpp.o: + $(CXX) -c $(INCLUDES) $(CXXFLAGS) $(LIBRARY_DEFINES) $< -o $@ + +.S.o: + $(CC) -c $(INCLUDES) $(CFLAGS) $(LIBRARY_DEFINES) $< -o $@ + + +sinclude depend diff --git a/src/mesa/drivers/dri/r300/compiler/memory_pool.c b/src/mesa/drivers/dri/r300/compiler/memory_pool.c new file mode 100644 index 0000000000..37aa2b6579 --- /dev/null +++ b/src/mesa/drivers/dri/r300/compiler/memory_pool.c @@ -0,0 +1,95 @@ +/* + * Copyright 2009 Nicolai Hähnle <nhaehnle@gmail.com> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. */ + +#include "memory_pool.h" + +#include <assert.h> +#include <stdlib.h> +#include <string.h> + + +#define POOL_LARGE_ALLOC 4096 +#define POOL_ALIGN 4 + + +struct memory_block { + struct memory_block * next; +}; + +void memory_pool_init(struct memory_pool * pool) +{ + memset(pool, 0, sizeof(struct memory_pool)); +} + + +void memory_pool_destroy(struct memory_pool * pool) +{ + while(pool->blocks) { + struct memory_block * block = pool->blocks; + pool->blocks = block->next; + free(block); + } +} + +static void refill_pool(struct memory_pool * pool) +{ + unsigned int blocksize = pool->total_allocated; + struct memory_block * newblock; + + if (!blocksize) + blocksize = 2*POOL_LARGE_ALLOC; + + newblock = (struct memory_block*)malloc(blocksize); + newblock->next = pool->blocks; + pool->blocks = newblock; + + pool->head = (unsigned char*)(newblock + 1); + pool->end = ((unsigned char*)newblock) + blocksize; + pool->total_allocated += blocksize; +} + + +void * memory_pool_malloc(struct memory_pool * pool, unsigned int bytes) +{ + if (bytes < POOL_LARGE_ALLOC) { + if (pool->head + bytes > pool->end) + refill_pool(pool); + + assert(pool->head + bytes <= pool->end); + + void * ptr = pool->head; + + pool->head += bytes; + pool->head = (unsigned char*)(((unsigned long)pool->head + POOL_ALIGN - 1) & ~(POOL_ALIGN - 1)); + + return ptr; + } else { + struct memory_block * block = (struct memory_block*)malloc(bytes + sizeof(struct memory_block)); + + block->next = pool->blocks; + pool->blocks = block; + + return (block + 1); + } +} + + diff --git a/src/mesa/drivers/dri/r300/compiler/memory_pool.h b/src/mesa/drivers/dri/r300/compiler/memory_pool.h new file mode 100644 index 0000000000..ce23c319ad --- /dev/null +++ b/src/mesa/drivers/dri/r300/compiler/memory_pool.h @@ -0,0 +1,49 @@ +/* + * Copyright 2009 Nicolai Hähnle <nhaehnle@gmail.com> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. */ + +#ifndef MEMORY_POOL_H +#define MEMORY_POOL_H + +struct memory_block; + +/** + * Provides a pool of memory that can quickly be allocated from, at the + * cost of being unable to explicitly free one of the allocated blocks. + * Instead, the entire pool can be freed at once. + * + * The idea is to allow one to quickly allocate a flexible amount of + * memory during operations like shader compilation while avoiding + * reference counting headaches. + */ +struct memory_pool { + unsigned char * head; + unsigned char * end; + unsigned int total_allocated; + struct memory_block * blocks; +}; + + +void memory_pool_init(struct memory_pool * pool); +void memory_pool_destroy(struct memory_pool * pool); +void * memory_pool_malloc(struct memory_pool * pool, unsigned int bytes); + +#endif /* MEMORY_POOL_H */ diff --git a/src/mesa/drivers/dri/r300/compiler/r300_fragprog.c b/src/mesa/drivers/dri/r300/compiler/r300_fragprog.c new file mode 100644 index 0000000000..6c9fba4914 --- /dev/null +++ b/src/mesa/drivers/dri/r300/compiler/r300_fragprog.c @@ -0,0 +1,416 @@ +/* + * Copyright (C) 2005 Ben Skeggs. + * + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#include "r300_fragprog.h" + +#include "shader/prog_parameter.h" + +#include "../r300_reg.h" + +static struct prog_src_register shadow_ambient(struct radeon_compiler * c, int tmu) +{ + struct prog_src_register reg = { 0, }; + + reg.File = PROGRAM_STATE_VAR; + reg.Index = rc_constants_add_state(&c->Program.Constants, RC_STATE_SHADOW_AMBIENT, tmu); + reg.Swizzle = SWIZZLE_WWWW; + return reg; +} + +/** + * Transform TEX, TXP, TXB, and KIL instructions in the following way: + * - premultiply texture coordinates for RECT + * - extract operand swizzles + * - introduce a temporary register when write masks are needed + */ +GLboolean r300_transform_TEX( + struct radeon_compiler * c, + struct rc_instruction* inst, + void* data) +{ + struct r300_fragment_program_compiler *compiler = + (struct r300_fragment_program_compiler*)data; + + if (inst->I.Opcode != OPCODE_TEX && + inst->I.Opcode != OPCODE_TXB && + inst->I.Opcode != OPCODE_TXP && + inst->I.Opcode != OPCODE_KIL) + return GL_FALSE; + + /* ARB_shadow & EXT_shadow_funcs */ + if (inst->I.Opcode != OPCODE_KIL && + c->Program.ShadowSamplers & (1 << inst->I.TexSrcUnit)) { + GLuint comparefunc = GL_NEVER + compiler->state.unit[inst->I.TexSrcUnit].texture_compare_func; + + if (comparefunc == GL_NEVER || comparefunc == GL_ALWAYS) { + inst->I.Opcode = OPCODE_MOV; + + if (comparefunc == GL_ALWAYS) { + inst->I.SrcReg[0].File = PROGRAM_BUILTIN; + inst->I.SrcReg[0].Swizzle = SWIZZLE_1111; + } else { + inst->I.SrcReg[0] = shadow_ambient(c, inst->I.TexSrcUnit); + } + + return GL_TRUE; + } else { + GLuint comparefunc = GL_NEVER + compiler->state.unit[inst->I.TexSrcUnit].texture_compare_func; + GLuint depthmode = compiler->state.unit[inst->I.TexSrcUnit].depth_texture_mode; + struct rc_instruction * inst_rcp = rc_insert_new_instruction(c, inst); + struct rc_instruction * inst_mad = rc_insert_new_instruction(c, inst_rcp); + struct rc_instruction * inst_cmp = rc_insert_new_instruction(c, inst_mad); + int pass, fail; + + inst_rcp->I.Opcode = OPCODE_RCP; + inst_rcp->I.DstReg.File = PROGRAM_TEMPORARY; + inst_rcp->I.DstReg.Index = rc_find_free_temporary(c); + inst_rcp->I.DstReg.WriteMask = WRITEMASK_W; + inst_rcp->I.SrcReg[0] = inst->I.SrcReg[0]; + inst_rcp->I.SrcReg[0].Swizzle = SWIZZLE_WWWW; + + inst_cmp->I.DstReg = inst->I.DstReg; + inst->I.DstReg.File = PROGRAM_TEMPORARY; + inst->I.DstReg.Index = rc_find_free_temporary(c); + inst->I.DstReg.WriteMask = WRITEMASK_XYZW; + + inst_mad->I.Opcode = OPCODE_MAD; + inst_mad->I.DstReg.File = PROGRAM_TEMPORARY; + inst_mad->I.DstReg.Index = rc_find_free_temporary(c); + inst_mad->I.SrcReg[0] = inst->I.SrcReg[0]; + inst_mad->I.SrcReg[0].Swizzle = SWIZZLE_ZZZZ; + inst_mad->I.SrcReg[1].File = PROGRAM_TEMPORARY; + inst_mad->I.SrcReg[1].Index = inst_rcp->I.DstReg.Index; + inst_mad->I.SrcReg[1].Swizzle = SWIZZLE_WWWW; + inst_mad->I.SrcReg[2].File = PROGRAM_TEMPORARY; + inst_mad->I.SrcReg[2].Index = inst->I.DstReg.Index; + if (depthmode == 0) /* GL_LUMINANCE */ + inst_mad->I.SrcReg[2].Swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_Z); + else if (depthmode == 2) /* GL_ALPHA */ + inst_mad->I.SrcReg[2].Swizzle = SWIZZLE_WWWW; + + /* Recall that SrcReg[0] is tex, SrcReg[2] is r and: + * r < tex <=> -tex+r < 0 + * r >= tex <=> not (-tex+r < 0 */ + if (comparefunc == GL_LESS || comparefunc == GL_GEQUAL) + inst_mad->I.SrcReg[2].Negate = inst_mad->I.SrcReg[2].Negate ^ NEGATE_XYZW; + else + inst_mad->I.SrcReg[0].Negate = inst_mad->I.SrcReg[0].Negate ^ NEGATE_XYZW; + + inst_cmp->I.Opcode = OPCODE_CMP; + /* DstReg has been filled out above */ + inst_cmp->I.SrcReg[0].File = PROGRAM_TEMPORARY; + inst_cmp->I.SrcReg[0].Index = inst_mad->I.DstReg.Index; + + if (comparefunc == GL_LESS || comparefunc == GL_GREATER) { + pass = 1; + fail = 2; + } else { + pass = 2; + fail = 1; + } + + inst_cmp->I.SrcReg[pass].File = PROGRAM_BUILTIN; + inst_cmp->I.SrcReg[pass].Swizzle = SWIZZLE_1111; + inst_cmp->I.SrcReg[fail] = shadow_ambient(c, inst->I.TexSrcUnit); + } + } + + /* Hardware uses [0..1]x[0..1] range for rectangle textures + * instead of [0..Width]x[0..Height]. + * Add a scaling instruction. + */ + if (inst->I.Opcode != OPCODE_KIL && inst->I.TexSrcTarget == TEXTURE_RECT_INDEX) { + struct rc_instruction * inst_mul = rc_insert_new_instruction(c, inst->Prev); + + inst_mul->I.Opcode = OPCODE_MUL; + inst_mul->I.DstReg.File = PROGRAM_TEMPORARY; + inst_mul->I.DstReg.Index = rc_find_free_temporary(c); + inst_mul->I.SrcReg[0] = inst->I.SrcReg[0]; + inst_mul->I.SrcReg[1].File = PROGRAM_STATE_VAR; + inst_mul->I.SrcReg[1].Index = rc_constants_add_state(&c->Program.Constants, RC_STATE_R300_TEXRECT_FACTOR, inst->I.TexSrcUnit); + + reset_srcreg(&inst->I.SrcReg[0]); + inst->I.SrcReg[0].File = PROGRAM_TEMPORARY; + inst->I.SrcReg[0].Index = inst_mul->I.DstReg.Index; + } + + /* Cannot write texture to output registers or with masks */ + if (inst->I.Opcode != OPCODE_KIL && + (inst->I.DstReg.File != PROGRAM_TEMPORARY || inst->I.DstReg.WriteMask != WRITEMASK_XYZW)) { + struct rc_instruction * inst_mov = rc_insert_new_instruction(c, inst); + + inst_mov->I.Opcode = OPCODE_MOV; + inst_mov->I.DstReg = inst->I.DstReg; + inst_mov->I.SrcReg[0].File = PROGRAM_TEMPORARY; + inst_mov->I.SrcReg[0].Index = rc_find_free_temporary(c); + + inst->I.DstReg.File = PROGRAM_TEMPORARY; + inst->I.DstReg.Index = inst_mov->I.SrcReg[0].Index; + inst->I.DstReg.WriteMask = WRITEMASK_XYZW; + } + + + /* Cannot read texture coordinate from constants file */ + if (inst->I.SrcReg[0].File != PROGRAM_TEMPORARY && inst->I.SrcReg[0].File != PROGRAM_INPUT) { + struct rc_instruction * inst_mov = rc_insert_new_instruction(c, inst->Prev); + + inst_mov->I.Opcode = OPCODE_MOV; + inst_mov->I.DstReg.File = PROGRAM_TEMPORARY; + inst_mov->I.DstReg.Index = rc_find_free_temporary(c); + inst_mov->I.SrcReg[0] = inst->I.SrcReg[0]; + + reset_srcreg(&inst->I.SrcReg[0]); + inst->I.SrcReg[0].File = PROGRAM_TEMPORARY; + inst->I.SrcReg[0].Index = inst_mov->I.DstReg.Index; + } + + return GL_TRUE; +} + +/* just some random things... */ +void r300FragmentProgramDump(struct rX00_fragment_program_code *c) +{ + struct r300_fragment_program_code *code = &c->code.r300; + int n, i, j; + static int pc = 0; + + fprintf(stderr, "pc=%d*************************************\n", pc++); + + fprintf(stderr, "Hardware program\n"); + fprintf(stderr, "----------------\n"); + + for (n = 0; n <= (code->config & 3); n++) { + uint32_t code_addr = code->code_addr[3 - (code->config & 3) + n]; + int alu_offset = (code_addr & R300_ALU_START_MASK) >> R300_ALU_START_SHIFT; + int alu_end = (code_addr & R300_ALU_SIZE_MASK) >> R300_ALU_SIZE_SHIFT; + int tex_offset = (code_addr & R300_TEX_START_MASK) >> R300_TEX_START_SHIFT; + int tex_end = (code_addr & R300_TEX_SIZE_MASK) >> R300_TEX_SIZE_SHIFT; + + fprintf(stderr, "NODE %d: alu_offset: %d, tex_offset: %d, " + "alu_end: %d, tex_end: %d (code_addr: %08x)\n", n, + alu_offset, tex_offset, alu_end, tex_end, code_addr); + + if (n > 0 || (code->config & R300_PFS_CNTL_FIRST_NODE_HAS_TEX)) { + fprintf(stderr, " TEX:\n"); + for (i = tex_offset; + i <= tex_offset + tex_end; + ++i) { + const char *instr; + + switch ((code->tex. + inst[i] >> R300_TEX_INST_SHIFT) & + 15) { + case R300_TEX_OP_LD: + instr = "TEX"; + break; + case R300_TEX_OP_KIL: + instr = "KIL"; + break; + case R300_TEX_OP_TXP: + instr = "TXP"; + break; + case R300_TEX_OP_TXB: + instr = "TXB"; + break; + default: + instr = "UNKNOWN"; + } + + fprintf(stderr, + " %s t%i, %c%i, texture[%i] (%08x)\n", + instr, + (code->tex. + inst[i] >> R300_DST_ADDR_SHIFT) & 31, + 't', + (code->tex. + inst[i] >> R300_SRC_ADDR_SHIFT) & 31, + (code->tex. + inst[i] & R300_TEX_ID_MASK) >> + R300_TEX_ID_SHIFT, + code->tex.inst[i]); + } + } + + for (i = alu_offset; + i <= alu_offset + alu_end; ++i) { + char srcc[3][10], dstc[20]; + char srca[3][10], dsta[20]; + char argc[3][20]; + char arga[3][20]; + char flags[5], tmp[10]; + + for (j = 0; j < 3; ++j) { + int regc = code->alu.inst[i].rgb_addr >> (j * 6); + int rega = code->alu.inst[i].alpha_addr >> (j * 6); + + sprintf(srcc[j], "%c%i", + (regc & 32) ? 'c' : 't', regc & 31); + sprintf(srca[j], "%c%i", + (rega & 32) ? 'c' : 't', rega & 31); + } + + dstc[0] = 0; + sprintf(flags, "%s%s%s", + (code->alu.inst[i]. + rgb_addr & R300_ALU_DSTC_REG_X) ? "x" : "", + (code->alu.inst[i]. + rgb_addr & R300_ALU_DSTC_REG_Y) ? "y" : "", + (code->alu.inst[i]. + rgb_addr & R300_ALU_DSTC_REG_Z) ? "z" : ""); + if (flags[0] != 0) { + sprintf(dstc, "t%i.%s ", + (code->alu.inst[i]. + rgb_addr >> R300_ALU_DSTC_SHIFT) & 31, + flags); + } + sprintf(flags, "%s%s%s", + (code->alu.inst[i]. + rgb_addr & R300_ALU_DSTC_OUTPUT_X) ? "x" : "", + (code->alu.inst[i]. + rgb_addr & R300_ALU_DSTC_OUTPUT_Y) ? "y" : "", + (code->alu.inst[i]. + rgb_addr & R300_ALU_DSTC_OUTPUT_Z) ? "z" : ""); + if (flags[0] != 0) { + sprintf(tmp, "o%i.%s", + (code->alu.inst[i]. + rgb_addr >> R300_ALU_DSTC_SHIFT) & 31, + flags); + strcat(dstc, tmp); + } + + dsta[0] = 0; + if (code->alu.inst[i].alpha_addr & R300_ALU_DSTA_REG) { + sprintf(dsta, "t%i.w ", + (code->alu.inst[i]. + alpha_addr >> R300_ALU_DSTA_SHIFT) & 31); + } + if (code->alu.inst[i].alpha_addr & R300_ALU_DSTA_OUTPUT) { + sprintf(tmp, "o%i.w ", + (code->alu.inst[i]. + alpha_addr >> R300_ALU_DSTA_SHIFT) & 31); + strcat(dsta, tmp); + } + if (code->alu.inst[i].alpha_addr & R300_ALU_DSTA_DEPTH) { + strcat(dsta, "Z"); + } + + fprintf(stderr, + "%3i: xyz: %3s %3s %3s -> %-20s (%08x)\n" + " w: %3s %3s %3s -> %-20s (%08x)\n", i, + srcc[0], srcc[1], srcc[2], dstc, + code->alu.inst[i].rgb_addr, srca[0], srca[1], + srca[2], dsta, code->alu.inst[i].alpha_addr); + + for (j = 0; j < 3; ++j) { + int regc = code->alu.inst[i].rgb_inst >> (j * 7); + int rega = code->alu.inst[i].alpha_inst >> (j * 7); + int d; + char buf[20]; + + d = regc & 31; + if (d < 12) { + switch (d % 4) { + case R300_ALU_ARGC_SRC0C_XYZ: + sprintf(buf, "%s.xyz", + srcc[d / 4]); + break; + case R300_ALU_ARGC_SRC0C_XXX: + sprintf(buf, "%s.xxx", + srcc[d / 4]); + break; + case R300_ALU_ARGC_SRC0C_YYY: + sprintf(buf, "%s.yyy", + srcc[d / 4]); + break; + case R300_ALU_ARGC_SRC0C_ZZZ: + sprintf(buf, "%s.zzz", + srcc[d / 4]); + break; + } + } else if (d < 15) { + sprintf(buf, "%s.www", srca[d - 12]); + } else if (d == 20) { + sprintf(buf, "0.0"); + } else if (d == 21) { + sprintf(buf, "1.0"); + } else if (d == 22) { + sprintf(buf, "0.5"); + } else if (d >= 23 && d < 32) { + d -= 23; + switch (d / 3) { + case 0: + sprintf(buf, "%s.yzx", + srcc[d % 3]); + break; + case 1: + sprintf(buf, "%s.zxy", + srcc[d % 3]); + break; + case 2: + sprintf(buf, "%s.Wzy", + srcc[d % 3]); + break; + } + } else { + sprintf(buf, "%i", d); + } + + sprintf(argc[j], "%s%s%s%s", + (regc & 32) ? "-" : "", + (regc & 64) ? "|" : "", + buf, (regc & 64) ? "|" : ""); + + d = rega & 31; + if (d < 9) { + sprintf(buf, "%s.%c", srcc[d / 3], + 'x' + (char)(d % 3)); + } else if (d < 12) { + sprintf(buf, "%s.w", srca[d - 9]); + } else if (d == 16) { + sprintf(buf, "0.0"); + } else if (d == 17) { + sprintf(buf, "1.0"); + } else if (d == 18) { + sprintf(buf, "0.5"); + } else { + sprintf(buf, "%i", d); + } + + sprintf(arga[j], "%s%s%s%s", + (rega & 32) ? "-" : "", + (rega & 64) ? "|" : "", + buf, (rega & 64) ? "|" : ""); + } + + fprintf(stderr, " xyz: %8s %8s %8s op: %08x\n" + " w: %8s %8s %8s op: %08x\n", + argc[0], argc[1], argc[2], + code->alu.inst[i].rgb_inst, arga[0], arga[1], + arga[2], code->alu.inst[i].alpha_inst); + } + } +} diff --git a/src/mesa/drivers/dri/r300/compiler/r300_fragprog.h b/src/mesa/drivers/dri/r300/compiler/r300_fragprog.h new file mode 100644 index 0000000000..0ac46dbd9c --- /dev/null +++ b/src/mesa/drivers/dri/r300/compiler/r300_fragprog.h @@ -0,0 +1,49 @@ +/* + * Copyright (C) 2005 Ben Skeggs. + * + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +/* + * Authors: + * Ben Skeggs <darktama@iinet.net.au> + * Jerome Glisse <j.glisse@gmail.com> + */ +#ifndef __R300_FRAGPROG_H_ +#define __R300_FRAGPROG_H_ + +#include "shader/program.h" +#include "shader/prog_instruction.h" + +#include "radeon_compiler.h" +#include "radeon_program.h" + + +extern void r300BuildFragmentProgramHwCode(struct r300_fragment_program_compiler *compiler); + +extern void r300FragmentProgramDump(struct rX00_fragment_program_code *c); + +extern GLboolean r300_transform_TEX(struct radeon_compiler * c, struct rc_instruction* inst, void* data); + +#endif diff --git a/src/mesa/drivers/dri/r300/r300_fragprog_emit.c b/src/mesa/drivers/dri/r300/compiler/r300_fragprog_emit.c index b75656e7ee..305dc074ee 100644 --- a/src/mesa/drivers/dri/r300/r300_fragprog_emit.c +++ b/src/mesa/drivers/dri/r300/compiler/r300_fragprog_emit.c @@ -40,57 +40,43 @@ #include "r300_fragprog.h" +#include "../r300_reg.h" + #include "radeon_program_pair.h" #include "r300_fragprog_swizzle.h" -#include "r300_reg.h" +struct r300_emit_state { + struct r300_fragment_program_compiler * compiler; + + unsigned current_node : 2; + unsigned node_first_tex : 8; + unsigned node_first_alu : 8; + uint32_t node_flags; +}; + #define PROG_CODE \ - struct r300_fragment_program_compiler *c = (struct r300_fragment_program_compiler*)data; \ - struct r300_fragment_program_code *code = &c->code->r300 + struct r300_emit_state * emit = (struct r300_emit_state*)data; \ + struct r300_fragment_program_compiler *c = emit->compiler; \ + struct r300_fragment_program_code *code = &c->code->code.r300 #define error(fmt, args...) do { \ - fprintf(stderr, "%s::%s(): " fmt "\n", \ + rc_error(&c->Base, "%s::%s(): " fmt "\n", \ __FILE__, __FUNCTION__, ##args); \ } while(0) -static GLboolean emit_const(void* data, GLuint file, GLuint index, GLuint *hwindex) -{ - PROG_CODE; - - for (*hwindex = 0; *hwindex < code->const_nr; ++*hwindex) { - if (code->constant[*hwindex].File == file && - code->constant[*hwindex].Index == index) - break; - } - - if (*hwindex >= code->const_nr) { - if (*hwindex >= R300_PFS_NUM_CONST_REGS) { - error("Out of hw constants!\n"); - return GL_FALSE; - } - - code->const_nr++; - code->constant[*hwindex].File = file; - code->constant[*hwindex].Index = index; - } - - return GL_TRUE; -} - - /** * Mark a temporary register as used. */ static void use_temporary(struct r300_fragment_program_code *code, GLuint index) { - if (index > code->max_temp_idx) - code->max_temp_idx = index; + if (index > code->pixsize) + code->pixsize = index; } -static GLuint translate_rgb_opcode(GLuint opcode) +static GLuint translate_rgb_opcode(struct r300_fragment_program_compiler * c, GLuint opcode) { switch(opcode) { case OPCODE_CMP: return R300_ALU_OUTC_CMP; @@ -109,7 +95,7 @@ static GLuint translate_rgb_opcode(GLuint opcode) } } -static GLuint translate_alpha_opcode(GLuint opcode) +static GLuint translate_alpha_opcode(struct r300_fragment_program_compiler * c, GLuint opcode) { switch(opcode) { case OPCODE_CMP: return R300_ALU_OUTA_CMP; @@ -145,63 +131,62 @@ static GLboolean emit_alu(void* data, struct radeon_pair_instruction* inst) int ip = code->alu.length++; int j; - code->node[code->cur_node].alu_end++; - code->alu.inst[ip].inst0 = translate_rgb_opcode(inst->RGB.Opcode); - code->alu.inst[ip].inst2 = translate_alpha_opcode(inst->Alpha.Opcode); + code->alu.inst[ip].rgb_inst = translate_rgb_opcode(c, inst->RGB.Opcode); + code->alu.inst[ip].alpha_inst = translate_alpha_opcode(c, inst->Alpha.Opcode); for(j = 0; j < 3; ++j) { GLuint src = inst->RGB.Src[j].Index | (inst->RGB.Src[j].Constant << 5); if (!inst->RGB.Src[j].Constant) use_temporary(code, inst->RGB.Src[j].Index); - code->alu.inst[ip].inst1 |= src << (6*j); + code->alu.inst[ip].rgb_addr |= src << (6*j); src = inst->Alpha.Src[j].Index | (inst->Alpha.Src[j].Constant << 5); if (!inst->Alpha.Src[j].Constant) use_temporary(code, inst->Alpha.Src[j].Index); - code->alu.inst[ip].inst3 |= src << (6*j); + code->alu.inst[ip].alpha_addr |= src << (6*j); GLuint arg = r300FPTranslateRGBSwizzle(inst->RGB.Arg[j].Source, inst->RGB.Arg[j].Swizzle); arg |= inst->RGB.Arg[j].Abs << 6; arg |= inst->RGB.Arg[j].Negate << 5; - code->alu.inst[ip].inst0 |= arg << (7*j); + code->alu.inst[ip].rgb_inst |= arg << (7*j); arg = r300FPTranslateAlphaSwizzle(inst->Alpha.Arg[j].Source, inst->Alpha.Arg[j].Swizzle); arg |= inst->Alpha.Arg[j].Abs << 6; arg |= inst->Alpha.Arg[j].Negate << 5; - code->alu.inst[ip].inst2 |= arg << (7*j); + code->alu.inst[ip].alpha_inst |= arg << (7*j); } if (inst->RGB.Saturate) - code->alu.inst[ip].inst0 |= R300_ALU_OUTC_CLAMP; + code->alu.inst[ip].rgb_inst |= R300_ALU_OUTC_CLAMP; if (inst->Alpha.Saturate) - code->alu.inst[ip].inst2 |= R300_ALU_OUTA_CLAMP; + code->alu.inst[ip].alpha_inst |= R300_ALU_OUTA_CLAMP; if (inst->RGB.WriteMask) { use_temporary(code, inst->RGB.DestIndex); - code->alu.inst[ip].inst1 |= + code->alu.inst[ip].rgb_addr |= (inst->RGB.DestIndex << R300_ALU_DSTC_SHIFT) | (inst->RGB.WriteMask << R300_ALU_DSTC_REG_MASK_SHIFT); } if (inst->RGB.OutputWriteMask) { - code->alu.inst[ip].inst1 |= (inst->RGB.OutputWriteMask << R300_ALU_DSTC_OUTPUT_MASK_SHIFT); - code->node[code->cur_node].flags |= R300_RGBA_OUT; + code->alu.inst[ip].rgb_addr |= (inst->RGB.OutputWriteMask << R300_ALU_DSTC_OUTPUT_MASK_SHIFT); + emit->node_flags |= R300_RGBA_OUT; } if (inst->Alpha.WriteMask) { use_temporary(code, inst->Alpha.DestIndex); - code->alu.inst[ip].inst3 |= + code->alu.inst[ip].alpha_addr |= (inst->Alpha.DestIndex << R300_ALU_DSTA_SHIFT) | R300_ALU_DSTA_REG; } if (inst->Alpha.OutputWriteMask) { - code->alu.inst[ip].inst3 |= R300_ALU_DSTA_OUTPUT; - code->node[code->cur_node].flags |= R300_RGBA_OUT; + code->alu.inst[ip].alpha_addr |= R300_ALU_DSTA_OUTPUT; + emit->node_flags |= R300_RGBA_OUT; } if (inst->Alpha.DepthWriteMask) { - code->alu.inst[ip].inst3 |= R300_ALU_DSTA_DEPTH; - code->node[code->cur_node].flags |= R300_W_OUT; - c->fp->writes_depth = GL_TRUE; + code->alu.inst[ip].alpha_addr |= R300_ALU_DSTA_DEPTH; + emit->node_flags |= R300_W_OUT; + c->code->writes_depth = GL_TRUE; } return GL_TRUE; @@ -211,31 +196,50 @@ static GLboolean emit_alu(void* data, struct radeon_pair_instruction* inst) /** * Finish the current node without advancing to the next one. */ -static GLboolean finish_node(struct r300_fragment_program_compiler *c) +static GLboolean finish_node(struct r300_emit_state * emit) { - struct r300_fragment_program_code *code = &c->code->r300; - struct r300_fragment_program_node *node = &code->node[code->cur_node]; + struct r300_fragment_program_compiler * c = emit->compiler; + struct r300_fragment_program_code *code = &emit->compiler->code->code.r300; - if (node->alu_end < 0) { + if (code->alu.length == emit->node_first_alu) { /* Generate a single NOP for this node */ struct radeon_pair_instruction inst; _mesa_bzero(&inst, sizeof(inst)); - if (!emit_alu(c, &inst)) + if (!emit_alu(emit, &inst)) return GL_FALSE; } - if (node->tex_end < 0) { - if (code->cur_node == 0) { - node->tex_end = 0; - } else { - error("Node %i has no TEX instructions", code->cur_node); + unsigned alu_offset = emit->node_first_alu; + unsigned alu_end = code->alu.length - alu_offset - 1; + unsigned tex_offset = emit->node_first_tex; + unsigned tex_end = code->tex.length - tex_offset - 1; + + if (code->tex.length == emit->node_first_tex) { + if (emit->current_node > 0) { + error("Node %i has no TEX instructions", emit->current_node); return GL_FALSE; } + + tex_end = 0; } else { - if (code->cur_node == 0) - code->first_node_has_tex = 1; + if (emit->current_node == 0) + code->config |= R300_PFS_CNTL_FIRST_NODE_HAS_TEX; } + /* Write the config register. + * Note: The order in which the words for each node are written + * is not correct here and needs to be fixed up once we're entirely + * done + * + * Also note that the register specification from AMD is slightly + * incorrect in its description of this register. */ + code->code_addr[emit->current_node] = + (alu_offset << R300_ALU_START_SHIFT) | + (alu_end << R300_ALU_SIZE_SHIFT) | + (tex_offset << R300_TEX_START_SHIFT) | + (tex_end << R300_TEX_SIZE_SHIFT) | + emit->node_flags; + return GL_TRUE; } @@ -248,30 +252,28 @@ static GLboolean begin_tex(void* data) { PROG_CODE; - if (code->cur_node == 0) { - if (code->node[0].alu_end < 0 && - code->node[0].tex_end < 0) - return GL_TRUE; + if (code->alu.length == emit->node_first_alu && + code->tex.length == emit->node_first_tex) { + return GL_TRUE; } - if (code->cur_node == 3) { + if (emit->current_node == 3) { error("Too many texture indirections"); return GL_FALSE; } - if (!finish_node(c)) + if (!finish_node(emit)) return GL_FALSE; - struct r300_fragment_program_node *node = &code->node[++code->cur_node]; - node->alu_offset = code->alu.length; - node->alu_end = -1; - node->tex_offset = code->tex.length; - node->tex_end = -1; + emit->current_node++; + emit->node_first_tex = code->tex.length; + emit->node_first_alu = code->alu.length; + emit->node_flags = 0; return GL_TRUE; } -static GLboolean emit_tex(void* data, struct prog_instruction* inst) +static GLboolean emit_tex(void* data, struct radeon_pair_texture_instruction* inst) { PROG_CODE; @@ -281,31 +283,30 @@ static GLboolean emit_tex(void* data, struct prog_instruction* inst) } GLuint unit = inst->TexSrcUnit; - GLuint dest = inst->DstReg.Index; + GLuint dest = inst->DestIndex; GLuint opcode; switch(inst->Opcode) { - case OPCODE_KIL: opcode = R300_TEX_OP_KIL; break; - case OPCODE_TEX: opcode = R300_TEX_OP_LD; break; - case OPCODE_TXB: opcode = R300_TEX_OP_TXB; break; - case OPCODE_TXP: opcode = R300_TEX_OP_TXP; break; + case RADEON_OPCODE_KIL: opcode = R300_TEX_OP_KIL; break; + case RADEON_OPCODE_TEX: opcode = R300_TEX_OP_LD; break; + case RADEON_OPCODE_TXB: opcode = R300_TEX_OP_TXB; break; + case RADEON_OPCODE_TXP: opcode = R300_TEX_OP_TXP; break; default: error("Unknown texture opcode %i", inst->Opcode); return GL_FALSE; } - if (inst->Opcode == OPCODE_KIL) { + if (inst->Opcode == RADEON_OPCODE_KIL) { unit = 0; dest = 0; } else { use_temporary(code, dest); } - use_temporary(code, inst->SrcReg[0].Index); + use_temporary(code, inst->SrcIndex); - code->node[code->cur_node].tex_end++; code->tex.inst[code->tex.length++] = - (inst->SrcReg[0].Index << R300_SRC_ADDR_SHIFT) | + (inst->SrcIndex << R300_SRC_ADDR_SHIFT) | (dest << R300_DST_ADDR_SHIFT) | (unit << R300_TEX_ID_SHIFT) | (opcode << R300_TEX_INST_SHIFT); @@ -314,7 +315,6 @@ static GLboolean emit_tex(void* data, struct prog_instruction* inst) static const struct radeon_pair_handler pair_handler = { - .EmitConst = &emit_const, .EmitPaired = &emit_alu, .EmitTex = &emit_tex, .BeginTexBlock = &begin_tex, @@ -325,20 +325,36 @@ static const struct radeon_pair_handler pair_handler = { * Final compilation step: Turn the intermediate radeon_program into * machine-readable instructions. */ -GLboolean r300BuildFragmentProgramHwCode(struct r300_fragment_program_compiler *compiler) +void r300BuildFragmentProgramHwCode(struct r300_fragment_program_compiler *compiler) { - struct r300_fragment_program_code *code = &compiler->code->r300; - - _mesa_bzero(code, sizeof(struct r300_fragment_program_code)); - code->node[0].alu_end = -1; - code->node[0].tex_end = -1; + struct r300_emit_state emit; + struct r300_fragment_program_code *code = &compiler->code->code.r300; - if (!radeonPairProgram(compiler->r300->radeon.glCtx, compiler->program, &pair_handler, compiler)) - return GL_FALSE; + memset(&emit, 0, sizeof(emit)); + emit.compiler = compiler; - if (!finish_node(compiler)) - return GL_FALSE; + _mesa_bzero(code, sizeof(struct r300_fragment_program_code)); - return GL_TRUE; + radeonPairProgram(compiler, &pair_handler, &emit); + if (compiler->Base.Error) + return; + + /* Finish the program */ + finish_node(&emit); + + code->config |= emit.current_node; /* FIRST_NODE_HAS_TEX set by finish_node */ + code->code_offset = + (0 << R300_PFS_CNTL_ALU_OFFSET_SHIFT) | + ((code->alu.length-1) << R300_PFS_CNTL_ALU_END_SHIFT) | + (0 << R300_PFS_CNTL_TEX_OFFSET_SHIFT) | + ((code->tex.length ? code->tex.length-1 : 0) << R300_PFS_CNTL_TEX_END_SHIFT); + + if (emit.current_node < 3) { + int shift = 3 - emit.current_node; + int i; + for(i = 0; i <= emit.current_node; ++i) + code->code_addr[shift + i] = code->code_addr[i]; + for(i = 0; i < shift; ++i) + code->code_addr[i] = 0; + } } - diff --git a/src/mesa/drivers/dri/r300/r300_fragprog_swizzle.c b/src/mesa/drivers/dri/r300/compiler/r300_fragprog_swizzle.c index fc9d855bce..1b14cc3888 100644 --- a/src/mesa/drivers/dri/r300/r300_fragprog_swizzle.c +++ b/src/mesa/drivers/dri/r300/compiler/r300_fragprog_swizzle.c @@ -33,8 +33,9 @@ #include "r300_fragprog_swizzle.h" -#include "r300_reg.h" +#include "../r300_reg.h" #include "radeon_nqssadce.h" +#include "radeon_compiler.h" #define MAKE_SWZ3(x, y, z) (MAKE_SWIZZLE4(SWIZZLE_##x, SWIZZLE_##y, SWIZZLE_##z, SWIZZLE_ZERO)) @@ -174,18 +175,15 @@ void r300FPBuildSwizzle(struct nqssadce_state *s, struct prog_dst_register dst, } } - struct prog_instruction *inst; - - _mesa_insert_instructions(s->Program, s->IP, 1); - inst = s->Program->Instructions + s->IP++; - inst->Opcode = OPCODE_MOV; - inst->DstReg = dst; - inst->DstReg.WriteMask &= (best_matchmask | WRITEMASK_W); - inst->SrcReg[0] = src; - inst->SrcReg[0].Negate = (best_matchmask & src.Negate) ? NEGATE_XYZW : NEGATE_NONE; + struct rc_instruction *inst = rc_insert_new_instruction(s->Compiler, s->IP->Prev); + inst->I.Opcode = OPCODE_MOV; + inst->I.DstReg = dst; + inst->I.DstReg.WriteMask &= (best_matchmask | WRITEMASK_W); + inst->I.SrcReg[0] = src; + inst->I.SrcReg[0].Negate = (best_matchmask & src.Negate) ? NEGATE_XYZW : NEGATE_NONE; /* Note: We rely on NqSSA/DCE to set unused swizzle components to NIL */ - dst.WriteMask &= ~inst->DstReg.WriteMask; + dst.WriteMask &= ~inst->I.DstReg.WriteMask; } } diff --git a/src/mesa/drivers/dri/r300/r300_fragprog_swizzle.h b/src/mesa/drivers/dri/r300/compiler/r300_fragprog_swizzle.h index 231bf4eef5..231bf4eef5 100644 --- a/src/mesa/drivers/dri/r300/r300_fragprog_swizzle.h +++ b/src/mesa/drivers/dri/r300/compiler/r300_fragprog_swizzle.h diff --git a/src/mesa/drivers/dri/r300/compiler/r3xx_fragprog.c b/src/mesa/drivers/dri/r300/compiler/r3xx_fragprog.c new file mode 100644 index 0000000000..d39b82be71 --- /dev/null +++ b/src/mesa/drivers/dri/r300/compiler/r3xx_fragprog.c @@ -0,0 +1,149 @@ +/* + * Copyright 2009 Nicolai Hähnle <nhaehnle@gmail.com> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. */ + +#include "radeon_compiler.h" + +#include "shader/prog_parameter.h" +#include "shader/prog_print.h" +#include "shader/prog_statevars.h" + +#include "radeon_nqssadce.h" +#include "radeon_program_alu.h" +#include "r300_fragprog.h" +#include "r300_fragprog_swizzle.h" +#include "r500_fragprog.h" + + +static void nqssadce_init(struct nqssadce_state* s) +{ + struct r300_fragment_program_compiler * c = s->UserData; + s->Outputs[c->OutputColor].Sourced = WRITEMASK_XYZW; + s->Outputs[c->OutputDepth].Sourced = WRITEMASK_W; +} + +static void rewrite_depth_out(struct r300_fragment_program_compiler * c) +{ + struct rc_instruction *rci; + + for (rci = c->Base.Program.Instructions.Next; rci != &c->Base.Program.Instructions; rci = rci->Next) { + struct prog_instruction * inst = &rci->I; + + if (inst->DstReg.File != PROGRAM_OUTPUT || inst->DstReg.Index != c->OutputDepth) + continue; + + if (inst->DstReg.WriteMask & WRITEMASK_Z) { + inst->DstReg.WriteMask = WRITEMASK_W; + } else { + inst->DstReg.WriteMask = 0; + continue; + } + + switch (inst->Opcode) { + case OPCODE_FRC: + case OPCODE_MOV: + inst->SrcReg[0] = lmul_swizzle(SWIZZLE_ZZZZ, inst->SrcReg[0]); + break; + case OPCODE_ADD: + case OPCODE_MAX: + case OPCODE_MIN: + case OPCODE_MUL: + inst->SrcReg[0] = lmul_swizzle(SWIZZLE_ZZZZ, inst->SrcReg[0]); + inst->SrcReg[1] = lmul_swizzle(SWIZZLE_ZZZZ, inst->SrcReg[1]); + break; + case OPCODE_CMP: + case OPCODE_MAD: + inst->SrcReg[0] = lmul_swizzle(SWIZZLE_ZZZZ, inst->SrcReg[0]); + inst->SrcReg[1] = lmul_swizzle(SWIZZLE_ZZZZ, inst->SrcReg[1]); + inst->SrcReg[2] = lmul_swizzle(SWIZZLE_ZZZZ, inst->SrcReg[2]); + break; + default: + // Scalar instructions needn't be reswizzled + break; + } + } +} + +void r3xx_compile_fragment_program(struct r300_fragment_program_compiler* c) +{ + rewrite_depth_out(c); + + if (c->is_r500) { + struct radeon_program_transformation transformations[] = { + { &r500_transform_TEX, c }, + { &radeonTransformALU, 0 }, + { &radeonTransformDeriv, 0 }, + { &radeonTransformTrigScale, 0 } + }; + radeonLocalTransform(&c->Base, 4, transformations); + } else { + struct radeon_program_transformation transformations[] = { + { &r300_transform_TEX, c }, + { &radeonTransformALU, 0 }, + { &radeonTransformTrigSimple, 0 } + }; + radeonLocalTransform(&c->Base, 3, transformations); + } + + if (c->Base.Debug) { + _mesa_printf("Fragment Program: After native rewrite:\n"); + rc_print_program(&c->Base.Program); + fflush(stdout); + } + + if (c->is_r500) { + struct radeon_nqssadce_descr nqssadce = { + .Init = &nqssadce_init, + .IsNativeSwizzle = &r500FPIsNativeSwizzle, + .BuildSwizzle = &r500FPBuildSwizzle + }; + radeonNqssaDce(&c->Base, &nqssadce, c); + } else { + struct radeon_nqssadce_descr nqssadce = { + .Init = &nqssadce_init, + .IsNativeSwizzle = &r300FPIsNativeSwizzle, + .BuildSwizzle = &r300FPBuildSwizzle + }; + radeonNqssaDce(&c->Base, &nqssadce, c); + } + + if (c->Base.Debug) { + _mesa_printf("Compiler: after NqSSA-DCE:\n"); + rc_print_program(&c->Base.Program); + fflush(stdout); + } + + if (c->is_r500) { + r500BuildFragmentProgramHwCode(c); + } else { + r300BuildFragmentProgramHwCode(c); + } + + rc_constants_copy(&c->code->constants, &c->Base.Program.Constants); + + if (c->Base.Debug) { + if (c->is_r500) { + r500FragmentProgramDump(c->code); + } else { + r300FragmentProgramDump(c->code); + } + } +} diff --git a/src/mesa/drivers/dri/r300/compiler/r3xx_vertprog.c b/src/mesa/drivers/dri/r300/compiler/r3xx_vertprog.c new file mode 100644 index 0000000000..fc9c8f805a --- /dev/null +++ b/src/mesa/drivers/dri/r300/compiler/r3xx_vertprog.c @@ -0,0 +1,615 @@ +/* + * Copyright 2009 Nicolai Hähnle <nhaehnle@gmail.com> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. */ + +#include "radeon_compiler.h" + +#include "../r300_reg.h" + +#include "radeon_nqssadce.h" +#include "radeon_program.h" +#include "radeon_program_alu.h" + +#include "shader/prog_print.h" + + +/* + * Take an already-setup and valid source then swizzle it appropriately to + * obtain a constant ZERO or ONE source. + */ +#define __CONST(x, y) \ + (PVS_SRC_OPERAND(t_src_index(vp, &vpi->SrcReg[x]), \ + t_swizzle(y), \ + t_swizzle(y), \ + t_swizzle(y), \ + t_swizzle(y), \ + t_src_class(vpi->SrcReg[x].File), \ + NEGATE_NONE) | (vpi->SrcReg[x].RelAddr << 4)) + + +static unsigned long t_dst_mask(GLuint mask) +{ + /* WRITEMASK_* is equivalent to VSF_FLAG_* */ + return mask & WRITEMASK_XYZW; +} + +static unsigned long t_dst_class(gl_register_file file) +{ + + switch (file) { + case PROGRAM_TEMPORARY: + return PVS_DST_REG_TEMPORARY; + case PROGRAM_OUTPUT: + return PVS_DST_REG_OUT; + case PROGRAM_ADDRESS: + return PVS_DST_REG_A0; + /* + case PROGRAM_INPUT: + case PROGRAM_LOCAL_PARAM: + case PROGRAM_ENV_PARAM: + case PROGRAM_NAMED_PARAM: + case PROGRAM_STATE_VAR: + case PROGRAM_WRITE_ONLY: + case PROGRAM_ADDRESS: + */ + default: + fprintf(stderr, "problem in %s", __FUNCTION__); + _mesa_exit(-1); + return -1; + } +} + +static unsigned long t_dst_index(struct r300_vertex_program_code *vp, + struct prog_dst_register *dst) +{ + if (dst->File == PROGRAM_OUTPUT) + return vp->outputs[dst->Index]; + + return dst->Index; +} + +static unsigned long t_src_class(gl_register_file file) +{ + switch (file) { + case PROGRAM_TEMPORARY: + return PVS_SRC_REG_TEMPORARY; + case PROGRAM_INPUT: + return PVS_SRC_REG_INPUT; + case PROGRAM_LOCAL_PARAM: + case PROGRAM_ENV_PARAM: + case PROGRAM_NAMED_PARAM: + case PROGRAM_CONSTANT: + case PROGRAM_STATE_VAR: + return PVS_SRC_REG_CONSTANT; + /* + case PROGRAM_OUTPUT: + case PROGRAM_WRITE_ONLY: + case PROGRAM_ADDRESS: + */ + default: + fprintf(stderr, "problem in %s", __FUNCTION__); + _mesa_exit(-1); + return -1; + } +} + +static GLboolean t_src_conflict(struct prog_src_register a, struct prog_src_register b) +{ + unsigned long aclass = t_src_class(a.File); + unsigned long bclass = t_src_class(b.File); + + if (aclass != bclass) + return GL_FALSE; + if (aclass == PVS_SRC_REG_TEMPORARY) + return GL_FALSE; + + if (a.RelAddr || b.RelAddr) + return GL_TRUE; + if (a.Index != b.Index) + return GL_TRUE; + + return GL_FALSE; +} + +static INLINE unsigned long t_swizzle(GLubyte swizzle) +{ + /* this is in fact a NOP as the Mesa SWIZZLE_* are all identical to VSF_IN_COMPONENT_* */ + return swizzle; +} + +static unsigned long t_src_index(struct r300_vertex_program_code *vp, + struct prog_src_register *src) +{ + if (src->File == PROGRAM_INPUT) { + assert(vp->inputs[src->Index] != -1); + return vp->inputs[src->Index]; + } else { + if (src->Index < 0) { + fprintf(stderr, + "negative offsets for indirect addressing do not work.\n"); + return 0; + } + return src->Index; + } +} + +/* these two functions should probably be merged... */ + +static unsigned long t_src(struct r300_vertex_program_code *vp, + struct prog_src_register *src) +{ + /* src->Negate uses the NEGATE_ flags from program_instruction.h, + * which equal our VSF_FLAGS_ values, so it's safe to just pass it here. + */ + return PVS_SRC_OPERAND(t_src_index(vp, src), + t_swizzle(GET_SWZ(src->Swizzle, 0)), + t_swizzle(GET_SWZ(src->Swizzle, 1)), + t_swizzle(GET_SWZ(src->Swizzle, 2)), + t_swizzle(GET_SWZ(src->Swizzle, 3)), + t_src_class(src->File), + src->Negate) | (src->RelAddr << 4); +} + +static unsigned long t_src_scalar(struct r300_vertex_program_code *vp, + struct prog_src_register *src) +{ + /* src->Negate uses the NEGATE_ flags from program_instruction.h, + * which equal our VSF_FLAGS_ values, so it's safe to just pass it here. + */ + return PVS_SRC_OPERAND(t_src_index(vp, src), + t_swizzle(GET_SWZ(src->Swizzle, 0)), + t_swizzle(GET_SWZ(src->Swizzle, 0)), + t_swizzle(GET_SWZ(src->Swizzle, 0)), + t_swizzle(GET_SWZ(src->Swizzle, 0)), + t_src_class(src->File), + src->Negate ? NEGATE_XYZW : NEGATE_NONE) | + (src->RelAddr << 4); +} + +static GLboolean valid_dst(struct r300_vertex_program_code *vp, + struct prog_dst_register *dst) +{ + if (dst->File == PROGRAM_OUTPUT && vp->outputs[dst->Index] == -1) { + return GL_FALSE; + } else if (dst->File == PROGRAM_ADDRESS) { + assert(dst->Index == 0); + } + + return GL_TRUE; +} + +static void ei_vector1(struct r300_vertex_program_code *vp, + GLuint hw_opcode, + struct prog_instruction *vpi, + GLuint * inst) +{ + inst[0] = PVS_OP_DST_OPERAND(hw_opcode, + GL_FALSE, + GL_FALSE, + t_dst_index(vp, &vpi->DstReg), + t_dst_mask(vpi->DstReg.WriteMask), + t_dst_class(vpi->DstReg.File)); + inst[1] = t_src(vp, &vpi->SrcReg[0]); + inst[2] = __CONST(0, SWIZZLE_ZERO); + inst[3] = __CONST(0, SWIZZLE_ZERO); +} + +static void ei_vector2(struct r300_vertex_program_code *vp, + GLuint hw_opcode, + struct prog_instruction *vpi, + GLuint * inst) +{ + inst[0] = PVS_OP_DST_OPERAND(hw_opcode, + GL_FALSE, + GL_FALSE, + t_dst_index(vp, &vpi->DstReg), + t_dst_mask(vpi->DstReg.WriteMask), + t_dst_class(vpi->DstReg.File)); + inst[1] = t_src(vp, &vpi->SrcReg[0]); + inst[2] = t_src(vp, &vpi->SrcReg[1]); + inst[3] = __CONST(1, SWIZZLE_ZERO); +} + +static void ei_math1(struct r300_vertex_program_code *vp, + GLuint hw_opcode, + struct prog_instruction *vpi, + GLuint * inst) +{ + inst[0] = PVS_OP_DST_OPERAND(hw_opcode, + GL_TRUE, + GL_FALSE, + t_dst_index(vp, &vpi->DstReg), + t_dst_mask(vpi->DstReg.WriteMask), + t_dst_class(vpi->DstReg.File)); + inst[1] = t_src_scalar(vp, &vpi->SrcReg[0]); + inst[2] = __CONST(0, SWIZZLE_ZERO); + inst[3] = __CONST(0, SWIZZLE_ZERO); +} + +static void ei_lit(struct r300_vertex_program_code *vp, + struct prog_instruction *vpi, + GLuint * inst) +{ + //LIT TMP 1.Y Z TMP 1{} {X W Z Y} TMP 1{} {Y W Z X} TMP 1{} {Y X Z W} + + inst[0] = PVS_OP_DST_OPERAND(ME_LIGHT_COEFF_DX, + GL_TRUE, + GL_FALSE, + t_dst_index(vp, &vpi->DstReg), + t_dst_mask(vpi->DstReg.WriteMask), + t_dst_class(vpi->DstReg.File)); + /* NOTE: Users swizzling might not work. */ + inst[1] = PVS_SRC_OPERAND(t_src_index(vp, &vpi->SrcReg[0]), t_swizzle(GET_SWZ(vpi->SrcReg[0].Swizzle, 0)), // X + t_swizzle(GET_SWZ(vpi->SrcReg[0].Swizzle, 3)), // W + PVS_SRC_SELECT_FORCE_0, // Z + t_swizzle(GET_SWZ(vpi->SrcReg[0].Swizzle, 1)), // Y + t_src_class(vpi->SrcReg[0].File), + vpi->SrcReg[0].Negate ? NEGATE_XYZW : NEGATE_NONE) | + (vpi->SrcReg[0].RelAddr << 4); + inst[2] = PVS_SRC_OPERAND(t_src_index(vp, &vpi->SrcReg[0]), t_swizzle(GET_SWZ(vpi->SrcReg[0].Swizzle, 1)), // Y + t_swizzle(GET_SWZ(vpi->SrcReg[0].Swizzle, 3)), // W + PVS_SRC_SELECT_FORCE_0, // Z + t_swizzle(GET_SWZ(vpi->SrcReg[0].Swizzle, 0)), // X + t_src_class(vpi->SrcReg[0].File), + vpi->SrcReg[0].Negate ? NEGATE_XYZW : NEGATE_NONE) | + (vpi->SrcReg[0].RelAddr << 4); + inst[3] = PVS_SRC_OPERAND(t_src_index(vp, &vpi->SrcReg[0]), t_swizzle(GET_SWZ(vpi->SrcReg[0].Swizzle, 1)), // Y + t_swizzle(GET_SWZ(vpi->SrcReg[0].Swizzle, 0)), // X + PVS_SRC_SELECT_FORCE_0, // Z + t_swizzle(GET_SWZ(vpi->SrcReg[0].Swizzle, 3)), // W + t_src_class(vpi->SrcReg[0].File), + vpi->SrcReg[0].Negate ? NEGATE_XYZW : NEGATE_NONE) | + (vpi->SrcReg[0].RelAddr << 4); +} + +static void ei_mad(struct r300_vertex_program_code *vp, + struct prog_instruction *vpi, + GLuint * inst) +{ + inst[0] = PVS_OP_DST_OPERAND(PVS_MACRO_OP_2CLK_MADD, + GL_FALSE, + GL_TRUE, + t_dst_index(vp, &vpi->DstReg), + t_dst_mask(vpi->DstReg.WriteMask), + t_dst_class(vpi->DstReg.File)); + inst[1] = t_src(vp, &vpi->SrcReg[0]); + inst[2] = t_src(vp, &vpi->SrcReg[1]); + inst[3] = t_src(vp, &vpi->SrcReg[2]); +} + +static void ei_pow(struct r300_vertex_program_code *vp, + struct prog_instruction *vpi, + GLuint * inst) +{ + inst[0] = PVS_OP_DST_OPERAND(ME_POWER_FUNC_FF, + GL_TRUE, + GL_FALSE, + t_dst_index(vp, &vpi->DstReg), + t_dst_mask(vpi->DstReg.WriteMask), + t_dst_class(vpi->DstReg.File)); + inst[1] = t_src_scalar(vp, &vpi->SrcReg[0]); + inst[2] = __CONST(0, SWIZZLE_ZERO); + inst[3] = t_src_scalar(vp, &vpi->SrcReg[1]); +} + + +static void translate_vertex_program(struct r300_vertex_program_compiler * compiler) +{ + struct rc_instruction *rci; + + compiler->code->pos_end = 0; /* Not supported yet */ + compiler->code->length = 0; + + compiler->SetHwInputOutput(compiler); + + for(rci = compiler->Base.Program.Instructions.Next; rci != &compiler->Base.Program.Instructions; rci = rci->Next) { + struct prog_instruction *vpi = &rci->I; + GLuint *inst = compiler->code->body.d + compiler->code->length; + + /* Skip instructions writing to non-existing destination */ + if (!valid_dst(compiler->code, &vpi->DstReg)) + continue; + + if (compiler->code->length >= VSF_MAX_FRAGMENT_LENGTH) { + rc_error(&compiler->Base, "Vertex program has too many instructions\n"); + return; + } + + switch (vpi->Opcode) { + case OPCODE_ADD: ei_vector2(compiler->code, VE_ADD, vpi, inst); break; + case OPCODE_ARL: ei_vector1(compiler->code, VE_FLT2FIX_DX, vpi, inst); break; + case OPCODE_DP4: ei_vector2(compiler->code, VE_DOT_PRODUCT, vpi, inst); break; + case OPCODE_DST: ei_vector2(compiler->code, VE_DISTANCE_VECTOR, vpi, inst); break; + case OPCODE_EX2: ei_math1(compiler->code, ME_EXP_BASE2_FULL_DX, vpi, inst); break; + case OPCODE_EXP: ei_math1(compiler->code, ME_EXP_BASE2_DX, vpi, inst); break; + case OPCODE_FRC: ei_vector1(compiler->code, VE_FRACTION, vpi, inst); break; + case OPCODE_LG2: ei_math1(compiler->code, ME_LOG_BASE2_FULL_DX, vpi, inst); break; + case OPCODE_LIT: ei_lit(compiler->code, vpi, inst); break; + case OPCODE_LOG: ei_math1(compiler->code, ME_LOG_BASE2_DX, vpi, inst); break; + case OPCODE_MAD: ei_mad(compiler->code, vpi, inst); break; + case OPCODE_MAX: ei_vector2(compiler->code, VE_MAXIMUM, vpi, inst); break; + case OPCODE_MIN: ei_vector2(compiler->code, VE_MINIMUM, vpi, inst); break; + case OPCODE_MOV: ei_vector1(compiler->code, VE_ADD, vpi, inst); break; + case OPCODE_MUL: ei_vector2(compiler->code, VE_MULTIPLY, vpi, inst); break; + case OPCODE_POW: ei_pow(compiler->code, vpi, inst); break; + case OPCODE_RCP: ei_math1(compiler->code, ME_RECIP_DX, vpi, inst); break; + case OPCODE_RSQ: ei_math1(compiler->code, ME_RECIP_SQRT_DX, vpi, inst); break; + case OPCODE_SGE: ei_vector2(compiler->code, VE_SET_GREATER_THAN_EQUAL, vpi, inst); break; + case OPCODE_SLT: ei_vector2(compiler->code, VE_SET_LESS_THAN, vpi, inst); break; + default: + rc_error(&compiler->Base, "Unknown opcode %i\n", vpi->Opcode); + return; + } + + compiler->code->length += 4; + + if (compiler->Base.Error) + return; + } +} + +struct temporary_allocation { + GLuint Allocated:1; + GLuint HwTemp:15; + struct rc_instruction * LastRead; +}; + +static void allocate_temporary_registers(struct r300_vertex_program_compiler * compiler) +{ + struct rc_instruction *inst; + GLuint num_orig_temps = 0; + GLboolean hwtemps[VSF_MAX_FRAGMENT_TEMPS]; + struct temporary_allocation * ta; + GLuint i, j; + + compiler->code->num_temporaries = 0; + memset(hwtemps, 0, sizeof(hwtemps)); + + /* Pass 1: Count original temporaries and allocate structures */ + for(inst = compiler->Base.Program.Instructions.Next; inst != &compiler->Base.Program.Instructions; inst = inst->Next) { + GLuint numsrcs = _mesa_num_inst_src_regs(inst->I.Opcode); + GLuint numdsts = _mesa_num_inst_dst_regs(inst->I.Opcode); + + for (i = 0; i < numsrcs; ++i) { + if (inst->I.SrcReg[i].File == PROGRAM_TEMPORARY) { + if (inst->I.SrcReg[i].Index >= num_orig_temps) + num_orig_temps = inst->I.SrcReg[i].Index + 1; + } + } + + if (numdsts) { + if (inst->I.DstReg.File == PROGRAM_TEMPORARY) { + if (inst->I.DstReg.Index >= num_orig_temps) + num_orig_temps = inst->I.DstReg.Index + 1; + } + } + } + + ta = (struct temporary_allocation*)memory_pool_malloc(&compiler->Base.Pool, + sizeof(struct temporary_allocation) * num_orig_temps); + memset(ta, 0, sizeof(struct temporary_allocation) * num_orig_temps); + + /* Pass 2: Determine original temporary lifetimes */ + for(inst = compiler->Base.Program.Instructions.Next; inst != &compiler->Base.Program.Instructions; inst = inst->Next) { + GLuint numsrcs = _mesa_num_inst_src_regs(inst->I.Opcode); + + for (i = 0; i < numsrcs; ++i) { + if (inst->I.SrcReg[i].File == PROGRAM_TEMPORARY) + ta[inst->I.SrcReg[i].Index].LastRead = inst; + } + } + + /* Pass 3: Register allocation */ + for(inst = compiler->Base.Program.Instructions.Next; inst != &compiler->Base.Program.Instructions; inst = inst->Next) { + GLuint numsrcs = _mesa_num_inst_src_regs(inst->I.Opcode); + GLuint numdsts = _mesa_num_inst_dst_regs(inst->I.Opcode); + + for (i = 0; i < numsrcs; ++i) { + if (inst->I.SrcReg[i].File == PROGRAM_TEMPORARY) { + GLuint orig = inst->I.SrcReg[i].Index; + inst->I.SrcReg[i].Index = ta[orig].HwTemp; + + if (ta[orig].Allocated && inst == ta[orig].LastRead) + hwtemps[ta[orig].HwTemp] = GL_FALSE; + } + } + + if (numdsts) { + if (inst->I.DstReg.File == PROGRAM_TEMPORARY) { + GLuint orig = inst->I.DstReg.Index; + + if (!ta[orig].Allocated) { + for(j = 0; j < VSF_MAX_FRAGMENT_TEMPS; ++j) { + if (!hwtemps[j]) + break; + } + if (j >= VSF_MAX_FRAGMENT_TEMPS) { + fprintf(stderr, "Out of hw temporaries\n"); + } else { + ta[orig].Allocated = GL_TRUE; + ta[orig].HwTemp = j; + hwtemps[j] = GL_TRUE; + + if (j >= compiler->code->num_temporaries) + compiler->code->num_temporaries = j + 1; + } + } + + inst->I.DstReg.Index = ta[orig].HwTemp; + } + } + } +} + + +/** + * Vertex engine cannot read two inputs or two constants at the same time. + * Introduce intermediate MOVs to temporary registers to account for this. + */ +static GLboolean transform_source_conflicts( + struct radeon_compiler *c, + struct rc_instruction* inst, + void* unused) +{ + GLuint num_operands = _mesa_num_inst_src_regs(inst->I.Opcode); + + if (num_operands == 3) { + if (t_src_conflict(inst->I.SrcReg[1], inst->I.SrcReg[2]) + || t_src_conflict(inst->I.SrcReg[0], inst->I.SrcReg[2])) { + int tmpreg = rc_find_free_temporary(c); + struct rc_instruction * inst_mov = rc_insert_new_instruction(c, inst->Prev); + inst_mov->I.Opcode = OPCODE_MOV; + inst_mov->I.DstReg.File = PROGRAM_TEMPORARY; + inst_mov->I.DstReg.Index = tmpreg; + inst_mov->I.SrcReg[0] = inst->I.SrcReg[2]; + + reset_srcreg(&inst->I.SrcReg[2]); + inst->I.SrcReg[2].File = PROGRAM_TEMPORARY; + inst->I.SrcReg[2].Index = tmpreg; + } + } + + if (num_operands >= 2) { + if (t_src_conflict(inst->I.SrcReg[1], inst->I.SrcReg[0])) { + int tmpreg = rc_find_free_temporary(c); + struct rc_instruction * inst_mov = rc_insert_new_instruction(c, inst->Prev); + inst_mov->I.Opcode = OPCODE_MOV; + inst_mov->I.DstReg.File = PROGRAM_TEMPORARY; + inst_mov->I.DstReg.Index = tmpreg; + inst_mov->I.SrcReg[0] = inst->I.SrcReg[1]; + + reset_srcreg(&inst->I.SrcReg[1]); + inst->I.SrcReg[1].File = PROGRAM_TEMPORARY; + inst->I.SrcReg[1].Index = tmpreg; + } + } + + return GL_TRUE; +} + +static void addArtificialOutputs(struct r300_vertex_program_compiler * compiler) +{ + int i; + + for(i = 0; i < 32; ++i) { + if ((compiler->RequiredOutputs & (1 << i)) && + !(compiler->Base.Program.OutputsWritten & (1 << i))) { + struct rc_instruction * inst = rc_insert_new_instruction(&compiler->Base, compiler->Base.Program.Instructions.Prev); + inst->I.Opcode = OPCODE_MOV; + + inst->I.DstReg.File = PROGRAM_OUTPUT; + inst->I.DstReg.Index = i; + inst->I.DstReg.WriteMask = WRITEMASK_XYZW; + + inst->I.SrcReg[0].File = PROGRAM_CONSTANT; + inst->I.SrcReg[0].Index = 0; + inst->I.SrcReg[0].Swizzle = SWIZZLE_XYZW; + + compiler->Base.Program.OutputsWritten |= 1 << i; + } + } +} + +static void nqssadceInit(struct nqssadce_state* s) +{ + struct r300_vertex_program_compiler * compiler = s->UserData; + int i; + + for(i = 0; i < VERT_RESULT_MAX; ++i) { + if (compiler->RequiredOutputs & (1 << i)) + s->Outputs[i].Sourced = WRITEMASK_XYZW; + } +} + +static GLboolean swizzleIsNative(GLuint opcode, struct prog_src_register reg) +{ + (void) opcode; + (void) reg; + + return GL_TRUE; +} + + + +void r3xx_compile_vertex_program(struct r300_vertex_program_compiler* compiler) +{ + addArtificialOutputs(compiler); + + { + struct radeon_program_transformation transformations[] = { + { &r300_transform_vertex_alu, 0 }, + }; + radeonLocalTransform(&compiler->Base, 1, transformations); + } + + if (compiler->Base.Debug) { + fprintf(stderr, "Vertex program after native rewrite:\n"); + rc_print_program(&compiler->Base.Program); + fflush(stdout); + } + + { + /* Note: This pass has to be done seperately from ALU rewrite, + * otherwise non-native ALU instructions with source conflits + * will not be treated properly. + */ + struct radeon_program_transformation transformations[] = { + { &transform_source_conflicts, 0 }, + }; + radeonLocalTransform(&compiler->Base, 1, transformations); + } + + if (compiler->Base.Debug) { + fprintf(stderr, "Vertex program after source conflict resolve:\n"); + rc_print_program(&compiler->Base.Program); + fflush(stdout); + } + + { + struct radeon_nqssadce_descr nqssadce = { + .Init = &nqssadceInit, + .IsNativeSwizzle = &swizzleIsNative, + .BuildSwizzle = NULL + }; + radeonNqssaDce(&compiler->Base, &nqssadce, compiler); + + /* We need this step for reusing temporary registers */ + allocate_temporary_registers(compiler); + + if (compiler->Base.Debug) { + fprintf(stderr, "Vertex program after NQSSADCE:\n"); + rc_print_program(&compiler->Base.Program); + fflush(stdout); + } + } + + translate_vertex_program(compiler); + + rc_constants_copy(&compiler->code->constants, &compiler->Base.Program.Constants); + + compiler->code->InputsRead = compiler->Base.Program.InputsRead; + compiler->code->OutputsWritten = compiler->Base.Program.OutputsWritten; + + if (compiler->Base.Debug) { + printf("Final vertex program code:\n"); + r300_vertex_program_dump(compiler->code); + } +} diff --git a/src/mesa/drivers/dri/r300/compiler/r3xx_vertprog_dump.c b/src/mesa/drivers/dri/r300/compiler/r3xx_vertprog_dump.c new file mode 100644 index 0000000000..39cc6953ba --- /dev/null +++ b/src/mesa/drivers/dri/r300/compiler/r3xx_vertprog_dump.c @@ -0,0 +1,177 @@ +/* + * Copyright 2009 Nicolai Hähnle <nhaehnle@gmail.com> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. */ + +#include "radeon_code.h" + +#include <stdio.h> + +static char* r300_vs_ve_ops[] = { + /* R300 vector ops */ + " VE_NO_OP", + " VE_DOT_PRODUCT", + " VE_MULTIPLY", + " VE_ADD", + " VE_MULTIPLY_ADD", + " VE_DISTANCE_FACTOR", + " VE_FRACTION", + " VE_MAXIMUM", + " VE_MINIMUM", + "VE_SET_GREATER_THAN_EQUAL", + " VE_SET_LESS_THAN", + " VE_MULTIPLYX2_ADD", + " VE_MULTIPLY_CLAMP", + " VE_FLT2FIX_DX", + " VE_FLT2FIX_DX_RND", + /* R500 vector ops */ + " VE_PRED_SET_EQ_PUSH", + " VE_PRED_SET_GT_PUSH", + " VE_PRED_SET_GTE_PUSH", + " VE_PRED_SET_NEQ_PUSH", + " VE_COND_WRITE_EQ", + " VE_COND_WRITE_GT", + " VE_COND_WRITE_GTE", + " VE_COND_WRITE_NEQ", + " VE_SET_GREATER_THAN", + " VE_SET_EQUAL", + " VE_SET_NOT_EQUAL", + " (reserved)", + " (reserved)", + " (reserved)", +}; + +static char* r300_vs_me_ops[] = { + /* R300 math ops */ + " ME_NO_OP", + " ME_EXP_BASE2_DX", + " ME_LOG_BASE2_DX", + " ME_EXP_BASEE_FF", + " ME_LIGHT_COEFF_DX", + " ME_POWER_FUNC_FF", + " ME_RECIP_DX", + " ME_RECIP_FF", + " ME_RECIP_SQRT_DX", + " ME_RECIP_SQRT_FF", + " ME_MULTIPLY", + " ME_EXP_BASE2_FULL_DX", + " ME_LOG_BASE2_FULL_DX", + " ME_POWER_FUNC_FF_CLAMP_B", + "ME_POWER_FUNC_FF_CLAMP_B1", + "ME_POWER_FUNC_FF_CLAMP_01", + " ME_SIN", + " ME_COS", + /* R500 math ops */ + " ME_LOG_BASE2_IEEE", + " ME_RECIP_IEEE", + " ME_RECIP_SQRT_IEEE", + " ME_PRED_SET_EQ", + " ME_PRED_SET_GT", + " ME_PRED_SET_GTE", + " ME_PRED_SET_NEQ", + " ME_PRED_SET_CLR", + " ME_PRED_SET_INV", + " ME_PRED_SET_POP", + " ME_PRED_SET_RESTORE", + " (reserved)", + " (reserved)", + " (reserved)", +}; + +/* XXX refactor to avoid clashing symbols */ +static char* r300_vs_src_debug[] = { + "t", + "i", + "c", + "a", +}; + +static char* r300_vs_dst_debug[] = { + "t", + "a0", + "o", + "ox", + "a", + "i", + "u", + "u", +}; + +static char* r300_vs_swiz_debug[] = { + "X", + "Y", + "Z", + "W", + "0", + "1", + "U", + "U", +}; + + +static void r300_vs_op_dump(uint32_t op) +{ + printf(" dst: %d%s op: ", + (op >> 13) & 0x7f, r300_vs_dst_debug[(op >> 8) & 0x7]); + if (op & 0x80) { + if (op & 0x1) { + printf("PVS_MACRO_OP_2CLK_M2X_ADD\n"); + } else { + printf(" PVS_MACRO_OP_2CLK_MADD\n"); + } + } else if (op & 0x40) { + printf("%s\n", r300_vs_me_ops[op & 0x1f]); + } else { + printf("%s\n", r300_vs_ve_ops[op & 0x1f]); + } +} + +static void r300_vs_src_dump(uint32_t src) +{ + printf(" reg: %d%s swiz: %s%s/%s%s/%s%s/%s%s\n", + (src >> 5) & 0x7f, r300_vs_src_debug[src & 0x3], + src & (1 << 25) ? "-" : " ", + r300_vs_swiz_debug[(src >> 13) & 0x7], + src & (1 << 26) ? "-" : " ", + r300_vs_swiz_debug[(src >> 16) & 0x7], + src & (1 << 27) ? "-" : " ", + r300_vs_swiz_debug[(src >> 19) & 0x7], + src & (1 << 28) ? "-" : " ", + r300_vs_swiz_debug[(src >> 22) & 0x7]); +} + +void r300_vertex_program_dump(struct r300_vertex_program_code * vs) +{ + unsigned instrcount = vs->length / 4; + unsigned i; + + for(i = 0; i < instrcount; i++) { + unsigned offset = i*4; + unsigned src; + + printf("%d: op: 0x%08x", i, vs->body.d[offset]); + r300_vs_op_dump(vs->body.d[offset]); + + for(src = 0; src < 3; ++src) { + printf(" src%i: 0x%08x", src, vs->body.d[offset+1+src]); + r300_vs_src_dump(vs->body.d[offset+1+src]); + } + } +} diff --git a/src/mesa/drivers/dri/r300/r500_fragprog.c b/src/mesa/drivers/dri/r300/compiler/r500_fragprog.c index 4d58cf2162..7e2faed690 100644 --- a/src/mesa/drivers/dri/r300/r500_fragprog.c +++ b/src/mesa/drivers/dri/r300/compiler/r500_fragprog.c @@ -27,158 +27,141 @@ #include "r500_fragprog.h" -static void reset_srcreg(struct prog_src_register* reg) -{ - _mesa_bzero(reg, sizeof(*reg)); - reg->Swizzle = SWIZZLE_NOOP; -} +#include "../r300_reg.h" -static struct prog_src_register shadow_ambient(struct gl_program *program, int tmu) +static struct prog_src_register shadow_ambient(struct radeon_compiler * c, int tmu) { - gl_state_index fail_value_tokens[STATE_LENGTH] = { - STATE_INTERNAL, STATE_SHADOW_AMBIENT, 0, 0, 0 - }; struct prog_src_register reg = { 0, }; - fail_value_tokens[2] = tmu; reg.File = PROGRAM_STATE_VAR; - reg.Index = _mesa_add_state_reference(program->Parameters, fail_value_tokens); + reg.Index = rc_constants_add_state(&c->Program.Constants, RC_STATE_SHADOW_AMBIENT, tmu); reg.Swizzle = SWIZZLE_WWWW; return reg; } /** * Transform TEX, TXP, TXB, and KIL instructions in the following way: - * - premultiply texture coordinates for RECT - * - extract operand swizzles - * - introduce a temporary register when write masks are needed - * + * - implement texture compare (shadow extensions) + * - extract non-native source / destination operands */ GLboolean r500_transform_TEX( - struct radeon_transform_context *t, - struct prog_instruction* orig_inst, void* data) + struct radeon_compiler * c, + struct rc_instruction * inst, + void* data) { struct r300_fragment_program_compiler *compiler = (struct r300_fragment_program_compiler*)data; - struct prog_instruction inst = *orig_inst; - struct prog_instruction* tgt; - GLboolean destredirect = GL_FALSE; - - if (inst.Opcode != OPCODE_TEX && - inst.Opcode != OPCODE_TXB && - inst.Opcode != OPCODE_TXP && - inst.Opcode != OPCODE_KIL) + + if (inst->I.Opcode != OPCODE_TEX && + inst->I.Opcode != OPCODE_TXB && + inst->I.Opcode != OPCODE_TXP && + inst->I.Opcode != OPCODE_KIL) return GL_FALSE; /* ARB_shadow & EXT_shadow_funcs */ - if (inst.Opcode != OPCODE_KIL && - t->Program->ShadowSamplers & (1 << inst.TexSrcUnit)) { - GLuint comparefunc = GL_NEVER + compiler->fp->state.unit[inst.TexSrcUnit].texture_compare_func; + if (inst->I.Opcode != OPCODE_KIL && + c->Program.ShadowSamplers & (1 << inst->I.TexSrcUnit)) { + GLuint comparefunc = GL_NEVER + compiler->state.unit[inst->I.TexSrcUnit].texture_compare_func; if (comparefunc == GL_NEVER || comparefunc == GL_ALWAYS) { - tgt = radeonAppendInstructions(t->Program, 1); + inst->I.Opcode = OPCODE_MOV; - tgt->Opcode = OPCODE_MOV; - tgt->DstReg = inst.DstReg; if (comparefunc == GL_ALWAYS) { - tgt->SrcReg[0].File = PROGRAM_BUILTIN; - tgt->SrcReg[0].Swizzle = SWIZZLE_1111; + inst->I.SrcReg[0].File = PROGRAM_BUILTIN; + inst->I.SrcReg[0].Swizzle = SWIZZLE_1111; } else { - tgt->SrcReg[0] = shadow_ambient(t->Program, inst.TexSrcUnit); + inst->I.SrcReg[0] = shadow_ambient(c, inst->I.TexSrcUnit); } + return GL_TRUE; + } else { + GLuint comparefunc = GL_NEVER + compiler->state.unit[inst->I.TexSrcUnit].texture_compare_func; + GLuint depthmode = compiler->state.unit[inst->I.TexSrcUnit].depth_texture_mode; + struct rc_instruction * inst_rcp = rc_insert_new_instruction(c, inst); + struct rc_instruction * inst_mad = rc_insert_new_instruction(c, inst_rcp); + struct rc_instruction * inst_cmp = rc_insert_new_instruction(c, inst_mad); + int pass, fail; + + inst_rcp->I.Opcode = OPCODE_RCP; + inst_rcp->I.DstReg.File = PROGRAM_TEMPORARY; + inst_rcp->I.DstReg.Index = rc_find_free_temporary(c); + inst_rcp->I.DstReg.WriteMask = WRITEMASK_W; + inst_rcp->I.SrcReg[0] = inst->I.SrcReg[0]; + inst_rcp->I.SrcReg[0].Swizzle = SWIZZLE_WWWW; + + inst_cmp->I.DstReg = inst->I.DstReg; + inst->I.DstReg.File = PROGRAM_TEMPORARY; + inst->I.DstReg.Index = rc_find_free_temporary(c); + inst->I.DstReg.WriteMask = WRITEMASK_XYZW; + + inst_mad->I.Opcode = OPCODE_MAD; + inst_mad->I.DstReg.File = PROGRAM_TEMPORARY; + inst_mad->I.DstReg.Index = rc_find_free_temporary(c); + inst_mad->I.SrcReg[0] = inst->I.SrcReg[0]; + inst_mad->I.SrcReg[0].Swizzle = SWIZZLE_ZZZZ; + inst_mad->I.SrcReg[1].File = PROGRAM_TEMPORARY; + inst_mad->I.SrcReg[1].Index = inst_rcp->I.DstReg.Index; + inst_mad->I.SrcReg[1].Swizzle = SWIZZLE_WWWW; + inst_mad->I.SrcReg[2].File = PROGRAM_TEMPORARY; + inst_mad->I.SrcReg[2].Index = inst->I.DstReg.Index; + if (depthmode == 0) /* GL_LUMINANCE */ + inst_mad->I.SrcReg[2].Swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_Z); + else if (depthmode == 2) /* GL_ALPHA */ + inst_mad->I.SrcReg[2].Swizzle = SWIZZLE_WWWW; + + /* Recall that SrcReg[0] is tex, SrcReg[2] is r and: + * r < tex <=> -tex+r < 0 + * r >= tex <=> not (-tex+r < 0 */ + if (comparefunc == GL_LESS || comparefunc == GL_GEQUAL) + inst_mad->I.SrcReg[2].Negate = inst_mad->I.SrcReg[2].Negate ^ NEGATE_XYZW; + else + inst_mad->I.SrcReg[0].Negate = inst_mad->I.SrcReg[0].Negate ^ NEGATE_XYZW; + + inst_cmp->I.Opcode = OPCODE_CMP; + /* DstReg has been filled out above */ + inst_cmp->I.SrcReg[0].File = PROGRAM_TEMPORARY; + inst_cmp->I.SrcReg[0].Index = inst_mad->I.DstReg.Index; + + if (comparefunc == GL_LESS || comparefunc == GL_GREATER) { + pass = 1; + fail = 2; + } else { + pass = 2; + fail = 1; + } + + inst_cmp->I.SrcReg[pass].File = PROGRAM_BUILTIN; + inst_cmp->I.SrcReg[pass].Swizzle = SWIZZLE_1111; + inst_cmp->I.SrcReg[fail] = shadow_ambient(c, inst->I.TexSrcUnit); } + } - inst.DstReg.File = PROGRAM_TEMPORARY; - inst.DstReg.Index = radeonFindFreeTemporary(t); - inst.DstReg.WriteMask = WRITEMASK_XYZW; - } else if (inst.Opcode != OPCODE_KIL && inst.DstReg.File != PROGRAM_TEMPORARY) { - int tempreg = radeonFindFreeTemporary(t); + /* Cannot write texture to output registers */ + if (inst->I.Opcode != OPCODE_KIL && inst->I.DstReg.File != PROGRAM_TEMPORARY) { + struct rc_instruction * inst_mov = rc_insert_new_instruction(c, inst); - inst.DstReg.File = PROGRAM_TEMPORARY; - inst.DstReg.Index = tempreg; - inst.DstReg.WriteMask = WRITEMASK_XYZW; - destredirect = GL_TRUE; - } + inst_mov->I.Opcode = OPCODE_MOV; + inst_mov->I.DstReg = inst->I.DstReg; + inst_mov->I.SrcReg[0].File = PROGRAM_TEMPORARY; + inst_mov->I.SrcReg[0].Index = rc_find_free_temporary(c); - if (inst.SrcReg[0].File != PROGRAM_TEMPORARY && inst.SrcReg[0].File != PROGRAM_INPUT) { - int tmpreg = radeonFindFreeTemporary(t); - tgt = radeonAppendInstructions(t->Program, 1); - tgt->Opcode = OPCODE_MOV; - tgt->DstReg.File = PROGRAM_TEMPORARY; - tgt->DstReg.Index = tmpreg; - tgt->SrcReg[0] = inst.SrcReg[0]; - - reset_srcreg(&inst.SrcReg[0]); - inst.SrcReg[0].File = PROGRAM_TEMPORARY; - inst.SrcReg[0].Index = tmpreg; + inst->I.DstReg.File = PROGRAM_TEMPORARY; + inst->I.DstReg.Index = inst_mov->I.SrcReg[0].Index; + inst->I.DstReg.WriteMask = WRITEMASK_XYZW; } - tgt = radeonAppendInstructions(t->Program, 1); - _mesa_copy_instructions(tgt, &inst, 1); - - if (inst.Opcode != OPCODE_KIL && - t->Program->ShadowSamplers & (1 << inst.TexSrcUnit)) { - GLuint comparefunc = GL_NEVER + compiler->fp->state.unit[inst.TexSrcUnit].texture_compare_func; - GLuint depthmode = compiler->fp->state.unit[inst.TexSrcUnit].depth_texture_mode; - int rcptemp = radeonFindFreeTemporary(t); - int pass, fail; - - tgt = radeonAppendInstructions(t->Program, 3); - - tgt[0].Opcode = OPCODE_RCP; - tgt[0].DstReg.File = PROGRAM_TEMPORARY; - tgt[0].DstReg.Index = rcptemp; - tgt[0].DstReg.WriteMask = WRITEMASK_W; - tgt[0].SrcReg[0] = inst.SrcReg[0]; - tgt[0].SrcReg[0].Swizzle = SWIZZLE_WWWW; - - tgt[1].Opcode = OPCODE_MAD; - tgt[1].DstReg = inst.DstReg; - tgt[1].DstReg.WriteMask = orig_inst->DstReg.WriteMask; - tgt[1].SrcReg[0] = inst.SrcReg[0]; - tgt[1].SrcReg[0].Swizzle = SWIZZLE_ZZZZ; - tgt[1].SrcReg[1].File = PROGRAM_TEMPORARY; - tgt[1].SrcReg[1].Index = rcptemp; - tgt[1].SrcReg[1].Swizzle = SWIZZLE_WWWW; - tgt[1].SrcReg[2].File = PROGRAM_TEMPORARY; - tgt[1].SrcReg[2].Index = inst.DstReg.Index; - if (depthmode == 0) /* GL_LUMINANCE */ - tgt[1].SrcReg[2].Swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_Z); - else if (depthmode == 2) /* GL_ALPHA */ - tgt[1].SrcReg[2].Swizzle = SWIZZLE_WWWW; - - /* Recall that SrcReg[0] is tex, SrcReg[2] is r and: - * r < tex <=> -tex+r < 0 - * r >= tex <=> not (-tex+r < 0 */ - if (comparefunc == GL_LESS || comparefunc == GL_GEQUAL) - tgt[1].SrcReg[2].Negate = tgt[0].SrcReg[2].Negate ^ NEGATE_XYZW; - else - tgt[1].SrcReg[0].Negate = tgt[0].SrcReg[0].Negate ^ NEGATE_XYZW; - - tgt[2].Opcode = OPCODE_CMP; - tgt[2].DstReg = orig_inst->DstReg; - tgt[2].SrcReg[0].File = PROGRAM_TEMPORARY; - tgt[2].SrcReg[0].Index = tgt[1].DstReg.Index; - - if (comparefunc == GL_LESS || comparefunc == GL_GREATER) { - pass = 1; - fail = 2; - } else { - pass = 2; - fail = 1; - } + /* Cannot read texture coordinate from constants file */ + if (inst->I.SrcReg[0].File != PROGRAM_TEMPORARY && inst->I.SrcReg[0].File != PROGRAM_INPUT) { + struct rc_instruction * inst_mov = rc_insert_new_instruction(c, inst->Prev); - tgt[2].SrcReg[pass].File = PROGRAM_BUILTIN; - tgt[2].SrcReg[pass].Swizzle = SWIZZLE_1111; - tgt[2].SrcReg[fail] = shadow_ambient(t->Program, inst.TexSrcUnit); - } else if (destredirect) { - tgt = radeonAppendInstructions(t->Program, 1); + inst_mov->I.Opcode = OPCODE_MOV; + inst_mov->I.DstReg.File = PROGRAM_TEMPORARY; + inst_mov->I.DstReg.Index = rc_find_free_temporary(c); + inst_mov->I.SrcReg[0] = inst->I.SrcReg[0]; - tgt->Opcode = OPCODE_MOV; - tgt->DstReg = orig_inst->DstReg; - tgt->SrcReg[0].File = PROGRAM_TEMPORARY; - tgt->SrcReg[0].Index = inst.DstReg.Index; + reset_srcreg(&inst->I.SrcReg[0]); + inst->I.SrcReg[0].File = PROGRAM_TEMPORARY; + inst->I.SrcReg[0].Index = inst_mov->I.DstReg.Index; } return GL_TRUE; @@ -249,7 +232,6 @@ GLboolean r500FPIsNativeSwizzle(GLuint opcode, struct prog_src_register reg) */ void r500FPBuildSwizzle(struct nqssadce_state *s, struct prog_dst_register dst, struct prog_src_register src) { - struct prog_instruction *inst; GLuint negatebase[2] = { 0, 0 }; int i; @@ -260,20 +242,16 @@ void r500FPBuildSwizzle(struct nqssadce_state *s, struct prog_dst_register dst, negatebase[GET_BIT(src.Negate, i)] |= 1 << i; } - _mesa_insert_instructions(s->Program, s->IP, (negatebase[0] ? 1 : 0) + (negatebase[1] ? 1 : 0)); - inst = s->Program->Instructions + s->IP; - for(i = 0; i <= 1; ++i) { if (!negatebase[i]) continue; - inst->Opcode = OPCODE_MOV; - inst->DstReg = dst; - inst->DstReg.WriteMask = negatebase[i]; - inst->SrcReg[0] = src; - inst->SrcReg[0].Negate = (i == 0) ? NEGATE_NONE : NEGATE_XYZW; - inst++; - s->IP++; + struct rc_instruction *inst = rc_insert_new_instruction(s->Compiler, s->IP->Prev); + inst->I.Opcode = OPCODE_MOV; + inst->I.DstReg = dst; + inst->I.DstReg.WriteMask = negatebase[i]; + inst->I.SrcReg[0] = src; + inst->I.SrcReg[0].Negate = (i == 0) ? NEGATE_NONE : NEGATE_XYZW; } } @@ -375,9 +353,9 @@ static char *to_texop(int val) return NULL; } -void r500FragmentProgramDump(union rX00_fragment_program_code *c) +void r500FragmentProgramDump(struct rX00_fragment_program_code *c) { - struct r500_fragment_program_code *code = &c->r500; + struct r500_fragment_program_code *code = &c->code.r500; fprintf(stderr, "R500 Fragment Program:\n--------\n"); int n; @@ -385,15 +363,6 @@ void r500FragmentProgramDump(union rX00_fragment_program_code *c) uint32_t inst0; char *str = NULL; - if (code->const_nr) { - fprintf(stderr, "--------\nConstants:\n"); - for (n = 0; n < code->const_nr; n++) { - fprintf(stderr, "Constant %d: %i[%i]\n", n, - code->constant[n].File, code->constant[n].Index); - } - fprintf(stderr, "--------\n"); - } - for (n = 0; n < code->inst_end+1; n++) { inst0 = inst = code->inst[n].inst0; fprintf(stderr,"%d\t0:CMN_INST 0x%08x:", n, inst); diff --git a/src/mesa/drivers/dri/r300/r500_fragprog.h b/src/mesa/drivers/dri/r300/compiler/r500_fragprog.h index 1179bf6607..9091f65cd2 100644 --- a/src/mesa/drivers/dri/r300/r500_fragprog.h +++ b/src/mesa/drivers/dri/r300/compiler/r500_fragprog.h @@ -36,17 +36,20 @@ #include "shader/prog_parameter.h" #include "shader/prog_instruction.h" -#include "r300_context.h" +#include "radeon_compiler.h" #include "radeon_nqssadce.h" -extern GLboolean r500BuildFragmentProgramHwCode(struct r300_fragment_program_compiler *compiler); +extern void r500BuildFragmentProgramHwCode(struct r300_fragment_program_compiler *compiler); -extern void r500FragmentProgramDump(union rX00_fragment_program_code *c); +extern void r500FragmentProgramDump(struct rX00_fragment_program_code *c); extern GLboolean r500FPIsNativeSwizzle(GLuint opcode, struct prog_src_register reg); extern void r500FPBuildSwizzle(struct nqssadce_state *s, struct prog_dst_register dst, struct prog_src_register src); -extern GLboolean r500_transform_TEX(struct radeon_transform_context *t, struct prog_instruction* orig_inst, void* data); +extern GLboolean r500_transform_TEX( + struct radeon_compiler * c, + struct rc_instruction * inst, + void* data); #endif diff --git a/src/mesa/drivers/dri/r300/r500_fragprog_emit.c b/src/mesa/drivers/dri/r300/compiler/r500_fragprog_emit.c index 30f4514897..d694725c9b 100644 --- a/src/mesa/drivers/dri/r300/r500_fragprog_emit.c +++ b/src/mesa/drivers/dri/r300/compiler/r500_fragprog_emit.c @@ -45,47 +45,22 @@ #include "r500_fragprog.h" +#include "../r300_reg.h" + #include "radeon_program_pair.h" #define PROG_CODE \ struct r300_fragment_program_compiler *c = (struct r300_fragment_program_compiler*)data; \ - struct r500_fragment_program_code *code = &c->code->r500 + struct r500_fragment_program_code *code = &c->code->code.r500 #define error(fmt, args...) do { \ - fprintf(stderr, "%s::%s(): " fmt "\n", \ + rc_error(&c->Base, "%s::%s(): " fmt "\n", \ __FILE__, __FUNCTION__, ##args); \ } while(0) -/** - * Callback to register hardware constants. - */ -static GLboolean emit_const(void *data, GLuint file, GLuint idx, GLuint *hwindex) -{ - PROG_CODE; - - for (*hwindex = 0; *hwindex < code->const_nr; ++*hwindex) { - if (code->constant[*hwindex].File == file && - code->constant[*hwindex].Index == idx) - break; - } - - if (*hwindex >= code->const_nr) { - if (*hwindex >= R500_PFS_NUM_CONST_REGS) { - error("Out of hw constants!\n"); - return GL_FALSE; - } - - code->const_nr++; - code->constant[*hwindex].File = file; - code->constant[*hwindex].Index = idx; - } - - return GL_TRUE; -} - -static GLuint translate_rgb_op(GLuint opcode) +static GLuint translate_rgb_op(struct r300_fragment_program_compiler *c, GLuint opcode) { switch(opcode) { case OPCODE_CMP: return R500_ALU_RGBA_OP_CMP; @@ -106,7 +81,7 @@ static GLuint translate_rgb_op(GLuint opcode) } } -static GLuint translate_alpha_op(GLuint opcode) +static GLuint translate_alpha_op(struct r300_fragment_program_compiler *c, GLuint opcode) { switch(opcode) { case OPCODE_CMP: return R500_ALPHA_OP_CMP; @@ -189,8 +164,8 @@ static GLboolean emit_paired(void *data, struct radeon_pair_instruction *inst) int ip = ++code->inst_end; - code->inst[ip].inst5 = translate_rgb_op(inst->RGB.Opcode); - code->inst[ip].inst4 = translate_alpha_op(inst->Alpha.Opcode); + code->inst[ip].inst5 = translate_rgb_op(c, inst->RGB.Opcode); + code->inst[ip].inst4 = translate_alpha_op(c, inst->Alpha.Opcode); if (inst->RGB.OutputWriteMask || inst->Alpha.OutputWriteMask || inst->Alpha.DepthWriteMask) code->inst[ip].inst0 = R500_INST_TYPE_OUT; @@ -202,7 +177,7 @@ static GLboolean emit_paired(void *data, struct radeon_pair_instruction *inst) code->inst[ip].inst0 |= (inst->RGB.OutputWriteMask << 15) | (inst->Alpha.OutputWriteMask << 18); if (inst->Alpha.DepthWriteMask) { code->inst[ip].inst4 |= R500_ALPHA_W_OMASK; - c->fp->writes_depth = GL_TRUE; + c->code->writes_depth = GL_TRUE; } code->inst[ip].inst4 |= R500_ALPHA_ADDRD(inst->Alpha.DestIndex); @@ -234,19 +209,19 @@ static GLboolean emit_paired(void *data, struct radeon_pair_instruction *inst) return GL_TRUE; } -static GLuint translate_strq_swizzle(struct prog_src_register src) +static GLuint translate_strq_swizzle(GLuint swizzle) { GLuint swiz = 0; int i; for (i = 0; i < 4; i++) - swiz |= (GET_SWZ(src.Swizzle, i) & 0x3) << i*2; + swiz |= (GET_SWZ(swizzle, i) & 0x3) << i*2; return swiz; } /** * Emit a single TEX instruction */ -static GLboolean emit_tex(void *data, struct prog_instruction *inst) +static GLboolean emit_tex(void *data, struct radeon_pair_texture_instruction *inst) { PROG_CODE; @@ -258,7 +233,7 @@ static GLboolean emit_tex(void *data, struct prog_instruction *inst) int ip = ++code->inst_end; code->inst[ip].inst0 = R500_INST_TYPE_TEX - | (inst->DstReg.WriteMask << 11) + | (inst->WriteMask << 11) | R500_INST_TEX_SEM_WAIT; code->inst[ip].inst1 = R500_TEX_ID(inst->TexSrcUnit) | R500_TEX_SEM_ACQUIRE | R500_TEX_IGNORE_UNCOVERED; @@ -267,25 +242,25 @@ static GLboolean emit_tex(void *data, struct prog_instruction *inst) code->inst[ip].inst1 |= R500_TEX_UNSCALED; switch (inst->Opcode) { - case OPCODE_KIL: + case RADEON_OPCODE_KIL: code->inst[ip].inst1 |= R500_TEX_INST_TEXKILL; break; - case OPCODE_TEX: + case RADEON_OPCODE_TEX: code->inst[ip].inst1 |= R500_TEX_INST_LD; break; - case OPCODE_TXB: + case RADEON_OPCODE_TXB: code->inst[ip].inst1 |= R500_TEX_INST_LODBIAS; break; - case OPCODE_TXP: + case RADEON_OPCODE_TXP: code->inst[ip].inst1 |= R500_TEX_INST_PROJ; break; default: error("emit_tex can't handle opcode %x\n", inst->Opcode); } - code->inst[ip].inst2 = R500_TEX_SRC_ADDR(inst->SrcReg[0].Index) - | (translate_strq_swizzle(inst->SrcReg[0]) << 8) - | R500_TEX_DST_ADDR(inst->DstReg.Index) + code->inst[ip].inst2 = R500_TEX_SRC_ADDR(inst->SrcIndex) + | (translate_strq_swizzle(inst->SrcSwizzle) << 8) + | R500_TEX_DST_ADDR(inst->DestIndex) | R500_TEX_DST_R_SWIZ_R | R500_TEX_DST_G_SWIZ_G | R500_TEX_DST_B_SWIZ_B | R500_TEX_DST_A_SWIZ_A; @@ -293,35 +268,32 @@ static GLboolean emit_tex(void *data, struct prog_instruction *inst) } static const struct radeon_pair_handler pair_handler = { - .EmitConst = emit_const, .EmitPaired = emit_paired, .EmitTex = emit_tex, .MaxHwTemps = 128 }; -GLboolean r500BuildFragmentProgramHwCode(struct r300_fragment_program_compiler *compiler) +void r500BuildFragmentProgramHwCode(struct r300_fragment_program_compiler *compiler) { - struct r500_fragment_program_code *code = &compiler->code->r500; + struct r500_fragment_program_code *code = &compiler->code->code.r500; _mesa_bzero(code, sizeof(*code)); code->max_temp_idx = 1; - code->inst_offset = 0; code->inst_end = -1; - if (!radeonPairProgram(compiler->r300->radeon.glCtx, compiler->program, &pair_handler, compiler)) - return GL_FALSE; + radeonPairProgram(compiler, &pair_handler, compiler); + if (compiler->Base.Error) + return; if ((code->inst[code->inst_end].inst0 & R500_INST_TYPE_MASK) != R500_INST_TYPE_OUT) { /* This may happen when dead-code elimination is disabled or * when most of the fragment program logic is leading to a KIL */ if (code->inst_end >= 511) { - error("Introducing fake OUT: Too many instructions"); - return GL_FALSE; + rc_error(&compiler->Base, "Introducing fake OUT: Too many instructions"); + return; } int ip = ++code->inst_end; code->inst[ip].inst0 = R500_INST_TYPE_OUT | R500_INST_TEX_SEM_WAIT; } - - return GL_TRUE; } diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_code.c b/src/mesa/drivers/dri/r300/compiler/radeon_code.c new file mode 100644 index 0000000000..c7923004df --- /dev/null +++ b/src/mesa/drivers/dri/r300/compiler/radeon_code.c @@ -0,0 +1,170 @@ +/* + * Copyright (C) 2009 Nicolai Haehnle. + * + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#include "main/mtypes.h" +#include "shader/prog_instruction.h" + +#include "radeon_code.h" + +void rc_constants_init(struct rc_constant_list * c) +{ + memset(c, 0, sizeof(*c)); +} + +/** + * Copy a constants structure, assuming that the destination structure + * is not initialized. + */ +void rc_constants_copy(struct rc_constant_list * dst, struct rc_constant_list * src) +{ + dst->Constants = malloc(sizeof(struct rc_constant) * src->Count); + memcpy(dst->Constants, src->Constants, sizeof(struct rc_constant) * src->Count); + dst->Count = src->Count; + dst->_Reserved = src->Count; +} + +void rc_constants_destroy(struct rc_constant_list * c) +{ + free(c->Constants); + memset(c, 0, sizeof(*c)); +} + +unsigned rc_constants_add(struct rc_constant_list * c, struct rc_constant * constant) +{ + unsigned index = c->Count; + + if (c->Count >= c->_Reserved) { + struct rc_constant * newlist; + + c->_Reserved = c->_Reserved * 2; + if (!c->_Reserved) + c->_Reserved = 16; + + newlist = malloc(sizeof(struct rc_constant) * c->_Reserved); + memcpy(newlist, c->Constants, sizeof(struct rc_constant) * c->Count); + + free(c->Constants); + c->Constants = newlist; + } + + c->Constants[index] = *constant; + c->Count++; + + return index; +} + + +/** + * Add a state vector to the constant list, while trying to avoid duplicates. + */ +unsigned rc_constants_add_state(struct rc_constant_list * c, unsigned state0, unsigned state1) +{ + unsigned index; + struct rc_constant constant; + + for(index = 0; index < c->Count; ++index) { + if (c->Constants[index].Type == RC_CONSTANT_STATE) { + if (c->Constants[index].u.State[0] == state0 && + c->Constants[index].u.State[1] == state1) + return index; + } + } + + memset(&constant, 0, sizeof(constant)); + constant.Type = RC_CONSTANT_STATE; + constant.Size = 4; + constant.u.State[0] = state0; + constant.u.State[1] = state1; + + return rc_constants_add(c, &constant); +} + + +/** + * Add an immediate vector to the constant list, while trying to avoid + * duplicates. + */ +unsigned rc_constants_add_immediate_vec4(struct rc_constant_list * c, const float * data) +{ + unsigned index; + struct rc_constant constant; + + for(index = 0; index < c->Count; ++index) { + if (c->Constants[index].Type == RC_CONSTANT_IMMEDIATE) { + if (!memcmp(c->Constants[index].u.Immediate, data, sizeof(float)*4)) + return index; + } + } + + memset(&constant, 0, sizeof(constant)); + constant.Type = RC_CONSTANT_IMMEDIATE; + constant.Size = 4; + memcpy(constant.u.Immediate, data, sizeof(float) * 4); + + return rc_constants_add(c, &constant); +} + + +/** + * Add an immediate scalar to the constant list, while trying to avoid + * duplicates. + */ +unsigned rc_constants_add_immediate_scalar(struct rc_constant_list * c, float data, unsigned * swizzle) +{ + unsigned index; + int free_index = -1; + struct rc_constant constant; + + for(index = 0; index < c->Count; ++index) { + if (c->Constants[index].Type == RC_CONSTANT_IMMEDIATE) { + for(unsigned comp = 0; comp < c->Constants[index].Size; ++comp) { + if (c->Constants[index].u.Immediate[comp] == data) { + *swizzle = MAKE_SWIZZLE4(comp, comp, comp, comp); + return index; + } + } + + if (c->Constants[index].Size < 4) + free_index = index; + } + } + + if (free_index >= 0) { + unsigned comp = c->Constants[free_index].Size++; + c->Constants[free_index].u.Immediate[comp] = data; + *swizzle = MAKE_SWIZZLE4(comp, comp, comp, comp); + return free_index; + } + + memset(&constant, 0, sizeof(constant)); + constant.Type = RC_CONSTANT_IMMEDIATE; + constant.Size = 1; + constant.u.Immediate[0] = data; + *swizzle = SWIZZLE_XXXX; + + return rc_constants_add(c, &constant); +} diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_code.h b/src/mesa/drivers/dri/r300/compiler/radeon_code.h new file mode 100644 index 0000000000..0806fb1b5c --- /dev/null +++ b/src/mesa/drivers/dri/r300/compiler/radeon_code.h @@ -0,0 +1,206 @@ +/* + * Copyright 2009 Nicolai Hähnle <nhaehnle@gmail.com> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. */ + +#ifndef RADEON_CODE_H +#define RADEON_CODE_H + +#include <stdint.h> + +#define R300_PFS_MAX_ALU_INST 64 +#define R300_PFS_MAX_TEX_INST 32 +#define R300_PFS_MAX_TEX_INDIRECT 4 +#define R300_PFS_NUM_TEMP_REGS 32 +#define R300_PFS_NUM_CONST_REGS 32 + +#define R500_PFS_MAX_INST 512 +#define R500_PFS_NUM_TEMP_REGS 128 +#define R500_PFS_NUM_CONST_REGS 256 + + +#define STATE_R300_WINDOW_DIMENSION (STATE_INTERNAL_DRIVER+0) + +enum { + /** + * External constants are constants whose meaning is unknown to this + * compiler. For example, a Mesa gl_program's constants are turned + * into external constants. + */ + RC_CONSTANT_EXTERNAL = 0, + + RC_CONSTANT_IMMEDIATE, + + /** + * Constant referring to state that is known by this compiler, + * see RC_STATE_xxx, i.e. *not* arbitrary Mesa (or other) state. + */ + RC_CONSTANT_STATE +}; + +enum { + RC_STATE_SHADOW_AMBIENT = 0, + + RC_STATE_R300_WINDOW_DIMENSION, + RC_STATE_R300_TEXRECT_FACTOR +}; + +struct rc_constant { + unsigned Type:2; /**< RC_CONSTANT_xxx */ + unsigned Size:3; + + union { + unsigned External; + float Immediate[4]; + unsigned State[2]; + } u; +}; + +struct rc_constant_list { + struct rc_constant * Constants; + unsigned Count; + + unsigned _Reserved; +}; + +void rc_constants_init(struct rc_constant_list * c); +void rc_constants_copy(struct rc_constant_list * dst, struct rc_constant_list * src); +void rc_constants_destroy(struct rc_constant_list * c); +unsigned rc_constants_add(struct rc_constant_list * c, struct rc_constant * constant); +unsigned rc_constants_add_state(struct rc_constant_list * c, unsigned state1, unsigned state2); +unsigned rc_constants_add_immediate_vec4(struct rc_constant_list * c, const float * data); +unsigned rc_constants_add_immediate_scalar(struct rc_constant_list * c, float data, unsigned * swizzle); + +/** + * Stores state that influences the compilation of a fragment program. + */ +struct r300_fragment_program_external_state { + struct { + /** + * If the sampler is used as a shadow sampler, + * this field is: + * 0 - GL_LUMINANCE + * 1 - GL_INTENSITY + * 2 - GL_ALPHA + * depending on the depth texture mode. + */ + unsigned depth_texture_mode : 2; + + /** + * If the sampler is used as a shadow sampler, + * this field is (texture_compare_func - GL_NEVER). + * [e.g. if compare function is GL_LEQUAL, this field is 3] + * + * Otherwise, this field is 0. + */ + unsigned texture_compare_func : 3; + } unit[16]; +}; + + + +struct r300_fragment_program_node { + int tex_offset; /**< first tex instruction */ + int tex_end; /**< last tex instruction, relative to tex_offset */ + int alu_offset; /**< first ALU instruction */ + int alu_end; /**< last ALU instruction, relative to alu_offset */ + int flags; +}; + +/** + * Stores an R300 fragment program in its compiled-to-hardware form. + */ +struct r300_fragment_program_code { + struct { + int length; /**< total # of texture instructions used */ + uint32_t inst[R300_PFS_MAX_TEX_INST]; + } tex; + + struct { + int length; /**< total # of ALU instructions used */ + struct { + uint32_t rgb_inst; + uint32_t rgb_addr; + uint32_t alpha_inst; + uint32_t alpha_addr; + } inst[R300_PFS_MAX_ALU_INST]; + } alu; + + uint32_t config; /* US_CONFIG */ + uint32_t pixsize; /* US_PIXSIZE */ + uint32_t code_offset; /* US_CODE_OFFSET */ + uint32_t code_addr[4]; /* US_CODE_ADDR */ +}; + + +struct r500_fragment_program_code { + struct { + uint32_t inst0; + uint32_t inst1; + uint32_t inst2; + uint32_t inst3; + uint32_t inst4; + uint32_t inst5; + } inst[R500_PFS_MAX_INST]; + + int inst_end; /* Number of instructions - 1; also, last instruction to be executed */ + + int max_temp_idx; +}; + +struct rX00_fragment_program_code { + union { + struct r300_fragment_program_code r300; + struct r500_fragment_program_code r500; + } code; + + unsigned writes_depth:1; + + struct rc_constant_list constants; +}; + + +#define VSF_MAX_FRAGMENT_LENGTH (255*4) +#define VSF_MAX_FRAGMENT_TEMPS (14) + +#define VSF_MAX_INPUTS 32 +#define VSF_MAX_OUTPUTS 32 + +struct r300_vertex_program_code { + int length; + union { + uint32_t d[VSF_MAX_FRAGMENT_LENGTH]; + float f[VSF_MAX_FRAGMENT_LENGTH]; + } body; + + int pos_end; + int num_temporaries; /* Number of temp vars used by program */ + int inputs[VSF_MAX_INPUTS]; + int outputs[VSF_MAX_OUTPUTS]; + + struct rc_constant_list constants; + + uint32_t InputsRead; + uint32_t OutputsWritten; +}; + +void r300_vertex_program_dump(struct r300_vertex_program_code * vs); + +#endif /* RADEON_CODE_H */
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_compiler.c b/src/mesa/drivers/dri/r300/compiler/radeon_compiler.c new file mode 100644 index 0000000000..da950d5289 --- /dev/null +++ b/src/mesa/drivers/dri/r300/compiler/radeon_compiler.c @@ -0,0 +1,262 @@ +/* + * Copyright 2009 Nicolai Hähnle <nhaehnle@gmail.com> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. */ + +#include "radeon_compiler.h" + +#include <stdarg.h> + +#include "radeon_program.h" + + +void rc_init(struct radeon_compiler * c) +{ + memset(c, 0, sizeof(*c)); + + memory_pool_init(&c->Pool); + c->Program.Instructions.Prev = &c->Program.Instructions; + c->Program.Instructions.Next = &c->Program.Instructions; + c->Program.Instructions.I.Opcode = OPCODE_END; +} + +void rc_destroy(struct radeon_compiler * c) +{ + rc_constants_destroy(&c->Program.Constants); + memory_pool_destroy(&c->Pool); + free(c->ErrorMsg); +} + +void rc_debug(struct radeon_compiler * c, const char * fmt, ...) +{ + va_list ap; + + if (!c->Debug) + return; + + va_start(ap, fmt); + vfprintf(stderr, fmt, ap); + va_end(ap); +} + +void rc_error(struct radeon_compiler * c, const char * fmt, ...) +{ + va_list ap; + + c->Error = GL_TRUE; + + if (!c->ErrorMsg) { + /* Only remember the first error */ + char buf[1024]; + int written; + + va_start(ap, fmt); + written = vsnprintf(buf, sizeof(buf), fmt, ap); + va_end(ap); + + if (written < sizeof(buf)) { + c->ErrorMsg = strdup(buf); + } else { + c->ErrorMsg = malloc(written + 1); + + va_start(ap, fmt); + vsnprintf(c->ErrorMsg, written + 1, fmt, ap); + va_end(ap); + } + } + + if (c->Debug) { + fprintf(stderr, "r300compiler error: "); + + va_start(ap, fmt); + vfprintf(stderr, fmt, ap); + va_end(ap); + } +} + +/** + * Rewrite the program such that everything that source the given input + * register will source new_input instead. + */ +void rc_move_input(struct radeon_compiler * c, unsigned input, struct prog_src_register new_input) +{ + struct rc_instruction * inst; + + c->Program.InputsRead &= ~(1 << input); + + for(inst = c->Program.Instructions.Next; inst != &c->Program.Instructions; inst = inst->Next) { + const unsigned numsrcs = _mesa_num_inst_src_regs(inst->I.Opcode); + unsigned i; + + for(i = 0; i < numsrcs; ++i) { + if (inst->I.SrcReg[i].File == PROGRAM_INPUT && inst->I.SrcReg[i].Index == input) { + inst->I.SrcReg[i].File = new_input.File; + inst->I.SrcReg[i].Index = new_input.Index; + inst->I.SrcReg[i].Swizzle = combine_swizzles(new_input.Swizzle, inst->I.SrcReg[i].Swizzle); + if (!inst->I.SrcReg[i].Abs) { + inst->I.SrcReg[i].Negate ^= new_input.Negate; + inst->I.SrcReg[i].Abs = new_input.Abs; + } + + c->Program.InputsRead |= 1 << new_input.Index; + } + } + } +} + + +/** + * Rewrite the program such that everything that writes into the given + * output register will instead write to new_output. The new_output + * writemask is honoured. + */ +void rc_move_output(struct radeon_compiler * c, unsigned output, unsigned new_output, unsigned writemask) +{ + struct rc_instruction * inst; + + c->Program.OutputsWritten &= ~(1 << output); + + for(inst = c->Program.Instructions.Next; inst != &c->Program.Instructions; inst = inst->Next) { + const unsigned numdsts = _mesa_num_inst_dst_regs(inst->I.Opcode); + + if (numdsts) { + if (inst->I.DstReg.File == PROGRAM_OUTPUT && inst->I.DstReg.Index == output) { + inst->I.DstReg.Index = new_output; + inst->I.DstReg.WriteMask &= writemask; + + c->Program.OutputsWritten |= 1 << new_output; + } + } + } +} + + +/** + * Rewrite the program such that a given output is duplicated. + */ +void rc_copy_output(struct radeon_compiler * c, unsigned output, unsigned dup_output) +{ + unsigned tempreg = rc_find_free_temporary(c); + struct rc_instruction * inst; + + for(inst = c->Program.Instructions.Next; inst != &c->Program.Instructions; inst = inst->Next) { + const unsigned numdsts = _mesa_num_inst_dst_regs(inst->I.Opcode); + + if (numdsts) { + if (inst->I.DstReg.File == PROGRAM_OUTPUT && inst->I.DstReg.Index == output) { + inst->I.DstReg.File = PROGRAM_TEMPORARY; + inst->I.DstReg.Index = tempreg; + } + } + } + + inst = rc_insert_new_instruction(c, c->Program.Instructions.Prev); + inst->I.Opcode = OPCODE_MOV; + inst->I.DstReg.File = PROGRAM_OUTPUT; + inst->I.DstReg.Index = output; + + inst->I.SrcReg[0].File = PROGRAM_TEMPORARY; + inst->I.SrcReg[0].Index = tempreg; + inst->I.SrcReg[0].Swizzle = SWIZZLE_XYZW; + + inst = rc_insert_new_instruction(c, c->Program.Instructions.Prev); + inst->I.Opcode = OPCODE_MOV; + inst->I.DstReg.File = PROGRAM_OUTPUT; + inst->I.DstReg.Index = dup_output; + + inst->I.SrcReg[0].File = PROGRAM_TEMPORARY; + inst->I.SrcReg[0].Index = tempreg; + inst->I.SrcReg[0].Swizzle = SWIZZLE_XYZW; + + c->Program.OutputsWritten |= 1 << dup_output; +} + + +/** + * Introduce standard code fragment to deal with fragment.position. + */ +void rc_transform_fragment_wpos(struct radeon_compiler * c, unsigned wpos, unsigned new_input) +{ + unsigned tempregi = rc_find_free_temporary(c); + + c->Program.InputsRead &= ~(1 << wpos); + c->Program.InputsRead |= 1 << new_input; + + /* perspective divide */ + struct rc_instruction * inst_rcp = rc_insert_new_instruction(c, &c->Program.Instructions); + inst_rcp->I.Opcode = OPCODE_RCP; + + inst_rcp->I.DstReg.File = PROGRAM_TEMPORARY; + inst_rcp->I.DstReg.Index = tempregi; + inst_rcp->I.DstReg.WriteMask = WRITEMASK_W; + + inst_rcp->I.SrcReg[0].File = PROGRAM_INPUT; + inst_rcp->I.SrcReg[0].Index = new_input; + inst_rcp->I.SrcReg[0].Swizzle = SWIZZLE_WWWW; + + struct rc_instruction * inst_mul = rc_insert_new_instruction(c, inst_rcp); + inst_mul->I.Opcode = OPCODE_MUL; + + inst_mul->I.DstReg.File = PROGRAM_TEMPORARY; + inst_mul->I.DstReg.Index = tempregi; + inst_mul->I.DstReg.WriteMask = WRITEMASK_XYZ; + + inst_mul->I.SrcReg[0].File = PROGRAM_INPUT; + inst_mul->I.SrcReg[0].Index = new_input; + + inst_mul->I.SrcReg[1].File = PROGRAM_TEMPORARY; + inst_mul->I.SrcReg[1].Index = tempregi; + inst_mul->I.SrcReg[1].Swizzle = SWIZZLE_WWWW; + + /* viewport transformation */ + struct rc_instruction * inst_mad = rc_insert_new_instruction(c, inst_mul); + inst_mad->I.Opcode = OPCODE_MAD; + + inst_mad->I.DstReg.File = PROGRAM_TEMPORARY; + inst_mad->I.DstReg.Index = tempregi; + inst_mad->I.DstReg.WriteMask = WRITEMASK_XYZ; + + inst_mad->I.SrcReg[0].File = PROGRAM_TEMPORARY; + inst_mad->I.SrcReg[0].Index = tempregi; + inst_mad->I.SrcReg[0].Swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ZERO); + + inst_mad->I.SrcReg[1].File = PROGRAM_STATE_VAR; + inst_mad->I.SrcReg[1].Index = rc_constants_add_state(&c->Program.Constants, RC_STATE_R300_WINDOW_DIMENSION, 0); + inst_mad->I.SrcReg[1].Swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ZERO); + + inst_mad->I.SrcReg[2].File = PROGRAM_STATE_VAR; + inst_mad->I.SrcReg[2].Index = inst_mad->I.SrcReg[1].Index; + inst_mad->I.SrcReg[2].Swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ZERO); + + struct rc_instruction * inst; + for (inst = inst_mad->Next; inst != &c->Program.Instructions; inst = inst->Next) { + const unsigned numsrcs = _mesa_num_inst_src_regs(inst->I.Opcode); + unsigned i; + + for(i = 0; i < numsrcs; i++) { + if (inst->I.SrcReg[i].File == PROGRAM_INPUT && + inst->I.SrcReg[i].Index == wpos) { + inst->I.SrcReg[i].File = PROGRAM_TEMPORARY; + inst->I.SrcReg[i].Index = tempregi; + } + } + } +} + diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_compiler.h b/src/mesa/drivers/dri/r300/compiler/radeon_compiler.h new file mode 100644 index 0000000000..e63ab8840a --- /dev/null +++ b/src/mesa/drivers/dri/r300/compiler/radeon_compiler.h @@ -0,0 +1,108 @@ +/* + * Copyright 2009 Nicolai Hähnle <nhaehnle@gmail.com> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. */ + +#ifndef RADEON_COMPILER_H +#define RADEON_COMPILER_H + +#include "main/mtypes.h" +#include "shader/prog_instruction.h" + +#include "memory_pool.h" +#include "radeon_code.h" + + +struct rc_instruction { + struct rc_instruction * Prev; + struct rc_instruction * Next; + struct prog_instruction I; +}; + +struct rc_program { + /** + * Instructions.Next points to the first instruction, + * Instructions.Prev points to the last instruction. + */ + struct rc_instruction Instructions; + + /* Long term, we should probably remove InputsRead & OutputsWritten, + * since updating dependent state can be fragile, and they aren't + * actually used very often. */ + uint32_t InputsRead; + uint32_t OutputsWritten; + uint32_t ShadowSamplers; /**< Texture units used for shadow sampling. */ + + struct rc_constant_list Constants; +}; + +struct radeon_compiler { + struct memory_pool Pool; + struct rc_program Program; + unsigned Debug:1; + unsigned Error:1; + char * ErrorMsg; +}; + +void rc_init(struct radeon_compiler * c); +void rc_destroy(struct radeon_compiler * c); + +void rc_debug(struct radeon_compiler * c, const char * fmt, ...); +void rc_error(struct radeon_compiler * c, const char * fmt, ...); + +void rc_mesa_to_rc_program(struct radeon_compiler * c, struct gl_program * program); + +void rc_calculate_inputs_outputs(struct radeon_compiler * c); + +void rc_move_input(struct radeon_compiler * c, unsigned input, struct prog_src_register new_input); +void rc_move_output(struct radeon_compiler * c, unsigned output, unsigned new_output, unsigned writemask); +void rc_copy_output(struct radeon_compiler * c, unsigned output, unsigned dup_output); +void rc_transform_fragment_wpos(struct radeon_compiler * c, unsigned wpos, unsigned new_input); + +struct r300_fragment_program_compiler { + struct radeon_compiler Base; + struct rX00_fragment_program_code *code; + struct r300_fragment_program_external_state state; + unsigned is_r500; + unsigned OutputDepth; + unsigned OutputColor; + + void * UserData; + void (*AllocateHwInputs)( + struct r300_fragment_program_compiler * c, + void (*allocate)(void * data, unsigned input, unsigned hwreg), + void * mydata); +}; + +void r3xx_compile_fragment_program(struct r300_fragment_program_compiler* c); + + +struct r300_vertex_program_compiler { + struct radeon_compiler Base; + struct r300_vertex_program_code *code; + GLbitfield RequiredOutputs; + + void * UserData; + void (*SetHwInputOutput)(struct r300_vertex_program_compiler * c); +}; + +void r3xx_compile_vertex_program(struct r300_vertex_program_compiler* c); + +#endif /* RADEON_COMPILER_H */ diff --git a/src/mesa/drivers/dri/r300/radeon_nqssadce.c b/src/mesa/drivers/dri/r300/compiler/radeon_nqssadce.c index 840c9733b1..aaaa50ad1f 100644 --- a/src/mesa/drivers/dri/r300/radeon_nqssadce.c +++ b/src/mesa/drivers/dri/r300/compiler/radeon_nqssadce.c @@ -36,6 +36,8 @@ #include "radeon_nqssadce.h" +#include "radeon_compiler.h" + /** * Return the @ref register_state for the given register (or 0 for untracked @@ -76,9 +78,10 @@ struct prog_src_register lmul_swizzle(GLuint swizzle, struct prog_src_register s } -static struct prog_instruction* track_used_srcreg(struct nqssadce_state* s, - struct prog_instruction *inst, GLint src, GLuint sourced) +static void track_used_srcreg(struct nqssadce_state* s, + GLint src, GLuint sourced) { + struct prog_instruction * inst = &s->IP->I; int i; GLuint deswz_source = 0; @@ -95,12 +98,11 @@ static struct prog_instruction* track_used_srcreg(struct nqssadce_state* s, if (!s->Descr->IsNativeSwizzle(inst->Opcode, inst->SrcReg[src])) { struct prog_dst_register dstreg = inst->DstReg; dstreg.File = PROGRAM_TEMPORARY; - dstreg.Index = _mesa_find_free_register(s->Program, PROGRAM_TEMPORARY); + dstreg.Index = rc_find_free_temporary(s->Compiler); dstreg.WriteMask = sourced; s->Descr->BuildSwizzle(s, dstreg, inst->SrcReg[src]); - inst = s->Program->Instructions + s->IP; inst->SrcReg[src].File = PROGRAM_TEMPORARY; inst->SrcReg[src].Index = dstreg.Index; inst->SrcReg[src].Swizzle = 0; @@ -117,37 +119,36 @@ static struct prog_instruction* track_used_srcreg(struct nqssadce_state* s, struct register_state *regstate; - if (inst->SrcReg[src].RelAddr) + if (inst->SrcReg[src].RelAddr) { regstate = get_reg_state(s, PROGRAM_ADDRESS, 0); - else + if (regstate) + regstate->Sourced |= WRITEMASK_X; + } else { regstate = get_reg_state(s, inst->SrcReg[src].File, inst->SrcReg[src].Index); - - if (regstate) - regstate->Sourced |= deswz_source & 0xf; - - return inst; + if (regstate) + regstate->Sourced |= deswz_source & 0xf; + } } -static void unalias_srcregs(struct prog_instruction *inst, GLuint oldindex, GLuint newindex) +static void unalias_srcregs(struct rc_instruction *inst, GLuint oldindex, GLuint newindex) { - int nsrc = _mesa_num_inst_src_regs(inst->Opcode); + int nsrc = _mesa_num_inst_src_regs(inst->I.Opcode); int i; for(i = 0; i < nsrc; ++i) - if (inst->SrcReg[i].File == PROGRAM_TEMPORARY && inst->SrcReg[i].Index == oldindex) - inst->SrcReg[i].Index = newindex; + if (inst->I.SrcReg[i].File == PROGRAM_TEMPORARY && inst->I.SrcReg[i].Index == oldindex) + inst->I.SrcReg[i].Index = newindex; } static void unalias_temporary(struct nqssadce_state* s, GLuint oldindex) { - GLuint newindex = _mesa_find_free_register(s->Program, PROGRAM_TEMPORARY); - int ip; - for(ip = 0; ip < s->IP; ++ip) { - struct prog_instruction* inst = s->Program->Instructions + ip; - if (inst->DstReg.File == PROGRAM_TEMPORARY && inst->DstReg.Index == oldindex) - inst->DstReg.Index = newindex; + GLuint newindex = rc_find_free_temporary(s->Compiler); + struct rc_instruction * inst; + for(inst = s->Compiler->Program.Instructions.Next; inst != s->IP; inst = inst->Next) { + if (inst->I.DstReg.File == PROGRAM_TEMPORARY && inst->I.DstReg.Index == oldindex) + inst->I.DstReg.Index = newindex; unalias_srcregs(inst, oldindex, newindex); } - unalias_srcregs(s->Program->Instructions + s->IP, oldindex, newindex); + unalias_srcregs(s->IP, oldindex, newindex); } @@ -156,7 +157,8 @@ static void unalias_temporary(struct nqssadce_state* s, GLuint oldindex) */ static void process_instruction(struct nqssadce_state* s) { - struct prog_instruction *inst = s->Program->Instructions + s->IP; + struct prog_instruction *inst = &s->IP->I; + GLuint WriteMask; if (inst->Opcode == OPCODE_END) return; @@ -164,7 +166,7 @@ static void process_instruction(struct nqssadce_state* s) if (inst->Opcode != OPCODE_KIL) { struct register_state *regstate = get_reg_state(s, inst->DstReg.File, inst->DstReg.Index); if (!regstate) { - _mesa_problem(s->Ctx, "NqssaDce: bad destination register (%i[%i])\n", + rc_error(s->Compiler, "NqssaDce: bad destination register (%i[%i])\n", inst->DstReg.File, inst->DstReg.Index); return; } @@ -173,7 +175,9 @@ static void process_instruction(struct nqssadce_state* s) regstate->Sourced &= ~inst->DstReg.WriteMask; if (inst->DstReg.WriteMask == 0) { - _mesa_delete_instructions(s->Program, s->IP, 1); + struct rc_instruction * inst_remove = s->IP; + s->IP = s->IP->Prev; + rc_remove_instruction(inst_remove); return; } @@ -181,16 +185,15 @@ static void process_instruction(struct nqssadce_state* s) unalias_temporary(s, inst->DstReg.Index); } - /* Attention: Due to swizzle emulation code, the following - * might change the instruction stream under us, so we have - * to be careful with the inst pointer. */ + WriteMask = inst->DstReg.WriteMask; + switch (inst->Opcode) { case OPCODE_ARL: case OPCODE_DDX: case OPCODE_DDY: case OPCODE_FRC: case OPCODE_MOV: - inst = track_used_srcreg(s, inst, 0, inst->DstReg.WriteMask); + track_used_srcreg(s, 0, WriteMask); break; case OPCODE_ADD: case OPCODE_MAX: @@ -198,14 +201,14 @@ static void process_instruction(struct nqssadce_state* s) case OPCODE_MUL: case OPCODE_SGE: case OPCODE_SLT: - inst = track_used_srcreg(s, inst, 0, inst->DstReg.WriteMask); - inst = track_used_srcreg(s, inst, 1, inst->DstReg.WriteMask); + track_used_srcreg(s, 0, WriteMask); + track_used_srcreg(s, 1, WriteMask); break; case OPCODE_CMP: case OPCODE_MAD: - inst = track_used_srcreg(s, inst, 0, inst->DstReg.WriteMask); - inst = track_used_srcreg(s, inst, 1, inst->DstReg.WriteMask); - inst = track_used_srcreg(s, inst, 2, inst->DstReg.WriteMask); + track_used_srcreg(s, 0, WriteMask); + track_used_srcreg(s, 1, WriteMask); + track_used_srcreg(s, 2, WriteMask); break; case OPCODE_COS: case OPCODE_EX2: @@ -213,83 +216,79 @@ static void process_instruction(struct nqssadce_state* s) case OPCODE_RCP: case OPCODE_RSQ: case OPCODE_SIN: - inst = track_used_srcreg(s, inst, 0, 0x1); + track_used_srcreg(s, 0, 0x1); break; case OPCODE_DP3: - inst = track_used_srcreg(s, inst, 0, 0x7); - inst = track_used_srcreg(s, inst, 1, 0x7); + track_used_srcreg(s, 0, 0x7); + track_used_srcreg(s, 1, 0x7); break; case OPCODE_DP4: - inst = track_used_srcreg(s, inst, 0, 0xf); - inst = track_used_srcreg(s, inst, 1, 0xf); + track_used_srcreg(s, 0, 0xf); + track_used_srcreg(s, 1, 0xf); break; case OPCODE_KIL: case OPCODE_TEX: case OPCODE_TXB: case OPCODE_TXP: - inst = track_used_srcreg(s, inst, 0, 0xf); + track_used_srcreg(s, 0, 0xf); break; case OPCODE_DST: - inst = track_used_srcreg(s, inst, 0, 0x6); - inst = track_used_srcreg(s, inst, 1, 0xa); + track_used_srcreg(s, 0, 0x6); + track_used_srcreg(s, 1, 0xa); break; case OPCODE_EXP: case OPCODE_LOG: case OPCODE_POW: - inst = track_used_srcreg(s, inst, 0, 0x3); + track_used_srcreg(s, 0, 0x3); break; case OPCODE_LIT: - inst = track_used_srcreg(s, inst, 0, 0xb); + track_used_srcreg(s, 0, 0xb); break; default: - _mesa_problem(s->Ctx, "NqssaDce: Unknown opcode %d\n", inst->Opcode); + rc_error(s->Compiler, "NqssaDce: Unknown opcode %d\n", inst->Opcode); return; } + + s->IP = s->IP->Prev; } -static void calculateInputsOutputs(struct gl_program *p) +void rc_calculate_inputs_outputs(struct radeon_compiler * c) { - struct prog_instruction *inst; - GLuint InputsRead, OutputsWritten; + struct rc_instruction *inst; - inst = p->Instructions; - InputsRead = 0; - OutputsWritten = 0; - while (inst->Opcode != OPCODE_END) + c->Program.InputsRead = 0; + c->Program.OutputsWritten = 0; + + for(inst = c->Program.Instructions.Next; inst != &c->Program.Instructions; inst = inst->Next) { - int i, num_src_regs; + int i; + int num_src_regs = _mesa_num_inst_src_regs(inst->I.Opcode); - num_src_regs = _mesa_num_inst_src_regs(inst->Opcode); for (i = 0; i < num_src_regs; ++i) { - if (inst->SrcReg[i].File == PROGRAM_INPUT) - InputsRead |= 1 << inst->SrcReg[i].Index; + if (inst->I.SrcReg[i].File == PROGRAM_INPUT) + c->Program.InputsRead |= 1 << inst->I.SrcReg[i].Index; } - if (inst->DstReg.File == PROGRAM_OUTPUT) - OutputsWritten |= 1 << inst->DstReg.Index; - - ++inst; + if (_mesa_num_inst_dst_regs(inst->I.Opcode)) { + if (inst->I.DstReg.File == PROGRAM_OUTPUT) + c->Program.OutputsWritten |= 1 << inst->I.DstReg.Index; + } } - - p->InputsRead = InputsRead; - p->OutputsWritten = OutputsWritten; } -void radeonNqssaDce(GLcontext *ctx, struct gl_program *p, struct radeon_nqssadce_descr* descr) +void radeonNqssaDce(struct radeon_compiler * c, struct radeon_nqssadce_descr* descr, void * data) { struct nqssadce_state s; _mesa_bzero(&s, sizeof(s)); - s.Ctx = ctx; - s.Program = p; + s.Compiler = c; s.Descr = descr; + s.UserData = data; s.Descr->Init(&s); - s.IP = p->NumInstructions; + s.IP = c->Program.Instructions.Prev; - while(s.IP > 0) { - s.IP--; + while(s.IP != &c->Program.Instructions && !c->Error) process_instruction(&s); - } - calculateInputsOutputs(p); + rc_calculate_inputs_outputs(c); } diff --git a/src/mesa/drivers/dri/r300/radeon_nqssadce.h b/src/mesa/drivers/dri/r300/compiler/radeon_nqssadce.h index 8626f21c25..b3fc77a35a 100644 --- a/src/mesa/drivers/dri/r300/radeon_nqssadce.h +++ b/src/mesa/drivers/dri/r300/compiler/radeon_nqssadce.h @@ -30,7 +30,6 @@ #include "radeon_program.h" - struct register_state { /** * Bitmask indicating which components of the register are sourced @@ -44,14 +43,13 @@ struct register_state { * read from, etc. */ struct nqssadce_state { - GLcontext *Ctx; - struct gl_program *Program; + struct radeon_compiler *Compiler; struct radeon_nqssadce_descr *Descr; /** * All instructions after this instruction pointer have been dealt with. */ - int IP; + struct rc_instruction * IP; /** * Which registers are read by subsequent instructions? @@ -59,6 +57,8 @@ struct nqssadce_state { struct register_state Temps[MAX_PROGRAM_TEMPS]; struct register_state Outputs[VERT_RESULT_MAX]; struct register_state Address; + + void * UserData; }; @@ -83,11 +83,9 @@ struct radeon_nqssadce_descr { * The transformation will work recursively on the emitted instruction(s). */ void (*BuildSwizzle)(struct nqssadce_state*, struct prog_dst_register dst, struct prog_src_register src); - - void *Data; }; -void radeonNqssaDce(GLcontext *ctx, struct gl_program *p, struct radeon_nqssadce_descr* descr); +void radeonNqssaDce(struct radeon_compiler * c, struct radeon_nqssadce_descr* descr, void * data); struct prog_src_register lmul_swizzle(GLuint swizzle, struct prog_src_register srcreg); #endif /* __RADEON_PROGRAM_NQSSADCE_H_ */ diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_program.c b/src/mesa/drivers/dri/r300/compiler/radeon_program.c new file mode 100644 index 0000000000..208d3b90c8 --- /dev/null +++ b/src/mesa/drivers/dri/r300/compiler/radeon_program.c @@ -0,0 +1,181 @@ +/* + * Copyright (C) 2008 Nicolai Haehnle. + * + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#include "radeon_program.h" + +#include "radeon_compiler.h" +#include "shader/prog_parameter.h" +#include "shader/prog_print.h" + + +/** + * Transform the given clause in the following way: + * 1. Replace it with an empty clause + * 2. For every instruction in the original clause, try the given + * transformations in order. + * 3. If one of the transformations returns GL_TRUE, assume that it + * has emitted the appropriate instruction(s) into the new clause; + * otherwise, copy the instruction verbatim. + * + * \note The transformation is currently not recursive; in other words, + * instructions emitted by transformations are not transformed. + * + * \note The transform is called 'local' because it can only look at + * one instruction at a time. + */ +void radeonLocalTransform( + struct radeon_compiler * c, + int num_transformations, + struct radeon_program_transformation* transformations) +{ + struct rc_instruction * inst = c->Program.Instructions.Next; + + while(inst != &c->Program.Instructions) { + struct rc_instruction * current = inst; + int i; + + inst = inst->Next; + + for(i = 0; i < num_transformations; ++i) { + struct radeon_program_transformation* t = transformations + i; + + if (t->function(c, current, t->userData)) + break; + } + } +} + + +GLint rc_find_free_temporary(struct radeon_compiler * c) +{ + GLboolean used[MAX_PROGRAM_TEMPS]; + GLuint i; + + memset(used, 0, sizeof(used)); + + for (struct rc_instruction * rcinst = c->Program.Instructions.Next; rcinst != &c->Program.Instructions; rcinst = rcinst->Next) { + const struct prog_instruction *inst = &rcinst->I; + const GLuint n = _mesa_num_inst_src_regs(inst->Opcode); + GLuint k; + + for (k = 0; k < n; k++) { + if (inst->SrcReg[k].File == PROGRAM_TEMPORARY) + used[inst->SrcReg[k].Index] = GL_TRUE; + } + } + + for (i = 0; i < MAX_PROGRAM_TEMPS; i++) { + if (!used[i]) + return i; + } + + return -1; +} + + +struct rc_instruction *rc_alloc_instruction(struct radeon_compiler * c) +{ + struct rc_instruction * inst = memory_pool_malloc(&c->Pool, sizeof(struct rc_instruction)); + + inst->Prev = 0; + inst->Next = 0; + + _mesa_init_instructions(&inst->I, 1); + + return inst; +} + + +struct rc_instruction *rc_insert_new_instruction(struct radeon_compiler * c, struct rc_instruction * after) +{ + struct rc_instruction * inst = rc_alloc_instruction(c); + + inst->Prev = after; + inst->Next = after->Next; + + inst->Prev->Next = inst; + inst->Next->Prev = inst; + + return inst; +} + +void rc_remove_instruction(struct rc_instruction * inst) +{ + inst->Prev->Next = inst->Next; + inst->Next->Prev = inst->Prev; +} + + +void rc_mesa_to_rc_program(struct radeon_compiler * c, struct gl_program * program) +{ + struct prog_instruction *source; + unsigned int i; + + for(source = program->Instructions; source->Opcode != OPCODE_END; ++source) { + struct rc_instruction * dest = rc_insert_new_instruction(c, c->Program.Instructions.Prev); + dest->I = *source; + } + + c->Program.ShadowSamplers = program->ShadowSamplers; + c->Program.InputsRead = program->InputsRead; + c->Program.OutputsWritten = program->OutputsWritten; + + for(i = 0; i < program->Parameters->NumParameters; ++i) { + struct rc_constant constant; + + constant.Type = RC_CONSTANT_EXTERNAL; + constant.Size = 4; + constant.u.External = i; + + rc_constants_add(&c->Program.Constants, &constant); + } +} + + +/** + * Print program to stderr, default options. + */ +void rc_print_program(const struct rc_program *prog) +{ + GLuint indent = 0; + GLuint linenum = 1; + struct rc_instruction *inst; + + fprintf(stderr, "# Radeon Compiler Program\n"); + + for(inst = prog->Instructions.Next; inst != &prog->Instructions; inst = inst->Next) { + fprintf(stderr, "%3d: ", linenum); + + /* Massive hack: We rely on the fact that the printers do not actually + * use the gl_program argument (last argument) in debug mode */ + indent = _mesa_fprint_instruction_opt( + stderr, &inst->I, + indent, PROG_PRINT_DEBUG, 0); + + linenum++; + } +} diff --git a/src/mesa/drivers/dri/r300/radeon_program.h b/src/mesa/drivers/dri/r300/compiler/radeon_program.h index 88474d43a2..561958608c 100644 --- a/src/mesa/drivers/dri/r300/radeon_program.h +++ b/src/mesa/drivers/dri/r300/compiler/radeon_program.h @@ -34,12 +34,9 @@ #include "shader/program.h" #include "shader/prog_instruction.h" - -enum { - CLAUSE_MIXED = 0, - CLAUSE_ALU, - CLAUSE_TEX -}; +struct radeon_compiler; +struct rc_instruction; +struct rc_program; enum { PROGRAM_BUILTIN = PROGRAM_FILE_MAX /**< not a real register, but a special swizzle constant */ @@ -83,19 +80,12 @@ static inline GLuint combine_swizzles(GLuint src, GLuint swz) return ret; } +static INLINE void reset_srcreg(struct prog_src_register* reg) +{ + _mesa_bzero(reg, sizeof(*reg)); + reg->Swizzle = SWIZZLE_NOOP; +} -/** - * Transformation context that is passed to local transformations. - * - * Care must be taken with some operations during transformation, - * e.g. finding new temporary registers must use @ref radeonFindFreeTemporary - */ -struct radeon_transform_context { - GLcontext *Ctx; - struct gl_program *Program; - struct prog_instruction *OldInstructions; - GLuint OldNumInstructions; -}; /** * A transformation that can be passed to \ref radeonLocalTransform. @@ -109,23 +99,23 @@ struct radeon_transform_context { */ struct radeon_program_transformation { GLboolean (*function)( - struct radeon_transform_context*, - struct prog_instruction*, + struct radeon_compiler*, + struct rc_instruction*, void*); void *userData; }; void radeonLocalTransform( - GLcontext* ctx, - struct gl_program *program, + struct radeon_compiler *c, int num_transformations, struct radeon_program_transformation* transformations); -/** - * Find a usable free temporary register during program transformation - */ -GLint radeonFindFreeTemporary(struct radeon_transform_context *ctx); +GLint rc_find_free_temporary(struct radeon_compiler * c); + +struct rc_instruction *rc_alloc_instruction(struct radeon_compiler * c); +struct rc_instruction *rc_insert_new_instruction(struct radeon_compiler * c, struct rc_instruction * after); +void rc_remove_instruction(struct rc_instruction * inst); -struct prog_instruction *radeonAppendInstructions(struct gl_program *program, int count); +void rc_print_program(const struct rc_program *prog); #endif diff --git a/src/mesa/drivers/dri/r300/radeon_program_alu.c b/src/mesa/drivers/dri/r300/compiler/radeon_program_alu.c index 8283723bad..609e510ff2 100644 --- a/src/mesa/drivers/dri/r300/radeon_program_alu.c +++ b/src/mesa/drivers/dri/r300/compiler/radeon_program_alu.c @@ -35,49 +35,52 @@ #include "radeon_program_alu.h" -#include "shader/prog_parameter.h" +#include "radeon_compiler.h" -static struct prog_instruction *emit1(struct gl_program* p, +static struct rc_instruction *emit1( + struct radeon_compiler * c, struct rc_instruction * after, gl_inst_opcode Opcode, GLuint Saturate, struct prog_dst_register DstReg, struct prog_src_register SrcReg) { - struct prog_instruction *fpi = radeonAppendInstructions(p, 1); + struct rc_instruction *fpi = rc_insert_new_instruction(c, after); - fpi->Opcode = Opcode; - fpi->SaturateMode = Saturate; - fpi->DstReg = DstReg; - fpi->SrcReg[0] = SrcReg; + fpi->I.Opcode = Opcode; + fpi->I.SaturateMode = Saturate; + fpi->I.DstReg = DstReg; + fpi->I.SrcReg[0] = SrcReg; return fpi; } -static struct prog_instruction *emit2(struct gl_program* p, +static struct rc_instruction *emit2( + struct radeon_compiler * c, struct rc_instruction * after, gl_inst_opcode Opcode, GLuint Saturate, struct prog_dst_register DstReg, struct prog_src_register SrcReg0, struct prog_src_register SrcReg1) { - struct prog_instruction *fpi = radeonAppendInstructions(p, 1); + struct rc_instruction *fpi = rc_insert_new_instruction(c, after); - fpi->Opcode = Opcode; - fpi->SaturateMode = Saturate; - fpi->DstReg = DstReg; - fpi->SrcReg[0] = SrcReg0; - fpi->SrcReg[1] = SrcReg1; + fpi->I.Opcode = Opcode; + fpi->I.SaturateMode = Saturate; + fpi->I.DstReg = DstReg; + fpi->I.SrcReg[0] = SrcReg0; + fpi->I.SrcReg[1] = SrcReg1; return fpi; } -static struct prog_instruction *emit3(struct gl_program* p, +static struct rc_instruction *emit3( + struct radeon_compiler * c, struct rc_instruction * after, gl_inst_opcode Opcode, GLuint Saturate, struct prog_dst_register DstReg, struct prog_src_register SrcReg0, struct prog_src_register SrcReg1, struct prog_src_register SrcReg2) { - struct prog_instruction *fpi = radeonAppendInstructions(p, 1); - - fpi->Opcode = Opcode; - fpi->SaturateMode = Saturate; - fpi->DstReg = DstReg; - fpi->SrcReg[0] = SrcReg0; - fpi->SrcReg[1] = SrcReg1; - fpi->SrcReg[2] = SrcReg2; + struct rc_instruction *fpi = rc_insert_new_instruction(c, after); + + fpi->I.Opcode = Opcode; + fpi->I.SaturateMode = Saturate; + fpi->I.DstReg = DstReg; + fpi->I.SrcReg[0] = SrcReg0; + fpi->I.SrcReg[1] = SrcReg1; + fpi->I.SrcReg[2] = SrcReg2; return fpi; } @@ -171,44 +174,63 @@ static struct prog_src_register scalar(struct prog_src_register reg) return swizzle(reg, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X); } -static void transform_ABS(struct radeon_transform_context* t, - struct prog_instruction* inst) +static void transform_ABS(struct radeon_compiler* c, + struct rc_instruction* inst) { - struct prog_src_register src = inst->SrcReg[0]; + struct prog_src_register src = inst->I.SrcReg[0]; src.Abs = 1; src.Negate = NEGATE_NONE; - emit1(t->Program, OPCODE_MOV, inst->SaturateMode, inst->DstReg, src); + emit1(c, inst->Prev, OPCODE_MOV, inst->I.SaturateMode, inst->I.DstReg, src); + rc_remove_instruction(inst); } -static void transform_DPH(struct radeon_transform_context* t, - struct prog_instruction* inst) +static void transform_DP3(struct radeon_compiler* c, + struct rc_instruction* inst) { - struct prog_src_register src0 = inst->SrcReg[0]; + struct prog_src_register src0 = inst->I.SrcReg[0]; + struct prog_src_register src1 = inst->I.SrcReg[1]; + src0.Negate &= ~NEGATE_W; + src0.Swizzle &= ~(7 << (3 * 3)); + src0.Swizzle |= SWIZZLE_ZERO << (3 * 3); + src1.Negate &= ~NEGATE_W; + src1.Swizzle &= ~(7 << (3 * 3)); + src1.Swizzle |= SWIZZLE_ZERO << (3 * 3); + emit2(c, inst->Prev, OPCODE_DP4, inst->I.SaturateMode, inst->I.DstReg, src0, src1); + rc_remove_instruction(inst); +} + +static void transform_DPH(struct radeon_compiler* c, + struct rc_instruction* inst) +{ + struct prog_src_register src0 = inst->I.SrcReg[0]; src0.Negate &= ~NEGATE_W; src0.Swizzle &= ~(7 << (3 * 3)); src0.Swizzle |= SWIZZLE_ONE << (3 * 3); - emit2(t->Program, OPCODE_DP4, inst->SaturateMode, inst->DstReg, src0, inst->SrcReg[1]); + emit2(c, inst->Prev, OPCODE_DP4, inst->I.SaturateMode, inst->I.DstReg, src0, inst->I.SrcReg[1]); + rc_remove_instruction(inst); } /** * [1, src0.y*src1.y, src0.z, src1.w] * So basically MUL with lotsa swizzling. */ -static void transform_DST(struct radeon_transform_context* t, - struct prog_instruction* inst) +static void transform_DST(struct radeon_compiler* c, + struct rc_instruction* inst) { - emit2(t->Program, OPCODE_MUL, inst->SaturateMode, inst->DstReg, - swizzle(inst->SrcReg[0], SWIZZLE_ONE, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ONE), - swizzle(inst->SrcReg[1], SWIZZLE_ONE, SWIZZLE_Y, SWIZZLE_ONE, SWIZZLE_W)); + emit2(c, inst->Prev, OPCODE_MUL, inst->I.SaturateMode, inst->I.DstReg, + swizzle(inst->I.SrcReg[0], SWIZZLE_ONE, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ONE), + swizzle(inst->I.SrcReg[1], SWIZZLE_ONE, SWIZZLE_Y, SWIZZLE_ONE, SWIZZLE_W)); + rc_remove_instruction(inst); } -static void transform_FLR(struct radeon_transform_context* t, - struct prog_instruction* inst) +static void transform_FLR(struct radeon_compiler* c, + struct rc_instruction* inst) { - int tempreg = radeonFindFreeTemporary(t); - emit1(t->Program, OPCODE_FRC, 0, dstreg(PROGRAM_TEMPORARY, tempreg), inst->SrcReg[0]); - emit2(t->Program, OPCODE_ADD, inst->SaturateMode, inst->DstReg, - inst->SrcReg[0], negate(srcreg(PROGRAM_TEMPORARY, tempreg))); + int tempreg = rc_find_free_temporary(c); + emit1(c, inst->Prev, OPCODE_FRC, 0, dstreg(PROGRAM_TEMPORARY, tempreg), inst->I.SrcReg[0]); + emit2(c, inst->Prev, OPCODE_ADD, inst->I.SaturateMode, inst->I.DstReg, + inst->I.SrcReg[0], negate(srcreg(PROGRAM_TEMPORARY, tempreg))); + rc_remove_instruction(inst); } /** @@ -229,152 +251,159 @@ static void transform_FLR(struct radeon_transform_context* t, * 5 slots, if the subsequent optimization passes are clever enough * to pair instructions correctly. */ -static void transform_LIT(struct radeon_transform_context* t, - struct prog_instruction* inst) +static void transform_LIT(struct radeon_compiler* c, + struct rc_instruction* inst) { - static const GLfloat LitConst[4] = { -127.999999 }; - GLuint constant; GLuint constant_swizzle; GLuint temp; - int needTemporary = 0; struct prog_src_register srctemp; - constant = _mesa_add_unnamed_constant(t->Program->Parameters, LitConst, 1, &constant_swizzle); + constant = rc_constants_add_immediate_scalar(&c->Program.Constants, -127.999999, &constant_swizzle); - if (inst->DstReg.WriteMask != WRITEMASK_XYZW) { - needTemporary = 1; - } else if (inst->DstReg.File != PROGRAM_TEMPORARY) { - // LIT is typically followed by DP3/DP4, so there's no point - // in creating special code for this case - needTemporary = 1; - } + if (inst->I.DstReg.WriteMask != WRITEMASK_XYZW || inst->I.DstReg.File != PROGRAM_TEMPORARY) { + struct rc_instruction * inst_mov; - if (needTemporary) { - temp = radeonFindFreeTemporary(t); - } else { - temp = inst->DstReg.Index; + inst_mov = emit1(c, inst, + OPCODE_MOV, 0, inst->I.DstReg, + srcreg(PROGRAM_TEMPORARY, rc_find_free_temporary(c))); + + inst->I.DstReg.File = PROGRAM_TEMPORARY; + inst->I.DstReg.Index = inst_mov->I.SrcReg[0].Index; + inst->I.DstReg.WriteMask = WRITEMASK_XYZW; } + + temp = inst->I.DstReg.Index; srctemp = srcreg(PROGRAM_TEMPORARY, temp); // tmp.x = max(0.0, Src.x); // tmp.y = max(0.0, Src.y); // tmp.w = clamp(Src.z, -128+eps, 128-eps); - emit2(t->Program, OPCODE_MAX, 0, + emit2(c, inst->Prev, OPCODE_MAX, 0, dstregtmpmask(temp, WRITEMASK_XYW), - inst->SrcReg[0], + inst->I.SrcReg[0], swizzle(srcreg(PROGRAM_CONSTANT, constant), SWIZZLE_ZERO, SWIZZLE_ZERO, SWIZZLE_ZERO, constant_swizzle&3)); - emit2(t->Program, OPCODE_MIN, 0, + emit2(c, inst->Prev, OPCODE_MIN, 0, dstregtmpmask(temp, WRITEMASK_Z), swizzle(srctemp, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W), negate(srcregswz(PROGRAM_CONSTANT, constant, constant_swizzle))); // tmp.w = Pow(tmp.y, tmp.w) - emit1(t->Program, OPCODE_LG2, 0, + emit1(c, inst->Prev, OPCODE_LG2, 0, dstregtmpmask(temp, WRITEMASK_W), swizzle(srctemp, SWIZZLE_Y, SWIZZLE_Y, SWIZZLE_Y, SWIZZLE_Y)); - emit2(t->Program, OPCODE_MUL, 0, + emit2(c, inst->Prev, OPCODE_MUL, 0, dstregtmpmask(temp, WRITEMASK_W), swizzle(srctemp, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W), swizzle(srctemp, SWIZZLE_Z, SWIZZLE_Z, SWIZZLE_Z, SWIZZLE_Z)); - emit1(t->Program, OPCODE_EX2, 0, + emit1(c, inst->Prev, OPCODE_EX2, 0, dstregtmpmask(temp, WRITEMASK_W), swizzle(srctemp, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W)); // tmp.z = (tmp.x > 0) ? tmp.w : 0.0 - emit3(t->Program, OPCODE_CMP, inst->SaturateMode, + emit3(c, inst->Prev, OPCODE_CMP, inst->I.SaturateMode, dstregtmpmask(temp, WRITEMASK_Z), negate(swizzle(srctemp, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X)), swizzle(srctemp, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W), builtin_zero); // tmp.x, tmp.y, tmp.w = 1.0, tmp.x, 1.0 - emit1(t->Program, OPCODE_MOV, inst->SaturateMode, + emit1(c, inst->Prev, OPCODE_MOV, inst->I.SaturateMode, dstregtmpmask(temp, WRITEMASK_XYW), swizzle(srctemp, SWIZZLE_ONE, SWIZZLE_X, SWIZZLE_ONE, SWIZZLE_ONE)); - if (needTemporary) - emit1(t->Program, OPCODE_MOV, 0, inst->DstReg, srctemp); + rc_remove_instruction(inst); } -static void transform_LRP(struct radeon_transform_context* t, - struct prog_instruction* inst) +static void transform_LRP(struct radeon_compiler* c, + struct rc_instruction* inst) { - int tempreg = radeonFindFreeTemporary(t); + int tempreg = rc_find_free_temporary(c); - emit2(t->Program, OPCODE_ADD, 0, + emit2(c, inst->Prev, OPCODE_ADD, 0, dstreg(PROGRAM_TEMPORARY, tempreg), - inst->SrcReg[1], negate(inst->SrcReg[2])); - emit3(t->Program, OPCODE_MAD, inst->SaturateMode, - inst->DstReg, - inst->SrcReg[0], srcreg(PROGRAM_TEMPORARY, tempreg), inst->SrcReg[2]); + inst->I.SrcReg[1], negate(inst->I.SrcReg[2])); + emit3(c, inst->Prev, OPCODE_MAD, inst->I.SaturateMode, + inst->I.DstReg, + inst->I.SrcReg[0], srcreg(PROGRAM_TEMPORARY, tempreg), inst->I.SrcReg[2]); + + rc_remove_instruction(inst); } -static void transform_POW(struct radeon_transform_context* t, - struct prog_instruction* inst) +static void transform_POW(struct radeon_compiler* c, + struct rc_instruction* inst) { - int tempreg = radeonFindFreeTemporary(t); + int tempreg = rc_find_free_temporary(c); struct prog_dst_register tempdst = dstreg(PROGRAM_TEMPORARY, tempreg); struct prog_src_register tempsrc = srcreg(PROGRAM_TEMPORARY, tempreg); tempdst.WriteMask = WRITEMASK_W; tempsrc.Swizzle = SWIZZLE_WWWW; - emit1(t->Program, OPCODE_LG2, 0, tempdst, scalar(inst->SrcReg[0])); - emit2(t->Program, OPCODE_MUL, 0, tempdst, tempsrc, scalar(inst->SrcReg[1])); - emit1(t->Program, OPCODE_EX2, inst->SaturateMode, inst->DstReg, tempsrc); + emit1(c, inst->Prev, OPCODE_LG2, 0, tempdst, scalar(inst->I.SrcReg[0])); + emit2(c, inst->Prev, OPCODE_MUL, 0, tempdst, tempsrc, scalar(inst->I.SrcReg[1])); + emit1(c, inst->Prev, OPCODE_EX2, inst->I.SaturateMode, inst->I.DstReg, tempsrc); + + rc_remove_instruction(inst); } -static void transform_RSQ(struct radeon_transform_context* t, - struct prog_instruction* inst) +static void transform_RSQ(struct radeon_compiler* c, + struct rc_instruction* inst) { - emit1(t->Program, OPCODE_RSQ, inst->SaturateMode, inst->DstReg, absolute(inst->SrcReg[0])); + inst->I.SrcReg[0] = absolute(inst->I.SrcReg[0]); } -static void transform_SGE(struct radeon_transform_context* t, - struct prog_instruction* inst) +static void transform_SGE(struct radeon_compiler* c, + struct rc_instruction* inst) { - int tempreg = radeonFindFreeTemporary(t); + int tempreg = rc_find_free_temporary(c); - emit2(t->Program, OPCODE_ADD, 0, dstreg(PROGRAM_TEMPORARY, tempreg), inst->SrcReg[0], negate(inst->SrcReg[1])); - emit3(t->Program, OPCODE_CMP, inst->SaturateMode, inst->DstReg, + emit2(c, inst->Prev, OPCODE_ADD, 0, dstreg(PROGRAM_TEMPORARY, tempreg), inst->I.SrcReg[0], negate(inst->I.SrcReg[1])); + emit3(c, inst->Prev, OPCODE_CMP, inst->I.SaturateMode, inst->I.DstReg, srcreg(PROGRAM_TEMPORARY, tempreg), builtin_zero, builtin_one); + + rc_remove_instruction(inst); } -static void transform_SLT(struct radeon_transform_context* t, - struct prog_instruction* inst) +static void transform_SLT(struct radeon_compiler* c, + struct rc_instruction* inst) { - int tempreg = radeonFindFreeTemporary(t); + int tempreg = rc_find_free_temporary(c); - emit2(t->Program, OPCODE_ADD, 0, dstreg(PROGRAM_TEMPORARY, tempreg), inst->SrcReg[0], negate(inst->SrcReg[1])); - emit3(t->Program, OPCODE_CMP, inst->SaturateMode, inst->DstReg, + emit2(c, inst->Prev, OPCODE_ADD, 0, dstreg(PROGRAM_TEMPORARY, tempreg), inst->I.SrcReg[0], negate(inst->I.SrcReg[1])); + emit3(c, inst->Prev, OPCODE_CMP, inst->I.SaturateMode, inst->I.DstReg, srcreg(PROGRAM_TEMPORARY, tempreg), builtin_one, builtin_zero); + + rc_remove_instruction(inst); } -static void transform_SUB(struct radeon_transform_context* t, - struct prog_instruction* inst) +static void transform_SUB(struct radeon_compiler* c, + struct rc_instruction* inst) { - emit2(t->Program, OPCODE_ADD, inst->SaturateMode, inst->DstReg, inst->SrcReg[0], negate(inst->SrcReg[1])); + inst->I.Opcode = OPCODE_ADD; + inst->I.SrcReg[1] = negate(inst->I.SrcReg[1]); } -static void transform_SWZ(struct radeon_transform_context* t, - struct prog_instruction* inst) +static void transform_SWZ(struct radeon_compiler* c, + struct rc_instruction* inst) { - emit1(t->Program, OPCODE_MOV, inst->SaturateMode, inst->DstReg, inst->SrcReg[0]); + inst->I.Opcode = OPCODE_MOV; } -static void transform_XPD(struct radeon_transform_context* t, - struct prog_instruction* inst) +static void transform_XPD(struct radeon_compiler* c, + struct rc_instruction* inst) { - int tempreg = radeonFindFreeTemporary(t); - - emit2(t->Program, OPCODE_MUL, 0, dstreg(PROGRAM_TEMPORARY, tempreg), - swizzle(inst->SrcReg[0], SWIZZLE_Z, SWIZZLE_X, SWIZZLE_Y, SWIZZLE_W), - swizzle(inst->SrcReg[1], SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_X, SWIZZLE_W)); - emit3(t->Program, OPCODE_MAD, inst->SaturateMode, inst->DstReg, - swizzle(inst->SrcReg[0], SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_X, SWIZZLE_W), - swizzle(inst->SrcReg[1], SWIZZLE_Z, SWIZZLE_X, SWIZZLE_Y, SWIZZLE_W), + int tempreg = rc_find_free_temporary(c); + + emit2(c, inst->Prev, OPCODE_MUL, 0, dstreg(PROGRAM_TEMPORARY, tempreg), + swizzle(inst->I.SrcReg[0], SWIZZLE_Z, SWIZZLE_X, SWIZZLE_Y, SWIZZLE_W), + swizzle(inst->I.SrcReg[1], SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_X, SWIZZLE_W)); + emit3(c, inst->Prev, OPCODE_MAD, inst->I.SaturateMode, inst->I.DstReg, + swizzle(inst->I.SrcReg[0], SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_X, SWIZZLE_W), + swizzle(inst->I.SrcReg[1], SWIZZLE_Z, SWIZZLE_X, SWIZZLE_Y, SWIZZLE_W), negate(srcreg(PROGRAM_TEMPORARY, tempreg))); + + rc_remove_instruction(inst); } @@ -392,31 +421,64 @@ static void transform_XPD(struct radeon_transform_context* t, * * @note should be applicable to R300 and R500 fragment programs. */ -GLboolean radeonTransformALU(struct radeon_transform_context* t, - struct prog_instruction* inst, +GLboolean radeonTransformALU( + struct radeon_compiler * c, + struct rc_instruction* inst, void* unused) { - switch(inst->Opcode) { - case OPCODE_ABS: transform_ABS(t, inst); return GL_TRUE; - case OPCODE_DPH: transform_DPH(t, inst); return GL_TRUE; - case OPCODE_DST: transform_DST(t, inst); return GL_TRUE; - case OPCODE_FLR: transform_FLR(t, inst); return GL_TRUE; - case OPCODE_LIT: transform_LIT(t, inst); return GL_TRUE; - case OPCODE_LRP: transform_LRP(t, inst); return GL_TRUE; - case OPCODE_POW: transform_POW(t, inst); return GL_TRUE; - case OPCODE_RSQ: transform_RSQ(t, inst); return GL_TRUE; - case OPCODE_SGE: transform_SGE(t, inst); return GL_TRUE; - case OPCODE_SLT: transform_SLT(t, inst); return GL_TRUE; - case OPCODE_SUB: transform_SUB(t, inst); return GL_TRUE; - case OPCODE_SWZ: transform_SWZ(t, inst); return GL_TRUE; - case OPCODE_XPD: transform_XPD(t, inst); return GL_TRUE; + switch(inst->I.Opcode) { + case OPCODE_ABS: transform_ABS(c, inst); return GL_TRUE; + case OPCODE_DPH: transform_DPH(c, inst); return GL_TRUE; + case OPCODE_DST: transform_DST(c, inst); return GL_TRUE; + case OPCODE_FLR: transform_FLR(c, inst); return GL_TRUE; + case OPCODE_LIT: transform_LIT(c, inst); return GL_TRUE; + case OPCODE_LRP: transform_LRP(c, inst); return GL_TRUE; + case OPCODE_POW: transform_POW(c, inst); return GL_TRUE; + case OPCODE_RSQ: transform_RSQ(c, inst); return GL_TRUE; + case OPCODE_SGE: transform_SGE(c, inst); return GL_TRUE; + case OPCODE_SLT: transform_SLT(c, inst); return GL_TRUE; + case OPCODE_SUB: transform_SUB(c, inst); return GL_TRUE; + case OPCODE_SWZ: transform_SWZ(c, inst); return GL_TRUE; + case OPCODE_XPD: transform_XPD(c, inst); return GL_TRUE; default: return GL_FALSE; } } -static void sincos_constants(struct radeon_transform_context* t, GLuint *constants) +static void transform_r300_vertex_ABS(struct radeon_compiler* c, + struct rc_instruction* inst) +{ + /* Note: r500 can take absolute values, but r300 cannot. */ + inst->I.Opcode = OPCODE_MAX; + inst->I.SrcReg[1] = inst->I.SrcReg[0]; + inst->I.SrcReg[1].Negate ^= NEGATE_XYZW; +} + +/** + * For use with radeonLocalTransform, this transforms non-native ALU + * instructions of the r300 up to r500 vertex engine. + */ +GLboolean r300_transform_vertex_alu( + struct radeon_compiler * c, + struct rc_instruction* inst, + void* unused) +{ + switch(inst->I.Opcode) { + case OPCODE_ABS: transform_r300_vertex_ABS(c, inst); return GL_TRUE; + case OPCODE_DP3: transform_DP3(c, inst); return GL_TRUE; + case OPCODE_DPH: transform_DPH(c, inst); return GL_TRUE; + case OPCODE_FLR: transform_FLR(c, inst); return GL_TRUE; + case OPCODE_LRP: transform_LRP(c, inst); return GL_TRUE; + case OPCODE_SUB: transform_SUB(c, inst); return GL_TRUE; + case OPCODE_SWZ: transform_SWZ(c, inst); return GL_TRUE; + case OPCODE_XPD: transform_XPD(c, inst); return GL_TRUE; + default: + return GL_FALSE; + } +} + +static void sincos_constants(struct radeon_compiler* c, GLuint *constants) { static const GLfloat SinCosConsts[2][4] = { { @@ -434,11 +496,8 @@ static void sincos_constants(struct radeon_transform_context* t, GLuint *constan }; int i; - for(i = 0; i < 2; ++i) { - GLuint swz; - constants[i] = _mesa_add_unnamed_constant(t->Program->Parameters, SinCosConsts[i], 4, &swz); - ASSERT(swz == SWIZZLE_NOOP); - } + for(i = 0; i < 2; ++i) + constants[i] = rc_constants_add_immediate_vec4(&c->Program.Constants, SinCosConsts[i]); } /** @@ -449,23 +508,24 @@ static void sincos_constants(struct radeon_transform_context* t, GLuint *constan * MAD tmp.y, tmp.x, |tmp.x|, -tmp.x * MAD dest, tmp.y, weight, tmp.x */ -static void sin_approx(struct radeon_transform_context* t, +static void sin_approx( + struct radeon_compiler* c, struct rc_instruction * after, struct prog_dst_register dst, struct prog_src_register src, const GLuint* constants) { - GLuint tempreg = radeonFindFreeTemporary(t); + GLuint tempreg = rc_find_free_temporary(c); - emit2(t->Program, OPCODE_MUL, 0, dstregtmpmask(tempreg, WRITEMASK_XY), + emit2(c, after->Prev, OPCODE_MUL, 0, dstregtmpmask(tempreg, WRITEMASK_XY), swizzle(src, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X), srcreg(PROGRAM_CONSTANT, constants[0])); - emit3(t->Program, OPCODE_MAD, 0, dstregtmpmask(tempreg, WRITEMASK_X), + emit3(c, after->Prev, OPCODE_MAD, 0, dstregtmpmask(tempreg, WRITEMASK_X), swizzle(srcreg(PROGRAM_TEMPORARY, tempreg), SWIZZLE_Y, SWIZZLE_Y, SWIZZLE_Y, SWIZZLE_Y), absolute(swizzle(src, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X)), swizzle(srcreg(PROGRAM_TEMPORARY, tempreg), SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X)); - emit3(t->Program, OPCODE_MAD, 0, dstregtmpmask(tempreg, WRITEMASK_Y), + emit3(c, after->Prev, OPCODE_MAD, 0, dstregtmpmask(tempreg, WRITEMASK_Y), swizzle(srcreg(PROGRAM_TEMPORARY, tempreg), SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X), absolute(swizzle(srcreg(PROGRAM_TEMPORARY, tempreg), SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X)), negate(swizzle(srcreg(PROGRAM_TEMPORARY, tempreg), SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X))); - emit3(t->Program, OPCODE_MAD, 0, dst, + emit3(c, after->Prev, OPCODE_MAD, 0, dst, swizzle(srcreg(PROGRAM_TEMPORARY, tempreg), SWIZZLE_Y, SWIZZLE_Y, SWIZZLE_Y, SWIZZLE_Y), swizzle(srcreg(PROGRAM_CONSTANT, constants[0]), SWIZZLE_W, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W), swizzle(srcreg(PROGRAM_TEMPORARY, tempreg), SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X)); @@ -476,78 +536,80 @@ static void sin_approx(struct radeon_transform_context* t, * using only the basic instructions * MOV, ADD, MUL, MAD, FRC */ -GLboolean radeonTransformTrigSimple(struct radeon_transform_context* t, - struct prog_instruction* inst, +GLboolean radeonTransformTrigSimple(struct radeon_compiler* c, + struct rc_instruction* inst, void* unused) { - if (inst->Opcode != OPCODE_COS && - inst->Opcode != OPCODE_SIN && - inst->Opcode != OPCODE_SCS) + if (inst->I.Opcode != OPCODE_COS && + inst->I.Opcode != OPCODE_SIN && + inst->I.Opcode != OPCODE_SCS) return GL_FALSE; GLuint constants[2]; - GLuint tempreg = radeonFindFreeTemporary(t); + GLuint tempreg = rc_find_free_temporary(c); - sincos_constants(t, constants); + sincos_constants(c, constants); - if (inst->Opcode == OPCODE_COS) { + if (inst->I.Opcode == OPCODE_COS) { // MAD tmp.x, src, 1/(2*PI), 0.75 // FRC tmp.x, tmp.x // MAD tmp.z, tmp.x, 2*PI, -PI - emit3(t->Program, OPCODE_MAD, 0, dstregtmpmask(tempreg, WRITEMASK_W), - swizzle(inst->SrcReg[0], SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X), + emit3(c, inst->Prev, OPCODE_MAD, 0, dstregtmpmask(tempreg, WRITEMASK_W), + swizzle(inst->I.SrcReg[0], SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X), swizzle(srcreg(PROGRAM_CONSTANT, constants[1]), SWIZZLE_Z, SWIZZLE_Z, SWIZZLE_Z, SWIZZLE_Z), swizzle(srcreg(PROGRAM_CONSTANT, constants[1]), SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X)); - emit1(t->Program, OPCODE_FRC, 0, dstregtmpmask(tempreg, WRITEMASK_W), + emit1(c, inst->Prev, OPCODE_FRC, 0, dstregtmpmask(tempreg, WRITEMASK_W), swizzle(srcreg(PROGRAM_TEMPORARY, tempreg), SWIZZLE_W, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W)); - emit3(t->Program, OPCODE_MAD, 0, dstregtmpmask(tempreg, WRITEMASK_W), + emit3(c, inst->Prev, OPCODE_MAD, 0, dstregtmpmask(tempreg, WRITEMASK_W), swizzle(srcreg(PROGRAM_TEMPORARY, tempreg), SWIZZLE_W, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W), swizzle(srcreg(PROGRAM_CONSTANT, constants[1]), SWIZZLE_W, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W), negate(swizzle(srcreg(PROGRAM_CONSTANT, constants[0]), SWIZZLE_Z, SWIZZLE_Z, SWIZZLE_Z, SWIZZLE_Z))); - sin_approx(t, inst->DstReg, + sin_approx(c, inst->Prev, inst->I.DstReg, swizzle(srcreg(PROGRAM_TEMPORARY, tempreg), SWIZZLE_W, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W), constants); - } else if (inst->Opcode == OPCODE_SIN) { - emit3(t->Program, OPCODE_MAD, 0, dstregtmpmask(tempreg, WRITEMASK_W), - swizzle(inst->SrcReg[0], SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X), + } else if (inst->I.Opcode == OPCODE_SIN) { + emit3(c, inst->Prev, OPCODE_MAD, 0, dstregtmpmask(tempreg, WRITEMASK_W), + swizzle(inst->I.SrcReg[0], SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X), swizzle(srcreg(PROGRAM_CONSTANT, constants[1]), SWIZZLE_Z, SWIZZLE_Z, SWIZZLE_Z, SWIZZLE_Z), swizzle(srcreg(PROGRAM_CONSTANT, constants[1]), SWIZZLE_Y, SWIZZLE_Y, SWIZZLE_Y, SWIZZLE_Y)); - emit1(t->Program, OPCODE_FRC, 0, dstregtmpmask(tempreg, WRITEMASK_W), + emit1(c, inst->Prev, OPCODE_FRC, 0, dstregtmpmask(tempreg, WRITEMASK_W), swizzle(srcreg(PROGRAM_TEMPORARY, tempreg), SWIZZLE_W, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W)); - emit3(t->Program, OPCODE_MAD, 0, dstregtmpmask(tempreg, WRITEMASK_W), + emit3(c, inst->Prev, OPCODE_MAD, 0, dstregtmpmask(tempreg, WRITEMASK_W), swizzle(srcreg(PROGRAM_TEMPORARY, tempreg), SWIZZLE_W, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W), swizzle(srcreg(PROGRAM_CONSTANT, constants[1]), SWIZZLE_W, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W), negate(swizzle(srcreg(PROGRAM_CONSTANT, constants[0]), SWIZZLE_Z, SWIZZLE_Z, SWIZZLE_Z, SWIZZLE_Z))); - sin_approx(t, inst->DstReg, + sin_approx(c, inst->Prev, inst->I.DstReg, swizzle(srcreg(PROGRAM_TEMPORARY, tempreg), SWIZZLE_W, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W), constants); } else { - emit3(t->Program, OPCODE_MAD, 0, dstregtmpmask(tempreg, WRITEMASK_XY), - swizzle(inst->SrcReg[0], SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X), + emit3(c, inst->Prev, OPCODE_MAD, 0, dstregtmpmask(tempreg, WRITEMASK_XY), + swizzle(inst->I.SrcReg[0], SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X), swizzle(srcreg(PROGRAM_CONSTANT, constants[1]), SWIZZLE_Z, SWIZZLE_Z, SWIZZLE_Z, SWIZZLE_Z), swizzle(srcreg(PROGRAM_CONSTANT, constants[1]), SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_W)); - emit1(t->Program, OPCODE_FRC, 0, dstregtmpmask(tempreg, WRITEMASK_XY), + emit1(c, inst->Prev, OPCODE_FRC, 0, dstregtmpmask(tempreg, WRITEMASK_XY), srcreg(PROGRAM_TEMPORARY, tempreg)); - emit3(t->Program, OPCODE_MAD, 0, dstregtmpmask(tempreg, WRITEMASK_XY), + emit3(c, inst->Prev, OPCODE_MAD, 0, dstregtmpmask(tempreg, WRITEMASK_XY), srcreg(PROGRAM_TEMPORARY, tempreg), swizzle(srcreg(PROGRAM_CONSTANT, constants[1]), SWIZZLE_W, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W), negate(swizzle(srcreg(PROGRAM_CONSTANT, constants[0]), SWIZZLE_Z, SWIZZLE_Z, SWIZZLE_Z, SWIZZLE_Z))); - struct prog_dst_register dst = inst->DstReg; + struct prog_dst_register dst = inst->I.DstReg; - dst.WriteMask = inst->DstReg.WriteMask & WRITEMASK_X; - sin_approx(t, dst, + dst.WriteMask = inst->I.DstReg.WriteMask & WRITEMASK_X; + sin_approx(c, inst->Prev, dst, swizzle(srcreg(PROGRAM_TEMPORARY, tempreg), SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X), constants); - dst.WriteMask = inst->DstReg.WriteMask & WRITEMASK_Y; - sin_approx(t, dst, + dst.WriteMask = inst->I.DstReg.WriteMask & WRITEMASK_Y; + sin_approx(c, inst->Prev, dst, swizzle(srcreg(PROGRAM_TEMPORARY, tempreg), SWIZZLE_Y, SWIZZLE_Y, SWIZZLE_Y, SWIZZLE_Y), constants); } + rc_remove_instruction(inst); + return GL_TRUE; } @@ -560,50 +622,52 @@ GLboolean radeonTransformTrigSimple(struct radeon_transform_context* t, * * @warning This transformation implicitly changes the semantics of SIN and COS! */ -GLboolean radeonTransformTrigScale(struct radeon_transform_context* t, - struct prog_instruction* inst, +GLboolean radeonTransformTrigScale(struct radeon_compiler* c, + struct rc_instruction* inst, void* unused) { - if (inst->Opcode != OPCODE_COS && - inst->Opcode != OPCODE_SIN && - inst->Opcode != OPCODE_SCS) + if (inst->I.Opcode != OPCODE_COS && + inst->I.Opcode != OPCODE_SIN && + inst->I.Opcode != OPCODE_SCS) return GL_FALSE; - static const GLfloat RCP_2PI[] = { 0.15915494309189535 }; + static const GLfloat RCP_2PI = 0.15915494309189535; GLuint temp; GLuint constant; GLuint constant_swizzle; - temp = radeonFindFreeTemporary(t); - constant = _mesa_add_unnamed_constant(t->Program->Parameters, RCP_2PI, 1, &constant_swizzle); + temp = rc_find_free_temporary(c); + constant = rc_constants_add_immediate_scalar(&c->Program.Constants, RCP_2PI, &constant_swizzle); - emit2(t->Program, OPCODE_MUL, 0, dstregtmpmask(temp, WRITEMASK_W), - swizzle(inst->SrcReg[0], SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X), + emit2(c, inst->Prev, OPCODE_MUL, 0, dstregtmpmask(temp, WRITEMASK_W), + swizzle(inst->I.SrcReg[0], SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X), srcregswz(PROGRAM_CONSTANT, constant, constant_swizzle)); - emit1(t->Program, OPCODE_FRC, 0, dstregtmpmask(temp, WRITEMASK_W), + emit1(c, inst->Prev, OPCODE_FRC, 0, dstregtmpmask(temp, WRITEMASK_W), srcreg(PROGRAM_TEMPORARY, temp)); - if (inst->Opcode == OPCODE_COS) { - emit1(t->Program, OPCODE_COS, inst->SaturateMode, inst->DstReg, + if (inst->I.Opcode == OPCODE_COS) { + emit1(c, inst->Prev, OPCODE_COS, inst->I.SaturateMode, inst->I.DstReg, srcregswz(PROGRAM_TEMPORARY, temp, SWIZZLE_WWWW)); - } else if (inst->Opcode == OPCODE_SIN) { - emit1(t->Program, OPCODE_SIN, inst->SaturateMode, - inst->DstReg, srcregswz(PROGRAM_TEMPORARY, temp, SWIZZLE_WWWW)); - } else if (inst->Opcode == OPCODE_SCS) { - struct prog_dst_register moddst = inst->DstReg; + } else if (inst->I.Opcode == OPCODE_SIN) { + emit1(c, inst->Prev, OPCODE_SIN, inst->I.SaturateMode, + inst->I.DstReg, srcregswz(PROGRAM_TEMPORARY, temp, SWIZZLE_WWWW)); + } else if (inst->I.Opcode == OPCODE_SCS) { + struct prog_dst_register moddst = inst->I.DstReg; - if (inst->DstReg.WriteMask & WRITEMASK_X) { + if (inst->I.DstReg.WriteMask & WRITEMASK_X) { moddst.WriteMask = WRITEMASK_X; - emit1(t->Program, OPCODE_COS, inst->SaturateMode, moddst, + emit1(c, inst->Prev, OPCODE_COS, inst->I.SaturateMode, moddst, srcregswz(PROGRAM_TEMPORARY, temp, SWIZZLE_WWWW)); } - if (inst->DstReg.WriteMask & WRITEMASK_Y) { + if (inst->I.DstReg.WriteMask & WRITEMASK_Y) { moddst.WriteMask = WRITEMASK_Y; - emit1(t->Program, OPCODE_SIN, inst->SaturateMode, moddst, + emit1(c, inst->Prev, OPCODE_SIN, inst->I.SaturateMode, moddst, srcregswz(PROGRAM_TEMPORARY, temp, SWIZZLE_WWWW)); } } + rc_remove_instruction(inst); + return GL_TRUE; } @@ -615,21 +679,15 @@ GLboolean radeonTransformTrigScale(struct radeon_transform_context* t, * @warning This explicitly changes the form of DDX and DDY! */ -GLboolean radeonTransformDeriv(struct radeon_transform_context* t, - struct prog_instruction* inst, +GLboolean radeonTransformDeriv(struct radeon_compiler* c, + struct rc_instruction* inst, void* unused) { - if (inst->Opcode != OPCODE_DDX && inst->Opcode != OPCODE_DDY) + if (inst->I.Opcode != OPCODE_DDX && inst->I.Opcode != OPCODE_DDY) return GL_FALSE; - struct prog_src_register B = inst->SrcReg[1]; - - B.Swizzle = MAKE_SWIZZLE4(SWIZZLE_ONE, SWIZZLE_ONE, - SWIZZLE_ONE, SWIZZLE_ONE); - B.Negate = NEGATE_XYZW; - - emit2(t->Program, inst->Opcode, inst->SaturateMode, inst->DstReg, - inst->SrcReg[0], B); + inst->I.SrcReg[1].Swizzle = MAKE_SWIZZLE4(SWIZZLE_ONE, SWIZZLE_ONE, SWIZZLE_ONE, SWIZZLE_ONE); + inst->I.SrcReg[1].Negate = NEGATE_XYZW; return GL_TRUE; } diff --git a/src/mesa/drivers/dri/r300/radeon_program_alu.h b/src/mesa/drivers/dri/r300/compiler/radeon_program_alu.h index b45958115c..147efec6fc 100644 --- a/src/mesa/drivers/dri/r300/radeon_program_alu.h +++ b/src/mesa/drivers/dri/r300/compiler/radeon_program_alu.h @@ -31,23 +31,28 @@ #include "radeon_program.h" GLboolean radeonTransformALU( - struct radeon_transform_context *t, - struct prog_instruction*, + struct radeon_compiler * c, + struct rc_instruction * inst, + void*); + +GLboolean r300_transform_vertex_alu( + struct radeon_compiler * c, + struct rc_instruction * inst, void*); GLboolean radeonTransformTrigSimple( - struct radeon_transform_context *t, - struct prog_instruction*, + struct radeon_compiler * c, + struct rc_instruction * inst, void*); GLboolean radeonTransformTrigScale( - struct radeon_transform_context *t, - struct prog_instruction*, + struct radeon_compiler * c, + struct rc_instruction * inst, void*); GLboolean radeonTransformDeriv( - struct radeon_transform_context *t, - struct prog_instruction*, + struct radeon_compiler * c, + struct rc_instruction * inst, void*); #endif /* __RADEON_PROGRAM_ALU_H_ */ diff --git a/src/mesa/drivers/dri/r300/radeon_program_pair.c b/src/mesa/drivers/dri/r300/compiler/radeon_program_pair.c index d6fb474cf2..48616ac461 100644 --- a/src/mesa/drivers/dri/r300/radeon_program_pair.c +++ b/src/mesa/drivers/dri/r300/compiler/radeon_program_pair.c @@ -35,17 +35,19 @@ #include "radeon_program_pair.h" -#include "radeon_common.h" - +#include "memory_pool.h" +#include "radeon_compiler.h" #include "shader/prog_print.h" #define error(fmt, args...) do { \ - _mesa_problem(s->Ctx, "%s::%s(): " fmt "\n", \ + rc_error(&s->Compiler->Base, "%s::%s(): " fmt "\n", \ __FILE__, __FUNCTION__, ##args); \ - s->Error = GL_TRUE; \ } while(0) struct pair_state_instruction { + struct prog_instruction Instruction; + GLuint IP; /**< Position of this instruction in original program */ + GLuint IsTex:1; /**< Is a texture instruction */ GLuint NeedRGB:1; /**< Needs the RGB ALU */ GLuint NeedAlpha:1; /**< Needs the Alpha ALU */ @@ -73,7 +75,7 @@ struct pair_state_instruction { * Used to keep track of which instructions read a value. */ struct reg_value_reader { - GLuint IP; /**< IP of the instruction that performs this access */ + struct pair_state_instruction *Reader; struct reg_value_reader *Next; }; @@ -82,7 +84,7 @@ struct reg_value_reader { * PROGRAM_TEMPORARY. */ struct reg_value { - GLuint IP; /**< IP of the instruction that writes this value */ + struct pair_state_instruction *Writer; struct reg_value *Next; /**< Pointer to the next value to be written to the same PROGRAM_TEMPORARY component */ /** @@ -116,11 +118,8 @@ struct pair_register_translation { }; struct pair_state { - GLcontext *Ctx; - struct gl_program *Program; + struct r300_fragment_program_compiler * Compiler; const struct radeon_pair_handler *Handler; - GLboolean Error; - GLboolean Debug; GLboolean Verbose; void *UserData; @@ -130,11 +129,6 @@ struct pair_state { struct pair_register_translation Inputs[FRAG_ATTRIB_MAX]; struct pair_register_translation Temps[MAX_PROGRAM_TEMPS]; - /** - * Derived information about program instructions. - */ - struct pair_state_instruction *Instructions; - struct { GLuint RefCount; /**< # of times this occurs in an unscheduled SrcReg or DstReg */ } HwTemps[128]; @@ -147,14 +141,6 @@ struct pair_state { struct pair_state_instruction *ReadyRGB; struct pair_state_instruction *ReadyAlpha; struct pair_state_instruction *ReadyTEX; - - /** - * Pool of @ref reg_value structures for fast allocation. - */ - struct reg_value *ValuePool; - GLuint ValuePoolUsed; - struct reg_value_reader *ReaderPool; - GLuint ReaderPoolUsed; }; @@ -183,7 +169,7 @@ static GLuint get_hw_reg(struct pair_state *s, GLuint file, GLuint index) struct pair_register_translation *t = get_register(s, file, index); if (!t) { - _mesa_problem(s->Ctx, "get_hw_reg: %i[%i]\n", file, index); + error("get_hw_reg: %i[%i]\n", file, index); return 0; } @@ -221,15 +207,13 @@ static void add_pairinst_to_list(struct pair_state_instruction **list, struct pa } /** - * The instruction at the given IP has become ready. Link it into the ready + * The given instruction has become ready. Link it into the ready * instructions. */ -static void instruction_ready(struct pair_state *s, int ip) +static void instruction_ready(struct pair_state *s, struct pair_state_instruction *pairinst) { - struct pair_state_instruction *pairinst = s->Instructions + ip; - if (s->Verbose) - _mesa_printf("instruction_ready(%i)\n", ip); + _mesa_printf("instruction_ready(%i)\n", pairinst->IP); if (pairinst->IsTex) add_pairinst_to_list(&s->ReadyTEX, pairinst); @@ -296,12 +280,12 @@ static void final_rewrite(struct pair_state *s, struct prog_instruction *inst) * Classify an instruction according to which ALUs etc. it needs */ static void classify_instruction(struct pair_state *s, - struct prog_instruction *inst, struct pair_state_instruction *pairinst) + struct pair_state_instruction *psi) { - pairinst->NeedRGB = (inst->DstReg.WriteMask & WRITEMASK_XYZ) ? 