/* * Copyright © 2006, 2009 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * * Authors: * Eric Anholt * Chris Wilson */ #ifndef CAIRO_DRM_I915_PRIVATE_H #define CAIRO_DRM_I915_PRIVATE_H #include "cairo-types-private.h" #include "cairo-drm-private.h" #include "cairo-drm-intel-private.h" #include "cairo-drm-intel-command-private.h" #include "cairo-drm-intel-ioctl-private.h" #include "cairo-freelist-private.h" #include #define I915_VERBOSE 1 #define I915_MAX_TEX_INDIRECT 4 #define I915_MAX_TEX_INSN 32 #define I915_MAX_ALU_INSN 64 #define I915_MAX_DECL_INSN 27 #define I915_MAX_TEMPORARY 16 /* Each instruction is 3 dwords long, though most don't require all * this space. Maximum of 123 instructions. Smaller maxes per insn * type. */ #define _3DSTATE_PIXEL_SHADER_PROGRAM (CMD_3D|(0x1d<<24)|(0x5<<16)) #define REG_TYPE_R 0 /* temporary regs, no need to * dcl, must be written before * read -- Preserved between * phases. */ #define REG_TYPE_T 1 /* Interpolated values, must be * dcl'ed before use. * * 0..7: texture coord, * 8: diffuse spec, * 9: specular color, * 10: fog parameter in w. */ #define REG_TYPE_CONST 2 /* Restriction: only one const * can be referenced per * instruction, though it may be * selected for multiple inputs. * Constants not initialized * default to zero. */ #define REG_TYPE_S 3 /* sampler */ #define REG_TYPE_OC 4 /* output color (rgba) */ #define REG_TYPE_OD 5 /* output depth (w), xyz are * temporaries. If not written, * interpolated depth is used? */ #define REG_TYPE_U 6 /* unpreserved temporaries */ #define REG_TYPE_MASK 0x7 #define REG_TYPE_SHIFT 4 #define REG_NR_MASK 0xf /* REG_TYPE_T: */ #define T_TEX0 0 #define T_TEX1 1 #define T_TEX2 2 #define T_TEX3 3 #define T_TEX4 4 #define T_TEX5 5 #define T_TEX6 6 #define T_TEX7 7 #define T_DIFFUSE 8 #define T_SPECULAR 9 #define T_FOG_W 10 /* interpolated fog is in W coord */ /* Arithmetic instructions */ /* .replicate_swizzle == selection and replication of a particular * scalar channel, ie., .xxxx, .yyyy, .zzzz or .wwww */ #define A0_NOP (0x0<<24) /* no operation */ #define A0_ADD (0x1<<24) /* dst = src0 + src1 */ #define A0_MOV (0x2<<24) /* dst = src0 */ #define A0_MUL (0x3<<24) /* dst = src0 * src1 */ #define A0_MAD (0x4<<24) /* dst = src0 * src1 + src2 */ #define A0_DP2ADD (0x5<<24) /* dst.xyzw = src0.xy dot src1.xy + src2.replicate_swizzle */ #define A0_DP3 (0x6<<24) /* dst.xyzw = src0.xyz dot src1.xyz */ #define A0_DP4 (0x7<<24) /* dst.xyzw = src0.xyzw dot src1.xyzw */ #define A0_FRC (0x8<<24) /* dst = src0 - floor(src0) */ #define A0_RCP (0x9<<24) /* dst.xyzw = 1/(src0.replicate_swizzle) */ #define A0_RSQ (0xa<<24) /* dst.xyzw = 1/(sqrt(abs(src0.replicate_swizzle))) */ #define A0_EXP (0xb<<24) /* dst.xyzw = exp2(src0.replicate_swizzle) */ #define A0_LOG (0xc<<24) /* dst.xyzw = log2(abs(src0.replicate_swizzle)) */ #define A0_CMP (0xd<<24) /* dst = (src0 >= 0.0) ? src1 : src2 */ #define A0_MIN (0xe<<24) /* dst = (src0 < src1) ? src0 : src1 */ #define A0_MAX (0xf<<24) /* dst = (src0 >= src1) ? src0 : src1 */ #define A0_FLR (0x10<<24) /* dst = floor(src0) */ #define A0_MOD (0x11<<24) /* dst = src0 fmod 1.0 */ #define A0_TRC (0x12<<24) /* dst = int(src0) */ #define A0_SGE (0x13<<24) /* dst = src0 >= src1 ? 1.0 : 0.0 */ #define A0_SLT (0x14<<24) /* dst = src0 < src1 ? 1.0 : 0.0 */ #define A0_DEST_SATURATE (1<<22) #define A0_DEST_TYPE_SHIFT 19 /* Allow: R, OC, OD, U */ #define A0_DEST_NR_SHIFT 14 /* Allow R: 0..15, OC,OD: 0..0, U: 0..2 */ #define A0_DEST_CHANNEL_X (1<<10) #define A0_DEST_CHANNEL_Y (2<<10) #define A0_DEST_CHANNEL_Z (4<<10) #define A0_DEST_CHANNEL_W (8<<10) #define A0_DEST_CHANNEL_ALL (0xf<<10) #define A0_DEST_CHANNEL_SHIFT 10 #define A0_SRC0_TYPE_SHIFT 7 #define A0_SRC0_NR_SHIFT 2 #define A0_DEST_CHANNEL_XY (A0_DEST_CHANNEL_X|A0_DEST_CHANNEL_Y) #define A0_DEST_CHANNEL_XYZ (A0_DEST_CHANNEL_XY|A0_DEST_CHANNEL_Z) #define SRC_X 0 #define SRC_Y 1 #define SRC_Z 2 #define SRC_W 3 #define SRC_ZERO 4 #define SRC_ONE 5 #define A1_SRC0_CHANNEL_X_NEGATE (1<<31) #define A1_SRC0_CHANNEL_X_SHIFT 28 #define A1_SRC0_CHANNEL_Y_NEGATE (1<<27) #define A1_SRC0_CHANNEL_Y_SHIFT 24 #define A1_SRC0_CHANNEL_Z_NEGATE (1<<23) #define A1_SRC0_CHANNEL_Z_SHIFT 20 #define A1_SRC0_CHANNEL_W_NEGATE (1<<19) #define