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authorChia-I Wu <olv@lunarg.com>2010-03-30 12:38:25 +0800
committerKristian Høgsberg <krh@bitplanet.net>2010-05-12 15:54:00 -0400
commitd747bfc224e66f1d654a6839772322324532b03d (patch)
treeeff753bc4787c78f24fed7d9188759d15ae79c1a
parentdd0292dcf91888df8421951806af117891140787 (diff)
mesa: Add umbrella features.
Add FEATURE_GL, FEATURE_ES1, and FEATURE_ES2 for OpenGL, OpenGL ES 1.x, and OpenGL ES 2.x respectively. Define individual features through the new umbrella features. There is no real change introduced by this commit.
-rw-r--r--src/mesa/main/mfeatures.h119
1 files changed, 68 insertions, 51 deletions
diff --git a/src/mesa/main/mfeatures.h b/src/mesa/main/mfeatures.h
index cb96c4d1d0..d3189b3f1b 100644
--- a/src/mesa/main/mfeatures.h
+++ b/src/mesa/main/mfeatures.h
@@ -68,62 +68,79 @@
* enabled or not.
*/
+#ifndef FEATURE_ES1
+#define FEATURE_ES1 0
+#endif
+#ifndef FEATURE_ES2
+#define FEATURE_ES2 0
+#endif
+
+#define FEATURE_ES (FEATURE_ES1 || FEATURE_ES2)
+
+#ifndef FEATURE_GL
+#define FEATURE_GL !FEATURE_ES
+#endif
+
#ifdef IN_DRI_DRIVER
-#define FEATURE_remap_table 1
+#define FEATURE_remap_table 1
#else
-#define FEATURE_remap_table 0
+#define FEATURE_remap_table 0
#endif
-#define FEATURE_accum _HAVE_FULL_GL
-#define FEATURE_arrayelt _HAVE_FULL_GL
-#define FEATURE_attrib_stack _HAVE_FULL_GL
+#define FEATURE_dispatch 1
+#define FEATURE_texgen 1
+#define FEATURE_userclip 1
+
+#define FEATURE_accum FEATURE_GL
+#define FEATURE_arrayelt FEATURE_GL
+#define FEATURE_attrib_stack FEATURE_GL
/* this disables vtxfmt, api_loopback, and api_noop completely */
-#define FEATURE_beginend _HAVE_FULL_GL
-#define FEATURE_colortable _HAVE_FULL_GL
-#define FEATURE_convolve _HAVE_FULL_GL
-#define FEATURE_dispatch _HAVE_FULL_GL
-#define FEATURE_dlist (_HAVE_FULL_GL && FEATURE_arrayelt && FEATURE_beginend)
-#define FEATURE_draw_read_buffer _HAVE_FULL_GL
-#define FEATURE_drawpix _HAVE_FULL_GL
-#define FEATURE_evaluators _HAVE_FULL_GL
-#define FEATURE_feedback _HAVE_FULL_GL
-#define FEATURE_fixedpt 0
-#define FEATURE_histogram _HAVE_FULL_GL
-#define FEATURE_pixel_transfer _HAVE_FULL_GL
-#define FEATURE_point_size_array 0
-#define FEATURE_queryobj _HAVE_FULL_GL
-#define FEATURE_rastpos _HAVE_FULL_GL
-#define FEATURE_texgen _HAVE_FULL_GL
-#define FEATURE_texture_fxt1 _HAVE_FULL_GL
-#define FEATURE_texture_s3tc _HAVE_FULL_GL
-#define FEATURE_userclip _HAVE_FULL_GL
-#define FEATURE_vertex_array_byte 0
-#define FEATURE_es2_glsl 0
-
-#define FEATURE_ARB_fragment_program _HAVE_FULL_GL
-#define FEATURE_ARB_framebuffer_object _HAVE_FULL_GL
-#define FEATURE_ARB_map_buffer_range _HAVE_FULL_GL
-#define FEATURE_ARB_pixel_buffer_object _HAVE_FULL_GL
-#define FEATURE_ARB_vertex_buffer_object _HAVE_FULL_GL
-#define FEATURE_ARB_vertex_program _HAVE_FULL_GL
