diff options
author | Kaleb Keithley <kaleb@freedesktop.org> | 2003-11-14 16:48:57 +0000 |
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committer | Kaleb Keithley <kaleb@freedesktop.org> | 2003-11-14 16:48:57 +0000 |
commit | 9508a382f8a9f241dab097d921b6d290c1c3a776 (patch) | |
tree | fa456480bae7040c3f971a70b390f2d091c680b5 /GL/glx/glxcmdsswap.c | |
parent | ded6147bfb5d75ff1e67c858040a628b61bc17d1 (diff) |
Initial revision
Diffstat (limited to 'GL/glx/glxcmdsswap.c')
-rw-r--r-- | GL/glx/glxcmdsswap.c | 794 |
1 files changed, 794 insertions, 0 deletions
diff --git a/GL/glx/glxcmdsswap.c b/GL/glx/glxcmdsswap.c new file mode 100644 index 000000000..a3b8caa15 --- /dev/null +++ b/GL/glx/glxcmdsswap.c @@ -0,0 +1,794 @@ +/* $XFree86: xc/programs/Xserver/GL/glx/glxcmdsswap.c,v 1.7 2002/01/14 22:47:08 tsi Exp $ */ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +** +*/ + +#define NEED_REPLIES +#define FONT_PCF +#include "glxserver.h" +#include "glxutil.h" +#include <GL/glxtokens.h> +#include <unpack.h> +#include <g_disptab.h> +#include <g_disptab_EXT.h> +#include <pixmapstr.h> +#include <windowstr.h> +#include "glxext.h" +#include "GL/glx_ansic.h" + +/************************************************************************/ + +/* +** Byteswapping versions of GLX commands. In most cases they just swap +** the incoming arguments and then call the unswapped routine. For commands +** that have replies, a separate swapping routine for the reply is provided; +** it is called at the end of the unswapped routine. +*/ + +int __glXSwapCreateContext(__GLXclientState *cl, GLbyte *pc) +{ + xGLXCreateContextReq *req = (xGLXCreateContextReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->context); + __GLX_SWAP_INT(&req->visual); + __GLX_SWAP_INT(&req->screen); + __GLX_SWAP_INT(&req->shareList); + + return __glXCreateContext(cl, pc); +} + +int __glXSwapDestroyContext(__GLXclientState *cl, GLbyte *pc) +{ + xGLXDestroyContextReq *req = (xGLXDestroyContextReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->context); + + return __glXDestroyContext(cl, pc); +} + +int __glXSwapMakeCurrent(__GLXclientState *cl, GLbyte *pc) +{ + xGLXMakeCurrentReq *req = (xGLXMakeCurrentReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->drawable); + __GLX_SWAP_INT(&req->context); + __GLX_SWAP_INT(&req->oldContextTag); + + return __glXMakeCurrent(cl, pc); +} + +int __glXSwapIsDirect(__GLXclientState *cl, GLbyte *pc) +{ + xGLXIsDirectReq *req = (xGLXIsDirectReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->context); + + return __glXIsDirect(cl, pc); +} + +int __glXSwapQueryVersion(__GLXclientState *cl, GLbyte *pc) +{ + xGLXQueryVersionReq *req = (xGLXQueryVersionReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->majorVersion); + __GLX_SWAP_INT(&req->minorVersion); + + return __glXQueryVersion(cl, pc); +} + +int __glXSwapWaitGL(__GLXclientState *cl, GLbyte *pc) +{ + xGLXWaitGLReq *req = (xGLXWaitGLReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->contextTag); + + return __glXWaitGL(cl, pc); +} + +int __glXSwapWaitX(__GLXclientState *cl, GLbyte *pc) +{ + xGLXWaitXReq *req = (xGLXWaitXReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->contextTag); + + return __glXWaitX(cl, pc); +} + +int __glXSwapCopyContext(__GLXclientState *cl, GLbyte *pc) +{ + xGLXCopyContextReq *req = (xGLXCopyContextReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->source); + __GLX_SWAP_INT(&req->dest); + __GLX_SWAP_INT(&req->mask); + + return __glXCopyContext(cl, pc); +} + +int __glXSwapGetVisualConfigs(__GLXclientState *cl, GLbyte *pc) +{ + ClientPtr client = cl->client; + xGLXGetVisualConfigsReq *req = (xGLXGetVisualConfigsReq *) pc; + xGLXGetVisualConfigsReply reply; + __GLXscreenInfo *pGlxScreen; + __GLXvisualConfig *pGlxVisual; + CARD32 buf[__GLX_TOTAL_CONFIG]; + unsigned int screen; + int i, p; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(&req->screen); + screen = req->screen; + if (screen > screenInfo.numScreens) { + /* The client library must send a valid screen number. */ + client->errorValue = screen; + return BadValue; + } + pGlxScreen = &__glXActiveScreens[screen]; + + reply.numVisuals = pGlxScreen->numUsableVisuals; + reply.numProps = __GLX_TOTAL_CONFIG; + reply.length = (pGlxScreen->numUsableVisuals * __GLX_SIZE_CARD32 * + __GLX_TOTAL_CONFIG) >> 2; + reply.type = X_Reply; + reply.sequenceNumber = client->sequence; + + __GLX_SWAP_SHORT(&reply.sequenceNumber); + __GLX_SWAP_INT(&reply.length); + __GLX_SWAP_INT(&reply.numVisuals); + __GLX_SWAP_INT(&reply.numProps); + WriteToClient(client, sz_xGLXGetVisualConfigsReply, (char *)&reply); + + for (i=0; i < pGlxScreen->numVisuals; i++) { + pGlxVisual = &pGlxScreen->pGlxVisual[i]; + if (pGlxVisual->vid == 0) { + /* not a usable visual */ + continue; + } + p = 0; + buf[p++] = pGlxVisual->vid; + buf[p++] = pGlxVisual->class; + buf[p++] = pGlxVisual->rgba; + + buf[p++] = pGlxVisual->redSize; + buf[p++] = pGlxVisual->greenSize; + buf[p++] = pGlxVisual->blueSize; + buf[p++] = pGlxVisual->alphaSize; + buf[p++] = pGlxVisual->accumRedSize; + buf[p++] = pGlxVisual->accumGreenSize; + buf[p++] = pGlxVisual->accumBlueSize; + buf[p++] = pGlxVisual->accumAlphaSize; + + buf[p++] = pGlxVisual->doubleBuffer; + buf[p++] = pGlxVisual->stereo; + + buf[p++] = pGlxVisual->bufferSize; + buf[p++] = pGlxVisual->depthSize; + buf[p++] = pGlxVisual->stencilSize; + buf[p++] = pGlxVisual->auxBuffers; + buf[p++] = pGlxVisual->level; + /* + ** Add token/value pairs for extensions. + */ + buf[p++] = GLX_VISUAL_CAVEAT_EXT; + buf[p++] = pGlxVisual->visualRating; + buf[p++] = GLX_TRANSPARENT_TYPE_EXT; + buf[p++] = pGlxVisual->transparentPixel; + buf[p++] = GLX_TRANSPARENT_RED_VALUE_EXT; + buf[p++] = pGlxVisual->transparentRed; + buf[p++] = GLX_TRANSPARENT_GREEN_VALUE_EXT; + buf[p++] = pGlxVisual->transparentGreen; + buf[p++] = GLX_TRANSPARENT_BLUE_VALUE_EXT; + buf[p++] = pGlxVisual->transparentBlue; + buf[p++] = GLX_TRANSPARENT_ALPHA_VALUE_EXT; + buf[p++] = pGlxVisual->transparentAlpha; + buf[p++] = GLX_TRANSPARENT_INDEX_VALUE_EXT; + buf[p++] = pGlxVisual->transparentIndex; + + __GLX_SWAP_INT_ARRAY(buf, __GLX_TOTAL_CONFIG); + WriteToClient(client, __GLX_SIZE_CARD32 * __GLX_TOTAL_CONFIG, + (char *)buf); + } + return Success; +} + +int __glXSwapCreateGLXPixmap(__GLXclientState *cl, GLbyte *pc) +{ + xGLXCreateGLXPixmapReq *req = (xGLXCreateGLXPixmapReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->screen); + __GLX_SWAP_INT(&req->visual); + __GLX_SWAP_INT(&req->pixmap); + __GLX_SWAP_INT(&req->glxpixmap); + + return __glXCreateGLXPixmap(cl, pc); +} + +int __glXSwapDestroyGLXPixmap(__GLXclientState *cl, GLbyte *pc) +{ + xGLXDestroyGLXPixmapReq *req = (xGLXDestroyGLXPixmapReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->glxpixmap); + + return __glXDestroyGLXPixmap(cl, pc); +} + +int __glXSwapSwapBuffers(__GLXclientState *cl, GLbyte *pc) +{ + xGLXSwapBuffersReq *req = (xGLXSwapBuffersReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->contextTag); + __GLX_SWAP_INT(&req->drawable); + + return __glXSwapBuffers(cl, pc); +} + +int __glXSwapUseXFont(__GLXclientState *cl, GLbyte *pc) +{ + xGLXUseXFontReq *req = (xGLXUseXFontReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->contextTag); + __GLX_SWAP_INT(&req->font); + __GLX_SWAP_INT(&req->first); + __GLX_SWAP_INT(&req->count); + __GLX_SWAP_INT(&req->listBase); + + return __glXUseXFont(cl, pc); +} + + +int __glXSwapQueryExtensionsString(__GLXclientState *cl, GLbyte *pc) +{ + xGLXQueryExtensionsStringReq *req = NULL; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->screen); + + return __glXQueryExtensionsString(cl, pc); +} + +int __glXSwapQueryServerString(__GLXclientState *cl, GLbyte *pc) +{ + xGLXQueryServerStringReq *req = (xGLXQueryServerStringReq *)pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->screen); + __GLX_SWAP_INT(&req->name); + + return __glXQueryServerString(cl, pc); +} + +int __glXSwapClientInfo(__GLXclientState *cl, GLbyte *pc) +{ + xGLXClientInfoReq *req = (xGLXClientInfoReq *)pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->major); + __GLX_SWAP_INT(&req->minor); + __GLX_SWAP_INT(&req->numbytes); + + return __glXClientInfo(cl, pc); +} + +int __glXSwapQueryContextInfoEXT(__GLXclientState *cl, char *pc) +{ + xGLXQueryContextInfoEXTReq *req = (xGLXQueryContextInfoEXTReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->context); + + return __glXQueryContextInfoEXT(cl, (GLbyte *)pc); +} + +/************************************************************************/ + +/* +** Swap replies. +*/ + +void __glXSwapMakeCurrentReply(ClientPtr client, xGLXMakeCurrentReply *reply) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_SWAP_SHORT(&reply->sequenceNumber); + __GLX_SWAP_INT(&reply->length); + __GLX_SWAP_INT(&reply->contextTag); + WriteToClient(client, sz_xGLXMakeCurrentReply, (char *)reply); +} + +void __glXSwapIsDirectReply(ClientPtr client, xGLXIsDirectReply *reply) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_SWAP_SHORT(&reply->sequenceNumber); + __GLX_SWAP_INT(&reply->length); + WriteToClient(client, sz_xGLXIsDirectReply, (char *)reply); +} + +void __glXSwapQueryVersionReply(ClientPtr client, xGLXQueryVersionReply *reply) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_SWAP_SHORT(&reply->sequenceNumber); + __GLX_SWAP_INT(&reply->length); + __GLX_SWAP_INT(&reply->majorVersion); + __GLX_SWAP_INT(&reply->minorVersion); + WriteToClient(client, sz_xGLXQueryVersionReply, (char *)reply); +} + +void glxSwapQueryExtensionsStringReply(ClientPtr client, + xGLXQueryExtensionsStringReply *reply, char *buf) +{ + int length = reply->length; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + __GLX_SWAP_SHORT(&reply->sequenceNumber); + __GLX_SWAP_INT(&reply->length); + __GLX_SWAP_INT(&reply->n); + WriteToClient(client, sz_xGLXQueryExtensionsStringReply, (char *)reply); + __GLX_SWAP_INT_ARRAY((int *)buf, length); + WriteToClient(client, length << 2, buf); +} + +void glxSwapQueryServerStringReply(ClientPtr client, + xGLXQueryServerStringReply *reply, char *buf) +{ + int length = reply->length; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_SWAP_SHORT(&reply->sequenceNumber); + __GLX_SWAP_INT(&reply->length); + __GLX_SWAP_INT(&reply->n); + WriteToClient(client, sz_xGLXQueryServerStringReply, (char *)reply); + /** no swap is needed for an array of chars **/ + /* __GLX_SWAP_INT_ARRAY((int *)buf, length); */ + WriteToClient(client, length << 2, buf); +} + +void __glXSwapQueryContextInfoEXTReply(ClientPtr client, xGLXQueryContextInfoEXTReply *reply, int *buf) +{ + int length = reply->length; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + __GLX_SWAP_SHORT(&reply->sequenceNumber); + __GLX_SWAP_INT(&reply->length); + __GLX_SWAP_INT(&reply->n); + WriteToClient(client, sz_xGLXQueryContextInfoEXTReply, (char *)reply); + __GLX_SWAP_INT_ARRAY((int *)buf, length); + WriteToClient(client, length << 2, (char *)buf); +} + + +/************************************************************************/ + +/* +** Render and Renderlarge are not in the GLX API. They are used by the GLX +** client library to send batches of GL rendering commands. +*/ + +int __glXSwapRender(__GLXclientState *cl, GLbyte *pc) +{ + xGLXRenderReq *req; + ClientPtr client= cl->client; + int left, cmdlen, error; + int commandsDone; + CARD16 opcode; + __GLXrenderHeader *hdr; + __GLXcontext *cx; + __GLX_DECLARE_SWAP_VARIABLES; + + /* + ** NOTE: much of this code also appears in the nonswapping version of this + ** routine, __glXRender(). Any changes made here should also be + ** duplicated there. + */ + + req = (xGLXRenderReq *) pc; + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->contextTag); + + cx = __glXForceCurrent(cl, req->contextTag, &error); + if (!cx) { + return error; + } + + commandsDone = 0; + pc += sz_xGLXRenderReq; + left = (req->length << 2) - sz_xGLXRenderReq; + while (left > 0) { + __GLXrenderSizeData *entry; + int extra; + void (* proc)(GLbyte *); + + /* + ** Verify that the header length and the overall length agree. + ** Also, each command must be word aligned. + */ + hdr = (__GLXrenderHeader *) pc; + __GLX_SWAP_SHORT(&hdr->length); + __GLX_SWAP_SHORT(&hdr->opcode); + cmdlen = hdr->length; + opcode = hdr->opcode; + + if ( (opcode >= __GLX_MIN_RENDER_OPCODE) && + (opcode <= __GLX_MAX_RENDER_OPCODE) ) { + entry = &__glXRenderSizeTable[opcode]; + proc = __glXSwapRenderTable[opcode]; +#if __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT + } else if ( (opcode >= __GLX_MIN_RENDER_OPCODE_EXT) && + (opcode <= __GLX_MAX_RENDER_OPCODE_EXT) ) { + int index = opcode - __GLX_MIN_RENDER_OPCODE_EXT; + entry = &__glXRenderSizeTable_EXT[index]; + proc = __glXSwapRenderTable_EXT[index]; +#endif /* __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT */ + } else { + client->errorValue = commandsDone; + return __glXBadRenderRequest; + } + if (!entry->bytes) { + /* unused opcode */ + client->errorValue = commandsDone; + return __glXBadRenderRequest; + } + if (entry->varsize) { + /* variable size command */ + extra = (*entry->varsize)(pc + __GLX_RENDER_HDR_SIZE, True); + if (extra < 0) { + extra = 0; + } + if (cmdlen != __GLX_PAD(entry->bytes + extra)) { + return BadLength; + } + } else { + /* constant size command */ + if (cmdlen != __GLX_PAD(entry->bytes)) { + return BadLength; + } + } + if (left < cmdlen) { + return BadLength; + } + + /* + ** Skip over the header and execute the command. We allow the + ** caller to trash the command memory. This is useful especially + ** for things that require double alignment - they can just shift + ** the data towards lower memory (trashing the header) by 4 bytes + ** and achieve the required alignment. + */ + (*proc)(pc + __GLX_RENDER_HDR_SIZE); + pc += cmdlen; + left -= cmdlen; + commandsDone++; + } + __GLX_NOTE_UNFLUSHED_CMDS(cx); + return Success; +} + +/* +** Execute a large rendering request (one that spans multiple X requests). +*/ +int __glXSwapRenderLarge(__GLXclientState *cl, GLbyte *pc) +{ + xGLXRenderLargeReq *req; + ClientPtr client= cl->client; + size_t dataBytes; + void (*proc)(GLbyte *); + __GLXrenderLargeHeader *hdr; + __GLXcontext *cx; + int error; + CARD16 opcode; + __GLX_DECLARE_SWAP_VARIABLES; + + /* + ** NOTE: much of this code also appears in the nonswapping version of this + ** routine, __glXRenderLarge(). Any changes made here should also be + ** duplicated there. + */ + + req = (xGLXRenderLargeReq *) pc; + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->contextTag); + __GLX_SWAP_INT(&req->dataBytes); + __GLX_SWAP_SHORT(&req->requestNumber); + __GLX_SWAP_SHORT(&req->requestTotal); + cx = __glXForceCurrent(cl, req->contextTag, &error); + if (!cx) { + /* Reset in case this isn't 1st request. */ + __glXResetLargeCommandStatus(cl); + return error; + } + dataBytes = req->dataBytes; + + /* + ** Check the request length. + */ + if ((req->length << 2) != __GLX_PAD(dataBytes) + sz_xGLXRenderLargeReq) { + client->errorValue = req->length; + /* Reset in case this isn't 1st request. */ + __glXResetLargeCommandStatus(cl); + return BadLength; + } + pc += sz_xGLXRenderLargeReq; + + if (cl->largeCmdRequestsSoFar == 0) { + __GLXrenderSizeData *entry; + int extra; + size_t cmdlen; + /* + ** This is the first request of a multi request command. + ** Make enough space in the buffer, then copy the entire request. + */ + if (req->requestNumber != 1) { + client->errorValue = req->requestNumber; + return __glXBadLargeRequest; + } + hdr = (__GLXrenderLargeHeader *) pc; + __GLX_SWAP_INT(&hdr->length); + __GLX_SWAP_INT(&hdr->opcode); + cmdlen = hdr->length; + opcode = hdr->opcode; + + if ( (opcode >= __GLX_MIN_RENDER_OPCODE) && + (opcode <= __GLX_MAX_RENDER_OPCODE) ) { + entry = &__glXRenderSizeTable[opcode]; + proc = __glXSwapRenderTable[opcode]; +#if __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT + } else if ( (opcode >= __GLX_MIN_RENDER_OPCODE_EXT) && + (opcode <= __GLX_MAX_RENDER_OPCODE_EXT) ) { + int index = opcode - __GLX_MIN_RENDER_OPCODE_EXT; + entry = &__glXRenderSizeTable_EXT[index]; + proc = __glXSwapRenderTable_EXT[index]; +#endif /* __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT */ + } else { + client->errorValue = opcode; + return __glXBadLargeRequest; + } + + if (!entry->bytes) { + /* unused opcode */ + client->errorValue = opcode; + return __glXBadLargeRequest; + } + if (entry->varsize) { + /* + ** If it's a variable-size command (a command whose length must + ** be computed from its parameters), all the parameters needed + ** will be in the 1st request, so it's okay to do this. + */ + extra = (*entry->varsize)(pc + __GLX_RENDER_LARGE_HDR_SIZE, True); + if (extra < 0) { + extra = 0; + } + /* large command's header is 4 bytes longer, so add 4 */ + if (cmdlen != __GLX_PAD(entry->bytes + 4 + extra)) { + return BadLength; + } + } else { + /* constant size command */ + if (cmdlen != __GLX_PAD(entry->bytes + 4)) { + return BadLength; + } + } + /* + ** Make enough space in the buffer, then copy the entire request. + */ + if (cl->largeCmdBufSize < cmdlen) { + if (!cl->largeCmdBuf) { + cl->largeCmdBuf = (GLbyte *) __glXMalloc(cmdlen); + } else { + cl->largeCmdBuf = (GLbyte *) __glXRealloc(cl->largeCmdBuf, cmdlen); + } + if (!cl->largeCmdBuf) { + return BadAlloc; + } + cl->largeCmdBufSize = cmdlen; + } + __glXMemcpy(cl->largeCmdBuf, pc, dataBytes); + + cl->largeCmdBytesSoFar = dataBytes; + cl->largeCmdBytesTotal = cmdlen; + cl->largeCmdRequestsSoFar = 1; + cl->largeCmdRequestsTotal = req->requestTotal; + return Success; + + } else { + /* + ** We are receiving subsequent (i.e. not the first) requests of a + ** multi request command. + */ + + /* + ** Check the request number and the total request count. + */ + if (req->requestNumber != cl->largeCmdRequestsSoFar + 1) { + client->errorValue = req->requestNumber; + __glXResetLargeCommandStatus(cl); + return __glXBadLargeRequest; + } + if (req->requestTotal != cl->largeCmdRequestsTotal) { + client->errorValue = req->requestTotal; + __glXResetLargeCommandStatus(cl); + return __glXBadLargeRequest; + } + + /* + ** Check that we didn't get too much data. + */ + if ((cl->largeCmdBytesSoFar + dataBytes) > cl->largeCmdBytesTotal) { + client->errorValue = dataBytes; + __glXResetLargeCommandStatus(cl); + return __glXBadLargeRequest; + } + __glXMemcpy(cl->largeCmdBuf + cl->largeCmdBytesSoFar, pc, dataBytes); + cl->largeCmdBytesSoFar += dataBytes; + cl->largeCmdRequestsSoFar++; + + if (req->requestNumber == cl->largeCmdRequestsTotal) { + /* + ** This is the last request; it must have enough bytes to complete + ** the command. + */ + /* NOTE: the two pad macros have been added below; they are needed + ** because the client library pads the total byte count, but not + ** the per-request byte counts. The Protocol Encoding says the + ** total byte count should not be padded, so a proposal will be + ** made to the ARB to relax the padding constraint on the total + ** byte count, thus preserving backward compatibility. Meanwhile, + ** the padding done below fixes a bug that did not allow + ** large commands of odd sizes to be accepted by the server. + */ + if (__GLX_PAD(cl->largeCmdBytesSoFar) != + __GLX_PAD(cl->largeCmdBytesTotal)) { + client->errorValue = dataBytes; + __glXResetLargeCommandStatus(cl); + return __glXBadLargeRequest; + } + hdr = (__GLXrenderLargeHeader *) cl->largeCmdBuf; + /* + ** The opcode and length field in the header had already been + ** swapped when the first request was received. + */ + + /* + ** Use the opcode to index into the procedure table. + */ + opcode = hdr->opcode; + if ( (opcode >= __GLX_MIN_RENDER_OPCODE) && + (opcode <= __GLX_MAX_RENDER_OPCODE) ) { + proc = __glXSwapRenderTable[opcode]; +#if __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT + } else if ( (opcode >= __GLX_MIN_RENDER_OPCODE_EXT) && + (opcode <= __GLX_MAX_RENDER_OPCODE_EXT) ) { + int index = opcode - __GLX_MIN_RENDER_OPCODE_EXT; + proc = __glXSwapRenderTable_EXT[index]; +#endif /* __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT */ + } else { + client->errorValue = opcode; + return __glXBadLargeRequest; + } + + /* + ** Skip over the header and execute the command. + */ + (*proc)(cl->largeCmdBuf + __GLX_RENDER_LARGE_HDR_SIZE); + __GLX_NOTE_UNFLUSHED_CMDS(cx); + + /* + ** Reset for the next RenderLarge series. + */ + __glXResetLargeCommandStatus(cl); + } else { + /* + ** This is neither the first nor the last request. + */ + } + return Success; + } +} + +/************************************************************************/ + +/* +** No support is provided for the vendor-private requests other than +** allocating these entry points in the dispatch table. +*/ + +int __glXSwapVendorPrivate(__GLXclientState *cl, GLbyte *pc) +{ + xGLXVendorPrivateReq *req; + GLint vendorcode; + + __GLX_DECLARE_SWAP_VARIABLES; + + req = (xGLXVendorPrivateReq *) pc; + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->vendorCode); + + vendorcode = req->vendorCode; + + if ((vendorcode >= __GLX_MIN_VENDPRIV_OPCODE_EXT) && + (vendorcode <= __GLX_MAX_VENDPRIV_OPCODE_EXT)) { + (*__glXSwapVendorPrivTable_EXT[vendorcode-__GLX_MIN_VENDPRIV_OPCODE_EXT])(cl, (GLbyte*)req); + return Success; + } + cl->client->errorValue = req->vendorCode; + return __glXUnsupportedPrivateRequest; +} + +int __glXSwapVendorPrivateWithReply(__GLXclientState *cl, GLbyte *pc) +{ + xGLXVendorPrivateWithReplyReq *req; + GLint vendorcode; + + __GLX_DECLARE_SWAP_VARIABLES; + + req = (xGLXVendorPrivateWithReplyReq *) pc; + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->vendorCode); + + vendorcode = req->vendorCode; + + if ((vendorcode >= __GLX_MIN_VENDPRIV_OPCODE_EXT) && + (vendorcode <= __GLX_MAX_VENDPRIV_OPCODE_EXT)) { + return (*__glXSwapVendorPrivTable_EXT[vendorcode-__GLX_MIN_VENDPRIV_OPCODE_EXT])(cl, (GLbyte*)req); + } + cl->client->errorValue = req->vendorCode; + return __glXUnsupportedPrivateRequest; +} |