1 : 0; - pairinst->NeedAlpha = (inst->DstReg.WriteMask & WRITEMASK_W) ? 1 : 0; + psi->NeedRGB = (psi->Instruction.DstReg.WriteMask & WRITEMASK_XYZ) ? 1 : 0; + psi->NeedAlpha = (psi->Instruction.DstReg.WriteMask & WRITEMASK_W) ? 1 : 0; - switch(inst->Opcode) { + switch(psi->Instruction.Opcode) { case OPCODE_ADD: case OPCODE_CMP: case OPCODE_DDX: @@ -319,24 +303,24 @@ static void classify_instruction(struct pair_state *s, case OPCODE_RCP: case OPCODE_RSQ: case OPCODE_SIN: - pairinst->IsTranscendent = 1; - pairinst->NeedAlpha = 1; + psi->IsTranscendent = 1; + psi->NeedAlpha = 1; break; case OPCODE_DP4: - pairinst->NeedAlpha = 1; + psi->NeedAlpha = 1; /* fall through */ case OPCODE_DP3: - pairinst->NeedRGB = 1; + psi->NeedRGB = 1; break; case OPCODE_KIL: case OPCODE_TEX: case OPCODE_TXB: case OPCODE_TXP: case OPCODE_END: - pairinst->IsTex = 1; + psi->IsTex = 1; break; default: - error("Unknown opcode %d\n", inst->Opcode); + error("Unknown opcode %d\n", psi->Instruction.Opcode); break; } } @@ -348,30 +332,34 @@ static void classify_instruction(struct pair_state *s, */ static void scan_instructions(struct pair_state *s) { - struct prog_instruction *inst; - struct pair_state_instruction *pairinst; + struct rc_instruction *source; GLuint ip; - for(inst = s->Program->Instructions, pairinst = s->Instructions, ip = 0; - inst->Opcode != OPCODE_END; - ++inst, ++pairinst, ++ip) { - final_rewrite(s, inst); - classify_instruction(s, inst, pairinst); + for(source = s->Compiler->Base.Program.Instructions.Next, ip = 0; + source != &s->Compiler->Base.Program.Instructions; + source = source->Next, ++ip) { + struct pair_state_instruction *pairinst = memory_pool_malloc(&s->Compiler->Base.Pool, sizeof(*pairinst)); + memset(pairinst, 0, sizeof(struct pair_state_instruction)); + + pairinst->Instruction = source->I; + pairinst->IP = ip; + final_rewrite(s, &pairinst->Instruction); + classify_instruction(s, pairinst); - int nsrc = _mesa_num_inst_src_regs(inst->Opcode); + int nsrc = _mesa_num_inst_src_regs(pairinst->Instruction.Opcode); int j; for(j = 0; j < nsrc; j++) { struct pair_register_translation *t = - get_register(s, inst->SrcReg[j].File, inst->SrcReg[j].Index); + get_register(s, pairinst->Instruction.SrcReg[j].File, pairinst->Instruction.SrcReg[j].Index); if (!t) continue; t->RefCount++; - if (inst->SrcReg[j].File == PROGRAM_TEMPORARY) { + if (pairinst->Instruction.SrcReg[j].File == PROGRAM_TEMPORARY) { int i; for(i = 0; i < 4; ++i) { - GLuint swz = GET_SWZ(inst->SrcReg[j].Swizzle, i); + GLuint swz = GET_SWZ(pairinst->Instruction.SrcReg[j].Swizzle, i); if (swz >= 4) continue; /* constant or NIL swizzle */ if (!t->Value[swz]) @@ -381,36 +369,37 @@ static void scan_instructions(struct pair_state *s) * also rewrites the value. The code below adds * a dependency for the DstReg, which is a superset * of the SrcReg dependency. */ - if (inst->DstReg.File == PROGRAM_TEMPORARY && - inst->DstReg.Index == inst->SrcReg[j].Index && - GET_BIT(inst->DstReg.WriteMask, swz)) + if (pairinst->Instruction.DstReg.File == PROGRAM_TEMPORARY && + pairinst->Instruction.DstReg.Index == pairinst->Instruction.SrcReg[j].Index && + GET_BIT(pairinst->Instruction.DstReg.WriteMask, swz)) continue; - struct reg_value_reader* r = &s->ReaderPool[s->ReaderPoolUsed++]; + struct reg_value_reader* r = memory_pool_malloc(&s->Compiler->Base.Pool, sizeof(*r)); pairinst->NumDependencies++; t->Value[swz]->NumReaders++; - r->IP = ip; + r->Reader = pairinst; r->Next = t->Value[swz]->Readers; t->Value[swz]->Readers = r; } } } - int ndst = _mesa_num_inst_dst_regs(inst->Opcode); + int ndst = _mesa_num_inst_dst_regs(pairinst->Instruction.Opcode); if (ndst) { struct pair_register_translation *t = - get_register(s, inst->DstReg.File, inst->DstReg.Index); + get_register(s, pairinst->Instruction.DstReg.File, pairinst->Instruction.DstReg.Index); if (t) { t->RefCount++; - if (inst->DstReg.File == PROGRAM_TEMPORARY) { + if (pairinst->Instruction.DstReg.File == PROGRAM_TEMPORARY) { int j; for(j = 0; j < 4; ++j) { - if (!GET_BIT(inst->DstReg.WriteMask, j)) + if (!GET_BIT(pairinst->Instruction.DstReg.WriteMask, j)) continue; - struct reg_value* v = &s->ValuePool[s->ValuePoolUsed++]; - v->IP = ip; + struct reg_value* v = memory_pool_malloc(&s->Compiler->Base.Pool, sizeof(*v)); + memset(v, 0, sizeof(struct reg_value)); + v->Writer = pairinst; if (t->Value[j]) { pairinst->NumDependencies++; t->Value[j]->Next = v; @@ -426,7 +415,7 @@ static void scan_instructions(struct pair_state *s) _mesa_printf("scan(%i): NumDeps = %i\n", ip, pairinst->NumDependencies); if (!pairinst->NumDependencies) - instruction_ready(s, ip); + instruction_ready(s, pairinst); } /* Clear the PROGRAM_TEMPORARY state */ @@ -438,70 +427,23 @@ static void scan_instructions(struct pair_state *s) } -/** - * Reserve hardware temporary registers for the program inputs. - * - * @note This allocation is performed explicitly, because the order of inputs - * is determined by the RS hardware. - */ -static void allocate_input_registers(struct pair_state *s) -{ - GLuint InputsRead = s->Program->InputsRead; - int i; - GLuint hwindex = 0; - - /* Primary colour */ - if (InputsRead & FRAG_BIT_COL0) - alloc_hw_reg(s, PROGRAM_INPUT, FRAG_ATTRIB_COL0, hwindex++); - InputsRead &= ~FRAG_BIT_COL0; - - /* Secondary color */ - if (InputsRead & FRAG_BIT_COL1) - alloc_hw_reg(s, PROGRAM_INPUT, FRAG_ATTRIB_COL1, hwindex++); - InputsRead &= ~FRAG_BIT_COL1; - - /* Texcoords */ - for (i = 0; i < s->Ctx->Const.MaxTextureUnits; i++) { - if (InputsRead & (FRAG_BIT_TEX0 << i)) - alloc_hw_reg(s, PROGRAM_INPUT, FRAG_ATTRIB_TEX0+i, hwindex++); - } - InputsRead &= ~FRAG_BITS_TEX_ANY; - - /* Fogcoords treated as a texcoord */ - if (InputsRead & FRAG_BIT_FOGC) - alloc_hw_reg(s, PROGRAM_INPUT, FRAG_ATTRIB_FOGC, hwindex++); - InputsRead &= ~FRAG_BIT_FOGC; - - /* fragment position treated as a texcoord */ - if (InputsRead & FRAG_BIT_WPOS) - alloc_hw_reg(s, PROGRAM_INPUT, FRAG_ATTRIB_WPOS, hwindex++); - InputsRead &= ~FRAG_BIT_WPOS; - - /* Anything else */ - if (InputsRead) - error("Don't know how to handle inputs 0x%x\n", InputsRead); -} - - -static void decrement_dependencies(struct pair_state *s, int ip) +static void decrement_dependencies(struct pair_state *s, struct pair_state_instruction *pairinst) { - struct pair_state_instruction *pairinst = s->Instructions + ip; ASSERT(pairinst->NumDependencies > 0); if (!--pairinst->NumDependencies) - instruction_ready(s, ip); + instruction_ready(s, pairinst); } /** * Update the dependency tracking state based on what the instruction * at the given IP does. */ -static void commit_instruction(struct pair_state *s, int ip) +static void commit_instruction(struct pair_state *s, struct pair_state_instruction *pairinst) { - struct prog_instruction *inst = s->Program->Instructions + ip; - struct pair_state_instruction *pairinst = s->Instructions + ip; + struct prog_instruction *inst = &pairinst->Instruction; if (s->Verbose) - _mesa_printf("commit_instruction(%i)\n", ip); + _mesa_printf("commit_instruction(%i)\n", pairinst->IP); if (inst->DstReg.File == PROGRAM_TEMPORARY) { struct pair_register_translation *t = &s->Temps[inst->DstReg.Index]; @@ -516,11 +458,11 @@ static void commit_instruction(struct pair_state *s, int ip) if (t->Value[i]->NumReaders) { struct reg_value_reader *r; for(r = pairinst->Values[i]->Readers; r; r = r->Next) - decrement_dependencies(s, r->IP); + decrement_dependencies(s, r->Reader); } else if (t->Value[i]->Next) { /* This happens when the only reader writes * the register at the same time */ - decrement_dependencies(s, t->Value[i]->Next->IP); + decrement_dependencies(s, t->Value[i]->Next->Writer); } } } @@ -554,7 +496,7 @@ static void commit_instruction(struct pair_state *s, int ip) if (!--t->Value[swz]->NumReaders) { if (t->Value[swz]->Next) - decrement_dependencies(s, t->Value[swz]->Next->IP); + decrement_dependencies(s, t->Value[swz]->Next->Writer); } } } @@ -585,36 +527,52 @@ static void emit_all_tex(struct pair_state *s) // Allocate destination hardware registers in one block to avoid conflicts. for(pairinst = readytex; pairinst; pairinst = pairinst->NextReady) { - int ip = pairinst - s->Instructions; - struct prog_instruction *inst = s->Program->Instructions + ip; + struct prog_instruction *inst = &pairinst->Instruction; if (inst->Opcode != OPCODE_KIL) get_hw_reg(s, inst->DstReg.File, inst->DstReg.Index); } - if (s->Debug) + if (s->Compiler->Base.Debug) _mesa_printf(" BEGIN_TEX\n"); if (s->Handler->BeginTexBlock) - s->Error = s->Error || !s->Handler->BeginTexBlock(s->UserData); + s->Compiler->Base.Error = s->Compiler->Base.Error || !s->Handler->BeginTexBlock(s->UserData); for(pairinst = readytex; pairinst; pairinst = pairinst->NextReady) { - int ip = pairinst - s->Instructions; - struct prog_instruction *inst = s->Program->Instructions + ip; - commit_instruction(s, ip); + struct prog_instruction *inst = &pairinst->Instruction; + commit_instruction(s, pairinst); if (inst->Opcode != OPCODE_KIL) inst->DstReg.Index = get_hw_reg(s, inst->DstReg.File, inst->DstReg.Index); inst->SrcReg[0].Index = get_hw_reg(s, inst->SrcReg[0].File, inst->SrcReg[0].Index); - if (s->Debug) { + if (s->Compiler->Base.Debug) { _mesa_printf(" "); _mesa_print_instruction(inst); fflush(stdout); } - s->Error = s->Error || !s->Handler->EmitTex(s->UserData, inst); + + struct radeon_pair_texture_instruction rpti; + + switch(inst->Opcode) { + case OPCODE_TEX: rpti.Opcode = RADEON_OPCODE_TEX; break; + case OPCODE_TXB: rpti.Opcode = RADEON_OPCODE_TXB; break; + case OPCODE_TXP: rpti.Opcode = RADEON_OPCODE_TXP; break; + default: + case OPCODE_KIL: rpti.Opcode = RADEON_OPCODE_KIL; break; + } + + rpti.DestIndex = inst->DstReg.Index; + rpti.WriteMask = inst->DstReg.WriteMask; + rpti.TexSrcUnit = inst->TexSrcUnit; + rpti.TexSrcTarget = inst->TexSrcTarget; + rpti.SrcIndex = inst->SrcReg[0].Index; + rpti.SrcSwizzle = inst->SrcReg[0].Swizzle; + + s->Compiler->Base.Error = s->Compiler->Base.Error || !s->Handler->EmitTex(s->UserData, &rpti); } - if (s->Debug) + if (s->Compiler->Base.Debug) _mesa_printf(" END_TEX\n"); } @@ -637,7 +595,7 @@ static int alloc_pair_source(struct pair_state *s, struct radeon_pair_instructio index = get_hw_reg(s, src.File, src.Index); } else { constant = 1; - s->Error |= !s->Handler->EmitConst(s->UserData, src.File, src.Index, &index); + index = src.Index; } for(i = 0; i < 3; ++i) { @@ -684,10 +642,12 @@ static int alloc_pair_source(struct pair_state *s, struct radeon_pair_instructio * Fill the given ALU instruction's opcodes and source operands into the given pair, * if possible. */ -static GLboolean fill_instruction_into_pair(struct pair_state *s, struct radeon_pair_instruction *pair, int ip) +static GLboolean fill_instruction_into_pair( + struct pair_state *s, + struct radeon_pair_instruction *pair, + struct pair_state_instruction *pairinst) { - struct pair_state_instruction *pairinst = s->Instructions + ip; - struct prog_instruction *inst = s->Program->Instructions + ip; + struct prog_instruction *inst = &pairinst->Instruction; ASSERT(!pairinst->NeedRGB || pair->RGB.Opcode == OPCODE_NOP); ASSERT(!pairinst->NeedAlpha || pair->Alpha.Opcode == OPCODE_NOP); @@ -768,16 +728,18 @@ static GLboolean fill_instruction_into_pair(struct pair_state *s, struct radeon_ * we are absolutely certain that we're going to emit a certain * instruction pairing. */ -static void fill_dest_into_pair(struct pair_state *s, struct radeon_pair_instruction *pair, int ip) +static void fill_dest_into_pair( + struct pair_state *s, + struct radeon_pair_instruction *pair, + struct pair_state_instruction *pairinst) { - struct pair_state_instruction *pairinst = s->Instructions + ip; - struct prog_instruction *inst = s->Program->Instructions + ip; + struct prog_instruction *inst = &pairinst->Instruction; if (inst->DstReg.File == PROGRAM_OUTPUT) { - if (inst->DstReg.Index == FRAG_RESULT_COLOR) { + if (inst->DstReg.Index == s->Compiler->OutputColor) { pair->RGB.OutputWriteMask |= inst->DstReg.WriteMask & WRITEMASK_XYZ; pair->Alpha.OutputWriteMask |= GET_BIT(inst->DstReg.WriteMask, 3); - } else if (inst->DstReg.Index == FRAG_RESULT_DEPTH) { + } else if (inst->DstReg.Index == s->Compiler->OutputDepth) { pair->Alpha.DepthWriteMask |= GET_BIT(inst->DstReg.WriteMask, 3); } } else { @@ -804,24 +766,24 @@ static void fill_dest_into_pair(struct pair_state *s, struct radeon_pair_instruc static void emit_alu(struct pair_state *s) { struct radeon_pair_instruction pair; + struct pair_state_instruction *psi; if (s->ReadyFullALU || !(s->ReadyRGB && s->ReadyAlpha)) { - int ip; if (s->ReadyFullALU) { - ip = s->ReadyFullALU - s->Instructions; + psi = s->ReadyFullALU; s->ReadyFullALU = s->ReadyFullALU->NextReady; } else if (s->ReadyRGB) { - ip = s->ReadyRGB - s->Instructions; + psi = s->ReadyRGB; s->ReadyRGB = s->ReadyRGB->NextReady; } else { - ip = s->ReadyAlpha - s->Instructions; + psi = s->ReadyAlpha; s->ReadyAlpha = s->ReadyAlpha->NextReady; } _mesa_bzero(&pair, sizeof(pair)); - fill_instruction_into_pair(s, &pair, ip); - fill_dest_into_pair(s, &pair, ip); - commit_instruction(s, ip); + fill_instruction_into_pair(s, &pair, psi); + fill_dest_into_pair(s, &pair, psi); + commit_instruction(s, psi); } else { struct pair_state_instruction **prgb; struct pair_state_instruction **palpha; @@ -830,65 +792,65 @@ static void emit_alu(struct pair_state *s) * many source slots; try all possible pairings if necessary */ for(prgb = &s->ReadyRGB; *prgb; prgb = &(*prgb)->NextReady) { for(palpha = &s->ReadyAlpha; *palpha; palpha = &(*palpha)->NextReady) { - int rgbip = *prgb - s->Instructions; - int alphaip = *palpha - s->Instructions; + struct pair_state_instruction * psirgb = *prgb; + struct pair_state_instruction * psialpha = *palpha; _mesa_bzero(&pair, sizeof(pair)); - fill_instruction_into_pair(s, &pair, rgbip); - if (!fill_instruction_into_pair(s, &pair, alphaip)) + fill_instruction_into_pair(s, &pair, psirgb); + if (!fill_instruction_into_pair(s, &pair, psialpha)) continue; *prgb = (*prgb)->NextReady; *palpha = (*palpha)->NextReady; - fill_dest_into_pair(s, &pair, rgbip); - fill_dest_into_pair(s, &pair, alphaip); - commit_instruction(s, rgbip); - commit_instruction(s, alphaip); + fill_dest_into_pair(s, &pair, psirgb); + fill_dest_into_pair(s, &pair, psialpha); + commit_instruction(s, psirgb); + commit_instruction(s, psialpha); goto success; } } /* No success in pairing; just take the first RGB instruction */ - int ip = s->ReadyRGB - s->Instructions; + psi = s->ReadyRGB; s->ReadyRGB = s->ReadyRGB->NextReady; + _mesa_bzero(&pair, sizeof(pair)); - fill_instruction_into_pair(s, &pair, ip); - fill_dest_into_pair(s, &pair, ip); - commit_instruction(s, ip); + fill_instruction_into_pair(s, &pair, psi); + fill_dest_into_pair(s, &pair, psi); + commit_instruction(s, psi); success: ; } - if (s->Debug) + if (s->Compiler->Base.Debug) radeonPrintPairInstruction(&pair); - s->Error = s->Error || !s->Handler->EmitPaired(s->UserData, &pair); + s->Compiler->Base.Error = s->Compiler->Base.Error || !s->Handler->EmitPaired(s->UserData, &pair); } +/* Callback function for assigning input registers to hardware registers */ +static void alloc_helper(void * data, unsigned input, unsigned hwreg) +{ + struct pair_state * s = data; + alloc_hw_reg(s, PROGRAM_INPUT, input, hwreg); +} -GLboolean radeonPairProgram(GLcontext *ctx, struct gl_program *program, +void radeonPairProgram( + struct r300_fragment_program_compiler * compiler, const struct radeon_pair_handler* handler, void *userdata) { struct pair_state s; _mesa_bzero(&s, sizeof(s)); - s.Ctx = ctx; - s.Program = _mesa_clone_program(ctx, program); + s.Compiler = compiler; s.Handler = handler; s.UserData = userdata; - s.Debug = (RADEON_DEBUG & DEBUG_PIXEL) ? GL_TRUE : GL_FALSE; - s.Verbose = GL_FALSE && s.Debug; + s.Verbose = GL_FALSE && s.Compiler->Base.Debug; - s.Instructions = (struct pair_state_instruction*)_mesa_calloc( - sizeof(struct pair_state_instruction)*s.Program->NumInstructions); - s.ValuePool = (struct reg_value*)_mesa_calloc(sizeof(struct reg_value)*s.Program->NumInstructions*4); - s.ReaderPool = (struct reg_value_reader*)_mesa_calloc( - sizeof(struct reg_value_reader)*s.Program->NumInstructions*12); - - if (s.Debug) + if (s.Compiler->Base.Debug) _mesa_printf("Emit paired program\n"); scan_instructions(&s); - allocate_input_registers(&s); + s.Compiler->AllocateHwInputs(s.Compiler, &alloc_helper, &s); - while(!s.Error && + while(!s.Compiler->Base.Error && (s.ReadyTEX || s.ReadyRGB || s.ReadyAlpha || s.ReadyFullALU)) { if (s.ReadyTEX) emit_all_tex(&s); @@ -897,16 +859,8 @@ GLboolean radeonPairProgram(GLcontext *ctx, struct gl_program *program, emit_alu(&s); } - if (s.Debug) + if (s.Compiler->Base.Debug) _mesa_printf(" END\n"); - - _mesa_free(s.Instructions); - _mesa_free(s.ValuePool); - _mesa_free(s.ReaderPool); - - _mesa_reference_program(ctx, &s.Program, NULL); - - return !s.Error; } diff --git a/src/mesa/drivers/dri/r300/radeon_program_pair.h b/src/mesa/drivers/dri/r300/compiler/radeon_program_pair.h index 4624a24629..ff76178551 100644 --- a/src/mesa/drivers/dri/r300/radeon_program_pair.h +++ b/src/mesa/drivers/dri/r300/compiler/radeon_program_pair.h @@ -30,6 +30,8 @@ #include "radeon_program.h" +struct r300_fragment_program_compiler; + /** * Represents a paired instruction, as found in R300 and R500 @@ -82,18 +84,32 @@ struct radeon_pair_instruction { }; +enum { + RADEON_OPCODE_TEX = 0, + RADEON_OPCODE_TXB, + RADEON_OPCODE_TXP, + RADEON_OPCODE_KIL +}; + +struct radeon_pair_texture_instruction { + GLuint Opcode:2; /**< one of RADEON_OPCODE_xxx */ + + GLuint DestIndex:8; + GLuint WriteMask:4; + + GLuint TexSrcUnit:5; + GLuint TexSrcTarget:3; + + GLuint SrcIndex:8; + GLuint SrcSwizzle:12; +}; + + /** * */ struct radeon_pair_handler { /** - * Fill in the proper hardware index for the given constant register. - * - * @return GL_FALSE on error. - */ - GLboolean (*EmitConst)(void*, GLuint file, GLuint index, GLuint *hwindex); - - /** * Write a paired instruction to the hardware. * * @return GL_FALSE on error. @@ -107,7 +123,7 @@ struct radeon_pair_handler { * * @return GL_FALSE on error. */ - GLboolean (*EmitTex)(void*, struct prog_instruction*); + GLboolean (*EmitTex)(void*, struct radeon_pair_texture_instruction*); /** * Called before a block of contiguous, independent texture @@ -115,10 +131,11 @@ struct radeon_pair_handler { */ GLboolean (*BeginTexBlock)(void*); - GLuint MaxHwTemps; + unsigned MaxHwTemps; }; -GLboolean radeonPairProgram(GLcontext *ctx, struct gl_program *program, +void radeonPairProgram( + struct r300_fragment_program_compiler * compiler, const struct radeon_pair_handler*, void *userdata); void radeonPrintPairInstruction(struct radeon_pair_instruction *inst); diff --git a/src/mesa/drivers/dri/r300/r300_cmdbuf.c b/src/mesa/drivers/dri/r300/r300_cmdbuf.c index af535037d0..bd46f9acf2 100644 --- a/src/mesa/drivers/dri/r300/r300_cmdbuf.c +++ b/src/mesa/drivers/dri/r300/r300_cmdbuf.c @@ -164,47 +164,46 @@ static void emit_tex_offsets(GLcontext *ctx, struct radeon_state_atom * atom) r300ContextPtr r300 = R300_CONTEXT(ctx); BATCH_LOCALS(&r300->radeon); int numtmus = packet0_count(r300, r300->hw.tex.offset.cmd); - int notexture = 0; - - if (numtmus) { - int i; - - for(i = 0; i < numtmus; ++i) { - radeonTexObj *t = r300->hw.textures[i]; - - if (!t) - notexture = 1; - } - - if (r300->radeon.radeonScreen->kernel_mm && notexture) { - return; - } - for(i = 0; i < numtmus; ++i) { - radeonTexObj *t = r300->hw.textures[i]; - if (t && !t->image_override) { - BEGIN_BATCH_NO_AUTOSTATE(4); - OUT_BATCH_REGSEQ(R300_TX_OFFSET_0 + (i * 4), 1); - OUT_BATCH_RELOC(t->tile_bits, t->mt->bo, 0, - RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0); - END_BATCH(); - } else if (!t) { - /* Texture unit hasn't a texture bound nothings to do */ - } else { /* override cases */ - if (t->bo) { - BEGIN_BATCH_NO_AUTOSTATE(4); - OUT_BATCH_REGSEQ(R300_TX_OFFSET_0 + (i * 4), 1); - OUT_BATCH_RELOC(t->tile_bits, t->bo, 0, - RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0); - END_BATCH(); - } else if (!r300->radeon.radeonScreen->kernel_mm) { - BEGIN_BATCH_NO_AUTOSTATE(2); - OUT_BATCH_REGSEQ(R300_TX_OFFSET_0 + (i * 4), 1); - OUT_BATCH(t->override_offset); - END_BATCH(); - } else { - /* Texture unit hasn't a texture bound nothings to do */ - } - } + int i; + + for(i = 0; i < numtmus; ++i) { + radeonTexObj *t = r300->hw.textures[i]; + if (t && !t->image_override) { + BEGIN_BATCH_NO_AUTOSTATE(4); + OUT_BATCH_REGSEQ(R300_TX_OFFSET_0 + (i * 4), 1); + OUT_BATCH_RELOC(t->tile_bits, t->mt->bo, 0, + RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0); + END_BATCH(); + } else if (!t) { + /* Texture unit hasn't a texture bound. + * We assign the current color buffer as a fakery to make + * KIL work on KMS (without it, the CS checker will complain). + */ + if (r300->radeon.radeonScreen->kernel_mm) { + struct radeon_renderbuffer *rrb = radeon_get_colorbuffer(&r300->radeon); + if (rrb && rrb->bo) { + BEGIN_BATCH_NO_AUTOSTATE(4); + OUT_BATCH_REGSEQ(R300_TX_OFFSET_0 + (i * 4), 1); + OUT_BATCH_RELOC(0, rrb->bo, 0, + RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0); + END_BATCH(); + } + } + } else { /* override cases */ + if (t->bo) { + BEGIN_BATCH_NO_AUTOSTATE(4); + OUT_BATCH_REGSEQ(R300_TX_OFFSET_0 + (i * 4), 1); + OUT_BATCH_RELOC(t->tile_bits, t->bo, 0, + RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0); + END_BATCH(); + } else if (!r300->radeon.radeonScreen->kernel_mm) { + BEGIN_BATCH_NO_AUTOSTATE(2); + OUT_BATCH_REGSEQ(R300_TX_OFFSET_0 + (i * 4), 1); + OUT_BATCH(t->override_offset); + END_BATCH(); + } else { + /* Texture unit hasn't a texture bound nothings to do */ + } } } } diff --git a/src/mesa/drivers/dri/r300/r300_context.c b/src/mesa/drivers/dri/r300/r300_context.c index 6f3aab986d..91fa77a169 100644 --- a/src/mesa/drivers/dri/r300/r300_context.c +++ b/src/mesa/drivers/dri/r300/r300_context.c @@ -64,9 +64,10 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "r300_ioctl.h" #include "r300_tex.h" #include "r300_emit.h" -#include "r300_render.h" +#include "r300_queryobj.h" #include "r300_swtcl.h" #include "radeon_bocs_wrapper.h" +#include "radeon_buffer_objects.h" #include "vblank.h" @@ -74,6 +75,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "xmlpool.h" /* for symbolic values of enum-type options */ #define need_GL_VERSION_2_0 +#define need_GL_ARB_occlusion_query #define need_GL_ARB_point_parameters #define need_GL_ARB_vertex_program #define need_GL_EXT_blend_equation_separate @@ -94,6 +96,7 @@ const struct dri_extension card_extensions[] = { /* *INDENT-OFF* */ {"GL_ARB_depth_texture", NULL}, {"GL_ARB_fragment_program", NULL}, + {"GL_ARB_occlusion_query", GL_ARB_occlusion_query_functions}, {"GL_ARB_multitexture", NULL}, {"GL_ARB_point_parameters", GL_ARB_point_parameters_functions}, {"GL_ARB_shadow", NULL}, @@ -154,7 +157,6 @@ const struct dri_extension gl_20_extension[] = { }; static const struct tnl_pipeline_stage *r300_pipeline[] = { - /* Catch any t&l fallbacks */ &_tnl_vertex_transform_stage, @@ -165,21 +167,7 @@ static const struct tnl_pipeline_stage *r300_pipeline[] = { &_tnl_texture_transform_stage, &_tnl_point_attenuation_stage, &_tnl_vertex_program_stage, - - /* Try again to go to tcl? - * - no good for asymmetric-twoside (do with multipass) - * - no good for asymmetric-unfilled (do with multipass) - * - good for material - * - good for texgen - * - need to manipulate a bit of state - * - * - worth it/not worth it? - */ - - /* Else do them here. - */ - &_r300_render_stage, - &_tnl_render_stage, /* FALLBACK */ + &_tnl_render_stage, 0, }; @@ -325,6 +313,11 @@ static void r300InitConstValues(GLcontext *ctx, radeonScreenPtr screen) ctx->Const.FragmentProgram.MaxNativeTexIndirections = R300_PFS_MAX_TEX_INDIRECT; ctx->Const.FragmentProgram.MaxNativeAddressRegs = 0; } + + if (r300->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV530) + r300->num_z_pipes = 2; + else + r300->num_z_pipes = r300->radeon.radeonScreen->num_gb_pipes; } static void r300ParseOptions(r300ContextPtr r300, radeonScreenPtr screen) @@ -367,6 +360,11 @@ static void r300InitGLExtensions(GLcontext *ctx) } else if (r300->options.s3tc_force_disabled) { _mesa_disable_extension(ctx, "GL_EXT_texture_compression_s3tc"); } + + if (!r300->radeon.radeonScreen->drmSupportsOcclusionQueries || + !r300->options.hw_tcl_enabled) { + _mesa_disable_extension(ctx, "GL_ARB_occlusion_query"); + } } /* Create the device specific rendering context. @@ -398,6 +396,8 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual, r300InitStateFuncs(&functions); r300InitTextureFuncs(&functions); r300InitShaderFuncs(&functions); + r300InitQueryObjFunctions(&functions); + radeonInitBufferObjectFuncs(&functions); if (!radeonInitContext(&r300->radeon, &functions, glVisual, driContextPriv, @@ -451,13 +451,10 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual, r300InitState(r300); r300InitShaderFunctions(r300); - if (screen->chip_family == CHIP_FAMILY_RS600 || screen->chip_family == CHIP_FAMILY_RS690 || - screen->chip_family == CHIP_FAMILY_RS740) { - r300->radeon.texture_row_align = 64; - } - r300InitGLExtensions(ctx); + make_empty_list(&r300->query.not_flushed_head); + return GL_TRUE; } diff --git a/src/mesa/drivers/dri/r300/r300_context.h b/src/mesa/drivers/dri/r300/r300_context.h index f7af7d4e57..3ba3426608 100644 --- a/src/mesa/drivers/dri/r300/r300_context.h +++ b/src/mesa/drivers/dri/r300/r300_context.h @@ -44,6 +44,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "main/mtypes.h" #include "shader/prog_instruction.h" +#include "compiler/radeon_code.h" struct r300_context; typedef struct r300_context r300ContextRec; @@ -389,46 +390,25 @@ struct r300_hw_state { /* Vertex shader state */ -/* Perhaps more if we store programs in vmem? */ -/* drm_r300_cmd_header_t->vpu->count is unsigned char */ -#define VSF_MAX_FRAGMENT_LENGTH (255*4) - -/* Can be tested with colormat currently. */ -#define VSF_MAX_FRAGMENT_TEMPS (14) - -#define STATE_R300_WINDOW_DIMENSION (STATE_INTERNAL_DRIVER+0) -#define STATE_R300_TEXRECT_FACTOR (STATE_INTERNAL_DRIVER+1) - #define COLOR_IS_RGBA #define TAG(x) r300##x #include "tnl_dd/t_dd_vertex.h" #undef TAG +struct r300_vertex_program_key { + GLbitfield FpReads; + GLuint FogAttr; + GLuint WPosAttr; +}; + struct r300_vertex_program { struct gl_vertex_program *Base; struct r300_vertex_program *next; - struct r300_vertex_program_key { - GLuint FpReads; - GLuint FogAttr; - GLuint WPosAttr; - } key; - - struct r300_vertex_shader_hw_code { - int length; - union { - GLuint d[VSF_MAX_FRAGMENT_LENGTH]; - float f[VSF_MAX_FRAGMENT_LENGTH]; - } body; - } hw_code; - - GLboolean translated; - GLboolean error; + struct r300_vertex_program_key key; + struct r300_vertex_program_code code; - int pos_end; - int num_temporaries; /* Number of temp vars used by program */ - int inputs[VERT_ATTRIB_MAX]; - int outputs[VERT_RESULT_MAX]; + GLboolean error; }; struct r300_vertex_program_cont { @@ -441,131 +421,18 @@ struct r300_vertex_program_cont { struct r300_vertex_program *progs; }; -#define R300_PFS_MAX_ALU_INST 64 -#define R300_PFS_MAX_TEX_INST 32 -#define R300_PFS_MAX_TEX_INDIRECT 4 -#define R300_PFS_NUM_TEMP_REGS 32 -#define R300_PFS_NUM_CONST_REGS 32 - -#define R500_PFS_MAX_INST 512 -#define R500_PFS_NUM_TEMP_REGS 128 -#define R500_PFS_NUM_CONST_REGS 256 - -struct r300_pfs_compile_state; -struct r500_pfs_compile_state; - -/** - * Stores state that influences the compilation of a fragment program. - */ -struct r300_fragment_program_external_state { - struct { - /** - * If the sampler is used as a shadow sampler, - * this field is: - * 0 - GL_LUMINANCE - * 1 - GL_INTENSITY - * 2 - GL_ALPHA - * depending on the depth texture mode. - */ - GLuint depth_texture_mode : 2; - - /** - * If the sampler is used as a shadow sampler, - * this field is (texture_compare_func - GL_NEVER). - * [e.g. if compare function is GL_LEQUAL, this field is 3] - * - * Otherwise, this field is 0. - */ - GLuint texture_compare_func : 3; - } unit[16]; -}; - - -struct r300_fragment_program_node { - int tex_offset; /**< first tex instruction */ - int tex_end; /**< last tex instruction, relative to tex_offset */ - int alu_offset; /**< first ALU instruction */ - int alu_end; /**< last ALU instruction, relative to alu_offset */ - int flags; -}; - -/** - * Stores an R300 fragment program in its compiled-to-hardware form. - */ -struct r300_fragment_program_code { - struct { - int length; /**< total # of texture instructions used */ - GLuint inst[R300_PFS_MAX_TEX_INST]; - } tex; - - struct { - int length; /**< total # of ALU instructions used */ - struct { - GLuint inst0; - GLuint inst1; - GLuint inst2; - GLuint inst3; - } inst[R300_PFS_MAX_ALU_INST]; - } alu; - - struct r300_fragment_program_node node[4]; - int cur_node; - int first_node_has_tex; - - /** - * Remember which program register a given hardware constant - * belongs to. - */ - struct prog_src_register constant[R300_PFS_NUM_CONST_REGS]; - int const_nr; - - int max_temp_idx; -}; - - -struct r500_fragment_program_code { - struct { - GLuint inst0; - GLuint inst1; - GLuint inst2; - GLuint inst3; - GLuint inst4; - GLuint inst5; - } inst[R500_PFS_MAX_INST]; - - int inst_offset; - int inst_end; - - /** - * Remember which program register a given hardware constant - * belongs to. - */ - struct prog_src_register constant[R500_PFS_NUM_CONST_REGS]; - int const_nr; - - int max_temp_idx; -}; /** * Store everything about a fragment program that is needed * to render with that program. */ struct r300_fragment_program { - struct gl_program *Base; - - GLboolean translated; GLboolean error; - + struct r300_fragment_program *next; struct r300_fragment_program_external_state state; - union rX00_fragment_program_code { - struct r300_fragment_program_code r300; - struct r500_fragment_program_code r500; - } code; - GLboolean writes_depth; - GLuint optimization; - - struct r300_fragment_program *next; + struct rX00_fragment_program_code code; + GLbitfield InputsRead; /* attribute that we are sending the WPOS in */ gl_frag_attrib wpos_attr; @@ -583,12 +450,6 @@ struct r300_fragment_program_cont { struct r300_fragment_program *progs; }; -struct r300_fragment_program_compiler { - r300ContextPtr r300; - struct r300_fragment_program *fp; - union rX00_fragment_program_code *code; - struct gl_program *program; -}; #define R300_MAX_AOS_ARRAYS 16 @@ -610,8 +471,6 @@ struct r300_swtcl_info { struct r300_vtable { void (* SetupRSUnit)(GLcontext *ctx); void (* SetupFragmentShaderTextures)(GLcontext *ctx, int *tmu_mappings); - GLboolean (* BuildFragmentProgramHwCode)(struct r300_fragment_program_compiler *compiler); - void (* FragmentProgramDump)(union rX00_fragment_program_code *code); void (* SetupPixelShader)(GLcontext *ctx); }; @@ -619,11 +478,12 @@ struct r300_vertex_buffer { struct vertex_attribute { /* generic */ GLubyte element; - GLvoid *data; - GLboolean free_needed; GLuint stride; GLuint dwords; GLubyte size; /* number of components */ + GLboolean is_named_bo; + struct radeon_bo *bo; + GLint bo_offset; /* hw specific */ uint32_t data_type:4; @@ -638,12 +498,23 @@ struct r300_vertex_buffer { }; struct r300_index_buffer { - GLvoid *ptr; + struct radeon_bo *bo; + int bo_offset; + GLboolean is_32bit; - GLboolean free_needed; GLuint count; }; +struct r300_query_object { + struct gl_query_object Base; + struct radeon_bo *bo; + int curr_offset; + GLboolean emitted_begin; + + /* Double linked list of not flushed query objects */ + struct r300_query_object *prev, *next; +}; + /** * \brief R300 context structure. */ @@ -669,7 +540,7 @@ struct r300_context { uint32_t s3tc_force_disabled:1; uint32_t stencil_two_side_disabled:1; } options; - + struct r300_swtcl_info swtcl; struct r300_vertex_buffer vbuf; struct r300_index_buffer ind_buf; @@ -678,6 +549,13 @@ struct r300_context { uint32_t fallback; DECLARE_RENDERINPUTS(render_inputs_bitset); + + struct { + struct r300_query_object *current; + struct r300_query_object not_flushed_head; + } query; + + int num_z_pipes; }; #define R300_CONTEXT(ctx) ((r300ContextPtr)(ctx->DriverCtx)) diff --git a/src/mesa/drivers/dri/r300/r300_draw.c b/src/mesa/drivers/dri/r300/r300_draw.c index 9769ff5399..d524d60299 100644 --- a/src/mesa/drivers/dri/r300/r300_draw.c +++ b/src/mesa/drivers/dri/r300/r300_draw.c @@ -36,41 +36,67 @@ #include "r300_context.h" #include "r300_emit.h" #include "r300_render.h" +#include "r300_queryobj.h" #include "r300_state.h" #include "r300_tex.h" +#include "radeon_buffer_objects.h" + #include "tnl/tnl.h" #include "tnl/t_vp_build.h" #include "vbo/vbo_context.h" #include "swrast/swrast.h" #include "swrast_setup/swrast_setup.h" -static void r300FixupIndexBuffer(GLcontext *ctx, const struct _mesa_index_buffer *mesa_ind_buf, struct gl_buffer_object **bo, GLuint *nr_bo) + +static int getTypeSize(GLenum type) +{ + switch (type) { + case GL_DOUBLE: + return sizeof(GLdouble); + case GL_FLOAT: + return sizeof(GLfloat); + case GL_INT: + return sizeof(GLint); + case GL_UNSIGNED_INT: + return sizeof(GLuint); + case GL_SHORT: + return sizeof(GLshort); + case GL_UNSIGNED_SHORT: + return sizeof(GLushort); + case GL_BYTE: + return sizeof(GLbyte); + case GL_UNSIGNED_BYTE: + return sizeof(GLubyte); + default: + assert(0); + return 0; + } +} + +static void r300FixupIndexBuffer(GLcontext *ctx, const struct _mesa_index_buffer *mesa_ind_buf) { r300ContextPtr r300 = R300_CONTEXT(ctx); - struct r300_index_buffer *ind_buf = &r300->ind_buf; GLvoid *src_ptr; + GLuint *out; + int i; + GLboolean mapped_named_bo = GL_FALSE; - if (!mesa_ind_buf) { - ind_buf->ptr = NULL; - return; - } - - ind_buf->count = mesa_ind_buf->count; if (mesa_ind_buf->obj->Name && !mesa_ind_buf->obj->Pointer) { - bo[*nr_bo] = mesa_ind_buf->obj; - (*nr_bo)++; ctx->Driver.MapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER, GL_READ_ONLY_ARB, mesa_ind_buf->obj); + mapped_named_bo = GL_TRUE; assert(mesa_ind_buf->obj->Pointer != NULL); } src_ptr = ADD_POINTERS(mesa_ind_buf->obj->Pointer, mesa_ind_buf->ptr); if (mesa_ind_buf->type == GL_UNSIGNED_BYTE) { + GLuint size = sizeof(GLushort) * ((mesa_ind_buf->count + 1) & ~1); GLubyte *in = (GLubyte *)src_ptr; - GLuint *out = _mesa_malloc(sizeof(GLushort) * ((mesa_ind_buf->count + 1) & ~1)); - int i; - ind_buf->ptr = out; + radeonAllocDmaRegion(&r300->radeon, &r300->ind_buf.bo, &r300->ind_buf.bo_offset, size, 4); + + assert(r300->ind_buf.bo->ptr != NULL); + out = (GLuint *)ADD_POINTERS(r300->ind_buf.bo->ptr, r300->ind_buf.bo_offset); for (i = 0; i + 1 < mesa_ind_buf->count; i += 2) { *out++ = in[i] | in[i + 1] << 16; @@ -80,16 +106,16 @@ static void r300FixupIndexBuffer(GLcontext *ctx, const struct _mesa_index_buffer *out++ = in[i]; } - ind_buf->free_needed = GL_TRUE; - ind_buf->is_32bit = GL_FALSE; - } else if (mesa_ind_buf->type == GL_UNSIGNED_SHORT) { #if MESA_BIG_ENDIAN + } else { /* if (mesa_ind_buf->type == GL_UNSIGNED_SHORT) */ + GLuint size; GLushort *in = (GLushort *)src_ptr; - GLuint *out = _mesa_malloc(sizeof(GLushort) * - ((mesa_ind_buf->count + 1) & ~1)); - int i; + size = sizeof(GLushort) * ((mesa_ind_buf->count + 1) & ~1); + + radeonAllocDmaRegion(&r300->radeon, &r300->ind_buf.bo, &r300->ind_buf.bo_offet, size, 4); - ind_buf->ptr = out; + assert(r300->ind_buf.bo->ptr != NULL) + out = (GLuint *)ADD_POINTERS(r300->ind_buf.bo->ptr, r300->ind_buf.bo_offset); for (i = 0; i + 1 < mesa_ind_buf->count; i += 2) { *out++ = in[i] | in[i + 1] << 16; @@ -98,42 +124,60 @@ static void r300FixupIndexBuffer(GLcontext *ctx, const struct _mesa_index_buffer if (i < mesa_ind_buf->count) { *out++ = in[i]; } - - ind_buf->free_needed = GL_TRUE; -#else - ind_buf->ptr = src_ptr; - ind_buf->free_needed = GL_FALSE; #endif - ind_buf->is_32bit = GL_FALSE; - } else { - ind_buf->ptr = src_ptr; - ind_buf->free_needed = GL_FALSE; - ind_buf->is_32bit = GL_TRUE; + } + + r300->ind_buf.is_32bit = GL_FALSE; + r300->ind_buf.count = mesa_ind_buf->count; + + if (mapped_named_bo) { + ctx->Driver.UnmapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER, mesa_ind_buf->obj); } } -static int getTypeSize(GLenum type) + +static void r300SetupIndexBuffer(GLcontext *ctx, const struct _mesa_index_buffer *mesa_ind_buf) { - switch (type) { - case GL_DOUBLE: - return sizeof(GLdouble); - case GL_FLOAT: - return sizeof(GLfloat); - case GL_INT: - return sizeof(GLint); - case GL_UNSIGNED_INT: - return sizeof(GLuint); - case GL_SHORT: - return sizeof(GLshort); - case GL_UNSIGNED_SHORT: - return sizeof(GLushort); - case GL_BYTE: - return sizeof(GLbyte); - case GL_UNSIGNED_BYTE: - return sizeof(GLubyte); - default: - assert(0); - return 0; + r300ContextPtr r300 = R300_CONTEXT(ctx); + + if (!mesa_ind_buf) { + r300->ind_buf.bo = NULL; + return; + } + +#if MESA_BIG_ENDIAN + if (mesa_ind_buf->type == GL_UNSIGNED_INT) { +#else + if (mesa_ind_buf->type != GL_UNSIGNED_BYTE) { +#endif + const GLvoid *src_ptr; + GLvoid *dst_ptr; + GLboolean mapped_named_bo = GL_FALSE; + + if (mesa_ind_buf->obj->Name && !mesa_ind_buf->obj->Pointer) { + ctx->Driver.MapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER, GL_READ_ONLY_ARB, mesa_ind_buf->obj); + assert(mesa_ind_buf->obj->Pointer != NULL); + mapped_named_bo = GL_TRUE; + } + + src_ptr = ADD_POINTERS(mesa_ind_buf->obj->Pointer, mesa_ind_buf->ptr); + + const GLuint size = mesa_ind_buf->count * getTypeSize(mesa_ind_buf->type); + + radeonAllocDmaRegion(&r300->radeon, &r300->ind_buf.bo, &r300->ind_buf.bo_offset, size, 4); + + assert(r300->ind_buf.bo->ptr != NULL); + dst_ptr = ADD_POINTERS(r300->ind_buf.bo->ptr, r300->ind_buf.bo_offset); + _mesa_memcpy(dst_ptr, src_ptr, size); + + r300->ind_buf.is_32bit = (mesa_ind_buf->type == GL_UNSIGNED_INT); + r300->ind_buf.count = mesa_ind_buf->count; + + if (mapped_named_bo) { + ctx->Driver.UnmapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER, mesa_ind_buf->obj); + } + } else { + r300FixupIndexBuffer(ctx, mesa_ind_buf); } } @@ -161,26 +205,118 @@ static int getTypeSize(GLenum type) } \ } while (0) -static void r300TranslateAttrib(GLcontext *ctx, GLuint attr, int count, const struct gl_client_array *input, struct gl_buffer_object **bo, GLuint *nr_bo) +/** + * Convert attribute data type to float + * If the attribute uses named buffer object replace the bo with newly allocated bo + */ +static void r300ConvertAttrib(GLcontext *ctx, int count, const struct gl_client_array *input, struct vertex_attribute *attr) { r300ContextPtr r300 = R300_CONTEXT(ctx); - struct r300_vertex_buffer *vbuf = &r300->vbuf; - struct vertex_attribute r300_attr; - const void *src_ptr; - GLenum type; + const GLvoid *src_ptr; + GLboolean mapped_named_bo = GL_FALSE; + GLfloat *dst_ptr; GLuint stride; + stride = (input->StrideB == 0) ? getTypeSize(input->Type) * input->Size : input->StrideB; + + /* Convert value for first element only */ + if (input->StrideB == 0) + count = 1; + if (input->BufferObj->Name) { if (!input->BufferObj->Pointer) { - bo[*nr_bo] = input->BufferObj; - (*nr_bo)++; ctx->Driver.MapBuffer(ctx, GL_ARRAY_BUFFER, GL_READ_ONLY_ARB, input->BufferObj); - assert(input->BufferObj->Pointer != NULL); + mapped_named_bo = GL_TRUE; } src_ptr = ADD_POINTERS(input->BufferObj->Pointer, input->Ptr); - } else + } else { src_ptr = input->Ptr; + } + + radeonAllocDmaRegion(&r300->radeon, &attr->bo, &attr->bo_offset, sizeof(GLfloat) * input->Size * count, 32); + dst_ptr = (GLfloat *)ADD_POINTERS(attr->bo->ptr, attr->bo_offset); + + if (RADEON_DEBUG & DEBUG_FALLBACKS) { + fprintf(stderr, "%s: Converting vertex attributes, attribute data format %x,", __FUNCTION__, input->Type); + fprintf(stderr, "stride %d, components %d\n", stride, input->Size); + } + + assert(src_ptr != NULL); + + switch (input->Type) { + case GL_DOUBLE: + CONVERT(GLdouble, (GLfloat)); + break; + case GL_UNSIGNED_INT: + CONVERT(GLuint, UINT_TO_FLOAT); + break; + case GL_INT: + CONVERT(GLint, INT_TO_FLOAT); + break; + case GL_UNSIGNED_SHORT: + CONVERT(GLushort, USHORT_TO_FLOAT); + break; + case GL_SHORT: + CONVERT(GLshort, SHORT_TO_FLOAT); + break; + case GL_UNSIGNED_BYTE: + assert(input->Format != GL_BGRA); + CONVERT(GLubyte, UBYTE_TO_FLOAT); + break; + case GL_BYTE: + CONVERT(GLbyte, BYTE_TO_FLOAT); + break; + default: + assert(0); + break; + } + + if (mapped_named_bo) { + ctx->Driver.UnmapBuffer(ctx, GL_ARRAY_BUFFER, input->BufferObj); + } +} + +static void r300AlignDataToDword(GLcontext *ctx, const struct gl_client_array *input, int count, struct vertex_attribute *attr) +{ + r300ContextPtr r300 = R300_CONTEXT(ctx); + const int dst_stride = (input->StrideB + 3) & ~3; + const int size = getTypeSize(input->Type) * input->Size * count; + GLboolean mapped_named_bo = GL_FALSE; + + radeonAllocDmaRegion(&r300->radeon, &attr->bo, &attr->bo_offset, size, 32); + + if (!input->BufferObj->Pointer) { + ctx->Driver.MapBuffer(ctx, GL_ARRAY_BUFFER, GL_READ_ONLY_ARB, input->BufferObj); + mapped_named_bo = GL_TRUE; + } + + { + GLvoid *src_ptr = ADD_POINTERS(input->BufferObj->Pointer, input->Ptr); + GLvoid *dst_ptr = ADD_POINTERS(attr->bo->ptr, attr->bo_offset); + int i; + + for (i = 0; i < count; ++i) { + _mesa_memcpy(dst_ptr, src_ptr, input->StrideB); + src_ptr += input->StrideB; + dst_ptr += dst_stride; + } + } + + if (mapped_named_bo) { + ctx->Driver.UnmapBuffer(ctx, GL_ARRAY_BUFFER, input->BufferObj); + } + + attr->stride = dst_stride; +} + +static void r300TranslateAttrib(GLcontext *ctx, GLuint attr, int count, const struct gl_client_array *input) +{ + r300ContextPtr r300 = R300_CONTEXT(ctx); + struct r300_vertex_buffer *vbuf = &r300->vbuf; + struct vertex_attribute r300_attr; + GLenum type; + GLuint stride; stride = (input->StrideB == 0) ? getTypeSize(input->Type) * input->Size : input->StrideB; @@ -189,62 +325,57 @@ static void r300TranslateAttrib(GLcontext *ctx, GLuint attr, int count, const st getTypeSize(input->Type) != 4 || #endif stride < 4) { - if (RADEON_DEBUG & DEBUG_FALLBACKS) { - fprintf(stderr, "%s: Converting vertex attributes, attribute data format %x,", __FUNCTION__, input->Type); - fprintf(stderr, "stride %d, components %d\n", stride, input->Size); - } - - GLfloat *dst_ptr, *tmp; - - /* Convert value for first element only */ - if (input->StrideB == 0) - count = 1; - - tmp = dst_ptr = _mesa_malloc(sizeof(GLfloat) * input->Size * count); - - switch (input->Type) { - case GL_DOUBLE: - CONVERT(GLdouble, (GLfloat)); - break; - case GL_UNSIGNED_INT: - CONVERT(GLuint, UINT_TO_FLOAT); - break; - case GL_INT: - CONVERT(GLint, INT_TO_FLOAT); - break; - case GL_UNSIGNED_SHORT: - CONVERT(GLushort, USHORT_TO_FLOAT); - break; - case GL_SHORT: - CONVERT(GLshort, SHORT_TO_FLOAT); - break; - case GL_UNSIGNED_BYTE: - assert(input->Format != GL_BGRA); - CONVERT(GLubyte, UBYTE_TO_FLOAT); - break; - case GL_BYTE: - CONVERT(GLbyte, BYTE_TO_FLOAT); - break; - default: - assert(0); - break; - } type = GL_FLOAT; - r300_attr.free_needed = GL_TRUE; - r300_attr.data = tmp; + + r300ConvertAttrib(ctx, count, input, &r300_attr); if (input->StrideB == 0) { r300_attr.stride = 0; } else { r300_attr.stride = sizeof(GLfloat) * input->Size; } r300_attr.dwords = input->Size; + r300_attr.is_named_bo = GL_FALSE; } else { type = input->Type; - r300_attr.free_needed = GL_FALSE; - r300_attr.data = (GLvoid *)src_ptr; - r300_attr.stride = input->StrideB; - r300_attr.dwords = (getTypeSize(type) * input->Size + 3)/ 4; + r300_attr.dwords = (getTypeSize(type) * input->Size + 3)/ 4; + if (input->BufferObj->Name) { + if (stride % 4 != 0) { + assert(((int) input->Ptr) % input->StrideB == 0); + r300AlignDataToDword(ctx, input, count, &r300_attr); + r300_attr.is_named_bo = GL_FALSE; + } else { + r300_attr.stride = input->StrideB; + r300_attr.bo_offset = (GLuint) input->Ptr; + r300_attr.bo = get_radeon_buffer_object(input->BufferObj)->bo; + r300_attr.is_named_bo = GL_TRUE; + } + } else { + int size; + uint32_t *dst; + + if (input->StrideB == 0) { + size = getTypeSize(input->Type) * input->Size; + count = 1; + r300_attr.stride = 0; + } else { + size = getTypeSize(input->Type) * input->Size * count; + r300_attr.stride = (getTypeSize(type) * input->Size + 3) & ~3; + } + + radeonAllocDmaRegion(&r300->radeon, &r300_attr.bo, &r300_attr.bo_offset, size, 32); + assert(r300_attr.bo->ptr != NULL); + dst = (uint32_t *)ADD_POINTERS(r300_attr.bo->ptr, r300_attr.bo_offset); + switch (r300_attr.dwords) { + case 1: radeonEmitVec4(dst, input->Ptr, input->StrideB, count); break; + case 2: radeonEmitVec8(dst, input->Ptr, input->StrideB, count); break; + case 3: radeonEmitVec12(dst, input->Ptr, input->StrideB, count); break; + case 4: radeonEmitVec16(dst, input->Ptr, input->StrideB, count); break; + default: assert(0); break; + } + + r300_attr.is_named_bo = GL_FALSE; + } } r300_attr.size = input->Size; @@ -333,15 +464,15 @@ static void r300TranslateAttrib(GLcontext *ctx, GLuint attr, int count, const st ++vbuf->num_attribs; } -static void r300SetVertexFormat(GLcontext *ctx, const struct gl_client_array *arrays[], int count, struct gl_buffer_object **bo, GLuint *nr_bo) +static void r300SetVertexFormat(GLcontext *ctx, const struct gl_client_array *arrays[], int count) { r300ContextPtr r300 = R300_CONTEXT(ctx); struct r300_vertex_buffer *vbuf = &r300->vbuf; - + int ret; { int i, tmp; - tmp = r300->selected_vp->Base->Base.InputsRead; + tmp = r300->selected_vp->code.InputsRead; i = 0; vbuf->num_attribs = 0; while (tmp) { @@ -351,7 +482,7 @@ static void r300SetVertexFormat(GLcontext *ctx, const struct gl_client_array *ar ++i; } - r300TranslateAttrib(ctx, i, count, arrays[i], bo, nr_bo); + r300TranslateAttrib(ctx, i, count, arrays[i]); tmp >>= 1; ++i; @@ -366,38 +497,47 @@ static void r300SetVertexFormat(GLcontext *ctx, const struct gl_client_array *ar int i; for (i = 0; i < vbuf->num_attribs; i++) { - rcommon_emit_vector(ctx, &r300->radeon.tcl.aos[i], - vbuf->attribs[i].data, vbuf->attribs[i].dwords, - vbuf->attribs[i].stride, count); + struct radeon_aos *aos = &r300->radeon.tcl.aos[i]; + + aos->count = vbuf->attribs[i].stride == 0 ? 1 : count; + aos->stride = vbuf->attribs[i].stride / sizeof(float); + aos->offset = vbuf->attribs[i].bo_offset; + aos->components = vbuf->attribs[i].dwords; + aos->bo = vbuf->attribs[i].bo; + + if (vbuf->attribs[i].is_named_bo) { + radeon_cs_space_add_persistent_bo(r300->radeon.cmdbuf.cs, r300->vbuf.attribs[i].bo, RADEON_GEM_DOMAIN_GTT, 0); + } } r300->radeon.tcl.aos_count = vbuf->num_attribs; + ret = radeon_cs_space_check_with_bo(r300->radeon.cmdbuf.cs, r300->radeon.dma.current, RADEON_GEM_DOMAIN_GTT, 0); + if (ret) + r300SwitchFallback(ctx, R300_FALLBACK_INVALID_BUFFERS, GL_TRUE); } } -static void r300FreeData(GLcontext *ctx, struct gl_buffer_object **bo, GLuint nr_bo) +static void r300FreeData(GLcontext *ctx) { + /* Need to zero tcl.aos[n].bo and tcl.elt_dma_bo + * to prevent double unref in radeonReleaseArrays + * called during context destroy + */ + r300ContextPtr r300 = R300_CONTEXT(ctx); { - struct r300_vertex_buffer *vbuf = &R300_CONTEXT(ctx)->vbuf; int i; - for (i = 0; i < vbuf->num_attribs; i++) { - if (vbuf->attribs[i].free_needed) - _mesa_free(vbuf->attribs[i].data); + for (i = 0; i < r300->vbuf.num_attribs; i++) { + if (!r300->vbuf.attribs[i].is_named_bo) { + radeon_bo_unref(r300->vbuf.attribs[i].bo); + } + r300->radeon.tcl.aos[i].bo = NULL; } } { - struct r300_index_buffer *ind_buf = &R300_CONTEXT(ctx)->ind_buf; - if (ind_buf->free_needed) - _mesa_free(ind_buf->ptr); - } - - { - int i; - - for (i = 0; i < nr_bo; ++i) { - ctx->Driver.UnmapBuffer(ctx, 0, bo[i]); + if (r300->ind_buf.bo != NULL) { + radeon_bo_unref(r300->ind_buf.bo); } } } @@ -411,8 +551,7 @@ static GLboolean r300TryDrawPrims(GLcontext *ctx, GLuint max_index ) { struct r300_context *r300 = R300_CONTEXT(ctx); - struct gl_buffer_object *bo[VERT_ATTRIB_MAX+1]; - GLuint i, nr_bo = 0; + GLuint i; if (ctx->NewState) _mesa_update_state( ctx ); @@ -424,35 +563,37 @@ static GLboolean r300TryDrawPrims(GLcontext *ctx, r300SwitchFallback(ctx, R300_FALLBACK_INVALID_BUFFERS, !r300ValidateBuffers(ctx)); - r300FixupIndexBuffer(ctx, ib, bo, &nr_bo); - /* ensure we have the cmd buf space in advance to cover * the state + DMA AOS pointers */ rcommonEnsureCmdBufSpace(&r300->radeon, - r300->radeon.hw.max_state_size + (50*sizeof(int)), - __FUNCTION__); + r300->radeon.hw.max_state_size + (60*sizeof(int)), + __FUNCTION__); + + r300SetupIndexBuffer(ctx, ib); - r300SetVertexFormat(ctx, arrays, max_index + 1, bo, &nr_bo); + r300SetVertexFormat(ctx, arrays, max_index + 1); if (r300->fallback) return GL_FALSE; - r300SetupVAP(ctx, r300->selected_vp->Base->Base.InputsRead, r300->selected_vp->Base->Base.OutputsWritten); + r300SetupVAP(ctx, r300->selected_vp->code.InputsRead, r300->selected_vp->code.OutputsWritten); r300UpdateShaderStates(r300); r300EmitCacheFlush(r300); radeonEmitState(&r300->radeon); + r300EmitQueryBegin(ctx); + for (i = 0; i < nr_prims; ++i) { r300RunRenderPrimitive(ctx, prim[i].start, prim[i].start + prim[i].count, prim[i].mode); } r300EmitCacheFlush(r300); - radeonReleaseArrays(ctx, ~0); + r300EmitQueryEnd(ctx); - r300FreeData(ctx, bo, nr_bo); + r300FreeData(ctx); return GL_TRUE; } @@ -462,28 +603,23 @@ static void r300DrawPrims(GLcontext *ctx, const struct _mesa_prim *prim, GLuint nr_prims, const struct _mesa_index_buffer *ib, + GLboolean index_bounds_valid, GLuint min_index, GLuint max_index) { - struct split_limits limits; GLboolean retval; - if (ib) - limits.max_verts = 0xffffffff; - else - limits.max_verts = 65535; - - limits.max_indices = 65535; - limits.max_vb_size = 1024*1024; + /* This check should get folded into just the places that + * min/max index are really needed. + */ + if (!index_bounds_valid) { + vbo_get_minmax_index(ctx, prim, ib, &min_index, &max_index); + } if (min_index) { vbo_rebase_prims( ctx, arrays, prim, nr_prims, ib, min_index, max_index, r300DrawPrims ); return; } - if ((ib && ib->count > 65535)) { - vbo_split_prims (ctx, arrays, prim, nr_prims, ib, min_index, max_index, r300DrawPrims, &limits); - return; - } /* Make an attempt at drawing */ retval = r300TryDrawPrims(ctx, arrays, prim, nr_prims, ib, min_index, max_index); diff --git a/src/mesa/drivers/dri/r300/r300_emit.c b/src/mesa/drivers/dri/r300/r300_emit.c index feb3370f37..07e6223087 100644 --- a/src/mesa/drivers/dri/r300/r300_emit.c +++ b/src/mesa/drivers/dri/r300/r300_emit.c @@ -124,41 +124,6 @@ GLuint r300VAPOutputCntl1(GLcontext * ctx, GLuint vp_writes) return ret; } -GLboolean r300EmitArrays(GLcontext * ctx) -{ - r300ContextPtr r300 = R300_CONTEXT(ctx); - struct r300_vertex_buffer *vbuf = &r300->vbuf; - GLuint InputsRead, OutputsWritten; - - r300ChooseSwtclVertexFormat(ctx, &InputsRead, &OutputsWritten); - - r300SwitchFallback(ctx, R300_FALLBACK_AOS_LIMIT, vbuf->num_attribs > R300_MAX_AOS_ARRAYS); - if (r300->fallback & R300_RASTER_FALLBACK_MASK) - return GL_FALSE; - - { - struct vertex_buffer *mesa_vb = &TNL_CONTEXT(ctx)->vb; - GLuint attr, i; - - for (i = 0; i < vbuf->num_attribs; i++) { - attr = vbuf->attribs[i].element; - rcommon_emit_vector(ctx, &r300->radeon.tcl.aos[i], mesa_vb->AttribPtr[attr]->data, - mesa_vb->AttribPtr[attr]->size, mesa_vb->AttribPtr[attr]->stride, mesa_vb->Count); - } - - r300->radeon.tcl.aos_count = vbuf->num_attribs; - - /* Fill index buffer info */ - r300->ind_buf.ptr = mesa_vb->Elts; - r300->ind_buf.is_32bit = GL_TRUE; - r300->ind_buf.free_needed = GL_FALSE; - } - - r300SetupVAP(ctx, InputsRead, OutputsWritten); - - return GL_TRUE; -} - void r300EmitCacheFlush(r300ContextPtr rmesa) { BATCH_LOCALS(&rmesa->radeon); diff --git a/src/mesa/drivers/dri/r300/r300_emit.h b/src/mesa/drivers/dri/r300/r300_emit.h index 3f8c60ffae..8e57e354d1 100644 --- a/src/mesa/drivers/dri/r300/r300_emit.h +++ b/src/mesa/drivers/dri/r300/r300_emit.h @@ -104,7 +104,7 @@ static INLINE uint32_t cmdpacket3(struct radeon_screen *rscrn, int packet) return cmd.u; } -static INLINE uint32_t cmdcpdelay(struct radeon_screen *rscrn, +static INLINE uint32_t cmdcpdelay(struct radeon_screen *rscrn, unsigned short count) { drm_r300_cmd_header_t cmd; @@ -216,8 +216,6 @@ void static INLINE cp_wait(radeonContextPtr radeon, unsigned char flags) } } -extern GLboolean r300EmitArrays(GLcontext * ctx); - extern int r300PrimitiveType(r300ContextPtr rmesa, int prim); extern int r300NumVerts(r300ContextPtr rmesa, int num_verts, int prim); diff --git a/src/mesa/drivers/dri/r300/r300_fragprog.c b/src/mesa/drivers/dri/r300/r300_fragprog.c deleted file mode 100644 index 55c1cfe631..0000000000 --- a/src/mesa/drivers/dri/r300/r300_fragprog.c +++ /dev/null @@ -1,451 +0,0 @@ -/* - * Copyright (C) 2005 Ben Skeggs. - * - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining - * a copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sublicense, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial - * portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, - * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. - * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE - * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION - * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION - * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - */ - -#include "r300_fragprog.h" - -#include "shader/prog_parameter.h" - -#include "r300_context.h" -#include "r300_fragprog_swizzle.h" - -static void reset_srcreg(struct prog_src_register* reg) -{ - _mesa_bzero(reg, sizeof(*reg)); - reg->Swizzle = SWIZZLE_NOOP; -} - -static struct prog_src_register shadow_ambient(struct gl_program *program, int tmu) -{ - gl_state_index fail_value_tokens[STATE_LENGTH] = { - STATE_INTERNAL, STATE_SHADOW_AMBIENT, 0, 0, 0 - }; - struct prog_src_register reg = { 0, }; - - fail_value_tokens[2] = tmu; - reg.File = PROGRAM_STATE_VAR; - reg.Index = _mesa_add_state_reference(program->Parameters, fail_value_tokens); - reg.Swizzle = SWIZZLE_WWWW; - return reg; -} - -/** - * Transform TEX, TXP, TXB, and KIL instructions in the following way: - * - premultiply texture coordinates for RECT - * - extract operand swizzles - * - introduce a temporary register when write masks are needed - * - * \todo If/when r5xx uses the radeon_program architecture, this can probably - * be reused. - */ -GLboolean r300_transform_TEX( - struct radeon_transform_context *t, - struct prog_instruction* orig_inst, void* data) -{ - struct r300_fragment_program_compiler *compiler = - (struct r300_fragment_program_compiler*)data; - struct prog_instruction inst = *orig_inst; - struct prog_instruction* tgt; - GLboolean destredirect = GL_FALSE; - - if (inst.Opcode != OPCODE_TEX && - inst.Opcode != OPCODE_TXB && - inst.Opcode != OPCODE_TXP && - inst.Opcode != OPCODE_KIL) - return GL_FALSE; - - if (inst.Opcode != OPCODE_KIL && - t->Program->ShadowSamplers & (1 << inst.TexSrcUnit)) { - GLuint comparefunc = GL_NEVER + compiler->fp->state.unit[inst.TexSrcUnit].texture_compare_func; - - if (comparefunc == GL_NEVER || comparefunc == GL_ALWAYS) { - tgt = radeonAppendInstructions(t->Program, 1); - - tgt->Opcode = OPCODE_MOV; - tgt->DstReg = inst.DstReg; - if (comparefunc == GL_ALWAYS) { - tgt->SrcReg[0].File = PROGRAM_BUILTIN; - tgt->SrcReg[0].Swizzle = SWIZZLE_1111; - } else { - tgt->SrcReg[0] = shadow_ambient(t->Program, inst.TexSrcUnit); - } - return GL_TRUE; - } - - inst.DstReg.File = PROGRAM_TEMPORARY; - inst.DstReg.Index = radeonFindFreeTemporary(t); - inst.DstReg.WriteMask = WRITEMASK_XYZW; - } - - - /* Hardware uses [0..1]x[0..1] range for rectangle textures - * instead of [0..Width]x[0..Height]. - * Add a scaling instruction. - */ - if (inst.Opcode != OPCODE_KIL && inst.TexSrcTarget == TEXTURE_RECT_INDEX) { - gl_state_index tokens[STATE_LENGTH] = { - STATE_INTERNAL, STATE_R300_TEXRECT_FACTOR, 0, 0, - 0 - }; - - int tempreg = radeonFindFreeTemporary(t); - int factor_index; - - tokens[2] = inst.TexSrcUnit; - factor_index = _mesa_add_state_reference(t->Program->Parameters, tokens); - - tgt = radeonAppendInstructions(t->Program, 1); - - tgt->Opcode = OPCODE_MUL; - tgt->DstReg.File = PROGRAM_TEMPORARY; - tgt->DstReg.Index = tempreg; - tgt->SrcReg[0] = inst.SrcReg[0]; - tgt->SrcReg[1].File = PROGRAM_STATE_VAR; - tgt->SrcReg[1].Index = factor_index; - - reset_srcreg(&inst.SrcReg[0]); - inst.SrcReg[0].File = PROGRAM_TEMPORARY; - inst.SrcReg[0].Index = tempreg; - } - - if (inst.Opcode != OPCODE_KIL) { - if (inst.DstReg.File != PROGRAM_TEMPORARY || - inst.DstReg.WriteMask != WRITEMASK_XYZW) { - int tempreg = radeonFindFreeTemporary(t); - - inst.DstReg.File = PROGRAM_TEMPORARY; - inst.DstReg.Index = tempreg; - inst.DstReg.WriteMask = WRITEMASK_XYZW; - destredirect = GL_TRUE; - } else if (inst.SaturateMode) { - destredirect = GL_TRUE; - } - } - - if (inst.SrcReg[0].File != PROGRAM_TEMPORARY && inst.SrcReg[0].File != PROGRAM_INPUT) { - int tmpreg = radeonFindFreeTemporary(t); - tgt = radeonAppendInstructions(t->Program, 1); - tgt->Opcode = OPCODE_MOV; - tgt->DstReg.File = PROGRAM_TEMPORARY; - tgt->DstReg.Index = tmpreg; - tgt->SrcReg[0] = inst.SrcReg[0]; - - reset_srcreg(&inst.SrcReg[0]); - inst.SrcReg[0].File = PROGRAM_TEMPORARY; - inst.SrcReg[0].Index = tmpreg; - } - - tgt = radeonAppendInstructions(t->Program, 1); - _mesa_copy_instructions(tgt, &inst, 1); - - if (inst.Opcode != OPCODE_KIL && - t->Program->ShadowSamplers & (1 << inst.TexSrcUnit)) { - GLuint comparefunc = GL_NEVER + compiler->fp->state.unit[inst.TexSrcUnit].texture_compare_func; - GLuint depthmode = compiler->fp->state.unit[inst.TexSrcUnit].depth_texture_mode; - int rcptemp = radeonFindFreeTemporary(t); - int pass, fail; - - tgt = radeonAppendInstructions(t->Program, 3); - - tgt[0].Opcode = OPCODE_RCP; - tgt[0].DstReg.File = PROGRAM_TEMPORARY; - tgt[0].DstReg.Index = rcptemp; - tgt[0].DstReg.WriteMask = WRITEMASK_W; - tgt[0].SrcReg[0] = inst.SrcReg[0]; - tgt[0].SrcReg[0].Swizzle = SWIZZLE_WWWW; - - tgt[1].Opcode = OPCODE_MAD; - tgt[1].DstReg = inst.DstReg; - tgt[1].DstReg.WriteMask = orig_inst->DstReg.WriteMask; - tgt[1].SrcReg[0] = inst.SrcReg[0]; - tgt[1].SrcReg[0].Swizzle = SWIZZLE_ZZZZ; - tgt[1].SrcReg[1].File = PROGRAM_TEMPORARY; - tgt[1].SrcReg[1].Index = rcptemp; - tgt[1].SrcReg[1].Swizzle = SWIZZLE_WWWW; - tgt[1].SrcReg[2].File = PROGRAM_TEMPORARY; - tgt[1].SrcReg[2].Index = inst.DstReg.Index; - if (depthmode == 0) /* GL_LUMINANCE */ - tgt[1].SrcReg[2].Swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_Z); - else if (depthmode == 2) /* GL_ALPHA */ - tgt[1].SrcReg[2].Swizzle = SWIZZLE_WWWW; - - /* Recall that SrcReg[0] is tex, SrcReg[2] is r and: - * r < tex <=> -tex+r < 0 - * r >= tex <=> not (-tex+r < 0 */ - if (comparefunc == GL_LESS || comparefunc == GL_GEQUAL) - tgt[1].SrcReg[2].Negate = tgt[0].SrcReg[2].Negate ^ NEGATE_XYZW; - else - tgt[1].SrcReg[0].Negate = tgt[0].SrcReg[0].Negate ^ NEGATE_XYZW; - - tgt[2].Opcode = OPCODE_CMP; - tgt[2].DstReg = orig_inst->DstReg; - tgt[2].SrcReg[0].File = PROGRAM_TEMPORARY; - tgt[2].SrcReg[0].Index = tgt[1].DstReg.Index; - - if (comparefunc == GL_LESS || comparefunc == GL_GREATER) { - pass = 1; - fail = 2; - } else { - pass = 2; - fail = 1; - } - - tgt[2].SrcReg[pass].File = PROGRAM_BUILTIN; - tgt[2].SrcReg[pass].Swizzle = SWIZZLE_1111; - tgt[2].SrcReg[fail] = shadow_ambient(t->Program, inst.TexSrcUnit); - } else if (destredirect) { - tgt = radeonAppendInstructions(t->Program, 1); - - tgt->Opcode = OPCODE_MOV; - tgt->DstReg = orig_inst->DstReg; - tgt->SaturateMode = inst.SaturateMode; - tgt->SrcReg[0].File = PROGRAM_TEMPORARY; - tgt->SrcReg[0].Index = inst.DstReg.Index; - } - - return GL_TRUE; -} - -/* just some random things... */ -void r300FragmentProgramDump(union rX00_fragment_program_code *c) -{ - struct r300_fragment_program_code *code = &c->r300; - int n, i, j; - static int pc = 0; - - fprintf(stderr, "pc=%d*************************************\n", pc++); - - fprintf(stderr, "Hardware program\n"); - fprintf(stderr, "----------------\n"); - - for (n = 0; n < (code->cur_node + 1); n++) { - fprintf(stderr, "NODE %d: alu_offset: %d, tex_offset: %d, " - "alu_end: %d, tex_end: %d, flags: %08x\n", n, - code->node[n].alu_offset, - code->node[n].tex_offset, - code->node[n].alu_end, code->node[n].tex_end, - code->node[n].flags); - - if (n > 0 || code->first_node_has_tex) { - fprintf(stderr, " TEX:\n"); - for (i = code->node[n].tex_offset; - i <= code->node[n].tex_offset + code->node[n].tex_end; - ++i) { - const char *instr; - - switch ((code->tex. - inst[i] >> R300_TEX_INST_SHIFT) & - 15) { - case R300_TEX_OP_LD: - instr = "TEX"; - break; - case R300_TEX_OP_KIL: - instr = "KIL"; - break; - case R300_TEX_OP_TXP: - instr = "TXP"; - break; - case R300_TEX_OP_TXB: - instr = "TXB"; - break; - default: - instr = "UNKNOWN"; - } - - fprintf(stderr, - " %s t%i, %c%i, texture[%i] (%08x)\n", - instr, - (code->tex. - inst[i] >> R300_DST_ADDR_SHIFT) & 31, - 't', - (code->tex. - inst[i] >> R300_SRC_ADDR_SHIFT) & 31, - (code->tex. - inst[i] & R300_TEX_ID_MASK) >> - R300_TEX_ID_SHIFT, - code->tex.inst[i]); - } - } - - for (i = code->node[n].alu_offset; - i <= code->node[n].alu_offset + code->node[n].alu_end; ++i) { - char srcc[3][10], dstc[20]; - char srca[3][10], dsta[20]; - char argc[3][20]; - char arga[3][20]; - char flags[5], tmp[10]; - - for (j = 0; j < 3; ++j) { - int regc = code->alu.inst[i].inst1 >> (j * 6); - int rega = code->alu.inst[i].inst3 >> (j * 6); - - sprintf(srcc[j], "%c%i", - (regc & 32) ? 'c' : 't', regc & 31); - sprintf(srca[j], "%c%i", - (rega & 32) ? 'c' : 't', rega & 31); - } - - dstc[0] = 0; - sprintf(flags, "%s%s%s", - (code->alu.inst[i]. - inst1 & R300_ALU_DSTC_REG_X) ? "x" : "", - (code->alu.inst[i]. - inst1 & R300_ALU_DSTC_REG_Y) ? "y" : "", - (code->alu.inst[i]. - inst1 & R300_ALU_DSTC_REG_Z) ? "z" : ""); - if (flags[0] != 0) { - sprintf(dstc, "t%i.%s ", - (code->alu.inst[i]. - inst1 >> R300_ALU_DSTC_SHIFT) & 31, - flags); - } - sprintf(flags, "%s%s%s", - (code->alu.inst[i]. - inst1 & R300_ALU_DSTC_OUTPUT_X) ? "x" : "", - (code->alu.inst[i]. - inst1 & R300_ALU_DSTC_OUTPUT_Y) ? "y" : "", - (code->alu.inst[i]. - inst1 & R300_ALU_DSTC_OUTPUT_Z) ? "z" : ""); - if (flags[0] != 0) { - sprintf(tmp, "o%i.%s", - (code->alu.inst[i]. - inst1 >> R300_ALU_DSTC_SHIFT) & 31, - flags); - strcat(dstc, tmp); - } - - dsta[0] = 0; - if (code->alu.inst[i].inst3 & R300_ALU_DSTA_REG) { - sprintf(dsta, "t%i.w ", - (code->alu.inst[i]. - inst3 >> R300_ALU_DSTA_SHIFT) & 31); - } - if (code->alu.inst[i].inst3 & R300_ALU_DSTA_OUTPUT) { - sprintf(tmp, "o%i.w ", - (code->alu.inst[i]. - inst3 >> R300_ALU_DSTA_SHIFT) & 31); - strcat(dsta, tmp); - } - if (code->alu.inst[i].inst3 & R300_ALU_DSTA_DEPTH) { - strcat(dsta, "Z"); - } - - fprintf(stderr, - "%3i: xyz: %3s %3s %3s -> %-20s (%08x)\n" - " w: %3s %3s %3s -> %-20s (%08x)\n", i, - srcc[0], srcc[1], srcc[2], dstc, - code->alu.inst[i].inst1, srca[0], srca[1], - srca[2], dsta, code->alu.inst[i].inst3); - - for (j = 0; j < 3; ++j) { - int regc = code->alu.inst[i].inst0 >> (j * 7); - int rega = code->alu.inst[i].inst2 >> (j * 7); - int d; - char buf[20]; - - d = regc & 31; - if (d < 12) { - switch (d % 4) { - case R300_ALU_ARGC_SRC0C_XYZ: - sprintf(buf, "%s.xyz", - srcc[d / 4]); - break; - case R300_ALU_ARGC_SRC0C_XXX: - sprintf(buf, "%s.xxx", - srcc[d / 4]); - break; - case R300_ALU_ARGC_SRC0C_YYY: - sprintf(buf, "%s.yyy", - srcc[d / 4]); - break; - case R300_ALU_ARGC_SRC0C_ZZZ: - sprintf(buf, "%s.zzz", - srcc[d / 4]); - break; - } - } else if (d < 15) { - sprintf(buf, "%s.www", srca[d - 12]); - } else if (d == 20) { - sprintf(buf, "0.0"); - } else if (d == 21) { - sprintf(buf, "1.0"); - } else if (d == 22) { - sprintf(buf, "0.5"); - } else if (d >= 23 && d < 32) { - d -= 23; - switch (d / 3) { - case 0: - sprintf(buf, "%s.yzx", - srcc[d % 3]); - break; - case 1: - sprintf(buf, "%s.zxy", - srcc[d % 3]); - break; - case 2: - sprintf(buf, "%s.Wzy", - srcc[d % 3]); - break; - } - } else { - sprintf(buf, "%i", d); - } - - sprintf(argc[j], "%s%s%s%s", - (regc & 32) ? "-" : "", - (regc & 64) ? "|" : "", - buf, (regc & 64) ? "|" : ""); - - d = rega & 31; - if (d < 9) { - sprintf(buf, "%s.%c", srcc[d / 3], - 'x' + (char)(d % 3)); - } else if (d < 12) { - sprintf(buf, "%s.w", srca[d - 9]); - } else if (d == 16) { - sprintf(buf, "0.0"); - } else if (d == 17) { - sprintf(buf, "1.0"); - } else if (d == 18) { - sprintf(buf, "0.5"); - } else { - sprintf(buf, "%i", d); - } - - sprintf(arga[j], "%s%s%s%s", - (rega & 32) ? "-" : "", - (rega & 64) ? "|" : "", - buf, (rega & 64) ? "|" : ""); - } - - fprintf(stderr, " xyz: %8s %8s %8s op: %08x\n" - " w: %8s %8s %8s op: %08x\n", - argc[0], argc[1], argc[2], - code->alu.inst[i].inst0, arga[0], arga[1], - arga[2], code->alu.inst[i].inst2); - } - } -} diff --git a/src/mesa/drivers/dri/r300/r300_fragprog.h b/src/mesa/drivers/dri/r300/r300_fragprog.h deleted file mode 100644 index 5ce6f33cee..0000000000 --- a/src/mesa/drivers/dri/r300/r300_fragprog.h +++ /dev/null @@ -1,111 +0,0 @@ -/* - * Copyright (C) 2005 Ben Skeggs. - * - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining - * a copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sublicense, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial - * portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, - * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. - * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE - * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION - * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION - * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - */ - -/* - * Authors: - * Ben Skeggs <darktama@iinet.net.au> - * Jerome Glisse <j.glisse@gmail.com> - */ -#ifndef __R300_FRAGPROG_H_ -#define __R300_FRAGPROG_H_ - -#include "shader/program.h" -#include "shader/prog_instruction.h" - -#include "r300_context.h" -#include "radeon_program.h" - -#define DRI_CONF_FP_OPTIMIZATION_SPEED 0 -#define DRI_CONF_FP_OPTIMIZATION_QUALITY 1 - -#if 1 - -/** - * Fragment program helper macros - */ - -/* Produce unshifted source selectors */ -#define FP_TMP(idx) (idx) -#define FP_CONST(idx) ((idx) | (1 << 5)) - -/* Produce source/dest selector dword */ -#define FP_SELC_MASK_NO 0 -#define FP_SELC_MASK_X 1 -#define FP_SELC_MASK_Y 2 -#define FP_SELC_MASK_XY 3 -#define FP_SELC_MASK_Z 4 -#define FP_SELC_MASK_XZ 5 -#define FP_SELC_MASK_YZ 6 -#define FP_SELC_MASK_XYZ 7 - -#define FP_SELC(destidx,regmask,outmask,src0,src1,src2) \ - (((destidx) << R300_ALU_DSTC_SHIFT) | \ - (FP_SELC_MASK_##regmask << 23) | \ - (FP_SELC_MASK_##outmask << 26) | \ - ((src0) << R300_ALU_SRC0C_SHIFT) | \ - ((src1) << R300_ALU_SRC1C_SHIFT) | \ - ((src2) << R300_ALU_SRC2C_SHIFT)) - -#define FP_SELA_MASK_NO 0 -#define FP_SELA_MASK_W 1 - -#define FP_SELA(destidx,regmask,outmask,src0,src1,src2) \ - (((destidx) << R300_ALU_DSTA_SHIFT) | \ - (FP_SELA_MASK_##regmask << 23) | \ - (FP_SELA_MASK_##outmask << 24) | \ - ((src0) << R300_ALU_SRC0A_SHIFT) | \ - ((src1) << R300_ALU_SRC1A_SHIFT) | \ - ((src2) << R300_ALU_SRC2A_SHIFT)) - -/* Produce unshifted argument selectors */ -#define FP_ARGC(source) R300_ALU_ARGC_##source -#define FP_ARGA(source) R300_ALU_ARGA_##source -#define FP_ABS(arg) ((arg) | (1 << 6)) -#define FP_NEG(arg) ((arg) ^ (1 << 5)) - -/* Produce instruction dword */ -#define FP_INSTRC(opcode,arg0,arg1,arg2) \ - (R300_ALU_OUTC_##opcode | \ - ((arg0) << R300_ALU_ARG0C_SHIFT) | \ - ((arg1) << R300_ALU_ARG1C_SHIFT) | \ - ((arg2) << R300_ALU_ARG2C_SHIFT)) - -#define FP_INSTRA(opcode,arg0,arg1,arg2) \ - (R300_ALU_OUTA_##opcode | \ - ((arg0) << R300_ALU_ARG0A_SHIFT) | \ - ((arg1) << R300_ALU_ARG1A_SHIFT) | \ - ((arg2) << R300_ALU_ARG2A_SHIFT)) - -#endif - -extern GLboolean r300BuildFragmentProgramHwCode(struct r300_fragment_program_compiler *compiler); - -extern void r300FragmentProgramDump(union rX00_fragment_program_code *c); - -extern GLboolean r300_transform_TEX(struct radeon_transform_context *t, struct prog_instruction* orig_inst, void* data); - -#endif diff --git a/src/mesa/drivers/dri/r300/r300_fragprog_common.c b/src/mesa/drivers/dri/r300/r300_fragprog_common.c index f5c4c0f4a0..6674efc5bc 100644 --- a/src/mesa/drivers/dri/r300/r300_fragprog_common.c +++ b/src/mesa/drivers/dri/r300/r300_fragprog_common.c @@ -42,21 +42,51 @@ #include "shader/prog_parameter.h" #include "shader/prog_print.h" +#include "compiler/radeon_compiler.h" + #include "r300_state.h" -#include "r300_fragprog.h" -#include "r300_fragprog_swizzle.h" -#include "r500_fragprog.h" -#include "radeon_program.h" -#include "radeon_program_alu.h" -static void nqssadce_init(struct nqssadce_state* s) +static GLuint build_dtm(GLuint depthmode) +{ + switch(depthmode) { + default: + case GL_LUMINANCE: return 0; + case GL_INTENSITY: return 1; + case GL_ALPHA: return 2; + } +} + +static GLuint build_func(GLuint comparefunc) { - s->Outputs[FRAG_RESULT_COLOR].Sourced = WRITEMASK_XYZW; - s->Outputs[FRAG_RESULT_DEPTH].Sourced = WRITEMASK_W; + return comparefunc - GL_NEVER; } /** + * Collect all external state that is relevant for compiling the given + * fragment program. + */ +static void build_state( + r300ContextPtr r300, + struct gl_fragment_program *fp, + struct r300_fragment_program_external_state *state) +{ + int unit; + + _mesa_bzero(state, sizeof(*state)); + + for(unit = 0; unit < 16; ++unit) { + if (fp->Base.ShadowSamplers & (1 << unit)) { + struct gl_texture_object* tex = r300->radeon.glCtx->Texture.Unit[unit]._Current; + + state->unit[unit].depth_texture_mode = build_dtm(tex->DepthMode); + state->unit[unit].texture_compare_func = build_func(tex->CompareFunc); + } + } +} + + +/** * Transform the program to support fragment.position. * * Introduce a small fragment at the start of the program that will be @@ -65,104 +95,26 @@ static void nqssadce_init(struct nqssadce_state* s) * to read from a newly allocated temporary. * */ -static void insert_WPOS_trailer(struct r300_fragment_program_compiler *compiler) +static void insert_WPOS_trailer(struct r300_fragment_program_compiler *compiler, struct r300_fragment_program * fp) { - GLuint InputsRead = compiler->fp->Base->InputsRead; + int i; - if (!(InputsRead & FRAG_BIT_WPOS)) { - compiler->fp->wpos_attr = FRAG_ATTRIB_MAX; + if (!(compiler->Base.Program.InputsRead & FRAG_BIT_WPOS)) { + fp->wpos_attr = FRAG_ATTRIB_MAX; return; } - static gl_state_index tokens[STATE_LENGTH] = { - STATE_INTERNAL, STATE_R300_WINDOW_DIMENSION, 0, 0, 0 - }; - struct prog_instruction *fpi; - GLuint window_index; - int i = 0; - for (i = FRAG_ATTRIB_TEX0; i <= FRAG_ATTRIB_TEX7; ++i) { - if (!(InputsRead & (1 << i))) { - InputsRead &= ~(1 << FRAG_ATTRIB_WPOS); - InputsRead |= 1 << i; - compiler->fp->Base->InputsRead = InputsRead; - compiler->fp->wpos_attr = i; + if (!(compiler->Base.Program.InputsRead & (1 << i))) { + fp->wpos_attr = i; break; } } - GLuint tempregi = _mesa_find_free_register(compiler->program, PROGRAM_TEMPORARY); - - _mesa_insert_instructions(compiler->program, 0, 3); - fpi = compiler->program->Instructions; - i = 0; - - /* perspective divide */ - fpi[i].Opcode = OPCODE_RCP; - - fpi[i].DstReg.File = PROGRAM_TEMPORARY; - fpi[i].DstReg.Index = tempregi; - fpi[i].DstReg.WriteMask = WRITEMASK_W; - fpi[i].DstReg.CondMask = COND_TR; - - fpi[i].SrcReg[0].File = PROGRAM_INPUT; - fpi[i].SrcReg[0].Index = compiler->fp->wpos_attr; - fpi[i].SrcReg[0].Swizzle = SWIZZLE_WWWW; - i++; - - fpi[i].Opcode = OPCODE_MUL; - - fpi[i].DstReg.File = PROGRAM_TEMPORARY; - fpi[i].DstReg.Index = tempregi; - fpi[i].DstReg.WriteMask = WRITEMASK_XYZ; - fpi[i].DstReg.CondMask = COND_TR; - - fpi[i].SrcReg[0].File = PROGRAM_INPUT; - fpi[i].SrcReg[0].Index = compiler->fp->wpos_attr; - fpi[i].SrcReg[0].Swizzle = SWIZZLE_XYZW; - - fpi[i].SrcReg[1].File = PROGRAM_TEMPORARY; - fpi[i].SrcReg[1].Index = tempregi; - fpi[i].SrcReg[1].Swizzle = SWIZZLE_WWWW; - i++; - - /* viewport transformation */ - window_index = _mesa_add_state_reference(compiler->program->Parameters, tokens); - - fpi[i].Opcode = OPCODE_MAD; - - fpi[i].DstReg.File = PROGRAM_TEMPORARY; - fpi[i].DstReg.Index = tempregi; - fpi[i].DstReg.WriteMask = WRITEMASK_XYZ; - fpi[i].DstReg.CondMask = COND_TR; - - fpi[i].SrcReg[0].File = PROGRAM_TEMPORARY; - fpi[i].SrcReg[0].Index = tempregi; - fpi[i].SrcReg[0].Swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ZERO); - - fpi[i].SrcReg[1].File = PROGRAM_STATE_VAR; - fpi[i].SrcReg[1].Index = window_index; - fpi[i].SrcReg[1].Swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ZERO); - - fpi[i].SrcReg[2].File = PROGRAM_STATE_VAR; - fpi[i].SrcReg[2].Index = window_index; - fpi[i].SrcReg[2].Swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ZERO); - i++; - - for (; i < compiler->program->NumInstructions; ++i) { - int reg; - for (reg = 0; reg < 3; reg++) { - if (fpi[i].SrcReg[reg].File == PROGRAM_INPUT && - fpi[i].SrcReg[reg].Index == FRAG_ATTRIB_WPOS) { - fpi[i].SrcReg[reg].File = PROGRAM_TEMPORARY; - fpi[i].SrcReg[reg].Index = tempregi; - } - } - } + rc_transform_fragment_wpos(&compiler->Base, FRAG_ATTRIB_WPOS, fp->wpos_attr); } - /** * Rewrite fragment.fogcoord to use a texture coordinate slot. * Note that fogcoord is forced into an X001 pattern, and this enforcement @@ -170,205 +122,117 @@ static void insert_WPOS_trailer(struct r300_fragment_program_compiler *compiler) * * See also the counterpart rewriting for vertex programs. */ -static void rewriteFog(struct r300_fragment_program_compiler *compiler) +static void rewriteFog(struct r300_fragment_program_compiler *compiler, struct r300_fragment_program * fp) { - struct r300_fragment_program *fp = compiler->fp; - GLuint InputsRead; + struct prog_src_register src; int i; - InputsRead = fp->Base->InputsRead; - - if (!(InputsRead & FRAG_BIT_FOGC)) { + if (!(compiler->Base.Program.InputsRead & FRAG_BIT_FOGC)) { fp->fog_attr = FRAG_ATTRIB_MAX; return; } for (i = FRAG_ATTRIB_TEX0; i <= FRAG_ATTRIB_TEX7; ++i) { - if (!(InputsRead & (1 << i))) { - InputsRead &= ~(1 << FRAG_ATTRIB_FOGC); - InputsRead |= 1 << i; - fp->Base->InputsRead = InputsRead; + if (!(compiler->Base.Program.InputsRead & (1 << i))) { fp->fog_attr = i; break; } } - { - struct prog_instruction *inst; - - inst = compiler->program->Instructions; - while (inst->Opcode != OPCODE_END) { - const int src_regs = _mesa_num_inst_src_regs(inst->Opcode); - for (i = 0; i < src_regs; ++i) { - if (inst->SrcReg[i].File == PROGRAM_INPUT && inst->SrcReg[i].Index == FRAG_ATTRIB_FOGC) { - inst->SrcReg[i].Index = fp->fog_attr; - inst->SrcReg[i].Swizzle = combine_swizzles( - MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_ZERO, SWIZZLE_ZERO, SWIZZLE_ONE), - inst->SrcReg[i].Swizzle); - } - } - ++inst; - } - } -} - -static GLuint build_dtm(GLuint depthmode) -{ - switch(depthmode) { - default: - case GL_LUMINANCE: return 0; - case GL_INTENSITY: return 1; - case GL_ALPHA: return 2; - } + memset(&src, 0, sizeof(src)); + src.File = PROGRAM_INPUT; + src.Index = fp->fog_attr; + src.Swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_ZERO, SWIZZLE_ZERO, SWIZZLE_ONE); + rc_move_input(&compiler->Base, FRAG_ATTRIB_FOGC, src); } -static GLuint build_func(GLuint comparefunc) -{ - return comparefunc - GL_NEVER; -} /** - * Collect all external state that is relevant for compiling the given - * fragment program. + * Reserve hardware temporary registers for the program inputs. + * + * @note This allocation is performed explicitly, because the order of inputs + * is determined by the RS hardware. */ -static void build_state( - r300ContextPtr r300, - struct gl_fragment_program *fp, - struct r300_fragment_program_external_state *state) +static void allocate_hw_inputs( + struct r300_fragment_program_compiler * c, + void (*allocate)(void * data, unsigned input, unsigned hwreg), + void * mydata) { - int unit; - - _mesa_bzero(state, sizeof(*state)); - - for(unit = 0; unit < 16; ++unit) { - if (fp->Base.ShadowSamplers & (1 << unit)) { - struct gl_texture_object* tex = r300->radeon.glCtx->Texture.Unit[unit]._Current; - - state->unit[unit].depth_texture_mode = build_dtm(tex->DepthMode); - state->unit[unit].texture_compare_func = build_func(tex->CompareFunc); - } + GLuint InputsRead = c->Base.Program.InputsRead; + int i; + GLuint hwindex = 0; + + /* Primary colour */ + if (InputsRead & FRAG_BIT_COL0) + allocate(mydata, FRAG_ATTRIB_COL0, hwindex++); + InputsRead &= ~FRAG_BIT_COL0; + + /* Secondary color */ + if (InputsRead & FRAG_BIT_COL1) + allocate(mydata, FRAG_ATTRIB_COL1, hwindex++); + InputsRead &= ~FRAG_BIT_COL1; + + /* Texcoords */ + for (i = 0; i < 8; i++) { + if (InputsRead & (FRAG_BIT_TEX0 << i)) + allocate(mydata, FRAG_ATTRIB_TEX0+i, hwindex++); } -} + InputsRead &= ~FRAG_BITS_TEX_ANY; -static void rewrite_depth_out(struct gl_program *prog) -{ - struct prog_instruction *inst; + /* Fogcoords treated as a texcoord */ + if (InputsRead & FRAG_BIT_FOGC) + allocate(mydata, FRAG_ATTRIB_FOGC, hwindex++); + InputsRead &= ~FRAG_BIT_FOGC; - for (inst = prog->Instructions; inst->Opcode != OPCODE_END; ++inst) { - if (inst->DstReg.File != PROGRAM_OUTPUT || inst->DstReg.Index != FRAG_RESULT_DEPTH) - continue; + /* fragment position treated as a texcoord */ + if (InputsRead & FRAG_BIT_WPOS) + allocate(mydata, FRAG_ATTRIB_WPOS, hwindex++); + InputsRead &= ~FRAG_BIT_WPOS; - if (inst->DstReg.WriteMask & WRITEMASK_Z) { - inst->DstReg.WriteMask = WRITEMASK_W; - } else { - inst->DstReg.WriteMask = 0; - continue; - } - - switch (inst->Opcode) { - case OPCODE_FRC: - case OPCODE_MOV: - inst->SrcReg[0] = lmul_swizzle(SWIZZLE_ZZZZ, inst->SrcReg[0]); - break; - case OPCODE_ADD: - case OPCODE_MAX: - case OPCODE_MIN: - case OPCODE_MUL: - inst->SrcReg[0] = lmul_swizzle(SWIZZLE_ZZZZ, inst->SrcReg[0]); - inst->SrcReg[1] = lmul_swizzle(SWIZZLE_ZZZZ, inst->SrcReg[1]); - break; - case OPCODE_CMP: - case OPCODE_MAD: - inst->SrcReg[0] = lmul_swizzle(SWIZZLE_ZZZZ, inst->SrcReg[0]); - inst->SrcReg[1] = lmul_swizzle(SWIZZLE_ZZZZ, inst->SrcReg[1]); - inst->SrcReg[2] = lmul_swizzle(SWIZZLE_ZZZZ, inst->SrcReg[2]); - break; - default: - // Scalar instructions needn't be reswizzled - break; - } - } + /* Anything else */ + if (InputsRead) + rc_error(&c->Base, "Don't know how to handle inputs 0x%x\n", InputsRead); } -void r300TranslateFragmentShader(GLcontext *ctx, struct r300_fragment_program *fp) + +static void translate_fragment_program(GLcontext *ctx, struct r300_fragment_program_cont *cont, struct r300_fragment_program *fp) { r300ContextPtr r300 = R300_CONTEXT(ctx); struct r300_fragment_program_compiler compiler; - compiler.r300 = r300; - compiler.fp = fp; + rc_init(&compiler.Base); + compiler.Base.Debug = (RADEON_DEBUG & DEBUG_PIXEL) ? GL_TRUE : GL_FALSE; + compiler.code = &fp->code; - compiler.program = fp->Base; + compiler.state = fp->state; + compiler.is_r500 = (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) ? GL_TRUE : GL_FALSE; + compiler.OutputDepth = FRAG_RESULT_DEPTH; + compiler.OutputColor = FRAG_RESULT_COLOR; + compiler.AllocateHwInputs = &allocate_hw_inputs; - if (RADEON_DEBUG & DEBUG_PIXEL) { + if (compiler.Base.Debug) { fflush(stdout); _mesa_printf("Fragment Program: Initial program:\n"); - _mesa_print_program(compiler.program); + _mesa_print_program(&cont->Base.Base); fflush(stdout); } - insert_WPOS_trailer(&compiler); - - rewriteFog(&compiler); - - rewrite_depth_out(compiler.program); - - if (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) { - struct radeon_program_transformation transformations[] = { - { &r500_transform_TEX, &compiler }, - { &radeonTransformALU, 0 }, - { &radeonTransformDeriv, 0 }, - { &radeonTransformTrigScale, 0 } - }; - radeonLocalTransform(ctx, compiler.program, 4, transformations); - } else { - struct radeon_program_transformation transformations[] = { - { &r300_transform_TEX, &compiler }, - { &radeonTransformALU, 0 }, - { &radeonTransformTrigSimple, 0 } - }; - radeonLocalTransform(ctx, compiler.program, 3, transformations); - } + rc_mesa_to_rc_program(&compiler.Base, &cont->Base.Base); - if (RADEON_DEBUG & DEBUG_PIXEL) { - _mesa_printf("Fragment Program: After native rewrite:\n"); - _mesa_print_program(compiler.program); - fflush(stdout); - } - - if (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) { - struct radeon_nqssadce_descr nqssadce = { - .Init = &nqssadce_init, - .IsNativeSwizzle = &r500FPIsNativeSwizzle, - .BuildSwizzle = &r500FPBuildSwizzle - }; - radeonNqssaDce(ctx, compiler.program, &nqssadce); - } else { - struct radeon_nqssadce_descr nqssadce = { - .Init = &nqssadce_init, - .IsNativeSwizzle = &r300FPIsNativeSwizzle, - .BuildSwizzle = &r300FPBuildSwizzle - }; - radeonNqssaDce(ctx, compiler.program, &nqssadce); - } + insert_WPOS_trailer(&compiler, fp); - if (RADEON_DEBUG & DEBUG_PIXEL) { - _mesa_printf("Compiler: after NqSSA-DCE:\n"); - _mesa_print_program(compiler.program); - fflush(stdout); - } + rewriteFog(&compiler, fp); - if (!r300->vtbl.BuildFragmentProgramHwCode(&compiler)) - fp->error = GL_TRUE; + r3xx_compile_fragment_program(&compiler); + fp->error = compiler.Base.Error; - fp->translated = GL_TRUE; + fp->InputsRead = compiler.Base.Program.InputsRead; - if (fp->error || (RADEON_DEBUG & DEBUG_PIXEL)) - r300->vtbl.FragmentProgramDump(&fp->code); + rc_destroy(&compiler.Base); } -struct r300_fragment_program *r300SelectFragmentShader(GLcontext *ctx) +struct r300_fragment_program *r300SelectAndTranslateFragmentShader(GLcontext *ctx) { r300ContextPtr r300 = R300_CONTEXT(ctx); struct r300_fragment_program_cont *fp_list; @@ -389,11 +253,11 @@ struct r300_fragment_program *r300SelectFragmentShader(GLcontext *ctx) fp = _mesa_calloc(sizeof(struct r300_fragment_program)); fp->state = state; - fp->translated = GL_FALSE; - fp->Base = _mesa_clone_program(ctx, &ctx->FragmentProgram._Current->Base); fp->next = fp_list->progs; fp_list->progs = fp; + translate_fragment_program(ctx, fp_list, fp); + return r300->selected_fp = fp; } diff --git a/src/mesa/drivers/dri/r300/r300_fragprog_common.h b/src/mesa/drivers/dri/r300/r300_fragprog_common.h index 5e103ee408..3d64c08cee 100644 --- a/src/mesa/drivers/dri/r300/r300_fragprog_common.h +++ b/src/mesa/drivers/dri/r300/r300_fragprog_common.h @@ -32,8 +32,6 @@ #include "r300_context.h" -extern void r300TranslateFragmentShader(GLcontext *ctx, struct r300_fragment_program *fp); - -struct r300_fragment_program *r300SelectFragmentShader(GLcontext *ctx); +struct r300_fragment_program *r300SelectAndTranslateFragmentShader(GLcontext *ctx); #endif diff --git a/src/mesa/drivers/dri/r300/r300_ioctl.c b/src/mesa/drivers/dri/r300/r300_ioctl.c index ddabd53992..da801f42e4 100644 --- a/src/mesa/drivers/dri/r300/r300_ioctl.c +++ b/src/mesa/drivers/dri/r300/r300_ioctl.c @@ -44,6 +44,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "main/imports.h" #include "main/macros.h" #include "main/context.h" +#include "main/simple_list.h" #include "swrast/swrast.h" #include "radeon_common.h" @@ -55,8 +56,8 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "r300_vertprog.h" #include "radeon_reg.h" #include "r300_emit.h" -#include "r300_fragprog.h" #include "r300_context.h" +#include "r300_queryobj.h" #include "vblank.h" @@ -66,6 +67,66 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #define CLEARBUFFER_DEPTH 0x2 #define CLEARBUFFER_STENCIL 0x4 +#if 1 + +/** + * Fragment program helper macros + */ + +/* Produce unshifted source selectors */ +#define FP_TMP(idx) (idx) +#define FP_CONST(idx) ((idx) | (1 << 5)) + +/* Produce source/dest selector dword */ +#define FP_SELC_MASK_NO 0 +#define FP_SELC_MASK_X 1 +#define FP_SELC_MASK_Y 2 +#define FP_SELC_MASK_XY 3 +#define FP_SELC_MASK_Z 4 +#define FP_SELC_MASK_XZ 5 +#define FP_SELC_MASK_YZ 6 +#define FP_SELC_MASK_XYZ 7 + +#define FP_SELC(destidx,regmask,outmask,src0,src1,src2) \ + (((destidx) << R300_ALU_DSTC_SHIFT) | \ + (FP_SELC_MASK_##regmask << 23) | \ + (FP_SELC_MASK_##outmask << 26) | \ + ((src0) << R300_ALU_SRC0C_SHIFT) | \ + ((src1) << R300_ALU_SRC1C_SHIFT) | \ + ((src2) << R300_ALU_SRC2C_SHIFT)) + +#define FP_SELA_MASK_NO 0 +#define FP_SELA_MASK_W 1 + +#define FP_SELA(destidx,regmask,outmask,src0,src1,src2) \ + (((destidx) << R300_ALU_DSTA_SHIFT) | \ + (FP_SELA_MASK_##regmask << 23) | \ + (FP_SELA_MASK_##outmask << 24) | \ + ((src0) << R300_ALU_SRC0A_SHIFT) | \ + ((src1) << R300_ALU_SRC1A_SHIFT) | \ + ((src2) << R300_ALU_SRC2A_SHIFT)) + +/* Produce unshifted argument selectors */ +#define FP_ARGC(source) R300_ALU_ARGC_##source +#define FP_ARGA(source) R300_ALU_ARGA_##source +#define FP_ABS(arg) ((arg) | (1 << 6)) +#define FP_NEG(arg) ((arg) ^ (1 << 5)) + +/* Produce instruction dword */ +#define FP_INSTRC(opcode,arg0,arg1,arg2) \ + (R300_ALU_OUTC_##opcode | \ + ((arg0) << R300_ALU_ARG0C_SHIFT) | \ + ((arg1) << R300_ALU_ARG1C_SHIFT) | \ + ((arg2) << R300_ALU_ARG2C_SHIFT)) + +#define FP_INSTRA(opcode,arg0,arg1,arg2) \ + (R300_ALU_OUTA_##opcode | \ + ((arg0) << R300_ALU_ARG0A_SHIFT) | \ + ((arg1) << R300_ALU_ARG1A_SHIFT) | \ + ((arg2) << R300_ALU_ARG2A_SHIFT)) + +#endif + static void r300EmitClearState(GLcontext * ctx); static void r300ClearBuffer(r300ContextPtr r300, int flags, @@ -109,18 +170,21 @@ static void r300ClearBuffer(r300ContextPtr r300, int flags, } #if 1 if (flags & (CLEARBUFFER_DEPTH | CLEARBUFFER_STENCIL)) { - assert(rrbd != 0); - cbpitch = (rrbd->pitch / rrbd->cpp); + uint32_t zbpitch = (rrbd->pitch / rrbd->cpp); if (rrbd->bo->flags & RADEON_BO_FLAGS_MACRO_TILE){ - cbpitch |= R300_DEPTHMACROTILE_ENABLE; + zbpitch |= R300_DEPTHMACROTILE_ENABLE; } if (rrbd->bo->flags & RADEON_BO_FLAGS_MICRO_TILE){ - cbpitch |= R300_DEPTHMICROTILE_TILED; + zbpitch |= R300_DEPTHMICROTILE_TILED; } BEGIN_BATCH_NO_AUTOSTATE(6); OUT_BATCH_REGSEQ(R300_ZB_DEPTHOFFSET, 1); OUT_BATCH_RELOC(0, rrbd->bo, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0); - OUT_BATCH_REGVAL(R300_ZB_DEPTHPITCH, cbpitch); + OUT_BATCH_REGSEQ(R300_ZB_DEPTHPITCH, 1); + if (!r300->radeon.radeonScreen->kernel_mm) + OUT_BATCH(zbpitch); + else + OUT_BATCH_RELOC(zbpitch, rrbd->bo, zbpitch, 0, RADEON_GEM_DOMAIN_VRAM, 0); END_BATCH(); } #endif @@ -508,12 +572,12 @@ static void r300EmitClearState(GLcontext * ctx) 0, 0xf, PVS_DST_REG_OUT); vpu.cmd[2] = PVS_SRC_OPERAND(0, PVS_SRC_SELECT_X, PVS_SRC_SELECT_Y, PVS_SRC_SELECT_Z, PVS_SRC_SELECT_W, - PVS_SRC_REG_INPUT, VSF_FLAG_NONE); + PVS_SRC_REG_INPUT, NEGATE_NONE); vpu.cmd[3] = PVS_SRC_OPERAND(0, PVS_SRC_SELECT_FORCE_0, PVS_SRC_SELECT_FORCE_0, PVS_SRC_SELECT_FORCE_0, PVS_SRC_SELECT_FORCE_0, - PVS_SRC_REG_INPUT, VSF_FLAG_NONE); + PVS_SRC_REG_INPUT, NEGATE_NONE); vpu.cmd[4] = 0x0; vpu.cmd[5] = PVS_OP_DST_OPERAND(VE_ADD, GL_FALSE, GL_FALSE, 1, 0xf, @@ -521,13 +585,12 @@ static void r300EmitClearState(GLcontext * ctx) vpu.cmd[6] = PVS_SRC_OPERAND(1, PVS_SRC_SELECT_X, PVS_SRC_SELECT_Y, PVS_SRC_SELECT_Z, PVS_SRC_SELECT_W, PVS_SRC_REG_INPUT, - - VSF_FLAG_NONE); + NEGATE_NONE); vpu.cmd[7] = PVS_SRC_OPERAND(1, PVS_SRC_SELECT_FORCE_0, PVS_SRC_SELECT_FORCE_0, PVS_SRC_SELECT_FORCE_0, PVS_SRC_SELECT_FORCE_0, - PVS_SRC_REG_INPUT, VSF_FLAG_NONE); + PVS_SRC_REG_INPUT, NEGATE_NONE); vpu.cmd[8] = 0x0; r300->vap_flush_needed = GL_TRUE; @@ -546,7 +609,7 @@ static int r300KernelClear(GLcontext *ctx, GLuint flags) /* Make sure it fits there. */ radeon_cs_space_reset_bos(r300->radeon.cmdbuf.cs); - + if (flags & BUFFER_BIT_COLOR0) { rrb = radeon_get_renderbuffer(&rfb->base, BUFFER_COLOR0); radeon_cs_space_add_persistent_bo(r300->radeon.cmdbuf.cs, @@ -692,10 +755,19 @@ static void r300Clear(GLcontext * ctx, GLbitfield mask) } } +static void r300Flush(GLcontext *ctx) +{ + r300ContextPtr r300 = R300_CONTEXT(ctx); + + radeonFlush(ctx); + + make_empty_list(&r300->query.not_flushed_head); +} + void r300InitIoctlFuncs(struct dd_function_table *functions) { functions->Clear = r300Clear; functions->Finish = radeonFinish; - functions->Flush = radeonFlush; + functions->Flush = r300Flush; } diff --git a/src/mesa/drivers/dri/r300/r300_queryobj.c b/src/mesa/drivers/dri/r300/r300_queryobj.c new file mode 100644 index 0000000000..df1fb32ee7 --- /dev/null +++ b/src/mesa/drivers/dri/r300/r300_queryobj.c @@ -0,0 +1,250 @@ +/* + * Copyright © 2008-2009 Maciej Cencora <m.cencora@gmail.com> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + * + * Authors: + * Maciej Cencora <m.cencora@gmail.com> + * + */ + +#include "r300_queryobj.h" +#include "r300_emit.h" + +#include "main/imports.h" +#include "main/simple_list.h" + +#define DDEBUG 0 + +#define PAGE_SIZE 4096 + +static void r300QueryGetResult(GLcontext *ctx, struct gl_query_object *q) +{ + struct r300_query_object *query = (struct r300_query_object *)q; + uint32_t *result; + int i; + + if (DDEBUG) fprintf(stderr, "%s: query id %d, result %d\n", __FUNCTION__, query->Base.Id, (int) query->Base.Result); + + radeon_bo_map(query->bo, GL_FALSE); + + result = query->bo->ptr; + + query->Base.Result = 0; + for (i = 0; i < query->curr_offset/sizeof(uint32_t); ++i) { + query->Base.Result += result[i]; + if (DDEBUG) fprintf(stderr, "result[%d] = %d\n", i, result[i]); + } + + radeon_bo_unmap(query->bo); +} + +static struct gl_query_object * r300NewQueryObject(GLcontext *ctx, GLuint id) +{ + struct r300_query_object *query; + + query = _mesa_calloc(sizeof(struct r300_query_object)); + + query->Base.Id = id; + query->Base.Result = 0; + query->Base.Active = GL_FALSE; + query->Base.Ready = GL_TRUE; + + if (DDEBUG) fprintf(stderr, "%s: query id %d\n", __FUNCTION__, query->Base.Id); + + return &query->Base; +} + +static void r300DeleteQuery(GLcontext *ctx, struct gl_query_object *q) +{ + struct r300_query_object *query = (struct r300_query_object *)q; + + if (DDEBUG) fprintf(stderr, "%s: query id %d\n", __FUNCTION__, q->Id); + + if (query->bo) { + radeon_bo_unref(query->bo); + } + + _mesa_free(query); +} + +static void r300BeginQuery(GLcontext *ctx, struct gl_query_object *q) +{ + r300ContextPtr r300 = R300_CONTEXT(ctx); + struct r300_query_object *query = (struct r300_query_object *)q; + + if (DDEBUG) fprintf(stderr, "%s: query id %d\n", __FUNCTION__, q->Id); + + assert(r300->query.current == NULL); + + if (!query->bo) { + query->bo = radeon_bo_open(r300->radeon.radeonScreen->bom, 0, PAGE_SIZE, PAGE_SIZE, RADEON_GEM_DOMAIN_GTT, 0); + } + query->curr_offset = 0; + + r300->query.current = query; + insert_at_tail(&r300->query.not_flushed_head, query); +} + +static void r300EndQuery(GLcontext *ctx, struct gl_query_object *q) +{ + r300ContextPtr r300 = R300_CONTEXT(ctx); + + if (DDEBUG) fprintf(stderr, "%s: query id %d\n", __FUNCTION__, q->Id); + + r300EmitQueryEnd(ctx); + + r300->query.current = NULL; +} + +static void r300WaitQuery(GLcontext *ctx, struct gl_query_object *q) +{ + r300ContextPtr r300 = R300_CONTEXT(ctx); + struct r300_query_object *tmp, *query = (struct r300_query_object *)q; + + /* If the cmdbuf with packets for this query hasn't been flushed yet, do it now */ + { + GLboolean found = GL_FALSE; + foreach(tmp, &r300->query.not_flushed_head) { + if (tmp == query) { + found = GL_TRUE; + break; + } + } + + if (found) + ctx->Driver.Flush(ctx); + } + + if (DDEBUG) fprintf(stderr, "%s: query id %d, bo %p, offset %d\n", __FUNCTION__, q->Id, query->bo, query->curr_offset); + + r300QueryGetResult(ctx, q); + + query->Base.Ready = GL_TRUE; +} + + +/** + * TODO: + * should check if bo is idle, bo there's no interface to do it + * just wait for result now + */ +static void r300CheckQuery(GLcontext *ctx, struct gl_query_object *q) +{ + if (DDEBUG) fprintf(stderr, "%s: query id %d\n", __FUNCTION__, q->Id); + + r300WaitQuery(ctx, q); +} + +void r300EmitQueryBegin(GLcontext *ctx) +{ + r300ContextPtr r300 = R300_CONTEXT(ctx); + struct r300_query_object *query = r300->query.current; + BATCH_LOCALS(&r300->radeon); + + if (!query || query->emitted_begin) + return; + + if (DDEBUG) fprintf(stderr, "%s: query id %d\n", __FUNCTION__, query->Base.Id); + + if (r300->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV530) { + BEGIN_BATCH_NO_AUTOSTATE(4); + OUT_BATCH_REGVAL(RV530_FG_ZBREG_DEST, RV530_FG_ZBREG_DEST_PIPE_SELECT_ALL); + OUT_BATCH_REGVAL(R300_ZB_ZPASS_DATA, 0); + END_BATCH(); + } else { + BEGIN_BATCH_NO_AUTOSTATE(4); + OUT_BATCH_REGVAL(R300_SU_REG_DEST, R300_RASTER_PIPE_SELECT_ALL); + OUT_BATCH_REGVAL(R300_ZB_ZPASS_DATA, 0); + END_BATCH(); + } + + query->emitted_begin = GL_TRUE; +} + +void r300EmitQueryEnd(GLcontext *ctx) +{ + r300ContextPtr r300 = R300_CONTEXT(ctx); + struct r300_query_object *query = r300->query.current; + BATCH_LOCALS(&r300->radeon); + + if (!query || !query->emitted_begin) + return; + + if (DDEBUG) fprintf(stderr, "%s: query id %d, bo %p, offset %d\n", __FUNCTION__, query->Base.Id, query->bo, query->curr_offset); + + radeon_cs_space_check_with_bo(r300->radeon.cmdbuf.cs, + query->bo, + 0, RADEON_GEM_DOMAIN_GTT); + + if (r300->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV530) { + BEGIN_BATCH_NO_AUTOSTATE(14); + OUT_BATCH_REGVAL(RV530_FG_ZBREG_DEST, RV530_FG_ZBREG_DEST_PIPE_SELECT_0); + OUT_BATCH_REGSEQ(R300_ZB_ZPASS_ADDR, 1); + OUT_BATCH_RELOC(0, query->bo, query->curr_offset, 0, RADEON_GEM_DOMAIN_GTT, 0); + OUT_BATCH_REGVAL(RV530_FG_ZBREG_DEST, RV530_FG_ZBREG_DEST_PIPE_SELECT_1); + OUT_BATCH_REGSEQ(R300_ZB_ZPASS_ADDR, 1); + OUT_BATCH_RELOC(0, query->bo, query->curr_offset + sizeof(uint32_t), 0, RADEON_GEM_DOMAIN_GTT, 0); + OUT_BATCH_REGVAL(RV530_FG_ZBREG_DEST, RV530_FG_ZBREG_DEST_PIPE_SELECT_ALL); + END_BATCH(); + } else { + BEGIN_BATCH_NO_AUTOSTATE(3 * 2 *r300->num_z_pipes + 2); + switch (r300->num_z_pipes) { + case 4: + OUT_BATCH_REGVAL(R300_SU_REG_DEST, R300_RASTER_PIPE_SELECT_3); + OUT_BATCH_REGSEQ(R300_ZB_ZPASS_ADDR, 1); + OUT_BATCH_RELOC(0, query->bo, query->curr_offset+3*sizeof(uint32_t), 0, RADEON_GEM_DOMAIN_GTT, 0); + case 3: + OUT_BATCH_REGVAL(R300_SU_REG_DEST, R300_RASTER_PIPE_SELECT_2); + OUT_BATCH_REGSEQ(R300_ZB_ZPASS_ADDR, 1); + OUT_BATCH_RELOC(0, query->bo, query->curr_offset+2*sizeof(uint32_t), 0, RADEON_GEM_DOMAIN_GTT, 0); + case 2: + if (r300->radeon.radeonScreen->chip_family <= CHIP_FAMILY_RV380) { + OUT_BATCH_REGVAL(R300_SU_REG_DEST, R300_RASTER_PIPE_SELECT_3); + } else { + OUT_BATCH_REGVAL(R300_SU_REG_DEST, R300_RASTER_PIPE_SELECT_1); + } + OUT_BATCH_REGSEQ(R300_ZB_ZPASS_ADDR, 1); + OUT_BATCH_RELOC(0, query->bo, query->curr_offset+1*sizeof(uint32_t), 0, RADEON_GEM_DOMAIN_GTT, 0); + case 1: + default: + OUT_BATCH_REGVAL(R300_SU_REG_DEST, R300_RASTER_PIPE_SELECT_0); + OUT_BATCH_REGSEQ(R300_ZB_ZPASS_ADDR, 1); + OUT_BATCH_RELOC(0, query->bo, query->curr_offset, 0, RADEON_GEM_DOMAIN_GTT, 0); + break; + } + OUT_BATCH_REGVAL(R300_SU_REG_DEST, R300_RASTER_PIPE_SELECT_ALL); + END_BATCH(); + } + + query->curr_offset += r300->num_z_pipes * sizeof(uint32_t); + assert(query->curr_offset < PAGE_SIZE); + query->emitted_begin = GL_FALSE; +} + +void r300InitQueryObjFunctions(struct dd_function_table *functions) +{ + functions->NewQueryObject = r300NewQueryObject; + functions->DeleteQuery = r300DeleteQuery; + functions->BeginQuery = r300BeginQuery; + functions->EndQuery = r300EndQuery; + functions->CheckQuery = r300CheckQuery; + functions->WaitQuery = r300WaitQuery; +} diff --git a/src/mesa/drivers/dri/r300/r300_queryobj.h b/src/mesa/drivers/dri/r300/r300_queryobj.h new file mode 100644 index 0000000000..f301f0b113 --- /dev/null +++ b/src/mesa/drivers/dri/r300/r300_queryobj.h @@ -0,0 +1,34 @@ +/* + * Copyright © 2008 Maciej Cencora <m.cencora@gmail.com> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + * + * Authors: + * Maciej Cencora <m.cencora@gmail.com> + * + */ + +#include "main/imports.h" +#include "r300_context.h" + +extern void r300EmitQueryBegin(GLcontext *ctx); +extern void r300EmitQueryEnd(GLcontext *ctx); + +extern void r300InitQueryObjFunctions(struct dd_function_table *functions); diff --git a/src/mesa/drivers/dri/r300/r300_reg.h b/src/mesa/drivers/dri/r300/r300_reg.h index 357c600af9..39b4b61a10 100644 --- a/src/mesa/drivers/dri/r300/r300_reg.h +++ b/src/mesa/drivers/dri/r300/r300_reg.h @@ -1128,6 +1128,13 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. /* SU Depth Offset value */ #define R300_SU_DEPTH_OFFSET 0x42c4 +#define R300_SU_REG_DEST 0x42c8 +# define R300_RASTER_PIPE_SELECT_0 (1 << 0) +# define R300_RASTER_PIPE_SELECT_1 (1 << 1) +# define R300_RASTER_PIPE_SELECT_2 (1 << 2) +# define R300_RASTER_PIPE_SELECT_3 (1 << 3) +# define R300_RASTER_PIPE_SELECT_ALL 0xf + /* BEGIN: Rasterization / Interpolators - many guesses */ @@ -2014,6 +2021,11 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #define R500_FG_ALPHA_VALUE 0x4be0 # define R500_FG_ALPHA_VALUE_MASK 0x0000ffff +#define RV530_FG_ZBREG_DEST 0x4be8 +# define RV530_FG_ZBREG_DEST_PIPE_SELECT_0 (1 << 0) +# define RV530_FG_ZBREG_DEST_PIPE_SELECT_1 (1 << 1) +# define RV530_FG_ZBREG_DEST_PIPE_SELECT_ALL (3 << 0) + /* gap */ /* Fragment program parameters in 7.16 floating point */ @@ -2667,6 +2679,24 @@ enum { PVS_SRC_ADDR_MODE_1_SHIFT = 32, }; + +#define PVS_OP_DST_OPERAND(opcode, math_inst, macro_inst, reg_index, reg_writemask, reg_class) \ + (((opcode & PVS_DST_OPCODE_MASK) << PVS_DST_OPCODE_SHIFT) \ + | ((math_inst & PVS_DST_MATH_INST_MASK) << PVS_DST_MATH_INST_SHIFT) \ + | ((macro_inst & PVS_DST_MACRO_INST_MASK) << PVS_DST_MACRO_INST_SHIFT) \ + | ((reg_index & PVS_DST_OFFSET_MASK) << PVS_DST_OFFSET_SHIFT) \ + | ((reg_writemask & 0xf) << PVS_DST_WE_X_SHIFT) /* X Y Z W */ \ + | ((reg_class & PVS_DST_REG_TYPE_MASK) << PVS_DST_REG_TYPE_SHIFT)) + +#define PVS_SRC_OPERAND(in_reg_index, comp_x, comp_y, comp_z, comp_w, reg_class, negate) \ + (((in_reg_index & PVS_SRC_OFFSET_MASK) << PVS_SRC_OFFSET_SHIFT) \ + | ((comp_x & PVS_SRC_SWIZZLE_X_MASK) << PVS_SRC_SWIZZLE_X_SHIFT) \ + | ((comp_y & PVS_SRC_SWIZZLE_Y_MASK) << PVS_SRC_SWIZZLE_Y_SHIFT) \ + | ((comp_z & PVS_SRC_SWIZZLE_Z_MASK) << PVS_SRC_SWIZZLE_Z_SHIFT) \ + | ((comp_w & PVS_SRC_SWIZZLE_W_MASK) << PVS_SRC_SWIZZLE_W_SHIFT) \ + | ((negate & 0xf) << PVS_SRC_MODIFIER_X_SHIFT) /* X Y Z W */ \ + | ((reg_class & PVS_SRC_REG_TYPE_MASK) << PVS_SRC_REG_TYPE_SHIFT)) + /*\}*/ /* BEGIN: Packet 3 commands */ diff --git a/src/mesa/drivers/dri/r300/r300_render.c b/src/mesa/drivers/dri/r300/r300_render.c index 08d67b73ed..45330cda3c 100644 --- a/src/mesa/drivers/dri/r300/r300_render.c +++ b/src/mesa/drivers/dri/r300/r300_render.c @@ -64,6 +64,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #include "swrast/swrast.h" #include "swrast_setup/swrast_setup.h" #include "vbo/vbo.h" +#include "vbo/vbo_split.h" #include "tnl/tnl.h" #include "tnl/t_vp_build.h" #include "radeon_reg.h" @@ -75,6 +76,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #include "r300_tex.h" #include "r300_emit.h" #include "r300_fragprog_common.h" +#include "r300_queryobj.h" #include "r300_swtcl.h" /** @@ -172,64 +174,45 @@ int r300NumVerts(r300ContextPtr rmesa, int num_verts, int prim) return num_verts - verts_off; } -static void r300EmitElts(GLcontext * ctx, unsigned long n_elts) -{ - r300ContextPtr rmesa = R300_CONTEXT(ctx); - void *out; - GLuint size; - - size = ((rmesa->ind_buf.is_32bit ? 4 : 2) * n_elts + 3) & ~3; - - radeonAllocDmaRegion(&rmesa->radeon, &rmesa->radeon.tcl.elt_dma_bo, - &rmesa->radeon.tcl.elt_dma_offset, size, 4); - radeon_bo_map(rmesa->radeon.tcl.elt_dma_bo, 1); - out = rmesa->radeon.tcl.elt_dma_bo->ptr + rmesa->radeon.tcl.elt_dma_offset; - memcpy(out, rmesa->ind_buf.ptr, size); - radeon_bo_unmap(rmesa->radeon.tcl.elt_dma_bo); -} - -static void r300FireEB(r300ContextPtr rmesa, int vertex_count, int type) +static void r300FireEB(r300ContextPtr rmesa, int vertex_count, int type, int offset) { BATCH_LOCALS(&rmesa->radeon); + int size; + + /* offset is in indices */ + BEGIN_BATCH(10); + OUT_BATCH_PACKET3(R300_PACKET3_3D_DRAW_INDX_2, 0); + if (rmesa->ind_buf.is_32bit) { + /* convert to bytes */ + offset *= 4; + size = vertex_count; + OUT_BATCH(R300_VAP_VF_CNTL__PRIM_WALK_INDICES | + (vertex_count << 16) | type | + R300_VAP_VF_CNTL__INDEX_SIZE_32bit); + } else { + /* convert to bytes */ + offset *= 2; + size = (vertex_count + 1) >> 1; + OUT_BATCH(R300_VAP_VF_CNTL__PRIM_WALK_INDICES | + (vertex_count << 16) | type); + } - r300_emit_scissor(rmesa->radeon.glCtx); - if (vertex_count > 0) { - int size; - - BEGIN_BATCH(10); - OUT_BATCH_PACKET3(R300_PACKET3_3D_DRAW_INDX_2, 0); - if (rmesa->ind_buf.is_32bit) { - size = vertex_count; - OUT_BATCH(R300_VAP_VF_CNTL__PRIM_WALK_INDICES | - ((vertex_count + 0) << 16) | type | - R300_VAP_VF_CNTL__INDEX_SIZE_32bit); - } else { - size = (vertex_count + 1) >> 1; - OUT_BATCH(R300_VAP_VF_CNTL__PRIM_WALK_INDICES | - ((vertex_count + 0) << 16) | type); - } - - if (!rmesa->radeon.radeonScreen->kernel_mm) { - OUT_BATCH_PACKET3(R300_PACKET3_INDX_BUFFER, 2); - OUT_BATCH(R300_INDX_BUFFER_ONE_REG_WR | (0 << R300_INDX_BUFFER_SKIP_SHIFT) | - (R300_VAP_PORT_IDX0 >> 2)); - OUT_BATCH_RELOC(rmesa->radeon.tcl.elt_dma_offset, - rmesa->radeon.tcl.elt_dma_bo, - rmesa->radeon.tcl.elt_dma_offset, - RADEON_GEM_DOMAIN_GTT, 0, 0); - OUT_BATCH(size); - } else { - OUT_BATCH_PACKET3(R300_PACKET3_INDX_BUFFER, 2); - OUT_BATCH(R300_INDX_BUFFER_ONE_REG_WR | (0 << R300_INDX_BUFFER_SKIP_SHIFT) | - (R300_VAP_PORT_IDX0 >> 2)); - OUT_BATCH(rmesa->radeon.tcl.elt_dma_offset); - OUT_BATCH(size); - radeon_cs_write_reloc(rmesa->radeon.cmdbuf.cs, - rmesa->radeon.tcl.elt_dma_bo, - RADEON_GEM_DOMAIN_GTT, 0, 0); - } - END_BATCH(); + if (!rmesa->radeon.radeonScreen->kernel_mm) { + OUT_BATCH_PACKET3(R300_PACKET3_INDX_BUFFER, 2); + OUT_BATCH(R300_INDX_BUFFER_ONE_REG_WR | (0 << R300_INDX_BUFFER_SKIP_SHIFT) | + (R300_VAP_PORT_IDX0 >> 2)); + OUT_BATCH_RELOC(0, rmesa->ind_buf.bo, rmesa->ind_buf.bo_offset + offset, RADEON_GEM_DOMAIN_GTT, 0, 0); + OUT_BATCH(size); + } else { + OUT_BATCH_PACKET3(R300_PACKET3_INDX_BUFFER, 2); + OUT_BATCH(R300_INDX_BUFFER_ONE_REG_WR | (0 << R300_INDX_BUFFER_SKIP_SHIFT) | + (R300_VAP_PORT_IDX0 >> 2)); + OUT_BATCH(rmesa->ind_buf.bo_offset + offset); + OUT_BATCH(size); + radeon_cs_write_reloc(rmesa->radeon.cmdbuf.cs, + rmesa->ind_buf.bo, RADEON_GEM_DOMAIN_GTT, 0, 0); } + END_BATCH(); } static void r300EmitAOS(r300ContextPtr rmesa, GLuint nr, GLuint offset) @@ -340,7 +323,7 @@ static void r300FireAOS(r300ContextPtr rmesa, int vertex_count, int type) { BATCH_LOCALS(&rmesa->radeon); - r300_emit_scissor(rmesa->radeon.glCtx); + r300_emit_scissor(rmesa->radeon.glCtx); BEGIN_BATCH(3); OUT_BATCH_PACKET3(R300_PACKET3_3D_DRAW_VBUF_2, 0); OUT_BATCH(R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_LIST | (vertex_count << 16) | type); @@ -365,8 +348,16 @@ void r300RunRenderPrimitive(GLcontext * ctx, int start, int end, int prim) */ rcommonEnsureCmdBufSpace(&rmesa->radeon, 128, __FUNCTION__); - if (rmesa->ind_buf.ptr) { - r300EmitElts(ctx, num_verts); + if (rmesa->ind_buf.bo) { + GLuint first, incr, offset = 0; + + if (!split_prim_inplace(prim & PRIM_MODE_MASK, &first, &incr) && + num_verts > 65500) { + WARN_ONCE("Fixme: can't handle spliting prim %d\n", prim); + return; + } + + r300EmitAOS(rmesa, rmesa->radeon.tcl.aos_count, 0); if (rmesa->radeon.radeonScreen->kernel_mm) { BEGIN_BATCH_NO_AUTOSTATE(2); @@ -374,45 +365,56 @@ void r300RunRenderPrimitive(GLcontext * ctx, int start, int end, int prim) OUT_BATCH(rmesa->radeon.tcl.aos[0].count); END_BATCH(); } - r300FireEB(rmesa, num_verts, type); - } else { - r300EmitAOS(rmesa, rmesa->radeon.tcl.aos_count, start); - r300FireAOS(rmesa, num_verts, type); - } - COMMIT_BATCH(); -} - -static void r300RunRender(GLcontext * ctx, struct tnl_pipeline_stage *stage) -{ - r300ContextPtr rmesa = R300_CONTEXT(ctx); - int i; - TNLcontext *tnl = TNL_CONTEXT(ctx); - struct vertex_buffer *vb = &tnl->vb; - - if (RADEON_DEBUG & DEBUG_PRIMS) - fprintf(stderr, "%s\n", __FUNCTION__); - r300UpdateShaders(rmesa); - r300EmitArrays(ctx); + r300_emit_scissor(rmesa->radeon.glCtx); + while (num_verts > 0) { + int nr; + int align; + + nr = MIN2(num_verts, 65535); + nr -= (nr - first) % incr; + + /* get alignment for IB correct */ + if (nr != num_verts) { + do { + align = nr * (rmesa->ind_buf.is_32bit ? 4 : 2); + if (align % 4) + nr -= incr; + } while(align % 4); + if (nr <= 0) { + WARN_ONCE("did the impossible happen? we never aligned nr to dword\n"); + return; + } + + } + r300FireEB(rmesa, nr, type, offset); - r300UpdateShaderStates(rmesa); + num_verts -= nr; + offset += nr; + } - r300EmitCacheFlush(rmesa); - radeonEmitState(&rmesa->radeon); + } else { + GLuint first, incr, offset = 0; - for (i = 0; i < vb->PrimitiveCount; i++) { - GLuint prim = _tnl_translate_prim(&vb->Primitive[i]); - GLuint start = vb->Primitive[i].start; - GLuint end = vb->Primitive[i].start + vb->Primitive[i].count; - r300RunRenderPrimitive(ctx, start, end, prim); + if (!split_prim_inplace(prim & PRIM_MODE_MASK, &first, &incr) && + num_verts > 65500) { + WARN_ONCE("Fixme: can't handle spliting prim %d\n", prim); + return; + } + r300_emit_scissor(rmesa->radeon.glCtx); + while (num_verts > 0) { + int nr; + nr = MIN2(num_verts, 65535); + nr -= (nr - first) % incr; + r300EmitAOS(rmesa, rmesa->radeon.tcl.aos_count, start + offset); + r300FireAOS(rmesa, nr, type); + num_verts -= nr; + offset += nr; + } } - - r300EmitCacheFlush(rmesa); - - radeonReleaseArrays(ctx, ~0); + COMMIT_BATCH(); } - static const char *getFallbackString(uint32_t bit) { switch (bit) { @@ -449,7 +451,7 @@ void r300SwitchFallback(GLcontext *ctx, uint32_t bit, GLboolean mode) r300ContextPtr rmesa = R300_CONTEXT(ctx); uint32_t old_fallback = rmesa->fallback; static uint32_t fallback_warn = 0; - + if (mode) { if ((fallback_warn & bit) == 0) { if (RADEON_DEBUG & DEBUG_FALLBACKS) @@ -470,7 +472,7 @@ void r300SwitchFallback(GLcontext *ctx, uint32_t bit, GLboolean mode) /* update only if we change from no raster fallbacks to some raster fallbacks */ if (((old_fallback & R300_RASTER_FALLBACK_MASK) == 0) && ((bit & R300_RASTER_FALLBACK_MASK) > 0)) { - + radeon_firevertices(&rmesa->radeon); rmesa->radeon.swtcl.RenderIndex = ~0; _swsetup_Wakeup( ctx ); @@ -489,7 +491,7 @@ void r300SwitchFallback(GLcontext *ctx, uint32_t bit, GLboolean mode) /* update only if we have disabled all raster fallbacks */ if ((old_fallback & R300_RASTER_FALLBACK_MASK) == bit) { _swrast_flush( ctx ); - + tnl->Driver.Render.Start = r300RenderStart; tnl->Driver.Render.Finish = r300RenderFinish; tnl->Driver.Render.PrimitiveNotify = r300RenderPrimitive; @@ -497,38 +499,10 @@ void r300SwitchFallback(GLcontext *ctx, uint32_t bit, GLboolean mode) tnl->Driver.Render.BuildVertices = _tnl_build_vertices; tnl->Driver.Render.CopyPV = _tnl_copy_pv; tnl->Driver.Render.Interp = _tnl_interp; - + _tnl_invalidate_vertex_state( ctx, ~0 ); _tnl_invalidate_vertices( ctx, ~0 ); } } - -} -static GLboolean r300RunNonTCLRender(GLcontext * ctx, - struct tnl_pipeline_stage *stage) -{ - r300ContextPtr rmesa = R300_CONTEXT(ctx); - - if (RADEON_DEBUG & DEBUG_PRIMS) - fprintf(stderr, "%s\n", __FUNCTION__); - - if (rmesa->fallback & R300_RASTER_FALLBACK_MASK) - return GL_TRUE; - - if (rmesa->options.hw_tcl_enabled == GL_FALSE) - return GL_TRUE; - - r300RunRender(ctx, stage); - - return GL_FALSE; } - -const struct tnl_pipeline_stage _r300_render_stage = { - "r300 Hardware Rasterization", - NULL, - NULL, - NULL, - NULL, - r300RunNonTCLRender -}; diff --git a/src/mesa/drivers/dri/r300/r300_shader.c b/src/mesa/drivers/dri/r300/r300_shader.c index 62228a3786..a4f9db13ec 100644 --- a/src/mesa/drivers/dri/r300/r300_shader.c +++ b/src/mesa/drivers/dri/r300/r300_shader.c @@ -38,7 +38,7 @@ static void freeFragProgCache(GLcontext *ctx, struct r300_fragment_program_cont while (fp) { tmp = fp->next; - _mesa_reference_program(ctx, &fp->Base, NULL); + rc_constants_destroy(&fp->code.constants); _mesa_free(fp); fp = tmp; } @@ -50,6 +50,7 @@ static void freeVertProgCache(GLcontext *ctx, struct r300_vertex_program_cont *c while (vp) { tmp = vp->next; + rc_constants_destroy(&vp->code.constants); _mesa_reference_vertprog(ctx, &vp->Base, NULL); _mesa_free(vp); vp = tmp; @@ -122,15 +123,11 @@ static GLboolean r300IsProgramNative(GLcontext * ctx, GLenum target, struct gl_program *prog) { if (target == GL_FRAGMENT_PROGRAM_ARB) { - struct r300_fragment_program *fp = r300SelectFragmentShader(ctx); - if (!fp->translated) - r300TranslateFragmentShader(ctx, fp); + struct r300_fragment_program *fp = r300SelectAndTranslateFragmentShader(ctx); return !fp->error; } else { - struct r300_vertex_program *vp = r300SelectVertexShader(ctx); - if (!vp->translated) - r300TranslateVertexShader(vp); + struct r300_vertex_program *vp = r300SelectAndTranslateVertexShader(ctx); return !vp->error; } diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index 12fbf281d9..6081c33786 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -62,8 +62,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "r300_emit.h" #include "r300_tex.h" #include "r300_fragprog_common.h" -#include "r300_fragprog.h" -#include "r500_fragprog.h" #include "r300_render.h" #include "r300_vertprog.h" @@ -458,7 +456,7 @@ static GLboolean current_fragment_program_writes_depth(GLcontext* ctx) { r300ContextPtr r300 = R300_CONTEXT(ctx); - return ctx->FragmentProgram._Current && r300->selected_fp->writes_depth; + return ctx->FragmentProgram._Current && r300->selected_fp->code.writes_depth; } static void r300SetEarlyZState(GLcontext * ctx) @@ -473,6 +471,8 @@ static void r300SetEarlyZState(GLcontext * ctx) topZ = R300_ZTOP_DISABLE; else if (ctx->FragmentProgram._Current && ctx->FragmentProgram._Current->UsesKill) topZ = R300_ZTOP_DISABLE; + else if (r300->query.current) + topZ = R300_ZTOP_DISABLE; if (topZ != r300->hw.zstencil_format.cmd[2]) { /* Note: This completely reemits the stencil format. @@ -1046,53 +1046,6 @@ void r300UpdateViewportOffset(GLcontext * ctx) radeonUpdateScissor(ctx); } -static void -r300FetchStateParameter(GLcontext * ctx, - const gl_state_index state[STATE_LENGTH], - GLfloat * value) -{ - r300ContextPtr r300 = R300_CONTEXT(ctx); - - switch (state[0]) { - case STATE_INTERNAL: - switch (state[1]) { - case STATE_R300_WINDOW_DIMENSION: { - __DRIdrawablePrivate * drawable = radeon_get_drawable(&r300->radeon); - value[0] = drawable->w * 0.5f; /* width*0.5 */ - value[1] = drawable->h * 0.5f; /* height*0.5 */ - value[2] = 0.5F; /* for moving range [-1 1] -> [0 1] */ - value[3] = 1.0F; /* not used */ - break; - } - - case STATE_R300_TEXRECT_FACTOR:{ - struct gl_texture_object *t = - ctx->Texture.Unit[state[2]].CurrentTex[TEXTURE_RECT_INDEX]; - - if (t && t->Image[0][t->BaseLevel]) { - struct gl_texture_image *image = - t->Image[0][t->BaseLevel]; - value[0] = 1.0 / image->Width2; - value[1] = 1.0 / image->Height2; - } else { - value[0] = 1.0; - value[1] = 1.0; - } - value[2] = 1.0; - value[3] = 1.0; - break; - } - - default: - break; - } - break; - - default: - break; - } -} - /** * Update R300's own internal state parameters. * For now just STATE_R300_WINDOW_DIMENSION @@ -1101,7 +1054,6 @@ static void r300UpdateStateParameters(GLcontext * ctx, GLuint new_state) { r300ContextPtr rmesa = R300_CONTEXT(ctx); struct gl_program_parameter_list *paramList; - GLuint i; if (!(new_state & (_NEW_BUFFERS | _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS))) return; @@ -1109,21 +1061,12 @@ static void r300UpdateStateParameters(GLcontext * ctx, GLuint new_state) if (!ctx->FragmentProgram._Current || !rmesa->selected_fp) return; - paramList = rmesa->selected_fp->Base->Parameters; + paramList = ctx->FragmentProgram._Current->Base.Parameters; if (!paramList) return; _mesa_load_state_parameters(ctx, paramList); - - for (i = 0; i < paramList->NumParameters; i++) { - if (paramList->Parameters[i].Type == PROGRAM_STATE_VAR) { - r300FetchStateParameter(ctx, - paramList->Parameters[i]. - StateIndexes, - paramList->ParameterValues[i]); - } - } } /* ============================================================= @@ -1230,7 +1173,7 @@ static void r300SetupFragmentShaderTextures(GLcontext *ctx, int *tmu_mappings) { r300ContextPtr r300 = R300_CONTEXT(ctx); int i; - struct r300_fragment_program_code *code = &r300->selected_fp->code.r300; + struct r300_fragment_program_code *code = &r300->selected_fp->code.code.r300; R300_STATECHANGE(r300, fpt); @@ -1272,7 +1215,7 @@ static void r500SetupFragmentShaderTextures(GLcontext *ctx, int *tmu_mappings) { r300ContextPtr r300 = R300_CONTEXT(ctx); int i; - struct r500_fragment_program_code *code = &r300->selected_fp->code.r500; + struct r500_fragment_program_code *code = &r300->selected_fp->code.code.r500; /* find all the texture instructions and relocate the texture units */ for (i = 0; i < code->inst_end + 1; i++) { @@ -1312,6 +1255,7 @@ static GLuint translate_lod_bias(GLfloat bias) return (((GLuint)b) << R300_LOD_BIAS_SHIFT) & R300_LOD_BIAS_MASK; } + static void r300SetupTextures(GLcontext * ctx) { int i, mtu; @@ -1404,6 +1348,28 @@ static void r300SetupTextures(GLcontext * ctx) } } + /* R3xx and R4xx chips require that the texture unit corresponding to + * KIL instructions is really enabled. + * + * We do some fakery here and in the state atom emit logic to enable + * the texture without tripping up the CS checker in the kernel. + */ + if (r300->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV515) { + if (ctx->FragmentProgram._Current->UsesKill && last_hw_tmu < 0) { + last_hw_tmu++; + + r300->hw.txe.cmd[R300_TXE_ENABLE] |= 1; + + r300->hw.tex.border_color.cmd[R300_TEX_VALUE_0] = 0; + r300->hw.tex.chroma_key.cmd[R300_TEX_VALUE_0] = 0; + r300->hw.tex.filter.cmd[R300_TEX_VALUE_0] = 0; + r300->hw.tex.filter_1.cmd[R300_TEX_VALUE_0] = 0; + r300->hw.tex.size.cmd[R300_TEX_VALUE_0] = 0; /* 1x1 texture */ + r300->hw.tex.format.cmd[R300_TEX_VALUE_0] = 0; /* A8 format */ + r300->hw.tex.pitch.cmd[R300_TEX_VALUE_0] = 0; + } + } + r300->hw.tex.filter.cmd[R300_TEX_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R300_TX_FILTER0_0, last_hw_tmu + 1); r300->hw.tex.filter_1.cmd[R300_TEX_CMD_0] = @@ -1421,16 +1387,6 @@ static void r300SetupTextures(GLcontext * ctx) r300->hw.tex.border_color.cmd[R300_TEX_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R300_TX_BORDER_COLOR_0, last_hw_tmu + 1); - if (r300->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV515) { - if (ctx->FragmentProgram._Current->UsesKill && last_hw_tmu < 0) { - // The KILL operation requires the first texture unit - // to be enabled. - r300->hw.txe.cmd[R300_TXE_ENABLE] |= 1; - r300->hw.tex.filter.cmd[R300_TEX_VALUE_0] = 0; - r300->hw.tex.filter.cmd[R300_TEX_CMD_0] = - cmdpacket0(r300->radeon.radeonScreen, R300_TX_FILTER0_0, 1); - } - } r300->vtbl.SetupFragmentShaderTextures(ctx, tmu_mappings); if (RADEON_DEBUG & DEBUG_STATE) @@ -1460,11 +1416,11 @@ static void r300SetupRSUnit(GLcontext * ctx) hw_tcl_on = r300->options.hw_tcl_enabled; if (hw_tcl_on) - OutputsWritten.vp_outputs = r300->selected_vp->Base->Base.OutputsWritten; + OutputsWritten.vp_outputs = r300->selected_vp->code.OutputsWritten; else RENDERINPUTS_COPY(OutputsWritten.index_bitset, r300->render_inputs_bitset); - InputsRead = r300->selected_fp->Base->InputsRead; + InputsRead = r300->selected_fp->InputsRead; R300_STATECHANGE(r300, ri); R300_STATECHANGE(r300, rc); @@ -1554,11 +1510,11 @@ static void r500SetupRSUnit(GLcontext * ctx) hw_tcl_on = r300->options.hw_tcl_enabled; if (hw_tcl_on) - OutputsWritten.vp_outputs = r300->selected_vp->Base->Base.OutputsWritten; + OutputsWritten.vp_outputs = r300->selected_vp->code.OutputsWritten; else RENDERINPUTS_COPY(OutputsWritten.index_bitset, r300->render_inputs_bitset); - InputsRead = r300->selected_fp->Base->InputsRead; + InputsRead = r300->selected_fp->InputsRead; R300_STATECHANGE(r300, ri); R300_STATECHANGE(r300, rc); @@ -1997,9 +1953,7 @@ void r300UpdateShaders(r300ContextPtr rmesa) { struct r300_fragment_program *fp; - fp = r300SelectFragmentShader(ctx); - if (!fp->translated) - r300TranslateFragmentShader(ctx, fp); + fp = r300SelectAndTranslateFragmentShader(ctx); r300SwitchFallback(ctx, R300_FALLBACK_FRAGMENT_PROGRAM, fp->error); } @@ -2024,9 +1978,7 @@ void r300UpdateShaders(r300ContextPtr rmesa) } } - vp = r300SelectVertexShader(ctx); - if (!vp->translated) - r300TranslateVertexShader(vp); + vp = r300SelectAndTranslateVertexShader(ctx); r300SwitchFallback(ctx, R300_FALLBACK_VERTEX_PROGRAM, vp->error); } @@ -2035,24 +1987,61 @@ void r300UpdateShaders(r300ContextPtr rmesa) rmesa->radeon.NewGLState = 0; } -static const GLfloat *get_fragmentprogram_constant(GLcontext *ctx, - struct gl_program *program, struct prog_src_register srcreg) +static const GLfloat *get_fragmentprogram_constant(GLcontext *ctx, GLuint index, GLfloat * buffer) { static const GLfloat dummy[4] = { 0, 0, 0, 0 }; + r300ContextPtr rmesa = R300_CONTEXT(ctx); + struct rc_constant * rcc = &rmesa->selected_fp->code.constants.Constants[index]; + + switch(rcc->Type) { + case RC_CONSTANT_EXTERNAL: + return ctx->FragmentProgram._Current->Base.Parameters->ParameterValues[rcc->u.External]; + case RC_CONSTANT_IMMEDIATE: + return rcc->u.Immediate; + case RC_CONSTANT_STATE: + switch(rcc->u.State[0]) { + case RC_STATE_SHADOW_AMBIENT: { + const int unit = (int) rcc->u.State[1]; + const struct gl_texture_object *texObj = ctx->Texture.Unit[unit]._Current; + if (texObj) { + buffer[0] = + buffer[1] = + buffer[2] = + buffer[3] = texObj->CompareFailValue; + } + return buffer; + } - switch(srcreg.File) { - case PROGRAM_LOCAL_PARAM: - return program->LocalParams[srcreg.Index]; - case PROGRAM_ENV_PARAM: - return ctx->FragmentProgram.Parameters[srcreg.Index]; - case PROGRAM_STATE_VAR: - case PROGRAM_NAMED_PARAM: - case PROGRAM_CONSTANT: - return program->Parameters->ParameterValues[srcreg.Index]; - default: - _mesa_problem(ctx, "get_fragmentprogram_constant: Unknown\n"); - return dummy; + case RC_STATE_R300_WINDOW_DIMENSION: { + __DRIdrawablePrivate * drawable = radeon_get_drawable(&rmesa->radeon); + buffer[0] = drawable->w * 0.5f; /* width*0.5 */ + buffer[1] = drawable->h * 0.5f; /* height*0.5 */ + buffer[2] = 0.5F; /* for moving range [-1 1] -> [0 1] */ + buffer[3] = 1.0F; /* not used */ + return buffer; + } + + case RC_STATE_R300_TEXRECT_FACTOR: { + struct gl_texture_object *t = + ctx->Texture.Unit[rcc->u.State[1]].CurrentTex[TEXTURE_RECT_INDEX]; + + if (t && t->Image[0][t->BaseLevel]) { + struct gl_texture_image *image = + t->Image[0][t->BaseLevel]; + buffer[0] = 1.0 / image->Width2; + buffer[1] = 1.0 / image->Height2; + } else { + buffer[0] = 1.0; + buffer[1] = 1.0; + } + buffer[2] = 1.0; + buffer[3] = 1.0; + return buffer; + } + } } + + return dummy; } @@ -2061,9 +2050,9 @@ static void r300SetupPixelShader(GLcontext *ctx) r300ContextPtr rmesa = R300_CONTEXT(ctx); struct r300_fragment_program *fp = rmesa->selected_fp; struct r300_fragment_program_code *code; - int i, k; + int i; - code = &fp->code.r300; + code = &fp->code.code.r300; R300_STATECHANGE(rmesa, fpi[0]); R300_STATECHANGE(rmesa, fpi[1]); @@ -2074,38 +2063,24 @@ static void r300SetupPixelShader(GLcontext *ctx) rmesa->hw.fpi[2].cmd[R300_FPI_CMD_0] = cmdpacket0(rmesa->radeon.radeonScreen, R300_US_ALU_ALPHA_INST_0, code->alu.length); rmesa->hw.fpi[3].cmd[R300_FPI_CMD_0] = cmdpacket0(rmesa->radeon.radeonScreen, R300_US_ALU_ALPHA_ADDR_0, code->alu.length); for (i = 0; i < code->alu.length; i++) { - rmesa->hw.fpi[0].cmd[R300_FPI_INSTR_0 + i] = code->alu.inst[i].inst0; - rmesa->hw.fpi[1].cmd[R300_FPI_INSTR_0 + i] = code->alu.inst[i].inst1; - rmesa->hw.fpi[2].cmd[R300_FPI_INSTR_0 + i] = code->alu.inst[i].inst2; - rmesa->hw.fpi[3].cmd[R300_FPI_INSTR_0 + i] = code->alu.inst[i].inst3; + rmesa->hw.fpi[0].cmd[R300_FPI_INSTR_0 + i] = code->alu.inst[i].rgb_inst; + rmesa->hw.fpi[1].cmd[R300_FPI_INSTR_0 + i] = code->alu.inst[i].rgb_addr; + rmesa->hw.fpi[2].cmd[R300_FPI_INSTR_0 + i] = code->alu.inst[i].alpha_inst; + rmesa->hw.fpi[3].cmd[R300_FPI_INSTR_0 + i] = code->alu.inst[i].alpha_addr; } R300_STATECHANGE(rmesa, fp); - rmesa->hw.fp.cmd[R300_FP_CNTL0] = code->cur_node | (code->first_node_has_tex << 3); - rmesa->hw.fp.cmd[R300_FP_CNTL1] = code->max_temp_idx; - rmesa->hw.fp.cmd[R300_FP_CNTL2] = - (0 << R300_PFS_CNTL_ALU_OFFSET_SHIFT) | - ((code->alu.length-1) << R300_PFS_CNTL_ALU_END_SHIFT) | - (0 << R300_PFS_CNTL_TEX_OFFSET_SHIFT) | - ((code->tex.length ? code->tex.length-1 : 0) << R300_PFS_CNTL_TEX_END_SHIFT); - /* I just want to say, the way these nodes are stored.. weird.. */ - for (i = 0, k = (4 - (code->cur_node + 1)); i < 4; i++, k++) { - if (i < (code->cur_node + 1)) { - rmesa->hw.fp.cmd[R300_FP_NODE0 + k] = - (code->node[i].alu_offset << R300_ALU_START_SHIFT) | - (code->node[i].alu_end << R300_ALU_SIZE_SHIFT) | - (code->node[i].tex_offset << R300_TEX_START_SHIFT) | - (code->node[i].tex_end << R300_TEX_SIZE_SHIFT) | - code->node[i].flags; - } else { - rmesa->hw.fp.cmd[R300_FP_NODE0 + (3 - i)] = 0; - } - } + rmesa->hw.fp.cmd[R300_FP_CNTL0] = code->config; + rmesa->hw.fp.cmd[R300_FP_CNTL1] = code->pixsize; + rmesa->hw.fp.cmd[R300_FP_CNTL2] = code->code_offset; + for (i = 0; i < 4; i++) + rmesa->hw.fp.cmd[R300_FP_NODE0 + i] = code->code_addr[i]; R300_STATECHANGE(rmesa, fpp); - rmesa->hw.fpp.cmd[R300_FPP_CMD_0] = cmdpacket0(rmesa->radeon.radeonScreen, R300_PFS_PARAM_0_X, code->const_nr * 4); - for (i = 0; i < code->const_nr; i++) { - const GLfloat *constant = get_fragmentprogram_constant(ctx, fp->Base, code->constant[i]); + rmesa->hw.fpp.cmd[R300_FPP_CMD_0] = cmdpacket0(rmesa->radeon.radeonScreen, R300_PFS_PARAM_0_X, fp->code.constants.Count * 4); + for (i = 0; i < fp->code.constants.Count; i++) { + GLfloat buffer[4]; + const GLfloat *constant = get_fragmentprogram_constant(ctx, i, buffer); rmesa->hw.fpp.cmd[R300_FPP_PARAM_0 + 4 * i + 0] = r300PackFloat24(constant[0]); rmesa->hw.fpp.cmd[R300_FPP_PARAM_0 + 4 * i + 1] = r300PackFloat24(constant[1]); rmesa->hw.fpp.cmd[R300_FPP_PARAM_0 + 4 * i + 2] = r300PackFloat24(constant[2]); @@ -2137,19 +2112,19 @@ static void r500SetupPixelShader(GLcontext *ctx) ((drm_r300_cmd_header_t *) rmesa->hw.r500fp.cmd)->r500fp.count = 0; ((drm_r300_cmd_header_t *) rmesa->hw.r500fp_const.cmd)->r500fp.count = 0; - code = &fp->code.r500; + code = &fp->code.code.r500; R300_STATECHANGE(rmesa, fp); rmesa->hw.fp.cmd[R500_FP_PIXSIZE] = code->max_temp_idx; rmesa->hw.fp.cmd[R500_FP_CODE_ADDR] = - R500_US_CODE_START_ADDR(code->inst_offset) | + R500_US_CODE_START_ADDR(0) | R500_US_CODE_END_ADDR(code->inst_end); rmesa->hw.fp.cmd[R500_FP_CODE_RANGE] = - R500_US_CODE_RANGE_ADDR(code->inst_offset) | + R500_US_CODE_RANGE_ADDR(0) | R500_US_CODE_RANGE_SIZE(code->inst_end); rmesa->hw.fp.cmd[R500_FP_CODE_OFFSET] = - R500_US_CODE_OFFSET_ADDR(0); /* FIXME when we add flow control */ + R500_US_CODE_OFFSET_ADDR(0); R300_STATECHANGE(rmesa, r500fp); /* Emit our shader... */ @@ -2165,14 +2140,15 @@ static void r500SetupPixelShader(GLcontext *ctx) bump_r500fp_count(rmesa->hw.r500fp.cmd, (code->inst_end + 1) * 6); R300_STATECHANGE(rmesa, r500fp_const); - for (i = 0; i < code->const_nr; i++) { - const GLfloat *constant = get_fragmentprogram_constant(ctx, fp->Base, code->constant[i]); + for (i = 0; i < fp->code.constants.Count; i++) { + GLfloat buffer[4]; + const GLfloat *constant = get_fragmentprogram_constant(ctx, i, buffer); rmesa->hw.r500fp_const.cmd[R300_FPP_PARAM_0 + 4 * i + 0] = r300PackFloat32(constant[0]); rmesa->hw.r500fp_const.cmd[R300_FPP_PARAM_0 + 4 * i + 1] = r300PackFloat32(constant[1]); rmesa->hw.r500fp_const.cmd[R300_FPP_PARAM_0 + 4 * i + 2] = r300PackFloat32(constant[2]); rmesa->hw.r500fp_const.cmd[R300_FPP_PARAM_0 + 4 * i + 3] = r300PackFloat32(constant[3]); } - bump_r500fp_const_count(rmesa->hw.r500fp_const.cmd, code->const_nr * 4); + bump_r500fp_const_count(rmesa->hw.r500fp_const.cmd, fp->code.constants.Count * 4); } void r300SetupVAP(GLcontext *ctx, GLuint InputsRead, GLuint OutputsWritten) @@ -2273,6 +2249,7 @@ static void r300InvalidateState(GLcontext * ctx, GLuint new_state) _mesa_update_draw_buffer_bounds(ctx); R300_STATECHANGE(r300, cb); + R300_STATECHANGE(r300, zb); } r300->radeon.NewGLState |= new_state; @@ -2345,13 +2322,9 @@ void r300InitShaderFunctions(r300ContextPtr r300) r300->vtbl.SetupRSUnit = r500SetupRSUnit; r300->vtbl.SetupPixelShader = r500SetupPixelShader; r300->vtbl.SetupFragmentShaderTextures = r500SetupFragmentShaderTextures; - r300->vtbl.BuildFragmentProgramHwCode = r500BuildFragmentProgramHwCode; - r300->vtbl.FragmentProgramDump = r500FragmentProgramDump; } else { r300->vtbl.SetupRSUnit = r300SetupRSUnit; r300->vtbl.SetupPixelShader = r300SetupPixelShader; r300->vtbl.SetupFragmentShaderTextures = r300SetupFragmentShaderTextures; - r300->vtbl.BuildFragmentProgramHwCode = r300BuildFragmentProgramHwCode; - r300->vtbl.FragmentProgramDump = r300FragmentProgramDump; } } diff --git a/src/mesa/drivers/dri/r300/r300_swtcl.c b/src/mesa/drivers/dri/r300/r300_swtcl.c index 56ed519cf4..a634cb5192 100644 --- a/src/mesa/drivers/dri/r300/r300_swtcl.c +++ b/src/mesa/drivers/dri/r300/r300_swtcl.c @@ -76,7 +76,7 @@ void r300ChooseSwtclVertexFormat(GLcontext *ctx, GLuint *_InputsRead, GLuint *_ GLuint InputsRead = 0; GLuint OutputsWritten = 0; int num_attrs = 0; - GLuint fp_reads = rmesa->selected_fp->Base->InputsRead; + GLuint fp_reads = rmesa->selected_fp->InputsRead; struct vertex_attribute *attrs = rmesa->vbuf.attribs; rmesa->swtcl.coloroffset = rmesa->swtcl.specoffset = 0; diff --git a/src/mesa/drivers/dri/r300/r300_vertprog.c b/src/mesa/drivers/dri/r300/r300_vertprog.c index de32013032..c5edbd0052 100644 --- a/src/mesa/drivers/dri/r300/r300_vertprog.c +++ b/src/mesa/drivers/dri/r300/r300_vertprog.c @@ -40,927 +40,124 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #include "shader/prog_statevars.h" #include "tnl/tnl.h" -#include "radeon_nqssadce.h" +#include "compiler/radeon_compiler.h" +#include "compiler/radeon_nqssadce.h" #include "r300_context.h" #include "r300_state.h" -/* TODO: Get rid of t_src_class call */ -#define CMP_SRCS(a, b) ((a.RelAddr != b.RelAddr) || (a.Index != b.Index && \ - ((t_src_class(a.File) == PVS_SRC_REG_CONSTANT && \ - t_src_class(b.File) == PVS_SRC_REG_CONSTANT) || \ - (t_src_class(a.File) == PVS_SRC_REG_INPUT && \ - t_src_class(b.File) == PVS_SRC_REG_INPUT)))) \ - -/* - * Take an already-setup and valid source then swizzle it appropriately to - * obtain a constant ZERO or ONE source. +/** + * Write parameter array for the given vertex program into dst. + * Return the total number of components written. */ -#define __CONST(x, y) \ - (PVS_SRC_OPERAND(t_src_index(vp, &src[x]), \ - t_swizzle(y), \ - t_swizzle(y), \ - t_swizzle(y), \ - t_swizzle(y), \ - t_src_class(src[x].File), \ - VSF_FLAG_NONE) | (src[x].RelAddr << 4)) - -#define FREE_TEMPS() \ - do { \ - int u_temp_used = (VSF_MAX_FRAGMENT_TEMPS - 1) - u_temp_i; \ - if((vp->num_temporaries + u_temp_used) > VSF_MAX_FRAGMENT_TEMPS) { \ - WARN_ONCE("Ran out of temps, num temps %d, us %d\n", vp->num_temporaries, u_temp_used); \ - vp->error = GL_TRUE; \ - } \ - u_temp_i=VSF_MAX_FRAGMENT_TEMPS-1; \ - } while (0) - -static int r300VertexProgUpdateParams(GLcontext * ctx, struct gl_vertex_program *vp, float *dst) +static int r300VertexProgUpdateParams(GLcontext * ctx, struct r300_vertex_program *vp, float *dst) { - int pi; - float *dst_o = dst; - struct gl_program_parameter_list *paramList; + int i; - if (vp->IsNVProgram) { + if (vp->Base->IsNVProgram) { _mesa_load_tracked_matrices(ctx); - - for (pi = 0; pi < MAX_NV_VERTEX_PROGRAM_PARAMS; pi++) { - *dst++ = ctx->VertexProgram.Parameters[pi][0]; - *dst++ = ctx->VertexProgram.Parameters[pi][1]; - *dst++ = ctx->VertexProgram.Parameters[pi][2]; - *dst++ = ctx->VertexProgram.Parameters[pi][3]; + } else { + if (vp->Base->Base.Parameters) { + _mesa_load_state_parameters(ctx, vp->Base->Base.Parameters); } - return dst - dst_o; } - if (!vp->Base.Parameters) - return 0; - - _mesa_load_state_parameters(ctx, vp->Base.Parameters); - - if (vp->Base.Parameters->NumParameters * 4 > - VSF_MAX_FRAGMENT_LENGTH) { + if (vp->code.constants.Count * 4 > VSF_MAX_FRAGMENT_LENGTH) { + /* Should have checked this earlier... */ fprintf(stderr, "%s:Params exhausted\n", __FUNCTION__); _mesa_exit(-1); } - paramList = vp->Base.Parameters; - for (pi = 0; pi < paramList->NumParameters; pi++) { - switch (paramList->Parameters[pi].Type) { - case PROGRAM_STATE_VAR: - case PROGRAM_NAMED_PARAM: - //fprintf(stderr, "%s", vp->Parameters->Parameters[pi].Name); - case PROGRAM_CONSTANT: - *dst++ = paramList->ParameterValues[pi][0]; - *dst++ = paramList->ParameterValues[pi][1]; - *dst++ = paramList->ParameterValues[pi][2]; - *dst++ = paramList->ParameterValues[pi][3]; - break; - default: - _mesa_problem(NULL, "Bad param type in %s", - __FUNCTION__); - } - - } - - return dst - dst_o; -} - -static unsigned long t_dst_mask(GLuint mask) -{ - /* WRITEMASK_* is equivalent to VSF_FLAG_* */ - return mask & VSF_FLAG_ALL; -} - -static unsigned long t_dst_class(gl_register_file file) -{ - - switch (file) { - case PROGRAM_TEMPORARY: - return PVS_DST_REG_TEMPORARY; - case PROGRAM_OUTPUT: - return PVS_DST_REG_OUT; - case PROGRAM_ADDRESS: - return PVS_DST_REG_A0; - /* - case PROGRAM_INPUT: - case PROGRAM_LOCAL_PARAM: - case PROGRAM_ENV_PARAM: - case PROGRAM_NAMED_PARAM: - case PROGRAM_STATE_VAR: - case PROGRAM_WRITE_ONLY: - case PROGRAM_ADDRESS: - */ - default: - fprintf(stderr, "problem in %s", __FUNCTION__); - _mesa_exit(-1); - return -1; - } -} + for(i = 0; i < vp->code.constants.Count; ++i) { + const float * src = 0; + const struct rc_constant * constant = &vp->code.constants.Constants[i]; -static unsigned long t_dst_index(struct r300_vertex_program *vp, - struct prog_dst_register *dst) -{ - if (dst->File == PROGRAM_OUTPUT) - return vp->outputs[dst->Index]; + switch(constant->Type) { + case RC_CONSTANT_EXTERNAL: + if (vp->Base->IsNVProgram) { + src = ctx->VertexProgram.Parameters[constant->u.External]; + } else { + src = vp->Base->Base.Parameters->ParameterValues[constant->u.External]; + } + break; - return dst->Index; -} + case RC_CONSTANT_IMMEDIATE: + src = constant->u.Immediate; + break; + } -static unsigned long t_src_class(gl_register_file file) -{ - switch (file) { - case PROGRAM_TEMPORARY: - return PVS_SRC_REG_TEMPORARY; - case PROGRAM_INPUT: - return PVS_SRC_REG_INPUT; - case PROGRAM_LOCAL_PARAM: - case PROGRAM_ENV_PARAM: - case PROGRAM_NAMED_PARAM: - case PROGRAM_CONSTANT: - case PROGRAM_STATE_VAR: - return PVS_SRC_REG_CONSTANT; - /* - case PROGRAM_OUTPUT: - case PROGRAM_WRITE_ONLY: - case PROGRAM_ADDRESS: - */ - default: - fprintf(stderr, "problem in %s", __FUNCTION__); - _mesa_exit(-1); - return -1; + dst[4*i] = src[0]; + dst[4*i + 1] = src[1]; + dst[4*i + 2] = src[2]; + dst[4*i + 3] = src[3]; } -} -static INLINE unsigned long t_swizzle(GLubyte swizzle) -{ -/* this is in fact a NOP as the Mesa SWIZZLE_* are all identical to VSF_IN_COMPONENT_* */ - return swizzle; + return 4 * vp->code.constants.Count; } -#if 0 -static void vp_dump_inputs(struct r300_vertex_program *vp, char *caller) +static GLbitfield compute_required_outputs(struct gl_vertex_program * vp, GLbitfield fpreads) { + GLbitfield outputs = 0; int i; - if (vp == NULL) { - fprintf(stderr, "vp null in call to %s from %s\n", __FUNCTION__, - caller); - return; - } - - fprintf(stderr, "%s:<", caller); - for (i = 0; i < VERT_ATTRIB_MAX; i++) - fprintf(stderr, "%d ", vp->inputs[i]); - fprintf(stderr, ">\n"); - -} -#endif - -static unsigned long t_src_index(struct r300_vertex_program *vp, - struct prog_src_register *src) -{ - if (src->File == PROGRAM_INPUT) { - assert(vp->inputs[src->Index] != -1); - return vp->inputs[src->Index]; - } else { - if (src->Index < 0) { - fprintf(stderr, - "negative offsets for indirect addressing do not work.