A1_SRC0_CHANNEL_W_SHIFT 16 #define A1_SRC1_TYPE_SHIFT 13 #define A1_SRC1_NR_SHIFT 8 #define A1_SRC1_CHANNEL_X_NEGATE (1<<7) #define A1_SRC1_CHANNEL_X_SHIFT 4 #define A1_SRC1_CHANNEL_Y_NEGATE (1<<3) #define A1_SRC1_CHANNEL_Y_SHIFT 0 #define A2_SRC1_CHANNEL_Z_NEGATE (1<<31) #define A2_SRC1_CHANNEL_Z_SHIFT 28 #define A2_SRC1_CHANNEL_W_NEGATE (1<<27) #define A2_SRC1_CHANNEL_W_SHIFT 24 #define A2_SRC2_TYPE_SHIFT 21 #define A2_SRC2_NR_SHIFT 16 #define A2_SRC2_CHANNEL_X_NEGATE (1<<15) #define A2_SRC2_CHANNEL_X_SHIFT 12 #define A2_SRC2_CHANNEL_Y_NEGATE (1<<11) #define A2_SRC2_CHANNEL_Y_SHIFT 8 #define A2_SRC2_CHANNEL_Z_NEGATE (1<<7) #define A2_SRC2_CHANNEL_Z_SHIFT 4 #define A2_SRC2_CHANNEL_W_NEGATE (1<<3) #define A2_SRC2_CHANNEL_W_SHIFT 0 /* Texture instructions */ #define T0_TEXLD (0x15<<24) /* Sample texture using predeclared * sampler and address, and output * filtered texel data to destination * register */ #define T0_TEXLDP (0x16<<24) /* Same as texld but performs a * perspective divide of the texture * coordinate .xyz values by .w before * sampling. */ #define T0_TEXLDB (0x17<<24) /* Same as texld but biases the * computed LOD by w. Only S4.6 two's * comp is used. This implies that a * float to fixed conversion is * done. */ #define T0_TEXKILL (0x18<<24) /* Does not perform a sampling * operation. Simply kills the pixel * if any channel of the address * register is < 0.0. */ #define T0_DEST_TYPE_SHIFT 19 /* Allow: R, OC, OD, U */ /* Note: U (unpreserved) regs do not retain their values between * phases (cannot be used for feedback) * * Note: oC and OD registers can only be used as the destination of a * texture instruction once per phase (this is an implementation * restriction). */ #define T0_DEST_NR_SHIFT 14 /* Allow R: 0..15, OC,OD: 0..0, U: 0..2 */ #define T0_SAMPLER_NR_SHIFT 0 /* This field ignored for TEXKILL */ #define T0_SAMPLER_NR_MASK (0xf<<0) #define T1_ADDRESS_REG_TYPE_SHIFT 24 /* Reg to use as texture coord */ /* Allow R, T, OC, OD -- R, OC, OD are 'dependent' reads, new program phase */ #define T1_ADDRESS_REG_NR_SHIFT 17 #define T2_MBZ 0 /* Declaration instructions */ #define D0_DCL (0x19<<24) /* Declare a t (interpolated attrib) * register or an s (sampler) * register. */ #define D0_SAMPLE_TYPE_SHIFT 22 #define D0_SAMPLE_TYPE_2D (0x0<<22) #define D0_SAMPLE_TYPE_CUBE (0x1<<22) #define D0_SAMPLE_TYPE_VOLUME (0x2<<22) #define D0_SAMPLE_TYPE_MASK (0x3<<22) #define D0_TYPE_SHIFT 19 /* Allow: T, S */ #define D0_NR_SHIFT 14 /* Allow T: 0..10, S: 0..15 */ #define D0_CHANNEL_X (1<<10) #define D0_CHANNEL_Y (2<<10) #define D0_CHANNEL_Z (4<<10) #define D0_CHANNEL_W (8<<10) #define D0_CHANNEL_ALL (0xf<<10) #define D0_CHANNEL_NONE (0<<10) #define D0_CHANNEL_XY (D0_CHANNEL_X|D0_CHANNEL_Y) #define D0_CHANNEL_XYZ (D0_CHANNEL_XY|D0_CHANNEL_Z) /* I915 Errata: Do not allow (xz), (xw), (xzw) combinations for diffuse * or specular declarations. * * For T dcls, only allow: (x), (xy), (xyz), (w), (xyzw) * * Must be zero for S (sampler) dcls */ #define D1_MBZ 0 #define D2_MBZ 0 /* MASK_* are the unshifted bitmasks of the destination mask in arithmetic * operations */ #define MASK_X 0x1 #define MASK_Y 0x2 #define MASK_Z 0x4 #define MASK_W 0x8 #define MASK_XYZ (MASK_X | MASK_Y | MASK_Z) #define MASK_XYZW (MASK_XYZ | MASK_W) #define MASK_SATURATE 0x10 /* Temporary, undeclared regs. Preserved between phases */ #define FS_R0 ((REG_TYPE_R << REG_TYPE_SHIFT) | 0) #define FS_R1 ((REG_TYPE_R << REG_TYPE_SHIFT) | 1) #define FS_R2 ((REG_TYPE_R << REG_TYPE_SHIFT) | 2) #define FS_R3 ((REG_TYPE_R << REG_TYPE_SHIFT) | 3) /* Texture coordinate regs. Must be declared. */ #define FS_T0 ((REG_TYPE_T << REG_TYPE_SHIFT) | 0) #define FS_T1 ((REG_TYPE_T << REG_TYPE_SHIFT) | 1) #define FS_T2 ((REG_TYPE_T << REG_TYPE_SHIFT) | 2) #define FS_T3 ((REG_TYPE_T << REG_TYPE_SHIFT) | 3) #define FS_T4 ((REG_TYPE_T << REG_TYPE_SHIFT) | 4) #define FS_T5 ((REG_TYPE_T << REG_TYPE_SHIFT) | 5) #define FS_T6 ((REG_TYPE_T << REG_TYPE_SHIFT) | 6) #define FS_T7 ((REG_TYPE_T << REG_TYPE_SHIFT) | 7) #define FS_T8 ((REG_TYPE_T << REG_TYPE_SHIFT) | 8) #define FS_T9 ((REG_TYPE_T << REG_TYPE_SHIFT) | 9) #define FS_T10 ((REG_TYPE_T << REG_TYPE_SHIFT) | 10) /* Constant values */ #define FS_C0 ((REG_TYPE_CONST << REG_TYPE_SHIFT) | 