1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
|
/*
* Copyright © 2011 Intel Corporation
*
* Permission to use, copy, modify, distribute, and sell this software and
* its documentation for any purpose is hereby granted without fee, provided
* that the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the name of the copyright holders not be used in
* advertising or publicity pertaining to distribution of the software
* without specific, written prior permission. The copyright holders make
* no representations about the suitability of this software for any
* purpose. It is provided "as is" without express or implied warranty.
*
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
* SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
* SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER
* RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF
* CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
* CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
#include <stdlib.h>
#include <string.h>
#include <stdio.h>
#include <math.h>
#include "compositor.h"
WL_EXPORT void
weston_matrix_init(struct weston_matrix *matrix)
{
static const struct weston_matrix identity = {
{ 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1 }
};
memcpy(matrix, &identity, sizeof identity);
}
static void
weston_matrix_multiply(struct weston_matrix *m, const struct weston_matrix *n)
{
struct weston_matrix tmp;
const GLfloat *row, *column;
div_t d;
int i, j;
for (i = 0; i < 16; i++) {
tmp.d[i] = 0;
d = div(i, 4);
row = m->d + d.quot * 4;
column = n->d + d.rem;
for (j = 0; j < 4; j++)
tmp.d[i] += row[j] * column[j * 4];
}
memcpy(m, &tmp, sizeof tmp);
}
WL_EXPORT void
weston_matrix_translate(struct weston_matrix *matrix, GLfloat x, GLfloat y, GLfloat z)
{
struct weston_matrix translate = {
{ 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, x, y, z, 1 }
};
weston_matrix_multiply(matrix, &translate);
}
WL_EXPORT void
weston_matrix_scale(struct weston_matrix *matrix, GLfloat x, GLfloat y, GLfloat z)
{
struct weston_matrix scale = {
{ x, 0, 0, 0, 0, y, 0, 0, 0, 0, z, 0, 0, 0, 0, 1 }
};
weston_matrix_multiply(matrix, &scale);
}
WL_EXPORT void
weston_matrix_transform(struct weston_matrix *matrix, struct weston_vector *v)
{
int i, j;
struct weston_vector t;
for (i = 0; i < 4; i++) {
t.f[i] = 0;
for (j = 0; j < 4; j++)
t.f[i] += v->f[j] * matrix->d[i + j * 4];
}
*v = t;
}
WL_EXPORT void
weston_spring_init(struct weston_spring *spring,
double k, double current, double target)
{
spring->k = k;
spring->friction = 400.0;
spring->current = current;
spring->previous = current;
spring->target = target;
}
WL_EXPORT void
weston_spring_update(struct weston_spring *spring, uint32_t msec)
{
double force, v, current, step;
step = 0.01;
while (4 < msec - spring->timestamp) {
current = spring->current;
v = current - spring->previous;
force = spring->k * (spring->target - current) / 10.0 +
(spring->previous - current) - v * spring->friction;
spring->current =
current + (current - spring->previous) +
force * step * step;
spring->previous = current;
#if 0
if (spring->current >= 1.0) {
#ifdef TWEENER_BOUNCE
spring->current = 2.0 - spring->current;
spring->previous = 2.0 - spring->previous;
#else
spring->current = 1.0;
spring->previous = 1.0;
#endif
}
if (spring->current <= 0.0) {
spring->current = 0.0;
spring->previous = 0.0;
}
#endif
spring->timestamp += 4;
}
}
WL_EXPORT int
weston_spring_done(struct weston_spring *spring)
{
return fabs(spring->previous - spring->target) < 0.0002 &&
fabs(spring->current - spring->target) < 0.0002;
}
struct weston_zoom {
struct weston_surface *surface;
struct weston_animation animation;
struct weston_spring spring;