\n"); - return 0; - } - return src->Index; - } -} - -/* these two functions should probably be merged... */ - -static unsigned long t_src(struct r300_vertex_program *vp, - struct prog_src_register *src) -{ - /* src->Negate uses the NEGATE_ flags from program_instruction.h, - * which equal our VSF_FLAGS_ values, so it's safe to just pass it here. - */ - return PVS_SRC_OPERAND(t_src_index(vp, src), - t_swizzle(GET_SWZ(src->Swizzle, 0)), - t_swizzle(GET_SWZ(src->Swizzle, 1)), - t_swizzle(GET_SWZ(src->Swizzle, 2)), - t_swizzle(GET_SWZ(src->Swizzle, 3)), - t_src_class(src->File), - src->Negate) | (src->RelAddr << 4); -} +#define ADD_OUTPUT(fp_attr, vp_result) \ + do { \ + if (fpreads & (1 << (fp_attr))) \ + outputs |= (1 << (vp_result)); \ + } while (0) -static unsigned long t_src_scalar(struct r300_vertex_program *vp, - struct prog_src_register *src) -{ - /* src->Negate uses the NEGATE_ flags from program_instruction.h, - * which equal our VSF_FLAGS_ values, so it's safe to just pass it here. - */ - return PVS_SRC_OPERAND(t_src_index(vp, src), - t_swizzle(GET_SWZ(src->Swizzle, 0)), - t_swizzle(GET_SWZ(src->Swizzle, 0)), - t_swizzle(GET_SWZ(src->Swizzle, 0)), - t_swizzle(GET_SWZ(src->Swizzle, 0)), - t_src_class(src->File), - src->Negate ? VSF_FLAG_ALL : VSF_FLAG_NONE) | - (src->RelAddr << 4); -} + ADD_OUTPUT(FRAG_ATTRIB_COL0, VERT_RESULT_COL0); + ADD_OUTPUT(FRAG_ATTRIB_COL1, VERT_RESULT_COL1); -static GLboolean valid_dst(struct r300_vertex_program *vp, - struct prog_dst_register *dst) -{ - if (dst->File == PROGRAM_OUTPUT && vp->outputs[dst->Index] == -1) { - return GL_FALSE; - } else if (dst->File == PROGRAM_ADDRESS) { - assert(dst->Index == 0); + for (i = 0; i <= 7; ++i) { + ADD_OUTPUT(FRAG_ATTRIB_TEX0 + i, VERT_RESULT_TEX0 + i); } - return GL_TRUE; -} - -static GLuint *r300TranslateOpcodeABS(struct r300_vertex_program *vp, - struct prog_instruction *vpi, - GLuint * inst, - struct prog_src_register src[3]) -{ - //MAX RESULT 1.X Y Z W PARAM 0{} {X Y Z W} PARAM 0{X Y Z W } {X Y Z W} neg Xneg Yneg Zneg W - - inst[0] = PVS_OP_DST_OPERAND(VE_MAXIMUM, - GL_FALSE, - GL_FALSE, - t_dst_index(vp, &vpi->DstReg), - t_dst_mask(vpi->DstReg.WriteMask), - t_dst_class(vpi->DstReg.File)); - inst[1] = t_src(vp, &src[0]); - inst[2] = PVS_SRC_OPERAND(t_src_index(vp, &src[0]), - t_swizzle(GET_SWZ(src[0].Swizzle, 0)), - t_swizzle(GET_SWZ(src[0].Swizzle, 1)), - t_swizzle(GET_SWZ(src[0].Swizzle, 2)), - t_swizzle(GET_SWZ(src[0].Swizzle, 3)), - t_src_class(src[0].File), - (!src[0]. - Negate) ? VSF_FLAG_ALL : VSF_FLAG_NONE) | - (src[0].RelAddr << 4); - inst[3] = 0; - - return inst; -} - -static GLuint *r300TranslateOpcodeADD(struct r300_vertex_program *vp, - struct prog_instruction *vpi, - GLuint * inst, - struct prog_src_register src[3]) -{ - inst[0] = PVS_OP_DST_OPERAND(VE_ADD, - GL_FALSE, - GL_FALSE, - t_dst_index(vp, &vpi->DstReg), - t_dst_mask(vpi->DstReg.WriteMask), - t_dst_class(vpi->DstReg.File)); - inst[1] = t_src(vp, &src[0]); - inst[2] = t_src(vp, &src[1]); - inst[3] = __CONST(1, SWIZZLE_ZERO); - - return inst; -} - -static GLuint *r300TranslateOpcodeARL(struct r300_vertex_program *vp, - struct prog_instruction *vpi, - GLuint * inst, - struct prog_src_register src[3]) -{ - inst[0] = PVS_OP_DST_OPERAND(VE_FLT2FIX_DX, - GL_FALSE, - GL_FALSE, - t_dst_index(vp, &vpi->DstReg), - t_dst_mask(vpi->DstReg.WriteMask), - t_dst_class(vpi->DstReg.File)); - inst[1] = t_src(vp, &src[0]); - inst[2] = __CONST(0, SWIZZLE_ZERO); - inst[3] = __CONST(0, SWIZZLE_ZERO); - - return inst; -} - -static GLuint *r300TranslateOpcodeDP3(struct r300_vertex_program *vp, - struct prog_instruction *vpi, - GLuint * inst, - struct prog_src_register src[3]) -{ - //DOT RESULT 1.X Y Z W PARAM 0{} {X Y Z ZERO} PARAM 0{} {X Y Z ZERO} - - inst[0] = PVS_OP_DST_OPERAND(VE_DOT_PRODUCT, - GL_FALSE, - GL_FALSE, - t_dst_index(vp, &vpi->DstReg), - t_dst_mask(vpi->DstReg.WriteMask), - t_dst_class(vpi->DstReg.File)); - inst[1] = PVS_SRC_OPERAND(t_src_index(vp, &src[0]), - t_swizzle(GET_SWZ(src[0].Swizzle, 0)), - t_swizzle(GET_SWZ(src[0].Swizzle, 1)), - t_swizzle(GET_SWZ(src[0].Swizzle, 2)), - SWIZZLE_ZERO, - t_src_class(src[0].File), - src[0].Negate ? VSF_FLAG_XYZ : VSF_FLAG_NONE) | - (src[0].RelAddr << 4); - inst[2] = - PVS_SRC_OPERAND(t_src_index(vp, &src[1]), - t_swizzle(GET_SWZ(src[1].Swizzle, 0)), - t_swizzle(GET_SWZ(src[1].Swizzle, 1)), - t_swizzle(GET_SWZ(src[1].Swizzle, 2)), SWIZZLE_ZERO, - t_src_class(src[1].File), - src[1].Negate ? VSF_FLAG_XYZ : VSF_FLAG_NONE) | - (src[1].RelAddr << 4); - inst[3] = __CONST(1, SWIZZLE_ZERO); - - return inst; -} - -static GLuint *r300TranslateOpcodeDP4(struct r300_vertex_program *vp, - struct prog_instruction *vpi, - GLuint * inst, - struct prog_src_register src[3]) -{ - inst[0] = PVS_OP_DST_OPERAND(VE_DOT_PRODUCT, - GL_FALSE, - GL_FALSE, - t_dst_index(vp, &vpi->DstReg), - t_dst_mask(vpi->DstReg.WriteMask), - t_dst_class(vpi->DstReg.File)); - inst[1] = t_src(vp, &src[0]); - inst[2] = t_src(vp, &src[1]); - inst[3] = __CONST(1, SWIZZLE_ZERO); - - return inst; -} - -static GLuint *r300TranslateOpcodeDPH(struct r300_vertex_program *vp, - struct prog_instruction *vpi, - GLuint * inst, - struct prog_src_register src[3]) -{ - //DOT RESULT 1.X Y Z W PARAM 0{} {X Y Z ONE} PARAM 0{} {X Y Z W} - inst[0] = PVS_OP_DST_OPERAND(VE_DOT_PRODUCT, - GL_FALSE, - GL_FALSE, - t_dst_index(vp, &vpi->DstReg), - t_dst_mask(vpi->DstReg.WriteMask), - t_dst_class(vpi->DstReg.File)); - inst[1] = PVS_SRC_OPERAND(t_src_index(vp, &src[0]), - t_swizzle(GET_SWZ(src[0].Swizzle, 0)), - t_swizzle(GET_SWZ(src[0].Swizzle, 1)), - t_swizzle(GET_SWZ(src[0].Swizzle, 2)), - PVS_SRC_SELECT_FORCE_1, - t_src_class(src[0].File), - src[0].Negate ? VSF_FLAG_XYZ : VSF_FLAG_NONE) | - (src[0].RelAddr << 4); - inst[2] = t_src(vp, &src[1]); - inst[3] = __CONST(1, SWIZZLE_ZERO); - - return inst; -} - -static GLuint *r300TranslateOpcodeDST(struct r300_vertex_program *vp, - struct prog_instruction *vpi, - GLuint * inst, - struct prog_src_register src[3]) -{ - inst[0] = PVS_OP_DST_OPERAND(VE_DISTANCE_VECTOR, - GL_FALSE, - GL_FALSE, - t_dst_index(vp, &vpi->DstReg), - t_dst_mask(vpi->DstReg.WriteMask), - t_dst_class(vpi->DstReg.File)); - inst[1] = t_src(vp, &src[0]); - inst[2] = t_src(vp, &src[1]); - inst[3] = __CONST(1, SWIZZLE_ZERO); - - return inst; -} - -static GLuint *r300TranslateOpcodeEX2(struct r300_vertex_program *vp, - struct prog_instruction *vpi, - GLuint * inst, - struct prog_src_register src[3]) -{ - inst[0] = PVS_OP_DST_OPERAND(ME_EXP_BASE2_FULL_DX, - GL_TRUE, - GL_FALSE, - t_dst_index(vp, &vpi->DstReg), - t_dst_mask(vpi->DstReg.WriteMask), - t_dst_class(vpi->DstReg.File)); - inst[1] = t_src_scalar(vp, &src[0]); - inst[2] = __CONST(0, SWIZZLE_ZERO); - inst[3] = __CONST(0, SWIZZLE_ZERO); - - return inst; -} - -static GLuint *r300TranslateOpcodeEXP(struct r300_vertex_program *vp, - struct prog_instruction *vpi, - GLuint * inst, - struct prog_src_register src[3]) -{ - inst[0] = PVS_OP_DST_OPERAND(ME_EXP_BASE2_DX, - GL_TRUE, - GL_FALSE, - t_dst_index(vp, &vpi->DstReg), - t_dst_mask(vpi->DstReg.WriteMask), - t_dst_class(vpi->DstReg.File)); - inst[1] = t_src_scalar(vp, &src[0]); - inst[2] = __CONST(0, SWIZZLE_ZERO); - inst[3] = __CONST(0, SWIZZLE_ZERO); - - return inst; -} - -static GLuint *r300TranslateOpcodeFLR(struct r300_vertex_program *vp, - struct prog_instruction *vpi, - GLuint * inst, - struct prog_src_register src[3], - int *u_temp_i) -{ - /* FRC TMP 0.X Y Z W PARAM 0{} {X Y Z W} - ADD RESULT 1.X Y Z W PARAM 0{} {X Y Z W} TMP 0{X Y Z W } {X Y Z W} neg Xneg Yneg Zneg W */ - - inst[0] = PVS_OP_DST_OPERAND(VE_FRACTION, - GL_FALSE, - GL_FALSE, - *u_temp_i, - t_dst_mask(vpi->DstReg.WriteMask), - PVS_DST_REG_TEMPORARY); - inst[1] = t_src(vp, &src[0]); - inst[2] = __CONST(0, SWIZZLE_ZERO); - inst[3] = __CONST(0, SWIZZLE_ZERO); - inst += 4; - - inst[0] = PVS_OP_DST_OPERAND(VE_ADD, - GL_FALSE, - GL_FALSE, - t_dst_index(vp, &vpi->DstReg), - t_dst_mask(vpi->DstReg.WriteMask), - t_dst_class(vpi->DstReg.File)); - inst[1] = t_src(vp, &src[0]); - inst[2] = PVS_SRC_OPERAND(*u_temp_i, - PVS_SRC_SELECT_X, - PVS_SRC_SELECT_Y, - PVS_SRC_SELECT_Z, - PVS_SRC_SELECT_W, PVS_SRC_REG_TEMPORARY, - /* Not 100% sure about this */ - (!src[0]. - Negate) ? VSF_FLAG_ALL : VSF_FLAG_NONE - /*VSF_FLAG_ALL */ ); - inst[3] = __CONST(0, SWIZZLE_ZERO); - (*u_temp_i)--; - - return inst; -} - -static GLuint *r300TranslateOpcodeFRC(struct r300_vertex_program *vp, - struct prog_instruction *vpi, - GLuint * inst, - struct prog_src_register src[3]) -{ - inst[0] = PVS_OP_DST_OPERAND(VE_FRACTION, - GL_FALSE, - GL_FALSE, - t_dst_index(vp, &vpi->DstReg), - t_dst_mask(vpi->DstReg.WriteMask), - t_dst_class(vpi->DstReg.File)); - inst[1] = t_src(vp, &src[0]); - inst[2] = __CONST(0, SWIZZLE_ZERO); - inst[3] = __CONST(0, SWIZZLE_ZERO); - - return inst; -} - -static GLuint *r300TranslateOpcodeLG2(struct r300_vertex_program *vp, - struct prog_instruction *vpi, - GLuint * inst, - struct prog_src_register src[3]) -{ - // LG2 RESULT 1.X Y Z W PARAM 0{} {X X X X} - - inst[0] = PVS_OP_DST_OPERAND(ME_LOG_BASE2_FULL_DX, - GL_TRUE, - GL_FALSE, - t_dst_index(vp, &vpi->DstReg), - t_dst_mask(vpi->DstReg.WriteMask), - t_dst_class(vpi->DstReg.File)); - inst[1] = PVS_SRC_OPERAND(t_src_index(vp, &src[0]), - t_swizzle(GET_SWZ(src[0].Swizzle, 0)), - t_swizzle(GET_SWZ(src[0].Swizzle, 0)), - t_swizzle(GET_SWZ(src[0].Swizzle, 0)), - t_swizzle(GET_SWZ(src[0].Swizzle, 0)), - t_src_class(src[0].File), - src[0].Negate ? VSF_FLAG_ALL : VSF_FLAG_NONE) | - (src[0].RelAddr << 4); - inst[2] = __CONST(0, SWIZZLE_ZERO); - inst[3] = __CONST(0, SWIZZLE_ZERO); - - return inst; -} - -static GLuint *r300TranslateOpcodeLIT(struct r300_vertex_program *vp, - struct prog_instruction *vpi, - GLuint * inst, - struct prog_src_register src[3]) -{ - //LIT TMP 1.Y Z TMP 1{} {X W Z Y} TMP 1{} {Y W Z X} TMP 1{} {Y X Z W} - - inst[0] = PVS_OP_DST_OPERAND(ME_LIGHT_COEFF_DX, - GL_TRUE, - GL_FALSE, - t_dst_index(vp, &vpi->DstReg), - t_dst_mask(vpi->DstReg.WriteMask), - t_dst_class(vpi->DstReg.File)); - /* NOTE: Users swizzling might not work. */ - inst[1] = PVS_SRC_OPERAND(t_src_index(vp, &src[0]), t_swizzle(GET_SWZ(src[0].Swizzle, 0)), // X - t_swizzle(GET_SWZ(src[0].Swizzle, 3)), // W - PVS_SRC_SELECT_FORCE_0, // Z - t_swizzle(GET_SWZ(src[0].Swizzle, 1)), // Y - t_src_class(src[0].File), - src[0].Negate ? VSF_FLAG_ALL : VSF_FLAG_NONE) | - (src[0].RelAddr << 4); - inst[2] = PVS_SRC_OPERAND(t_src_index(vp, &src[0]), t_swizzle(GET_SWZ(src[0].Swizzle, 1)), // Y - t_swizzle(GET_SWZ(src[0].Swizzle, 3)), // W - PVS_SRC_SELECT_FORCE_0, // Z - t_swizzle(GET_SWZ(src[0].Swizzle, 0)), // X - t_src_class(src[0].File), - src[0].Negate ? VSF_FLAG_ALL : VSF_FLAG_NONE) | - (src[0].RelAddr << 4); - inst[3] = PVS_SRC_OPERAND(t_src_index(vp, &src[0]), t_swizzle(GET_SWZ(src[0].Swizzle, 1)), // Y - t_swizzle(GET_SWZ(src[0].Swizzle, 0)), // X - PVS_SRC_SELECT_FORCE_0, // Z - t_swizzle(GET_SWZ(src[0].Swizzle, 3)), // W - t_src_class(src[0].File), - src[0].Negate ? VSF_FLAG_ALL : VSF_FLAG_NONE) | - (src[0].RelAddr << 4); - - return inst; -} - -static GLuint *r300TranslateOpcodeLOG(struct r300_vertex_program *vp, - struct prog_instruction *vpi, - GLuint * inst, - struct prog_src_register src[3]) -{ - inst[0] = PVS_OP_DST_OPERAND(ME_LOG_BASE2_DX, - GL_TRUE, - GL_FALSE, - t_dst_index(vp, &vpi->DstReg), - t_dst_mask(vpi->DstReg.WriteMask), - t_dst_class(vpi->DstReg.File)); - inst[1] = t_src_scalar(vp, &src[0]); - inst[2] = __CONST(0, SWIZZLE_ZERO); - inst[3] = __CONST(0, SWIZZLE_ZERO); - - return inst; -} - -static GLuint *r300TranslateOpcodeMAD(struct r300_vertex_program *vp, - struct prog_instruction *vpi, - GLuint * inst, - struct prog_src_register src[3]) -{ - inst[0] = PVS_OP_DST_OPERAND(PVS_MACRO_OP_2CLK_MADD, - GL_FALSE, - GL_TRUE, - t_dst_index(vp, &vpi->DstReg), - t_dst_mask(vpi->DstReg.WriteMask), - t_dst_class(vpi->DstReg.File)); - inst[1] = t_src(vp, &src[0]); - inst[2] = t_src(vp, &src[1]); - inst[3] = t_src(vp, &src[2]); - - return inst; -} - -static GLuint *r300TranslateOpcodeMAX(struct r300_vertex_program *vp, - struct prog_instruction *vpi, - GLuint * inst, - struct prog_src_register src[3]) -{ - inst[0] = PVS_OP_DST_OPERAND(VE_MAXIMUM, - GL_FALSE, - GL_FALSE, - t_dst_index(vp, &vpi->DstReg), - t_dst_mask(vpi->DstReg.WriteMask), - t_dst_class(vpi->DstReg.File)); - inst[1] = t_src(vp, &src[0]); - inst[2] = t_src(vp, &src[1]); - inst[3] = __CONST(1, SWIZZLE_ZERO); - - return inst; -} - -static GLuint *r300TranslateOpcodeMIN(struct r300_vertex_program *vp, - struct prog_instruction *vpi, - GLuint * inst, - struct prog_src_register src[3]) -{ - inst[0] = PVS_OP_DST_OPERAND(VE_MINIMUM, - GL_FALSE, - GL_FALSE, - t_dst_index(vp, &vpi->DstReg), - t_dst_mask(vpi->DstReg.WriteMask), - t_dst_class(vpi->DstReg.File)); - inst[1] = t_src(vp, &src[0]); - inst[2] = t_src(vp, &src[1]); - inst[3] = __CONST(1, SWIZZLE_ZERO); - - return inst; -} - -static GLuint *r300TranslateOpcodeMOV(struct r300_vertex_program *vp, - struct prog_instruction *vpi, - GLuint * inst, - struct prog_src_register src[3]) -{ - //ADD RESULT 1.X Y Z W PARAM 0{} {X Y Z W} PARAM 0{} {ZERO ZERO ZERO ZERO} - - inst[0] = PVS_OP_DST_OPERAND(VE_ADD, - GL_FALSE, - GL_FALSE, - t_dst_index(vp, &vpi->DstReg), - t_dst_mask(vpi->DstReg.WriteMask), - t_dst_class(vpi->DstReg.File)); - inst[1] = t_src(vp, &src[0]); - inst[2] = __CONST(0, SWIZZLE_ZERO); - inst[3] = __CONST(0, SWIZZLE_ZERO); - - return inst; -} - -static GLuint *r300TranslateOpcodeMUL(struct r300_vertex_program *vp, - struct prog_instruction *vpi, - GLuint * inst, - struct prog_src_register src[3]) -{ - inst[0] = PVS_OP_DST_OPERAND(VE_MULTIPLY, - GL_FALSE, - GL_FALSE, - t_dst_index(vp, &vpi->DstReg), - t_dst_mask(vpi->DstReg.WriteMask), - t_dst_class(vpi->DstReg.File)); - inst[1] = t_src(vp, &src[0]); - inst[2] = t_src(vp, &src[1]); - inst[3] = __CONST(1, SWIZZLE_ZERO); - - return inst; -} - -static GLuint *r300TranslateOpcodePOW(struct r300_vertex_program *vp, - struct prog_instruction *vpi, - GLuint * inst, - struct prog_src_register src[3]) -{ - inst[0] = PVS_OP_DST_OPERAND(ME_POWER_FUNC_FF, - GL_TRUE, - GL_FALSE, - t_dst_index(vp, &vpi->DstReg), - t_dst_mask(vpi->DstReg.WriteMask), - t_dst_class(vpi->DstReg.File)); - inst[1] = t_src_scalar(vp, &src[0]); - inst[2] = __CONST(0, SWIZZLE_ZERO); - inst[3] = t_src_scalar(vp, &src[1]); - - return inst; -} - -static GLuint *r300TranslateOpcodeRCP(struct r300_vertex_program *vp, - struct prog_instruction *vpi, - GLuint * inst, - struct prog_src_register src[3]) -{ - inst[0] = PVS_OP_DST_OPERAND(ME_RECIP_DX, - GL_TRUE, - GL_FALSE, - t_dst_index(vp, &vpi->DstReg), - t_dst_mask(vpi->DstReg.WriteMask), - t_dst_class(vpi->DstReg.File)); - inst[1] = t_src_scalar(vp, &src[0]); - inst[2] = __CONST(0, SWIZZLE_ZERO); - inst[3] = __CONST(0, SWIZZLE_ZERO); - - return inst; -} +#undef ADD_OUTPUT -static GLuint *r300TranslateOpcodeRSQ(struct r300_vertex_program *vp, - struct prog_instruction *vpi, - GLuint * inst, - struct prog_src_register src[3]) -{ - inst[0] = PVS_OP_DST_OPERAND(ME_RECIP_SQRT_DX, - GL_TRUE, - GL_FALSE, - t_dst_index(vp, &vpi->DstReg), - t_dst_mask(vpi->DstReg.WriteMask), - t_dst_class(vpi->DstReg.File)); - inst[1] = t_src_scalar(vp, &src[0]); - inst[2] = __CONST(0, SWIZZLE_ZERO); - inst[3] = __CONST(0, SWIZZLE_ZERO); - - return inst; -} + if ((fpreads & (1 << FRAG_ATTRIB_COL0)) && + (vp->Base.OutputsWritten & (1 << VERT_RESULT_BFC0))) + outputs |= 1 << VERT_RESULT_BFC0; + if ((fpreads & (1 << FRAG_ATTRIB_COL1)) && + (vp->Base.OutputsWritten & (1 << VERT_RESULT_BFC1))) + outputs |= 1 << VERT_RESULT_BFC1; -static GLuint *r300TranslateOpcodeSGE(struct r300_vertex_program *vp, - struct prog_instruction *vpi, - GLuint * inst, - struct prog_src_register src[3]) -{ - inst[0] = PVS_OP_DST_OPERAND(VE_SET_GREATER_THAN_EQUAL, - GL_FALSE, - GL_FALSE, - t_dst_index(vp, &vpi->DstReg), - t_dst_mask(vpi->DstReg.WriteMask), - t_dst_class(vpi->DstReg.File)); - inst[1] = t_src(vp, &src[0]); - inst[2] = t_src(vp, &src[1]); - inst[3] = __CONST(1, SWIZZLE_ZERO); - - return inst; -} + outputs |= 1 << VERT_RESULT_HPOS; + if (vp->Base.OutputsWritten & (1 << VERT_RESULT_PSIZ)) + outputs |= 1 << VERT_RESULT_PSIZ; -static GLuint *r300TranslateOpcodeSLT(struct r300_vertex_program *vp, - struct prog_instruction *vpi, - GLuint * inst, - struct prog_src_register src[3]) -{ - inst[0] = PVS_OP_DST_OPERAND(VE_SET_LESS_THAN, - GL_FALSE, - GL_FALSE, - t_dst_index(vp, &vpi->DstReg), - t_dst_mask(vpi->DstReg.WriteMask), - t_dst_class(vpi->DstReg.File)); - inst[1] = t_src(vp, &src[0]); - inst[2] = t_src(vp, &src[1]); - inst[3] = __CONST(1, SWIZZLE_ZERO); - - return inst; + return outputs; } -static GLuint *r300TranslateOpcodeSUB(struct r300_vertex_program *vp, - struct prog_instruction *vpi, - GLuint * inst, - struct prog_src_register src[3]) -{ - //ADD RESULT 1.X Y Z W TMP 0{} {X Y Z W} PARAM 1{X Y Z W } {X Y Z W} neg Xneg Yneg Zneg W - -#if 0 - inst[0] = PVS_OP_DST_OPERAND(VE_ADD, - GL_FALSE, - GL_FALSE, - t_dst_index(vp, &vpi->DstReg), - t_dst_mask(vpi->DstReg.WriteMask), - t_dst_class(vpi->DstReg.File)); - inst[1] = t_src(vp, &src[0]); - inst[2] = PVS_SRC_OPERAND(t_src_index(vp, &src[1]), - t_swizzle(GET_SWZ(src[1].Swizzle, 0)), - t_swizzle(GET_SWZ(src[1].Swizzle, 1)), - t_swizzle(GET_SWZ(src[1].Swizzle, 2)), - t_swizzle(GET_SWZ(src[1].Swizzle, 3)), - t_src_class(src[1].File), - (!src[1]. - Negate) ? VSF_FLAG_ALL : VSF_FLAG_NONE) | - (src[1].RelAddr << 4); - inst[3] = 0; -#else - inst[0] = - PVS_OP_DST_OPERAND(VE_MULTIPLY_ADD, - GL_FALSE, - GL_FALSE, - t_dst_index(vp, &vpi->DstReg), - t_dst_mask(vpi->DstReg.WriteMask), - t_dst_class(vpi->DstReg.File)); - inst[1] = t_src(vp, &src[0]); - inst[2] = __CONST(0, SWIZZLE_ONE); - inst[3] = PVS_SRC_OPERAND(t_src_index(vp, &src[1]), - t_swizzle(GET_SWZ(src[1].Swizzle, 0)), - t_swizzle(GET_SWZ(src[1].Swizzle, 1)), - t_swizzle(GET_SWZ(src[1].Swizzle, 2)), - t_swizzle(GET_SWZ(src[1].Swizzle, 3)), - t_src_class(src[1].File), - (!src[1]. - Negate) ? VSF_FLAG_ALL : VSF_FLAG_NONE) | - (src[1].RelAddr << 4); -#endif - - return inst; -} - -static GLuint *r300TranslateOpcodeSWZ(struct r300_vertex_program *vp, - struct prog_instruction *vpi, - GLuint * inst, - struct prog_src_register src[3]) -{ - //ADD RESULT 1.X Y Z W PARAM 0{} {X Y Z W} PARAM 0{} {ZERO ZERO ZERO ZERO} - - inst[0] = PVS_OP_DST_OPERAND(VE_ADD, - GL_FALSE, - GL_FALSE, - t_dst_index(vp, &vpi->DstReg), - t_dst_mask(vpi->DstReg.WriteMask), - t_dst_class(vpi->DstReg.File)); - inst[1] = t_src(vp, &src[0]); - inst[2] = __CONST(0, SWIZZLE_ZERO); - inst[3] = __CONST(0, SWIZZLE_ZERO); - - return inst; -} -static GLuint *r300TranslateOpcodeXPD(struct r300_vertex_program *vp, - struct prog_instruction *vpi, - GLuint * inst, - struct prog_src_register src[3], - int *u_temp_i) -{ - /* mul r0, r1.yzxw, r2.zxyw - mad r0, -r2.yzxw, r1.zxyw, r0 - */ - - inst[0] = PVS_OP_DST_OPERAND(VE_MULTIPLY_ADD, - GL_FALSE, - GL_FALSE, - *u_temp_i, - t_dst_mask(vpi->DstReg.WriteMask), - PVS_DST_REG_TEMPORARY); - inst[1] = PVS_SRC_OPERAND(t_src_index(vp, &src[0]), t_swizzle(GET_SWZ(src[0].Swizzle, 1)), // Y - t_swizzle(GET_SWZ(src[0].Swizzle, 2)), // Z - t_swizzle(GET_SWZ(src[0].Swizzle, 0)), // X - t_swizzle(GET_SWZ(src[0].Swizzle, 3)), // W - t_src_class(src[0].File), - src[0].Negate ? VSF_FLAG_ALL : VSF_FLAG_NONE) | - (src[0].RelAddr << 4); - inst[2] = PVS_SRC_OPERAND(t_src_index(vp, &src[1]), t_swizzle(GET_SWZ(src[1].Swizzle, 2)), // Z - t_swizzle(GET_SWZ(src[1].Swizzle, 0)), // X - t_swizzle(GET_SWZ(src[1].Swizzle, 1)), // Y - t_swizzle(GET_SWZ(src[1].Swizzle, 3)), // W - t_src_class(src[1].File), - src[1].Negate ? VSF_FLAG_ALL : VSF_FLAG_NONE) | - (src[1].RelAddr << 4); - inst[3] = __CONST(1, SWIZZLE_ZERO); - inst += 4; - - inst[0] = PVS_OP_DST_OPERAND(VE_MULTIPLY_ADD, - GL_FALSE, - GL_FALSE, - t_dst_index(vp, &vpi->DstReg), - t_dst_mask(vpi->DstReg.WriteMask), - t_dst_class(vpi->DstReg.File)); - inst[1] = PVS_SRC_OPERAND(t_src_index(vp, &src[1]), t_swizzle(GET_SWZ(src[1].Swizzle, 1)), // Y - t_swizzle(GET_SWZ(src[1].Swizzle, 2)), // Z - t_swizzle(GET_SWZ(src[1].Swizzle, 0)), // X - t_swizzle(GET_SWZ(src[1].Swizzle, 3)), // W - t_src_class(src[1].File), - (!src[1]. - Negate) ? VSF_FLAG_ALL : VSF_FLAG_NONE) | - (src[1].RelAddr << 4); - inst[2] = PVS_SRC_OPERAND(t_src_index(vp, &src[0]), t_swizzle(GET_SWZ(src[0].Swizzle, 2)), // Z - t_swizzle(GET_SWZ(src[0].Swizzle, 0)), // X - t_swizzle(GET_SWZ(src[0].Swizzle, 1)), // Y - t_swizzle(GET_SWZ(src[0].Swizzle, 3)), // W - t_src_class(src[0].File), - src[0].Negate ? VSF_FLAG_ALL : VSF_FLAG_NONE) | - (src[0].RelAddr << 4); - inst[3] = - PVS_SRC_OPERAND(*u_temp_i, PVS_SRC_SELECT_X, PVS_SRC_SELECT_Y, - PVS_SRC_SELECT_Z, PVS_SRC_SELECT_W, - PVS_SRC_REG_TEMPORARY, VSF_FLAG_NONE); - - (*u_temp_i)--; - - return inst; -} - -static void t_inputs_outputs(struct r300_vertex_program *vp) +static void t_inputs_outputs(struct r300_vertex_program_compiler * c) { int i; int cur_reg; GLuint OutputsWritten, InputsRead; - OutputsWritten = vp->Base->Base.OutputsWritten; - InputsRead = vp->Base->Base.InputsRead; + OutputsWritten = c->Base.Program.OutputsWritten; + InputsRead = c->Base.Program.InputsRead; cur_reg = -1; for (i = 0; i < VERT_ATTRIB_MAX; i++) { if (InputsRead & (1 << i)) - vp->inputs[i] = ++cur_reg; + c->code->inputs[i] = ++cur_reg; else - vp->inputs[i] = -1; + c->code->inputs[i] = -1; } cur_reg = 0; for (i = 0; i < VERT_RESULT_MAX; i++) - vp->outputs[i] = -1; + c->code->outputs[i] = -1; assert(OutputsWritten & (1 << VERT_RESULT_HPOS)); if (OutputsWritten & (1 << VERT_RESULT_HPOS)) { - vp->outputs[VERT_RESULT_HPOS] = cur_reg++; + c->code->outputs[VERT_RESULT_HPOS] = cur_reg++; } if (OutputsWritten & (1 << VERT_RESULT_PSIZ)) { - vp->outputs[VERT_RESULT_PSIZ] = cur_reg++; + c->code->outputs[VERT_RESULT_PSIZ] = cur_reg++; } /* If we're writing back facing colors we need to send @@ -970,668 +167,99 @@ static void t_inputs_outputs(struct r300_vertex_program *vp) * get written into appropriate output vectors. */ if (OutputsWritten & (1 << VERT_RESULT_COL0)) { - vp->outputs[VERT_RESULT_COL0] = cur_reg++; + c->code->outputs[VERT_RESULT_COL0] = cur_reg++; } else if (OutputsWritten & (1 << VERT_RESULT_BFC0) || OutputsWritten & (1 << VERT_RESULT_BFC1)) { cur_reg++; } if (OutputsWritten & (1 << VERT_RESULT_COL1)) { - vp->outputs[VERT_RESULT_COL1] = cur_reg++; + c->code->outputs[VERT_RESULT_COL1] = cur_reg++; } else if (OutputsWritten & (1 << VERT_RESULT_BFC0) || OutputsWritten & (1 << VERT_RESULT_BFC1)) { cur_reg++; } if (OutputsWritten & (1 << VERT_RESULT_BFC0)) { - vp->outputs[VERT_RESULT_BFC0] = cur_reg++; + c->code->outputs[VERT_RESULT_BFC0] = cur_reg++; } else if (OutputsWritten & (1 << VERT_RESULT_BFC1)) { cur_reg++; } if (OutputsWritten & (1 << VERT_RESULT_BFC1)) { - vp->outputs[VERT_RESULT_BFC1] = cur_reg++; + c->code->outputs[VERT_RESULT_BFC1] = cur_reg++; } else if (OutputsWritten & (1 << VERT_RESULT_BFC0)) { cur_reg++; } for (i = VERT_RESULT_TEX0; i <= VERT_RESULT_TEX7; i++) { if (OutputsWritten & (1 << i)) { - vp->outputs[i] = cur_reg++; + c->code->outputs[i] = cur_reg++; } } if (OutputsWritten & (1 << VERT_RESULT_FOGC)) { - vp->outputs[VERT_RESULT_FOGC] = cur_reg++; + c->code->outputs[VERT_RESULT_FOGC] = cur_reg++; } } -void r300TranslateVertexShader(struct r300_vertex_program *vp) -{ - struct prog_instruction *vpi = vp->Base->Base.Instructions; - int i; - GLuint *inst; - unsigned long num_operands; - /* Initial value should be last tmp reg that hw supports. - Strangely enough r300 doesnt mind even though these would be out of range. - Smart enough to realize that it doesnt need it? */ - int u_temp_i = VSF_MAX_FRAGMENT_TEMPS - 1; - struct prog_src_register src[3]; - - vp->pos_end = 0; /* Not supported yet */ - vp->hw_code.length = 0; - vp->translated = GL_TRUE; - vp->error = GL_FALSE; - - t_inputs_outputs(vp); - - for (inst = vp->hw_code.body.d; vpi->Opcode != OPCODE_END; - vpi++, inst += 4) { - - FREE_TEMPS(); - - if (!valid_dst(vp, &vpi->DstReg)) { - /* redirect result to unused temp */ - vpi->DstReg.File = PROGRAM_TEMPORARY; - vpi->DstReg.Index = u_temp_i; - } - - num_operands = _mesa_num_inst_src_regs(vpi->Opcode); - - /* copy the sources (src) from mesa into a local variable... is this needed? */ - for (i = 0; i < num_operands; i++) { - src[i] = vpi->SrcReg[i]; - } - - if (num_operands == 3) { /* TODO: scalars */ - if (CMP_SRCS(src[1], src[2]) - || CMP_SRCS(src[0], src[2])) { - inst[0] = PVS_OP_DST_OPERAND(VE_ADD, - GL_FALSE, - GL_FALSE, - u_temp_i, - VSF_FLAG_ALL, - PVS_DST_REG_TEMPORARY); - inst[1] = - PVS_SRC_OPERAND(t_src_index(vp, &src[2]), - SWIZZLE_X, - SWIZZLE_Y, - SWIZZLE_Z, - SWIZZLE_W, - t_src_class(src[2].File), - VSF_FLAG_NONE) | (src[2]. - RelAddr << - 4); - inst[2] = __CONST(2, SWIZZLE_ZERO); - inst[3] = __CONST(2, SWIZZLE_ZERO); - inst += 4; - - src[2].File = PROGRAM_TEMPORARY; - src[2].Index = u_temp_i; - src[2].RelAddr = 0; - u_temp_i--; - } - } - - if (num_operands >= 2) { - if (CMP_SRCS(src[1], src[0])) { - inst[0] = PVS_OP_DST_OPERAND(VE_ADD, - GL_FALSE, - GL_FALSE, - u_temp_i, - VSF_FLAG_ALL, - PVS_DST_REG_TEMPORARY); - inst[1] = - PVS_SRC_OPERAND(t_src_index(vp, &src[0]), - SWIZZLE_X, - SWIZZLE_Y, - SWIZZLE_Z, - SWIZZLE_W, - t_src_class(src[0].File), - VSF_FLAG_NONE) | (src[0]. - RelAddr << - 4); - inst[2] = __CONST(0, SWIZZLE_ZERO); - inst[3] = __CONST(0, SWIZZLE_ZERO); - inst += 4; - - src[0].File = PROGRAM_TEMPORARY; - src[0].Index = u_temp_i; - src[0].RelAddr = 0; - u_temp_i--; - } - } - - switch (vpi->Opcode) { - case OPCODE_ABS: - inst = r300TranslateOpcodeABS(vp, vpi, inst, src); - break; - case OPCODE_ADD: - inst = r300TranslateOpcodeADD(vp, vpi, inst, src); - break; - case OPCODE_ARL: - inst = r300TranslateOpcodeARL(vp, vpi, inst, src); - break; - case OPCODE_DP3: - inst = r300TranslateOpcodeDP3(vp, vpi, inst, src); - break; - case OPCODE_DP4: - inst = r300TranslateOpcodeDP4(vp, vpi, inst, src); - break; - case OPCODE_DPH: - inst = r300TranslateOpcodeDPH(vp, vpi, inst, src); - break; - case OPCODE_DST: - inst = r300TranslateOpcodeDST(vp, vpi, inst, src); - break; - case OPCODE_EX2: - inst = r300TranslateOpcodeEX2(vp, vpi, inst, src); - break; - case OPCODE_EXP: - inst = r300TranslateOpcodeEXP(vp, vpi, inst, src); - break; - case OPCODE_FLR: - inst = r300TranslateOpcodeFLR(vp, vpi, inst, src, /* FIXME */ - &u_temp_i); - break; - case OPCODE_FRC: - inst = r300TranslateOpcodeFRC(vp, vpi, inst, src); - break; - case OPCODE_LG2: - inst = r300TranslateOpcodeLG2(vp, vpi, inst, src); - break; - case OPCODE_LIT: - inst = r300TranslateOpcodeLIT(vp, vpi, inst, src); - break; - case OPCODE_LOG: - inst = r300TranslateOpcodeLOG(vp, vpi, inst, src); - break; - case OPCODE_MAD: - inst = r300TranslateOpcodeMAD(vp, vpi, inst, src); - break; - case OPCODE_MAX: - inst = r300TranslateOpcodeMAX(vp, vpi, inst, src); - break; - case OPCODE_MIN: - inst = r300TranslateOpcodeMIN(vp, vpi, inst, src); - break; - case OPCODE_MOV: - inst = r300TranslateOpcodeMOV(vp, vpi, inst, src); - break; - case OPCODE_MUL: - inst = r300TranslateOpcodeMUL(vp, vpi, inst, src); - break; - case OPCODE_POW: - inst = r300TranslateOpcodePOW(vp, vpi, inst, src); - break; - case OPCODE_RCP: - inst = r300TranslateOpcodeRCP(vp, vpi, inst, src); - break; - case OPCODE_RSQ: - inst = r300TranslateOpcodeRSQ(vp, vpi, inst, src); - break; - case OPCODE_SGE: - inst = r300TranslateOpcodeSGE(vp, vpi, inst, src); - break; - case OPCODE_SLT: - inst = r300TranslateOpcodeSLT(vp, vpi, inst, src); - break; - case OPCODE_SUB: - inst = r300TranslateOpcodeSUB(vp, vpi, inst, src); - break; - case OPCODE_SWZ: - inst = r300TranslateOpcodeSWZ(vp, vpi, inst, src); - break; - case OPCODE_XPD: - inst = r300TranslateOpcodeXPD(vp, vpi, inst, src, /* FIXME */ - &u_temp_i); - break; - default: - vp->error = GL_TRUE; - break; - } - } - - vp->hw_code.length = (inst - vp->hw_code.body.d); - if (vp->hw_code.length >= VSF_MAX_FRAGMENT_LENGTH) { - vp->error = GL_TRUE; - } -} - -static void insert_wpos(struct gl_program *prog, GLuint temp_index, int tex_id) -{ - struct prog_instruction *vpi; - - _mesa_insert_instructions(prog, prog->NumInstructions - 1, 2); - - vpi = &prog->Instructions[prog->NumInstructions - 3]; - - vpi->Opcode = OPCODE_MOV; - - vpi->DstReg.File = PROGRAM_OUTPUT; - vpi->DstReg.Index = VERT_RESULT_HPOS; - vpi->DstReg.WriteMask = WRITEMASK_XYZW; - vpi->DstReg.CondMask = COND_TR; - - vpi->SrcReg[0].File = PROGRAM_TEMPORARY; - vpi->SrcReg[0].Index = temp_index; - vpi->SrcReg[0].Swizzle = SWIZZLE_XYZW; - - ++vpi; - - vpi->Opcode = OPCODE_MOV; - - vpi->DstReg.File = PROGRAM_OUTPUT; - vpi->DstReg.Index = VERT_RESULT_TEX0 + tex_id; - vpi->DstReg.WriteMask = WRITEMASK_XYZW; - vpi->DstReg.CondMask = COND_TR; - - vpi->SrcReg[0].File = PROGRAM_TEMPORARY; - vpi->SrcReg[0].Index = temp_index; - vpi->SrcReg[0].Swizzle = SWIZZLE_XYZW; - - ++vpi; - - vpi->Opcode = OPCODE_END; -} - -static void pos_as_texcoord(struct gl_program *prog, int tex_id) -{ - struct prog_instruction *vpi; - GLuint tempregi = prog->NumTemporaries; - - prog->NumTemporaries++; - - for (vpi = prog->Instructions; vpi->Opcode != OPCODE_END; vpi++) { - if (vpi->DstReg.File == PROGRAM_OUTPUT && vpi->DstReg.Index == VERT_RESULT_HPOS) { - vpi->DstReg.File = PROGRAM_TEMPORARY; - vpi->DstReg.Index = tempregi; - } - } - - insert_wpos(prog, tempregi, tex_id); - - prog->OutputsWritten |= 1 << (VERT_RESULT_TEX0 + tex_id); -} - -/** - * The fogcoord attribute is special in that only the first component - * is relevant, and the remaining components are always fixed (when read - * from by the fragment program) to yield an X001 pattern. - * - * We need to enforce this either in the vertex program or in the fragment - * program, and this code chooses not to enforce it in the vertex program. - * This is slightly cheaper, as long as the fragment program does not use - * weird swizzles. - * - * And it seems that usually, weird swizzles are not used, so... - * - * See also the counterpart rewriting for fragment programs. - */ -static void fog_as_texcoord(struct gl_program *prog, int tex_id) -{ - struct prog_instruction *vpi; - - vpi = prog->Instructions; - while (vpi->Opcode != OPCODE_END) { - if (vpi->DstReg.File == PROGRAM_OUTPUT && vpi->DstReg.Index == VERT_RESULT_FOGC) { - vpi->DstReg.Index = VERT_RESULT_TEX0 + tex_id; - vpi->DstReg.WriteMask = WRITEMASK_X; - } - - ++vpi; - } - - prog->OutputsWritten &= ~(1 << VERT_RESULT_FOGC); - prog->OutputsWritten |= 1 << (VERT_RESULT_TEX0 + tex_id); -} - -static int translateABS(struct gl_program *prog, int pos) -{ - struct prog_instruction *inst; - - inst = &prog->Instructions[pos]; - - inst->Opcode = OPCODE_MAX; - inst->SrcReg[1] = inst->SrcReg[0]; - inst->SrcReg[1].Negate ^= NEGATE_XYZW; - - return 0; -} - -static int translateDP3(struct gl_program *prog, int pos) -{ - struct prog_instruction *inst; - - inst = &prog->Instructions[pos]; - - inst->Opcode = OPCODE_DP4; - inst->SrcReg[0].Swizzle = combine_swizzles4(inst->SrcReg[0].Swizzle, SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ZERO); - - return 0; -} - -static int translateDPH(struct gl_program *prog, int pos) -{ - struct prog_instruction *inst; - - inst = &prog->Instructions[pos]; - - inst->Opcode = OPCODE_DP4; - inst->SrcReg[0].Swizzle = combine_swizzles4(inst->SrcReg[0].Swizzle, SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ONE); - - return 0; -} - -static int translateFLR(struct gl_program *prog, int pos) -{ - struct prog_instruction *inst; - struct prog_dst_register dst; - int tmp_idx; - - tmp_idx = prog->NumTemporaries++; - - _mesa_insert_instructions(prog, pos + 1, 1); - - inst = &prog->Instructions[pos]; - dst = inst->DstReg; - - inst->Opcode = OPCODE_FRC; - inst->DstReg.File = PROGRAM_TEMPORARY; - inst->DstReg.Index = tmp_idx; - ++inst; - - inst->Opcode = OPCODE_ADD; - inst->DstReg = dst; - inst->SrcReg[0] = (inst-1)->SrcReg[0]; - inst->SrcReg[1].File = PROGRAM_TEMPORARY; - inst->SrcReg[1].Index = tmp_idx; - inst->SrcReg[1].Negate = NEGATE_XYZW; - - return 1; -} - -static int translateSUB(struct gl_program *prog, int pos) -{ - struct prog_instruction *inst; - - inst = &prog->Instructions[pos]; - - inst->Opcode = OPCODE_ADD; - inst->SrcReg[1].Negate ^= NEGATE_XYZW; - - return 0; -} - -static int translateSWZ(struct gl_program *prog, int pos) -{ - prog->Instructions[pos].Opcode = OPCODE_MOV; - - return 0; -} - -static int translateXPD(struct gl_program *prog, int pos) -{ - struct prog_instruction *inst; - int tmp_idx; - - tmp_idx = prog->NumTemporaries++; - - _mesa_insert_instructions(prog, pos + 1, 1); - - inst = &prog->Instructions[pos]; - - *(inst+1) = *inst; - - inst->Opcode = OPCODE_MUL; - inst->DstReg.File = PROGRAM_TEMPORARY; - inst->DstReg.Index = tmp_idx; - inst->SrcReg[0].Swizzle = combine_swizzles4(inst->SrcReg[0].Swizzle, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_X, SWIZZLE_W); - inst->SrcReg[1].Swizzle = combine_swizzles4(inst->SrcReg[1].Swizzle, SWIZZLE_Z, SWIZZLE_X, SWIZZLE_Y, SWIZZLE_W); - ++inst; - - inst->Opcode = OPCODE_MAD; - inst->SrcReg[0].Swizzle = combine_swizzles4(inst->SrcReg[0].Swizzle, SWIZZLE_Z, SWIZZLE_X, SWIZZLE_Y, SWIZZLE_W); - inst->SrcReg[1].Swizzle = combine_swizzles4(inst->SrcReg[1].Swizzle, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_X, SWIZZLE_W); - inst->SrcReg[1].Negate ^= NEGATE_XYZW; - inst->SrcReg[2].File = PROGRAM_TEMPORARY; - inst->SrcReg[2].Index = tmp_idx; - - return 1; -} - -static void translateInsts(struct gl_program *prog) -{ - struct prog_instruction *inst; - int i; - - for (i = 0; i < prog->NumInstructions; ++i) { - inst = &prog->Instructions[i]; - - switch (inst->Opcode) { - case OPCODE_ABS: - i += translateABS(prog, i); - break; - case OPCODE_DP3: - i += translateDP3(prog, i); - break; - case OPCODE_DPH: - i += translateDPH(prog, i); - break; - case OPCODE_FLR: - i += translateFLR(prog, i); - break; - case OPCODE_SUB: - i += translateSUB(prog, i); - break; - case OPCODE_SWZ: - i += translateSWZ(prog, i); - break; - case OPCODE_XPD: - i += translateXPD(prog, i); - break; - default: - break; - } - } -} - -#define ADD_OUTPUT(fp_attr, vp_result) \ - do { \ - if ((FpReads & (1 << (fp_attr))) && !(prog->OutputsWritten & (1 << (vp_result)))) { \ - OutputsAdded |= 1 << (vp_result); \ - count++; \ - } \ - } while (0) - -static void addArtificialOutputs(GLcontext *ctx, struct gl_program *prog) -{ - r300ContextPtr r300 = R300_CONTEXT(ctx); - GLuint OutputsAdded, FpReads; - int i, count; - - OutputsAdded = 0; - count = 0; - FpReads = r300->selected_fp->Base->InputsRead; - - ADD_OUTPUT(FRAG_ATTRIB_COL0, VERT_RESULT_COL0); - ADD_OUTPUT(FRAG_ATTRIB_COL1, VERT_RESULT_COL1); - - for (i = 0; i < 7; ++i) { - ADD_OUTPUT(FRAG_ATTRIB_TEX0 + i, VERT_RESULT_TEX0 + i); - } - - /* Some outputs may be artificially added, to match the inputs of the fragment program. - * Issue 16 of vertex program spec says that all vertex attributes that are unwritten by - * vertex program are undefined, so just use MOV [vertex_result], CONST[0] - */ - if (count > 0) { - struct prog_instruction *inst; - - _mesa_insert_instructions(prog, prog->NumInstructions - 1, count); - inst = &prog->Instructions[prog->NumInstructions - 1 - count]; - - for (i = 0; i < VERT_RESULT_MAX; ++i) { - if (OutputsAdded & (1 << i)) { - inst->Opcode = OPCODE_MOV; - - inst->DstReg.File = PROGRAM_OUTPUT; - inst->DstReg.Index = i; - inst->DstReg.WriteMask = WRITEMASK_XYZW; - inst->DstReg.CondMask = COND_TR; - - inst->SrcReg[0].File = PROGRAM_CONSTANT; - inst->SrcReg[0].Index = 0; - inst->SrcReg[0].Swizzle = SWIZZLE_XYZW; - - ++inst; - } - } - - prog->OutputsWritten |= OutputsAdded; - } -} - -#undef ADD_OUTPUT - -static void nqssadceInit(struct nqssadce_state* s) -{ - r300ContextPtr r300 = R300_CONTEXT(s->Ctx); - GLuint fp_reads; - - fp_reads = r300->selected_fp->Base->InputsRead; - { - if (fp_reads & FRAG_BIT_COL0) { - s->Outputs[VERT_RESULT_COL0].Sourced = WRITEMASK_XYZW; - s->Outputs[VERT_RESULT_BFC0].Sourced = WRITEMASK_XYZW; - } - - if (fp_reads & FRAG_BIT_COL1) { - s->Outputs[VERT_RESULT_COL1].Sourced = WRITEMASK_XYZW; - s->Outputs[VERT_RESULT_BFC1].Sourced = WRITEMASK_XYZW; - } - } - - { - int i; - for (i = 0; i < 8; ++i) { - if (fp_reads & FRAG_BIT_TEX(i)) { - s->Outputs[VERT_RESULT_TEX0 + i].Sourced = WRITEMASK_XYZW; - } - } - } - - s->Outputs[VERT_RESULT_HPOS].Sourced = WRITEMASK_XYZW; - if (s->Program->OutputsWritten & (1 << VERT_RESULT_PSIZ)) - s->Outputs[VERT_RESULT_PSIZ].Sourced = WRITEMASK_X; -} - -static GLboolean swizzleIsNative(GLuint opcode, struct prog_src_register reg) -{ - (void) opcode; - (void) reg; - - return GL_TRUE; -} static struct r300_vertex_program *build_program(GLcontext *ctx, struct r300_vertex_program_key *wanted_key, const struct gl_vertex_program *mesa_vp) { - r300ContextPtr r300 = R300_CONTEXT(ctx); struct r300_vertex_program *vp; - struct gl_program *prog; + struct r300_vertex_program_compiler compiler; vp = _mesa_calloc(sizeof(*vp)); vp->Base = (struct gl_vertex_program *) _mesa_clone_program(ctx, &mesa_vp->Base); _mesa_memcpy(&vp->key, wanted_key, sizeof(vp->key)); - prog = &vp->Base->Base; + rc_init(&compiler.Base); + compiler.Base.Debug = (RADEON_DEBUG & DEBUG_VERTS) ? GL_TRUE : GL_FALSE; + + compiler.code = &vp->code; + compiler.RequiredOutputs = compute_required_outputs(vp->Base, vp->key.FpReads); + compiler.SetHwInputOutput = &t_inputs_outputs; - if (RADEON_DEBUG & DEBUG_VERTS) { + if (compiler.Base.Debug) { fprintf(stderr, "Initial vertex program:\n"); - _mesa_print_program(prog); + _mesa_print_program(&vp->Base->Base); fflush(stdout); } - if (vp->Base->IsPositionInvariant) { + if (mesa_vp->IsPositionInvariant) { _mesa_insert_mvp_code(ctx, vp->Base); } - if (r300->selected_fp->wpos_attr != FRAG_ATTRIB_MAX) { - pos_as_texcoord(&vp->Base->Base, r300->selected_fp->wpos_attr - FRAG_ATTRIB_TEX0); - } - - if (r300->selected_fp->fog_attr != FRAG_ATTRIB_MAX) { - fog_as_texcoord(&vp->Base->Base, r300->selected_fp->fog_attr - FRAG_ATTRIB_TEX0); - } + rc_mesa_to_rc_program(&compiler.Base, &vp->Base->Base); - addArtificialOutputs(ctx, prog); + rc_move_output(&compiler.Base, VERT_RESULT_PSIZ, VERT_RESULT_PSIZ, WRITEMASK_X); - translateInsts(prog); - - if (RADEON_DEBUG & DEBUG_VERTS) { - fprintf(stderr, "Vertex program after native rewrite:\n"); - _mesa_print_program(prog); - fflush(stdout); + if (vp->key.WPosAttr != FRAG_ATTRIB_MAX) { + rc_copy_output(&compiler.Base, + VERT_RESULT_HPOS, + vp->key.WPosAttr - FRAG_ATTRIB_TEX0 + VERT_RESULT_TEX0); } - { - struct radeon_nqssadce_descr nqssadce = { - .Init = &nqssadceInit, - .IsNativeSwizzle = &swizzleIsNative, - .BuildSwizzle = NULL - }; - radeonNqssaDce(ctx, prog, &nqssadce); - - /* We need this step for reusing temporary registers */ - _mesa_optimize_program(ctx, prog); - - if (RADEON_DEBUG & DEBUG_VERTS) { - fprintf(stderr, "Vertex program after NQSSADCE:\n"); - _mesa_print_program(prog); - fflush(stdout); - } + if (vp->key.FogAttr != FRAG_ATTRIB_MAX) { + rc_move_output(&compiler.Base, + VERT_RESULT_FOGC, + vp->key.FogAttr - FRAG_ATTRIB_TEX0 + VERT_RESULT_TEX0, WRITEMASK_X); } - assert(prog->NumInstructions); - { - struct prog_instruction *inst; - int max, i, tmp; - - inst = prog->Instructions; - max = -1; - while (inst->Opcode != OPCODE_END) { - tmp = _mesa_num_inst_src_regs(inst->Opcode); - for (i = 0; i < tmp; ++i) { - if (inst->SrcReg[i].File == PROGRAM_TEMPORARY) { - if ((int) inst->SrcReg[i].Index > max) { - max = inst->SrcReg[i].Index; - } - } - } + r3xx_compile_vertex_program(&compiler); + vp->error = compiler.Base.Error; - if (_mesa_num_inst_dst_regs(inst->Opcode)) { - if (inst->DstReg.File == PROGRAM_TEMPORARY) { - if ((int) inst->DstReg.Index > max) { - max = inst->DstReg.Index; - } - } - } - ++inst; - } + vp->Base->Base.InputsRead = vp->code.InputsRead; + vp->Base->Base.OutputsWritten = vp->code.OutputsWritten; - /* We actually want highest index of used temporary register, - * not the number of temporaries used. - * These values aren't always the same. - */ - vp->num_temporaries = max + 1; - } + rc_destroy(&compiler.Base); return vp; } -struct r300_vertex_program * r300SelectVertexShader(GLcontext *ctx) +struct r300_vertex_program * r300SelectAndTranslateVertexShader(GLcontext *ctx) { r300ContextPtr r300 = R300_CONTEXT(ctx); struct r300_vertex_program_key wanted_key = { 0 }; @@ -1639,7 +267,7 @@ struct r300_vertex_program * r300SelectVertexShader(GLcontext *ctx) struct r300_vertex_program *vp; vpc = (struct r300_vertex_program_cont *)ctx->VertexProgram._Current; - wanted_key.FpReads = r300->selected_fp->Base->InputsRead; + wanted_key.FpReads = r300->selected_fp->InputsRead; wanted_key.FogAttr = r300->selected_fp->fog_attr; wanted_key.WPosAttr = r300->selected_fp->wpos_attr; @@ -1664,7 +292,7 @@ struct r300_vertex_program * r300SelectVertexShader(GLcontext *ctx) if(_nc>_p->vpu.count)_p->vpu.count=_nc; \ } while(0) -static void r300EmitVertexProgram(r300ContextPtr r300, int dest, struct r300_vertex_shader_hw_code *code) +static void r300EmitVertexProgram(r300ContextPtr r300, int dest, struct r300_vertex_program_code *code) { int i; @@ -1708,15 +336,15 @@ void r300SetupVertexProgram(r300ContextPtr rmesa) ((drm_r300_cmd_header_t *) rmesa->hw.vps.cmd)->vpu.count = 0; R300_STATECHANGE(rmesa, vpp); - param_count = r300VertexProgUpdateParams(ctx, prog->Base, (float *)&rmesa->hw.vpp.cmd[R300_VPP_PARAM_0]); + param_count = r300VertexProgUpdateParams(ctx, prog, (float *)&rmesa->hw.vpp.cmd[R300_VPP_PARAM_0]); bump_vpu_count(rmesa->hw.vpp.cmd, param_count); param_count /= 4; - r300EmitVertexProgram(rmesa, R300_PVS_CODE_START, &(prog->hw_code)); - inst_count = (prog->hw_code.length / 4) - 1; + r300EmitVertexProgram(rmesa, R300_PVS_CODE_START, &(prog->code)); + inst_count = (prog->code.length / 4) - 1; - r300VapCntl(rmesa, _mesa_bitcount(prog->Base->Base.InputsRead), - _mesa_bitcount(prog->Base->Base.OutputsWritten), prog->num_temporaries); + r300VapCntl(rmesa, _mesa_bitcount(prog->code.InputsRead), + _mesa_bitcount(prog->code.OutputsWritten), prog->code.num_temporaries); R300_STATECHANGE(rmesa, pvs); rmesa->hw.pvs.cmd[R300_PVS_CNTL_1] = (0 << R300_PVS_FIRST_INST_SHIFT) | (inst_count << R300_PVS_XYZW_VALID_INST_SHIFT) | diff --git a/src/mesa/drivers/dri/r300/r300_vertprog.h b/src/mesa/drivers/dri/r300/r300_vertprog.h index 2dab11c337..ccec896be4 100644 --- a/src/mesa/drivers/dri/r300/r300_vertprog.h +++ b/src/mesa/drivers/dri/r300/r300_vertprog.h @@ -3,39 +3,9 @@ #include "r300_reg.h" -#define PVS_OP_DST_OPERAND(opcode, math_inst, macro_inst, reg_index, reg_writemask, reg_class) \ - (((opcode & PVS_DST_OPCODE_MASK) << PVS_DST_OPCODE_SHIFT) \ - | ((math_inst & PVS_DST_MATH_INST_MASK) << PVS_DST_MATH_INST_SHIFT) \ - | ((macro_inst & PVS_DST_MACRO_INST_MASK) << PVS_DST_MACRO_INST_SHIFT) \ - | ((reg_index & PVS_DST_OFFSET_MASK) << PVS_DST_OFFSET_SHIFT) \ - | ((reg_writemask & 0xf) << PVS_DST_WE_X_SHIFT) /* X Y Z W */ \ - | ((reg_class & PVS_DST_REG_TYPE_MASK) << PVS_DST_REG_TYPE_SHIFT)) - -#define PVS_SRC_OPERAND(in_reg_index, comp_x, comp_y, comp_z, comp_w, reg_class, negate) \ - (((in_reg_index & PVS_SRC_OFFSET_MASK) << PVS_SRC_OFFSET_SHIFT) \ - | ((comp_x & PVS_SRC_SWIZZLE_X_MASK) << PVS_SRC_SWIZZLE_X_SHIFT) \ - | ((comp_y & PVS_SRC_SWIZZLE_Y_MASK) << PVS_SRC_SWIZZLE_Y_SHIFT) \ - | ((comp_z & PVS_SRC_SWIZZLE_Z_MASK) << PVS_SRC_SWIZZLE_Z_SHIFT) \ - | ((comp_w & PVS_SRC_SWIZZLE_W_MASK) << PVS_SRC_SWIZZLE_W_SHIFT) \ - | ((negate & 0xf) << PVS_SRC_MODIFIER_X_SHIFT) /* X Y Z W */ \ - | ((reg_class & PVS_SRC_REG_TYPE_MASK) << PVS_SRC_REG_TYPE_SHIFT)) - -#if 1 - -#define VSF_FLAG_X 1 -#define VSF_FLAG_Y 2 -#define VSF_FLAG_Z 4 -#define VSF_FLAG_W 8 -#define VSF_FLAG_XYZ (VSF_FLAG_X | VSF_FLAG_Y | VSF_FLAG_Z) -#define VSF_FLAG_ALL 0xf -#define VSF_FLAG_NONE 0 - -#endif void r300SetupVertexProgram(r300ContextPtr rmesa); -struct r300_vertex_program * r300SelectVertexShader(GLcontext *ctx); - -void r300TranslateVertexShader(struct r300_vertex_program *vp); +struct r300_vertex_program * r300SelectAndTranslateVertexShader(GLcontext *ctx); #endif diff --git a/src/mesa/drivers/dri/r300/radeon_bo_legacy.c b/src/mesa/drivers/dri/r300/radeon_bo_legacy.c new file mode 120000 index 0000000000..79ad050e6b --- /dev/null +++ b/src/mesa/drivers/dri/r300/radeon_bo_legacy.c @@ -0,0 +1 @@ +../radeon/radeon_bo_legacy.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r300/radeon_bo_legacy.h b/src/mesa/drivers/dri/r300/radeon_bo_legacy.h new file mode 120000 index 0000000000..83b0f7ffab --- /dev/null +++ b/src/mesa/drivers/dri/r300/radeon_bo_legacy.h @@ -0,0 +1 @@ +../radeon/radeon_bo_legacy.h
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r300/radeon_bocs_wrapper.h b/src/mesa/drivers/dri/r300/radeon_bocs_wrapper.h new file mode 120000 index 0000000000..ca894b2443 --- /dev/null +++ b/src/mesa/drivers/dri/r300/radeon_bocs_wrapper.h @@ -0,0 +1 @@ +../radeon/radeon_bocs_wrapper.h
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r300/radeon_buffer_objects.c b/src/mesa/drivers/dri/r300/radeon_buffer_objects.c new file mode 120000 index 0000000000..f6a5f66470 --- /dev/null +++ b/src/mesa/drivers/dri/r300/radeon_buffer_objects.c @@ -0,0 +1 @@ +../radeon/radeon_buffer_objects.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r300/radeon_buffer_objects.h b/src/mesa/drivers/dri/r300/radeon_buffer_objects.h new file mode 120000 index 0000000000..2f134fd17b --- /dev/null +++ b/src/mesa/drivers/dri/r300/radeon_buffer_objects.h @@ -0,0 +1 @@ +../radeon/radeon_buffer_objects.h
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r300/radeon_chipset.h b/src/mesa/drivers/dri/r300/radeon_chipset.h new file mode 120000 index 0000000000..eba99001ff --- /dev/null +++ b/src/mesa/drivers/dri/r300/radeon_chipset.h @@ -0,0 +1 @@ +../radeon/radeon_chipset.h
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r300/radeon_cmdbuf.h b/src/mesa/drivers/dri/r300/radeon_cmdbuf.h new file mode 120000 index 0000000000..a799e1dc6d --- /dev/null +++ b/src/mesa/drivers/dri/r300/radeon_cmdbuf.h @@ -0,0 +1 @@ +../radeon/radeon_cmdbuf.h
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r300/radeon_common.c b/src/mesa/drivers/dri/r300/radeon_common.c new file mode 120000 index 0000000000..67b19ba940 --- /dev/null +++ b/src/mesa/drivers/dri/r300/radeon_common.c @@ -0,0 +1 @@ +../radeon/radeon_common.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r300/radeon_common.h b/src/mesa/drivers/dri/r300/radeon_common.h new file mode 120000 index 0000000000..5bcb696a9f --- /dev/null +++ b/src/mesa/drivers/dri/r300/radeon_common.h @@ -0,0 +1 @@ +../radeon/radeon_common.h
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r300/radeon_common_context.c b/src/mesa/drivers/dri/r300/radeon_common_context.c new file mode 120000 index 0000000000..86800f3819 --- /dev/null +++ b/src/mesa/drivers/dri/r300/radeon_common_context.c @@ -0,0 +1 @@ +../radeon/radeon_common_context.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r300/radeon_common_context.h b/src/mesa/drivers/dri/r300/radeon_common_context.h new file mode 120000 index 0000000000..4d66312550 --- /dev/null +++ b/src/mesa/drivers/dri/r300/radeon_common_context.h @@ -0,0 +1 @@ +../radeon/radeon_common_context.h
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r300/radeon_cs_legacy.c b/src/mesa/drivers/dri/r300/radeon_cs_legacy.c new file mode 120000 index 0000000000..006720f8a4 --- /dev/null +++ b/src/mesa/drivers/dri/r300/radeon_cs_legacy.c @@ -0,0 +1 @@ +../radeon/radeon_cs_legacy.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r300/radeon_cs_legacy.h b/src/mesa/drivers/dri/r300/radeon_cs_legacy.h new file mode 120000 index 0000000000..a5f95e0a3d --- /dev/null +++ b/src/mesa/drivers/dri/r300/radeon_cs_legacy.h @@ -0,0 +1 @@ +../radeon/radeon_cs_legacy.h
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r300/radeon_cs_space_drm.c b/src/mesa/drivers/dri/r300/radeon_cs_space_drm.c new file mode 120000 index 0000000000..c248ea7d1a --- /dev/null +++ b/src/mesa/drivers/dri/r300/radeon_cs_space_drm.c @@ -0,0 +1 @@ +../radeon/radeon_cs_space_drm.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r300/radeon_dma.c b/src/mesa/drivers/dri/r300/radeon_dma.c new file mode 120000 index 0000000000..43be000625 --- /dev/null +++ b/src/mesa/drivers/dri/r300/radeon_dma.c @@ -0,0 +1 @@ +../radeon/radeon_dma.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r300/radeon_dma.h b/src/mesa/drivers/dri/r300/radeon_dma.h new file mode 120000 index 0000000000..82e50634e3 --- /dev/null +++ b/src/mesa/drivers/dri/r300/radeon_dma.h @@ -0,0 +1 @@ +../radeon/radeon_dma.h
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r300/radeon_fbo.c b/src/mesa/drivers/dri/r300/radeon_fbo.c new file mode 120000 index 0000000000..0d738d8d78 --- /dev/null +++ b/src/mesa/drivers/dri/r300/radeon_fbo.c @@ -0,0 +1 @@ +../radeon/radeon_fbo.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r300/radeon_lock.c b/src/mesa/drivers/dri/r300/radeon_lock.c new file mode 120000 index 0000000000..af4108a8e3 --- /dev/null +++ b/src/mesa/drivers/dri/r300/radeon_lock.c @@ -0,0 +1 @@ +../radeon/radeon_lock.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r300/radeon_lock.h b/src/mesa/drivers/dri/r300/radeon_lock.h new file mode 120000 index 0000000000..64bdf94ee7 --- /dev/null +++ b/src/mesa/drivers/dri/r300/radeon_lock.h @@ -0,0 +1 @@ +../radeon/radeon_lock.h
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r300/radeon_mipmap_tree.c b/src/mesa/drivers/dri/r300/radeon_mipmap_tree.c new file mode 120000 index 0000000000..31c0cfbe94 --- /dev/null +++ b/src/mesa/drivers/dri/r300/radeon_mipmap_tree.c @@ -0,0 +1 @@ +../radeon/radeon_mipmap_tree.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r300/radeon_mipmap_tree.h b/src/mesa/drivers/dri/r300/radeon_mipmap_tree.h new file mode 120000 index 0000000000..254d50cf8c --- /dev/null +++ b/src/mesa/drivers/dri/r300/radeon_mipmap_tree.h @@ -0,0 +1 @@ +../radeon/radeon_mipmap_tree.h
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r300/radeon_program.c b/src/mesa/drivers/dri/r300/radeon_program.c deleted file mode 100644 index da5e7aefce..0000000000 --- a/src/mesa/drivers/dri/r300/radeon_program.c +++ /dev/null @@ -1,128 +0,0 @@ -/* - * Copyright (C) 2008 Nicolai Haehnle. - * - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining - * a copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sublicense, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial - * portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, - * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. - * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE - * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION - * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION - * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - */ - -#include "radeon_program.h" - -#include "shader/prog_print.h" - - -/** - * Transform the given clause in the following way: - * 1. Replace it with an empty clause - * 2. For every instruction in the original clause, try the given - * transformations in order. - * 3. If one of the transformations returns GL_TRUE, assume that it - * has emitted the appropriate instruction(s) into the new clause; - * otherwise, copy the instruction verbatim. - * - * \note The transformation is currently not recursive; in other words, - * instructions emitted by transformations are not transformed. - * - * \note The transform is called 'local' because it can only look at - * one instruction at a time. - */ -void radeonLocalTransform( - GLcontext *Ctx, - struct gl_program *program, - int num_transformations, - struct radeon_program_transformation* transformations) -{ - struct radeon_transform_context ctx; - int ip; - - ctx.Ctx = Ctx; - ctx.Program = program; - ctx.OldInstructions = program->Instructions; - ctx.OldNumInstructions = program->NumInstructions; - - program->Instructions = 0; - program->NumInstructions = 0; - - for(ip = 0; ip < ctx.OldNumInstructions; ++ip) { - struct prog_instruction *instr = ctx.OldInstructions + ip; - int i; - - for(i = 0; i < num_transformations; ++i) { - struct radeon_program_transformation* t = transformations + i; - - if (t->function(&ctx, instr, t->userData)) - break; - } - - if (i >= num_transformations) { - struct prog_instruction* dest = radeonAppendInstructions(program, 1); - _mesa_copy_instructions(dest, instr, 1); - } - } - - _mesa_free_instructions(ctx.OldInstructions, ctx.OldNumInstructions); -} - - -static void scan_instructions(GLboolean* used, const struct prog_instruction* insts, GLuint count) -{ - GLuint i; - for (i = 0; i < count; i++) { - const struct prog_instruction *inst = insts + i; - const GLuint n = _mesa_num_inst_src_regs(inst->Opcode); - GLuint k; - - for (k = 0; k < n; k++) { - if (inst->SrcReg[k].File == PROGRAM_TEMPORARY) - used[inst->SrcReg[k].Index] = GL_TRUE; - } - } -} - -GLint radeonFindFreeTemporary(struct radeon_transform_context *t) -{ - GLboolean used[MAX_PROGRAM_TEMPS]; - GLuint i; - - _mesa_memset(used, 0, sizeof(used)); - scan_instructions(used, t->Program->Instructions, t->Program->NumInstructions); - scan_instructions(used, t->OldInstructions, t->OldNumInstructions); - - for (i = 0; i < MAX_PROGRAM_TEMPS; i++) { - if (!used[i]) - return i; - } - - return -1; -} - - -/** - * Append the given number of instructions to the program and return a - * pointer to the first new instruction. - */ -struct prog_instruction *radeonAppendInstructions(struct gl_program *program, int count) -{ - int oldnum = program->NumInstructions; - _mesa_insert_instructions(program, oldnum, count); - return program->Instructions + oldnum; -} diff --git a/src/mesa/drivers/dri/r300/radeon_screen.c b/src/mesa/drivers/dri/r300/radeon_screen.c new file mode 120000 index 0000000000..86161118dd --- /dev/null +++ b/src/mesa/drivers/dri/r300/radeon_screen.c @@ -0,0 +1 @@ +../radeon/radeon_screen.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r300/radeon_screen.h b/src/mesa/drivers/dri/r300/radeon_screen.h new file mode 120000 index 0000000000..23bb6bd459 --- /dev/null +++ b/src/mesa/drivers/dri/r300/radeon_screen.h @@ -0,0 +1 @@ +../radeon/radeon_screen.h
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r300/radeon_span.c b/src/mesa/drivers/dri/r300/radeon_span.c new file mode 120000 index 0000000000..232868c4c9 --- /dev/null +++ b/src/mesa/drivers/dri/r300/radeon_span.c @@ -0,0 +1 @@ +../radeon/radeon_span.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r300/radeon_span.h b/src/mesa/drivers/dri/r300/radeon_span.h new file mode 120000 index 0000000000..f9d634508c --- /dev/null +++ b/src/mesa/drivers/dri/r300/radeon_span.h @@ -0,0 +1 @@ +../radeon/radeon_span.h
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r300/radeon_texture.c b/src/mesa/drivers/dri/r300/radeon_texture.c new file mode 120000 index 0000000000..a822710915 --- /dev/null +++ b/src/mesa/drivers/dri/r300/radeon_texture.c @@ -0,0 +1 @@ +../radeon/radeon_texture.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r300/radeon_texture.h b/src/mesa/drivers/dri/r300/radeon_texture.h new file mode 120000 index 0000000000..17fac3d5ea --- /dev/null +++ b/src/mesa/drivers/dri/r300/radeon_texture.h @@ -0,0 +1 @@ +../radeon/radeon_texture.h
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r300/server/radeon.h b/src/mesa/drivers/dri/r300/server/radeon.h new file mode 120000 index 0000000000..81274a54f1 --- /dev/null +++ b/src/mesa/drivers/dri/r300/server/radeon.h @@ -0,0 +1 @@ +../../radeon/server/radeon.h
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r300/server/radeon_dri.c b/src/mesa/drivers/dri/r300/server/radeon_dri.c new file mode 120000 index 0000000000..d05847d650 --- /dev/null +++ b/src/mesa/drivers/dri/r300/server/radeon_dri.c @@ -0,0 +1 @@ +../../radeon/server/radeon_dri.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r300/server/radeon_dri.h b/src/mesa/drivers/dri/r300/server/radeon_dri.h new file mode 120000 index 0000000000..27c591d3c9 --- /dev/null +++ b/src/mesa/drivers/dri/r300/server/radeon_dri.h @@ -0,0 +1 @@ +../../radeon/server/radeon_dri.h
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r300/server/radeon_egl.c b/src/mesa/drivers/dri/r300/server/radeon_egl.c new file mode 120000 index 0000000000..d7735a7643 --- /dev/null +++ b/src/mesa/drivers/dri/r300/server/radeon_egl.c @@ -0,0 +1 @@ +../../radeon/server/radeon_egl.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r300/server/radeon_macros.h b/src/mesa/drivers/dri/r300/server/radeon_macros.h new file mode 120000 index 0000000000..c56cd735b8 --- /dev/null +++ b/src/mesa/drivers/dri/r300/server/radeon_macros.h @@ -0,0 +1 @@ +../../radeon/server/radeon_macros.h
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r300/server/radeon_reg.h b/src/mesa/drivers/dri/r300/server/radeon_reg.h new file mode 120000 index 0000000000..e2349dcb68 --- /dev/null +++ b/src/mesa/drivers/dri/r300/server/radeon_reg.h @@ -0,0 +1 @@ +../../radeon/server/radeon_reg.h
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r600/Makefile b/src/mesa/drivers/dri/r600/Makefile index 2f225f7cb5..5bdc1afbf0 100644 --- a/src/mesa/drivers/dri/r600/Makefile +++ b/src/mesa/drivers/dri/r600/Makefile @@ -68,54 +68,10 @@ DRIVER_DEFINES = -DCOMPILE_R600 -DR200_MERGED=0 \ # -DRADEON_BO_TRACK \ -Wall -SYMLINKS = \ - server/radeon_dri.c \ - server/radeon_dri.h \ - server/radeon.h \ - server/radeon_macros.h \ - server/radeon_reg.h \ - server/radeon_egl.c - -COMMON_SYMLINKS = \ - radeon_chipset.h \ - radeon_screen.c \ - radeon_screen.h \ - radeon_span.h \ - radeon_span.c \ - radeon_bo_legacy.c \ - radeon_cs_legacy.c \ - radeon_bo_legacy.h \ - radeon_cs_legacy.h \ - radeon_bocs_wrapper.h \ - radeon_lock.c \ - radeon_lock.h \ - radeon_common.c \ - radeon_common.h \ - radeon_common_context.c \ - radeon_common_context.h \ - radeon_cmdbuf.h \ - radeon_dma.c \ - radeon_dma.h \ - radeon_mipmap_tree.c \ - radeon_mipmap_tree.h \ - radeon_texture.c \ - radeon_texture.h \ - radeon_fbo.c \ - $(CS_SOURCES) - DRI_LIB_DEPS += $(RADEON_LDFLAGS) ##### TARGETS ##### include ../Makefile.template -server: - mkdir -p server - -$(SYMLINKS): server - @[ -e $@ ] || ln -sf ../../radeon/$@ server/ - -$(COMMON_SYMLINKS): - @[ -e $@ ] || ln -sf ../radeon/$@ ./ - -symlinks: $(SYMLINKS) $(COMMON_SYMLINKS) +symlinks: diff --git a/src/mesa/drivers/dri/r600/r600_cmdbuf.c b/src/mesa/drivers/dri/r600/r600_cmdbuf.c index 74fec02584..dc2fb0144a 100644 --- a/src/mesa/drivers/dri/r600/r600_cmdbuf.c +++ b/src/mesa/drivers/dri/r600/r600_cmdbuf.c @@ -78,8 +78,7 @@ int r600_cs_write_reloc(struct radeon_cs *cs, struct radeon_bo *bo, uint32_t read_domain, uint32_t write_domain, - uint32_t flags, - offset_modifiers* poffset_mod) + uint32_t flags) { struct r600_cs_reloc_legacy *relocs; int i; @@ -135,10 +134,6 @@ int r600_cs_write_reloc(struct radeon_cs *cs, cs->section_ndw += 2; cs->section_cdw += 2; - relocs[i].offset_mod.shift = poffset_mod->shift; - relocs[i].offset_mod.shiftbits = poffset_mod->shiftbits; - relocs[i].offset_mod.mask = poffset_mod->mask; - return 0; } } @@ -160,9 +155,6 @@ int r600_cs_write_reloc(struct radeon_cs *cs, { return -ENOMEM; } - relocs[cs->crelocs].offset_mod.shift = poffset_mod->shift; - relocs[cs->crelocs].offset_mod.shiftbits = poffset_mod->shiftbits; - relocs[cs->crelocs].offset_mod.mask = poffset_mod->mask; relocs[cs->crelocs].indices[0] = cs->cdw - 1; relocs[cs->crelocs].reloc_indices[0] = cs->section_cdw; @@ -255,65 +247,44 @@ static int r600_cs_process_relocs(struct radeon_cs *cs, csm = (struct r600_cs_manager_legacy*)cs->csm; relocs = (struct r600_cs_reloc_legacy *)cs->relocs; restart: - for (i = 0; i < cs->crelocs; i++) - { - for (j = 0; j < relocs[i].cindices; j++) - { + for (i = 0; i < cs->crelocs; i++) { uint32_t soffset, eoffset, asicoffset; r = radeon_bo_legacy_validate(relocs[i].base.bo, - &soffset, &eoffset); - if (r == -EAGAIN) - { - goto restart; + &soffset, &eoffset); + if (r == -EAGAIN) { + goto restart; } - if (r) - { - fprintf(stderr, "validated %p [0x%08X, 0x%08X]\n", - relocs[i].base.bo, soffset, eoffset); - return r; + if (r) { + fprintf(stderr, "validated %p [0x%08X, 0x%08X]\n", + relocs[i].base.bo, soffset, eoffset); + return r; } asicoffset = soffset; - if (asicoffset >= eoffset) - { - /* radeon_bo_debug(relocs[i].base.bo, 12); */ - fprintf(stderr, "validated %p [0x%08X, 0x%08X]\n", - relocs[i].base.bo, soffset, eoffset); - fprintf(stderr, "above end: %p 0x%08X 0x%08X\n", - relocs[i].base.bo, - cs->packets[relocs[i].indices[j]], - eoffset); - exit(0); - return -EINVAL; - } - /* apply offset operator */ - switch (relocs[i].offset_mod.shift) - { - case NO_SHIFT: - asicoffset = asicoffset & relocs[i].offset_mod.mask; - break; - case LEFT_SHIFT: - asicoffset = (asicoffset << relocs[i].offset_mod.shiftbits) & relocs[i].offset_mod.mask; - break; - case RIGHT_SHIFT: - asicoffset = (asicoffset >> relocs[i].offset_mod.shiftbits) & relocs[i].offset_mod.mask; - break; - default: - break; - }; - - /* pkt3 nop header in ib chunk */ - cs->packets[relocs[i].reloc_indices[j]] = 0xC0001000; - - /* reloc index in ib chunk */ - cs->packets[relocs[i].reloc_indices[j] + 1] = offset_dw; - - /* asic offset in reloc chunk */ /* see alex drm r600_nomm_relocate */ - reloc_chunk[offset_dw] = asicoffset; - reloc_chunk[offset_dw + 3] = 0; - - offset_dw += 4; - } + + for (j = 0; j < relocs[i].cindices; j++) { + if (asicoffset >= eoffset) { + /* radeon_bo_debug(relocs[i].base.bo, 12); */ + fprintf(stderr, "validated %p [0x%08X, 0x%08X]\n", + relocs[i].base.bo, soffset, eoffset); + fprintf(stderr, "above end: %p 0x%08X 0x%08X\n", + relocs[i].base.bo, + cs->packets[relocs[i].indices[j]], + eoffset); + exit(0); + return -EINVAL; + } + /* pkt3 nop header in ib chunk */ + cs->packets[relocs[i].reloc_indices[j]] = 0xC0001000; + /* reloc index in ib chunk */ + cs->packets[relocs[i].reloc_indices[j] + 1] = offset_dw; + } + + /* asic offset in reloc chunk */ /* see alex drm r600_nomm_relocate */ + reloc_chunk[offset_dw] = asicoffset; + reloc_chunk[offset_dw + 3] = 0; + + offset_dw += 4; } *length_dw_reloc_chunk = offset_dw; @@ -351,10 +322,7 @@ static int r600_cs_emit(struct radeon_cs *cs) struct r600_cs_manager_legacy *csm = (struct r600_cs_manager_legacy*)cs->csm; struct drm_radeon_cs cs_cmd; struct drm_radeon_cs_chunk cs_chunk[2]; - drm_radeon_cmd_buffer_t cmd; - /* drm_r300_cmd_header_t age; */ uint32_t length_dw_reloc_chunk; - uint64_t ull; uint64_t chunk_ptrs[2]; uint32_t reloc_chunk[128]; int r; @@ -363,43 +331,13 @@ static int r600_cs_emit(struct radeon_cs *cs) /* TODO : put chip level things here if need. */ /* csm->ctx->vtbl.emit_cs_header(cs, csm->ctx); */ - BATCH_LOCALS(csm->ctx); - drm_radeon_getparam_t gp; - uint32_t current_scratchx_age; - - gp.param = RADEON_PARAM_LAST_CLEAR; - gp.value = (int *)¤t_scratchx_age; - r = drmCommandWriteRead(cs->csm->fd, - DRM_RADEON_GETPARAM, - &gp, - sizeof(gp)); - if (r) - { - fprintf(stderr, "%s: drmRadeonGetParam: %d\n", __FUNCTION__, r); - exit(1); - } - - csm->pending_age = 0; csm->pending_count = 1; - current_scratchx_age++; - csm->pending_age = current_scratchx_age; - - BEGIN_BATCH_NO_AUTOSTATE(3); - R600_OUT_BATCH(CP_PACKET3(R600_IT_SET_CONFIG_REG, 1)); - R600_OUT_BATCH((SCRATCH_REG2 - R600_SET_CONFIG_REG_OFFSET) >> 2); - R600_OUT_BATCH(current_scratchx_age); - END_BATCH(); - COMMIT_BATCH(); - - //TODO ioctl to get back cs id assigned in drm - //csm->pending_age = cs_id_back; - r = r600_cs_process_relocs(cs, &(reloc_chunk[0]), &length_dw_reloc_chunk); if (r) { return 0; } - + /* raw ib chunk */ cs_chunk[0].chunk_id = RADEON_CHUNK_ID_IB; cs_chunk[0].length_dw = cs->cdw; @@ -429,6 +367,8 @@ static int r600_cs_emit(struct radeon_cs *cs) return r; } + csm->pending_age = cs_cmd.cs_id; + r600_cs_set_age(cs); cs->csm->read_used = 0; @@ -514,8 +454,12 @@ struct radeon_cs_manager * r600_radeon_cs_manager_legacy_ctor(struct radeon_cont void r600InitCmdBuf(context_t *r600) /* from rcommonInitCmdBuf */ { radeonContextPtr rmesa = &r600->radeon; - GLuint size; + rmesa->hw.max_state_size = 4000; /* rough estimate */ + + rmesa->hw.all_dirty = GL_TRUE; + rmesa->hw.is_dirty = GL_TRUE; + /* Initialize command buffer */ size = 256 * driQueryOptioni(&rmesa->optionCache, "command_buffer_size"); diff --git a/src/mesa/drivers/dri/r600/r600_cmdbuf.h b/src/mesa/drivers/dri/r600/r600_cmdbuf.h index bd1ed7fdff..5df0cf1ab6 100644 --- a/src/mesa/drivers/dri/r600/r600_cmdbuf.h +++ b/src/mesa/drivers/dri/r600/r600_cmdbuf.h @@ -132,15 +132,13 @@ struct r600_cs_reloc_legacy { uint32_t cindices; uint32_t *indices; uint32_t *reloc_indices; - struct offset_modifiers offset_mod; }; extern int r600_cs_write_reloc(struct radeon_cs *cs, struct radeon_bo *bo, uint32_t read_domain, uint32_t write_domain, - uint32_t flags, - offset_modifiers* poffset_mod); + uint32_t flags); static inline void r600_cs_write_dword(struct radeon_cs *cs, uint32_t dword) { @@ -171,7 +169,7 @@ struct radeon_cs_manager * r600_radeon_cs_manager_legacy_ctor(struct radeon_cont /** * Write a relocated dword to the command buffer. */ -#define R600_OUT_BATCH_RELOC(data, bo, offset, rd, wd, flags, offset_mod) \ +#define R600_OUT_BATCH_RELOC(data, bo, offset, rd, wd, flags) \ do { \ if (0 && offset) { \ fprintf(stderr, "(%s:%s:%d) offset : %d\n", \ @@ -179,7 +177,7 @@ struct radeon_cs_manager * r600_radeon_cs_manager_legacy_ctor(struct radeon_cont } \ r600_cs_write_dword(b_l_rmesa->cmdbuf.cs, offset); \ r600_cs_write_reloc(b_l_rmesa->cmdbuf.cs, \ - bo, rd, wd, flags, offset_mod); \ + bo, rd, wd, flags); \ } while(0) /* R600/R700 */ diff --git a/src/mesa/drivers/dri/r600/r600_context.c b/src/mesa/drivers/dri/r600/r600_context.c index 78bad8726b..7009374b0c 100644 --- a/src/mesa/drivers/dri/r600/r600_context.c +++ b/src/mesa/drivers/dri/r600/r600_context.c @@ -57,7 +57,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "drivers/common/driverfuncs.h" #include "r600_context.h" -#include "radeon_context.h" +#include "radeon_common_context.h" #include "radeon_span.h" #include "r600_cmdbuf.h" #include "r600_emit.h" @@ -218,7 +218,6 @@ GLboolean r600CreateContext(const __GLcontextModes * glVisual, struct dd_function_table functions; context_t *r600; GLcontext *ctx; - int tcl_mode; assert(glVisual); assert(driContextPriv); @@ -377,23 +376,12 @@ GLboolean r600CreateContext(const __GLcontextModes * glVisual, TNL_CONTEXT(ctx)->Driver.RunPipeline = r600RunPipeline; - tcl_mode = driQueryOptioni(&r600->radeon.optionCache, "tcl_mode"); if (driQueryOptionb(&r600->radeon.optionCache, "no_rast")) { fprintf(stderr, "disabling 3D acceleration\n"); #if R200_MERGED FALLBACK(&r600->radeon, RADEON_FALLBACK_DISABLE, 1); #endif } - if (tcl_mode == DRI_CONF_TCL_SW || - !(r600->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL)) { - if (r600->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL) { - r600->radeon.radeonScreen->chip_flags &= - ~RADEON_CHIPSET_TCL; - fprintf(stderr, "Disabling HW TCL support\n"); - } - TCL_FALLBACK(r600->radeon.glCtx, - RADEON_TCL_FALLBACK_TCL_DISABLE, 1); - } return GL_TRUE; } @@ -407,6 +395,8 @@ r600DestroyContext (__DRIcontextPrivate * driContextPriv) if (context) FREE(context->hw.pStateList); + + radeonDestroyContext(driContextPriv); } diff --git a/src/mesa/drivers/dri/r600/r600_context.h b/src/mesa/drivers/dri/r600/r600_context.h index bcb33e1386..30ddce682c 100644 --- a/src/mesa/drivers/dri/r600/r600_context.h +++ b/src/mesa/drivers/dri/r600/r600_context.h @@ -128,13 +128,6 @@ enum RIGHT_SHIFT = 2, }; -typedef struct offset_modifiers -{ - GLuint shift; - GLuint shiftbits; - GLuint mask; -} offset_modifiers; - /** * \brief R600 context structure. */ @@ -165,6 +158,17 @@ extern GLboolean r700InitChipObject(context_t *context); extern GLboolean r700SendContextStates(context_t *context); extern GLboolean r700SendViewportState(context_t *context, int id); extern GLboolean r700SendRenderTargetState(context_t *context, int id); +extern GLboolean r700SendTextureState(context_t *context); +extern GLboolean r700SendDepthTargetState(context_t *context); +extern GLboolean r700SendUCPState(context_t *context); +extern GLboolean r700SendFSState(context_t *context); +extern void r700EmitState(GLcontext * ctx); + +extern GLboolean r700SyncSurf(context_t *context, + struct radeon_bo *pbo, + uint32_t read_domain, + uint32_t write_domain, + uint32_t sync_type); extern int r700SetupStreams(GLcontext * ctx); extern void r700SetupVTXConstants(GLcontext * ctx, diff --git a/src/mesa/drivers/dri/r600/r600_emit.c b/src/mesa/drivers/dri/r600/r600_emit.c index 685f7fe473..b695ed9583 100644 --- a/src/mesa/drivers/dri/r600/r600_emit.c +++ b/src/mesa/drivers/dri/r600/r600_emit.c @@ -63,26 +63,15 @@ GLboolean r600EmitShader(GLcontext * ctx, struct radeon_bo * pbo; uint32_t *out; -shader_again_alloc: -#ifdef RADEON_DEBUG_BO - pbo = radeon_bo_open(radeonctx->radeonScreen->bom, - 0, - sizeinDWORD * 4, - 256, - RADEON_GEM_DOMAIN_GTT, - 0, - szShaderUsage); -#else +shader_again_alloc: pbo = radeon_bo_open(radeonctx->radeonScreen->bom, - 0, - sizeinDWORD * 4, - 256, + 0, + sizeinDWORD * 4, + 256, RADEON_GEM_DOMAIN_GTT, - 0); -#endif /* RADEON_DEBUG_BO */ + 0); - if (!pbo) - { + if (!pbo) { rcommonFlushCmdBuf(radeonctx, __FUNCTION__); goto shader_again_alloc; } diff --git a/src/mesa/drivers/dri/r600/r600_tex.c b/src/mesa/drivers/dri/r600/r600_tex.c index 43d9f641af..6d531bf0f9 100644 --- a/src/mesa/drivers/dri/r600/r600_tex.c +++ b/src/mesa/drivers/dri/r600/r600_tex.c @@ -62,10 +62,10 @@ static unsigned int translate_wrap_mode(GLenum wrapmode) case GL_CLAMP: return SQ_TEX_CLAMP_HALF_BORDER; case GL_CLAMP_TO_EDGE: return SQ_TEX_CLAMP_LAST_TEXEL; case GL_CLAMP_TO_BORDER: return SQ_TEX_CLAMP_BORDER; - case GL_MIRRORED_REPEAT: return SQ_TEX_MIRROR_ONCE_HALF_BORDER; - case GL_MIRROR_CLAMP_EXT: return SQ_TEX_MIRROR; - case GL_MIRROR_CLAMP_TO_EDGE_EXT: return SQ_TEX_MIRROR_ONCE_BORDER; - case GL_MIRROR_CLAMP_TO_BORDER_EXT: return SQ_TEX_MIRROR_ONCE_LAST_TEXEL; + case GL_MIRRORED_REPEAT: return SQ_TEX_MIRROR; + case GL_MIRROR_CLAMP_EXT: return SQ_TEX_MIRROR_ONCE_HALF_BORDER; + case GL_MIRROR_CLAMP_TO_EDGE_EXT: return SQ_TEX_MIRROR_ONCE_LAST_TEXEL; + case GL_MIRROR_CLAMP_TO_BORDER_EXT: return SQ_TEX_MIRROR_ONCE_BORDER; default: _mesa_problem(NULL, "bad wrap mode in %s", __FUNCTION__); return 0; @@ -127,10 +127,18 @@ static void r600SetTexDefaultState(radeonTexObjPtr t) SETfield(t->SQ_TEX_RESOURCE4, SQ_ENDIAN_NONE, SQ_TEX_RESOURCE_WORD4_0__ENDIAN_SWAP_shift, SQ_TEX_RESOURCE_WORD4_0__ENDIAN_SWAP_mask); SETfield(t->SQ_TEX_RESOURCE4, 1, REQUEST_SIZE_shift, REQUEST_SIZE_mask); - t->SQ_TEX_RESOURCE4 |= SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift - |SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift - |SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift - |SQ_SEL_W << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift; + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_W, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); SETfield(t->SQ_TEX_RESOURCE4, 0, BASE_LEVEL_shift, BASE_LEVEL_mask); /* mip-maps */ t->SQ_TEX_RESOURCE5 = 0; @@ -141,17 +149,18 @@ static void r600SetTexDefaultState(radeonTexObjPtr t) /* Initialize sampler registers */ t->SQ_TEX_SAMPLER0 = 0; - t->SQ_TEX_SAMPLER0 |= - SQ_TEX_WRAP << SQ_TEX_SAMPLER_WORD0_0__CLAMP_X_shift - |SQ_TEX_WRAP << CLAMP_Y_shift - |SQ_TEX_WRAP << CLAMP_Z_shift - |SQ_TEX_XY_FILTER_POINT << XY_MAG_FILTER_shift - |SQ_TEX_XY_FILTER_POINT << XY_MIN_FILTER_shift - |SQ_TEX_Z_FILTER_NONE << Z_FILTER_shift - |SQ_TEX_Z_FILTER_NONE << MIP_FILTER_shift - |SQ_TEX_BORDER_COLOR_TRANS_BLACK << BORDER_COLOR_TYPE_shift; - - t->SQ_TEX_SAMPLER1 = 0x7FF << MAX_LOD_shift; + SETfield(t->SQ_TEX_SAMPLER0, SQ_TEX_WRAP, SQ_TEX_SAMPLER_WORD0_0__CLAMP_X_shift, + SQ_TEX_SAMPLER_WORD0_0__CLAMP_X_mask); + SETfield(t->SQ_TEX_SAMPLER0, SQ_TEX_WRAP, CLAMP_Y_shift, CLAMP_Y_mask); + SETfield(t->SQ_TEX_SAMPLER0, SQ_TEX_WRAP, CLAMP_Z_shift, CLAMP_Z_mask); + SETfield(t->SQ_TEX_SAMPLER0, SQ_TEX_XY_FILTER_POINT, XY_MAG_FILTER_shift, XY_MAG_FILTER_mask); + SETfield(t->SQ_TEX_SAMPLER0, SQ_TEX_XY_FILTER_POINT, XY_MIN_FILTER_shift, XY_MIN_FILTER_mask); + SETfield(t->SQ_TEX_SAMPLER0, SQ_TEX_Z_FILTER_NONE, Z_FILTER_shift, Z_FILTER_mask); + SETfield(t->SQ_TEX_SAMPLER0, SQ_TEX_Z_FILTER_NONE, MIP_FILTER_shift, MIP_FILTER_mask); + SETfield(t->SQ_TEX_SAMPLER0, SQ_TEX_BORDER_COLOR_TRANS_BLACK, BORDER_COLOR_TYPE_shift, BORDER_COLOR_TYPE_mask); + + t->SQ_TEX_SAMPLER1 = 0; + SETfield(t->SQ_TEX_SAMPLER1, 0x3ff, MAX_LOD_shift, MAX_LOD_mask); t->SQ_TEX_SAMPLER2 = 0; SETbit(t->SQ_TEX_SAMPLER2, SQ_TEX_SAMPLER_WORD2_0__TYPE_bit); @@ -260,14 +269,12 @@ static void r600SetTexFilter(radeonTexObjPtr t, GLenum minf, GLenum magf, GLfloa static void r600SetTexBorderColor(radeonTexObjPtr t, const GLfloat color[4]) { -#if 0 - GLubyte c[4]; - CLAMPED_FLOAT_TO_UBYTE(c[0], color[0]); - CLAMPED_FLOAT_TO_UBYTE(c[1], color[1]); - CLAMPED_FLOAT_TO_UBYTE(c[2], color[2]); - CLAMPED_FLOAT_TO_UBYTE(c[3], color[3]); - t->pp_border_color = PACK_COLOR_8888(c[3], c[0], c[1], c[2]); -#endif + t->TD_PS_SAMPLER0_BORDER_ALPHA = *((uint32_t*)&(color[3])); + t->TD_PS_SAMPLER0_BORDER_RED = *((uint32_t*)&(color[2])); + t->TD_PS_SAMPLER0_BORDER_GREEN = *((uint32_t*)&(color[1])); + t->TD_PS_SAMPLER0_BORDER_BLUE = *((uint32_t*)&(color[0])); + SETfield(t->SQ_TEX_SAMPLER0, SQ_TEX_BORDER_COLOR_REGISTER, + BORDER_COLOR_TYPE_shift, BORDER_COLOR_TYPE_mask); } /** diff --git a/src/mesa/drivers/dri/r600/r600_texstate.c b/src/mesa/drivers/dri/r600/r600_texstate.c index 2466aa9595..ee9b64ee43 100644 --- a/src/mesa/drivers/dri/r600/r600_texstate.c +++ b/src/mesa/drivers/dri/r600/r600_texstate.c @@ -75,10 +75,10 @@ static GLboolean r600GetTexFormat(struct gl_texture_object *tObj, GLuint mesa_fo { radeonTexObj *t = radeon_tex_obj(tObj); - t->SQ_TEX_RESOURCE4 &= ~( SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask - |SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask - |SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask - |SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask ); + CLEARfield(t->SQ_TEX_RESOURCE4, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); + CLEARfield(t->SQ_TEX_RESOURCE4, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); + CLEARfield(t->SQ_TEX_RESOURCE4, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); + CLEARfield(t->SQ_TEX_RESOURCE4, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); switch (mesa_format) /* This is mesa format. */ { @@ -86,163 +86,211 @@ static GLboolean r600GetTexFormat(struct gl_texture_object *tObj, GLuint mesa_fo SETfield(t->SQ_TEX_RESOURCE1, FMT_8_8_8_8, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); - t->SQ_TEX_RESOURCE4 |= - (SQ_SEL_W << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift) - |(SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift) - |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift) - |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_W, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); break; case MESA_FORMAT_RGBA8888_REV: SETfield(t->SQ_TEX_RESOURCE1, FMT_8_8_8_8, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); - t->SQ_TEX_RESOURCE4 |= - (SQ_SEL_W << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift) - |(SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift) - |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift) - |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_W, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); break; case MESA_FORMAT_ARGB8888: SETfield(t->SQ_TEX_RESOURCE1, FMT_8_8_8_8, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); - t->SQ_TEX_RESOURCE4 |= - (SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift) - |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift) - |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift) - |(SQ_SEL_W << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_W, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); break; case MESA_FORMAT_ARGB8888_REV: SETfield(t->SQ_TEX_RESOURCE1, FMT_8_8_8_8, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); - t->SQ_TEX_RESOURCE4 |= - (SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift) - |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift) - |(SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift) - |(SQ_SEL_W << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_W, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); break; case MESA_FORMAT_RGB888: SETfield(t->SQ_TEX_RESOURCE1, FMT_8_8_8, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); - t->SQ_TEX_RESOURCE4 |= - (SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift) - |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift) - |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift) - |(SQ_SEL_1 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_1, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); break; case MESA_FORMAT_RGB565: SETfield(t->SQ_TEX_RESOURCE1, FMT_5_6_5, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); - t->SQ_TEX_RESOURCE4 |= - (SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift) - |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift) - |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift) - |(SQ_SEL_1 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_1, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); break; case MESA_FORMAT_RGB565_REV: SETfield(t->SQ_TEX_RESOURCE1, FMT_5_6_5, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); - t->SQ_TEX_RESOURCE4 |= - (SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift) - |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift) - |(SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift) - |(SQ_SEL_1 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_1, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); break; case MESA_FORMAT_ARGB4444: SETfield(t->SQ_TEX_RESOURCE1, FMT_4_4_4_4, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); - t->SQ_TEX_RESOURCE4 |= - (SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift) - |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift) - |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift) - |(SQ_SEL_W << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_W, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); break; case MESA_FORMAT_ARGB4444_REV: SETfield(t->SQ_TEX_RESOURCE1, FMT_4_4_4_4, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); - t->SQ_TEX_RESOURCE4 |= - (SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift) - |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift) - |(SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift) - |(SQ_SEL_W << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_W, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); break; case MESA_FORMAT_ARGB1555: SETfield(t->SQ_TEX_RESOURCE1, FMT_1_5_5_5, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); - t->SQ_TEX_RESOURCE4 |= - (SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift) - |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift) - |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift) - |(SQ_SEL_W << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_W, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); break; case MESA_FORMAT_ARGB1555_REV: SETfield(t->SQ_TEX_RESOURCE1, FMT_1_5_5_5, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); - t->SQ_TEX_RESOURCE4 |= - (SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift) - |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift) - |(SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift) - |(SQ_SEL_W << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_W, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); break; case MESA_FORMAT_AL88: case MESA_FORMAT_AL88_REV: /* TODO : Check this. */ SETfield(t->SQ_TEX_RESOURCE1, FMT_8_8, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); - t->SQ_TEX_RESOURCE4 |= - (SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift) - |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift) - |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift) - |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); break; case MESA_FORMAT_RGB332: SETfield(t->SQ_TEX_RESOURCE1, FMT_3_3_2, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); - t->SQ_TEX_RESOURCE4 |= - (SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift) - |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift) - |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift) - |(SQ_SEL_1 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_1, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); break; case MESA_FORMAT_A8: /* ZERO, ZERO, ZERO, X */ SETfield(t->SQ_TEX_RESOURCE1, FMT_8, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); - t->SQ_TEX_RESOURCE4 |= - (SQ_SEL_0 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift) - |(SQ_SEL_0 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift) - |(SQ_SEL_0 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift) - |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_0, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_0, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_0, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); break; case MESA_FORMAT_L8: /* X, X, X, ONE */ SETfield(t->SQ_TEX_RESOURCE1, FMT_8, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); - t->SQ_TEX_RESOURCE4 |= - (SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift) - |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift) - |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift) - |(SQ_SEL_1 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_1, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); break; case MESA_FORMAT_I8: /* X, X, X, X */ case MESA_FORMAT_CI8: SETfield(t->SQ_TEX_RESOURCE1, FMT_8, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); - t->SQ_TEX_RESOURCE4 |= - (SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift) - |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift) - |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift) - |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); break; /* YUV422 TODO conversion */ /* X, Y, Z, ONE, G8R8_G8B8 */ /* @@ -272,121 +320,157 @@ static GLboolean r600GetTexFormat(struct gl_texture_object *tObj, GLuint mesa_fo SETfield(t->SQ_TEX_RESOURCE1, FMT_32_32_32_32_FLOAT, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); - t->SQ_TEX_RESOURCE4 |= - (SQ_SEL_W << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift) - |(SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift) - |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift) - |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_W, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); break; case MESA_FORMAT_RGBA_FLOAT16: SETfield(t->SQ_TEX_RESOURCE1, FMT_16_16_16_16_FLOAT, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); - t->SQ_TEX_RESOURCE4 |= - (SQ_SEL_W << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift) - |(SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift) - |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift) - |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_W, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); break; case MESA_FORMAT_RGB_FLOAT32: /* X, Y, Z, ONE */ SETfield(t->SQ_TEX_RESOURCE1, FMT_32_32_32_FLOAT, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); - t->SQ_TEX_RESOURCE4 |= - (SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift) - |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift) - |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift) - |(SQ_SEL_1 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_1, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); break; case MESA_FORMAT_RGB_FLOAT16: SETfield(t->SQ_TEX_RESOURCE1, FMT_16_16_16_FLOAT, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); - t->SQ_TEX_RESOURCE4 |= - (SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift) - |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift) - |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift) - |(SQ_SEL_1 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_1, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); break; case MESA_FORMAT_ALPHA_FLOAT32: /* ZERO, ZERO, ZERO, X */ SETfield(t->SQ_TEX_RESOURCE1, FMT_32_FLOAT, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); - t->SQ_TEX_RESOURCE4 |= - (SQ_SEL_0 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift) - |(SQ_SEL_0 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift) - |(SQ_SEL_0 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift) - |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_0, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_0, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_0, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); break; case MESA_FORMAT_ALPHA_FLOAT16: /* ZERO, ZERO, ZERO, X */ SETfield(t->SQ_TEX_RESOURCE1, FMT_16_FLOAT, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); - t->SQ_TEX_RESOURCE4 |= - (SQ_SEL_0 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift) - |(SQ_SEL_0 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift) - |(SQ_SEL_0 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift) - |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_0, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_0, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_0, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); break; case MESA_FORMAT_LUMINANCE_FLOAT32: /* X, X, X, ONE */ SETfield(t->SQ_TEX_RESOURCE1, FMT_32_FLOAT, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); - t->SQ_TEX_RESOURCE4 |= - (SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift) - |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift) - |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift) - |(SQ_SEL_1 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_1, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); break; case MESA_FORMAT_LUMINANCE_FLOAT16: /* X, X, X, ONE */ SETfield(t->SQ_TEX_RESOURCE1, FMT_16_FLOAT, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); - t->SQ_TEX_RESOURCE4 |= - (SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift) - |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift) - |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift) - |(SQ_SEL_1 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_1, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); break; case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32: SETfield(t->SQ_TEX_RESOURCE1, FMT_32_32_FLOAT, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); - t->SQ_TEX_RESOURCE4 |= - (SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift) - |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift) - |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift) - |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); break; case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16: SETfield(t->SQ_TEX_RESOURCE1, FMT_16_16_FLOAT, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); - t->SQ_TEX_RESOURCE4 |= - (SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift) - |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift) - |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift) - |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); break; case MESA_FORMAT_INTENSITY_FLOAT32: /* X, X, X, X */ SETfield(t->SQ_TEX_RESOURCE1, FMT_32_FLOAT, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); - t->SQ_TEX_RESOURCE4 |= - (SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift) - |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift) - |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift) - |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); break; case MESA_FORMAT_INTENSITY_FLOAT16: /* X, X, X, X */ SETfield(t->SQ_TEX_RESOURCE1, FMT_16_FLOAT, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); - t->SQ_TEX_RESOURCE4 |= - (SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift) - |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift) - |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift) - |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); break; case MESA_FORMAT_Z16: case MESA_FORMAT_Z24_S8: @@ -407,25 +491,34 @@ static GLboolean r600GetTexFormat(struct gl_texture_object *tObj, GLuint mesa_fo }; switch (tObj->DepthMode) { case GL_LUMINANCE: /* X, X, X, ONE */ - t->SQ_TEX_RESOURCE4 |= - (SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift) - |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift) - |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift) - |(SQ_SEL_1 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_1, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); break; case GL_INTENSITY: /* X, X, X, X */ - t->SQ_TEX_RESOURCE4 |= - (SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift) - |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift) - |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift) - |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); break; case GL_ALPHA: /* ZERO, ZERO, ZERO, X */ - t->SQ_TEX_RESOURCE4 |= - (SQ_SEL_0 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift) - |(SQ_SEL_0 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift) - |(SQ_SEL_0 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift) - |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_0, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_0, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_0, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); break; default: return GL_FALSE; @@ -441,7 +534,6 @@ static GLboolean r600GetTexFormat(struct gl_texture_object *tObj, GLuint mesa_fo void r600SetDepthTexMode(struct gl_texture_object *tObj) { - const GLuint *format; radeonTexObjPtr t; if (!tObj) @@ -464,7 +556,7 @@ static void setup_hardware_state(context_t *rmesa, struct gl_texture_object *tex radeonTexObj *t = radeon_tex_obj(texObj); const struct gl_texture_image *firstImage; int firstlevel = t->mt ? t->mt->firstLevel : 0; - GLuint uTexelPitch; + GLuint uTexelPitch, row_align; firstImage = t->base.Image[0][firstlevel]; @@ -476,9 +568,6 @@ static void setup_hardware_state(context_t *rmesa, struct gl_texture_object *tex } } - if (t->image_override && t->bo) - return; - switch (texObj->Target) { case GL_TEXTURE_1D: SETfield(t->SQ_TEX_RESOURCE0, SQ_TEX_DIM_1D, DIM_shift, DIM_mask); @@ -503,15 +592,26 @@ static void setup_hardware_state(context_t *rmesa, struct gl_texture_object *tex return; } - uTexelPitch = (firstImage->Width + R700_TEXEL_PITCH_ALIGNMENT_MASK) + row_align = rmesa->radeon.texture_row_align - 1; + uTexelPitch = ((firstImage->Width * t->mt->bpp + row_align) & ~row_align) / t->mt->bpp; + uTexelPitch = (uTexelPitch + R700_TEXEL_PITCH_ALIGNMENT_MASK) & ~R700_TEXEL_PITCH_ALIGNMENT_MASK; + /* min pitch is 8 */ + if (uTexelPitch < 8) + uTexelPitch = 8; + SETfield(t->SQ_TEX_RESOURCE0, (uTexelPitch/8)-1, PITCH_shift, PITCH_mask); SETfield(t->SQ_TEX_RESOURCE0, firstImage->Width - 1, TEX_WIDTH_shift, TEX_WIDTH_mask); SETfield(t->SQ_TEX_RESOURCE1, firstImage->Height - 1, TEX_HEIGHT_shift, TEX_HEIGHT_mask); + if ((t->mt->lastLevel - t->mt->firstLevel) > 0) { + t->SQ_TEX_RESOURCE3 = t->mt->levels[0].size / 256; + SETfield(t->SQ_TEX_RESOURCE4, t->mt->firstLevel, BASE_LEVEL_shift, BASE_LEVEL_mask); + SETfield(t->SQ_TEX_RESOURCE5, t->mt->lastLevel, LAST_LEVEL_shift, LAST_LEVEL_mask); + } } /** @@ -598,7 +698,7 @@ void r600SetTexOffset(__DRIcontext * pDRICtx, GLint texname, struct gl_texture_object *tObj = _mesa_lookup_texture(rmesa->radeon.glCtx, texname); radeonTexObjPtr t = radeon_tex_obj(tObj); - uint32_t pitch_val; + uint32_t pitch_val, size; if (!tObj) return; @@ -608,7 +708,12 @@ void r600SetTexOffset(__DRIcontext * pDRICtx, GLint texname, if (!offset) return; - t->bo = NULL; + size = pitch;//h * w * (depth / 8); + if (t->bo) { + radeon_bo_unref(t->bo); + t->bo = NULL; + } + t->bo = radeon_legacy_bo_alloc_fake(rmesa->radeon.radeonScreen->bom, size, offset); t->override_offset = offset; pitch_val = pitch; switch (depth) { @@ -616,11 +721,14 @@ void r600SetTexOffset(__DRIcontext * pDRICtx, GLint texname, SETfield(t->SQ_TEX_RESOURCE1, FMT_8_8_8_8, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); - t->SQ_TEX_RESOURCE4 |= - (SQ_SEL_W << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift) - |(SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift) - |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift) - |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_W, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); pitch_val /= 4; break; case 24: @@ -628,28 +736,39 @@ void r600SetTexOffset(__DRIcontext * pDRICtx, GLint texname, SETfield(t->SQ_TEX_RESOURCE1, FMT_8_8_8_8, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); - t->SQ_TEX_RESOURCE4 |= - (SQ_SEL_W << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift) - |(SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift) - |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift) - |(SQ_SEL_1 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_1, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); pitch_val /= 4; break; case 16: SETfield(t->SQ_TEX_RESOURCE1, FMT_5_6_5, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); - t->SQ_TEX_RESOURCE4 |= - (SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift) - |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift) - |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift) - |(SQ_SEL_1 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_1, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); pitch_val /= 2; break; } pitch_val = (pitch_val + R700_TEXEL_PITCH_ALIGNMENT_MASK) & ~R700_TEXEL_PITCH_ALIGNMENT_MASK; + + /* min pitch is 8 */ + if (pitch_val < 8) + pitch_val = 8; + SETfield(t->SQ_TEX_RESOURCE0, (pitch_val/8)-1, PITCH_shift, PITCH_mask); } @@ -739,20 +858,26 @@ void r600SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_fo SETfield(t->SQ_TEX_RESOURCE1, FMT_8_8_8_8, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); - t->SQ_TEX_RESOURCE4 |= - (SQ_SEL_W << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift) - |(SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift) - |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift) - |(SQ_SEL_1 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_1, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); } else { SETfield(t->SQ_TEX_RESOURCE1, FMT_8_8_8_8, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); - t->SQ_TEX_RESOURCE4 |= - (SQ_SEL_W << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift) - |(SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift) - |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift) - |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_W, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); } pitch_val /= 4; break; @@ -762,22 +887,28 @@ void r600SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_fo SETfield(t->SQ_TEX_RESOURCE1, FMT_8_8_8_8, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); - t->SQ_TEX_RESOURCE4 |= - (SQ_SEL_W << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift) - |(SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift) - |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift) - |(SQ_SEL_1 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_W, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_1, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); pitch_val /= 4; break; case 2: SETfield(t->SQ_TEX_RESOURCE1, FMT_5_6_5, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); - t->SQ_TEX_RESOURCE4 |= - (SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift) - |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift) - |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift) - |(SQ_SEL_1 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_1, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); pitch_val /= 2; break; } @@ -785,6 +916,10 @@ void r600SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_fo pitch_val = (pitch_val + R700_TEXEL_PITCH_ALIGNMENT_MASK) & ~R700_TEXEL_PITCH_ALIGNMENT_MASK; + /* min pitch is 8 */ + if (pitch_val < 8) + pitch_val = 8; + SETfield(t->SQ_TEX_RESOURCE0, (pitch_val/8)-1, PITCH_shift, PITCH_mask); SETfield(t->SQ_TEX_RESOURCE0, rb->base.Width - 1, TEX_WIDTH_shift, TEX_WIDTH_mask); diff --git a/src/mesa/drivers/dri/r600/r700_assembler.c b/src/mesa/drivers/dri/r600/r700_assembler.c index 1d41c5cf78..eaacd06113 100644 --- a/src/mesa/drivers/dri/r600/r700_assembler.c +++ b/src/mesa/drivers/dri/r600/r700_assembler.c @@ -1205,7 +1205,7 @@ GLboolean tex_src(r700_AssemblerBase *pAsm) return GL_TRUE; } -GLboolean assemble_tex_instruction(r700_AssemblerBase *pAsm) +GLboolean assemble_tex_instruction(r700_AssemblerBase *pAsm, GLboolean normalized) { PVSSRC * texture_coordinate_source; PVSSRC * texture_unit_source; @@ -1227,10 +1227,18 @@ GLboolean assemble_tex_instruction(r700_AssemblerBase *pAsm) tex_instruction_ptr->m_Word0.f.resource_id = texture_unit_source->reg; tex_instruction_ptr->m_Word1.f.lod_bias = 0x0; - tex_instruction_ptr->m_Word1.f.coord_type_x = SQ_TEX_NORMALIZED; - tex_instruction_ptr->m_Word1.f.coord_type_y = SQ_TEX_NORMALIZED; - tex_instruction_ptr->m_Word1.f.coord_type_z = SQ_TEX_NORMALIZED; - tex_instruction_ptr->m_Word1.f.coord_type_w = SQ_TEX_NORMALIZED; + if (normalized) { + tex_instruction_ptr->m_Word1.f.coord_type_x = SQ_TEX_NORMALIZED; + tex_instruction_ptr->m_Word1.f.coord_type_y = SQ_TEX_NORMALIZED; + tex_instruction_ptr->m_Word1.f.coord_type_z = SQ_TEX_NORMALIZED; + tex_instruction_ptr->m_Word1.f.coord_type_w = SQ_TEX_NORMALIZED; + } else { + /* XXX: UNNORMALIZED tex coords have limited wrap modes */ + tex_instruction_ptr->m_Word1.f.coord_type_x = SQ_TEX_UNNORMALIZED; + tex_instruction_ptr->m_Word1.f.coord_type_y = SQ_TEX_UNNORMALIZED; + tex_instruction_ptr->m_Word1.f.coord_type_z = SQ_TEX_UNNORMALIZED; + tex_instruction_ptr->m_Word1.f.coord_type_w = SQ_TEX_UNNORMALIZED; + } tex_instruction_ptr->m_Word2.f.offset_x = 0x0; tex_instruction_ptr->m_Word2.f.offset_y = 0x0; @@ -2196,11 +2204,19 @@ GLboolean next_ins(r700_AssemblerBase *pAsm) if( GL_TRUE == IsTex(pILInst->Opcode) ) { - if( GL_FALSE == assemble_tex_instruction(pAsm) ) - { - r700_error(ERROR_ASM_TEXINSTRUCTION, "Error assembling TEX instruction"); - return GL_FALSE; - } + if (pILInst->TexSrcTarget == TEXTURE_RECT_INDEX) { + if( GL_FALSE == assemble_tex_instruction(pAsm, GL_FALSE) ) + { + r700_error(ERROR_ASM_TEXINSTRUCTION, "Error assembling TEX instruction"); + return GL_FALSE; + } + } else { + if( GL_FALSE == assemble_tex_instruction(pAsm, GL_TRUE) ) + { + r700_error(ERROR_ASM_TEXINSTRUCTION, "Error assembling TEX instruction"); + return GL_FALSE; + } + } } else { //ALU @@ -3823,6 +3839,9 @@ GLboolean Process_Export(r700_AssemblerBase* pAsm, if (export_count == 1) { ucWriteMask = pAsm->pucOutMask[starting_register_number - pAsm->starting_export_register_number]; + /* exports Z as a float into Red channel */ + if (GL_TRUE == is_depth_export) + ucWriteMask = 0x1; if( (ucWriteMask & 0x1) != 0) { @@ -4014,6 +4033,22 @@ GLboolean Process_Vertex_Exports(r700_AssemblerBase *pR700AsmCode, export_starting_index++; } + unBit = 1 << VERT_RESULT_FOGC; + if(OutputsWritten & unBit) + { + if( GL_FALSE == Process_Export(pR700AsmCode, + SQ_EXPORT_PARAM, + export_starting_index, + 1, + pR700AsmCode->ucVP_OutputMap[VERT_RESULT_FOGC], + GL_FALSE) ) + { + return GL_FALSE; + } + + export_starting_index++; + } + for(i=0; i<8; i++) { unBit = 1 << (VERT_RESULT_TEX0 + i); diff --git a/src/mesa/drivers/dri/r600/r700_assembler.h b/src/mesa/drivers/dri/r600/r700_assembler.h index e9b21b802e..f9c4d849c6 100644 --- a/src/mesa/drivers/dri/r600/r700_assembler.h +++ b/src/mesa/drivers/dri/r600/r700_assembler.h @@ -424,7 +424,7 @@ GLboolean assemble_src(r700_AssemblerBase *pAsm, GLboolean assemble_dst(r700_AssemblerBase *pAsm); GLboolean tex_dst(r700_AssemblerBase *pAsm); GLboolean tex_src(r700_AssemblerBase *pAsm); -GLboolean assemble_tex_instruction(r700_AssemblerBase *pAsm); +GLboolean assemble_tex_instruction(r700_AssemblerBase *pAsm, GLboolean normalized); void initialize(r700_AssemblerBase *pAsm); GLboolean assemble_alu_src(R700ALUInstruction* alu_instruction_ptr, int source_index, diff --git a/src/mesa/drivers/dri/r600/r700_chip.c b/src/mesa/drivers/dri/r600/r700_chip.c index 087d17312e..0fb355a0b6 100644 --- a/src/mesa/drivers/dri/r600/r700_chip.c +++ b/src/mesa/drivers/dri/r600/r700_chip.c @@ -38,6 +38,8 @@ #include "r700_vertprog.h" #include "r700_ioctl.h" +#include "radeon_mipmap_tree.h" + #define LINK_STATES(reg) \ do \ { \ @@ -136,9 +138,23 @@ GLboolean r700InitChipObject(context_t *context) LINK_STATES(CB_CLRCMP_MSK); LINK_STATES(CB_BLEND_CONTROL); + //DB + LINK_STATES(DB_HTILE_DATA_BASE); + LINK_STATES(DB_STENCIL_CLEAR); + LINK_STATES(DB_DEPTH_CLEAR); + LINK_STATES(DB_STENCILREFMASK); + LINK_STATES(DB_STENCILREFMASK_BF); + LINK_STATES(DB_DEPTH_CONTROL); + LINK_STATES(DB_SHADER_CONTROL); + LINK_STATES(DB_RENDER_CONTROL); + LINK_STATES(DB_RENDER_OVERRIDE); + LINK_STATES(DB_HTILE_SURFACE); + LINK_STATES(DB_ALPHA_TO_MASK); + // SX LINK_STATES(SX_MISC); LINK_STATES(SX_ALPHA_TEST_CONTROL); + LINK_STATES(SX_ALPHA_REF); // VGT LINK_STATES(VGT_MAX_VTX_INDX); @@ -159,7 +175,6 @@ GLboolean r700InitChipObject(context_t *context) LINK_STATES(VGT_GROUP_VECT_1_FMT_CNTL); LINK_STATES(VGT_GS_MODE); LINK_STATES(VGT_PRIMITIVEID_EN); - LINK_STATES(VGT_DMA_NUM_INSTANCES); LINK_STATES(VGT_MULTI_PRIM_IB_RESET_EN); LINK_STATES(VGT_INSTANCE_STEP_RATE_0); LINK_STATES(VGT_INSTANCE_STEP_RATE_1); @@ -213,39 +228,6 @@ GLboolean r700InitChipObject(context_t *context) LINK_STATES(SPI_VS_OUT_ID_8); LINK_STATES(SPI_VS_OUT_ID_9); - LINK_STATES(SPI_PS_INPUT_CNTL_0); - LINK_STATES(SPI_PS_INPUT_CNTL_1); - LINK_STATES(SPI_PS_INPUT_CNTL_2); - LINK_STATES(SPI_PS_INPUT_CNTL_3); - LINK_STATES(SPI_PS_INPUT_CNTL_4); - LINK_STATES(SPI_PS_INPUT_CNTL_5); - LINK_STATES(SPI_PS_INPUT_CNTL_6); - LINK_STATES(SPI_PS_INPUT_CNTL_7); - LINK_STATES(SPI_PS_INPUT_CNTL_8); - LINK_STATES(SPI_PS_INPUT_CNTL_9); - LINK_STATES(SPI_PS_INPUT_CNTL_10); - LINK_STATES(SPI_PS_INPUT_CNTL_11); - LINK_STATES(SPI_PS_INPUT_CNTL_12); - LINK_STATES(SPI_PS_INPUT_CNTL_13); - LINK_STATES(SPI_PS_INPUT_CNTL_14); - LINK_STATES(SPI_PS_INPUT_CNTL_15); - LINK_STATES(SPI_PS_INPUT_CNTL_16); - LINK_STATES(SPI_PS_INPUT_CNTL_17); - LINK_STATES(SPI_PS_INPUT_CNTL_18); - LINK_STATES(SPI_PS_INPUT_CNTL_19); - LINK_STATES(SPI_PS_INPUT_CNTL_20); - LINK_STATES(SPI_PS_INPUT_CNTL_21); - LINK_STATES(SPI_PS_INPUT_CNTL_22); - LINK_STATES(SPI_PS_INPUT_CNTL_23); - LINK_STATES(SPI_PS_INPUT_CNTL_24); - LINK_STATES(SPI_PS_INPUT_CNTL_25); - LINK_STATES(SPI_PS_INPUT_CNTL_26); - LINK_STATES(SPI_PS_INPUT_CNTL_27); - LINK_STATES(SPI_PS_INPUT_CNTL_28); - LINK_STATES(SPI_PS_INPUT_CNTL_29); - LINK_STATES(SPI_PS_INPUT_CNTL_30); - LINK_STATES(SPI_PS_INPUT_CNTL_31); - LINK_STATES(SPI_VS_OUT_CONFIG); LINK_STATES(SPI_THREAD_GROUPING); LINK_STATES(SPI_PS_IN_CONTROL_0); @@ -274,6 +256,67 @@ GLboolean r700InitChipObject(context_t *context) return GL_TRUE; } +GLboolean r700SendTextureState(context_t *context) +{ + unsigned int i; + R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); + struct radeon_bo *bo = NULL; + BATCH_LOCALS(&context->radeon); + + for (i=0; i<R700_TEXTURE_NUMBERUNITS; i++) { + radeonTexObj *t = r700->textures[i]; + if (t) { + if (!t->image_override) + bo = t->mt->bo; + else + bo = t->bo; + if (bo) { + + r700SyncSurf(context, bo, + RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, + 0, TC_ACTION_ENA_bit); + + BEGIN_BATCH_NO_AUTOSTATE(9); + R600_OUT_BATCH(CP_PACKET3(R600_IT_SET_RESOURCE, 7)); + R600_OUT_BATCH(i * 7); + R600_OUT_BATCH(r700->textures[i]->SQ_TEX_RESOURCE0); + R600_OUT_BATCH(r700->textures[i]->SQ_TEX_RESOURCE1); + R600_OUT_BATCH_RELOC(r700->textures[i]->SQ_TEX_RESOURCE2, + bo, + 0, + RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0); + R600_OUT_BATCH_RELOC(r700->textures[i]->SQ_TEX_RESOURCE3, + bo, + r700->textures[i]->SQ_TEX_RESOURCE3, + RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0); + R600_OUT_BATCH(r700->textures[i]->SQ_TEX_RESOURCE4); + R600_OUT_BATCH(r700->textures[i]->SQ_TEX_RESOURCE5); + R600_OUT_BATCH(r700->textures[i]->SQ_TEX_RESOURCE6); + END_BATCH(); + + BEGIN_BATCH_NO_AUTOSTATE(5); + R600_OUT_BATCH(CP_PACKET3(R600_IT_SET_SAMPLER, 3)); + R600_OUT_BATCH(i * 3); + R600_OUT_BATCH(r700->textures[i]->SQ_TEX_SAMPLER0); + R600_OUT_BATCH(r700->textures[i]->SQ_TEX_SAMPLER1); + R600_OUT_BATCH(r700->textures[i]->SQ_TEX_SAMPLER2); + END_BATCH(); + + BEGIN_BATCH_NO_AUTOSTATE(2 + 4); + R600_OUT_BATCH_REGSEQ((TD_PS_SAMPLER0_BORDER_RED + (i * 16)), 4); + R600_OUT_BATCH(r700->textures[i]->TD_PS_SAMPLER0_BORDER_RED); + R600_OUT_BATCH(r700->textures[i]->TD_PS_SAMPLER0_BORDER_GREEN); + R600_OUT_BATCH(r700->textures[i]->TD_PS_SAMPLER0_BORDER_BLUE); + R600_OUT_BATCH(r700->textures[i]->TD_PS_SAMPLER0_BORDER_ALPHA); + END_BATCH(); + + COMMIT_BATCH(); + } + } + } + return GL_TRUE; +} + void r700SetupVTXConstants(GLcontext * ctx, unsigned int nStreamID, void * pAos, @@ -282,10 +325,7 @@ void r700SetupVTXConstants(GLcontext * ctx, unsigned int count) /* number of vectors in stream */ { context_t *context = R700_CONTEXT(ctx); - uint32_t *dest; struct radeon_aos * paos = (struct radeon_aos *)pAos; - offset_modifiers offset_mod = {NO_SHIFT, 0, 0xFFFFFFFF}; - BATCH_LOCALS(&context->radeon); unsigned int uSQ_VTX_CONSTANT_WORD0_0; @@ -294,6 +334,9 @@ void r700SetupVTXConstants(GLcontext * ctx, unsigned int uSQ_VTX_CONSTANT_WORD3_0 = 0; unsigned int uSQ_VTX_CONSTANT_WORD6_0 = 0; + if (!paos->bo) + return; + if ((context->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV610) || (context->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV620) || (context->radeon.radeonScreen->chip_family == CHIP_FAMILY_RS780) || @@ -305,15 +348,19 @@ void r700SetupVTXConstants(GLcontext * ctx, uSQ_VTX_CONSTANT_WORD0_0 = paos->offset; uSQ_VTX_CONSTANT_WORD1_0 = count * (size * 4) - 1; - uSQ_VTX_CONSTANT_WORD2_0 |= 0 << BASE_ADDRESS_HI_shift /* TODO */ - |stride << SQ_VTX_CONSTANT_WORD2_0__STRIDE_shift - |GetSurfaceFormat(GL_FLOAT, size, NULL) << SQ_VTX_CONSTANT_WORD2_0__DATA_FORMAT_shift /* TODO : trace back api for initial data type, not only GL_FLOAT */ - |SQ_NUM_FORMAT_SCALED << SQ_VTX_CONSTANT_WORD2_0__NUM_FORMAT_ALL_shift - |SQ_VTX_CONSTANT_WORD2_0__FORMAT_COMP_ALL_bit; - - uSQ_VTX_CONSTANT_WORD3_0 |= 1 << MEM_REQUEST_SIZE_shift; + SETfield(uSQ_VTX_CONSTANT_WORD2_0, 0, BASE_ADDRESS_HI_shift, BASE_ADDRESS_HI_mask); /* TODO */ + SETfield(uSQ_VTX_CONSTANT_WORD2_0, stride, SQ_VTX_CONSTANT_WORD2_0__STRIDE_shift, + SQ_VTX_CONSTANT_WORD2_0__STRIDE_mask); + SETfield(uSQ_VTX_CONSTANT_WORD2_0, GetSurfaceFormat(GL_FLOAT, size, NULL), + SQ_VTX_CONSTANT_WORD2_0__DATA_FORMAT_shift, + SQ_VTX_CONSTANT_WORD2_0__DATA_FORMAT_mask); /* TODO : trace back api for initial data type, not only GL_FLOAT */ + SETfield(uSQ_VTX_CONSTANT_WORD2_0, SQ_NUM_FORMAT_SCALED, + SQ_VTX_CONSTANT_WORD2_0__NUM_FORMAT_ALL_shift, SQ_VTX_CONSTANT_WORD2_0__NUM_FORMAT_ALL_mask); + SETbit(uSQ_VTX_CONSTANT_WORD2_0, SQ_VTX_CONSTANT_WORD2_0__FORMAT_COMP_ALL_bit); - uSQ_VTX_CONSTANT_WORD6_0 |= SQ_TEX_VTX_VALID_BUFFER << SQ_TEX_RESOURCE_WORD6_0__TYPE_shift; + SETfield(uSQ_VTX_CONSTANT_WORD3_0, 1, MEM_REQUEST_SIZE_shift, MEM_REQUEST_SIZE_mask); + SETfield(uSQ_VTX_CONSTANT_WORD6_0, SQ_TEX_VTX_VALID_BUFFER, + SQ_TEX_RESOURCE_WORD6_0__TYPE_shift, SQ_TEX_RESOURCE_WORD6_0__TYPE_mask); BEGIN_BATCH_NO_AUTOSTATE(9); @@ -323,7 +370,7 @@ void r700SetupVTXConstants(GLcontext * ctx, R600_OUT_BATCH_RELOC(uSQ_VTX_CONSTANT_WORD0_0, paos->bo, uSQ_VTX_CONSTANT_WORD0_0, - RADEON_GEM_DOMAIN_GTT, 0, 0, &offset_mod); + RADEON_GEM_DOMAIN_GTT, 0, 0); R600_OUT_BATCH(uSQ_VTX_CONSTANT_WORD1_0); R600_OUT_BATCH(uSQ_VTX_CONSTANT_WORD2_0); R600_OUT_BATCH(uSQ_VTX_CONSTANT_WORD3_0); @@ -339,7 +386,6 @@ void r700SetupVTXConstants(GLcontext * ctx, int r700SetupStreams(GLcontext * ctx) { context_t *context = R700_CONTEXT(ctx); - BATCH_LOCALS(&context->radeon); struct r700_vertex_program *vpc @@ -353,7 +399,7 @@ int r700SetupStreams(GLcontext * ctx) BEGIN_BATCH_NO_AUTOSTATE(6); R600_OUT_BATCH(CP_PACKET3(R600_IT_SET_CTL_CONST, 1)); - R600_OUT_BATCH(mmSQ_VTX_BASE_VTX_LOC - ASIC_CTL_CONST_BASE_INDEX); + R600_OUT_BATCH(mmSQ_VTX_BASE_VTX_LOC - ASIC_CTL_CONST_BASE_INDEX); R600_OUT_BATCH(0); R600_OUT_BATCH(CP_PACKET3(R600_IT_SET_CTL_CONST, 1)); @@ -431,17 +477,37 @@ GLboolean r700SendContextStates(context_t *context) }; END_BATCH(); }; + + /* todo: + * - split this into a separate function? + * - only emit the ones we use + */ + BEGIN_BATCH_NO_AUTOSTATE(2 + R700_MAX_SHADER_EXPORTS); + R600_OUT_BATCH_REGSEQ(SPI_PS_INPUT_CNTL_0, R700_MAX_SHADER_EXPORTS); + for(ui = 0; ui < R700_MAX_SHADER_EXPORTS; ui++) + R600_OUT_BATCH(r700->SPI_PS_INPUT_CNTL[ui].u32All); + END_BATCH(); + + if (context->radeon.radeonScreen->chip_family > CHIP_FAMILY_R600) { + for (ui = 0; ui < R700_MAX_RENDER_TARGETS; ui++) { + if (r700->render_target[ui].enabled) { + BEGIN_BATCH_NO_AUTOSTATE(3); + R600_OUT_BATCH_REGVAL(CB_BLEND0_CONTROL + (4 * ui), + r700->render_target[ui].CB_BLEND0_CONTROL.u32All); + END_BATCH(); + } + } + } + COMMIT_BATCH(); return GL_TRUE; } - -GLboolean r700SendDepthTargetState(context_t *context, int id) +GLboolean r700SendDepthTargetState(context_t *context) { R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context); struct radeon_renderbuffer *rrb; - offset_modifiers offset_mod; BATCH_LOCALS(&context->radeon); rrb = radeon_get_depthbuffer(&context->radeon); @@ -450,42 +516,25 @@ GLboolean r700SendDepthTargetState(context_t *context, int id) return GL_FALSE; } - offset_mod.shift = NO_SHIFT; - offset_mod.shiftbits = 0; - offset_mod.mask = 0xFFFFFFFF; - - BEGIN_BATCH_NO_AUTOSTATE(9); + BEGIN_BATCH_NO_AUTOSTATE(8); R600_OUT_BATCH_REGSEQ(DB_DEPTH_SIZE, 2); R600_OUT_BATCH(r700->DB_DEPTH_SIZE.u32All); R600_OUT_BATCH(r700->DB_DEPTH_VIEW.u32All); - R600_OUT_BATCH_REGSEQ(DB_DEPTH_BASE, 3); + R600_OUT_BATCH_REGSEQ(DB_DEPTH_BASE, 2); R600_OUT_BATCH_RELOC(r700->DB_DEPTH_BASE.u32All, rrb->bo, r700->DB_DEPTH_BASE.u32All, - 0, RADEON_GEM_DOMAIN_VRAM, 0, &offset_mod); + 0, RADEON_GEM_DOMAIN_VRAM, 0); R600_OUT_BATCH(r700->DB_DEPTH_INFO.u32All); - R600_OUT_BATCH(r700->DB_HTILE_DATA_BASE.u32All); END_BATCH(); - BEGIN_BATCH_NO_AUTOSTATE(24); - R600_OUT_BATCH_REGSEQ(DB_STENCIL_CLEAR, 2); - R600_OUT_BATCH(r700->DB_STENCIL_CLEAR.u32All); - R600_OUT_BATCH(r700->DB_DEPTH_CLEAR.u32All); - - R600_OUT_BATCH_REGSEQ(DB_STENCILREFMASK, 2); - R600_OUT_BATCH(r700->DB_STENCILREFMASK.u32All); - R600_OUT_BATCH(r700->DB_STENCILREFMASK_BF.u32All); - - R600_OUT_BATCH_REGVAL(DB_DEPTH_CONTROL, r700->DB_DEPTH_CONTROL.u32All); - R600_OUT_BATCH_REGVAL(DB_SHADER_CONTROL, r700->DB_SHADER_CONTROL.u32All); - - R600_OUT_BATCH_REGSEQ(DB_RENDER_CONTROL, 2); - R600_OUT_BATCH(r700->DB_RENDER_CONTROL.u32All); - R600_OUT_BATCH(r700->DB_RENDER_OVERRIDE.u32All); - - R600_OUT_BATCH_REGVAL(DB_HTILE_SURFACE, r700->DB_HTILE_SURFACE.u32All); - R600_OUT_BATCH_REGVAL(DB_ALPHA_TO_MASK, r700->DB_ALPHA_TO_MASK.u32All); - END_BATCH(); + if ((context->radeon.radeonScreen->chip_family > CHIP_FAMILY_R600) && + (context->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV770)) { + BEGIN_BATCH_NO_AUTOSTATE(2); + R600_OUT_BATCH(CP_PACKET3(R600_IT_SURFACE_BASE_UPDATE, 0)); + R600_OUT_BATCH(1 << 0); + END_BATCH(); + } COMMIT_BATCH(); @@ -499,7 +548,6 @@ GLboolean r700SendRenderTargetState(context_t *context, int id) { R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context); struct radeon_renderbuffer *rrb; - offset_modifiers offset_mod; BATCH_LOCALS(&context->radeon); rrb = radeon_get_colorbuffer(&context->radeon); @@ -514,16 +562,12 @@ GLboolean r700SendRenderTargetState(context_t *context, int id) if (!r700->render_target[id].enabled) return GL_FALSE; - offset_mod.shift = NO_SHIFT; - offset_mod.shiftbits = 0; - offset_mod.mask = 0xFFFFFFFF; - BEGIN_BATCH_NO_AUTOSTATE(3); R600_OUT_BATCH_REGSEQ(CB_COLOR0_BASE + (4 * id), 1); R600_OUT_BATCH_RELOC(r700->render_target[id].CB_COLOR0_BASE.u32All, rrb->bo, r700->render_target[id].CB_COLOR0_BASE.u32All, - 0, RADEON_GEM_DOMAIN_VRAM, 0, &offset_mod); + 0, RADEON_GEM_DOMAIN_VRAM, 0); END_BATCH(); if ((context->radeon.radeonScreen->chip_family > CHIP_FAMILY_R600) && @@ -543,12 +587,6 @@ GLboolean r700SendRenderTargetState(context_t *context, int id) R600_OUT_BATCH_REGVAL(CB_COLOR0_MASK + (4 * id), r700->render_target[id].CB_COLOR0_MASK.u32All); END_BATCH(); - if (context->radeon.radeonScreen->chip_family > CHIP_FAMILY_R600) { - BEGIN_BATCH_NO_AUTOSTATE(3); - R600_OUT_BATCH_REGVAL(CB_BLEND0_CONTROL + (4 * id), r700->render_target[id].CB_BLEND0_CONTROL.u32All); - END_BATCH(); - } - COMMIT_BATCH(); r700SyncSurf(context, rrb->bo, 0, RADEON_GEM_DOMAIN_VRAM, @@ -560,16 +598,13 @@ GLboolean r700SendRenderTargetState(context_t *context, int id) GLboolean r700SendPSState(context_t *context) { R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context); - struct radeon_renderbuffer *rrb; struct radeon_bo * pbo; - offset_modifiers offset_mod; BATCH_LOCALS(&context->radeon); pbo = (struct radeon_bo *)r700GetActiveFpShaderBo(GL_CONTEXT(context)); - offset_mod.shift = NO_SHIFT; - offset_mod.shiftbits = 0; - offset_mod.mask = 0xFFFFFFFF; + if (!pbo) + return GL_FALSE; r700SyncSurf(context, pbo, RADEON_GEM_DOMAIN_GTT, 0, SH_ACTION_ENA_bit); @@ -578,7 +613,7 @@ GLboolean r700SendPSState(context_t *context) R600_OUT_BATCH_RELOC(r700->ps.SQ_PGM_START_PS.u32All, pbo, r700->ps.SQ_PGM_START_PS.u32All, - RADEON_GEM_DOMAIN_GTT, 0, 0, &offset_mod); + RADEON_GEM_DOMAIN_GTT, 0, 0); END_BATCH(); BEGIN_BATCH_NO_AUTOSTATE(9); @@ -595,16 +630,13 @@ GLboolean r700SendPSState(context_t *context) GLboolean r700SendVSState(context_t *context) { R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context); - struct radeon_renderbuffer *rrb; struct radeon_bo * pbo; - offset_modifiers offset_mod; BATCH_LOCALS(&context->radeon); pbo = (struct radeon_bo *)r700GetActiveVpShaderBo(GL_CONTEXT(context)); - offset_mod.shift = NO_SHIFT; - offset_mod.shiftbits = 0; - offset_mod.mask = 0xFFFFFFFF; + if (!pbo) + return GL_FALSE; r700SyncSurf(context, pbo, RADEON_GEM_DOMAIN_GTT, 0, SH_ACTION_ENA_bit); @@ -613,7 +645,7 @@ GLboolean r700SendVSState(context_t *context) R600_OUT_BATCH_RELOC(r700->vs.SQ_PGM_START_VS.u32All, pbo, r700->vs.SQ_PGM_START_VS.u32All, - RADEON_GEM_DOMAIN_GTT, 0, 0, &offset_mod); + RADEON_GEM_DOMAIN_GTT, 0, 0); END_BATCH(); BEGIN_BATCH_NO_AUTOSTATE(6); @@ -629,9 +661,7 @@ GLboolean r700SendVSState(context_t *context) GLboolean r700SendFSState(context_t *context) { R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context); - struct radeon_renderbuffer *rrb; struct radeon_bo * pbo; - offset_modifiers offset_mod; BATCH_LOCALS(&context->radeon); /* XXX fixme @@ -645,9 +675,8 @@ GLboolean r700SendFSState(context_t *context) r700->fs.SQ_PGM_CF_OFFSET_FS.u32All = 0; /* XXX */ - offset_mod.shift = NO_SHIFT; - offset_mod.shiftbits = 0; - offset_mod.mask = 0xFFFFFFFF; + if (!pbo) + return GL_FALSE; r700SyncSurf(context, pbo, RADEON_GEM_DOMAIN_GTT, 0, SH_ACTION_ENA_bit); @@ -656,7 +685,7 @@ GLboolean r700SendFSState(context_t *context) R600_OUT_BATCH_RELOC(r700->fs.SQ_PGM_START_FS.u32All, pbo, r700->fs.SQ_PGM_START_FS.u32All, - RADEON_GEM_DOMAIN_GTT, 0, 0, &offset_mod); + RADEON_GEM_DOMAIN_GTT, 0, 0); END_BATCH(); BEGIN_BATCH_NO_AUTOSTATE(6); @@ -672,8 +701,6 @@ GLboolean r700SendFSState(context_t *context) GLboolean r700SendViewportState(context_t *context, int id) { R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context); - struct radeon_renderbuffer *rrb; - offset_modifiers offset_mod; BATCH_LOCALS(&context->radeon); if (id > R700_MAX_VIEWPORTS) @@ -722,3 +749,25 @@ GLboolean r700SendSQConfig(context_t *context) return GL_TRUE; } +GLboolean r700SendUCPState(context_t *context) +{ + R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context); + BATCH_LOCALS(&context->radeon); + int i; + + for (i = 0; i < R700_MAX_UCP; i++) { + if (r700->ucp[i].enabled) { + BEGIN_BATCH_NO_AUTOSTATE(6); + R600_OUT_BATCH_REGSEQ(PA_CL_UCP_0_X + (16 * i), 4); + R600_OUT_BATCH(r700->ucp[i].PA_CL_UCP_0_X.u32All); + R600_OUT_BATCH(r700->ucp[i].PA_CL_UCP_0_Y.u32All); + R600_OUT_BATCH(r700->ucp[i].PA_CL_UCP_0_Z.u32All); + R600_OUT_BATCH(r700->ucp[i].PA_CL_UCP_0_W.u32All); + END_BATCH(); + COMMIT_BATCH(); + } + } + + return GL_TRUE; +} + diff --git a/src/mesa/drivers/dri/r600/r700_chip.h b/src/mesa/drivers/dri/r600/r700_chip.h index 04af4bc3b9..4e89c75f2f 100644 --- a/src/mesa/drivers/dri/r600/r700_chip.h +++ b/src/mesa/drivers/dri/r600/r700_chip.h @@ -372,6 +372,7 @@ typedef struct _R700_CHIP_CONTEXT // SX union UINT_FLOAT SX_MISC ; /* 0xA0D4 */ union UINT_FLOAT SX_ALPHA_TEST_CONTROL ; /* 0xA104 */ + union UINT_FLOAT SX_ALPHA_REF ; /* 0xA10E */ // VGT union UINT_FLOAT VGT_MAX_VTX_INDX ; /* 0xA100 */ @@ -392,7 +393,6 @@ typedef struct _R700_CHIP_CONTEXT union UINT_FLOAT VGT_GROUP_VECT_1_FMT_CNTL ; /* 0xA28F */ union UINT_FLOAT VGT_GS_MODE ; /* 0xA290 */ union UINT_FLOAT VGT_PRIMITIVEID_EN ; /* 0xA2A1 */ - union UINT_FLOAT VGT_DMA_NUM_INSTANCES ; /* 0xA2A2 */ union UINT_FLOAT VGT_MULTI_PRIM_IB_RESET_EN; /* 0xA2A5 */ union UINT_FLOAT VGT_INSTANCE_STEP_RATE_0 ; /* 0xA2A8 */ union UINT_FLOAT VGT_INSTANCE_STEP_RATE_1 ; /* 0xA2A9 */ @@ -422,7 +422,7 @@ typedef struct _R700_CHIP_CONTEXT union UINT_FLOAT SPI_FOG_FUNC_SCALE ; /* 0xA1B8 */ union UINT_FLOAT SPI_FOG_FUNC_BIAS ; /* 0xA1B9 */ - union UINT_FLOAT SQ_VTX_SEMANTIC_0 ; /* 0xA0E0 */ + union UINT_FLOAT SQ_VTX_SEMANTIC_0 ; /* 0xA0E0 */ union UINT_FLOAT SQ_VTX_SEMANTIC_1 ; /* 0xA0E1 */ union UINT_FLOAT SQ_VTX_SEMANTIC_2 ; /* 0xA0E2 */ union UINT_FLOAT SQ_VTX_SEMANTIC_3 ; /* 0xA0E3 */ @@ -455,38 +455,7 @@ typedef struct _R700_CHIP_CONTEXT union UINT_FLOAT SQ_VTX_SEMANTIC_30 ; /* 0xA0FE */ union UINT_FLOAT SQ_VTX_SEMANTIC_31 ; /* 0xA0FF */ - union UINT_FLOAT SPI_PS_INPUT_CNTL_0 ; /* 0xA191 */ - union UINT_FLOAT SPI_PS_INPUT_CNTL_1 ; /* 0xA192 */ - union UINT_FLOAT SPI_PS_INPUT_CNTL_2 ; /* 0xA193 */ - union UINT_FLOAT SPI_PS_INPUT_CNTL_3 ; /* 0xA194 */ - union UINT_FLOAT SPI_PS_INPUT_CNTL_4 ; /* 0xA195 */ - union UINT_FLOAT SPI_PS_INPUT_CNTL_5 ; /* 0xA196 */ - union UINT_FLOAT SPI_PS_INPUT_CNTL_6 ; /* 0xA197 */ - union UINT_FLOAT SPI_PS_INPUT_CNTL_7 ; /* 0xA198 */ - union UINT_FLOAT SPI_PS_INPUT_CNTL_8 ; /* 0xA199 */ - union UINT_FLOAT SPI_PS_INPUT_CNTL_9 ; /* 0xA19A */ - union UINT_FLOAT SPI_PS_INPUT_CNTL_10 ; /* 0xA19B */ - union UINT_FLOAT SPI_PS_INPUT_CNTL_11 ; /* 0xA19C */ - union UINT_FLOAT SPI_PS_INPUT_CNTL_12 ; /* 0xA19D */ - union UINT_FLOAT SPI_PS_INPUT_CNTL_13 ; /* 0xA19E */ - union UINT_FLOAT SPI_PS_INPUT_CNTL_14 ; /* 0xA19F */ - union UINT_FLOAT SPI_PS_INPUT_CNTL_15 ; /* 0xA1A0 */ - union UINT_FLOAT SPI_PS_INPUT_CNTL_16 ; /* 0xA1A1 */ - union UINT_FLOAT SPI_PS_INPUT_CNTL_17 ; /* 0xA1A2 */ - union UINT_FLOAT SPI_PS_INPUT_CNTL_18 ; /* 0xA1A3 */ - union UINT_FLOAT SPI_PS_INPUT_CNTL_19 ; /* 0xA1A4 */ - union UINT_FLOAT SPI_PS_INPUT_CNTL_20 ; /* 0xA1A5 */ - union UINT_FLOAT SPI_PS_INPUT_CNTL_21 ; /* 0xA1A6 */ - union UINT_FLOAT SPI_PS_INPUT_CNTL_22 ; /* 0xA1A7 */ - union UINT_FLOAT SPI_PS_INPUT_CNTL_23 ; /* 0xA1A8 */ - union UINT_FLOAT SPI_PS_INPUT_CNTL_24 ; /* 0xA1A9 */ - union UINT_FLOAT SPI_PS_INPUT_CNTL_25 ; /* 0xA1AA */ - union UINT_FLOAT SPI_PS_INPUT_CNTL_26 ; /* 0xA1AB */ - union UINT_FLOAT SPI_PS_INPUT_CNTL_27 ; /* 0xA1AC */ - union UINT_FLOAT SPI_PS_INPUT_CNTL_28 ; /* 0xA1AD */ - union UINT_FLOAT SPI_PS_INPUT_CNTL_29 ; /* 0xA1AE */ - union UINT_FLOAT SPI_PS_INPUT_CNTL_30 ; /* 0xA1AF */ - union UINT_FLOAT SPI_PS_INPUT_CNTL_31 ; /* 0xA1B0 */ + union UINT_FLOAT SPI_PS_INPUT_CNTL[R700_MAX_SHADER_EXPORTS]; // shaders PS_STATE_STRUCT ps; diff --git a/src/mesa/drivers/dri/r600/r700_clear.c b/src/mesa/drivers/dri/r600/r700_clear.c index e84be38622..05d4af331e 100644 --- a/src/mesa/drivers/dri/r600/r700_clear.c +++ b/src/mesa/drivers/dri/r600/r700_clear.c @@ -31,6 +31,7 @@ #include "main/imports.h" #include "main/mtypes.h" #include "main/enums.h" +#include "swrast/swrast.h" #include "radeon_lock.h" #include "r600_context.h" diff --git a/src/mesa/drivers/dri/r600/r700_fragprog.c b/src/mesa/drivers/dri/r600/r700_fragprog.c index 44de2aebee..6249bde6f1 100644 --- a/src/mesa/drivers/dri/r600/r700_fragprog.c +++ b/src/mesa/drivers/dri/r600/r700_fragprog.c @@ -55,6 +55,12 @@ void Map_Fragment_Program(r700_AssemblerBase *pAsm, //Input mapping : mesa_fp->Base.InputsRead set the flag, set in //The flags parsed in parse_attrib_binding. FRAG_ATTRIB_COLx, FRAG_ATTRIB_TEXx, ... //MUST match order in Map_Vertex_Output + unBit = 1 << FRAG_ATTRIB_WPOS; + if(mesa_fp->Base.InputsRead & unBit) + { + pAsm->uiFP_AttributeMap[FRAG_ATTRIB_WPOS] = pAsm->number_used_registers++; + } + unBit = 1 << FRAG_ATTRIB_COL0; if(mesa_fp->Base.InputsRead & unBit) { @@ -67,6 +73,12 @@ void Map_Fragment_Program(r700_AssemblerBase *pAsm, pAsm->uiFP_AttributeMap[FRAG_ATTRIB_COL1] = pAsm->number_used_registers++; } + unBit = 1 << FRAG_ATTRIB_FOGC; + if(mesa_fp->Base.InputsRead & unBit) + { + pAsm->uiFP_AttributeMap[FRAG_ATTRIB_FOGC] = pAsm->number_used_registers++; + } + for(i=0; i<8; i++) { unBit = 1 << (FRAG_ATTRIB_TEX0 + i); @@ -106,6 +118,7 @@ void Map_Fragment_Program(r700_AssemblerBase *pAsm, pAsm->uiFP_OutputMap[FRAG_RESULT_DEPTH] = pAsm->number_used_registers++; pAsm->number_of_exports++; pAsm->number_of_colorandz_exports++; + pAsm->pR700Shader->depthIsExported = 1; } pAsm->pucOutMask = (unsigned char*) MALLOC(pAsm->number_of_exports); @@ -255,20 +268,19 @@ void * r700GetActiveFpShaderBo(GLcontext * ctx) GLboolean r700SetupFragmentProgram(GLcontext * ctx) { - context_t *context = R700_CONTEXT(ctx); - BATCH_LOCALS(&context->radeon); - + context_t *context = R700_CONTEXT(ctx); R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); - + BATCH_LOCALS(&context->radeon); struct r700_fragment_program *fp = (struct r700_fragment_program *) (ctx->FragmentProgram._Current); - + r700_AssemblerBase *pAsm = &(fp->r700AsmCode); + struct gl_fragment_program *mesa_fp = &(fp->mesa_program); struct gl_program_parameter_list *paramList; unsigned int unNumParamData; - unsigned int ui; - + unsigned int ui, i; unsigned int unNumOfReg; - + unsigned int unBit; + if(GL_FALSE == fp->loaded) { if(fp->r700Shader.bNeedsAssembly == GL_TRUE) @@ -277,11 +289,11 @@ GLboolean r700SetupFragmentProgram(GLcontext * ctx) } /* Load fp to gpu */ - r600EmitShader(ctx, - &(fp->shaderbo), + r600EmitShader(ctx, + &(fp->shaderbo), (GLvoid *)(fp->r700Shader.pProgram), fp->r700Shader.uShaderBinaryDWORDSize, - "FS"); + "FS"); fp->loaded = GL_TRUE; } @@ -299,7 +311,17 @@ GLboolean r700SetupFragmentProgram(GLcontext * ctx) ui = (r700->SPI_PS_IN_CONTROL_0.u32All & NUM_INTERP_mask) / (1 << NUM_INTERP_shift); - ui = ui ? ui : unNumOfReg; + /* PS uses fragment.position */ + if (mesa_fp->Base.InputsRead & (1 << FRAG_ATTRIB_WPOS)) + { + ui += 1; + SETfield(r700->SPI_PS_IN_CONTROL_0.u32All, ui, NUM_INTERP_shift, NUM_INTERP_mask); + SETfield(r700->SPI_PS_IN_CONTROL_0.u32All, CENTERS_ONLY, BARYC_SAMPLE_CNTL_shift, BARYC_SAMPLE_CNTL_mask); + SETbit(r700->SPI_PS_IN_CONTROL_0.u32All, POSITION_ENA_bit); + SETbit(r700->SPI_INPUT_Z.u32All, PROVIDE_Z_TO_SPI_bit); + } + + ui = (unNumOfReg < ui) ? ui : unNumOfReg; SETfield(r700->ps.SQ_PGM_RESOURCES_PS.u32All, ui, NUM_GPRS_shift, NUM_GPRS_mask); @@ -333,7 +355,6 @@ GLboolean r700SetupFragmentProgram(GLcontext * ctx) } /* sent out shader constants. */ - paramList = fp->mesa_program.Base.Parameters; if(NULL != paramList) @@ -343,7 +364,7 @@ GLboolean r700SetupFragmentProgram(GLcontext * ctx) unNumParamData = paramList->NumParameters * 4; BEGIN_BATCH_NO_AUTOSTATE(2 + unNumParamData); - + R600_OUT_BATCH(CP_PACKET3(R600_IT_SET_ALU_CONST, unNumParamData)); /* assembler map const from very beginning. */ @@ -362,8 +383,72 @@ GLboolean r700SetupFragmentProgram(GLcontext * ctx) COMMIT_BATCH(); } - return GL_TRUE; -} + // emit ps input map + unBit = 1 << FRAG_ATTRIB_WPOS; + if(mesa_fp->Base.InputsRead & unBit) + { + ui = pAsm->uiFP_AttributeMap[FRAG_ATTRIB_WPOS]; + SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, SEL_CENTROID_bit); + SETfield(r700->SPI_PS_INPUT_CNTL[ui].u32All, ui, + SEMANTIC_shift, SEMANTIC_mask); + if (r700->SPI_INTERP_CONTROL_0.u32All & FLAT_SHADE_ENA_bit) + SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit); + else + CLEARbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit); + } + + unBit = 1 << FRAG_ATTRIB_COL0; + if(mesa_fp->Base.InputsRead & unBit) + { + ui = pAsm->uiFP_AttributeMap[FRAG_ATTRIB_COL0]; + SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, SEL_CENTROID_bit); + SETfield(r700->SPI_PS_INPUT_CNTL[ui].u32All, ui, + SEMANTIC_shift, SEMANTIC_mask); + if (r700->SPI_INTERP_CONTROL_0.u32All & FLAT_SHADE_ENA_bit) + SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit); + else + CLEARbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit); + } + + unBit = 1 << FRAG_ATTRIB_COL1; + if(mesa_fp->Base.InputsRead & unBit) + { + ui = pAsm->uiFP_AttributeMap[FRAG_ATTRIB_COL1]; + SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, SEL_CENTROID_bit); + SETfield(r700->SPI_PS_INPUT_CNTL[ui].u32All, ui, + SEMANTIC_shift, SEMANTIC_mask); + if (r700->SPI_INTERP_CONTROL_0.u32All & FLAT_SHADE_ENA_bit) + SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit); + else + CLEARbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit); + } + unBit = 1 << FRAG_ATTRIB_FOGC; + if(mesa_fp->Base.InputsRead & unBit) + { + ui = pAsm->uiFP_AttributeMap[FRAG_ATTRIB_FOGC]; + SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, SEL_CENTROID_bit); + SETfield(r700->SPI_PS_INPUT_CNTL[ui].u32All, ui, + SEMANTIC_shift, SEMANTIC_mask); + if (r700->SPI_INTERP_CONTROL_0.u32All & FLAT_SHADE_ENA_bit) + SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit); + else + CLEARbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit); + } + + for(i=0; i<8; i++) + { + unBit = 1 << (FRAG_ATTRIB_TEX0 + i); + if(mesa_fp->Base.InputsRead & unBit) + { + ui = pAsm->uiFP_AttributeMap[FRAG_ATTRIB_TEX0 + i]; + SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, SEL_CENTROID_bit); + SETfield(r700->SPI_PS_INPUT_CNTL[ui].u32All, ui, + SEMANTIC_shift, SEMANTIC_mask); + CLEARbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit); + } + } + return GL_TRUE; +} diff --git a/src/mesa/drivers/dri/r600/r700_ioctl.c b/src/mesa/drivers/dri/r600/r700_ioctl.c index c479532001..23cc128d6d 100644 --- a/src/mesa/drivers/dri/r600/r700_ioctl.c +++ b/src/mesa/drivers/dri/r600/r700_ioctl.c @@ -43,7 +43,6 @@ static void r700Flush(GLcontext *ctx) { radeonContextPtr radeon = RADEON_CONTEXT(ctx); - context_t * context = R700_CONTEXT(ctx); if (RADEON_DEBUG & DEBUG_IOCTL) fprintf(stderr, "%s %d\n", __FUNCTION__, radeon->cmdbuf.cs->cdw); @@ -59,7 +58,7 @@ static void r700Flush(GLcontext *ctx) if (radeon->dma.flush) radeon->dma.flush( ctx ); - r700SendContextStates(context); + r700EmitState(ctx); if (radeon->cmdbuf.cs->cdw) rcommonFlushCmdBuf(radeon, __FUNCTION__); diff --git a/src/mesa/drivers/dri/r600/r700_oglprog.c b/src/mesa/drivers/dri/r600/r700_oglprog.c index 36de143b1a..c49b90c1cc 100644 --- a/src/mesa/drivers/dri/r600/r700_oglprog.c +++ b/src/mesa/drivers/dri/r600/r700_oglprog.c @@ -33,6 +33,7 @@ #include "tnl/tnl.h" #include "r600_context.h" +#include "r600_emit.h" #include "r700_oglprog.h" #include "r700_fragprog.h" @@ -87,7 +88,6 @@ static void r700DeleteProgram(GLcontext * ctx, struct gl_program *prog) { struct r700_vertex_program * vp; struct r700_fragment_program * fp; - context_t *context = R700_CONTEXT(ctx); switch (prog->Target) { diff --git a/src/mesa/drivers/dri/r600/r700_render.c b/src/mesa/drivers/dri/r600/r700_render.c index f1e467a317..6985bd4ffa 100644 --- a/src/mesa/drivers/dri/r600/r700_render.c +++ b/src/mesa/drivers/dri/r600/r700_render.c @@ -44,7 +44,6 @@ #include "tnl/t_vertex.h" #include "tnl/t_pipeline.h" -#include "radeon_mipmap_tree.h" #include "r600_context.h" #include "r600_cmdbuf.h" @@ -58,7 +57,7 @@ void r700WaitForIdle(context_t *context); void r700WaitForIdleClean(context_t *context); void r700Start3D(context_t *context); GLboolean r700SendTextureState(context_t *context); -unsigned int r700PrimitiveType(int prim); +static unsigned int r700PrimitiveType(int prim); void r600UpdateTextureState(GLcontext * ctx); GLboolean r700SyncSurf(context_t *context, struct radeon_bo *pbo, @@ -138,59 +137,15 @@ static GLboolean r700SetupShaders(GLcontext * ctx) exportCount = (r700->ps.SQ_PGM_EXPORTS_PS.u32All & EXPORT_MODE_mask) / (1 << EXPORT_MODE_shift); r700->CB_SHADER_CONTROL.u32All = (1 << exportCount) - 1; - return GL_TRUE; -} + r600UpdateTextureState(ctx); -GLboolean r700SendTextureState(context_t *context) -{ - unsigned int i; - R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); - offset_modifiers offset_mod = {NO_SHIFT, 0, 0xFFFFFFFF}; - struct radeon_bo *bo = NULL; - BATCH_LOCALS(&context->radeon); + r700SendFSState(context); // FIXME just a place holder for now + r700SendPSState(context); + r700SendVSState(context); + + r700SendTextureState(context); + r700SetupStreams(ctx); - for (i=0; i<R700_TEXTURE_NUMBERUNITS; i++) { - radeonTexObj *t = r700->textures[i]; - if (t) { - if (!t->image_override) - bo = t->mt->bo; - else - bo = t->bo; - if (bo) { - - r700SyncSurf(context, bo, - RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, - 0, TC_ACTION_ENA_bit); - - BEGIN_BATCH_NO_AUTOSTATE(9); - R600_OUT_BATCH(CP_PACKET3(R600_IT_SET_RESOURCE, 7)); - R600_OUT_BATCH(i * 7); - R600_OUT_BATCH(r700->textures[i]->SQ_TEX_RESOURCE0); - R600_OUT_BATCH(r700->textures[i]->SQ_TEX_RESOURCE1); - R600_OUT_BATCH_RELOC(r700->textures[i]->SQ_TEX_RESOURCE2, - bo, - 0, - RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0, &offset_mod); - R600_OUT_BATCH_RELOC(r700->textures[i]->SQ_TEX_RESOURCE3, - bo, - 0, - RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0, &offset_mod); - R600_OUT_BATCH(r700->textures[i]->SQ_TEX_RESOURCE4); - R600_OUT_BATCH(r700->textures[i]->SQ_TEX_RESOURCE5); - R600_OUT_BATCH(r700->textures[i]->SQ_TEX_RESOURCE6); - END_BATCH(); - - BEGIN_BATCH_NO_AUTOSTATE(5); - R600_OUT_BATCH(CP_PACKET3(R600_IT_SET_SAMPLER, 3)); - R600_OUT_BATCH(i * 3); - R600_OUT_BATCH(r700->textures[i]->SQ_TEX_SAMPLER0); - R600_OUT_BATCH(r700->textures[i]->SQ_TEX_SAMPLER1); - R600_OUT_BATCH(r700->textures[i]->SQ_TEX_SAMPLER2); - END_BATCH(); - COMMIT_BATCH(); - } - } - } return GL_TRUE; } @@ -202,17 +157,15 @@ GLboolean r700SyncSurf(context_t *context, { BATCH_LOCALS(&context->radeon); uint32_t cp_coher_size; - offset_modifiers offset_mod; + + if (!pbo) + return GL_FALSE; if (pbo->size == 0xffffffff) cp_coher_size = 0xffffffff; else cp_coher_size = ((pbo->size + 255) >> 8); - offset_mod.shift = NO_SHIFT; - offset_mod.shiftbits = 0; - offset_mod.mask = 0xFFFFFFFF; - BEGIN_BATCH_NO_AUTOSTATE(5); R600_OUT_BATCH(CP_PACKET3(R600_IT_SURFACE_SYNC, 3)); R600_OUT_BATCH(sync_type); @@ -220,7 +173,7 @@ GLboolean r700SyncSurf(context_t *context, R600_OUT_BATCH_RELOC(0, pbo, 0, - read_domain, write_domain, 0, &offset_mod); // ??? + read_domain, write_domain, 0); // ??? R600_OUT_BATCH(10); END_BATCH(); @@ -229,7 +182,7 @@ GLboolean r700SyncSurf(context_t *context, return GL_TRUE; } -unsigned int r700PrimitiveType(int prim) +static unsigned int r700PrimitiveType(int prim) { switch (prim & PRIM_MODE_MASK) { @@ -270,119 +223,163 @@ unsigned int r700PrimitiveType(int prim) } } -static GLboolean r700RunRender(GLcontext * ctx, - struct tnl_pipeline_stage *stage) +static int r700NumVerts(int num_verts, int prim) { - context_t *context = R700_CONTEXT(ctx); - R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); - int lastIndex = 0; -#if 1 - BATCH_LOCALS(&context->radeon); - - unsigned int i, j; - TNLcontext *tnl = TNL_CONTEXT(ctx); - struct vertex_buffer *vb = &tnl->vb; - - struct r700_fragment_program *fp = (struct r700_fragment_program *) - (ctx->FragmentProgram._Current); - if (context->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV770) - { - fp->r700AsmCode.bR6xx = 1; - } - - r700Start3D(context); /* TODO : this is too much. */ + int verts_off = 0; + + switch (prim & PRIM_MODE_MASK) { + case GL_POINTS: + verts_off = 0; + break; + case GL_LINES: + verts_off = num_verts % 2; + break; + case GL_LINE_STRIP: + if (num_verts < 2) + verts_off = num_verts; + break; + case GL_LINE_LOOP: + if (num_verts < 2) + verts_off = num_verts; + break; + case GL_TRIANGLES: + verts_off = num_verts % 3; + break; + case GL_TRIANGLE_STRIP: + if (num_verts < 3) + verts_off = num_verts; + break; + case GL_TRIANGLE_FAN: + if (num_verts < 3) + verts_off = num_verts; + break; + case GL_QUADS: + verts_off = num_verts % 4; + break; + case GL_QUAD_STRIP: + if (num_verts < 4) + verts_off = num_verts; + else + verts_off = num_verts % 2; + break; + case GL_POLYGON: + if (num_verts < 3) + verts_off = num_verts; + break; + default: + assert(0); + return -1; + break; + } + + return num_verts - verts_off; +} - r700SendSQConfig(context); +static void r700RunRenderPrimitive(GLcontext * ctx, int start, int end, int prim) +{ + context_t *context = R700_CONTEXT(ctx); + BATCH_LOCALS(&context->radeon); + int type, i, total_emit; + int num_indices; + uint32_t vgt_draw_initiator = 0; + uint32_t vgt_index_type = 0; + uint32_t vgt_primitive_type = 0; + uint32_t vgt_num_indices = 0; + + type = r700PrimitiveType(prim); + num_indices = r700NumVerts(end - start, prim); + + if (type < 0 || num_indices <= 0) + return; + + total_emit = 3 /* VGT_PRIMITIVE_TYPE */ + + 2 /* VGT_INDEX_TYPE */ + + 2 /* NUM_INSTANCES */ + + num_indices + 3; /* DRAW_INDEX_IMMD */ + + BEGIN_BATCH_NO_AUTOSTATE(total_emit); + // prim + SETfield(vgt_primitive_type, type, + VGT_PRIMITIVE_TYPE__PRIM_TYPE_shift, VGT_PRIMITIVE_TYPE__PRIM_TYPE_mask); + R600_OUT_BATCH(CP_PACKET3(R600_IT_SET_CONFIG_REG, 1)); + R600_OUT_BATCH(mmVGT_PRIMITIVE_TYPE - ASIC_CONFIG_BASE_INDEX); + R600_OUT_BATCH(vgt_primitive_type); - r700UpdateShaders(ctx); + // index type + SETfield(vgt_index_type, DI_INDEX_SIZE_32_BIT, INDEX_TYPE_shift, INDEX_TYPE_mask); + R600_OUT_BATCH(CP_PACKET3(R600_IT_INDEX_TYPE, 0)); + R600_OUT_BATCH(vgt_index_type); - r700SetScissor(context); - r700SetRenderTarget(context, 0); - r700SetDepthTarget(context); + // num instances + R600_OUT_BATCH(CP_PACKET3(R600_IT_NUM_INSTANCES, 0)); + R600_OUT_BATCH(1); - if(r700SetupStreams(ctx)) - { - return GL_TRUE; - } + // draw packet + vgt_num_indices = num_indices; + SETfield(vgt_draw_initiator, DI_SRC_SEL_IMMEDIATE, SOURCE_SELECT_shift, SOURCE_SELECT_mask); + SETfield(vgt_draw_initiator, DI_MAJOR_MODE_0, MAJOR_MODE_shift, MAJOR_MODE_mask); - r600UpdateTextureState(ctx); - r700SendTextureState(context); + R600_OUT_BATCH(CP_PACKET3(R600_IT_DRAW_INDEX_IMMD, (num_indices + 1))); + R600_OUT_BATCH(vgt_num_indices); + R600_OUT_BATCH(vgt_draw_initiator); - if(GL_FALSE == fp->translated) - { - if( GL_FALSE == r700TranslateFragmentShader(fp, &(fp->mesa_program)) ) - { - return GL_TRUE; + for (i = start; i < (start + num_indices); i++) { + R600_OUT_BATCH(i); } - } + END_BATCH(); + COMMIT_BATCH(); - r700SetupShaders(ctx); +} - r700SendFSState(context); // FIXME just a place holder for now - r700SendPSState(context); - r700SendVSState(context); +void r700EmitState(GLcontext * ctx) +{ + context_t *context = R700_CONTEXT(ctx); + radeonContextPtr radeon = &context->radeon; - r700SendContextStates(context); - r700SendViewportState(context, 0); - r700SendRenderTargetState(context, 0); - r700SendDepthTargetState(context); + if (radeon->cmdbuf.cs->cdw && !radeon->hw.is_dirty && !radeon->hw.all_dirty) + return; - /* richard test code */ - for (i = 0; i < vb->PrimitiveCount; i++) - { - GLuint prim = _tnl_translate_prim(&vb->Primitive[i]); - GLuint start = vb->Primitive[i].start; - GLuint end = vb->Primitive[i].start + vb->Primitive[i].count; - GLuint numIndices = vb->Primitive[i].count; - GLuint numEntires; - - unsigned int VGT_DRAW_INITIATOR = 0; - unsigned int VGT_INDEX_TYPE = 0; - unsigned int VGT_PRIMITIVE_TYPE = 0; - unsigned int VGT_NUM_INDICES = 0; - - numEntires = 2 /* VGT_INDEX_TYPE */ - + 3 /* VGT_PRIMITIVE_TYPE */ - + numIndices + 3; /* DRAW_INDEX_IMMD */ - - BEGIN_BATCH_NO_AUTOSTATE(numEntires); - - VGT_INDEX_TYPE |= DI_INDEX_SIZE_32_BIT << INDEX_TYPE_shift; + rcommonEnsureCmdBufSpace(&context->radeon, + context->radeon.hw.max_state_size, __FUNCTION__); - R600_OUT_BATCH(CP_PACKET3(R600_IT_INDEX_TYPE, 0)); - R600_OUT_BATCH(VGT_INDEX_TYPE); + r700SendSQConfig(context); - VGT_NUM_INDICES = numIndices; + r700SendUCPState(context); + r700SendContextStates(context); + r700SendViewportState(context, 0); + r700SendRenderTargetState(context, 0); + r700SendDepthTargetState(context); - VGT_PRIMITIVE_TYPE |= r700PrimitiveType(prim) << VGT_PRIMITIVE_TYPE__PRIM_TYPE_shift; - R600_OUT_BATCH(CP_PACKET3(R600_IT_SET_CONFIG_REG, 1)); - R600_OUT_BATCH(mmVGT_PRIMITIVE_TYPE - ASIC_CONFIG_BASE_INDEX); - R600_OUT_BATCH(VGT_PRIMITIVE_TYPE); +} - VGT_DRAW_INITIATOR |= DI_SRC_SEL_IMMEDIATE << SOURCE_SELECT_shift; - VGT_DRAW_INITIATOR |= DI_MAJOR_MODE_0 << MAJOR_MODE_shift; +static GLboolean r700RunRender(GLcontext * ctx, + struct tnl_pipeline_stage *stage) +{ + context_t *context = R700_CONTEXT(ctx); + unsigned int i; + TNLcontext *tnl = TNL_CONTEXT(ctx); + struct vertex_buffer *vb = &tnl->vb; - R600_OUT_BATCH(CP_PACKET3(R600_IT_DRAW_INDEX_IMMD, (numIndices + 1))); - R600_OUT_BATCH(VGT_NUM_INDICES); - R600_OUT_BATCH(VGT_DRAW_INITIATOR); + r700Start3D(context); - for (j = lastIndex; j < lastIndex + numIndices; j++) - { - R600_OUT_BATCH(j); - } - lastIndex += numIndices; + r700UpdateShaders(ctx); + r700SetScissor(context); + r700SetupShaders(ctx); - END_BATCH(); - COMMIT_BATCH(); + r700EmitState(ctx); + + /* richard test code */ + for (i = 0; i < vb->PrimitiveCount; i++) { + GLuint prim = _tnl_translate_prim(&vb->Primitive[i]); + GLuint start = vb->Primitive[i].start; + GLuint end = vb->Primitive[i].start + vb->Primitive[i].count; + r700RunRenderPrimitive(ctx, start, end, prim); } /* Flush render op cached for last several quads. */ r700WaitForIdleClean(context); - radeonReleaseArrays(ctx, 0); - -#endif //0 - rcommonFlushCmdBuf( &context->radeon, __FUNCTION__ ); + radeonReleaseArrays(ctx, ~0); return GL_FALSE; } @@ -410,10 +407,6 @@ static GLboolean r700RunTCLRender(GLcontext * ctx, /*----------------------*/ return GL_TRUE; } - context_t *context = R700_CONTEXT(ctx); - - r700UpdateShaders(ctx); - bRet = r700RunRender(ctx, stage); return bRet; diff --git a/src/mesa/drivers/dri/r600/r700_state.c b/src/mesa/drivers/dri/r600/r700_state.c index eda224def3..835b5e18c2 100644 --- a/src/mesa/drivers/dri/r600/r700_state.c +++ b/src/mesa/drivers/dri/r600/r700_state.c @@ -30,6 +30,7 @@ #include "main/imports.h" #include "main/enums.h" #include "main/macros.h" +#include "main/context.h" #include "main/dd.h" #include "main/simple_list.h" @@ -55,6 +56,13 @@ #include "r700_vertprog.h" +static void r700SetClipPlaneState(GLcontext * ctx, GLenum cap, GLboolean state); +static void r700UpdatePolygonMode(GLcontext * ctx); +static void r700SetPolygonOffsetState(GLcontext * ctx, GLboolean state); +static void r700SetStencilState(GLcontext * ctx, GLboolean state); +static void r700SetRenderTarget(context_t *context, int id); +static void r700SetDepthTarget(context_t *context); + void r700SetDefaultStates(context_t *context) //-------------------- { @@ -66,12 +74,28 @@ void r700UpdateShaders (GLcontext * ctx) //---------------------------------- GLvector4f dummy_attrib[_TNL_ATTRIB_MAX]; GLvector4f *temp_attrib[_TNL_ATTRIB_MAX]; - - struct r700_vertex_program *vp; - int i; + int i; + + if (ctx->FragmentProgram._Current) { + struct r700_fragment_program *fp = (struct r700_fragment_program *) + (ctx->FragmentProgram._Current); + if (context->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV770) + { + fp->r700AsmCode.bR6xx = 1; + } + + if(GL_FALSE == fp->translated) + { + if( GL_FALSE == r700TranslateFragmentShader(fp, &(fp->mesa_program)) ) + { + //return GL_TRUE; + } + } + } if (context->radeon.NewGLState) { + struct r700_vertex_program *vp; context->radeon.NewGLState = 0; for (i = _TNL_FIRST_MAT; i <= _TNL_LAST_MAT; i++) @@ -113,10 +137,21 @@ void r700UpdateShaders (GLcontext * ctx) //---------------------------------- */ void r700UpdateViewportOffset(GLcontext * ctx) //------------------ { + context_t *context = R700_CONTEXT(ctx); + R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); + __DRIdrawablePrivate *dPriv = radeon_get_drawable(&context->radeon); + GLfloat xoffset = (GLfloat) dPriv->x; + GLfloat yoffset = (GLfloat) dPriv->y + dPriv->h; + const GLfloat *v = ctx->Viewport._WindowMap.m; + int id = 0; - //radeonUpdateScissor(ctx); + GLfloat tx = v[MAT_TX] + xoffset; + GLfloat ty = (-v[MAT_TY]) + yoffset; - return; + r700->viewport[id].PA_CL_VPORT_XOFFSET.f32All = tx; + r700->viewport[id].PA_CL_VPORT_YOFFSET.f32All = ty; + + radeonUpdateScissor(ctx); } /** @@ -125,29 +160,16 @@ void r700UpdateViewportOffset(GLcontext * ctx) //------------------ */ void r700UpdateDrawBuffer(GLcontext * ctx) /* TODO */ //--------------------- { -#if 0 /* to be enabled */ - context_t *context = R700_CONTEXT(ctx); + context_t *context = R700_CONTEXT(ctx); - switch (ctx->DrawBuffer->_ColorDrawBufferIndexes[0]) - { - case BUFFER_FRONT_LEFT: - context->target.rt = context->screen->frontBuffer; - break; - case BUFFER_BACK_LEFT: - context->target.rt = context->screen->backBuffer; - break; - default: - memset (&context->target.rt, sizeof(context->target.rt), 0); - } -#endif /* to be enabled */ + r700SetRenderTarget(context, 0); + r700SetDepthTarget(context); } static void r700FetchStateParameter(GLcontext * ctx, const gl_state_index state[STATE_LENGTH], GLfloat * value) { - context_t *context = R700_CONTEXT(ctx); - /* TODO */ } @@ -257,40 +279,40 @@ static void r700SetDepthState(GLcontext * ctx) switch (ctx->Depth.Func) { - case GL_NEVER: - SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_NEVER, + case GL_NEVER: + SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_NEVER, ZFUNC_shift, ZFUNC_mask); break; case GL_LESS: - SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_LESS, - ZFUNC_shift, ZFUNC_mask); + SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_LESS, + ZFUNC_shift, ZFUNC_mask); break; case GL_EQUAL: - SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_EQUAL, + SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_EQUAL, ZFUNC_shift, ZFUNC_mask); break; case GL_LEQUAL: - SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_LEQUAL, + SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_LEQUAL, ZFUNC_shift, ZFUNC_mask); break; case GL_GREATER: - SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_GREATER, - ZFUNC_shift, ZFUNC_mask); + SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_GREATER, + ZFUNC_shift, ZFUNC_mask); break; case GL_NOTEQUAL: - SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_NOTEQUAL, + SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_NOTEQUAL, ZFUNC_shift, ZFUNC_mask); break; case GL_GEQUAL: - SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_GEQUAL, + SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_GEQUAL, ZFUNC_shift, ZFUNC_mask); break; case GL_ALWAYS: - SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_ALWAYS, + SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_ALWAYS, ZFUNC_shift, ZFUNC_mask); break; default: - SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_ALWAYS, + SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_ALWAYS, ZFUNC_shift, ZFUNC_mask); break; } @@ -302,24 +324,336 @@ static void r700SetDepthState(GLcontext * ctx) } } +static void r700SetAlphaState(GLcontext * ctx) +{ + context_t *context = R700_CONTEXT(ctx); + R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); + uint32_t alpha_func = REF_ALWAYS; + GLboolean really_enabled = ctx->Color.AlphaEnabled; + + switch (ctx->Color.AlphaFunc) { + case GL_NEVER: + alpha_func = REF_NEVER; + break; + case GL_LESS: + alpha_func = REF_LESS; + break; + case GL_EQUAL: + alpha_func = REF_EQUAL; + break; + case GL_LEQUAL: + alpha_func = REF_LEQUAL; + break; + case GL_GREATER: + alpha_func = REF_GREATER; + break; + case GL_NOTEQUAL: + alpha_func = REF_NOTEQUAL; + break; + case GL_GEQUAL: + alpha_func = REF_GEQUAL; + break; + case GL_ALWAYS: + /*alpha_func = REF_ALWAYS; */ + really_enabled = GL_FALSE; + break; + } + + if (really_enabled) { + SETfield(r700->SX_ALPHA_TEST_CONTROL.u32All, alpha_func, + ALPHA_FUNC_shift, ALPHA_FUNC_mask); + SETbit(r700->SX_ALPHA_TEST_CONTROL.u32All, ALPHA_TEST_ENABLE_bit); + r700->SX_ALPHA_REF.f32All = ctx->Color.AlphaRef; + } else { + CLEARbit(r700->SX_ALPHA_TEST_CONTROL.u32All, ALPHA_TEST_ENABLE_bit); + } + +} + static void r700AlphaFunc(GLcontext * ctx, GLenum func, GLfloat ref) //--------------- { + (void)func; + (void)ref; + r700SetAlphaState(ctx); } static void r700BlendColor(GLcontext * ctx, const GLfloat cf[4]) //---------------- { + context_t *context = R700_CONTEXT(ctx); + R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); + + r700->CB_BLEND_RED.f32All = cf[0]; + r700->CB_BLEND_GREEN.f32All = cf[1]; + r700->CB_BLEND_BLUE.f32All = cf[2]; + r700->CB_BLEND_ALPHA.f32All = cf[3]; +} + +static int blend_factor(GLenum factor, GLboolean is_src) +{ + switch (factor) { + case GL_ZERO: + return BLEND_ZERO; + break; + case GL_ONE: + return BLEND_ONE; + break; + case GL_DST_COLOR: + return BLEND_DST_COLOR; + break; + case GL_ONE_MINUS_DST_COLOR: + return BLEND_ONE_MINUS_DST_COLOR; + break; + case GL_SRC_COLOR: + return BLEND_SRC_COLOR; + break; + case GL_ONE_MINUS_SRC_COLOR: + return BLEND_ONE_MINUS_SRC_COLOR; + break; + case GL_SRC_ALPHA: + return BLEND_SRC_ALPHA; + break; + case GL_ONE_MINUS_SRC_ALPHA: + return BLEND_ONE_MINUS_SRC_ALPHA; + break; + case GL_DST_ALPHA: + return BLEND_DST_ALPHA; + break; + case GL_ONE_MINUS_DST_ALPHA: + return BLEND_ONE_MINUS_DST_ALPHA; + break; + case GL_SRC_ALPHA_SATURATE: + return (is_src) ? BLEND_SRC_ALPHA_SATURATE : BLEND_ZERO; + break; + case GL_CONSTANT_COLOR: + return BLEND_CONSTANT_COLOR; + break; + case GL_ONE_MINUS_CONSTANT_COLOR: + return BLEND_ONE_MINUS_CONSTANT_COLOR; + break; + case GL_CONSTANT_ALPHA: + return BLEND_CONSTANT_ALPHA; + break; + case GL_ONE_MINUS_CONSTANT_ALPHA: + return BLEND_ONE_MINUS_CONSTANT_ALPHA; + break; + default: + fprintf(stderr, "unknown blend factor %x\n", factor); + return (is_src) ? BLEND_ONE : BLEND_ZERO; + break; + } +} + +static void r700SetBlendState(GLcontext * ctx) +{ + context_t *context = R700_CONTEXT(ctx); + R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); + int id = 0; + uint32_t blend_reg = 0, eqn, eqnA; + + if (RGBA_LOGICOP_ENABLED(ctx) || !ctx->Color.BlendEnabled) { + SETfield(blend_reg, + BLEND_ONE, COLOR_SRCBLEND_shift, COLOR_SRCBLEND_mask); + SETfield(blend_reg, + BLEND_ZERO, COLOR_DESTBLEND_shift, COLOR_DESTBLEND_mask); + SETfield(blend_reg, + COMB_DST_PLUS_SRC, COLOR_COMB_FCN_shift, COLOR_COMB_FCN_mask); + SETfield(blend_reg, + BLEND_ONE, ALPHA_SRCBLEND_shift, ALPHA_SRCBLEND_mask); + SETfield(blend_reg, + BLEND_ZERO, ALPHA_DESTBLEND_shift, ALPHA_DESTBLEND_mask); + SETfield(blend_reg, + COMB_DST_PLUS_SRC, ALPHA_COMB_FCN_shift, ALPHA_COMB_FCN_mask); + if (context->radeon.radeonScreen->chip_family == CHIP_FAMILY_R600) + r700->CB_BLEND_CONTROL.u32All = blend_reg; + else + r700->render_target[id].CB_BLEND0_CONTROL.u32All = blend_reg; + return; + } + + SETfield(blend_reg, + blend_factor(ctx->Color.BlendSrcRGB, GL_TRUE), + COLOR_SRCBLEND_shift, COLOR_SRCBLEND_mask); + SETfield(blend_reg, + blend_factor(ctx->Color.BlendDstRGB, GL_FALSE), + COLOR_DESTBLEND_shift, COLOR_DESTBLEND_mask); + + switch (ctx->Color.BlendEquationRGB) { + case GL_FUNC_ADD: + eqn = COMB_DST_PLUS_SRC; + break; + case GL_FUNC_SUBTRACT: + eqn = COMB_SRC_MINUS_DST; + break; + case GL_FUNC_REVERSE_SUBTRACT: + eqn = COMB_DST_MINUS_SRC; + break; + case GL_MIN: + eqn = COMB_MIN_DST_SRC; + SETfield(blend_reg, + BLEND_ONE, + COLOR_SRCBLEND_shift, COLOR_SRCBLEND_mask); + SETfield(blend_reg, + BLEND_ONE, + COLOR_DESTBLEND_shift, COLOR_DESTBLEND_mask); + break; + case GL_MAX: + eqn = COMB_MAX_DST_SRC; + SETfield(blend_reg, + BLEND_ONE, + COLOR_SRCBLEND_shift, COLOR_SRCBLEND_mask); + SETfield(blend_reg, + BLEND_ONE, + COLOR_DESTBLEND_shift, COLOR_DESTBLEND_mask); + break; + + default: + fprintf(stderr, + "[%s:%u] Invalid RGB blend equation (0x%04x).\n", + __FUNCTION__, __LINE__, ctx->Color.BlendEquationRGB); + return; + } + SETfield(blend_reg, + eqn, COLOR_COMB_FCN_shift, COLOR_COMB_FCN_mask); + + SETfield(blend_reg, + blend_factor(ctx->Color.BlendSrcRGB, GL_TRUE), + ALPHA_SRCBLEND_shift, ALPHA_SRCBLEND_mask); + SETfield(blend_reg, + blend_factor(ctx->Color.BlendDstRGB, GL_FALSE), + ALPHA_DESTBLEND_shift, ALPHA_DESTBLEND_mask); + + switch (ctx->Color.BlendEquationA) { + case GL_FUNC_ADD: + eqnA = COMB_DST_PLUS_SRC; + break; + case GL_FUNC_SUBTRACT: + eqnA = COMB_SRC_MINUS_DST; + break; + case GL_FUNC_REVERSE_SUBTRACT: + eqnA = COMB_DST_MINUS_SRC; + break; + case GL_MIN: + eqnA = COMB_MIN_DST_SRC; + SETfield(blend_reg, + BLEND_ONE, + ALPHA_SRCBLEND_shift, ALPHA_SRCBLEND_mask); + SETfield(blend_reg, + BLEND_ONE, + ALPHA_DESTBLEND_shift, ALPHA_DESTBLEND_mask); + break; + case GL_MAX: + eqnA = COMB_MAX_DST_SRC; + SETfield(blend_reg, + BLEND_ONE, + ALPHA_SRCBLEND_shift, ALPHA_SRCBLEND_mask); + SETfield(blend_reg, + BLEND_ONE, + ALPHA_DESTBLEND_shift, ALPHA_DESTBLEND_mask); + break; + default: + fprintf(stderr, + "[%s:%u] Invalid A blend equation (0x%04x).