0) #define FS_C1 ((REG_TYPE_CONST << REG_TYPE_SHIFT) | 1) #define FS_C2 ((REG_TYPE_CONST << REG_TYPE_SHIFT) | 2) #define FS_C3 ((REG_TYPE_CONST << REG_TYPE_SHIFT) | 3) #define FS_C4 ((REG_TYPE_CONST << REG_TYPE_SHIFT) | 4) #define FS_C5 ((REG_TYPE_CONST << REG_TYPE_SHIFT) | 5) #define FS_C6 ((REG_TYPE_CONST << REG_TYPE_SHIFT) | 6) #define FS_C7 ((REG_TYPE_CONST << REG_TYPE_SHIFT) | 7) /* Sampler regs */ #define FS_S0 ((REG_TYPE_S << REG_TYPE_SHIFT) | 0) #define FS_S1 ((REG_TYPE_S << REG_TYPE_SHIFT) | 1) #define FS_S2 ((REG_TYPE_S << REG_TYPE_SHIFT) | 2) #define FS_S3 ((REG_TYPE_S << REG_TYPE_SHIFT) | 3) /* Output color */ #define FS_OC ((REG_TYPE_OC << REG_TYPE_SHIFT) | 0) /* Output depth */ #define FS_OD ((REG_TYPE_OD << REG_TYPE_SHIFT) | 0) /* Unpreserved temporary regs */ #define FS_U0 ((REG_TYPE_U << REG_TYPE_SHIFT) | 0) #define FS_U1 ((REG_TYPE_U << REG_TYPE_SHIFT) | 1) #define FS_U2 ((REG_TYPE_U << REG_TYPE_SHIFT) | 2) #define FS_U3 ((REG_TYPE_U << REG_TYPE_SHIFT) | 3) #define X_CHANNEL_SHIFT (REG_TYPE_SHIFT + 3) #define Y_CHANNEL_SHIFT (X_CHANNEL_SHIFT + 4) #define Z_CHANNEL_SHIFT (Y_CHANNEL_SHIFT + 4) #define W_CHANNEL_SHIFT (Z_CHANNEL_SHIFT + 4) #define REG_CHANNEL_MASK 0xf #define REG_NR(reg) ((reg) & REG_NR_MASK) #define REG_TYPE(reg) (((reg) >> REG_TYPE_SHIFT) & REG_TYPE_MASK) #define REG_X(reg) (((reg) >> X_CHANNEL_SHIFT) & REG_CHANNEL_MASK) #define REG_Y(reg) (((reg) >> Y_CHANNEL_SHIFT) & REG_CHANNEL_MASK) #define REG_Z(reg) (((reg) >> Z_CHANNEL_SHIFT) & REG_CHANNEL_MASK) #define REG_W(reg) (((reg) >> W_CHANNEL_SHIFT) & REG_CHANNEL_MASK) enum i915_fs_channel { X_CHANNEL_VAL = 0, Y_CHANNEL_VAL, Z_CHANNEL_VAL, W_CHANNEL_VAL, ZERO_CHANNEL_VAL, ONE_CHANNEL_VAL, NEG_X_CHANNEL_VAL = X_CHANNEL_VAL | 0x8, NEG_Y_CHANNEL_VAL = Y_CHANNEL_VAL | 0x8, NEG_Z_CHANNEL_VAL = Z_CHANNEL_VAL | 0x8, NEG_W_CHANNEL_VAL = W_CHANNEL_VAL | 0x8, NEG_ONE_CHANNEL_VAL = ONE_CHANNEL_VAL | 0x8 }; #define i915_fs_operand(reg, x, y, z, w) \ (reg) | \ (x##_CHANNEL_VAL << X_CHANNEL_SHIFT) | \ (y##_CHANNEL_VAL << Y_CHANNEL_SHIFT) | \ (z##_CHANNEL_VAL << Z_CHANNEL_SHIFT) | \ (w##_CHANNEL_VAL << W_CHANNEL_SHIFT) /* * Construct an operand description for using a register with no swizzling */ #define i915_fs_operand_reg(reg) \ i915_fs_operand(reg, X, Y, Z, W) #define i915_fs_operand_reg_negate(reg) \ i915_fs_operand(reg, NEG_X, NEG_Y, NEG_Z, NEG_W) /* * Returns an operand containing (0.0, 0.0, 0.0, 0.0). */ #define i915_fs_operand_zero() i915_fs_operand(FS_R0, ZERO, ZERO, ZERO, ZERO) /* * Returns an unused operand */ #define i915_fs_operand_none() i915_fs_operand_zero() /* * Returns an operand containing (1.0, 1.0, 1.0, 1.0). */ #define i915_fs_operand_one() i915_fs_operand(FS_R0, ONE, ONE, ONE, ONE) #define i915_get_hardware_channel_val(val, shift, negate) \ (((val & 0x7) << shift) | ((val & 0x8) ? negate : 0)) /* * Outputs a fragment shader command to declare a sampler or texture register. */ #define i915_fs_dcl(reg) \ do { \ OUT_DWORD (D0_DCL | \ (REG_TYPE(reg) << D0_TYPE_SHIFT) | \ (REG_NR(reg) << D0_NR_SHIFT) | \ ((REG_TYPE(reg) != REG_TYPE_S) ? D0_CHANNEL_ALL : 0)); \ OUT_DWORD (0); \ OUT_DWORD (0); \ } while (0) #define i915_fs_texld(dest_reg, sampler_reg, address_reg) \ do { \ OUT_DWORD (T0_TEXLD | \ (REG_TYPE(dest_reg) << T0_DEST_TYPE_SHIFT) | \ (REG_NR(dest_reg) << T0_DEST_NR_SHIFT) | \ (REG_NR(sampler_reg) << T0_SAMPLER_NR_SHIFT)); \ OUT_DWORD((REG_TYPE(address_reg) << T1_ADDRESS_REG_TYPE_SHIFT) | \ (REG_NR(address_reg) << T1_ADDRESS_REG_NR_SHIFT)); \ OUT_DWORD (0); \ } while (0) #define i915_fs_arith_masked(op, dest_reg, dest_mask, operand0, operand1, operand2) \ _i915_fs_arith_masked(A0_##op, dest_reg, dest_mask, operand0, operand1, operand2) #define i915_fs_arith(op, dest_reg, operand0, operand1, operand2) \ _i915_fs_arith(A0_##op, dest_reg, operand0, operand1, operand2) #define _i915_fs_arith_masked(cmd, dest_reg, dest_mask, operand0, operand1, operand2) \ do { \ /* Set up destination register and write mask */ \ OUT_DWORD (cmd | \ (REG_TYPE(dest_reg) << A0_DEST_TYPE_SHIFT) | \ (REG_NR(dest_reg) << A0_DEST_NR_SHIFT) | \ (((dest_mask) & ~MASK_SATURATE) << A0_DEST_CHANNEL_SHIFT) | \ (((dest_mask) & MASK_SATURATE) ? A0_DEST_SATURATE : 0) | \ /* Set up operand 0 */ \ (REG_TYPE(operand0) << A0_SRC0_TYPE_SHIFT) | \ (REG_NR(operand0) << A0_SRC0_NR_SHIFT)); \ OUT_DWORD (i915_get_hardware_channel_val(REG_X(operand0), \ A1_SRC0_CHANNEL_X_SHIFT, \ A1_SRC0_CHANNEL_X_NEGATE) | \ i915_get_hardware_channel_val(REG_Y(operand0), \ A1_SRC0_CHANNEL_Y_SHIFT, \ A1_SRC0_CHANNEL_Y_NEGATE) | \ i915_get_hardware_channel_val(REG_Z(operand0), \ A1_SRC0_CHANNEL_Z_SHIFT, \ A1_SRC0_CHANNEL_Z_NEGATE) | \ i915_get_hardware_channel_val(REG_W(operand0), \ A1_SRC0_CHANNEL_W_SHIFT, \ A1_SRC0_CHANNEL_W_NEGATE) | \ /* Set up operand 1 */ \ (REG_TYPE(operand1) << A1_SRC1_TYPE_SHIFT) | \ (REG_NR(operand1) << A1_SRC1_NR_SHIFT) | \ i915_get_hardware_channel_val(REG_X(operand1), \ A1_SRC1_CHANNEL_X_SHIFT, \ A1_SRC1_CHANNEL_X_NEGATE) | \ i915_get_hardware_channel_val(REG_Y(operand1), \ A1_SRC1_CHANNEL_Y_SHIFT, \ A1_SRC1_CHANNEL_Y_NEGATE)); \ OUT_DWORD (i915_get_hardware_channel_val(REG_Z(operand1), \ A2_SRC1_CHANNEL_Z_SHIFT, \ A2_SRC1_CHANNEL_Z_NEGATE) | \ i915_get_hardware_channel_val(REG_W(operand1), \ A2_SRC1_CHANNEL_W_SHIFT, \ A2_SRC1_CHANNEL_W_NEGATE) | \ /* Set up operand 2 */ \ (REG_TYPE(operand2) << A2_SRC2_TYPE_SHIFT) | \ (REG_NR(operand2) << A2_SRC2_NR_SHIFT) | \ i915_get_hardware_channel_val(REG_X(operand2), \ A2_SRC2_CHANNEL_X_SHIFT, \ A2_SRC2_CHANNEL_X_NEGATE) | \ i915_get_hardware_channel_val(REG_Y(operand2), \ A2_SRC2_CHANNEL_Y_SHIFT, \ A2_SRC2_CHANNEL_Y_NEGATE) | \ i915_get_hardware_channel_val(REG_Z(operand2), \ A2_SRC2_CHANNEL_Z_SHIFT, \ A2_SRC2_CHANNEL_Z_NEGATE) | \ i915_get_hardware_channel_val(REG_W(operand2), \ A2_SRC2_CHANNEL_W_SHIFT, \ A2_SRC2_CHANNEL_W_NEGATE)); \ } while (0) #define _i915_fs_arith(cmd, dest_reg, operand0, operand1, operand2) do {\ /* Set up destination register and write mask */ \ OUT_DWORD (cmd | \ (REG_TYPE(dest_reg) << A0_DEST_TYPE_SHIFT) | \ (REG_NR(dest_reg) << A0_DEST_NR_SHIFT) | \ (A0_DEST_CHANNEL_ALL) | \ /* Set up operand 0 */ \ (REG_TYPE(operand0) << A0_SRC0_TYPE_SHIFT) | \ (REG_NR(operand0) << A0_SRC0_NR_SHIFT)); \ OUT_DWORD (i915_get_hardware_channel_val(REG_X(operand0), \ A1_SRC0_CHANNEL_X_SHIFT, \ A1_SRC0_CHANNEL_X_NEGATE) | \ i915_get_hardware_channel_val(REG_Y(operand0), \ A1_SRC0_CHANNEL_Y_SHIFT, \ A1_SRC0_CHANNEL_Y_NEGATE) | \ i915_get_hardware_channel_val(REG_Z(operand0), \ A1_SRC0_CHANNEL_Z_SHIFT, \ A1_SRC0_CHANNEL_Z_NEGATE) | \ i915_get_hardware_channel_val(REG_W(operand0), \ A1_SRC0_CHANNEL_W_SHIFT, \ A1_SRC0_CHANNEL_W_NEGATE) | \ /* Set up operand 1 */ \ (REG_TYPE(operand1) << A1_SRC1_TYPE_SHIFT) | \ (REG_NR(operand1) << A1_SRC1_NR_SHIFT) | \ i915_get_hardware_channel_val(REG_X(operand1), \ A1_SRC1_CHANNEL_X_SHIFT, \ A1_SRC1_CHANNEL_X_NEGATE) | \ i915_get_hardware_channel_val(REG_Y(operand1), \ A1_SRC1_CHANNEL_Y_SHIFT, \ A1_SRC1_CHANNEL_Y_NEGATE)); \ OUT_DWORD (i915_get_hardware_channel_val(REG_Z(operand1), \ A2_SRC1_CHANNEL_Z_SHIFT, \ A2_SRC1_CHANNEL_Z_NEGATE) | \ i915_get_hardware_channel_val(REG_W(operand1), \ A2_SRC1_CHANNEL_W_SHIFT, \ A2_SRC1_CHANNEL_W_NEGATE) | \ /* Set up operand 2 */ \ (REG_TYPE(operand2) << A2_SRC2_TYPE_SHIFT) | \ (REG_NR(operand2) << A2_SRC2_NR_SHIFT) | \ i915_get_hardware_channel_val(REG_X(operand2), \ A2_SRC2_CHANNEL_X_SHIFT, \ A2_SRC2_CHANNEL_X_NEGATE) | \ i915_get_hardware_channel_val(REG_Y(operand2), \ A2_SRC2_CHANNEL_Y_SHIFT, \ A2_SRC2_CHANNEL_Y_NEGATE) | \ i915_get_hardware_channel_val(REG_Z(operand2), \ A2_SRC2_CHANNEL_Z_SHIFT, \ A2_SRC2_CHANNEL_Z_NEGATE) | \ i915_get_hardware_channel_val(REG_W(operand2), \ A2_SRC2_CHANNEL_W_SHIFT, \ A2_SRC2_CHANNEL_W_NEGATE)); \ } while (0) #define i915_fs_mov(dest_reg, operand0) \ i915_fs_arith(MOV, dest_reg, \ operand0, \ i915_fs_operand_none(), \ i915_fs_operand_none()) #define i915_fs_mov_masked(dest_reg, dest_mask, operand0) \ i915_fs_arith_masked (MOV, dest_reg, dest_mask, \ operand0, \ i915_fs_operand_none(), \ i915_fs_operand_none()) #define i915_fs_frc(dest_reg, operand0) \ i915_fs_arith (FRC, dest_reg, \ operand0, \ i915_fs_operand_none(), \ i915_fs_operand_none()) /* Add operand0 and operand1 and put the result in dest_reg */ #define i915_fs_add(dest_reg, operand0, operand1) \ i915_fs_arith (ADD, dest_reg, \ operand0, operand1, \ i915_fs_operand_none()) /* Multiply operand0 and operand1 and put the result in dest_reg */ #define