diff options
author | Roland Scheidegger <sroland@tungstengraphics.com> | 2008-02-23 11:01:36 +0100 |
---|---|---|
committer | Roland Scheidegger <sroland@tungstengraphics.com> | 2008-02-23 11:01:36 +0100 |
commit | d6098db1409e8ee45052920d3acdd3b6f2cb80aa (patch) | |
tree | 9d4c47ab59ffdb5cd84f6b32c2e45baae6ecc82b | |
parent | 20d0e539160fcbdd65ecbe188ac1ce2800af1b5c (diff) |
fix texture uploads with large 3d textures (bug 13980)
Texture uploads could hit the blitter coordinate limit, adjust the texture
offset when uploading the pieces. Make sure to check the end address of the
upload too.
-rw-r--r-- | shared-core/radeon_state.c | 14 |
1 files changed, 11 insertions, 3 deletions
diff --git a/shared-core/radeon_state.c b/shared-core/radeon_state.c index 6f2e05b3..70651d7f 100644 --- a/shared-core/radeon_state.c +++ b/shared-core/radeon_state.c @@ -1662,7 +1662,7 @@ static int radeon_cp_dispatch_texture(struct drm_device * dev, u32 height; int i; u32 texpitch, microtile; - u32 offset; + u32 offset, byte_offset; RING_LOCALS; if (radeon_check_and_fixup_offset(dev_priv, file_priv, &tex->offset)) { @@ -1727,6 +1727,13 @@ static int radeon_cp_dispatch_texture(struct drm_device * dev, } else microtile = 0; + /* this might fail for zero-sized uploads - are those illegal? */ + if (!radeon_check_offset(dev_priv, tex->offset + image->height * + blit_width - 1)) { + DRM_ERROR("Invalid final destination offset\n"); + return -EINVAL; + } + DRM_DEBUG("tex=%dx%d blit=%d\n", tex_width, tex->height, blit_width); do { @@ -1840,6 +1847,7 @@ static int radeon_cp_dispatch_texture(struct drm_device * dev, } #undef RADEON_COPY_MT + byte_offset = (image->y & ~2047) * blit_width; buf->file_priv = file_priv; buf->used = size; offset = dev_priv->gart_buffers_offset + buf->offset; @@ -1854,9 +1862,9 @@ static int radeon_cp_dispatch_texture(struct drm_device * dev, RADEON_DP_SRC_SOURCE_MEMORY | RADEON_GMC_CLR_CMP_CNTL_DIS | RADEON_GMC_WR_MSK_DIS); OUT_RING((spitch << 22) | (offset >> 10)); - OUT_RING((texpitch << 22) | (tex->offset >> 10)); + OUT_RING((texpitch << 22) | ((tex->offset >> 10) + (byte_offset >> 10))); OUT_RING(0); - OUT_RING((image->x << 16) | image->y); + OUT_RING((image->x << 16) | (image->y % 2048)); OUT_RING((image->width << 16) | height); RADEON_WAIT_UNTIL_2D_IDLE(); ADVANCE_RING(); |