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/* $XFree86: xc/lib/GL/glx/renderpix.c,v 1.2 1999/06/14 07:23:39 dawes Exp $ */
/*
** The contents of this file are subject to the GLX Public License Version 1.0
** (the "License"). You may not use this file except in compliance with the
** License. You may obtain a copy of the License at Silicon Graphics, Inc.,
** attn: Legal Services, 2011 N. Shoreline Blvd., Mountain View, CA 94043
** or at http://www.sgi.com/software/opensource/glx/license.html.
**
** Software distributed under the License is distributed on an "AS IS"
** basis. ALL WARRANTIES ARE DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY
** IMPLIED WARRANTIES OF MERCHANTABILITY, OF FITNESS FOR A PARTICULAR
** PURPOSE OR OF NON- INFRINGEMENT. See the License for the specific
** language governing rights and limitations under the License.
**
** The Original Software is GLX version 1.2 source code, released February,
** 1999. The developer of the Original Software is Silicon Graphics, Inc.
** Those portions of the Subject Software created by Silicon Graphics, Inc.
** are Copyright (c) 1991-9 Silicon Graphics, Inc. All Rights Reserved.
**
** $SGI$
*/
#include "packrender.h"
/*
** This file contains routines that deal with unpacking data from client
** memory using the pixel store unpack modes and then shipping it to
** the server. For all of these routines (except glPolygonStipple) there
** are two forms of the transport - small and large. Small commands are
** the commands that fit into the "rendering" transport buffer. Large
** commands are sent to the server in chunks by __glXSendLargeCommand.
**
** All of the commands send over a pixel header (see glxproto.h) which
** describes the pixel store modes that the server must use to properly
** handle the data. Any pixel store modes not done by the __glFillImage
** routine are passed on to the server.
*/
/*
** Send a large image to the server. If necessary, a buffer is allocated
** to hold the unpacked data that is copied from the clients memory.
*/
static void SendLargeImage(__GLXcontext *gc,
GLint compsize, GLint width, GLint height,
GLenum format, GLenum type, const GLvoid *src,
GLubyte *pc, GLubyte *modes)
{
if (!gc->fastImageUnpack) {
/* Allocate a temporary holding buffer */
GLubyte *buf = (GLubyte *) Xmalloc(compsize);
if (!buf) {
__glXSetError(gc, GL_OUT_OF_MEMORY);
return;
}
/* Apply pixel store unpack modes to copy data into buf */
(*gc->fillImage)(gc, width, height, format, type, src, buf, modes);
/* Send large command */
__glXSendLargeCommand(gc, gc->pc, pc - gc->pc, buf, compsize);
/* Free buffer */
Xfree((char*) buf);
} else {
/* Just send the data straight as is */
__glXSendLargeCommand(gc, gc->pc, pc - gc->pc, pc, compsize);
}
}
/*
** Send a large null image to the server. To be backwards compatible,
** data must be sent to the server even when the application has passed
** a null pointer into glTexImage1D or glTexImage2D.
*/
static void SendLargeNULLImage(__GLXcontext *gc,
GLint compsize, GLint width, GLint height,
GLenum format, GLenum type, const GLvoid *src,