\n", + __FUNCTION__, __LINE__, ctx->Color.BlendEquationA); + return; + } + + SETfield(blend_reg, + eqnA, ALPHA_COMB_FCN_shift, ALPHA_COMB_FCN_mask); + + SETbit(blend_reg, SEPARATE_ALPHA_BLEND_bit); + + if (context->radeon.radeonScreen->chip_family == CHIP_FAMILY_R600) + r700->CB_BLEND_CONTROL.u32All = blend_reg; + else { + r700->render_target[id].CB_BLEND0_CONTROL.u32All = blend_reg; + SETbit(r700->CB_COLOR_CONTROL.u32All, PER_MRT_BLEND_bit); + } + SETfield(r700->CB_COLOR_CONTROL.u32All, (1 << id), + TARGET_BLEND_ENABLE_shift, TARGET_BLEND_ENABLE_mask); + } static void r700BlendEquationSeparate(GLcontext * ctx, GLenum modeRGB, GLenum modeA) //----------------- { + r700SetBlendState(ctx); } static void r700BlendFuncSeparate(GLcontext * ctx, GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorA, GLenum dfactorA) //------------------------ { + r700SetBlendState(ctx); +} + +/** + * Translate LogicOp enums into hardware representation. + */ +static GLuint translate_logicop(GLenum logicop) +{ + switch (logicop) { + case GL_CLEAR: + return 0x00; + case GL_SET: + return 0xff; + case GL_COPY: + return 0xcc; + case GL_COPY_INVERTED: + return 0x33; + case GL_NOOP: + return 0xaa; + case GL_INVERT: + return 0x55; + case GL_AND: + return 0x88; + case GL_NAND: + return 0x77; + case GL_OR: + return 0xee; + case GL_NOR: + return 0x11; + case GL_XOR: + return 0x66; + case GL_EQUIV: + return 0xaa; + case GL_AND_REVERSE: + return 0x44; + case GL_AND_INVERTED: + return 0x22; + case GL_OR_REVERSE: + return 0xdd; + case GL_OR_INVERTED: + return 0xbb; + default: + fprintf(stderr, "unknown blend logic operation %x\n", logicop); + return 0xcc; + } +} + +/** + * Used internally to update the r300->hw hardware state to match the + * current OpenGL state. + */ +static void r700SetLogicOpState(GLcontext *ctx) +{ + R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&R700_CONTEXT(ctx)->hw); + + if (RGBA_LOGICOP_ENABLED(ctx)) + SETfield(r700->CB_COLOR_CONTROL.u32All, + translate_logicop(ctx->Color.LogicOp), ROP3_shift, ROP3_mask); + else + SETfield(r700->CB_COLOR_CONTROL.u32All, 0xCC, ROP3_shift, ROP3_mask); +} + +/** + * Called by Mesa when an application program changes the LogicOp state + * via glLogicOp. + */ +static void r700LogicOpcode(GLcontext *ctx, GLenum logicop) +{ + if (RGBA_LOGICOP_ENABLED(ctx)) + r700SetLogicOpState(ctx); } static void r700UpdateCulling(GLcontext * ctx) @@ -330,11 +664,11 @@ static void r700UpdateCulling(GLcontext * ctx) CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, CULL_FRONT_bit); CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, CULL_BACK_bit); - if (ctx->Polygon.CullFlag) + if (ctx->Polygon.CullFlag) { - switch (ctx->Polygon.CullFaceMode) + switch (ctx->Polygon.CullFaceMode) { - case GL_FRONT: + case GL_FRONT: SETbit(r700->PA_SU_SC_MODE_CNTL.u32All, CULL_FRONT_bit); CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, CULL_BACK_bit); break; @@ -353,13 +687,13 @@ static void r700UpdateCulling(GLcontext * ctx) } } - switch (ctx->Polygon.FrontFace) + switch (ctx->Polygon.FrontFace) { case GL_CW: SETbit(r700->PA_SU_SC_MODE_CNTL.u32All, FACE_bit); break; case GL_CCW: - CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, FACE_bit); + CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, FACE_bit); break; default: CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, FACE_bit); /* default: ccw */ @@ -394,13 +728,13 @@ static void r700Enable(GLcontext * ctx, GLenum cap, GLboolean state) //--------- /* empty */ break; case GL_ALPHA_TEST: - //r700SetAlphaState(ctx); + r700SetAlphaState(ctx); break; case GL_COLOR_LOGIC_OP: - //r700SetLogicOpState(ctx); + r700SetLogicOpState(ctx); /* fall-through, because logic op overrides blending */ case GL_BLEND: - //r700SetBlendState(ctx); + r700SetBlendState(ctx); break; case GL_CLIP_PLANE0: case GL_CLIP_PLANE1: @@ -408,13 +742,13 @@ static void r700Enable(GLcontext * ctx, GLenum cap, GLboolean state) //--------- case GL_CLIP_PLANE3: case GL_CLIP_PLANE4: case GL_CLIP_PLANE5: - //r700SetClipPlaneState(ctx, cap, state); + r700SetClipPlaneState(ctx, cap, state); break; case GL_DEPTH_TEST: r700SetDepthState(ctx); break; case GL_STENCIL_TEST: - //r700SetStencilState(ctx, state); + r700SetStencilState(ctx, state); break; case GL_CULL_FACE: r700UpdateCulling(ctx); @@ -422,7 +756,7 @@ static void r700Enable(GLcontext * ctx, GLenum cap, GLboolean state) //--------- case GL_POLYGON_OFFSET_POINT: case GL_POLYGON_OFFSET_LINE: case GL_POLYGON_OFFSET_FILL: - //r700SetPolygonOffsetState(ctx, state); + r700SetPolygonOffsetState(ctx, state); break; case GL_SCISSOR_TEST: radeon_firevertices(&context->radeon); @@ -431,7 +765,7 @@ static void r700Enable(GLcontext * ctx, GLenum cap, GLboolean state) //--------- break; case GL_LINE_STIPPLE: r700UpdateLineStipple(ctx); - break; + break; default: break; } @@ -499,6 +833,7 @@ static void r700Fogfv(GLcontext * ctx, GLenum pname, const GLfloat * param) //-- static void r700FrontFace(GLcontext * ctx, GLenum mode) //------------------ { r700UpdateCulling(ctx); + r700UpdatePolygonMode(ctx); } static void r700ShadeModel(GLcontext * ctx, GLenum mode) //-------------------- @@ -519,28 +854,201 @@ static void r700ShadeModel(GLcontext * ctx, GLenum mode) //-------------------- } } +/* ============================================================= + * Point state + */ +static void r700PointSize(GLcontext * ctx, GLfloat size) +{ + context_t *context = R700_CONTEXT(ctx); + R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); + + /* We need to clamp to user defined range here, because + * the HW clamping happens only for per vertex point size. */ + size = CLAMP(size, ctx->Point.MinSize, ctx->Point.MaxSize); + + /* same size limits for AA, non-AA points */ + size = CLAMP(size, ctx->Const.MinPointSize, ctx->Const.MaxPointSize); + + /* format is 12.4 fixed point */ + SETfield(r700->PA_SU_POINT_SIZE.u32All, (int)(size * 16), + PA_SU_POINT_SIZE__HEIGHT_shift, PA_SU_POINT_SIZE__HEIGHT_mask); + SETfield(r700->PA_SU_POINT_SIZE.u32All, (int)(size * 16), + PA_SU_POINT_SIZE__WIDTH_shift, PA_SU_POINT_SIZE__WIDTH_mask); + +} + static void r700PointParameter(GLcontext * ctx, GLenum pname, const GLfloat * param) //--------------- { + context_t *context = R700_CONTEXT(ctx); + R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); + + /* format is 12.4 fixed point */ + switch (pname) { + case GL_POINT_SIZE_MIN: + SETfield(r700->PA_SU_POINT_MINMAX.u32All, (int)(ctx->Point.MinSize * 16.0), + MIN_SIZE_shift, MIN_SIZE_mask); + break; + case GL_POINT_SIZE_MAX: + SETfield(r700->PA_SU_POINT_MINMAX.u32All, (int)(ctx->Point.MaxSize * 16.0), + MAX_SIZE_shift, MAX_SIZE_mask); + break; + case GL_POINT_DISTANCE_ATTENUATION: + break; + case GL_POINT_FADE_THRESHOLD_SIZE: + break; + default: + break; + } +} + +static int translate_stencil_func(int func) +{ + switch (func) { + case GL_NEVER: + return REF_NEVER; + case GL_LESS: + return REF_LESS; + case GL_EQUAL: + return REF_EQUAL; + case GL_LEQUAL: + return REF_LEQUAL; + case GL_GREATER: + return REF_GREATER; + case GL_NOTEQUAL: + return REF_NOTEQUAL; + case GL_GEQUAL: + return REF_GEQUAL; + case GL_ALWAYS: + return REF_ALWAYS; + } + return 0; +} + +static int translate_stencil_op(int op) +{ + switch (op) { + case GL_KEEP: + return STENCIL_KEEP; + case GL_ZERO: + return STENCIL_ZERO; + case GL_REPLACE: + return STENCIL_REPLACE; + case GL_INCR: + return STENCIL_INCR_CLAMP; + case GL_DECR: + return STENCIL_DECR_CLAMP; + case GL_INCR_WRAP_EXT: + return STENCIL_INCR_WRAP; + case GL_DECR_WRAP_EXT: + return STENCIL_DECR_WRAP; + case GL_INVERT: + return STENCIL_INVERT; + default: + WARN_ONCE("Do not know how to translate stencil op"); + return STENCIL_KEEP; + } + return 0; +} + +static void r700SetStencilState(GLcontext * ctx, GLboolean state) +{ + context_t *context = R700_CONTEXT(ctx); + R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); + GLboolean hw_stencil = GL_FALSE; + + //fixme + //r300CatchStencilFallback(ctx); + + if (ctx->DrawBuffer) { + struct radeon_renderbuffer *rrbStencil + = radeon_get_renderbuffer(ctx->DrawBuffer, BUFFER_STENCIL); + hw_stencil = (rrbStencil && rrbStencil->bo); + } + + if (hw_stencil) { + if (state) + SETbit(r700->DB_DEPTH_CONTROL.u32All, STENCIL_ENABLE_bit); + else + CLEARbit(r700->DB_DEPTH_CONTROL.u32All, STENCIL_ENABLE_bit); + } } static void r700StencilFuncSeparate(GLcontext * ctx, GLenum face, GLenum func, GLint ref, GLuint mask) //--------------------- { -} + context_t *context = R700_CONTEXT(ctx); + R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); + const unsigned back = ctx->Stencil._BackFace; + + //fixme + //r300CatchStencilFallback(ctx); + //front + SETfield(r700->DB_STENCILREFMASK.u32All, ctx->Stencil.Ref[0], + STENCILREF_shift, STENCILREF_mask); + SETfield(r700->DB_STENCILREFMASK.u32All, ctx->Stencil.ValueMask[0], + STENCILMASK_shift, STENCILMASK_mask); + + SETfield(r700->DB_DEPTH_CONTROL.u32All, translate_stencil_func(ctx->Stencil.Function[0]), + STENCILFUNC_shift, STENCILFUNC_mask); + + //back + SETfield(r700->DB_STENCILREFMASK_BF.u32All, ctx->Stencil.Ref[back], + STENCILREF_BF_shift, STENCILREF_BF_mask); + SETfield(r700->DB_STENCILREFMASK_BF.u32All, ctx->Stencil.ValueMask[back], + STENCILMASK_BF_shift, STENCILMASK_BF_mask); + + SETfield(r700->DB_DEPTH_CONTROL.u32All, translate_stencil_func(ctx->Stencil.Function[back]), + STENCILFUNC_BF_shift, STENCILFUNC_BF_mask); + +} static void r700StencilMaskSeparate(GLcontext * ctx, GLenum face, GLuint mask) //-------------- { + context_t *context = R700_CONTEXT(ctx); + R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); + const unsigned back = ctx->Stencil._BackFace; + + //fixme + //r300CatchStencilFallback(ctx); + + // front + SETfield(r700->DB_STENCILREFMASK.u32All, ctx->Stencil.WriteMask[0], + STENCILWRITEMASK_shift, STENCILWRITEMASK_mask); + + // back + SETfield(r700->DB_STENCILREFMASK_BF.u32All, ctx->Stencil.WriteMask[back], + STENCILWRITEMASK_BF_shift, STENCILWRITEMASK_BF_mask); + } static void r700StencilOpSeparate(GLcontext * ctx, GLenum face, GLenum fail, GLenum zfail, GLenum zpass) //-------------------- { + context_t *context = R700_CONTEXT(ctx); + R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); + const unsigned back = ctx->Stencil._BackFace; + + //fixme + //r300CatchStencilFallback(ctx); + + SETfield(r700->DB_DEPTH_CONTROL.u32All, translate_stencil_op(ctx->Stencil.FailFunc[0]), + STENCILFAIL_shift, STENCILFAIL_mask); + SETfield(r700->DB_DEPTH_CONTROL.u32All, translate_stencil_op(ctx->Stencil.ZFailFunc[0]), + STENCILZFAIL_shift, STENCILZFAIL_mask); + SETfield(r700->DB_DEPTH_CONTROL.u32All, translate_stencil_op(ctx->Stencil.ZPassFunc[0]), + STENCILZPASS_shift, STENCILZPASS_mask); + + SETfield(r700->DB_DEPTH_CONTROL.u32All, translate_stencil_op(ctx->Stencil.FailFunc[back]), + STENCILFAIL_BF_shift, STENCILFAIL_BF_mask); + SETfield(r700->DB_DEPTH_CONTROL.u32All, translate_stencil_op(ctx->Stencil.ZFailFunc[back]), + STENCILZFAIL_BF_shift, STENCILZFAIL_BF_mask); + SETfield(r700->DB_DEPTH_CONTROL.u32All, translate_stencil_op(ctx->Stencil.ZPassFunc[back]), + STENCILZPASS_BF_shift, STENCILZPASS_BF_mask); } static void r700UpdateWindow(GLcontext * ctx, int id) //-------------------- { - context_t *context = R700_CONTEXT(ctx); R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); __DRIdrawablePrivate *dPriv = radeon_get_drawable(&context->radeon); @@ -599,10 +1107,6 @@ static void r700DepthRange(GLcontext * ctx, GLclampd nearval, GLclampd farval) / r700UpdateWindow(ctx, 0); } -static void r700PointSize(GLcontext * ctx, GLfloat size) //------------------- -{ -} - static void r700LineWidth(GLcontext * ctx, GLfloat widthf) //--------------- { context_t *context = R700_CONTEXT(ctx); @@ -624,21 +1128,146 @@ static void r700LineStipple(GLcontext *ctx, GLint factor, GLushort pattern) SETfield(r700->PA_SC_LINE_STIPPLE.u32All, 1, AUTO_RESET_CNTL_shift, AUTO_RESET_CNTL_mask); } +static void r700SetPolygonOffsetState(GLcontext * ctx, GLboolean state) +{ + context_t *context = R700_CONTEXT(ctx); + R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); + + if (state) { + SETbit(r700->PA_SU_SC_MODE_CNTL.u32All, POLY_OFFSET_FRONT_ENABLE_bit); + SETbit(r700->PA_SU_SC_MODE_CNTL.u32All, POLY_OFFSET_BACK_ENABLE_bit); + SETbit(r700->PA_SU_SC_MODE_CNTL.u32All, POLY_OFFSET_PARA_ENABLE_bit); + } else { + CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, POLY_OFFSET_FRONT_ENABLE_bit); + CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, POLY_OFFSET_BACK_ENABLE_bit); + CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, POLY_OFFSET_PARA_ENABLE_bit); + } +} + static void r700PolygonOffset(GLcontext * ctx, GLfloat factor, GLfloat units) //-------------- { + context_t *context = R700_CONTEXT(ctx); + R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); + GLfloat constant = units; + + switch (ctx->Visual.depthBits) { + case 16: + constant *= 4.0; + break; + case 24: + constant *= 2.0; + break; + } + + factor *= 12.0; + + r700->PA_SU_POLY_OFFSET_FRONT_SCALE.f32All = factor; + r700->PA_SU_POLY_OFFSET_FRONT_OFFSET.f32All = constant; + r700->PA_SU_POLY_OFFSET_BACK_SCALE.f32All = factor; + r700->PA_SU_POLY_OFFSET_BACK_OFFSET.f32All = constant; } +static void r700UpdatePolygonMode(GLcontext * ctx) +{ + context_t *context = R700_CONTEXT(ctx); + R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); + + SETfield(r700->PA_SU_SC_MODE_CNTL.u32All, X_DISABLE_POLY_MODE, POLY_MODE_shift, POLY_MODE_mask); + + /* Only do something if a polygon mode is wanted, default is GL_FILL */ + if (ctx->Polygon.FrontMode != GL_FILL || + ctx->Polygon.BackMode != GL_FILL) { + GLenum f, b; + + /* Handle GL_CW (clock wise and GL_CCW (counter clock wise) + * correctly by selecting the correct front and back face + */ + if (ctx->Polygon.FrontFace == GL_CCW) { + f = ctx->Polygon.FrontMode; + b = ctx->Polygon.BackMode; + } else { + f = ctx->Polygon.BackMode; + b = ctx->Polygon.FrontMode; + } + + /* Enable polygon mode */ + SETfield(r700->PA_SU_SC_MODE_CNTL.u32All, X_DUAL_MODE, POLY_MODE_shift, POLY_MODE_mask); + + switch (f) { + case GL_LINE: + SETfield(r700->PA_SU_SC_MODE_CNTL.u32All, X_DRAW_LINES, + POLYMODE_FRONT_PTYPE_shift, POLYMODE_FRONT_PTYPE_mask); + break; + case GL_POINT: + SETfield(r700->PA_SU_SC_MODE_CNTL.u32All, X_DRAW_POINTS, + POLYMODE_FRONT_PTYPE_shift, POLYMODE_FRONT_PTYPE_mask); + break; + case GL_FILL: + SETfield(r700->PA_SU_SC_MODE_CNTL.u32All, X_DRAW_TRIANGLES, + POLYMODE_FRONT_PTYPE_shift, POLYMODE_FRONT_PTYPE_mask); + break; + } + + switch (b) { + case GL_LINE: + SETfield(r700->PA_SU_SC_MODE_CNTL.u32All, X_DRAW_LINES, + POLYMODE_BACK_PTYPE_shift, POLYMODE_BACK_PTYPE_mask); + break; + case GL_POINT: + SETfield(r700->PA_SU_SC_MODE_CNTL.u32All, X_DRAW_POINTS, + POLYMODE_BACK_PTYPE_shift, POLYMODE_BACK_PTYPE_mask); + break; + case GL_FILL: + SETfield(r700->PA_SU_SC_MODE_CNTL.u32All, X_DRAW_TRIANGLES, + POLYMODE_BACK_PTYPE_shift, POLYMODE_BACK_PTYPE_mask); + break; + } + } +} static void r700PolygonMode(GLcontext * ctx, GLenum face, GLenum mode) //------------------ { + (void)face; + (void)mode; + + r700UpdatePolygonMode(ctx); } - + static void r700RenderMode(GLcontext * ctx, GLenum mode) //--------------------- { } -static void r700ClipPlane( GLcontext *ctx, GLenum plane, const GLfloat *eq ) //----------------- +static void r700ClipPlane( GLcontext *ctx, GLenum plane, const GLfloat *eq ) +{ + context_t *context = R700_CONTEXT(ctx); + R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); + GLint p; + GLint *ip; + + p = (GLint) plane - (GLint) GL_CLIP_PLANE0; + ip = (GLint *)ctx->Transform._ClipUserPlane[p]; + + r700->ucp[p].PA_CL_UCP_0_X.u32All = ip[0]; + r700->ucp[p].PA_CL_UCP_0_Y.u32All = ip[1]; + r700->ucp[p].PA_CL_UCP_0_Z.u32All = ip[2]; + r700->ucp[p].PA_CL_UCP_0_W.u32All = ip[3]; +} + +static void r700SetClipPlaneState(GLcontext * ctx, GLenum cap, GLboolean state) { + context_t *context = R700_CONTEXT(ctx); + R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); + GLuint p; + + p = cap - GL_CLIP_PLANE0; + if (state) { + r700->PA_CL_CLIP_CNTL.u32All |= (UCP_ENA_0_bit << p); + r700->ucp[p].enabled = GL_TRUE; + r700ClipPlane(ctx, cap, NULL); + } else { + r700->PA_CL_CLIP_CNTL.u32All &= ~(UCP_ENA_0_bit << p); + r700->ucp[p].enabled = GL_FALSE; + } } void r700SetScissor(context_t *context) //--------------- @@ -719,22 +1348,22 @@ void r700SetScissor(context_t *context) //--------------- r700->viewport[id].enabled = GL_TRUE; } -void r700SetRenderTarget(context_t *context, int id) +static void r700SetRenderTarget(context_t *context, int id) { R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); struct radeon_renderbuffer *rrb; unsigned int nPitchInPixel; + rrb = radeon_get_colorbuffer(&context->radeon); + if (!rrb || !rrb->bo) { + fprintf(stderr, "no rrb\n"); + return; + } + /* screen/window/view */ SETfield(r700->CB_TARGET_MASK.u32All, 0xF, (4 * id), TARGET0_ENABLE_mask); - rrb = radeon_get_colorbuffer(&context->radeon); - if (!rrb || !rrb->bo) { - fprintf(stderr, "no rrb\n"); - return; - } - /* color buffer */ r700->render_target[id].CB_COLOR0_BASE.u32All = context->radeon.state.color.draw_offset; @@ -764,45 +1393,25 @@ void r700SetRenderTarget(context_t *context, int id) SETbit(r700->render_target[id].CB_COLOR0_INFO.u32All, BLEND_CLAMP_bit); SETfield(r700->render_target[id].CB_COLOR0_INFO.u32All, NUMBER_UNORM, NUMBER_TYPE_shift, NUMBER_TYPE_mask); - CLEARfield(r700->render_target[id].CB_BLEND0_CONTROL.u32All, COLOR_SRCBLEND_mask); /* no dst blend */ - CLEARfield(r700->render_target[id].CB_BLEND0_CONTROL.u32All, ALPHA_SRCBLEND_mask); /* no dst blend */ - r700->render_target[id].enabled = GL_TRUE; } -void r700SetDepthTarget(context_t *context) +static void r700SetDepthTarget(context_t *context) { R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); struct radeon_renderbuffer *rrb; unsigned int nPitchInPixel; + rrb = radeon_get_depthbuffer(&context->radeon); + if (!rrb) + return; + /* depth buf */ r700->DB_DEPTH_SIZE.u32All = 0; r700->DB_DEPTH_BASE.u32All = 0; r700->DB_DEPTH_INFO.u32All = 0; - - r700->DB_DEPTH_CLEAR.u32All = 0x3F800000; - r700->DB_DEPTH_VIEW.u32All = 0; - r700->DB_RENDER_CONTROL.u32All = 0; - SETbit(r700->DB_RENDER_CONTROL.u32All, STENCIL_COMPRESS_DISABLE_bit); - SETbit(r700->DB_RENDER_CONTROL.u32All, DEPTH_COMPRESS_DISABLE_bit); - r700->DB_RENDER_OVERRIDE.u32All = 0; - if (context->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV770) - SETbit(r700->DB_RENDER_OVERRIDE.u32All, FORCE_SHADER_Z_ORDER_bit); - SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIZ_ENABLE_shift, FORCE_HIZ_ENABLE_mask); - SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIS_ENABLE0_shift, FORCE_HIS_ENABLE0_mask); - SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIS_ENABLE1_shift, FORCE_HIS_ENABLE1_mask); - - r700->DB_ALPHA_TO_MASK.u32All = 0; - SETfield(r700->DB_ALPHA_TO_MASK.u32All, 2, ALPHA_TO_MASK_OFFSET0_shift, ALPHA_TO_MASK_OFFSET0_mask); - SETfield(r700->DB_ALPHA_TO_MASK.u32All, 2, ALPHA_TO_MASK_OFFSET1_shift, ALPHA_TO_MASK_OFFSET1_mask); - SETfield(r700->DB_ALPHA_TO_MASK.u32All, 2, ALPHA_TO_MASK_OFFSET2_shift, ALPHA_TO_MASK_OFFSET2_mask); - SETfield(r700->DB_ALPHA_TO_MASK.u32All, 2, ALPHA_TO_MASK_OFFSET3_shift, ALPHA_TO_MASK_OFFSET3_mask); - - rrb = radeon_get_depthbuffer(&context->radeon); - if (!rrb) - return; + r700->DB_DEPTH_VIEW.u32All = 0; nPitchInPixel = rrb->pitch/rrb->cpp; @@ -1033,9 +1642,10 @@ static void r700InitSQConfig(GLcontext * ctx) void r700InitState(GLcontext * ctx) //------------------- { context_t *context = R700_CONTEXT(ctx); - R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); + radeon_firevertices(&context->radeon); + r700->TA_CNTL_AUX.u32All = 0; SETfield(r700->TA_CNTL_AUX.u32All, 28, TD_FIFO_CREDIT_shift, TD_FIFO_CREDIT_mask); r700->VC_ENHANCE.u32All = 0; @@ -1064,37 +1674,14 @@ void r700InitState(GLcontext * ctx) //------------------- r700->VGT_MIN_VTX_INDX.u32All = 0; r700->VGT_INDX_OFFSET.u32All = 0; - /* Specify the number of instances */ - r700->VGT_DMA_NUM_INSTANCES.u32All = 1; - - /* not alpha blend */ - CLEARfield(r700->SX_ALPHA_TEST_CONTROL.u32All, ALPHA_FUNC_mask); - CLEARbit(r700->SX_ALPHA_TEST_CONTROL.u32All, ALPHA_TEST_ENABLE_bit); - /* default shader connections. */ r700->SPI_VS_OUT_ID_0.u32All = 0x03020100; r700->SPI_VS_OUT_ID_1.u32All = 0x07060504; - r700->SPI_PS_INPUT_CNTL_0.u32All = 0x00000800; - r700->SPI_PS_INPUT_CNTL_1.u32All = 0x00000801; - r700->SPI_PS_INPUT_CNTL_2.u32All = 0x00000802; - r700->SPI_THREAD_GROUPING.u32All = 0; if (context->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV770) SETfield(r700->SPI_THREAD_GROUPING.u32All, 1, PS_GROUPING_shift, PS_GROUPING_mask); - SETfield(r700->CB_COLOR_CONTROL.u32All, 0xCC, ROP3_shift, ROP3_mask); - CLEARbit(r700->CB_COLOR_CONTROL.u32All, PER_MRT_BLEND_bit); - - r700->DB_SHADER_CONTROL.u32All = 0; - SETbit(r700->DB_SHADER_CONTROL.u32All, DUAL_EXPORT_ENABLE_bit); - - /* Set up the culling control register */ - SETfield(r700->PA_SU_SC_MODE_CNTL.u32All, X_DRAW_TRIANGLES, - POLYMODE_FRONT_PTYPE_shift, POLYMODE_FRONT_PTYPE_mask); - SETfield(r700->PA_SU_SC_MODE_CNTL.u32All, X_DRAW_TRIANGLES, - POLYMODE_BACK_PTYPE_shift, POLYMODE_BACK_PTYPE_mask); - /* screen */ r700->PA_SC_SCREEN_SCISSOR_TL.u32All = 0x0; @@ -1138,21 +1725,8 @@ void r700InitState(GLcontext * ctx) //------------------- SETbit(r700->PA_CL_VTE_CNTL.u32All, VPORT_Z_SCALE_ENA_bit); SETbit(r700->PA_CL_VTE_CNTL.u32All, VPORT_Z_OFFSET_ENA_bit); - /* Set up point sizes and min/max values */ - SETfield(r700->PA_SU_POINT_SIZE.u32All, 0x8, - PA_SU_POINT_SIZE__HEIGHT_shift, PA_SU_POINT_SIZE__HEIGHT_mask); - SETfield(r700->PA_SU_POINT_SIZE.u32All, 0x8, - PA_SU_POINT_SIZE__WIDTH_shift, PA_SU_POINT_SIZE__WIDTH_mask); - CLEARfield(r700->PA_SU_POINT_MINMAX.u32All, MIN_SIZE_mask); - SETfield(r700->PA_SU_POINT_MINMAX.u32All, 0x8000, MAX_SIZE_shift, MAX_SIZE_mask); - - /* Set up line control */ - SETfield(r700->PA_SU_LINE_CNTL.u32All, 0x8, - PA_SU_LINE_CNTL__WIDTH_shift, PA_SU_LINE_CNTL__WIDTH_mask); - - r700->PA_SC_LINE_CNTL.u32All = 0; - CLEARbit(r700->PA_SC_LINE_CNTL.u32All, EXPAND_LINE_WIDTH_bit); - SETbit(r700->PA_SC_LINE_CNTL.u32All, LAST_PIXEL_bit); + /* GL uses last vtx for flat shading components */ + SETbit(r700->PA_SU_SC_MODE_CNTL.u32All, PROVOKING_VTX_LAST_bit); /* Set up vertex control */ r700->PA_SU_VTX_CNTL.u32All = 0; @@ -1167,7 +1741,84 @@ void r700InitState(GLcontext * ctx) //------------------- r700->PA_CL_GB_HORZ_CLIP_ADJ.u32All = 0x3F800000; r700->PA_CL_GB_HORZ_DISC_ADJ.u32All = 0x3F800000; + /* Enable all samples for multi-sample anti-aliasing */ + r700->PA_SC_AA_MASK.u32All = 0xFFFFFFFF; + /* Turn off AA */ + r700->PA_SC_AA_CONFIG.u32All = 0; + + r700->SX_MISC.u32All = 0; + + r700InitSQConfig(ctx); + + r700ColorMask(ctx, + ctx->Color.ColorMask[RCOMP], + ctx->Color.ColorMask[GCOMP], + ctx->Color.ColorMask[BCOMP], + ctx->Color.ColorMask[ACOMP]); + + r700Enable(ctx, GL_DEPTH_TEST, ctx->Depth.Test); + r700DepthMask(ctx, ctx->Depth.Mask); + r700DepthFunc(ctx, ctx->Depth.Func); + SETbit(r700->DB_SHADER_CONTROL.u32All, DUAL_EXPORT_ENABLE_bit); + + r700->DB_DEPTH_CLEAR.u32All = 0x3F800000; + + r700->DB_RENDER_CONTROL.u32All = 0; + SETbit(r700->DB_RENDER_CONTROL.u32All, STENCIL_COMPRESS_DISABLE_bit); + SETbit(r700->DB_RENDER_CONTROL.u32All, DEPTH_COMPRESS_DISABLE_bit); + r700->DB_RENDER_OVERRIDE.u32All = 0; + if (context->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV770) + SETbit(r700->DB_RENDER_OVERRIDE.u32All, FORCE_SHADER_Z_ORDER_bit); + SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIZ_ENABLE_shift, FORCE_HIZ_ENABLE_mask); + SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIS_ENABLE0_shift, FORCE_HIS_ENABLE0_mask); + SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIS_ENABLE1_shift, FORCE_HIS_ENABLE1_mask); + + r700->DB_ALPHA_TO_MASK.u32All = 0; + SETfield(r700->DB_ALPHA_TO_MASK.u32All, 2, ALPHA_TO_MASK_OFFSET0_shift, ALPHA_TO_MASK_OFFSET0_mask); + SETfield(r700->DB_ALPHA_TO_MASK.u32All, 2, ALPHA_TO_MASK_OFFSET1_shift, ALPHA_TO_MASK_OFFSET1_mask); + SETfield(r700->DB_ALPHA_TO_MASK.u32All, 2, ALPHA_TO_MASK_OFFSET2_shift, ALPHA_TO_MASK_OFFSET2_mask); + SETfield(r700->DB_ALPHA_TO_MASK.u32All, 2, ALPHA_TO_MASK_OFFSET3_shift, ALPHA_TO_MASK_OFFSET3_mask); + + /* stencil */ + r700Enable(ctx, GL_STENCIL_TEST, ctx->Stencil._Enabled); + r700StencilMaskSeparate(ctx, 0, ctx->Stencil.WriteMask[0]); + r700StencilFuncSeparate(ctx, 0, ctx->Stencil.Function[0], + ctx->Stencil.Ref[0], ctx->Stencil.ValueMask[0]); + r700StencilOpSeparate(ctx, 0, ctx->Stencil.FailFunc[0], + ctx->Stencil.ZFailFunc[0], + ctx->Stencil.ZPassFunc[0]); + + r700UpdateCulling(ctx); + + r700SetBlendState(ctx); + r700SetLogicOpState(ctx); + + r700AlphaFunc(ctx, ctx->Color.AlphaFunc, ctx->Color.AlphaRef); + r700Enable(ctx, GL_ALPHA_TEST, ctx->Color.AlphaEnabled); + + r700PointSize(ctx, 1.0); + + CLEARfield(r700->PA_SU_POINT_MINMAX.u32All, MIN_SIZE_mask); + SETfield(r700->PA_SU_POINT_MINMAX.u32All, 0x8000, MAX_SIZE_shift, MAX_SIZE_mask); + + r700LineWidth(ctx, 1.0); + + r700->PA_SC_LINE_CNTL.u32All = 0; + CLEARbit(r700->PA_SC_LINE_CNTL.u32All, EXPAND_LINE_WIDTH_bit); + SETbit(r700->PA_SC_LINE_CNTL.u32All, LAST_PIXEL_bit); + + r700ShadeModel(ctx, ctx->Light.ShadeModel); + r700PolygonMode(ctx, GL_FRONT, ctx->Polygon.FrontMode); + r700PolygonMode(ctx, GL_BACK, ctx->Polygon.BackMode); + r700PolygonOffset(ctx, ctx->Polygon.OffsetFactor, + ctx->Polygon.OffsetUnits); + r700Enable(ctx, GL_POLYGON_OFFSET_POINT, ctx->Polygon.OffsetPoint); + r700Enable(ctx, GL_POLYGON_OFFSET_LINE, ctx->Polygon.OffsetLine); + r700Enable(ctx, GL_POLYGON_OFFSET_FILL, ctx->Polygon.OffsetFill); + /* CB */ + r700BlendColor(ctx, ctx->Color.BlendColor); + r700->CB_CLEAR_RED_R6XX.f32All = 1.0; //r6xx only r700->CB_CLEAR_GREEN_R6XX.f32All = 0.0; //r6xx only r700->CB_CLEAR_BLUE_R6XX.f32All = 1.0; //r6xx only @@ -1176,13 +1827,6 @@ void r700InitState(GLcontext * ctx) //------------------- r700->CB_FOG_GREEN_R6XX.u32All = 0; //r6xx only r700->CB_FOG_BLUE_R6XX.u32All = 0; //r6xx only - r700->CB_BLEND_RED.u32All = 0; - r700->CB_BLEND_GREEN.u32All = 0; - r700->CB_BLEND_BLUE.u32All = 0; - r700->CB_BLEND_ALPHA.u32All = 0; - - r700->CB_BLEND_CONTROL.u32All = 0; - /* Disable color compares */ SETfield(r700->CB_CLRCMP_CONTROL.u32All, CLRCMP_DRAW_ALWAYS, CLRCMP_FCN_SRC_shift, CLRCMP_FCN_SRC_mask); @@ -1200,17 +1844,8 @@ void r700InitState(GLcontext * ctx) //------------------- /* Set up color compare mask */ r700->CB_CLRCMP_MSK.u32All = 0xFFFFFFFF; - /* default color mask */ - SETfield(r700->CB_SHADER_MASK.u32All, 0xF, OUTPUT0_ENABLE_shift, OUTPUT0_ENABLE_mask); - - /* Enable all samples for multi-sample anti-aliasing */ - r700->PA_SC_AA_MASK.u32All = 0xFFFFFFFF; - /* Turn off AA */ - r700->PA_SC_AA_CONFIG.u32All = 0; - - r700->SX_MISC.u32All = 0; + context->radeon.hw.all_dirty = GL_TRUE; - r700InitSQConfig(ctx); } void r700InitStateFuncs(struct dd_function_table *functions) //----------------- @@ -1228,6 +1863,7 @@ void r700InitStateFuncs(struct dd_function_table *functions) //----------------- functions->Fogfv = r700Fogfv; functions->FrontFace = r700FrontFace; functions->ShadeModel = r700ShadeModel; + functions->LogicOpcode = r700LogicOpcode; /* ARB_point_parameters */ functions->PointParameterfv = r700PointParameter; diff --git a/src/mesa/drivers/dri/r600/r700_state.h b/src/mesa/drivers/dri/r600/r700_state.h index 23246367db..30eb54e8b0 100644 --- a/src/mesa/drivers/dri/r600/r700_state.h +++ b/src/mesa/drivers/dri/r600/r700_state.h @@ -42,10 +42,8 @@ extern void r700UpdateDrawBuffer (GLcontext * ctx); extern void r700InitState (GLcontext * ctx); extern void r700InitStateFuncs (struct dd_function_table *functions); -extern void r700SetRenderTarget(context_t *context, int id); extern void r700SetDefaultStates(context_t * context); -void r700SetScissor(context_t *context); -void r700SetDepthTarget(context_t *context); +extern void r700SetScissor(context_t *context); #endif /* _R600_SCREEN_H */ diff --git a/src/mesa/drivers/dri/r600/r700_vertprog.c b/src/mesa/drivers/dri/r600/r700_vertprog.c index cbfeaf071b..31e71cdfa3 100644 --- a/src/mesa/drivers/dri/r600/r700_vertprog.c +++ b/src/mesa/drivers/dri/r600/r700_vertprog.c @@ -52,7 +52,7 @@ unsigned int Map_Vertex_Output(r700_AssemblerBase *pAsm, unsigned int unBit; unsigned int unTotal = unStart; - //!!!!!!! THE ORDER MATCH FS INPUT + //!!!!!!! THE ORDER MATCH FS INPUT unBit = 1 << VERT_RESULT_HPOS; if(mesa_vp->Base.OutputsWritten & unBit) @@ -73,31 +73,31 @@ unsigned int Map_Vertex_Output(r700_AssemblerBase *pAsm, } //TODO : dealing back face. - //unBit = 1 << VERT_RESULT_BFC0; - //if(mesa_vp->Base.OutputsWritten & unBit) - //{ - // pAsm->ucVP_OutputMap[VERT_RESULT_COL0] = unTotal++; - //} - - //unBit = 1 << VERT_RESULT_BFC1; - //if(mesa_vp->Base.OutputsWritten & unBit) - //{ - // pAsm->ucVP_OutputMap[VERT_RESULT_COL1] = unTotal++; - //} + unBit = 1 << VERT_RESULT_BFC0; + if(mesa_vp->Base.OutputsWritten & unBit) + { + pAsm->ucVP_OutputMap[VERT_RESULT_BFC0] = unTotal++; + } + + unBit = 1 << VERT_RESULT_BFC1; + if(mesa_vp->Base.OutputsWritten & unBit) + { + pAsm->ucVP_OutputMap[VERT_RESULT_BFC1] = unTotal++; + } //TODO : dealing fog. - //unBit = 1 << VERT_RESULT_FOGC; - //if(mesa_vp->Base.OutputsWritten & unBit) - //{ - // pAsm->ucVP_OutputMap[VERT_RESULT_FOGC] = unTotal++; - //} + unBit = 1 << VERT_RESULT_FOGC; + if(mesa_vp->Base.OutputsWritten & unBit) + { + pAsm->ucVP_OutputMap[VERT_RESULT_FOGC] = unTotal++; + } //TODO : dealing point size. - //unBit = 1 << VERT_RESULT_PSIZ; - //if(mesa_vp->Base.OutputsWritten & unBit) - //{ - // pAsm->ucVP_OutputMap[VERT_RESULT_PSIZ] = unTotal++; - //} + unBit = 1 << VERT_RESULT_PSIZ; + if(mesa_vp->Base.OutputsWritten & unBit) + { + pAsm->ucVP_OutputMap[VERT_RESULT_PSIZ] = unTotal++; + } for(i=0; i<8; i++) { @@ -335,17 +335,13 @@ void * r700GetActiveVpShaderBo(GLcontext * ctx) GLboolean r700SetupVertexProgram(GLcontext * ctx) { context_t *context = R700_CONTEXT(ctx); - - BATCH_LOCALS(&context->radeon); - R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); - + BATCH_LOCALS(&context->radeon); struct r700_vertex_program *vp = (struct r700_vertex_program *)ctx->VertexProgram._Current; struct gl_program_parameter_list *paramList; unsigned int unNumParamData; - unsigned int ui; if(GL_FALSE == vp->loaded) @@ -359,7 +355,7 @@ GLboolean r700SetupVertexProgram(GLcontext * ctx) r600EmitShader(ctx, &(vp->shaderbo), (GLvoid *)(vp->r700Shader.pProgram), - vp->r700Shader.uShaderBinaryDWORDSize,
+ vp->r700Shader.uShaderBinaryDWORDSize, "VS"); vp->loaded = GL_TRUE; @@ -394,7 +390,6 @@ GLboolean r700SetupVertexProgram(GLcontext * ctx) */ /* sent out shader constants. */ - paramList = vp->mesa_program.Base.Parameters; if(NULL != paramList) @@ -403,8 +398,8 @@ GLboolean r700SetupVertexProgram(GLcontext * ctx) unNumParamData = paramList->NumParameters * 4; - BEGIN_BATCH_NO_AUTOSTATE(unNumParamData + 2); - + BEGIN_BATCH_NO_AUTOSTATE(unNumParamData + 2); + R600_OUT_BATCH(CP_PACKET3(R600_IT_SET_ALU_CONST, unNumParamData)); /* assembler map const from very beginning. */ R600_OUT_BATCH(SQ_ALU_CONSTANT_VS_OFFSET * 4); diff --git a/src/mesa/drivers/dri/r600/radeon_bo_legacy.c b/src/mesa/drivers/dri/r600/radeon_bo_legacy.c new file mode 120000 index 0000000000..79ad050e6b --- /dev/null +++ b/src/mesa/drivers/dri/r600/radeon_bo_legacy.c @@ -0,0 +1 @@ +../radeon/radeon_bo_legacy.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r600/radeon_bo_legacy.h b/src/mesa/drivers/dri/r600/radeon_bo_legacy.h new file mode 120000 index 0000000000..83b0f7ffab --- /dev/null +++ b/src/mesa/drivers/dri/r600/radeon_bo_legacy.h @@ -0,0 +1 @@ +../radeon/radeon_bo_legacy.h
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r600/radeon_bocs_wrapper.h b/src/mesa/drivers/dri/r600/radeon_bocs_wrapper.h new file mode 120000 index 0000000000..ca894b2443 --- /dev/null +++ b/src/mesa/drivers/dri/r600/radeon_bocs_wrapper.h @@ -0,0 +1 @@ +../radeon/radeon_bocs_wrapper.h
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r600/radeon_chipset.h b/src/mesa/drivers/dri/r600/radeon_chipset.h new file mode 120000 index 0000000000..eba99001ff --- /dev/null +++ b/src/mesa/drivers/dri/r600/radeon_chipset.h @@ -0,0 +1 @@ +../radeon/radeon_chipset.h
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r600/radeon_cmdbuf.h b/src/mesa/drivers/dri/r600/radeon_cmdbuf.h new file mode 120000 index 0000000000..a799e1dc6d --- /dev/null +++ b/src/mesa/drivers/dri/r600/radeon_cmdbuf.h @@ -0,0 +1 @@ +../radeon/radeon_cmdbuf.h
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r600/radeon_common.c b/src/mesa/drivers/dri/r600/radeon_common.c new file mode 120000 index 0000000000..67b19ba940 --- /dev/null +++ b/src/mesa/drivers/dri/r600/radeon_common.c @@ -0,0 +1 @@ +../radeon/radeon_common.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r600/radeon_common.h b/src/mesa/drivers/dri/r600/radeon_common.h new file mode 120000 index 0000000000..5bcb696a9f --- /dev/null +++ b/src/mesa/drivers/dri/r600/radeon_common.h @@ -0,0 +1 @@ +../radeon/radeon_common.h
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r600/radeon_common_context.c b/src/mesa/drivers/dri/r600/radeon_common_context.c new file mode 120000 index 0000000000..86800f3819 --- /dev/null +++ b/src/mesa/drivers/dri/r600/radeon_common_context.c @@ -0,0 +1 @@ +../radeon/radeon_common_context.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r600/radeon_common_context.h b/src/mesa/drivers/dri/r600/radeon_common_context.h new file mode 120000 index 0000000000..4d66312550 --- /dev/null +++ b/src/mesa/drivers/dri/r600/radeon_common_context.h @@ -0,0 +1 @@ +../radeon/radeon_common_context.h
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r600/radeon_context.h b/src/mesa/drivers/dri/r600/radeon_context.h deleted file mode 100644 index 250570f6b8..0000000000 --- a/src/mesa/drivers/dri/r600/radeon_context.h +++ /dev/null @@ -1,76 +0,0 @@ -/************************************************************************** - -Copyright 2000, 2001 ATI Technologies Inc., Ontario, Canada, and - VA Linux Systems Inc., Fremont, California. -Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved. - -The Weather Channel (TM) funded Tungsten Graphics to develop the -initial release of the Radeon 8500 driver under the XFree86 license. -This notice must be preserved. - -All Rights Reserved. - -Permission is hereby granted, free of charge, to any person obtaining -a copy of this software and associated documentation files (the -"Software"), to deal in the Software without restriction, including -without limitation the rights to use, copy, modify, merge, publish, -distribute, sublicense, and/or sell copies of the Software, and to -permit persons to whom the Software is furnished to do so, subject to -the following conditions: - -The above copyright notice and this permission notice (including the -next paragraph) shall be included in all copies or substantial -portions of the Software. - -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. -IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE -LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION -OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION -WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - -**************************************************************************/ - -/* - * Authors: - * Gareth Hughes <gareth@valinux.com> - * Keith Whitwell <keith@tungstengraphics.com> - * Kevin E. Martin <martin@valinux.com> - * Nicolai Haehnle <prefect_@gmx.net> - */ - -#ifndef __RADEON_CONTEXT_H__ -#define __RADEON_CONTEXT_H__ - -#include "main/mtypes.h" -#include "main/colormac.h" -#include "radeon_screen.h" -#include "drm.h" -#include "dri_util.h" - -#include "radeon_screen.h" - -#if R200_MERGED -extern void radeonFallback(GLcontext * ctx, GLuint bit, GLboolean mode); - -#define FALLBACK( radeon, bit, mode ) do { \ - if ( 0 ) fprintf( stderr, "FALLBACK in %s: #%d=%d\n", \ - __FUNCTION__, bit, mode ); \ - radeonFallback( (radeon)->glCtx, bit, mode ); \ -} while (0) -#else -#define FALLBACK( radeon, bit, mode ) fprintf(stderr, "%s:%s\n", __LINE__, __FILE__); -#endif - -/* TCL fallbacks */ -extern void radeonTclFallback(GLcontext * ctx, GLuint bit, GLboolean mode); - -#if R200_MERGED -#define TCL_FALLBACK( ctx, bit, mode ) radeonTclFallback( ctx, bit, mode ) -#else -#define TCL_FALLBACK( ctx, bit, mode ) ; -#endif - - -#endif /* __RADEON_CONTEXT_H__ */ diff --git a/src/mesa/drivers/dri/r600/radeon_cs_legacy.c b/src/mesa/drivers/dri/r600/radeon_cs_legacy.c new file mode 120000 index 0000000000..006720f8a4 --- /dev/null +++ b/src/mesa/drivers/dri/r600/radeon_cs_legacy.c @@ -0,0 +1 @@ +../radeon/radeon_cs_legacy.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r600/radeon_cs_legacy.h b/src/mesa/drivers/dri/r600/radeon_cs_legacy.h new file mode 120000 index 0000000000..a5f95e0a3d --- /dev/null +++ b/src/mesa/drivers/dri/r600/radeon_cs_legacy.h @@ -0,0 +1 @@ +../radeon/radeon_cs_legacy.h
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r600/radeon_cs_space_drm.c b/src/mesa/drivers/dri/r600/radeon_cs_space_drm.c new file mode 120000 index 0000000000..c248ea7d1a --- /dev/null +++ b/src/mesa/drivers/dri/r600/radeon_cs_space_drm.c @@ -0,0 +1 @@ +../radeon/radeon_cs_space_drm.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r600/radeon_dma.c b/src/mesa/drivers/dri/r600/radeon_dma.c new file mode 120000 index 0000000000..43be000625 --- /dev/null +++ b/src/mesa/drivers/dri/r600/radeon_dma.c @@ -0,0 +1 @@ +../radeon/radeon_dma.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r600/radeon_dma.h b/src/mesa/drivers/dri/r600/radeon_dma.h new file mode 120000 index 0000000000..82e50634e3 --- /dev/null +++ b/src/mesa/drivers/dri/r600/radeon_dma.h @@ -0,0 +1 @@ +../radeon/radeon_dma.h
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r600/radeon_fbo.c b/src/mesa/drivers/dri/r600/radeon_fbo.c new file mode 120000 index 0000000000..0d738d8d78 --- /dev/null +++ b/src/mesa/drivers/dri/r600/radeon_fbo.c @@ -0,0 +1 @@ +../radeon/radeon_fbo.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r600/radeon_lock.c b/src/mesa/drivers/dri/r600/radeon_lock.c new file mode 120000 index 0000000000..af4108a8e3 --- /dev/null +++ b/src/mesa/drivers/dri/r600/radeon_lock.c @@ -0,0 +1 @@ +../radeon/radeon_lock.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r600/radeon_lock.h b/src/mesa/drivers/dri/r600/radeon_lock.h new file mode 120000 index 0000000000..64bdf94ee7 --- /dev/null +++ b/src/mesa/drivers/dri/r600/radeon_lock.h @@ -0,0 +1 @@ +../radeon/radeon_lock.h
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r600/radeon_mipmap_tree.c b/src/mesa/drivers/dri/r600/radeon_mipmap_tree.c new file mode 120000 index 0000000000..31c0cfbe94 --- /dev/null +++ b/src/mesa/drivers/dri/r600/radeon_mipmap_tree.c @@ -0,0 +1 @@ +../radeon/radeon_mipmap_tree.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r600/radeon_mipmap_tree.h b/src/mesa/drivers/dri/r600/radeon_mipmap_tree.h new file mode 120000 index 0000000000..254d50cf8c --- /dev/null +++ b/src/mesa/drivers/dri/r600/radeon_mipmap_tree.h @@ -0,0 +1 @@ +../radeon/radeon_mipmap_tree.h
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r600/radeon_screen.c b/src/mesa/drivers/dri/r600/radeon_screen.c new file mode 120000 index 0000000000..86161118dd --- /dev/null +++ b/src/mesa/drivers/dri/r600/radeon_screen.c @@ -0,0 +1 @@ +../radeon/radeon_screen.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r600/radeon_screen.h b/src/mesa/drivers/dri/r600/radeon_screen.h new file mode 120000 index 0000000000..23bb6bd459 --- /dev/null +++ b/src/mesa/drivers/dri/r600/radeon_screen.h @@ -0,0 +1 @@ +../radeon/radeon_screen.h
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r600/radeon_span.c b/src/mesa/drivers/dri/r600/radeon_span.c new file mode 120000 index 0000000000..232868c4c9 --- /dev/null +++ b/src/mesa/drivers/dri/r600/radeon_span.c @@ -0,0 +1 @@ +../radeon/radeon_span.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r600/radeon_span.h b/src/mesa/drivers/dri/r600/radeon_span.h new file mode 120000 index 0000000000..f9d634508c --- /dev/null +++ b/src/mesa/drivers/dri/r600/radeon_span.h @@ -0,0 +1 @@ +../radeon/radeon_span.h
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r600/radeon_texture.c b/src/mesa/drivers/dri/r600/radeon_texture.c new file mode 120000 index 0000000000..a822710915 --- /dev/null +++ b/src/mesa/drivers/dri/r600/radeon_texture.c @@ -0,0 +1 @@ +../radeon/radeon_texture.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r600/radeon_texture.h b/src/mesa/drivers/dri/r600/radeon_texture.h new file mode 120000 index 0000000000..17fac3d5ea --- /dev/null +++ b/src/mesa/drivers/dri/r600/radeon_texture.h @@ -0,0 +1 @@ +../radeon/radeon_texture.h
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r600/server/radeon.h b/src/mesa/drivers/dri/r600/server/radeon.h new file mode 120000 index 0000000000..81274a54f1 --- /dev/null +++ b/src/mesa/drivers/dri/r600/server/radeon.h @@ -0,0 +1 @@ +../../radeon/server/radeon.h
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r600/server/radeon_dri.c b/src/mesa/drivers/dri/r600/server/radeon_dri.c new file mode 120000 index 0000000000..d05847d650 --- /dev/null +++ b/src/mesa/drivers/dri/r600/server/radeon_dri.c @@ -0,0 +1 @@ +../../radeon/server/radeon_dri.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r600/server/radeon_dri.h b/src/mesa/drivers/dri/r600/server/radeon_dri.h new file mode 120000 index 0000000000..27c591d3c9 --- /dev/null +++ b/src/mesa/drivers/dri/r600/server/radeon_dri.h @@ -0,0 +1 @@ +../../radeon/server/radeon_dri.h
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r600/server/radeon_egl.c b/src/mesa/drivers/dri/r600/server/radeon_egl.c new file mode 120000 index 0000000000..d7735a7643 --- /dev/null +++ b/src/mesa/drivers/dri/r600/server/radeon_egl.c @@ -0,0 +1 @@ +../../radeon/server/radeon_egl.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r600/server/radeon_macros.h b/src/mesa/drivers/dri/r600/server/radeon_macros.h new file mode 120000 index 0000000000..c56cd735b8 --- /dev/null +++ b/src/mesa/drivers/dri/r600/server/radeon_macros.h @@ -0,0 +1 @@ +../../radeon/server/radeon_macros.h
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r600/server/radeon_reg.h b/src/mesa/drivers/dri/r600/server/radeon_reg.h new file mode 120000 index 0000000000..e2349dcb68 --- /dev/null +++ b/src/mesa/drivers/dri/r600/server/radeon_reg.h @@ -0,0 +1 @@ +../../radeon/server/radeon_reg.h
\ No newline at end of file diff --git a/src/mesa/drivers/dri/radeon/radeon_bo_drm.h b/src/mesa/drivers/dri/radeon/radeon_bo_drm.h index 8eeaea1cb2..8789e3ab09 100644 --- a/src/mesa/drivers/dri/radeon/radeon_bo_drm.h +++ b/src/mesa/drivers/dri/radeon/radeon_bo_drm.h @@ -34,10 +34,6 @@ #include <stdint.h> //#include "radeon_track.h" -#ifndef RADEON_DEBUG_BO -#define RADEON_DEBUG_BO 0 -#endif - /* bo object */ #define RADEON_BO_FLAGS_MACRO_TILE 1 #define RADEON_BO_FLAGS_MICRO_TILE 2 @@ -61,28 +57,22 @@ struct radeon_bo { /* bo functions */ struct radeon_bo_funcs { -#ifdef RADEON_DEBUG_BO - struct radeon_bo *(*bo_open)(struct radeon_bo_manager *bom, - uint32_t handle, - uint32_t size, - uint32_t alignment, - uint32_t domains, - uint32_t flags, - char * szBufUsage); -#else struct radeon_bo *(*bo_open)(struct radeon_bo_manager *bom, uint32_t handle, uint32_t size, uint32_t alignment, uint32_t domains, uint32_t flags); -#endif /* RADEON_DEBUG_BO */ void (*bo_ref)(struct radeon_bo *bo); struct radeon_bo *(*bo_unref)(struct radeon_bo *bo); int (*bo_map)(struct radeon_bo *bo, int write); int (*bo_unmap)(struct radeon_bo *bo); int (*bo_wait)(struct radeon_bo *bo); int (*bo_is_static)(struct radeon_bo *bo); + int (*bo_set_tiling)(struct radeon_bo *bo, uint32_t tiling_flags, + uint32_t pitch); + int (*bo_get_tiling)(struct radeon_bo *bo, uint32_t *tiling_flags, + uint32_t *pitch); }; struct radeon_bo_manager { @@ -110,20 +100,13 @@ static inline struct radeon_bo *_radeon_bo_open(struct radeon_bo_manager *bom, uint32_t alignment, uint32_t domains, uint32_t flags, -#ifdef RADEON_DEBUG_BO - char * szBufUsage, -#endif /* RADEON_DEBUG_BO */ const char *file, const char *func, int line) { struct radeon_bo *bo; -#ifdef RADEON_DEBUG_BO - bo = bom->funcs->bo_open(bom, handle, size, alignment, domains, flags, szBufUsage); -#else bo = bom->funcs->bo_open(bom, handle, size, alignment, domains, flags); -#endif /* RADEON_DEBUG_BO */ #ifdef RADEON_BO_TRACK if (bo) { @@ -187,6 +170,18 @@ static inline int _radeon_bo_wait(struct radeon_bo *bo, return bo->bom->funcs->bo_wait(bo); } +static inline int radeon_bo_set_tiling(struct radeon_bo *bo, + uint32_t tiling_flags, uint32_t pitch) +{ + return bo->bom->funcs->bo_set_tiling(bo, tiling_flags, pitch); +} + +static inline int radeon_bo_get_tiling(struct radeon_bo *bo, + uint32_t *tiling_flags, uint32_t *pitch) +{ + return bo->bom->funcs->bo_get_tiling(bo, tiling_flags, pitch); +} + static inline int radeon_bo_is_static(struct radeon_bo *bo) { if (bo->bom->funcs->bo_is_static) @@ -194,13 +189,8 @@ static inline int radeon_bo_is_static(struct radeon_bo *bo) return 0; } -#ifdef RADEON_DEBUG_BO -#define radeon_bo_open(bom, h, s, a, d, f, u)\ - _radeon_bo_open(bom, h, s, a, d, f, u, __FILE__, __FUNCTION__, __LINE__) -#else #define radeon_bo_open(bom, h, s, a, d, f)\ _radeon_bo_open(bom, h, s, a, d, f, __FILE__, __FUNCTION__, __LINE__) -#endif /* RADEON_DEBUG_BO */ #define radeon_bo_ref(bo)\ _radeon_bo_ref(bo, __FILE__, __FUNCTION__, __LINE__) #define radeon_bo_unref(bo)\ diff --git a/src/mesa/drivers/dri/radeon/radeon_bo_legacy.c b/src/mesa/drivers/dri/radeon/radeon_bo_legacy.c index 992eb4611b..5575da6971 100644 --- a/src/mesa/drivers/dri/radeon/radeon_bo_legacy.c +++ b/src/mesa/drivers/dri/radeon/radeon_bo_legacy.c @@ -69,9 +69,6 @@ struct bo_legacy { void *ptr; struct bo_legacy *next, *prev; struct bo_legacy *pnext, *pprev; -#ifdef RADEON_DEBUG_BO - char szBufUsage[16]; -#endif /* RADEON_DEBUG_BO */ }; struct bo_manager_legacy { @@ -289,12 +286,7 @@ static struct bo_legacy *bo_allocate(struct bo_manager_legacy *boml, uint32_t size, uint32_t alignment, uint32_t domains, -#ifdef RADEON_DEBUG_BO - uint32_t flags, - char * szBufUsage) -#else uint32_t flags) -#endif /* RADEON_DEBUG_BO */ { struct bo_legacy *bo_legacy; static int pgsize; @@ -327,10 +319,6 @@ static struct bo_legacy *bo_allocate(struct bo_manager_legacy *boml, bo_legacy->next->prev = bo_legacy; } -#ifdef RADEON_DEBUG_BO - sprintf(bo_legacy->szBufUsage, "%s", szBufUsage); -#endif /* RADEON_DEBUG_BO */ - return bo_legacy; } @@ -429,12 +417,7 @@ static struct radeon_bo *bo_open(struct radeon_bo_manager *bom, uint32_t size, uint32_t alignment, uint32_t domains, -#ifdef RADEON_DEBUG_BO - uint32_t flags, - char * szBufUsage) -#else uint32_t flags) -#endif /* RADEON_DEBUG_BO */ { struct bo_manager_legacy *boml = (struct bo_manager_legacy *)bom; struct bo_legacy *bo_legacy; @@ -451,11 +434,7 @@ static struct radeon_bo *bo_open(struct radeon_bo_manager *bom, } return NULL; } -#ifdef RADEON_DEBUG_BO - bo_legacy = bo_allocate(boml, size, alignment, domains, flags, szBufUsage); -#else bo_legacy = bo_allocate(boml, size, alignment, domains, flags); -#endif /* RADEON_DEBUG_BO */ bo_legacy->static_bo = 0; r = legacy_new_handle(boml, &bo_legacy->base.handle); if (r) { @@ -577,6 +556,8 @@ static struct radeon_bo_funcs bo_legacy_funcs = { bo_unmap, NULL, bo_is_static, + NULL, + NULL, }; static int bo_vram_validate(struct radeon_bo *bo, @@ -622,12 +603,34 @@ static int bo_vram_validate(struct radeon_bo *bo, if (bo_legacy->dirty || bo_legacy->tobj->base.dirty_images[0]) { if (IS_R600_CLASS(boml->screen)) { - char *src = bo_legacy->ptr; - char *dst = (char *) boml->screen->driScreen->pFB + - (bo_legacy->offset - boml->fb_location); + drm_radeon_texture_t tex; + drm_radeon_tex_image_t tmp; + int ret; - /* FIXME: alignment, pitch, etc. */ - memcpy(dst, src, bo->size); + tex.offset = bo_legacy->offset; + tex.image = &tmp; + assert(!(tex.offset & 1023)); + + tmp.x = 0; + tmp.y = 0; + tmp.width = bo->size; + tmp.height = 1; + tmp.data = bo_legacy->ptr; + tex.format = RADEON_TXFORMAT_ARGB8888; + tex.width = tmp.width; + tex.height = tmp.height; + tex.pitch = bo->size; + do { + ret = drmCommandWriteRead(bo->bom->fd, + DRM_RADEON_TEXTURE, + &tex, + sizeof(drm_radeon_texture_t)); + if (ret) { + if (RADEON_DEBUG & DEBUG_IOCTL) + fprintf(stderr, "DRM_RADEON_TEXTURE: again!\n"); + usleep(1); + } + } while (ret == -EAGAIN); } else { /* Copy to VRAM using a blit. * All memory is 4K aligned. We're using 1024 pixels wide blits. @@ -689,14 +692,8 @@ int radeon_bo_legacy_validate(struct radeon_bo *bo, int retries = 0; if (bo_legacy->map_count) { -#ifdef RADEON_DEBUG_BO - fprintf(stderr, "bo(%p, %d, %s) is mapped (%d) can't valide it.\n", - bo, bo->size, bo_legacy->szBufUsage, bo_legacy->map_count); -#else fprintf(stderr, "bo(%p, %d) is mapped (%d) can't valide it.\n", bo, bo->size, bo_legacy->map_count); -#endif /* RADEON_DEBUG_BO */ - return -EINVAL; } if (bo_legacy->static_bo || bo_legacy->validated) { @@ -768,21 +765,13 @@ void radeon_bo_manager_legacy_dtor(struct radeon_bo_manager *bom) } static struct bo_legacy *radeon_legacy_bo_alloc_static(struct bo_manager_legacy *bom, - int size, -#ifdef RADEON_DEBUG_BO - uint32_t offset, - char * szBufUsage) -#else - uint32_t offset) -#endif /* RADEON_DEBUG_BO */ + int size, + uint32_t offset) { struct bo_legacy *bo; -#ifdef RADEON_DEBUG_BO - bo = bo_allocate(bom, size, 0, RADEON_GEM_DOMAIN_VRAM, 0, szBufUsage); -#else bo = bo_allocate(bom, size, 0, RADEON_GEM_DOMAIN_VRAM, 0); -#endif /* RADEON_DEBUG_BO */ + if (bo == NULL) return NULL; bo->static_bo = 1; @@ -843,11 +832,8 @@ struct radeon_bo_manager *radeon_bo_manager_legacy_ctor(struct radeon_screen *sc size = 4096*4096*4; /* allocate front */ -#ifdef RADEON_DEBUG_BO - bo = radeon_legacy_bo_alloc_static(bom, size, bom->screen->frontOffset, "FRONT BUF"); -#else bo = radeon_legacy_bo_alloc_static(bom, size, bom->screen->frontOffset); -#endif /* RADEON_DEBUG_BO */ + if (!bo) { radeon_bo_manager_legacy_dtor((struct radeon_bo_manager*)bom); return NULL; @@ -857,11 +843,8 @@ struct radeon_bo_manager *radeon_bo_manager_legacy_ctor(struct radeon_screen *sc } /* allocate back */ -#ifdef RADEON_DEBUG_BO - bo = radeon_legacy_bo_alloc_static(bom, size, bom->screen->backOffset, "BACK BUF"); -#else bo = radeon_legacy_bo_alloc_static(bom, size, bom->screen->backOffset); -#endif /* RADEON_DEBUG_BO */ + if (!bo) { radeon_bo_manager_legacy_dtor((struct radeon_bo_manager*)bom); return NULL; @@ -871,11 +854,8 @@ struct radeon_bo_manager *radeon_bo_manager_legacy_ctor(struct radeon_screen *sc } /* allocate depth */ -#ifdef RADEON_DEBUG_BO - bo = radeon_legacy_bo_alloc_static(bom, size, bom->screen->depthOffset, "Z BUF"); -#else bo = radeon_legacy_bo_alloc_static(bom, size, bom->screen->depthOffset); -#endif /* RADEON_DEBUG_BO */ + if (!bo) { radeon_bo_manager_legacy_dtor((struct radeon_bo_manager*)bom); return NULL; @@ -904,3 +884,29 @@ unsigned radeon_bo_legacy_relocs_size(struct radeon_bo *bo) return bo->size; } +/* + * Fake up a bo for things like texture image_override. + * bo->offset already includes fb_location + */ +struct radeon_bo *radeon_legacy_bo_alloc_fake(struct radeon_bo_manager *bom, + int size, + uint32_t offset) +{ + struct bo_manager_legacy *boml = (struct bo_manager_legacy *)bom; + struct bo_legacy *bo; + + bo = bo_allocate(boml, size, 0, RADEON_GEM_DOMAIN_VRAM, 0); + + if (bo == NULL) + return NULL; + bo->static_bo = 1; + bo->offset = offset; + bo->base.handle = bo->offset; + bo->ptr = boml->screen->driScreen->pFB + (offset - boml->fb_location); + if (bo->base.handle > boml->nhandle) { + boml->nhandle = bo->base.handle + 1; + } + radeon_bo_ref(&(bo->base)); + return &(bo->base); +} + diff --git a/src/mesa/drivers/dri/radeon/radeon_bo_legacy.h b/src/mesa/drivers/dri/radeon/radeon_bo_legacy.h index 0db817cab0..455adebc09 100644 --- a/src/mesa/drivers/dri/radeon/radeon_bo_legacy.h +++ b/src/mesa/drivers/dri/radeon/radeon_bo_legacy.h @@ -42,5 +42,8 @@ struct radeon_bo_manager *radeon_bo_manager_legacy_ctor(struct radeon_screen *sc void radeon_bo_manager_legacy_dtor(struct radeon_bo_manager *bom); void radeon_bo_legacy_texture_age(struct radeon_bo_manager *bom); unsigned radeon_bo_legacy_relocs_size(struct radeon_bo *bo); +struct radeon_bo *radeon_legacy_bo_alloc_fake(struct radeon_bo_manager *bom, + int size, + uint32_t offset); #endif diff --git a/src/mesa/drivers/dri/radeon/radeon_bocs_wrapper.h b/src/mesa/drivers/dri/radeon/radeon_bocs_wrapper.h index e0c70dd9a1..a42870f4a9 100644 --- a/src/mesa/drivers/dri/radeon/radeon_bocs_wrapper.h +++ b/src/mesa/drivers/dri/radeon/radeon_bocs_wrapper.h @@ -15,6 +15,12 @@ #define RADEON_GEM_DOMAIN_GTT 0x2 // GTT or cache flushed #define RADEON_GEM_DOMAIN_VRAM 0x4 // VRAM domain +#define RADEON_TILING_MACRO 0x1 +#define RADEON_TILING_MICRO 0x2 +#define RADEON_TILING_SWAP 0x4 +#define RADEON_TILING_SURFACE 0x8 /* this object requires a surface + * when mapped - i.e. front buffer */ + /* to be used to build locally in mesa with no libdrm bits */ #include "../radeon/radeon_bo_drm.h" #include "../radeon/radeon_cs_drm.h" diff --git a/src/mesa/drivers/dri/radeon/radeon_buffer_objects.c b/src/mesa/drivers/dri/radeon/radeon_buffer_objects.c new file mode 100644 index 0000000000..e8ae51e6ea --- /dev/null +++ b/src/mesa/drivers/dri/radeon/radeon_buffer_objects.c @@ -0,0 +1,217 @@ +/* + * Copyright 2009 Maciej Cencora <m.cencora@gmail.com> + * + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#include "radeon_buffer_objects.h" + +#include "main/imports.h" +#include "main/mtypes.h" +#include "main/bufferobj.h" + +#include "radeon_common.h" + +struct radeon_buffer_object * +get_radeon_buffer_object(struct gl_buffer_object *obj) +{ + return (struct radeon_buffer_object *) obj; +} + +static struct gl_buffer_object * +radeonNewBufferObject(GLcontext * ctx, + GLuint name, + GLenum target) +{ + struct radeon_buffer_object *obj = CALLOC_STRUCT(radeon_buffer_object); + + _mesa_initialize_buffer_object(&obj->Base, name, target); + + obj->bo = NULL; + + return &obj->Base; +} + +/** + * Called via glDeleteBuffersARB(). + */ +static void +radeonDeleteBufferObject(GLcontext * ctx, + struct gl_buffer_object *obj) +{ + struct radeon_buffer_object *radeon_obj = get_radeon_buffer_object(obj); + + if (obj->Pointer) { + radeon_bo_unmap(radeon_obj->bo); + } + + if (radeon_obj->bo) { + radeon_bo_unref(radeon_obj->bo); + } + + _mesa_free(radeon_obj); +} + + +/** + * Allocate space for and store data in a buffer object. Any data that was + * previously stored in the buffer object is lost. If data is NULL, + * memory will be allocated, but no copy will occur. + * Called via glBufferDataARB(). + */ +static void +radeonBufferData(GLcontext * ctx, + GLenum target, + GLsizeiptrARB size, + const GLvoid * data, + GLenum usage, + struct gl_buffer_object *obj) +{ + radeonContextPtr radeon = RADEON_CONTEXT(ctx); + struct radeon_buffer_object *radeon_obj = get_radeon_buffer_object(obj); + + radeon_obj->Base.Size = size; + radeon_obj->Base.Usage = usage; + + if (radeon_obj->bo != NULL) { + radeon_bo_unref(radeon_obj->bo); + radeon_obj->bo = NULL; + } + + if (size != 0) { + radeon_obj->bo = radeon_bo_open(radeon->radeonScreen->bom, + 0, + size, + 32, + RADEON_GEM_DOMAIN_GTT, + 0); + + if (data != NULL) { + radeon_bo_map(radeon_obj->bo, GL_TRUE); + + _mesa_memcpy(radeon_obj->bo->ptr, data, size); + + radeon_bo_unmap(radeon_obj->bo); + } + } +} + +/** + * Replace data in a subrange of buffer object. If the data range + * specified by size + offset extends beyond the end of the buffer or + * if data is NULL, no copy is performed. + * Called via glBufferSubDataARB(). + */ +static void +radeonBufferSubData(GLcontext * ctx, + GLenum target, + GLintptrARB offset, + GLsizeiptrARB size, + const GLvoid * data, + struct gl_buffer_object *obj) +{ + struct radeon_buffer_object *radeon_obj = get_radeon_buffer_object(obj); + + radeon_bo_map(radeon_obj->bo, GL_TRUE); + + _mesa_memcpy(radeon_obj->bo->ptr + offset, data, size); + + radeon_bo_unmap(radeon_obj->bo); +} + +/** + * Called via glGetBufferSubDataARB() + */ +static void +radeonGetBufferSubData(GLcontext * ctx, + GLenum target, + GLintptrARB offset, + GLsizeiptrARB size, + GLvoid * data, + struct gl_buffer_object *obj) +{ + struct radeon_buffer_object *radeon_obj = get_radeon_buffer_object(obj); + + radeon_bo_map(radeon_obj->bo, GL_FALSE); + + _mesa_memcpy(data, radeon_obj->bo->ptr + offset, size); + + radeon_bo_unmap(radeon_obj->bo); +} + +/** + * Called via glMapBufferARB() + */ +static void * +radeonMapBuffer(GLcontext * ctx, + GLenum target, + GLenum access, + struct gl_buffer_object *obj) +{ + struct radeon_buffer_object *radeon_obj = get_radeon_buffer_object(obj); + + if (access == GL_WRITE_ONLY_ARB) { + ctx->Driver.Flush(ctx); + } + + if (radeon_obj->bo == NULL) { + obj->Pointer = NULL; + return NULL; + } + + radeon_bo_map(radeon_obj->bo, access == GL_WRITE_ONLY_ARB); + + return obj->Pointer = radeon_obj->bo->ptr; +} + + +/** + * Called via glUnmapBufferARB() + */ +static GLboolean +radeonUnmapBuffer(GLcontext * ctx, + GLenum target, + struct gl_buffer_object *obj) +{ + struct radeon_buffer_object *radeon_obj = get_radeon_buffer_object(obj); + + if (radeon_obj->bo != NULL) { + radeon_bo_unmap(radeon_obj->bo); + obj->Pointer = NULL; + } + + return GL_TRUE; +} + +void +radeonInitBufferObjectFuncs(struct dd_function_table *functions) +{ + functions->NewBufferObject = radeonNewBufferObject; + functions->DeleteBuffer = radeonDeleteBufferObject; + functions->BufferData = radeonBufferData; + functions->BufferSubData = radeonBufferSubData; + functions->GetBufferSubData = radeonGetBufferSubData; + functions->MapBuffer = radeonMapBuffer; + functions->UnmapBuffer = radeonUnmapBuffer; +} diff --git a/src/mesa/drivers/dri/radeon/radeon_buffer_objects.h b/src/mesa/drivers/dri/radeon/radeon_buffer_objects.h new file mode 100644 index 0000000000..d681960825 --- /dev/null +++ b/src/mesa/drivers/dri/radeon/radeon_buffer_objects.h @@ -0,0 +1,52 @@ +/* + * Copyright 2009 Maciej Cencora <m.cencora@gmail.com> + * + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#ifndef RADEON_BUFFER_OBJECTS_H +#define RADEON_BUFFER_OBJECTS_H + +#include "main/mtypes.h" + +struct radeon_bo; + +/** + * Radeon vertex/pixel buffer object, derived from Mesa's gl_buffer_object. + */ +struct radeon_buffer_object +{ + struct gl_buffer_object Base; + struct radeon_bo *bo; +}; + +struct radeon_buffer_object * +get_radeon_buffer_object(struct gl_buffer_object *obj); + +/** + * Hook the bufferobject implementation into mesa: + */ +void radeonInitBufferObjectFuncs(struct dd_function_table *functions); + +#endif diff --git a/src/mesa/drivers/dri/radeon/radeon_chipset.h b/src/mesa/drivers/dri/radeon/radeon_chipset.h index 0a6a2df35b..a275c8fb14 100644 --- a/src/mesa/drivers/dri/radeon/radeon_chipset.h +++ b/src/mesa/drivers/dri/radeon/radeon_chipset.h @@ -356,11 +356,14 @@ #define PCI_CHIP_RV770_947A 0x947A #define PCI_CHIP_RV770_947B 0x947B +#define PCI_CHIP_RV730_9480 0x9480 #define PCI_CHIP_RV730_9487 0x9487 +#define PCI_CHIP_RV730_9488 0x9488 #define PCI_CHIP_RV730_9489 0x9489 #define PCI_CHIP_RV730_948F 0x948F #define PCI_CHIP_RV730_9490 0x9490 #define PCI_CHIP_RV730_9491 0x9491 +#define PCI_CHIP_RV730_9495 0x9495 #define PCI_CHIP_RV730_9498 0x9498 #define PCI_CHIP_RV730_949C 0x949C #define PCI_CHIP_RV730_949E 0x949E @@ -374,12 +377,16 @@ #define PCI_CHIP_RV710_9552 0x9552 #define PCI_CHIP_RV710_9553 0x9553 #define PCI_CHIP_RV710_9555 0x9555 +#define PCI_CHIP_RV710_9557 0x9557 #define PCI_CHIP_RV740_94A0 0x94A0 #define PCI_CHIP_RV740_94A1 0x94A1 +#define PCI_CHIP_RV740_94A3 0x94A3 #define PCI_CHIP_RV740_94B1 0x94B1 #define PCI_CHIP_RV740_94B3 0x94B3 +#define PCI_CHIP_RV740_94B4 0x94B4 #define PCI_CHIP_RV740_94B5 0x94B5 +#define PCI_CHIP_RV740_94B9 0x94B9 enum { CHIP_FAMILY_R100, diff --git a/src/mesa/drivers/dri/radeon/radeon_common.c b/src/mesa/drivers/dri/radeon/radeon_common.c index dde615a4d9..0614c89459 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common.c +++ b/src/mesa/drivers/dri/radeon/radeon_common.c @@ -481,32 +481,6 @@ void radeonCopyBuffer( __DRIdrawablePrivate *dPriv, if (!n) continue; - if (IS_R600_CLASS(rmesa->radeonScreen)) { - int cpp = rmesa->radeonScreen->cpp; - int src_pitch = rmesa->radeonScreen->backPitch * cpp; - int dst_pitch = rmesa->radeonScreen->frontPitch * cpp; - char *src = (char *)rmesa->radeonScreen->driScreen->pFB + rmesa->radeonScreen->backOffset; - char *dst = (char *)rmesa->radeonScreen->driScreen->pFB + rmesa->radeonScreen->frontOffset; - int j; - drm_clip_rect_t *pb = rmesa->sarea->boxes; - - for (j = 0; j < n; j++) { - int x = pb[j].x1; - int y = pb[j].y1; - int w = pb[j].x2 - x; - int h = pb[j].y2 - y; - - src += (y * src_pitch) + (x * cpp); - dst += (y * dst_pitch) + (x * cpp); - - while (h--) { - memcpy(dst, src, w * cpp); - src += src_pitch; - dst += dst_pitch; - } - } - } - ret = drmCommandNone( rmesa->dri.fd, DRM_RADEON_SWAP ); if ( ret ) { @@ -887,10 +861,11 @@ void radeonUpdatePageFlipping(radeonContextPtr radeon) void radeon_window_moved(radeonContextPtr radeon) { + /* Cliprects has to be updated before doing anything else */ + radeonSetCliprects(radeon); if (!radeon->radeonScreen->driScreen->dri2.enabled) { radeonUpdatePageFlipping(radeon); } - radeonSetCliprects(radeon); } void radeon_viewport(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height) @@ -905,7 +880,7 @@ void radeon_viewport(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei he if (!radeon->meta.internal_viewport_call && ctx->DrawBuffer->Name == 0) { if (radeon->is_front_buffer_rendering) { - radeonFlush(ctx); + ctx->Driver.Flush(ctx); } radeon_update_renderbuffers(driContext, driContext->driDrawablePriv); if (driContext->driDrawablePriv != driContext->driReadablePriv) @@ -1092,7 +1067,7 @@ void radeonFlush(GLcontext *ctx) * each of N places that do rendering. This has worse performances, * but it is much easier to get correct. */ - if (radeon->is_front_buffer_rendering) { + if (!radeon->is_front_buffer_rendering) { radeon->front_buffer_dirty = GL_FALSE; } } @@ -1236,7 +1211,7 @@ void rcommonInitCmdBuf(radeonContextPtr rmesa) rmesa->cmdbuf.size = size; radeon_cs_space_set_flush(rmesa->cmdbuf.cs, - (void (*)(void *))radeonFlush, rmesa->glCtx); + (void (*)(void *))rmesa->glCtx->Driver.Flush, rmesa->glCtx); if (!rmesa->radeonScreen->kernel_mm) { radeon_cs_set_limit(rmesa->cmdbuf.cs, RADEON_GEM_DOMAIN_VRAM, rmesa->radeonScreen->texSize[0]); diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.c b/src/mesa/drivers/dri/radeon/radeon_common_context.c index 285e015c92..c0abcbfa21 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common_context.c +++ b/src/mesa/drivers/dri/radeon/radeon_common_context.c @@ -85,6 +85,17 @@ static const char* get_chip_family_name(int chip_family) case CHIP_FAMILY_R580: return "R580"; case CHIP_FAMILY_RV560: return "RV560"; case CHIP_FAMILY_RV570: return "RV570"; + case CHIP_FAMILY_R600: return "R600"; + case CHIP_FAMILY_RV610: return "RV610"; + case CHIP_FAMILY_RV630: return "RV630"; + case CHIP_FAMILY_RV670: return "RV670"; + case CHIP_FAMILY_RV620: return "RV620"; + case CHIP_FAMILY_RV635: return "RV635"; + case CHIP_FAMILY_RS780: return "RS780"; + case CHIP_FAMILY_RV770: return "RV770"; + case CHIP_FAMILY_RV730: return "RV730"; + case CHIP_FAMILY_RV710: return "RV710"; + case CHIP_FAMILY_RV740: return "RV740"; default: return "unknown"; } } @@ -200,6 +211,7 @@ GLboolean radeonInitContext(radeonContextPtr radeon, radeon->dri.screen = sPriv; radeon->dri.hwContext = driContextPriv->hHWContext; radeon->dri.hwLock = &sPriv->pSAREA->lock; + radeon->dri.hwLockCount = 0; radeon->dri.fd = sPriv->fd; radeon->dri.drmMinor = sPriv->drm_version.minor; @@ -230,7 +242,26 @@ GLboolean radeonInitContext(radeonContextPtr radeon, radeon->texture_depth = ( glVisual->rgbBits > 16 ) ? DRI_CONF_TEXTURE_DEPTH_32 : DRI_CONF_TEXTURE_DEPTH_16; - radeon->texture_row_align = 32; + if (IS_R600_CLASS(radeon->radeonScreen)) { + radeon->texture_row_align = 256; + radeon->texture_rect_row_align = 256; + radeon->texture_compressed_row_align = 256; + } else if (IS_R200_CLASS(radeon->radeonScreen) || + IS_R100_CLASS(radeon->radeonScreen)) { + radeon->texture_row_align = 32; + radeon->texture_rect_row_align = 64; + radeon->texture_compressed_row_align = 32; + } else { /* R300 - not sure this is all correct */ + int chip_family = radeon->radeonScreen->chip_family; + if (chip_family == CHIP_FAMILY_RS600 || + chip_family == CHIP_FAMILY_RS690 || + chip_family == CHIP_FAMILY_RS740) + radeon->texture_row_align = 64; + else + radeon->texture_row_align = 32; + radeon->texture_rect_row_align = 64; + radeon->texture_compressed_row_align = 64; + } return GL_TRUE; } @@ -264,11 +295,10 @@ void radeonDestroyContext(__DRIcontextPrivate *driContextPriv ) GET_CURRENT_CONTEXT(ctx); radeonContextPtr radeon = (radeonContextPtr) driContextPriv->driverPrivate; radeonContextPtr current = ctx ? RADEON_CONTEXT(ctx) : NULL; - - /* +r6/r7 */ - __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; +#if RADEON_COMMON && defined(RADEON_COMMON_FOR_R600) /* +r6/r7 */ + __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; radeonScreenPtr screen = (radeonScreenPtr) (sPriv->private); - /* --------- */ +#endif if (radeon == current) { radeon_firevertices(radeon); @@ -276,16 +306,7 @@ void radeonDestroyContext(__DRIcontextPrivate *driContextPriv ) } assert(radeon); - if (radeon) - { - -#if RADEON_COMMON && defined(RADEON_COMMON_FOR_R600) /* +r6/r7 */ - if (IS_R600_CLASS(screen)) - { - r600DestroyContext(driContextPriv); - } -#endif - + if (radeon) { if (radeon->dma.current) { rcommonFlushCmdBuf( radeon, __FUNCTION__ ); } @@ -356,88 +377,48 @@ radeon_make_kernel_renderbuffer_current(radeonContextPtr radeon, if ((rb = (void *)draw->base.Attachment[BUFFER_FRONT_LEFT].Renderbuffer)) { if (!rb->bo) { -#ifdef RADEON_DEBUG_BO - rb->bo = radeon_bo_open(radeon->radeonScreen->bom, - radeon->radeonScreen->frontOffset, - 0, - 0, - RADEON_GEM_DOMAIN_VRAM, - 0, - "Front Buf"); -#else rb->bo = radeon_bo_open(radeon->radeonScreen->bom, radeon->radeonScreen->frontOffset, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0); -#endif /* RADEON_DEBUG_BO */ } rb->cpp = radeon->radeonScreen->cpp; rb->pitch = radeon->radeonScreen->frontPitch * rb->cpp; } if ((rb = (void *)draw->base.Attachment[BUFFER_BACK_LEFT].Renderbuffer)) { if (!rb->bo) { -#ifdef RADEON_DEBUG_BO rb->bo = radeon_bo_open(radeon->radeonScreen->bom, radeon->radeonScreen->backOffset, 0, 0, RADEON_GEM_DOMAIN_VRAM, - 0, - "Back Buf"); -#else - rb->bo = radeon_bo_open(radeon->radeonScreen->bom, - radeon->radeonScreen->backOffset, - 0, - 0, - RADEON_GEM_DOMAIN_VRAM, 0); -#endif /* RADEON_DEBUG_BO */ } rb->cpp = radeon->radeonScreen->cpp; rb->pitch = radeon->radeonScreen->backPitch * rb->cpp; } if ((rb = (void *)draw->base.Attachment[BUFFER_DEPTH].Renderbuffer)) { if (!rb->bo) { -#ifdef RADEON_DEBUG_BO - rb->bo = radeon_bo_open(radeon->radeonScreen->bom, - radeon->radeonScreen->depthOffset, - 0, - 0, - RADEON_GEM_DOMAIN_VRAM, - 0, - "Z Buf"); -#else rb->bo = radeon_bo_open(radeon->radeonScreen->bom, radeon->radeonScreen->depthOffset, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0); -#endif /* RADEON_DEBUG_BO */ } rb->cpp = radeon->radeonScreen->cpp; rb->pitch = radeon->radeonScreen->depthPitch * rb->cpp; } if ((rb = (void *)draw->base.Attachment[BUFFER_STENCIL].Renderbuffer)) { if (!rb->bo) { -#ifdef RADEON_DEBUG_BO - rb->bo = radeon_bo_open(radeon->radeonScreen->bom, - radeon->radeonScreen->depthOffset, - 0, - 0, - RADEON_GEM_DOMAIN_VRAM, - 0, - "Stencil Buf"); -#else rb->bo = radeon_bo_open(radeon->radeonScreen->bom, radeon->radeonScreen->depthOffset, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0); -#endif /* RADEON_DEBUG_BO */ } rb->cpp = radeon->radeonScreen->cpp; rb->pitch = radeon->radeonScreen->depthPitch * rb->cpp; @@ -460,16 +441,6 @@ radeon_make_renderbuffer_current(radeonContextPtr radeon, if ((rb = (void *)draw->base.Attachment[BUFFER_FRONT_LEFT].Renderbuffer)) { if (!rb->bo) { -#ifdef RADEON_DEBUG_BO - rb->bo = radeon_bo_open(radeon->radeonScreen->bom, - radeon->radeonScreen->frontOffset + - radeon->radeonScreen->fbLocation, - size, - 4096, - RADEON_GEM_DOMAIN_VRAM, - 0, - "Front Buf"); -#else rb->bo = radeon_bo_open(radeon->radeonScreen->bom, radeon->radeonScreen->frontOffset + radeon->radeonScreen->fbLocation, @@ -477,23 +448,12 @@ radeon_make_renderbuffer_current(radeonContextPtr radeon, 4096, RADEON_GEM_DOMAIN_VRAM, 0); -#endif /* RADEON_DEBUG_BO */ } rb->cpp = radeon->radeonScreen->cpp; rb->pitch = radeon->radeonScreen->frontPitch * rb->cpp; } if ((rb = (void *)draw->base.Attachment[BUFFER_BACK_LEFT].Renderbuffer)) { if (!rb->bo) { -#ifdef RADEON_DEBUG_BO - rb->bo = radeon_bo_open(radeon->radeonScreen->bom, - radeon->radeonScreen->backOffset + - radeon->radeonScreen->fbLocation, - size, - 4096, - RADEON_GEM_DOMAIN_VRAM, - 0, - "Back Buf"); -#else rb->bo = radeon_bo_open(radeon->radeonScreen->bom, radeon->radeonScreen->backOffset + radeon->radeonScreen->fbLocation, @@ -501,55 +461,32 @@ radeon_make_renderbuffer_current(radeonContextPtr radeon, 4096, RADEON_GEM_DOMAIN_VRAM, 0); -#endif /* RADEON_DEBUG_BO */ } rb->cpp = radeon->radeonScreen->cpp; rb->pitch = radeon->radeonScreen->backPitch * rb->cpp; } if ((rb = (void *)draw->base.Attachment[BUFFER_DEPTH].Renderbuffer)) { if (!rb->bo) { -#ifdef RADEON_DEBUG_BO rb->bo = radeon_bo_open(radeon->radeonScreen->bom, radeon->radeonScreen->depthOffset + radeon->radeonScreen->fbLocation, size, 4096, RADEON_GEM_DOMAIN_VRAM, - 0, - "Z Buf"); -#else - rb->bo = radeon_bo_open(radeon->radeonScreen->bom, - radeon->radeonScreen->depthOffset + - radeon->radeonScreen->fbLocation, - size, - 4096, - RADEON_GEM_DOMAIN_VRAM, 0); -#endif /* RADEON_DEBUG_BO */ } rb->cpp = radeon->radeonScreen->cpp; rb->pitch = radeon->radeonScreen->depthPitch * rb->cpp; } if ((rb = (void *)draw->base.Attachment[BUFFER_STENCIL].Renderbuffer)) { if (!rb->bo) { -#ifdef RADEON_DEBUG_BO rb->bo = radeon_bo_open(radeon->radeonScreen->bom, radeon->radeonScreen->depthOffset + radeon->radeonScreen->fbLocation, size, 4096, RADEON_GEM_DOMAIN_VRAM, - 0, - "Stencil Buf"); -#else - rb->bo = radeon_bo_open(radeon->radeonScreen->bom, - radeon->radeonScreen->depthOffset + - radeon->radeonScreen->fbLocation, - size, - 4096, - RADEON_GEM_DOMAIN_VRAM, 0); -#endif /* RADEON_DEBUG_BO */ } rb->cpp = radeon->radeonScreen->cpp; rb->pitch = radeon->radeonScreen->depthPitch * rb->cpp; @@ -732,28 +669,29 @@ radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) bo = depth_bo; radeon_bo_ref(bo); } else { -#ifdef RADEON_DEBUG_BO - bo = radeon_bo_open(radeon->radeonScreen->bom, - buffers[i].name, - 0, - 0, - RADEON_GEM_DOMAIN_VRAM, - buffers[i].flags, - regname); -#else + uint32_t tiling_flags = 0, pitch = 0; + int ret; + bo = radeon_bo_open(radeon->radeonScreen->bom, buffers[i].name, 0, 0, RADEON_GEM_DOMAIN_VRAM, buffers[i].flags); -#endif /* RADEON_DEBUG_BO */ + if (bo == NULL) { fprintf(stderr, "failed to attach %s %d\n", regname, buffers[i].name); } + + ret = radeon_bo_get_tiling(bo, &tiling_flags, &pitch); + if (tiling_flags & RADEON_TILING_MACRO) + bo->flags |= RADEON_BO_FLAGS_MACRO_TILE; + if (tiling_flags & RADEON_TILING_MICRO) + bo->flags |= RADEON_BO_FLAGS_MICRO_TILE; + } if (buffers[i].attachment == __DRI_BUFFER_DEPTH) { diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.h b/src/mesa/drivers/dri/radeon/radeon_common_context.h index e4a8da0596..ee46c1f81a 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common_context.h +++ b/src/mesa/drivers/dri/radeon/radeon_common_context.h @@ -239,6 +239,11 @@ struct radeon_tex_obj { GLuint SQ_TEX_SAMPLER1; GLuint SQ_TEX_SAMPLER2; + GLuint TD_PS_SAMPLER0_BORDER_RED; + GLuint TD_PS_SAMPLER0_BORDER_GREEN; + GLuint TD_PS_SAMPLER0_BORDER_BLUE; + GLuint TD_PS_SAMPLER0_BORDER_ALPHA; + GLboolean border_fallback; @@ -360,6 +365,7 @@ struct radeon_dri_mirror { drm_context_t hwContext; drm_hw_lock_t *hwLock; + int hwLockCount; int fd; int drmMinor; }; @@ -424,6 +430,8 @@ struct radeon_context { int texture_depth; float initialMaxAnisotropy; uint32_t texture_row_align; + uint32_t texture_rect_row_align; + uint32_t texture_compressed_row_align; struct radeon_dma dma; struct radeon_hw_state hw; @@ -438,7 +446,6 @@ struct radeon_context { GLuint numClipRects; /* Cliprects for the draw buffer */ drm_clip_rect_t *pClipRects; unsigned int lastStamp; - GLboolean lost_context; drm_radeon_sarea_t *sarea; /* Private SAREA data */ /* Mirrors of some DRI state */ @@ -587,10 +594,4 @@ extern int RADEON_DEBUG; #define RADEON_DEBUG 0 #endif -#ifndef HAVE_LIBDRM_RADEON -#ifndef RADEON_DEBUG_BO -#define RADEON_DEBUG_BO 1 -#endif -#endif - #endif diff --git a/src/mesa/drivers/dri/radeon/radeon_cs_space_drm.c b/src/mesa/drivers/dri/radeon/radeon_cs_space_drm.c index 5a8df7bb8c..89cbbb5a6b 100644 --- a/src/mesa/drivers/dri/radeon/radeon_cs_space_drm.c +++ b/src/mesa/drivers/dri/radeon/radeon_cs_space_drm.c @@ -82,7 +82,7 @@ static inline int radeon_cs_setup_bo(struct radeon_cs_space_check *sc, struct ra if (write_domain == RADEON_GEM_DOMAIN_VRAM) { sizes->op_read -= bo->size; sizes->op_vram_write += bo->size; - } else if (write_domain == RADEON_GEM_DOMAIN_VRAM) { + } else if (write_domain == RADEON_GEM_DOMAIN_GTT) { sizes->op_read -= bo->size; sizes->op_gart_write += bo->size; } diff --git a/src/mesa/drivers/dri/radeon/radeon_dma.c b/src/mesa/drivers/dri/radeon/radeon_dma.c index 48114a0012..5e755c51ed 100644 --- a/src/mesa/drivers/dri/radeon/radeon_dma.c +++ b/src/mesa/drivers/dri/radeon/radeon_dma.c @@ -52,7 +52,7 @@ do { \ } while (0) #endif -static void radeonEmitVec4(uint32_t *out, GLvoid * data, int stride, int count) +void radeonEmitVec4(uint32_t *out, const GLvoid * data, int stride, int count) { int i; @@ -70,7 +70,7 @@ static void radeonEmitVec4(uint32_t *out, GLvoid * data, int stride, int count) } } -void radeonEmitVec8(uint32_t *out, GLvoid * data, int stride, int count) +void radeonEmitVec8(uint32_t *out, const GLvoid * data, int stride, int count) { int i; @@ -89,7 +89,7 @@ void radeonEmitVec8(uint32_t *out, GLvoid * data, int stride, int count) } } -void radeonEmitVec12(uint32_t *out, GLvoid * data, int stride, int count) +void radeonEmitVec12(uint32_t *out, const GLvoid * data, int stride, int count) { int i; @@ -110,7 +110,7 @@ void radeonEmitVec12(uint32_t *out, GLvoid * data, int stride, int count) } } -static void radeonEmitVec16(uint32_t *out, GLvoid * data, int stride, int count) +void radeonEmitVec16(uint32_t *out, const GLvoid * data, int stride, int count) { int i; @@ -132,7 +132,7 @@ static void radeonEmitVec16(uint32_t *out, GLvoid * data, int stride, int count) } void rcommon_emit_vector(GLcontext * ctx, struct radeon_aos *aos, - GLvoid * data, int size, int stride, int count) + const GLvoid * data, int size, int stride, int count) { radeonContextPtr rmesa = RADEON_CONTEXT(ctx); uint32_t *out; @@ -185,15 +185,9 @@ void radeonRefillCurrentDmaRegion(radeonContextPtr rmesa, int size) } again_alloc: -#ifdef RADEON_DEBUG_BO - rmesa->dma.current = radeon_bo_open(rmesa->radeonScreen->bom, - 0, size, 4, RADEON_GEM_DOMAIN_GTT, - 0, "dma.current"); -#else rmesa->dma.current = radeon_bo_open(rmesa->radeonScreen->bom, 0, size, 4, RADEON_GEM_DOMAIN_GTT, 0); -#endif /* RADEON_DEBUG_BO */ if (!rmesa->dma.current) { rcommonFlushCmdBuf(rmesa, __FUNCTION__); diff --git a/src/mesa/drivers/dri/radeon/radeon_dma.h b/src/mesa/drivers/dri/radeon/radeon_dma.h index 06e388fc1d..55509ed00c 100644 --- a/src/mesa/drivers/dri/radeon/radeon_dma.h +++ b/src/mesa/drivers/dri/radeon/radeon_dma.h @@ -33,11 +33,13 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #ifndef RADEON_DMA_H #define RADEON_DMA_H -void radeonEmitVec8(uint32_t *out, GLvoid * data, int stride, int count); -void radeonEmitVec12(uint32_t *out, GLvoid * data, int stride, int count); +void radeonEmitVec4(uint32_t *out, const GLvoid * data, int stride, int count); +void radeonEmitVec8(uint32_t *out, const GLvoid * data, int stride, int count); +void radeonEmitVec12(uint32_t *out, const GLvoid * data, int stride, int count); +void radeonEmitVec16(uint32_t *out, const GLvoid * data, int stride, int count); void rcommon_emit_vector(GLcontext * ctx, struct radeon_aos *aos, - GLvoid * data, int size, int stride, int count); + const GLvoid * data, int size, int stride, int count); void radeonRefillCurrentDmaRegion(radeonContextPtr rmesa, int size); void radeonAllocDmaRegion(radeonContextPtr rmesa, diff --git a/src/mesa/drivers/dri/radeon/radeon_fbo.c b/src/mesa/drivers/dri/radeon/radeon_fbo.c index f28efa33e9..8303917b0b 100644 --- a/src/mesa/drivers/dri/radeon/radeon_fbo.c +++ b/src/mesa/drivers/dri/radeon/radeon_fbo.c @@ -185,22 +185,12 @@ radeon_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, rrb->pitch = pitch * cpp; rrb->cpp = cpp; -#ifdef RADEON_DEBUG_BO - rrb->bo = radeon_bo_open(radeon->radeonScreen->bom, - 0, - size, - 0, - RADEON_GEM_DOMAIN_VRAM, - 0, - "Radeon RBO"); -#else rrb->bo = radeon_bo_open(radeon->radeonScreen->bom, 0, size, 0, RADEON_GEM_DOMAIN_VRAM, 0); -#endif /* RADEON_DEBUG_BO */ rb->Width = width; rb->Height = height; return GL_TRUE; @@ -291,7 +281,7 @@ radeon_create_renderbuffer(GLenum format, __DRIdrawablePrivate *driDrawPriv) rrb->base.RedBits = 8; rrb->base.GreenBits = 8; rrb->base.BlueBits = 8; - rrb->base.AlphaBits = 8; + rrb->base.AlphaBits = 0; rrb->base.DataType = GL_UNSIGNED_BYTE; break; case GL_RGBA8: @@ -407,7 +397,7 @@ restart: rrb->cpp = 2; rrb->base._ActualFormat = GL_RGB5; rrb->base._BaseFormat = GL_RGB; - rrb->base.DataType = GL_UNSIGNED_SHORT; + rrb->base.DataType = GL_UNSIGNED_BYTE; DBG("Render to RGB5 texture OK\n"); } else if (texImage->TexFormat == &_mesa_texformat_argb1555) { diff --git a/src/mesa/drivers/dri/radeon/radeon_lock.c b/src/mesa/drivers/dri/radeon/radeon_lock.c index 5774f7ebcf..6294b7e42b 100644 --- a/src/mesa/drivers/dri/radeon/radeon_lock.c +++ b/src/mesa/drivers/dri/radeon/radeon_lock.c @@ -85,11 +85,35 @@ void radeonGetLock(radeonContextPtr rmesa, GLuint flags) } rmesa->vtbl.get_lock(rmesa); - - rmesa->lost_context = GL_TRUE; } - -void radeon_lock_hardware(radeonContextPtr radeon) +#ifndef NDEBUG +struct lock_debug { + const char* function; + const char* file; + int line; +}; + +static struct lock_debug ldebug = {0}; +#endif + +#if 0 +/** TODO: use atomic operations for reference counting **/ +/** gcc 4.2 has builtin functios for this **/ +#define ATOMIC_INC_AND_FETCH(atomic) __sync_add_and_fetch(&atomic, 1) +#define ATOMIC_DEC_AND_FETCH(atomic) __sync_sub_and_fetch(&atomic, 1) +#else +#define ATOMIC_INC_AND_FETCH(atomic) (++atomic) +#define ATOMIC_DEC_AND_FETCH(atomic) (--atomic) +#endif + + +void radeon_lock_hardware(radeonContextPtr radeon +#ifndef NDEBUG + ,const char* function + ,const char* file + ,const int line +#endif + ) { char ret = 0; struct radeon_framebuffer *rfb = NULL; @@ -104,16 +128,39 @@ void radeon_lock_hardware(radeonContextPtr radeon) } if (!radeon->radeonScreen->driScreen->dri2.enabled) { + if (ATOMIC_INC_AND_FETCH(radeon->dri.hwLockCount) > 1) + { +#ifndef NDEBUG + if ( RADEON_DEBUG & DEBUG_SANITY ) + fprintf(stderr, "*** %d times of recursive call to %s ***\n" + "Original call was from %s (file: %s line: %d)\n" + "Now call is coming from %s (file: %s line: %d)\n" + , radeon->dri.hwLockCount, __FUNCTION__ + , ldebug.function, ldebug.file, ldebug.line + , function, file, line + ); +#endif + return; + } DRM_CAS(radeon->dri.hwLock, radeon->dri.hwContext, (DRM_LOCK_HELD | radeon->dri.hwContext), ret ); if (ret) radeonGetLock(radeon, 0); +#ifndef NDEBUG + ldebug.function = function; + ldebug.file = file; + ldebug.line = line; +#endif } } void radeon_unlock_hardware(radeonContextPtr radeon) { if (!radeon->radeonScreen->driScreen->dri2.enabled) { + if (ATOMIC_DEC_AND_FETCH(radeon->dri.hwLockCount) > 0) + { + return; + } DRM_UNLOCK( radeon->dri.fd, radeon->dri.hwLock, radeon->dri.hwContext ); diff --git a/src/mesa/drivers/dri/radeon/radeon_lock.h b/src/mesa/drivers/dri/radeon/radeon_lock.h index 2817709eed..da5a5b4371 100644 --- a/src/mesa/drivers/dri/radeon/radeon_lock.h +++ b/src/mesa/drivers/dri/radeon/radeon_lock.h @@ -48,12 +48,22 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. extern void radeonGetLock(radeonContextPtr rmesa, GLuint flags); -void radeon_lock_hardware(radeonContextPtr rmesa); +void radeon_lock_hardware(radeonContextPtr rmesa +#ifndef NDEBUG + ,const char* function + ,const char* file + ,const int line +#endif + ); void radeon_unlock_hardware(radeonContextPtr rmesa); /* Lock the hardware and validate our state. */ +#ifdef NDEBUG #define LOCK_HARDWARE( rmesa ) radeon_lock_hardware(rmesa) +#else +#define LOCK_HARDWARE( rmesa ) radeon_lock_hardware(rmesa, __FUNCTION__, __FILE__, __LINE__) +#endif #define UNLOCK_HARDWARE( rmesa ) radeon_unlock_hardware(rmesa) #endif diff --git a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c index f04a07fecd..eba9f5857f 100644 --- a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c +++ b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c @@ -90,16 +90,18 @@ static void compute_tex_image_offset(radeonContextPtr rmesa, radeon_mipmap_tree GLuint face, GLuint level, GLuint* curOffset) { radeon_mipmap_level *lvl = &mt->levels[level]; - uint32_t row_align = rmesa->texture_row_align - 1; + uint32_t row_align; /* Find image size in bytes */ if (mt->compressed) { /* TODO: Is this correct? Need test cases for compressed textures! */ - lvl->rowstride = (lvl->width * mt->bpp + 63) & ~63; + row_align = rmesa->texture_compressed_row_align - 1; + lvl->rowstride = (lvl->width * mt->bpp + row_align) & ~row_align; lvl->size = radeon_compressed_texture_size(mt->radeon->glCtx, lvl->width, lvl->height, lvl->depth, mt->compressed); } else if (mt->target == GL_TEXTURE_RECTANGLE_NV) { - lvl->rowstride = (lvl->width * mt->bpp + 63) & ~63; + row_align = rmesa->texture_rect_row_align - 1; + lvl->rowstride = (lvl->width * mt->bpp + row_align) & ~row_align; lvl->size = lvl->rowstride * lvl->height; } else if (mt->tilebits & RADEON_TXO_MICRO_TILE) { /* tile pattern is 16 bytes x2. mipmaps stay 32 byte aligned, @@ -108,6 +110,7 @@ static void compute_tex_image_offset(radeonContextPtr rmesa, radeon_mipmap_tree lvl->rowstride = (lvl->width * mt->bpp * 2 + 31) & ~31; lvl->size = lvl->rowstride * ((lvl->height + 1) / 2) * lvl->depth; } else { + row_align = rmesa->texture_row_align - 1; lvl->rowstride = (lvl->width * mt->bpp + row_align) & ~row_align; lvl->size = lvl->rowstride * lvl->height * lvl->depth; } @@ -212,18 +215,10 @@ radeon_mipmap_tree* radeon_miptree_create(radeonContextPtr rmesa, radeonTexObj * else calculate_miptree_layout_r100(rmesa, mt); -#ifdef RADEON_DEBUG_BO - mt->bo = radeon_bo_open(rmesa->radeonScreen->bom, - 0, mt->totalsize, 1024, - RADEON_GEM_DOMAIN_VRAM, - 0, - "MIPMAP TREE"); -#else mt->bo = radeon_bo_open(rmesa->radeonScreen->bom, 0, mt->totalsize, 1024, RADEON_GEM_DOMAIN_VRAM, 0); -#endif /* RADEON_DEBUG_BO */ return mt; } @@ -323,7 +318,8 @@ GLboolean radeon_miptree_matches_image(radeon_mipmap_tree *mt, if (face >= mt->faces || level < mt->firstLevel || level > mt->lastLevel) return GL_FALSE; - if (texImage->IsCompressed != mt->compressed) + if ((!texImage->IsCompressed && mt->compressed) || + (texImage->IsCompressed && !mt->compressed)) return GL_FALSE; if (!texImage->IsCompressed && @@ -363,8 +359,8 @@ GLboolean radeon_miptree_matches_texture(radeon_mipmap_tree *mt, struct gl_textu mt->width0 == firstImage->Width && mt->height0 == firstImage->Height && mt->depth0 == firstImage->Depth && - mt->bpp == firstImage->TexFormat->TexelBytes && - mt->compressed == compressed); + mt->compressed == compressed && + (!mt->compressed ? (mt->bpp == firstImage->TexFormat->TexelBytes) : 1)); } diff --git a/src/mesa/drivers/dri/radeon/radeon_screen.c b/src/mesa/drivers/dri/radeon/radeon_screen.c index 290ef2394d..c8d491621a 100644 --- a/src/mesa/drivers/dri/radeon/radeon_screen.c +++ b/src/mesa/drivers/dri/radeon/radeon_screen.c @@ -57,7 +57,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "r200_tex.h" #elif RADEON_COMMON && defined(RADEON_COMMON_FOR_R300) #include "r300_context.h" -#include "r300_fragprog.h" #include "r300_tex.h" #elif RADEON_COMMON && defined(RADEON_COMMON_FOR_R600) #include "r600_context.h" @@ -150,6 +149,9 @@ extern const struct dri_extension point_extensions[]; #elif RADEON_COMMON && (defined(RADEON_COMMON_FOR_R300) || defined(RADEON_COMMON_FOR_R600)) +#define DRI_CONF_FP_OPTIMIZATION_SPEED 0 +#define DRI_CONF_FP_OPTIMIZATION_QUALITY 1 + /* TODO: integrate these into xmlpool.h! */ #define DRI_CONF_MAX_TEXTURE_IMAGE_UNITS(def,min,max) \ DRI_CONF_OPT_BEGIN_V(texture_image_units,int,def, # min ":" # max ) \ @@ -876,11 +878,14 @@ static int radeon_set_screen_flags(radeonScreenPtr screen, int device_id) screen->chip_flags = RADEON_CHIPSET_TCL; break; + case PCI_CHIP_RV730_9480: case PCI_CHIP_RV730_9487: + case PCI_CHIP_RV730_9488: case PCI_CHIP_RV730_9489: case PCI_CHIP_RV730_948F: case PCI_CHIP_RV730_9490: case PCI_CHIP_RV730_9491: + case PCI_CHIP_RV730_9495: case PCI_CHIP_RV730_9498: case PCI_CHIP_RV730_949C: case PCI_CHIP_RV730_949E: @@ -897,15 +902,19 @@ static int radeon_set_screen_flags(radeonScreenPtr screen, int device_id) case PCI_CHIP_RV710_9552: case PCI_CHIP_RV710_9553: case PCI_CHIP_RV710_9555: + case PCI_CHIP_RV710_9557: screen->chip_family = CHIP_FAMILY_RV710; screen->chip_flags = RADEON_CHIPSET_TCL; break; case PCI_CHIP_RV740_94A0: case PCI_CHIP_RV740_94A1: + case PCI_CHIP_RV740_94A3: case PCI_CHIP_RV740_94B1: case PCI_CHIP_RV740_94B3: + case PCI_CHIP_RV740_94B4: case PCI_CHIP_RV740_94B5: + case PCI_CHIP_RV740_94B9: screen->chip_family = CHIP_FAMILY_RV740; screen->chip_flags = RADEON_CHIPSET_TCL; break; @@ -990,6 +999,7 @@ radeonCreateScreen( __DRIscreenPrivate *sPriv ) screen->drmSupportsPointSprites = (sPriv->drm_version.minor >= 13); screen->drmSupportsCubeMapsR100 = (sPriv->drm_version.minor >= 15); screen->drmSupportsVertexProgram = (sPriv->drm_version.minor >= 25); + screen->drmSupportsOcclusionQueries = (sPriv->drm_version.minor >= 30); } ret = radeon_set_screen_flags(screen, dri_priv->deviceID); @@ -1025,7 +1035,7 @@ radeonCreateScreen( __DRIscreenPrivate *sPriv ) ((GLubyte *)screen->status.map + RADEON_SCRATCH_REG_OFFSET); else screen->scratch = (__volatile__ uint32_t *) - ((GLubyte *)screen->status.map + RADEON_SCRATCH_REG_OFFSET); + ((GLubyte *)screen->status.map + R600_SCRATCH_REG_OFFSET); screen->buffers = drmMapBufs( sPriv->fd ); if ( !screen->buffers ) { @@ -1085,7 +1095,7 @@ radeonCreateScreen( __DRIscreenPrivate *sPriv ) /* +r6/r7 */ if(screen->chip_family >= CHIP_FAMILY_R600) { - if (ret) + if (ret) { FREE( screen ); fprintf(stderr, "Unable to get fb location need newer drm\n"); @@ -1098,18 +1108,18 @@ radeonCreateScreen( __DRIscreenPrivate *sPriv ) } else { - if (ret) + if (ret) { if (screen->chip_family < CHIP_FAMILY_RS600 && !screen->kernel_mm) screen->fbLocation = ( INREG( RADEON_MC_FB_LOCATION ) & 0xffff) << 16; - else + else { FREE( screen ); fprintf(stderr, "Unable to get fb location need newer drm\n"); return NULL; } - } - else + } + else { screen->fbLocation = (temp & 0xffff) << 16; } @@ -1289,6 +1299,7 @@ radeonCreateScreen2(__DRIscreenPrivate *sPriv) screen->drmSupportsPointSprites = 1; screen->drmSupportsCubeMapsR100 = 1; screen->drmSupportsVertexProgram = 1; + screen->drmSupportsOcclusionQueries = 1; screen->irq = 1; ret = radeonGetParam(sPriv, RADEON_PARAM_DEVICE_ID, &device_id); @@ -1577,21 +1588,11 @@ static GLboolean radeonCreateContext(const __GLcontextModes * glVisual, { __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; radeonScreenPtr screen = (radeonScreenPtr) (sPriv->private); -#if RADEON_COMMON && defined(RADEON_COMMON_FOR_R600) - if (IS_R600_CLASS(screen)) - return r600CreateContext(glVisual, driContextPriv, sharedContextPriv); -#endif - #if RADEON_COMMON && defined(RADEON_COMMON_FOR_R300) if (IS_R300_CLASS(screen)) return r300CreateContext(glVisual, driContextPriv, sharedContextPriv); #endif -#if RADEON_COMMON && defined(RADEON_COMMON_FOR_R200) - if (IS_R200_CLASS(screen)) - return r200CreateContext(glVisual, driContextPriv, sharedContextPriv); -#endif - #if !RADEON_COMMON (void)screen; return r100CreateContext(glVisual, driContextPriv, sharedContextPriv); @@ -1791,8 +1792,16 @@ getSwapInfo( __DRIdrawablePrivate *dPriv, __DRIswapInfo * sInfo ) const struct __DriverAPIRec driDriverAPI = { .InitScreen = radeonInitScreen, .DestroyScreen = radeonDestroyScreen, +#if RADEON_COMMON && defined(RADEON_COMMON_FOR_R200) + .CreateContext = r200CreateContext, + .DestroyContext = r200DestroyContext, +#elif RADEON_COMMON && defined(RADEON_COMMON_FOR_R600) + .CreateContext = r600CreateContext, + .DestroyContext = r600DestroyContext, +#else .CreateContext = radeonCreateContext, .DestroyContext = radeonDestroyContext, +#endif .CreateBuffer = radeonCreateBuffer, .DestroyBuffer = radeonDestroyBuffer, .SwapBuffers = radeonSwapBuffers, diff --git a/src/mesa/drivers/dri/radeon/radeon_screen.h b/src/mesa/drivers/dri/radeon/radeon_screen.h index 2a2f6b1b0b..f0dd46b0b1 100644 --- a/src/mesa/drivers/dri/radeon/radeon_screen.h +++ b/src/mesa/drivers/dri/radeon/radeon_screen.h @@ -99,6 +99,7 @@ typedef struct radeon_screen { GLboolean drmSupportsPointSprites; /* need radeon kernel module >= 1.13 */ GLboolean drmSupportsCubeMapsR100; /* need radeon kernel module >= 1.15 */ GLboolean drmSupportsVertexProgram; /* need radeon kernel module >= 1.25 */ + GLboolean drmSupportsOcclusionQueries; /* need radeon kernel module >= 1.30 */ GLboolean depthHasSurface; /* Configuration cache with default values for all contexts */ diff --git a/src/mesa/drivers/dri/radeon/radeon_span.c b/src/mesa/drivers/dri/radeon/radeon_span.c index b2a468b4fd..5e4bf00d7a 100644 --- a/src/mesa/drivers/dri/radeon/radeon_span.c +++ b/src/mesa/drivers/dri/radeon/radeon_span.c @@ -51,6 +51,59 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. static void radeonSetSpanFunctions(struct radeon_renderbuffer *rrb); + +/* r200 depth buffer is always tiled - this is the formula + according to the docs unless I typo'ed in it +*/ +static GLubyte *r200_depth_2byte(const struct radeon_renderbuffer * rrb, + GLint x, GLint y) +{ + GLubyte *ptr = rrb->bo->ptr; + GLint offset; + if (rrb->has_surface) { + offset = x * rrb->cpp + y * rrb->pitch; + } else { + GLuint b; + offset = 0; + b = (((y >> 4) * (rrb->pitch >> 8) + (x >> 6))); + offset += (b >> 1) << 12; + offset += (((rrb->pitch >> 8) & 0x1) ? (b & 0x1) : ((b & 0x1) ^ ((y >> 4) & 0x1))) << 11; + offset += ((y >> 2) & 0x3) << 9; + offset += ((x >> 3) & 0x1) << 8; + offset += ((x >> 4) & 0x3) << 6; + offset += ((x >> 2) & 0x1) << 5; + offset += ((y >> 1) & 0x1) << 4; + offset += ((x >> 1) & 0x1) << 3; + offset += (y & 0x1) << 2; + offset += (x & 0x1) << 1; + } + return &ptr[offset]; +} + +static GLubyte *r200_depth_4byte(const struct radeon_renderbuffer * rrb, + GLint x, GLint y) +{ + GLubyte *ptr = rrb->bo->ptr; + GLint offset; + if (rrb->has_surface) { + offset = x * rrb->cpp + y * rrb->pitch; + } else { + GLuint b; + offset = 0; + b = (((y & 0x7ff) >> 4) * (rrb->pitch >> 7) + (x >> 5)); + offset += (b >> 1) << 12; + offset += (((rrb->pitch >> 7) & 0x1) ? (b & 0x1) : ((b & 0x1) ^ ((y >> 4) & 0x1))) << 11; + offset += ((y >> 2) & 0x3) << 9; + offset += ((x >> 2) & 0x1) << 8; + offset += ((x >> 3) & 0x3) << 6; + offset += ((y >> 1) & 0x1) << 5; + offset += ((x >> 1) & 0x1) << 4; + offset += (y & 0x1) << 3; + offset += (x & 0x1) << 2; + } + return &ptr[offset]; +} + /* radeon tiling on r300-r500 has 4 states, macro-linear/micro-linear macro-linear/micro-tiled @@ -61,7 +114,6 @@ static void radeonSetSpanFunctions(struct radeon_renderbuffer *rrb); 4 byte surface 8/16 byte (unused) */ - static GLubyte *radeon_ptr_4byte(const struct radeon_renderbuffer * rrb, GLint x, GLint y) { @@ -285,11 +337,21 @@ s8z24_to_z24s8(uint32_t val) */ #define VALUE_TYPE GLushort +#if defined(RADEON_COMMON_FOR_R200) +#define WRITE_DEPTH( _x, _y, d ) \ + *(GLushort *)r200_depth_2byte(rrb, _x + x_off, _y + y_off) = d +#else #define WRITE_DEPTH( _x, _y, d ) \ *(GLushort *)radeon_ptr_2byte_8x2(rrb, _x + x_off, _y + y_off) = d +#endif +#if defined(RADEON_COMMON_FOR_R200) +#define READ_DEPTH( d, _x, _y ) \ + d = *(GLushort *)r200_depth_2byte(rrb, _x + x_off, _y + y_off) +#else #define READ_DEPTH( d, _x, _y ) \ d = *(GLushort *)radeon_ptr_2byte_8x2(rrb, _x + x_off, _y + y_off) +#endif #define TAG(x) radeon##x##_z16 #include "depthtmp.h" @@ -301,7 +363,7 @@ s8z24_to_z24s8(uint32_t val) */ #define VALUE_TYPE GLuint -#ifdef COMPILE_R300 +#if defined(COMPILE_R300) #define WRITE_DEPTH( _x, _y, d ) \ do { \ GLuint *_ptr = (GLuint*)radeon_ptr_4byte( rrb, _x + x_off, _y + y_off ); \ @@ -310,6 +372,15 @@ do { \ tmp |= ((d << 8) & 0xffffff00); \ *_ptr = tmp; \ } while (0) +#elif defined(RADEON_COMMON_FOR_R200) +#define WRITE_DEPTH( _x, _y, d ) \ +do { \ + GLuint *_ptr = (GLuint*)r200_depth_4byte( rrb, _x + x_off, _y + y_off ); \ + GLuint tmp = *_ptr; \ + tmp &= 0xff000000; \ + tmp |= ((d) & 0x00ffffff); \ + *_ptr = tmp; \ +} while (0) #else #define WRITE_DEPTH( _x, _y, d ) \ do { \ @@ -321,19 +392,21 @@ do { \ } while (0) #endif -#ifdef COMPILE_R300 +#if defined(COMPILE_R300) #define READ_DEPTH( d, _x, _y ) \ do { \ d = (*(GLuint*)(radeon_ptr_4byte(rrb, _x + x_off, _y + y_off)) & 0xffffff00) >> 8; \ }while(0) +#elif defined(RADEON_COMMON_FOR_R200) +#define READ_DEPTH( d, _x, _y ) \ + do { \ + d = *(GLuint*)(r200_depth_4byte(rrb, _x + x_off, _y + y_off)) & 0x00ffffff; \ + }while(0) #else #define READ_DEPTH( d, _x, _y ) \ d = *(GLuint*)(radeon_ptr_4byte(rrb, _x + x_off, _y + y_off)) & 0x00ffffff; #endif -/* - fprintf(stderr, "dval(%d, %d, %d, %d)=0x%08X\n", _x, xo, _y, yo, d);\ - d = *(GLuint*)(radeon_ptr(rrb, _x, _y )) & 0x00ffffff; -*/ + #define TAG(x) radeon##x##_z24 #include "depthtmp.h" @@ -345,12 +418,19 @@ do { \ */ #define VALUE_TYPE GLuint -#ifdef COMPILE_R300 +#if defined(COMPILE_R300) #define WRITE_DEPTH( _x, _y, d ) \ do { \ GLuint *_ptr = (GLuint*)radeon_ptr_4byte( rrb, _x + x_off, _y + y_off ); \ *_ptr = d; \ } while (0) +#elif defined(RADEON_COMMON_FOR_R200) +#define WRITE_DEPTH( _x, _y, d ) \ +do { \ + GLuint *_ptr = (GLuint*)r200_depth_4byte( rrb, _x + x_off, _y + y_off ); \ + GLuint tmp = z24s8_to_s8z24(d); \ + *_ptr = tmp; \ +} while (0) #else #define WRITE_DEPTH( _x, _y, d ) \ do { \ @@ -360,20 +440,22 @@ do { \ } while (0) #endif -#ifdef COMPILE_R300 +#if defined(COMPILE_R300) #define READ_DEPTH( d, _x, _y ) \ do { \ d = (*(GLuint*)(radeon_ptr_4byte(rrb, _x + x_off, _y + y_off))); \ }while(0) +#elif defined(RADEON_COMMON_FOR_R200) +#define READ_DEPTH( d, _x, _y ) \ + do { \ + d = s8z24_to_z24s8(*(GLuint*)(r200_depth_4byte(rrb, _x + x_off, _y + y_off))); \ + }while(0) #else #define READ_DEPTH( d, _x, _y ) do { \ d = s8z24_to_z24s8(*(GLuint*)(radeon_ptr_4byte(rrb, _x + x_off, _y + y_off ))); \ } while (0) #endif -/* - fprintf(stderr, "dval(%d, %d, %d, %d)=0x%08X\n", _x, xo, _y, yo, d);\ - d = *(GLuint*)(radeon_ptr(rrb, _x, _y )) & 0x00ffffff; -*/ + #define TAG(x) radeon##x##_z24_s8 #include "depthtmp.h" @@ -392,6 +474,15 @@ do { \ tmp |= (d) & 0xff; \ *_ptr = tmp; \ } while (0) +#elif defined(RADEON_COMMON_FOR_R200) +#define WRITE_STENCIL( _x, _y, d ) \ +do { \ + GLuint *_ptr = (GLuint*)r200_depth_4byte(rrb, _x + x_off, _y + y_off); \ + GLuint tmp = *_ptr; \ + tmp &= 0x00ffffff; \ + tmp |= (((d) & 0xff) << 24); \ + *_ptr = tmp; \ +} while (0) #else #define WRITE_STENCIL( _x, _y, d ) \ do { \ @@ -410,6 +501,13 @@ do { \ GLuint tmp = *_ptr; \ d = tmp & 0x000000ff; \ } while (0) +#elif defined(RADEON_COMMON_FOR_R200) +#define READ_STENCIL( d, _x, _y ) \ +do { \ + GLuint *_ptr = (GLuint*)r200_depth_4byte( rrb, _x + x_off, _y + y_off ); \ + GLuint tmp = *_ptr; \ + d = (tmp & 0xff000000) >> 24; \ +} while (0) #else #define READ_STENCIL( d, _x, _y ) \ do { \ diff --git a/src/mesa/drivers/dri/radeon/radeon_state_init.c b/src/mesa/drivers/dri/radeon/radeon_state_init.c index aaa82b1d6a..57aa7f1ca4 100644 --- a/src/mesa/drivers/dri/radeon/radeon_state_init.c +++ b/src/mesa/drivers/dri/radeon/radeon_state_init.c @@ -423,7 +423,7 @@ static void ctx_emit_cs(GLcontext *ctx, struct radeon_state_atom *atom) if (drb) dwords += 6; if (rrb) - dwords += 6; + dwords += 8; BEGIN_BATCH_NO_AUTOSTATE(dwords); /* In the CS case we need to split this up */ @@ -449,7 +449,7 @@ static void ctx_emit_cs(GLcontext *ctx, struct radeon_state_atom *atom) OUT_BATCH_RELOC(0, rrb->bo, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0); OUT_BATCH(CP_PACKET0(RADEON_RB3D_COLORPITCH, 0)); - OUT_BATCH(cbpitch); + OUT_BATCH_RELOC(cbpitch, rrb->bo, cbpitch, 0, RADEON_GEM_DOMAIN_VRAM, 0); } // if (atom->cmd_size == CTX_STATE_SIZE_NEWDRM) { diff --git a/src/mesa/drivers/dri/radeon/radeon_texture.c b/src/mesa/drivers/dri/radeon/radeon_texture.c index ad501c454c..fa16f44c18 100644 --- a/src/mesa/drivers/dri/radeon/radeon_texture.c +++ b/src/mesa/drivers/dri/radeon/radeon_texture.c @@ -610,9 +610,17 @@ static void radeon_teximage( if (pixels) { radeon_teximage_map(image, GL_TRUE); - if (compressed) { - memcpy(texImage->Data, pixels, imageSize); + if (image->mt) { + uint32_t srcRowStride, bytesPerRow, rows; + srcRowStride = _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat, width); + bytesPerRow = srcRowStride; + rows = (height + 3) / 4; + copy_rows(texImage->Data, image->mt->levels[level].rowstride, + pixels, srcRowStride, rows, bytesPerRow); + } else { + memcpy(texImage->Data, pixels, imageSize); + } } else { GLuint dstRowStride; GLuint *dstImageOffsets; @@ -756,14 +764,23 @@ static void radeon_texsubimage(GLcontext* ctx, int dims, GLenum target, int leve } if (compressed) { - uint32_t srcRowStride, bytesPerRow, rows; - dstRowStride = _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat, texImage->Width); + uint32_t srcRowStride, bytesPerRow, rows; + GLubyte *img_start; + if (!image->mt) { + dstRowStride = _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat, texImage->Width); + img_start = _mesa_compressed_image_address(xoffset, yoffset, 0, + texImage->TexFormat->MesaFormat, + texImage->Width, texImage->Data); + } + else { + uint32_t blocks_x = dstRowStride / (image->mt->bpp * 4); + img_start = texImage->Data + image->mt->bpp * 4 * (blocks_x * (yoffset / 4) + xoffset / 4); + } srcRowStride = _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat, width); bytesPerRow = srcRowStride; - rows = height / 4; + rows = (height + 3) / 4; - copy_rows(texImage->Data, dstRowStride, image->base.Data, srcRowStride, rows, - bytesPerRow); + copy_rows(img_start, dstRowStride, pixels, srcRowStride, rows, bytesPerRow); } else { if (!texImage->TexFormat->StoreImage(ctx, dims, texImage->_BaseFormat, @@ -884,8 +901,8 @@ static void migrate_image_to_miptree(radeon_mipmap_tree *mt, radeon_texture_imag uint32_t height; /* need to confirm this value is correct */ if (mt->compressed) { - height = image->base.Height / 4; - srcrowstride = image->base.RowStride * mt->bpp; + height = (image->base.Height + 3) / 4; + srcrowstride = _mesa_compressed_row_stride(image->base.TexFormat->MesaFormat, image->base.Width); } else { height = image->base.Height * image->base.Depth; srcrowstride = image->base.Width * image->base.TexFormat->TexelBytes; @@ -951,7 +968,7 @@ int radeon_validate_texture_miptree(GLcontext * ctx, struct gl_texture_object *t fprintf(stderr, " Allocate new miptree\n"); radeon_try_alloc_miptree(rmesa, t, &baseimage->base, 0, texObj->BaseLevel); if (!t->mt) { - _mesa_problem(ctx, "r300_validate_texture failed to alloc miptree"); + _mesa_problem(ctx, "radeon_validate_texture failed to alloc miptree"); return GL_FALSE; } } @@ -1000,6 +1017,8 @@ radeon_get_tex_image(GLcontext * ctx, GLenum target, GLint level, } if (compressed) { + /* FIXME: this can't work for small textures (mips) which + use different hw stride */ _mesa_get_compressed_teximage(ctx, target, level, pixels, texObj, texImage); } else { diff --git a/src/mesa/drivers/dri/swrast/swrast.c b/src/mesa/drivers/dri/swrast/swrast.c index fbfa49c99d..3aa7843b1b 100644 --- a/src/mesa/drivers/dri/swrast/swrast.c +++ b/src/mesa/drivers/dri/swrast/swrast.c @@ -63,6 +63,7 @@ /* sw extensions not associated with some GL version */ #define need_GL_ARB_shader_objects +#define need_GL_ARB_vertex_array_object #define need_GL_ARB_vertex_program #define need_GL_APPLE_vertex_array_object #define need_GL_ATI_fragment_shader @@ -94,6 +95,7 @@ const struct dri_extension card_extensions[] = { "GL_SGI_color_table", GL_SGI_color_table_functions }, { "GL_ARB_shader_objects", GL_ARB_shader_objects_functions }, + { "GL_ARB_vertex_array_object", GL_ARB_vertex_array_object_functions }, { "GL_ARB_vertex_program", GL_ARB_vertex_program_functions }, { "GL_APPLE_vertex_array_object", GL_APPLE_vertex_array_object_functions }, { "GL_ATI_fragment_shader", GL_ATI_fragment_shader_functions }, diff --git a/src/mesa/drivers/windows/gdi/mesa.def b/src/mesa/drivers/windows/gdi/mesa.def index ede43ef4c0..bd3e5b2137 100644 --- a/src/mesa/drivers/windows/gdi/mesa.def +++ b/src/mesa/drivers/windows/gdi/mesa.def @@ -902,7 +902,6 @@ EXPORTS _mesa_generate_mipmap _mesa_get_compressed_teximage _mesa_get_current_context - _mesa_get_program_register _mesa_get_teximage _mesa_init_driver_functions _mesa_init_glsl_driver_functions diff --git a/src/mesa/glapi/ARB_seamless_cube_map.xml b/src/mesa/glapi/ARB_seamless_cube_map.xml new file mode 100644 index 0000000000..3cdc84d2b9 --- /dev/null +++ b/src/mesa/glapi/ARB_seamless_cube_map.xml @@ -0,0 +1,12 @@ +<?xml version="1.0"?> +<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd"> + +<OpenGLAPI> + +<category name="GL_ARB_seamless_cubemap" number="65"> + <enum name="TEXTURE_CUBE_MAP_SEAMLESS" count="1" value="0x88F4"> + <size name="Get" mode="get"/> + </enum> +</category> + +</OpenGLAPI> diff --git a/src/mesa/glapi/EXT_framebuffer_object.xml b/src/mesa/glapi/EXT_framebuffer_object.xml index 1b0de2ad23..5559b48b11 100644 --- a/src/mesa/glapi/EXT_framebuffer_object.xml +++ b/src/mesa/glapi/EXT_framebuffer_object.xml @@ -192,42 +192,4 @@ </function> </category> - - -<category name="GL_EXT_texture_array" number="329"> - <enum name="TEXTURE_1D_ARRAY_EXT" value="0x8C18"/> - <enum name="PROXY_TEXTURE_1D_ARRAY_EXT" value="0x8C19"/> - <enum name="TEXTURE_2D_ARRAY_EXT" value="0x8C1A"/> - <enum name="PROXY_TEXTURE_2D_ARRAY_EXT" value="0x8C1B"/> - - <enum name="TEXTURE_BINDING_1D_ARRAY_EXT" count="1" value="0x8C1C"> - <size name="Get" mode="get"/> - </enum> - - <enum name="TEXTURE_BINDING_2D_ARRAY_EXT" count="1" value="0x8C1D"> - <size name="Get" mode="get"/> - </enum> - - <enum name="MAX_ARRAY_TEXTURE_LAYERS_EXT" count="1" value="0x88FF"> - <size name="Get" mode="get"/> - </enum> - - <enum name="COMPARE_REF_DEPTH_TO_TEXTURE_EXT" count="1" value="0x884E"> - <size name="Get" mode="get"/> - </enum> - - <enum name="FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT" count="1" value="0x8CD4"> - <size name="GetFramebufferAttachmentParameterivEXT" mode="get"/> - </enum> - - <function name="FramebufferTextureLayerEXT" offset="assign"> - <param name="target" type="GLenum"/> - <param name="attachment" type="GLenum"/> - <param name="texture" type="GLuint"/> - <param name="level" type="GLint"/> - <param name="layer" type="GLint"/> - </function> -</category> - - </OpenGLAPI> diff --git a/src/mesa/glapi/EXT_texture_array.xml b/src/mesa/glapi/EXT_texture_array.xml new file mode 100644 index 0000000000..e5bd9f3c69 --- /dev/null +++ b/src/mesa/glapi/EXT_texture_array.xml @@ -0,0 +1,41 @@ +<?xml version="1.0"?> +<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd"> + +<OpenGLAPI> + +<category name="GL_EXT_texture_array" number="329"> + <enum name="TEXTURE_1D_ARRAY_EXT" value="0x8C18"/> + <enum name="PROXY_TEXTURE_1D_ARRAY_EXT" value="0x8C19"/> + <enum name="TEXTURE_2D_ARRAY_EXT" value="0x8C1A"/> + <enum name="PROXY_TEXTURE_2D_ARRAY_EXT" value="0x8C1B"/> + + <enum name="TEXTURE_BINDING_1D_ARRAY_EXT" count="1" value="0x8C1C"> + <size name="Get" mode="get"/> + </enum> + + <enum name="TEXTURE_BINDING_2D_ARRAY_EXT" count="1" value="0x8C1D"> + <size name="Get" mode="get"/> + </enum> + + <enum name="MAX_ARRAY_TEXTURE_LAYERS_EXT" count="1" value="0x88FF"> + <size name="Get" mode="get"/> + </enum> + + <enum name="COMPARE_REF_DEPTH_TO_TEXTURE_EXT" count="1" value="0x884E"> + <size name="Get" mode="get"/> + </enum> + + <enum name="FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT" count="1" value="0x8CD4"> + <size name="GetFramebufferAttachmentParameterivEXT" mode="get"/> + </enum> + + <function name="FramebufferTextureLayerEXT" offset="assign"> + <param name="target" type="GLenum"/> + <param name="attachment" type="GLenum"/> + <param name="texture" type="GLuint"/> + <param name="level" type="GLint"/> + <param name="layer" type="GLint"/> + </function> +</category> + +</OpenGLAPI> diff --git a/src/mesa/glapi/Makefile b/src/mesa/glapi/Makefile index 2178eacef5..f706309b56 100644 --- a/src/mesa/glapi/Makefile +++ b/src/mesa/glapi/Makefile @@ -50,6 +50,7 @@ API_XML = gl_API.xml \ ARB_copy_buffer.xml \ ARB_framebuffer_object.xml \ ARB_map_buffer_range.xml \ + ARB_seamless_cube_map.xml \ ARB_vertex_array_object.xml \ APPLE_vertex_array_object.xml \ EXT_provoking_vertex.xml diff --git a/src/mesa/glapi/dispatch.h b/src/mesa/glapi/dispatch.h index b3f1aed1a4..2f5cc55f00 100644 --- a/src/mesa/glapi/dispatch.h +++ b/src/mesa/glapi/dispatch.h @@ -2382,12 +2382,24 @@ #define CALL_BlitFramebufferEXT(disp, parameters) (*((disp)->BlitFramebufferEXT)) parameters #define GET_BlitFramebufferEXT(disp) ((disp)->BlitFramebufferEXT) #define SET_BlitFramebufferEXT(disp, fn) ((disp)->BlitFramebufferEXT = fn) +#define CALL_BufferParameteriAPPLE(disp, parameters) (*((disp)->BufferParameteriAPPLE)) parameters +#define GET_BufferParameteriAPPLE(disp) ((disp)->BufferParameteriAPPLE) +#define SET_BufferParameteriAPPLE(disp, fn) ((disp)->BufferParameteriAPPLE = fn) +#define CALL_FlushMappedBufferRangeAPPLE(disp, parameters) (*((disp)->FlushMappedBufferRangeAPPLE)) parameters +#define GET_FlushMappedBufferRangeAPPLE(disp) ((disp)->FlushMappedBufferRangeAPPLE) +#define SET_FlushMappedBufferRangeAPPLE(disp, fn) ((disp)->FlushMappedBufferRangeAPPLE = fn) #define CALL_FramebufferTextureLayerEXT(disp, parameters) (*((disp)->FramebufferTextureLayerEXT)) parameters #define GET_FramebufferTextureLayerEXT(disp) ((disp)->FramebufferTextureLayerEXT) #define SET_FramebufferTextureLayerEXT(disp, fn) ((disp)->FramebufferTextureLayerEXT = fn) #define CALL_ProvokingVertexEXT(disp, parameters) (*((disp)->ProvokingVertexEXT)) parameters #define GET_ProvokingVertexEXT(disp) ((disp)->ProvokingVertexEXT) #define SET_ProvokingVertexEXT(disp, fn) ((disp)->ProvokingVertexEXT = fn) +#define CALL_GetTexParameterPointervAPPLE(disp, parameters) (*((disp)->GetTexParameterPointervAPPLE)) parameters +#define GET_GetTexParameterPointervAPPLE(disp) ((disp)->GetTexParameterPointervAPPLE) +#define SET_GetTexParameterPointervAPPLE(disp, fn) ((disp)->GetTexParameterPointervAPPLE = fn) +#define CALL_TextureRangeAPPLE(disp, parameters) (*((disp)->TextureRangeAPPLE)) parameters +#define GET_TextureRangeAPPLE(disp) ((disp)->TextureRangeAPPLE) +#define SET_TextureRangeAPPLE(disp, fn) ((disp)->TextureRangeAPPLE = fn) #define CALL_StencilFuncSeparateATI(disp, parameters) (*((disp)->StencilFuncSeparateATI)) parameters #define GET_StencilFuncSeparateATI(disp) ((disp)->StencilFuncSeparateATI) #define SET_StencilFuncSeparateATI(disp, fn) ((disp)->StencilFuncSeparateATI = fn) @@ -2406,7 +2418,7 @@ #else -#define driDispatchRemapTable_size 373 +#define driDispatchRemapTable_size 377 extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define AttachShader_remap_index 0 @@ -2775,13 +2787,17 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define IsRenderbufferEXT_remap_index 363 #define RenderbufferStorageEXT_remap_index 364 #define BlitFramebufferEXT_remap_index 365 -#define FramebufferTextureLayerEXT_remap_index 366 -#define ProvokingVertexEXT_remap_index 367 -#define StencilFuncSeparateATI_remap_index 368 -#define ProgramEnvParameters4fvEXT_remap_index 369 -#define ProgramLocalParameters4fvEXT_remap_index 370 -#define GetQueryObjecti64vEXT_remap_index 371 -#define GetQueryObjectui64vEXT_remap_index 372 +#define BufferParameteriAPPLE_remap_index 366 +#define FlushMappedBufferRangeAPPLE_remap_index 367 +#define FramebufferTextureLayerEXT_remap_index 368 +#define ProvokingVertexEXT_remap_index 369 +#define GetTexParameterPointervAPPLE_remap_index 370 +#define TextureRangeAPPLE_remap_index 371 +#define StencilFuncSeparateATI_remap_index 372 +#define ProgramEnvParameters4fvEXT_remap_index 373 +#define ProgramLocalParameters4fvEXT_remap_index 374 +#define GetQueryObjecti64vEXT_remap_index 375 +#define GetQueryObjectui64vEXT_remap_index 376 #define CALL_AttachShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), driDispatchRemapTable[AttachShader_remap_index], parameters) #define GET_AttachShader(disp) GET_by_offset(disp, driDispatchRemapTable[AttachShader_remap_index]) @@ -3881,12 +3897,24 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define CALL_BlitFramebufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum)), driDispatchRemapTable[BlitFramebufferEXT_remap_index], parameters) #define GET_BlitFramebufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BlitFramebufferEXT_remap_index]) #define SET_BlitFramebufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BlitFramebufferEXT_remap_index], fn) +#define CALL_BufferParameteriAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), driDispatchRemapTable[BufferParameteriAPPLE_remap_index], parameters) +#define GET_BufferParameteriAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[BufferParameteriAPPLE_remap_index]) +#define SET_BufferParameteriAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BufferParameteriAPPLE_remap_index], fn) +#define CALL_FlushMappedBufferRangeAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptr, GLsizeiptr)), driDispatchRemapTable[FlushMappedBufferRangeAPPLE_remap_index], parameters) +#define GET_FlushMappedBufferRangeAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[FlushMappedBufferRangeAPPLE_remap_index]) +#define SET_FlushMappedBufferRangeAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FlushMappedBufferRangeAPPLE_remap_index], fn) #define CALL_FramebufferTextureLayerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint, GLint, GLint)), driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index], parameters) #define GET_FramebufferTextureLayerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index]) #define SET_FramebufferTextureLayerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index], fn) #define CALL_ProvokingVertexEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[ProvokingVertexEXT_remap_index], parameters) #define GET_ProvokingVertexEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ProvokingVertexEXT_remap_index]) #define SET_ProvokingVertexEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProvokingVertexEXT_remap_index], fn) +#define CALL_GetTexParameterPointervAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLvoid **)), driDispatchRemapTable[GetTexParameterPointervAPPLE_remap_index], parameters) +#define GET_GetTexParameterPointervAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[GetTexParameterPointervAPPLE_remap_index]) +#define SET_GetTexParameterPointervAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetTexParameterPointervAPPLE_remap_index], fn) +#define CALL_TextureRangeAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLvoid *)), driDispatchRemapTable[TextureRangeAPPLE_remap_index], parameters) +#define GET_TextureRangeAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[TextureRangeAPPLE_remap_index]) +#define SET_TextureRangeAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TextureRangeAPPLE_remap_index], fn) #define CALL_StencilFuncSeparateATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLuint)), driDispatchRemapTable[StencilFuncSeparateATI_remap_index], parameters) #define GET_StencilFuncSeparateATI(disp) GET_by_offset(disp, driDispatchRemapTable[StencilFuncSeparateATI_remap_index]) #define SET_StencilFuncSeparateATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[StencilFuncSeparateATI_remap_index], fn) diff --git a/src/mesa/glapi/gl_API.xml b/src/mesa/glapi/gl_API.xml index 06560d175a..d2fcc6dc1f 100644 --- a/src/mesa/glapi/gl_API.xml +++ b/src/mesa/glapi/gl_API.xml @@ -7954,6 +7954,8 @@ <xi:include href="ARB_vertex_array_object.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> +<xi:include href="ARB_seamless_cube_map.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> + <!-- Non-ARB extensions sorted by extension number. --> @@ -12255,6 +12257,65 @@ </function> </category> +<category name="GL_APPLE_flush_buffer_range" number="321"> + <enum name="BUFFER_SERIALIZED_MODIFY_APPLE" count="1" value="0x8A12"> + <size name="GetBufferParameteriv" mode="get"/> + </enum> + <enum name="BUFFER_FLUSHING_UNMAP_APPLE" count="1" value="0x8A13"> + <size name="GetBufferParameteriv" mode="get"/> + </enum> + <function name="BufferParameteriAPPLE" offset="assign" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLint"/> + </function> + <function name="FlushMappedBufferRangeAPPLE" offset="assign" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="offset" type="GLintptr"/> + <param name="size" type="GLsizeiptr"/> + </function> +</category> + +<xi:include href="EXT_texture_array.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> + +<category name="GL_APPLE_texture_range" number="367"> + <enum name="TEXTURE_STORAGE_HINT_APPLE" count="1" value="0x85BC"> + <size name="TexParameteriv"/> + <size name="TexParameterfv"/> + <size name="GetTexParameteriv" mode="get"/> + <size name="GetTexParameterfv" mode="get"/> + </enum> + <enum name="STORAGE_PRIVATE_APPLE" count="1" value="0x85BD"> + <size name="TexParameteriv"/> + <size name="TexParameterfv"/> + </enum> + <enum name="STORAGE_CACHED_APPLE" count="1" value="0x85BE"> + <size name="TexParameteriv"/> + <size name="TexParameterfv"/> + </enum> + <enum name="STORAGE_SHARED_APPLE" count="1" value="0x85BF"> + <size name="TexParameteriv"/> + <size name="TexParameterfv"/> + </enum> + <enum name="TEXTURE_RANGE_LENGTH_APPLE" count="1" value="0x85B7"> + <size name="GetTexParameteriv" mode="get"/> + <size name="GetTexParameterfv" mode="get"/> + </enum> + <enum name="TEXTURE_RANGE_POINTER_APPLE" count="1" value="0x85B8"> + <size name="GetTexParameterPointervAPPLE" mode="get"/> + </enum> + <function name="TextureRangeAPPLE" offset="assign" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="length" type="GLsizei"/> + <param name="pointer" type="GLvoid *"/> + </function> + <function name="GetTexParameterPointervAPPLE" offset="assign" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLvoid **"/> + </function> +</category> + <!-- Unnumbered extensions sorted by name. --> <category name="GL_ATI_blend_equation_separate"> diff --git a/src/mesa/glapi/gl_x86-64_asm.py b/src/mesa/glapi/gl_x86-64_asm.py index fa45406f47..f36ad3a5d8 100644 --- a/src/mesa/glapi/gl_x86-64_asm.py +++ b/src/mesa/glapi/gl_x86-64_asm.py @@ -138,7 +138,7 @@ class PrintGenericStubs(gl_XML.gl_print_base): print '# define GL_PREFIX(n) GLNAME(CONCAT(gl,n))' print '# endif' print '' - print '#if defined(PTHREADS) || defined(USE_XTHREADS) || defined(SOLARIS_THREADS) || defined(WIN32_THREADS) || defined(BEOS_THREADS)' + print '#if defined(PTHREADS) || defined(SOLARIS_THREADS) || defined(WIN32_THREADS) || defined(BEOS_THREADS)' print '# define THREADS' print '#endif' print '' diff --git a/src/mesa/glapi/gl_x86_asm.py b/src/mesa/glapi/gl_x86_asm.py index 0dbf3ebe0a..36f0e31fe2 100644 --- a/src/mesa/glapi/gl_x86_asm.py +++ b/src/mesa/glapi/gl_x86_asm.py @@ -79,7 +79,7 @@ class PrintGenericStubs(gl_XML.gl_print_base): print '#define GLOBL_FN(x) GLOBL x' print '#endif' print '' - print '#if defined(PTHREADS) || defined(USE_XTHREADS) || defined(SOLARIS_THREADS) || defined(WIN32_THREADS) || defined(BEOS_THREADS)' + print '#if defined(PTHREADS) || defined(SOLARIS_THREADS) || defined(WIN32_THREADS) || defined(BEOS_THREADS)' print '# define THREADS' print '#endif' print '' diff --git a/src/mesa/glapi/glapioffsets.h b/src/mesa/glapi/glapioffsets.h index 9ed67a645f..01fd6f7158 100644 --- a/src/mesa/glapi/glapioffsets.h +++ b/src/mesa/glapi/glapioffsets.h @@ -806,14 +806,18 @@ #define _gloffset_IsRenderbufferEXT 771 #define _gloffset_RenderbufferStorageEXT 772 #define _gloffset_BlitFramebufferEXT 773 -#define _gloffset_FramebufferTextureLayerEXT 774 -#define _gloffset_ProvokingVertexEXT 775 -#define _gloffset_StencilFuncSeparateATI 776 -#define _gloffset_ProgramEnvParameters4fvEXT 777 -#define _gloffset_ProgramLocalParameters4fvEXT 778 -#define _gloffset_GetQueryObjecti64vEXT 779 -#define _gloffset_GetQueryObjectui64vEXT 780 -#define _gloffset_FIRST_DYNAMIC 781 +#define _gloffset_BufferParameteriAPPLE 774 +#define _gloffset_FlushMappedBufferRangeAPPLE 775 +#define _gloffset_FramebufferTextureLayerEXT 776 +#define _gloffset_ProvokingVertexEXT 777 +#define _gloffset_GetTexParameterPointervAPPLE 778 +#define _gloffset_TextureRangeAPPLE 779 +#define _gloffset_StencilFuncSeparateATI 780 +#define _gloffset_ProgramEnvParameters4fvEXT 781 +#define _gloffset_ProgramLocalParameters4fvEXT 782 +#define _gloffset_GetQueryObjecti64vEXT 783 +#define _gloffset_GetQueryObjectui64vEXT 784 +#define _gloffset_FIRST_DYNAMIC 785 #else @@ -1183,8 +1187,12 @@ #define _gloffset_IsRenderbufferEXT driDispatchRemapTable[IsRenderbufferEXT_remap_index] #define _gloffset_RenderbufferStorageEXT driDispatchRemapTable[RenderbufferStorageEXT_remap_index] #define _gloffset_BlitFramebufferEXT driDispatchRemapTable[BlitFramebufferEXT_remap_index] +#define _gloffset_BufferParameteriAPPLE driDispatchRemapTable[BufferParameteriAPPLE_remap_index] +#define _gloffset_FlushMappedBufferRangeAPPLE driDispatchRemapTable[FlushMappedBufferRangeAPPLE_remap_index] #define _gloffset_FramebufferTextureLayerEXT driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index] #define _gloffset_ProvokingVertexEXT driDispatchRemapTable[ProvokingVertexEXT_remap_index] +#define _gloffset_GetTexParameterPointervAPPLE driDispatchRemapTable[GetTexParameterPointervAPPLE_remap_index] +#define _gloffset_TextureRangeAPPLE driDispatchRemapTable[TextureRangeAPPLE_remap_index] #define _gloffset_StencilFuncSeparateATI driDispatchRemapTable[StencilFuncSeparateATI_remap_index] #define _gloffset_ProgramEnvParameters4fvEXT driDispatchRemapTable[ProgramEnvParameters4fvEXT_remap_index] #define _gloffset_ProgramLocalParameters4fvEXT driDispatchRemapTable[ProgramLocalParameters4fvEXT_remap_index] diff --git a/src/mesa/glapi/glapitable.h b/src/mesa/glapi/glapitable.h index 308de4facc..c23e9a63cf 100644 --- a/src/mesa/glapi/glapitable.h +++ b/src/mesa/glapi/glapitable.h @@ -814,13 +814,17 @@ struct _glapi_table GLboolean (GLAPIENTRYP IsRenderbufferEXT)(GLuint renderbuffer); /* 771 */ void (GLAPIENTRYP RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 772 */ void (GLAPIENTRYP BlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 773 */ - void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 774 */ - void (GLAPIENTRYP ProvokingVertexEXT)(GLenum mode); /* 775 */ - void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 776 */ - void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 777 */ - void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 778 */ - void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 779 */ - void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 780 */ + void (GLAPIENTRYP BufferParameteriAPPLE)(GLenum target, GLenum pname, GLint param); /* 774 */ + void (GLAPIENTRYP FlushMappedBufferRangeAPPLE)(GLenum target, GLintptr offset, GLsizeiptr size); /* 775 */ + void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 776 */ + void (GLAPIENTRYP ProvokingVertexEXT)(GLenum mode); /* 777 */ + void (GLAPIENTRYP GetTexParameterPointervAPPLE)(GLenum target, GLenum pname, GLvoid ** params); /* 778 */ + void (GLAPIENTRYP TextureRangeAPPLE)(GLenum target, GLsizei length, GLvoid * pointer); /* 779 */ + void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 780 */ + void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 781 */ + void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 782 */ + void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 783 */ + void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 784 */ }; #endif /* !defined( _GLAPI_TABLE_H_ ) */ diff --git a/src/mesa/glapi/glapitemp.h b/src/mesa/glapi/glapitemp.h index 86fda613f0..68e7a9a4f0 100644 --- a/src/mesa/glapi/glapitemp.h +++ b/src/mesa/glapi/glapitemp.h @@ -5598,6 +5598,20 @@ KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_773)(GLint srcX0, GLint srcY0, GL DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebufferEXT(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter)); } +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_774)(GLenum target, GLenum pname, GLint param); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_774)(GLenum target, GLenum pname, GLint param) +{ + DISPATCH(BufferParameteriAPPLE, (target, pname, param), (F, "glBufferParameteriAPPLE(0x%x, 0x%x, %d);\n", target, pname, param)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_775)(GLenum target, GLintptr offset, GLsizeiptr size); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_775)(GLenum target, GLintptr offset, GLsizeiptr size) +{ + DISPATCH(FlushMappedBufferRangeAPPLE, (target, offset, size), (F, "glFlushMappedBufferRangeAPPLE(0x%x, %d, %d);\n", target, offset, size)); +} + KEYWORD1 void KEYWORD2 NAME(FramebufferTextureLayer)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) { DISPATCH(FramebufferTextureLayerEXT, (target, attachment, texture, level, layer), (F, "glFramebufferTextureLayer(0x%x, 0x%x, %d, %d, %d);\n", target, attachment, texture, level, layer)); @@ -5613,37 +5627,51 @@ KEYWORD1 void KEYWORD2 NAME(ProvokingVertexEXT)(GLenum mode) DISPATCH(ProvokingVertexEXT, (mode), (F, "glProvokingVertexEXT(0x%x);\n", mode)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_776)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_778)(GLenum target, GLenum pname, GLvoid ** params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_778)(GLenum target, GLenum pname, GLvoid ** params) +{ + DISPATCH(GetTexParameterPointervAPPLE, (target, pname, params), (F, "glGetTexParameterPointervAPPLE(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_779)(GLenum target, GLsizei length, GLvoid * pointer); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_779)(GLenum target, GLsizei length, GLvoid * pointer) +{ + DISPATCH(TextureRangeAPPLE, (target, length, pointer), (F, "glTextureRangeAPPLE(0x%x, %d, %p);\n", target, length, (const void *) pointer)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_780)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_776)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_780)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask) { DISPATCH(StencilFuncSeparateATI, (frontfunc, backfunc, ref, mask), (F, "glStencilFuncSeparateATI(0x%x, 0x%x, %d, %d);\n", frontfunc, backfunc, ref, mask)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_777)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_781)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_777)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_781)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) { DISPATCH(ProgramEnvParameters4fvEXT, (target, index, count, params), (F, "glProgramEnvParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_778)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_782)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_778)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_782)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) { DISPATCH(ProgramLocalParameters4fvEXT, (target, index, count, params), (F, "glProgramLocalParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_779)(GLuint id, GLenum pname, GLint64EXT * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_783)(GLuint id, GLenum pname, GLint64EXT * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_779)(GLuint id, GLenum pname, GLint64EXT * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_783)(GLuint id, GLenum pname, GLint64EXT * params) { DISPATCH(GetQueryObjecti64vEXT, (id, pname, params), (F, "glGetQueryObjecti64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_780)(GLuint id, GLenum pname, GLuint64EXT * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_784)(GLuint id, GLenum pname, GLuint64EXT * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_780)(GLuint id, GLenum pname, GLuint64EXT * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_784)(GLuint id, GLenum pname, GLuint64EXT * params) { DISPATCH(GetQueryObjectui64vEXT, (id, pname, params), (F, "glGetQueryObjectui64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params)); } @@ -6436,13 +6464,17 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(IsRenderbufferEXT), TABLE_ENTRY(RenderbufferStorageEXT), TABLE_ENTRY(_dispatch_stub_773), + TABLE_ENTRY(_dispatch_stub_774), + TABLE_ENTRY(_dispatch_stub_775), TABLE_ENTRY(FramebufferTextureLayerEXT), TABLE_ENTRY(ProvokingVertexEXT), - TABLE_ENTRY(_dispatch_stub_776), - TABLE_ENTRY(_dispatch_stub_777), TABLE_ENTRY(_dispatch_stub_778), TABLE_ENTRY(_dispatch_stub_779), TABLE_ENTRY(_dispatch_stub_780), + TABLE_ENTRY(_dispatch_stub_781), + TABLE_ENTRY(_dispatch_stub_782), + TABLE_ENTRY(_dispatch_stub_783), + TABLE_ENTRY(_dispatch_stub_784), /* A whole bunch of no-op functions. These might be called * when someone tries to call a dynamically-registered * extension function without a current rendering context. diff --git a/src/mesa/glapi/glprocs.h b/src/mesa/glapi/glprocs.h index bd3ebc8872..21e96a9325 100644 --- a/src/mesa/glapi/glprocs.h +++ b/src/mesa/glapi/glprocs.h @@ -826,8 +826,12 @@ static const char gl_string_table[] = "glIsRenderbufferEXT\0" "glRenderbufferStorageEXT\0" "glBlitFramebufferEXT\0" + "glBufferParameteriAPPLE\0" + "glFlushMappedBufferRangeAPPLE\0" "glFramebufferTextureLayerEXT\0" "glProvokingVertexEXT\0" + "glGetTexParameterPointervAPPLE\0" + "glTextureRangeAPPLE\0" "glStencilFuncSeparateATI\0" "glProgramEnvParameters4fvEXT\0" "glProgramLocalParameters4fvEXT\0" @@ -1178,11 +1182,15 @@ static const char gl_string_table[] = #define gl_dispatch_stub_754 mgl_dispatch_stub_754 #define gl_dispatch_stub_755 mgl_dispatch_stub_755 #define gl_dispatch_stub_773 mgl_dispatch_stub_773 -#define gl_dispatch_stub_776 mgl_dispatch_stub_776 -#define gl_dispatch_stub_777 mgl_dispatch_stub_777 +#define gl_dispatch_stub_774 mgl_dispatch_stub_774 +#define gl_dispatch_stub_775 mgl_dispatch_stub_775 #define gl_dispatch_stub_778 mgl_dispatch_stub_778 #define gl_dispatch_stub_779 mgl_dispatch_stub_779 #define gl_dispatch_stub_780 mgl_dispatch_stub_780 +#define gl_dispatch_stub_781 mgl_dispatch_stub_781 +#define gl_dispatch_stub_782 mgl_dispatch_stub_782 +#define gl_dispatch_stub_783 mgl_dispatch_stub_783 +#define gl_dispatch_stub_784 mgl_dispatch_stub_784 #endif /* USE_MGL_NAMESPACE */ @@ -1228,11 +1236,15 @@ GLboolean GLAPIENTRY gl_dispatch_stub_747(GLuint array); void GLAPIENTRY gl_dispatch_stub_754(GLclampd zmin, GLclampd zmax); void GLAPIENTRY gl_dispatch_stub_755(GLenum modeRGB, GLenum modeA); void GLAPIENTRY gl_dispatch_stub_773(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -void GLAPIENTRY gl_dispatch_stub_776(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -void GLAPIENTRY gl_dispatch_stub_777(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_778(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_779(GLuint id, GLenum pname, GLint64EXT * params); -void GLAPIENTRY gl_dispatch_stub_780(GLuint id, GLenum pname, GLuint64EXT * params); +void GLAPIENTRY gl_dispatch_stub_774(GLenum target, GLenum pname, GLint param); +void GLAPIENTRY gl_dispatch_stub_775(GLenum target, GLintptr offset, GLsizeiptr size); +void GLAPIENTRY gl_dispatch_stub_778(GLenum target, GLenum pname, GLvoid ** params); +void GLAPIENTRY gl_dispatch_stub_779(GLenum target, GLsizei length, GLvoid * pointer); +void GLAPIENTRY gl_dispatch_stub_780(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +void GLAPIENTRY gl_dispatch_stub_781(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_782(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_783(GLuint id, GLenum pname, GLint64EXT * params); +void GLAPIENTRY gl_dispatch_stub_784(GLuint id, GLenum pname, GLuint64EXT * params); #endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */ static const glprocs_table_t static_functions[] = { @@ -2010,313 +2022,317 @@ static const glprocs_table_t static_functions[] = { NAME_FUNC_OFFSET(13543, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT), NAME_FUNC_OFFSET(13563, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT), NAME_FUNC_OFFSET(13588, gl_dispatch_stub_773, gl_dispatch_stub_773, NULL, _gloffset_BlitFramebufferEXT), - NAME_FUNC_OFFSET(13609, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT), - NAME_FUNC_OFFSET(13638, glProvokingVertexEXT, glProvokingVertexEXT, NULL, _gloffset_ProvokingVertexEXT), - NAME_FUNC_OFFSET(13659, gl_dispatch_stub_776, gl_dispatch_stub_776, NULL, _gloffset_StencilFuncSeparateATI), - NAME_FUNC_OFFSET(13684, gl_dispatch_stub_777, gl_dispatch_stub_777, NULL, _gloffset_ProgramEnvParameters4fvEXT), - NAME_FUNC_OFFSET(13713, gl_dispatch_stub_778, gl_dispatch_stub_778, NULL, _gloffset_ProgramLocalParameters4fvEXT), - NAME_FUNC_OFFSET(13744, gl_dispatch_stub_779, gl_dispatch_stub_779, NULL, _gloffset_GetQueryObjecti64vEXT), - NAME_FUNC_OFFSET(13768, gl_dispatch_stub_780, gl_dispatch_stub_780, NULL, _gloffset_GetQueryObjectui64vEXT), - NAME_FUNC_OFFSET(13793, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement), - NAME_FUNC_OFFSET(13811, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture), - NAME_FUNC_OFFSET(13828, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays), - NAME_FUNC_OFFSET(13844, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, _gloffset_AreTexturesResident), - NAME_FUNC_OFFSET(13869, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D), - NAME_FUNC_OFFSET(13889, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D), - NAME_FUNC_OFFSET(13909, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D), - NAME_FUNC_OFFSET(13932, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D), - NAME_FUNC_OFFSET(13955, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, _gloffset_DeleteTextures), - NAME_FUNC_OFFSET(13975, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, _gloffset_GenTextures), - NAME_FUNC_OFFSET(13992, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv), - NAME_FUNC_OFFSET(14009, glIsTexture, glIsTextureEXT, glIsTextureEXT, _gloffset_IsTexture), - NAME_FUNC_OFFSET(14024, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures), - NAME_FUNC_OFFSET(14048, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D), - NAME_FUNC_OFFSET(14067, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D), - NAME_FUNC_OFFSET(14086, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor), - NAME_FUNC_OFFSET(14102, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation), - NAME_FUNC_OFFSET(14121, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements), - NAME_FUNC_OFFSET(14144, glColorTable, glColorTable, NULL, _gloffset_ColorTable), - NAME_FUNC_OFFSET(14160, glColorTable, glColorTable, NULL, _gloffset_ColorTable), - NAME_FUNC_OFFSET(14176, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv), - NAME_FUNC_OFFSET(14203, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv), - NAME_FUNC_OFFSET(14230, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable), - NAME_FUNC_OFFSET(14250, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), - NAME_FUNC_OFFSET(14269, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), - NAME_FUNC_OFFSET(14288, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), - NAME_FUNC_OFFSET(14318, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), - NAME_FUNC_OFFSET(14348, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), - NAME_FUNC_OFFSET(14378, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), - NAME_FUNC_OFFSET(14408, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable), - NAME_FUNC_OFFSET(14427, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable), - NAME_FUNC_OFFSET(14450, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D), - NAME_FUNC_OFFSET(14475, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D), - NAME_FUNC_OFFSET(14500, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf), - NAME_FUNC_OFFSET(14527, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv), - NAME_FUNC_OFFSET(14555, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri), - NAME_FUNC_OFFSET(14582, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv), - NAME_FUNC_OFFSET(14610, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D), - NAME_FUNC_OFFSET(14639, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D), - NAME_FUNC_OFFSET(14668, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, _gloffset_GetConvolutionFilter), - NAME_FUNC_OFFSET(14694, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, _gloffset_GetConvolutionParameterfv), - NAME_FUNC_OFFSET(14725, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, _gloffset_GetConvolutionParameteriv), - NAME_FUNC_OFFSET(14756, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, _gloffset_GetSeparableFilter), - NAME_FUNC_OFFSET(14780, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D), - NAME_FUNC_OFFSET(14803, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, _gloffset_GetHistogram), - NAME_FUNC_OFFSET(14821, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, _gloffset_GetHistogramParameterfv), - NAME_FUNC_OFFSET(14850, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, _gloffset_GetHistogramParameteriv), - NAME_FUNC_OFFSET(14879, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, _gloffset_GetMinmax), - NAME_FUNC_OFFSET(14894, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, _gloffset_GetMinmaxParameterfv), - NAME_FUNC_OFFSET(14920, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, _gloffset_GetMinmaxParameteriv), - NAME_FUNC_OFFSET(14946, glHistogram, glHistogram, NULL, _gloffset_Histogram), - NAME_FUNC_OFFSET(14961, glMinmax, glMinmax, NULL, _gloffset_Minmax), - NAME_FUNC_OFFSET(14973, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram), - NAME_FUNC_OFFSET(14993, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax), - NAME_FUNC_OFFSET(15010, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D), - NAME_FUNC_OFFSET(15026, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D), - NAME_FUNC_OFFSET(15045, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D), - NAME_FUNC_OFFSET(15068, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB), - NAME_FUNC_OFFSET(15084, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB), - NAME_FUNC_OFFSET(15106, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB), - NAME_FUNC_OFFSET(15124, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB), - NAME_FUNC_OFFSET(15143, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB), - NAME_FUNC_OFFSET(15161, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB), - NAME_FUNC_OFFSET(15180, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB), - NAME_FUNC_OFFSET(15198, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB), - NAME_FUNC_OFFSET(15217, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB), - NAME_FUNC_OFFSET(15235, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB), - NAME_FUNC_OFFSET(15254, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB), - NAME_FUNC_OFFSET(15272, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB), - NAME_FUNC_OFFSET(15291, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB), - NAME_FUNC_OFFSET(15309, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB), - NAME_FUNC_OFFSET(15328, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB), - NAME_FUNC_OFFSET(15346, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB), - NAME_FUNC_OFFSET(15365, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB), - NAME_FUNC_OFFSET(15383, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB), - NAME_FUNC_OFFSET(15402, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB), - NAME_FUNC_OFFSET(15420, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB), - NAME_FUNC_OFFSET(15439, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB), - NAME_FUNC_OFFSET(15457, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB), - NAME_FUNC_OFFSET(15476, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB), - NAME_FUNC_OFFSET(15494, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB), - NAME_FUNC_OFFSET(15513, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB), - NAME_FUNC_OFFSET(15531, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB), - NAME_FUNC_OFFSET(15550, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB), - NAME_FUNC_OFFSET(15568, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB), - NAME_FUNC_OFFSET(15587, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB), - NAME_FUNC_OFFSET(15605, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB), - NAME_FUNC_OFFSET(15624, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB), - NAME_FUNC_OFFSET(15642, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB), - NAME_FUNC_OFFSET(15661, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB), - NAME_FUNC_OFFSET(15679, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB), - NAME_FUNC_OFFSET(15698, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate), - NAME_FUNC_OFFSET(15721, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB), - NAME_FUNC_OFFSET(15744, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB), - NAME_FUNC_OFFSET(15767, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB), - NAME_FUNC_OFFSET(15790, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB), - NAME_FUNC_OFFSET(15813, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB), - NAME_FUNC_OFFSET(15830, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB), - NAME_FUNC_OFFSET(15853, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB), - NAME_FUNC_OFFSET(15876, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB), - NAME_FUNC_OFFSET(15899, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB), - NAME_FUNC_OFFSET(15925, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB), - NAME_FUNC_OFFSET(15951, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB), - NAME_FUNC_OFFSET(15977, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB), - NAME_FUNC_OFFSET(16001, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB), - NAME_FUNC_OFFSET(16028, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB), - NAME_FUNC_OFFSET(16054, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB), - NAME_FUNC_OFFSET(16074, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB), - NAME_FUNC_OFFSET(16094, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB), - NAME_FUNC_OFFSET(16114, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB), - NAME_FUNC_OFFSET(16137, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB), - NAME_FUNC_OFFSET(16161, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB), - NAME_FUNC_OFFSET(16184, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB), - NAME_FUNC_OFFSET(16208, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB), - NAME_FUNC_OFFSET(16225, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB), - NAME_FUNC_OFFSET(16243, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB), - NAME_FUNC_OFFSET(16260, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB), - NAME_FUNC_OFFSET(16278, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB), - NAME_FUNC_OFFSET(16295, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB), - NAME_FUNC_OFFSET(16313, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB), - NAME_FUNC_OFFSET(16330, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB), - NAME_FUNC_OFFSET(16348, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB), - NAME_FUNC_OFFSET(16365, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB), - NAME_FUNC_OFFSET(16383, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB), - NAME_FUNC_OFFSET(16400, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB), - NAME_FUNC_OFFSET(16418, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB), - NAME_FUNC_OFFSET(16435, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB), - NAME_FUNC_OFFSET(16453, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB), - NAME_FUNC_OFFSET(16470, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB), - NAME_FUNC_OFFSET(16488, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB), - NAME_FUNC_OFFSET(16505, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB), - NAME_FUNC_OFFSET(16523, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB), - NAME_FUNC_OFFSET(16542, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB), - NAME_FUNC_OFFSET(16561, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB), - NAME_FUNC_OFFSET(16580, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB), - NAME_FUNC_OFFSET(16599, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB), - NAME_FUNC_OFFSET(16619, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB), - NAME_FUNC_OFFSET(16639, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB), - NAME_FUNC_OFFSET(16659, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB), - NAME_FUNC_OFFSET(16677, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB), - NAME_FUNC_OFFSET(16694, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB), - NAME_FUNC_OFFSET(16712, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB), - NAME_FUNC_OFFSET(16729, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB), - NAME_FUNC_OFFSET(16747, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB), - NAME_FUNC_OFFSET(16765, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB), - NAME_FUNC_OFFSET(16782, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB), - NAME_FUNC_OFFSET(16800, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB), - NAME_FUNC_OFFSET(16819, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB), - NAME_FUNC_OFFSET(16838, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB), - NAME_FUNC_OFFSET(16857, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB), - NAME_FUNC_OFFSET(16879, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB), - NAME_FUNC_OFFSET(16892, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB), - NAME_FUNC_OFFSET(16905, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB), - NAME_FUNC_OFFSET(16921, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB), - NAME_FUNC_OFFSET(16937, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB), - NAME_FUNC_OFFSET(16950, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB), - NAME_FUNC_OFFSET(16973, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB), - NAME_FUNC_OFFSET(16993, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB), - NAME_FUNC_OFFSET(17012, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB), - NAME_FUNC_OFFSET(17023, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB), - NAME_FUNC_OFFSET(17035, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB), - NAME_FUNC_OFFSET(17049, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB), - NAME_FUNC_OFFSET(17062, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB), - NAME_FUNC_OFFSET(17078, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB), - NAME_FUNC_OFFSET(17089, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB), - NAME_FUNC_OFFSET(17102, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB), - NAME_FUNC_OFFSET(17121, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB), - NAME_FUNC_OFFSET(17141, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB), - NAME_FUNC_OFFSET(17154, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB), - NAME_FUNC_OFFSET(17164, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB), - NAME_FUNC_OFFSET(17180, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB), - NAME_FUNC_OFFSET(17199, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB), - NAME_FUNC_OFFSET(17217, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB), - NAME_FUNC_OFFSET(17238, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB), - NAME_FUNC_OFFSET(17253, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB), - NAME_FUNC_OFFSET(17268, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB), - NAME_FUNC_OFFSET(17282, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB), - NAME_FUNC_OFFSET(17297, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB), - NAME_FUNC_OFFSET(17309, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB), - NAME_FUNC_OFFSET(17322, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB), - NAME_FUNC_OFFSET(17334, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB), - NAME_FUNC_OFFSET(17347, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB), - NAME_FUNC_OFFSET(17359, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB), - NAME_FUNC_OFFSET(17372, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB), - NAME_FUNC_OFFSET(17384, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB), - NAME_FUNC_OFFSET(17397, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB), - NAME_FUNC_OFFSET(17409, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB), - NAME_FUNC_OFFSET(17422, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB), - NAME_FUNC_OFFSET(17434, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB), - NAME_FUNC_OFFSET(17447, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB), - NAME_FUNC_OFFSET(17459, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB), - NAME_FUNC_OFFSET(17472, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB), - NAME_FUNC_OFFSET(17484, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB), - NAME_FUNC_OFFSET(17497, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB), - NAME_FUNC_OFFSET(17516, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB), - NAME_FUNC_OFFSET(17535, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB), - NAME_FUNC_OFFSET(17554, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB), - NAME_FUNC_OFFSET(17567, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB), - NAME_FUNC_OFFSET(17585, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB), - NAME_FUNC_OFFSET(17606, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB), - NAME_FUNC_OFFSET(17624, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB), - NAME_FUNC_OFFSET(17644, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), - NAME_FUNC_OFFSET(17658, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), - NAME_FUNC_OFFSET(17675, gl_dispatch_stub_574, gl_dispatch_stub_574, NULL, _gloffset_SampleMaskSGIS), - NAME_FUNC_OFFSET(17691, gl_dispatch_stub_575, gl_dispatch_stub_575, NULL, _gloffset_SamplePatternSGIS), - NAME_FUNC_OFFSET(17710, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET(17728, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET(17749, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET(17771, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET(17790, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET(17812, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET(17835, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT), - NAME_FUNC_OFFSET(17854, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT), - NAME_FUNC_OFFSET(17874, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT), - NAME_FUNC_OFFSET(17893, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT), - NAME_FUNC_OFFSET(17913, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT), - NAME_FUNC_OFFSET(17932, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT), - NAME_FUNC_OFFSET(17952, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT), - NAME_FUNC_OFFSET(17971, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT), - NAME_FUNC_OFFSET(17991, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT), - NAME_FUNC_OFFSET(18010, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT), - NAME_FUNC_OFFSET(18030, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT), - NAME_FUNC_OFFSET(18050, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT), - NAME_FUNC_OFFSET(18071, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT), - NAME_FUNC_OFFSET(18091, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT), - NAME_FUNC_OFFSET(18112, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT), - NAME_FUNC_OFFSET(18132, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT), - NAME_FUNC_OFFSET(18153, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT), - NAME_FUNC_OFFSET(18177, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT), - NAME_FUNC_OFFSET(18195, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT), - NAME_FUNC_OFFSET(18215, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT), - NAME_FUNC_OFFSET(18233, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT), - NAME_FUNC_OFFSET(18245, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT), - NAME_FUNC_OFFSET(18258, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT), - NAME_FUNC_OFFSET(18270, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT), - NAME_FUNC_OFFSET(18283, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), - NAME_FUNC_OFFSET(18303, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), - NAME_FUNC_OFFSET(18327, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), - NAME_FUNC_OFFSET(18341, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), - NAME_FUNC_OFFSET(18358, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), - NAME_FUNC_OFFSET(18373, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), - NAME_FUNC_OFFSET(18391, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), - NAME_FUNC_OFFSET(18405, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), - NAME_FUNC_OFFSET(18422, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), - NAME_FUNC_OFFSET(18437, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), - NAME_FUNC_OFFSET(18455, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), - NAME_FUNC_OFFSET(18469, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), - NAME_FUNC_OFFSET(18486, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), - NAME_FUNC_OFFSET(18501, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), - NAME_FUNC_OFFSET(18519, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), - NAME_FUNC_OFFSET(18533, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), - NAME_FUNC_OFFSET(18550, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), - NAME_FUNC_OFFSET(18565, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), - NAME_FUNC_OFFSET(18583, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), - NAME_FUNC_OFFSET(18597, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), - NAME_FUNC_OFFSET(18614, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), - NAME_FUNC_OFFSET(18629, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), - NAME_FUNC_OFFSET(18647, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), - NAME_FUNC_OFFSET(18661, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), - NAME_FUNC_OFFSET(18678, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), - NAME_FUNC_OFFSET(18693, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), - NAME_FUNC_OFFSET(18711, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), - NAME_FUNC_OFFSET(18725, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), - NAME_FUNC_OFFSET(18742, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), - NAME_FUNC_OFFSET(18757, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), - NAME_FUNC_OFFSET(18775, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), - NAME_FUNC_OFFSET(18789, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), - NAME_FUNC_OFFSET(18806, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), - NAME_FUNC_OFFSET(18821, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), - NAME_FUNC_OFFSET(18839, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV), - NAME_FUNC_OFFSET(18856, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV), - NAME_FUNC_OFFSET(18876, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV), - NAME_FUNC_OFFSET(18893, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), - NAME_FUNC_OFFSET(18919, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