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authorGareth Hughes <gareth@users.sourceforge.net>2000-08-18 06:44:35 +0000
committerGareth Hughes <gareth@users.sourceforge.net>2000-08-18 06:44:35 +0000
commitd8ed3693a89774c1320f7a7c72b2da2c8253b8c5 (patch)
treeea18184b834c54f3d3fddd31937b19ba85fcbc1b
parentf75ec3010ad8d15d316f6e6d580c85f9e6b8466e (diff)
New ATI development branch. Resync with my unstable development work, only
the client-side 3D driver code is present here (ie. no new kernel module yet). This code is probably broken, but it will at least build correctly. Many, many, many updates - too numerous to mention. PCI flickering is fixed in this code, however.
-rw-r--r--linux/r128_drm.h63
1 files changed, 57 insertions, 6 deletions
diff --git a/linux/r128_drm.h b/linux/r128_drm.h
index ac6f73bc..9a0ba707 100644
--- a/linux/r128_drm.h
+++ b/linux/r128_drm.h
@@ -11,11 +11,11 @@
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
- *
+ *
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
- *
+ *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
@@ -35,7 +35,7 @@
* defines in the Xserver file (xf86drmR128.h)
*/
typedef struct drm_r128_init {
- enum {
+ enum {
R128_INIT_CCE = 0x01,
R128_CLEANUP_CCE = 0x02
} func;
@@ -96,9 +96,9 @@ typedef struct drm_r128_vertex {
#define R128_LOG_TEX_GRANULARITY 16
typedef struct drm_tex_region {
- unsigned char next, prev;
- unsigned char in_use;
- int age;
+ unsigned char next, prev;
+ unsigned char in_use;
+ int age;
} drm_tex_region_t;
typedef struct drm_r128_sarea {
@@ -108,4 +108,55 @@ typedef struct drm_r128_sarea {
int ring_write;
} drm_r128_sarea_t;
+
+/* GH: These typedefs are taken from my latest kernel module work, and
+ * needed for the client-side 3D driver. They will go away (along with
+ * most of the rest of the current kernel module).
+ */
+#define R128_TEX_MAXLEVELS 11
+
+typedef struct {
+ /* Context state - can be written in one large chunk */
+ unsigned long dst_pitch_offset_c;
+ unsigned long dp_gui_master_cntl_c;
+ unsigned long sc_top_left_c;
+ unsigned long sc_bottom_right_c;
+ unsigned long z_offset_c;
+ unsigned long z_pitch_c;
+ unsigned long z_sten_cntl_c;
+ unsigned long tex_cntl_c;
+ unsigned long misc_3d_state_cntl_reg;
+ unsigned long texture_clr_cmp_clr_c;
+ unsigned long texture_clr_cmp_msk_c;
+ unsigned long fog_color_c;
+
+ /* Setup state */
+ unsigned long pm4_vc_fpu_setup;
+ unsigned long setup_cntl;
+
+ /* Texture state */
+ unsigned long tex_size_pitch_c;
+ unsigned long constant_color_c;
+
+ /* Mask state */
+ unsigned long dp_write_mask;
+ unsigned long sten_ref_mask_c;
+ unsigned long plane_3d_mask_c;
+
+ /* Window state */
+ unsigned long window_xy_offset;
+
+ /* Core state */
+ unsigned long scale_3d_cntl;
+} drm_r128_context_regs_t;
+
+/* Setup registers for each texture unit */
+typedef struct {
+ unsigned long tex_cntl;
+ unsigned long tex_combine_cntl;
+ unsigned long tex_size_pitch;
+ unsigned long tex_offset[R128_TEX_MAXLEVELS];
+ unsigned long tex_border_color;
+} drm_r128_texture_regs_t;
+
#endif