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authorBrian Paul <brianp@vmware.com>2009-06-19 09:58:51 -0600
committerBrian Paul <brianp@vmware.com>2009-06-19 09:58:51 -0600
commit6629a35559ff7e3b993966f697f7c7f68e5a38d9 (patch)
tree16f12fd0c3bce662ebf008f4121197db6bbfe4e9
parente164210f6511f4f1e5b2227e38b24b994e1a5ffc (diff)
mesa: create/destroy buffer objects via driver functions
-rw-r--r--src/mesa/main/shared.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/main/shared.c b/src/mesa/main/shared.c
index 731a154040..104f18f545 100644
--- a/src/mesa/main/shared.c
+++ b/src/mesa/main/shared.c
@@ -97,7 +97,7 @@ _mesa_alloc_shared_state(GLcontext *ctx)
* it never gets deleted.
* XXX with recent/improved refcounting this may not longer be needed.
*/
- shared->NullBufferObj = _mesa_new_buffer_object(ctx, 0, 0);
+ shared->NullBufferObj = ctx->Driver.NewBufferObject(ctx, 0, 0);
shared->NullBufferObj->RefCount = 1000 * 1000 * 1000;
shared->ArrayObjects = _mesa_NewHashTable();
@@ -350,7 +350,7 @@ _mesa_free_shared_state(GLcontext *ctx, struct gl_shared_state *shared)
#endif
#if FEATURE_ARB_vertex_buffer_object
- _mesa_delete_buffer_object(ctx, shared->NullBufferObj);
+ ctx->Driver.DeleteBuffer(ctx, shared->NullBufferObj);
#endif
/*