), - NAME_FUNC_OFFSET(18948, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV), - NAME_FUNC_OFFSET(18963, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV), - NAME_FUNC_OFFSET(18981, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV), - NAME_FUNC_OFFSET(19000, gl_dispatch_stub_745, gl_dispatch_stub_745, NULL, _gloffset_DeleteVertexArraysAPPLE), - NAME_FUNC_OFFSET(19021, gl_dispatch_stub_747, gl_dispatch_stub_747, NULL, _gloffset_IsVertexArrayAPPLE), - NAME_FUNC_OFFSET(19037, gl_dispatch_stub_755, gl_dispatch_stub_755, NULL, _gloffset_BlendEquationSeparateEXT), - NAME_FUNC_OFFSET(19061, gl_dispatch_stub_755, gl_dispatch_stub_755, NULL, _gloffset_BlendEquationSeparateEXT), - NAME_FUNC_OFFSET(19088, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT), - NAME_FUNC_OFFSET(19106, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT), - NAME_FUNC_OFFSET(19125, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT), - NAME_FUNC_OFFSET(19150, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT), - NAME_FUNC_OFFSET(19171, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT), - NAME_FUNC_OFFSET(19193, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT), - NAME_FUNC_OFFSET(19219, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT), - NAME_FUNC_OFFSET(19242, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT), - NAME_FUNC_OFFSET(19265, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT), - NAME_FUNC_OFFSET(19288, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT), - NAME_FUNC_OFFSET(19306, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT), - NAME_FUNC_OFFSET(19325, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT), - NAME_FUNC_OFFSET(19342, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT), - NAME_FUNC_OFFSET(19380, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT), - NAME_FUNC_OFFSET(19409, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT), - NAME_FUNC_OFFSET(19425, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT), - NAME_FUNC_OFFSET(19442, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT), - NAME_FUNC_OFFSET(19464, gl_dispatch_stub_773, gl_dispatch_stub_773, NULL, _gloffset_BlitFramebufferEXT), - NAME_FUNC_OFFSET(19482, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT), + NAME_FUNC_OFFSET(13609, gl_dispatch_stub_774, gl_dispatch_stub_774, NULL, _gloffset_BufferParameteriAPPLE), + NAME_FUNC_OFFSET(13633, gl_dispatch_stub_775, gl_dispatch_stub_775, NULL, _gloffset_FlushMappedBufferRangeAPPLE), + NAME_FUNC_OFFSET(13663, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT), + NAME_FUNC_OFFSET(13692, glProvokingVertexEXT, glProvokingVertexEXT, NULL, _gloffset_ProvokingVertexEXT), + NAME_FUNC_OFFSET(13713, gl_dispatch_stub_778, gl_dispatch_stub_778, NULL, _gloffset_GetTexParameterPointervAPPLE), + NAME_FUNC_OFFSET(13744, gl_dispatch_stub_779, gl_dispatch_stub_779, NULL, _gloffset_TextureRangeAPPLE), + NAME_FUNC_OFFSET(13764, gl_dispatch_stub_780, gl_dispatch_stub_780, NULL, _gloffset_StencilFuncSeparateATI), + NAME_FUNC_OFFSET(13789, gl_dispatch_stub_781, gl_dispatch_stub_781, NULL, _gloffset_ProgramEnvParameters4fvEXT), + NAME_FUNC_OFFSET(13818, gl_dispatch_stub_782, gl_dispatch_stub_782, NULL, _gloffset_ProgramLocalParameters4fvEXT), + NAME_FUNC_OFFSET(13849, gl_dispatch_stub_783, gl_dispatch_stub_783, NULL, _gloffset_GetQueryObjecti64vEXT), + NAME_FUNC_OFFSET(13873, gl_dispatch_stub_784, gl_dispatch_stub_784, NULL, _gloffset_GetQueryObjectui64vEXT), + NAME_FUNC_OFFSET(13898, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement), + NAME_FUNC_OFFSET(13916, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture), + NAME_FUNC_OFFSET(13933, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays), + NAME_FUNC_OFFSET(13949, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, _gloffset_AreTexturesResident), + NAME_FUNC_OFFSET(13974, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D), + NAME_FUNC_OFFSET(13994, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D), + NAME_FUNC_OFFSET(14014, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D), + NAME_FUNC_OFFSET(14037, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D), + NAME_FUNC_OFFSET(14060, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, _gloffset_DeleteTextures), + NAME_FUNC_OFFSET(14080, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, _gloffset_GenTextures), + NAME_FUNC_OFFSET(14097, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv), + NAME_FUNC_OFFSET(14114, glIsTexture, glIsTextureEXT, glIsTextureEXT, _gloffset_IsTexture), + NAME_FUNC_OFFSET(14129, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures), + NAME_FUNC_OFFSET(14153, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D), + NAME_FUNC_OFFSET(14172, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D), + NAME_FUNC_OFFSET(14191, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor), + NAME_FUNC_OFFSET(14207, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation), + NAME_FUNC_OFFSET(14226, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements), + NAME_FUNC_OFFSET(14249, glColorTable, glColorTable, NULL, _gloffset_ColorTable), + NAME_FUNC_OFFSET(14265, glColorTable, glColorTable, NULL, _gloffset_ColorTable), + NAME_FUNC_OFFSET(14281, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv), + NAME_FUNC_OFFSET(14308, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv), + NAME_FUNC_OFFSET(14335, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable), + NAME_FUNC_OFFSET(14355, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), + NAME_FUNC_OFFSET(14374, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), + NAME_FUNC_OFFSET(14393, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), + NAME_FUNC_OFFSET(14423, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), + NAME_FUNC_OFFSET(14453, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), + NAME_FUNC_OFFSET(14483, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), + NAME_FUNC_OFFSET(14513, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable), + NAME_FUNC_OFFSET(14532, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable), + NAME_FUNC_OFFSET(14555, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D), + NAME_FUNC_OFFSET(14580, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D), + NAME_FUNC_OFFSET(14605, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf), + NAME_FUNC_OFFSET(14632, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv), + NAME_FUNC_OFFSET(14660, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri), + NAME_FUNC_OFFSET(14687, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv), + NAME_FUNC_OFFSET(14715, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D), + NAME_FUNC_OFFSET(14744, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D), + NAME_FUNC_OFFSET(14773, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, _gloffset_GetConvolutionFilter), + NAME_FUNC_OFFSET(14799, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, _gloffset_GetConvolutionParameterfv), + NAME_FUNC_OFFSET(14830, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, _gloffset_GetConvolutionParameteriv), + NAME_FUNC_OFFSET(14861, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, _gloffset_GetSeparableFilter), + NAME_FUNC_OFFSET(14885, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D), + NAME_FUNC_OFFSET(14908, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, _gloffset_GetHistogram), + NAME_FUNC_OFFSET(14926, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, _gloffset_GetHistogramParameterfv), + NAME_FUNC_OFFSET(14955, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, _gloffset_GetHistogramParameteriv), + NAME_FUNC_OFFSET(14984, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, _gloffset_GetMinmax), + NAME_FUNC_OFFSET(14999, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, _gloffset_GetMinmaxParameterfv), + NAME_FUNC_OFFSET(15025, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, _gloffset_GetMinmaxParameteriv), + NAME_FUNC_OFFSET(15051, glHistogram, glHistogram, NULL, _gloffset_Histogram), + NAME_FUNC_OFFSET(15066, glMinmax, glMinmax, NULL, _gloffset_Minmax), + NAME_FUNC_OFFSET(15078, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram), + NAME_FUNC_OFFSET(15098, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax), + NAME_FUNC_OFFSET(15115, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D), + NAME_FUNC_OFFSET(15131, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D), + NAME_FUNC_OFFSET(15150, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D), + NAME_FUNC_OFFSET(15173, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB), + NAME_FUNC_OFFSET(15189, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB), + NAME_FUNC_OFFSET(15211, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB), + NAME_FUNC_OFFSET(15229, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB), + NAME_FUNC_OFFSET(15248, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB), + NAME_FUNC_OFFSET(15266, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB), + NAME_FUNC_OFFSET(15285, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB), + NAME_FUNC_OFFSET(15303, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB), + NAME_FUNC_OFFSET(15322, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB), + NAME_FUNC_OFFSET(15340, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB), + NAME_FUNC_OFFSET(15359, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB), + NAME_FUNC_OFFSET(15377, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB), + NAME_FUNC_OFFSET(15396, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB), + NAME_FUNC_OFFSET(15414, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB), + NAME_FUNC_OFFSET(15433, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB), + NAME_FUNC_OFFSET(15451, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB), + NAME_FUNC_OFFSET(15470, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB), + NAME_FUNC_OFFSET(15488, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB), + NAME_FUNC_OFFSET(15507, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB), + NAME_FUNC_OFFSET(15525, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB), + NAME_FUNC_OFFSET(15544, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB), + NAME_FUNC_OFFSET(15562, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB), + NAME_FUNC_OFFSET(15581, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB), + NAME_FUNC_OFFSET(15599, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB), + NAME_FUNC_OFFSET(15618, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB), + NAME_FUNC_OFFSET(15636, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB), + NAME_FUNC_OFFSET(15655, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB), + NAME_FUNC_OFFSET(15673, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB), + NAME_FUNC_OFFSET(15692, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB), + NAME_FUNC_OFFSET(15710, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB), + NAME_FUNC_OFFSET(15729, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB), + NAME_FUNC_OFFSET(15747, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB), + NAME_FUNC_OFFSET(15766, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB), + NAME_FUNC_OFFSET(15784, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB), + NAME_FUNC_OFFSET(15803, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate), + NAME_FUNC_OFFSET(15826, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB), + NAME_FUNC_OFFSET(15849, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB), + NAME_FUNC_OFFSET(15872, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB), + NAME_FUNC_OFFSET(15895, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB), + NAME_FUNC_OFFSET(15918, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB), + NAME_FUNC_OFFSET(15935, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB), + NAME_FUNC_OFFSET(15958, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB), + NAME_FUNC_OFFSET(15981, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB), + NAME_FUNC_OFFSET(16004, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB), + NAME_FUNC_OFFSET(16030, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB), + NAME_FUNC_OFFSET(16056, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB), + NAME_FUNC_OFFSET(16082, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB), + NAME_FUNC_OFFSET(16106, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB), + NAME_FUNC_OFFSET(16133, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB), + NAME_FUNC_OFFSET(16159, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB), + NAME_FUNC_OFFSET(16179, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB), + NAME_FUNC_OFFSET(16199, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB), + NAME_FUNC_OFFSET(16219, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB), + NAME_FUNC_OFFSET(16242, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB), + NAME_FUNC_OFFSET(16266, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB), + NAME_FUNC_OFFSET(16289, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB), + NAME_FUNC_OFFSET(16313, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB), + NAME_FUNC_OFFSET(16330, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB), + NAME_FUNC_OFFSET(16348, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB), + NAME_FUNC_OFFSET(16365, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB), + NAME_FUNC_OFFSET(16383, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB), + NAME_FUNC_OFFSET(16400, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB), + NAME_FUNC_OFFSET(16418, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB), + NAME_FUNC_OFFSET(16435, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB), + NAME_FUNC_OFFSET(16453, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB), + NAME_FUNC_OFFSET(16470, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB), + NAME_FUNC_OFFSET(16488, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB), + NAME_FUNC_OFFSET(16505, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB), + NAME_FUNC_OFFSET(16523, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB), + NAME_FUNC_OFFSET(16540, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB), + NAME_FUNC_OFFSET(16558, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB), + NAME_FUNC_OFFSET(16575, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB), + NAME_FUNC_OFFSET(16593, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB), + NAME_FUNC_OFFSET(16610, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB), + NAME_FUNC_OFFSET(16628, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB), + NAME_FUNC_OFFSET(16647, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB), + NAME_FUNC_OFFSET(16666, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB), + NAME_FUNC_OFFSET(16685, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB), + NAME_FUNC_OFFSET(16704, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB), + NAME_FUNC_OFFSET(16724, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB), + NAME_FUNC_OFFSET(16744, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB), + NAME_FUNC_OFFSET(16764, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB), + NAME_FUNC_OFFSET(16782, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB), + NAME_FUNC_OFFSET(16799, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB), + NAME_FUNC_OFFSET(16817, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB), + NAME_FUNC_OFFSET(16834, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB), + NAME_FUNC_OFFSET(16852, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB), + NAME_FUNC_OFFSET(16870, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB), + NAME_FUNC_OFFSET(16887, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB), + NAME_FUNC_OFFSET(16905, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB), + NAME_FUNC_OFFSET(16924, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB), + NAME_FUNC_OFFSET(16943, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB), + NAME_FUNC_OFFSET(16962, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB), + NAME_FUNC_OFFSET(16984, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB), + NAME_FUNC_OFFSET(16997, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB), + NAME_FUNC_OFFSET(17010, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB), + NAME_FUNC_OFFSET(17026, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB), + NAME_FUNC_OFFSET(17042, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB), + NAME_FUNC_OFFSET(17055, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB), + NAME_FUNC_OFFSET(17078, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB), + NAME_FUNC_OFFSET(17098, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB), + NAME_FUNC_OFFSET(17117, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB), + NAME_FUNC_OFFSET(17128, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB), + NAME_FUNC_OFFSET(17140, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB), + NAME_FUNC_OFFSET(17154, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB), + NAME_FUNC_OFFSET(17167, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB), + NAME_FUNC_OFFSET(17183, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB), + NAME_FUNC_OFFSET(17194, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB), + NAME_FUNC_OFFSET(17207, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB), + NAME_FUNC_OFFSET(17226, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB), + NAME_FUNC_OFFSET(17246, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB), + NAME_FUNC_OFFSET(17259, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB), + NAME_FUNC_OFFSET(17269, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB), + NAME_FUNC_OFFSET(17285, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB), + NAME_FUNC_OFFSET(17304, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB), + NAME_FUNC_OFFSET(17322, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB), + NAME_FUNC_OFFSET(17343, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB), + NAME_FUNC_OFFSET(17358, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB), + NAME_FUNC_OFFSET(17373, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB), + NAME_FUNC_OFFSET(17387, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB), + NAME_FUNC_OFFSET(17402, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB), + NAME_FUNC_OFFSET(17414, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB), + NAME_FUNC_OFFSET(17427, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB), + NAME_FUNC_OFFSET(17439, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB), + NAME_FUNC_OFFSET(17452, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB), + NAME_FUNC_OFFSET(17464, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB), + NAME_FUNC_OFFSET(17477, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB), + NAME_FUNC_OFFSET(17489, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB), + NAME_FUNC_OFFSET(17502, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB), + NAME_FUNC_OFFSET(17514, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB), + NAME_FUNC_OFFSET(17527, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB), + NAME_FUNC_OFFSET(17539, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB), + NAME_FUNC_OFFSET(17552, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB), + NAME_FUNC_OFFSET(17564, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB), + NAME_FUNC_OFFSET(17577, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB), + NAME_FUNC_OFFSET(17589, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB), + NAME_FUNC_OFFSET(17602, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB), + NAME_FUNC_OFFSET(17621, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB), + NAME_FUNC_OFFSET(17640, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB), + NAME_FUNC_OFFSET(17659, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB), + NAME_FUNC_OFFSET(17672, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB), + NAME_FUNC_OFFSET(17690, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB), + NAME_FUNC_OFFSET(17711, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB), + NAME_FUNC_OFFSET(17729, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB), + NAME_FUNC_OFFSET(17749, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), + NAME_FUNC_OFFSET(17763, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), + NAME_FUNC_OFFSET(17780, gl_dispatch_stub_574, gl_dispatch_stub_574, NULL, _gloffset_SampleMaskSGIS), + NAME_FUNC_OFFSET(17796, gl_dispatch_stub_575, gl_dispatch_stub_575, NULL, _gloffset_SamplePatternSGIS), + NAME_FUNC_OFFSET(17815, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), + NAME_FUNC_OFFSET(17833, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), + NAME_FUNC_OFFSET(17854, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), + NAME_FUNC_OFFSET(17876, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), + NAME_FUNC_OFFSET(17895, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), + NAME_FUNC_OFFSET(17917, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), + NAME_FUNC_OFFSET(17940, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT), + NAME_FUNC_OFFSET(17959, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT), + NAME_FUNC_OFFSET(17979, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT), + NAME_FUNC_OFFSET(17998, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT), + NAME_FUNC_OFFSET(18018, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT), + NAME_FUNC_OFFSET(18037, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT), + NAME_FUNC_OFFSET(18057, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT), + NAME_FUNC_OFFSET(18076, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT), + NAME_FUNC_OFFSET(18096, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT), + NAME_FUNC_OFFSET(18115, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT), + NAME_FUNC_OFFSET(18135, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT), + NAME_FUNC_OFFSET(18155, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT), + NAME_FUNC_OFFSET(18176, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT), + NAME_FUNC_OFFSET(18196, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT), + NAME_FUNC_OFFSET(18217, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT), + NAME_FUNC_OFFSET(18237, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT), + NAME_FUNC_OFFSET(18258, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT), + NAME_FUNC_OFFSET(18282, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT), + NAME_FUNC_OFFSET(18300, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT), + NAME_FUNC_OFFSET(18320, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT), + NAME_FUNC_OFFSET(18338, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT), + NAME_FUNC_OFFSET(18350, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT), + NAME_FUNC_OFFSET(18363, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT), + NAME_FUNC_OFFSET(18375, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT), + NAME_FUNC_OFFSET(18388, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), + NAME_FUNC_OFFSET(18408, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), + NAME_FUNC_OFFSET(18432, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), + NAME_FUNC_OFFSET(18446, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), + NAME_FUNC_OFFSET(18463, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), + NAME_FUNC_OFFSET(18478, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), + NAME_FUNC_OFFSET(18496, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), + NAME_FUNC_OFFSET(18510, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), + NAME_FUNC_OFFSET(18527, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), + NAME_FUNC_OFFSET(18542, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), + NAME_FUNC_OFFSET(18560, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), + NAME_FUNC_OFFSET(18574, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), + NAME_FUNC_OFFSET(18591, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), + NAME_FUNC_OFFSET(18606, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), + NAME_FUNC_OFFSET(18624, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), + NAME_FUNC_OFFSET(18638, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), + NAME_FUNC_OFFSET(18655, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), + NAME_FUNC_OFFSET(18670, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), + NAME_FUNC_OFFSET(18688, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), + NAME_FUNC_OFFSET(18702, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), + NAME_FUNC_OFFSET(18719, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), + NAME_FUNC_OFFSET(18734, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), + NAME_FUNC_OFFSET(18752, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), + NAME_FUNC_OFFSET(18766, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), + NAME_FUNC_OFFSET(18783, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), + NAME_FUNC_OFFSET(18798, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), + NAME_FUNC_OFFSET(18816, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), + NAME_FUNC_OFFSET(18830, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), + NAME_FUNC_OFFSET(18847, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), + NAME_FUNC_OFFSET(18862, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), + NAME_FUNC_OFFSET(18880, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), + NAME_FUNC_OFFSET(18894, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), + NAME_FUNC_OFFSET(18911, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), + NAME_FUNC_OFFSET(18926, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), + NAME_FUNC_OFFSET(18944, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV), + NAME_FUNC_OFFSET(18961, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV), + NAME_FUNC_OFFSET(18981, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV), + NAME_FUNC_OFFSET(18998, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), + NAME_FUNC_OFFSET(19024, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), + NAME_FUNC_OFFSET(19053, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV), + NAME_FUNC_OFFSET(19068, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV), + NAME_FUNC_OFFSET(19086, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV), + NAME_FUNC_OFFSET(19105, gl_dispatch_stub_745, gl_dispatch_stub_745, NULL, _gloffset_DeleteVertexArraysAPPLE), + NAME_FUNC_OFFSET(19126, gl_dispatch_stub_747, gl_dispatch_stub_747, NULL, _gloffset_IsVertexArrayAPPLE), + NAME_FUNC_OFFSET(19142, gl_dispatch_stub_755, gl_dispatch_stub_755, NULL, _gloffset_BlendEquationSeparateEXT), + NAME_FUNC_OFFSET(19166, gl_dispatch_stub_755, gl_dispatch_stub_755, NULL, _gloffset_BlendEquationSeparateEXT), + NAME_FUNC_OFFSET(19193, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT), + NAME_FUNC_OFFSET(19211, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT), + NAME_FUNC_OFFSET(19230, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT), + NAME_FUNC_OFFSET(19255, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT), + NAME_FUNC_OFFSET(19276, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT), + NAME_FUNC_OFFSET(19298, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT), + NAME_FUNC_OFFSET(19324, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT), + NAME_FUNC_OFFSET(19347, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT), + NAME_FUNC_OFFSET(19370, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT), + NAME_FUNC_OFFSET(19393, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT), + NAME_FUNC_OFFSET(19411, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT), + NAME_FUNC_OFFSET(19430, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT), + NAME_FUNC_OFFSET(19447, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT), + NAME_FUNC_OFFSET(19485, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT), + NAME_FUNC_OFFSET(19514, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT), + NAME_FUNC_OFFSET(19530, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT), + NAME_FUNC_OFFSET(19547, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT), + NAME_FUNC_OFFSET(19569, gl_dispatch_stub_773, gl_dispatch_stub_773, NULL, _gloffset_BlitFramebufferEXT), + NAME_FUNC_OFFSET(19587, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT), NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0) }; diff --git a/src/mesa/glapi/glthread.c b/src/mesa/glapi/glthread.c index e3abb0f4ae..737fd4d6a8 100644 --- a/src/mesa/glapi/glthread.c +++ b/src/mesa/glapi/glthread.c @@ -246,57 +246,6 @@ _glthread_SetTSD(_glthread_TSD *tsd, void *ptr) #endif /* WIN32_THREADS */ - - -/* - * XFree86 has its own thread wrapper, Xthreads.h - * We wrap it again for GL. - */ -#ifdef USE_XTHREADS - -unsigned long -_glthread_GetID(void) -{ - return (unsigned long) xthread_self(); -} - - -void -_glthread_InitTSD(_glthread_TSD *tsd) -{ - if (xthread_key_create(&tsd->key, NULL) != 0) { - perror(INIT_TSD_ERROR); - exit(-1); - } - tsd->initMagic = INIT_MAGIC; -} - - -void * -_glthread_GetTSD(_glthread_TSD *tsd) -{ - void *ptr; - if (tsd->initMagic != INIT_MAGIC) { - _glthread_InitTSD(tsd); - } - xthread_get_specific(tsd->key, &ptr); - return ptr; -} - - -void -_glthread_SetTSD(_glthread_TSD *tsd, void *ptr) -{ - if (tsd->initMagic != INIT_MAGIC) { - _glthread_InitTSD(tsd); - } - xthread_set_specific(tsd->key, ptr); -} - -#endif /* XTHREAD */ - - - /* * BeOS threads */ diff --git a/src/mesa/glapi/glthread.h b/src/mesa/glapi/glthread.h index dfe09a9d59..8ec933a851 100644 --- a/src/mesa/glapi/glthread.h +++ b/src/mesa/glapi/glthread.h @@ -71,7 +71,7 @@ #if (defined(PTHREADS) || defined(SOLARIS_THREADS) ||\ - defined(WIN32_THREADS) || defined(USE_XTHREADS) || defined(BEOS_THREADS)) \ + defined(WIN32_THREADS) || defined(BEOS_THREADS)) \ && !defined(THREADS) # define THREADS #endif @@ -218,48 +218,6 @@ typedef CRITICAL_SECTION _glthread_Mutex; #endif /* WIN32_THREADS */ - - -/* - * XFree86 has its own thread wrapper, Xthreads.h - * We wrap it again for GL. - */ -#ifdef USE_XTHREADS -#include <X11/Xthreads.h> - -typedef struct { - xthread_key_t key; - int initMagic; -} _glthread_TSD; - -typedef xthread_t _glthread_Thread; - -typedef xmutex_rec _glthread_Mutex; - -#ifdef XMUTEX_INITIALIZER -#define _glthread_DECLARE_STATIC_MUTEX(name) \ - static _glthread_Mutex name = XMUTEX_INITIALIZER -#else -#define _glthread_DECLARE_STATIC_MUTEX(name) \ - static _glthread_Mutex name -#endif - -#define _glthread_INIT_MUTEX(name) \ - xmutex_init(&(name)) - -#define _glthread_DESTROY_MUTEX(name) \ - xmutex_clear(&(name)) - -#define _glthread_LOCK_MUTEX(name) \ - (void) xmutex_lock(&(name)) - -#define _glthread_UNLOCK_MUTEX(name) \ - (void) xmutex_unlock(&(name)) - -#endif /* USE_XTHREADS */ - - - /* * BeOS threads. R5.x required. */ diff --git a/src/mesa/main/api_arrayelt.c b/src/mesa/main/api_arrayelt.c index f5b7d1e138..2462a1b003 100644 --- a/src/mesa/main/api_arrayelt.c +++ b/src/mesa/main/api_arrayelt.c @@ -28,6 +28,7 @@ #include "glheader.h" #include "api_arrayelt.h" +#include "bufferobj.h" #include "context.h" #include "imports.h" #include "macros.h" @@ -1071,7 +1072,7 @@ void _ae_destroy_context( GLcontext *ctx ) static void check_vbo( AEcontext *actx, struct gl_buffer_object *vbo ) { - if (vbo->Name && !vbo->Pointer) { + if (_mesa_is_bufferobj(vbo) && !_mesa_bufferobj_mapped(vbo)) { GLuint i; for (i = 0; i < actx->nr_vbos; i++) if (actx->vbo[i] == vbo) diff --git a/src/mesa/main/api_exec.c b/src/mesa/main/api_exec.c index e49cd041a6..199550b35d 100644 --- a/src/mesa/main/api_exec.c +++ b/src/mesa/main/api_exec.c @@ -107,6 +107,7 @@ #include "state.h" #include "stencil.h" #include "texenv.h" +#include "texgetimage.h" #include "teximage.h" #if FEATURE_texgen #include "texgen.h" diff --git a/src/mesa/main/api_validate.c b/src/mesa/main/api_validate.c index b2f11ffbfe..2df4f17389 100644 --- a/src/mesa/main/api_validate.c +++ b/src/mesa/main/api_validate.c @@ -24,6 +24,7 @@ #include "glheader.h" #include "api_validate.h" +#include "bufferobj.h" #include "context.h" #include "imports.h" #include "mtypes.h" @@ -62,7 +63,7 @@ max_buffer_index(GLcontext *ctx, GLuint count, GLenum type, GLuint max = 0; GLuint i; - if (elementBuf->Name) { + if (_mesa_is_bufferobj(elementBuf)) { /* elements are in a user-defined buffer object. need to map it */ map = ctx->Driver.MapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER, GL_READ_ONLY, elementBuf); @@ -96,14 +97,12 @@ max_buffer_index(GLcontext *ctx, GLuint count, GLenum type, /** - * Check if OK to render by examining framebuffer status and vertex arrays. + * Check if OK to draw arrays/elements. */ static GLboolean -check_valid_to_render(GLcontext *ctx, char *function) +check_valid_to_render(GLcontext *ctx, const char *function) { - if (ctx->DrawBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) { - _mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT, - "glDraw%s(incomplete framebuffer)", function); + if (!_mesa_valid_to_render(ctx, function)) { return GL_FALSE; } @@ -160,11 +159,11 @@ _mesa_validate_DrawElements(GLcontext *ctx, if (ctx->NewState) _mesa_update_state(ctx); - if (!check_valid_to_render(ctx, "Elements")) + if (!check_valid_to_render(ctx, "glDrawElements")) return GL_FALSE; /* Vertex buffer object tests */ - if (ctx->Array.ElementArrayBufferObj->Name) { + if (_mesa_is_bufferobj(ctx->Array.ElementArrayBufferObj)) { /* use indices in the buffer object */ /* make sure count doesn't go outside buffer bounds */ if (index_bytes(type, count) > ctx->Array.ElementArrayBufferObj->Size) { @@ -233,11 +232,11 @@ _mesa_validate_DrawRangeElements(GLcontext *ctx, GLenum mode, if (ctx->NewState) _mesa_update_state(ctx); - if (!check_valid_to_render(ctx, "RangeElements")) + if (!check_valid_to_render(ctx, "glDrawRangeElements")) return GL_FALSE; /* Vertex buffer object tests */ - if (ctx->Array.ElementArrayBufferObj->Name) { + if (_mesa_is_bufferobj(ctx->Array.ElementArrayBufferObj)) { /* use indices in the buffer object */ /* make sure count doesn't go outside buffer bounds */ if (index_bytes(type, count) > ctx->Array.ElementArrayBufferObj->Size) { @@ -289,7 +288,7 @@ _mesa_validate_DrawArrays(GLcontext *ctx, if (ctx->NewState) _mesa_update_state(ctx); - if (!check_valid_to_render(ctx, "Arrays")) + if (!check_valid_to_render(ctx, "glDrawArrays")) return GL_FALSE; if (ctx->Const.CheckArrayBounds) { diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c index cb49c4cb07..ab99ca1c64 100644 --- a/src/mesa/main/attrib.c +++ b/src/mesa/main/attrib.c @@ -174,24 +174,30 @@ struct texture_state /** - * Allocate a new attribute state node. These nodes have a - * "kind" value and a pointer to a struct of state data. + * Allocate new attribute node of given type/kind. Attach payload data. + * Insert it into the linked list named by 'head'. */ -static struct gl_attrib_node * -new_attrib_node( GLbitfield kind ) +static void +save_attrib_data(struct gl_attrib_node **head, + GLbitfield kind, void *payload) { - struct gl_attrib_node *an = MALLOC_STRUCT(gl_attrib_node); - if (an) { - an->kind = kind; + struct gl_attrib_node *n = MALLOC_STRUCT(gl_attrib_node); + if (n) { + n->kind = kind; + n->data = payload; + /* insert at head */ + n->next = *head; + *head = n; + } + else { + /* out of memory! */ } - return an; } void GLAPIENTRY _mesa_PushAttrib(GLbitfield mask) { - struct gl_attrib_node *newnode; struct gl_attrib_node *head; GET_CURRENT_CONTEXT(ctx); @@ -213,10 +219,7 @@ _mesa_PushAttrib(GLbitfield mask) struct gl_accum_attrib *attr; attr = MALLOC_STRUCT( gl_accum_attrib ); MEMCPY( attr, &ctx->Accum, sizeof(struct gl_accum_attrib) ); - newnode = new_attrib_node( GL_ACCUM_BUFFER_BIT ); - newnode->data = attr; - newnode->next = head; - head = newnode; + save_attrib_data(&head, GL_ACCUM_BUFFER_BIT, attr); } if (mask & GL_COLOR_BUFFER_BIT) { @@ -227,10 +230,7 @@ _mesa_PushAttrib(GLbitfield mask) /* push the Draw FBO's DrawBuffer[] state, not ctx->Color.DrawBuffer[] */ for (i = 0; i < ctx->Const.MaxDrawBuffers; i ++) attr->DrawBuffer[i] = ctx->DrawBuffer->ColorDrawBuffer[i]; - newnode = new_attrib_node( GL_COLOR_BUFFER_BIT ); - newnode->data = attr; - newnode->next = head; - head = newnode; + save_attrib_data(&head, GL_COLOR_BUFFER_BIT, attr); } if (mask & GL_CURRENT_BIT) { @@ -238,20 +238,14 @@ _mesa_PushAttrib(GLbitfield mask) FLUSH_CURRENT( ctx, 0 ); attr = MALLOC_STRUCT( gl_current_attrib ); MEMCPY( attr, &ctx->Current, sizeof(struct gl_current_attrib) ); - newnode = new_attrib_node( GL_CURRENT_BIT ); - newnode->data = attr; - newnode->next = head; - head = newnode; + save_attrib_data(&head, GL_CURRENT_BIT, attr); } if (mask & GL_DEPTH_BUFFER_BIT) { struct gl_depthbuffer_attrib *attr; attr = MALLOC_STRUCT( gl_depthbuffer_attrib ); MEMCPY( attr, &ctx->Depth, sizeof(struct gl_depthbuffer_attrib) ); - newnode = new_attrib_node( GL_DEPTH_BUFFER_BIT ); - newnode->data = attr; - newnode->next = head; - head = newnode; + save_attrib_data(&head, GL_DEPTH_BUFFER_BIT, attr); } if (mask & GL_ENABLE_BIT) { @@ -331,40 +325,28 @@ _mesa_PushAttrib(GLbitfield mask) attr->VertexProgram = ctx->VertexProgram.Enabled; attr->VertexProgramPointSize = ctx->VertexProgram.PointSizeEnabled; attr->VertexProgramTwoSide = ctx->VertexProgram.TwoSideEnabled; - newnode = new_attrib_node( GL_ENABLE_BIT ); - newnode->data = attr; - newnode->next = head; - head = newnode; + save_attrib_data(&head, GL_ENABLE_BIT, attr); } if (mask & GL_EVAL_BIT) { struct gl_eval_attrib *attr; attr = MALLOC_STRUCT( gl_eval_attrib ); MEMCPY( attr, &ctx->Eval, sizeof(struct gl_eval_attrib) ); - newnode = new_attrib_node( GL_EVAL_BIT ); - newnode->data = attr; - newnode->next = head; - head = newnode; + save_attrib_data(&head, GL_EVAL_BIT, attr); } if (mask & GL_FOG_BIT) { struct gl_fog_attrib *attr; attr = MALLOC_STRUCT( gl_fog_attrib ); MEMCPY( attr, &ctx->Fog, sizeof(struct gl_fog_attrib) ); - newnode = new_attrib_node( GL_FOG_BIT ); - newnode->data = attr; - newnode->next = head; - head = newnode; + save_attrib_data(&head, GL_FOG_BIT, attr); } if (mask & GL_HINT_BIT) { struct gl_hint_attrib *attr; attr = MALLOC_STRUCT( gl_hint_attrib ); MEMCPY( attr, &ctx->Hint, sizeof(struct gl_hint_attrib) ); - newnode = new_attrib_node( GL_HINT_BIT ); - newnode->data = attr; - newnode->next = head; - head = newnode; + save_attrib_data(&head, GL_HINT_BIT, attr); } if (mask & GL_LIGHTING_BIT) { @@ -372,30 +354,21 @@ _mesa_PushAttrib(GLbitfield mask) FLUSH_CURRENT(ctx, 0); /* flush material changes */ attr = MALLOC_STRUCT( gl_light_attrib ); MEMCPY( attr, &ctx->Light, sizeof(struct gl_light_attrib) ); - newnode = new_attrib_node( GL_LIGHTING_BIT ); - newnode->data = attr; - newnode->next = head; - head = newnode; + save_attrib_data(&head, GL_LIGHTING_BIT, attr); } if (mask & GL_LINE_BIT) { struct gl_line_attrib *attr; attr = MALLOC_STRUCT( gl_line_attrib ); MEMCPY( attr, &ctx->Line, sizeof(struct gl_line_attrib) ); - newnode = new_attrib_node( GL_LINE_BIT ); - newnode->data = attr; - newnode->next = head; - head = newnode; + save_attrib_data(&head, GL_LINE_BIT, attr); } if (mask & GL_LIST_BIT) { struct gl_list_attrib *attr; attr = MALLOC_STRUCT( gl_list_attrib ); MEMCPY( attr, &ctx->List, sizeof(struct gl_list_attrib) ); - newnode = new_attrib_node( GL_LIST_BIT ); - newnode->data = attr; - newnode->next = head; - head = newnode; + save_attrib_data(&head, GL_LIST_BIT, attr); } if (mask & GL_PIXEL_MODE_BIT) { @@ -404,60 +377,42 @@ _mesa_PushAttrib(GLbitfield mask) MEMCPY( attr, &ctx->Pixel, sizeof(struct gl_pixel_attrib) ); /* push the Read FBO's ReadBuffer state, not ctx->Pixel.ReadBuffer */ attr->ReadBuffer = ctx->ReadBuffer->ColorReadBuffer; - newnode = new_attrib_node( GL_PIXEL_MODE_BIT ); - newnode->data = attr; - newnode->next = head; - head = newnode; + save_attrib_data(&head, GL_PIXEL_MODE_BIT, attr); } if (mask & GL_POINT_BIT) { struct gl_point_attrib *attr; attr = MALLOC_STRUCT( gl_point_attrib ); MEMCPY( attr, &ctx->Point, sizeof(struct gl_point_attrib) ); - newnode = new_attrib_node( GL_POINT_BIT ); - newnode->data = attr; - newnode->next = head; - head = newnode; + save_attrib_data(&head, GL_POINT_BIT, attr); } if (mask & GL_POLYGON_BIT) { struct gl_polygon_attrib *attr; attr = MALLOC_STRUCT( gl_polygon_attrib ); MEMCPY( attr, &ctx->Polygon, sizeof(struct gl_polygon_attrib) ); - newnode = new_attrib_node( GL_POLYGON_BIT ); - newnode->data = attr; - newnode->next = head; - head = newnode; + save_attrib_data(&head, GL_POLYGON_BIT, attr); } if (mask & GL_POLYGON_STIPPLE_BIT) { GLuint *stipple; stipple = (GLuint *) MALLOC( 32*sizeof(GLuint) ); MEMCPY( stipple, ctx->PolygonStipple, 32*sizeof(GLuint) ); - newnode = new_attrib_node( GL_POLYGON_STIPPLE_BIT ); - newnode->data = stipple; - newnode->next = head; - head = newnode; + save_attrib_data(&head, GL_POLYGON_STIPPLE_BIT, stipple); } if (mask & GL_SCISSOR_BIT) { struct gl_scissor_attrib *attr; attr = MALLOC_STRUCT( gl_scissor_attrib ); MEMCPY( attr, &ctx->Scissor, sizeof(struct gl_scissor_attrib) ); - newnode = new_attrib_node( GL_SCISSOR_BIT ); - newnode->data = attr; - newnode->next = head; - head = newnode; + save_attrib_data(&head, GL_SCISSOR_BIT, attr); } if (mask & GL_STENCIL_BUFFER_BIT) { struct gl_stencil_attrib *attr; attr = MALLOC_STRUCT( gl_stencil_attrib ); MEMCPY( attr, &ctx->Stencil, sizeof(struct gl_stencil_attrib) ); - newnode = new_attrib_node( GL_STENCIL_BUFFER_BIT ); - newnode->data = attr; - newnode->next = head; - head = newnode; + save_attrib_data(&head, GL_STENCIL_BUFFER_BIT, attr); } if (mask & GL_TEXTURE_BIT) { @@ -494,30 +449,21 @@ _mesa_PushAttrib(GLbitfield mask) _mesa_unlock_context_textures(ctx); - newnode = new_attrib_node( GL_TEXTURE_BIT ); - newnode->data = texstate; - newnode->next = head; - head = newnode; + save_attrib_data(&head, GL_TEXTURE_BIT, texstate); } if (mask & GL_TRANSFORM_BIT) { struct gl_transform_attrib *attr; attr = MALLOC_STRUCT( gl_transform_attrib ); MEMCPY( attr, &ctx->Transform, sizeof(struct gl_transform_attrib) ); - newnode = new_attrib_node( GL_TRANSFORM_BIT ); - newnode->data = attr; - newnode->next = head; - head = newnode; + save_attrib_data(&head, GL_TRANSFORM_BIT, attr); } if (mask & GL_VIEWPORT_BIT) { struct gl_viewport_attrib *attr; attr = MALLOC_STRUCT( gl_viewport_attrib ); MEMCPY( attr, &ctx->Viewport, sizeof(struct gl_viewport_attrib) ); - newnode = new_attrib_node( GL_VIEWPORT_BIT ); - newnode->data = attr; - newnode->next = head; - head = newnode; + save_attrib_data(&head, GL_VIEWPORT_BIT, attr); } /* GL_ARB_multisample */ @@ -525,10 +471,7 @@ _mesa_PushAttrib(GLbitfield mask) struct gl_multisample_attrib *attr; attr = MALLOC_STRUCT( gl_multisample_attrib ); MEMCPY( attr, &ctx->Multisample, sizeof(struct gl_multisample_attrib) ); - newnode = new_attrib_node( GL_MULTISAMPLE_BIT_ARB ); - newnode->data = attr; - newnode->next = head; - head = newnode; + save_attrib_data(&head, GL_MULTISAMPLE_BIT_ARB, attr); } end: @@ -1373,7 +1316,6 @@ copy_pixelstore(GLcontext *ctx, void GLAPIENTRY _mesa_PushClientAttrib(GLbitfield mask) { - struct gl_attrib_node *newnode; struct gl_attrib_node *head; GET_CURRENT_CONTEXT(ctx); @@ -1394,17 +1336,11 @@ _mesa_PushClientAttrib(GLbitfield mask) /* packing attribs */ attr = CALLOC_STRUCT( gl_pixelstore_attrib ); copy_pixelstore(ctx, attr, &ctx->Pack); - newnode = new_attrib_node( GL_CLIENT_PACK_BIT ); - newnode->data = attr; - newnode->next = head; - head = newnode; + save_attrib_data(&head, GL_CLIENT_PACK_BIT, attr); /* unpacking attribs */ attr = CALLOC_STRUCT( gl_pixelstore_attrib ); copy_pixelstore(ctx, attr, &ctx->Unpack); - newnode = new_attrib_node( GL_CLIENT_UNPACK_BIT ); - newnode->data = attr; - newnode->next = head; - head = newnode; + save_attrib_data(&head, GL_CLIENT_UNPACK_BIT, attr); } if (mask & GL_CLIENT_VERTEX_ARRAY_BIT) { @@ -1425,10 +1361,8 @@ _mesa_PushClientAttrib(GLbitfield mask) attr->ArrayObj = obj; - newnode = new_attrib_node( GL_CLIENT_VERTEX_ARRAY_BIT ); - newnode->data = attr; - newnode->next = head; - head = newnode; + save_attrib_data(&head, GL_CLIENT_VERTEX_ARRAY_BIT, attr); + /* bump reference counts on buffer objects */ adjust_buffer_object_ref_counts(ctx->Array.ArrayObj, 1); } diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c index d640f5358e..f96185a4b5 100644 --- a/src/mesa/main/bufferobj.c +++ b/src/mesa/main/bufferobj.c @@ -156,7 +156,7 @@ buffer_object_subdata_range_good( GLcontext * ctx, GLenum target, _mesa_error(ctx, GL_INVALID_ENUM, "%s(target)", caller); return NULL; } - if (bufObj->Name == 0) { + if (!_mesa_is_bufferobj(bufObj)) { _mesa_error(ctx, GL_INVALID_OPERATION, "%s", caller); return NULL; } @@ -165,7 +165,7 @@ buffer_object_subdata_range_good( GLcontext * ctx, GLenum target, "%s(size + offset > buffer size)", caller); return NULL; } - if (bufObj->Pointer) { + if (_mesa_bufferobj_mapped(bufObj)) { /* Buffer is currently mapped */ _mesa_error(ctx, GL_INVALID_OPERATION, "%s", caller); return NULL; @@ -423,7 +423,7 @@ _mesa_buffer_map( GLcontext *ctx, GLenum target, GLenum access, (void) target; (void) access; /* Just return a direct pointer to the data */ - if (bufObj->Pointer) { + if (_mesa_bufferobj_mapped(bufObj)) { /* already mapped! */ return NULL; } @@ -445,7 +445,7 @@ _mesa_buffer_map_range( GLcontext *ctx, GLenum target, GLintptr offset, (void) target; (void) access; (void) length; - assert(!bufObj->Pointer); + assert(!_mesa_bufferobj_mapped(bufObj)); /* Just return a direct pointer to the data */ return bufObj->Data + offset; } @@ -502,8 +502,8 @@ _mesa_copy_buffer_subdata(GLcontext *ctx, GLubyte *srcPtr, *dstPtr; /* buffer should not already be mapped */ - assert(!src->Pointer); - assert(!dst->Pointer); + assert(!_mesa_bufferobj_mapped(src)); + assert(!_mesa_bufferobj_mapped(dst)); srcPtr = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_COPY_READ_BUFFER, GL_READ_ONLY, src); @@ -663,7 +663,7 @@ _mesa_validate_pbo_access(GLuint dimensions, GLvoid *start, *end; const GLubyte *sizeAddr; /* buffer size, cast to a pointer */ - ASSERT(pack->BufferObj->Name != 0); + ASSERT(_mesa_is_bufferobj(pack->BufferObj)); if (pack->BufferObj->Size == 0) /* no buffer! */ @@ -709,7 +709,7 @@ _mesa_map_bitmap_pbo(GLcontext *ctx, { const GLubyte *buf; - if (unpack->BufferObj->Name) { + if (_mesa_is_bufferobj(unpack->BufferObj)) { /* unpack from PBO */ buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT, GL_READ_ONLY_ARB, @@ -736,7 +736,7 @@ void _mesa_unmap_bitmap_pbo(GLcontext *ctx, const struct gl_pixelstore_attrib *unpack) { - if (unpack->BufferObj->Name) { + if (_mesa_is_bufferobj(unpack->BufferObj)) { ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT, unpack->BufferObj); } @@ -753,7 +753,7 @@ _mesa_map_drawpix_pbo(GLcontext *ctx, { const GLvoid *buf; - if (unpack->BufferObj->Name) { + if (_mesa_is_bufferobj(unpack->BufferObj)) { /* unpack from PBO */ buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT, GL_READ_ONLY_ARB, @@ -779,7 +779,7 @@ void _mesa_unmap_drawpix_pbo(GLcontext *ctx, const struct gl_pixelstore_attrib *unpack) { - if (unpack->BufferObj->Name) { + if (_mesa_is_bufferobj(unpack->BufferObj)) { ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT, unpack->BufferObj); } @@ -798,7 +798,7 @@ _mesa_map_readpix_pbo(GLcontext *ctx, { void *buf; - if (pack->BufferObj->Name) { + if (_mesa_is_bufferobj(pack->BufferObj)) { /* pack into PBO */ buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, GL_WRITE_ONLY_ARB, @@ -824,7 +824,7 @@ void _mesa_unmap_readpix_pbo(GLcontext *ctx, const struct gl_pixelstore_attrib *pack) { - if (pack->BufferObj->Name) { + if (_mesa_is_bufferobj(pack->BufferObj)) { ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, pack->BufferObj); } } @@ -932,7 +932,7 @@ _mesa_DeleteBuffersARB(GLsizei n, const GLuint *ids) ASSERT(bufObj->Name == ids[i]); - if (bufObj->Pointer) { + if (_mesa_bufferobj_mapped(bufObj)) { /* if mapped, unmap it now */ ctx->Driver.UnmapBuffer(ctx, 0, bufObj); bufObj->AccessFlags = DEFAULT_ACCESS; @@ -1086,12 +1086,12 @@ _mesa_BufferDataARB(GLenum target, GLsizeiptrARB size, _mesa_error(ctx, GL_INVALID_ENUM, "glBufferDataARB(target)" ); return; } - if (bufObj->Name == 0) { + if (!_mesa_is_bufferobj(bufObj)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glBufferDataARB(buffer 0)" ); return; } - if (bufObj->Pointer) { + if (_mesa_bufferobj_mapped(bufObj)) { /* Unmap the existing buffer. We'll replace it now. Not an error. */ ctx->Driver.UnmapBuffer(ctx, target, bufObj); bufObj->AccessFlags = DEFAULT_ACCESS; @@ -1187,18 +1187,18 @@ _mesa_MapBufferARB(GLenum target, GLenum access) _mesa_error(ctx, GL_INVALID_ENUM, "glMapBufferARB(target)" ); return NULL; } - if (bufObj->Name == 0) { + if (!_mesa_is_bufferobj(bufObj)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glMapBufferARB(buffer 0)" ); return NULL; } - if (bufObj->Pointer) { + if (_mesa_bufferobj_mapped(bufObj)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glMapBufferARB(already mapped)"); return NULL; } ASSERT(ctx->Driver.MapBuffer); bufObj->Pointer = ctx->Driver.MapBuffer( ctx, target, access, bufObj ); - if (!bufObj->Pointer) { + if (!_mesa_bufferobj_mapped(bufObj)) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glMapBufferARB(access)"); } @@ -1248,11 +1248,11 @@ _mesa_UnmapBufferARB(GLenum target) _mesa_error(ctx, GL_INVALID_ENUM, "glUnmapBufferARB(target)" ); return GL_FALSE; } - if (bufObj->Name == 0) { + if (!_mesa_is_bufferobj(bufObj)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glUnmapBufferARB" ); return GL_FALSE; } - if (!bufObj->Pointer) { + if (!_mesa_bufferobj_mapped(bufObj)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glUnmapBufferARB"); return GL_FALSE; } @@ -1315,7 +1315,7 @@ _mesa_GetBufferParameterivARB(GLenum target, GLenum pname, GLint *params) _mesa_error(ctx, GL_INVALID_ENUM, "GetBufferParameterivARB(target)" ); return; } - if (bufObj->Name == 0) { + if (!_mesa_is_bufferobj(bufObj)) { _mesa_error(ctx, GL_INVALID_OPERATION, "GetBufferParameterivARB" ); return; } @@ -1331,7 +1331,7 @@ _mesa_GetBufferParameterivARB(GLenum target, GLenum pname, GLint *params) *params = simplified_access_mode(bufObj->AccessFlags); break; case GL_BUFFER_MAPPED_ARB: - *params = (bufObj->Pointer != NULL); + *params = _mesa_bufferobj_mapped(bufObj); break; default: _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameterivARB(pname)"); @@ -1357,7 +1357,7 @@ _mesa_GetBufferPointervARB(GLenum target, GLenum pname, GLvoid **params) _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferPointervARB(target)" ); return; } - if (bufObj->Name == 0) { + if (!_mesa_is_bufferobj(bufObj)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glGetBufferPointervARB" ); return; } @@ -1376,26 +1376,26 @@ _mesa_CopyBufferSubData(GLenum readTarget, GLenum writeTarget, ASSERT_OUTSIDE_BEGIN_END(ctx); src = get_buffer(ctx, readTarget); - if (!src || src->Name == 0) { + if (!src || !_mesa_is_bufferobj(src)) { _mesa_error(ctx, GL_INVALID_ENUM, "glCopyBuffserSubData(readTarget = 0x%x)", readTarget); return; } dst = get_buffer(ctx, writeTarget); - if (!dst || dst->Name == 0) { + if (!dst || !_mesa_is_bufferobj(dst)) { _mesa_error(ctx, GL_INVALID_ENUM, "glCopyBuffserSubData(writeTarget = 0x%x)", writeTarget); return; } - if (src->Pointer) { + if (_mesa_bufferobj_mapped(src)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glCopyBuffserSubData(readBuffer is mapped)"); return; } - if (dst->Pointer) { + if (_mesa_bufferobj_mapped(dst)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glCopyBuffserSubData(writeBuffer is mapped)"); return; @@ -1499,7 +1499,7 @@ _mesa_MapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, } bufObj = get_buffer(ctx, target); - if (!bufObj || bufObj->Name == 0) { + if (!bufObj || !_mesa_is_bufferobj(bufObj)) { _mesa_error(ctx, GL_INVALID_ENUM, "glMapBufferRange(target = 0x%x)", target); return NULL; @@ -1511,7 +1511,7 @@ _mesa_MapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, return NULL; } - if (bufObj->Pointer) { + if (_mesa_bufferobj_mapped(bufObj)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glMapBufferRange(buffer already mapped)"); return NULL; @@ -1564,13 +1564,13 @@ _mesa_FlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length) return; } - if (bufObj->Name == 0) { + if (!_mesa_is_bufferobj(bufObj)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glMapBufferRange(current buffer is 0)"); return; } - if (!bufObj->Pointer) { + if (!_mesa_bufferobj_mapped(bufObj)) { /* buffer is not mapped */ _mesa_error(ctx, GL_INVALID_OPERATION, "glMapBufferRange(buffer is not mapped)"); diff --git a/src/mesa/main/bufferobj.h b/src/mesa/main/bufferobj.h index ef59ff83c8..decb44a65e 100644 --- a/src/mesa/main/bufferobj.h +++ b/src/mesa/main/bufferobj.h @@ -36,6 +36,26 @@ * Internal functions */ + +/** Is the given buffer object currently mapped? */ +static INLINE GLboolean +_mesa_bufferobj_mapped(const struct gl_buffer_object *obj) +{ + return obj->Pointer != NULL; +} + +/** + * Is the given buffer object a user-created buffer object? + * Mesa uses default buffer objects in several places. Default buffers + * always have Name==0. User created buffers have Name!=0. + */ +static INLINE GLboolean +_mesa_is_bufferobj(const struct gl_buffer_object *obj) +{ + return obj->Name != 0; +} + + extern void _mesa_init_buffer_objects( GLcontext *ctx ); diff --git a/src/mesa/main/colortab.c b/src/mesa/main/colortab.c index bd9cf438b4..36304065eb 100644 --- a/src/mesa/main/colortab.c +++ b/src/mesa/main/colortab.c @@ -179,7 +179,7 @@ store_colortable_entries(GLcontext *ctx, struct gl_color_table *table, GLfloat bScale, GLfloat bBias, GLfloat aScale, GLfloat aBias) { - if (ctx->Unpack.BufferObj->Name) { + if (_mesa_is_bufferobj(ctx->Unpack.BufferObj)) { /* Get/unpack the color table data from a PBO */ GLubyte *buf; if (!_mesa_validate_pbo_access(1, &ctx->Unpack, count, 1, 1, @@ -279,7 +279,7 @@ store_colortable_entries(GLcontext *ctx, struct gl_color_table *table, } } - if (ctx->Unpack.BufferObj->Name) { + if (_mesa_is_bufferobj(ctx->Unpack.BufferObj)) { ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT, ctx->Unpack.BufferObj); } @@ -696,7 +696,7 @@ _mesa_GetColorTable( GLenum target, GLenum format, return; } - if (ctx->Pack.BufferObj->Name) { + if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) { /* pack color table into PBO */ GLubyte *buf; if (!_mesa_validate_pbo_access(1, &ctx->Pack, table->Size, 1, 1, @@ -720,7 +720,7 @@ _mesa_GetColorTable( GLenum target, GLenum format, _mesa_pack_rgba_span_float(ctx, table->Size, rgba, format, type, data, &ctx->Pack, 0x0); - if (ctx->Pack.BufferObj->Name) { + if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) { ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, ctx->Pack.BufferObj); } diff --git a/src/mesa/main/compiler.h b/src/mesa/main/compiler.h index e79bbc2ac5..9319505a75 100644 --- a/src/mesa/main/compiler.h +++ b/src/mesa/main/compiler.h @@ -110,10 +110,8 @@ extern "C" { #if defined(_WIN32) && !defined(__WIN32__) && !defined(__CYGWIN__) && !defined(BUILD_FOR_SNAP) # define __WIN32__ # define finite _finite -#endif -#if defined(__WATCOMC__) +#elif defined(__WATCOMC__) # define finite _finite -# pragma disable_message(201) /* Disable unreachable code warnings */ #endif @@ -135,6 +133,10 @@ extern "C" { # endif # endif #endif +#if defined(__WATCOMC__) +# pragma disable_message(201) /* Disable unreachable code warnings */ +#endif + /** diff --git a/src/mesa/main/config.h b/src/mesa/main/config.h index f77a29a43e..e4995c35c4 100644 --- a/src/mesa/main/config.h +++ b/src/mesa/main/config.h @@ -138,9 +138,14 @@ /** * Maximum viewport/image width. Must accomodate all texture sizes too. */ -#define MAX_WIDTH 4096 + +#ifndef MAX_WIDTH +# define MAX_WIDTH 4096 +#endif /** Maximum viewport/image height */ -#define MAX_HEIGHT 4096 +#ifndef MAX_HEIGHT +# define MAX_HEIGHT 4096 +#endif /** Maxmimum size for CVA. May be overridden by the drivers. */ #define MAX_ARRAY_LOCK_SIZE 3000 diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index 415e339cb8..38ec418809 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -150,6 +150,7 @@ #include "glapi/glapioffsets.h" #include "glapi/glapitable.h" #include "shader/program.h" +#include "shader/prog_print.h" #include "shader/shader_api.h" #if FEATURE_ATI_fragment_shader #include "shader/atifragshader.h" @@ -1576,4 +1577,72 @@ _mesa_set_mvp_with_dp4( GLcontext *ctx, } + +/** + * Prior to drawing anything with glBegin, glDrawArrays, etc. this function + * is called to see if it's valid to render. This involves checking that + * the current shader is valid and the framebuffer is complete. + * If an error is detected it'll be recorded here. + * \return GL_TRUE if OK to render, GL_FALSE if not + */ +GLboolean +_mesa_valid_to_render(GLcontext *ctx, const char *where) +{ + if (ctx->Shader.CurrentProgram) { + /* using shaders */ + if (!ctx->Shader.CurrentProgram->LinkStatus) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "%s(shader not linked), where"); + return GL_FALSE; + } + } + else { + if (ctx->VertexProgram.Enabled && !ctx->VertexProgram._Enabled) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "%s(vertex program not valid)", where); + return GL_FALSE; + } + if (ctx->FragmentProgram.Enabled && !ctx->FragmentProgram._Enabled) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "%s(fragment program not valid)", where); + return GL_FALSE; + } + } + + if (ctx->DrawBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) { + _mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT, + "%s(incomplete framebuffer)", where); + return GL_FALSE; + } + +#ifdef DEBUG + if (ctx->Shader.Flags & GLSL_LOG) { + struct gl_shader_program *shProg = ctx->Shader.CurrentProgram; + if (shProg) { + if (!shProg->_Used) { + /* This is the first time this shader is being used. + * Append shader's constants/uniforms to log file. + */ + GLuint i; + for (i = 0; i < shProg->NumShaders; i++) { + struct gl_shader *sh = shProg->Shaders[i]; + if (sh->Type == GL_VERTEX_SHADER) { + _mesa_append_uniforms_to_file(sh, + &shProg->VertexProgram->Base); + } + else if (sh->Type == GL_FRAGMENT_SHADER) { + _mesa_append_uniforms_to_file(sh, + &shProg->FragmentProgram->Base); + } + } + shProg->_Used = GL_TRUE; + } + } + } +#endif + + return GL_TRUE; +} + + /*@}*/ diff --git a/src/mesa/main/context.h b/src/mesa/main/context.h index 0531ae8ee8..5587695fa0 100644 --- a/src/mesa/main/context.h +++ b/src/mesa/main/context.h @@ -159,6 +159,11 @@ _mesa_set_mvp_with_dp4( GLcontext *ctx, GLboolean flag ); +extern GLboolean +_mesa_valid_to_render(GLcontext *ctx, const char *where); + + + /** \name Miscellaneous */ /*@{*/ @@ -174,7 +179,6 @@ _mesa_Flush( void ); /*@}*/ - /** * \name Macros for flushing buffered rendering commands before state changes, * checking if inside glBegin/glEnd, etc. diff --git a/src/mesa/main/convolve.c b/src/mesa/main/convolve.c index 814c6a0a5a..69dba72ed3 100644 --- a/src/mesa/main/convolve.c +++ b/src/mesa/main/convolve.c @@ -144,7 +144,7 @@ _mesa_ConvolutionFilter1D(GLenum target, GLenum internalFormat, GLsizei width, G ctx->Convolution1D.Width = width; ctx->Convolution1D.Height = 1; - if (ctx->Unpack.BufferObj->Name) { + if (_mesa_is_bufferobj(ctx->Unpack.BufferObj)) { /* unpack filter from PBO */ GLubyte *buf; if (!_mesa_validate_pbo_access(1, &ctx->Unpack, width, 1, 1, @@ -173,7 +173,7 @@ _mesa_ConvolutionFilter1D(GLenum target, GLenum internalFormat, GLsizei width, G format, type, image, &ctx->Unpack, 0); /* transferOps */ - if (ctx->Unpack.BufferObj->Name) { + if (_mesa_is_bufferobj(ctx->Unpack.BufferObj)) { ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT, ctx->Unpack.BufferObj); } @@ -242,7 +242,7 @@ _mesa_ConvolutionFilter2D(GLenum target, GLenum internalFormat, GLsizei width, G ctx->Convolution2D.Width = width; ctx->Convolution2D.Height = height; - if (ctx->Unpack.BufferObj->Name) { + if (_mesa_is_bufferobj(ctx->Unpack.BufferObj)) { /* unpack filter from PBO */ GLubyte *buf; if (!_mesa_validate_pbo_access(2, &ctx->Unpack, width, height, 1, @@ -276,7 +276,7 @@ _mesa_ConvolutionFilter2D(GLenum target, GLenum internalFormat, GLsizei width, G 0); /* transferOps */ } - if (ctx->Unpack.BufferObj->Name) { + if (_mesa_is_bufferobj(ctx->Unpack.BufferObj)) { ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT, ctx->Unpack.BufferObj); } @@ -598,7 +598,7 @@ _mesa_GetConvolutionFilter(GLenum target, GLenum format, GLenum type, return; } - if (ctx->Pack.BufferObj->Name) { + if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) { /* Pack the filter into a PBO */ GLubyte *buf; if (!_mesa_validate_pbo_access(2, &ctx->Pack, @@ -629,7 +629,7 @@ _mesa_GetConvolutionFilter(GLenum target, GLenum format, GLenum type, format, type, dst, &ctx->Pack, 0x0); } - if (ctx->Pack.BufferObj->Name) { + if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) { ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, ctx->Pack.BufferObj); } @@ -802,7 +802,7 @@ _mesa_GetSeparableFilter(GLenum target, GLenum format, GLenum type, filter = &ctx->Separable2D; - if (ctx->Pack.BufferObj->Name) { + if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) { /* Pack filter into PBO */ GLubyte *buf; if (!_mesa_validate_pbo_access(1, &ctx->Pack, filter->Width, 1, 1, @@ -850,7 +850,7 @@ _mesa_GetSeparableFilter(GLenum target, GLenum format, GLenum type, (void) span; /* unused at this time */ - if (ctx->Pack.BufferObj->Name) { + if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) { /* Pack filter into PBO */ ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT, ctx->Unpack.BufferObj); @@ -905,7 +905,7 @@ _mesa_SeparableFilter2D(GLenum target, GLenum internalFormat, GLsizei width, GLs ctx->Separable2D.Width = width; ctx->Separable2D.Height = height; - if (ctx->Unpack.BufferObj->Name) { + if (_mesa_is_bufferobj(ctx->Unpack.BufferObj)) { /* unpack filter from PBO */ GLubyte *buf; if (!_mesa_validate_pbo_access(1, &ctx->Unpack, width, 1, 1, @@ -971,7 +971,7 @@ _mesa_SeparableFilter2D(GLenum target, GLenum internalFormat, GLsizei width, GLs ctx->Pixel.ConvolutionFilterBias[2][3]); } - if (ctx->Unpack.BufferObj->Name) { + if (_mesa_is_bufferobj(ctx->Unpack.BufferObj)) { ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT, ctx->Unpack.BufferObj); } diff --git a/src/mesa/main/debug.c b/src/mesa/main/debug.c index 1c8c44fcb9..8492c8561d 100644 --- a/src/mesa/main/debug.c +++ b/src/mesa/main/debug.c @@ -33,6 +33,7 @@ #include "get.h" #include "pixelstore.h" #include "readpix.h" +#include "texgetimage.h" #include "texobj.h" #include "texformat.h" @@ -234,11 +235,11 @@ _mesa_init_debug( GLcontext *ctx ) */ static void write_ppm(const char *filename, const GLubyte *buffer, int width, int height, - int comps, int rcomp, int gcomp, int bcomp) + int comps, int rcomp, int gcomp, int bcomp, GLboolean invert) { FILE *f = fopen( filename, "w" ); if (f) { - int i, x, y; + int x, y; const GLubyte *ptr = buffer; fprintf(f,"P6\n"); fprintf(f,"# ppm-file created by osdemo.c\n"); @@ -246,10 +247,11 @@ write_ppm(const char *filename, const GLubyte *buffer, int width, int height, fprintf(f,"255\n"); fclose(f); f = fopen( filename, "ab" ); /* reopen in binary append mode */ - for (y=height-1; y>=0; y--) { - for (x=0; x<width; x++) { - i = (y*width + x) * comps; - fputc(ptr[i+rcomp], f); /* write red */ + for (y=0; y < height; y++) { + for (x = 0; x < width; x++) { + int yy = invert ? (height - 1 - y) : y; + int i = (yy * width + x) * comps; + fputc(ptr[i+rcomp], f); /* write red */ fputc(ptr[i+gcomp], f); /* write green */ fputc(ptr[i+bcomp], f); /* write blue */ } @@ -263,47 +265,34 @@ write_ppm(const char *filename, const GLubyte *buffer, int width, int height, * Write level[0] image to a ppm file. */ static void -write_texture_image(struct gl_texture_object *texObj) +write_texture_image(struct gl_texture_object *texObj, GLuint face, GLuint level) { - const struct gl_texture_image *img = texObj->Image[0][0]; - if (img && img->Data) { + struct gl_texture_image *img = texObj->Image[face][level]; + if (img) { + GET_CURRENT_CONTEXT(ctx); + struct gl_pixelstore_attrib store; + GLubyte *buffer; char s[100]; + buffer = (GLubyte *) _mesa_malloc(img->Width * img->Height + * img->Depth * 4); + + store = ctx->Pack; /* save */ + ctx->Pack = ctx->DefaultPacking; + + ctx->Driver.GetTexImage(ctx, texObj->Target, level, + GL_RGBA, GL_UNSIGNED_BYTE, + buffer, texObj, img); + /* make filename */ - sprintf(s, "/tmp/teximage%u.ppm", texObj->Name); - - switch (img->TexFormat->MesaFormat) { - case MESA_FORMAT_RGBA8888: - write_ppm(s, img->Data, img->Width, img->Height, 4, 3, 2, 1); - break; - case MESA_FORMAT_ARGB8888: - write_ppm(s, img->Data, img->Width, img->Height, 4, 2, 1, 0); - break; - case MESA_FORMAT_RGB888: - write_ppm(s, img->Data, img->Width, img->Height, 3, 2, 1, 0); - break; - case MESA_FORMAT_RGB565: - { - GLubyte *buf2 = (GLubyte *) _mesa_malloc(img->Width * img->Height * 3); - GLuint i; - for (i = 0; i < img->Width * img->Height; i++) { - GLint r, g, b; - GLushort s = ((GLushort *) img->Data)[i]; - r = UBYTE_TO_CHAN( ((s >> 8) & 0xf8) | ((s >> 13) & 0x7) ); - g = UBYTE_TO_CHAN( ((s >> 3) & 0xfc) | ((s >> 9) & 0x3) ); - b = UBYTE_TO_CHAN( ((s << 3) & 0xf8) | ((s >> 2) & 0x7) ); - buf2[i*3+1] = r; - buf2[i*3+2] = g; - buf2[i*3+3] = b; - } - write_ppm(s, buf2, img->Width, img->Height, 3, 2, 1, 0); - _mesa_free(buf2); - } - break; - default: - printf("XXXX unsupported mesa tex format %d in %s\n", - img->TexFormat->MesaFormat, __FUNCTION__); - } + _mesa_sprintf(s, "/tmp/teximage%u.ppm", texObj->Name); + + _mesa_printf(" Writing image level %u to %s\n", level, s); + write_ppm(s, buffer, img->Width, img->Height, 4, 0, 1, 2, GL_FALSE); + + ctx->Pack = store; /* restore */ + + _mesa_free(buffer); } } @@ -316,17 +305,21 @@ dump_texture_cb(GLuint id, void *data, void *userData) { struct gl_texture_object *texObj = (struct gl_texture_object *) data; int i; + GLboolean written = GL_FALSE; (void) userData; - printf("Texture %u\n", texObj->Name); - printf(" Target 0x%x\n", texObj->Target); + _mesa_printf("Texture %u\n", texObj->Name); + _mesa_printf(" Target 0x%x\n", texObj->Target); for (i = 0; i < MAX_TEXTURE_LEVELS; i++) { struct gl_texture_image *texImg = texObj->Image[0][i]; if (texImg) { - printf(" Image %u: %d x %d x %d at %p\n", i, - texImg->Width, texImg->Height, texImg->Depth, texImg->Data); - if (DumpImages && i == 0) { - write_texture_image(texObj); + _mesa_printf(" Image %u: %d x %d x %d, format %u at %p\n", i, + texImg->Width, texImg->Height, texImg->Depth, + texImg->TexFormat->MesaFormat, texImg->Data); + if (DumpImages && !written) { + GLuint face = 0; + write_texture_image(texObj, face, i); + written = GL_TRUE; } } } @@ -368,7 +361,7 @@ _mesa_dump_color_buffer(const char *filename) ctx->DrawBuffer->_ColorDrawBuffers[0], ctx->DrawBuffer->ColorDrawBuffer[0]); _mesa_printf("Writing %d x %d color buffer to %s\n", w, h, filename); - write_ppm(filename, buf, w, h, 4, 0, 1, 2); + write_ppm(filename, buf, w, h, 4, 0, 1, 2, GL_TRUE); _mesa_PopClientAttrib(); @@ -403,7 +396,7 @@ _mesa_dump_depth_buffer(const char *filename) } _mesa_printf("Writing %d x %d depth buffer to %s\n", w, h, filename); - write_ppm(filename, buf2, w, h, 3, 0, 1, 2); + write_ppm(filename, buf2, w, h, 3, 0, 1, 2, GL_TRUE); _mesa_PopClientAttrib(); @@ -438,7 +431,7 @@ _mesa_dump_stencil_buffer(const char *filename) } _mesa_printf("Writing %d x %d stencil buffer to %s\n", w, h, filename); - write_ppm(filename, buf2, w, h, 3, 0, 1, 2); + write_ppm(filename, buf2, w, h, 3, 0, 1, 2, GL_TRUE); _mesa_PopClientAttrib(); diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c index 49f202daa1..9b68b3e116 100644 --- a/src/mesa/main/dlist.c +++ b/src/mesa/main/dlist.c @@ -683,24 +683,48 @@ translate_id(GLsizei n, GLenum type, const GLvoid * list) /** * Wrapper for _mesa_unpack_image() that handles pixel buffer objects. - * \todo This won't suffice when the PBO is really in VRAM/GPU memory. + * If we run out of memory, GL_OUT_OF_MEMORY will be recorded. */ static GLvoid * -unpack_image(GLuint dimensions, GLsizei width, GLsizei height, GLsizei depth, +unpack_image(GLcontext *ctx, GLuint dimensions, + GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels, const struct gl_pixelstore_attrib *unpack) { - if (unpack->BufferObj->Name == 0) { + if (!_mesa_is_bufferobj(unpack->BufferObj)) { /* no PBO */ - return _mesa_unpack_image(dimensions, width, height, depth, format, - type, pixels, unpack); + GLvoid *image = _mesa_unpack_image(dimensions, width, height, depth, + format, type, pixels, unpack); + if (pixels && !image) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "display list construction"); + } + return image; } - else - if (_mesa_validate_pbo_access - (dimensions, unpack, width, height, depth, format, type, pixels)) { - const GLubyte *src = ADD_POINTERS(unpack->BufferObj->Data, pixels); - return _mesa_unpack_image(dimensions, width, height, depth, format, - type, src, unpack); + else if (_mesa_validate_pbo_access(dimensions, unpack, width, height, depth, + format, type, pixels)) { + const GLubyte *map, *src; + GLvoid *image; + + map = (GLubyte *) + ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT, + GL_READ_ONLY_ARB, unpack->BufferObj); + if (!map) { + /* unable to map src buffer! */ + _mesa_error(ctx, GL_INVALID_OPERATION, "unable to map PBO"); + return NULL; + } + + src = ADD_POINTERS(map, pixels); + image = _mesa_unpack_image(dimensions, width, height, depth, + format, type, src, unpack); + + ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT, + unpack->BufferObj); + + if (!image) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "display list construction"); + } + return image; } /* bad access! */ return NULL; @@ -858,7 +882,6 @@ save_Bitmap(GLsizei width, GLsizei height, GLfloat xmove, GLfloat ymove, const GLubyte * pixels) { GET_CURRENT_CONTEXT(ctx); - GLvoid *image = _mesa_unpack_bitmap(width, height, pixels, &ctx->Unpack); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); n = ALLOC_INSTRUCTION(ctx, OPCODE_BITMAP, 7); @@ -869,10 +892,7 @@ save_Bitmap(GLsizei width, GLsizei height, n[4].f = yorig; n[5].f = xmove; n[6].f = ymove; - n[7].data = image; - } - else if (image) { - _mesa_free(image); + n[7].data = _mesa_unpack_bitmap(width, height, pixels, &ctx->Unpack); } if (ctx->ExecuteFlag) { CALL_Bitmap(ctx->Exec, (width, height, @@ -999,7 +1019,7 @@ _mesa_save_CallList(GLuint list) void GLAPIENTRY -_mesa_save_CallLists(GLsizei n, GLenum type, const GLvoid * lists) +_mesa_save_CallLists(GLsizei num, GLenum type, const GLvoid * lists) { GET_CURRENT_CONTEXT(ctx); GLint i; @@ -1024,7 +1044,7 @@ _mesa_save_CallLists(GLsizei n, GLenum type, const GLvoid * lists) typeErrorFlag = GL_TRUE; } - for (i = 0; i < n; i++) { + for (i = 0; i < num; i++) { GLint list = translate_id(i, type, lists); Node *n = ALLOC_INSTRUCTION(ctx, OPCODE_CALL_LIST_OFFSET, 2); if (n) { @@ -1039,7 +1059,7 @@ _mesa_save_CallLists(GLsizei n, GLenum type, const GLvoid * lists) invalidate_saved_current_state( ctx ); if (ctx->ExecuteFlag) { - CALL_CallLists(ctx->Exec, (n, type, lists)); + CALL_CallLists(ctx->Exec, (num, type, lists)); } } @@ -1217,8 +1237,6 @@ save_ColorTable(GLenum target, GLenum internalFormat, format, type, table)); } else { - GLvoid *image = unpack_image(1, width, 1, 1, format, type, table, - &ctx->Unpack); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); n = ALLOC_INSTRUCTION(ctx, OPCODE_COLOR_TABLE, 6); @@ -1228,10 +1246,8 @@ save_ColorTable(GLenum target, GLenum internalFormat, n[3].i = width; n[4].e = format; n[5].e = type; - n[6].data = image; - } - else if (image) { - _mesa_free(image); + n[6].data = unpack_image(ctx, 1, width, 1, 1, format, type, table, + &ctx->Unpack); } if (ctx->ExecuteFlag) { CALL_ColorTable(ctx->Exec, (target, internalFormat, width, @@ -1307,8 +1323,6 @@ save_ColorSubTable(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * table) { GET_CURRENT_CONTEXT(ctx); - GLvoid *image = unpack_image(1, count, 1, 1, format, type, table, - &ctx->Unpack); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); n = ALLOC_INSTRUCTION(ctx, OPCODE_COLOR_SUB_TABLE, 6); @@ -1318,10 +1332,8 @@ save_ColorSubTable(GLenum target, GLsizei start, GLsizei count, n[3].i = count; n[4].e = format; n[5].e = type; - n[6].data = image; - } - else if (image) { - _mesa_free(image); + n[6].data = unpack_image(ctx, 1, count, 1, 1, format, type, table, + &ctx->Unpack); } if (ctx->ExecuteFlag) { CALL_ColorSubTable(ctx->Exec, @@ -1379,10 +1391,10 @@ save_ConvolutionFilter1D(GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid * filter) { GET_CURRENT_CONTEXT(ctx); - GLvoid *image = unpack_image(1, width, 1, 1, format, type, filter, - &ctx->Unpack); Node *n; + ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); + n = ALLOC_INSTRUCTION(ctx, OPCODE_CONVOLUTION_FILTER_1D, 6); if (n) { n[1].e = target; @@ -1390,10 +1402,8 @@ save_ConvolutionFilter1D(GLenum target, GLenum internalFormat, GLsizei width, n[3].i = width; n[4].e = format; n[5].e = type; - n[6].data = image; - } - else if (image) { - _mesa_free(image); + n[6].data = unpack_image(ctx, 1, width, 1, 1, format, type, filter, + &ctx->Unpack); } if (ctx->ExecuteFlag) { CALL_ConvolutionFilter1D(ctx->Exec, (target, internalFormat, width, @@ -1408,10 +1418,10 @@ save_ConvolutionFilter2D(GLenum target, GLenum internalFormat, GLenum type, const GLvoid * filter) { GET_CURRENT_CONTEXT(ctx); - GLvoid *image = unpack_image(2, width, height, 1, format, type, filter, - &ctx->Unpack); Node *n; + ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); + n = ALLOC_INSTRUCTION(ctx, OPCODE_CONVOLUTION_FILTER_2D, 7); if (n) { n[1].e = target; @@ -1420,10 +1430,8 @@ save_ConvolutionFilter2D(GLenum target, GLenum internalFormat, n[4].i = height; n[5].e = format; n[6].e = type; - n[7].data = image; - } - else if (image) { - _mesa_free(image); + n[7].data = unpack_image(ctx, 2, width, height, 1, format, type, filter, + &ctx->Unpack); } if (ctx->ExecuteFlag) { CALL_ConvolutionFilter2D(ctx->Exec, @@ -1778,20 +1786,18 @@ save_DrawPixels(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels) { GET_CURRENT_CONTEXT(ctx); - GLvoid *image = unpack_image(2, width, height, 1, format, type, - pixels, &ctx->Unpack); Node *n; + ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); + n = ALLOC_INSTRUCTION(ctx, OPCODE_DRAW_PIXELS, 5); if (n) { n[1].i = width; n[2].i = height; n[3].e = format; n[4].e = type; - n[5].data = image; - } - else if (image) { - _mesa_free(image); + n[5].data = unpack_image(ctx, 2, width, height, 1, format, type, + pixels, &ctx->Unpack); } if (ctx->ExecuteFlag) { CALL_DrawPixels(ctx->Exec, (width, height, format, type, pixels)); @@ -1880,7 +1886,10 @@ save_Fogfv(GLenum pname, const GLfloat *params) static void GLAPIENTRY save_Fogf(GLenum pname, GLfloat param) { - save_Fogfv(pname, ¶m); + GLfloat parray[4]; + parray[0] = param; + parray[1] = parray[2] = parray[3] = 0.0F; + save_Fogfv(pname, parray); } @@ -1904,7 +1913,7 @@ save_Fogiv(GLenum pname, const GLint *params) break; default: /* Error will be caught later in gl_Fogfv */ - ; + ASSIGN_4V(p, 0.0F, 0.0F, 0.0F, 0.0F); } save_Fogfv(pname, p); } @@ -1913,7 +1922,10 @@ save_Fogiv(GLenum pname, const GLint *params) static void GLAPIENTRY save_Fogi(GLenum pname, GLint param) { - save_Fogiv(pname, ¶m); + GLint parray[4]; + parray[0] = param; + parray[1] = parray[2] = parray[3] = 0; + save_Fogiv(pname, parray); } @@ -2077,9 +2089,12 @@ save_Lightfv(GLenum light, GLenum pname, const GLfloat *params) static void GLAPIENTRY -save_Lightf(GLenum light, GLenum pname, GLfloat params) +save_Lightf(GLenum light, GLenum pname, GLfloat param) { - save_Lightfv(light, pname, ¶ms); + GLfloat parray[4]; + parray[0] = param; + parray[1] = parray[2] = parray[3] = 0.0F; + save_Lightfv(light, pname, parray); } @@ -2125,7 +2140,10 @@ save_Lightiv(GLenum light, GLenum pname, const GLint *params) static void GLAPIENTRY save_Lighti(GLenum light, GLenum pname, GLint param) { - save_Lightiv(light, pname, ¶m); + GLint parray[4]; + parray[0] = param; + parray[1] = parray[2] = parray[3] = 0; + save_Lightiv(light, pname, parray); } @@ -2152,7 +2170,10 @@ save_LightModelfv(GLenum pname, const GLfloat *params) static void GLAPIENTRY save_LightModelf(GLenum pname, GLfloat param) { - save_LightModelfv(pname, ¶m); + GLfloat parray[4]; + parray[0] = param; + parray[1] = parray[2] = parray[3] = 0.0F; + save_LightModelfv(pname, parray); } @@ -2174,7 +2195,7 @@ save_LightModeliv(GLenum pname, const GLint *params) break; default: /* Error will be caught later in gl_LightModelfv */ - ; + ASSIGN_4V(fparam, 0.0F, 0.0F, 0.0F, 0.0F); } save_LightModelfv(pname, fparam); } @@ -2183,7 +2204,10 @@ save_LightModeliv(GLenum pname, const GLint *params) static void GLAPIENTRY save_LightModeli(GLenum pname, GLint param) { - save_LightModeliv(pname, ¶m); + GLint parray[4]; + parray[0] = param; + parray[1] = parray[2] = parray[3] = 0; + save_LightModeliv(pname, parray); } @@ -2698,21 +2722,28 @@ save_PointParameterfvEXT(GLenum pname, const GLfloat *params) static void GLAPIENTRY save_PointParameterfEXT(GLenum pname, GLfloat param) { - save_PointParameterfvEXT(pname, ¶m); + GLfloat parray[3]; + parray[0] = param; + parray[1] = parray[2] = 0.0F; + save_PointParameterfvEXT(pname, parray); } static void GLAPIENTRY save_PointParameteriNV(GLenum pname, GLint param) { - GLfloat p = (GLfloat) param; - save_PointParameterfvEXT(pname, &p); + GLfloat parray[3]; + parray[0] = (GLfloat) param; + parray[1] = parray[2] = 0.0F; + save_PointParameterfvEXT(pname, parray); } static void GLAPIENTRY save_PointParameterivNV(GLenum pname, const GLint * param) { - GLfloat p = (GLfloat) param[0]; - save_PointParameterfvEXT(pname, &p); + GLfloat parray[3]; + parray[0] = (GLfloat) param[0]; + parray[1] = parray[2] = 0.0F; + save_PointParameterfvEXT(pname, parray); } @@ -2753,16 +2784,14 @@ static void GLAPIENTRY save_PolygonStipple(const GLubyte * pattern) { GET_CURRENT_CONTEXT(ctx); - GLvoid *image = unpack_image(2, 32, 32, 1, GL_COLOR_INDEX, GL_BITMAP, - pattern, &ctx->Unpack); Node *n; + ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); + n = ALLOC_INSTRUCTION(ctx, OPCODE_POLYGON_STIPPLE, 1); if (n) { - n[1].data = image; - } - else if (image) { - _mesa_free(image); + n[1].data = unpack_image(ctx, 2, 32, 32, 1, GL_COLOR_INDEX, GL_BITMAP, + pattern, &ctx->Unpack); } if (ctx->ExecuteFlag) { CALL_PolygonStipple(ctx->Exec, ((GLubyte *) pattern)); @@ -3386,7 +3415,10 @@ save_TexEnvfv(GLenum target, GLenum pname, const GLfloat *params) static void GLAPIENTRY save_TexEnvf(GLenum target, GLenum pname, GLfloat param) { - save_TexEnvfv(target, pname, ¶m); + GLfloat parray[4]; + parray[0] = (GLfloat) param; + parray[1] = parray[2] = parray[3] = 0.0F; + save_TexEnvfv(target, pname, parray); } @@ -3454,8 +3486,10 @@ save_TexGeniv(GLenum coord, GLenum pname, const GLint *params) static void GLAPIENTRY save_TexGend(GLenum coord, GLenum pname, GLdouble param) { - GLfloat p = (GLfloat) param; - save_TexGenfv(coord, pname, &p); + GLfloat parray[4]; + parray[0] = (GLfloat) param; + parray[1] = parray[2] = parray[3] = 0.0F; + save_TexGenfv(coord, pname, parray); } @@ -3474,14 +3508,20 @@ save_TexGendv(GLenum coord, GLenum pname, const GLdouble *params) static void GLAPIENTRY save_TexGenf(GLenum coord, GLenum pname, GLfloat param) { - save_TexGenfv(coord, pname, ¶m); + GLfloat parray[4]; + parray[0] = param; + parray[1] = parray[2] = parray[3] = 0.0F; + save_TexGenfv(coord, pname, parray); } static void GLAPIENTRY save_TexGeni(GLenum coord, GLenum pname, GLint param) { - save_TexGeniv(coord, pname, ¶m); + GLint parray[4]; + parray[0] = param; + parray[1] = parray[2] = parray[3] = 0; + save_TexGeniv(coord, pname, parray); } @@ -3509,7 +3549,10 @@ save_TexParameterfv(GLenum target, GLenum pname, const GLfloat *params) static void GLAPIENTRY save_TexParameterf(GLenum target, GLenum pname, GLfloat param) { - save_TexParameterfv(target, pname, ¶m); + GLfloat parray[4]; + parray[0] = param; + parray[1] = parray[2] = parray[3] = 0.0F; + save_TexParameterfv(target, pname, parray); } @@ -3546,8 +3589,6 @@ save_TexImage1D(GLenum target, border, format, type, pixels)); } else { - GLvoid *image = unpack_image(1, width, 1, 1, format, type, - pixels, &ctx->Unpack); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); n = ALLOC_INSTRUCTION(ctx, OPCODE_TEX_IMAGE1D, 8); @@ -3559,10 +3600,8 @@ save_TexImage1D(GLenum target, n[5].i = border; n[6].e = format; n[7].e = type; - n[8].data = image; - } - else if (image) { - _mesa_free(image); + n[8].data = unpack_image(ctx, 1, width, 1, 1, format, type, + pixels, &ctx->Unpack); } if (ctx->ExecuteFlag) { CALL_TexImage1D(ctx->Exec, (target, level, components, width, @@ -3585,8 +3624,6 @@ save_TexImage2D(GLenum target, height, border, format, type, pixels)); } else { - GLvoid *image = unpack_image(2, width, height, 1, format, type, - pixels, &ctx->Unpack); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); n = ALLOC_INSTRUCTION(ctx, OPCODE_TEX_IMAGE2D, 9); @@ -3599,10 +3636,8 @@ save_TexImage2D(GLenum target, n[6].i = border; n[7].e = format; n[8].e = type; - n[9].data = image; - } - else if (image) { - _mesa_free(image); + n[9].data = unpack_image(ctx, 2, width, height, 1, format, type, + pixels, &ctx->Unpack); } if (ctx->ExecuteFlag) { CALL_TexImage2D(ctx->Exec, (target, level, components, width, @@ -3628,8 +3663,6 @@ save_TexImage3D(GLenum target, } else { Node *n; - GLvoid *image = unpack_image(3, width, height, depth, format, type, - pixels, &ctx->Unpack); ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); n = ALLOC_INSTRUCTION(ctx, OPCODE_TEX_IMAGE3D, 10); if (n) { @@ -3642,10 +3675,8 @@ save_TexImage3D(GLenum target, n[7].i = border; n[8].e = format; n[9].e = type; - n[10].data = image; - } - else if (image) { - _mesa_free(image); + n[10].data = unpack_image(ctx, 3, width, height, depth, format, type, + pixels, &ctx->Unpack); } if (ctx->ExecuteFlag) { CALL_TexImage3D(ctx->Exec, (target, level, internalFormat, width, @@ -3663,9 +3694,9 @@ save_TexSubImage1D(GLenum target, GLint level, GLint xoffset, { GET_CURRENT_CONTEXT(ctx); Node *n; - GLvoid *image = unpack_image(1, width, 1, 1, format, type, - pixels, &ctx->Unpack); + ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); + n = ALLOC_INSTRUCTION(ctx, OPCODE_TEX_SUB_IMAGE1D, 7); if (n) { n[1].e = target; @@ -3674,10 +3705,8 @@ save_TexSubImage1D(GLenum target, GLint level, GLint xoffset, n[4].i = (GLint) width; n[5].e = format; n[6].e = type; - n[7].data = image; - } - else if (image) { - _mesa_free(image); + n[7].data = unpack_image(ctx, 1, width, 1, 1, format, type, + pixels, &ctx->Unpack); } if (ctx->ExecuteFlag) { CALL_TexSubImage1D(ctx->Exec, (target, level, xoffset, width, @@ -3694,9 +3723,9 @@ save_TexSubImage2D(GLenum target, GLint level, { GET_CURRENT_CONTEXT(ctx); Node *n; - GLvoid *image = unpack_image(2, width, height, 1, format, type, - pixels, &ctx->Unpack); + ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); + n = ALLOC_INSTRUCTION(ctx, OPCODE_TEX_SUB_IMAGE2D, 9); if (n) { n[1].e = target; @@ -3707,10 +3736,8 @@ save_TexSubImage2D(GLenum target, GLint level, n[6].i = (GLint) height; n[7].e = format; n[8].e = type; - n[9].data = image; - } - else if (image) { - _mesa_free(image); + n[9].data = unpack_image(ctx, 2, width, height, 1, format, type, + pixels, &ctx->Unpack); } if (ctx->ExecuteFlag) { CALL_TexSubImage2D(ctx->Exec, (target, level, xoffset, yoffset, @@ -3727,9 +3754,9 @@ save_TexSubImage3D(GLenum target, GLint level, { GET_CURRENT_CONTEXT(ctx); Node *n; - GLvoid *image = unpack_image(3, width, height, depth, format, type, - pixels, &ctx->Unpack); + ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); + n = ALLOC_INSTRUCTION(ctx, OPCODE_TEX_SUB_IMAGE3D, 11); if (n) { n[1].e = target; @@ -3742,10 +3769,8 @@ save_TexSubImage3D(GLenum target, GLint level, n[8].i = (GLint) depth; n[9].e = format; n[10].e = type; - n[11].data = image; - } - else if (image) { - _mesa_free(image); + n[11].data = unpack_image(ctx, 3, width, height, depth, format, type, + pixels, &ctx->Unpack); } if (ctx->ExecuteFlag) { CALL_TexSubImage3D(ctx->Exec, (target, level, @@ -4458,18 +4483,17 @@ save_LoadProgramNV(GLenum target, GLuint id, GLsizei len, { GET_CURRENT_CONTEXT(ctx); Node *n; - GLubyte *programCopy; - - programCopy = (GLubyte *) _mesa_malloc(len); - if (!programCopy) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV"); - return; - } - _mesa_memcpy(programCopy, program, len); ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); + n = ALLOC_INSTRUCTION(ctx, OPCODE_LOAD_PROGRAM_NV, 4); if (n) { + GLubyte *programCopy = (GLubyte *) _mesa_malloc(len); + if (!programCopy) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV"); + return; + } + _mesa_memcpy(programCopy, program, len); n[1].e = target; n[2].ui = id; n[3].i = len; @@ -4486,15 +4510,17 @@ save_RequestResidentProgramsNV(GLsizei num, const GLuint * ids) { GET_CURRENT_CONTEXT(ctx); Node *n; - GLuint *idCopy = (GLuint *) _mesa_malloc(num * sizeof(GLuint)); - if (!idCopy) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glRequestResidentProgramsNV"); - return; - } - _mesa_memcpy(idCopy, ids, num * sizeof(GLuint)); + ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); + n = ALLOC_INSTRUCTION(ctx, OPCODE_TRACK_MATRIX_NV, 2); if (n) { + GLuint *idCopy = (GLuint *) _mesa_malloc(num * sizeof(GLuint)); + if (!idCopy) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glRequestResidentProgramsNV"); + return; + } + _mesa_memcpy(idCopy, ids, num * sizeof(GLuint)); n[1].i = num; n[2].data = idCopy; } @@ -4655,16 +4681,17 @@ save_ProgramNamedParameter4fNV(GLuint id, GLsizei len, const GLubyte * name, { GET_CURRENT_CONTEXT(ctx); Node *n; - GLubyte *nameCopy = (GLubyte *) _mesa_malloc(len); - if (!nameCopy) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glProgramNamedParameter4fNV"); - return; - } - _mesa_memcpy(nameCopy, name, len); ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); + n = ALLOC_INSTRUCTION(ctx, OPCODE_PROGRAM_NAMED_PARAMETER_NV, 6); if (n) { + GLubyte *nameCopy = (GLubyte *) _mesa_malloc(len); + if (!nameCopy) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glProgramNamedParameter4fNV"); + return; + } + _mesa_memcpy(nameCopy, name, len); n[1].ui = id; n[2].i = len; n[3].data = nameCopy; @@ -4753,18 +4780,17 @@ save_ProgramStringARB(GLenum target, GLenum format, GLsizei len, { GET_CURRENT_CONTEXT(ctx); Node *n; - GLubyte *programCopy; - - programCopy = (GLubyte *) _mesa_malloc(len); - if (!programCopy) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glProgramStringARB"); - return; - } - _mesa_memcpy(programCopy, string, len); ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); + n = ALLOC_INSTRUCTION(ctx, OPCODE_PROGRAM_STRING_ARB, 4); if (n) { + GLubyte *programCopy = (GLubyte *) _mesa_malloc(len); + if (!programCopy) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glProgramStringARB"); + return; + } + _mesa_memcpy(programCopy, string, len); n[1].e = target; n[2].e = format; n[3].i = len; diff --git a/src/mesa/main/drawpix.c b/src/mesa/main/drawpix.c index 6682b5e725..6d31f32443 100644 --- a/src/mesa/main/drawpix.c +++ b/src/mesa/main/drawpix.c @@ -27,6 +27,7 @@ #include "bufferobj.h" #include "context.h" #include "drawpix.h" +#include "enums.h" #include "feedback.h" #include "framebuffer.h" #include "image.h" @@ -34,6 +35,18 @@ #include "state.h" + +/** + * If a fragment program is enabled, check that it's valid. + * \return GL_TRUE if valid, GL_FALSE otherwise + */ +static GLboolean +valid_fragment_program(GLcontext *ctx) +{ + return !(ctx->FragmentProgram.Enabled && !ctx->FragmentProgram._Enabled); +} + + #if _HAVE_FULL_GL /* @@ -51,29 +64,34 @@ _mesa_DrawPixels( GLsizei width, GLsizei height, return; } + /* We're not using the current vertex program, and the driver may install + * it's own. + */ + _mesa_set_vp_override(ctx, GL_TRUE); + if (ctx->NewState) { _mesa_update_state(ctx); } - if (ctx->FragmentProgram.Enabled && !ctx->FragmentProgram._Enabled) { + if (!valid_fragment_program(ctx)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glDrawPixels (invalid fragment program)"); - return; + goto end; } if (_mesa_error_check_format_type(ctx, format, type, GL_TRUE)) { - /* found an error */ - return; + /* the error was already recorded */ + goto end; } if (ctx->DrawBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) { _mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT, "glDrawPixels(incomplete framebuffer)" ); - return; + goto end; } if (!ctx->Current.RasterPosValid) { - return; + goto end; /* no-op, not an error */ } if (ctx->RenderMode == GL_RENDER) { @@ -88,13 +106,13 @@ _mesa_DrawPixels( GLsizei width, GLsizei height, format, type, pixels)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glDrawPixels(invalid PBO access)"); - return; + goto end; } - if (ctx->Unpack.BufferObj->Pointer) { + if (_mesa_bufferobj_mapped(ctx->Unpack.BufferObj)) { /* buffer is mapped - that's an error */ _mesa_error(ctx, GL_INVALID_OPERATION, "glDrawPixels(PBO is mapped)"); - return; + goto end; } } @@ -116,6 +134,9 @@ _mesa_DrawPixels( GLsizei width, GLsizei height, ASSERT(ctx->RenderMode == GL_SELECT); /* Do nothing. See OpenGL Spec, Appendix B, Corollary 6. */ } + +end: + _mesa_set_vp_override(ctx, GL_FALSE); } @@ -126,37 +147,48 @@ _mesa_CopyPixels( GLint srcx, GLint srcy, GLsizei width, GLsizei height, GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + if (width < 0 || height < 0) { + _mesa_error(ctx, GL_INVALID_VALUE, "glCopyPixels(width or height < 0)"); + return; + } + + if (type != GL_COLOR && type != GL_DEPTH && type != GL_STENCIL) { + _mesa_error(ctx, GL_INVALID_ENUM, "glCopyPixels(type=%s)", + _mesa_lookup_enum_by_nr(type)); + return; + } + + /* We're not using the current vertex program, and the driver may install + * it's own. + */ + _mesa_set_vp_override(ctx, GL_TRUE); + if (ctx->NewState) { _mesa_update_state(ctx); } - if (ctx->FragmentProgram.Enabled && !ctx->FragmentProgram._Enabled) { + if (!valid_fragment_program(ctx)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glCopyPixels (invalid fragment program)"); - return; - } - - if (width < 0 || height < 0) { - _mesa_error(ctx, GL_INVALID_VALUE, "glCopyPixels(width or height < 0)"); - return; + goto end; } if (ctx->DrawBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT || ctx->ReadBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) { _mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT, "glCopyPixels(incomplete framebuffer)" ); - return; + goto end; } if (!_mesa_source_buffer_exists(ctx, type) || !_mesa_dest_buffer_exists(ctx, type)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glCopyPixels(missing source or dest buffer)"); - return; + goto end; } if (!ctx->Current.RasterPosValid || width ==0 || height == 0) { - return; + goto end; /* no-op, not an error */ } if (ctx->RenderMode == GL_RENDER) { @@ -181,6 +213,9 @@ _mesa_CopyPixels( GLint srcx, GLint srcy, GLsizei width, GLsizei height, ASSERT(ctx->RenderMode == GL_SELECT); /* Do nothing. See OpenGL Spec, Appendix B, Corollary 6. */ } + +end: + _mesa_set_vp_override(ctx, GL_FALSE); } #endif /* _HAVE_FULL_GL */ @@ -208,7 +243,7 @@ _mesa_Bitmap( GLsizei width, GLsizei height, _mesa_update_state(ctx); } - if (ctx->FragmentProgram.Enabled && !ctx->FragmentProgram._Enabled) { + if (!valid_fragment_program(ctx)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glBitmap (invalid fragment program)"); return; @@ -235,7 +270,7 @@ _mesa_Bitmap( GLsizei width, GLsizei height, "glBitmap(invalid PBO access)"); return; } - if (ctx->Unpack.BufferObj->Pointer) { + if (_mesa_bufferobj_mapped(ctx->Unpack.BufferObj)) { /* buffer is mapped - that's an error */ _mesa_error(ctx, GL_INVALID_OPERATION, "glBitmap(PBO is mapped)"); return; @@ -264,68 +299,3 @@ _mesa_Bitmap( GLsizei width, GLsizei height, ctx->Current.RasterPos[0] += xmove; ctx->Current.RasterPos[1] += ymove; } - - - -#if 0 /* experimental */ -/* - * Execute glDrawDepthPixelsMESA(). This function accepts both a color - * image and depth (Z) image. Rasterization produces fragments with - * color and Z taken from these images. This function is intended for - * Z-compositing. Normally, this operation requires two glDrawPixels - * calls with stencil testing. - */ -void GLAPIENTRY -_mesa_DrawDepthPixelsMESA( GLsizei width, GLsizei height, - GLenum colorFormat, GLenum colorType, - const GLvoid *colors, - GLenum depthType, const GLvoid *depths ) -{ - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - - if (width < 0 || height < 0) { - _mesa_error( ctx, GL_INVALID_VALUE, - "glDrawDepthPixelsMESA(width or height < 0" ); - return; - } - - if (!ctx->Current.RasterPosValid) { - return; - } - - if (ctx->NewState) { - _mesa_update_state(ctx); - } - - if (ctx->DrawBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) { - _mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT, - "glDrawDepthPixelsMESA(incomplete framebuffer)"); - return; - } - - if (ctx->RenderMode == GL_RENDER) { - /* Round, to satisfy conformance tests (matches SGI's OpenGL) */ - GLint x = IROUND(ctx->Current.RasterPos[0]); - GLint y = IROUND(ctx->Current.RasterPos[1]); - ctx->Driver.DrawDepthPixelsMESA(ctx, x, y, width, height, - colorFormat, colorType, colors, - depthType, depths, &ctx->Unpack); - } - else if (ctx->RenderMode == GL_FEEDBACK) { - /* Feedback the current raster pos info */ - FLUSH_CURRENT( ctx, 0 ); - _mesa_feedback_token( ctx, (GLfloat) (GLint) GL_DRAW_PIXEL_TOKEN ); - _mesa_feedback_vertex( ctx, - ctx->Current.RasterPos, - ctx->Current.RasterColor, - ctx->Current.RasterIndex, - ctx->Current.RasterTexCoords[0] ); - } - else { - ASSERT(ctx->RenderMode == GL_SELECT); - /* Do nothing. See OpenGL Spec, Appendix B, Corollary 6. */ - } -} - -#endif diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c index 48268fcd27..4bc54771e9 100644 --- a/src/mesa/main/enable.c +++ b/src/mesa/main/enable.c @@ -972,6 +972,11 @@ _mesa_set_enable(GLcontext *ctx, GLenum cap, GLboolean state) } break; + case GL_TEXTURE_CUBE_MAP_SEAMLESS: + CHECK_EXTENSION(ARB_seamless_cube_map, cap); + ctx->Texture.CubeMapSeamless = state; + break; + default: _mesa_error(ctx, GL_INVALID_ENUM, "%s(0x%x)", state ? "glEnable" : "glDisable", cap); @@ -1395,6 +1400,11 @@ _mesa_IsEnabled( GLenum cap ) CHECK_EXTENSION(ATI_fragment_shader); return ctx->ATIFragmentShader.Enabled; #endif /* FEATURE_ATI_fragment_shader */ + + case GL_TEXTURE_CUBE_MAP_SEAMLESS: + CHECK_EXTENSION(ARB_seamless_cube_map); + return ctx->Texture.CubeMapSeamless; + default: _mesa_error(ctx, GL_INVALID_ENUM, "glIsEnabled(0x%x)", (int) cap); return GL_FALSE; diff --git a/src/mesa/main/enums.c b/src/mesa/main/enums.c index 6e2adea636..ad40bb6e78 100644 --- a/src/mesa/main/enums.c +++ b/src/mesa/main/enums.c @@ -139,10 +139,12 @@ LONGSTRING static const char enum_string_table[] = "GL_BOOL_VEC4_ARB\0" "GL_BUFFER_ACCESS\0" "GL_BUFFER_ACCESS_ARB\0" + "GL_BUFFER_FLUSHING_UNMAP_APPLE\0" "GL_BUFFER_MAPPED\0" "GL_BUFFER_MAPPED_ARB\0" "GL_BUFFER_MAP_POINTER\0" "GL_BUFFER_MAP_POINTER_ARB\0" + "GL_BUFFER_SERIALIZED_MODIFY_APPLE\0" "GL_BUFFER_SIZE\0" "GL_BUFFER_SIZE_ARB\0" "GL_BUFFER_USAGE\0" @@ -1542,6 +1544,9 @@ LONGSTRING static const char enum_string_table[] = "GL_STENCIL_VALUE_MASK\0" "GL_STENCIL_WRITEMASK\0" "GL_STEREO\0" + "GL_STORAGE_CACHED_APPLE\0" + "GL_STORAGE_PRIVATE_APPLE\0" + "GL_STORAGE_SHARED_APPLE\0" "GL_STREAM_COPY\0" "GL_STREAM_COPY_ARB\0" "GL_STREAM_DRAW\0" @@ -1691,6 +1696,7 @@ LONGSTRING static const char enum_string_table[] = "GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB\0" "GL_TEXTURE_CUBE_MAP_POSITIVE_Z\0" "GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB\0" + "GL_TEXTURE_CUBE_MAP_SEAMLESS\0" "GL_TEXTURE_DEPTH\0" "GL_TEXTURE_DEPTH_SIZE\0" "GL_TEXTURE_DEPTH_SIZE_ARB\0" @@ -1730,6 +1736,8 @@ LONGSTRING static const char enum_string_table[] = "GL_TEXTURE_MIN_FILTER\0" "GL_TEXTURE_MIN_LOD\0" "GL_TEXTURE_PRIORITY\0" + "GL_TEXTURE_RANGE_LENGTH_APPLE\0" + "GL_TEXTURE_RANGE_POINTER_APPLE\0" "GL_TEXTURE_RECTANGLE_ARB\0" "GL_TEXTURE_RECTANGLE_NV\0" "GL_TEXTURE_RED_SIZE\0" @@ -1737,6 +1745,7 @@ LONGSTRING static const char enum_string_table[] = "GL_TEXTURE_RESIDENT\0" "GL_TEXTURE_STACK_DEPTH\0" "GL_TEXTURE_STENCIL_SIZE\0" + "GL_TEXTURE_STORAGE_HINT_APPLE\0" "GL_TEXTURE_TOO_LARGE_EXT\0" "GL_TEXTURE_UNSIGNED_REMAP_MODE_NV\0" "GL_TEXTURE_WIDTH\0" @@ -1871,7 +1880,7 @@ LONGSTRING static const char enum_string_table[] = "GL_ZOOM_Y\0" ; -static const enum_elt all_enums[1833] = +static const enum_elt all_enums[1842] = { { 0, 0x00000600 }, /* GL_2D */ { 6, 0x00001407 }, /* GL_2_BYTES */ @@ -1976,3064 +1985,3081 @@ static const enum_elt all_enums[1833] = { 1632, 0x00008B59 }, /* GL_BOOL_VEC4_ARB */ { 1649, 0x000088BB }, /* GL_BUFFER_ACCESS */ { 1666, 0x000088BB }, /* GL_BUFFER_ACCESS_ARB */ - { 1687, 0x000088BC }, /* GL_BUFFER_MAPPED */ - { 1704, 0x000088BC }, /* GL_BUFFER_MAPPED_ARB */ - { 1725, 0x000088BD }, /* GL_BUFFER_MAP_POINTER */ - { 1747, 0x000088BD }, /* GL_BUFFER_MAP_POINTER_ARB */ - { 1773, 0x00008764 }, /* GL_BUFFER_SIZE */ - { 1788, 0x00008764 }, /* GL_BUFFER_SIZE_ARB */ - { 1807, 0x00008765 }, /* GL_BUFFER_USAGE */ - { 1823, 0x00008765 }, /* GL_BUFFER_USAGE_ARB */ - { 1843, 0x0000877B }, /* GL_BUMP_ENVMAP_ATI */ - { 1862, 0x00008777 }, /* GL_BUMP_NUM_TEX_UNITS_ATI */ - { 1888, 0x00008775 }, /* GL_BUMP_ROT_MATRIX_ATI */ - { 1911, 0x00008776 }, /* GL_BUMP_ROT_MATRIX_SIZE_ATI */ - { 1939, 0x0000877C }, /* GL_BUMP_TARGET_ATI */ - { 1958, 0x00008778 }, /* GL_BUMP_TEX_UNITS_ATI */ - { 1980, 0x00001400 }, /* GL_BYTE */ - { 1988, 0x00002A24 }, /* GL_C3F_V3F */ - { 1999, 0x00002A26 }, /* GL_C4F_N3F_V3F */ - { 2014, 0x00002A22 }, /* GL_C4UB_V2F */ - { 2026, 0x00002A23 }, /* GL_C4UB_V3F */ - { 2038, 0x00000901 }, /* GL_CCW */ - { 2045, 0x00002900 }, /* GL_CLAMP */ - { 2054, 0x0000812D }, /* GL_CLAMP_TO_BORDER */ - { 2073, 0x0000812D }, /* GL_CLAMP_TO_BORDER_ARB */ - { 2096, 0x0000812D }, /* GL_CLAMP_TO_BORDER_SGIS */ - { 2120, 0x0000812F }, /* GL_CLAMP_TO_EDGE */ - { 2137, 0x0000812F }, /* GL_CLAMP_TO_EDGE_SGIS */ - { 2159, 0x00001500 }, /* GL_CLEAR */ - { 2168, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE */ - { 2193, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE_ARB */ - { 2222, 0xFFFFFFFF }, /* GL_CLIENT_ALL_ATTRIB_BITS */ - { 2248, 0x00000BB1 }, /* GL_CLIENT_ATTRIB_STACK_DEPTH */ - { 2277, 0x00000001 }, /* GL_CLIENT_PIXEL_STORE_BIT */ - { 2303, 0x00000002 }, /* GL_CLIENT_VERTEX_ARRAY_BIT */ - { 2330, 0x00003000 }, /* GL_CLIP_PLANE0 */ - { 2345, 0x00003001 }, /* GL_CLIP_PLANE1 */ - { 2360, 0x00003002 }, /* GL_CLIP_PLANE2 */ - { 2375, 0x00003003 }, /* GL_CLIP_PLANE3 */ - { 2390, 0x00003004 }, /* GL_CLIP_PLANE4 */ - { 2405, 0x00003005 }, /* GL_CLIP_PLANE5 */ - { 2420, 0x000080F0 }, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */ - { 2453, 0x00000A00 }, /* GL_COEFF */ - { 2462, 0x00001800 }, /* GL_COLOR */ - { 2471, 0x00008076 }, /* GL_COLOR_ARRAY */ - { 2486, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING */ - { 2516, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING_ARB */ - { 2550, 0x00008090 }, /* GL_COLOR_ARRAY_POINTER */ - { 2573, 0x00008081 }, /* GL_COLOR_ARRAY_SIZE */ - { 2593, 0x00008083 }, /* GL_COLOR_ARRAY_STRIDE */ - { 2615, 0x00008082 }, /* GL_COLOR_ARRAY_TYPE */ - { 2635, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0 */ - { 2656, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0_EXT */ - { 2681, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1 */ - { 2702, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10 */ - { 2724, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10_EXT */ - { 2750, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11 */ - { 2772, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11_EXT */ - { 2798, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12 */ - { 2820, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12_EXT */ - { 2846, 0x00008CED }, /* GL_COLOR_ATTACHMENT13 */ - { 2868, 0x00008CED }, /* GL_COLOR_ATTACHMENT13_EXT */ - { 2894, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14 */ - { 2916, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14_EXT */ - { 2942, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15 */ - { 2964, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15_EXT */ - { 2990, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1_EXT */ - { 3015, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2 */ - { 3036, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2_EXT */ - { 3061, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3 */ - { 3082, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3_EXT */ - { 3107, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4 */ - { 3128, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4_EXT */ - { 3153, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5 */ - { 3174, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5_EXT */ - { 3199, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6 */ - { 3220, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6_EXT */ - { 3245, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7 */ - { 3266, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7_EXT */ - { 3291, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8 */ - { 3312, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8_EXT */ - { 3337, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9 */ - { 3358, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9_EXT */ - { 3383, 0x00004000 }, /* GL_COLOR_BUFFER_BIT */ - { 3403, 0x00000C22 }, /* GL_COLOR_CLEAR_VALUE */ - { 3424, 0x00001900 }, /* GL_COLOR_INDEX */ - { 3439, 0x00001603 }, /* GL_COLOR_INDEXES */ - { 3456, 0x00000BF2 }, /* GL_COLOR_LOGIC_OP */ - { 3474, 0x00000B57 }, /* GL_COLOR_MATERIAL */ - { 3492, 0x00000B55 }, /* GL_COLOR_MATERIAL_FACE */ - { 3515, 0x00000B56 }, /* GL_COLOR_MATERIAL_PARAMETER */ - { 3543, 0x000080B1 }, /* GL_COLOR_MATRIX */ - { 3559, 0x000080B1 }, /* GL_COLOR_MATRIX_SGI */ - { 3579, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH */ - { 3607, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH_SGI */ - { 3639, 0x00008458 }, /* GL_COLOR_SUM */ - { 3652, 0x00008458 }, /* GL_COLOR_SUM_ARB */ - { 3669, 0x000080D0 }, /* GL_COLOR_TABLE */ - { 3684, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE */ - { 3710, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_EXT */ - { 3740, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_SGI */ - { 3770, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS */ - { 3790, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS_SGI */ - { 3814, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE */ - { 3839, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_EXT */ - { 3868, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_SGI */ - { 3897, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT */ - { 3919, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_EXT */ - { 3945, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_SGI */ - { 3971, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE */ - { 3997, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_EXT */ - { 4027, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_SGI */ - { 4057, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE */ - { 4087, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_EXT */ - { 4121, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_SGI */ - { 4155, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE */ - { 4185, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_EXT */ - { 4219, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_SGI */ - { 4253, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE */ - { 4277, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_EXT */ - { 4305, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_SGI */ - { 4333, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE */ - { 4354, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE_SGI */ - { 4379, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH */ - { 4400, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_EXT */ - { 4425, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_SGI */ - { 4450, 0x00000C23 }, /* GL_COLOR_WRITEMASK */ - { 4469, 0x00008570 }, /* GL_COMBINE */ - { 4480, 0x00008503 }, /* GL_COMBINE4 */ - { 4492, 0x00008572 }, /* GL_COMBINE_ALPHA */ - { 4509, 0x00008572 }, /* GL_COMBINE_ALPHA_ARB */ - { 4530, 0x00008572 }, /* GL_COMBINE_ALPHA_EXT */ - { 4551, 0x00008570 }, /* GL_COMBINE_ARB */ - { 4566, 0x00008570 }, /* GL_COMBINE_EXT */ - { 4581, 0x00008571 }, /* GL_COMBINE_RGB */ - { 4596, 0x00008571 }, /* GL_COMBINE_RGB_ARB */ - { 4615, 0x00008571 }, /* GL_COMBINE_RGB_EXT */ - { 4634, 0x0000884E }, /* GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT */ - { 4670, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE */ - { 4694, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE_ARB */ - { 4722, 0x00001300 }, /* GL_COMPILE */ - { 4733, 0x00001301 }, /* GL_COMPILE_AND_EXECUTE */ - { 4756, 0x00008B81 }, /* GL_COMPILE_STATUS */ - { 4774, 0x000084E9 }, /* GL_COMPRESSED_ALPHA */ - { 4794, 0x000084E9 }, /* GL_COMPRESSED_ALPHA_ARB */ - { 4818, 0x000084EC }, /* GL_COMPRESSED_INTENSITY */ - { 4842, 0x000084EC }, /* GL_COMPRESSED_INTENSITY_ARB */ - { 4870, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE */ - { 4894, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA */ - { 4924, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA_ARB */ - { 4958, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE_ARB */ - { 4986, 0x000084ED }, /* GL_COMPRESSED_RGB */ - { 5004, 0x000084EE }, /* GL_COMPRESSED_RGBA */ - { 5023, 0x000084EE }, /* GL_COMPRESSED_RGBA_ARB */ - { 5046, 0x000086B1 }, /* GL_COMPRESSED_RGBA_FXT1_3DFX */ - { 5075, 0x000083F1 }, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */ - { 5108, 0x000083F2 }, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */ - { 5141, 0x000083F3 }, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */ - { 5174, 0x000084ED }, /* GL_COMPRESSED_RGB_ARB */ - { 5196, 0x000086B0 }, /* GL_COMPRESSED_RGB_FXT1_3DFX */ - { 5224, 0x000083F0 }, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */ - { 5256, 0x00008C4A }, /* GL_COMPRESSED_SLUMINANCE */ - { 5281, 0x00008C4B }, /* GL_COMPRESSED_SLUMINANCE_ALPHA */ - { 5312, 0x00008C48 }, /* GL_COMPRESSED_SRGB */ - { 5331, 0x00008C49 }, /* GL_COMPRESSED_SRGB_ALPHA */ - { 5356, 0x000086A3 }, /* GL_COMPRESSED_TEXTURE_FORMATS */ - { 5386, 0x00008576 }, /* GL_CONSTANT */ - { 5398, 0x00008003 }, /* GL_CONSTANT_ALPHA */ - { 5416, 0x00008003 }, /* GL_CONSTANT_ALPHA_EXT */ - { 5438, 0x00008576 }, /* GL_CONSTANT_ARB */ - { 5454, 0x00001207 }, /* GL_CONSTANT_ATTENUATION */ - { 5478, 0x00008151 }, /* GL_CONSTANT_BORDER_HP */ - { 5500, 0x00008001 }, /* GL_CONSTANT_COLOR */ - { 5518, 0x00008001 }, /* GL_CONSTANT_COLOR_EXT */ - { 5540, 0x00008576 }, /* GL_CONSTANT_EXT */ - { 5556, 0x00008010 }, /* GL_CONVOLUTION_1D */ - { 5574, 0x00008011 }, /* GL_CONVOLUTION_2D */ - { 5592, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR */ - { 5620, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR_HP */ - { 5651, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE */ - { 5678, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE_EXT */ - { 5709, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS */ - { 5736, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS_EXT */ - { 5767, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE */ - { 5795, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE_EXT */ - { 5827, 0x00008017 }, /* GL_CONVOLUTION_FORMAT */ - { 5849, 0x00008017 }, /* GL_CONVOLUTION_FORMAT_EXT */ - { 5875, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT */ - { 5897, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT_EXT */ - { 5923, 0x00008018 }, /* GL_CONVOLUTION_WIDTH */ - { 5944, 0x00008018 }, /* GL_CONVOLUTION_WIDTH_EXT */ - { 5969, 0x00008862 }, /* GL_COORD_REPLACE */ - { 5986, 0x00008862 }, /* GL_COORD_REPLACE_ARB */ - { 6007, 0x00008862 }, /* GL_COORD_REPLACE_NV */ - { 6027, 0x00001503 }, /* GL_COPY */ - { 6035, 0x0000150C }, /* GL_COPY_INVERTED */ - { 6052, 0x00000706 }, /* GL_COPY_PIXEL_TOKEN */ - { 6072, 0x00008F36 }, /* GL_COPY_READ_BUFFER */ - { 6092, 0x00008F37 }, /* GL_COPY_WRITE_BUFFER */ - { 6113, 0x00000B44 }, /* GL_CULL_FACE */ - { 6126, 0x00000B45 }, /* GL_CULL_FACE_MODE */ - { 6144, 0x000081AA }, /* GL_CULL_VERTEX_EXT */ - { 6163, 0x000081AC }, /* GL_CULL_VERTEX_EYE_POSITION_EXT */ - { 6195, 0x000081AB }, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */ - { 6230, 0x00008626 }, /* GL_CURRENT_ATTRIB_NV */ - { 6251, 0x00000001 }, /* GL_CURRENT_BIT */ - { 6266, 0x00000B00 }, /* GL_CURRENT_COLOR */ - { 6283, 0x00008453 }, /* GL_CURRENT_FOG_COORD */ - { 6304, 0x00008453 }, /* GL_CURRENT_FOG_COORDINATE */ - { 6330, 0x00000B01 }, /* GL_CURRENT_INDEX */ - { 6347, 0x00008641 }, /* GL_CURRENT_MATRIX_ARB */ - { 6369, 0x00008845 }, /* GL_CURRENT_MATRIX_INDEX_ARB */ - { 6397, 0x00008641 }, /* GL_CURRENT_MATRIX_NV */ - { 6418, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */ - { 6452, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_NV */ - { 6485, 0x00000B02 }, /* GL_CURRENT_NORMAL */ - { 6503, 0x00008843 }, /* GL_CURRENT_PALETTE_MATRIX_ARB */ - { 6533, 0x00008B8D }, /* GL_CURRENT_PROGRAM */ - { 6552, 0x00008865 }, /* GL_CURRENT_QUERY */ - { 6569, 0x00008865 }, /* GL_CURRENT_QUERY_ARB */ - { 6590, 0x00000B04 }, /* GL_CURRENT_RASTER_COLOR */ - { 6614, 0x00000B09 }, /* GL_CURRENT_RASTER_DISTANCE */ - { 6641, 0x00000B05 }, /* GL_CURRENT_RASTER_INDEX */ - { 6665, 0x00000B07 }, /* GL_CURRENT_RASTER_POSITION */ - { 6692, 0x00000B08 }, /* GL_CURRENT_RASTER_POSITION_VALID */ - { 6725, 0x0000845F }, /* GL_CURRENT_RASTER_SECONDARY_COLOR */ - { 6759, 0x00000B06 }, /* GL_CURRENT_RASTER_TEXTURE_COORDS */ - { 6792, 0x00008459 }, /* GL_CURRENT_SECONDARY_COLOR */ - { 6819, 0x00000B03 }, /* GL_CURRENT_TEXTURE_COORDS */ - { 6845, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB */ - { 6870, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB_ARB */ - { 6899, 0x000086A8 }, /* GL_CURRENT_WEIGHT_ARB */ - { 6921, 0x00000900 }, /* GL_CW */ - { 6927, 0x0000875B }, /* GL_DEBUG_ASSERT_MESA */ - { 6948, 0x00008759 }, /* GL_DEBUG_OBJECT_MESA */ - { 6969, 0x0000875A }, /* GL_DEBUG_PRINT_MESA */ - { 6989, 0x00002101 }, /* GL_DECAL */ - { 6998, 0x00001E03 }, /* GL_DECR */ - { 7006, 0x00008508 }, /* GL_DECR_WRAP */ - { 7019, 0x00008508 }, /* GL_DECR_WRAP_EXT */ - { 7036, 0x00008B80 }, /* GL_DELETE_STATUS */ - { 7053, 0x00001801 }, /* GL_DEPTH */ - { 7062, 0x000088F0 }, /* GL_DEPTH24_STENCIL8 */ - { 7082, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT */ - { 7102, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_EXT */ - { 7126, 0x00000D1F }, /* GL_DEPTH_BIAS */ - { 7140, 0x00000D56 }, /* GL_DEPTH_BITS */ - { 7154, 0x00008891 }, /* GL_DEPTH_BOUNDS_EXT */ - { 7174, 0x00008890 }, /* GL_DEPTH_BOUNDS_TEST_EXT */ - { 7199, 0x00000100 }, /* GL_DEPTH_BUFFER_BIT */ - { 7219, 0x0000864F }, /* GL_DEPTH_CLAMP_NV */ - { 7237, 0x00000B73 }, /* GL_DEPTH_CLEAR_VALUE */ - { 7258, 0x00001902 }, /* GL_DEPTH_COMPONENT */ - { 7277, 0x000081A5 }, /* GL_DEPTH_COMPONENT16 */ - { 7298, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_ARB */ - { 7323, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_SGIX */ - { 7349, 0x000081A6 }, /* GL_DEPTH_COMPONENT24 */ - { 7370, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_ARB */ - { 7395, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_SGIX */ - { 7421, 0x000081A7 }, /* GL_DEPTH_COMPONENT32 */ - { 7442, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_ARB */ - { 7467, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_SGIX */ - { 7493, 0x00000B74 }, /* GL_DEPTH_FUNC */ - { 7507, 0x00000B70 }, /* GL_DEPTH_RANGE */ - { 7522, 0x00000D1E }, /* GL_DEPTH_SCALE */ - { 7537, 0x000084F9 }, /* GL_DEPTH_STENCIL */ - { 7554, 0x0000821A }, /* GL_DEPTH_STENCIL_ATTACHMENT */ - { 7582, 0x000084F9 }, /* GL_DEPTH_STENCIL_NV */ - { 7602, 0x0000886F }, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ - { 7630, 0x0000886E }, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ - { 7658, 0x00000B71 }, /* GL_DEPTH_TEST */ - { 7672, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE */ - { 7694, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE_ARB */ - { 7720, 0x00000B72 }, /* GL_DEPTH_WRITEMASK */ - { 7739, 0x00001201 }, /* GL_DIFFUSE */ - { 7750, 0x00000BD0 }, /* GL_DITHER */ - { 7760, 0x00000A02 }, /* GL_DOMAIN */ - { 7770, 0x00001100 }, /* GL_DONT_CARE */ - { 7783, 0x000086AE }, /* GL_DOT3_RGB */ - { 7795, 0x000086AF }, /* GL_DOT3_RGBA */ - { 7808, 0x000086AF }, /* GL_DOT3_RGBA_ARB */ - { 7825, 0x00008741 }, /* GL_DOT3_RGBA_EXT */ - { 7842, 0x000086AE }, /* GL_DOT3_RGB_ARB */ - { 7858, 0x00008740 }, /* GL_DOT3_RGB_EXT */ - { 7874, 0x0000140A }, /* GL_DOUBLE */ - { 7884, 0x00000C32 }, /* GL_DOUBLEBUFFER */ - { 7900, 0x00000C01 }, /* GL_DRAW_BUFFER */ - { 7915, 0x00008825 }, /* GL_DRAW_BUFFER0 */ - { 7931, 0x00008825 }, /* GL_DRAW_BUFFER0_ARB */ - { 7951, 0x00008825 }, /* GL_DRAW_BUFFER0_ATI */ - { 7971, 0x00008826 }, /* GL_DRAW_BUFFER1 */ - { 7987, 0x0000882F }, /* GL_DRAW_BUFFER10 */ - { 8004, 0x0000882F }, /* GL_DRAW_BUFFER10_ARB */ - { 8025, 0x0000882F }, /* GL_DRAW_BUFFER10_ATI */ - { 8046, 0x00008830 }, /* GL_DRAW_BUFFER11 */ - { 8063, 0x00008830 }, /* GL_DRAW_BUFFER11_ARB */ - { 8084, 0x00008830 }, /* GL_DRAW_BUFFER11_ATI */ - { 8105, 0x00008831 }, /* GL_DRAW_BUFFER12 */ - { 8122, 0x00008831 }, /* GL_DRAW_BUFFER12_ARB */ - { 8143, 0x00008831 }, /* GL_DRAW_BUFFER12_ATI */ - { 8164, 0x00008832 }, /* GL_DRAW_BUFFER13 */ - { 8181, 0x00008832 }, /* GL_DRAW_BUFFER13_ARB */ - { 8202, 0x00008832 }, /* GL_DRAW_BUFFER13_ATI */ - { 8223, 0x00008833 }, /* GL_DRAW_BUFFER14 */ - { 8240, 0x00008833 }, /* GL_DRAW_BUFFER14_ARB */ - { 8261, 0x00008833 }, /* GL_DRAW_BUFFER14_ATI */ - { 8282, 0x00008834 }, /* GL_DRAW_BUFFER15 */ - { 8299, 0x00008834 }, /* GL_DRAW_BUFFER15_ARB */ - { 8320, 0x00008834 }, /* GL_DRAW_BUFFER15_ATI */ - { 8341, 0x00008826 }, /* GL_DRAW_BUFFER1_ARB */ - { 8361, 0x00008826 }, /* GL_DRAW_BUFFER1_ATI */ - { 8381, 0x00008827 }, /* GL_DRAW_BUFFER2 */ - { 8397, 0x00008827 }, /* GL_DRAW_BUFFER2_ARB */ - { 8417, 0x00008827 }, /* GL_DRAW_BUFFER2_ATI */ - { 8437, 0x00008828 }, /* GL_DRAW_BUFFER3 */ - { 8453, 0x00008828 }, /* GL_DRAW_BUFFER3_ARB */ - { 8473, 0x00008828 }, /* GL_DRAW_BUFFER3_ATI */ - { 8493, 0x00008829 }, /* GL_DRAW_BUFFER4 */ - { 8509, 0x00008829 }, /* GL_DRAW_BUFFER4_ARB */ - { 8529, 0x00008829 }, /* GL_DRAW_BUFFER4_ATI */ - { 8549, 0x0000882A }, /* GL_DRAW_BUFFER5 */ - { 8565, 0x0000882A }, /* GL_DRAW_BUFFER5_ARB */ - { 8585, 0x0000882A }, /* GL_DRAW_BUFFER5_ATI */ - { 8605, 0x0000882B }, /* GL_DRAW_BUFFER6 */ - { 8621, 0x0000882B }, /* GL_DRAW_BUFFER6_ARB */ - { 8641, 0x0000882B }, /* GL_DRAW_BUFFER6_ATI */ - { 8661, 0x0000882C }, /* GL_DRAW_BUFFER7 */ - { 8677, 0x0000882C }, /* GL_DRAW_BUFFER7_ARB */ - { 8697, 0x0000882C }, /* GL_DRAW_BUFFER7_ATI */ - { 8717, 0x0000882D }, /* GL_DRAW_BUFFER8 */ - { 8733, 0x0000882D }, /* GL_DRAW_BUFFER8_ARB */ - { 8753, 0x0000882D }, /* GL_DRAW_BUFFER8_ATI */ - { 8773, 0x0000882E }, /* GL_DRAW_BUFFER9 */ - { 8789, 0x0000882E }, /* GL_DRAW_BUFFER9_ARB */ - { 8809, 0x0000882E }, /* GL_DRAW_BUFFER9_ATI */ - { 8829, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER */ - { 8849, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */ - { 8881, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER_EXT */ - { 8905, 0x00000705 }, /* GL_DRAW_PIXEL_TOKEN */ - { 8925, 0x00000304 }, /* GL_DST_ALPHA */ - { 8938, 0x00000306 }, /* GL_DST_COLOR */ - { 8951, 0x0000877A }, /* GL_DU8DV8_ATI */ - { 8965, 0x00008779 }, /* GL_DUDV_ATI */ - { 8977, 0x000088EA }, /* GL_DYNAMIC_COPY */ - { 8993, 0x000088EA }, /* GL_DYNAMIC_COPY_ARB */ - { 9013, 0x000088E8 }, /* GL_DYNAMIC_DRAW */ - { 9029, 0x000088E8 }, /* GL_DYNAMIC_DRAW_ARB */ - { 9049, 0x000088E9 }, /* GL_DYNAMIC_READ */ - { 9065, 0x000088E9 }, /* GL_DYNAMIC_READ_ARB */ - { 9085, 0x00000B43 }, /* GL_EDGE_FLAG */ - { 9098, 0x00008079 }, /* GL_EDGE_FLAG_ARRAY */ - { 9117, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */ - { 9151, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB */ - { 9189, 0x00008093 }, /* GL_EDGE_FLAG_ARRAY_POINTER */ - { 9216, 0x0000808C }, /* GL_EDGE_FLAG_ARRAY_STRIDE */ - { 9242, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER */ - { 9266, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */ - { 9298, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB */ - { 9334, 0x00001600 }, /* GL_EMISSION */ - { 9346, 0x00002000 }, /* GL_ENABLE_BIT */ - { 9360, 0x00000202 }, /* GL_EQUAL */ - { 9369, 0x00001509 }, /* GL_EQUIV */ - { 9378, 0x00010000 }, /* GL_EVAL_BIT */ - { 9390, 0x00000800 }, /* GL_EXP */ - { 9397, 0x00000801 }, /* GL_EXP2 */ - { 9405, 0x00001F03 }, /* GL_EXTENSIONS */ - { 9419, 0x00002400 }, /* GL_EYE_LINEAR */ - { 9433, 0x00002502 }, /* GL_EYE_PLANE */ - { 9446, 0x0000855C }, /* GL_EYE_PLANE_ABSOLUTE_NV */ - { 9471, 0x0000855B }, /* GL_EYE_RADIAL_NV */ - { 9488, 0x00000000 }, /* GL_FALSE */ - { 9497, 0x00001101 }, /* GL_FASTEST */ - { 9508, 0x00001C01 }, /* GL_FEEDBACK */ - { 9520, 0x00000DF0 }, /* GL_FEEDBACK_BUFFER_POINTER */ - { 9547, 0x00000DF1 }, /* GL_FEEDBACK_BUFFER_SIZE */ - { 9571, 0x00000DF2 }, /* GL_FEEDBACK_BUFFER_TYPE */ - { 9595, 0x00001B02 }, /* GL_FILL */ - { 9603, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION_EXT */ - { 9634, 0x00001D00 }, /* GL_FLAT */ - { 9642, 0x00001406 }, /* GL_FLOAT */ - { 9651, 0x00008B5A }, /* GL_FLOAT_MAT2 */ - { 9665, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */ - { 9683, 0x00008B65 }, /* GL_FLOAT_MAT2x3 */ - { 9699, 0x00008B66 }, /* GL_FLOAT_MAT2x4 */ - { 9715, 0x00008B5B }, /* GL_FLOAT_MAT3 */ - { 9729, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */ - { 9747, 0x00008B67 }, /* GL_FLOAT_MAT3x2 */ - { 9763, 0x00008B68 }, /* GL_FLOAT_MAT3x4 */ - { 9779, 0x00008B5C }, /* GL_FLOAT_MAT4 */ - { 9793, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */ - { 9811, 0x00008B69 }, /* GL_FLOAT_MAT4x2 */ - { 9827, 0x00008B6A }, /* GL_FLOAT_MAT4x3 */ - { 9843, 0x00008B50 }, /* GL_FLOAT_VEC2 */ - { 9857, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */ - { 9875, 0x00008B51 }, /* GL_FLOAT_VEC3 */ - { 9889, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */ - { 9907, 0x00008B52 }, /* GL_FLOAT_VEC4 */ - { 9921, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */ - { 9939, 0x00000B60 }, /* GL_FOG */ - { 9946, 0x00000080 }, /* GL_FOG_BIT */ - { 9957, 0x00000B66 }, /* GL_FOG_COLOR */ - { 9970, 0x00008451 }, /* GL_FOG_COORD */ - { 9983, 0x00008451 }, /* GL_FOG_COORDINATE */ - { 10001, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */ - { 10025, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ - { 10064, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */ - { 10107, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */ - { 10139, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */ - { 10170, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */ - { 10199, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */ - { 10224, 0x00008457 }, /* GL_FOG_COORD_ARRAY */ - { 10243, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */ - { 10277, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */ - { 10304, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */ - { 10330, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */ - { 10354, 0x00008450 }, /* GL_FOG_COORD_SRC */ - { 10371, 0x00000B62 }, /* GL_FOG_DENSITY */ - { 10386, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */ - { 10410, 0x00000B64 }, /* GL_FOG_END */ - { 10421, 0x00000C54 }, /* GL_FOG_HINT */ - { 10433, 0x00000B61 }, /* GL_FOG_INDEX */ - { 10446, 0x00000B65 }, /* GL_FOG_MODE */ - { 10458, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */ - { 10477, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */ - { 10502, 0x00000B63 }, /* GL_FOG_START */ - { 10515, 0x00008452 }, /* GL_FRAGMENT_DEPTH */ - { 10533, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */ - { 10557, 0x00008B30 }, /* GL_FRAGMENT_SHADER */ - { 10576, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */ - { 10599, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ - { 10634, 0x00008D40 }, /* GL_FRAMEBUFFER */ - { 10649, 0x00008215 }, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */ - { 10686, 0x00008214 }, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */ - { 10722, 0x00008210 }, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ - { 10763, 0x00008211 }, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ - { 10804, 0x00008216 }, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */ - { 10841, 0x00008213 }, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */ - { 10878, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ - { 10916, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */ - { 10958, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ - { 10996, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */ - { 11038, 0x00008212 }, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ - { 11073, 0x00008217 }, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */ - { 11112, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */ - { 11161, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */ - { 11209, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */ - { 11261, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ - { 11301, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */ - { 11345, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ - { 11385, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */ - { 11429, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */ - { 11456, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE */ - { 11480, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */ - { 11508, 0x00008218 }, /* GL_FRAMEBUFFER_DEFAULT */ - { 11531, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */ - { 11550, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */ - { 11587, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */ - { 11628, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */ - { 11669, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */ - { 11711, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */ - { 11762, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */ - { 11800, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */ - { 11845, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */ - { 11894, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ - { 11932, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */ - { 11974, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ - { 12006, 0x00008219 }, /* GL_FRAMEBUFFER_UNDEFINED */ - { 12031, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED */ - { 12058, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */ - { 12089, 0x00000404 }, /* GL_FRONT */ - { 12098, 0x00000408 }, /* GL_FRONT_AND_BACK */ - { 12116, 0x00000B46 }, /* GL_FRONT_FACE */ - { 12130, 0x00000400 }, /* GL_FRONT_LEFT */ - { 12144, 0x00000401 }, /* GL_FRONT_RIGHT */ - { 12159, 0x00008006 }, /* GL_FUNC_ADD */ - { 12171, 0x00008006 }, /* GL_FUNC_ADD_EXT */ - { 12187, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */ - { 12212, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_EXT */ - { 12241, 0x0000800A }, /* GL_FUNC_SUBTRACT */ - { 12258, 0x0000800A }, /* GL_FUNC_SUBTRACT_EXT */ - { 12279, 0x00008191 }, /* GL_GENERATE_MIPMAP */ - { 12298, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */ - { 12322, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */ - { 12351, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */ - { 12375, 0x00000206 }, /* GL_GEQUAL */ - { 12385, 0x00000204 }, /* GL_GREATER */ - { 12396, 0x00001904 }, /* GL_GREEN */ - { 12405, 0x00000D19 }, /* GL_GREEN_BIAS */ - { 12419, 0x00000D53 }, /* GL_GREEN_BITS */ - { 12433, 0x00000D18 }, /* GL_GREEN_SCALE */ - { 12448, 0x00008000 }, /* GL_HINT_BIT */ - { 12460, 0x00008024 }, /* GL_HISTOGRAM */ - { 12473, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */ - { 12497, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */ - { 12525, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */ - { 12548, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */ - { 12575, 0x00008024 }, /* GL_HISTOGRAM_EXT */ - { 12592, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */ - { 12612, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */ - { 12636, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */ - { 12660, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */ - { 12688, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */ - { 12716, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */ - { 12748, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */ - { 12770, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */ - { 12796, 0x0000802D }, /* GL_HISTOGRAM_SINK */ - { 12814, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */ - { 12836, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */ - { 12855, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */ - { 12878, 0x0000862A }, /* GL_IDENTITY_NV */ - { 12893, 0x00008150 }, /* GL_IGNORE_BORDER_HP */ - { 12913, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ - { 12953, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ - { 12991, 0x00001E02 }, /* GL_INCR */ - { 12999, 0x00008507 }, /* GL_INCR_WRAP */ - { 13012, 0x00008507 }, /* GL_INCR_WRAP_EXT */ - { 13029, 0x00008222 }, /* GL_INDEX */ - { 13038, 0x00008077 }, /* GL_INDEX_ARRAY */ - { 13053, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */ - { 13083, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */ - { 13117, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */ - { 13140, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */ - { 13162, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */ - { 13182, 0x00000D51 }, /* GL_INDEX_BITS */ - { 13196, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */ - { 13217, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */ - { 13235, 0x00000C30 }, /* GL_INDEX_MODE */ - { 13249, 0x00000D13 }, /* GL_INDEX_OFFSET */ - { 13265, 0x00000D12 }, /* GL_INDEX_SHIFT */ - { 13280, 0x00000C21 }, /* GL_INDEX_WRITEMASK */ - { 13299, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */ - { 13318, 0x00001404 }, /* GL_INT */ - { 13325, 0x00008049 }, /* GL_INTENSITY */ - { 13338, 0x0000804C }, /* GL_INTENSITY12 */ - { 13353, 0x0000804C }, /* GL_INTENSITY12_EXT */ - { 13372, 0x0000804D }, /* GL_INTENSITY16 */ - { 13387, 0x0000804D }, /* GL_INTENSITY16_EXT */ - { 13406, 0x0000804A }, /* GL_INTENSITY4 */ - { 13420, 0x0000804A }, /* GL_INTENSITY4_EXT */ - { 13438, 0x0000804B }, /* GL_INTENSITY8 */ - { 13452, 0x0000804B }, /* GL_INTENSITY8_EXT */ - { 13470, 0x00008049 }, /* GL_INTENSITY_EXT */ - { 13487, 0x00008575 }, /* GL_INTERPOLATE */ - { 13502, 0x00008575 }, /* GL_INTERPOLATE_ARB */ - { 13521, 0x00008575 }, /* GL_INTERPOLATE_EXT */ - { 13540, 0x00008B53 }, /* GL_INT_VEC2 */ - { 13552, 0x00008B53 }, /* GL_INT_VEC2_ARB */ - { 13568, 0x00008B54 }, /* GL_INT_VEC3 */ - { 13580, 0x00008B54 }, /* GL_INT_VEC3_ARB */ - { 13596, 0x00008B55 }, /* GL_INT_VEC4 */ - { 13608, 0x00008B55 }, /* GL_INT_VEC4_ARB */ - { 13624, 0x00000500 }, /* GL_INVALID_ENUM */ - { 13640, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */ - { 13673, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */ - { 13710, 0x00000502 }, /* GL_INVALID_OPERATION */ - { 13731, 0x00000501 }, /* GL_INVALID_VALUE */ - { 13748, 0x0000862B }, /* GL_INVERSE_NV */ - { 13762, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */ - { 13786, 0x0000150A }, /* GL_INVERT */ - { 13796, 0x00001E00 }, /* GL_KEEP */ - { 13804, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION_EXT */ - { 13834, 0x00000406 }, /* GL_LEFT */ - { 13842, 0x00000203 }, /* GL_LEQUAL */ - { 13852, 0x00000201 }, /* GL_LESS */ - { 13860, 0x00004000 }, /* GL_LIGHT0 */ - { 13870, 0x00004001 }, /* GL_LIGHT1 */ - { 13880, 0x00004002 }, /* GL_LIGHT2 */ - { 13890, 0x00004003 }, /* GL_LIGHT3 */ - { 13900, 0x00004004 }, /* GL_LIGHT4 */ - { 13910, 0x00004005 }, /* GL_LIGHT5 */ - { 13920, 0x00004006 }, /* GL_LIGHT6 */ - { 13930, 0x00004007 }, /* GL_LIGHT7 */ - { 13940, 0x00000B50 }, /* GL_LIGHTING */ - { 13952, 0x00000040 }, /* GL_LIGHTING_BIT */ - { 13968, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */ - { 13991, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */ - { 14020, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */ - { 14053, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ - { 14081, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */ - { 14105, 0x00001B01 }, /* GL_LINE */ - { 14113, 0x00002601 }, /* GL_LINEAR */ - { 14123, 0x00001208 }, /* GL_LINEAR_ATTENUATION */ - { 14145, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ - { 14175, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ - { 14206, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */ - { 14230, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */ - { 14255, 0x00000001 }, /* GL_LINES */ - { 14264, 0x00000004 }, /* GL_LINE_BIT */ - { 14276, 0x00000002 }, /* GL_LINE_LOOP */ - { 14289, 0x00000707 }, /* GL_LINE_RESET_TOKEN */ - { 14309, 0x00000B20 }, /* GL_LINE_SMOOTH */ - { 14324, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */ - { 14344, 0x00000B24 }, /* GL_LINE_STIPPLE */ - { 14360, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */ - { 14384, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */ - { 14407, 0x00000003 }, /* GL_LINE_STRIP */ - { 14421, 0x00000702 }, /* GL_LINE_TOKEN */ - { 14435, 0x00000B21 }, /* GL_LINE_WIDTH */ - { 14449, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */ - { 14475, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */ - { 14495, 0x00008B82 }, /* GL_LINK_STATUS */ - { 14510, 0x00000B32 }, /* GL_LIST_BASE */ - { 14523, 0x00020000 }, /* GL_LIST_BIT */ - { 14535, 0x00000B33 }, /* GL_LIST_INDEX */ - { 14549, 0x00000B30 }, /* GL_LIST_MODE */ - { 14562, 0x00000101 }, /* GL_LOAD */ - { 14570, 0x00000BF1 }, /* GL_LOGIC_OP */ - { 14582, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */ - { 14599, 0x00008CA1 }, /* GL_LOWER_LEFT */ - { 14613, 0x00001909 }, /* GL_LUMINANCE */ - { 14626, 0x00008041 }, /* GL_LUMINANCE12 */ - { 14641, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */ - { 14664, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */ - { 14691, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */ - { 14713, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */ - { 14739, 0x00008041 }, /* GL_LUMINANCE12_EXT */ - { 14758, 0x00008042 }, /* GL_LUMINANCE16 */ - { 14773, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */ - { 14796, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */ - { 14823, 0x00008042 }, /* GL_LUMINANCE16_EXT */ - { 14842, 0x0000803F }, /* GL_LUMINANCE4 */ - { 14856, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */ - { 14877, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */ - { 14902, 0x0000803F }, /* GL_LUMINANCE4_EXT */ - { 14920, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */ - { 14941, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */ - { 14966, 0x00008040 }, /* GL_LUMINANCE8 */ - { 14980, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */ - { 15001, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */ - { 15026, 0x00008040 }, /* GL_LUMINANCE8_EXT */ - { 15044, 0x0000190A }, /* GL_LUMINANCE_ALPHA */ - { 15063, 0x00000D90 }, /* GL_MAP1_COLOR_4 */ - { 15079, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */ - { 15099, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */ - { 15121, 0x00000D91 }, /* GL_MAP1_INDEX */ - { 15135, 0x00000D92 }, /* GL_MAP1_NORMAL */ - { 15150, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */ - { 15174, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */ - { 15198, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */ - { 15222, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */ - { 15246, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */ - { 15263, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */ - { 15280, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ - { 15308, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ - { 15337, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ - { 15366, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ - { 15395, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ - { 15424, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ - { 15453, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ - { 15482, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ - { 15510, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ - { 15538, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ - { 15566, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ - { 15594, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ - { 15622, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ - { 15650, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ - { 15678, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ - { 15706, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ - { 15734, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */ - { 15750, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */ - { 15770, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */ - { 15792, 0x00000DB1 }, /* GL_MAP2_INDEX */ - { 15806, 0x00000DB2 }, /* GL_MAP2_NORMAL */ - { 15821, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */ - { 15845, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */ - { 15869, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */ - { 15893, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */ - { 15917, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */ - { 15934, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */ - { 15951, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ - { 15979, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ - { 16008, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ - { 16037, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ - { 16066, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ - { 16095, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ - { 16124, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ - { 16153, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ - { 16181, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ - { 16209, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ - { 16237, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ - { 16265, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ - { 16293, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ - { 16321, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */ - { 16349, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ - { 16377, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ - { 16405, 0x00000D10 }, /* GL_MAP_COLOR */ - { 16418, 0x00000010 }, /* GL_MAP_FLUSH_EXPLICIT_BIT */ - { 16444, 0x00000008 }, /* GL_MAP_INVALIDATE_BUFFER_BIT */ - { 16473, 0x00000004 }, /* GL_MAP_INVALIDATE_RANGE_BIT */ - { 16501, 0x00000001 }, /* GL_MAP_READ_BIT */ - { 16517, 0x00000D11 }, /* GL_MAP_STENCIL */ - { 16532, 0x00000020 }, /* GL_MAP_UNSYNCHRONIZED_BIT */ - { 16558, 0x00000002 }, /* GL_MAP_WRITE_BIT */ - { 16575, 0x000088C0 }, /* GL_MATRIX0_ARB */ - { 16590, 0x00008630 }, /* GL_MATRIX0_NV */ - { 16604, 0x000088CA }, /* GL_MATRIX10_ARB */ - { 16620, 0x000088CB }, /* GL_MATRIX11_ARB */ - { 16636, 0x000088CC }, /* GL_MATRIX12_ARB */ - { 16652, 0x000088CD }, /* GL_MATRIX13_ARB */ - { 16668, 0x000088CE }, /* GL_MATRIX14_ARB */ - { 16684, 0x000088CF }, /* GL_MATRIX15_ARB */ - { 16700, 0x000088D0 }, /* GL_MATRIX16_ARB */ - { 16716, 0x000088D1 }, /* GL_MATRIX17_ARB */ - { 16732, 0x000088D2 }, /* GL_MATRIX18_ARB */ - { 16748, 0x000088D3 }, /* GL_MATRIX19_ARB */ - { 16764, 0x000088C1 }, /* GL_MATRIX1_ARB */ - { 16779, 0x00008631 }, /* GL_MATRIX1_NV */ - { 16793, 0x000088D4 }, /* GL_MATRIX20_ARB */ - { 16809, 0x000088D5 }, /* GL_MATRIX21_ARB */ - { 16825, 0x000088D6 }, /* GL_MATRIX22_ARB */ - { 16841, 0x000088D7 }, /* GL_MATRIX23_ARB */ - { 16857, 0x000088D8 }, /* GL_MATRIX24_ARB */ - { 16873, 0x000088D9 }, /* GL_MATRIX25_ARB */ - { 16889, 0x000088DA }, /* GL_MATRIX26_ARB */ - { 16905, 0x000088DB }, /* GL_MATRIX27_ARB */ - { 16921, 0x000088DC }, /* GL_MATRIX28_ARB */ - { 16937, 0x000088DD }, /* GL_MATRIX29_ARB */ - { 16953, 0x000088C2 }, /* GL_MATRIX2_ARB */ - { 16968, 0x00008632 }, /* GL_MATRIX2_NV */ - { 16982, 0x000088DE }, /* GL_MATRIX30_ARB */ - { 16998, 0x000088DF }, /* GL_MATRIX31_ARB */ - { 17014, 0x000088C3 }, /* GL_MATRIX3_ARB */ - { 17029, 0x00008633 }, /* GL_MATRIX3_NV */ - { 17043, 0x000088C4 }, /* GL_MATRIX4_ARB */ - { 17058, 0x00008634 }, /* GL_MATRIX4_NV */ - { 17072, 0x000088C5 }, /* GL_MATRIX5_ARB */ - { 17087, 0x00008635 }, /* GL_MATRIX5_NV */ - { 17101, 0x000088C6 }, /* GL_MATRIX6_ARB */ - { 17116, 0x00008636 }, /* GL_MATRIX6_NV */ - { 17130, 0x000088C7 }, /* GL_MATRIX7_ARB */ - { 17145, 0x00008637 }, /* GL_MATRIX7_NV */ - { 17159, 0x000088C8 }, /* GL_MATRIX8_ARB */ - { 17174, 0x000088C9 }, /* GL_MATRIX9_ARB */ - { 17189, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */ - { 17215, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ - { 17249, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ - { 17280, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ - { 17313, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ - { 17344, 0x00000BA0 }, /* GL_MATRIX_MODE */ - { 17359, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */ - { 17381, 0x00008008 }, /* GL_MAX */ - { 17388, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */ - { 17411, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ - { 17443, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */ - { 17469, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ - { 17502, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ - { 17528, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - { 17562, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */ - { 17581, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */ - { 17610, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ - { 17642, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */ - { 17678, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ - { 17714, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */ - { 17754, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */ - { 17780, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */ - { 17810, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */ - { 17835, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */ - { 17864, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ - { 17893, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */ - { 17926, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */ - { 17946, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */ - { 17970, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */ - { 17994, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */ - { 18018, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */ - { 18043, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */ - { 18061, 0x00008008 }, /* GL_MAX_EXT */ - { 18072, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ - { 18107, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */ - { 18146, 0x00000D31 }, /* GL_MAX_LIGHTS */ - { 18160, 0x00000B31 }, /* GL_MAX_LIST_NESTING */ - { 18180, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ - { 18218, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */ - { 18247, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */ - { 18271, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */ - { 18299, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */ - { 18322, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ - { 18359, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ - { 18395, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ - { 18422, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ - { 18451, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ - { 18485, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */ - { 18521, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ - { 18548, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ - { 18580, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ - { 18616, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ - { 18645, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ - { 18674, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */ - { 18702, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ - { 18740, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - { 18784, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - { 18827, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ - { 18861, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - { 18900, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ - { 18937, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ - { 18975, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - { 19018, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - { 19061, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ - { 19091, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ - { 19122, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ - { 19158, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ - { 19194, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */ - { 19224, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ - { 19258, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */ - { 19291, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */ - { 19320, 0x00008D57 }, /* GL_MAX_SAMPLES */ - { 19335, 0x00008504 }, /* GL_MAX_SHININESS_NV */ - { 19355, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */ - { 19379, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */ - { 19401, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */ - { 19427, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */ - { 19454, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */ - { 19485, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */ - { 19509, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ - { 19543, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */ - { 19563, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */ - { 19590, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */ - { 19611, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */ - { 19636, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */ - { 19661, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */ - { 19696, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */ - { 19718, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */ - { 19744, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */ - { 19766, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */ - { 19792, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ - { 19826, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */ - { 19864, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ - { 19897, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */ - { 19934, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */ - { 19958, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */ - { 19979, 0x00008007 }, /* GL_MIN */ - { 19986, 0x0000802E }, /* GL_MINMAX */ - { 19996, 0x0000802E }, /* GL_MINMAX_EXT */ - { 20010, 0x0000802F }, /* GL_MINMAX_FORMAT */ - { 20027, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */ - { 20048, 0x00008030 }, /* GL_MINMAX_SINK */ - { 20063, 0x00008030 }, /* GL_MINMAX_SINK_EXT */ - { 20082, 0x00008007 }, /* GL_MIN_EXT */ - { 20093, 0x00008370 }, /* GL_MIRRORED_REPEAT */ - { 20112, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */ - { 20135, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */ - { 20158, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */ - { 20178, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */ - { 20198, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ - { 20228, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */ - { 20256, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ - { 20284, 0x00001700 }, /* GL_MODELVIEW */ - { 20297, 0x00001700 }, /* GL_MODELVIEW0_ARB */ - { 20315, 0x0000872A }, /* GL_MODELVIEW10_ARB */ - { 20334, 