diff options
author | Brian Paul <brianp@vmware.com> | 2010-05-27 13:14:40 -0600 |
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committer | Brian Paul <brianp@vmware.com> | 2010-05-27 13:14:40 -0600 |
commit | 011e7b2c960263424f407326ae5eb91e7424d384 (patch) | |
tree | 635ea1c233730e36038d20d8a874941a826ee9c7 | |
parent | 2eb5bc5add274634a536ce2094f877fd974d771f (diff) |
mesa: fix incorrect GL_DEPTH_STENCIL_ATTACHMENT format check
We want to check the incoming renderbuffer format, not the (potentially
non-existant) current attachment.
Fixes segfault w/ fbotexture -ds2.
NOTE: this will be applied to the 7.8 branch too.
(cherry picked from commit a504f2387e2bb47025c7406d9a466a042dc09e61)
-rw-r--r-- | src/mesa/main/fbobject.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c index 14c533e0d4..cc20f74790 100644 --- a/src/mesa/main/fbobject.c +++ b/src/mesa/main/fbobject.c @@ -1766,10 +1766,10 @@ _mesa_FramebufferRenderbufferEXT(GLenum target, GLenum attachment, rb = NULL; } - if (attachment == GL_DEPTH_STENCIL_ATTACHMENT) { + if (attachment == GL_DEPTH_STENCIL_ATTACHMENT && + rb && rb->Format != MESA_FORMAT_NONE) { /* make sure the renderbuffer is a depth/stencil format */ - const GLenum baseFormat = - _mesa_get_format_base_format(att->Renderbuffer->Format); + const GLenum baseFormat = _mesa_get_format_base_format(rb->Format); if (baseFormat != GL_DEPTH_STENCIL) { _mesa_error(ctx, GL_INVALID_OPERATION, "glFramebufferRenderbufferEXT(renderbuffer" |