struct weston_transform transform;
struct wl_listener listener;
GLfloat start, stop;
void (*done)(struct weston_zoom *zoom, void *data);
void *data;
};
static void
weston_zoom_destroy(struct weston_zoom *zoom)
{
wl_list_remove(&zoom->animation.link);
wl_list_remove(&zoom->listener.link);
zoom->surface->transform = NULL;
if (zoom->done)
zoom->done(zoom, zoom->data);
free(zoom);
}
static void
handle_zoom_surface_destroy(struct wl_listener *listener,
struct wl_resource *resource, uint32_t time)
{
struct weston_zoom *zoom =
container_of(listener, struct weston_zoom, listener);
weston_zoom_destroy(zoom);
}
static void
weston_zoom_frame(struct weston_animation *animation,
struct weston_output *output, uint32_t msecs)
{
struct weston_zoom *zoom =
container_of(animation, struct weston_zoom, animation);
struct weston_surface *es = zoom->surface;
GLfloat scale;
weston_spring_update(&zoom->spring, msecs);
if (weston_spring_done(&zoom->spring))
weston_zoom_destroy(zoom);
scale = zoom->start +
(zoom->stop - zoom->start) * zoom->spring.current;
weston_matrix_init(&zoom->transform.matrix);
weston_matrix_translate(&zoom->transform.matrix,
-(es->x + es->width / 2.0),
-(es->y + es->height / 2.0), 0);
weston_matrix_scale(&zoom->transform.matrix, scale, scale, scale);
weston_matrix_translate(&zoom->transform.matrix,
es->x + es->width / 2.0,
es->y + es->height / 2.0, 0);
es->alpha = zoom->spring.current * 255;
if (es->alpha > 255)
es->alpha = 255;
scale = 1.0 / zoom->spring.current;
weston_matrix_init(&zoom->transform.inverse);
weston_matrix_scale(&zoom->transform.inverse, scale, scale, scale);
weston_compositor_damage_all(es->compositor);
}
WL_EXPORT struct weston_zoom *
weston_zoom_run(struct weston_surface *surface, GLfloat start, GLfloat stop,
weston_zoom_done_func_t done, void *data)
{
struct weston_zoom *zoom;
zoom = malloc(sizeof *zoom);
if (!zoom)
return NULL;
zoom->surface = surface;
zoom->done = done;
zoom->data = data;
zoom->start = start;
zoom->stop = stop;
surface->transform = &zoom->transform;
weston_spring_init(&zoom->spring, 200.0, 0.0, 1.0);
zoom->spring.friction = 700;
zoom->spring.timestamp = weston_compositor_get_time();
zoom->animation.frame = weston_zoom_frame;
weston_zoom_frame(&zoom->animation, NULL, zoom->spring.timestamp);
zoom->listener.func = handle_zoom_surface_destroy;
wl_list_insert(surface->surface.resource.destroy_listener_list.prev,
&zoom->listener.link);
wl_list_insert(surface->compositor->animation_list.prev,
&zoom->animation.link);
return zoom;
}
struct weston_binding {
uint32_t key;
uint32_t button;
uint32_t modifier;
weston_binding_handler_t handler;
void *data;
struct wl_list link;
};
WL_EXPORT struct weston_binding *
weston_compositor_add_binding(struct weston_compositor *compositor,
uint32_t key, uint32_t button, uint32_t modifier,
weston_binding_handler_t handler, void *data)
{
struct weston_binding *binding;
binding = malloc(sizeof *binding);
if (binding == NULL)
return NULL;
binding->key = key;
binding->button = button;
binding->modifier = modifier;
binding->handler = handler;
binding->data = data;
wl_list_insert(compositor->binding_list.prev, &binding->link);
return binding;
}
WL_EXPORT void
weston_binding_destroy(struct weston_binding *binding)
{
wl_list_remove(&binding->link);
free(binding);
}
WL_EXPORT void
weston_compositor_run_binding(struct weston_compositor *compositor,
struct weston_input_device *device,
uint32_t time,
uint32_t key, uint32_t button, int32_t state)
{
struct weston_binding *b;
wl_list_for_each(b, &compositor->binding_list, link) {
if (b->key == key && b->button == button &&
b->modifier == device->modifier_state && state) {
b->handler(&device->input_device,
time, key, button, state, b->data);
break;
}
}
}
|