-#define FEATURE_ARB_vertex_shader _HAVE_FULL_GL
-#define FEATURE_ARB_fragment_shader _HAVE_FULL_GL
-#define FEATURE_ARB_shader_objects (FEATURE_ARB_vertex_shader || FEATURE_ARB_fragment_shader)
-#define FEATURE_ARB_shading_language_100 FEATURE_ARB_shader_objects
-#define FEATURE_ARB_shading_language_120 FEATURE_ARB_shader_objects
-#define FEATURE_ARB_sync _HAVE_FULL_GL
-
-#define FEATURE_EXT_framebuffer_blit _HAVE_FULL_GL
-#define FEATURE_EXT_framebuffer_object _HAVE_FULL_GL
-#define FEATURE_EXT_pixel_buffer_object _HAVE_FULL_GL
-#define FEATURE_APPLE_object_purgeable _HAVE_FULL_GL
-#define FEATURE_EXT_texture_sRGB _HAVE_FULL_GL
-#define FEATURE_ATI_fragment_shader _HAVE_FULL_GL
-#define FEATURE_NV_fence _HAVE_FULL_GL
-#define FEATURE_NV_fragment_program _HAVE_FULL_GL
-#define FEATURE_NV_vertex_program _HAVE_FULL_GL
-
-#define FEATURE_OES_EGL_image _HAVE_FULL_GL
+#define FEATURE_beginend FEATURE_GL
+#define FEATURE_colortable FEATURE_GL
+#define FEATURE_convolve FEATURE_GL
+#define FEATURE_dlist (FEATURE_GL && FEATURE_arrayelt && FEATURE_beginend)
+#define FEATURE_draw_read_buffer FEATURE_GL
+#define FEATURE_drawpix FEATURE_GL
+#define FEATURE_evaluators FEATURE_GL
+#define FEATURE_feedback FEATURE_GL
+#define FEATURE_histogram FEATURE_GL
+#define FEATURE_pixel_transfer FEATURE_GL
+#define FEATURE_queryobj FEATURE_GL
+#define FEATURE_rastpos FEATURE_GL
+#define FEATURE_texture_fxt1 FEATURE_GL
+#define FEATURE_texture_s3tc FEATURE_GL
+
+#define FEATURE_fixedpt FEATURE_ES
+#define FEATURE_point_size_array FEATURE_ES
+#define FEATURE_vertex_array_byte FEATURE_ES
+
+#define FEATURE_es2_glsl FEATURE_ES2
+
+#define FEATURE_ARB_fragment_program 1
+#define FEATURE_ARB_vertex_program 1
+#define FEATURE_ARB_vertex_shader 1
+#define FEATURE_ARB_fragment_shader 1
+#define FEATURE_ARB_shader_objects (FEATURE_ARB_vertex_shader || FEATURE_ARB_fragment_shader)
+#define FEATURE_ARB_shading_language_100 FEATURE_ARB_shader_objects
+#define FEATURE_ARB_shading_language_120 FEATURE_ARB_shader_objects
+
+#define FEATURE_ARB_framebuffer_object (FEATURE_GL && FEATURE_EXT_framebuffer_object)
+#define FEATURE_ARB_map_buffer_range FEATURE_GL
+#define FEATURE_ARB_pixel_buffer_object (FEATURE_GL && FEATURE_EXT_pixel_buffer_object)
+#define FEATURE_ARB_sync FEATURE_GL
+#define FEATURE_ARB_vertex_buffer_object 1
+
+#define FEATURE_EXT_framebuffer_blit FEATURE_GL
+#define FEATURE_EXT_framebuffer_object 1
+#define FEATURE_EXT_pixel_buffer_object 1
+#define FEATURE_EXT_texture_sRGB FEATURE_GL
+
+#define FEATURE_APPLE_object_purgeable FEATURE_GL
+#define FEATURE_ATI_fragment_shader FEATURE_GL
+#define FEATURE_NV_fence FEATURE_GL
+#define FEATURE_NV_fragment_program FEATURE_GL
+#define FEATURE_NV_vertex_program FEATURE_GL
+#define FEATURE_OES_EGL_image 1
#endif /* FEATURES_H */