0x0000872B }, /* GL_MODELVIEW11_ARB */ - { 20353, 0x0000872C }, /* GL_MODELVIEW12_ARB */ - { 20372, 0x0000872D }, /* GL_MODELVIEW13_ARB */ - { 20391, 0x0000872E }, /* GL_MODELVIEW14_ARB */ - { 20410, 0x0000872F }, /* GL_MODELVIEW15_ARB */ - { 20429, 0x00008730 }, /* GL_MODELVIEW16_ARB */ - { 20448, 0x00008731 }, /* GL_MODELVIEW17_ARB */ - { 20467, 0x00008732 }, /* GL_MODELVIEW18_ARB */ - { 20486, 0x00008733 }, /* GL_MODELVIEW19_ARB */ - { 20505, 0x0000850A }, /* GL_MODELVIEW1_ARB */ - { 20523, 0x00008734 }, /* GL_MODELVIEW20_ARB */ - { 20542, 0x00008735 }, /* GL_MODELVIEW21_ARB */ - { 20561, 0x00008736 }, /* GL_MODELVIEW22_ARB */ - { 20580, 0x00008737 }, /* GL_MODELVIEW23_ARB */ - { 20599, 0x00008738 }, /* GL_MODELVIEW24_ARB */ - { 20618, 0x00008739 }, /* GL_MODELVIEW25_ARB */ - { 20637, 0x0000873A }, /* GL_MODELVIEW26_ARB */ - { 20656, 0x0000873B }, /* GL_MODELVIEW27_ARB */ - { 20675, 0x0000873C }, /* GL_MODELVIEW28_ARB */ - { 20694, 0x0000873D }, /* GL_MODELVIEW29_ARB */ - { 20713, 0x00008722 }, /* GL_MODELVIEW2_ARB */ - { 20731, 0x0000873E }, /* GL_MODELVIEW30_ARB */ - { 20750, 0x0000873F }, /* GL_MODELVIEW31_ARB */ - { 20769, 0x00008723 }, /* GL_MODELVIEW3_ARB */ - { 20787, 0x00008724 }, /* GL_MODELVIEW4_ARB */ - { 20805, 0x00008725 }, /* GL_MODELVIEW5_ARB */ - { 20823, 0x00008726 }, /* GL_MODELVIEW6_ARB */ - { 20841, 0x00008727 }, /* GL_MODELVIEW7_ARB */ - { 20859, 0x00008728 }, /* GL_MODELVIEW8_ARB */ - { 20877, 0x00008729 }, /* GL_MODELVIEW9_ARB */ - { 20895, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */ - { 20915, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */ - { 20942, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */ - { 20967, 0x00002100 }, /* GL_MODULATE */ - { 20979, 0x00008744 }, /* GL_MODULATE_ADD_ATI */ - { 20999, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */ - { 21026, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */ - { 21051, 0x00000103 }, /* GL_MULT */ - { 21059, 0x0000809D }, /* GL_MULTISAMPLE */ - { 21074, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */ - { 21094, 0x0000809D }, /* GL_MULTISAMPLE_ARB */ - { 21113, 0x20000000 }, /* GL_MULTISAMPLE_BIT */ - { 21132, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */ - { 21156, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */ - { 21179, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */ - { 21209, 0x00002A25 }, /* GL_N3F_V3F */ - { 21220, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */ - { 21240, 0x0000150E }, /* GL_NAND */ - { 21248, 0x00002600 }, /* GL_NEAREST */ - { 21259, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ - { 21290, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ - { 21322, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */ - { 21347, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */ - { 21373, 0x00000200 }, /* GL_NEVER */ - { 21382, 0x00001102 }, /* GL_NICEST */ - { 21392, 0x00000000 }, /* GL_NONE */ - { 21400, 0x00001505 }, /* GL_NOOP */ - { 21408, 0x00001508 }, /* GL_NOR */ - { 21415, 0x00000BA1 }, /* GL_NORMALIZE */ - { 21428, 0x00008075 }, /* GL_NORMAL_ARRAY */ - { 21444, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ - { 21475, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */ - { 21510, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */ - { 21534, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */ - { 21557, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */ - { 21578, 0x00008511 }, /* GL_NORMAL_MAP */ - { 21592, 0x00008511 }, /* GL_NORMAL_MAP_ARB */ - { 21610, 0x00008511 }, /* GL_NORMAL_MAP_NV */ - { 21627, 0x00000205 }, /* GL_NOTEQUAL */ - { 21639, 0x00000000 }, /* GL_NO_ERROR */ - { 21651, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ - { 21685, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */ - { 21723, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */ - { 21755, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */ - { 21797, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */ - { 21827, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */ - { 21867, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */ - { 21898, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */ - { 21927, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */ - { 21955, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */ - { 21985, 0x00002401 }, /* GL_OBJECT_LINEAR */ - { 22002, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */ - { 22028, 0x00002501 }, /* GL_OBJECT_PLANE */ - { 22044, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */ - { 22079, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */ - { 22101, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */ - { 22120, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */ - { 22150, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */ - { 22171, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */ - { 22199, 0x00000001 }, /* GL_ONE */ - { 22206, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */ - { 22234, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */ - { 22266, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */ - { 22294, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */ - { 22326, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */ - { 22349, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */ - { 22372, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */ - { 22395, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */ - { 22418, 0x00008598 }, /* GL_OPERAND0_ALPHA */ - { 22436, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */ - { 22458, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */ - { 22480, 0x00008590 }, /* GL_OPERAND0_RGB */ - { 22496, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */ - { 22516, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */ - { 22536, 0x00008599 }, /* GL_OPERAND1_ALPHA */ - { 22554, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */ - { 22576, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */ - { 22598, 0x00008591 }, /* GL_OPERAND1_RGB */ - { 22614, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */ - { 22634, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */ - { 22654, 0x0000859A }, /* GL_OPERAND2_ALPHA */ - { 22672, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */ - { 22694, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */ - { 22716, 0x00008592 }, /* GL_OPERAND2_RGB */ - { 22732, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */ - { 22752, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */ - { 22772, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */ - { 22793, 0x00008593 }, /* GL_OPERAND3_RGB_NV */ - { 22812, 0x00001507 }, /* GL_OR */ - { 22818, 0x00000A01 }, /* GL_ORDER */ - { 22827, 0x0000150D }, /* GL_OR_INVERTED */ - { 22842, 0x0000150B }, /* GL_OR_REVERSE */ - { 22856, 0x00000505 }, /* GL_OUT_OF_MEMORY */ - { 22873, 0x00000D05 }, /* GL_PACK_ALIGNMENT */ - { 22891, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */ - { 22912, 0x00008758 }, /* GL_PACK_INVERT_MESA */ - { 22932, 0x00000D01 }, /* GL_PACK_LSB_FIRST */ - { 22950, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */ - { 22969, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */ - { 22989, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */ - { 23009, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */ - { 23027, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */ - { 23046, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */ - { 23071, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */ - { 23095, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */ - { 23116, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */ - { 23138, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */ - { 23160, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */ - { 23185, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */ - { 23209, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */ - { 23230, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */ - { 23252, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */ - { 23274, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */ - { 23296, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */ - { 23327, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */ - { 23347, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */ - { 23372, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */ - { 23392, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */ - { 23417, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */ - { 23437, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */ - { 23462, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */ - { 23482, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */ - { 23507, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */ - { 23527, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */ - { 23552, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */ - { 23572, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */ - { 23597, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */ - { 23617, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */ - { 23642, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */ - { 23662, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */ - { 23687, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */ - { 23707, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */ - { 23732, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */ - { 23752, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */ - { 23777, 0x00000020 }, /* GL_PIXEL_MODE_BIT */ - { 23795, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */ - { 23816, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */ - { 23845, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */ - { 23878, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */ - { 23903, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */ - { 23926, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ - { 23957, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */ - { 23992, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */ - { 24019, 0x00001B00 }, /* GL_POINT */ - { 24028, 0x00000000 }, /* GL_POINTS */ - { 24038, 0x00000002 }, /* GL_POINT_BIT */ - { 24051, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */ - { 24081, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */ - { 24115, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */ - { 24149, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */ - { 24184, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */ - { 24213, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */ - { 24246, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */ - { 24279, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */ - { 24313, 0x00000B11 }, /* GL_POINT_SIZE */ - { 24327, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */ - { 24353, 0x00008127 }, /* GL_POINT_SIZE_MAX */ - { 24371, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */ - { 24393, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */ - { 24415, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */ - { 24438, 0x00008126 }, /* GL_POINT_SIZE_MIN */ - { 24456, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */ - { 24478, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */ - { 24500, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */ - { 24523, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */ - { 24543, 0x00000B10 }, /* GL_POINT_SMOOTH */ - { 24559, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */ - { 24580, 0x00008861 }, /* GL_POINT_SPRITE */ - { 24596, 0x00008861 }, /* GL_POINT_SPRITE_ARB */ - { 24616, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */ - { 24645, 0x00008861 }, /* GL_POINT_SPRITE_NV */ - { 24664, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */ - { 24690, 0x00000701 }, /* GL_POINT_TOKEN */ - { 24705, 0x00000009 }, /* GL_POLYGON */ - { 24716, 0x00000008 }, /* GL_POLYGON_BIT */ - { 24731, 0x00000B40 }, /* GL_POLYGON_MODE */ - { 24747, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */ - { 24770, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */ - { 24795, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */ - { 24818, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */ - { 24841, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */ - { 24865, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */ - { 24889, 0x00000B41 }, /* GL_POLYGON_SMOOTH */ - { 24907, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */ - { 24930, 0x00000B42 }, /* GL_POLYGON_STIPPLE */ - { 24949, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */ - { 24972, 0x00000703 }, /* GL_POLYGON_TOKEN */ - { 24989, 0x00001203 }, /* GL_POSITION */ - { 25001, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ - { 25033, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */ - { 25069, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ - { 25102, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */ - { 25139, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ - { 25170, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */ - { 25205, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ - { 25237, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */ - { 25273, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ - { 25306, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ - { 25338, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */ - { 25374, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ - { 25407, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */ - { 25444, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */ - { 25474, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */ - { 25508, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */ - { 25539, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */ - { 25574, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ - { 25605, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */ - { 25640, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ - { 25672, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */ - { 25708, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */ - { 25738, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */ - { 25772, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */ - { 25803, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */ - { 25838, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */ - { 25870, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */ - { 25901, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */ - { 25936, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */ - { 25968, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */ - { 26004, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */ - { 26033, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */ - { 26066, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */ - { 26096, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */ - { 26130, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ - { 26169, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ - { 26202, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ - { 26242, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ - { 26276, 0x00008578 }, /* GL_PREVIOUS */ - { 26288, 0x00008578 }, /* GL_PREVIOUS_ARB */ - { 26304, 0x00008578 }, /* GL_PREVIOUS_EXT */ - { 26320, 0x00008577 }, /* GL_PRIMARY_COLOR */ - { 26337, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */ - { 26358, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */ - { 26379, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ - { 26412, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ - { 26444, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */ - { 26467, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */ - { 26490, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */ - { 26520, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */ - { 26549, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */ - { 26577, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */ - { 26599, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */ - { 26627, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */ - { 26655, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */ - { 26677, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */ - { 26698, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - { 26738, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - { 26777, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ - { 26807, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - { 26842, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ - { 26875, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ - { 26909, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - { 26948, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - { 26987, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */ - { 27009, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */ - { 27035, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */ - { 27059, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */ - { 27082, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */ - { 27104, 0x00008628 }, /* GL_PROGRAM_STRING_NV */ - { 27125, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */ - { 27146, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */ - { 27173, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ - { 27205, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ - { 27237, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ - { 27272, 0x00001701 }, /* GL_PROJECTION */ - { 27286, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */ - { 27307, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */ - { 27333, 0x00008E4F }, /* GL_PROVOKING_VERTEX_EXT */ - { 27357, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */ - { 27378, 0x00008025 }, /* GL_PROXY_HISTOGRAM */ - { 27397, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */ - { 27420, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ - { 27459, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ - { 27497, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */ - { 27517, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ - { 27547, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */ - { 27571, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */ - { 27591, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ - { 27621, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */ - { 27645, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */ - { 27665, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ - { 27698, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */ - { 27724, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */ - { 27754, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ - { 27785, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */ - { 27815, 0x00002003 }, /* GL_Q */ - { 27820, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */ - { 27845, 0x00000007 }, /* GL_QUADS */ - { 27854, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */ - { 27902, 0x00008614 }, /* GL_QUAD_MESH_SUN */ - { 27919, 0x00000008 }, /* GL_QUAD_STRIP */ - { 27933, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */ - { 27955, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */ - { 27981, 0x00008866 }, /* GL_QUERY_RESULT */ - { 27997, 0x00008866 }, /* GL_QUERY_RESULT_ARB */ - { 28017, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */ - { 28043, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */ - { 28073, 0x00002002 }, /* GL_R */ - { 28078, 0x00002A10 }, /* GL_R3_G3_B2 */ - { 28090, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ - { 28123, 0x00000C02 }, /* GL_READ_BUFFER */ - { 28138, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */ - { 28158, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */ - { 28190, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */ - { 28214, 0x000088B8 }, /* GL_READ_ONLY */ - { 28227, 0x000088B8 }, /* GL_READ_ONLY_ARB */ - { 28244, 0x000088BA }, /* GL_READ_WRITE */ - { 28258, 0x000088BA }, /* GL_READ_WRITE_ARB */ - { 28276, 0x00001903 }, /* GL_RED */ - { 28283, 0x00008016 }, /* GL_REDUCE */ - { 28293, 0x00008016 }, /* GL_REDUCE_EXT */ - { 28307, 0x00000D15 }, /* GL_RED_BIAS */ - { 28319, 0x00000D52 }, /* GL_RED_BITS */ - { 28331, 0x00000D14 }, /* GL_RED_SCALE */ - { 28344, 0x00008512 }, /* GL_REFLECTION_MAP */ - { 28362, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */ - { 28384, 0x00008512 }, /* GL_REFLECTION_MAP_NV */ - { 28405, 0x00001C00 }, /* GL_RENDER */ - { 28415, 0x00008D41 }, /* GL_RENDERBUFFER */ - { 28431, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */ - { 28458, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */ - { 28486, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */ - { 28512, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */ - { 28539, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */ - { 28559, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */ - { 28586, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */ - { 28609, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */ - { 28636, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ - { 28668, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */ - { 28704, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */ - { 28729, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */ - { 28753, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */ - { 28782, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */ - { 28804, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */ - { 28830, 0x00001F01 }, /* GL_RENDERER */ - { 28842, 0x00000C40 }, /* GL_RENDER_MODE */ - { 28857, 0x00002901 }, /* GL_REPEAT */ - { 28867, 0x00001E01 }, /* GL_REPLACE */ - { 28878, 0x00008062 }, /* GL_REPLACE_EXT */ - { 28893, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */ - { 28916, 0x0000803A }, /* GL_RESCALE_NORMAL */ - { 28934, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */ - { 28956, 0x00000102 }, /* GL_RETURN */ - { 28966, 0x00001907 }, /* GL_RGB */ - { 28973, 0x00008052 }, /* GL_RGB10 */ - { 28982, 0x00008059 }, /* GL_RGB10_A2 */ - { 28994, 0x00008059 }, /* GL_RGB10_A2_EXT */ - { 29010, 0x00008052 }, /* GL_RGB10_EXT */ - { 29023, 0x00008053 }, /* GL_RGB12 */ - { 29032, 0x00008053 }, /* GL_RGB12_EXT */ - { 29045, 0x00008054 }, /* GL_RGB16 */ - { 29054, 0x00008054 }, /* GL_RGB16_EXT */ - { 29067, 0x0000804E }, /* GL_RGB2_EXT */ - { 29079, 0x0000804F }, /* GL_RGB4 */ - { 29087, 0x0000804F }, /* GL_RGB4_EXT */ - { 29099, 0x000083A1 }, /* GL_RGB4_S3TC */ - { 29112, 0x00008050 }, /* GL_RGB5 */ - { 29120, 0x00008057 }, /* GL_RGB5_A1 */ - { 29131, 0x00008057 }, /* GL_RGB5_A1_EXT */ - { 29146, 0x00008050 }, /* GL_RGB5_EXT */ - { 29158, 0x00008051 }, /* GL_RGB8 */ - { 29166, 0x00008051 }, /* GL_RGB8_EXT */ - { 29178, 0x00001908 }, /* GL_RGBA */ - { 29186, 0x0000805A }, /* GL_RGBA12 */ - { 29196, 0x0000805A }, /* GL_RGBA12_EXT */ - { 29210, 0x0000805B }, /* GL_RGBA16 */ - { 29220, 0x0000805B }, /* GL_RGBA16_EXT */ - { 29234, 0x00008055 }, /* GL_RGBA2 */ - { 29243, 0x00008055 }, /* GL_RGBA2_EXT */ - { 29256, 0x00008056 }, /* GL_RGBA4 */ - { 29265, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */ - { 29284, 0x00008056 }, /* GL_RGBA4_EXT */ - { 29297, 0x000083A3 }, /* GL_RGBA4_S3TC */ - { 29311, 0x00008058 }, /* GL_RGBA8 */ - { 29320, 0x00008058 }, /* GL_RGBA8_EXT */ - { 29333, 0x00008F97 }, /* GL_RGBA8_SNORM */ - { 29348, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */ - { 29366, 0x00000C31 }, /* GL_RGBA_MODE */ - { 29379, 0x000083A2 }, /* GL_RGBA_S3TC */ - { 29392, 0x00008F93 }, /* GL_RGBA_SNORM */ - { 29406, 0x000083A0 }, /* GL_RGB_S3TC */ - { 29418, 0x00008573 }, /* GL_RGB_SCALE */ - { 29431, 0x00008573 }, /* GL_RGB_SCALE_ARB */ - { 29448, 0x00008573 }, /* GL_RGB_SCALE_EXT */ - { 29465, 0x00000407 }, /* GL_RIGHT */ - { 29474, 0x00002000 }, /* GL_S */ - { 29479, 0x00008B5D }, /* GL_SAMPLER_1D */ - { 29493, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */ - { 29514, 0x00008B5E }, /* GL_SAMPLER_2D */ - { 29528, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */ - { 29549, 0x00008B5F }, /* GL_SAMPLER_3D */ - { 29563, 0x00008B60 }, /* GL_SAMPLER_CUBE */ - { 29579, 0x000080A9 }, /* GL_SAMPLES */ - { 29590, 0x000086B4 }, /* GL_SAMPLES_3DFX */ - { 29606, 0x000080A9 }, /* GL_SAMPLES_ARB */ - { 29621, 0x00008914 }, /* GL_SAMPLES_PASSED */ - { 29639, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */ - { 29661, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ - { 29689, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */ - { 29721, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */ - { 29744, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */ - { 29771, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */ - { 29789, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */ - { 29812, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */ - { 29834, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */ - { 29853, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */ - { 29876, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */ - { 29902, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */ - { 29932, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */ - { 29957, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */ - { 29986, 0x00080000 }, /* GL_SCISSOR_BIT */ - { 30001, 0x00000C10 }, /* GL_SCISSOR_BOX */ - { 30016, 0x00000C11 }, /* GL_SCISSOR_TEST */ - { 30032, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */ - { 30057, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ - { 30097, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */ - { 30141, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ - { 30174, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ - { 30204, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ - { 30236, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ - { 30266, 0x00001C02 }, /* GL_SELECT */ - { 30276, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */ - { 30304, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */ - { 30329, 0x00008012 }, /* GL_SEPARABLE_2D */ - { 30345, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */ - { 30372, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */ - { 30403, 0x0000150F }, /* GL_SET */ - { 30410, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */ - { 30431, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */ - { 30455, 0x00008B4F }, /* GL_SHADER_TYPE */ - { 30470, 0x00000B54 }, /* GL_SHADE_MODEL */ - { 30485, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */ - { 30513, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */ - { 30536, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */ - { 30566, 0x00001601 }, /* GL_SHININESS */ - { 30579, 0x00001402 }, /* GL_SHORT */ - { 30588, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */ - { 30609, 0x000081F9 }, /* GL_SINGLE_COLOR */ - { 30625, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */ - { 30645, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */ - { 30664, 0x00008C46 }, /* GL_SLUMINANCE */ - { 30678, 0x00008C47 }, /* GL_SLUMINANCE8 */ - { 30693, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */ - { 30715, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */ - { 30735, 0x00001D01 }, /* GL_SMOOTH */ - { 30745, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */ - { 30778, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */ - { 30805, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */ - { 30838, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */ - { 30865, 0x00008588 }, /* GL_SOURCE0_ALPHA */ - { 30882, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */ - { 30903, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */ - { 30924, 0x00008580 }, /* GL_SOURCE0_RGB */ - { 30939, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */ - { 30958, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */ - { 30977, 0x00008589 }, /* GL_SOURCE1_ALPHA */ - { 30994, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */ - { 31015, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */ - { 31036, 0x00008581 }, /* GL_SOURCE1_RGB */ - { 31051, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */ - { 31070, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */ - { 31089, 0x0000858A }, /* GL_SOURCE2_ALPHA */ - { 31106, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */ - { 31127, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */ - { 31148, 0x00008582 }, /* GL_SOURCE2_RGB */ - { 31163, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */ - { 31182, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */ - { 31201, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */ - { 31221, 0x00008583 }, /* GL_SOURCE3_RGB_NV */ - { 31239, 0x00001202 }, /* GL_SPECULAR */ - { 31251, 0x00002402 }, /* GL_SPHERE_MAP */ - { 31265, 0x00001206 }, /* GL_SPOT_CUTOFF */ - { 31280, 0x00001204 }, /* GL_SPOT_DIRECTION */ - { 31298, 0x00001205 }, /* GL_SPOT_EXPONENT */ - { 31315, 0x00008588 }, /* GL_SRC0_ALPHA */ - { 31329, 0x00008580 }, /* GL_SRC0_RGB */ - { 31341, 0x00008589 }, /* GL_SRC1_ALPHA */ - { 31355, 0x00008581 }, /* GL_SRC1_RGB */ - { 31367, 0x0000858A }, /* GL_SRC2_ALPHA */ - { 31381, 0x00008582 }, /* GL_SRC2_RGB */ - { 31393, 0x00000302 }, /* GL_SRC_ALPHA */ - { 31406, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */ - { 31428, 0x00000300 }, /* GL_SRC_COLOR */ - { 31441, 0x00008C40 }, /* GL_SRGB */ - { 31449, 0x00008C41 }, /* GL_SRGB8 */ - { 31458, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */ - { 31474, 0x00008C42 }, /* GL_SRGB_ALPHA */ - { 31488, 0x00000503 }, /* GL_STACK_OVERFLOW */ - { 31506, 0x00000504 }, /* GL_STACK_UNDERFLOW */ - { 31525, 0x000088E6 }, /* GL_STATIC_COPY */ - { 31540, 0x000088E6 }, /* GL_STATIC_COPY_ARB */ - { 31559, 0x000088E4 }, /* GL_STATIC_DRAW */ - { 31574, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */ - { 31593, 0x000088E5 }, /* GL_STATIC_READ */ - { 31608, 0x000088E5 }, /* GL_STATIC_READ_ARB */ - { 31627, 0x00001802 }, /* GL_STENCIL */ - { 31638, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */ - { 31660, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */ - { 31686, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */ - { 31707, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */ - { 31732, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */ - { 31753, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */ - { 31778, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ - { 31810, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */ - { 31846, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ - { 31878, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */ - { 31914, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */ - { 31934, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */ - { 31961, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */ - { 31987, 0x00000D57 }, /* GL_STENCIL_BITS */ - { 32003, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */ - { 32025, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */ - { 32048, 0x00000B94 }, /* GL_STENCIL_FAIL */ - { 32064, 0x00000B92 }, /* GL_STENCIL_FUNC */ - { 32080, 0x00001901 }, /* GL_STENCIL_INDEX */ - { 32097, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */ - { 32120, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */ - { 32142, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */ - { 32164, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */ - { 32186, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */ - { 32207, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */ - { 32234, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */ - { 32261, 0x00000B97 }, /* GL_STENCIL_REF */ - { 32276, 0x00000B90 }, /* GL_STENCIL_TEST */ - { 32292, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ - { 32321, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */ - { 32343, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */ - { 32364, 0x00000C33 }, /* GL_STEREO */ - { 32374, 0x000088E2 }, /* GL_STREAM_COPY */ - { 32389, 0x000088E2 }, /* GL_STREAM_COPY_ARB */ - { 32408, 0x000088E0 }, /* GL_STREAM_DRAW */ - { 32423, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */ - { 32442, 0x000088E1 }, /* GL_STREAM_READ */ - { 32457, 0x000088E1 }, /* GL_STREAM_READ_ARB */ - { 32476, 0x00000D50 }, /* GL_SUBPIXEL_BITS */ - { 32493, 0x000084E7 }, /* GL_SUBTRACT */ - { 32505, 0x000084E7 }, /* GL_SUBTRACT_ARB */ - { 32521, 0x00002001 }, /* GL_T */ - { 32526, 0x00002A2A }, /* GL_T2F_C3F_V3F */ - { 32541, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */ - { 32560, 0x00002A29 }, /* GL_T2F_C4UB_V3F */ - { 32576, 0x00002A2B }, /* GL_T2F_N3F_V3F */ - { 32591, 0x00002A27 }, /* GL_T2F_V3F */ - { 32602, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */ - { 32621, 0x00002A28 }, /* GL_T4F_V4F */ - { 32632, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */ - { 32655, 0x00001702 }, /* GL_TEXTURE */ - { 32666, 0x000084C0 }, /* GL_TEXTURE0 */ - { 32678, 0x000084C0 }, /* GL_TEXTURE0_ARB */ - { 32694, 0x000084C1 }, /* GL_TEXTURE1 */ - { 32706, 0x000084CA }, /* GL_TEXTURE10 */ - { 32719, 0x000084CA }, /* GL_TEXTURE10_ARB */ - { 32736, 0x000084CB }, /* GL_TEXTURE11 */ - { 32749, 0x000084CB }, /* GL_TEXTURE11_ARB */ - { 32766, 0x000084CC }, /* GL_TEXTURE12 */ - { 32779, 0x000084CC }, /* GL_TEXTURE12_ARB */ - { 32796, 0x000084CD }, /* GL_TEXTURE13 */ - { 32809, 0x000084CD }, /* GL_TEXTURE13_ARB */ - { 32826, 0x000084CE }, /* GL_TEXTURE14 */ - { 32839, 0x000084CE }, /* GL_TEXTURE14_ARB */ - { 32856, 0x000084CF }, /* GL_TEXTURE15 */ - { 32869, 0x000084CF }, /* GL_TEXTURE15_ARB */ - { 32886, 0x000084D0 }, /* GL_TEXTURE16 */ - { 32899, 0x000084D0 }, /* GL_TEXTURE16_ARB */ - { 32916, 0x000084D1 }, /* GL_TEXTURE17 */ - { 32929, 0x000084D1 }, /* GL_TEXTURE17_ARB */ - { 32946, 0x000084D2 }, /* GL_TEXTURE18 */ - { 32959, 0x000084D2 }, /* GL_TEXTURE18_ARB */ - { 32976, 0x000084D3 }, /* GL_TEXTURE19 */ - { 32989, 0x000084D3 }, /* GL_TEXTURE19_ARB */ - { 33006, 0x000084C1 }, /* GL_TEXTURE1_ARB */ - { 33022, 0x000084C2 }, /* GL_TEXTURE2 */ - { 33034, 0x000084D4 }, /* GL_TEXTURE20 */ - { 33047, 0x000084D4 }, /* GL_TEXTURE20_ARB */ - { 33064, 0x000084D5 }, /* GL_TEXTURE21 */ - { 33077, 0x000084D5 }, /* GL_TEXTURE21_ARB */ - { 33094, 0x000084D6 }, /* GL_TEXTURE22 */ - { 33107, 0x000084D6 }, /* GL_TEXTURE22_ARB */ - { 33124, 0x000084D7 }, /* GL_TEXTURE23 */ - { 33137, 0x000084D7 }, /* GL_TEXTURE23_ARB */ - { 33154, 0x000084D8 }, /* GL_TEXTURE24 */ - { 33167, 0x000084D8 }, /* GL_TEXTURE24_ARB */ - { 33184, 0x000084D9 }, /* GL_TEXTURE25 */ - { 33197, 0x000084D9 }, /* GL_TEXTURE25_ARB */ - { 33214, 0x000084DA }, /* GL_TEXTURE26 */ - { 33227, 0x000084DA }, /* GL_TEXTURE26_ARB */ - { 33244, 0x000084DB }, /* GL_TEXTURE27 */ - { 33257, 0x000084DB }, /* GL_TEXTURE27_ARB */ - { 33274, 0x000084DC }, /* GL_TEXTURE28 */ - { 33287, 0x000084DC }, /* GL_TEXTURE28_ARB */ - { 33304, 0x000084DD }, /* GL_TEXTURE29 */ - { 33317, 0x000084DD }, /* GL_TEXTURE29_ARB */ - { 33334, 0x000084C2 }, /* GL_TEXTURE2_ARB */ - { 33350, 0x000084C3 }, /* GL_TEXTURE3 */ - { 33362, 0x000084DE }, /* GL_TEXTURE30 */ - { 33375, 0x000084DE }, /* GL_TEXTURE30_ARB */ - { 33392, 0x000084DF }, /* GL_TEXTURE31 */ - { 33405, 0x000084DF }, /* GL_TEXTURE31_ARB */ - { 33422, 0x000084C3 }, /* GL_TEXTURE3_ARB */ - { 33438, 0x000084C4 }, /* GL_TEXTURE4 */ - { 33450, 0x000084C4 }, /* GL_TEXTURE4_ARB */ - { 33466, 0x000084C5 }, /* GL_TEXTURE5 */ - { 33478, 0x000084C5 }, /* GL_TEXTURE5_ARB */ - { 33494, 0x000084C6 }, /* GL_TEXTURE6 */ - { 33506, 0x000084C6 }, /* GL_TEXTURE6_ARB */ - { 33522, 0x000084C7 }, /* GL_TEXTURE7 */ - { 33534, 0x000084C7 }, /* GL_TEXTURE7_ARB */ - { 33550, 0x000084C8 }, /* GL_TEXTURE8 */ - { 33562, 0x000084C8 }, /* GL_TEXTURE8_ARB */ - { 33578, 0x000084C9 }, /* GL_TEXTURE9 */ - { 33590, 0x000084C9 }, /* GL_TEXTURE9_ARB */ - { 33606, 0x00000DE0 }, /* GL_TEXTURE_1D */ - { 33620, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */ - { 33644, 0x00000DE1 }, /* GL_TEXTURE_2D */ - { 33658, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */ - { 33682, 0x0000806F }, /* GL_TEXTURE_3D */ - { 33696, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */ - { 33718, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */ - { 33744, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */ - { 33766, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */ - { 33788, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ - { 33820, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */ - { 33842, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ - { 33874, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */ - { 33896, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */ - { 33924, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */ - { 33956, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ - { 33989, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */ - { 34021, 0x00040000 }, /* GL_TEXTURE_BIT */ - { 34036, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */ - { 34057, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */ - { 34082, 0x00001005 }, /* GL_TEXTURE_BORDER */ - { 34100, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */ - { 34124, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ - { 34155, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ - { 34185, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ - { 34215, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ - { 34250, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ - { 34281, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - { 34319, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */ - { 34346, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ - { 34378, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ - { 34412, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */ - { 34436, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */ - { 34464, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */ - { 34488, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */ - { 34516, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ - { 34549, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */ - { 34573, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */ - { 34595, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */ - { 34617, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */ - { 34643, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */ - { 34677, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ - { 34710, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */ - { 34747, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */ - { 34775, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */ - { 34807, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */ - { 34830, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ - { 34868, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */ - { 34910, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */ - { 34941, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */ - { 34969, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ - { 34999, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */ - { 35027, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */ - { 35047, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */ - { 35071, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ - { 35102, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */ - { 35137, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ - { 35168, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */ - { 35203, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ - { 35234, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */ - { 35269, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ - { 35300, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */ - { 35335, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ - { 35366, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */ - { 35401, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ - { 35432, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */ - { 35467, 0x00008071 }, /* GL_TEXTURE_DEPTH */ - { 35484, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */ - { 35506, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */ - { 35532, 0x00002300 }, /* GL_TEXTURE_ENV */ - { 35547, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */ - { 35568, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */ - { 35588, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */ - { 35614, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */ - { 35634, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */ - { 35651, 0x00000C62 }, /* GL_TEXTURE_GEN_R */ - { 35668, 0x00000C60 }, /* GL_TEXTURE_GEN_S */ - { 35685, 0x00000C61 }, /* GL_TEXTURE_GEN_T */ - { 35702, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */ - { 35727, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */ - { 35749, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */ - { 35775, 0x00001001 }, /* GL_TEXTURE_HEIGHT */ - { 35793, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */ - { 35819, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */ - { 35845, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */ - { 35875, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */ - { 35902, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */ - { 35927, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */ - { 35947, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */ - { 35971, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ - { 35998, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ - { 36025, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ - { 36052, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */ - { 36078, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */ - { 36108, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */ - { 36130, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */ - { 36148, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ - { 36178, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ - { 36206, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ - { 36234, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ - { 36262, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */ - { 36283, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */ - { 36302, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */ - { 36324, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */ - { 36343, 0x00008066 }, /* GL_TEXTURE_PRIORITY */ - { 36363, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */ - { 36388, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */ - { 36412, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */ - { 36432, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */ - { 36456, 0x00008067 }, /* GL_TEXTURE_RESIDENT */ - { 36476, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */ - { 36499, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */ - { 36523, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */ - { 36548, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ - { 36582, 0x00001000 }, /* GL_TEXTURE_WIDTH */ - { 36599, 0x00008072 }, /* GL_TEXTURE_WRAP_R */ - { 36617, 0x00002802 }, /* GL_TEXTURE_WRAP_S */ - { 36635, 0x00002803 }, /* GL_TEXTURE_WRAP_T */ - { 36653, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */ - { 36673, 0x00008648 }, /* GL_TRACK_MATRIX_NV */ - { 36692, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */ - { 36721, 0x00001000 }, /* GL_TRANSFORM_BIT */ - { 36738, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */ - { 36764, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */ - { 36794, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ - { 36826, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ - { 36856, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */ - { 36890, 0x0000862C }, /* GL_TRANSPOSE_NV */ - { 36906, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */ - { 36937, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */ - { 36972, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */ - { 37000, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */ - { 37032, 0x00000004 }, /* GL_TRIANGLES */ - { 37045, 0x00000006 }, /* GL_TRIANGLE_FAN */ - { 37061, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */ - { 37082, 0x00000005 }, /* GL_TRIANGLE_STRIP */ - { 37100, 0x00000001 }, /* GL_TRUE */ - { 37108, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */ - { 37128, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */ - { 37151, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */ - { 37171, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */ - { 37192, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */ - { 37214, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */ - { 37236, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */ - { 37256, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */ - { 37277, 0x00001401 }, /* GL_UNSIGNED_BYTE */ - { 37294, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */ - { 37321, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */ - { 37344, 0x00001405 }, /* GL_UNSIGNED_INT */ - { 37360, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */ - { 37387, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */ - { 37408, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */ - { 37432, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */ - { 37463, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */ - { 37487, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */ - { 37515, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */ - { 37538, 0x00001403 }, /* GL_UNSIGNED_SHORT */ - { 37556, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ - { 37586, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */ - { 37612, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ - { 37642, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */ - { 37668, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */ - { 37692, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */ - { 37720, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */ - { 37748, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */ - { 37775, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ - { 37807, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */ - { 37838, 0x00008CA2 }, /* GL_UPPER_LEFT */ - { 37852, 0x00002A20 }, /* GL_V2F */ - { 37859, 0x00002A21 }, /* GL_V3F */ - { 37866, 0x00008B83 }, /* GL_VALIDATE_STATUS */ - { 37885, 0x00001F00 }, /* GL_VENDOR */ - { 37895, 0x00001F02 }, /* GL_VERSION */ - { 37906, 0x00008074 }, /* GL_VERTEX_ARRAY */ - { 37922, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */ - { 37946, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */ - { 37976, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ - { 38007, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */ - { 38042, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */ - { 38066, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */ - { 38087, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */ - { 38110, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */ - { 38131, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ - { 38158, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ - { 38186, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ - { 38214, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ - { 38242, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ - { 38270, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ - { 38298, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ - { 38326, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ - { 38353, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ - { 38380, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ - { 38407, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ - { 38434, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ - { 38461, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ - { 38488, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ - { 38515, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ - { 38542, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ - { 38569, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ - { 38607, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */ - { 38649, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ - { 38680, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */ - { 38715, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ - { 38749, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */ - { 38787, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ - { 38818, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */ - { 38853, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ - { 38881, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */ - { 38913, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ - { 38943, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */ - { 38977, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ - { 39005, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */ - { 39037, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */ - { 39057, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */ - { 39079, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */ - { 39108, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */ - { 39129, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */ - { 39158, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */ - { 39191, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */ - { 39223, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */ - { 39250, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */ - { 39281, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */ - { 39311, 0x00008B31 }, /* GL_VERTEX_SHADER */ - { 39328, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */ - { 39349, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */ - { 39376, 0x00000BA2 }, /* GL_VIEWPORT */ - { 39388, 0x00000800 }, /* GL_VIEWPORT_BIT */ - { 39404, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */ - { 39424, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ - { 39455, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */ - { 39490, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */ - { 39518, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */ - { 39543, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ - { 39570, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */ - { 39595, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */ - { 39619, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */ - { 39638, 0x000088B9 }, /* GL_WRITE_ONLY */ - { 39652, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */ - { 39670, 0x00001506 }, /* GL_XOR */ - { 39677, 0x000085B9 }, /* GL_YCBCR_422_APPLE */ - { 39696, 0x00008757 }, /* GL_YCBCR_MESA */ - { 39710, 0x00000000 }, /* GL_ZERO */ - { 39718, 0x00000D16 }, /* GL_ZOOM_X */ - { 39728, 0x00000D17 }, /* GL_ZOOM_Y */ + { 1687, 0x00008A13 }, /* GL_BUFFER_FLUSHING_UNMAP_APPLE */ + { 1718, 0x000088BC }, /* GL_BUFFER_MAPPED */ + { 1735, 0x000088BC }, /* GL_BUFFER_MAPPED_ARB */ + { 1756, 0x000088BD }, /* GL_BUFFER_MAP_POINTER */ + { 1778, 0x000088BD }, /* GL_BUFFER_MAP_POINTER_ARB */ + { 1804, 0x00008A12 }, /* GL_BUFFER_SERIALIZED_MODIFY_APPLE */ + { 1838, 0x00008764 }, /* GL_BUFFER_SIZE */ + { 1853, 0x00008764 }, /* GL_BUFFER_SIZE_ARB */ + { 1872, 0x00008765 }, /* GL_BUFFER_USAGE */ + { 1888, 0x00008765 }, /* GL_BUFFER_USAGE_ARB */ + { 1908, 0x0000877B }, /* GL_BUMP_ENVMAP_ATI */ + { 1927, 0x00008777 }, /* GL_BUMP_NUM_TEX_UNITS_ATI */ + { 1953, 0x00008775 }, /* GL_BUMP_ROT_MATRIX_ATI */ + { 1976, 0x00008776 }, /* GL_BUMP_ROT_MATRIX_SIZE_ATI */ + { 2004, 0x0000877C }, /* GL_BUMP_TARGET_ATI */ + { 2023, 0x00008778 }, /* GL_BUMP_TEX_UNITS_ATI */ + { 2045, 0x00001400 }, /* GL_BYTE */ + { 2053, 0x00002A24 }, /* GL_C3F_V3F */ + { 2064, 0x00002A26 }, /* GL_C4F_N3F_V3F */ + { 2079, 0x00002A22 }, /* GL_C4UB_V2F */ + { 2091, 0x00002A23 }, /* GL_C4UB_V3F */ + { 2103, 0x00000901 }, /* GL_CCW */ + { 2110, 0x00002900 }, /* GL_CLAMP */ + { 2119, 0x0000812D }, /* GL_CLAMP_TO_BORDER */ + { 2138, 0x0000812D }, /* GL_CLAMP_TO_BORDER_ARB */ + { 2161, 0x0000812D }, /* GL_CLAMP_TO_BORDER_SGIS */ + { 2185, 0x0000812F }, /* GL_CLAMP_TO_EDGE */ + { 2202, 0x0000812F }, /* GL_CLAMP_TO_EDGE_SGIS */ + { 2224, 0x00001500 }, /* GL_CLEAR */ + { 2233, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE */ + { 2258, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE_ARB */ + { 2287, 0xFFFFFFFF }, /* GL_CLIENT_ALL_ATTRIB_BITS */ + { 2313, 0x00000BB1 }, /* GL_CLIENT_ATTRIB_STACK_DEPTH */ + { 2342, 0x00000001 }, /* GL_CLIENT_PIXEL_STORE_BIT */ + { 2368, 0x00000002 }, /* GL_CLIENT_VERTEX_ARRAY_BIT */ + { 2395, 0x00003000 }, /* GL_CLIP_PLANE0 */ + { 2410, 0x00003001 }, /* GL_CLIP_PLANE1 */ + { 2425, 0x00003002 }, /* GL_CLIP_PLANE2 */ + { 2440, 0x00003003 }, /* GL_CLIP_PLANE3 */ + { 2455, 0x00003004 }, /* GL_CLIP_PLANE4 */ + { 2470, 0x00003005 }, /* GL_CLIP_PLANE5 */ + { 2485, 0x000080F0 }, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */ + { 2518, 0x00000A00 }, /* GL_COEFF */ + { 2527, 0x00001800 }, /* GL_COLOR */ + { 2536, 0x00008076 }, /* GL_COLOR_ARRAY */ + { 2551, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING */ + { 2581, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING_ARB */ + { 2615, 0x00008090 }, /* GL_COLOR_ARRAY_POINTER */ + { 2638, 0x00008081 }, /* GL_COLOR_ARRAY_SIZE */ + { 2658, 0x00008083 }, /* GL_COLOR_ARRAY_STRIDE */ + { 2680, 0x00008082 }, /* GL_COLOR_ARRAY_TYPE */ + { 2700, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0 */ + { 2721, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0_EXT */ + { 2746, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1 */ + { 2767, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10 */ + { 2789, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10_EXT */ + { 2815, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11 */ + { 2837, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11_EXT */ + { 2863, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12 */ + { 2885, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12_EXT */ + { 2911, 0x00008CED }, /* GL_COLOR_ATTACHMENT13 */ + { 2933, 0x00008CED }, /* GL_COLOR_ATTACHMENT13_EXT */ + { 2959, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14 */ + { 2981, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14_EXT */ + { 3007, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15 */ + { 3029, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15_EXT */ + { 3055, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1_EXT */ + { 3080, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2 */ + { 3101, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2_EXT */ + { 3126, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3 */ + { 3147, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3_EXT */ + { 3172, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4 */ + { 3193, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4_EXT */ + { 3218, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5 */ + { 3239, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5_EXT */ + { 3264, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6 */ + { 3285, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6_EXT */ + { 3310, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7 */ + { 3331, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7_EXT */ + { 3356, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8 */ + { 3377, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8_EXT */ + { 3402, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9 */ + { 3423, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9_EXT */ + { 3448, 0x00004000 }, /* GL_COLOR_BUFFER_BIT */ + { 3468, 0x00000C22 }, /* GL_COLOR_CLEAR_VALUE */ + { 3489, 0x00001900 }, /* GL_COLOR_INDEX */ + { 3504, 0x00001603 }, /* GL_COLOR_INDEXES */ + { 3521, 0x00000BF2 }, /* GL_COLOR_LOGIC_OP */ + { 3539, 0x00000B57 }, /* GL_COLOR_MATERIAL */ + { 3557, 0x00000B55 }, /* GL_COLOR_MATERIAL_FACE */ + { 3580, 0x00000B56 }, /* GL_COLOR_MATERIAL_PARAMETER */ + { 3608, 0x000080B1 }, /* GL_COLOR_MATRIX */ + { 3624, 0x000080B1 }, /* GL_COLOR_MATRIX_SGI */ + { 3644, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH */ + { 3672, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH_SGI */ + { 3704, 0x00008458 }, /* GL_COLOR_SUM */ + { 3717, 0x00008458 }, /* GL_COLOR_SUM_ARB */ + { 3734, 0x000080D0 }, /* GL_COLOR_TABLE */ + { 3749, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE */ + { 3775, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_EXT */ + { 3805, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_SGI */ + { 3835, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS */ + { 3855, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS_SGI */ + { 3879, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE */ + { 3904, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_EXT */ + { 3933, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_SGI */ + { 3962, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT */ + { 3984, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_EXT */ + { 4010, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_SGI */ + { 4036, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE */ + { 4062, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_EXT */ + { 4092, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_SGI */ + { 4122, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE */ + { 4152, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_EXT */ + { 4186, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_SGI */ + { 4220, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE */ + { 4250, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_EXT */ + { 4284, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_SGI */ + { 4318, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE */ + { 4342, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_EXT */ + { 4370, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_SGI */ + { 4398, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE */ + { 4419, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE_SGI */ + { 4444, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH */ + { 4465, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_EXT */ + { 4490, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_SGI */ + { 4515, 0x00000C23 }, /* GL_COLOR_WRITEMASK */ + { 4534, 0x00008570 }, /* GL_COMBINE */ + { 4545, 0x00008503 }, /* GL_COMBINE4 */ + { 4557, 0x00008572 }, /* GL_COMBINE_ALPHA */ + { 4574, 0x00008572 }, /* GL_COMBINE_ALPHA_ARB */ + { 4595, 0x00008572 }, /* GL_COMBINE_ALPHA_EXT */ + { 4616, 0x00008570 }, /* GL_COMBINE_ARB */ + { 4631, 0x00008570 }, /* GL_COMBINE_EXT */ + { 4646, 0x00008571 }, /* GL_COMBINE_RGB */ + { 4661, 0x00008571 }, /* GL_COMBINE_RGB_ARB */ + { 4680, 0x00008571 }, /* GL_COMBINE_RGB_EXT */ + { 4699, 0x0000884E }, /* GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT */ + { 4735, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE */ + { 4759, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE_ARB */ + { 4787, 0x00001300 }, /* GL_COMPILE */ + { 4798, 0x00001301 }, /* GL_COMPILE_AND_EXECUTE */ + { 4821, 0x00008B81 }, /* GL_COMPILE_STATUS */ + { 4839, 0x000084E9 }, /* GL_COMPRESSED_ALPHA */ + { 4859, 0x000084E9 }, /* GL_COMPRESSED_ALPHA_ARB */ + { 4883, 0x000084EC }, /* GL_COMPRESSED_INTENSITY */ + { 4907, 0x000084EC }, /* GL_COMPRESSED_INTENSITY_ARB */ + { 4935, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE */ + { 4959, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA */ + { 4989, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA_ARB */ + { 5023, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE_ARB */ + { 5051, 0x000084ED }, /* GL_COMPRESSED_RGB */ + { 5069, 0x000084EE }, /* GL_COMPRESSED_RGBA */ + { 5088, 0x000084EE }, /* GL_COMPRESSED_RGBA_ARB */ + { 5111, 0x000086B1 }, /* GL_COMPRESSED_RGBA_FXT1_3DFX */ + { 5140, 0x000083F1 }, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */ + { 5173, 0x000083F2 }, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */ + { 5206, 0x000083F3 }, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */ + { 5239, 0x000084ED }, /* GL_COMPRESSED_RGB_ARB */ + { 5261, 0x000086B0 }, /* GL_COMPRESSED_RGB_FXT1_3DFX */ + { 5289, 0x000083F0 }, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */ + { 5321, 0x00008C4A }, /* GL_COMPRESSED_SLUMINANCE */ + { 5346, 0x00008C4B }, /* GL_COMPRESSED_SLUMINANCE_ALPHA */ + { 5377, 0x00008C48 }, /* GL_COMPRESSED_SRGB */ + { 5396, 0x00008C49 }, /* GL_COMPRESSED_SRGB_ALPHA */ + { 5421, 0x000086A3 }, /* GL_COMPRESSED_TEXTURE_FORMATS */ + { 5451, 0x00008576 }, /* GL_CONSTANT */ + { 5463, 0x00008003 }, /* GL_CONSTANT_ALPHA */ + { 5481, 0x00008003 }, /* GL_CONSTANT_ALPHA_EXT */ + { 5503, 0x00008576 }, /* GL_CONSTANT_ARB */ + { 5519, 0x00001207 }, /* GL_CONSTANT_ATTENUATION */ + { 5543, 0x00008151 }, /* GL_CONSTANT_BORDER_HP */ + { 5565, 0x00008001 }, /* GL_CONSTANT_COLOR */ + { 5583, 0x00008001 }, /* GL_CONSTANT_COLOR_EXT */ + { 5605, 0x00008576 }, /* GL_CONSTANT_EXT */ + { 5621, 0x00008010 }, /* GL_CONVOLUTION_1D */ + { 5639, 0x00008011 }, /* GL_CONVOLUTION_2D */ + { 5657, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR */ + { 5685, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR_HP */ + { 5716, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE */ + { 5743, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE_EXT */ + { 5774, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS */ + { 5801, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS_EXT */ + { 5832, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE */ + { 5860, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE_EXT */ + { 5892, 0x00008017 }, /* GL_CONVOLUTION_FORMAT */ + { 5914, 0x00008017 }, /* GL_CONVOLUTION_FORMAT_EXT */ + { 5940, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT */ + { 5962, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT_EXT */ + { 5988, 0x00008018 }, /* GL_CONVOLUTION_WIDTH */ + { 6009, 0x00008018 }, /* GL_CONVOLUTION_WIDTH_EXT */ + { 6034, 0x00008862 }, /* GL_COORD_REPLACE */ + { 6051, 0x00008862 }, /* GL_COORD_REPLACE_ARB */ + { 6072, 0x00008862 }, /* GL_COORD_REPLACE_NV */ + { 6092, 0x00001503 }, /* GL_COPY */ + { 6100, 0x0000150C }, /* GL_COPY_INVERTED */ + { 6117, 0x00000706 }, /* GL_COPY_PIXEL_TOKEN */ + { 6137, 0x00008F36 }, /* GL_COPY_READ_BUFFER */ + { 6157, 0x00008F37 }, /* GL_COPY_WRITE_BUFFER */ + { 6178, 0x00000B44 }, /* GL_CULL_FACE */ + { 6191, 0x00000B45 }, /* GL_CULL_FACE_MODE */ + { 6209, 0x000081AA }, /* GL_CULL_VERTEX_EXT */ + { 6228, 0x000081AC }, /* GL_CULL_VERTEX_EYE_POSITION_EXT */ + { 6260, 0x000081AB }, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */ + { 6295, 0x00008626 }, /* GL_CURRENT_ATTRIB_NV */ + { 6316, 0x00000001 }, /* GL_CURRENT_BIT */ + { 6331, 0x00000B00 }, /* GL_CURRENT_COLOR */ + { 6348, 0x00008453 }, /* GL_CURRENT_FOG_COORD */ + { 6369, 0x00008453 }, /* GL_CURRENT_FOG_COORDINATE */ + { 6395, 0x00000B01 }, /* GL_CURRENT_INDEX */ + { 6412, 0x00008641 }, /* GL_CURRENT_MATRIX_ARB */ + { 6434, 0x00008845 }, /* GL_CURRENT_MATRIX_INDEX_ARB */ + { 6462, 0x00008641 }, /* GL_CURRENT_MATRIX_NV */ + { 6483, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */ + { 6517, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_NV */ + { 6550, 0x00000B02 }, /* GL_CURRENT_NORMAL */ + { 6568, 0x00008843 }, /* GL_CURRENT_PALETTE_MATRIX_ARB */ + { 6598, 0x00008B8D }, /* GL_CURRENT_PROGRAM */ + { 6617, 0x00008865 }, /* GL_CURRENT_QUERY */ + { 6634, 0x00008865 }, /* GL_CURRENT_QUERY_ARB */ + { 6655, 0x00000B04 }, /* GL_CURRENT_RASTER_COLOR */ + { 6679, 0x00000B09 }, /* GL_CURRENT_RASTER_DISTANCE */ + { 6706, 0x00000B05 }, /* GL_CURRENT_RASTER_INDEX */ + { 6730, 0x00000B07 }, /* GL_CURRENT_RASTER_POSITION */ + { 6757, 0x00000B08 }, /* GL_CURRENT_RASTER_POSITION_VALID */ + { 6790, 0x0000845F }, /* GL_CURRENT_RASTER_SECONDARY_COLOR */ + { 6824, 0x00000B06 }, /* GL_CURRENT_RASTER_TEXTURE_COORDS */ + { 6857, 0x00008459 }, /* GL_CURRENT_SECONDARY_COLOR */ + { 6884, 0x00000B03 }, /* GL_CURRENT_TEXTURE_COORDS */ + { 6910, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB */ + { 6935, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB_ARB */ + { 6964, 0x000086A8 }, /* GL_CURRENT_WEIGHT_ARB */ + { 6986, 0x00000900 }, /* GL_CW */ + { 6992, 0x0000875B }, /* GL_DEBUG_ASSERT_MESA */ + { 7013, 0x00008759 }, /* GL_DEBUG_OBJECT_MESA */ + { 7034, 0x0000875A }, /* GL_DEBUG_PRINT_MESA */ + { 7054, 0x00002101 }, /* GL_DECAL */ + { 7063, 0x00001E03 }, /* GL_DECR */ + { 7071, 0x00008508 }, /* GL_DECR_WRAP */ + { 7084, 0x00008508 }, /* GL_DECR_WRAP_EXT */ + { 7101, 0x00008B80 }, /* GL_DELETE_STATUS */ + { 7118, 0x00001801 }, /* GL_DEPTH */ + { 7127, 0x000088F0 }, /* GL_DEPTH24_STENCIL8 */ + { 7147, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT */ + { 7167, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_EXT */ + { 7191, 0x00000D1F }, /* GL_DEPTH_BIAS */ + { 7205, 0x00000D56 }, /* GL_DEPTH_BITS */ + { 7219, 0x00008891 }, /* GL_DEPTH_BOUNDS_EXT */ + { 7239, 0x00008890 }, /* GL_DEPTH_BOUNDS_TEST_EXT */ + { 7264, 0x00000100 }, /* GL_DEPTH_BUFFER_BIT */ + { 7284, 0x0000864F }, /* GL_DEPTH_CLAMP_NV */ + { 7302, 0x00000B73 }, /* GL_DEPTH_CLEAR_VALUE */ + { 7323, 0x00001902 }, /* GL_DEPTH_COMPONENT */ + { 7342, 0x000081A5 }, /* GL_DEPTH_COMPONENT16 */ + { 7363, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_ARB */ + { 7388, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_SGIX */ + { 7414, 0x000081A6 }, /* GL_DEPTH_COMPONENT24 */ + { 7435, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_ARB */ + { 7460, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_SGIX */ + { 7486, 0x000081A7 }, /* GL_DEPTH_COMPONENT32 */ + { 7507, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_ARB */ + { 7532, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_SGIX */ + { 7558, 0x00000B74 }, /* GL_DEPTH_FUNC */ + { 7572, 0x00000B70 }, /* GL_DEPTH_RANGE */ + { 7587, 0x00000D1E }, /* GL_DEPTH_SCALE */ + { 7602, 0x000084F9 }, /* GL_DEPTH_STENCIL */ + { 7619, 0x0000821A }, /* GL_DEPTH_STENCIL_ATTACHMENT */ + { 7647, 0x000084F9 }, /* GL_DEPTH_STENCIL_NV */ + { 7667, 0x0000886F }, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ + { 7695, 0x0000886E }, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ + { 7723, 0x00000B71 }, /* GL_DEPTH_TEST */ + { 7737, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE */ + { 7759, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE_ARB */ + { 7785, 0x00000B72 }, /* GL_DEPTH_WRITEMASK */ + { 7804, 0x00001201 }, /* GL_DIFFUSE */ + { 7815, 0x00000BD0 }, /* GL_DITHER */ + { 7825, 0x00000A02 }, /* GL_DOMAIN */ + { 7835, 0x00001100 }, /* GL_DONT_CARE */ + { 7848, 0x000086AE }, /* GL_DOT3_RGB */ + { 7860, 0x000086AF }, /* GL_DOT3_RGBA */ + { 7873, 0x000086AF }, /* GL_DOT3_RGBA_ARB */ + { 7890, 0x00008741 }, /* GL_DOT3_RGBA_EXT */ + { 7907, 0x000086AE }, /* GL_DOT3_RGB_ARB */ + { 7923, 0x00008740 }, /* GL_DOT3_RGB_EXT */ + { 7939, 0x0000140A }, /* GL_DOUBLE */ + { 7949, 0x00000C32 }, /* GL_DOUBLEBUFFER */ + { 7965, 0x00000C01 }, /* GL_DRAW_BUFFER */ + { 7980, 0x00008825 }, /* GL_DRAW_BUFFER0 */ + { 7996, 0x00008825 }, /* GL_DRAW_BUFFER0_ARB */ + { 8016, 0x00008825 }, /* GL_DRAW_BUFFER0_ATI */ + { 8036, 0x00008826 }, /* GL_DRAW_BUFFER1 */ + { 8052, 0x0000882F }, /* GL_DRAW_BUFFER10 */ + { 8069, 0x0000882F }, /* GL_DRAW_BUFFER10_ARB */ + { 8090, 0x0000882F }, /* GL_DRAW_BUFFER10_ATI */ + { 8111, 0x00008830 }, /* GL_DRAW_BUFFER11 */ + { 8128, 0x00008830 }, /* GL_DRAW_BUFFER11_ARB */ + { 8149, 0x00008830 }, /* GL_DRAW_BUFFER11_ATI */ + { 8170, 0x00008831 }, /* GL_DRAW_BUFFER12 */ + { 8187, 0x00008831 }, /* GL_DRAW_BUFFER12_ARB */ + { 8208, 0x00008831 }, /* GL_DRAW_BUFFER12_ATI */ + { 8229, 0x00008832 }, /* GL_DRAW_BUFFER13 */ + { 8246, 0x00008832 }, /* GL_DRAW_BUFFER13_ARB */ + { 8267, 0x00008832 }, /* GL_DRAW_BUFFER13_ATI */ + { 8288, 0x00008833 }, /* GL_DRAW_BUFFER14 */ + { 8305, 0x00008833 }, /* GL_DRAW_BUFFER14_ARB */ + { 8326, 0x00008833 }, /* GL_DRAW_BUFFER14_ATI */ + { 8347, 0x00008834 }, /* GL_DRAW_BUFFER15 */ + { 8364, 0x00008834 }, /* GL_DRAW_BUFFER15_ARB */ + { 8385, 0x00008834 }, /* GL_DRAW_BUFFER15_ATI */ + { 8406, 0x00008826 }, /* GL_DRAW_BUFFER1_ARB */ + { 8426, 0x00008826 }, /* GL_DRAW_BUFFER1_ATI */ + { 8446, 0x00008827 }, /* GL_DRAW_BUFFER2 */ + { 8462, 0x00008827 }, /* GL_DRAW_BUFFER2_ARB */ + { 8482, 0x00008827 }, /* GL_DRAW_BUFFER2_ATI */ + { 8502, 0x00008828 }, /* GL_DRAW_BUFFER3 */ + { 8518, 0x00008828 }, /* GL_DRAW_BUFFER3_ARB */ + { 8538, 0x00008828 }, /* GL_DRAW_BUFFER3_ATI */ + { 8558, 0x00008829 }, /* GL_DRAW_BUFFER4 */ + { 8574, 0x00008829 }, /* GL_DRAW_BUFFER4_ARB */ + { 8594, 0x00008829 }, /* GL_DRAW_BUFFER4_ATI */ + { 8614, 0x0000882A }, /* GL_DRAW_BUFFER5 */ + { 8630, 0x0000882A }, /* GL_DRAW_BUFFER5_ARB */ + { 8650, 0x0000882A }, /* GL_DRAW_BUFFER5_ATI */ + { 8670, 0x0000882B }, /* GL_DRAW_BUFFER6 */ + { 8686, 0x0000882B }, /* GL_DRAW_BUFFER6_ARB */ + { 8706, 0x0000882B }, /* GL_DRAW_BUFFER6_ATI */ + { 8726, 0x0000882C }, /* GL_DRAW_BUFFER7 */ + { 8742, 0x0000882C }, /* GL_DRAW_BUFFER7_ARB */ + { 8762, 0x0000882C }, /* GL_DRAW_BUFFER7_ATI */ + { 8782, 0x0000882D }, /* GL_DRAW_BUFFER8 */ + { 8798, 0x0000882D }, /* GL_DRAW_BUFFER8_ARB */ + { 8818, 0x0000882D }, /* GL_DRAW_BUFFER8_ATI */ + { 8838, 0x0000882E }, /* GL_DRAW_BUFFER9 */ + { 8854, 0x0000882E }, /* GL_DRAW_BUFFER9_ARB */ + { 8874, 0x0000882E }, /* GL_DRAW_BUFFER9_ATI */ + { 8894, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER */ + { 8914, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */ + { 8946, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER_EXT */ + { 8970, 0x00000705 }, /* GL_DRAW_PIXEL_TOKEN */ + { 8990, 0x00000304 }, /* GL_DST_ALPHA */ + { 9003, 0x00000306 }, /* GL_DST_COLOR */ + { 9016, 0x0000877A }, /* GL_DU8DV8_ATI */ + { 9030, 0x00008779 }, /* GL_DUDV_ATI */ + { 9042, 0x000088EA }, /* GL_DYNAMIC_COPY */ + { 9058, 0x000088EA }, /* GL_DYNAMIC_COPY_ARB */ + { 9078, 0x000088E8 }, /* GL_DYNAMIC_DRAW */ + { 9094, 0x000088E8 }, /* GL_DYNAMIC_DRAW_ARB */ + { 9114, 0x000088E9 }, /* GL_DYNAMIC_READ */ + { 9130, 0x000088E9 }, /* GL_DYNAMIC_READ_ARB */ + { 9150, 0x00000B43 }, /* GL_EDGE_FLAG */ + { 9163, 0x00008079 }, /* GL_EDGE_FLAG_ARRAY */ + { 9182, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */ + { 9216, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB */ + { 9254, 0x00008093 }, /* GL_EDGE_FLAG_ARRAY_POINTER */ + { 9281, 0x0000808C }, /* GL_EDGE_FLAG_ARRAY_STRIDE */ + { 9307, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER */ + { 9331, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */ + { 9363, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB */ + { 9399, 0x00001600 }, /* GL_EMISSION */ + { 9411, 0x00002000 }, /* GL_ENABLE_BIT */ + { 9425, 0x00000202 }, /* GL_EQUAL */ + { 9434, 0x00001509 }, /* GL_EQUIV */ + { 9443, 0x00010000 }, /* GL_EVAL_BIT */ + { 9455, 0x00000800 }, /* GL_EXP */ + { 9462, 0x00000801 }, /* GL_EXP2 */ + { 9470, 0x00001F03 }, /* GL_EXTENSIONS */ + { 9484, 0x00002400 }, /* GL_EYE_LINEAR */ + { 9498, 0x00002502 }, /* GL_EYE_PLANE */ + { 9511, 0x0000855C }, /* GL_EYE_PLANE_ABSOLUTE_NV */ + { 9536, 0x0000855B }, /* GL_EYE_RADIAL_NV */ + { 9553, 0x00000000 }, /* GL_FALSE */ + { 9562, 0x00001101 }, /* GL_FASTEST */ + { 9573, 0x00001C01 }, /* GL_FEEDBACK */ + { 9585, 0x00000DF0 }, /* GL_FEEDBACK_BUFFER_POINTER */ + { 9612, 0x00000DF1 }, /* GL_FEEDBACK_BUFFER_SIZE */ + { 9636, 0x00000DF2 }, /* GL_FEEDBACK_BUFFER_TYPE */ + { 9660, 0x00001B02 }, /* GL_FILL */ + { 9668, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION_EXT */ + { 9699, 0x00001D00 }, /* GL_FLAT */ + { 9707, 0x00001406 }, /* GL_FLOAT */ + { 9716, 0x00008B5A }, /* GL_FLOAT_MAT2 */ + { 9730, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */ + { 9748, 0x00008B65 }, /* GL_FLOAT_MAT2x3 */ + { 9764, 0x00008B66 }, /* GL_FLOAT_MAT2x4 */ + { 9780, 0x00008B5B }, /* GL_FLOAT_MAT3 */ + { 9794, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */ + { 9812, 0x00008B67 }, /* GL_FLOAT_MAT3x2 */ + { 9828, 0x00008B68 }, /* GL_FLOAT_MAT3x4 */ + { 9844, 0x00008B5C }, /* GL_FLOAT_MAT4 */ + { 9858, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */ + { 9876, 0x00008B69 }, /* GL_FLOAT_MAT4x2 */ + { 9892, 0x00008B6A }, /* GL_FLOAT_MAT4x3 */ + { 9908, 0x00008B50 }, /* GL_FLOAT_VEC2 */ + { 9922, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */ + { 9940, 0x00008B51 }, /* GL_FLOAT_VEC3 */ + { 9954, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */ + { 9972, 0x00008B52 }, /* GL_FLOAT_VEC4 */ + { 9986, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */ + { 10004, 0x00000B60 }, /* GL_FOG */ + { 10011, 0x00000080 }, /* GL_FOG_BIT */ + { 10022, 0x00000B66 }, /* GL_FOG_COLOR */ + { 10035, 0x00008451 }, /* GL_FOG_COORD */ + { 10048, 0x00008451 }, /* GL_FOG_COORDINATE */ + { 10066, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */ + { 10090, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ + { 10129, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */ + { 10172, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */ + { 10204, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */ + { 10235, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */ + { 10264, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */ + { 10289, 0x00008457 }, /* GL_FOG_COORD_ARRAY */ + { 10308, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */ + { 10342, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */ + { 10369, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */ + { 10395, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */ + { 10419, 0x00008450 }, /* GL_FOG_COORD_SRC */ + { 10436, 0x00000B62 }, /* GL_FOG_DENSITY */ + { 10451, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */ + { 10475, 0x00000B64 }, /* GL_FOG_END */ + { 10486, 0x00000C54 }, /* GL_FOG_HINT */ + { 10498, 0x00000B61 }, /* GL_FOG_INDEX */ + { 10511, 0x00000B65 }, /* GL_FOG_MODE */ + { 10523, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */ + { 10542, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */ + { 10567, 0x00000B63 }, /* GL_FOG_START */ + { 10580, 0x00008452 }, /* GL_FRAGMENT_DEPTH */ + { 10598, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */ + { 10622, 0x00008B30 }, /* GL_FRAGMENT_SHADER */ + { 10641, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */ + { 10664, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ + { 10699, 0x00008D40 }, /* GL_FRAMEBUFFER */ + { 10714, 0x00008215 }, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */ + { 10751, 0x00008214 }, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */ + { 10787, 0x00008210 }, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ + { 10828, 0x00008211 }, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ + { 10869, 0x00008216 }, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */ + { 10906, 0x00008213 }, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */ + { 10943, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ + { 10981, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */ + { 11023, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ + { 11061, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */ + { 11103, 0x00008212 }, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ + { 11138, 0x00008217 }, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */ + { 11177, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */ + { 11226, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */ + { 11274, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */ + { 11326, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ + { 11366, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */ + { 11410, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ + { 11450, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */ + { 11494, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */ + { 11521, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE */ + { 11545, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */ + { 11573, 0x00008218 }, /* GL_FRAMEBUFFER_DEFAULT */ + { 11596, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */ + { 11615, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */ + { 11652, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */ + { 11693, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */ + { 11734, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */ + { 11776, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */ + { 11827, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */ + { 11865, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */ + { 11910, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */ + { 11959, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ + { 11997, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */ + { 12039, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ + { 12071, 0x00008219 }, /* GL_FRAMEBUFFER_UNDEFINED */ + { 12096, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED */ + { 12123, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */ + { 12154, 0x00000404 }, /* GL_FRONT */ + { 12163, 0x00000408 }, /* GL_FRONT_AND_BACK */ + { 12181, 0x00000B46 }, /* GL_FRONT_FACE */ + { 12195, 0x00000400 }, /* GL_FRONT_LEFT */ + { 12209, 0x00000401 }, /* GL_FRONT_RIGHT */ + { 12224, 0x00008006 }, /* GL_FUNC_ADD */ + { 12236, 0x00008006 }, /* GL_FUNC_ADD_EXT */ + { 12252, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */ + { 12277, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_EXT */ + { 12306, 0x0000800A }, /* GL_FUNC_SUBTRACT */ + { 12323, 0x0000800A }, /* GL_FUNC_SUBTRACT_EXT */ + { 12344, 0x00008191 }, /* GL_GENERATE_MIPMAP */ + { 12363, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */ + { 12387, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */ + { 12416, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */ + { 12440, 0x00000206 }, /* GL_GEQUAL */ + { 12450, 0x00000204 }, /* GL_GREATER */ + { 12461, 0x00001904 }, /* GL_GREEN */ + { 12470, 0x00000D19 }, /* GL_GREEN_BIAS */ + { 12484, 0x00000D53 }, /* GL_GREEN_BITS */ + { 12498, 0x00000D18 }, /* GL_GREEN_SCALE */ + { 12513, 0x00008000 }, /* GL_HINT_BIT */ + { 12525, 0x00008024 }, /* GL_HISTOGRAM */ + { 12538, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */ + { 12562, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */ + { 12590, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */ + { 12613, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */ + { 12640, 0x00008024 }, /* GL_HISTOGRAM_EXT */ + { 12657, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */ + { 12677, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */ + { 12701, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */ + { 12725, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */ + { 12753, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */ + { 12781, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */ + { 12813, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */ + { 12835, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */ + { 12861, 0x0000802D }, /* GL_HISTOGRAM_SINK */ + { 12879, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */ + { 12901, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */ + { 12920, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */ + { 12943, 0x0000862A }, /* GL_IDENTITY_NV */ + { 12958, 0x00008150 }, /* GL_IGNORE_BORDER_HP */ + { 12978, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ + { 13018, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ + { 13056, 0x00001E02 }, /* GL_INCR */ + { 13064, 0x00008507 }, /* GL_INCR_WRAP */ + { 13077, 0x00008507 }, /* GL_INCR_WRAP_EXT */ + { 13094, 0x00008222 }, /* GL_INDEX */ + { 13103, 0x00008077 }, /* GL_INDEX_ARRAY */ + { 13118, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */ + { 13148, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */ + { 13182, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */ + { 13205, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */ + { 13227, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */ + { 13247, 0x00000D51 }, /* GL_INDEX_BITS */ + { 13261, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */ + { 13282, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */ + { 13300, 0x00000C30 }, /* GL_INDEX_MODE */ + { 13314, 0x00000D13 }, /* GL_INDEX_OFFSET */ + { 13330, 0x00000D12 }, /* GL_INDEX_SHIFT */ + { 13345, 0x00000C21 }, /* GL_INDEX_WRITEMASK */ + { 13364, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */ + { 13383, 0x00001404 }, /* GL_INT */ + { 13390, 0x00008049 }, /* GL_INTENSITY */ + { 13403, 0x0000804C }, /* GL_INTENSITY12 */ + { 13418, 0x0000804C }, /* GL_INTENSITY12_EXT */ + { 13437, 0x0000804D }, /* GL_INTENSITY16 */ + { 13452, 0x0000804D }, /* GL_INTENSITY16_EXT */ + { 13471, 0x0000804A }, /* GL_INTENSITY4 */ + { 13485, 0x0000804A }, /* GL_INTENSITY4_EXT */ + { 13503, 0x0000804B }, /* GL_INTENSITY8 */ + { 13517, 0x0000804B }, /* GL_INTENSITY8_EXT */ + { 13535, 0x00008049 }, /* GL_INTENSITY_EXT */ + { 13552, 0x00008575 }, /* GL_INTERPOLATE */ + { 13567, 0x00008575 }, /* GL_INTERPOLATE_ARB */ + { 13586, 0x00008575 }, /* GL_INTERPOLATE_EXT */ + { 13605, 0x00008B53 }, /* GL_INT_VEC2 */ + { 13617, 0x00008B53 }, /* GL_INT_VEC2_ARB */ + { 13633, 0x00008B54 }, /* GL_INT_VEC3 */ + { 13645, 0x00008B54 }, /* GL_INT_VEC3_ARB */ + { 13661, 0x00008B55 }, /* GL_INT_VEC4 */ + { 13673, 0x00008B55 }, /* GL_INT_VEC4_ARB */ + { 13689, 0x00000500 }, /* GL_INVALID_ENUM */ + { 13705, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */ + { 13738, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */ + { 13775, 0x00000502 }, /* GL_INVALID_OPERATION */ + { 13796, 0x00000501 }, /* GL_INVALID_VALUE */ + { 13813, 0x0000862B }, /* GL_INVERSE_NV */ + { 13827, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */ + { 13851, 0x0000150A }, /* GL_INVERT */ + { 13861, 0x00001E00 }, /* GL_KEEP */ + { 13869, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION_EXT */ + { 13899, 0x00000406 }, /* GL_LEFT */ + { 13907, 0x00000203 }, /* GL_LEQUAL */ + { 13917, 0x00000201 }, /* GL_LESS */ + { 13925, 0x00004000 }, /* GL_LIGHT0 */ + { 13935, 0x00004001 }, /* GL_LIGHT1 */ + { 13945, 0x00004002 }, /* GL_LIGHT2 */ + { 13955, 0x00004003 }, /* GL_LIGHT3 */ + { 13965, 0x00004004 }, /* GL_LIGHT4 */ + { 13975, 0x00004005 }, /* GL_LIGHT5 */ + { 13985, 0x00004006 }, /* GL_LIGHT6 */ + { 13995, 0x00004007 }, /* GL_LIGHT7 */ + { 14005, 0x00000B50 }, /* GL_LIGHTING */ + { 14017, 0x00000040 }, /* GL_LIGHTING_BIT */ + { 14033, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */ + { 14056, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */ + { 14085, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */ + { 14118, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ + { 14146, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */ + { 14170, 0x00001B01 }, /* GL_LINE */ + { 14178, 0x00002601 }, /* GL_LINEAR */ + { 14188, 0x00001208 }, /* GL_LINEAR_ATTENUATION */ + { 14210, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ + { 14240, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ + { 14271, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */ + { 14295, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */ + { 14320, 0x00000001 }, /* GL_LINES */ + { 14329, 0x00000004 }, /* GL_LINE_BIT */ + { 14341, 0x00000002 }, /* GL_LINE_LOOP */ + { 14354, 0x00000707 }, /* GL_LINE_RESET_TOKEN */ + { 14374, 0x00000B20 }, /* GL_LINE_SMOOTH */ + { 14389, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */ + { 14409, 0x00000B24 }, /* GL_LINE_STIPPLE */ + { 14425, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */ + { 14449, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */ + { 14472, 0x00000003 }, /* GL_LINE_STRIP */ + { 14486, 0x00000702 }, /* GL_LINE_TOKEN */ + { 14500, 0x00000B21 }, /* GL_LINE_WIDTH */ + { 14514, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */ + { 14540, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */ + { 14560, 0x00008B82 }, /* GL_LINK_STATUS */ + { 14575, 0x00000B32 }, /* GL_LIST_BASE */ + { 14588, 0x00020000 }, /* GL_LIST_BIT */ + { 14600, 0x00000B33 }, /* GL_LIST_INDEX */ + { 14614, 0x00000B30 }, /* GL_LIST_MODE */ + { 14627, 0x00000101 }, /* GL_LOAD */ + { 14635, 0x00000BF1 }, /* GL_LOGIC_OP */ + { 14647, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */ + { 14664, 0x00008CA1 }, /* GL_LOWER_LEFT */ + { 14678, 0x00001909 }, /* GL_LUMINANCE */ + { 14691, 0x00008041 }, /* GL_LUMINANCE12 */ + { 14706, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */ + { 14729, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */ + { 14756, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */ + { 14778, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */ + { 14804, 0x00008041 }, /* GL_LUMINANCE12_EXT */ + { 14823, 0x00008042 }, /* GL_LUMINANCE16 */ + { 14838, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */ + { 14861, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */ + { 14888, 0x00008042 }, /* GL_LUMINANCE16_EXT */ + { 14907, 0x0000803F }, /* GL_LUMINANCE4 */ + { 14921, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */ + { 14942, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */ + { 14967, 0x0000803F }, /* GL_LUMINANCE4_EXT */ + { 14985, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */ + { 15006, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */ + { 15031, 0x00008040 }, /* GL_LUMINANCE8 */ + { 15045, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */ + { 15066, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */ + { 15091, 0x00008040 }, /* GL_LUMINANCE8_EXT */ + { 15109, 0x0000190A }, /* GL_LUMINANCE_ALPHA */ + { 15128, 0x00000D90 }, /* GL_MAP1_COLOR_4 */ + { 15144, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */ + { 15164, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */ + { 15186, 0x00000D91 }, /* GL_MAP1_INDEX */ + { 15200, 0x00000D92 }, /* GL_MAP1_NORMAL */ + { 15215, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */ + { 15239, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */ + { 15263, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */ + { 15287, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */ + { 15311, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */ + { 15328, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */ + { 15345, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ + { 15373, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ + { 15402, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ + { 15431, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ + { 15460, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ + { 15489, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ + { 15518, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ + { 15547, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ + { 15575, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ + { 15603, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ + { 15631, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ + { 15659, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ + { 15687, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ + { 15715, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ + { 15743, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ + { 15771, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ + { 15799, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */ + { 15815, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */ + { 15835, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */ + { 15857, 0x00000DB1 }, /* GL_MAP2_INDEX */ + { 15871, 0x00000DB2 }, /* GL_MAP2_NORMAL */ + { 15886, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */ + { 15910, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */ + { 15934, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */ + { 15958, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */ + { 15982, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */ + { 15999, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */ + { 16016, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ + { 16044, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ + { 16073, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ + { 16102, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ + { 16131, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ + { 16160, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ + { 16189, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ + { 16218, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ + { 16246, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ + { 16274, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ + { 16302, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ + { 16330, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ + { 16358, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ + { 16386, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */ + { 16414, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ + { 16442, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ + { 16470, 0x00000D10 }, /* GL_MAP_COLOR */ + { 16483, 0x00000010 }, /* GL_MAP_FLUSH_EXPLICIT_BIT */ + { 16509, 0x00000008 }, /* GL_MAP_INVALIDATE_BUFFER_BIT */ + { 16538, 0x00000004 }, /* GL_MAP_INVALIDATE_RANGE_BIT */ + { 16566, 0x00000001 }, /* GL_MAP_READ_BIT */ + { 16582, 0x00000D11 }, /* GL_MAP_STENCIL */ + { 16597, 0x00000020 }, /* GL_MAP_UNSYNCHRONIZED_BIT */ + { 16623, 0x00000002 }, /* GL_MAP_WRITE_BIT */ + { 16640, 0x000088C0 }, /* GL_MATRIX0_ARB */ + { 16655, 0x00008630 }, /* GL_MATRIX0_NV */ + { 16669, 0x000088CA }, /* GL_MATRIX10_ARB */ + { 16685, 0x000088CB }, /* GL_MATRIX11_ARB */ + { 16701, 0x000088CC }, /* GL_MATRIX12_ARB */ + { 16717, 0x000088CD }, /* GL_MATRIX13_ARB */ + { 16733, 0x000088CE }, /* GL_MATRIX14_ARB */ + { 16749, 0x000088CF }, /* GL_MATRIX15_ARB */ + { 16765, 0x000088D0 }, /* GL_MATRIX16_ARB */ + { 16781, 0x000088D1 }, /* GL_MATRIX17_ARB */ + { 16797, 0x000088D2 }, /* GL_MATRIX18_ARB */ + { 16813, 0x000088D3 }, /* GL_MATRIX19_ARB */ + { 16829, 0x000088C1 }, /* GL_MATRIX1_ARB */ + { 16844, 0x00008631 }, /* GL_MATRIX1_NV */ + { 16858, 0x000088D4 }, /* GL_MATRIX20_ARB */ + { 16874, 0x000088D5 }, /* GL_MATRIX21_ARB */ + { 16890, 0x000088D6 }, /* GL_MATRIX22_ARB */ + { 16906, 0x000088D7 }, /* GL_MATRIX23_ARB */ + { 16922, 0x000088D8 }, /* GL_MATRIX24_ARB */ + { 16938, 0x000088D9 }, /* GL_MATRIX25_ARB */ + { 16954, 0x000088DA }, /* GL_MATRIX26_ARB */ + { 16970, 0x000088DB }, /* GL_MATRIX27_ARB */ + { 16986, 0x000088DC }, /* GL_MATRIX28_ARB */ + { 17002, 0x000088DD }, /* GL_MATRIX29_ARB */ + { 17018, 0x000088C2 }, /* GL_MATRIX2_ARB */ + { 17033, 0x00008632 }, /* GL_MATRIX2_NV */ + { 17047, 0x000088DE }, /* GL_MATRIX30_ARB */ + { 17063, 0x000088DF }, /* GL_MATRIX31_ARB */ + { 17079, 0x000088C3 }, /* GL_MATRIX3_ARB */ + { 17094, 0x00008633 }, /* GL_MATRIX3_NV */ + { 17108, 0x000088C4 }, /* GL_MATRIX4_ARB */ + { 17123, 0x00008634 }, /* GL_MATRIX4_NV */ + { 17137, 0x000088C5 }, /* GL_MATRIX5_ARB */ + { 17152, 0x00008635 }, /* GL_MATRIX5_NV */ + { 17166, 0x000088C6 }, /* GL_MATRIX6_ARB */ + { 17181, 0x00008636 }, /* GL_MATRIX6_NV */ + { 17195, 0x000088C7 }, /* GL_MATRIX7_ARB */ + { 17210, 0x00008637 }, /* GL_MATRIX7_NV */ + { 17224, 0x000088C8 }, /* GL_MATRIX8_ARB */ + { 17239, 0x000088C9 }, /* GL_MATRIX9_ARB */ + { 17254, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */ + { 17280, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ + { 17314, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ + { 17345, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ + { 17378, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ + { 17409, 0x00000BA0 }, /* GL_MATRIX_MODE */ + { 17424, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */ + { 17446, 0x00008008 }, /* GL_MAX */ + { 17453, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */ + { 17476, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ + { 17508, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */ + { 17534, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ + { 17567, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ + { 17593, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + { 17627, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */ + { 17646, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */ + { 17675, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ + { 17707, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */ + { 17743, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ + { 17779, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */ + { 17819, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */ + { 17845, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */ + { 17875, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */ + { 17900, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */ + { 17929, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ + { 17958, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */ + { 17991, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */ + { 18011, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */ + { 18035, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */ + { 18059, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */ + { 18083, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */ + { 18108, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */ + { 18126, 0x00008008 }, /* GL_MAX_EXT */ + { 18137, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ + { 18172, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */ + { 18211, 0x00000D31 }, /* GL_MAX_LIGHTS */ + { 18225, 0x00000B31 }, /* GL_MAX_LIST_NESTING */ + { 18245, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ + { 18283, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */ + { 18312, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */ + { 18336, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */ + { 18364, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */ + { 18387, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ + { 18424, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ + { 18460, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ + { 18487, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ + { 18516, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ + { 18550, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */ + { 18586, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ + { 18613, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ + { 18645, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ + { 18681, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ + { 18710, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ + { 18739, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */ + { 18767, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ + { 18805, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + { 18849, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + { 18892, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ + { 18926, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + { 18965, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ + { 19002, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ + { 19040, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + { 19083, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + { 19126, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ + { 19156, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ + { 19187, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ + { 19223, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ + { 19259, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */ + { 19289, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ + { 19323, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */ + { 19356, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */ + { 19385, 0x00008D57 }, /* GL_MAX_SAMPLES */ + { 19400, 0x00008504 }, /* GL_MAX_SHININESS_NV */ + { 19420, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */ + { 19444, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */ + { 19466, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */ + { 19492, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */ + { 19519, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */ + { 19550, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */ + { 19574, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ + { 19608, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */ + { 19628, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */ + { 19655, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */ + { 19676, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */ + { 19701, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */ + { 19726, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */ + { 19761, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */ + { 19783, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */ + { 19809, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */ + { 19831, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */ + { 19857, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ + { 19891, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */ + { 19929, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ + { 19962, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */ + { 19999, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */ + { 20023, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */ + { 20044, 0x00008007 }, /* GL_MIN */ + { 20051, 0x0000802E }, /* GL_MINMAX */ + { 20061, 0x0000802E }, /* GL_MINMAX_EXT */ + { 20075, 0x0000802F }, /* GL_MINMAX_FORMAT */ + { 20092, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */ + { 20113, 0x00008030 }, /* GL_MINMAX_SINK */ + { 20128, 0x00008030 }, /* GL_MINMAX_SINK_EXT */ + { 20147, 0x00008007 }, /* GL_MIN_EXT */ + { 20158, 0x00008370 }, /* GL_MIRRORED_REPEAT */ + { 20177, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */ + { 20200, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */ + { 20223, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */ + { 20243, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */ + { 20263, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ + { 20293, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */ + { 20321, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ + { 20349, 0x00001700 }, /* GL_MODELVIEW */ + { 20362, 0x00001700 }, /* GL_MODELVIEW0_ARB */ + { 20380, 0x0000872A }, /* GL_MODELVIEW10_ARB */ + { 20399, 0x0000872B }, /* GL_MODELVIEW11_ARB */ + { 20418, 0x0000872C }, /* GL_MODELVIEW12_ARB */ + { 20437, 0x0000872D }, /* GL_MODELVIEW13_ARB */ + { 20456, 0x0000872E }, /* GL_MODELVIEW14_ARB */ + { 20475, 0x0000872F }, /* GL_MODELVIEW15_ARB */ + { 20494, 0x00008730 }, /* GL_MODELVIEW16_ARB */ + { 20513, 0x00008731 }, /* GL_MODELVIEW17_ARB */ + { 20532, 0x00008732 }, /* GL_MODELVIEW18_ARB */ + { 20551, 0x00008733 }, /* GL_MODELVIEW19_ARB */ + { 20570, 0x0000850A }, /* GL_MODELVIEW1_ARB */ + { 20588, 0x00008734 }, /* GL_MODELVIEW20_ARB */ + { 20607, 0x00008735 }, /* GL_MODELVIEW21_ARB */ + { 20626, 0x00008736 }, /* GL_MODELVIEW22_ARB */ + { 20645, 0x00008737 }, /* GL_MODELVIEW23_ARB */ + { 20664, 0x00008738 }, /* GL_MODELVIEW24_ARB */ + { 20683, 0x00008739 }, /* GL_MODELVIEW25_ARB */ + { 20702, 0x0000873A }, /* GL_MODELVIEW26_ARB */ + { 20721, 0x0000873B }, /* GL_MODELVIEW27_ARB */ + { 20740, 0x0000873C }, /* GL_MODELVIEW28_ARB */ + { 20759, 0x0000873D }, /* GL_MODELVIEW29_ARB */ + { 20778, 0x00008722 }, /* GL_MODELVIEW2_ARB */ + { 20796, 0x0000873E }, /* GL_MODELVIEW30_ARB */ + { 20815, 0x0000873F }, /* GL_MODELVIEW31_ARB */ + { 20834, 0x00008723 }, /* GL_MODELVIEW3_ARB */ + { 20852, 0x00008724 }, /* GL_MODELVIEW4_ARB */ + { 20870, 0x00008725 }, /* GL_MODELVIEW5_ARB */ + { 20888, 0x00008726 }, /* GL_MODELVIEW6_ARB */ + { 20906, 0x00008727 }, /* GL_MODELVIEW7_ARB */ + { 20924, 0x00008728 }, /* GL_MODELVIEW8_ARB */ + { 20942, 0x00008729 }, /* GL_MODELVIEW9_ARB */ + { 20960, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */ + { 20980, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */ + { 21007, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */ + { 21032, 0x00002100 }, /* GL_MODULATE */ + { 21044, 0x00008744 }, /* GL_MODULATE_ADD_ATI */ + { 21064, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */ + { 21091, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */ + { 21116, 0x00000103 }, /* GL_MULT */ + { 21124, 0x0000809D }, /* GL_MULTISAMPLE */ + { 21139, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */ + { 21159, 0x0000809D }, /* GL_MULTISAMPLE_ARB */ + { 21178, 0x20000000 }, /* GL_MULTISAMPLE_BIT */ + { 21197, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */ + { 21221, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */ + { 21244, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */ + { 21274, 0x00002A25 }, /* GL_N3F_V3F */ + { 21285, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */ + { 21305, 0x0000150E }, /* GL_NAND */ + { 21313, 0x00002600 }, /* GL_NEAREST */ + { 21324, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ + { 21355, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ + { 21387, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */ + { 21412, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */ + { 21438, 0x00000200 }, /* GL_NEVER */ + { 21447, 0x00001102 }, /* GL_NICEST */ + { 21457, 0x00000000 }, /* GL_NONE */ + { 21465, 0x00001505 }, /* GL_NOOP */ + { 21473, 0x00001508 }, /* GL_NOR */ + { 21480, 0x00000BA1 }, /* GL_NORMALIZE */ + { 21493, 0x00008075 }, /* GL_NORMAL_ARRAY */ + { 21509, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ + { 21540, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */ + { 21575, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */ + { 21599, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */ + { 21622, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */ + { 21643, 0x00008511 }, /* GL_NORMAL_MAP */ + { 21657, 0x00008511 }, /* GL_NORMAL_MAP_ARB */ + { 21675, 0x00008511 }, /* GL_NORMAL_MAP_NV */ + { 21692, 0x00000205 }, /* GL_NOTEQUAL */ + { 21704, 0x00000000 }, /* GL_NO_ERROR */ + { 21716, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ + { 21750, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */ + { 21788, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */ + { 21820, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */ + { 21862, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */ + { 21892, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */ + { 21932, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */ + { 21963, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */ + { 21992, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */ + { 22020, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */ + { 22050, 0x00002401 }, /* GL_OBJECT_LINEAR */ + { 22067, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */ + { 22093, 0x00002501 }, /* GL_OBJECT_PLANE */ + { 22109, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */ + { 22144, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */ + { 22166, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */ + { 22185, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */ + { 22215, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */ + { 22236, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */ + { 22264, 0x00000001 }, /* GL_ONE */ + { 22271, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */ + { 22299, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */ + { 22331, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */ + { 22359, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */ + { 22391, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */ + { 22414, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */ + { 22437, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */ + { 22460, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */ + { 22483, 0x00008598 }, /* GL_OPERAND0_ALPHA */ + { 22501, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */ + { 22523, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */ + { 22545, 0x00008590 }, /* GL_OPERAND0_RGB */ + { 22561, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */ + { 22581, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */ + { 22601, 0x00008599 }, /* GL_OPERAND1_ALPHA */ + { 22619, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */ + { 22641, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */ + { 22663, 0x00008591 }, /* GL_OPERAND1_RGB */ + { 22679, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */ + { 22699, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */ + { 22719, 0x0000859A }, /* GL_OPERAND2_ALPHA */ + { 22737, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */ + { 22759, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */ + { 22781, 0x00008592 }, /* GL_OPERAND2_RGB */ + { 22797, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */ + { 22817, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */ + { 22837, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */ + { 22858, 0x00008593 }, /* GL_OPERAND3_RGB_NV */ + { 22877, 0x00001507 }, /* GL_OR */ + { 22883, 0x00000A01 }, /* GL_ORDER */ + { 22892, 0x0000150D }, /* GL_OR_INVERTED */ + { 22907, 0x0000150B }, /* GL_OR_REVERSE */ + { 22921, 0x00000505 }, /* GL_OUT_OF_MEMORY */ + { 22938, 0x00000D05 }, /* GL_PACK_ALIGNMENT */ + { 22956, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */ + { 22977, 0x00008758 }, /* GL_PACK_INVERT_MESA */ + { 22997, 0x00000D01 }, /* GL_PACK_LSB_FIRST */ + { 23015, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */ + { 23034, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */ + { 23054, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */ + { 23074, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */ + { 23092, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */ + { 23111, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */ + { 23136, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */ + { 23160, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */ + { 23181, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */ + { 23203, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */ + { 23225, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */ + { 23250, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */ + { 23274, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */ + { 23295, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */ + { 23317, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */ + { 23339, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */ + { 23361, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */ + { 23392, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */ + { 23412, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */ + { 23437, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */ + { 23457, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */ + { 23482, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */ + { 23502, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */ + { 23527, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */ + { 23547, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */ + { 23572, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */ + { 23592, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */ + { 23617, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */ + { 23637, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */ + { 23662, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */ + { 23682, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */ + { 23707, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */ + { 23727, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */ + { 23752, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */ + { 23772, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */ + { 23797, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */ + { 23817, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */ + { 23842, 0x00000020 }, /* GL_PIXEL_MODE_BIT */ + { 23860, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */ + { 23881, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */ + { 23910, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */ + { 23943, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */ + { 23968, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */ + { 23991, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ + { 24022, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */ + { 24057, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */ + { 24084, 0x00001B00 }, /* GL_POINT */ + { 24093, 0x00000000 }, /* GL_POINTS */ + { 24103, 0x00000002 }, /* GL_POINT_BIT */ + { 24116, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */ + { 24146, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */ + { 24180, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */ + { 24214, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */ + { 24249, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */ + { 24278, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */ + { 24311, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */ + { 24344, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */ + { 24378, 0x00000B11 }, /* GL_POINT_SIZE */ + { 24392, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */ + { 24418, 0x00008127 }, /* GL_POINT_SIZE_MAX */ + { 24436, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */ + { 24458, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */ + { 24480, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */ + { 24503, 0x00008126 }, /* GL_POINT_SIZE_MIN */ + { 24521, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */ + { 24543, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */ + { 24565, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */ + { 24588, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */ + { 24608, 0x00000B10 }, /* GL_POINT_SMOOTH */ + { 24624, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */ + { 24645, 0x00008861 }, /* GL_POINT_SPRITE */ + { 24661, 0x00008861 }, /* GL_POINT_SPRITE_ARB */ + { 24681, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */ + { 24710, 0x00008861 }, /* GL_POINT_SPRITE_NV */ + { 24729, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */ + { 24755, 0x00000701 }, /* GL_POINT_TOKEN */ + { 24770, 0x00000009 }, /* GL_POLYGON */ + { 24781, 0x00000008 }, /* GL_POLYGON_BIT */ + { 24796, 0x00000B40 }, /* GL_POLYGON_MODE */ + { 24812, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */ + { 24835, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */ + { 24860, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */ + { 24883, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */ + { 24906, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */ + { 24930, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */ + { 24954, 0x00000B41 }, /* GL_POLYGON_SMOOTH */ + { 24972, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */ + { 24995, 0x00000B42 }, /* GL_POLYGON_STIPPLE */ + { 25014, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */ + { 25037, 0x00000703 }, /* GL_POLYGON_TOKEN */ + { 25054, 0x00001203 }, /* GL_POSITION */ + { 25066, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ + { 25098, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */ + { 25134, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ + { 25167, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */ + { 25204, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ + { 25235, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */ + { 25270, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ + { 25302, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */ + { 25338, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ + { 25371, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ + { 25403, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */ + { 25439, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ + { 25472, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */ + { 25509, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */ + { 25539, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */ + { 25573, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */ + { 25604, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */ + { 25639, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ + { 25670, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */ + { 25705, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ + { 25737, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */ + { 25773, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */ + { 25803, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */ + { 25837, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */ + { 25868, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */ + { 25903, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */ + { 25935, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */ + { 25966, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */ + { 26001, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */ + { 26033, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */ + { 26069, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */ + { 26098, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */ + { 26131, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */ + { 26161, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */ + { 26195, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ + { 26234, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ + { 26267, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ + { 26307, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ + { 26341, 0x00008578 }, /* GL_PREVIOUS */ + { 26353, 0x00008578 }, /* GL_PREVIOUS_ARB */ + { 26369, 0x00008578 }, /* GL_PREVIOUS_EXT */ + { 26385, 0x00008577 }, /* GL_PRIMARY_COLOR */ + { 26402, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */ + { 26423, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */ + { 26444, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ + { 26477, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ + { 26509, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */ + { 26532, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */ + { 26555, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */ + { 26585, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */ + { 26614, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */ + { 26642, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */ + { 26664, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */ + { 26692, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */ + { 26720, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */ + { 26742, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */ + { 26763, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + { 26803, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + { 26842, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ + { 26872, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + { 26907, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ + { 26940, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ + { 26974, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + { 27013, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + { 27052, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */ + { 27074, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */ + { 27100, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */ + { 27124, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */ + { 27147, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */ + { 27169, 0x00008628 }, /* GL_PROGRAM_STRING_NV */ + { 27190, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */ + { 27211, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */ + { 27238, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ + { 27270, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ + { 27302, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ + { 27337, 0x00001701 }, /* GL_PROJECTION */ + { 27351, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */ + { 27372, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */ + { 27398, 0x00008E4F }, /* GL_PROVOKING_VERTEX_EXT */ + { 27422, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */ + { 27443, 0x00008025 }, /* GL_PROXY_HISTOGRAM */ + { 27462, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */ + { 27485, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ + { 27524, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ + { 27562, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */ + { 27582, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ + { 27612, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */ + { 27636, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */ + { 27656, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ + { 27686, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */ + { 27710, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */ + { 27730, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ + { 27763, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */ + { 27789, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */ + { 27819, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ + { 27850, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */ + { 27880, 0x00002003 }, /* GL_Q */ + { 27885, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */ + { 27910, 0x00000007 }, /* GL_QUADS */ + { 27919, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */ + { 27967, 0x00008614 }, /* GL_QUAD_MESH_SUN */ + { 27984, 0x00000008 }, /* GL_QUAD_STRIP */ + { 27998, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */ + { 28020, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */ + { 28046, 0x00008866 }, /* GL_QUERY_RESULT */ + { 28062, 0x00008866 }, /* GL_QUERY_RESULT_ARB */ + { 28082, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */ + { 28108, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */ + { 28138, 0x00002002 }, /* GL_R */ + { 28143, 0x00002A10 }, /* GL_R3_G3_B2 */ + { 28155, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ + { 28188, 0x00000C02 }, /* GL_READ_BUFFER */ + { 28203, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */ + { 28223, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */ + { 28255, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */ + { 28279, 0x000088B8 }, /* GL_READ_ONLY */ + { 28292, 0x000088B8 }, /* GL_READ_ONLY_ARB */ + { 28309, 0x000088BA }, /* GL_READ_WRITE */ + { 28323, 0x000088BA }, /* GL_READ_WRITE_ARB */ + { 28341, 0x00001903 }, /* GL_RED */ + { 28348, 0x00008016 }, /* GL_REDUCE */ + { 28358, 0x00008016 }, /* GL_REDUCE_EXT */ + { 28372, 0x00000D15 }, /* GL_RED_BIAS */ + { 28384, 0x00000D52 }, /* GL_RED_BITS */ + { 28396, 0x00000D14 }, /* GL_RED_SCALE */ + { 28409, 0x00008512 }, /* GL_REFLECTION_MAP */ + { 28427, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */ + { 28449, 0x00008512 }, /* GL_REFLECTION_MAP_NV */ + { 28470, 0x00001C00 }, /* GL_RENDER */ + { 28480, 0x00008D41 }, /* GL_RENDERBUFFER */ + { 28496, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */ + { 28523, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */ + { 28551, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */ + { 28577, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */ + { 28604, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */ + { 28624, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */ + { 28651, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */ + { 28674, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */ + { 28701, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ + { 28733, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */ + { 28769, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */ + { 28794, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */ + { 28818, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */ + { 28847, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */ + { 28869, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */ + { 28895, 0x00001F01 }, /* GL_RENDERER */ + { 28907, 0x00000C40 }, /* GL_RENDER_MODE */ + { 28922, 0x00002901 }, /* GL_REPEAT */ + { 28932, 0x00001E01 }, /* GL_REPLACE */ + { 28943, 0x00008062 }, /* GL_REPLACE_EXT */ + { 28958, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */ + { 28981, 0x0000803A }, /* GL_RESCALE_NORMAL */ + { 28999, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */ + { 29021, 0x00000102 }, /* GL_RETURN */ + { 29031, 0x00001907 }, /* GL_RGB */ + { 29038, 0x00008052 }, /* GL_RGB10 */ + { 29047, 0x00008059 }, /* GL_RGB10_A2 */ + { 29059, 0x00008059 }, /* GL_RGB10_A2_EXT */ + { 29075, 0x00008052 }, /* GL_RGB10_EXT */ + { 29088, 0x00008053 }, /* GL_RGB12 */ + { 29097, 0x00008053 }, /* GL_RGB12_EXT */ + { 29110, 0x00008054 }, /* GL_RGB16 */ + { 29119, 0x00008054 }, /* GL_RGB16_EXT */ + { 29132, 0x0000804E }, /* GL_RGB2_EXT */ + { 29144, 0x0000804F }, /* GL_RGB4 */ + { 29152, 0x0000804F }, /* GL_RGB4_EXT */ + { 29164, 0x000083A1 }, /* GL_RGB4_S3TC */ + { 29177, 0x00008050 }, /* GL_RGB5 */ + { 29185, 0x00008057 }, /* GL_RGB5_A1 */ + { 29196, 0x00008057 }, /* GL_RGB5_A1_EXT */ + { 29211, 0x00008050 }, /* GL_RGB5_EXT */ + { 29223, 0x00008051 }, /* GL_RGB8 */ + { 29231, 0x00008051 }, /* GL_RGB8_EXT */ + { 29243, 0x00001908 }, /* GL_RGBA */ + { 29251, 0x0000805A }, /* GL_RGBA12 */ + { 29261, 0x0000805A }, /* GL_RGBA12_EXT */ + { 29275, 0x0000805B }, /* GL_RGBA16 */ + { 29285, 0x0000805B }, /* GL_RGBA16_EXT */ + { 29299, 0x00008055 }, /* GL_RGBA2 */ + { 29308, 0x00008055 }, /* GL_RGBA2_EXT */ + { 29321, 0x00008056 }, /* GL_RGBA4 */ + { 29330, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */ + { 29349, 0x00008056 }, /* GL_RGBA4_EXT */ + { 29362, 0x000083A3 }, /* GL_RGBA4_S3TC */ + { 29376, 0x00008058 }, /* GL_RGBA8 */ + { 29385, 0x00008058 }, /* GL_RGBA8_EXT */ + { 29398, 0x00008F97 }, /* GL_RGBA8_SNORM */ + { 29413, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */ + { 29431, 0x00000C31 }, /* GL_RGBA_MODE */ + { 29444, 0x000083A2 }, /* GL_RGBA_S3TC */ + { 29457, 0x00008F93 }, /* GL_RGBA_SNORM */ + { 29471, 0x000083A0 }, /* GL_RGB_S3TC */ + { 29483, 0x00008573 }, /* GL_RGB_SCALE */ + { 29496, 0x00008573 }, /* GL_RGB_SCALE_ARB */ + { 29513, 0x00008573 }, /* GL_RGB_SCALE_EXT */ + { 29530, 0x00000407 }, /* GL_RIGHT */ + { 29539, 0x00002000 }, /* GL_S */ + { 29544, 0x00008B5D }, /* GL_SAMPLER_1D */ + { 29558, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */ + { 29579, 0x00008B5E }, /* GL_SAMPLER_2D */ + { 29593, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */ + { 29614, 0x00008B5F }, /* GL_SAMPLER_3D */ + { 29628, 0x00008B60 }, /* GL_SAMPLER_CUBE */ + { 29644, 0x000080A9 }, /* GL_SAMPLES */ + { 29655, 0x000086B4 }, /* GL_SAMPLES_3DFX */ + { 29671, 0x000080A9 }, /* GL_SAMPLES_ARB */ + { 29686, 0x00008914 }, /* GL_SAMPLES_PASSED */ + { 29704, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */ + { 29726, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ + { 29754, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */ + { 29786, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */ + { 29809, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */ + { 29836, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */ + { 29854, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */ + { 29877, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */ + { 29899, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */ + { 29918, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */ + { 29941, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */ + { 29967, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */ + { 29997, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */ + { 30022, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */ + { 30051, 0x00080000 }, /* GL_SCISSOR_BIT */ + { 30066, 0x00000C10 }, /* GL_SCISSOR_BOX */ + { 30081, 0x00000C11 }, /* GL_SCISSOR_TEST */ + { 30097, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */ + { 30122, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ + { 30162, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */ + { 30206, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ + { 30239, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ + { 30269, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ + { 30301, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ + { 30331, 0x00001C02 }, /* GL_SELECT */ + { 30341, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */ + { 30369, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */ + { 30394, 0x00008012 }, /* GL_SEPARABLE_2D */ + { 30410, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */ + { 30437, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */ + { 30468, 0x0000150F }, /* GL_SET */ + { 30475, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */ + { 30496, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */ + { 30520, 0x00008B4F }, /* GL_SHADER_TYPE */ + { 30535, 0x00000B54 }, /* GL_SHADE_MODEL */ + { 30550, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */ + { 30578, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */ + { 30601, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */ + { 30631, 0x00001601 }, /* GL_SHININESS */ + { 30644, 0x00001402 }, /* GL_SHORT */ + { 30653, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */ + { 30674, 0x000081F9 }, /* GL_SINGLE_COLOR */ + { 30690, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */ + { 30710, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */ + { 30729, 0x00008C46 }, /* GL_SLUMINANCE */ + { 30743, 0x00008C47 }, /* GL_SLUMINANCE8 */ + { 30758, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */ + { 30780, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */ + { 30800, 0x00001D01 }, /* GL_SMOOTH */ + { 30810, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */ + { 30843, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */ + { 30870, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */ + { 30903, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */ + { 30930, 0x00008588 }, /* GL_SOURCE0_ALPHA */ + { 30947, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */ + { 30968, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */ + { 30989, 0x00008580 }, /* GL_SOURCE0_RGB */ + { 31004, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */ + { 31023, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */ + { 31042, 0x00008589 }, /* GL_SOURCE1_ALPHA */ + { 31059, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */ + { 31080, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */ + { 31101, 0x00008581 }, /* GL_SOURCE1_RGB */ + { 31116, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */ + { 31135, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */ + { 31154, 0x0000858A }, /* GL_SOURCE2_ALPHA */ + { 31171, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */ + { 31192, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */ + { 31213, 0x00008582 }, /* GL_SOURCE2_RGB */ + { 31228, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */ + { 31247, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */ + { 31266, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */ + { 31286, 0x00008583 }, /* GL_SOURCE3_RGB_NV */ + { 31304, 0x00001202 }, /* GL_SPECULAR */ + { 31316, 0x00002402 }, /* GL_SPHERE_MAP */ + { 31330, 0x00001206 }, /* GL_SPOT_CUTOFF */ + { 31345, 0x00001204 }, /* GL_SPOT_DIRECTION */ + { 31363, 0x00001205 }, /* GL_SPOT_EXPONENT */ + { 31380, 0x00008588 }, /* GL_SRC0_ALPHA */ + { 31394, 0x00008580 }, /* GL_SRC0_RGB */ + { 31406, 0x00008589 }, /* GL_SRC1_ALPHA */ + { 31420, 0x00008581 }, /* GL_SRC1_RGB */ + { 31432, 0x0000858A }, /* GL_SRC2_ALPHA */ + { 31446, 0x00008582 }, /* GL_SRC2_RGB */ + { 31458, 0x00000302 }, /* GL_SRC_ALPHA */ + { 31471, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */ + { 31493, 0x00000300 }, /* GL_SRC_COLOR */ + { 31506, 0x00008C40 }, /* GL_SRGB */ + { 31514, 0x00008C41 }, /* GL_SRGB8 */ + { 31523, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */ + { 31539, 0x00008C42 }, /* GL_SRGB_ALPHA */ + { 31553, 0x00000503 }, /* GL_STACK_OVERFLOW */ + { 31571, 0x00000504 }, /* GL_STACK_UNDERFLOW */ + { 31590, 0x000088E6 }, /* GL_STATIC_COPY */ + { 31605, 0x000088E6 }, /* GL_STATIC_COPY_ARB */ + { 31624, 0x000088E4 }, /* GL_STATIC_DRAW */ + { 31639, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */ + { 31658, 0x000088E5 }, /* GL_STATIC_READ */ + { 31673, 0x000088E5 }, /* GL_STATIC_READ_ARB */ + { 31692, 0x00001802 }, /* GL_STENCIL */ + { 31703, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */ + { 31725, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */ + { 31751, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */ + { 31772, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */ + { 31797, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */ + { 31818, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */ + { 31843, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ + { 31875, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */ + { 31911, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ + { 31943, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */ + { 31979, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */ + { 31999, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */ + { 32026, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */ + { 32052, 0x00000D57 }, /* GL_STENCIL_BITS */ + { 32068, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */ + { 32090, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */ + { 32113, 0x00000B94 }, /* GL_STENCIL_FAIL */ + { 32129, 0x00000B92 }, /* GL_STENCIL_FUNC */ + { 32145, 0x00001901 }, /* GL_STENCIL_INDEX */ + { 32162, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */ + { 32185, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */ + { 32207, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */ + { 32229, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */ + { 32251, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */ + { 32272, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */ + { 32299, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */ + { 32326, 0x00000B97 }, /* GL_STENCIL_REF */ + { 32341, 0x00000B90 }, /* GL_STENCIL_TEST */ + { 32357, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ + { 32386, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */ + { 32408, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */ + { 32429, 0x00000C33 }, /* GL_STEREO */ + { 32439, 0x000085BE }, /* GL_STORAGE_CACHED_APPLE */ + { 32463, 0x000085BD }, /* GL_STORAGE_PRIVATE_APPLE */ + { 32488, 0x000085BF }, /* GL_STORAGE_SHARED_APPLE */ + { 32512, 0x000088E2 }, /* GL_STREAM_COPY */ + { 32527, 0x000088E2 }, /* GL_STREAM_COPY_ARB */ + { 32546, 0x000088E0 }, /* GL_STREAM_DRAW */ + { 32561, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */ + { 32580, 0x000088E1 }, /* GL_STREAM_READ */ + { 32595, 0x000088E1 }, /* GL_STREAM_READ_ARB */ + { 32614, 0x00000D50 }, /* GL_SUBPIXEL_BITS */ + { 32631, 0x000084E7 }, /* GL_SUBTRACT */ + { 32643, 0x000084E7 }, /* GL_SUBTRACT_ARB */ + { 32659, 0x00002001 }, /* GL_T */ + { 32664, 0x00002A2A }, /* GL_T2F_C3F_V3F */ + { 32679, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */ + { 32698, 0x00002A29 }, /* GL_T2F_C4UB_V3F */ + { 32714, 0x00002A2B }, /* GL_T2F_N3F_V3F */ + { 32729, 0x00002A27 }, /* GL_T2F_V3F */ + { 32740, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */ + { 32759, 0x00002A28 }, /* GL_T4F_V4F */ + { 32770, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */ + { 32793, 0x00001702 }, /* GL_TEXTURE */ + { 32804, 0x000084C0 }, /* GL_TEXTURE0 */ + { 32816, 0x000084C0 }, /* GL_TEXTURE0_ARB */ + { 32832, 0x000084C1 }, /* GL_TEXTURE1 */ + { 32844, 0x000084CA }, /* GL_TEXTURE10 */ + { 32857, 0x000084CA }, /* GL_TEXTURE10_ARB */ + { 32874, 0x000084CB }, /* GL_TEXTURE11 */ + { 32887, 0x000084CB }, /* GL_TEXTURE11_ARB */ + { 32904, 0x000084CC }, /* GL_TEXTURE12 */ + { 32917, 0x000084CC }, /* GL_TEXTURE12_ARB */ + { 32934, 0x000084CD }, /* GL_TEXTURE13 */ + { 32947, 0x000084CD }, /* GL_TEXTURE13_ARB */ + { 32964, 0x000084CE }, /* GL_TEXTURE14 */ + { 32977, 0x000084CE }, /* GL_TEXTURE14_ARB */ + { 32994, 0x000084CF }, /* GL_TEXTURE15 */ + { 33007, 0x000084CF }, /* GL_TEXTURE15_ARB */ + { 33024, 0x000084D0 }, /* GL_TEXTURE16 */ + { 33037, 0x000084D0 }, /* GL_TEXTURE16_ARB */ + { 33054, 0x000084D1 }, /* GL_TEXTURE17 */ + { 33067, 0x000084D1 }, /* GL_TEXTURE17_ARB */ + { 33084, 0x000084D2 }, /* GL_TEXTURE18 */ + { 33097, 0x000084D2 }, /* GL_TEXTURE18_ARB */ + { 33114, 0x000084D3 }, /* GL_TEXTURE19 */ + { 33127, 0x000084D3 }, /* GL_TEXTURE19_ARB */ + { 33144, 0x000084C1 }, /* GL_TEXTURE1_ARB */ + { 33160, 0x000084C2 }, /* GL_TEXTURE2 */ + { 33172, 0x000084D4 }, /* GL_TEXTURE20 */ + { 33185, 0x000084D4 }, /* GL_TEXTURE20_ARB */ + { 33202, 0x000084D5 }, /* GL_TEXTURE21 */ + { 33215, 0x000084D5 }, /* GL_TEXTURE21_ARB */ + { 33232, 0x000084D6 }, /* GL_TEXTURE22 */ + { 33245, 0x000084D6 }, /* GL_TEXTURE22_ARB */ + { 33262, 0x000084D7 }, /* GL_TEXTURE23 */ + { 33275, 0x000084D7 }, /* GL_TEXTURE23_ARB */ + { 33292, 0x000084D8 }, /* GL_TEXTURE24 */ + { 33305, 0x000084D8 }, /* GL_TEXTURE24_ARB */ + { 33322, 0x000084D9 }, /* GL_TEXTURE25 */ + { 33335, 0x000084D9 }, /* GL_TEXTURE25_ARB */ + { 33352, 0x000084DA }, /* GL_TEXTURE26 */ + { 33365, 0x000084DA }, /* GL_TEXTURE26_ARB */ + { 33382, 0x000084DB }, /* GL_TEXTURE27 */ + { 33395, 0x000084DB }, /* GL_TEXTURE27_ARB */ + { 33412, 0x000084DC }, /* GL_TEXTURE28 */ + { 33425, 0x000084DC }, /* GL_TEXTURE28_ARB */ + { 33442, 0x000084DD }, /* GL_TEXTURE29 */ + { 33455, 0x000084DD }, /* GL_TEXTURE29_ARB */ + { 33472, 0x000084C2 }, /* GL_TEXTURE2_ARB */ + { 33488, 0x000084C3 }, /* GL_TEXTURE3 */ + { 33500, 0x000084DE }, /* GL_TEXTURE30 */ + { 33513, 0x000084DE }, /* GL_TEXTURE30_ARB */ + { 33530, 0x000084DF }, /* GL_TEXTURE31 */ + { 33543, 0x000084DF }, /* GL_TEXTURE31_ARB */ + { 33560, 0x000084C3 }, /* GL_TEXTURE3_ARB */ + { 33576, 0x000084C4 }, /* GL_TEXTURE4 */ + { 33588, 0x000084C4 }, /* GL_TEXTURE4_ARB */ + { 33604, 0x000084C5 }, /* GL_TEXTURE5 */ + { 33616, 0x000084C5 }, /* GL_TEXTURE5_ARB */ + { 33632, 0x000084C6 }, /* GL_TEXTURE6 */ + { 33644, 0x000084C6 }, /* GL_TEXTURE6_ARB */ + { 33660, 0x000084C7 }, /* GL_TEXTURE7 */ + { 33672, 0x000084C7 }, /* GL_TEXTURE7_ARB */ + { 33688, 0x000084C8 }, /* GL_TEXTURE8 */ + { 33700, 0x000084C8 }, /* GL_TEXTURE8_ARB */ + { 33716, 0x000084C9 }, /* GL_TEXTURE9 */ + { 33728, 0x000084C9 }, /* GL_TEXTURE9_ARB */ + { 33744, 0x00000DE0 }, /* GL_TEXTURE_1D */ + { 33758, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */ + { 33782, 0x00000DE1 }, /* GL_TEXTURE_2D */ + { 33796, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */ + { 33820, 0x0000806F }, /* GL_TEXTURE_3D */ + { 33834, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */ + { 33856, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */ + { 33882, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */ + { 33904, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */ + { 33926, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ + { 33958, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */ + { 33980, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ + { 34012, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */ + { 34034, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */ + { 34062, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */ + { 34094, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ + { 34127, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */ + { 34159, 0x00040000 }, /* GL_TEXTURE_BIT */ + { 34174, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */ + { 34195, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */ + { 34220, 0x00001005 }, /* GL_TEXTURE_BORDER */ + { 34238, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */ + { 34262, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ + { 34293, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ + { 34323, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ + { 34353, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ + { 34388, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ + { 34419, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + { 34457, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */ + { 34484, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ + { 34516, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ + { 34550, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */ + { 34574, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */ + { 34602, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */ + { 34626, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */ + { 34654, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ + { 34687, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */ + { 34711, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */ + { 34733, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */ + { 34755, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */ + { 34781, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */ + { 34815, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ + { 34848, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */ + { 34885, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */ + { 34913, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */ + { 34945, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */ + { 34968, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ + { 35006, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */ + { 35048, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */ + { 35079, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */ + { 35107, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ + { 35137, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */ + { 35165, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */ + { 35185, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */ + { 35209, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ + { 35240, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */ + { 35275, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ + { 35306, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */ + { 35341, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ + { 35372, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */ + { 35407, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ + { 35438, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */ + { 35473, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ + { 35504, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */ + { 35539, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ + { 35570, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */ + { 35605, 0x000088F4 }, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */ + { 35634, 0x00008071 }, /* GL_TEXTURE_DEPTH */ + { 35651, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */ + { 35673, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */ + { 35699, 0x00002300 }, /* GL_TEXTURE_ENV */ + { 35714, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */ + { 35735, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */ + { 35755, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */ + { 35781, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */ + { 35801, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */ + { 35818, 0x00000C62 }, /* GL_TEXTURE_GEN_R */ + { 35835, 0x00000C60 }, /* GL_TEXTURE_GEN_S */ + { 35852, 0x00000C61 }, /* GL_TEXTURE_GEN_T */ + { 35869, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */ + { 35894, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */ + { 35916, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */ + { 35942, 0x00001001 }, /* GL_TEXTURE_HEIGHT */ + { 35960, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */ + { 35986, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */ + { 36012, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */ + { 36042, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */ + { 36069, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */ + { 36094, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */ + { 36114, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */ + { 36138, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ + { 36165, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ + { 36192, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ + { 36219, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */ + { 36245, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */ + { 36275, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */ + { 36297, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */ + { 36315, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ + { 36345, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ + { 36373, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ + { 36401, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ + { 36429, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */ + { 36450, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */ + { 36469, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */ + { 36491, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */ + { 36510, 0x00008066 }, /* GL_TEXTURE_PRIORITY */ + { 36530, 0x000085B7 }, /* GL_TEXTURE_RANGE_LENGTH_APPLE */ + { 36560, 0x000085B8 }, /* GL_TEXTURE_RANGE_POINTER_APPLE */ + { 36591, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */ + { 36616, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */ + { 36640, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */ + { 36660, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */ + { 36684, 0x00008067 }, /* GL_TEXTURE_RESIDENT */ + { 36704, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */ + { 36727, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */ + { 36751, 0x000085BC }, /* GL_TEXTURE_STORAGE_HINT_APPLE */ + { 36781, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */ + { 36806, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ + { 36840, 0x00001000 }, /* GL_TEXTURE_WIDTH */ + { 36857, 0x00008072 }, /* GL_TEXTURE_WRAP_R */ + { 36875, 0x00002802 }, /* GL_TEXTURE_WRAP_S */ + { 36893, 0x00002803 }, /* GL_TEXTURE_WRAP_T */ + { 36911, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */ + { 36931, 0x00008648 }, /* GL_TRACK_MATRIX_NV */ + { 36950, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */ + { 36979, 0x00001000 }, /* GL_TRANSFORM_BIT */ + { 36996, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */ + { 37022, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */ + { 37052, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ + { 37084, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ + { 37114, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */ + { 37148, 0x0000862C }, /* GL_TRANSPOSE_NV */ + { 37164, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */ + { 37195, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */ + { 37230, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */ + { 37258, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */ + { 37290, 0x00000004 }, /* GL_TRIANGLES */ + { 37303, 0x00000006 }, /* GL_TRIANGLE_FAN */ + { 37319, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */ + { 37340, 0x00000005 }, /* GL_TRIANGLE_STRIP */ + { 37358, 0x00000001 }, /* GL_TRUE */ + { 37366, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */ + { 37386, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */ + { 37409, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */ + { 37429, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */ + { 37450, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */ + { 37472, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */ + { 37494, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */ + { 37514, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */ + { 37535, 0x00001401 }, /* GL_UNSIGNED_BYTE */ + { 37552, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */ + { 37579, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */ + { 37602, 0x00001405 }, /* GL_UNSIGNED_INT */ + { 37618, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */ + { 37645, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */ + { 37666, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */ + { 37690, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */ + { 37721, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */ + { 37745, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */ + { 37773, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */ + { 37796, 0x00001403 }, /* GL_UNSIGNED_SHORT */ + { 37814, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ + { 37844, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */ + { 37870, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ + { 37900, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */ + { 37926, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */ + { 37950, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */ + { 37978, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */ + { 38006, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */ + { 38033, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ + { 38065, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */ + { 38096, 0x00008CA2 }, /* GL_UPPER_LEFT */ + { 38110, 0x00002A20 }, /* GL_V2F */ + { 38117, 0x00002A21 }, /* GL_V3F */ + { 38124, 0x00008B83 }, /* GL_VALIDATE_STATUS */ + { 38143, 0x00001F00 }, /* GL_VENDOR */ + { 38153, 0x00001F02 }, /* GL_VERSION */ + { 38164, 0x00008074 }, /* GL_VERTEX_ARRAY */ + { 38180, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */ + { 38204, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */ + { 38234, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ + { 38265, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */ + { 38300, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */ + { 38324, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */ + { 38345, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */ + { 38368, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */ + { 38389, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ + { 38416, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ + { 38444, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ + { 38472, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ + { 38500, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ + { 38528, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ + { 38556, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ + { 38584, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ + { 38611, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ + { 38638, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ + { 38665, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ + { 38692, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ + { 38719, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ + { 38746, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ + { 38773, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ + { 38800, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ + { 38827, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ + { 38865, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */ + { 38907, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ + { 38938, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */ + { 38973, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ + { 39007, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */ + { 39045, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ + { 39076, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */ + { 39111, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ + { 39139, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */ + { 39171, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ + { 39201, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */ + { 39235, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ + { 39263, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */ + { 39295, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */ + { 39315, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */ + { 39337, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */ + { 39366, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */ + { 39387, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */ + { 39416, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */ + { 39449, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */ + { 39481, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */ + { 39508, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */ + { 39539, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */ + { 39569, 0x00008B31 }, /* GL_VERTEX_SHADER */ + { 39586, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */ + { 39607, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */ + { 39634, 0x00000BA2 }, /* GL_VIEWPORT */ + { 39646, 0x00000800 }, /* GL_VIEWPORT_BIT */ + { 39662, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */ + { 39682, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ + { 39713, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */ + { 39748, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */ + { 39776, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */ + { 39801, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ + { 39828, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */ + { 39853, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */ + { 39877, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */ + { 39896, 0x000088B9 }, /* GL_WRITE_ONLY */ + { 39910, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */ + { 39928, 0x00001506 }, /* GL_XOR */ + { 39935, 0x000085B9 }, /* GL_YCBCR_422_APPLE */ + { 39954, 0x00008757 }, /* GL_YCBCR_MESA */ + { 39968, 0x00000000 }, /* GL_ZERO */ + { 39976, 0x00000D16 }, /* GL_ZOOM_X */ + { 39986, 0x00000D17 }, /* GL_ZOOM_Y */ }; -static const unsigned reduced_enums[1325] = +static const unsigned reduced_enums[1333] = { - 471, /* GL_FALSE */ - 687, /* GL_LINES */ - 689, /* GL_LINE_LOOP */ - 696, /* GL_LINE_STRIP */ - 1721, /* GL_TRIANGLES */ - 1724, /* GL_TRIANGLE_STRIP */ - 1722, /* GL_TRIANGLE_FAN */ - 1265, /* GL_QUADS */ - 1268, /* GL_QUAD_STRIP */ - 1152, /* GL_POLYGON */ - 1164, /* GL_POLYGON_STIPPLE_BIT */ - 1113, /* GL_PIXEL_MODE_BIT */ - 674, /* GL_LIGHTING_BIT */ - 500, /* GL_FOG_BIT */ + 473, /* GL_FALSE */ + 689, /* GL_LINES */ + 691, /* GL_LINE_LOOP */ + 698, /* GL_LINE_STRIP */ + 1730, /* GL_TRIANGLES */ + 1733, /* GL_TRIANGLE_STRIP */ + 1731, /* GL_TRIANGLE_FAN */ + 1267, /* GL_QUADS */ + 1270, /* GL_QUAD_STRIP */ + 1154, /* GL_POLYGON */ + 1166, /* GL_POLYGON_STIPPLE_BIT */ + 1115, /* GL_PIXEL_MODE_BIT */ + 676, /* GL_LIGHTING_BIT */ + 502, /* GL_FOG_BIT */ 8, /* GL_ACCUM */ - 706, /* GL_LOAD */ - 1320, /* GL_RETURN */ - 986, /* GL_MULT */ + 708, /* GL_LOAD */ + 1322, /* GL_RETURN */ + 988, /* GL_MULT */ 23, /* GL_ADD */ - 1002, /* GL_NEVER */ - 664, /* GL_LESS */ - 461, /* GL_EQUAL */ - 663, /* GL_LEQUAL */ - 586, /* GL_GREATER */ - 1017, /* GL_NOTEQUAL */ - 585, /* GL_GEQUAL */ + 1004, /* GL_NEVER */ + 666, /* GL_LESS */ + 463, /* GL_EQUAL */ + 665, /* GL_LEQUAL */ + 588, /* GL_GREATER */ + 1019, /* GL_NOTEQUAL */ + 587, /* GL_GEQUAL */ 46, /* GL_ALWAYS */ - 1460, /* GL_SRC_COLOR */ - 1046, /* GL_ONE_MINUS_SRC_COLOR */ - 1458, /* GL_SRC_ALPHA */ - 1045, /* GL_ONE_MINUS_SRC_ALPHA */ - 440, /* GL_DST_ALPHA */ - 1043, /* GL_ONE_MINUS_DST_ALPHA */ - 441, /* GL_DST_COLOR */ - 1044, /* GL_ONE_MINUS_DST_COLOR */ - 1459, /* GL_SRC_ALPHA_SATURATE */ - 573, /* GL_FRONT_LEFT */ - 574, /* GL_FRONT_RIGHT */ + 1462, /* GL_SRC_COLOR */ + 1048, /* GL_ONE_MINUS_SRC_COLOR */ + 1460, /* GL_SRC_ALPHA */ + 1047, /* GL_ONE_MINUS_SRC_ALPHA */ + 442, /* GL_DST_ALPHA */ + 1045, /* GL_ONE_MINUS_DST_ALPHA */ + 443, /* GL_DST_COLOR */ + 1046, /* GL_ONE_MINUS_DST_COLOR */ + 1461, /* GL_SRC_ALPHA_SATURATE */ + 575, /* GL_FRONT_LEFT */ + 576, /* GL_FRONT_RIGHT */ 68, /* GL_BACK_LEFT */ 69, /* GL_BACK_RIGHT */ - 570, /* GL_FRONT */ + 572, /* GL_FRONT */ 67, /* GL_BACK */ - 662, /* GL_LEFT */ - 1362, /* GL_RIGHT */ - 571, /* GL_FRONT_AND_BACK */ + 664, /* GL_LEFT */ + 1364, /* GL_RIGHT */ + 573, /* GL_FRONT_AND_BACK */ 62, /* GL_AUX0 */ 63, /* GL_AUX1 */ 64, /* GL_AUX2 */ 65, /* GL_AUX3 */ - 652, /* GL_INVALID_ENUM */ - 656, /* GL_INVALID_VALUE */ - 655, /* GL_INVALID_OPERATION */ - 1465, /* GL_STACK_OVERFLOW */ - 1466, /* GL_STACK_UNDERFLOW */ - 1071, /* GL_OUT_OF_MEMORY */ - 653, /* GL_INVALID_FRAMEBUFFER_OPERATION */ + 654, /* GL_INVALID_ENUM */ + 658, /* GL_INVALID_VALUE */ + 657, /* GL_INVALID_OPERATION */ + 1467, /* GL_STACK_OVERFLOW */ + 1468, /* GL_STACK_UNDERFLOW */ + 1073, /* GL_OUT_OF_MEMORY */ + 655, /* GL_INVALID_FRAMEBUFFER_OPERATION */ 0, /* GL_2D */ 2, /* GL_3D */ 3, /* GL_3D_COLOR */ 4, /* GL_3D_COLOR_TEXTURE */ 6, /* GL_4D_COLOR_TEXTURE */ - 1091, /* GL_PASS_THROUGH_TOKEN */ - 1151, /* GL_POINT_TOKEN */ - 697, /* GL_LINE_TOKEN */ - 1165, /* GL_POLYGON_TOKEN */ + 1093, /* GL_PASS_THROUGH_TOKEN */ + 1153, /* GL_POINT_TOKEN */ + 699, /* GL_LINE_TOKEN */ + 1167, /* GL_POLYGON_TOKEN */ 73, /* GL_BITMAP_TOKEN */ - 439, /* GL_DRAW_PIXEL_TOKEN */ - 297, /* GL_COPY_PIXEL_TOKEN */ - 690, /* GL_LINE_RESET_TOKEN */ - 464, /* GL_EXP */ - 465, /* GL_EXP2 */ - 333, /* GL_CW */ - 122, /* GL_CCW */ - 143, /* GL_COEFF */ - 1068, /* GL_ORDER */ - 377, /* GL_DOMAIN */ - 307, /* GL_CURRENT_COLOR */ - 310, /* GL_CURRENT_INDEX */ - 316, /* GL_CURRENT_NORMAL */ - 329, /* GL_CURRENT_TEXTURE_COORDS */ - 321, /* GL_CURRENT_RASTER_COLOR */ - 323, /* GL_CURRENT_RASTER_INDEX */ - 327, /* GL_CURRENT_RASTER_TEXTURE_COORDS */ - 324, /* GL_CURRENT_RASTER_POSITION */ - 325, /* GL_CURRENT_RASTER_POSITION_VALID */ - 322, /* GL_CURRENT_RASTER_DISTANCE */ - 1144, /* GL_POINT_SMOOTH */ - 1133, /* GL_POINT_SIZE */ - 1143, /* GL_POINT_SIZE_RANGE */ - 1134, /* GL_POINT_SIZE_GRANULARITY */ - 691, /* GL_LINE_SMOOTH */ - 698, /* GL_LINE_WIDTH */ - 700, /* GL_LINE_WIDTH_RANGE */ - 699, /* GL_LINE_WIDTH_GRANULARITY */ - 693, /* GL_LINE_STIPPLE */ - 694, /* GL_LINE_STIPPLE_PATTERN */ - 695, /* GL_LINE_STIPPLE_REPEAT */ - 705, /* GL_LIST_MODE */ - 870, /* GL_MAX_LIST_NESTING */ - 702, /* GL_LIST_BASE */ - 704, /* GL_LIST_INDEX */ - 1154, /* GL_POLYGON_MODE */ - 1161, /* GL_POLYGON_SMOOTH */ - 1163, /* GL_POLYGON_STIPPLE */ - 450, /* GL_EDGE_FLAG */ - 300, /* GL_CULL_FACE */ - 301, /* GL_CULL_FACE_MODE */ - 572, /* GL_FRONT_FACE */ - 673, /* GL_LIGHTING */ - 678, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ - 679, /* GL_LIGHT_MODEL_TWO_SIDE */ - 675, /* GL_LIGHT_MODEL_AMBIENT */ - 1408, /* GL_SHADE_MODEL */ - 190, /* GL_COLOR_MATERIAL_FACE */ - 191, /* GL_COLOR_MATERIAL_PARAMETER */ - 189, /* GL_COLOR_MATERIAL */ - 499, /* GL_FOG */ - 521, /* GL_FOG_INDEX */ - 517, /* GL_FOG_DENSITY */ - 525, /* GL_FOG_START */ - 519, /* GL_FOG_END */ - 522, /* GL_FOG_MODE */ - 501, /* GL_FOG_COLOR */ - 364, /* GL_DEPTH_RANGE */ - 371, /* GL_DEPTH_TEST */ - 374, /* GL_DEPTH_WRITEMASK */ - 352, /* GL_DEPTH_CLEAR_VALUE */ - 363, /* GL_DEPTH_FUNC */ + 441, /* GL_DRAW_PIXEL_TOKEN */ + 299, /* GL_COPY_PIXEL_TOKEN */ + 692, /* GL_LINE_RESET_TOKEN */ + 466, /* GL_EXP */ + 467, /* GL_EXP2 */ + 335, /* GL_CW */ + 124, /* GL_CCW */ + 145, /* GL_COEFF */ + 1070, /* GL_ORDER */ + 379, /* GL_DOMAIN */ + 309, /* GL_CURRENT_COLOR */ + 312, /* GL_CURRENT_INDEX */ + 318, /* GL_CURRENT_NORMAL */ + 331, /* GL_CURRENT_TEXTURE_COORDS */ + 323, /* GL_CURRENT_RASTER_COLOR */ + 325, /* GL_CURRENT_RASTER_INDEX */ + 329, /* GL_CURRENT_RASTER_TEXTURE_COORDS */ + 326, /* GL_CURRENT_RASTER_POSITION */ + 327, /* GL_CURRENT_RASTER_POSITION_VALID */ + 324, /* GL_CURRENT_RASTER_DISTANCE */ + 1146, /* GL_POINT_SMOOTH */ + 1135, /* GL_POINT_SIZE */ + 1145, /* GL_POINT_SIZE_RANGE */ + 1136, /* GL_POINT_SIZE_GRANULARITY */ + 693, /* GL_LINE_SMOOTH */ + 700, /* GL_LINE_WIDTH */ + 702, /* GL_LINE_WIDTH_RANGE */ + 701, /* GL_LINE_WIDTH_GRANULARITY */ + 695, /* GL_LINE_STIPPLE */ + 696, /* GL_LINE_STIPPLE_PATTERN */ + 697, /* GL_LINE_STIPPLE_REPEAT */ + 707, /* GL_LIST_MODE */ + 872, /* GL_MAX_LIST_NESTING */ + 704, /* GL_LIST_BASE */ + 706, /* GL_LIST_INDEX */ + 1156, /* GL_POLYGON_MODE */ + 1163, /* GL_POLYGON_SMOOTH */ + 1165, /* GL_POLYGON_STIPPLE */ + 452, /* GL_EDGE_FLAG */ + 302, /* GL_CULL_FACE */ + 303, /* GL_CULL_FACE_MODE */ + 574, /* GL_FRONT_FACE */ + 675, /* GL_LIGHTING */ + 680, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ + 681, /* GL_LIGHT_MODEL_TWO_SIDE */ + 677, /* GL_LIGHT_MODEL_AMBIENT */ + 1410, /* GL_SHADE_MODEL */ + 192, /* GL_COLOR_MATERIAL_FACE */ + 193, /* GL_COLOR_MATERIAL_PARAMETER */ + 191, /* GL_COLOR_MATERIAL */ + 501, /* GL_FOG */ + 523, /* GL_FOG_INDEX */ + 519, /* GL_FOG_DENSITY */ + 527, /* GL_FOG_START */ + 521, /* GL_FOG_END */ + 524, /* GL_FOG_MODE */ + 503, /* GL_FOG_COLOR */ + 366, /* GL_DEPTH_RANGE */ + 373, /* GL_DEPTH_TEST */ + 376, /* GL_DEPTH_WRITEMASK */ + 354, /* GL_DEPTH_CLEAR_VALUE */ + 365, /* GL_DEPTH_FUNC */ 12, /* GL_ACCUM_CLEAR_VALUE */ - 1501, /* GL_STENCIL_TEST */ - 1489, /* GL_STENCIL_CLEAR_VALUE */ - 1491, /* GL_STENCIL_FUNC */ - 1503, /* GL_STENCIL_VALUE_MASK */ - 1490, /* GL_STENCIL_FAIL */ - 1498, /* GL_STENCIL_PASS_DEPTH_FAIL */ - 1499, /* GL_STENCIL_PASS_DEPTH_PASS */ - 1500, /* GL_STENCIL_REF */ - 1504, /* GL_STENCIL_WRITEMASK */ - 839, /* GL_MATRIX_MODE */ - 1007, /* GL_NORMALIZE */ - 1814, /* GL_VIEWPORT */ - 981, /* GL_MODELVIEW_STACK_DEPTH */ - 1244, /* GL_PROJECTION_STACK_DEPTH */ - 1699, /* GL_TEXTURE_STACK_DEPTH */ - 979, /* GL_MODELVIEW_MATRIX */ - 1243, /* GL_PROJECTION_MATRIX */ - 1684, /* GL_TEXTURE_MATRIX */ + 1503, /* GL_STENCIL_TEST */ + 1491, /* GL_STENCIL_CLEAR_VALUE */ + 1493, /* GL_STENCIL_FUNC */ + 1505, /* GL_STENCIL_VALUE_MASK */ + 1492, /* GL_STENCIL_FAIL */ + 1500, /* GL_STENCIL_PASS_DEPTH_FAIL */ + 1501, /* GL_STENCIL_PASS_DEPTH_PASS */ + 1502, /* GL_STENCIL_REF */ + 1506, /* GL_STENCIL_WRITEMASK */ + 841, /* GL_MATRIX_MODE */ + 1009, /* GL_NORMALIZE */ + 1823, /* GL_VIEWPORT */ + 983, /* GL_MODELVIEW_STACK_DEPTH */ + 1246, /* GL_PROJECTION_STACK_DEPTH */ + 1707, /* GL_TEXTURE_STACK_DEPTH */ + 981, /* GL_MODELVIEW_MATRIX */ + 1245, /* GL_PROJECTION_MATRIX */ + 1690, /* GL_TEXTURE_MATRIX */ 60, /* GL_ATTRIB_STACK_DEPTH */ - 133, /* GL_CLIENT_ATTRIB_STACK_DEPTH */ + 135, /* GL_CLIENT_ATTRIB_STACK_DEPTH */ 43, /* GL_ALPHA_TEST */ 44, /* GL_ALPHA_TEST_FUNC */ 45, /* GL_ALPHA_TEST_REF */ - 376, /* GL_DITHER */ + 378, /* GL_DITHER */ 77, /* GL_BLEND_DST */ 86, /* GL_BLEND_SRC */ 74, /* GL_BLEND */ - 708, /* GL_LOGIC_OP_MODE */ - 626, /* GL_INDEX_LOGIC_OP */ - 188, /* GL_COLOR_LOGIC_OP */ + 710, /* GL_LOGIC_OP_MODE */ + 628, /* GL_INDEX_LOGIC_OP */ + 190, /* GL_COLOR_LOGIC_OP */ 66, /* GL_AUX_BUFFERS */ - 387, /* GL_DRAW_BUFFER */ - 1278, /* GL_READ_BUFFER */ - 1389, /* GL_SCISSOR_BOX */ - 1390, /* GL_SCISSOR_TEST */ - 625, /* GL_INDEX_CLEAR_VALUE */ - 630, /* GL_INDEX_WRITEMASK */ - 185, /* GL_COLOR_CLEAR_VALUE */ - 227, /* GL_COLOR_WRITEMASK */ - 627, /* GL_INDEX_MODE */ - 1355, /* GL_RGBA_MODE */ - 386, /* GL_DOUBLEBUFFER */ - 1505, /* GL_STEREO */ - 1313, /* GL_RENDER_MODE */ - 1092, /* GL_PERSPECTIVE_CORRECTION_HINT */ - 1145, /* GL_POINT_SMOOTH_HINT */ - 692, /* GL_LINE_SMOOTH_HINT */ - 1162, /* GL_POLYGON_SMOOTH_HINT */ - 520, /* GL_FOG_HINT */ - 1665, /* GL_TEXTURE_GEN_S */ - 1666, /* GL_TEXTURE_GEN_T */ - 1664, /* GL_TEXTURE_GEN_R */ - 1663, /* GL_TEXTURE_GEN_Q */ - 1105, /* GL_PIXEL_MAP_I_TO_I */ - 1111, /* GL_PIXEL_MAP_S_TO_S */ - 1107, /* GL_PIXEL_MAP_I_TO_R */ - 1103, /* GL_PIXEL_MAP_I_TO_G */ - 1101, /* GL_PIXEL_MAP_I_TO_B */ - 1099, /* GL_PIXEL_MAP_I_TO_A */ - 1109, /* GL_PIXEL_MAP_R_TO_R */ - 1097, /* GL_PIXEL_MAP_G_TO_G */ - 1095, /* GL_PIXEL_MAP_B_TO_B */ - 1093, /* GL_PIXEL_MAP_A_TO_A */ - 1106, /* GL_PIXEL_MAP_I_TO_I_SIZE */ - 1112, /* GL_PIXEL_MAP_S_TO_S_SIZE */ - 1108, /* GL_PIXEL_MAP_I_TO_R_SIZE */ - 1104, /* GL_PIXEL_MAP_I_TO_G_SIZE */ - 1102, /* GL_PIXEL_MAP_I_TO_B_SIZE */ - 1100, /* GL_PIXEL_MAP_I_TO_A_SIZE */ - 1110, /* GL_PIXEL_MAP_R_TO_R_SIZE */ - 1098, /* GL_PIXEL_MAP_G_TO_G_SIZE */ - 1096, /* GL_PIXEL_MAP_B_TO_B_SIZE */ - 1094, /* GL_PIXEL_MAP_A_TO_A_SIZE */ - 1733, /* GL_UNPACK_SWAP_BYTES */ - 1728, /* GL_UNPACK_LSB_FIRST */ - 1729, /* GL_UNPACK_ROW_LENGTH */ - 1732, /* GL_UNPACK_SKIP_ROWS */ - 1731, /* GL_UNPACK_SKIP_PIXELS */ - 1726, /* GL_UNPACK_ALIGNMENT */ - 1080, /* GL_PACK_SWAP_BYTES */ - 1075, /* GL_PACK_LSB_FIRST */ - 1076, /* GL_PACK_ROW_LENGTH */ - 1079, /* GL_PACK_SKIP_ROWS */ - 1078, /* GL_PACK_SKIP_PIXELS */ - 1072, /* GL_PACK_ALIGNMENT */ - 786, /* GL_MAP_COLOR */ - 791, /* GL_MAP_STENCIL */ - 629, /* GL_INDEX_SHIFT */ - 628, /* GL_INDEX_OFFSET */ - 1291, /* GL_RED_SCALE */ - 1289, /* GL_RED_BIAS */ - 1831, /* GL_ZOOM_X */ - 1832, /* GL_ZOOM_Y */ - 590, /* GL_GREEN_SCALE */ - 588, /* GL_GREEN_BIAS */ + 389, /* GL_DRAW_BUFFER */ + 1280, /* GL_READ_BUFFER */ + 1391, /* GL_SCISSOR_BOX */ + 1392, /* GL_SCISSOR_TEST */ + 627, /* GL_INDEX_CLEAR_VALUE */ + 632, /* GL_INDEX_WRITEMASK */ + 187, /* GL_COLOR_CLEAR_VALUE */ + 229, /* GL_COLOR_WRITEMASK */ + 629, /* GL_INDEX_MODE */ + 1357, /* GL_RGBA_MODE */ + 388, /* GL_DOUBLEBUFFER */ + 1507, /* GL_STEREO */ + 1315, /* GL_RENDER_MODE */ + 1094, /* GL_PERSPECTIVE_CORRECTION_HINT */ + 1147, /* GL_POINT_SMOOTH_HINT */ + 694, /* GL_LINE_SMOOTH_HINT */ + 1164, /* GL_POLYGON_SMOOTH_HINT */ + 522, /* GL_FOG_HINT */ + 1671, /* GL_TEXTURE_GEN_S */ + 1672, /* GL_TEXTURE_GEN_T */ + 1670, /* GL_TEXTURE_GEN_R */ + 1669, /* GL_TEXTURE_GEN_Q */ + 1107, /* GL_PIXEL_MAP_I_TO_I */ + 1113, /* GL_PIXEL_MAP_S_TO_S */ + 1109, /* GL_PIXEL_MAP_I_TO_R */ + 1105, /* GL_PIXEL_MAP_I_TO_G */ + 1103, /* GL_PIXEL_MAP_I_TO_B */ + 1101, /* GL_PIXEL_MAP_I_TO_A */ + 1111, /* GL_PIXEL_MAP_R_TO_R */ + 1099, /* GL_PIXEL_MAP_G_TO_G */ + 1097, /* GL_PIXEL_MAP_B_TO_B */ + 1095, /* GL_PIXEL_MAP_A_TO_A */ + 1108, /* GL_PIXEL_MAP_I_TO_I_SIZE */ + 1114, /* GL_PIXEL_MAP_S_TO_S_SIZE */ + 1110, /* GL_PIXEL_MAP_I_TO_R_SIZE */ + 1106, /* GL_PIXEL_MAP_I_TO_G_SIZE */ + 1104, /* GL_PIXEL_MAP_I_TO_B_SIZE */ + 1102, /* GL_PIXEL_MAP_I_TO_A_SIZE */ + 1112, /* GL_PIXEL_MAP_R_TO_R_SIZE */ + 1100, /* GL_PIXEL_MAP_G_TO_G_SIZE */ + 1098, /* GL_PIXEL_MAP_B_TO_B_SIZE */ + 1096, /* GL_PIXEL_MAP_A_TO_A_SIZE */ + 1742, /* GL_UNPACK_SWAP_BYTES */ + 1737, /* GL_UNPACK_LSB_FIRST */ + 1738, /* GL_UNPACK_ROW_LENGTH */ + 1741, /* GL_UNPACK_SKIP_ROWS */ + 1740, /* GL_UNPACK_SKIP_PIXELS */ + 1735, /* GL_UNPACK_ALIGNMENT */ + 1082, /* GL_PACK_SWAP_BYTES */ + 1077, /* GL_PACK_LSB_FIRST */ + 1078, /* GL_PACK_ROW_LENGTH */ + 1081, /* GL_PACK_SKIP_ROWS */ + 1080, /* GL_PACK_SKIP_PIXELS */ + 1074, /* GL_PACK_ALIGNMENT */ + 788, /* GL_MAP_COLOR */ + 793, /* GL_MAP_STENCIL */ + 631, /* GL_INDEX_SHIFT */ + 630, /* GL_INDEX_OFFSET */ + 1293, /* GL_RED_SCALE */ + 1291, /* GL_RED_BIAS */ + 1840, /* GL_ZOOM_X */ + 1841, /* GL_ZOOM_Y */ + 592, /* GL_GREEN_SCALE */ + 590, /* GL_GREEN_BIAS */ 92, /* GL_BLUE_SCALE */ 90, /* GL_BLUE_BIAS */ 42, /* GL_ALPHA_SCALE */ 40, /* GL_ALPHA_BIAS */ - 365, /* GL_DEPTH_SCALE */ - 346, /* GL_DEPTH_BIAS */ - 865, /* GL_MAX_EVAL_ORDER */ - 869, /* GL_MAX_LIGHTS */ - 848, /* GL_MAX_CLIP_PLANES */ - 914, /* GL_MAX_TEXTURE_SIZE */ - 875, /* GL_MAX_PIXEL_MAP_TABLE */ - 844, /* GL_MAX_ATTRIB_STACK_DEPTH */ - 872, /* GL_MAX_MODELVIEW_STACK_DEPTH */ - 873, /* GL_MAX_NAME_STACK_DEPTH */ - 901, /* GL_MAX_PROJECTION_STACK_DEPTH */ - 915, /* GL_MAX_TEXTURE_STACK_DEPTH */ - 929, /* GL_MAX_VIEWPORT_DIMS */ - 845, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ - 1512, /* GL_SUBPIXEL_BITS */ - 624, /* GL_INDEX_BITS */ - 1290, /* GL_RED_BITS */ - 589, /* GL_GREEN_BITS */ + 367, /* GL_DEPTH_SCALE */ + 348, /* GL_DEPTH_BIAS */ + 867, /* GL_MAX_EVAL_ORDER */ + 871, /* GL_MAX_LIGHTS */ + 850, /* GL_MAX_CLIP_PLANES */ + 916, /* GL_MAX_TEXTURE_SIZE */ + 877, /* GL_MAX_PIXEL_MAP_TABLE */ + 846, /* GL_MAX_ATTRIB_STACK_DEPTH */ + 874, /* GL_MAX_MODELVIEW_STACK_DEPTH */ + 875, /* GL_MAX_NAME_STACK_DEPTH */ + 903, /* GL_MAX_PROJECTION_STACK_DEPTH */ + 917, /* GL_MAX_TEXTURE_STACK_DEPTH */ + 931, /* GL_MAX_VIEWPORT_DIMS */ + 847, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ + 1517, /* GL_SUBPIXEL_BITS */ + 626, /* GL_INDEX_BITS */ + 1292, /* GL_RED_BITS */ + 591, /* GL_GREEN_BITS */ 91, /* GL_BLUE_BITS */ 41, /* GL_ALPHA_BITS */ - 347, /* GL_DEPTH_BITS */ - 1487, /* GL_STENCIL_BITS */ + 349, /* GL_DEPTH_BITS */ + 1489, /* GL_STENCIL_BITS */ 14, /* GL_ACCUM_RED_BITS */ 13, /* GL_ACCUM_GREEN_BITS */ 10, /* GL_ACCUM_BLUE_BITS */ 9, /* GL_ACCUM_ALPHA_BITS */ - 995, /* GL_NAME_STACK_DEPTH */ + 997, /* GL_NAME_STACK_DEPTH */ 61, /* GL_AUTO_NORMAL */ - 732, /* GL_MAP1_COLOR_4 */ - 735, /* GL_MAP1_INDEX */ - 736, /* GL_MAP1_NORMAL */ - 737, /* GL_MAP1_TEXTURE_COORD_1 */ - 738, /* GL_MAP1_TEXTURE_COORD_2 */ - 739, /* GL_MAP1_TEXTURE_COORD_3 */ - 740, /* GL_MAP1_TEXTURE_COORD_4 */ - 741, /* GL_MAP1_VERTEX_3 */ - 742, /* GL_MAP1_VERTEX_4 */ - 759, /* GL_MAP2_COLOR_4 */ - 762, /* GL_MAP2_INDEX */ - 763, /* GL_MAP2_NORMAL */ - 764, /* GL_MAP2_TEXTURE_COORD_1 */ - 765, /* GL_MAP2_TEXTURE_COORD_2 */ - 766, /* GL_MAP2_TEXTURE_COORD_3 */ - 767, /* GL_MAP2_TEXTURE_COORD_4 */ - 768, /* GL_MAP2_VERTEX_3 */ - 769, /* GL_MAP2_VERTEX_4 */ - 733, /* GL_MAP1_GRID_DOMAIN */ - 734, /* GL_MAP1_GRID_SEGMENTS */ - 760, /* GL_MAP2_GRID_DOMAIN */ - 761, /* GL_MAP2_GRID_SEGMENTS */ - 1589, /* GL_TEXTURE_1D */ - 1591, /* GL_TEXTURE_2D */ - 474, /* GL_FEEDBACK_BUFFER_POINTER */ - 475, /* GL_FEEDBACK_BUFFER_SIZE */ - 476, /* GL_FEEDBACK_BUFFER_TYPE */ - 1399, /* GL_SELECTION_BUFFER_POINTER */ - 1400, /* GL_SELECTION_BUFFER_SIZE */ - 1703, /* GL_TEXTURE_WIDTH */ - 1670, /* GL_TEXTURE_HEIGHT */ - 1626, /* GL_TEXTURE_COMPONENTS */ - 1610, /* GL_TEXTURE_BORDER_COLOR */ - 1609, /* GL_TEXTURE_BORDER */ - 378, /* GL_DONT_CARE */ - 472, /* GL_FASTEST */ - 1003, /* GL_NICEST */ + 734, /* GL_MAP1_COLOR_4 */ + 737, /* GL_MAP1_INDEX */ + 738, /* GL_MAP1_NORMAL */ + 739, /* GL_MAP1_TEXTURE_COORD_1 */ + 740, /* GL_MAP1_TEXTURE_COORD_2 */ + 741, /* GL_MAP1_TEXTURE_COORD_3 */ + 742, /* GL_MAP1_TEXTURE_COORD_4 */ + 743, /* GL_MAP1_VERTEX_3 */ + 744, /* GL_MAP1_VERTEX_4 */ + 761, /* GL_MAP2_COLOR_4 */ + 764, /* GL_MAP2_INDEX */ + 765, /* GL_MAP2_NORMAL */ + 766, /* GL_MAP2_TEXTURE_COORD_1 */ + 767, /* GL_MAP2_TEXTURE_COORD_2 */ + 768, /* GL_MAP2_TEXTURE_COORD_3 */ + 769, /* GL_MAP2_TEXTURE_COORD_4 */ + 770, /* GL_MAP2_VERTEX_3 */ + 771, /* GL_MAP2_VERTEX_4 */ + 735, /* GL_MAP1_GRID_DOMAIN */ + 736, /* GL_MAP1_GRID_SEGMENTS */ + 762, /* GL_MAP2_GRID_DOMAIN */ + 763, /* GL_MAP2_GRID_SEGMENTS */ + 1594, /* GL_TEXTURE_1D */ + 1596, /* GL_TEXTURE_2D */ + 476, /* GL_FEEDBACK_BUFFER_POINTER */ + 477, /* GL_FEEDBACK_BUFFER_SIZE */ + 478, /* GL_FEEDBACK_BUFFER_TYPE */ + 1401, /* GL_SELECTION_BUFFER_POINTER */ + 1402, /* GL_SELECTION_BUFFER_SIZE */ + 1712, /* GL_TEXTURE_WIDTH */ + 1676, /* GL_TEXTURE_HEIGHT */ + 1631, /* GL_TEXTURE_COMPONENTS */ + 1615, /* GL_TEXTURE_BORDER_COLOR */ + 1614, /* GL_TEXTURE_BORDER */ + 380, /* GL_DONT_CARE */ + 474, /* GL_FASTEST */ + 1005, /* GL_NICEST */ 47, /* GL_AMBIENT */ - 375, /* GL_DIFFUSE */ - 1447, /* GL_SPECULAR */ - 1166, /* GL_POSITION */ - 1450, /* GL_SPOT_DIRECTION */ - 1451, /* GL_SPOT_EXPONENT */ - 1449, /* GL_SPOT_CUTOFF */ - 271, /* GL_CONSTANT_ATTENUATION */ - 682, /* GL_LINEAR_ATTENUATION */ - 1264, /* GL_QUADRATIC_ATTENUATION */ - 241, /* GL_COMPILE */ - 242, /* GL_COMPILE_AND_EXECUTE */ - 117, /* GL_BYTE */ - 1734, /* GL_UNSIGNED_BYTE */ - 1413, /* GL_SHORT */ - 1745, /* GL_UNSIGNED_SHORT */ - 632, /* GL_INT */ - 1737, /* GL_UNSIGNED_INT */ - 480, /* GL_FLOAT */ + 377, /* GL_DIFFUSE */ + 1449, /* GL_SPECULAR */ + 1168, /* GL_POSITION */ + 1452, /* GL_SPOT_DIRECTION */ + 1453, /* GL_SPOT_EXPONENT */ + 1451, /* GL_SPOT_CUTOFF */ + 273, /* GL_CONSTANT_ATTENUATION */ + 684, /* GL_LINEAR_ATTENUATION */ + 1266, /* GL_QUADRATIC_ATTENUATION */ + 243, /* GL_COMPILE */ + 244, /* GL_COMPILE_AND_EXECUTE */ + 119, /* GL_BYTE */ + 1743, /* GL_UNSIGNED_BYTE */ + 1415, /* GL_SHORT */ + 1754, /* GL_UNSIGNED_SHORT */ + 634, /* GL_INT */ + 1746, /* GL_UNSIGNED_INT */ + 482, /* GL_FLOAT */ 1, /* GL_2_BYTES */ 5, /* GL_3_BYTES */ 7, /* GL_4_BYTES */ - 385, /* GL_DOUBLE */ - 129, /* GL_CLEAR */ + 387, /* GL_DOUBLE */ + 131, /* GL_CLEAR */ 49, /* GL_AND */ 51, /* GL_AND_REVERSE */ - 295, /* GL_COPY */ + 297, /* GL_COPY */ 50, /* GL_AND_INVERTED */ - 1005, /* GL_NOOP */ - 1827, /* GL_XOR */ - 1067, /* GL_OR */ - 1006, /* GL_NOR */ - 462, /* GL_EQUIV */ - 659, /* GL_INVERT */ - 1070, /* GL_OR_REVERSE */ - 296, /* GL_COPY_INVERTED */ - 1069, /* GL_OR_INVERTED */ - 996, /* GL_NAND */ - 1404, /* GL_SET */ - 459, /* GL_EMISSION */ - 1412, /* GL_SHININESS */ + 1007, /* GL_NOOP */ + 1836, /* GL_XOR */ + 1069, /* GL_OR */ + 1008, /* GL_NOR */ + 464, /* GL_EQUIV */ + 661, /* GL_INVERT */ + 1072, /* GL_OR_REVERSE */ + 298, /* GL_COPY_INVERTED */ + 1071, /* GL_OR_INVERTED */ + 998, /* GL_NAND */ + 1406, /* GL_SET */ + 461, /* GL_EMISSION */ + 1414, /* GL_SHININESS */ 48, /* GL_AMBIENT_AND_DIFFUSE */ - 187, /* GL_COLOR_INDEXES */ - 946, /* GL_MODELVIEW */ - 1242, /* GL_PROJECTION */ - 1524, /* GL_TEXTURE */ - 144, /* GL_COLOR */ - 342, /* GL_DEPTH */ - 1473, /* GL_STENCIL */ - 186, /* GL_COLOR_INDEX */ - 1492, /* GL_STENCIL_INDEX */ - 353, /* GL_DEPTH_COMPONENT */ - 1286, /* GL_RED */ - 587, /* GL_GREEN */ + 189, /* GL_COLOR_INDEXES */ + 948, /* GL_MODELVIEW */ + 1244, /* GL_PROJECTION */ + 1529, /* GL_TEXTURE */ + 146, /* GL_COLOR */ + 344, /* GL_DEPTH */ + 1475, /* GL_STENCIL */ + 188, /* GL_COLOR_INDEX */ + 1494, /* GL_STENCIL_INDEX */ + 355, /* GL_DEPTH_COMPONENT */ + 1288, /* GL_RED */ + 589, /* GL_GREEN */ 89, /* GL_BLUE */ 31, /* GL_ALPHA */ - 1321, /* GL_RGB */ - 1340, /* GL_RGBA */ - 710, /* GL_LUMINANCE */ - 731, /* GL_LUMINANCE_ALPHA */ + 1323, /* GL_RGB */ + 1342, /* GL_RGBA */ + 712, /* GL_LUMINANCE */ + 733, /* GL_LUMINANCE_ALPHA */ 72, /* GL_BITMAP */ - 1122, /* GL_POINT */ - 680, /* GL_LINE */ - 477, /* GL_FILL */ - 1295, /* GL_RENDER */ - 473, /* GL_FEEDBACK */ - 1398, /* GL_SELECT */ - 479, /* GL_FLAT */ - 1422, /* GL_SMOOTH */ - 660, /* GL_KEEP */ - 1315, /* GL_REPLACE */ - 614, /* GL_INCR */ - 338, /* GL_DECR */ - 1760, /* GL_VENDOR */ - 1312, /* GL_RENDERER */ - 1761, /* GL_VERSION */ - 466, /* GL_EXTENSIONS */ - 1363, /* GL_S */ - 1515, /* GL_T */ - 1275, /* GL_R */ - 1263, /* GL_Q */ - 982, /* GL_MODULATE */ - 337, /* GL_DECAL */ - 1660, /* GL_TEXTURE_ENV_MODE */ - 1659, /* GL_TEXTURE_ENV_COLOR */ - 1658, /* GL_TEXTURE_ENV */ - 467, /* GL_EYE_LINEAR */ - 1029, /* GL_OBJECT_LINEAR */ - 1448, /* GL_SPHERE_MAP */ - 1662, /* GL_TEXTURE_GEN_MODE */ - 1031, /* GL_OBJECT_PLANE */ - 468, /* GL_EYE_PLANE */ - 997, /* GL_NEAREST */ - 681, /* GL_LINEAR */ - 1001, /* GL_NEAREST_MIPMAP_NEAREST */ - 686, /* GL_LINEAR_MIPMAP_NEAREST */ - 1000, /* GL_NEAREST_MIPMAP_LINEAR */ - 685, /* GL_LINEAR_MIPMAP_LINEAR */ - 1683, /* GL_TEXTURE_MAG_FILTER */ - 1691, /* GL_TEXTURE_MIN_FILTER */ - 1705, /* GL_TEXTURE_WRAP_S */ - 1706, /* GL_TEXTURE_WRAP_T */ - 123, /* GL_CLAMP */ - 1314, /* GL_REPEAT */ - 1160, /* GL_POLYGON_OFFSET_UNITS */ - 1159, /* GL_POLYGON_OFFSET_POINT */ - 1158, /* GL_POLYGON_OFFSET_LINE */ - 1276, /* GL_R3_G3_B2 */ - 1757, /* GL_V2F */ - 1758, /* GL_V3F */ - 120, /* GL_C4UB_V2F */ - 121, /* GL_C4UB_V3F */ - 118, /* GL_C3F_V3F */ - 994, /* GL_N3F_V3F */ - 119, /* GL_C4F_N3F_V3F */ - 1520, /* GL_T2F_V3F */ - 1522, /* GL_T4F_V4F */ - 1518, /* GL_T2F_C4UB_V3F */ - 1516, /* GL_T2F_C3F_V3F */ - 1519, /* GL_T2F_N3F_V3F */ - 1517, /* GL_T2F_C4F_N3F_V3F */ - 1521, /* GL_T4F_C4F_N3F_V4F */ - 136, /* GL_CLIP_PLANE0 */ - 137, /* GL_CLIP_PLANE1 */ - 138, /* GL_CLIP_PLANE2 */ - 139, /* GL_CLIP_PLANE3 */ - 140, /* GL_CLIP_PLANE4 */ - 141, /* GL_CLIP_PLANE5 */ - 665, /* GL_LIGHT0 */ - 666, /* GL_LIGHT1 */ - 667, /* GL_LIGHT2 */ - 668, /* GL_LIGHT3 */ - 669, /* GL_LIGHT4 */ - 670, /* GL_LIGHT5 */ - 671, /* GL_LIGHT6 */ - 672, /* GL_LIGHT7 */ - 591, /* GL_HINT_BIT */ - 273, /* GL_CONSTANT_COLOR */ - 1041, /* GL_ONE_MINUS_CONSTANT_COLOR */ - 268, /* GL_CONSTANT_ALPHA */ - 1039, /* GL_ONE_MINUS_CONSTANT_ALPHA */ + 1124, /* GL_POINT */ + 682, /* GL_LINE */ + 479, /* GL_FILL */ + 1297, /* GL_RENDER */ + 475, /* GL_FEEDBACK */ + 1400, /* GL_SELECT */ + 481, /* GL_FLAT */ + 1424, /* GL_SMOOTH */ + 662, /* GL_KEEP */ + 1317, /* GL_REPLACE */ + 616, /* GL_INCR */ + 340, /* GL_DECR */ + 1769, /* GL_VENDOR */ + 1314, /* GL_RENDERER */ + 1770, /* GL_VERSION */ + 468, /* GL_EXTENSIONS */ + 1365, /* GL_S */ + 1520, /* GL_T */ + 1277, /* GL_R */ + 1265, /* GL_Q */ + 984, /* GL_MODULATE */ + 339, /* GL_DECAL */ + 1666, /* GL_TEXTURE_ENV_MODE */ + 1665, /* GL_TEXTURE_ENV_COLOR */ + 1664, /* GL_TEXTURE_ENV */ + 469, /* GL_EYE_LINEAR */ + 1031, /* GL_OBJECT_LINEAR */ + 1450, /* GL_SPHERE_MAP */ + 1668, /* GL_TEXTURE_GEN_MODE */ + 1033, /* GL_OBJECT_PLANE */ + 470, /* GL_EYE_PLANE */ + 999, /* GL_NEAREST */ + 683, /* GL_LINEAR */ + 1003, /* GL_NEAREST_MIPMAP_NEAREST */ + 688, /* GL_LINEAR_MIPMAP_NEAREST */ + 1002, /* GL_NEAREST_MIPMAP_LINEAR */ + 687, /* GL_LINEAR_MIPMAP_LINEAR */ + 1689, /* GL_TEXTURE_MAG_FILTER */ + 1697, /* GL_TEXTURE_MIN_FILTER */ + 1714, /* GL_TEXTURE_WRAP_S */ + 1715, /* GL_TEXTURE_WRAP_T */ + 125, /* GL_CLAMP */ + 1316, /* GL_REPEAT */ + 1162, /* GL_POLYGON_OFFSET_UNITS */ + 1161, /* GL_POLYGON_OFFSET_POINT */ + 1160, /* GL_POLYGON_OFFSET_LINE */ + 1278, /* GL_R3_G3_B2 */ + 1766, /* GL_V2F */ + 1767, /* GL_V3F */ + 122, /* GL_C4UB_V2F */ + 123, /* GL_C4UB_V3F */ + 120, /* GL_C3F_V3F */ + 996, /* GL_N3F_V3F */ + 121, /* GL_C4F_N3F_V3F */ + 1525, /* GL_T2F_V3F */ + 1527, /* GL_T4F_V4F */ + 1523, /* GL_T2F_C4UB_V3F */ + 1521, /* GL_T2F_C3F_V3F */ + 1524, /* GL_T2F_N3F_V3F */ + 1522, /* GL_T2F_C4F_N3F_V3F */ + 1526, /* GL_T4F_C4F_N3F_V4F */ + 138, /* GL_CLIP_PLANE0 */ + 139, /* GL_CLIP_PLANE1 */ + 140, /* GL_CLIP_PLANE2 */ + 141, /* GL_CLIP_PLANE3 */ + 142, /* GL_CLIP_PLANE4 */ + 143, /* GL_CLIP_PLANE5 */ + 667, /* GL_LIGHT0 */ + 668, /* GL_LIGHT1 */ + 669, /* GL_LIGHT2 */ + 670, /* GL_LIGHT3 */ + 671, /* GL_LIGHT4 */ + 672, /* GL_LIGHT5 */ + 673, /* GL_LIGHT6 */ + 674, /* GL_LIGHT7 */ + 593, /* GL_HINT_BIT */ + 275, /* GL_CONSTANT_COLOR */ + 1043, /* GL_ONE_MINUS_CONSTANT_COLOR */ + 270, /* GL_CONSTANT_ALPHA */ + 1041, /* GL_ONE_MINUS_CONSTANT_ALPHA */ 75, /* GL_BLEND_COLOR */ - 575, /* GL_FUNC_ADD */ - 930, /* GL_MIN */ - 841, /* GL_MAX */ + 577, /* GL_FUNC_ADD */ + 932, /* GL_MIN */ + 843, /* GL_MAX */ 80, /* GL_BLEND_EQUATION */ - 579, /* GL_FUNC_SUBTRACT */ - 577, /* GL_FUNC_REVERSE_SUBTRACT */ - 276, /* GL_CONVOLUTION_1D */ - 277, /* GL_CONVOLUTION_2D */ - 1401, /* GL_SEPARABLE_2D */ - 280, /* GL_CONVOLUTION_BORDER_MODE */ - 284, /* GL_CONVOLUTION_FILTER_SCALE */ - 282, /* GL_CONVOLUTION_FILTER_BIAS */ - 1287, /* GL_REDUCE */ - 286, /* GL_CONVOLUTION_FORMAT */ - 290, /* GL_CONVOLUTION_WIDTH */ - 288, /* GL_CONVOLUTION_HEIGHT */ - 856, /* GL_MAX_CONVOLUTION_WIDTH */ - 854, /* GL_MAX_CONVOLUTION_HEIGHT */ - 1199, /* GL_POST_CONVOLUTION_RED_SCALE */ - 1195, /* GL_POST_CONVOLUTION_GREEN_SCALE */ - 1190, /* GL_POST_CONVOLUTION_BLUE_SCALE */ - 1186, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ - 1197, /* GL_POST_CONVOLUTION_RED_BIAS */ - 1193, /* GL_POST_CONVOLUTION_GREEN_BIAS */ - 1188, /* GL_POST_CONVOLUTION_BLUE_BIAS */ - 1184, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ - 592, /* GL_HISTOGRAM */ - 1247, /* GL_PROXY_HISTOGRAM */ - 608, /* GL_HISTOGRAM_WIDTH */ - 598, /* GL_HISTOGRAM_FORMAT */ - 604, /* GL_HISTOGRAM_RED_SIZE */ - 600, /* GL_HISTOGRAM_GREEN_SIZE */ - 595, /* GL_HISTOGRAM_BLUE_SIZE */ - 593, /* GL_HISTOGRAM_ALPHA_SIZE */ - 602, /* GL_HISTOGRAM_LUMINANCE_SIZE */ - 606, /* GL_HISTOGRAM_SINK */ - 931, /* GL_MINMAX */ - 933, /* GL_MINMAX_FORMAT */ - 935, /* GL_MINMAX_SINK */ - 1523, /* GL_TABLE_TOO_LARGE_EXT */ - 1736, /* GL_UNSIGNED_BYTE_3_3_2 */ - 1747, /* GL_UNSIGNED_SHORT_4_4_4_4 */ - 1749, /* GL_UNSIGNED_SHORT_5_5_5_1 */ - 1742, /* GL_UNSIGNED_INT_8_8_8_8 */ - 1738, /* GL_UNSIGNED_INT_10_10_10_2 */ - 1157, /* GL_POLYGON_OFFSET_FILL */ - 1156, /* GL_POLYGON_OFFSET_FACTOR */ - 1155, /* GL_POLYGON_OFFSET_BIAS */ - 1318, /* GL_RESCALE_NORMAL */ + 581, /* GL_FUNC_SUBTRACT */ + 579, /* GL_FUNC_REVERSE_SUBTRACT */ + 278, /* GL_CONVOLUTION_1D */ + 279, /* GL_CONVOLUTION_2D */ + 1403, /* GL_SEPARABLE_2D */ + 282, /* GL_CONVOLUTION_BORDER_MODE */ + 286, /* GL_CONVOLUTION_FILTER_SCALE */ + 284, /* GL_CONVOLUTION_FILTER_BIAS */ + 1289, /* GL_REDUCE */ + 288, /* GL_CONVOLUTION_FORMAT */ + 292, /* GL_CONVOLUTION_WIDTH */ + 290, /* GL_CONVOLUTION_HEIGHT */ + 858, /* GL_MAX_CONVOLUTION_WIDTH */ + 856, /* GL_MAX_CONVOLUTION_HEIGHT */ + 1201, /* GL_POST_CONVOLUTION_RED_SCALE */ + 1197, /* GL_POST_CONVOLUTION_GREEN_SCALE */ + 1192, /* GL_POST_CONVOLUTION_BLUE_SCALE */ + 1188, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ + 1199, /* GL_POST_CONVOLUTION_RED_BIAS */ + 1195, /* GL_POST_CONVOLUTION_GREEN_BIAS */ + 1190, /* GL_POST_CONVOLUTION_BLUE_BIAS */ + 1186, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ + 594, /* GL_HISTOGRAM */ + 1249, /* GL_PROXY_HISTOGRAM */ + 610, /* GL_HISTOGRAM_WIDTH */ + 600, /* GL_HISTOGRAM_FORMAT */ + 606, /* GL_HISTOGRAM_RED_SIZE */ + 602, /* GL_HISTOGRAM_GREEN_SIZE */ + 597, /* GL_HISTOGRAM_BLUE_SIZE */ + 595, /* GL_HISTOGRAM_ALPHA_SIZE */ + 604, /* GL_HISTOGRAM_LUMINANCE_SIZE */ + 608, /* GL_HISTOGRAM_SINK */ + 933, /* GL_MINMAX */ + 935, /* GL_MINMAX_FORMAT */ + 937, /* GL_MINMAX_SINK */ + 1528, /* GL_TABLE_TOO_LARGE_EXT */ + 1745, /* GL_UNSIGNED_BYTE_3_3_2 */ + 1756, /* GL_UNSIGNED_SHORT_4_4_4_4 */ + 1758, /* GL_UNSIGNED_SHORT_5_5_5_1 */ + 1751, /* GL_UNSIGNED_INT_8_8_8_8 */ + 1747, /* GL_UNSIGNED_INT_10_10_10_2 */ + 1159, /* GL_POLYGON_OFFSET_FILL */ + 1158, /* GL_POLYGON_OFFSET_FACTOR */ + 1157, /* GL_POLYGON_OFFSET_BIAS */ + 1320, /* GL_RESCALE_NORMAL */ 36, /* GL_ALPHA4 */ 38, /* GL_ALPHA8 */ 32, /* GL_ALPHA12 */ 34, /* GL_ALPHA16 */ - 721, /* GL_LUMINANCE4 */ - 727, /* GL_LUMINANCE8 */ - 711, /* GL_LUMINANCE12 */ - 717, /* GL_LUMINANCE16 */ - 722, /* GL_LUMINANCE4_ALPHA4 */ - 725, /* GL_LUMINANCE6_ALPHA2 */ - 728, /* GL_LUMINANCE8_ALPHA8 */ - 714, /* GL_LUMINANCE12_ALPHA4 */ - 712, /* GL_LUMINANCE12_ALPHA12 */ - 718, /* GL_LUMINANCE16_ALPHA16 */ - 633, /* GL_INTENSITY */ - 638, /* GL_INTENSITY4 */ - 640, /* GL_INTENSITY8 */ - 634, /* GL_INTENSITY12 */ - 636, /* GL_INTENSITY16 */ - 1330, /* GL_RGB2_EXT */ - 1331, /* GL_RGB4 */ - 1334, /* GL_RGB5 */ - 1338, /* GL_RGB8 */ - 1322, /* GL_RGB10 */ - 1326, /* GL_RGB12 */ - 1328, /* GL_RGB16 */ - 1345, /* GL_RGBA2 */ - 1347, /* GL_RGBA4 */ - 1335, /* GL_RGB5_A1 */ - 1351, /* GL_RGBA8 */ - 1323, /* GL_RGB10_A2 */ - 1341, /* GL_RGBA12 */ - 1343, /* GL_RGBA16 */ - 1696, /* GL_TEXTURE_RED_SIZE */ - 1668, /* GL_TEXTURE_GREEN_SIZE */ - 1607, /* GL_TEXTURE_BLUE_SIZE */ - 1594, /* GL_TEXTURE_ALPHA_SIZE */ - 1681, /* GL_TEXTURE_LUMINANCE_SIZE */ - 1672, /* GL_TEXTURE_INTENSITY_SIZE */ - 1316, /* GL_REPLACE_EXT */ - 1251, /* GL_PROXY_TEXTURE_1D */ - 1254, /* GL_PROXY_TEXTURE_2D */ - 1701, /* GL_TEXTURE_TOO_LARGE_EXT */ - 1693, /* GL_TEXTURE_PRIORITY */ - 1698, /* GL_TEXTURE_RESIDENT */ - 1597, /* GL_TEXTURE_BINDING_1D */ - 1599, /* GL_TEXTURE_BINDING_2D */ - 1601, /* GL_TEXTURE_BINDING_3D */ - 1077, /* GL_PACK_SKIP_IMAGES */ - 1073, /* GL_PACK_IMAGE_HEIGHT */ - 1730, /* GL_UNPACK_SKIP_IMAGES */ - 1727, /* GL_UNPACK_IMAGE_HEIGHT */ - 1593, /* GL_TEXTURE_3D */ - 1257, /* GL_PROXY_TEXTURE_3D */ - 1655, /* GL_TEXTURE_DEPTH */ - 1704, /* GL_TEXTURE_WRAP_R */ - 842, /* GL_MAX_3D_TEXTURE_SIZE */ - 1762, /* GL_VERTEX_ARRAY */ - 1008, /* GL_NORMAL_ARRAY */ - 145, /* GL_COLOR_ARRAY */ - 618, /* GL_INDEX_ARRAY */ - 1634, /* GL_TEXTURE_COORD_ARRAY */ - 451, /* GL_EDGE_FLAG_ARRAY */ - 1768, /* GL_VERTEX_ARRAY_SIZE */ - 1770, /* GL_VERTEX_ARRAY_TYPE */ - 1769, /* GL_VERTEX_ARRAY_STRIDE */ - 1013, /* GL_NORMAL_ARRAY_TYPE */ - 1012, /* GL_NORMAL_ARRAY_STRIDE */ - 149, /* GL_COLOR_ARRAY_SIZE */ - 151, /* GL_COLOR_ARRAY_TYPE */ - 150, /* GL_COLOR_ARRAY_STRIDE */ - 623, /* GL_INDEX_ARRAY_TYPE */ - 622, /* GL_INDEX_ARRAY_STRIDE */ - 1638, /* GL_TEXTURE_COORD_ARRAY_SIZE */ - 1640, /* GL_TEXTURE_COORD_ARRAY_TYPE */ - 1639, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ - 455, /* GL_EDGE_FLAG_ARRAY_STRIDE */ - 1767, /* GL_VERTEX_ARRAY_POINTER */ - 1011, /* GL_NORMAL_ARRAY_POINTER */ - 148, /* GL_COLOR_ARRAY_POINTER */ - 621, /* GL_INDEX_ARRAY_POINTER */ - 1637, /* GL_TEXTURE_COORD_ARRAY_POINTER */ - 454, /* GL_EDGE_FLAG_ARRAY_POINTER */ - 987, /* GL_MULTISAMPLE */ - 1375, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ - 1377, /* GL_SAMPLE_ALPHA_TO_ONE */ - 1382, /* GL_SAMPLE_COVERAGE */ - 1379, /* GL_SAMPLE_BUFFERS */ - 1370, /* GL_SAMPLES */ - 1386, /* GL_SAMPLE_COVERAGE_VALUE */ - 1384, /* GL_SAMPLE_COVERAGE_INVERT */ - 192, /* GL_COLOR_MATRIX */ - 194, /* GL_COLOR_MATRIX_STACK_DEPTH */ - 850, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ - 1182, /* GL_POST_COLOR_MATRIX_RED_SCALE */ - 1178, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ - 1173, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ - 1169, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ - 1180, /* GL_POST_COLOR_MATRIX_RED_BIAS */ - 1176, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ - 1171, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ - 1167, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ - 1617, /* GL_TEXTURE_COLOR_TABLE_SGI */ - 1258, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ - 1619, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ + 723, /* GL_LUMINANCE4 */ + 729, /* GL_LUMINANCE8 */ + 713, /* GL_LUMINANCE12 */ + 719, /* GL_LUMINANCE16 */ + 724, /* GL_LUMINANCE4_ALPHA4 */ + 727, /* GL_LUMINANCE6_ALPHA2 */ + 730, /* GL_LUMINANCE8_ALPHA8 */ + 716, /* GL_LUMINANCE12_ALPHA4 */ + 714, /* GL_LUMINANCE12_ALPHA12 */ + 720, /* GL_LUMINANCE16_ALPHA16 */ + 635, /* GL_INTENSITY */ + 640, /* GL_INTENSITY4 */ + 642, /* GL_INTENSITY8 */ + 636, /* GL_INTENSITY12 */ + 638, /* GL_INTENSITY16 */ + 1332, /* GL_RGB2_EXT */ + 1333, /* GL_RGB4 */ + 1336, /* GL_RGB5 */ + 1340, /* GL_RGB8 */ + 1324, /* GL_RGB10 */ + 1328, /* GL_RGB12 */ + 1330, /* GL_RGB16 */ + 1347, /* GL_RGBA2 */ + 1349, /* GL_RGBA4 */ + 1337, /* GL_RGB5_A1 */ + 1353, /* GL_RGBA8 */ + 1325, /* GL_RGB10_A2 */ + 1343, /* GL_RGBA12 */ + 1345, /* GL_RGBA16 */ + 1704, /* GL_TEXTURE_RED_SIZE */ + 1674, /* GL_TEXTURE_GREEN_SIZE */ + 1612, /* GL_TEXTURE_BLUE_SIZE */ + 1599, /* GL_TEXTURE_ALPHA_SIZE */ + 1687, /* GL_TEXTURE_LUMINANCE_SIZE */ + 1678, /* GL_TEXTURE_INTENSITY_SIZE */ + 1318, /* GL_REPLACE_EXT */ + 1253, /* GL_PROXY_TEXTURE_1D */ + 1256, /* GL_PROXY_TEXTURE_2D */ + 1710, /* GL_TEXTURE_TOO_LARGE_EXT */ + 1699, /* GL_TEXTURE_PRIORITY */ + 1706, /* GL_TEXTURE_RESIDENT */ + 1602, /* GL_TEXTURE_BINDING_1D */ + 1604, /* GL_TEXTURE_BINDING_2D */ + 1606, /* GL_TEXTURE_BINDING_3D */ + 1079, /* GL_PACK_SKIP_IMAGES */ + 1075, /* GL_PACK_IMAGE_HEIGHT */ + 1739, /* GL_UNPACK_SKIP_IMAGES */ + 1736, /* GL_UNPACK_IMAGE_HEIGHT */ + 1598, /* GL_TEXTURE_3D */ + 1259, /* GL_PROXY_TEXTURE_3D */ + 1661, /* GL_TEXTURE_DEPTH */ + 1713, /* GL_TEXTURE_WRAP_R */ + 844, /* GL_MAX_3D_TEXTURE_SIZE */ + 1771, /* GL_VERTEX_ARRAY */ + 1010, /* GL_NORMAL_ARRAY */ + 147, /* GL_COLOR_ARRAY */ + 620, /* GL_INDEX_ARRAY */ + 1639, /* GL_TEXTURE_COORD_ARRAY */ + 453, /* GL_EDGE_FLAG_ARRAY */ + 1777, /* GL_VERTEX_ARRAY_SIZE */ + 1779, /* GL_VERTEX_ARRAY_TYPE */ + 1778, /* GL_VERTEX_ARRAY_STRIDE */ + 1015, /* GL_NORMAL_ARRAY_TYPE */ + 1014, /* GL_NORMAL_ARRAY_STRIDE */ + 151, /* GL_COLOR_ARRAY_SIZE */ + 153, /* GL_COLOR_ARRAY_TYPE */ + 152, /* GL_COLOR_ARRAY_STRIDE */ + 625, /* GL_INDEX_ARRAY_TYPE */ + 624, /* GL_INDEX_ARRAY_STRIDE */ + 1643, /* GL_TEXTURE_COORD_ARRAY_SIZE */ + 1645, /* GL_TEXTURE_COORD_ARRAY_TYPE */ + 1644, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ + 457, /* GL_EDGE_FLAG_ARRAY_STRIDE */ + 1776, /* GL_VERTEX_ARRAY_POINTER */ + 1013, /* GL_NORMAL_ARRAY_POINTER */ + 150, /* GL_COLOR_ARRAY_POINTER */ + 623, /* GL_INDEX_ARRAY_POINTER */ + 1642, /* GL_TEXTURE_COORD_ARRAY_POINTER */ + 456, /* GL_EDGE_FLAG_ARRAY_POINTER */ + 989, /* GL_MULTISAMPLE */ + 1377, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ + 1379, /* GL_SAMPLE_ALPHA_TO_ONE */ + 1384, /* GL_SAMPLE_COVERAGE */ + 1381, /* GL_SAMPLE_BUFFERS */ + 1372, /* GL_SAMPLES */ + 1388, /* GL_SAMPLE_COVERAGE_VALUE */ + 1386, /* GL_SAMPLE_COVERAGE_INVERT */ + 194, /* GL_COLOR_MATRIX */ + 196, /* GL_COLOR_MATRIX_STACK_DEPTH */ + 852, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ + 1184, /* GL_POST_COLOR_MATRIX_RED_SCALE */ + 1180, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ + 1175, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ + 1171, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ + 1182, /* GL_POST_COLOR_MATRIX_RED_BIAS */ + 1178, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ + 1173, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ + 1169, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ + 1622, /* GL_TEXTURE_COLOR_TABLE_SGI */ + 1260, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ + 1624, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ 79, /* GL_BLEND_DST_RGB */ 88, /* GL_BLEND_SRC_RGB */ 78, /* GL_BLEND_DST_ALPHA */ 87, /* GL_BLEND_SRC_ALPHA */ - 198, /* GL_COLOR_TABLE */ - 1192, /* GL_POST_CONVOLUTION_COLOR_TABLE */ - 1175, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ - 1246, /* GL_PROXY_COLOR_TABLE */ - 1250, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ - 1249, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ - 222, /* GL_COLOR_TABLE_SCALE */ - 202, /* GL_COLOR_TABLE_BIAS */ - 207, /* GL_COLOR_TABLE_FORMAT */ - 224, /* GL_COLOR_TABLE_WIDTH */ - 219, /* GL_COLOR_TABLE_RED_SIZE */ - 210, /* GL_COLOR_TABLE_GREEN_SIZE */ - 204, /* GL_COLOR_TABLE_BLUE_SIZE */ - 199, /* GL_COLOR_TABLE_ALPHA_SIZE */ - 216, /* GL_COLOR_TABLE_LUMINANCE_SIZE */ - 213, /* GL_COLOR_TABLE_INTENSITY_SIZE */ + 200, /* GL_COLOR_TABLE */ + 1194, /* GL_POST_CONVOLUTION_COLOR_TABLE */ + 1177, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ + 1248, /* GL_PROXY_COLOR_TABLE */ + 1252, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ + 1251, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ + 224, /* GL_COLOR_TABLE_SCALE */ + 204, /* GL_COLOR_TABLE_BIAS */ + 209, /* GL_COLOR_TABLE_FORMAT */ + 226, /* GL_COLOR_TABLE_WIDTH */ + 221, /* GL_COLOR_TABLE_RED_SIZE */ + 212, /* GL_COLOR_TABLE_GREEN_SIZE */ + 206, /* GL_COLOR_TABLE_BLUE_SIZE */ + 201, /* GL_COLOR_TABLE_ALPHA_SIZE */ + 218, /* GL_COLOR_TABLE_LUMINANCE_SIZE */ + 215, /* GL_COLOR_TABLE_INTENSITY_SIZE */ 70, /* GL_BGR */ 71, /* GL_BGRA */ - 864, /* GL_MAX_ELEMENTS_VERTICES */ - 863, /* GL_MAX_ELEMENTS_INDICES */ - 1671, /* GL_TEXTURE_INDEX_SIZE_EXT */ - 142, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */ - 1139, /* GL_POINT_SIZE_MIN */ - 1135, /* GL_POINT_SIZE_MAX */ - 1129, /* GL_POINT_FADE_THRESHOLD_SIZE */ - 1125, /* GL_POINT_DISTANCE_ATTENUATION */ - 124, /* GL_CLAMP_TO_BORDER */ - 127, /* GL_CLAMP_TO_EDGE */ - 1692, /* GL_TEXTURE_MIN_LOD */ - 1690, /* GL_TEXTURE_MAX_LOD */ - 1596, /* GL_TEXTURE_BASE_LEVEL */ - 1689, /* GL_TEXTURE_MAX_LEVEL */ - 611, /* GL_IGNORE_BORDER_HP */ - 272, /* GL_CONSTANT_BORDER_HP */ - 1317, /* GL_REPLICATE_BORDER_HP */ - 278, /* GL_CONVOLUTION_BORDER_COLOR */ - 1036, /* GL_OCCLUSION_TEST_HP */ - 1037, /* GL_OCCLUSION_TEST_RESULT_HP */ - 683, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ - 1611, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ - 1613, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ - 1615, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ - 1616, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - 1614, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ - 1612, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ - 846, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ - 847, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - 1202, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ - 1204, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ - 1201, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ - 1203, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ - 1679, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ - 1680, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ - 1678, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ - 581, /* GL_GENERATE_MIPMAP */ - 582, /* GL_GENERATE_MIPMAP_HINT */ - 523, /* GL_FOG_OFFSET_SGIX */ - 524, /* GL_FOG_OFFSET_VALUE_SGIX */ - 1625, /* GL_TEXTURE_COMPARE_SGIX */ - 1624, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ - 1675, /* GL_TEXTURE_LEQUAL_R_SGIX */ - 1667, /* GL_TEXTURE_GEQUAL_R_SGIX */ - 354, /* GL_DEPTH_COMPONENT16 */ - 357, /* GL_DEPTH_COMPONENT24 */ - 360, /* GL_DEPTH_COMPONENT32 */ - 302, /* GL_CULL_VERTEX_EXT */ - 304, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */ - 303, /* GL_CULL_VERTEX_EYE_POSITION_EXT */ - 1824, /* GL_WRAP_BORDER_SUN */ - 1618, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ - 676, /* GL_LIGHT_MODEL_COLOR_CONTROL */ - 1415, /* GL_SINGLE_COLOR */ - 1402, /* GL_SEPARATE_SPECULAR_COLOR */ - 1411, /* GL_SHARED_TEXTURE_PALETTE_EXT */ - 534, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ - 535, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ - 542, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ - 537, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */ - 533, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */ - 532, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */ - 536, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */ - 543, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */ - 554, /* GL_FRAMEBUFFER_DEFAULT */ - 567, /* GL_FRAMEBUFFER_UNDEFINED */ - 367, /* GL_DEPTH_STENCIL_ATTACHMENT */ - 617, /* GL_INDEX */ - 1735, /* GL_UNSIGNED_BYTE_2_3_3_REV */ - 1750, /* GL_UNSIGNED_SHORT_5_6_5 */ - 1751, /* GL_UNSIGNED_SHORT_5_6_5_REV */ - 1748, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ - 1746, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ - 1743, /* GL_UNSIGNED_INT_8_8_8_8_REV */ - 1741, /* GL_UNSIGNED_INT_2_10_10_10_REV */ - 1687, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ - 1688, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ - 1686, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ - 938, /* GL_MIRRORED_REPEAT */ - 1358, /* GL_RGB_S3TC */ - 1333, /* GL_RGB4_S3TC */ - 1356, /* GL_RGBA_S3TC */ - 1350, /* GL_RGBA4_S3TC */ - 1354, /* GL_RGBA_DXT5_S3TC */ - 1348, /* GL_RGBA4_DXT5_S3TC */ - 261, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */ - 256, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */ - 257, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */ - 258, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */ - 999, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ - 998, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ - 684, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ - 510, /* GL_FOG_COORDINATE_SOURCE */ - 502, /* GL_FOG_COORD */ - 526, /* GL_FRAGMENT_DEPTH */ - 308, /* GL_CURRENT_FOG_COORD */ - 509, /* GL_FOG_COORDINATE_ARRAY_TYPE */ - 508, /* GL_FOG_COORDINATE_ARRAY_STRIDE */ - 507, /* GL_FOG_COORDINATE_ARRAY_POINTER */ - 504, /* GL_FOG_COORDINATE_ARRAY */ - 196, /* GL_COLOR_SUM */ - 328, /* GL_CURRENT_SECONDARY_COLOR */ - 1395, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ - 1397, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ - 1396, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ - 1394, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ - 1391, /* GL_SECONDARY_COLOR_ARRAY */ - 326, /* GL_CURRENT_RASTER_SECONDARY_COLOR */ + 866, /* GL_MAX_ELEMENTS_VERTICES */ + 865, /* GL_MAX_ELEMENTS_INDICES */ + 1677, /* GL_TEXTURE_INDEX_SIZE_EXT */ + 144, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */ + 1141, /* GL_POINT_SIZE_MIN */ + 1137, /* GL_POINT_SIZE_MAX */ + 1131, /* GL_POINT_FADE_THRESHOLD_SIZE */ + 1127, /* GL_POINT_DISTANCE_ATTENUATION */ + 126, /* GL_CLAMP_TO_BORDER */ + 129, /* GL_CLAMP_TO_EDGE */ + 1698, /* GL_TEXTURE_MIN_LOD */ + 1696, /* GL_TEXTURE_MAX_LOD */ + 1601, /* GL_TEXTURE_BASE_LEVEL */ + 1695, /* GL_TEXTURE_MAX_LEVEL */ + 613, /* GL_IGNORE_BORDER_HP */ + 274, /* GL_CONSTANT_BORDER_HP */ + 1319, /* GL_REPLICATE_BORDER_HP */ + 280, /* GL_CONVOLUTION_BORDER_COLOR */ + 1038, /* GL_OCCLUSION_TEST_HP */ + 1039, /* GL_OCCLUSION_TEST_RESULT_HP */ + 685, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ + 1616, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ + 1618, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ + 1620, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ + 1621, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + 1619, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ + 1617, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ + 848, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ + 849, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + 1204, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ + 1206, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ + 1203, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ + 1205, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ + 1685, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ + 1686, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ + 1684, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ + 583, /* GL_GENERATE_MIPMAP */ + 584, /* GL_GENERATE_MIPMAP_HINT */ + 525, /* GL_FOG_OFFSET_SGIX */ + 526, /* GL_FOG_OFFSET_VALUE_SGIX */ + 1630, /* GL_TEXTURE_COMPARE_SGIX */ + 1629, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ + 1681, /* GL_TEXTURE_LEQUAL_R_SGIX */ + 1673, /* GL_TEXTURE_GEQUAL_R_SGIX */ + 356, /* GL_DEPTH_COMPONENT16 */ + 359, /* GL_DEPTH_COMPONENT24 */ + 362, /* GL_DEPTH_COMPONENT32 */ + 304, /* GL_CULL_VERTEX_EXT */ + 306, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */ + 305, /* GL_CULL_VERTEX_EYE_POSITION_EXT */ + 1833, /* GL_WRAP_BORDER_SUN */ + 1623, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ + 678, /* GL_LIGHT_MODEL_COLOR_CONTROL */ + 1417, /* GL_SINGLE_COLOR */ + 1404, /* GL_SEPARATE_SPECULAR_COLOR */ + 1413, /* GL_SHARED_TEXTURE_PALETTE_EXT */ + 536, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ + 537, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ + 544, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ + 539, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */ + 535, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */ + 534, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */ + 538, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */ + 545, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */ + 556, /* GL_FRAMEBUFFER_DEFAULT */ + 569, /* GL_FRAMEBUFFER_UNDEFINED */ + 369, /* GL_DEPTH_STENCIL_ATTACHMENT */ + 619, /* GL_INDEX */ + 1744, /* GL_UNSIGNED_BYTE_2_3_3_REV */ + 1759, /* GL_UNSIGNED_SHORT_5_6_5 */ + 1760, /* GL_UNSIGNED_SHORT_5_6_5_REV */ + 1757, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ + 1755, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ + 1752, /* GL_UNSIGNED_INT_8_8_8_8_REV */ + 1750, /* GL_UNSIGNED_INT_2_10_10_10_REV */ + 1693, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ + 1694, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ + 1692, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ + 940, /* GL_MIRRORED_REPEAT */ + 1360, /* GL_RGB_S3TC */ + 1335, /* GL_RGB4_S3TC */ + 1358, /* GL_RGBA_S3TC */ + 1352, /* GL_RGBA4_S3TC */ + 1356, /* GL_RGBA_DXT5_S3TC */ + 1350, /* GL_RGBA4_DXT5_S3TC */ + 263, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */ + 258, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */ + 259, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */ + 260, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */ + 1001, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ + 1000, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ + 686, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ + 512, /* GL_FOG_COORDINATE_SOURCE */ + 504, /* GL_FOG_COORD */ + 528, /* GL_FRAGMENT_DEPTH */ + 310, /* GL_CURRENT_FOG_COORD */ + 511, /* GL_FOG_COORDINATE_ARRAY_TYPE */ + 510, /* GL_FOG_COORDINATE_ARRAY_STRIDE */ + 509, /* GL_FOG_COORDINATE_ARRAY_POINTER */ + 506, /* GL_FOG_COORDINATE_ARRAY */ + 198, /* GL_COLOR_SUM */ + 330, /* GL_CURRENT_SECONDARY_COLOR */ + 1397, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ + 1399, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ + 1398, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ + 1396, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ + 1393, /* GL_SECONDARY_COLOR_ARRAY */ + 328, /* GL_CURRENT_RASTER_SECONDARY_COLOR */ 28, /* GL_ALIASED_POINT_SIZE_RANGE */ 27, /* GL_ALIASED_LINE_WIDTH_RANGE */ - 1525, /* GL_TEXTURE0 */ - 1527, /* GL_TEXTURE1 */ - 1549, /* GL_TEXTURE2 */ - 1571, /* GL_TEXTURE3 */ - 1577, /* GL_TEXTURE4 */ - 1579, /* GL_TEXTURE5 */ - 1581, /* GL_TEXTURE6 */ - 1583, /* GL_TEXTURE7 */ - 1585, /* GL_TEXTURE8 */ - 1587, /* GL_TEXTURE9 */ - 1528, /* GL_TEXTURE10 */ - 1530, /* GL_TEXTURE11 */ - 1532, /* GL_TEXTURE12 */ - 1534, /* GL_TEXTURE13 */ - 1536, /* GL_TEXTURE14 */ - 1538, /* GL_TEXTURE15 */ - 1540, /* GL_TEXTURE16 */ - 1542, /* GL_TEXTURE17 */ - 1544, /* GL_TEXTURE18 */ - 1546, /* GL_TEXTURE19 */ - 1550, /* GL_TEXTURE20 */ - 1552, /* GL_TEXTURE21 */ - 1554, /* GL_TEXTURE22 */ - 1556, /* GL_TEXTURE23 */ - 1558, /* GL_TEXTURE24 */ - 1560, /* GL_TEXTURE25 */ - 1562, /* GL_TEXTURE26 */ - 1564, /* GL_TEXTURE27 */ - 1566, /* GL_TEXTURE28 */ - 1568, /* GL_TEXTURE29 */ - 1572, /* GL_TEXTURE30 */ - 1574, /* GL_TEXTURE31 */ + 1530, /* GL_TEXTURE0 */ + 1532, /* GL_TEXTURE1 */ + 1554, /* GL_TEXTURE2 */ + 1576, /* GL_TEXTURE3 */ + 1582, /* GL_TEXTURE4 */ + 1584, /* GL_TEXTURE5 */ + 1586, /* GL_TEXTURE6 */ + 1588, /* GL_TEXTURE7 */ + 1590, /* GL_TEXTURE8 */ + 1592, /* GL_TEXTURE9 */ + 1533, /* GL_TEXTURE10 */ + 1535, /* GL_TEXTURE11 */ + 1537, /* GL_TEXTURE12 */ + 1539, /* GL_TEXTURE13 */ + 1541, /* GL_TEXTURE14 */ + 1543, /* GL_TEXTURE15 */ + 1545, /* GL_TEXTURE16 */ + 1547, /* GL_TEXTURE17 */ + 1549, /* GL_TEXTURE18 */ + 1551, /* GL_TEXTURE19 */ + 1555, /* GL_TEXTURE20 */ + 1557, /* GL_TEXTURE21 */ + 1559, /* GL_TEXTURE22 */ + 1561, /* GL_TEXTURE23 */ + 1563, /* GL_TEXTURE24 */ + 1565, /* GL_TEXTURE25 */ + 1567, /* GL_TEXTURE26 */ + 1569, /* GL_TEXTURE27 */ + 1571, /* GL_TEXTURE28 */ + 1573, /* GL_TEXTURE29 */ + 1577, /* GL_TEXTURE30 */ + 1579, /* GL_TEXTURE31 */ 18, /* GL_ACTIVE_TEXTURE */ - 130, /* GL_CLIENT_ACTIVE_TEXTURE */ - 916, /* GL_MAX_TEXTURE_UNITS */ - 1714, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ - 1717, /* GL_TRANSPOSE_PROJECTION_MATRIX */ - 1719, /* GL_TRANSPOSE_TEXTURE_MATRIX */ - 1711, /* GL_TRANSPOSE_COLOR_MATRIX */ - 1513, /* GL_SUBTRACT */ - 904, /* GL_MAX_RENDERBUFFER_SIZE_EXT */ - 244, /* GL_COMPRESSED_ALPHA */ - 248, /* GL_COMPRESSED_LUMINANCE */ - 249, /* GL_COMPRESSED_LUMINANCE_ALPHA */ - 246, /* GL_COMPRESSED_INTENSITY */ - 252, /* GL_COMPRESSED_RGB */ - 253, /* GL_COMPRESSED_RGBA */ - 1632, /* GL_TEXTURE_COMPRESSION_HINT */ - 1694, /* GL_TEXTURE_RECTANGLE_ARB */ - 1604, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ - 1261, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ - 902, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ - 366, /* GL_DEPTH_STENCIL */ - 1739, /* GL_UNSIGNED_INT_24_8 */ - 912, /* GL_MAX_TEXTURE_LOD_BIAS */ - 1685, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ - 913, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ - 1661, /* GL_TEXTURE_FILTER_CONTROL */ - 1676, /* GL_TEXTURE_LOD_BIAS */ - 229, /* GL_COMBINE4 */ - 906, /* GL_MAX_SHININESS_NV */ - 907, /* GL_MAX_SPOT_EXPONENT_NV */ - 615, /* GL_INCR_WRAP */ - 339, /* GL_DECR_WRAP */ - 958, /* GL_MODELVIEW1_ARB */ - 1014, /* GL_NORMAL_MAP */ - 1292, /* GL_REFLECTION_MAP */ - 1641, /* GL_TEXTURE_CUBE_MAP */ - 1602, /* GL_TEXTURE_BINDING_CUBE_MAP */ - 1649, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ - 1643, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ - 1651, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ - 1645, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ - 1653, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ - 1647, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ - 1259, /* GL_PROXY_TEXTURE_CUBE_MAP */ - 858, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ - 993, /* GL_MULTISAMPLE_FILTER_HINT_NV */ - 518, /* GL_FOG_DISTANCE_MODE_NV */ - 470, /* GL_EYE_RADIAL_NV */ - 469, /* GL_EYE_PLANE_ABSOLUTE_NV */ - 228, /* GL_COMBINE */ - 235, /* GL_COMBINE_RGB */ - 230, /* GL_COMBINE_ALPHA */ - 1359, /* GL_RGB_SCALE */ + 132, /* GL_CLIENT_ACTIVE_TEXTURE */ + 918, /* GL_MAX_TEXTURE_UNITS */ + 1723, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ + 1726, /* GL_TRANSPOSE_PROJECTION_MATRIX */ + 1728, /* GL_TRANSPOSE_TEXTURE_MATRIX */ + 1720, /* GL_TRANSPOSE_COLOR_MATRIX */ + 1518, /* GL_SUBTRACT */ + 906, /* GL_MAX_RENDERBUFFER_SIZE_EXT */ + 246, /* GL_COMPRESSED_ALPHA */ + 250, /* GL_COMPRESSED_LUMINANCE */ + 251, /* GL_COMPRESSED_LUMINANCE_ALPHA */ + 248, /* GL_COMPRESSED_INTENSITY */ + 254, /* GL_COMPRESSED_RGB */ + 255, /* GL_COMPRESSED_RGBA */ + 1637, /* GL_TEXTURE_COMPRESSION_HINT */ + 1702, /* GL_TEXTURE_RECTANGLE_ARB */ + 1609, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ + 1263, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ + 904, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ + 368, /* GL_DEPTH_STENCIL */ + 1748, /* GL_UNSIGNED_INT_24_8 */ + 914, /* GL_MAX_TEXTURE_LOD_BIAS */ + 1691, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ + 915, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ + 1667, /* GL_TEXTURE_FILTER_CONTROL */ + 1682, /* GL_TEXTURE_LOD_BIAS */ + 231, /* GL_COMBINE4 */ + 908, /* GL_MAX_SHININESS_NV */ + 909, /* GL_MAX_SPOT_EXPONENT_NV */ + 617, /* GL_INCR_WRAP */ + 341, /* GL_DECR_WRAP */ + 960, /* GL_MODELVIEW1_ARB */ + 1016, /* GL_NORMAL_MAP */ + 1294, /* GL_REFLECTION_MAP */ + 1646, /* GL_TEXTURE_CUBE_MAP */ + 1607, /* GL_TEXTURE_BINDING_CUBE_MAP */ + 1654, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ + 1648, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ + 1656, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ + 1650, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ + 1658, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ + 1652, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ + 1261, /* GL_PROXY_TEXTURE_CUBE_MAP */ + 860, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ + 995, /* GL_MULTISAMPLE_FILTER_HINT_NV */ + 520, /* GL_FOG_DISTANCE_MODE_NV */ + 472, /* GL_EYE_RADIAL_NV */ + 471, /* GL_EYE_PLANE_ABSOLUTE_NV */ + 230, /* GL_COMBINE */ + 237, /* GL_COMBINE_RGB */ + 232, /* GL_COMBINE_ALPHA */ + 1361, /* GL_RGB_SCALE */ 24, /* GL_ADD_SIGNED */ - 643, /* GL_INTERPOLATE */ - 267, /* GL_CONSTANT */ - 1208, /* GL_PRIMARY_COLOR */ - 1205, /* GL_PREVIOUS */ - 1430, /* GL_SOURCE0_RGB */ - 1436, /* GL_SOURCE1_RGB */ - 1442, /* GL_SOURCE2_RGB */ - 1446, /* GL_SOURCE3_RGB_NV */ - 1427, /* GL_SOURCE0_ALPHA */ - 1433, /* GL_SOURCE1_ALPHA */ - 1439, /* GL_SOURCE2_ALPHA */ - 1445, /* GL_SOURCE3_ALPHA_NV */ - 1050, /* GL_OPERAND0_RGB */ - 1056, /* GL_OPERAND1_RGB */ - 1062, /* GL_OPERAND2_RGB */ - 1066, /* GL_OPERAND3_RGB_NV */ - 1047, /* GL_OPERAND0_ALPHA */ - 1053, /* GL_OPERAND1_ALPHA */ - 1059, /* GL_OPERAND2_ALPHA */ - 1065, /* GL_OPERAND3_ALPHA_NV */ - 1763, /* GL_VERTEX_ARRAY_BINDING */ - 1828, /* GL_YCBCR_422_APPLE */ - 1752, /* GL_UNSIGNED_SHORT_8_8_APPLE */ - 1754, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ - 1417, /* GL_SLICE_ACCUM_SUN */ - 1267, /* GL_QUAD_MESH_SUN */ - 1723, /* GL_TRIANGLE_MESH_SUN */ - 1802, /* GL_VERTEX_PROGRAM_ARB */ - 1813, /* GL_VERTEX_STATE_PROGRAM_NV */ - 1789, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ - 1795, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ - 1797, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ - 1799, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ - 330, /* GL_CURRENT_VERTEX_ATTRIB */ - 1221, /* GL_PROGRAM_LENGTH_ARB */ - 1235, /* GL_PROGRAM_STRING_ARB */ - 980, /* GL_MODELVIEW_PROJECTION_NV */ - 610, /* GL_IDENTITY_NV */ - 657, /* GL_INVERSE_NV */ - 1716, /* GL_TRANSPOSE_NV */ - 658, /* GL_INVERSE_TRANSPOSE_NV */ - 888, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ - 887, /* GL_MAX_PROGRAM_MATRICES_ARB */ - 795, /* GL_MATRIX0_NV */ - 807, /* GL_MATRIX1_NV */ - 819, /* GL_MATRIX2_NV */ - 823, /* GL_MATRIX3_NV */ - 825, /* GL_MATRIX4_NV */ - 827, /* GL_MATRIX5_NV */ - 829, /* GL_MATRIX6_NV */ - 831, /* GL_MATRIX7_NV */ - 314, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */ - 311, /* GL_CURRENT_MATRIX_ARB */ - 1805, /* GL_VERTEX_PROGRAM_POINT_SIZE */ - 1808, /* GL_VERTEX_PROGRAM_TWO_SIDE */ - 1233, /* GL_PROGRAM_PARAMETER_NV */ - 1793, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ - 1237, /* GL_PROGRAM_TARGET_NV */ - 1234, /* GL_PROGRAM_RESIDENT_NV */ - 1708, /* GL_TRACK_MATRIX_NV */ - 1709, /* GL_TRACK_MATRIX_TRANSFORM_NV */ - 1803, /* GL_VERTEX_PROGRAM_BINDING_NV */ - 1215, /* GL_PROGRAM_ERROR_POSITION_ARB */ - 351, /* GL_DEPTH_CLAMP_NV */ - 1771, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ - 1778, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ - 1779, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ - 1780, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ - 1781, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ - 1782, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ - 1783, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ - 1784, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ - 1785, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ - 1786, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ - 1772, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ - 1773, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ - 1774, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ - 1775, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ - 1776, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ - 1777, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ - 743, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ - 750, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ - 751, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ - 752, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ - 753, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ - 754, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ - 755, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ - 756, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ - 757, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ - 758, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ - 744, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ - 745, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ - 746, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ - 747, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ - 748, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ - 749, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ - 770, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ - 777, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ - 778, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ - 779, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ - 780, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ - 781, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ - 782, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ - 1214, /* GL_PROGRAM_BINDING_ARB */ - 784, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ - 785, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ - 771, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ - 772, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ - 773, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ - 774, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ - 775, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ - 776, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ - 1630, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ - 1627, /* GL_TEXTURE_COMPRESSED */ - 1019, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ - 266, /* GL_COMPRESSED_TEXTURE_FORMATS */ - 928, /* GL_MAX_VERTEX_UNITS_ARB */ + 645, /* GL_INTERPOLATE */ + 269, /* GL_CONSTANT */ + 1210, /* GL_PRIMARY_COLOR */ + 1207, /* GL_PREVIOUS */ + 1432, /* GL_SOURCE0_RGB */ + 1438, /* GL_SOURCE1_RGB */ + 1444, /* GL_SOURCE2_RGB */ + 1448, /* GL_SOURCE3_RGB_NV */ + 1429, /* GL_SOURCE0_ALPHA */ + 1435, /* GL_SOURCE1_ALPHA */ + 1441, /* GL_SOURCE2_ALPHA */ + 1447, /* GL_SOURCE3_ALPHA_NV */ + 1052, /* GL_OPERAND0_RGB */ + 1058, /* GL_OPERAND1_RGB */ + 1064, /* GL_OPERAND2_RGB */ + 1068, /* GL_OPERAND3_RGB_NV */ + 1049, /* GL_OPERAND0_ALPHA */ + 1055, /* GL_OPERAND1_ALPHA */ + 1061, /* GL_OPERAND2_ALPHA */ + 1067, /* GL_OPERAND3_ALPHA_NV */ + 1772, /* GL_VERTEX_ARRAY_BINDING */ + 1700, /* GL_TEXTURE_RANGE_LENGTH_APPLE */ + 1701, /* GL_TEXTURE_RANGE_POINTER_APPLE */ + 1837, /* GL_YCBCR_422_APPLE */ + 1761, /* GL_UNSIGNED_SHORT_8_8_APPLE */ + 1763, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ + 1709, /* GL_TEXTURE_STORAGE_HINT_APPLE */ + 1509, /* GL_STORAGE_PRIVATE_APPLE */ + 1508, /* GL_STORAGE_CACHED_APPLE */ + 1510, /* GL_STORAGE_SHARED_APPLE */ + 1419, /* GL_SLICE_ACCUM_SUN */ + 1269, /* GL_QUAD_MESH_SUN */ + 1732, /* GL_TRIANGLE_MESH_SUN */ + 1811, /* GL_VERTEX_PROGRAM_ARB */ + 1822, /* GL_VERTEX_STATE_PROGRAM_NV */ + 1798, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ + 1804, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ + 1806, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ + 1808, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ + 332, /* GL_CURRENT_VERTEX_ATTRIB */ + 1223, /* GL_PROGRAM_LENGTH_ARB */ + 1237, /* GL_PROGRAM_STRING_ARB */ + 982, /* GL_MODELVIEW_PROJECTION_NV */ + 612, /* GL_IDENTITY_NV */ + 659, /* GL_INVERSE_NV */ + 1725, /* GL_TRANSPOSE_NV */ + 660, /* GL_INVERSE_TRANSPOSE_NV */ + 890, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ + 889, /* GL_MAX_PROGRAM_MATRICES_ARB */ + 797, /* GL_MATRIX0_NV */ + 809, /* GL_MATRIX1_NV */ + 821, /* GL_MATRIX2_NV */ + 825, /* GL_MATRIX3_NV */ + 827, /* GL_MATRIX4_NV */ + 829, /* GL_MATRIX5_NV */ + 831, /* GL_MATRIX6_NV */ + 833, /* GL_MATRIX7_NV */ + 316, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */ + 313, /* GL_CURRENT_MATRIX_ARB */ + 1814, /* GL_VERTEX_PROGRAM_POINT_SIZE */ + 1817, /* GL_VERTEX_PROGRAM_TWO_SIDE */ + 1235, /* GL_PROGRAM_PARAMETER_NV */ + 1802, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ + 1239, /* GL_PROGRAM_TARGET_NV */ + 1236, /* GL_PROGRAM_RESIDENT_NV */ + 1717, /* GL_TRACK_MATRIX_NV */ + 1718, /* GL_TRACK_MATRIX_TRANSFORM_NV */ + 1812, /* GL_VERTEX_PROGRAM_BINDING_NV */ + 1217, /* GL_PROGRAM_ERROR_POSITION_ARB */ + 353, /* GL_DEPTH_CLAMP_NV */ + 1780, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ + 1787, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ + 1788, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ + 1789, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ + 1790, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ + 1791, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ + 1792, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ + 1793, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ + 1794, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ + 1795, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ + 1781, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ + 1782, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ + 1783, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ + 1784, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ + 1785, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ + 1786, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ + 745, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ + 752, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ + 753, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ + 754, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ + 755, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ + 756, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ + 757, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ + 758, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ + 759, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ + 760, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ + 746, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ + 747, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ + 748, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ + 749, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ + 750, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ + 751, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ + 772, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ + 779, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ + 780, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ + 781, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ + 782, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ + 783, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ + 784, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ + 1216, /* GL_PROGRAM_BINDING_ARB */ + 786, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ + 787, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ + 773, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ + 774, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ + 775, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ + 776, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ + 777, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ + 778, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ + 1635, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ + 1632, /* GL_TEXTURE_COMPRESSED */ + 1021, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ + 268, /* GL_COMPRESSED_TEXTURE_FORMATS */ + 930, /* GL_MAX_VERTEX_UNITS_ARB */ 22, /* GL_ACTIVE_VERTEX_UNITS_ARB */ - 1823, /* GL_WEIGHT_SUM_UNITY_ARB */ - 1801, /* GL_VERTEX_BLEND_ARB */ - 332, /* GL_CURRENT_WEIGHT_ARB */ - 1822, /* GL_WEIGHT_ARRAY_TYPE_ARB */ - 1821, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ - 1820, /* GL_WEIGHT_ARRAY_SIZE_ARB */ - 1819, /* GL_WEIGHT_ARRAY_POINTER_ARB */ - 1816, /* GL_WEIGHT_ARRAY_ARB */ - 379, /* GL_DOT3_RGB */ - 380, /* GL_DOT3_RGBA */ - 260, /* GL_COMPRESSED_RGB_FXT1_3DFX */ - 255, /* GL_COMPRESSED_RGBA_FXT1_3DFX */ - 988, /* GL_MULTISAMPLE_3DFX */ - 1380, /* GL_SAMPLE_BUFFERS_3DFX */ - 1371, /* GL_SAMPLES_3DFX */ - 969, /* GL_MODELVIEW2_ARB */ - 972, /* GL_MODELVIEW3_ARB */ - 973, /* GL_MODELVIEW4_ARB */ - 974, /* GL_MODELVIEW5_ARB */ - 975, /* GL_MODELVIEW6_ARB */ - 976, /* GL_MODELVIEW7_ARB */ - 977, /* GL_MODELVIEW8_ARB */ - 978, /* GL_MODELVIEW9_ARB */ - 948, /* GL_MODELVIEW10_ARB */ - 949, /* GL_MODELVIEW11_ARB */ - 950, /* GL_MODELVIEW12_ARB */ - 951, /* GL_MODELVIEW13_ARB */ - 952, /* GL_MODELVIEW14_ARB */ - 953, /* GL_MODELVIEW15_ARB */ - 954, /* GL_MODELVIEW16_ARB */ - 955, /* GL_MODELVIEW17_ARB */ - 956, /* GL_MODELVIEW18_ARB */ - 957, /* GL_MODELVIEW19_ARB */ - 959, /* GL_MODELVIEW20_ARB */ - 960, /* GL_MODELVIEW21_ARB */ - 961, /* GL_MODELVIEW22_ARB */ - 962, /* GL_MODELVIEW23_ARB */ - 963, /* GL_MODELVIEW24_ARB */ - 964, /* GL_MODELVIEW25_ARB */ - 965, /* GL_MODELVIEW26_ARB */ - 966, /* GL_MODELVIEW27_ARB */ - 967, /* GL_MODELVIEW28_ARB */ - 968, /* GL_MODELVIEW29_ARB */ - 970, /* GL_MODELVIEW30_ARB */ - 971, /* GL_MODELVIEW31_ARB */ - 384, /* GL_DOT3_RGB_EXT */ - 382, /* GL_DOT3_RGBA_EXT */ - 942, /* GL_MIRROR_CLAMP_EXT */ - 945, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ - 983, /* GL_MODULATE_ADD_ATI */ - 984, /* GL_MODULATE_SIGNED_ADD_ATI */ - 985, /* GL_MODULATE_SUBTRACT_ATI */ - 1829, /* GL_YCBCR_MESA */ - 1074, /* GL_PACK_INVERT_MESA */ - 335, /* GL_DEBUG_OBJECT_MESA */ - 336, /* GL_DEBUG_PRINT_MESA */ - 334, /* GL_DEBUG_ASSERT_MESA */ - 107, /* GL_BUFFER_SIZE */ - 109, /* GL_BUFFER_USAGE */ - 113, /* GL_BUMP_ROT_MATRIX_ATI */ - 114, /* GL_BUMP_ROT_MATRIX_SIZE_ATI */ - 112, /* GL_BUMP_NUM_TEX_UNITS_ATI */ - 116, /* GL_BUMP_TEX_UNITS_ATI */ - 443, /* GL_DUDV_ATI */ - 442, /* GL_DU8DV8_ATI */ - 111, /* GL_BUMP_ENVMAP_ATI */ - 115, /* GL_BUMP_TARGET_ATI */ - 1478, /* GL_STENCIL_BACK_FUNC */ - 1476, /* GL_STENCIL_BACK_FAIL */ - 1480, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ - 1482, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ - 527, /* GL_FRAGMENT_PROGRAM_ARB */ - 1212, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ - 1240, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ - 1239, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ - 1224, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - 1230, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - 1229, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - 877, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ - 900, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ - 899, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ - 890, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - 896, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - 895, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - 860, /* GL_MAX_DRAW_BUFFERS */ - 388, /* GL_DRAW_BUFFER0 */ - 391, /* GL_DRAW_BUFFER1 */ - 412, /* GL_DRAW_BUFFER2 */ - 415, /* GL_DRAW_BUFFER3 */ - 418, /* GL_DRAW_BUFFER4 */ - 421, /* GL_DRAW_BUFFER5 */ - 424, /* GL_DRAW_BUFFER6 */ - 427, /* GL_DRAW_BUFFER7 */ - 430, /* GL_DRAW_BUFFER8 */ - 433, /* GL_DRAW_BUFFER9 */ - 392, /* GL_DRAW_BUFFER10 */ - 395, /* GL_DRAW_BUFFER11 */ - 398, /* GL_DRAW_BUFFER12 */ - 401, /* GL_DRAW_BUFFER13 */ - 404, /* GL_DRAW_BUFFER14 */ - 407, /* GL_DRAW_BUFFER15 */ + 1832, /* GL_WEIGHT_SUM_UNITY_ARB */ + 1810, /* GL_VERTEX_BLEND_ARB */ + 334, /* GL_CURRENT_WEIGHT_ARB */ + 1831, /* GL_WEIGHT_ARRAY_TYPE_ARB */ + 1830, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ + 1829, /* GL_WEIGHT_ARRAY_SIZE_ARB */ + 1828, /* GL_WEIGHT_ARRAY_POINTER_ARB */ + 1825, /* GL_WEIGHT_ARRAY_ARB */ + 381, /* GL_DOT3_RGB */ + 382, /* GL_DOT3_RGBA */ + 262, /* GL_COMPRESSED_RGB_FXT1_3DFX */ + 257, /* GL_COMPRESSED_RGBA_FXT1_3DFX */ + 990, /* GL_MULTISAMPLE_3DFX */ + 1382, /* GL_SAMPLE_BUFFERS_3DFX */ + 1373, /* GL_SAMPLES_3DFX */ + 971, /* GL_MODELVIEW2_ARB */ + 974, /* GL_MODELVIEW3_ARB */ + 975, /* GL_MODELVIEW4_ARB */ + 976, /* GL_MODELVIEW5_ARB */ + 977, /* GL_MODELVIEW6_ARB */ + 978, /* GL_MODELVIEW7_ARB */ + 979, /* GL_MODELVIEW8_ARB */ + 980, /* GL_MODELVIEW9_ARB */ + 950, /* GL_MODELVIEW10_ARB */ + 951, /* GL_MODELVIEW11_ARB */ + 952, /* GL_MODELVIEW12_ARB */ + 953, /* GL_MODELVIEW13_ARB */ + 954, /* GL_MODELVIEW14_ARB */ + 955, /* GL_MODELVIEW15_ARB */ + 956, /* GL_MODELVIEW16_ARB */ + 957, /* GL_MODELVIEW17_ARB */ + 958, /* GL_MODELVIEW18_ARB */ + 959, /* GL_MODELVIEW19_ARB */ + 961, /* GL_MODELVIEW20_ARB */ + 962, /* GL_MODELVIEW21_ARB */ + 963, /* GL_MODELVIEW22_ARB */ + 964, /* GL_MODELVIEW23_ARB */ + 965, /* GL_MODELVIEW24_ARB */ + 966, /* GL_MODELVIEW25_ARB */ + 967, /* GL_MODELVIEW26_ARB */ + 968, /* GL_MODELVIEW27_ARB */ + 969, /* GL_MODELVIEW28_ARB */ + 970, /* GL_MODELVIEW29_ARB */ + 972, /* GL_MODELVIEW30_ARB */ + 973, /* GL_MODELVIEW31_ARB */ + 386, /* GL_DOT3_RGB_EXT */ + 384, /* GL_DOT3_RGBA_EXT */ + 944, /* GL_MIRROR_CLAMP_EXT */ + 947, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ + 985, /* GL_MODULATE_ADD_ATI */ + 986, /* GL_MODULATE_SIGNED_ADD_ATI */ + 987, /* GL_MODULATE_SUBTRACT_ATI */ + 1838, /* GL_YCBCR_MESA */ + 1076, /* GL_PACK_INVERT_MESA */ + 337, /* GL_DEBUG_OBJECT_MESA */ + 338, /* GL_DEBUG_PRINT_MESA */ + 336, /* GL_DEBUG_ASSERT_MESA */ + 109, /* GL_BUFFER_SIZE */ + 111, /* GL_BUFFER_USAGE */ + 115, /* GL_BUMP_ROT_MATRIX_ATI */ + 116, /* GL_BUMP_ROT_MATRIX_SIZE_ATI */ + 114, /* GL_BUMP_NUM_TEX_UNITS_ATI */ + 118, /* GL_BUMP_TEX_UNITS_ATI */ + 445, /* GL_DUDV_ATI */ + 444, /* GL_DU8DV8_ATI */ + 113, /* GL_BUMP_ENVMAP_ATI */ + 117, /* GL_BUMP_TARGET_ATI */ + 1480, /* GL_STENCIL_BACK_FUNC */ + 1478, /* GL_STENCIL_BACK_FAIL */ + 1482, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ + 1484, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ + 529, /* GL_FRAGMENT_PROGRAM_ARB */ + 1214, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ + 1242, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ + 1241, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ + 1226, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + 1232, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + 1231, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + 879, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ + 902, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ + 901, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ + 892, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + 898, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + 897, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + 862, /* GL_MAX_DRAW_BUFFERS */ + 390, /* GL_DRAW_BUFFER0 */ + 393, /* GL_DRAW_BUFFER1 */ + 414, /* GL_DRAW_BUFFER2 */ + 417, /* GL_DRAW_BUFFER3 */ + 420, /* GL_DRAW_BUFFER4 */ + 423, /* GL_DRAW_BUFFER5 */ + 426, /* GL_DRAW_BUFFER6 */ + 429, /* GL_DRAW_BUFFER7 */ + 432, /* GL_DRAW_BUFFER8 */ + 435, /* GL_DRAW_BUFFER9 */ + 394, /* GL_DRAW_BUFFER10 */ + 397, /* GL_DRAW_BUFFER11 */ + 400, /* GL_DRAW_BUFFER12 */ + 403, /* GL_DRAW_BUFFER13 */ + 406, /* GL_DRAW_BUFFER14 */ + 409, /* GL_DRAW_BUFFER15 */ 81, /* GL_BLEND_EQUATION_ALPHA */ - 840, /* GL_MATRIX_PALETTE_ARB */ - 871, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ - 874, /* GL_MAX_PALETTE_MATRICES_ARB */ - 317, /* GL_CURRENT_PALETTE_MATRIX_ARB */ - 834, /* GL_MATRIX_INDEX_ARRAY_ARB */ - 312, /* GL_CURRENT_MATRIX_INDEX_ARB */ - 836, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ - 838, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ - 837, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ - 835, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ - 1656, /* GL_TEXTURE_DEPTH_SIZE */ - 372, /* GL_DEPTH_TEXTURE_MODE */ - 1622, /* GL_TEXTURE_COMPARE_MODE */ - 1620, /* GL_TEXTURE_COMPARE_FUNC */ - 239, /* GL_COMPARE_R_TO_TEXTURE */ - 1146, /* GL_POINT_SPRITE */ - 292, /* GL_COORD_REPLACE */ - 1150, /* GL_POINT_SPRITE_R_MODE_NV */ - 1269, /* GL_QUERY_COUNTER_BITS */ - 319, /* GL_CURRENT_QUERY */ - 1271, /* GL_QUERY_RESULT */ - 1273, /* GL_QUERY_RESULT_AVAILABLE */ - 922, /* GL_MAX_VERTEX_ATTRIBS */ - 1791, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ - 370, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ - 369, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ - 908, /* GL_MAX_TEXTURE_COORDS */ - 910, /* GL_MAX_TEXTURE_IMAGE_UNITS */ - 1217, /* GL_PROGRAM_ERROR_STRING_ARB */ - 1219, /* GL_PROGRAM_FORMAT_ASCII_ARB */ - 1218, /* GL_PROGRAM_FORMAT_ARB */ - 1702, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ - 349, /* GL_DEPTH_BOUNDS_TEST_EXT */ - 348, /* GL_DEPTH_BOUNDS_EXT */ + 842, /* GL_MATRIX_PALETTE_ARB */ + 873, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ + 876, /* GL_MAX_PALETTE_MATRICES_ARB */ + 319, /* GL_CURRENT_PALETTE_MATRIX_ARB */ + 836, /* GL_MATRIX_INDEX_ARRAY_ARB */ + 314, /* GL_CURRENT_MATRIX_INDEX_ARB */ + 838, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ + 840, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ + 839, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ + 837, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ + 1662, /* GL_TEXTURE_DEPTH_SIZE */ + 374, /* GL_DEPTH_TEXTURE_MODE */ + 1627, /* GL_TEXTURE_COMPARE_MODE */ + 1625, /* GL_TEXTURE_COMPARE_FUNC */ + 241, /* GL_COMPARE_R_TO_TEXTURE */ + 1148, /* GL_POINT_SPRITE */ + 294, /* GL_COORD_REPLACE */ + 1152, /* GL_POINT_SPRITE_R_MODE_NV */ + 1271, /* GL_QUERY_COUNTER_BITS */ + 321, /* GL_CURRENT_QUERY */ + 1273, /* GL_QUERY_RESULT */ + 1275, /* GL_QUERY_RESULT_AVAILABLE */ + 924, /* GL_MAX_VERTEX_ATTRIBS */ + 1800, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ + 372, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ + 371, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ + 910, /* GL_MAX_TEXTURE_COORDS */ + 912, /* GL_MAX_TEXTURE_IMAGE_UNITS */ + 1219, /* GL_PROGRAM_ERROR_STRING_ARB */ + 1221, /* GL_PROGRAM_FORMAT_ASCII_ARB */ + 1220, /* GL_PROGRAM_FORMAT_ARB */ + 1711, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ + 351, /* GL_DEPTH_BOUNDS_TEST_EXT */ + 350, /* GL_DEPTH_BOUNDS_EXT */ 52, /* GL_ARRAY_BUFFER */ - 456, /* GL_ELEMENT_ARRAY_BUFFER */ + 458, /* GL_ELEMENT_ARRAY_BUFFER */ 53, /* GL_ARRAY_BUFFER_BINDING */ - 457, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */ - 1765, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ - 1009, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ - 146, /* GL_COLOR_ARRAY_BUFFER_BINDING */ - 619, /* GL_INDEX_ARRAY_BUFFER_BINDING */ - 1635, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ - 452, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */ - 1392, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ - 505, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ - 1817, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ - 1787, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ - 1220, /* GL_PROGRAM_INSTRUCTIONS_ARB */ - 883, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ - 1226, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - 892, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - 1238, /* GL_PROGRAM_TEMPORARIES_ARB */ - 898, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ - 1228, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ - 894, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ - 1232, /* GL_PROGRAM_PARAMETERS_ARB */ - 897, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ - 1227, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ - 893, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ - 1213, /* GL_PROGRAM_ATTRIBS_ARB */ - 878, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ - 1225, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ - 891, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ - 1211, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ - 876, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ - 1223, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - 889, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - 884, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ - 880, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ - 1241, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ - 1713, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ - 1282, /* GL_READ_ONLY */ - 1825, /* GL_WRITE_ONLY */ - 1284, /* GL_READ_WRITE */ + 459, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */ + 1774, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ + 1011, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ + 148, /* GL_COLOR_ARRAY_BUFFER_BINDING */ + 621, /* GL_INDEX_ARRAY_BUFFER_BINDING */ + 1640, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ + 454, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */ + 1394, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ + 507, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ + 1826, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ + 1796, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ + 1222, /* GL_PROGRAM_INSTRUCTIONS_ARB */ + 885, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ + 1228, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + 894, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + 1240, /* GL_PROGRAM_TEMPORARIES_ARB */ + 900, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ + 1230, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ + 896, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ + 1234, /* GL_PROGRAM_PARAMETERS_ARB */ + 899, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ + 1229, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ + 895, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ + 1215, /* GL_PROGRAM_ATTRIBS_ARB */ + 880, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ + 1227, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ + 893, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ + 1213, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ + 878, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ + 1225, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + 891, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + 886, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ + 882, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ + 1243, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ + 1722, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ + 1284, /* GL_READ_ONLY */ + 1834, /* GL_WRITE_ONLY */ + 1286, /* GL_READ_WRITE */ 101, /* GL_BUFFER_ACCESS */ - 103, /* GL_BUFFER_MAPPED */ - 105, /* GL_BUFFER_MAP_POINTER */ - 1707, /* GL_TIME_ELAPSED_EXT */ - 794, /* GL_MATRIX0_ARB */ - 806, /* GL_MATRIX1_ARB */ - 818, /* GL_MATRIX2_ARB */ - 822, /* GL_MATRIX3_ARB */ - 824, /* GL_MATRIX4_ARB */ - 826, /* GL_MATRIX5_ARB */ - 828, /* GL_MATRIX6_ARB */ - 830, /* GL_MATRIX7_ARB */ - 832, /* GL_MATRIX8_ARB */ - 833, /* GL_MATRIX9_ARB */ - 796, /* GL_MATRIX10_ARB */ - 797, /* GL_MATRIX11_ARB */ - 798, /* GL_MATRIX12_ARB */ - 799, /* GL_MATRIX13_ARB */ - 800, /* GL_MATRIX14_ARB */ - 801, /* GL_MATRIX15_ARB */ - 802, /* GL_MATRIX16_ARB */ - 803, /* GL_MATRIX17_ARB */ - 804, /* GL_MATRIX18_ARB */ - 805, /* GL_MATRIX19_ARB */ - 808, /* GL_MATRIX20_ARB */ - 809, /* GL_MATRIX21_ARB */ - 810, /* GL_MATRIX22_ARB */ - 811, /* GL_MATRIX23_ARB */ - 812, /* GL_MATRIX24_ARB */ - 813, /* GL_MATRIX25_ARB */ - 814, /* GL_MATRIX26_ARB */ - 815, /* GL_MATRIX27_ARB */ - 816, /* GL_MATRIX28_ARB */ - 817, /* GL_MATRIX29_ARB */ - 820, /* GL_MATRIX30_ARB */ - 821, /* GL_MATRIX31_ARB */ - 1508, /* GL_STREAM_DRAW */ - 1510, /* GL_STREAM_READ */ - 1506, /* GL_STREAM_COPY */ - 1469, /* GL_STATIC_DRAW */ - 1471, /* GL_STATIC_READ */ - 1467, /* GL_STATIC_COPY */ - 446, /* GL_DYNAMIC_DRAW */ - 448, /* GL_DYNAMIC_READ */ - 444, /* GL_DYNAMIC_COPY */ - 1114, /* GL_PIXEL_PACK_BUFFER */ - 1118, /* GL_PIXEL_UNPACK_BUFFER */ - 1115, /* GL_PIXEL_PACK_BUFFER_BINDING */ - 1119, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ - 343, /* GL_DEPTH24_STENCIL8 */ - 1700, /* GL_TEXTURE_STENCIL_SIZE */ - 881, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */ - 879, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ - 882, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ - 886, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ - 885, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ - 843, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ - 1502, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ + 104, /* GL_BUFFER_MAPPED */ + 106, /* GL_BUFFER_MAP_POINTER */ + 1716, /* GL_TIME_ELAPSED_EXT */ + 796, /* GL_MATRIX0_ARB */ + 808, /* GL_MATRIX1_ARB */ + 820, /* GL_MATRIX2_ARB */ + 824, /* GL_MATRIX3_ARB */ + 826, /* GL_MATRIX4_ARB */ + 828, /* GL_MATRIX5_ARB */ + 830, /* GL_MATRIX6_ARB */ + 832, /* GL_MATRIX7_ARB */ + 834, /* GL_MATRIX8_ARB */ + 835, /* GL_MATRIX9_ARB */ + 798, /* GL_MATRIX10_ARB */ + 799, /* GL_MATRIX11_ARB */ + 800, /* GL_MATRIX12_ARB */ + 801, /* GL_MATRIX13_ARB */ + 802, /* GL_MATRIX14_ARB */ + 803, /* GL_MATRIX15_ARB */ + 804, /* GL_MATRIX16_ARB */ + 805, /* GL_MATRIX17_ARB */ + 806, /* GL_MATRIX18_ARB */ + 807, /* GL_MATRIX19_ARB */ + 810, /* GL_MATRIX20_ARB */ + 811, /* GL_MATRIX21_ARB */ + 812, /* GL_MATRIX22_ARB */ + 813, /* GL_MATRIX23_ARB */ + 814, /* GL_MATRIX24_ARB */ + 815, /* GL_MATRIX25_ARB */ + 816, /* GL_MATRIX26_ARB */ + 817, /* GL_MATRIX27_ARB */ + 818, /* GL_MATRIX28_ARB */ + 819, /* GL_MATRIX29_ARB */ + 822, /* GL_MATRIX30_ARB */ + 823, /* GL_MATRIX31_ARB */ + 1513, /* GL_STREAM_DRAW */ + 1515, /* GL_STREAM_READ */ + 1511, /* GL_STREAM_COPY */ + 1471, /* GL_STATIC_DRAW */ + 1473, /* GL_STATIC_READ */ + 1469, /* GL_STATIC_COPY */ + 448, /* GL_DYNAMIC_DRAW */ + 450, /* GL_DYNAMIC_READ */ + 446, /* GL_DYNAMIC_COPY */ + 1116, /* GL_PIXEL_PACK_BUFFER */ + 1120, /* GL_PIXEL_UNPACK_BUFFER */ + 1117, /* GL_PIXEL_PACK_BUFFER_BINDING */ + 1121, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ + 345, /* GL_DEPTH24_STENCIL8 */ + 1708, /* GL_TEXTURE_STENCIL_SIZE */ + 1660, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */ + 881, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ + 884, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ + 888, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ + 887, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ + 845, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ + 1504, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ 17, /* GL_ACTIVE_STENCIL_FACE_EXT */ - 943, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ - 1373, /* GL_SAMPLES_PASSED */ - 528, /* GL_FRAGMENT_SHADER */ - 1811, /* GL_VERTEX_SHADER */ - 1231, /* GL_PROGRAM_OBJECT_ARB */ - 1405, /* GL_SHADER_OBJECT_ARB */ - 867, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ - 926, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ - 920, /* GL_MAX_VARYING_FLOATS */ - 924, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ - 852, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ - 1034, /* GL_OBJECT_TYPE_ARB */ - 1407, /* GL_SHADER_TYPE */ - 493, /* GL_FLOAT_VEC2 */ - 495, /* GL_FLOAT_VEC3 */ - 497, /* GL_FLOAT_VEC4 */ - 646, /* GL_INT_VEC2 */ - 648, /* GL_INT_VEC3 */ - 650, /* GL_INT_VEC4 */ + 945, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ + 1375, /* GL_SAMPLES_PASSED */ + 108, /* GL_BUFFER_SERIALIZED_MODIFY_APPLE */ + 103, /* GL_BUFFER_FLUSHING_UNMAP_APPLE */ + 530, /* GL_FRAGMENT_SHADER */ + 1820, /* GL_VERTEX_SHADER */ + 1233, /* GL_PROGRAM_OBJECT_ARB */ + 1407, /* GL_SHADER_OBJECT_ARB */ + 869, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ + 928, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ + 922, /* GL_MAX_VARYING_FLOATS */ + 926, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ + 854, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ + 1036, /* GL_OBJECT_TYPE_ARB */ + 1409, /* GL_SHADER_TYPE */ + 495, /* GL_FLOAT_VEC2 */ + 497, /* GL_FLOAT_VEC3 */ + 499, /* GL_FLOAT_VEC4 */ + 648, /* GL_INT_VEC2 */ + 650, /* GL_INT_VEC3 */ + 652, /* GL_INT_VEC4 */ 93, /* GL_BOOL */ 95, /* GL_BOOL_VEC2 */ 97, /* GL_BOOL_VEC3 */ 99, /* GL_BOOL_VEC4 */ - 481, /* GL_FLOAT_MAT2 */ - 485, /* GL_FLOAT_MAT3 */ - 489, /* GL_FLOAT_MAT4 */ - 1364, /* GL_SAMPLER_1D */ - 1366, /* GL_SAMPLER_2D */ - 1368, /* GL_SAMPLER_3D */ - 1369, /* GL_SAMPLER_CUBE */ - 1365, /* GL_SAMPLER_1D_SHADOW */ - 1367, /* GL_SAMPLER_2D_SHADOW */ - 483, /* GL_FLOAT_MAT2x3 */ - 484, /* GL_FLOAT_MAT2x4 */ - 487, /* GL_FLOAT_MAT3x2 */ - 488, /* GL_FLOAT_MAT3x4 */ - 491, /* GL_FLOAT_MAT4x2 */ - 492, /* GL_FLOAT_MAT4x3 */ - 341, /* GL_DELETE_STATUS */ - 243, /* GL_COMPILE_STATUS */ - 701, /* GL_LINK_STATUS */ - 1759, /* GL_VALIDATE_STATUS */ - 631, /* GL_INFO_LOG_LENGTH */ + 483, /* GL_FLOAT_MAT2 */ + 487, /* GL_FLOAT_MAT3 */ + 491, /* GL_FLOAT_MAT4 */ + 1366, /* GL_SAMPLER_1D */ + 1368, /* GL_SAMPLER_2D */ + 1370, /* GL_SAMPLER_3D */ + 1371, /* GL_SAMPLER_CUBE */ + 1367, /* GL_SAMPLER_1D_SHADOW */ + 1369, /* GL_SAMPLER_2D_SHADOW */ + 485, /* GL_FLOAT_MAT2x3 */ + 486, /* GL_FLOAT_MAT2x4 */ + 489, /* GL_FLOAT_MAT3x2 */ + 490, /* GL_FLOAT_MAT3x4 */ + 493, /* GL_FLOAT_MAT4x2 */ + 494, /* GL_FLOAT_MAT4x3 */ + 343, /* GL_DELETE_STATUS */ + 245, /* GL_COMPILE_STATUS */ + 703, /* GL_LINK_STATUS */ + 1768, /* GL_VALIDATE_STATUS */ + 633, /* GL_INFO_LOG_LENGTH */ 55, /* GL_ATTACHED_SHADERS */ 20, /* GL_ACTIVE_UNIFORMS */ 21, /* GL_ACTIVE_UNIFORM_MAX_LENGTH */ - 1406, /* GL_SHADER_SOURCE_LENGTH */ + 1408, /* GL_SHADER_SOURCE_LENGTH */ 15, /* GL_ACTIVE_ATTRIBUTES */ 16, /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */ - 530, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ - 1409, /* GL_SHADING_LANGUAGE_VERSION */ - 318, /* GL_CURRENT_PROGRAM */ - 1083, /* GL_PALETTE4_RGB8_OES */ - 1085, /* GL_PALETTE4_RGBA8_OES */ - 1081, /* GL_PALETTE4_R5_G6_B5_OES */ - 1084, /* GL_PALETTE4_RGBA4_OES */ - 1082, /* GL_PALETTE4_RGB5_A1_OES */ - 1088, /* GL_PALETTE8_RGB8_OES */ - 1090, /* GL_PALETTE8_RGBA8_OES */ - 1086, /* GL_PALETTE8_R5_G6_B5_OES */ - 1089, /* GL_PALETTE8_RGBA4_OES */ - 1087, /* GL_PALETTE8_RGB5_A1_OES */ - 613, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ - 612, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ - 1744, /* GL_UNSIGNED_NORMALIZED */ - 1590, /* GL_TEXTURE_1D_ARRAY_EXT */ - 1252, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ - 1592, /* GL_TEXTURE_2D_ARRAY_EXT */ - 1255, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ - 1598, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ - 1600, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ - 1461, /* GL_SRGB */ - 1462, /* GL_SRGB8 */ - 1464, /* GL_SRGB_ALPHA */ - 1463, /* GL_SRGB8_ALPHA8 */ - 1421, /* GL_SLUMINANCE_ALPHA */ - 1420, /* GL_SLUMINANCE8_ALPHA8 */ - 1418, /* GL_SLUMINANCE */ - 1419, /* GL_SLUMINANCE8 */ - 264, /* GL_COMPRESSED_SRGB */ - 265, /* GL_COMPRESSED_SRGB_ALPHA */ - 262, /* GL_COMPRESSED_SLUMINANCE */ - 263, /* GL_COMPRESSED_SLUMINANCE_ALPHA */ - 1148, /* GL_POINT_SPRITE_COORD_ORIGIN */ - 709, /* GL_LOWER_LEFT */ - 1756, /* GL_UPPER_LEFT */ - 1484, /* GL_STENCIL_BACK_REF */ - 1485, /* GL_STENCIL_BACK_VALUE_MASK */ - 1486, /* GL_STENCIL_BACK_WRITEMASK */ - 437, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */ - 1298, /* GL_RENDERBUFFER_BINDING_EXT */ - 1279, /* GL_READ_FRAMEBUFFER */ - 436, /* GL_DRAW_FRAMEBUFFER */ - 1280, /* GL_READ_FRAMEBUFFER_BINDING_EXT */ - 1308, /* GL_RENDERBUFFER_SAMPLES */ - 540, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ - 538, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ - 549, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ - 545, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */ - 547, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ - 552, /* GL_FRAMEBUFFER_COMPLETE */ - 556, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */ - 562, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */ - 560, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */ - 558, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */ - 561, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */ - 559, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */ - 565, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */ - 568, /* GL_FRAMEBUFFER_UNSUPPORTED */ - 566, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ - 849, /* GL_MAX_COLOR_ATTACHMENTS_EXT */ - 152, /* GL_COLOR_ATTACHMENT0 */ - 154, /* GL_COLOR_ATTACHMENT1 */ - 168, /* GL_COLOR_ATTACHMENT2 */ - 170, /* GL_COLOR_ATTACHMENT3 */ - 172, /* GL_COLOR_ATTACHMENT4 */ - 174, /* GL_COLOR_ATTACHMENT5 */ - 176, /* GL_COLOR_ATTACHMENT6 */ - 178, /* GL_COLOR_ATTACHMENT7 */ - 180, /* GL_COLOR_ATTACHMENT8 */ - 182, /* GL_COLOR_ATTACHMENT9 */ - 155, /* GL_COLOR_ATTACHMENT10 */ - 157, /* GL_COLOR_ATTACHMENT11 */ - 159, /* GL_COLOR_ATTACHMENT12 */ - 161, /* GL_COLOR_ATTACHMENT13 */ - 163, /* GL_COLOR_ATTACHMENT14 */ - 165, /* GL_COLOR_ATTACHMENT15 */ - 344, /* GL_DEPTH_ATTACHMENT */ - 1474, /* GL_STENCIL_ATTACHMENT */ - 531, /* GL_FRAMEBUFFER */ - 1296, /* GL_RENDERBUFFER */ - 1310, /* GL_RENDERBUFFER_WIDTH */ - 1303, /* GL_RENDERBUFFER_HEIGHT */ - 1305, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ - 1497, /* GL_STENCIL_INDEX_EXT */ - 1494, /* GL_STENCIL_INDEX1_EXT */ - 1495, /* GL_STENCIL_INDEX4_EXT */ - 1496, /* GL_STENCIL_INDEX8_EXT */ - 1493, /* GL_STENCIL_INDEX16_EXT */ - 1307, /* GL_RENDERBUFFER_RED_SIZE */ - 1302, /* GL_RENDERBUFFER_GREEN_SIZE */ - 1299, /* GL_RENDERBUFFER_BLUE_SIZE */ - 1297, /* GL_RENDERBUFFER_ALPHA_SIZE */ - 1300, /* GL_RENDERBUFFER_DEPTH_SIZE */ - 1309, /* GL_RENDERBUFFER_STENCIL_SIZE */ - 564, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ - 905, /* GL_MAX_SAMPLES */ - 1266, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */ - 478, /* GL_FIRST_VERTEX_CONVENTION_EXT */ - 661, /* GL_LAST_VERTEX_CONVENTION_EXT */ - 1245, /* GL_PROVOKING_VERTEX_EXT */ - 298, /* GL_COPY_READ_BUFFER */ - 299, /* GL_COPY_WRITE_BUFFER */ - 1357, /* GL_RGBA_SNORM */ - 1353, /* GL_RGBA8_SNORM */ - 1414, /* GL_SIGNED_NORMALIZED */ - 463, /* GL_EVAL_BIT */ - 1277, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ - 703, /* GL_LIST_BIT */ - 1606, /* GL_TEXTURE_BIT */ - 1388, /* GL_SCISSOR_BIT */ + 532, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ + 1411, /* GL_SHADING_LANGUAGE_VERSION */ + 320, /* GL_CURRENT_PROGRAM */ + 1085, /* GL_PALETTE4_RGB8_OES */ + 1087, /* GL_PALETTE4_RGBA8_OES */ + 1083, /* GL_PALETTE4_R5_G6_B5_OES */ + 1086, /* GL_PALETTE4_RGBA4_OES */ + 1084, /* GL_PALETTE4_RGB5_A1_OES */ + 1090, /* GL_PALETTE8_RGB8_OES */ + 1092, /* GL_PALETTE8_RGBA8_OES */ + 1088, /* GL_PALETTE8_R5_G6_B5_OES */ + 1091, /* GL_PALETTE8_RGBA4_OES */ + 1089, /* GL_PALETTE8_RGB5_A1_OES */ + 615, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ + 614, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ + 1753, /* GL_UNSIGNED_NORMALIZED */ + 1595, /* GL_TEXTURE_1D_ARRAY_EXT */ + 1254, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ + 1597, /* GL_TEXTURE_2D_ARRAY_EXT */ + 1257, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ + 1603, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ + 1605, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ + 1463, /* GL_SRGB */ + 1464, /* GL_SRGB8 */ + 1466, /* GL_SRGB_ALPHA */ + 1465, /* GL_SRGB8_ALPHA8 */ + 1423, /* GL_SLUMINANCE_ALPHA */ + 1422, /* GL_SLUMINANCE8_ALPHA8 */ + 1420, /* GL_SLUMINANCE */ + 1421, /* GL_SLUMINANCE8 */ + 266, /* GL_COMPRESSED_SRGB */ + 267, /* GL_COMPRESSED_SRGB_ALPHA */ + 264, /* GL_COMPRESSED_SLUMINANCE */ + 265, /* GL_COMPRESSED_SLUMINANCE_ALPHA */ + 1150, /* GL_POINT_SPRITE_COORD_ORIGIN */ + 711, /* GL_LOWER_LEFT */ + 1765, /* GL_UPPER_LEFT */ + 1486, /* GL_STENCIL_BACK_REF */ + 1487, /* GL_STENCIL_BACK_VALUE_MASK */ + 1488, /* GL_STENCIL_BACK_WRITEMASK */ + 439, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */ + 1300, /* GL_RENDERBUFFER_BINDING_EXT */ + 1281, /* GL_READ_FRAMEBUFFER */ + 438, /* GL_DRAW_FRAMEBUFFER */ + 1282, /* GL_READ_FRAMEBUFFER_BINDING_EXT */ + 1310, /* GL_RENDERBUFFER_SAMPLES */ + 542, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ + 540, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ + 551, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ + 547, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */ + 549, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ + 554, /* GL_FRAMEBUFFER_COMPLETE */ + 558, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */ + 564, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */ + 562, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */ + 560, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */ + 563, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */ + 561, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */ + 567, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */ + 570, /* GL_FRAMEBUFFER_UNSUPPORTED */ + 568, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ + 851, /* GL_MAX_COLOR_ATTACHMENTS_EXT */ + 154, /* GL_COLOR_ATTACHMENT0 */ + 156, /* GL_COLOR_ATTACHMENT1 */ + 170, /* GL_COLOR_ATTACHMENT2 */ + 172, /* GL_COLOR_ATTACHMENT3 */ + 174, /* GL_COLOR_ATTACHMENT4 */ + 176, /* GL_COLOR_ATTACHMENT5 */ + 178, /* GL_COLOR_ATTACHMENT6 */ + 180, /* GL_COLOR_ATTACHMENT7 */ + 182, /* GL_COLOR_ATTACHMENT8 */ + 184, /* GL_COLOR_ATTACHMENT9 */ + 157, /* GL_COLOR_ATTACHMENT10 */ + 159, /* GL_COLOR_ATTACHMENT11 */ + 161, /* GL_COLOR_ATTACHMENT12 */ + 163, /* GL_COLOR_ATTACHMENT13 */ + 165, /* GL_COLOR_ATTACHMENT14 */ + 167, /* GL_COLOR_ATTACHMENT15 */ + 346, /* GL_DEPTH_ATTACHMENT */ + 1476, /* GL_STENCIL_ATTACHMENT */ + 533, /* GL_FRAMEBUFFER */ + 1298, /* GL_RENDERBUFFER */ + 1312, /* GL_RENDERBUFFER_WIDTH */ + 1305, /* GL_RENDERBUFFER_HEIGHT */ + 1307, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ + 1499, /* GL_STENCIL_INDEX_EXT */ + 1496, /* GL_STENCIL_INDEX1_EXT */ + 1497, /* GL_STENCIL_INDEX4_EXT */ + 1498, /* GL_STENCIL_INDEX8_EXT */ + 1495, /* GL_STENCIL_INDEX16_EXT */ + 1309, /* GL_RENDERBUFFER_RED_SIZE */ + 1304, /* GL_RENDERBUFFER_GREEN_SIZE */ + 1301, /* GL_RENDERBUFFER_BLUE_SIZE */ + 1299, /* GL_RENDERBUFFER_ALPHA_SIZE */ + 1302, /* GL_RENDERBUFFER_DEPTH_SIZE */ + 1311, /* GL_RENDERBUFFER_STENCIL_SIZE */ + 566, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ + 907, /* GL_MAX_SAMPLES */ + 1268, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */ + 480, /* GL_FIRST_VERTEX_CONVENTION_EXT */ + 663, /* GL_LAST_VERTEX_CONVENTION_EXT */ + 1247, /* GL_PROVOKING_VERTEX_EXT */ + 300, /* GL_COPY_READ_BUFFER */ + 301, /* GL_COPY_WRITE_BUFFER */ + 1359, /* GL_RGBA_SNORM */ + 1355, /* GL_RGBA8_SNORM */ + 1416, /* GL_SIGNED_NORMALIZED */ + 465, /* GL_EVAL_BIT */ + 1279, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ + 705, /* GL_LIST_BIT */ + 1611, /* GL_TEXTURE_BIT */ + 1390, /* GL_SCISSOR_BIT */ 29, /* GL_ALL_ATTRIB_BITS */ - 990, /* GL_MULTISAMPLE_BIT */ + 992, /* GL_MULTISAMPLE_BIT */ 30, /* GL_ALL_CLIENT_ATTRIB_BITS */ }; diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c index c60b58a492..195fdde346 100644 --- a/src/mesa/main/extensions.c +++ b/src/mesa/main/extensions.c @@ -61,6 +61,7 @@ static const struct { { OFF, "GL_ARB_pixel_buffer_object", F(EXT_pixel_buffer_object) }, { OFF, "GL_ARB_point_parameters", F(EXT_point_parameters) }, { OFF, "GL_ARB_point_sprite", F(ARB_point_sprite) }, + { OFF, "GL_ARB_seamless_cube_map", F(ARB_seamless_cube_map) }, { OFF, "GL_ARB_shader_objects", F(ARB_shader_objects) }, { OFF, "GL_ARB_shading_language_100", F(ARB_shading_language_100) }, { OFF, "GL_ARB_shading_language_120", F(ARB_shading_language_120) }, @@ -78,6 +79,7 @@ static const struct { { OFF, "GL_ARB_texture_non_power_of_two", F(ARB_texture_non_power_of_two)}, { OFF, "GL_ARB_texture_rectangle", F(NV_texture_rectangle) }, { ON, "GL_ARB_transpose_matrix", F(ARB_transpose_matrix) }, + { OFF, "GL_ARB_vertex_array_bgra", F(EXT_vertex_array_bgra) }, { OFF, "GL_ARB_vertex_array_object", F(ARB_vertex_array_object) }, { ON, "GL_ARB_vertex_buffer_object", F(ARB_vertex_buffer_object) }, { OFF, "GL_ARB_vertex_program", F(ARB_vertex_program) }, @@ -413,6 +415,7 @@ _mesa_enable_2_0_extensions(GLcontext *ctx) ctx->Extensions.ARB_fragment_shader = GL_TRUE; #endif ctx->Extensions.ARB_point_sprite = GL_TRUE; + ctx->Extensions.EXT_blend_equation_separate = GL_TRUE; ctx->Extensions.ARB_texture_non_power_of_two = GL_TRUE; #if FEATURE_ARB_shader_objects ctx->Extensions.ARB_shader_objects = GL_TRUE; diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c index 83301f1e62..825a23090b 100644 --- a/src/mesa/main/fbobject.c +++ b/src/mesa/main/fbobject.c @@ -417,21 +417,22 @@ test_attachment_completeness(const GLcontext *ctx, GLenum format, if (format == GL_COLOR) { if (att->Renderbuffer->_BaseFormat != GL_RGB && att->Renderbuffer->_BaseFormat != GL_RGBA) { - ASSERT(att->Renderbuffer->RedBits); - ASSERT(att->Renderbuffer->GreenBits); - ASSERT(att->Renderbuffer->BlueBits); att_incomplete("bad renderbuffer color format"); att->Complete = GL_FALSE; return; } + ASSERT(att->Renderbuffer->RedBits); + ASSERT(att->Renderbuffer->GreenBits); + ASSERT(att->Renderbuffer->BlueBits); } else if (format == GL_DEPTH) { - ASSERT(att->Renderbuffer->DepthBits); if (att->Renderbuffer->_BaseFormat == GL_DEPTH_COMPONENT) { + ASSERT(att->Renderbuffer->DepthBits); /* OK */ } else if (ctx->Extensions.EXT_packed_depth_stencil && att->Renderbuffer->_BaseFormat == GL_DEPTH_STENCIL_EXT) { + ASSERT(att->Renderbuffer->DepthBits); /* OK */ } else { @@ -442,12 +443,13 @@ test_attachment_completeness(const GLcontext *ctx, GLenum format, } else { assert(format == GL_STENCIL); - ASSERT(att->Renderbuffer->StencilBits); if (att->Renderbuffer->_BaseFormat == GL_STENCIL_INDEX) { + ASSERT(att->Renderbuffer->StencilBits); /* OK */ } else if (ctx->Extensions.EXT_packed_depth_stencil && att->Renderbuffer->_BaseFormat == GL_DEPTH_STENCIL_EXT) { + ASSERT(att->Renderbuffer->StencilBits); /* OK */ } else { @@ -2038,7 +2040,9 @@ _mesa_BlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, if (mask & GL_STENCIL_BUFFER_BIT) { struct gl_renderbuffer *readRb = readFb->_StencilBuffer; struct gl_renderbuffer *drawRb = drawFb->_StencilBuffer; - if (readRb->StencilBits != drawRb->StencilBits) { + if (!readRb || + !drawRb || + readRb->StencilBits != drawRb->StencilBits) { _mesa_error(ctx, GL_INVALID_OPERATION, "glBlitFramebufferEXT(stencil buffer size mismatch"); return; @@ -2048,7 +2052,9 @@ _mesa_BlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, if (mask & GL_DEPTH_BUFFER_BIT) { struct gl_renderbuffer *readRb = readFb->_DepthBuffer; struct gl_renderbuffer *drawRb = drawFb->_DepthBuffer; - if (readRb->DepthBits != drawRb->DepthBits) { + if (!readRb || + !drawRb || + readRb->DepthBits != drawRb->DepthBits) { _mesa_error(ctx, GL_INVALID_OPERATION, "glBlitFramebufferEXT(depth buffer size mismatch"); return; diff --git a/src/mesa/main/fog.c b/src/mesa/main/fog.c index 50a61bd84b..4323d3db82 100644 --- a/src/mesa/main/fog.c +++ b/src/mesa/main/fog.c @@ -67,7 +67,7 @@ _mesa_Fogiv(GLenum pname, const GLint *params ) break; default: /* Error will be caught later in _mesa_Fogfv */ - ; + ASSIGN_4V(p, 0.0F, 0.0F, 0.0F, 0.0F); } _mesa_Fogfv(pname, p); } diff --git a/src/mesa/main/framebuffer.c b/src/mesa/main/framebuffer.c index 5a13c88a7a..dc79b8ca61 100644 --- a/src/mesa/main/framebuffer.c +++ b/src/mesa/main/framebuffer.c @@ -817,7 +817,7 @@ _mesa_update_framebuffer(GLcontext *ctx) /** * Check if the renderbuffer for a read operation (glReadPixels, glCopyPixels, - * glCopyTex[Sub]Image, etc. exists. + * glCopyTex[Sub]Image, etc) exists. * \param format a basic image format such as GL_RGB, GL_RGBA, GL_ALPHA, * GL_DEPTH_COMPONENT, etc. or GL_COLOR, GL_DEPTH, GL_STENCIL. * \return GL_TRUE if buffer exists, GL_FALSE otherwise @@ -825,8 +825,12 @@ _mesa_update_framebuffer(GLcontext *ctx) GLboolean _mesa_source_buffer_exists(GLcontext *ctx, GLenum format) { - const struct gl_renderbuffer_attachment *att - = ctx->ReadBuffer->Attachment; + const struct gl_renderbuffer_attachment *att = ctx->ReadBuffer->Attachment; + + /* If we don't know the framebuffer status, update it now */ + if (ctx->ReadBuffer->_Status == 0) { + _mesa_test_framebuffer_completeness(ctx, ctx->ReadBuffer); + } if (ctx->ReadBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) { return GL_FALSE; @@ -850,10 +854,8 @@ _mesa_source_buffer_exists(GLcontext *ctx, GLenum format) if (ctx->ReadBuffer->_ColorReadBuffer == NULL) { return GL_FALSE; } - /* XXX enable this post 6.5 release: ASSERT(ctx->ReadBuffer->_ColorReadBuffer->RedBits > 0 || ctx->ReadBuffer->_ColorReadBuffer->IndexBits > 0); - */ break; case GL_DEPTH: case GL_DEPTH_COMPONENT: @@ -891,13 +893,17 @@ _mesa_source_buffer_exists(GLcontext *ctx, GLenum format) /** * As above, but for drawing operations. - * XXX code do some code merging w/ above function. + * XXX could do some code merging w/ above function. */ GLboolean _mesa_dest_buffer_exists(GLcontext *ctx, GLenum format) { - const struct gl_renderbuffer_attachment *att - = ctx->ReadBuffer->Attachment; + const struct gl_renderbuffer_attachment *att = ctx->DrawBuffer->Attachment; + + /* If we don't know the framebuffer status, update it now */ + if (ctx->DrawBuffer->_Status == 0) { + _mesa_test_framebuffer_completeness(ctx, ctx->DrawBuffer); + } if (ctx->DrawBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) { return GL_FALSE; @@ -918,7 +924,7 @@ _mesa_dest_buffer_exists(GLcontext *ctx, GLenum format) case GL_BGRA: case GL_ABGR_EXT: case GL_COLOR_INDEX: - /* nothing special */ + /* Nothing special since GL_DRAW_BUFFER could be GL_NONE. */ /* Could assert that colorbuffer has RedBits > 0 */ break; case GL_DEPTH: @@ -945,7 +951,7 @@ _mesa_dest_buffer_exists(GLcontext *ctx, GLenum format) break; default: _mesa_problem(ctx, - "Unexpected format 0x%x in _mesa_source_buffer_exists", + "Unexpected format 0x%x in _mesa_dest_buffer_exists", format); return GL_FALSE; } diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c index 516159bbf2..79f06a3c40 100644 --- a/src/mesa/main/get.c +++ b/src/mesa/main/get.c @@ -1879,6 +1879,10 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) CHECK_EXT1(APPLE_vertex_array_object, "GetBooleanv"); params[0] = INT_TO_BOOLEAN(ctx->Array.ArrayObj->Name); break; + case GL_TEXTURE_CUBE_MAP_SEAMLESS: + CHECK_EXT1(ARB_seamless_cube_map, "GetBooleanv"); + params[0] = ctx->Texture.CubeMapSeamless; + break; default: _mesa_error(ctx, GL_INVALID_ENUM, "glGetBooleanv(pname=0x%x)", pname); } @@ -3701,6 +3705,10 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) CHECK_EXT1(APPLE_vertex_array_object, "GetFloatv"); params[0] = (GLfloat)(ctx->Array.ArrayObj->Name); break; + case GL_TEXTURE_CUBE_MAP_SEAMLESS: + CHECK_EXT1(ARB_seamless_cube_map, "GetFloatv"); + params[0] = BOOLEAN_TO_FLOAT(ctx->Texture.CubeMapSeamless); + break; default: _mesa_error(ctx, GL_INVALID_ENUM, "glGetFloatv(pname=0x%x)", pname); } @@ -5523,6 +5531,10 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) CHECK_EXT1(APPLE_vertex_array_object, "GetIntegerv"); params[0] = ctx->Array.ArrayObj->Name; break; + case GL_TEXTURE_CUBE_MAP_SEAMLESS: + CHECK_EXT1(ARB_seamless_cube_map, "GetIntegerv"); + params[0] = BOOLEAN_TO_INT(ctx->Texture.CubeMapSeamless); + break; default: _mesa_error(ctx, GL_INVALID_ENUM, "glGetIntegerv(pname=0x%x)", pname); } diff --git a/src/mesa/main/get_gen.py b/src/mesa/main/get_gen.py index 5666ad0e42..e9c8226d08 100644 --- a/src/mesa/main/get_gen.py +++ b/src/mesa/main/get_gen.py @@ -1015,6 +1015,10 @@ StateVars = [ # GL_APPLE_vertex_array_object ( "GL_VERTEX_ARRAY_BINDING_APPLE", GLint, ["ctx->Array.ArrayObj->Name"], "", ["APPLE_vertex_array_object"] ), + + # GL_ARB_seamless_cube_map + ( "GL_TEXTURE_CUBE_MAP_SEAMLESS", GLboolean, ["ctx->Texture.CubeMapSeamless"], "", + ["ARB_seamless_cube_map"] ), ] diff --git a/src/mesa/main/getstring.c b/src/mesa/main/getstring.c index 41fd786d7d..6599ed9698 100644 --- a/src/mesa/main/getstring.c +++ b/src/mesa/main/getstring.c @@ -266,5 +266,6 @@ _mesa_GetError( void ) _mesa_debug(ctx, "glGetError <-- %s\n", _mesa_lookup_enum_by_nr(e)); ctx->ErrorValue = (GLenum) GL_NO_ERROR; + ctx->ErrorDebugCount = 0; return e; } diff --git a/src/mesa/main/histogram.c b/src/mesa/main/histogram.c index 5fee4fd0e3..726a50d3b1 100644 --- a/src/mesa/main/histogram.c +++ b/src/mesa/main/histogram.c @@ -649,7 +649,7 @@ _mesa_GetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvo return; } - if (ctx->Pack.BufferObj->Name) { + if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) { /* pack min/max values into a PBO */ GLubyte *buf; if (!_mesa_validate_pbo_access(1, &ctx->Pack, 2, 1, 1, @@ -687,7 +687,7 @@ _mesa_GetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvo format, type, values, &ctx->Pack, 0x0); } - if (ctx->Pack.BufferObj->Name) { + if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) { ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, ctx->Pack.BufferObj); } @@ -733,7 +733,7 @@ _mesa_GetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, G return; } - if (ctx->Pack.BufferObj->Name) { + if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) { /* pack min/max values into a PBO */ GLubyte *buf; if (!_mesa_validate_pbo_access(1, &ctx->Pack, ctx->Histogram.Width, 1, 1, @@ -761,7 +761,7 @@ _mesa_GetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, G (CONST GLuint (*)[4]) ctx->Histogram.Count, format, type, values, &ctx->Pack); - if (ctx->Pack.BufferObj->Name) { + if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) { ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, ctx->Pack.BufferObj); } diff --git a/src/mesa/main/image.c b/src/mesa/main/image.c index 090e5eb330..d77c593ac7 100644 --- a/src/mesa/main/image.c +++ b/src/mesa/main/image.c @@ -531,6 +531,210 @@ _mesa_is_legal_format_and_type( GLcontext *ctx, GLenum format, GLenum type ) /** + * Test if the given image format is a color/RGBA format (i.e., not color + * index, depth, stencil, etc). + * \param format the image format value (may by an internal texture format) + * \return GL_TRUE if its a color/RGBA format, GL_FALSE otherwise. + */ +GLboolean +_mesa_is_color_format(GLenum format) +{ + switch (format) { + case GL_RED: + case GL_GREEN: + case GL_BLUE: + case GL_ALPHA: + case GL_ALPHA4: + case GL_ALPHA8: + case GL_ALPHA12: + case GL_ALPHA16: + case 1: + case GL_LUMINANCE: + case GL_LUMINANCE4: + case GL_LUMINANCE8: + case GL_LUMINANCE12: + case GL_LUMINANCE16: + case 2: + case GL_LUMINANCE_ALPHA: + case GL_LUMINANCE4_ALPHA4: + case GL_LUMINANCE6_ALPHA2: + case GL_LUMINANCE8_ALPHA8: + case GL_LUMINANCE12_ALPHA4: + case GL_LUMINANCE12_ALPHA12: + case GL_LUMINANCE16_ALPHA16: + case GL_INTENSITY: + case GL_INTENSITY4: + case GL_INTENSITY8: + case GL_INTENSITY12: + case GL_INTENSITY16: + case 3: + case GL_RGB: + case GL_BGR: + case GL_R3_G3_B2: + case GL_RGB4: + case GL_RGB5: + case GL_RGB8: + case GL_RGB10: + case GL_RGB12: + case GL_RGB16: + case 4: + case GL_ABGR_EXT: + case GL_RGBA: + case GL_BGRA: + case GL_RGBA2: + case GL_RGBA4: + case GL_RGB5_A1: + case GL_RGBA8: + case GL_RGB10_A2: + case GL_RGBA12: + case GL_RGBA16: + /* float texture formats */ + case GL_ALPHA16F_ARB: + case GL_ALPHA32F_ARB: + case GL_LUMINANCE16F_ARB: + case GL_LUMINANCE32F_ARB: + case GL_LUMINANCE_ALPHA16F_ARB: + case GL_LUMINANCE_ALPHA32F_ARB: + case GL_INTENSITY16F_ARB: + case GL_INTENSITY32F_ARB: + case GL_RGB16F_ARB: + case GL_RGB32F_ARB: + case GL_RGBA16F_ARB: + case GL_RGBA32F_ARB: + /* compressed formats */ + case GL_COMPRESSED_ALPHA: + case GL_COMPRESSED_LUMINANCE: + case GL_COMPRESSED_LUMINANCE_ALPHA: + case GL_COMPRESSED_INTENSITY: + case GL_COMPRESSED_RGB: + case GL_COMPRESSED_RGBA: + case GL_RGB_S3TC: + case GL_RGB4_S3TC: + case GL_RGBA_S3TC: + case GL_RGBA4_S3TC: + case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: + case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: + case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: + case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: + case GL_COMPRESSED_RGB_FXT1_3DFX: + case GL_COMPRESSED_RGBA_FXT1_3DFX: +#if FEATURE_EXT_texture_sRGB + case GL_SRGB_EXT: + case GL_SRGB8_EXT: + case GL_SRGB_ALPHA_EXT: + case GL_SRGB8_ALPHA8_EXT: + case GL_SLUMINANCE_ALPHA_EXT: + case GL_SLUMINANCE8_ALPHA8_EXT: + case GL_SLUMINANCE_EXT: + case GL_SLUMINANCE8_EXT: + case GL_COMPRESSED_SRGB_EXT: + case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT: + case GL_COMPRESSED_SRGB_ALPHA_EXT: + case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT: + case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT: + case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT: + case GL_COMPRESSED_SLUMINANCE_EXT: + case GL_COMPRESSED_SLUMINANCE_ALPHA_EXT: +#endif /* FEATURE_EXT_texture_sRGB */ + return GL_TRUE; + /* signed texture formats */ + case GL_RGBA_SNORM: + case GL_RGBA8_SNORM: + return GL_TRUE; + case GL_YCBCR_MESA: /* not considered to be RGB */ + /* fall-through */ + default: + return GL_FALSE; + } +} + + +/** + * Test if the given image format is a color index format. + */ +GLboolean +_mesa_is_index_format(GLenum format) +{ + switch (format) { + case GL_COLOR_INDEX: + case GL_COLOR_INDEX1_EXT: + case GL_COLOR_INDEX2_EXT: + case GL_COLOR_INDEX4_EXT: + case GL_COLOR_INDEX8_EXT: + case GL_COLOR_INDEX12_EXT: + case GL_COLOR_INDEX16_EXT: + return GL_TRUE; + default: + return GL_FALSE; + } +} + + +/** + * Test if the given image format is a depth component format. + */ +GLboolean +_mesa_is_depth_format(GLenum format) +{ + switch (format) { + case GL_DEPTH_COMPONENT: + case GL_DEPTH_COMPONENT16: + case GL_DEPTH_COMPONENT24: + case GL_DEPTH_COMPONENT32: + return GL_TRUE; + default: + return GL_FALSE; + } +} + + +/** + * Test if the given image format is a YCbCr format. + */ +GLboolean +_mesa_is_ycbcr_format(GLenum format) +{ + switch (format) { + case GL_YCBCR_MESA: + return GL_TRUE; + default: + return GL_FALSE; + } +} + + +/** + * Test if the given image format is a depth+stencil format. + */ +GLboolean +_mesa_is_depthstencil_format(GLenum format) +{ + switch (format) { + case GL_DEPTH24_STENCIL8_EXT: + case GL_DEPTH_STENCIL_EXT: + return GL_TRUE; + default: + return GL_FALSE; + } +} + +/** + * Test if the given image format is a dudv format. + */ +GLboolean +_mesa_is_dudv_format(GLenum format) +{ + switch (format) { + case GL_DUDV_ATI: + case GL_DU8DV8_ATI: + return GL_TRUE; + default: + return GL_FALSE; + } +} + + +/** * Return the address of a specific pixel in an image (1D, 2D or 3D). * * Pixel unpacking/packing parameters are observed according to \p packing. @@ -5335,3 +5539,181 @@ _mesa_clip_to_region(GLint xmin, GLint ymin, return GL_TRUE; } + + +/** + * Clip dst coords against Xmax (or Ymax). + */ +static INLINE void +clip_right_or_top(GLint *srcX0, GLint *srcX1, + GLint *dstX0, GLint *dstX1, + GLint maxValue) +{ + GLfloat t, bias; + + if (*dstX1 > maxValue) { + /* X1 outside right edge */ + ASSERT(*dstX0 < maxValue); /* X0 should be inside right edge */ + t = (GLfloat) (maxValue - *dstX0) / (GLfloat) (*dstX1 - *dstX0); + /* chop off [t, 1] part */ + ASSERT(t >= 0.0 && t <= 1.0); + *dstX1 = maxValue; + bias = (*srcX0 < *srcX1) ? 0.5 : -0.5; + *srcX1 = *srcX0 + (GLint) (t * (*srcX1 - *srcX0) + bias); + } + else if (*dstX0 > maxValue) { + /* X0 outside right edge */ + ASSERT(*dstX1 < maxValue); /* X1 should be inside right edge */ + t = (GLfloat) (maxValue - *dstX1) / (GLfloat) (*dstX0 - *dstX1); + /* chop off [t, 1] part */ + ASSERT(t >= 0.0 && t <= 1.0); + *dstX0 = maxValue; + bias = (*srcX0 < *srcX1) ? -0.5 : 0.5; + *srcX0 = *srcX1 + (GLint) (t * (*srcX0 - *srcX1) + bias); + } +} + + +/** + * Clip dst coords against Xmin (or Ymin). + */ +static INLINE void +clip_left_or_bottom(GLint *srcX0, GLint *srcX1, + GLint *dstX0, GLint *dstX1, + GLint minValue) +{ + GLfloat t, bias; + + if (*dstX0 < minValue) { + /* X0 outside left edge */ + ASSERT(*dstX1 > minValue); /* X1 should be inside left edge */ + t = (GLfloat) (minValue - *dstX0) / (GLfloat) (*dstX1 - *dstX0); + /* chop off [0, t] part */ + ASSERT(t >= 0.0 && t <= 1.0); + *dstX0 = minValue; + bias = (*srcX0 < *srcX1) ? 0.5 : -0.5; /* flipped??? */ + *srcX0 = *srcX0 + (GLint) (t * (*srcX1 - *srcX0) + bias); + } + else if (*dstX1 < minValue) { + /* X1 outside left edge */ + ASSERT(*dstX0 > minValue); /* X0 should be inside left edge */ + t = (GLfloat) (minValue - *dstX1) / (GLfloat) (*dstX0 - *dstX1); + /* chop off [0, t] part */ + ASSERT(t >= 0.0 && t <= 1.0); + *dstX1 = minValue; + bias = (*srcX0 < *srcX1) ? 0.5 : -0.5; + *srcX1 = *srcX1 + (GLint) (t * (*srcX0 - *srcX1) + bias); + } +} + + +/** + * Do clipping of blit src/dest rectangles. + * The dest rect is clipped against both the buffer bounds and scissor bounds. + * The src rect is just clipped against the buffer bounds. + * + * When either the src or dest rect is clipped, the other is also clipped + * proportionately! + * + * Note that X0 need not be less than X1 (same for Y) for either the source + * and dest rects. That makes the clipping a little trickier. + * + * \return GL_TRUE if anything is left to draw, GL_FALSE if totally clipped + */ +GLboolean +_mesa_clip_blit(GLcontext *ctx, + GLint *srcX0, GLint *srcY0, GLint *srcX1, GLint *srcY1, + GLint *dstX0, GLint *dstY0, GLint *dstX1, GLint *dstY1) +{ + const GLint srcXmin = 0; + const GLint srcXmax = ctx->ReadBuffer->Width; + const GLint srcYmin = 0; + const GLint srcYmax = ctx->ReadBuffer->Height; + + /* these include scissor bounds */ + const GLint dstXmin = ctx->DrawBuffer->_Xmin; + const GLint dstXmax = ctx->DrawBuffer->_Xmax; + const GLint dstYmin = ctx->DrawBuffer->_Ymin; + const GLint dstYmax = ctx->DrawBuffer->_Ymax; + + /* + printf("PreClipX: src: %d .. %d dst: %d .. %d\n", + *srcX0, *srcX1, *dstX0, *dstX1); + printf("PreClipY: src: %d .. %d dst: %d .. %d\n", + *srcY0, *srcY1, *dstY0, *dstY1); + */ + + /* trivial rejection tests */ + if (*dstX0 == *dstX1) + return GL_FALSE; /* no width */ + if (*dstX0 <= dstXmin && *dstX1 <= dstXmin) + return GL_FALSE; /* totally out (left) of bounds */ + if (*dstX0 >= dstXmax && *dstX1 >= dstXmax) + return GL_FALSE; /* totally out (right) of bounds */ + + if (*dstY0 == *dstY1) + return GL_FALSE; + if (*dstY0 <= dstYmin && *dstY1 <= dstYmin) + return GL_FALSE; + if (*dstY0 >= dstYmax && *dstY1 >= dstYmax) + return GL_FALSE; + + if (*srcX0 == *srcX1) + return GL_FALSE; + if (*srcX0 <= srcXmin && *srcX1 <= srcXmin) + return GL_FALSE; + if (*srcX0 >= srcXmax && *srcX1 >= srcXmax) + return GL_FALSE; + + if (*srcY0 == *srcY1) + return GL_FALSE; + if (*srcY0 <= srcYmin && *srcY1 <= srcYmin) + return GL_FALSE; + if (*srcY0 >= srcYmax && *srcY1 >= srcYmax) + return GL_FALSE; + + /* + * dest clip + */ + clip_right_or_top(srcX0, srcX1, dstX0, dstX1, dstXmax); + clip_right_or_top(srcY0, srcY1, dstY0, dstY1, dstYmax); + clip_left_or_bottom(srcX0, srcX1, dstX0, dstX1, dstXmin); + clip_left_or_bottom(srcY0, srcY1, dstY0, dstY1, dstYmin); + + /* + * src clip (just swap src/dst values from above) + */ + clip_right_or_top(dstX0, dstX1, srcX0, srcX1, srcXmax); + clip_right_or_top(dstY0, dstY1, srcY0, srcY1, srcYmax); + clip_left_or_bottom(dstX0, dstX1, srcX0, srcX1, srcXmin); + clip_left_or_bottom(dstY0, dstY1, srcY0, srcY1, srcYmin); + + /* + printf("PostClipX: src: %d .. %d dst: %d .. %d\n", + *srcX0, *srcX1, *dstX0, *dstX1); + printf("PostClipY: src: %d .. %d dst: %d .. %d\n", + *srcY0, *srcY1, *dstY0, *dstY1); + */ + + ASSERT(*dstX0 >= dstXmin); + ASSERT(*dstX0 <= dstXmax); + ASSERT(*dstX1 >= dstXmin); + ASSERT(*dstX1 <= dstXmax); + + ASSERT(*dstY0 >= dstYmin); + ASSERT(*dstY0 <= dstYmax); + ASSERT(*dstY1 >= dstYmin); + ASSERT(*dstY1 <= dstYmax); + + ASSERT(*srcX0 >= srcXmin); + ASSERT(*srcX0 <= srcXmax); + ASSERT(*srcX1 >= srcXmin); + ASSERT(*srcX1 <= srcXmax); + + ASSERT(*srcY0 >= srcYmin); + ASSERT(*srcY0 <= srcYmax); + ASSERT(*srcY1 >= srcYmin); + ASSERT(*srcY1 <= srcYmax); + + return GL_TRUE; +} diff --git a/src/mesa/main/image.h b/src/mesa/main/image.h index b26c27e5a8..20459a5f1e 100644 --- a/src/mesa/main/image.h +++ b/src/mesa/main/image.h @@ -54,6 +54,24 @@ _mesa_bytes_per_pixel( GLenum format, GLenum type ); extern GLboolean _mesa_is_legal_format_and_type( GLcontext *ctx, GLenum format, GLenum type ); +extern GLboolean +_mesa_is_color_format(GLenum format); + +extern GLboolean +_mesa_is_index_format(GLenum format); + +extern GLboolean +_mesa_is_depth_format(GLenum format); + +extern GLboolean +_mesa_is_ycbcr_format(GLenum format); + +extern GLboolean +_mesa_is_depthstencil_format(GLenum format); + +extern GLboolean +_mesa_is_dudv_format(GLenum format); + extern GLvoid * _mesa_image_address( GLuint dimensions, @@ -291,4 +309,10 @@ _mesa_clip_to_region(GLint xmin, GLint ymin, GLint *x, GLint *y, GLsizei *width, GLsizei *height ); +extern GLboolean +_mesa_clip_blit(GLcontext *ctx, + GLint *srcX0, GLint *srcY0, GLint *srcX1, GLint *srcY1, + GLint *dstX0, GLint *dstY0, GLint *dstX1, GLint *dstY1); + + #endif diff --git a/src/mesa/main/imports.c b/src/mesa/main/imports.c index 1722579e82..6ffaddcde9 100644 --- a/src/mesa/main/imports.c +++ b/src/mesa/main/imports.c @@ -911,6 +911,20 @@ _mesa_strtod( const char *s, char **end ) return strtod(s, end); } +/** Compute simple checksum/hash for a string */ +unsigned int +_mesa_str_checksum(const char *str) +{ + /* This could probably be much better */ + unsigned int sum, i; + const char *c; + sum = i = 1; + for (c = str; *c; c++) + sum += *c * (i % 100); + return sum; +} + + /*@}*/ @@ -1021,23 +1035,59 @@ output_if_debug(const char *prefixString, const char *outputString, } } -static const char *error_string( GLenum error ); -static void flush_delayed_errors( GLcontext *ctx ) +/** + * Return string version of GL error code. + */ +static const char * +error_string( GLenum error ) +{ + switch (error) { + case GL_NO_ERROR: + return "GL_NO_ERROR"; + case GL_INVALID_VALUE: + return "GL_INVALID_VALUE"; + case GL_INVALID_ENUM: + return "GL_INVALID_ENUM"; + case GL_INVALID_OPERATION: + return "GL_INVALID_OPERATION"; + case GL_STACK_OVERFLOW: + return "GL_STACK_OVERFLOW"; + case GL_STACK_UNDERFLOW: + return "GL_STACK_UNDERFLOW"; + case GL_OUT_OF_MEMORY: + return "GL_OUT_OF_MEMORY"; + case GL_TABLE_TOO_LARGE: + return "GL_TABLE_TOO_LARGE"; + case GL_INVALID_FRAMEBUFFER_OPERATION_EXT: + return "GL_INVALID_FRAMEBUFFER_OPERATION"; + default: + return "unknown"; + } +} + + +/** + * When a new type of error is recorded, print a message describing + * previous errors which were accumulated. + */ +static void +flush_delayed_errors( GLcontext *ctx ) { - char s2[MAXSTRING]; + char s[MAXSTRING]; if (ctx->ErrorDebugCount) { - _mesa_snprintf(s2, MAXSTRING, "%d similar %s errors", + _mesa_snprintf(s, MAXSTRING, "%d similar %s errors", ctx->ErrorDebugCount, error_string(ctx->ErrorValue)); - output_if_debug("Mesa: ", s2, GL_TRUE); + output_if_debug("Mesa", s, GL_TRUE); ctx->ErrorDebugCount = 0; } } + /** * Report a warning (a recoverable error condition) to stderr if * either DEBUG is defined or the MESA_DEBUG env var is set. @@ -1083,31 +1133,6 @@ _mesa_problem( const GLcontext *ctx, const char *fmtString, ... ) fprintf(stderr, "Please report at bugzilla.freedesktop.org\n"); } -static const char *error_string( GLenum error ) -{ - switch (error) { - case GL_NO_ERROR: - return "GL_NO_ERROR"; - case GL_INVALID_VALUE: - return "GL_INVALID_VALUE"; - case GL_INVALID_ENUM: - return "GL_INVALID_ENUM"; - case GL_INVALID_OPERATION: - return "GL_INVALID_OPERATION"; - case GL_STACK_OVERFLOW: - return "GL_STACK_OVERFLOW"; - case GL_STACK_UNDERFLOW: - return "GL_STACK_UNDERFLOW"; - case GL_OUT_OF_MEMORY: - return "GL_OUT_OF_MEMORY"; - case GL_TABLE_TOO_LARGE: - return "GL_TABLE_TOO_LARGE"; - case GL_INVALID_FRAMEBUFFER_OPERATION_EXT: - return "GL_INVALID_FRAMEBUFFER_OPERATION"; - default: - return "unknown"; - } -} /** * Record an OpenGL state error. These usually occur when the user diff --git a/src/mesa/main/imports.h b/src/mesa/main/imports.h index 7b61e22e93..fb85f0862c 100644 --- a/src/mesa/main/imports.h +++ b/src/mesa/main/imports.h @@ -586,6 +586,9 @@ _mesa_atoi( const char *s ); extern double _mesa_strtod( const char *s, char **end ); +extern unsigned int +_mesa_str_checksum(const char *str); + extern int _mesa_sprintf( char *str, const char *fmt, ... ); diff --git a/src/mesa/main/light.c b/src/mesa/main/light.c index 0f0d831fee..10c89f4368 100644 --- a/src/mesa/main/light.c +++ b/src/mesa/main/light.c @@ -528,7 +528,7 @@ _mesa_LightModeliv( GLenum pname, const GLint *params ) break; default: /* Error will be caught later in gl_LightModelfv */ - ; + ASSIGN_4V(fparam, 0.0F, 0.0F, 0.0F, 0.0F); } _mesa_LightModelfv( pname, fparam ); } @@ -1256,15 +1256,15 @@ _mesa_update_tnl_spaces( GLcontext *ctx, GLuint new_state ) ctx->Driver.LightingSpaceChange( ctx ); } else { - GLuint new_state = ctx->NewState; + GLuint new_state2 = ctx->NewState; /* Recalculate that same state only if it has been invalidated * by other statechanges. */ - if (new_state & _NEW_MODELVIEW) + if (new_state2 & _NEW_MODELVIEW) update_modelview_scale(ctx); - if (new_state & (_NEW_LIGHT|_NEW_MODELVIEW)) + if (new_state2 & (_NEW_LIGHT|_NEW_MODELVIEW)) compute_light_positions( ctx ); } } diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index d0309f5e90..2d497ff2c6 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -83,6 +83,7 @@ /*@{*/ struct _mesa_HashTable; struct gl_attrib_node; +struct gl_meta_state; struct gl_pixelstore_attrib; struct gl_program_cache; struct gl_texture_format; @@ -227,7 +228,9 @@ typedef enum FRAG_ATTRIB_TEX5 = 9, FRAG_ATTRIB_TEX6 = 10, FRAG_ATTRIB_TEX7 = 11, - FRAG_ATTRIB_VAR0 = 12, /**< shader varying */ + FRAG_ATTRIB_FACE = 12, /**< front/back face */ + FRAG_ATTRIB_PNTC = 13, /**< sprite/point coord */ + FRAG_ATTRIB_VAR0 = 14, /**< shader varying */ FRAG_ATTRIB_MAX = (FRAG_ATTRIB_VAR0 + MAX_VARYING) } gl_frag_attrib; @@ -239,6 +242,8 @@ typedef enum #define FRAG_BIT_COL0 (1 << FRAG_ATTRIB_COL0) #define FRAG_BIT_COL1 (1 << FRAG_ATTRIB_COL1) #define FRAG_BIT_FOGC (1 << FRAG_ATTRIB_FOGC) +#define FRAG_BIT_FACE (1 << FRAG_ATTRIB_FACE) +#define FRAG_BIT_PNTC (1 << FRAG_ATTRIB_PNTC) #define FRAG_BIT_TEX0 (1 << FRAG_ATTRIB_TEX0) #define FRAG_BIT_TEX1 (1 << FRAG_ATTRIB_TEX1) #define FRAG_BIT_TEX2 (1 << FRAG_ATTRIB_TEX2) @@ -1440,6 +1445,9 @@ struct gl_texture_attrib struct gl_texture_object *ProxyTex[NUM_TEXTURE_TARGETS]; + /** GL_ARB_seamless_cubemap */ + GLboolean CubeMapSeamless; + /** GL_EXT_shared_texture_palette */ GLboolean SharedPalette; struct gl_color_table Palette; @@ -1834,9 +1842,6 @@ struct gl_fragment_program struct gl_program Base; /**< base class */ GLenum FogOption; GLboolean UsesKill; /**< shader uses KIL instruction */ - GLboolean UsesPointCoord; /**< shader uses gl_PointCoord */ - GLboolean UsesFrontFacing; /**< shader used gl_FrontFacing */ - GLboolean UsesFogFragCoord; /**< shader used gl_FogFragCoord */ }; @@ -2004,6 +2009,7 @@ struct gl_shader GLboolean Main; /**< shader defines main() */ GLboolean UnresolvedRefs; const GLchar *Source; /**< Source code string */ + GLuint SourceChecksum; /**< for debug/logging purposes */ struct gl_program *Program; /**< Post-compile assembly code */ GLchar *InfoLog; struct gl_sl_pragmas Pragmas; @@ -2034,6 +2040,7 @@ struct gl_shader_program struct gl_program_parameter_list *Varying; GLboolean LinkStatus; /**< GL_LINK_STATUS */ GLboolean Validated; + GLboolean _Used; /**< Ever used for drawing? */ GLchar *InfoLog; }; @@ -2454,6 +2461,7 @@ struct gl_extensions GLboolean ARB_multitexture; GLboolean ARB_occlusion_query; GLboolean ARB_point_sprite; + GLboolean ARB_seamless_cube_map; GLboolean ARB_shader_objects; GLboolean ARB_shading_language_100; GLboolean ARB_shading_language_120; @@ -2981,6 +2989,8 @@ struct __GLcontextRec struct gl_buffer_object *CopyWriteBuffer; /**< GL_ARB_copy_buffer */ /*@}*/ + struct gl_meta_state *Meta; /**< for "meta" operations */ + #if FEATURE_EXT_framebuffer_object struct gl_renderbuffer *CurrentRenderbuffer; #endif diff --git a/src/mesa/main/pixel.c b/src/mesa/main/pixel.c index d9f3e476e8..25f55a422f 100644 --- a/src/mesa/main/pixel.c +++ b/src/mesa/main/pixel.c @@ -158,7 +158,7 @@ _mesa_PixelMapfv( GLenum map, GLsizei mapsize, const GLfloat *values ) FLUSH_VERTICES(ctx, _NEW_PIXEL); - if (ctx->Unpack.BufferObj->Name) { + if (_mesa_is_bufferobj(ctx->Unpack.BufferObj)) { /* unpack pixelmap from PBO */ GLubyte *buf; /* Note, need to use DefaultPacking and Unpack's buffer object */ @@ -188,7 +188,7 @@ _mesa_PixelMapfv( GLenum map, GLsizei mapsize, const GLfloat *values ) store_pixelmap(ctx, map, mapsize, values); - if (ctx->Unpack.BufferObj->Name) { + if (_mesa_is_bufferobj(ctx->Unpack.BufferObj)) { ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT, ctx->Unpack.BufferObj); } @@ -217,7 +217,7 @@ _mesa_PixelMapuiv(GLenum map, GLsizei mapsize, const GLuint *values ) FLUSH_VERTICES(ctx, _NEW_PIXEL); - if (ctx->Unpack.BufferObj->Name) { + if (_mesa_is_bufferobj(ctx->Unpack.BufferObj)) { /* unpack pixelmap from PBO */ GLubyte *buf; /* Note, need to use DefaultPacking and Unpack's buffer object */ @@ -259,7 +259,7 @@ _mesa_PixelMapuiv(GLenum map, GLsizei mapsize, const GLuint *values ) } } - if (ctx->Unpack.BufferObj->Name) { + if (_mesa_is_bufferobj(ctx->Unpack.BufferObj)) { ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT, ctx->Unpack.BufferObj); } @@ -290,7 +290,7 @@ _mesa_PixelMapusv(GLenum map, GLsizei mapsize, const GLushort *values ) FLUSH_VERTICES(ctx, _NEW_PIXEL); - if (ctx->Unpack.BufferObj->Name) { + if (_mesa_is_bufferobj(ctx->Unpack.BufferObj)) { /* unpack pixelmap from PBO */ GLubyte *buf; /* Note, need to use DefaultPacking and Unpack's buffer object */ @@ -333,7 +333,7 @@ _mesa_PixelMapusv(GLenum map, GLsizei mapsize, const GLushort *values ) } } - if (ctx->Unpack.BufferObj->Name) { + if (_mesa_is_bufferobj(ctx->Unpack.BufferObj)) { ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT, ctx->Unpack.BufferObj); } @@ -359,7 +359,7 @@ _mesa_GetPixelMapfv( GLenum map, GLfloat *values ) mapsize = pm->Size; - if (ctx->Pack.BufferObj->Name) { + if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) { /* pack pixelmap into PBO */ GLubyte *buf; /* Note, need to use DefaultPacking and Pack's buffer object */ @@ -397,7 +397,7 @@ _mesa_GetPixelMapfv( GLenum map, GLfloat *values ) MEMCPY(values, pm->Map, mapsize * sizeof(GLfloat)); } - if (ctx->Pack.BufferObj->Name) { + if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) { ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, ctx->Pack.BufferObj); } @@ -420,7 +420,7 @@ _mesa_GetPixelMapuiv( GLenum map, GLuint *values ) } mapsize = pm->Size; - if (ctx->Pack.BufferObj->Name) { + if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) { /* pack pixelmap into PBO */ GLubyte *buf; /* Note, need to use DefaultPacking and Pack's buffer object */ @@ -458,7 +458,7 @@ _mesa_GetPixelMapuiv( GLenum map, GLuint *values ) } } - if (ctx->Pack.BufferObj->Name) { + if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) { ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, ctx->Pack.BufferObj); } @@ -481,7 +481,7 @@ _mesa_GetPixelMapusv( GLenum map, GLushort *values ) } mapsize = pm ? pm->Size : 0; - if (ctx->Pack.BufferObj->Name) { + if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) { /* pack pixelmap into PBO */ GLubyte *buf; /* Note, need to use DefaultPacking and Pack's buffer object */ @@ -528,7 +528,7 @@ _mesa_GetPixelMapusv( GLenum map, GLushort *values ) } } - if (ctx->Pack.BufferObj->Name) { + if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) { ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, ctx->Pack.BufferObj); } diff --git a/src/mesa/main/polygon.c b/src/mesa/main/polygon.c index 564250b881..d11c9424d5 100644 --- a/src/mesa/main/polygon.c +++ b/src/mesa/main/polygon.c @@ -193,7 +193,7 @@ _mesa_PolygonMode( GLenum face, GLenum mode ) void _mesa_polygon_stipple(GLcontext *ctx, const GLubyte *pattern) { - if (ctx->Unpack.BufferObj->Name) { + if (_mesa_is_bufferobj(ctx->Unpack.BufferObj)) { /* Get/unpack the stipple pattern from a PBO */ GLubyte *buf; if (!_mesa_validate_pbo_access(2, &ctx->Unpack, 32, 32, 1, @@ -258,7 +258,7 @@ _mesa_GetPolygonStipple( GLubyte *dest ) /* XXX someday we may put this code into a separate function and call * it with ctx->Driver.GetPolygonStipple(). */ - if (ctx->Pack.BufferObj->Name) { + if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) { /* Put/pack the stipple pattern into a PBO */ GLubyte *buf; if (!_mesa_validate_pbo_access(2, &ctx->Pack, 32, 32, 1, diff --git a/src/mesa/main/readpix.c b/src/mesa/main/readpix.c index 2326776ecb..feea1d375f 100644 --- a/src/mesa/main/readpix.c +++ b/src/mesa/main/readpix.c @@ -44,6 +44,10 @@ _mesa_error_check_format_type(GLcontext *ctx, GLenum format, GLenum type, GLboolean drawing) { const char *readDraw = drawing ? "Draw" : "Read"; + const GLboolean reading = !drawing; + + /* state validation should have already been done */ + ASSERT(ctx->NewState == 0x0); if (ctx->Extensions.EXT_packed_depth_stencil && type == GL_UNSIGNED_INT_24_8_EXT @@ -73,32 +77,45 @@ _mesa_error_check_format_type(GLcontext *ctx, GLenum format, GLenum type, case GL_RGBA: case GL_BGRA: case GL_ABGR_EXT: - if (drawing && !ctx->Visual.rgbMode) { - _mesa_error(ctx, GL_INVALID_OPERATION, + if (drawing) { + if (!ctx->DrawBuffer->Visual.rgbMode) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glDrawPixels(drawing RGB pixels into color index buffer)"); - return GL_TRUE; + return GL_TRUE; + } } - if (!drawing && !_mesa_dest_buffer_exists(ctx, GL_COLOR)) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glReadPixels(no color buffer)"); - return GL_TRUE; + else { + /* reading */ + if (!_mesa_source_buffer_exists(ctx, GL_COLOR)) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glReadPixels(no color buffer)"); + return GL_TRUE; + } } break; case GL_COLOR_INDEX: - if (!drawing && ctx->Visual.rgbMode) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glReadPixels(reading color index format from RGB buffer)"); - return GL_TRUE; + if (drawing) { + if (ctx->DrawBuffer->Visual.rgbMode && + (ctx->PixelMaps.ItoR.Size == 0 || + ctx->PixelMaps.ItoG.Size == 0 || + ctx->PixelMaps.ItoB.Size == 0)) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glDrawPixels(drawing color index pixels into RGB buffer)"); + return GL_TRUE; + } } - if (!drawing && !_mesa_dest_buffer_exists(ctx, GL_COLOR)) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glReadPixels(no color buffer)"); - return GL_TRUE; + else { + /* reading */ + if (!_mesa_source_buffer_exists(ctx, GL_COLOR)) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glReadPixels(no color buffer)"); + return GL_TRUE; + } } break; case GL_STENCIL_INDEX: if ((drawing && !_mesa_dest_buffer_exists(ctx, format)) || - (!drawing && !_mesa_source_buffer_exists(ctx, format))) { + (reading && !_mesa_source_buffer_exists(ctx, format))) { _mesa_error(ctx, GL_INVALID_OPERATION, "gl%sPixels(no stencil buffer)", readDraw); return GL_TRUE; @@ -118,7 +135,7 @@ _mesa_error_check_format_type(GLcontext *ctx, GLenum format, GLenum type, return GL_TRUE; } if ((drawing && !_mesa_dest_buffer_exists(ctx, format)) || - (!drawing && !_mesa_source_buffer_exists(ctx, format))) { + (reading && !_mesa_source_buffer_exists(ctx, format))) { _mesa_error(ctx, GL_INVALID_OPERATION, "gl%sPixels(no depth or stencil buffer)", readDraw); return GL_TRUE; @@ -173,7 +190,7 @@ _mesa_ReadPixels( GLint x, GLint y, GLsizei width, GLsizei height, if (width == 0 || height == 0) return; /* nothing to do */ - if (ctx->Pack.BufferObj->Name) { + if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) { if (!_mesa_validate_pbo_access(2, &ctx->Pack, width, height, 1, format, type, pixels)) { _mesa_error(ctx, GL_INVALID_OPERATION, @@ -181,7 +198,7 @@ _mesa_ReadPixels( GLint x, GLint y, GLsizei width, GLsizei height, return; } - if (ctx->Pack.BufferObj->Pointer) { + if (_mesa_bufferobj_mapped(ctx->Pack.BufferObj)) { /* buffer is mapped - that's an error */ _mesa_error(ctx, GL_INVALID_OPERATION, "glReadPixels(PBO is mapped)"); return; diff --git a/src/mesa/main/shared.c b/src/mesa/main/shared.c index ad6e6ce7cd..93bbccd3c7 100644 --- a/src/mesa/main/shared.c +++ b/src/mesa/main/shared.c @@ -196,7 +196,7 @@ delete_bufferobj_cb(GLuint id, void *data, void *userData) { struct gl_buffer_object *bufObj = (struct gl_buffer_object *) data; GLcontext *ctx = (GLcontext *) userData; - if (bufObj->Pointer) { + if (_mesa_bufferobj_mapped(bufObj)) { ctx->Driver.UnmapBuffer(ctx, 0, bufObj); bufObj->Pointer = NULL; } diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c index d8191ab518..140a998df2 100644 --- a/src/mesa/main/state.c +++ b/src/mesa/main/state.c @@ -547,7 +547,8 @@ _mesa_update_state_locked( GLcontext *ctx ) /* Determine which state flags effect vertex/fragment program state */ if (ctx->FragmentProgram._MaintainTexEnvProgram) { prog_flags |= (_NEW_TEXTURE | _NEW_FOG | - _NEW_ARRAY | _NEW_LIGHT | _NEW_POINT | _NEW_RENDERMODE); + _NEW_ARRAY | _NEW_LIGHT | _NEW_POINT | _NEW_RENDERMODE | + _NEW_PROGRAM); } if (ctx->VertexProgram._MaintainTnlProgram) { prog_flags |= (_NEW_ARRAY | _NEW_TEXTURE | _NEW_TEXTURE_MATRIX | @@ -712,6 +713,6 @@ _mesa_set_vp_override(GLcontext *ctx, GLboolean flag) /* Set one of the bits which will trigger fragment program * regeneration: */ - ctx->NewState |= _NEW_ARRAY; + ctx->NewState |= _NEW_PROGRAM; } } diff --git a/src/mesa/main/texenv.c b/src/mesa/main/texenv.c index 4c04a7ed37..6d86a4275c 100644 --- a/src/mesa/main/texenv.c +++ b/src/mesa/main/texenv.c @@ -35,6 +35,7 @@ #include "main/enums.h" #include "main/macros.h" #include "main/texenv.h" +#include "main/texstate.h" #define TE_ERROR(errCode, msg, value) \ @@ -466,7 +467,7 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param ) return; } - texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + texUnit = _mesa_get_current_tex_unit(ctx); if (target == GL_TEXTURE_ENV) { switch (pname) { @@ -793,7 +794,7 @@ _mesa_GetTexEnvfv( GLenum target, GLenum pname, GLfloat *params ) return; } - texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + texUnit = _mesa_get_current_tex_unit(ctx); if (target == GL_TEXTURE_ENV) { if (pname == GL_TEXTURE_ENV_COLOR) { @@ -857,7 +858,7 @@ _mesa_GetTexEnviv( GLenum target, GLenum pname, GLint *params ) return; } - texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + texUnit = _mesa_get_current_tex_unit(ctx); if (target == GL_TEXTURE_ENV) { if (pname == GL_TEXTURE_ENV_COLOR) { @@ -908,12 +909,26 @@ _mesa_GetTexEnviv( GLenum target, GLenum pname, GLint *params ) } } -/* why does ATI_envmap_bumpmap require new entrypoints? Should just - reuse TexEnv ones... */ + +/** + * Why does ATI_envmap_bumpmap require new entrypoints? Should just + * reuse TexEnv ones... + */ void GLAPIENTRY _mesa_TexBumpParameterivATI( GLenum pname, const GLint *param ) { GLfloat p[4]; + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (!ctx->Extensions.ATI_envmap_bumpmap) { + /* This isn't an "official" error case, but let's tell the user + * that something's wrong. + */ + _mesa_error(ctx, GL_INVALID_OPERATION, "glTexBumpParameterivATI"); + return; + } + if (pname == GL_BUMP_ROT_MATRIX_ATI) { /* hope that conversion is correct here */ p[0] = INT_TO_FLOAT( param[0] ); @@ -923,11 +938,12 @@ _mesa_TexBumpParameterivATI( GLenum pname, const GLint *param ) } else { p[0] = (GLfloat) param[0]; - p[1] = p[2] = p[3] = 0; /* init to zero, just to be safe */ + p[1] = p[2] = p[3] = 0.0F; /* init to zero, just to be safe */ } _mesa_TexBumpParameterfvATI( pname, p ); } + void GLAPIENTRY _mesa_TexBumpParameterfvATI( GLenum pname, const GLfloat *param ) { @@ -935,8 +951,12 @@ _mesa_TexBumpParameterfvATI( GLenum pname, const GLfloat *param ) GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); - /* should return error if extension not supported? */ - texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + if (!ctx->Extensions.ATI_envmap_bumpmap) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glTexBumpParameterfvATI"); + return; + } + + texUnit = _mesa_get_current_tex_unit(ctx); if (pname == GL_BUMP_ROT_MATRIX_ATI) { if (TEST_EQ_4V(param, texUnit->RotMatrix)) @@ -955,17 +975,21 @@ _mesa_TexBumpParameterfvATI( GLenum pname, const GLfloat *param ) } } + void GLAPIENTRY _mesa_GetTexBumpParameterivATI( GLenum pname, GLint *param ) { const struct gl_texture_unit *texUnit; GLuint i; - GLint temp = 0; GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); - /* should return error if extension not supported? */ - texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + if (!ctx->Extensions.ATI_envmap_bumpmap) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexBumpParameterivATI"); + return; + } + + texUnit = _mesa_get_current_tex_unit(ctx); if (pname == GL_BUMP_ROT_MATRIX_SIZE_ATI) { /* spec leaves open to support larger matrices. @@ -982,12 +1006,13 @@ _mesa_GetTexBumpParameterivATI( GLenum pname, GLint *param ) param[3] = FLOAT_TO_INT(texUnit->RotMatrix[3]); } else if (pname == GL_BUMP_NUM_TEX_UNITS_ATI) { + GLint count = 0; for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++) { if (ctx->Const.SupportedBumpUnits & (1 << i)) { - temp++; + count++; } } - *param = temp; + *param = count; } else if (pname == GL_BUMP_TEX_UNITS_ATI) { for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++) { @@ -1002,23 +1027,27 @@ _mesa_GetTexBumpParameterivATI( GLenum pname, GLint *param ) } } + void GLAPIENTRY _mesa_GetTexBumpParameterfvATI( GLenum pname, GLfloat *param ) { const struct gl_texture_unit *texUnit; GLuint i; - GLint temp = 0; GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); - /* should return error if extension not supported? */ - texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + if (!ctx->Extensions.ATI_envmap_bumpmap) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexBumpParameterfvATI"); + return; + } + + texUnit = _mesa_get_current_tex_unit(ctx); if (pname == GL_BUMP_ROT_MATRIX_SIZE_ATI) { /* spec leaves open to support larger matrices. Don't think anyone would ever want to use it (and apps might not understand it) so hardcode this. */ - *param = (GLfloat) 4; + *param = 4.0F; } else if (pname == GL_BUMP_ROT_MATRIX_ATI) { param[0] = texUnit->RotMatrix[0]; @@ -1027,12 +1056,13 @@ _mesa_GetTexBumpParameterfvATI( GLenum pname, GLfloat *param ) param[3] = texUnit->RotMatrix[3]; } else if (pname == GL_BUMP_NUM_TEX_UNITS_ATI) { + GLint count = 0; for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++) { if (ctx->Const.SupportedBumpUnits & (1 << i)) { - temp++; + count++; } } - *param = (GLfloat) temp; + *param = (GLfloat) count; } else if (pname == GL_BUMP_TEX_UNITS_ATI) { for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++) { @@ -1046,4 +1076,3 @@ _mesa_GetTexBumpParameterfvATI( GLenum pname, GLfloat *param ) return; } } - diff --git a/src/mesa/main/texenvprogram.c b/src/mesa/main/texenvprogram.c index 6b090ff399..3736138b9e 100644 --- a/src/mesa/main/texenvprogram.c +++ b/src/mesa/main/texenvprogram.c @@ -275,6 +275,7 @@ static GLbitfield get_fp_input_mask( GLcontext *ctx ) { /* _NEW_PROGRAM */ const GLboolean vertexShader = (ctx->Shader.CurrentProgram && + ctx->Shader.CurrentProgram->LinkStatus && ctx->Shader.CurrentProgram->VertexProgram); const GLboolean vertexProgram = ctx->VertexProgram._Enabled; GLbitfield fp_inputs = 0x0; @@ -321,8 +322,10 @@ static GLbitfield get_fp_input_mask( GLcontext *ctx ) /* Then look at what might be varying as a result of enabled * arrays, etc: */ - if (varying_inputs & VERT_BIT_COLOR0) fp_inputs |= FRAG_BIT_COL0; - if (varying_inputs & VERT_BIT_COLOR1) fp_inputs |= FRAG_BIT_COL1; + if (varying_inputs & VERT_BIT_COLOR0) + fp_inputs |= FRAG_BIT_COL0; + if (varying_inputs & VERT_BIT_COLOR1) + fp_inputs |= FRAG_BIT_COL1; fp_inputs |= (((varying_inputs & VERT_BIT_TEX_ANY) >> VERT_ATTRIB_TEX0) << FRAG_ATTRIB_TEX0); @@ -340,7 +343,7 @@ static GLbitfield get_fp_input_mask( GLcontext *ctx ) if (vertexShader) vprog = ctx->Shader.CurrentProgram->VertexProgram; else - vprog = ctx->VertexProgram._Current; + vprog = ctx->VertexProgram.Current; vp_outputs = vprog->Base.OutputsWritten; @@ -351,8 +354,10 @@ static GLbitfield get_fp_input_mask( GLcontext *ctx ) if (ctx->Point.PointSprite) vp_outputs |= FRAG_BITS_TEX_ANY; - if (vp_outputs & (1 << VERT_RESULT_COL0)) fp_inputs |= FRAG_BIT_COL0; - if (vp_outputs & (1 << VERT_RESULT_COL1)) fp_inputs |= FRAG_BIT_COL1; + if (vp_outputs & (1 << VERT_RESULT_COL0)) + fp_inputs |= FRAG_BIT_COL0; + if (vp_outputs & (1 << VERT_RESULT_COL1)) + fp_inputs |= FRAG_BIT_COL1; fp_inputs |= (((vp_outputs & VERT_RESULT_TEX_ANY) >> VERT_RESULT_TEX0) << FRAG_ATTRIB_TEX0); diff --git a/src/mesa/main/texgetimage.c b/src/mesa/main/texgetimage.c index 02409d8009..14d6fc7659 100644 --- a/src/mesa/main/texgetimage.c +++ b/src/mesa/main/texgetimage.c @@ -30,11 +30,14 @@ #include "glheader.h" +#include "bufferobj.h" #include "context.h" #include "image.h" #include "texcompress.h" #include "texformat.h" #include "texgetimage.h" +#include "teximage.h" +#include "texstate.h" @@ -116,7 +119,7 @@ _mesa_get_teximage(GLcontext *ctx, GLenum target, GLint level, { const GLuint dimensions = (target == GL_TEXTURE_3D) ? 