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/* xf86drm.h -- OS-independent header for DRM user-level library interface
* Created: Sun Apr 9 18:16:28 2000 by kevin@precisioninsight.com
*
* Copyright 1999, 2000 Precision Insight, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
* Author:
* Gareth Hughes <gareth@valinux.com>
* Kevin E. Martin <martin@valinux.com>
*
* $XFree86: xc/programs/Xserver/hw/xfree86/os-support/xf86drmR128.h,v 3.5 2000/12/12 17:17:13 dawes Exp $
*
*/
#ifndef __XF86DRI_R128_H__
#define __XF86DRI_R128_H__
#include "X11/Xmd.h"
/*
* WARNING: If you change any of these defines, make sure to change
* the kernel include file as well (r128_drm.h)
*/
#define DRM_R128_FRONT 0x1
#define DRM_R128_BACK 0x2
#define DRM_R128_DEPTH 0x4
typedef struct {
int sarea_priv_offset;
int is_pci;
int cce_mode;
int cce_secure; /* FIXME: Deprecated, we should remove this */
int ring_size;
int usec_timeout;
unsigned int fb_bpp;
unsigned int front_offset, front_pitch;
unsigned int back_offset, back_pitch;
unsigned int depth_bpp;
unsigned int depth_offset, depth_pitch;
unsigned int span_offset;
unsigned int fb_offset;
unsigned int mmio_offset;
unsigned int ring_offset;
unsigned int ring_rptr_offset;
unsigned int buffers_offset;
unsigned int agp_textures_offset;
} drmR128Init;
extern int drmR128InitCCE( int fd, drmR128Init *info );
extern int drmR128CleanupCCE( int fd );
extern int drmR128StartCCE( int fd );
extern int drmR128StopCCE( int fd );
extern int drmR128ResetCCE( int fd );
extern int drmR128WaitForIdleCCE( int fd );
extern int drmR128EngineReset( int fd );
extern int drmR128FullScreen( int fd, int enable );
extern int drmR128SwapBuffers( int fd );
extern int drmR128Clear( int fd, unsigned int flags,
int x, int y, int w, int h,
unsigned int clear_color,
unsigned int clear_depth );
extern int drmR128FlushVertexBuffer( int fd, int prim, int indx,
int count, int discard );
extern int drmR128FlushIndices( int fd, int prim, int indx,
int start, int end, int discard );
extern int drmR128TextureBlit( int fd, int index,
int offset, int pitch, int format,
int x, int y, int width, int height );
extern int drmR128WriteDepthSpan( int fd, int n, int x, int y,
const unsigned int depth[],
const unsigned char mask[] );
extern int drmR128WriteDepthPixels( int fd, int n,
const int x[], const int y[],
const unsigned int depth[],
const unsigned char mask[] );
extern int drmR128ReadDepthSpan( int fd, int n, int x, int y );
extern int drmR128ReadDepthPixels( int fd, int n,
const int x[], const int y[] );
extern int drmR128PolygonStipple( int fd, unsigned int *mask );
extern int drmR128FlushIndirectBuffer( int fd, int index,
int start, int end, int discard );
#endif
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