i915_fs_mul(dest_reg, operand0, operand1) \ i915_fs_arith (MUL, dest_reg, \ operand0, operand1, \ i915_fs_operand_none()) /* Computes 1/sqrt(operand0.replicate_swizzle) puts the result in dest_reg */ #define i915_fs_rsq(dest_reg, dest_mask, operand0) \ do { \ if (dest_mask) { \ i915_fs_arith_masked (RSQ, dest_reg, dest_mask, \ operand0, \ i915_fs_operand_none (), \ i915_fs_operand_none ()); \ } else { \ i915_fs_arith (RSQ, dest_reg, \ operand0, \ i915_fs_operand_none (), \ i915_fs_operand_none ()); \ } \ } while (0) /* Puts the minimum of operand0 and operand1 in dest_reg */ #define i915_fs_min(dest_reg, operand0, operand1) \ i915_fs_arith (MIN, dest_reg, \ operand0, operand1, \ i915_fs_operand_none()) /* Puts the maximum of operand0 and operand1 in dest_reg */ #define i915_fs_max(dest_reg, operand0, operand1) \ i915_fs_arith (MAX, dest_reg, \ operand0, operand1, \ i915_fs_operand_none()) #define i915_fs_cmp(dest_reg, operand0, operand1, operand2) \ i915_fs_arith (CMP, dest_reg, operand0, operand1, operand2) /* Perform operand0 * operand1 + operand2 and put the result in dest_reg */ #define i915_fs_mad(dest_reg, dest_mask, op0, op1, op2) \ do { \ if (dest_mask) { \ i915_fs_arith_masked (MAD, dest_reg, dest_mask, op0, op1, op2); \ } else { \ i915_fs_arith (MAD, dest_reg, op0, op1, op2); \ } \ } while (0) #define i915_fs_dp2add(dest_reg, dest_mask, op0, op1, op2) \ do { \ if (dest_mask) { \ i915_fs_arith_masked (DP2ADD, dest_reg, dest_mask, op0, op1, op2); \ } else { \ i915_fs_arith (DP2ADD, dest_reg, op0, op1, op2); \ } \ } while (0) /* * Perform a 3-component dot-product of operand0 and operand1 and put the * resulting scalar in the channels of dest_reg specified by the dest_mask. */ #define i915_fs_dp3(dest_reg, dest_mask, op0, op1) \ do { \ if (dest_mask) { \ i915_fs_arith_masked (DP3, dest_reg, dest_mask, \ op0, op1,\ i915_fs_operand_none()); \ } else { \ i915_fs_arith (DP3, dest_reg, op0, op1,\ i915_fs_operand_none()); \ } \ } while (0) static inline uint32_t cairo_const i915_fs_operand_pure_alpha (int pure) { if (pure & (1 << 3)) return i915_fs_operand_one (); else return i915_fs_operand_zero (); } #define I915_TILING_DEFAULT I915_TILING_Y #define I915_BO_CACHE_BUCKETS 13 /* cache surfaces up to 16 MiB */ typedef struct i915_surface i915_surface_t; typedef struct i915_device i915_device_t; typedef struct i915_shader i915_shader_t; typedef void (*i915_add_rectangle_func_t) (const i915_shader_t *shader, int x, int y, int w, int h); #define IMAGE_CACHE_WIDTH 1024 #define IMAGE_CACHE_HEIGHT 1024 typedef struct i915_image_private { cairo_rtree_node_t node; intel_buffer_cache_t *container; } i915_image_private_t; #define I915_BATCH_SIZE (128*1024) #define I915_VBO_SIZE (512*1024) #define I915_MAX_RELOCS 2048 enum { I915_DEBUG_EXEC = 0x1, I915_DEBUG_SYNC = 0x2, I915_DEBUG_BATCH = 0x4, I915_DEBUG_BUFFER = 0x8, I915_DEBUG_BUFFER_CACHE = 0x10, I915_DEBUG_BUFFER_ALLOC = 0x20, I915_DEBUG_GLYPHS = 0x40, I915_DEBUG_MAP = 0x80, I915_DEBUG_THROTTLE = 0x100, }; struct i915_device { intel_device_t intel; cairo_bool_t debug; i915_shader_t *shader; /* note: only valid during geometry emission */ struct i915_batch { intel_bo_t *target_bo[I915_MAX_RELOCS]; size_t gtt_avail_size; size_t est_gtt_size; size_t total_gtt_size; uint16_t fences; uint16_t fences_avail; uint16_t reloc_count; uint16_t exec_count; uint16_t used; struct drm_i915_gem_exec_object2 exec[I915_MAX_RELOCS]; struct drm_i915_gem_relocation_entry reloc[I915_MAX_RELOCS]; } batch; uint32_t vbo; uint32_t vbo_offset; uint32_t vbo_used; uint32_t vbo_max_index; uint32_t vertex_index; uint32_t vertex_count; uint32_t floats_per_vertex; uint32_t rectangle_size; intel_bo_t *last_vbo; uint32_t last_vbo_offset; uint32_t last_vbo_space; i915_surface_t *current_target; uint32_t current_size; uint32_t current_diffuse; uint32_t current_colorbuf; uint32_t *current_source; uint32_t *current_mask; uint32_t *current_clip; uint32_t current_program; uint32_t current_texcoords; uint32_t current_blend; uint32_t current_constants[8*4]; uint32_t current_n_constants; uint32_t current_samplers[2*4]; uint32_t current_maps[4*4]; uint32_t current_n_samplers; uint32_t current_n_maps; uint32_t last_source_fragment; uint32_t clear_alpha; cairo_list_t