GLubyte *pc, GLubyte *modes)
{
GLubyte *buf = (GLubyte *) Xmalloc(compsize);
/* Allocate a temporary holding buffer */
if (!buf) {
__glXSetError(gc, GL_OUT_OF_MEMORY);
return;
}
/* Send large command */
__glXSendLargeCommand(gc, gc->pc, pc - gc->pc, buf, compsize);
/* Free buffer */
Xfree((char*) buf);
}
/************************************************************************/
void glPolygonStipple(const GLubyte *mask)
{
__GLX_DECLARE_VARIABLES();
compsize = __glImageSize(32, 32, GL_COLOR_INDEX, GL_BITMAP);
cmdlen = __GLX_PAD(__GLX_POLYGONSTIPPLE_CMD_HDR_SIZE + compsize);
__GLX_LOAD_VARIABLES();
if (!gc->currentDpy) return;
__GLX_BEGIN(X_GLrop_PolygonStipple,cmdlen);
pc += __GLX_RENDER_HDR_SIZE;
pixelHeaderPC = pc;
pc += __GLX_PIXEL_HDR_SIZE;
(*gc->fillImage)(gc, 32, 32, GL_COLOR_INDEX, GL_BITMAP,
mask, pc, pixelHeaderPC);
__GLX_END(__GLX_PAD(compsize));
}
void glBitmap(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig,
GLfloat xmove, GLfloat ymove, const GLubyte *bitmap)
{
__GLX_DECLARE_VARIABLES();
compsize = __glImageSize(width, height, GL_COLOR_INDEX, GL_BITMAP);
cmdlen = __GLX_PAD(__GLX_BITMAP_CMD_HDR_SIZE + compsize);
__GLX_LOAD_VARIABLES();
if (!gc->currentDpy) return;
if (cmdlen <= gc->maxSmallRenderCommandSize) {
/* Use GLXRender protocol to send small command */
__GLX_BEGIN_VARIABLE_WITH_PIXEL(X_GLrop_Bitmap,cmdlen);
__GLX_PUT_LONG(0,width);
__GLX_PUT_LONG(4,height);
__GLX_PUT_FLOAT(8,xorig);
__GLX_PUT_FLOAT(12,yorig);
__GLX_PUT_FLOAT(16,xmove);
__GLX_PUT_FLOAT(20,ymove);
pc += __GLX_BITMAP_HDR_SIZE;
if (compsize > 0) {
(*gc->fillImage)(gc, width, height, GL_COLOR_INDEX, GL_BITMAP,
bitmap, pc, pixelHeaderPC);
} else {
/* Setup default store modes */
GLubyte *pc = pixelHeaderPC;
__GLX_PUT_CHAR(0,GL_FALSE);
__GLX_PUT_CHAR(1,GL_FALSE);
__GLX_PUT_CHAR(2,0);
__GLX_PUT_CHAR(3,0);
__GLX_PUT_LONG(4,0);
__GLX_PUT_LONG(8,0);
__GLX_PUT_LONG(12,0);
__GLX_PUT_LONG(16,1);
}
__GLX_END(__GLX_PAD(compsize));
} else {
/* Use GLXRenderLarge protocol to send command */
__GLX_BEGIN_VARIABLE_LARGE_WITH_PIXEL(X_GLrop_Bitmap,cmdlen+4);
__GLX_PUT_LONG(0,width);
__GLX_PUT_LONG(4,height);
__GLX_PUT_FLOAT(8,xorig);
__GLX_PUT_FLOAT(12,yorig);
__GLX_PUT_FLOAT(16,xmove);
__GLX_PUT_FLOAT(20,ymove);
pc += __GLX_BITMAP_HDR_SIZE;
SendLargeImage(gc, compsize, width, height, GL_COLOR_INDEX,
GL_BITMAP, bitmap, pc, pixelHeaderPC);
}
}
void glTexImage1D(GLenum target, GLint level, GLint components,
GLsizei width, GLint border, GLenum format, GLenum type,
const GLvoid *image)
{
__GLX_DECLARE_VARIABLES();
if (target == GL_PROXY_TEXTURE_1D) {
compsize = 0;
} else {
compsize = __glImageSize(width, 1, format, type);
}
cmdlen = __GLX_PAD(__GLX_TEXIMAGE_CMD_HDR_SIZE + compsize);
__GLX_LOAD_VARIABLES();
if (!gc->currentDpy) return;
if (cmdlen <= gc->maxSmallRenderCommandSize) {
/* Use GLXRender protocol to send small command */
__GLX_BEGIN_VARIABLE_WITH_PIXEL(X_GLrop_TexImage1D,cmdlen);
__GLX_PUT_LONG(0,target);
__GLX_PUT_LONG(4,level);
__GLX_PUT_LONG(8,components);
__GLX_PUT_LONG(12,width);
__GLX_PUT_LONG(20,border);
__GLX_PUT_LONG(24,format);
__GLX_PUT_LONG(28,type);
pc += __GLX_TEXIMAGE_HDR_SIZE;