3 : 2; - if (ctx->Pack.BufferObj->Name) { + if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) { /* Packing texture image into a PBO. * Map the (potentially) VRAM-based buffer into our process space so * we can write into it with the code below. @@ -296,7 +299,7 @@ _mesa_get_teximage(GLcontext *ctx, GLenum target, GLint level, } /* img */ } - if (ctx->Pack.BufferObj->Name) { + if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) { ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, ctx->Pack.BufferObj); } @@ -316,7 +319,7 @@ _mesa_get_compressed_teximage(GLcontext *ctx, GLenum target, GLint level, { GLuint size; - if (ctx->Pack.BufferObj->Name) { + if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) { /* pack texture image into a PBO */ GLubyte *buf; if ((const GLubyte *) img + texImage->CompressedSize > @@ -349,8 +352,230 @@ _mesa_get_compressed_teximage(GLcontext *ctx, GLenum target, GLint level, /* just memcpy, no pixelstore or pixel transfer */ _mesa_memcpy(img, texImage->Data, size); - if (ctx->Pack.BufferObj->Name) { + if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) { ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, ctx->Pack.BufferObj); } } + + + +/** + * Do error checking for a glGetTexImage() call. + * \return GL_TRUE if any error, GL_FALSE if no errors. + */ +static GLboolean +getteximage_error_check(GLcontext *ctx, GLenum target, GLint level, + GLenum format, GLenum type, GLvoid *pixels ) +{ + const struct gl_texture_unit *texUnit; + struct gl_texture_object *texObj; + struct gl_texture_image *texImage; + const GLuint maxLevels = _mesa_max_texture_levels(ctx, target); + + if (maxLevels == 0) { + _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(target=0x%x)", target); + return GL_TRUE; + } + + if (level < 0 || level >= maxLevels) { + _mesa_error( ctx, GL_INVALID_VALUE, "glGetTexImage(level)" ); + return GL_TRUE; + } + + if (_mesa_sizeof_packed_type(type) <= 0) { + _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexImage(type)" ); + return GL_TRUE; + } + + if (_mesa_components_in_format(format) <= 0 || + format == GL_STENCIL_INDEX) { + _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexImage(format)" ); + return GL_TRUE; + } + + if (!ctx->Extensions.EXT_paletted_texture && _mesa_is_index_format(format)) { + _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(format)"); + return GL_TRUE; + } + + if (!ctx->Extensions.ARB_depth_texture && _mesa_is_depth_format(format)) { + _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(format)"); + return GL_TRUE; + } + + if (!ctx->Extensions.MESA_ycbcr_texture && _mesa_is_ycbcr_format(format)) { + _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(format)"); + return GL_TRUE; + } + + if (!ctx->Extensions.EXT_packed_depth_stencil + && _mesa_is_depthstencil_format(format)) { + _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(format)"); + return GL_TRUE; + } + + if (!ctx->Extensions.ATI_envmap_bumpmap + && _mesa_is_dudv_format(format)) { + _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(format)"); + return GL_TRUE; + } + + texUnit = _mesa_get_current_tex_unit(ctx); + texObj = _mesa_select_tex_object(ctx, texUnit, target); + + if (!texObj || _mesa_is_proxy_texture(target)) { + _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(target)"); + return GL_TRUE; + } + + texImage = _mesa_select_tex_image(ctx, texObj, target, level); + if (!texImage) { + /* out of memory */ + return GL_TRUE; + } + + /* Make sure the requested image format is compatible with the + * texture's format. Note that a color index texture can be converted + * to RGBA so that combo is allowed. + */ + if (_mesa_is_color_format(format) + && !_mesa_is_color_format(texImage->TexFormat->BaseFormat) + && !_mesa_is_index_format(texImage->TexFormat->BaseFormat)) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)"); + return GL_TRUE; + } + else if (_mesa_is_index_format(format) + && !_mesa_is_index_format(texImage->TexFormat->BaseFormat)) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)"); + return GL_TRUE; + } + else if (_mesa_is_depth_format(format) + && !_mesa_is_depth_format(texImage->TexFormat->BaseFormat) + && !_mesa_is_depthstencil_format(texImage->TexFormat->BaseFormat)) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)"); + return GL_TRUE; + } + else if (_mesa_is_ycbcr_format(format) + && !_mesa_is_ycbcr_format(texImage->TexFormat->BaseFormat)) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)"); + return GL_TRUE; + } + else if (_mesa_is_depthstencil_format(format) + && !_mesa_is_depthstencil_format(texImage->TexFormat->BaseFormat)) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)"); + return GL_TRUE; + } + else if (_mesa_is_dudv_format(format) + && !_mesa_is_dudv_format(texImage->TexFormat->BaseFormat)) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)"); + return GL_TRUE; + } + + if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) { + /* packing texture image into a PBO */ + const GLuint dimensions = (target == GL_TEXTURE_3D) ? 3 : 2; + if (!_mesa_validate_pbo_access(dimensions, &ctx->Pack, texImage->Width, + texImage->Height, texImage->Depth, + format, type, pixels)) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glGetTexImage(invalid PBO access)"); + return GL_TRUE; + } + } + + return GL_FALSE; +} + + + +/** + * Get texture image. Called by glGetTexImage. + * + * \param target texture target. + * \param level image level. + * \param format pixel data format for returned image. + * \param type pixel data type for returned image. + * \param pixels returned pixel data. + */ +void GLAPIENTRY +_mesa_GetTexImage( GLenum target, GLint level, GLenum format, + GLenum type, GLvoid *pixels ) +{ + const struct gl_texture_unit *texUnit; + struct gl_texture_object *texObj; + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + + if (getteximage_error_check(ctx, target, level, format, type, pixels)) { + return; + } + + texUnit = _mesa_get_current_tex_unit(ctx); + texObj = _mesa_select_tex_object(ctx, texUnit, target); + + _mesa_lock_texture(ctx, texObj); + { + struct gl_texture_image *texImage = + _mesa_select_tex_image(ctx, texObj, target, level); + + /* typically, this will call _mesa_get_teximage() */ + ctx->Driver.GetTexImage(ctx, target, level, format, type, pixels, + texObj, texImage); + } + _mesa_unlock_texture(ctx, texObj); +} + + +void GLAPIENTRY +_mesa_GetCompressedTexImageARB(GLenum target, GLint level, GLvoid *img) +{ + const struct gl_texture_unit *texUnit; + struct gl_texture_object *texObj; + struct gl_texture_image *texImage; + GLint maxLevels; + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + + texUnit = _mesa_get_current_tex_unit(ctx); + texObj = _mesa_select_tex_object(ctx, texUnit, target); + if (!texObj) { + _mesa_error(ctx, GL_INVALID_ENUM, "glGetCompressedTexImageARB"); + return; + } + + maxLevels = _mesa_max_texture_levels(ctx, target); + ASSERT(maxLevels > 0); /* 0 indicates bad target, caught above */ + + if (level < 0 || level >= maxLevels) { + _mesa_error(ctx, GL_INVALID_VALUE, "glGetCompressedTexImageARB(level)"); + return; + } + + if (_mesa_is_proxy_texture(target)) { + _mesa_error(ctx, GL_INVALID_ENUM, "glGetCompressedTexImageARB(target)"); + return; + } + + _mesa_lock_texture(ctx, texObj); + { + texImage = _mesa_select_tex_image(ctx, texObj, target, level); + if (texImage) { + if (texImage->IsCompressed) { + /* this typically calls _mesa_get_compressed_teximage() */ + ctx->Driver.GetCompressedTexImage(ctx, target, level, img, + texObj, texImage); + } + else { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glGetCompressedTexImageARB"); + } + } + else { + /* probably invalid mipmap level */ + _mesa_error(ctx, GL_INVALID_VALUE, + "glGetCompressedTexImageARB(level)"); + } + } + _mesa_unlock_texture(ctx, texObj); +} diff --git a/src/mesa/main/texgetimage.h b/src/mesa/main/texgetimage.h index 01f486e8f0..088d27c7e1 100644 --- a/src/mesa/main/texgetimage.h +++ b/src/mesa/main/texgetimage.h @@ -43,4 +43,13 @@ _mesa_get_compressed_teximage(GLcontext *ctx, GLenum target, GLint level, +extern void GLAPIENTRY +_mesa_GetTexImage( GLenum target, GLint level, + GLenum format, GLenum type, GLvoid *pixels ); + + +extern void GLAPIENTRY +_mesa_GetCompressedTexImageARB(GLenum target, GLint lod, GLvoid *img); + + #endif /* TEXGETIMAGE_H */ diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index 6e21066537..8228303040 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -1,6 +1,6 @@ /* * mesa 3-D graphics library - * Version: 7.5 + * Version: 7.6 * * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. * Copyright (C) 2009 VMware, Inc. All Rights Reserved. @@ -182,6 +182,8 @@ logbase2( int n ) * * This is the format which is used during texture application (i.e. the * texture format and env mode determine the arithmetic used. + * + * XXX this could be static */ GLint _mesa_base_tex_format( GLcontext *ctx, GLint internalFormat ) @@ -415,211 +417,6 @@ _mesa_base_tex_format( GLcontext *ctx, GLint internalFormat ) /** - * Test if the given image format is a color/RGBA format (i.e., not color - * index, depth, stencil, etc). - * \param format the image format value (may by an internal texture format) - * \return GL_TRUE if its a color/RGBA format, GL_FALSE otherwise. - * XXX maybe move this func to image.c - */ -GLboolean -_mesa_is_color_format(GLenum format) -{ - switch (format) { - case GL_RED: - case GL_GREEN: - case GL_BLUE: - case GL_ALPHA: - case GL_ALPHA4: - case GL_ALPHA8: - case GL_ALPHA12: - case GL_ALPHA16: - case 1: - case GL_LUMINANCE: - case GL_LUMINANCE4: - case GL_LUMINANCE8: - case GL_LUMINANCE12: - case GL_LUMINANCE16: - case 2: - case GL_LUMINANCE_ALPHA: - case GL_LUMINANCE4_ALPHA4: - case GL_LUMINANCE6_ALPHA2: - case GL_LUMINANCE8_ALPHA8: - case GL_LUMINANCE12_ALPHA4: - case GL_LUMINANCE12_ALPHA12: - case GL_LUMINANCE16_ALPHA16: - case GL_INTENSITY: - case GL_INTENSITY4: - case GL_INTENSITY8: - case GL_INTENSITY12: - case GL_INTENSITY16: - case 3: - case GL_RGB: - case GL_BGR: - case GL_R3_G3_B2: - case GL_RGB4: - case GL_RGB5: - case GL_RGB8: - case GL_RGB10: - case GL_RGB12: - case GL_RGB16: - case 4: - case GL_ABGR_EXT: - case GL_RGBA: - case GL_BGRA: - case GL_RGBA2: - case GL_RGBA4: - case GL_RGB5_A1: - case GL_RGBA8: - case GL_RGB10_A2: - case GL_RGBA12: - case GL_RGBA16: - /* float texture formats */ - case GL_ALPHA16F_ARB: - case GL_ALPHA32F_ARB: - case GL_LUMINANCE16F_ARB: - case GL_LUMINANCE32F_ARB: - case GL_LUMINANCE_ALPHA16F_ARB: - case GL_LUMINANCE_ALPHA32F_ARB: - case GL_INTENSITY16F_ARB: - case GL_INTENSITY32F_ARB: - case GL_RGB16F_ARB: - case GL_RGB32F_ARB: - case GL_RGBA16F_ARB: - case GL_RGBA32F_ARB: - /* compressed formats */ - case GL_COMPRESSED_ALPHA: - case GL_COMPRESSED_LUMINANCE: - case GL_COMPRESSED_LUMINANCE_ALPHA: - case GL_COMPRESSED_INTENSITY: - case GL_COMPRESSED_RGB: - case GL_COMPRESSED_RGBA: - case GL_RGB_S3TC: - case GL_RGB4_S3TC: - case GL_RGBA_S3TC: - case GL_RGBA4_S3TC: - case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: - case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: - case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: - case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: - case GL_COMPRESSED_RGB_FXT1_3DFX: - case GL_COMPRESSED_RGBA_FXT1_3DFX: -#if FEATURE_EXT_texture_sRGB - case GL_SRGB_EXT: - case GL_SRGB8_EXT: - case GL_SRGB_ALPHA_EXT: - case GL_SRGB8_ALPHA8_EXT: - case GL_SLUMINANCE_ALPHA_EXT: - case GL_SLUMINANCE8_ALPHA8_EXT: - case GL_SLUMINANCE_EXT: - case GL_SLUMINANCE8_EXT: - case GL_COMPRESSED_SRGB_EXT: - case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT: - case GL_COMPRESSED_SRGB_ALPHA_EXT: - case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT: - case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT: - case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT: - case GL_COMPRESSED_SLUMINANCE_EXT: - case GL_COMPRESSED_SLUMINANCE_ALPHA_EXT: -#endif /* FEATURE_EXT_texture_sRGB */ - return GL_TRUE; - /* signed texture formats */ - case GL_RGBA_SNORM: - case GL_RGBA8_SNORM: - return GL_TRUE; - case GL_YCBCR_MESA: /* not considered to be RGB */ - /* fall-through */ - default: - return GL_FALSE; - } -} - - -/** - * Test if the given image format is a color index format. - */ -static GLboolean -is_index_format(GLenum format) -{ - switch (format) { - case GL_COLOR_INDEX: - case GL_COLOR_INDEX1_EXT: - case GL_COLOR_INDEX2_EXT: - case GL_COLOR_INDEX4_EXT: - case GL_COLOR_INDEX8_EXT: - case GL_COLOR_INDEX12_EXT: - case GL_COLOR_INDEX16_EXT: - return GL_TRUE; - default: - return GL_FALSE; - } -} - - -/** - * Test if the given image format is a depth component format. - */ -static GLboolean -is_depth_format(GLenum format) -{ - switch (format) { - case GL_DEPTH_COMPONENT16: - case GL_DEPTH_COMPONENT24: - case GL_DEPTH_COMPONENT32: - case GL_DEPTH_COMPONENT: - return GL_TRUE; - default: - return GL_FALSE; - } -} - - -/** - * Test if the given image format is a YCbCr format. - */ -static GLboolean -is_ycbcr_format(GLenum format) -{ - switch (format) { - case GL_YCBCR_MESA: - return GL_TRUE; - default: - return GL_FALSE; - } -} - - -/** - * Test if the given image format is a Depth/Stencil format. - */ -static GLboolean -is_depthstencil_format(GLenum format) -{ - switch (format) { - case GL_DEPTH24_STENCIL8_EXT: - case GL_DEPTH_STENCIL_EXT: - return GL_TRUE; - default: - return GL_FALSE; - } -} - -/** - * Test if the given image format is a dudv format. - */ -static GLboolean -is_dudv_format(GLenum format) -{ - switch (format) { - case GL_DUDV_ATI: - case GL_DU8DV8_ATI: - return GL_TRUE; - default: - return GL_FALSE; - } -} - - -/** * Test if it is a supported compressed format. * * \param internalFormat the internal format token provided by the user. @@ -679,37 +476,14 @@ _mesa_set_tex_image(struct gl_texture_object *tObj, GLenum target, GLint level, struct gl_texture_image *texImage) { + const GLuint face = _mesa_tex_target_to_face(target); + ASSERT(tObj); ASSERT(texImage); - /* XXX simplify this with _mesa_tex_target_to_face() */ - switch (target) { - case GL_TEXTURE_1D: - case GL_TEXTURE_2D: - case GL_TEXTURE_3D: - case GL_TEXTURE_1D_ARRAY_EXT: - case GL_TEXTURE_2D_ARRAY_EXT: - tObj->Image[0][level] = texImage; - break; - case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB: - case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB: - case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB: - { - GLuint face = ((GLuint) target - - (GLuint) GL_TEXTURE_CUBE_MAP_POSITIVE_X); - tObj->Image[face][level] = texImage; - } - break; - case GL_TEXTURE_RECTANGLE_NV: - ASSERT(level == 0); - tObj->Image[0][level] = texImage; - break; - default: - _mesa_problem(NULL, "bad target in _mesa_set_tex_image()"); - return; - } + ASSERT(target != GL_TEXTURE_RECTANGLE_NV || level == 0); + + tObj->Image[face][level] = texImage; + /* Set the 'back' pointer */ texImage->TexObject = tObj; } @@ -788,6 +562,9 @@ _mesa_delete_texture_image( GLcontext *ctx, struct gl_texture_image *texImage ) GLboolean _mesa_is_proxy_texture(GLenum target) { + /* NUM_TEXTURE_TARGETS should match number of terms below */ + assert(NUM_TEXTURE_TARGETS == 7); + return (target == GL_PROXY_TEXTURE_1D || target == GL_PROXY_TEXTURE_2D || target == GL_PROXY_TEXTURE_3D || @@ -864,74 +641,28 @@ _mesa_select_tex_object(GLcontext *ctx, const struct gl_texture_unit *texUnit, /** - * Get the texture image struct which corresponds to target and level - * of the given texture unit. + * Get a texture image pointer from a texture object, given a texture + * target and mipmap level. The target and level parameters should + * have already been error-checked. * * \param ctx GL context. * \param texObj texture unit. * \param target texture target. * \param level image level. * - * \return pointer to the texture image structure on success, or NULL on failure. - * - * \sa gl_texture_unit. + * \return pointer to the texture image structure, or NULL on failure. */ struct gl_texture_image * _mesa_select_tex_image(GLcontext *ctx, const struct gl_texture_object *texObj, GLenum target, GLint level) { - ASSERT(texObj); - - if (level < 0 || level >= MAX_TEXTURE_LEVELS) - return NULL; - - /* XXX simplify this with _mesa_tex_target_to_face() */ - switch (target) { - case GL_TEXTURE_1D: - case GL_PROXY_TEXTURE_1D: - case GL_TEXTURE_2D: - case GL_PROXY_TEXTURE_2D: - case GL_TEXTURE_3D: - case GL_PROXY_TEXTURE_3D: - return texObj->Image[0][level]; - - case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB: - case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB: - case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB: - if (ctx->Extensions.ARB_texture_cube_map) { - GLuint face = ((GLuint) target - - (GLuint) GL_TEXTURE_CUBE_MAP_POSITIVE_X); - return texObj->Image[face][level]; - } - else - return NULL; - - case GL_PROXY_TEXTURE_CUBE_MAP_ARB: - if (ctx->Extensions.ARB_texture_cube_map) - return texObj->Image[0][level]; - else - return NULL; - - case GL_TEXTURE_RECTANGLE_NV: - case GL_PROXY_TEXTURE_RECTANGLE_NV: - if (ctx->Extensions.NV_texture_rectangle && level == 0) - return texObj->Image[0][level]; - else - return NULL; + const GLuint face = _mesa_tex_target_to_face(target); - case GL_TEXTURE_1D_ARRAY_EXT: - case GL_PROXY_TEXTURE_1D_ARRAY_EXT: - case GL_TEXTURE_2D_ARRAY_EXT: - case GL_PROXY_TEXTURE_2D_ARRAY_EXT: - return (ctx->Extensions.MESA_texture_array) - ? texObj->Image[0][level] : NULL; + ASSERT(texObj); + ASSERT(level >= 0); + ASSERT(level < MAX_TEXTURE_LEVELS); - default: - return NULL; - } + return texObj->Image[face][level]; } @@ -1053,10 +784,6 @@ _mesa_max_texture_levels(GLcontext *ctx, GLenum target) case GL_PROXY_TEXTURE_1D: case GL_TEXTURE_2D: case GL_PROXY_TEXTURE_2D: - case GL_TEXTURE_1D_ARRAY_EXT: - case GL_PROXY_TEXTURE_1D_ARRAY_EXT: - case GL_TEXTURE_2D_ARRAY_EXT: - case GL_PROXY_TEXTURE_2D_ARRAY_EXT: return ctx->Const.MaxTextureLevels; case GL_TEXTURE_3D: case GL_PROXY_TEXTURE_3D: @@ -1069,10 +796,17 @@ _mesa_max_texture_levels(GLcontext *ctx, GLenum target) case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB: case GL_TEXTURE_CUBE_MAP_ARB: case GL_PROXY_TEXTURE_CUBE_MAP_ARB: - return ctx->Const.MaxCubeTextureLevels; + return ctx->Extensions.ARB_texture_cube_map + ? ctx->Const.MaxCubeTextureLevels : 0; case GL_TEXTURE_RECTANGLE_NV: case GL_PROXY_TEXTURE_RECTANGLE_NV: - return 1; + return ctx->Extensions.NV_texture_rectangle ? 1 : 0; + case GL_TEXTURE_1D_ARRAY_EXT: + case GL_PROXY_TEXTURE_1D_ARRAY_EXT: + case GL_TEXTURE_2D_ARRAY_EXT: + case GL_PROXY_TEXTURE_2D_ARRAY_EXT: + return ctx->Extensions.MESA_texture_array + ? ctx->Const.MaxTextureLevels : 0; default: return 0; /* bad target */ } @@ -1273,6 +1007,23 @@ _mesa_init_teximage_fields(GLcontext *ctx, GLenum target, /** + * Free and clear fields of the gl_texture_image struct. + * + * \param ctx GL context. + * \param texImage texture image structure to be cleared. + * + * After the call, \p texImage will have no data associated with it. Its + * fields are cleared so that its parent object will test incomplete. + */ +void +_mesa_clear_texture_image(GLcontext *ctx, struct gl_texture_image *texImage) +{ + ctx->Driver.FreeTexImageData(ctx, texImage); + clear_teximage_fields(texImage); +} + + +/** * This is the fallback for Driver.TestProxyTexImage(). Test the texture * level, width, height and depth against the ctx->Const limits for textures. * @@ -1586,13 +1337,13 @@ texture_error_check( GLcontext *ctx, GLenum target, /* make sure internal format and format basically agree */ colorFormat = _mesa_is_color_format(format); - indexFormat = is_index_format(format); + indexFormat = _mesa_is_index_format(format); if ((_mesa_is_color_format(internalFormat) && !colorFormat && !indexFormat) || - (is_index_format(internalFormat) && !indexFormat) || - (is_depth_format(internalFormat) != is_depth_format(format)) || - (is_ycbcr_format(internalFormat) != is_ycbcr_format(format)) || - (is_depthstencil_format(internalFormat) != is_depthstencil_format(format)) || - (is_dudv_format(internalFormat) != is_dudv_format(format))) { + (_mesa_is_index_format(internalFormat) && !indexFormat) || + (_mesa_is_depth_format(internalFormat) != _mesa_is_depth_format(format)) || + (_mesa_is_ycbcr_format(internalFormat) != _mesa_is_ycbcr_format(format)) || + (_mesa_is_depthstencil_format(internalFormat) != _mesa_is_depthstencil_format(format)) || + (_mesa_is_dudv_format(internalFormat) != _mesa_is_dudv_format(format))) { if (!isProxy) _mesa_error(ctx, GL_INVALID_OPERATION, "glTexImage%dD(incompatible internalFormat 0x%x, format 0x%x)", @@ -1926,14 +1677,14 @@ copytexture_error_check( GLcontext *ctx, GLuint dimensions, return GL_TRUE; } - /* NOTE: the format and type aren't really significant for - * TestProxyTexImage(). Only the internalformat really matters. if (!_mesa_source_buffer_exists(ctx, format)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glCopyTexImage%dD(missing readbuffer)", dimensions); return GL_TRUE; } + /* NOTE: the format and type aren't really significant for + * TestProxyTexImage(). Only the internalformat really matters. */ type = GL_FLOAT; @@ -2027,7 +1778,7 @@ copytexture_error_check( GLcontext *ctx, GLuint dimensions, return GL_TRUE; } } - else if (is_depth_format(internalFormat)) { + else if (_mesa_is_depth_format(internalFormat)) { /* make sure we have depth/stencil buffers */ if (!ctx->ReadBuffer->_DepthBuffer) { _mesa_error(ctx, GL_INVALID_OPERATION, @@ -2035,7 +1786,7 @@ copytexture_error_check( GLcontext *ctx, GLuint dimensions, return GL_TRUE; } } - else if (is_depthstencil_format(internalFormat)) { + else if (_mesa_is_depthstencil_format(internalFormat)) { /* make sure we have depth/stencil buffers */ if (!ctx->ReadBuffer->_DepthBuffer || !ctx->ReadBuffer->_StencilBuffer) { _mesa_error(ctx, GL_INVALID_OPERATION, @@ -2260,147 +2011,6 @@ copytexsubimage_error_check2( GLcontext *ctx, GLuint dimensions, } -/** - * Get texture image. Called by glGetTexImage. - * - * \param target texture target. - * \param level image level. - * \param format pixel data format for returned image. - * \param type pixel data type for returned image. - * \param pixels returned pixel data. - */ -void GLAPIENTRY -_mesa_GetTexImage( GLenum target, GLint level, GLenum format, - GLenum type, GLvoid *pixels ) -{ - const struct gl_texture_unit *texUnit; - struct gl_texture_object *texObj; - struct gl_texture_image *texImage; - GLint maxLevels = 0; - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - - texUnit = &(ctx->Texture.Unit[ctx->Texture.CurrentUnit]); - texObj = _mesa_select_tex_object(ctx, texUnit, target); - if (!texObj || _mesa_is_proxy_texture(target)) { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(target)"); - return; - } - - maxLevels = _mesa_max_texture_levels(ctx, target); - ASSERT(maxLevels > 0); /* 0 indicates bad target, caught above */ - - if (level < 0 || level >= maxLevels) { - _mesa_error( ctx, GL_INVALID_VALUE, "glGetTexImage(level)" ); - return; - } - - if (_mesa_sizeof_packed_type(type) <= 0) { - _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexImage(type)" ); - return; - } - - if (_mesa_components_in_format(format) <= 0 || - format == GL_STENCIL_INDEX) { - _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexImage(format)" ); - return; - } - - if (!ctx->Extensions.EXT_paletted_texture && is_index_format(format)) { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(format)"); - return; - } - - if (!ctx->Extensions.ARB_depth_texture && is_depth_format(format)) { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(format)"); - return; - } - - if (!ctx->Extensions.MESA_ycbcr_texture && is_ycbcr_format(format)) { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(format)"); - return; - } - - if (!ctx->Extensions.EXT_packed_depth_stencil - && is_depthstencil_format(format)) { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(format)"); - return; - } - - if (!ctx->Extensions.ATI_envmap_bumpmap - && is_dudv_format(format)) { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(format)"); - return; - } - - _mesa_lock_texture(ctx, texObj); - { - texImage = _mesa_select_tex_image(ctx, texObj, target, level); - if (!texImage) { - /* invalid mipmap level, not an error */ - goto out; - } - - - /* Make sure the requested image format is compatible with the - * texture's format. Note that a color index texture can be converted - * to RGBA so that combo is allowed. - */ - if (_mesa_is_color_format(format) - && !_mesa_is_color_format(texImage->TexFormat->BaseFormat) - && !is_index_format(texImage->TexFormat->BaseFormat)) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)"); - goto out; - } - else if (is_index_format(format) - && !is_index_format(texImage->TexFormat->BaseFormat)) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)"); - goto out; - } - else if (is_depth_format(format) - && !is_depth_format(texImage->TexFormat->BaseFormat) - && !is_depthstencil_format(texImage->TexFormat->BaseFormat)) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)"); - goto out; - } - else if (is_ycbcr_format(format) - && !is_ycbcr_format(texImage->TexFormat->BaseFormat)) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)"); - goto out; - } - else if (is_depthstencil_format(format) - && !is_depthstencil_format(texImage->TexFormat->BaseFormat)) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)"); - goto out; - } - else if (is_dudv_format(format) - && !is_dudv_format(texImage->TexFormat->BaseFormat)) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)"); - goto out; - } - - if (ctx->Pack.BufferObj->Name) { - /* packing texture image into a PBO */ - const GLuint dimensions = (target == GL_TEXTURE_3D) ? 3 : 2; - if (!_mesa_validate_pbo_access(dimensions, &ctx->Pack, texImage->Width, - texImage->Height, texImage->Depth, - format, type, pixels)) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glGetTexImage(invalid PBO access)"); - goto out; - } - } - - /* typically, this will call _mesa_get_teximage() */ - ctx->Driver.GetTexImage(ctx, target, level, format, type, pixels, - texObj, texImage); - - } - out: - _mesa_unlock_texture(ctx, texObj); -} - - /** Callback info for walking over FBO hash table */ struct cb_info { @@ -2544,7 +2154,7 @@ _mesa_TexImage1D( GLenum target, GLint level, GLint internalFormat, if (ctx->NewState & _MESA_NEW_TRANSFER_STATE) _mesa_update_state(ctx); - texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + texUnit = _mesa_get_current_tex_unit(ctx); texObj = _mesa_select_tex_object(ctx, texUnit, target); _mesa_lock_texture(ctx, texObj); { @@ -2652,7 +2262,7 @@ _mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat, if (ctx->NewState & _MESA_NEW_TRANSFER_STATE) _mesa_update_state(ctx); - texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + texUnit = _mesa_get_current_tex_unit(ctx); texObj = _mesa_select_tex_object(ctx, texUnit, target); _mesa_lock_texture(ctx, texObj); { @@ -2755,7 +2365,7 @@ _mesa_TexImage3D( GLenum target, GLint level, GLint internalFormat, if (ctx->NewState & _MESA_NEW_TRANSFER_STATE) _mesa_update_state(ctx); - texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + texUnit = _mesa_get_current_tex_unit(ctx); texObj = _mesa_select_tex_object(ctx, texUnit, target); _mesa_lock_texture(ctx, texObj); { @@ -2861,7 +2471,7 @@ _mesa_TexSubImage1D( GLenum target, GLint level, } - texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + texUnit = _mesa_get_current_tex_unit(ctx); texObj = _mesa_select_tex_object(ctx, texUnit, target); assert(texObj); @@ -2921,7 +2531,7 @@ _mesa_TexSubImage2D( GLenum target, GLint level, return; /* error was detected */ } - texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + texUnit = _mesa_get_current_tex_unit(ctx); texObj = _mesa_select_tex_object(ctx, texUnit, target); _mesa_lock_texture(ctx, texObj); { @@ -2973,7 +2583,7 @@ _mesa_TexSubImage3D( GLenum target, GLint level, return; /* error was detected */ } - texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + texUnit = _mesa_get_current_tex_unit(ctx); texObj = _mesa_select_tex_object(ctx, texUnit, target); _mesa_lock_texture(ctx, texObj); @@ -3034,7 +2644,7 @@ _mesa_CopyTexImage1D( GLenum target, GLint level, postConvWidth, 1, border)) return; - texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + texUnit = _mesa_get_current_tex_unit(ctx); texObj = _mesa_select_tex_object(ctx, texUnit, target); _mesa_lock_texture(ctx, texObj); { @@ -3100,7 +2710,7 @@ _mesa_CopyTexImage2D( GLenum target, GLint level, GLenum internalFormat, postConvWidth, postConvHeight, border)) return; - texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + texUnit = _mesa_get_current_tex_unit(ctx); texObj = _mesa_select_tex_object(ctx, texUnit, target); _mesa_lock_texture(ctx, texObj); @@ -3160,7 +2770,7 @@ _mesa_CopyTexSubImage1D( GLenum target, GLint level, if (copytexsubimage_error_check1(ctx, 1, target, level)) return; - texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + texUnit = _mesa_get_current_tex_unit(ctx); texObj = _mesa_select_tex_object(ctx, texUnit, target); _mesa_lock_texture(ctx, texObj); @@ -3215,7 +2825,7 @@ _mesa_CopyTexSubImage2D( GLenum target, GLint level, if (copytexsubimage_error_check1(ctx, 2, target, level)) return; - texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + texUnit = _mesa_get_current_tex_unit(ctx); texObj = _mesa_select_tex_object(ctx, texUnit, target); _mesa_lock_texture(ctx, texObj); @@ -3270,7 +2880,7 @@ _mesa_CopyTexSubImage3D( GLenum target, GLint level, if (copytexsubimage_error_check1(ctx, 3, target, level)) return; - texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + texUnit = _mesa_get_current_tex_unit(ctx); texObj = _mesa_select_tex_object(ctx, texUnit, target); _mesa_lock_texture(ctx, texObj); @@ -3524,7 +3134,7 @@ _mesa_CompressedTexImage1DARB(GLenum target, GLint level, return; } - texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + texUnit = _mesa_get_current_tex_unit(ctx); texObj = _mesa_select_tex_object(ctx, texUnit, target); _mesa_lock_texture(ctx, texObj); @@ -3578,7 +3188,7 @@ _mesa_CompressedTexImage1DARB(GLenum target, GLint level, struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; struct gl_texture_image *texImage; - texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + texUnit = _mesa_get_current_tex_unit(ctx); texObj = _mesa_select_tex_object(ctx, texUnit, target); _mesa_lock_texture(ctx, texObj); @@ -3621,7 +3231,7 @@ _mesa_CompressedTexImage2DARB(GLenum target, GLint level, return; } - texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + texUnit = _mesa_get_current_tex_unit(ctx); texObj = _mesa_select_tex_object(ctx, texUnit, target); _mesa_lock_texture(ctx, texObj); @@ -3677,7 +3287,7 @@ _mesa_CompressedTexImage2DARB(GLenum target, GLint level, struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; struct gl_texture_image *texImage; - texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + texUnit = _mesa_get_current_tex_unit(ctx); texObj = _mesa_select_tex_object(ctx, texUnit, target); _mesa_lock_texture(ctx, texObj); @@ -3717,7 +3327,7 @@ _mesa_CompressedTexImage3DARB(GLenum target, GLint level, return; } - texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + texUnit = _mesa_get_current_tex_unit(ctx); texObj = _mesa_select_tex_object(ctx, texUnit, target); _mesa_lock_texture(ctx, texObj); { @@ -3771,7 +3381,7 @@ _mesa_CompressedTexImage3DARB(GLenum target, GLint level, struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; struct gl_texture_image *texImage; - texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + texUnit = _mesa_get_current_tex_unit(ctx); texObj = _mesa_select_tex_object(ctx, texUnit, target); _mesa_lock_texture(ctx, texObj); { @@ -3810,7 +3420,7 @@ _mesa_CompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset, return; } - texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + texUnit = _mesa_get_current_tex_unit(ctx); texObj = _mesa_select_tex_object(ctx, texUnit, target); _mesa_lock_texture(ctx, texObj); { @@ -3867,7 +3477,7 @@ _mesa_CompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset, return; } - texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + texUnit = _mesa_get_current_tex_unit(ctx); texObj = _mesa_select_tex_object(ctx, texUnit, target); _mesa_lock_texture(ctx, texObj); { @@ -3924,7 +3534,7 @@ _mesa_CompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset, return; } - texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + texUnit = _mesa_get_current_tex_unit(ctx); texObj = _mesa_select_tex_object(ctx, texUnit, target); _mesa_lock_texture(ctx, texObj); { @@ -3961,55 +3571,3 @@ _mesa_CompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset, } -void GLAPIENTRY -_mesa_GetCompressedTexImageARB(GLenum target, GLint level, GLvoid *img) -{ - const struct gl_texture_unit *texUnit; - struct gl_texture_object *texObj; - struct gl_texture_image *texImage; - GLint maxLevels; - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - - texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; - texObj = _mesa_select_tex_object(ctx, texUnit, target); - if (!texObj) { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetCompressedTexImageARB"); - return; - } - - maxLevels = _mesa_max_texture_levels(ctx, target); - ASSERT(maxLevels > 0); /* 0 indicates bad target, caught above */ - - if (level < 0 || level >= maxLevels) { - _mesa_error(ctx, GL_INVALID_VALUE, "glGetCompressedTexImageARB(level)"); - return; - } - - if (_mesa_is_proxy_texture(target)) { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetCompressedTexImageARB(target)"); - return; - } - - _mesa_lock_texture(ctx, texObj); - { - texImage = _mesa_select_tex_image(ctx, texObj, target, level); - if (texImage) { - if (texImage->IsCompressed) { - /* this typically calls _mesa_get_compressed_teximage() */ - ctx->Driver.GetCompressedTexImage(ctx, target, level, img, - texObj, texImage); - } - else { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glGetCompressedTexImageARB"); - } - } - else { - /* probably invalid mipmap level */ - _mesa_error(ctx, GL_INVALID_VALUE, - "glGetCompressedTexImageARB(level)"); - } - } - _mesa_unlock_texture(ctx, texObj); -} diff --git a/src/mesa/main/teximage.h b/src/mesa/main/teximage.h index eb60a1fa8f..094177da79 100644 --- a/src/mesa/main/teximage.h +++ b/src/mesa/main/teximage.h @@ -73,6 +73,10 @@ _mesa_init_teximage_fields(GLcontext *ctx, GLenum target, extern void +_mesa_clear_texture_image(GLcontext *ctx, struct gl_texture_image *texImage); + + +extern void _mesa_set_tex_image(struct gl_texture_object *tObj, GLenum target, GLint level, struct gl_texture_image *texImage); @@ -111,10 +115,6 @@ extern GLuint _mesa_tex_target_to_face(GLenum target); -extern GLboolean -_mesa_is_color_format(GLenum format); - - /** * Lock a texture for updating. See also _mesa_lock_context_textures(). */ @@ -164,11 +164,6 @@ _mesa_TexImage3DEXT( GLenum target, GLint level, GLenum internalformat, extern void GLAPIENTRY -_mesa_GetTexImage( GLenum target, GLint level, - GLenum format, GLenum type, GLvoid *pixels ); - - -extern void GLAPIENTRY _mesa_TexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, @@ -260,9 +255,6 @@ _mesa_CompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); -extern void GLAPIENTRY -_mesa_GetCompressedTexImageARB(GLenum target, GLint lod, GLvoid *img); - /*@}*/ #endif diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c index 2082f945f1..d09c439250 100644 --- a/src/mesa/main/texobj.c +++ b/src/mesa/main/texobj.c @@ -261,6 +261,32 @@ _mesa_copy_texture_object( struct gl_texture_object *dest, /** + * Clear all texture images of the given texture object. + * + * \param ctx GL context. + * \param t texture object. + * + * \sa _mesa_clear_texture_image(). + */ +void +_mesa_clear_texture_object(GLcontext *ctx, struct gl_texture_object *texObj) +{ + GLuint i, j; + + if (texObj->Target == 0) + return; + + for (i = 0; i < MAX_FACES; i++) { + for (j = 0; j < MAX_TEXTURE_LEVELS; j++) { + struct gl_texture_image *texImage = texObj->Image[i][j]; + if (texImage) + _mesa_clear_texture_image(ctx, texImage); + } + } +} + + +/** * Check if the given texture object is valid by examining its Target field. * For debugging only. */ @@ -308,7 +334,7 @@ _mesa_reference_texobj(struct gl_texture_object **ptr, GLboolean deleteFlag = GL_FALSE; struct gl_texture_object *oldTex = *ptr; - assert(valid_texture_object(oldTex)); + ASSERT(valid_texture_object(oldTex)); _glthread_LOCK_MUTEX(oldTex->Mutex); ASSERT(oldTex->RefCount > 0); @@ -331,7 +357,7 @@ _mesa_reference_texobj(struct gl_texture_object **ptr, if (tex) { /* reference new texture */ - assert(valid_texture_object(tex)); + ASSERT(valid_texture_object(tex)); _glthread_LOCK_MUTEX(tex->Mutex); if (tex->RefCount == 0) { /* this texture's being deleted (look just above) */ @@ -665,6 +691,24 @@ _mesa_test_texobj_completeness( const GLcontext *ctx, /** + * Mark a texture object dirty. It forces the object to be incomplete + * and optionally forces the context to re-validate its state. + * + * \param ctx GL context. + * \param texObj texture object. + * \param invalidate_state also invalidate context state. + */ +void +_mesa_dirty_texobj(GLcontext *ctx, struct gl_texture_object *texObj, + GLboolean invalidate_state) +{ + texObj->_Complete = GL_FALSE; + if (invalidate_state) + ctx->NewState |= _NEW_TEXTURE; +} + + +/** * Return pointer to a default/fallback texture. * The texture is a 2D 8x8 RGBA texture with all texels = (0,0,0,1). * That's the value a sampler should get when sampling from an @@ -715,7 +759,6 @@ _mesa_get_fallback_texture(GLcontext *ctx) } - /*@}*/ @@ -1160,10 +1203,9 @@ _mesa_IsTexture( GLuint texture ) /** - * Simplest implementation of texture locking: Grab the a new mutex in - * the shared context. Examine the shared context state timestamp and - * if there has been a change, set the appropriate bits in - * ctx->NewState. + * Simplest implementation of texture locking: grab the shared tex + * mutex. Examine the shared context state timestamp and if there has + * been a change, set the appropriate bits in ctx->NewState. * * This is used to deal with synchronizing things when a texture object * is used/modified by different contexts (or threads) which are sharing diff --git a/src/mesa/main/texobj.h b/src/mesa/main/texobj.h index 2599c0816a..9bfebd45c8 100644 --- a/src/mesa/main/texobj.h +++ b/src/mesa/main/texobj.h @@ -58,6 +58,9 @@ _mesa_copy_texture_object( struct gl_texture_object *dest, const struct gl_texture_object *src ); extern void +_mesa_clear_texture_object(GLcontext *ctx, struct gl_texture_object *obj); + +extern void _mesa_reference_texobj(struct gl_texture_object **ptr, struct gl_texture_object *tex); @@ -65,6 +68,10 @@ extern void _mesa_test_texobj_completeness( const GLcontext *ctx, struct gl_texture_object *obj ); +extern void +_mesa_dirty_texobj(GLcontext *ctx, struct gl_texture_object *texObj, + GLboolean invalidate_state); + extern struct gl_texture_object * _mesa_get_fallback_texture(GLcontext *ctx); @@ -76,7 +83,6 @@ _mesa_lock_context_textures( GLcontext *ctx ); /*@}*/ - /** * \name API functions */ diff --git a/src/mesa/main/texparam.c b/src/mesa/main/texparam.c index d27c59381c..05d144270e 100644 --- a/src/mesa/main/texparam.c +++ b/src/mesa/main/texparam.c @@ -38,6 +38,7 @@ #include "main/texcompress.h" #include "main/texparam.h" #include "main/teximage.h" +#include "main/texstate.h" #include "shader/prog_instruction.h" @@ -88,7 +89,7 @@ get_texobj(GLcontext *ctx, GLenum target) return NULL; } - texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + texUnit = _mesa_get_current_tex_unit(ctx); switch (target) { case GL_TEXTURE_1D: @@ -716,44 +717,6 @@ _mesa_GetTexLevelParameterfv( GLenum target, GLint level, } -static GLuint -tex_image_dimensions(GLcontext *ctx, GLenum target) -{ - switch (target) { - case GL_TEXTURE_1D: - case GL_PROXY_TEXTURE_1D: - return 1; - case GL_TEXTURE_2D: - case GL_PROXY_TEXTURE_2D: - return 2; - case GL_TEXTURE_3D: - case GL_PROXY_TEXTURE_3D: - return 3; - case GL_TEXTURE_CUBE_MAP: - case GL_PROXY_TEXTURE_CUBE_MAP: - case GL_TEXTURE_CUBE_MAP_POSITIVE_X: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: - case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: - case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: - return ctx->Extensions.ARB_texture_cube_map ? 2 : 0; - case GL_TEXTURE_RECTANGLE_NV: - case GL_PROXY_TEXTURE_RECTANGLE_NV: - return ctx->Extensions.NV_texture_rectangle ? 2 : 0; - case GL_TEXTURE_1D_ARRAY_EXT: - case GL_PROXY_TEXTURE_1D_ARRAY_EXT: - return ctx->Extensions.MESA_texture_array ? 2 : 0; - case GL_TEXTURE_2D_ARRAY_EXT: - case GL_PROXY_TEXTURE_2D_ARRAY_EXT: - return ctx->Extensions.MESA_texture_array ? 3 : 0; - default: - _mesa_problem(ctx, "bad target in _mesa_tex_target_dimensions()"); - return 0; - } -} - - void GLAPIENTRY _mesa_GetTexLevelParameteriv( GLenum target, GLint level, GLenum pname, GLint *params ) @@ -761,7 +724,6 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level, const struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; const struct gl_texture_image *img = NULL; - GLuint dimensions; GLboolean isProxy; GLint maxLevels; GET_CURRENT_CONTEXT(ctx); @@ -773,19 +735,13 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level, return; } - texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + texUnit = _mesa_get_current_tex_unit(ctx); /* this will catch bad target values */ - dimensions = tex_image_dimensions(ctx, target); /* 1, 2 or 3 */ - if (dimensions == 0) { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexLevelParameter[if]v(target)"); - return; - } - maxLevels = _mesa_max_texture_levels(ctx, target); if (maxLevels == 0) { - /* should not happen since <target> was just checked above */ - _mesa_problem(ctx, "maxLevels=0 in _mesa_GetTexLevelParameter"); + _mesa_error(ctx, GL_INVALID_ENUM, + "glGetTexLevelParameter[if]v(target=0x%x)", target); return; } @@ -1002,7 +958,7 @@ _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params ) return; } - texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + texUnit = _mesa_get_current_tex_unit(ctx); obj = _mesa_select_tex_object(ctx, texUnit, target); if (!obj) { @@ -1169,7 +1125,7 @@ _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params ) return; } - texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + texUnit = _mesa_get_current_tex_unit(ctx); obj = _mesa_select_tex_object(ctx, texUnit, target); if (!obj) { diff --git a/src/mesa/main/texstate.h b/src/mesa/main/texstate.h index a7d7088c62..17ac68000c 100644 --- a/src/mesa/main/texstate.h +++ b/src/mesa/main/texstate.h @@ -35,6 +35,18 @@ #include "mtypes.h" +/** + * Return pointer to current texture unit. + * This the texture unit set by glActiveTexture(), not glClientActiveTexture(). + */ +static INLINE struct gl_texture_unit * +_mesa_get_current_tex_unit(GLcontext *ctx) +{ + ASSERT(ctx->Texture.CurrentUnit < Elements(ctx->Texture.Unit)); + return &(ctx->Texture.Unit[ctx->Texture.CurrentUnit]); +} + + extern void _mesa_copy_texture_state( const GLcontext *src, GLcontext *dst ); @@ -48,16 +60,14 @@ _mesa_print_texunit_state( GLcontext *ctx, GLuint unit ); */ /*@{*/ - -/* - * GL_ARB_multitexture - */ extern void GLAPIENTRY _mesa_ActiveTextureARB( GLenum target ); extern void GLAPIENTRY _mesa_ClientActiveTextureARB( GLenum target ); +/*@}*/ + /** * \name Initialization, state maintenance diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c index bfced1b3f4..a22db628d3 100644 --- a/src/mesa/main/texstore.c +++ b/src/mesa/main/texstore.c @@ -3138,7 +3138,7 @@ _mesa_validate_pbo_teximage(GLcontext *ctx, GLuint dimensions, { GLubyte *buf; - if (unpack->BufferObj->Name == 0) { + if (!_mesa_is_bufferobj(unpack->BufferObj)) { /* no PBO */ return pixels; } @@ -3174,7 +3174,7 @@ _mesa_validate_pbo_compressed_teximage(GLcontext *ctx, { GLubyte *buf; - if (packing->BufferObj->Name == 0) { + if (!_mesa_is_bufferobj(packing->BufferObj)) { /* not using a PBO - return pointer unchanged */ return pixels; } @@ -3204,7 +3204,7 @@ void _mesa_unmap_teximage_pbo(GLcontext *ctx, const struct gl_pixelstore_attrib *unpack) { - if (unpack->BufferObj->Name) { + if (_mesa_is_bufferobj(unpack->BufferObj)) { ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT, unpack->BufferObj); } diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c index 3d5b8faecf..be1c03cec2 100644 --- a/src/mesa/main/varray.c +++ b/src/mesa/main/varray.c @@ -135,7 +135,8 @@ _mesa_VertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) break; #endif default: - _mesa_error( ctx, GL_INVALID_ENUM, "glVertexPointer(type)" ); + _mesa_error( ctx, GL_INVALID_ENUM, "glVertexPointer(type=%s)", + _mesa_lookup_enum_by_nr(type)); return; } @@ -186,7 +187,8 @@ _mesa_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr ) break; #endif default: - _mesa_error( ctx, GL_INVALID_ENUM, "glNormalPointer(type)" ); + _mesa_error( ctx, GL_INVALID_ENUM, "glNormalPointer(type=%s)", + _mesa_lookup_enum_by_nr(type)); return; } @@ -265,7 +267,8 @@ _mesa_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) break; #endif default: - _mesa_error( ctx, GL_INVALID_ENUM, "glColorPointer(type)" ); + _mesa_error( ctx, GL_INVALID_ENUM, "glColorPointer(type=%s)", + _mesa_lookup_enum_by_nr(type)); return; } @@ -415,7 +418,8 @@ _mesa_SecondaryColorPointerEXT(GLint size, GLenum type, elementSize = size * sizeof(GLdouble); break; default: - _mesa_error( ctx, GL_INVALID_ENUM, "glSecondaryColorPointer(type)" ); + _mesa_error( ctx, GL_INVALID_ENUM, "glSecondaryColorPointer(type=%s)", + _mesa_lookup_enum_by_nr(type)); return; } @@ -476,7 +480,8 @@ _mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride, break; #endif default: - _mesa_error( ctx, GL_INVALID_ENUM, "glTexCoordPointer(type)" ); + _mesa_error( ctx, GL_INVALID_ENUM, "glTexCoordPointer(type=%s)", + _mesa_lookup_enum_by_nr(type)); return; } @@ -610,7 +615,8 @@ _mesa_VertexAttribPointerNV(GLuint index, GLint size, GLenum type, elementSize = size * sizeof(GLdouble); break; default: - _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttribPointerNV(type)" ); + _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttribPointerNV(type=%s)", + _mesa_lookup_enum_by_nr(type)); return; } @@ -1093,6 +1099,29 @@ _mesa_MultiModeDrawElementsIBM( const GLenum * mode, const GLsizei * count, /** + * Copy one client vertex array to another. + */ +void +_mesa_copy_client_array(GLcontext *ctx, + struct gl_client_array *dst, + struct gl_client_array *src) +{ + dst->Size = src->Size; + dst->Type = src->Type; + dst->Format = src->Format; + dst->Stride = src->Stride; + dst->StrideB = src->StrideB; + dst->Ptr = src->Ptr; + dst->Enabled = src->Enabled; + dst->Normalized = src->Normalized; + dst->_ElementSize = src->_ElementSize; + _mesa_reference_buffer_object(ctx, &dst->BufferObj, src->BufferObj); + dst->_MaxElement = src->_MaxElement; +} + + + +/** * Print vertex array's fields. */ static void diff --git a/src/mesa/main/varray.h b/src/mesa/main/varray.h index d4d505ae04..becc67c29d 100644 --- a/src/mesa/main/varray.h +++ b/src/mesa/main/varray.h @@ -161,6 +161,12 @@ _mesa_DrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, extern void +_mesa_copy_client_array(GLcontext *ctx, + struct gl_client_array *dst, + struct gl_client_array *src); + + +extern void _mesa_print_arrays(GLcontext *ctx); extern void diff --git a/src/mesa/main/viewport.c b/src/mesa/main/viewport.c index 50e0402d27..309308c983 100644 --- a/src/mesa/main/viewport.c +++ b/src/mesa/main/viewport.c @@ -120,6 +120,10 @@ _mesa_DepthRange(GLclampd nearval, GLclampd farval) if (MESA_VERBOSE&VERBOSE_API) _mesa_debug(ctx, "glDepthRange %f %f\n", nearval, farval); + if (ctx->Viewport.Near == nearval && + ctx->Viewport.Far == farval) + return; + ctx->Viewport.Near = (GLfloat) CLAMP(nearval, 0.0, 1.0); ctx->Viewport.Far = (GLfloat) CLAMP(farval, 0.0, 1.0); ctx->NewState |= _NEW_VIEWPORT; diff --git a/src/mesa/shader/arbprogparse.c b/src/mesa/shader/arbprogparse.c index 8596aa2eea..05ee4f563e 100644 --- a/src/mesa/shader/arbprogparse.c +++ b/src/mesa/shader/arbprogparse.c @@ -127,13 +127,6 @@ _mesa_parse_arb_fragment_program(GLcontext* ctx, GLenum target, if (program->FogOption) program->Base.InputsRead |= FRAG_BIT_FOGC; - /* XXX: assume that ARB fragment programs don't have access to the - * FrontFacing and PointCoord values stuffed into the fog - * coordinate in GLSL shaders. - */ - if (program->Base.InputsRead & FRAG_BIT_FOGC) - program->UsesFogFragCoord = GL_TRUE; - if (program->Base.Instructions) _mesa_free(program->Base.Instructions); program->Base.Instructions = prog.Instructions; diff --git a/src/mesa/shader/prog_instruction.h b/src/mesa/shader/prog_instruction.h index 40ad998f79..39a221eeab 100644 --- a/src/mesa/shader/prog_instruction.h +++ b/src/mesa/shader/prog_instruction.h @@ -133,6 +133,7 @@ #define NEGATE_Y 0x2 #define NEGATE_Z 0x4 #define NEGATE_W 0x8 +#define NEGATE_XYZ 0x7 #define NEGATE_XYZW 0xf #define NEGATE_NONE 0x0 /*@}*/ @@ -303,11 +304,11 @@ struct prog_dst_register * Condition code swizzle value. */ GLuint CondSwizzle:12; - + /** * Selects the condition code register to use for conditional destination * update masking. In NV_fragmnet_program or NV_vertex_program2 mode, only - * condition code register 0 is available. In NV_vertex_program3 mode, + * condition code register 0 is available. In NV_vertex_program3 mode, * condition code registers 0 and 1 are available. */ GLuint CondSrc:1; @@ -359,7 +360,7 @@ struct prog_instruction * NV_fragment_program, NV_fragment_program_option, NV_vertex_program3. */ GLuint SaturateMode:2; - + /** * Per-instruction selectable precision: FLOAT32, FLOAT16, FIXED12. * @@ -374,7 +375,7 @@ struct prog_instruction /*@{*/ /** Source texture unit. */ GLuint TexSrcUnit:5; - + /** Source texture target, one of TEXTURE_{1D,2D,3D,CUBE,RECT}_INDEX */ GLuint TexSrcTarget:3; diff --git a/src/mesa/shader/prog_print.c b/src/mesa/shader/prog_print.c index 441496bf5f..1763a358e9 100644 --- a/src/mesa/shader/prog_print.c +++ b/src/mesa/shader/prog_print.c @@ -541,7 +541,7 @@ _mesa_print_alu_instruction(const struct prog_instruction *inst, /** * Print a single vertex/fragment program instruction. */ -static GLint +GLint _mesa_fprint_instruction_opt(FILE *f, const struct prog_instruction *inst, GLint indent, @@ -933,7 +933,7 @@ _mesa_write_shader_to_file(const struct gl_shader *shader) return; } - fprintf(f, "/* Shader %u source */\n", shader->Name); + fprintf(f, "/* Shader %u source, checksum %u */\n", shader->Name, shader->SourceChecksum); fputs(shader->Source, f); fprintf(f, "\n"); @@ -958,3 +958,35 @@ _mesa_write_shader_to_file(const struct gl_shader *shader) } +/** + * Append the shader's uniform info/values to the shader log file. + * The log file will typically have been created by the + * _mesa_write_shader_to_file function. + */ +void +_mesa_append_uniforms_to_file(const struct gl_shader *shader, + const struct gl_program *prog) +{ + const char *type; + char filename[100]; + FILE *f; + + if (shader->Type == GL_FRAGMENT_SHADER) + type = "frag"; + else + type = "vert"; + + _mesa_snprintf(filename, sizeof(filename), "shader_%u.%s", shader->Name, type); + f = fopen(filename, "a"); /* append */ + if (!f) { + fprintf(stderr, "Unable to open %s for appending\n", filename); + return; + } + + fprintf(f, "/* First-draw parameters / constants */\n"); + fprintf(f, "/*\n"); + _mesa_fprint_parameter_list(f, prog->Parameters); + fprintf(f, "*/\n"); + + fclose(f); +} diff --git a/src/mesa/shader/prog_print.h b/src/mesa/shader/prog_print.h index d55661cebb..fc286ded54 100644 --- a/src/mesa/shader/prog_print.h +++ b/src/mesa/shader/prog_print.h @@ -57,6 +57,13 @@ extern void _mesa_print_instruction(const struct prog_instruction *inst); extern GLint +_mesa_fprint_instruction_opt(FILE *f, + const struct prog_instruction *inst, + GLint indent, + gl_prog_print_mode mode, + const struct gl_program *prog); + +extern GLint _mesa_print_instruction_opt(const struct prog_instruction *inst, GLint indent, gl_prog_print_mode mode, const struct gl_program *prog); @@ -79,5 +86,9 @@ _mesa_print_parameter_list(const struct gl_program_parameter_list *list); extern void _mesa_write_shader_to_file(const struct gl_shader *shader); +extern void +_mesa_append_uniforms_to_file(const struct gl_shader *shader, + const struct gl_program *prog); + #endif /* PROG_PRINT_H */ diff --git a/src/mesa/shader/programopt.c b/src/mesa/shader/programopt.c index ac5fe0f691..f70c75cec8 100644 --- a/src/mesa/shader/programopt.c +++ b/src/mesa/shader/programopt.c @@ -396,7 +396,6 @@ _mesa_append_fog_code(GLcontext *ctx, struct gl_fragment_program *fprog) fprog->Base.Instructions = newInst; fprog->Base.NumInstructions = inst - newInst; fprog->Base.InputsRead |= FRAG_BIT_FOGC; - fprog->UsesFogFragCoord = GL_TRUE; /* XXX do this? fprog->FogOption = GL_NONE; */ } diff --git a/src/mesa/shader/shader_api.c b/src/mesa/shader/shader_api.c index 648fbc186b..cf0a902389 100644 --- a/src/mesa/shader/shader_api.c +++ b/src/mesa/shader/shader_api.c @@ -885,7 +885,7 @@ _mesa_get_active_attrib(GLcontext *ctx, GLuint program, GLuint index, static struct gl_program_parameter * get_uniform_parameter(const struct gl_shader_program *shProg, GLuint index) { - const struct gl_program *prog; + const struct gl_program *prog = NULL; GLint progPos; progPos = shProg->Uniforms->Uniforms[index].VertPos; @@ -915,7 +915,7 @@ _mesa_get_active_uniform(GLcontext *ctx, GLuint program, GLuint index, GLenum *type, GLchar *nameOut) { const struct gl_shader_program *shProg; - const struct gl_program *prog; + const struct gl_program *prog = NULL; const struct gl_program_parameter *param; GLint progPos; @@ -1431,6 +1431,9 @@ _mesa_shader_source(GLcontext *ctx, GLuint shader, const GLchar *source) } sh->Source = source; sh->CompileStatus = GL_FALSE; +#ifdef DEBUG + sh->SourceChecksum = _mesa_str_checksum(sh->Source); +#endif } @@ -1506,9 +1509,10 @@ _mesa_use_program(GLcontext *ctx, GLuint program) GLuint i; _mesa_printf("Use Shader %u\n", shProg->Name); for (i = 0; i < shProg->NumShaders; i++) { - _mesa_printf(" shader %u, type 0x%x\n", + _mesa_printf(" shader %u, type 0x%x, checksum %u\n", shProg->Shaders[i]->Name, - shProg->Shaders[i]->Type); + shProg->Shaders[i]->Type, + shProg->Shaders[i]->SourceChecksum); } if (shProg->VertexProgram) printf(" vert prog %u\n", shProg->VertexProgram->Base.Id); diff --git a/src/mesa/shader/slang/slang_builtin.c b/src/mesa/shader/slang/slang_builtin.c index 289d94644f..ad2e306c19 100644 --- a/src/mesa/shader/slang/slang_builtin.c +++ b/src/mesa/shader/slang/slang_builtin.c @@ -710,3 +710,186 @@ _slang_alloc_statevar(slang_ir_node *n, *direct = GL_FALSE; return alloc_state_var_array(n->Var, paramList); } + + + + +#define SWIZZLE_ZWWW MAKE_SWIZZLE4(SWIZZLE_Z, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W) + + +/** Predefined shader inputs */ +struct input_info +{ + const char *Name; + GLuint Attrib; + GLenum Type; + GLuint Swizzle; +}; + +/** Predefined vertex shader inputs/attributes */ +static const struct input_info vertInputs[] = { + { "gl_Vertex", VERT_ATTRIB_POS, GL_FLOAT_VEC4, SWIZZLE_NOOP }, + { "gl_Normal", VERT_ATTRIB_NORMAL, GL_FLOAT_VEC3, SWIZZLE_NOOP }, + { "gl_Color", VERT_ATTRIB_COLOR0, GL_FLOAT_VEC4, SWIZZLE_NOOP }, + { "gl_SecondaryColor", VERT_ATTRIB_COLOR1, GL_FLOAT_VEC4, SWIZZLE_NOOP }, + { "gl_FogCoord", VERT_ATTRIB_FOG, GL_FLOAT, SWIZZLE_XXXX }, + { "gl_MultiTexCoord0", VERT_ATTRIB_TEX0, GL_FLOAT_VEC4, SWIZZLE_NOOP }, + { "gl_MultiTexCoord1", VERT_ATTRIB_TEX1, GL_FLOAT_VEC4, SWIZZLE_NOOP }, + { "gl_MultiTexCoord2", VERT_ATTRIB_TEX2, GL_FLOAT_VEC4, SWIZZLE_NOOP }, + { "gl_MultiTexCoord3", VERT_ATTRIB_TEX3, GL_FLOAT_VEC4, SWIZZLE_NOOP }, + { "gl_MultiTexCoord4", VERT_ATTRIB_TEX4, GL_FLOAT_VEC4, SWIZZLE_NOOP }, + { "gl_MultiTexCoord5", VERT_ATTRIB_TEX5, GL_FLOAT_VEC4, SWIZZLE_NOOP }, + { "gl_MultiTexCoord6", VERT_ATTRIB_TEX6, GL_FLOAT_VEC4, SWIZZLE_NOOP }, + { "gl_MultiTexCoord7", VERT_ATTRIB_TEX7, GL_FLOAT_VEC4, SWIZZLE_NOOP }, + { NULL, 0, SWIZZLE_NOOP } +}; + +/** Predefined fragment shader inputs */ +static const struct input_info fragInputs[] = { + { "gl_FragCoord", FRAG_ATTRIB_WPOS, GL_FLOAT_VEC4, SWIZZLE_NOOP }, + { "gl_Color", FRAG_ATTRIB_COL0, GL_FLOAT_VEC4, SWIZZLE_NOOP }, + { "gl_SecondaryColor", FRAG_ATTRIB_COL1, GL_FLOAT_VEC4, SWIZZLE_NOOP }, + { "gl_TexCoord", FRAG_ATTRIB_TEX0, GL_FLOAT_VEC4, SWIZZLE_NOOP }, + /* note: we're packing several quantities into the fogcoord vector */ + { "gl_FogFragCoord", FRAG_ATTRIB_FOGC, GL_FLOAT, SWIZZLE_XXXX }, + { "gl_FrontFacing", FRAG_ATTRIB_FACE, GL_FLOAT, SWIZZLE_XXXX }, + { "gl_PointCoord", FRAG_ATTRIB_PNTC, GL_FLOAT_VEC2, SWIZZLE_XYZW }, + { NULL, 0, SWIZZLE_NOOP } +}; + + +/** + * Return the VERT_ATTRIB_* or FRAG_ATTRIB_* value that corresponds to + * a vertex or fragment program input variable. Return -1 if the input + * name is invalid. + * XXX return size too + */ +GLint +_slang_input_index(const char *name, GLenum target, GLuint *swizzleOut) +{ + const struct input_info *inputs; + GLuint i; + + switch (target) { + case GL_VERTEX_PROGRAM_ARB: + inputs = vertInputs; + break; + case GL_FRAGMENT_PROGRAM_ARB: + inputs = fragInputs; + break; + /* XXX geom program */ + default: + _mesa_problem(NULL, "bad target in _slang_input_index"); + return -1; + } + + ASSERT(MAX_TEXTURE_COORD_UNITS == 8); /* if this fails, fix vertInputs above */ + + for (i = 0; inputs[i].Name; i++) { + if (strcmp(inputs[i].Name, name) == 0) { + /* found */ + *swizzleOut = inputs[i].Swizzle; + return inputs[i].Attrib; + } + } + return -1; +} + + +/** + * Return name of the given vertex attribute (VERT_ATTRIB_x). + */ +const char * +_slang_vert_attrib_name(GLuint attrib) +{ + GLuint i; + assert(attrib < VERT_ATTRIB_GENERIC0); + for (i = 0; vertInputs[i].Name; i++) { + if (vertInputs[i].Attrib == attrib) + return vertInputs[i].Name; + } + return NULL; +} + + +/** + * Return type (GL_FLOAT, GL_FLOAT_VEC2, etc) of the given vertex + * attribute (VERT_ATTRIB_x). + */ +GLenum +_slang_vert_attrib_type(GLuint attrib) +{ + GLuint i; + assert(attrib < VERT_ATTRIB_GENERIC0); + for (i = 0; vertInputs[i].Name; i++) { + if (vertInputs[i].Attrib == attrib) + return vertInputs[i].Type; + } + return GL_NONE; +} + + + + + +/** Predefined shader output info */ +struct output_info +{ + const char *Name; + GLuint Attrib; +}; + +/** Predefined vertex shader outputs */ +static const struct output_info vertOutputs[] = { + { "gl_Position", VERT_RESULT_HPOS }, + { "gl_FrontColor", VERT_RESULT_COL0 }, + { "gl_BackColor", VERT_RESULT_BFC0 }, + { "gl_FrontSecondaryColor", VERT_RESULT_COL1 }, + { "gl_BackSecondaryColor", VERT_RESULT_BFC1 }, + { "gl_TexCoord", VERT_RESULT_TEX0 }, + { "gl_FogFragCoord", VERT_RESULT_FOGC }, + { "gl_PointSize", VERT_RESULT_PSIZ }, + { NULL, 0 } +}; + +/** Predefined fragment shader outputs */ +static const struct output_info fragOutputs[] = { + { "gl_FragColor", FRAG_RESULT_COLOR }, + { "gl_FragDepth", FRAG_RESULT_DEPTH }, + { "gl_FragData", FRAG_RESULT_DATA0 }, + { NULL, 0 } +}; + + +/** + * Return the VERT_RESULT_* or FRAG_RESULT_* value that corresponds to + * a vertex or fragment program output variable. Return -1 for an invalid + * output name. + */ +GLint +_slang_output_index(const char *name, GLenum target) +{ + const struct output_info *outputs; + GLuint i; + + switch (target) { + case GL_VERTEX_PROGRAM_ARB: + outputs = vertOutputs; + break; + case GL_FRAGMENT_PROGRAM_ARB: + outputs = fragOutputs; + break; + /* XXX geom program */ + default: + _mesa_problem(NULL, "bad target in _slang_output_index"); + return -1; + } + + for (i = 0; outputs[i].Name; i++) { + if (strcmp(outputs[i].Name, name) == 0) { + /* found */ + return outputs[i].Attrib; + } + } + return -1; +} diff --git a/src/mesa/shader/slang/slang_builtin.h b/src/mesa/shader/slang/slang_builtin.h index 7f6fe80fcc..f814d11ac7 100644 --- a/src/mesa/shader/slang/slang_builtin.h +++ b/src/mesa/shader/slang/slang_builtin.h @@ -37,4 +37,18 @@ _slang_alloc_statevar(slang_ir_node *n, GLboolean *direct); +extern GLint +_slang_input_index(const char *name, GLenum target, GLuint *swizzleOut); + +extern GLint +_slang_output_index(const char *name, GLenum target); + + +extern const char * +_slang_vert_attrib_name(GLuint attrib); + +extern GLenum +_slang_vert_attrib_type(GLuint attrib); + + #endif /* SLANG_BUILTIN_H */ diff --git a/src/mesa/shader/slang/slang_codegen.c b/src/mesa/shader/slang/slang_codegen.c index 2b7e781f98..349f432dec 100644 --- a/src/mesa/shader/slang/slang_codegen.c +++ b/src/mesa/shader/slang/slang_codegen.c @@ -46,6 +46,7 @@ #include "shader/prog_print.h" #include "shader/prog_statevars.h" #include "slang_typeinfo.h" +#include "slang_builtin.h" #include "slang_codegen.h" #include "slang_compile.h" #include "slang_label.h" @@ -342,109 +343,6 @@ slang_operation_identifier(slang_operation *oper, } -#define SWIZZLE_ZWWW MAKE_SWIZZLE4(SWIZZLE_Z, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W) - -/** - * Return the VERT_ATTRIB_* or FRAG_ATTRIB_* value that corresponds to - * a vertex or fragment program input variable. Return -1 if the input - * name is invalid. - * XXX return size too - */ -static GLint -_slang_input_index(const char *name, GLenum target, GLuint *swizzleOut) -{ - struct input_info { - const char *Name; - GLuint Attrib; - GLuint Swizzle; - }; - static const struct input_info vertInputs[] = { - { "gl_Vertex", VERT_ATTRIB_POS, SWIZZLE_NOOP }, - { "gl_Normal", VERT_ATTRIB_NORMAL, SWIZZLE_NOOP }, - { "gl_Color", VERT_ATTRIB_COLOR0, SWIZZLE_NOOP }, - { "gl_SecondaryColor", VERT_ATTRIB_COLOR1, SWIZZLE_NOOP }, - { "gl_FogCoord", VERT_ATTRIB_FOG, SWIZZLE_XXXX }, - { "gl_MultiTexCoord0", VERT_ATTRIB_TEX0, SWIZZLE_NOOP }, - { "gl_MultiTexCoord1", VERT_ATTRIB_TEX1, SWIZZLE_NOOP }, - { "gl_MultiTexCoord2", VERT_ATTRIB_TEX2, SWIZZLE_NOOP }, - { "gl_MultiTexCoord3", VERT_ATTRIB_TEX3, SWIZZLE_NOOP }, - { "gl_MultiTexCoord4", VERT_ATTRIB_TEX4, SWIZZLE_NOOP }, - { "gl_MultiTexCoord5", VERT_ATTRIB_TEX5, SWIZZLE_NOOP }, - { "gl_MultiTexCoord6", VERT_ATTRIB_TEX6, SWIZZLE_NOOP }, - { "gl_MultiTexCoord7", VERT_ATTRIB_TEX7, SWIZZLE_NOOP }, - { NULL, 0, SWIZZLE_NOOP } - }; - static const struct input_info fragInputs[] = { - { "gl_FragCoord", FRAG_ATTRIB_WPOS, SWIZZLE_NOOP }, - { "gl_Color", FRAG_ATTRIB_COL0, SWIZZLE_NOOP }, - { "gl_SecondaryColor", FRAG_ATTRIB_COL1, SWIZZLE_NOOP }, - { "gl_TexCoord", FRAG_ATTRIB_TEX0, SWIZZLE_NOOP }, - /* note: we're packing several quantities into the fogcoord vector */ - { "gl_FogFragCoord", FRAG_ATTRIB_FOGC, SWIZZLE_XXXX }, - { "gl_FrontFacing", FRAG_ATTRIB_FOGC, SWIZZLE_YYYY }, /*XXX*/ - { "gl_PointCoord", FRAG_ATTRIB_FOGC, SWIZZLE_ZWWW }, - { NULL, 0, SWIZZLE_NOOP } - }; - GLuint i; - const struct input_info *inputs - = (target == GL_VERTEX_PROGRAM_ARB) ? vertInputs : fragInputs; - - ASSERT(MAX_TEXTURE_COORD_UNITS == 8); /* if this fails, fix vertInputs above */ - - for (i = 0; inputs[i].Name; i++) { - if (strcmp(inputs[i].Name, name) == 0) { - /* found */ - *swizzleOut = inputs[i].Swizzle; - return inputs[i].Attrib; - } - } - return -1; -} - - -/** - * Return the VERT_RESULT_* or FRAG_RESULT_* value that corresponds to - * a vertex or fragment program output variable. Return -1 for an invalid - * output name. - */ -static GLint -_slang_output_index(const char *name, GLenum target) -{ - struct output_info { - const char *Name; - GLuint Attrib; - }; - static const struct output_info vertOutputs[] = { - { "gl_Position", VERT_RESULT_HPOS }, - { "gl_FrontColor", VERT_RESULT_COL0 }, - { "gl_BackColor", VERT_RESULT_BFC0 }, - { "gl_FrontSecondaryColor", VERT_RESULT_COL1 }, - { "gl_BackSecondaryColor", VERT_RESULT_BFC1 }, - { "gl_TexCoord", VERT_RESULT_TEX0 }, - { "gl_FogFragCoord", VERT_RESULT_FOGC }, - { "gl_PointSize", VERT_RESULT_PSIZ }, - { NULL, 0 } - }; - static const struct output_info fragOutputs[] = { - { "gl_FragColor", FRAG_RESULT_COLOR }, - { "gl_FragDepth", FRAG_RESULT_DEPTH }, - { "gl_FragData", FRAG_RESULT_DATA0 }, - { NULL, 0 } - }; - GLuint i; - const struct output_info *outputs - = (target == GL_VERTEX_PROGRAM_ARB) ? vertOutputs : fragOutputs; - - for (i = 0; outputs[i].Name; i++) { - if (strcmp(outputs[i].Name, name) == 0) { - /* found */ - return outputs[i].Attrib; - } - } - return -1; -} - - /** * Called when we begin code/IR generation for a new while/do/for loop. */ diff --git a/src/mesa/shader/slang/slang_link.c b/src/mesa/shader/slang/slang_link.c index f6032d1e9a..1caf5946fd 100644 --- a/src/mesa/shader/slang/slang_link.c +++ b/src/mesa/shader/slang/slang_link.c @@ -40,6 +40,7 @@ #include "shader/prog_statevars.h" #include "shader/prog_uniform.h" #include "shader/shader_api.h" +#include "slang_builtin.h" #include "slang_link.h" @@ -327,6 +328,7 @@ _slang_resolve_attributes(struct gl_shader_program *shProg, GLint attribMap[MAX_VERTEX_GENERIC_ATTRIBS]; GLuint i, j; GLbitfield usedAttributes; /* generics only, not legacy attributes */ + GLbitfield inputsRead = 0x0; assert(origProg != linkedProg); assert(origProg->Target == GL_VERTEX_PROGRAM_ARB); @@ -370,6 +372,10 @@ _slang_resolve_attributes(struct gl_shader_program *shProg, for (i = 0; i < linkedProg->NumInstructions; i++) { struct prog_instruction *inst = linkedProg->Instructions + i; for (j = 0; j < 3; j++) { + if (inst->SrcReg[j].File == PROGRAM_INPUT) { + inputsRead |= (1 << inst->SrcReg[j].Index); + } + if (inst->SrcReg[j].File == PROGRAM_INPUT && inst->SrcReg[j].Index >= VERT_ATTRIB_GENERIC0) { /* @@ -431,6 +437,20 @@ _slang_resolve_attributes(struct gl_shader_program *shProg, } } + /* Handle pre-defined attributes here (gl_Vertex, gl_Normal, etc). + * When the user queries the active attributes we need to include both + * the user-defined attributes and the built-in ones. + */ + for (i = VERT_ATTRIB_POS; i < VERT_ATTRIB_GENERIC0; i++) { + if (inputsRead & (1 << i)) { + _mesa_add_attribute(linkedProg->Attributes, + _slang_vert_attrib_name(i), + 4, /* size in floats */ + _slang_vert_attrib_type(i), + -1 /* attrib/input */); + } + } + return GL_TRUE; } @@ -484,20 +504,6 @@ _slang_update_inputs_outputs(struct gl_program *prog) for (j = 0; j < numSrc; j++) { if (inst->SrcReg[j].File == PROGRAM_INPUT) { prog->InputsRead |= 1 << inst->SrcReg[j].Index; - if (prog->Target == GL_FRAGMENT_PROGRAM_ARB && - inst->SrcReg[j].Index == FRAG_ATTRIB_FOGC) { - /* The fragment shader FOGC input is used for fog, - * front-facing and sprite/point coord. - */ - struct gl_fragment_program *fp = fragment_program(prog); - const GLint swz = GET_SWZ(inst->SrcReg[j].Swizzle, 0); - if (swz == SWIZZLE_X) - fp->UsesFogFragCoord = GL_TRUE; - else if (swz == SWIZZLE_Y) - fp->UsesFrontFacing = GL_TRUE; - else if (swz == SWIZZLE_Z || swz == SWIZZLE_W) - fp->UsesPointCoord = GL_TRUE; - } } else if (inst->SrcReg[j].File == PROGRAM_ADDRESS) { maxAddrReg = MAX2(maxAddrReg, (GLuint) (inst->SrcReg[j].Index + 1)); diff --git a/src/mesa/sources.mak b/src/mesa/sources.mak index f07f96d69e..dfa7e06005 100644 --- a/src/mesa/sources.mak +++ b/src/mesa/sources.mak @@ -309,7 +309,8 @@ SPARC_API = \ sparc/glapi_sparc.S COMMON_DRIVER_SOURCES = \ - drivers/common/driverfuncs.c + drivers/common/driverfuncs.c \ + drivers/common/meta.c # Sources for building non-Gallium drivers diff --git a/src/mesa/sparc/glapi_sparc.S b/src/mesa/sparc/glapi_sparc.S index 12d74fa4fb..34c1e09ad8 100644 --- a/src/mesa/sparc/glapi_sparc.S +++ b/src/mesa/sparc/glapi_sparc.S @@ -999,18 +999,26 @@ gl_dispatch_functions_start: GL_STUB(glRenderbufferStorageEXT, _gloffset_RenderbufferStorageEXT) GL_STUB(gl_dispatch_stub_773, _gloffset_BlitFramebufferEXT) HIDDEN(gl_dispatch_stub_773) + GL_STUB(gl_dispatch_stub_774, _gloffset_BufferParameteriAPPLE) + HIDDEN(gl_dispatch_stub_774) + GL_STUB(gl_dispatch_stub_775, _gloffset_FlushMappedBufferRangeAPPLE) + HIDDEN(gl_dispatch_stub_775) GL_STUB(glFramebufferTextureLayerEXT, _gloffset_FramebufferTextureLayerEXT) GL_STUB(glProvokingVertexEXT, _gloffset_ProvokingVertexEXT) - GL_STUB(gl_dispatch_stub_776, _gloffset_StencilFuncSeparateATI) - HIDDEN(gl_dispatch_stub_776) - GL_STUB(gl_dispatch_stub_777, _gloffset_ProgramEnvParameters4fvEXT) - HIDDEN(gl_dispatch_stub_777) - GL_STUB(gl_dispatch_stub_778, _gloffset_ProgramLocalParameters4fvEXT) + GL_STUB(gl_dispatch_stub_778, _gloffset_GetTexParameterPointervAPPLE) HIDDEN(gl_dispatch_stub_778) - GL_STUB(gl_dispatch_stub_779, _gloffset_GetQueryObjecti64vEXT) + GL_STUB(gl_dispatch_stub_779, _gloffset_TextureRangeAPPLE) HIDDEN(gl_dispatch_stub_779) - GL_STUB(gl_dispatch_stub_780, _gloffset_GetQueryObjectui64vEXT) + GL_STUB(gl_dispatch_stub_780, _gloffset_StencilFuncSeparateATI) HIDDEN(gl_dispatch_stub_780) + GL_STUB(gl_dispatch_stub_781, _gloffset_ProgramEnvParameters4fvEXT) + HIDDEN(gl_dispatch_stub_781) + GL_STUB(gl_dispatch_stub_782, _gloffset_ProgramLocalParameters4fvEXT) + HIDDEN(gl_dispatch_stub_782) + GL_STUB(gl_dispatch_stub_783, _gloffset_GetQueryObjecti64vEXT) + HIDDEN(gl_dispatch_stub_783) + GL_STUB(gl_dispatch_stub_784, _gloffset_GetQueryObjectui64vEXT) + HIDDEN(gl_dispatch_stub_784) GL_STUB_ALIAS(glArrayElementEXT, glArrayElement) GL_STUB_ALIAS(glBindTextureEXT, glBindTexture) GL_STUB_ALIAS(glDrawArraysEXT, glDrawArrays) diff --git a/src/mesa/state_tracker/st_atom_shader.c b/src/mesa/state_tracker/st_atom_shader.c index 8b3bb5cc03..ee649be885 100644 --- a/src/mesa/state_tracker/st_atom_shader.c +++ b/src/mesa/state_tracker/st_atom_shader.c @@ -139,23 +139,6 @@ find_translated_vp(struct st_context *st, if (fragInputsRead & (1 << inAttr)) { stfp->input_to_slot[inAttr] = numIn; numIn++; - if (((1 << inAttr) & FRAG_BIT_FOGC)) { - /* leave placeholders for the - * extra registers we extract from fog */ - if (stfp->Base.UsesFrontFacing) { - if (!stfp->Base.UsesFogFragCoord) - --stfp->input_to_slot[inAttr]; - else - ++numIn; - } - if (stfp->Base.UsesPointCoord) { - if (!stfp->Base.UsesFrontFacing && - !stfp->Base.UsesFogFragCoord) - stfp->input_to_slot[inAttr] -= 2; - else - ++numIn; - } - } } else { stfp->input_to_slot[inAttr] = UNUSED; diff --git a/src/mesa/state_tracker/st_cb_blit.c b/src/mesa/state_tracker/st_cb_blit.c index 2852623472..c741940bcf 100644 --- a/src/mesa/state_tracker/st_cb_blit.c +++ b/src/mesa/state_tracker/st_cb_blit.c @@ -69,34 +69,107 @@ st_BlitFramebuffer(GLcontext *ctx, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) { + const GLbitfield depthStencil = (GL_DEPTH_BUFFER_BIT | + GL_STENCIL_BUFFER_BIT); struct st_context *st = ctx->st; - const uint pFilter = ((filter == GL_NEAREST) ? PIPE_TEX_MIPFILTER_NEAREST : PIPE_TEX_MIPFILTER_LINEAR); + struct gl_framebuffer *readFB = ctx->ReadBuffer; + struct gl_framebuffer *drawFB = ctx->DrawBuffer; + + if (!_mesa_clip_blit(ctx, &srcX0, &srcY0, &srcX1, &srcY1, + &dstX0, &dstY0, &dstX1, &dstY1)) { + return; /* nothing to draw/blit */ + } + + if (st_fb_orientation(drawFB) == Y_0_TOP) { + /* invert Y for dest */ + dstY0 = drawFB->Height - dstY0; + dstY1 = drawFB->Height - dstY1; + } + + if (st_fb_orientation(readFB) == Y_0_TOP) { + /* invert Y for src */ + srcY0 = readFB->Height - srcY0; + srcY1 = readFB->Height - srcY1; + } + + if (srcY0 > srcY1 && dstY0 > dstY1) { + /* Both src and dst are upside down. Swap Y to make it + * right-side up to increase odds of using a fast path. + * Recall that all Gallium raster coords have Y=0=top. + */ + GLint tmp; + tmp = srcY0; + srcY0 = srcY1; + srcY1 = tmp; + tmp = dstY0; + dstY0 = dstY1; + dstY1 = tmp; + } if (mask & GL_COLOR_BUFFER_BIT) { struct st_renderbuffer *srcRb = - st_renderbuffer(ctx->ReadBuffer->_ColorReadBuffer); + st_renderbuffer(readFB->_ColorReadBuffer); struct st_renderbuffer *dstRb = - st_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[0]); + st_renderbuffer(drawFB->_ColorDrawBuffers[0]); struct pipe_surface *srcSurf = srcRb->surface; struct pipe_surface *dstSurf = dstRb->surface; - if (st_fb_orientation(ctx->DrawBuffer) == Y_0_TOP) { - /* invert Y */ - srcY0 = srcRb->Base.Height - srcY0; - srcY1 = srcRb->Base.Height - srcY1; - - dstY0 = dstRb->Base.Height - dstY0; - dstY1 = dstRb->Base.Height - dstY1; - } - util_blit_pixels(st->blit, srcSurf, srcX0, srcY0, srcX1, srcY1, dstSurf, dstX0, dstY0, dstX1, dstY1, 0.0, pFilter); + } + if (mask & depthStencil) { + /* depth and/or stencil blit */ + + /* get src/dst depth surfaces */ + struct st_renderbuffer *srcDepthRb = + st_renderbuffer(readFB->Attachment[BUFFER_DEPTH].Renderbuffer); + struct st_renderbuffer *dstDepthRb = + st_renderbuffer(drawFB->Attachment[BUFFER_DEPTH].Renderbuffer); + struct pipe_surface *srcDepthSurf = + srcDepthRb ? srcDepthRb->surface : NULL; + struct pipe_surface *dstDepthSurf = + dstDepthRb ? dstDepthRb->surface : NULL; + + /* get src/dst stencil surfaces */ + struct st_renderbuffer *srcStencilRb = + st_renderbuffer(readFB->Attachment[BUFFER_STENCIL].Renderbuffer); + struct st_renderbuffer *dstStencilRb = + st_renderbuffer(drawFB->Attachment[BUFFER_STENCIL].Renderbuffer); + struct pipe_surface *srcStencilSurf = + srcStencilRb ? srcStencilRb->surface : NULL; + struct pipe_surface *dstStencilSurf = + dstStencilRb ? dstStencilRb->surface : NULL; + + if ((mask & depthStencil) == depthStencil && + srcDepthSurf == srcStencilSurf && + dstDepthSurf == dstStencilSurf) { + /* Blitting depth and stencil values between combined + * depth/stencil buffers. This is the ideal case for such buffers. + */ + util_blit_pixels(st->blit, + srcDepthSurf, srcX0, srcY0, srcX1, srcY1, + dstDepthSurf, dstX0, dstY0, dstX1, dstY1, + 0.0, pFilter); + } + else { + /* blitting depth and stencil separately */ + + if (mask & GL_DEPTH_BUFFER_BIT) { + /* blit Z only */ + _mesa_problem(ctx, "st_BlitFramebuffer(DEPTH) not completed"); + } + + if (mask & GL_STENCIL_BUFFER_BIT) { + /* blit stencil only */ + _mesa_problem(ctx, "st_BlitFramebuffer(STENCIL) not completed"); + } + } } } diff --git a/src/mesa/state_tracker/st_cb_clear.c b/src/mesa/state_tracker/st_cb_clear.c index 668acbccb8..8a8c99f7e1 100644 --- a/src/mesa/state_tracker/st_cb_clear.c +++ b/src/mesa/state_tracker/st_cb_clear.c @@ -280,7 +280,11 @@ clear_with_quad(GLcontext *ctx, static INLINE GLboolean check_clear_color_with_quad(GLcontext *ctx, struct gl_renderbuffer *rb) { - if (ctx->Scissor.Enabled) + if (ctx->Scissor.Enabled && + (ctx->Scissor.X != 0 || + ctx->Scissor.Y != 0 || + ctx->Scissor.Width < rb->Width || + ctx->Scissor.Height < rb->Height)) return TRUE; if (!ctx->Color.ColorMask[0] || @@ -300,7 +304,11 @@ check_clear_depth_stencil_with_quad(GLcontext *ctx, struct gl_renderbuffer *rb) GLboolean maskStencil = (ctx->Stencil.WriteMask[0] & stencilMax) != stencilMax; - if (ctx->Scissor.Enabled) + if (ctx->Scissor.Enabled && + (ctx->Scissor.X != 0 || + ctx->Scissor.Y != 0 || + ctx->Scissor.Width < rb->Width || + ctx->Scissor.Height < rb->Height)) return TRUE; if (maskStencil) @@ -319,7 +327,11 @@ check_clear_depth_with_quad(GLcontext *ctx, struct gl_renderbuffer *rb) const struct st_renderbuffer *strb = st_renderbuffer(rb); const GLboolean isDS = pf_is_depth_and_stencil(strb->surface->format); - if (ctx->Scissor.Enabled) + if (ctx->Scissor.Enabled && + (ctx->Scissor.X != 0 || + ctx->Scissor.Y != 0 || + ctx->Scissor.Width < rb->Width || + ctx->Scissor.Height < rb->Height)) return TRUE; if (isDS && @@ -345,7 +357,11 @@ check_clear_stencil_with_quad(GLcontext *ctx, struct gl_renderbuffer *rb) if (maskStencil) return TRUE; - if (ctx->Scissor.Enabled) + if (ctx->Scissor.Enabled && + (ctx->Scissor.X != 0 || + ctx->Scissor.Y != 0 || + ctx->Scissor.Width < rb->Width || + ctx->Scissor.Height < rb->Height)) return TRUE; /* This is correct, but it is necessary to look at the depth clear diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c index 8b5094a04f..d19a88fa7c 100644 --- a/src/mesa/state_tracker/st_cb_drawpixels.c +++ b/src/mesa/state_tracker/st_cb_drawpixels.c @@ -60,6 +60,7 @@ #include "pipe/p_inlines.h" #include "util/u_tile.h" #include "util/u_draw_quad.h" +#include "util/u_math.h" #include "shader/prog_instruction.h" #include "cso_cache/cso_context.h" @@ -341,6 +342,7 @@ make_texture(struct st_context *st, enum pipe_format pipeFormat; GLuint cpp; GLenum baseFormat; + int ptw, pth; baseFormat = _mesa_base_format(format); @@ -355,7 +357,28 @@ make_texture(struct st_context *st, if (!pixels) return NULL; - pt = st_texture_create(st, PIPE_TEXTURE_2D, pipeFormat, 0, width, height, 1, + /* Need to use POT texture? */ + ptw = width; + pth = height; + if (!screen->get_param(screen, PIPE_CAP_NPOT_TEXTURES)) { + int l2pt, maxSize; + + l2pt = util_logbase2(width); + if (1<<l2pt != width) { + ptw = 1<<(l2pt+1); + } + l2pt = util_logbase2(height); + if (1<<l2pt != height) { + pth = 1<<(l2pt+1); + } + + /* Check against maximum texture size */ + maxSize = 1 << (pipe->screen->get_param(pipe->screen, PIPE_CAP_MAX_TEXTURE_2D_LEVELS) - 1); + assert(ptw <= maxSize); + assert(pth <= maxSize); + } + + pt = st_texture_create(st, PIPE_TEXTURE_2D, pipeFormat, 0, ptw, pth, 1, PIPE_TEXTURE_USAGE_SAMPLER); if (!pt) { _mesa_unmap_drawpix_pbo(ctx, unpack); @@ -420,7 +443,7 @@ make_texture(struct st_context *st, static void draw_quad(GLcontext *ctx, GLfloat x0, GLfloat y0, GLfloat z, GLfloat x1, GLfloat y1, const GLfloat *color, - GLboolean invertTex) + GLboolean invertTex, GLfloat maxXcoord, GLfloat maxYcoord) { struct st_context *st = ctx->st; struct pipe_context *pipe = ctx->st->pipe; @@ -435,8 +458,9 @@ draw_quad(GLcontext *ctx, GLfloat x0, GLfloat y0, GLfloat z, const GLfloat clip_y0 = y0 / fb_height * 2.0f - 1.0f; const GLfloat clip_x1 = x1 / fb_width * 2.0f - 1.0f; const GLfloat clip_y1 = y1 / fb_height * 2.0f - 1.0f; - const GLfloat sLeft = 0.0f, sRight = 1.0f; - const GLfloat tTop = invertTex, tBot = 1.0f - tTop; + const GLfloat sLeft = 0.0f, sRight = maxXcoord; + const GLfloat tTop = invertTex ? maxYcoord : 0.0f; + const GLfloat tBot = invertTex ? 0.0f : maxYcoord; GLuint tex, i; /* upper-left */ @@ -608,7 +632,9 @@ draw_textured_quad(GLcontext *ctx, GLint x, GLint y, GLfloat z, y0 = (GLfloat) y; y1 = y + height * ctx->Pixel.ZoomY; - draw_quad(ctx, x0, y0, z, x1, y1, color, invertTex); + draw_quad(ctx, x0, y0, z, x1, y1, color, invertTex, + (GLfloat) width / pt->width[0], + (GLfloat) height / pt->height[0]); /* restore state */ cso_restore_rasterizer(cso); @@ -648,7 +674,7 @@ draw_stencil_pixels(GLcontext *ctx, GLint x, GLint y, usage = PIPE_TRANSFER_READ_WRITE; else usage = PIPE_TRANSFER_WRITE; - + pt = st_cond_flush_get_tex_transfer(st_context(ctx), strb->texture, 0, 0, 0, usage, x, y, width, height); @@ -778,8 +804,8 @@ st_DrawPixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height, return; } - _mesa_set_vp_override( ctx, TRUE ); - _mesa_update_state( ctx ); + /* Mesa state should be up to date by now */ + assert(ctx->NewState == 0x0); st_validate_state(st); @@ -807,8 +833,6 @@ st_DrawPixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height, pipe_texture_reference(&pt, NULL); } } - - _mesa_set_vp_override( ctx, FALSE ); } @@ -841,7 +865,7 @@ copy_stencil_pixels(GLcontext *ctx, GLint srcx, GLint srcy, usage = PIPE_TRANSFER_READ_WRITE; else usage = PIPE_TRANSFER_WRITE; - + ptDraw = st_cond_flush_get_tex_transfer(st_context(ctx), rbDraw->texture, 0, 0, 0, usage, dstx, dsty, @@ -849,7 +873,7 @@ copy_stencil_pixels(GLcontext *ctx, GLint srcx, GLint srcy, assert(ptDraw->block.width == 1); assert(ptDraw->block.height == 1); - + /* map the stencil buffer */ drawMap = screen->transfer_map(screen, ptDraw); @@ -923,6 +947,7 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy, struct pipe_texture *pt; GLfloat *color; enum pipe_format srcFormat, texFormat; + int ptw, pth; pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, NULL); @@ -1004,13 +1029,34 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy, height -= -srcy; srcy = 0; } - + if (height < 0) return; } + /* Need to use POT texture? */ + ptw = width; + pth = height; + if (!screen->get_param(screen, PIPE_CAP_NPOT_TEXTURES)) { + int l2pt, maxSize; + + l2pt = util_logbase2(width); + if (1<<l2pt != width) { + ptw = 1<<(l2pt+1); + } + l2pt = util_logbase2(height); + if (1<<l2pt != height) { + pth = 1<<(l2pt+1); + } + + /* Check against maximum texture size */ + maxSize = 1 << (pipe->screen->get_param(pipe->screen, PIPE_CAP_MAX_TEXTURE_2D_LEVELS) - 1); + assert(ptw <= maxSize); + assert(pth <= maxSize); + } + pt = st_texture_create(ctx->st, PIPE_TEXTURE_2D, texFormat, 0, - width, height, 1, + ptw, pth, 1, PIPE_TEXTURE_USAGE_SAMPLER); if (!pt) return; diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c index ecdb988033..a96602878e 100644 --- a/src/mesa/state_tracker/st_cb_fbo.c +++ b/src/mesa/state_tracker/st_cb_fbo.c @@ -446,6 +446,35 @@ st_finish_render_texture(GLcontext *ctx, /** + * Validate a renderbuffer attachment for a particular usage. + */ + +static GLboolean +st_validate_attachment(struct pipe_screen *screen, + const struct gl_renderbuffer_attachment *att, + GLuint usage) +{ + const struct st_texture_object *stObj = + st_texture_object(att->Texture); + + /** + * Only validate texture attachments for now, since + * st_renderbuffer_alloc_storage makes sure that + * the format is supported. + */ + + if (att->Type != GL_TEXTURE) + return GL_TRUE; + + if (!stObj) + return GL_FALSE; + + return screen->is_format_supported(screen, stObj->pt->format, + PIPE_TEXTURE_2D, + usage, 0); +} + +/** * Check that the framebuffer configuration is valid in terms of what * the driver can support. * @@ -454,13 +483,37 @@ st_finish_render_texture(GLcontext *ctx, static void st_validate_framebuffer(GLcontext *ctx, struct gl_framebuffer *fb) { + struct pipe_screen *screen = ctx->st->pipe->screen; const struct gl_renderbuffer *depthRb = fb->Attachment[BUFFER_DEPTH].Renderbuffer; const struct gl_renderbuffer *stencilRb = fb->Attachment[BUFFER_STENCIL].Renderbuffer; + GLuint i; if (stencilRb && depthRb && stencilRb != depthRb) { fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT; + return; + } + + if (!st_validate_attachment(screen, + &fb->Attachment[BUFFER_DEPTH], + PIPE_TEXTURE_USAGE_DEPTH_STENCIL)) { + fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT; + return; + } + if (!st_validate_attachment(screen, + &fb->Attachment[BUFFER_STENCIL], + PIPE_TEXTURE_USAGE_DEPTH_STENCIL)) { + fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT; + return; + } + for (i = 0; i < ctx->Const.MaxColorAttachments; i++) { + if (!st_validate_attachment(screen, + &fb->Attachment[BUFFER_COLOR0 + i], + PIPE_TEXTURE_USAGE_RENDER_TARGET)) { + fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT; + return; + } } } diff --git a/src/mesa/state_tracker/st_cb_flush.c b/src/mesa/state_tracker/st_cb_flush.c index 8ceeeabcd3..1329f807bc 100644 --- a/src/mesa/state_tracker/st_cb_flush.c +++ b/src/mesa/state_tracker/st_cb_flush.c @@ -161,4 +161,16 @@ void st_init_flush_functions(struct dd_function_table *functions) { functions->Flush = st_glFlush; functions->Finish = st_glFinish; + + /* Windows opengl32.dll calls glFinish prior to every swapbuffers. + * This is unnecessary and degrades performance. Luckily we have some + * scope to work around this, as the externally-visible behaviour of + * Finish() is identical to Flush() in all cases - no differences in + * rendering or ReadPixels are visible if we opt not to wait here. + * + * Only set this up on windows to avoid suprise elsewhere. + */ +#ifdef PIPE_OS_WINDOWS + functions->Finish = st_glFlush; +#endif } diff --git a/src/mesa/state_tracker/st_cb_rasterpos.c b/src/mesa/state_tracker/st_cb_rasterpos.c index 3bcccd0df4..d82b2a2035 100644 --- a/src/mesa/state_tracker/st_cb_rasterpos.c +++ b/src/mesa/state_tracker/st_cb_rasterpos.c @@ -251,7 +251,7 @@ st_RasterPos(GLcontext *ctx, const GLfloat v[4]) rs->array[0].Ptr = (GLubyte *) v; /* draw the point */ - st_feedback_draw_vbo(ctx, rs->arrays, &rs->prim, 1, NULL, 0, 1); + st_feedback_draw_vbo(ctx, rs->arrays, &rs->prim, 1, NULL, GL_TRUE, 0, 1); } diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index 15f84b6638..90a059ca69 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -59,6 +59,7 @@ #include "util/u_tile.h" #include "util/u_blit.h" #include "util/u_surface.h" +#include "util/u_math.h" #define DBG if (0) printf @@ -237,16 +238,6 @@ do_memcpy(void *dest, const void *src, size_t n) } -static INLINE unsigned -logbase2(unsigned n) -{ - unsigned log2 = 0; - while (n >>= 1) - ++log2; - return log2; -} - - /** * Return default texture usage bitmask for the given texture format. */ @@ -340,9 +331,9 @@ guess_and_alloc_texture(struct st_context *st, lastLevel = firstLevel; } else { - GLuint l2width = logbase2(width); - GLuint l2height = logbase2(height); - GLuint l2depth = logbase2(depth); + GLuint l2width = util_logbase2(width); + GLuint l2height = util_logbase2(height); + GLuint l2depth = util_logbase2(depth); lastLevel = firstLevel + MAX2(MAX2(l2width, l2height), l2depth); } @@ -532,6 +523,12 @@ st_TexImage(GLcontext * ctx, DBG("%s target %s level %d %dx%dx%d border %d\n", __FUNCTION__, _mesa_lookup_enum_by_nr(target), level, width, height, depth, border); + /* switch to "normal" */ + if (stObj->surface_based) { + _mesa_clear_texture_object(ctx, texObj); + stObj->surface_based = GL_FALSE; + } + /* gallium does not support texture borders, strip it off */ if (border) { strip_texture_border(border, &width, &height, &depth, unpack, &unpackNB); @@ -1047,7 +1044,8 @@ st_TexSubimage(GLcontext *ctx, GLint dims, GLenum target, GLint level, _mesa_image_image_stride(packing, width, height, format, type); GLint i; const GLubyte *src; - enum pipe_transfer_usage transfer_usage; + /* init to silence warning only: */ + enum pipe_transfer_usage transfer_usage = PIPE_TRANSFER_WRITE; DBG("%s target %s level %d offset %d,%d %dx%d\n", __FUNCTION__, _mesa_lookup_enum_by_nr(target), diff --git a/src/mesa/state_tracker/st_draw.c b/src/mesa/state_tracker/st_draw.c index 914a507bef..503a5f34a3 100644 --- a/src/mesa/state_tracker/st_draw.c +++ b/src/mesa/state_tracker/st_draw.c @@ -533,6 +533,7 @@ st_draw_vbo(GLcontext *ctx, const struct _mesa_prim *prims, GLuint nr_prims, const struct _mesa_index_buffer *ib, + GLboolean index_bounds_valid, GLuint min_index, GLuint max_index) { @@ -545,6 +546,10 @@ st_draw_vbo(GLcontext *ctx, unsigned num_vbuffers, num_velements; GLboolean userSpace; + /* Gallium probably doesn't want this in some cases. */ + if (!index_bounds_valid) + vbo_get_minmax_index(ctx, prims, ib, &min_index, &max_index); + /* sanity check for pointer arithmetic below */ assert(sizeof(arrays[0]->Ptr[0]) == 1); diff --git a/src/mesa/state_tracker/st_draw.h b/src/mesa/state_tracker/st_draw.h index dcfe7e1536..3e0face656 100644 --- a/src/mesa/state_tracker/st_draw.h +++ b/src/mesa/state_tracker/st_draw.h @@ -47,6 +47,7 @@ st_draw_vbo(GLcontext *ctx, const struct _mesa_prim *prims, GLuint nr_prims, const struct _mesa_index_buffer *ib, + GLboolean index_bounds_valid, GLuint min_index, GLuint max_index); @@ -56,6 +57,7 @@ st_feedback_draw_vbo(GLcontext *ctx, const struct _mesa_prim *prims, GLuint nr_prims, const struct _mesa_index_buffer *ib, + GLboolean index_bounds_valid, GLuint min_index, GLuint max_index); diff --git a/src/mesa/state_tracker/st_draw_feedback.c b/src/mesa/state_tracker/st_draw_feedback.c index 2712c131c0..b2d682ef64 100644 --- a/src/mesa/state_tracker/st_draw_feedback.c +++ b/src/mesa/state_tracker/st_draw_feedback.c @@ -96,6 +96,7 @@ st_feedback_draw_vbo(GLcontext *ctx, const struct _mesa_prim *prims, GLuint nr_prims, const struct _mesa_index_buffer *ib, + GLboolean index_bounds_valid, GLuint min_index, GLuint max_index) { @@ -114,6 +115,9 @@ st_feedback_draw_vbo(GLcontext *ctx, st_validate_state(ctx->st); + if (!index_bounds_valid) + vbo_get_minmax_index(ctx, prims, ib, &min_index, &max_index); + /* must get these after state validation! */ vp = ctx->st->vp; vs = &st->vp->state; diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c index 8a958e8bd8..3f835d38dd 100644 --- a/src/mesa/state_tracker/st_extensions.c +++ b/src/mesa/state_tracker/st_extensions.c @@ -233,7 +233,9 @@ void st_init_extensions(struct st_context *st) if (screen->get_param(screen, PIPE_CAP_POINT_SPRITE)) { ctx->Extensions.ARB_point_sprite = GL_TRUE; - ctx->Extensions.NV_point_sprite = GL_TRUE; + /* GL_NV_point_sprite is not supported by gallium because we don't + * support the GL_POINT_SPRITE_R_MODE_NV option. + */ } if (screen->get_param(screen, PIPE_CAP_OCCLUSION_QUERY)) { diff --git a/src/mesa/state_tracker/st_format.c b/src/mesa/state_tracker/st_format.c index b243c249e3..dcb90a3107 100644 --- a/src/mesa/state_tracker/st_format.c +++ b/src/mesa/state_tracker/st_format.c @@ -435,10 +435,10 @@ st_choose_format(struct pipe_context *pipe, GLenum internalFormat, case GL_RGB5: case GL_RGB4: case GL_R3_G3_B2: - if (screen->is_format_supported( screen, PIPE_FORMAT_A1R5G5B5_UNORM, target, tex_usage, geom_flags )) - return PIPE_FORMAT_A1R5G5B5_UNORM; if (screen->is_format_supported( screen, PIPE_FORMAT_R5G6B5_UNORM, target, tex_usage, geom_flags )) return PIPE_FORMAT_R5G6B5_UNORM; + if (screen->is_format_supported( screen, PIPE_FORMAT_A1R5G5B5_UNORM, target, tex_usage, geom_flags )) + return PIPE_FORMAT_A1R5G5B5_UNORM; return default_rgba_format( screen, target, tex_usage, geom_flags ); case GL_ALPHA: diff --git a/src/mesa/state_tracker/st_mesa_to_tgsi.c b/src/mesa/state_tracker/st_mesa_to_tgsi.c index e150dff9bb..2ab12d3cf3 100644 --- a/src/mesa/state_tracker/st_mesa_to_tgsi.c +++ b/src/mesa/state_tracker/st_mesa_to_tgsi.c @@ -112,27 +112,6 @@ map_register_file_index( { switch( file ) { case TGSI_FILE_INPUT: - if (procType == TGSI_PROCESSOR_FRAGMENT && - index == FRAG_ATTRIB_FOGC) { - if (GET_SWZ(*swizzle, 0) == SWIZZLE_X) { - /* do nothing we're, ok */ - } else if (GET_SWZ(*swizzle, 0) == SWIZZLE_Y) { - /* replace the swizzle with xxxx */ - *swizzle = MAKE_SWIZZLE4(SWIZZLE_X, - SWIZZLE_X, - SWIZZLE_X, - SWIZZLE_X); - /* register after fog */ - return inputMapping[index] + 1; - } else { - *swizzle = MAKE_SWIZZLE4(SWIZZLE_Z, - SWIZZLE_W, - SWIZZLE_Z, - SWIZZLE_W); - /* register after frontface */ - return inputMapping[index] + 2; - } - } /* inputs are mapped according to the user-defined map */ return inputMapping[index]; @@ -158,12 +137,6 @@ map_texture_target( GLuint textarget, GLboolean shadow ) { -#if 1 - /* XXX remove this line after we've checked that the rest of gallium - * can handle the TGSI_TEXTURE_SHADOWx tokens. - */ - shadow = GL_FALSE; -#endif switch( textarget ) { case TEXTURE_1D_INDEX: if (shadow) @@ -225,11 +198,15 @@ static struct tgsi_full_immediate make_immediate(const float *value, uint size) { struct tgsi_full_immediate imm; + unsigned i; imm = tgsi_default_full_immediate(); imm.Immediate.NrTokens += size; imm.Immediate.DataType = TGSI_IMM_FLOAT32; - imm.u.Pointer = value; + + for (i = 0; i < size; i++) + imm.u[i].Float = value[i]; + return imm; } @@ -370,7 +347,7 @@ compile_instruction( fullinst->Instruction.Opcode = TGSI_OPCODE_ADD; break; case OPCODE_BGNLOOP: - fullinst->Instruction.Opcode = TGSI_OPCODE_BGNLOOP2; + fullinst->Instruction.Opcode = TGSI_OPCODE_BGNLOOP; fullinst->InstructionExtLabel.Label = inst->BranchTarget + preamble_size; break; case OPCODE_BGNSUB: @@ -428,7 +405,7 @@ compile_instruction( fullinst->Instruction.Opcode = TGSI_OPCODE_ENDIF; break; case OPCODE_ENDLOOP: - fullinst->Instruction.Opcode = TGSI_OPCODE_ENDLOOP2; + fullinst->Instruction.Opcode = TGSI_OPCODE_ENDLOOP; fullinst->InstructionExtLabel.Label = inst->BranchTarget + preamble_size; break; case OPCODE_ENDSUB: diff --git a/src/mesa/state_tracker/st_program.c b/src/mesa/state_tracker/st_program.c index 806e0ca8f6..d2da20ae42 100644 --- a/src/mesa/state_tracker/st_program.c +++ b/src/mesa/state_tracker/st_program.c @@ -458,34 +458,20 @@ st_translate_fragment_program(struct st_context *st, stfp->input_semantic_index[slot] = 1; interpMode[slot] = TGSI_INTERPOLATE_LINEAR; break; - case FRAG_ATTRIB_FOGC: { - int extra_decls = 0; - if (stfp->Base.UsesFogFragCoord) { - stfp->input_semantic_name[slot] = TGSI_SEMANTIC_FOG; - stfp->input_semantic_index[slot] = 0; - interpMode[slot] = TGSI_INTERPOLATE_PERSPECTIVE; - input_flags[slot] = stfp->Base.Base.InputFlags[attr]; - ++extra_decls; - } - if (stfp->Base.UsesFrontFacing) { - GLint idx = slot + extra_decls; - stfp->input_semantic_name[idx] = TGSI_SEMANTIC_FACE; - stfp->input_semantic_index[idx] = 0; - interpMode[idx] = TGSI_INTERPOLATE_CONSTANT; - input_flags[idx] = stfp->Base.Base.InputFlags[attr]; - ++extra_decls; - } - if (stfp->Base.UsesPointCoord) { - GLint idx = slot + extra_decls; - stfp->input_semantic_name[idx] = TGSI_SEMANTIC_GENERIC; - stfp->input_semantic_index[idx] = num_generic++; - interpMode[idx] = TGSI_INTERPOLATE_PERSPECTIVE; - input_flags[idx] = stfp->Base.Base.InputFlags[attr]; - ++extra_decls; - } - fs_num_inputs += extra_decls - 1; - continue; - } + case FRAG_ATTRIB_FOGC: + stfp->input_semantic_name[slot] = TGSI_SEMANTIC_FOG; + stfp->input_semantic_index[slot] = 0; + interpMode[slot] = TGSI_INTERPOLATE_PERSPECTIVE; + break; + case FRAG_ATTRIB_FACE: + stfp->input_semantic_name[slot] = TGSI_SEMANTIC_FACE; + stfp->input_semantic_index[slot] = num_generic++; + interpMode[slot] = TGSI_INTERPOLATE_CONSTANT; + break; + case FRAG_ATTRIB_PNTC: + stfp->input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC; + stfp->input_semantic_index[slot] = num_generic++; + interpMode[slot] = TGSI_INTERPOLATE_PERSPECTIVE; break; case FRAG_ATTRIB_TEX0: case FRAG_ATTRIB_TEX1: diff --git a/src/mesa/state_tracker/st_public.h b/src/mesa/state_tracker/st_public.h index 04d3a3d7c2..a5fdac32d1 100644 --- a/src/mesa/state_tracker/st_public.h +++ b/src/mesa/state_tracker/st_public.h @@ -107,7 +107,9 @@ void st_swapbuffers(struct st_framebuffer *stfb, struct pipe_surface **front_left, struct pipe_surface **front_right); -int st_set_teximage(struct pipe_texture *pt, int target); +int st_bind_texture_surface(struct pipe_surface *ps, int target, int level, + enum pipe_format format); +int st_unbind_texture_surface(struct pipe_surface *ps, int target, int level); /** Redirect rendering into stfb's surface to a texture image */ int st_bind_teximage(struct st_framebuffer *stfb, uint surfIndex, diff --git a/src/mesa/state_tracker/st_texture.c b/src/mesa/state_tracker/st_texture.c index 10faa633ea..d58803991a 100644 --- a/src/mesa/state_tracker/st_texture.c +++ b/src/mesa/state_tracker/st_texture.c @@ -32,6 +32,7 @@ #include "st_cb_fbo.h" #include "st_inlines.h" #include "main/enums.h" +#include "main/texobj.h" #include "main/teximage.h" #include "main/texstore.h" @@ -353,25 +354,95 @@ st_texture_image_copy(struct pipe_context *pipe, } } -/** Bind a pipe surface for use as a texture image */ + +/** + * Bind a pipe surface to a texture object. After the call, + * the texture object is marked dirty and will be (re-)validated. + * + * If this is the first surface bound, the texture object is said to + * switch from normal to surface based. It will be cleared first in + * this case. + * + * \param ps pipe surface to be unbound + * \param target texture target + * \param level image level + * \param format internal format of the texture + */ int -st_set_teximage(struct pipe_texture *pt, int target) +st_bind_texture_surface(struct pipe_surface *ps, int target, int level, + enum pipe_format format) { GET_CURRENT_CONTEXT(ctx); const GLuint unit = ctx->Texture.CurrentUnit; struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; struct gl_texture_object *texObj; struct gl_texture_image *texImage; + struct st_texture_object *stObj; struct st_texture_image *stImage; - int internalFormat; + GLenum internalFormat; - switch (pt->format) { - case PIPE_FORMAT_A8R8G8B8_UNORM: - internalFormat = GL_RGBA8; + switch (target) { + case ST_TEXTURE_2D: + target = GL_TEXTURE_2D; + break; + case ST_TEXTURE_RECT: + target = GL_TEXTURE_RECTANGLE_ARB; break; default: return 0; - }; + } + + /* map pipe format to base format for now */ + if (pf_get_component_bits(format, PIPE_FORMAT_COMP_A) > 0) + internalFormat = GL_RGBA; + else + internalFormat = GL_RGB; + + texObj = _mesa_select_tex_object(ctx, texUnit, target); + _mesa_lock_texture(ctx, texObj); + + stObj = st_texture_object(texObj); + /* switch to surface based */ + if (!stObj->surface_based) { + _mesa_clear_texture_object(ctx, texObj); + stObj->surface_based = GL_TRUE; + } + + texImage = _mesa_get_tex_image(ctx, texObj, target, level); + stImage = st_texture_image(texImage); + + _mesa_init_teximage_fields(ctx, target, texImage, + ps->width, ps->height, 1, 0, internalFormat); + texImage->TexFormat = st_ChooseTextureFormat(ctx, internalFormat, + GL_RGBA, GL_UNSIGNED_BYTE); + _mesa_set_fetch_functions(texImage, 2); + pipe_texture_reference(&stImage->pt, ps->texture); + + _mesa_dirty_texobj(ctx, texObj, GL_TRUE); + _mesa_unlock_texture(ctx, texObj); + + return 1; +} + + +/** + * Unbind a pipe surface from a texture object. After the call, + * the texture object is marked dirty and will be (re-)validated. + * + * \param ps pipe surface to be unbound + * \param target texture target + * \param level image level + */ +int +st_unbind_texture_surface(struct pipe_surface *ps, int target, int level) +{ + GET_CURRENT_CONTEXT(ctx); + const GLuint unit = ctx->Texture.CurrentUnit; + struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; + struct gl_texture_object *texObj; + struct gl_texture_image *texImage; + struct st_texture_object *stObj; + struct st_texture_image *stImage; switch (target) { case ST_TEXTURE_2D: @@ -385,21 +456,28 @@ st_set_teximage(struct pipe_texture *pt, int target) } texObj = _mesa_select_tex_object(ctx, texUnit, target); - texImage = _mesa_get_tex_image(ctx, texObj, target, 0); + + _mesa_lock_texture(ctx, texObj); + + texImage = _mesa_get_tex_image(ctx, texObj, target, level); + stObj = st_texture_object(texObj); stImage = st_texture_image(texImage); - - _mesa_init_teximage_fields(ctx, GL_TEXTURE_2D, texImage, pt->width[0], - pt->height[0], 1, 0, internalFormat); - texImage->TexFormat = st_ChooseTextureFormat(ctx, internalFormat, GL_RGBA, - GL_UNSIGNED_BYTE); - _mesa_set_fetch_functions(texImage, 2); + /* Make sure the pipe surface is still bound. The texture object is still + * considered surface based even if this is the last bound surface. */ + if (stImage->pt == ps->texture) { + pipe_texture_reference(&stImage->pt, NULL); + _mesa_clear_texture_image(ctx, texImage); - pipe_texture_reference(&stImage->pt, pt); + _mesa_dirty_texobj(ctx, texObj, GL_TRUE); + } + _mesa_unlock_texture(ctx, texObj); + return 1; } + /** Redirect rendering into stfb's surface to a texture image */ int st_bind_teximage(struct st_framebuffer *stfb, uint surfIndex, diff --git a/src/mesa/state_tracker/st_texture.h b/src/mesa/state_tracker/st_texture.h index b9d447cb56..60868ce067 100644 --- a/src/mesa/state_tracker/st_texture.h +++ b/src/mesa/state_tracker/st_texture.h @@ -69,6 +69,11 @@ struct st_texture_object struct pipe_texture *pt; GLboolean teximage_realloc; + + /* True if there is/was a surface bound to this texture object. It helps + * track whether the texture object is surface based or not. + */ + GLboolean surface_based; }; diff --git a/src/mesa/swrast/s_blit.c b/src/mesa/swrast/s_blit.c index 0e32cb8f65..8303e4debc 100644 --- a/src/mesa/swrast/s_blit.c +++ b/src/mesa/swrast/s_blit.c @@ -24,6 +24,7 @@ #include "main/glheader.h" +#include "main/image.h" #include "main/macros.h" #include "s_context.h" @@ -104,7 +105,7 @@ static void blit_nearest(GLcontext *ctx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, - GLenum buffer) + GLbitfield buffer) { struct gl_renderbuffer *readRb, *drawRb; @@ -456,7 +457,7 @@ static void simple_blit(GLcontext *ctx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, - GLenum buffer) + GLbitfield buffer) { struct gl_renderbuffer *readRb, *drawRb; const GLint width = srcX1 - srcX0; @@ -551,184 +552,6 @@ simple_blit(GLcontext *ctx, /** - * Clip dst coords against Xmax (or Ymax). - */ -static INLINE void -clip_right_or_top(GLint *srcX0, GLint *srcX1, - GLint *dstX0, GLint *dstX1, - GLint maxValue) -{ - GLfloat t, bias; - - if (*dstX1 > maxValue) { - /* X1 outside right edge */ - ASSERT(*dstX0 < maxValue); /* X0 should be inside right edge */ - t = (GLfloat) (maxValue - *dstX0) / (GLfloat) (*dstX1 - *dstX0); - /* chop off [t, 1] part */ - ASSERT(t >= 0.0 && t <= 1.0); - *dstX1 = maxValue; - bias = (*srcX0 < *srcX1) ? 0.5 : -0.5; - *srcX1 = *srcX0 + (GLint) (t * (*srcX1 - *srcX0) + bias); - } - else if (*dstX0 > maxValue) { - /* X0 outside right edge */ - ASSERT(*dstX1 < maxValue); /* X1 should be inside right edge */ - t = (GLfloat) (maxValue - *dstX1) / (GLfloat) (*dstX0 - *dstX1); - /* chop off [t, 1] part */ - ASSERT(t >= 0.0 && t <= 1.0); - *dstX0 = maxValue; - bias = (*srcX0 < *srcX1) ? -0.5 : 0.5; - *srcX0 = *srcX1 + (GLint) (t * (*srcX0 - *srcX1) + bias); - } -} - - -/** - * Clip dst coords against Xmin (or Ymin). - */ -static INLINE void -clip_left_or_bottom(GLint *srcX0, GLint *srcX1, - GLint *dstX0, GLint *dstX1, - GLint minValue) -{ - GLfloat t, bias; - - if (*dstX0 < minValue) { - /* X0 outside left edge */ - ASSERT(*dstX1 > minValue); /* X1 should be inside left edge */ - t = (GLfloat) (minValue - *dstX0) / (GLfloat) (*dstX1 - *dstX0); - /* chop off [0, t] part */ - ASSERT(t >= 0.0 && t <= 1.0); - *dstX0 = minValue; - bias = (*srcX0 < *srcX1) ? 0.5 : -0.5; /* flipped??? */ - *srcX0 = *srcX0 + (GLint) (t * (*srcX1 - *srcX0) + bias); - } - else if (*dstX1 < minValue) { - /* X1 outside left edge */ - ASSERT(*dstX0 > minValue); /* X0 should be inside left edge */ - t = (GLfloat) (minValue - *dstX1) / (GLfloat) (*dstX0 - *dstX1); - /* chop off [0, t] part */ - ASSERT(t >= 0.0 && t <= 1.0); - *dstX1 = minValue; - bias = (*srcX0 < *srcX1) ? 0.5 : -0.5; - *srcX1 = *srcX1 + (GLint) (t * (*srcX0 - *srcX1) + bias); - } -} - - -/** - * Do clipping of blit src/dest rectangles. - * The dest rect is clipped against both the buffer bounds and scissor bounds. - * The src rect is just clipped against the buffer bounds. - * - * When either the src or dest rect is clipped, the other is also clipped - * proportionately! - * - * Note that X0 need not be less than X1 (same for Y) for either the source - * and dest rects. That makes the clipping a little trickier. - * - * \return GL_TRUE if anything is left to draw, GL_FALSE if totally clipped - */ -static GLboolean -clip_blit(GLcontext *ctx, - GLint *srcX0, GLint *srcY0, GLint *srcX1, GLint *srcY1, - GLint *dstX0, GLint *dstY0, GLint *dstX1, GLint *dstY1) -{ - const GLint srcXmin = 0; - const GLint srcXmax = ctx->ReadBuffer->Width; - const GLint srcYmin = 0; - const GLint srcYmax = ctx->ReadBuffer->Height; - - /* these include scissor bounds */ - const GLint dstXmin = ctx->DrawBuffer->_Xmin; - const GLint dstXmax = ctx->DrawBuffer->_Xmax; - const GLint dstYmin = ctx->DrawBuffer->_Ymin; - const GLint dstYmax = ctx->DrawBuffer->_Ymax; - - /* - printf("PreClipX: src: %d .. %d dst: %d .. %d\n", - *srcX0, *srcX1, *dstX0, *dstX1); - printf("PreClipY: src: %d .. %d dst: %d .. %d\n", - *srcY0, *srcY1, *dstY0, *dstY1); - */ - - /* trivial rejection tests */ - if (*dstX0 == *dstX1) - return GL_FALSE; /* no width */ - if (*dstX0 <= dstXmin && *dstX1 <= dstXmin) - return GL_FALSE; /* totally out (left) of bounds */ - if (*dstX0 >= dstXmax && *dstX1 >= dstXmax) - return GL_FALSE; /* totally out (right) of bounds */ - - if (*dstY0 == *dstY1) - return GL_FALSE; - if (*dstY0 <= dstYmin && *dstY1 <= dstYmin) - return GL_FALSE; - if (*dstY0 >= dstYmax && *dstY1 >= dstYmax) - return GL_FALSE; - - if (*srcX0 == *srcX1) - return GL_FALSE; - if (*srcX0 <= srcXmin && *srcX1 <= srcXmin) - return GL_FALSE; - if (*srcX0 >= srcXmax && *srcX1 >= srcXmax) - return GL_FALSE; - - if (*srcY0 == *srcY1) - return GL_FALSE; - if (*srcY0 <= srcYmin && *srcY1 <= srcYmin) - return GL_FALSE; - if (*srcY0 >= srcYmax && *srcY1 >= srcYmax) - return GL_FALSE; - - /* - * dest clip - */ - clip_right_or_top(srcX0, srcX1, dstX0, dstX1, dstXmax); - clip_right_or_top(srcY0, srcY1, dstY0, dstY1, dstYmax); - clip_left_or_bottom(srcX0, srcX1, dstX0, dstX1, dstXmin); - clip_left_or_bottom(srcY0, srcY1, dstY0, dstY1, dstYmin); - - /* - * src clip (just swap src/dst values from above) - */ - clip_right_or_top(dstX0, dstX1, srcX0, srcX1, srcXmax); - clip_right_or_top(dstY0, dstY1, srcY0, srcY1, srcYmax); - clip_left_or_bottom(dstX0, dstX1, srcX0, srcX1, srcXmin); - clip_left_or_bottom(dstY0, dstY1, srcY0, srcY1, srcYmin); - - /* - printf("PostClipX: src: %d .. %d dst: %d .. %d\n", - *srcX0, *srcX1, *dstX0, *dstX1); - printf("PostClipY: src: %d .. %d dst: %d .. %d\n", - *srcY0, *srcY1, *dstY0, *dstY1); - */ - - ASSERT(*dstX0 >= dstXmin); - ASSERT(*dstX0 <= dstXmax); - ASSERT(*dstX1 >= dstXmin); - ASSERT(*dstX1 <= dstXmax); - - ASSERT(*dstY0 >= dstYmin); - ASSERT(*dstY0 <= dstYmax); - ASSERT(*dstY1 >= dstYmin); - ASSERT(*dstY1 <= dstYmax); - - ASSERT(*srcX0 >= srcXmin); - ASSERT(*srcX0 <= srcXmax); - ASSERT(*srcX1 >= srcXmin); - ASSERT(*srcX1 <= srcXmax); - - ASSERT(*srcY0 >= srcYmin); - ASSERT(*srcY0 <= srcYmax); - ASSERT(*srcY1 >= srcYmin); - ASSERT(*srcY1 <= srcYmax); - - return GL_TRUE; -} - - -/** * Software fallback for glBlitFramebufferEXT(). */ void @@ -737,7 +560,7 @@ _swrast_BlitFramebuffer(GLcontext *ctx, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) { - static const GLint buffers[3] = { + static const GLbitfield buffers[3] = { GL_COLOR_BUFFER_BIT, GL_DEPTH_BUFFER_BIT, GL_STENCIL_BUFFER_BIT @@ -747,8 +570,8 @@ _swrast_BlitFramebuffer(GLcontext *ctx, if (!ctx->DrawBuffer->_NumColorDrawBuffers) return; - if (!clip_blit(ctx, &srcX0, &srcY0, &srcX1, &srcY1, - &dstX0, &dstY0, &dstX1, &dstY1)) { + if (!_mesa_clip_blit(ctx, &srcX0, &srcY0, &srcX1, &srcY1, + &dstX0, &dstY0, &dstX1, &dstY1)) { return; } diff --git a/src/mesa/swrast/s_fragprog.c b/src/mesa/swrast/s_fragprog.c index b71fb9eae9..613a91b0ec 100644 --- a/src/mesa/swrast/s_fragprog.c +++ b/src/mesa/swrast/s_fragprog.c @@ -157,9 +157,8 @@ init_machine(GLcontext *ctx, struct gl_program_machine *machine, /* if running a GLSL program (not ARB_fragment_program) */ if (ctx->Shader.CurrentProgram) { - /* Store front/back facing value in register FOGC.Y */ - machine->Attribs[FRAG_ATTRIB_FOGC][col][1] = 1.0 - span->facing; - /* Note FOGC.ZW is gl_PointCoord if drawing a sprite */ + /* Store front/back facing value */ + machine->Attribs[FRAG_ATTRIB_FACE][col][0] = 1.0 - span->facing; } machine->CurElement = col; diff --git a/src/mesa/swrast/s_points.c b/src/mesa/swrast/s_points.c index 0a3ad97a71..50ec2063a5 100644 --- a/src/mesa/swrast/s_points.c +++ b/src/mesa/swrast/s_points.c @@ -139,9 +139,10 @@ sprite_point(GLcontext *ctx, const SWvertex *vert) } ATTRIB_LOOP_BEGIN - if (attr >= FRAG_ATTRIB_TEX0 && attr < FRAG_ATTRIB_VAR0) { + if (attr >= FRAG_ATTRIB_TEX0 && attr <= FRAG_ATTRIB_TEX7) { + /* a texcoord attribute */ const GLuint u = attr - FRAG_ATTRIB_TEX0; - /* a texcoord */ + ASSERT(u < Elements(ctx->Point.CoordReplace)); if (ctx->Point.CoordReplace[u]) { tCoords[numTcoords++] = attr; @@ -170,15 +171,15 @@ sprite_point(GLcontext *ctx, const SWvertex *vert) continue; } } - else if (attr == FRAG_ATTRIB_FOGC) { - /* GLSL gl_PointCoord is stored in fog.zw */ - span.attrStart[FRAG_ATTRIB_FOGC][2] = 0.0; - span.attrStart[FRAG_ATTRIB_FOGC][3] = 0.0; /* t0 set below */ - span.attrStepX[FRAG_ATTRIB_FOGC][2] = dsdx; - span.attrStepX[FRAG_ATTRIB_FOGC][3] = 0.0; - span.attrStepY[FRAG_ATTRIB_FOGC][2] = 0.0; - span.attrStepY[FRAG_ATTRIB_FOGC][3] = dtdy; - tCoords[numTcoords++] = FRAG_ATTRIB_FOGC; + else if (attr == FRAG_ATTRIB_PNTC) { + /* GLSL gl_PointCoord.xy (.zw undefined) */ + span.attrStart[FRAG_ATTRIB_PNTC][0] = 0.0; + span.attrStart[FRAG_ATTRIB_PNTC][1] = 0.0; /* t0 set below */ + span.attrStepX[FRAG_ATTRIB_PNTC][0] = dsdx; + span.attrStepX[FRAG_ATTRIB_PNTC][1] = 0.0; + span.attrStepY[FRAG_ATTRIB_PNTC][0] = 0.0; + span.attrStepY[FRAG_ATTRIB_PNTC][1] = dtdy; + tCoords[numTcoords++] = FRAG_ATTRIB_PNTC; continue; } /* use vertex's texcoord/attrib */ @@ -221,10 +222,7 @@ sprite_point(GLcontext *ctx, const SWvertex *vert) GLuint i; /* setup texcoord T for this row */ for (i = 0; i < numTcoords; i++) { - if (tCoords[i] == FRAG_ATTRIB_FOGC) - span.attrStart[FRAG_ATTRIB_FOGC][3] = tcoord; - else - span.attrStart[tCoords[i]][1] = tcoord; + span.attrStart[tCoords[i]][1] = tcoord; } /* these might get changed by span clipping */ diff --git a/src/mesa/tnl/t_context.c b/src/mesa/tnl/t_context.c index f69b122046..f2771cde09 100644 --- a/src/mesa/tnl/t_context.c +++ b/src/mesa/tnl/t_context.c @@ -81,7 +81,7 @@ _tnl_CreateContext( GLcontext *ctx ) tnl->nr_blocks = 0; /* plug in the VBO drawing function */ - vbo_set_draw_func(ctx, _tnl_draw_prims); + vbo_set_draw_func(ctx, _tnl_vbo_draw_prims); _math_init_transformation(); _math_init_translate(); diff --git a/src/mesa/tnl/t_draw.c b/src/mesa/tnl/t_draw.c index 2ec65d5323..c64c2c2077 100644 --- a/src/mesa/tnl/t_draw.c +++ b/src/mesa/tnl/t_draw.c @@ -360,6 +360,20 @@ static void unmap_vbos( GLcontext *ctx, } +void _tnl_vbo_draw_prims(GLcontext *ctx, + const struct gl_client_array *arrays[], + const struct _mesa_prim *prim, + GLuint nr_prims, + const struct _mesa_index_buffer *ib, + GLboolean index_bounds_valid, + GLuint min_index, + GLuint max_index) +{ + if (!index_bounds_valid) + vbo_get_minmax_index(ctx, prim, ib, &min_index, &max_index); + + _tnl_draw_prims(ctx, arrays, prim, nr_prims, ib, min_index, max_index); +} /* This is the main entrypoint into the slimmed-down software tnl * module. In a regular swtnl driver, this can be plugged straight @@ -393,7 +407,7 @@ void _tnl_draw_prims( GLcontext *ctx, */ vbo_rebase_prims( ctx, arrays, prim, nr_prims, ib, min_index, max_index, - _tnl_draw_prims ); + _tnl_vbo_draw_prims ); return; } else if (max_index > max) { @@ -411,7 +425,7 @@ void _tnl_draw_prims( GLcontext *ctx, */ vbo_split_prims( ctx, arrays, prim, nr_prims, ib, 0, max_index, - _tnl_draw_prims, + _tnl_vbo_draw_prims, &limits ); } else { diff --git a/src/mesa/tnl/t_vb_program.c b/src/mesa/tnl/t_vb_program.c index 66c5e13729..dc954bcba1 100644 --- a/src/mesa/tnl/t_vb_program.c +++ b/src/mesa/tnl/t_vb_program.c @@ -386,6 +386,9 @@ run_vp( GLcontext *ctx, struct tnl_pipeline_stage *stage ) #endif COPY_4V(store->results[attr].data[i], machine.Outputs[attr]); } +#ifdef NAN_CHECK + ASSERT(machine.Outputs[0][3] != 0.0F); +#endif #if 0 printf("HPOS: %f %f %f %f\n", machine.Outputs[0][0], diff --git a/src/mesa/tnl/tnl.h b/src/mesa/tnl/tnl.h index 4d628aa9a6..9c66d3b019 100644 --- a/src/mesa/tnl/tnl.h +++ b/src/mesa/tnl/tnl.h @@ -81,6 +81,16 @@ _tnl_draw_prims( GLcontext *ctx, GLuint min_index, GLuint max_index); +void +_tnl_vbo_draw_prims( GLcontext *ctx, + const struct gl_client_array *arrays[], + const struct _mesa_prim *prim, + GLuint nr_prims, + const struct _mesa_index_buffer *ib, + GLboolean index_bounds_valid, + GLuint min_index, + GLuint max_index); + extern void _mesa_load_tracked_matrices(GLcontext *ctx); diff --git a/src/mesa/vbo/vbo.h b/src/mesa/vbo/vbo.h index 5362226c2f..5986e93576 100644 --- a/src/mesa/vbo/vbo.h +++ b/src/mesa/vbo/vbo.h @@ -69,6 +69,7 @@ typedef void (*vbo_draw_func)( GLcontext *ctx, const struct _mesa_prim *prims, GLuint nr_prims, const struct _mesa_index_buffer *ib, + GLboolean index_bounds_valid, GLuint min_index, GLuint max_index ); @@ -112,7 +113,10 @@ void vbo_rebase_prims( GLcontext *ctx, GLuint min_index, GLuint max_index, vbo_draw_func draw ); - +void +vbo_get_minmax_index(GLcontext *ctx, const struct _mesa_prim *prim, + const struct _mesa_index_buffer *ib, + GLuint *min_index, GLuint *max_index); void vbo_use_buffer_objects(GLcontext *ctx); diff --git a/src/mesa/vbo/vbo_exec_api.c b/src/mesa/vbo/vbo_exec_api.c index b746a77bc1..387d4ee3d4 100644 --- a/src/mesa/vbo/vbo_exec_api.c +++ b/src/mesa/vbo/vbo_exec_api.c @@ -486,23 +486,6 @@ static void GLAPIENTRY vbo_exec_EvalPoint2( GLint i, GLint j ) } -/** - * Check if programs/shaders are enabled and valid at glBegin time. - */ -GLboolean -vbo_validate_shaders(GLcontext *ctx) -{ - if ((ctx->VertexProgram.Enabled && !ctx->VertexProgram._Enabled) || - (ctx->FragmentProgram.Enabled && !ctx->FragmentProgram._Enabled)) { - return GL_FALSE; - } - if (ctx->Shader.CurrentProgram && !ctx->Shader.CurrentProgram->LinkStatus) { - return GL_FALSE; - } - return GL_TRUE; -} - - /* Build a list of primitives on the fly. Keep * ctx->Driver.CurrentExecPrimitive uptodate as well. */ @@ -521,9 +504,7 @@ static void GLAPIENTRY vbo_exec_Begin( GLenum mode ) return; } - if (!vbo_validate_shaders(ctx)) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glBegin (invalid vertex/fragment program)"); + if (!_mesa_valid_to_render(ctx, "glBegin")) { return; } diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c index f4b9b2f744..4148469ef4 100644 --- a/src/mesa/vbo/vbo_exec_array.c +++ b/src/mesa/vbo/vbo_exec_array.c @@ -41,13 +41,27 @@ /** * Compute min and max elements for glDraw[Range]Elements() calls. */ -static void -get_minmax_index(GLuint count, GLuint type, const GLvoid *indices, - GLuint *min_index, GLuint *max_index) +void +vbo_get_minmax_index(GLcontext *ctx, + const struct _mesa_prim *prim, + const struct _mesa_index_buffer *ib, + GLuint *min_index, GLuint *max_index) { GLuint i; + GLsizei count = prim->count; + const void *indices; + + if (_mesa_is_bufferobj(ib->obj)) { + const GLvoid *map = ctx->Driver.MapBuffer(ctx, + GL_ELEMENT_ARRAY_BUFFER_ARB, + GL_READ_ONLY, + ib->obj); + indices = ADD_POINTERS(map, ib->ptr); + } else { + indices = ib->ptr; + } - switch(type) { + switch (ib->type) { case GL_UNSIGNED_INT: { const GLuint *ui_indices = (const GLuint *)indices; GLuint max_ui = ui_indices[count-1]; @@ -88,6 +102,12 @@ get_minmax_index(GLuint count, GLuint type, const GLvoid *indices, assert(0); break; } + + if (_mesa_is_bufferobj(ib->obj)) { + ctx->Driver.UnmapBuffer(ctx, + GL_ELEMENT_ARRAY_BUFFER_ARB, + ib->obj); + } } @@ -101,7 +121,7 @@ check_array_data(GLcontext *ctx, struct gl_client_array *array, { if (array->Enabled) { const void *data = array->Ptr; - if (array->BufferObj->Name) { + if (_mesa_is_bufferobj(array->BufferObj)) { if (!array->BufferObj->Pointer) { /* need to map now */ array->BufferObj->Pointer = ctx->Driver.MapBuffer(ctx, @@ -146,8 +166,8 @@ static void unmap_array_buffer(GLcontext *ctx, struct gl_client_array *array) { if (array->Enabled && - array->BufferObj->Name && - array->BufferObj->Pointer) { + _mesa_is_bufferobj(array->BufferObj) && + _mesa_bufferobj_mapped(array->BufferObj)) { ctx->Driver.UnmapBuffer(ctx, GL_ARRAY_BUFFER_ARB, array->BufferObj); @@ -166,7 +186,7 @@ check_draw_elements_data(GLcontext *ctx, GLsizei count, GLenum elemType, const void *elemMap; GLint i, k; - if (ctx->Array.ElementArrayBufferObj->Name) { + if (_mesa_is_bufferobj(ctx->Array.ElementArrayBufferObj)) { elemMap = ctx->Driver.MapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER_ARB, GL_READ_ONLY, @@ -205,7 +225,7 @@ check_draw_elements_data(GLcontext *ctx, GLsizei count, GLenum elemType, } } - if (ctx->Array.ElementArrayBufferObj->Name) { + if (_mesa_is_bufferobj(ctx->Array.ElementArrayBufferObj)) { ctx->Driver.UnmapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER_ARB, ctx->Array.ElementArrayBufferObj); @@ -469,8 +489,7 @@ vbo_exec_DrawArrays(GLenum mode, GLint start, GLsizei count) if (ctx->NewState) _mesa_update_state( ctx ); - if (!vbo_validate_shaders(ctx)) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glDrawArrays(bad shader)"); + if (!_mesa_valid_to_render(ctx, "glDrawArrays")) { return; } @@ -500,7 +519,7 @@ vbo_exec_DrawArrays(GLenum mode, GLint start, GLsizei count) prim[0].indexed = 0; vbo->draw_prims( ctx, exec->array.inputs, prim, 1, NULL, - start, start + count - 1 ); + GL_TRUE, start, start + count - 1 ); #if 0 print_draw_arrays(ctx, exec, mode, start, count); @@ -566,70 +585,35 @@ dump_element_buffer(GLcontext *ctx, GLenum type) ctx->Array.ElementArrayBufferObj); } - -static void GLAPIENTRY -vbo_exec_DrawRangeElements(GLenum mode, - GLuint start, GLuint end, - GLsizei count, GLenum type, const GLvoid *indices) +/* Inner support for both _mesa_DrawElements and _mesa_DrawRangeElements */ +static void +vbo_validated_drawrangeelements(GLcontext *ctx, GLenum mode, + GLboolean index_bounds_valid, + GLuint start, GLuint end, + GLsizei count, GLenum type, + const GLvoid *indices) { - GET_CURRENT_CONTEXT(ctx); struct vbo_context *vbo = vbo_context(ctx); struct vbo_exec_context *exec = &vbo->exec; struct _mesa_index_buffer ib; struct _mesa_prim prim[1]; - if (!_mesa_validate_DrawRangeElements( ctx, mode, start, end, count, - type, indices )) - return; - - if (end >= ctx->Array.ArrayObj->_MaxElement) { - /* the max element is out of bounds of one or more enabled arrays */ - _mesa_warning(ctx, "glDraw[Range]Elements(start %u, end %u, count %d, " - "type 0x%x, indices=%p)\n" - "\tindex=%u is out of bounds (max=%u) " - "Element Buffer %u (size %d)", - start, end, count, type, indices, end, - ctx->Array.ArrayObj->_MaxElement - 1, - ctx->Array.ElementArrayBufferObj->Name, - ctx->Array.ElementArrayBufferObj->Size); - - if (0) - dump_element_buffer(ctx, type); - - if (0) - _mesa_print_arrays(ctx); - return; - } - else if (0) { - _mesa_printf("glDraw[Range]Elements" - "(start %u, end %u, type 0x%x, count %d) ElemBuf %u\n", - start, end, type, count, - ctx->Array.ElementArrayBufferObj->Name); - } - -#if 0 - check_draw_elements_data(ctx, count, type, indices); -#else - (void) check_draw_elements_data; -#endif - FLUSH_CURRENT( ctx, 0 ); if (ctx->NewState) _mesa_update_state( ctx ); - if (!vbo_validate_shaders(ctx)) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glDrawRangeElements(bad shader)"); + if (!_mesa_valid_to_render(ctx, "glDraw[Range]Elements")) { return; } - bind_arrays( ctx ); - if (ctx->NewState) _mesa_update_state( ctx ); + bind_arrays( ctx ); + ib.count = count; - ib.type = type; + ib.type = type; ib.obj = ctx->Array.ElementArrayBufferObj; ib.ptr = indices; @@ -673,44 +657,68 @@ vbo_exec_DrawRangeElements(GLenum mode, * for the latter case elsewhere. */ - vbo->draw_prims( ctx, exec->array.inputs, prim, 1, &ib, start, end ); + vbo->draw_prims( ctx, exec->array.inputs, prim, 1, &ib, + index_bounds_valid, start, end ); } - static void GLAPIENTRY -vbo_exec_DrawElements(GLenum mode, GLsizei count, GLenum type, - const GLvoid *indices) +vbo_exec_DrawRangeElements(GLenum mode, + GLuint start, GLuint end, + GLsizei count, GLenum type, const GLvoid *indices) { GET_CURRENT_CONTEXT(ctx); - GLuint min_index = 0; - GLuint max_index = 0; - if (!_mesa_validate_DrawElements( ctx, mode, count, type, indices )) + if (!_mesa_validate_DrawRangeElements( ctx, mode, start, end, count, + type, indices )) return; - if (!vbo_validate_shaders(ctx)) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glDrawElements(bad shader)"); + if (end >= ctx->Array.ArrayObj->_MaxElement) { + /* the max element is out of bounds of one or more enabled arrays */ + _mesa_warning(ctx, "glDraw[Range]Elements(start %u, end %u, count %d, " + "type 0x%x, indices=%p)\n" + "\tindex=%u is out of bounds (max=%u) " + "Element Buffer %u (size %d)", + start, end, count, type, indices, end, + ctx->Array.ArrayObj->_MaxElement - 1, + ctx->Array.ElementArrayBufferObj->Name, + ctx->Array.ElementArrayBufferObj->Size); + + if (0) + dump_element_buffer(ctx, type); + + if (0) + _mesa_print_arrays(ctx); return; } + else if (0) { + _mesa_printf("glDraw[Range]Elements" + "(start %u, end %u, type 0x%x, count %d) ElemBuf %u\n", + start, end, type, count, + ctx->Array.ElementArrayBufferObj->Name); + } - if (ctx->Array.ElementArrayBufferObj->Name) { - const GLvoid *map = ctx->Driver.MapBuffer(ctx, - GL_ELEMENT_ARRAY_BUFFER_ARB, - GL_READ_ONLY, - ctx->Array.ElementArrayBufferObj); +#if 0 + check_draw_elements_data(ctx, count, type, indices); +#else + (void) check_draw_elements_data; +#endif - get_minmax_index(count, type, ADD_POINTERS(map, indices), - &min_index, &max_index); + vbo_validated_drawrangeelements(ctx, mode, GL_TRUE, start, end, + count, type, indices); +} - ctx->Driver.UnmapBuffer(ctx, - GL_ELEMENT_ARRAY_BUFFER_ARB, - ctx->Array.ElementArrayBufferObj); - } - else { - get_minmax_index(count, type, indices, &min_index, &max_index); - } - vbo_exec_DrawRangeElements(mode, min_index, max_index, count, type, indices); +static void GLAPIENTRY +vbo_exec_DrawElements(GLenum mode, GLsizei count, GLenum type, + const GLvoid *indices) +{ + GET_CURRENT_CONTEXT(ctx); + + if (!_mesa_validate_DrawElements( ctx, mode, count, type, indices )) + return; + + vbo_validated_drawrangeelements(ctx, mode, GL_FALSE, ~0, ~0, + count, type, indices); } diff --git a/src/mesa/vbo/vbo_exec_draw.c b/src/mesa/vbo/vbo_exec_draw.c index 18419928b2..d76c45f356 100644 --- a/src/mesa/vbo/vbo_exec_draw.c +++ b/src/mesa/vbo/vbo_exec_draw.c @@ -214,7 +214,7 @@ vbo_exec_bind_arrays( GLcontext *ctx ) /* override the default array set above */ exec->vtx.inputs[attr] = &arrays[attr]; - if (exec->vtx.bufferobj->Name) { + if (_mesa_is_bufferobj(exec->vtx.bufferobj)) { /* a real buffer obj: Ptr is an offset, not a pointer*/ GLsizeiptr offset; assert(exec->vtx.bufferobj->Pointer); /* buf should be mapped */ @@ -251,7 +251,7 @@ vbo_exec_vtx_unmap( struct vbo_exec_context *exec ) { GLenum target = GL_ARRAY_BUFFER_ARB; - if (exec->vtx.bufferobj->Name) { + if (_mesa_is_bufferobj(exec->vtx.bufferobj)) { GLcontext *ctx = exec->ctx; if (ctx->Driver.FlushMappedBufferRange) { @@ -291,7 +291,7 @@ vbo_exec_vtx_map( struct vbo_exec_context *exec ) MESA_MAP_NOWAIT_BIT; const GLenum usage = GL_STREAM_DRAW_ARB; - if (exec->vtx.bufferobj->Name == 0) + if (!_mesa_is_bufferobj(exec->vtx.bufferobj)) return; if (exec->vtx.buffer_map != NULL) { @@ -365,7 +365,7 @@ vbo_exec_vtx_flush( struct vbo_exec_context *exec, GLboolean unmap ) if (ctx->NewState) _mesa_update_state( ctx ); - if (exec->vtx.bufferobj->Name) { + if (_mesa_is_bufferobj(exec->vtx.bufferobj)) { vbo_exec_vtx_unmap( exec ); } @@ -378,12 +378,13 @@ vbo_exec_vtx_flush( struct vbo_exec_context *exec, GLboolean unmap ) exec->vtx.prim, exec->vtx.prim_count, NULL, + GL_TRUE, 0, exec->vtx.vert_count - 1); /* If using a real VBO, get new storage -- unless asked not to. */ - if (exec->vtx.bufferobj->Name && !unmap) { + if (_mesa_is_bufferobj(exec->vtx.bufferobj) && !unmap) { vbo_exec_vtx_map( exec ); } } @@ -392,7 +393,7 @@ vbo_exec_vtx_flush( struct vbo_exec_context *exec, GLboolean unmap ) /* May have to unmap explicitly if we didn't draw: */ if (unmap && - exec->vtx.bufferobj->Name && + _mesa_is_bufferobj(exec->vtx.bufferobj) && exec->vtx.buffer_map) { vbo_exec_vtx_unmap( exec ); } diff --git a/src/mesa/vbo/vbo_rebase.c b/src/mesa/vbo/vbo_rebase.c index ea87dede64..3bf7ef580f 100644 --- a/src/mesa/vbo/vbo_rebase.c +++ b/src/mesa/vbo/vbo_rebase.c @@ -208,6 +208,7 @@ void vbo_rebase_prims( GLcontext *ctx, prim, nr_prims, ib, + GL_TRUE, 0, max_index - min_index ); diff --git a/src/mesa/vbo/vbo_save_api.c b/src/mesa/vbo/vbo_save_api.c index d00d304d2e..cdbbc9c187 100644 --- a/src/mesa/vbo/vbo_save_api.c +++ b/src/mesa/vbo/vbo_save_api.c @@ -911,7 +911,7 @@ static void GLAPIENTRY _save_OBE_DrawElements(GLenum mode, GLsizei count, GLenum _ae_map_vbos( ctx ); - if (ctx->Array.ElementArrayBufferObj->Name) + if (_mesa_is_bufferobj(ctx->Array.ElementArrayBufferObj)) indices = ADD_POINTERS(ctx->Array.ElementArrayBufferObj->Pointer, indices); vbo_save_NotifyBegin( ctx, mode | VBO_SAVE_PRIM_WEAK ); diff --git a/src/mesa/vbo/vbo_save_draw.c b/src/mesa/vbo/vbo_save_draw.c index 5110648c28..d834fa1f2e 100644 --- a/src/mesa/vbo/vbo_save_draw.c +++ b/src/mesa/vbo/vbo_save_draw.c @@ -279,6 +279,7 @@ void vbo_save_playback_vertex_list( GLcontext *ctx, void *data ) node->prim, node->prim_count, NULL, + GL_TRUE, 0, /* Node is a VBO, so this is ok */ node->count - 1); } diff --git a/src/mesa/vbo/vbo_split_copy.c b/src/mesa/vbo/vbo_split_copy.c index d7ffebf607..8ec180d550 100644 --- a/src/mesa/vbo/vbo_split_copy.c +++ b/src/mesa/vbo/vbo_split_copy.c @@ -30,6 +30,7 @@ */ #include "main/glheader.h" +#include "main/bufferobj.h" #include "main/imports.h" #include "main/image.h" #include "main/macros.h" @@ -194,6 +195,7 @@ flush( struct copy_context *copy ) copy->dstprim, copy->dstprim_nr, ©->dstib, + GL_TRUE, 0, copy->dstbuf_nr ); @@ -443,7 +445,7 @@ replay_init( struct copy_context *copy ) copy->varying[j].size = attr_size(copy->array[i]); copy->vertex_size += attr_size(copy->array[i]); - if (vbo->Name && !vbo->Pointer) + if (_mesa_is_bufferobj(vbo) && !_mesa_bufferobj_mapped(vbo)) ctx->Driver.MapBuffer(ctx, GL_ARRAY_BUFFER, GL_READ_ONLY, vbo); copy->varying[j].src_ptr = ADD_POINTERS(vbo->Pointer, @@ -457,7 +459,8 @@ replay_init( struct copy_context *copy ) * caller convert non-indexed prims to indexed. Could alternately * do it internally. */ - if (copy->ib->obj->Name && !copy->ib->obj->Pointer) + if (_mesa_is_bufferobj(copy->ib->obj) && + !_mesa_bufferobj_mapped(copy->ib->obj)) ctx->Driver.MapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER, GL_READ_ONLY, copy->ib->obj); @@ -561,13 +564,14 @@ replay_finish( struct copy_context *copy ) */ for (i = 0; i < copy->nr_varying; i++) { struct gl_buffer_object *vbo = copy->varying[i].array->BufferObj; - if (vbo->Name && vbo->Pointer) + if (_mesa_is_bufferobj(vbo) && _mesa_bufferobj_mapped(vbo)) ctx->Driver.UnmapBuffer(ctx, GL_ARRAY_BUFFER, vbo); } /* Unmap index buffer: */ - if (copy->ib->obj->Name && copy->ib->obj->Pointer) { + if (_mesa_is_bufferobj(copy->ib->obj) && + _mesa_bufferobj_mapped(copy->ib->obj)) { ctx->Driver.UnmapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER, copy->ib->obj); } } diff --git a/src/mesa/vbo/vbo_split_inplace.c b/src/mesa/vbo/vbo_split_inplace.c index 266bc56c82..da84eaa6ea 100644 --- a/src/mesa/vbo/vbo_split_inplace.c +++ b/src/mesa/vbo/vbo_split_inplace.c @@ -59,11 +59,11 @@ struct split_context { static void flush_vertex( struct split_context *split ) { GLuint min_index, max_index; + GLuint i; if (!split->dstprim_nr) return; - GLuint i; min_index = split->dstprim[0].start; max_index = min_index + split->dstprim[0].count - 1; @@ -85,6 +85,7 @@ static void flush_vertex( struct split_context *split ) split->dstprim, split->dstprim_nr, NULL, + GL_TRUE, min_index, max_index); diff --git a/src/mesa/x86-64/glapi_x86-64.S b/src/mesa/x86-64/glapi_x86-64.S index 90ad36a8f3..10525d4c65 100644 --- a/src/mesa/x86-64/glapi_x86-64.S +++ b/src/mesa/x86-64/glapi_x86-64.S @@ -45,7 +45,7 @@ # define GL_PREFIX(n) GLNAME(CONCAT(gl,n)) # endif -#if defined(PTHREADS) || defined(USE_XTHREADS) || defined(SOLARIS_THREADS) || defined(WIN32_THREADS) || defined(BEOS_THREADS) +#if defined(PTHREADS) || defined(SOLARIS_THREADS) || defined(WIN32_THREADS) || defined(BEOS_THREADS) # define THREADS #endif @@ -29277,12 +29277,88 @@ GL_PREFIX(_dispatch_stub_773): .size GL_PREFIX(_dispatch_stub_773), .-GL_PREFIX(_dispatch_stub_773) .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_774) + .type GL_PREFIX(_dispatch_stub_774), @function + HIDDEN(GL_PREFIX(_dispatch_stub_774)) +GL_PREFIX(_dispatch_stub_774): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6192(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6192(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6192(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6192(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_774), .-GL_PREFIX(_dispatch_stub_774) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_775) + .type GL_PREFIX(_dispatch_stub_775), @function + HIDDEN(GL_PREFIX(_dispatch_stub_775)) +GL_PREFIX(_dispatch_stub_775): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6200(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6200(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6200(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6200(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_775), .-GL_PREFIX(_dispatch_stub_775) + + .p2align 4,,15 .globl GL_PREFIX(FramebufferTextureLayerEXT) .type GL_PREFIX(FramebufferTextureLayerEXT), @function GL_PREFIX(FramebufferTextureLayerEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6192(%rax), %r11 + movq 6208(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29296,13 +29372,13 @@ GL_PREFIX(FramebufferTextureLayerEXT): popq %rdx popq %rsi popq %rdi - movq 6192(%rax), %r11 + movq 6208(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6192(%rax), %r11 + movq 6208(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29316,7 +29392,7 @@ GL_PREFIX(FramebufferTextureLayerEXT): popq %rdx popq %rsi popq %rdi - movq 6192(%rax), %r11 + movq 6208(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FramebufferTextureLayerEXT), .-GL_PREFIX(FramebufferTextureLayerEXT) @@ -29327,37 +29403,113 @@ GL_PREFIX(FramebufferTextureLayerEXT): GL_PREFIX(ProvokingVertexEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6200(%rax), %r11 + movq 6216(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 6200(%rax), %r11 + movq 6216(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6200(%rax), %r11 + movq 6216(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 6200(%rax), %r11 + movq 6216(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ProvokingVertexEXT), .-GL_PREFIX(ProvokingVertexEXT) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_776) - .type GL_PREFIX(_dispatch_stub_776), @function - HIDDEN(GL_PREFIX(_dispatch_stub_776)) -GL_PREFIX(_dispatch_stub_776): + .globl GL_PREFIX(_dispatch_stub_778) + .type GL_PREFIX(_dispatch_stub_778), @function + HIDDEN(GL_PREFIX(_dispatch_stub_778)) +GL_PREFIX(_dispatch_stub_778): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6208(%rax), %r11 + movq 6224(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6224(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6224(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6224(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_778), .-GL_PREFIX(_dispatch_stub_778) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_779) + .type GL_PREFIX(_dispatch_stub_779), @function + HIDDEN(GL_PREFIX(_dispatch_stub_779)) +GL_PREFIX(_dispatch_stub_779): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6232(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6232(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6232(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6232(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_779), .-GL_PREFIX(_dispatch_stub_779) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_780) + .type GL_PREFIX(_dispatch_stub_780), @function + HIDDEN(GL_PREFIX(_dispatch_stub_780)) +GL_PREFIX(_dispatch_stub_780): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6240(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29371,13 +29523,13 @@ GL_PREFIX(_dispatch_stub_776): popq %rdx popq %rsi popq %rdi - movq 6208(%rax), %r11 + movq 6240(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6208(%rax), %r11 + movq 6240(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29391,19 +29543,19 @@ GL_PREFIX(_dispatch_stub_776): popq %rdx popq %rsi popq %rdi - movq 6208(%rax), %r11 + movq 6240(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_776), .-GL_PREFIX(_dispatch_stub_776) + .size GL_PREFIX(_dispatch_stub_780), .-GL_PREFIX(_dispatch_stub_780) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_777) - .type GL_PREFIX(_dispatch_stub_777), @function - HIDDEN(GL_PREFIX(_dispatch_stub_777)) -GL_PREFIX(_dispatch_stub_777): + .globl GL_PREFIX(_dispatch_stub_781) + .type GL_PREFIX(_dispatch_stub_781), @function + HIDDEN(GL_PREFIX(_dispatch_stub_781)) +GL_PREFIX(_dispatch_stub_781): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6216(%rax), %r11 + movq 6248(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29417,13 +29569,13 @@ GL_PREFIX(_dispatch_stub_777): popq %rdx popq %rsi popq %rdi - movq 6216(%rax), %r11 + movq 6248(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6216(%rax), %r11 + movq 6248(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29437,19 +29589,19 @@ GL_PREFIX(_dispatch_stub_777): popq %rdx popq %rsi popq %rdi - movq 6216(%rax), %r11 + movq 6248(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_777), .-GL_PREFIX(_dispatch_stub_777) + .size GL_PREFIX(_dispatch_stub_781), .-GL_PREFIX(_dispatch_stub_781) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_778) - .type GL_PREFIX(_dispatch_stub_778), @function - HIDDEN(GL_PREFIX(_dispatch_stub_778)) -GL_PREFIX(_dispatch_stub_778): + .globl GL_PREFIX(_dispatch_stub_782) + .type GL_PREFIX(_dispatch_stub_782), @function + HIDDEN(GL_PREFIX(_dispatch_stub_782)) +GL_PREFIX(_dispatch_stub_782): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6224(%rax), %r11 + movq 6256(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29463,13 +29615,13 @@ GL_PREFIX(_dispatch_stub_778): popq %rdx popq %rsi popq %rdi - movq 6224(%rax), %r11 + movq 6256(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6224(%rax), %r11 + movq 6256(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29483,19 +29635,19 @@ GL_PREFIX(_dispatch_stub_778): popq %rdx popq %rsi popq %rdi - movq 6224(%rax), %r11 + movq 6256(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_778), .-GL_PREFIX(_dispatch_stub_778) + .size GL_PREFIX(_dispatch_stub_782), .-GL_PREFIX(_dispatch_stub_782) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_779) - .type GL_PREFIX(_dispatch_stub_779), @function - HIDDEN(GL_PREFIX(_dispatch_stub_779)) -GL_PREFIX(_dispatch_stub_779): + .globl GL_PREFIX(_dispatch_stub_783) + .type GL_PREFIX(_dispatch_stub_783), @function + HIDDEN(GL_PREFIX(_dispatch_stub_783)) +GL_PREFIX(_dispatch_stub_783): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6232(%rax), %r11 + movq 6264(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29505,13 +29657,13 @@ GL_PREFIX(_dispatch_stub_779): popq %rdx popq %rsi popq %rdi - movq 6232(%rax), %r11 + movq 6264(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6232(%rax), %r11 + movq 6264(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29521,19 +29673,19 @@ GL_PREFIX(_dispatch_stub_779): popq %rdx popq %rsi popq %rdi - movq 6232(%rax), %r11 + movq 6264(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_779), .-GL_PREFIX(_dispatch_stub_779) + .size GL_PREFIX(_dispatch_stub_783), .-GL_PREFIX(_dispatch_stub_783) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_780) - .type GL_PREFIX(_dispatch_stub_780), @function - HIDDEN(GL_PREFIX(_dispatch_stub_780)) -GL_PREFIX(_dispatch_stub_780): + .globl GL_PREFIX(_dispatch_stub_784) + .type GL_PREFIX(_dispatch_stub_784), @function + HIDDEN(GL_PREFIX(_dispatch_stub_784)) +GL_PREFIX(_dispatch_stub_784): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6240(%rax), %r11 + movq 6272(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29543,13 +29695,13 @@ GL_PREFIX(_dispatch_stub_780): popq %rdx popq %rsi popq %rdi - movq 6240(%rax), %r11 + movq 6272(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6240(%rax), %r11 + movq 6272(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29559,10 +29711,10 @@ GL_PREFIX(_dispatch_stub_780): popq %rdx popq %rsi popq %rdi - movq 6240(%rax), %r11 + movq 6272(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_780), .-GL_PREFIX(_dispatch_stub_780) + .size GL_PREFIX(_dispatch_stub_784), .-GL_PREFIX(_dispatch_stub_784) .globl GL_PREFIX(ArrayElementEXT) ; .set GL_PREFIX(ArrayElementEXT), GL_PREFIX(ArrayElement) .globl GL_PREFIX(BindTextureEXT) ; .set GL_PREFIX(BindTextureEXT), GL_PREFIX(BindTexture) diff --git a/src/mesa/x86/glapi_x86.S b/src/mesa/x86/glapi_x86.S index 40fc6f2229..204175b72d 100644 --- a/src/mesa/x86/glapi_x86.S +++ b/src/mesa/x86/glapi_x86.S @@ -52,7 +52,7 @@ #define GLOBL_FN(x) GLOBL x #endif -#if defined(PTHREADS) || defined(USE_XTHREADS) || defined(SOLARIS_THREADS) || defined(WIN32_THREADS) || defined(BEOS_THREADS) +#if defined(PTHREADS) || defined(SOLARIS_THREADS) || defined(WIN32_THREADS) || defined(BEOS_THREADS) # define THREADS #endif @@ -953,18 +953,26 @@ GLNAME(gl_dispatch_functions_start): GL_STUB(RenderbufferStorageEXT, _gloffset_RenderbufferStorageEXT, RenderbufferStorageEXT@16) GL_STUB(_dispatch_stub_773, _gloffset_BlitFramebufferEXT, _dispatch_stub_773@40) HIDDEN(GL_PREFIX(_dispatch_stub_773, _dispatch_stub_773@40)) + GL_STUB(_dispatch_stub_774, _gloffset_BufferParameteriAPPLE, _dispatch_stub_774@12) + HIDDEN(GL_PREFIX(_dispatch_stub_774, _dispatch_stub_774@12)) + GL_STUB(_dispatch_stub_775, _gloffset_FlushMappedBufferRangeAPPLE, _dispatch_stub_775@12) + HIDDEN(GL_PREFIX(_dispatch_stub_775, _dispatch_stub_775@12)) GL_STUB(FramebufferTextureLayerEXT, _gloffset_FramebufferTextureLayerEXT, FramebufferTextureLayerEXT@20) GL_STUB(ProvokingVertexEXT, _gloffset_ProvokingVertexEXT, ProvokingVertexEXT@4) - GL_STUB(_dispatch_stub_776, _gloffset_StencilFuncSeparateATI, _dispatch_stub_776@16) - HIDDEN(GL_PREFIX(_dispatch_stub_776, _dispatch_stub_776@16)) - GL_STUB(_dispatch_stub_777, _gloffset_ProgramEnvParameters4fvEXT, _dispatch_stub_777@16) - HIDDEN(GL_PREFIX(_dispatch_stub_777, _dispatch_stub_777@16)) - GL_STUB(_dispatch_stub_778, _gloffset_ProgramLocalParameters4fvEXT, _dispatch_stub_778@16) - HIDDEN(GL_PREFIX(_dispatch_stub_778, _dispatch_stub_778@16)) - GL_STUB(_dispatch_stub_779, _gloffset_GetQueryObjecti64vEXT, _dispatch_stub_779@12) + GL_STUB(_dispatch_stub_778, _gloffset_GetTexParameterPointervAPPLE, _dispatch_stub_778@12) + HIDDEN(GL_PREFIX(_dispatch_stub_778, _dispatch_stub_778@12)) + GL_STUB(_dispatch_stub_779, _gloffset_TextureRangeAPPLE, _dispatch_stub_779@12) HIDDEN(GL_PREFIX(_dispatch_stub_779, _dispatch_stub_779@12)) - GL_STUB(_dispatch_stub_780, _gloffset_GetQueryObjectui64vEXT, _dispatch_stub_780@12) - HIDDEN(GL_PREFIX(_dispatch_stub_780, _dispatch_stub_780@12)) + GL_STUB(_dispatch_stub_780, _gloffset_StencilFuncSeparateATI, _dispatch_stub_780@16) + HIDDEN(GL_PREFIX(_dispatch_stub_780, _dispatch_stub_780@16)) + GL_STUB(_dispatch_stub_781, _gloffset_ProgramEnvParameters4fvEXT, _dispatch_stub_781@16) + HIDDEN(GL_PREFIX(_dispatch_stub_781, _dispatch_stub_781@16)) + GL_STUB(_dispatch_stub_782, _gloffset_ProgramLocalParameters4fvEXT, _dispatch_stub_782@16) + HIDDEN(GL_PREFIX(_dispatch_stub_782, _dispatch_stub_782@16)) + GL_STUB(_dispatch_stub_783, _gloffset_GetQueryObjecti64vEXT, _dispatch_stub_783@12) + HIDDEN(GL_PREFIX(_dispatch_stub_783, _dispatch_stub_783@12)) + GL_STUB(_dispatch_stub_784, _gloffset_GetQueryObjectui64vEXT, _dispatch_stub_784@12) + HIDDEN(GL_PREFIX(_dispatch_stub_784, _dispatch_stub_784@12)) GL_STUB_ALIAS(ArrayElementEXT, _gloffset_ArrayElement, ArrayElementEXT@4, ArrayElement, ArrayElement@4) GL_STUB_ALIAS(BindTextureEXT, _gloffset_BindTexture, BindTextureEXT@8, BindTexture, BindTexture@8) GL_STUB_ALIAS(DrawArraysEXT, _gloffset_DrawArrays, DrawArraysEXT@12, DrawArrays, DrawArrays@12) diff --git a/windows/VC8/mesa/mesa/mesa.vcproj b/windows/VC8/mesa/mesa/mesa.vcproj index 51a837f021..068da1612d 100644 --- a/windows/VC8/mesa/mesa/mesa.vcproj +++ b/windows/VC8/mesa/mesa/mesa.vcproj @@ -52,6 +52,7 @@ WarningLevel="3"
SuppressStartupBanner="true"
CompileAs="0"
+ ForcedIncludeFiles="../../../../src/mesa/main/compiler.h"
/>
<Tool
Name="VCManagedResourceCompilerTool"
@@ -122,6 +123,7 @@ SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
+ ForcedIncludeFiles="../../../../src/mesa/main/compiler.h"
/>
<Tool
Name="VCManagedResourceCompilerTool"
@@ -192,6 +194,7 @@ SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
+ ForcedIncludeFiles="../../../../src/mesa/main/compiler.h"
/>
<Tool
Name="VCManagedResourceCompilerTool"
@@ -262,6 +265,7 @@ WarningLevel="3"
SuppressStartupBanner="true"
CompileAs="0"
+ ForcedIncludeFiles="../../../../src/mesa/main/compiler.h"
/>
<Tool
Name="VCManagedResourceCompilerTool"
@@ -379,6 +383,10 @@ >
</File>
<File
+ RelativePath="..\..\..\..\src\mesa\main\cpuinfo.c"
+ >
+ </File>
+ <File
RelativePath="..\..\..\..\src\mesa\main\debug.c"
>
</File>
@@ -651,10 +659,6 @@ >
</File>
<File
- RelativePath="..\..\..\..\src\mesa\shader\prog_debug.c"
- >
- </File>
- <File
RelativePath="..\..\..\..\src\mesa\shader\prog_execute.c"
>
</File>
@@ -667,6 +671,10 @@ >
</File>
<File
+ RelativePath="..\..\..\..\src\mesa\shader\prog_optimize.c"
+ >
+ </File>
+ <File
RelativePath="..\..\..\..\src\mesa\shader\prog_parameter.c"
>
</File>
@@ -1035,6 +1043,10 @@ >
</File>
<File
+ RelativePath="..\..\..\..\src\mesa\main\texgetimage.c"
+ >
+ </File>
+ <File
RelativePath="..\..\..\..\src\mesa\main\teximage.c"
>
</File>
@@ -1063,10 +1075,6 @@ >
</File>
<File
- RelativePath="..\..\..\..\src\mesa\main\viewport.c"
- >
- </File>
- <File
RelativePath="..\..\..\..\src\mesa\vbo\vbo_context.c"
>
</File>
@@ -1123,6 +1131,10 @@ >
</File>
<File
+ RelativePath="..\..\..\..\src\mesa\main\viewport.c"
+ >
+ </File>
+ <File
RelativePath="..\..\..\..\src\mesa\main\vsnprintf.c"
>
<FileConfiguration
@@ -1264,6 +1276,10 @@ >
</File>
<File
+ RelativePath="..\..\..\..\src\mesa\main\cpuinfo.h"
+ >
+ </File>
+ <File
RelativePath="..\..\..\..\src\mesa\main\dd.h"
>
</File>
@@ -1520,10 +1536,6 @@ >
</File>
<File
- RelativePath="..\..\..\..\src\mesa\shader\prog_debug.h"
- >
- </File>
- <File
RelativePath="..\..\..\..\src\mesa\shader\prog_execute.h"
>
</File>
@@ -1536,6 +1548,10 @@ >
</File>
<File
+ RelativePath="..\..\..\..\src\mesa\shader\prog_optimize.h"
+ >
+ </File>
+ <File
RelativePath="..\..\..\..\src\mesa\shader\prog_parameter.h"
>
</File>
@@ -1880,6 +1896,10 @@ >
</File>
<File
+ RelativePath="..\..\..\..\src\mesa\main\texgetimage.h"
+ >
+ </File>
+ <File
RelativePath="..\..\..\..\src\mesa\main\teximage.h"
>
</File>
@@ -1912,10 +1932,6 @@ >
</File>
<File
- RelativePath="..\..\..\..\src\mesa\main\viewport.h"
- >
- </File>
- <File
RelativePath="..\..\..\..\src\mesa\vbo\vbo.h"
>
</File>
@@ -1948,6 +1964,10 @@ >
</File>
<File
+ RelativePath="..\..\..\..\src\mesa\main\viewport.h"
+ >
+ </File>
+ <File
RelativePath="..\..\..\..\src\mesa\main\vtxfmt.h"
>
</File>
diff --git a/windows/VC8/mesa/osmesa/osmesa.vcproj b/windows/VC8/mesa/osmesa/osmesa.vcproj index d7cd47a6c1..10f2dc9717 100644 --- a/windows/VC8/mesa/osmesa/osmesa.vcproj +++ b/windows/VC8/mesa/osmesa/osmesa.vcproj @@ -55,6 +55,7 @@ WarningLevel="3"
SuppressStartupBanner="true"
CompileAs="0"
+ ForcedIncludeFiles="../../../../src/mesa/main/compiler.h"
/>
<Tool
Name="VCManagedResourceCompilerTool"
@@ -145,6 +146,7 @@ SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
+ ForcedIncludeFiles="../../../../src/mesa/main/compiler.h"
/>
<Tool
Name="VCManagedResourceCompilerTool"
@@ -236,6 +238,7 @@ SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
+ ForcedIncludeFiles="../../../../src/mesa/main/compiler.h"
/>
<Tool
Name="VCManagedResourceCompilerTool"
@@ -327,6 +330,7 @@ WarningLevel="3"
SuppressStartupBanner="true"
CompileAs="0"
+ ForcedIncludeFiles="../../../../src/mesa/main/compiler.h"
/>
<Tool
Name="VCManagedResourceCompilerTool"
|