image_caches[2]; uint32_t batch_header[13]; uint32_t batch_base[I915_BATCH_SIZE / sizeof (uint32_t)]; uint8_t vbo_base[I915_VBO_SIZE]; }; enum { CURRENT_SOURCE = 0x1, CURRENT_MASK = 0x2, CURRENT_CLIP = 0x4 }; typedef enum { VS_ZERO, VS_CONSTANT, VS_LINEAR, VS_TEXTURE, VS_TEXTURE_16, } i915_vertex_shader_t; typedef enum { FS_ZERO, FS_ONE, FS_PURE, FS_CONSTANT, FS_DIFFUSE, FS_LINEAR, FS_RADIAL, FS_TEXTURE, FS_YUV, FS_SPANS, } i915_fragment_shader_t; #define FS_DETAILS_SHIFT 4 typedef enum { PATTERN_BASE, PATTERN_CONSTANT, PATTERN_LINEAR, PATTERN_RADIAL, PATTERN_TEXTURE, } i915_shader_channel_t; struct i915_surface { intel_surface_t intel; uint32_t map0, map1; uint32_t colorbuf; cairo_bool_t deferred_clear; uint32_t offset; uint32_t is_current_texture; i915_image_private_t *cache; intel_bo_t *stencil; uint32_t stencil_stride; uint32_t stencil_offset; }; typedef enum { NONE = 0, YUV_I420, /* XXX */ YUV_YV12, YUV_YUY2, YUV_UYVY, } i915_packed_pixel_t; /* read-only container */ #define I915_PACKED_PIXEL_SURFACE_TYPE 0x1000 typedef struct i915_packed_pixel_surface { cairo_surface_t base; i915_packed_pixel_t pixel; i915_device_t *device; intel_bo_t *bo; uint32_t is_current_texture; uint32_t offset[4]; uint32_t stride[4]; uint32_t width[4]; uint32_t height[4]; uint32_t map0[4], map1[4]; } i915_packed_pixel_surface_t; struct i915_shader { i915_device_t *device; i915_surface_t *target; cairo_operator_t op; uint32_t blend; float opacity; cairo_content_t content; cairo_bool_t committed; cairo_bool_t need_combine; i915_add_rectangle_func_t add_rectangle; union i915_shader_channel { struct { i915_vertex_shader_t vertex; i915_fragment_shader_t fragment; i915_shader_channel_t pattern; } type; struct i915_shader_base { i915_vertex_shader_t vertex; i915_fragment_shader_t fragment; i915_shader_channel_t pattern; uint32_t texfmt; cairo_content_t content; uint32_t mode; intel_bo_t *bo; uint32_t n_samplers; uint32_t offset[4]; uint32_t map[2*4]; uint32_t sampler[2]; cairo_matrix_t matrix; } base; struct i915_shader_solid { struct i915_shader_base base; cairo_color_t color; int pure; } solid; struct i915_shader_linear { struct i915_shader_base base; struct { float red, green, blue, alpha; } color0, color1; float dx, dy, offset; } linear; struct i915_shader_radial { struct i915_shader_base base; float constants[8]; } radial; struct i915_shader_surface { struct i915_shader_base base; i915_packed_pixel_t pixel; } surface; } source, mask, clip, dst; jmp_buf unwind; }; enum i915_shader_linear_mode { /* XXX REFLECT */ LINEAR_TEXTURE, LINEAR_NONE, LINEAR_REPEAT, LINEAR_PAD, }; enum i915_shader_radial_mode { RADIAL_ONE, RADIAL_TWO }; typedef cairo_status_t (*i915_spans_func_t) (void *closure, cairo_span_renderer_t *renderer, const cairo_rectangle_int_t *extents); cairo_private cairo_status_t i915_clip_and_composite_spans (i915_surface_t *dst, cairo_operator_t op, const cairo_pattern_t *pattern, cairo_antialias_t antialias, i915_spans_func_t draw_func, void *draw_closure, const cairo_composite_rectangles_t*extents, cairo_clip_t *clip, double opacity); cairo_private cairo_surface_t * i915_surface_create_internal (cairo_drm_device_t *base_dev, cairo_format_t format, int width, int height, uint32_t tiling, cairo_bool_t gpu_target); cairo_private i915_surface_t * i915_surface_create_from_cacheable_image_internal (i915_device_t *device, cairo_image_surface_t *image); cairo_private void i915_surface_scaled_font_fini (cairo_scaled_font_t *scaled_font); cairo_private cairo_int_status_t i915_surface_glyphs (void *abstract_surface, cairo_operator_t op, const cairo_pattern_t *source, cairo_glyph_t *glyphs, int num_glyphs, cairo_scaled_font_t *scaled_font, cairo_clip_t *clip, int *num_remaining); static inline int cairo_const i915_tiling_height (uint32_t tiling, int height) { switch (tiling) { default: case I915_TILING_NONE: return (height + 1) & -2; case I915_TILING_X: return (height + 7) & -8; case I915_TILING_Y: return (height + 31) & -32; } } static inline uint32_t cairo_const i915_tiling_stride (int format, uint32_t stride) { uint32_t tile_width; /* use 64B alignment so that the buffer may be used as a scanout */ if (format == I915_TILING_NONE) return (stride + 63) & -64; tile_width = 512; /* XXX Currently the kernel enforces a tile_width of 512 for TILING_Y. the docs are a bit confused on that front once we enable it on 915 we'll find out what the tile width size should be in the fence setup it could be that 915 has y tiling but that the minimum width is 512 or something yeah it's probably 128 on 915 also it's just that we haven't tested but I wasn't thinking that the tile widths were the same only that in order to fence y tiles on 915 you needed pitch to be a multiple of 4 y tiles (or something like that) tile_width = format == I915_TILING_Y ? 128 : 512; */ /* needs a pot tile width */ while (tile_width < stride) tile_width <<= 1; return tile_width; } static inline uint32_t cairo_const i915_tiling_size (uint32_t tiling, uint32_t size) { uint32_t fence; if (tiling == I915_TILING_NONE) return (size + 4095) & -4096; fence = 1024 * 1024; /* 1 MiB */ while (fence < size) fence <<= 1; return fence; } static inline cairo_bool_t cairo_const i915_texture_filter_is_nearest (cairo_filter_t filter) { switch (filter) { case CAIRO_FILTER_BEST: case CAIRO_FILTER_GOOD: case CAIRO_FILTER_BILINEAR: case CAIRO_FILTER_GAUSSIAN: return FALSE; default: case CAIRO_FILTER_FAST: case CAIRO_FILTER_NEAREST: return TRUE; } } static inline uint32_t cairo_const i915_texture_filter (cairo_filter_t filter) { switch (filter) { case CAIRO_FILTER_BEST: case CAIRO_FILTER_GOOD: case CAIRO_FILTER_BILINEAR: case CAIRO_FILTER_GAUSSIAN: return (FILTER_LINEAR << SS2_MAG_FILTER_SHIFT) | (FILTER_LINEAR << SS2_MIN_FILTER_SHIFT); default: case CAIRO_FILTER_FAST: case CAIRO_FILTER_NEAREST: return (FILTER_NEAREST << SS2_MAG_FILTER_SHIFT) | (FILTER_NEAREST << SS2_MIN_FILTER_SHIFT); } } static inline uint32_t cairo_const i915_texture_extend (cairo_extend_t extend) { switch (extend) { default: case CAIRO_EXTEND_NONE: return (TEXCOORDMODE_CLAMP_BORDER << SS3_TCX_ADDR_MODE_SHIFT) | (TEXCOORDMODE_CLAMP_BORDER << SS3_TCY_ADDR_MODE_SHIFT); case CAIRO_EXTEND_REPEAT: return (TEXCOORDMODE_WRAP << SS3_TCX_ADDR_MODE_SHIFT) | (TEXCOORDMODE_WRAP << SS3_TCY_ADDR_MODE_SHIFT); case CAIRO_EXTEND_PAD: return (TEXCOORDMODE_CLAMP_EDGE << SS3_TCX_ADDR_MODE_SHIFT) | (TEXCOORDMODE_CLAMP_EDGE << SS3_TCY_ADDR_MODE_SHIFT); case CAIRO_EXTEND_REFLECT: return (TEXCOORDMODE_MIRROR << SS3_TCX_ADDR_MODE_SHIFT) | (TEXCOORDMODE_MIRROR << SS3_TCY_ADDR_MODE_SHIFT); } } static inline uint32_t cairo_const BUF_tiling (uint32_t tiling) { switch (tiling) { default: case I915_TILING_NONE: return 0; case I915_TILING_X: return BUF_3D_TILED_SURFACE | BUF_3D_TILE_WALK_X; case I915_TILING_Y: return BUF_3D_TILED_SURFACE | BUF_3D_TILE_WALK_Y; } } #define OUT_DWORD(dword) i915_batch_emit_dword (device, dword) #define OUT_RELOC(surface, read, write) i915_batch_emit_reloc (device, to_intel_bo (surface->intel.drm.bo), surface->offset, read, write, FALSE) #define OUT_RELOC_FENCED(surface, read, write) i915_batch_emit_reloc (device, to_intel_bo (surface->intel.drm.bo), surface->offset, read, write, TRUE) #define FS_LOCALS \ uint32_t *_shader_start #define FS_BEGIN() \ do { \ _shader_start = BATCH_PTR (device); \ OUT_DWORD (_3DSTATE_PIXEL_SHADER_PROGRAM); \ } while (0) #define FS_END() \ do { \ *_shader_start |= BATCH_PTR (device) - _shader_start - 2; \ } while (0); static inline int32_t i915_batch_space (i915_device_t *device) { /* leave room for RECTLIST(4) + MI_BUFFER_END + MI_NOOP */ return sizeof (device->batch_base) - (device->batch.used << 2) - 32; } static inline cairo_bool_t i915_check_aperture_size (const i915_device_t *device, int relocs, size_t est_size, size_t size) { return device->batch.reloc_count + relocs < I915_MAX_RELOCS - 2 && device->batch.est_gtt_size + est_size <= device->batch.gtt_avail_size && device->batch.total_gtt_size + size <= device->intel.gtt_avail_size; } static inline cairo_bool_t i915_check_aperture (const i915_device_t *device, intel_bo_t **bo_array, int count) { uint32_t relocs = 0, est_size = 0, size = 0; while (count--) { const intel_bo_t *bo = *bo_array++; if (bo->exec == NULL) { relocs++; size += bo->base.size; if (!bo->busy) est_size += bo->base.size; } } return i915_check_aperture_size (device, relocs, est_size, size); } static inline cairo_bool_t i915_check_aperture_and_fences (const i915_device_t *device, intel_bo_t **bo_array, int count) { uint32_t relocs = 0, est_size = 0, size = 0; uint32_t fences = 0; while (count--) { const intel_bo_t *bo = *bo_array++; if (bo->exec == NULL) { relocs++; size += bo->base.size; if (!bo->busy) est_size += bo->base.size; if (bo->tiling != I915_TILING_NONE) fences++; } else if (bo->tiling != I915_TILING_NONE) { if ((bo->exec->flags & EXEC_OBJECT_NEEDS_FENCE) == 0) fences++; } } return i915_check_aperture_size (device, relocs, est_size, size) && device->batch.fences + fences <= device->batch.fences_avail; } #define BATCH_PTR(device) &(device)->batch_base[(device)->batch.used] static inline void i915_batch_emit_dword (i915_device_t *device, uint32_t dword) { device->batch_base[device->batch.used++] = dword; } cairo_private void i915_batch_add_reloc (i915_device_t *device, uint32_t pos, intel_bo_t *bo, uint32_t offset, uint32_t read_domains, uint32_t write_domain, cairo_bool_t needs_fence); static inline void i915_batch_fill_reloc (i915_device_t *device, uint32_t pos, intel_bo_t *bo, uint32_t offset, uint32_t read_domains, uint32_t write_domain) { i915_batch_add_reloc (device, pos, bo, offset, read_domains, write_domain, FALSE); device->batch_base[pos] = bo->offset + offset; } static inline void i915_batch_emit_reloc (i915_device_t *device, intel_bo_t *bo, uint32_t offset, uint32_t read_domains, uint32_t write_domain, cairo_bool_t needs_fence) { i915_batch_add_reloc (device, device->batch.used, bo, offset, read_domains, write_domain, needs_fence); i915_batch_emit_dword (device, bo->offset + offset); } cairo_private void i915_vbo_flush (i915_device_t *device); cairo_private void i915_vbo_finish (i915_device_t *device); cairo_private cairo_status_t i915_batch_flush (i915_device_t *device); static inline float * i915_add_rectangle (i915_device_t *device) { float *vertices; uint32_t size; assert (device->floats_per_vertex); assert (device->rectangle_size == 3*device->floats_per_vertex*sizeof(float)); size = device->rectangle_size; if (unlikely (device->vbo_offset + size > I915_VBO_SIZE)) i915_vbo_finish (device); vertices = (float *) (device->vbo_base + device->vbo_offset); device->vbo_used = device->vbo_offset += size; device->vertex_count += 3; return vertices; } static inline i915_device_t * i915_device (i915_surface_t *surface) { return (i915_device_t *) surface->intel.drm.base.device; } cairo_private cairo_status_t i915_surface_clear (i915_surface_t *dst); cairo_private void i915_set_dst (i915_device_t *device, i915_surface_t *dst); cairo_private void i915_shader_init (i915_shader_t *shader, i915_surface_t *dst, cairo_operator_t op, double opacity); cairo_private cairo_status_t i915_shader_acquire_pattern (i915_shader_t *shader, union i915_shader_channel *src, const cairo_pattern_t *pattern, const cairo_rectangle_int_t *extents); cairo_private void i915_shader_set_clip (i915_shader_t *shader, cairo_clip_t *clip); cairo_private int i915_shader_num_texcoords (const i915_shader_t *shader); static inline double cairo_const i915_shader_linear_texcoord (const struct i915_shader_linear *l, double src_x, double src_y) { return l->dx * src_x + l->dy * src_y + l->offset; } cairo_private cairo_status_t i915_shader_commit (i915_shader_t *shader, i915_device_t *device); cairo_private void i915_shader_fini (i915_shader_t *shader); cairo_private cairo_status_t i915_fixup_unbounded (i915_surface_t *dst, const cairo_composite_rectangles_t *extents, cairo_clip_t *clip); static inline cairo_bool_t i915_surface_needs_tiling (i915_surface_t *dst) { return dst->intel.drm.width > 2048 || dst->intel.drm.height > 2048; } cairo_private cairo_status_t i915_surface_copy_subimage (i915_device_t *device, i915_surface_t *src, const cairo_rectangle_int_t *extents, cairo_bool_t flush, i915_surface_t **clone_out); static inline uint32_t pack_float (float f) { union { float f; uint32_t ui; } t; t.f = f; return t.ui; } static inline cairo_status_t i915_surface_fallback_flush (i915_surface_t *surface) { cairo_status_t status; if (unlikely (surface->intel.drm.fallback != NULL)) return intel_surface_flush (&surface->intel); status = CAIRO_STATUS_SUCCESS; if (unlikely (surface->deferred_clear)) status = i915_surface_clear (surface); return status; } #endif /* CAIRO_DRM_I915_PRIVATE_H */