if (compsize > 0 && image != NULL) {
(*gc->fillImage)(gc, width, 1, format, type,
image, pc, pixelHeaderPC);
} else {
/* Setup default store modes */
GLubyte *pc = pixelHeaderPC;
__GLX_PUT_CHAR(0,GL_FALSE);
__GLX_PUT_CHAR(1,GL_FALSE);
__GLX_PUT_CHAR(2,0);
__GLX_PUT_CHAR(3,0);
__GLX_PUT_LONG(4,0);
__GLX_PUT_LONG(8,0);
__GLX_PUT_LONG(12,0);
__GLX_PUT_LONG(16,1);
}
__GLX_END(__GLX_PAD(compsize));
} else {
/* Use GLXRenderLarge protocol to send command */
__GLX_BEGIN_VARIABLE_LARGE_WITH_PIXEL(X_GLrop_TexImage1D,cmdlen+4);
__GLX_PUT_LONG(0,target);
__GLX_PUT_LONG(4,level);
__GLX_PUT_LONG(8,components);
__GLX_PUT_LONG(12,width);
__GLX_PUT_LONG(16,1);
__GLX_PUT_LONG(20,border);
__GLX_PUT_LONG(24,format);
__GLX_PUT_LONG(28,type);
pc += __GLX_TEXIMAGE_HDR_SIZE;
if (image != NULL) {
SendLargeImage(gc, compsize, width, 1, format,
type, image, pc, pixelHeaderPC);
} else {
/* Setup default store modes */
{
GLubyte *pc = pixelHeaderPC;
__GLX_PUT_CHAR(0,GL_FALSE);
__GLX_PUT_CHAR(1,GL_FALSE);
__GLX_PUT_CHAR(2,0);
__GLX_PUT_CHAR(3,0);
__GLX_PUT_LONG(4,0);
__GLX_PUT_LONG(8,0);
__GLX_PUT_LONG(12,0);
__GLX_PUT_LONG(16,1);
}
SendLargeNULLImage(gc, compsize, width, 1, format,
type, image, pc, pixelHeaderPC);
}
}
}
void glTexImage2D(GLenum target, GLint level, GLint components,
GLsizei width, GLsizei height, GLint border, GLenum format,
GLenum type, const GLvoid *image)
{
__GLX_DECLARE_VARIABLES();
if (target == GL_PROXY_TEXTURE_2D) {
compsize = 0;
} else {
compsize = __glImageSize(width, height, format, type);
}
cmdlen = __GLX_PAD(__GLX_TEXIMAGE_CMD_HDR_SIZE + compsize);
__GLX_LOAD_VARIABLES();
if (!gc->currentDpy) return;
if (cmdlen <= gc->maxSmallRenderCommandSize) {
/* Use GLXRender protocol to send small command */
__GLX_BEGIN_VARIABLE_WITH_PIXEL(X_GLrop_TexImage2D,cmdlen);
__GLX_PUT_LONG(0,target);
__GLX_PUT_LONG(4,level);
__GLX_PUT_LONG(8,components);
__GLX_PUT_LONG(12,width);
__GLX_PUT_LONG(16,height);
__GLX_PUT_LONG(20,border);
__GLX_PUT_LONG(24,format);
__GLX_PUT_LONG(28,type);
pc += __GLX_TEXIMAGE_HDR_SIZE;
if (compsize > 0 && image != NULL) {
(*gc->fillImage)(gc, width, height, format, type,
image, pc, pixelHeaderPC);
} else {
/* Setup default store modes */
GLubyte *pc = pixelHeaderPC;
__GLX_PUT_CHAR(0,GL_FALSE);
__GLX_PUT_CHAR(1,GL_FALSE);
__GLX_PUT_CHAR(2,0);
__GLX_PUT_CHAR(3,0);
__GLX_PUT_LONG(4,0);
__GLX_PUT_LONG(8,0);
__GLX_PUT_LONG(12,0);
__GLX_PUT_LONG(16,1);
}
__GLX_END(__GLX_PAD(compsize));
} else {
/* Use GLXRenderLarge protocol to send command */
__GLX_BEGIN_VARIABLE_LARGE_WITH_PIXEL(X_GLrop_TexImage2D,cmdlen+4);
__GLX_PUT_LONG(0,target);
__GLX_PUT_LONG(4,level);
__GLX_PUT_LONG(8,components);
__GLX_PUT_LONG(12,width);
__GLX_PUT_LONG(16,height);
__GLX_PUT_LONG(20,border);
__GLX_PUT_LONG(24,format);
__GLX_PUT_LONG(28,type);
pc += __GLX_TEXIMAGE_HDR_SIZE;
if (image != NULL) {
SendLargeImage(gc, compsize, width, height, format,
type, image, pc, pixelHeaderPC);
} else {
/* Setup default store modes */
{
GLubyte *pc = pixelHeaderPC;
__GLX_PUT_CHAR(0,GL_FALSE);
__GLX_PUT_CHAR(1,GL_FALSE);
__GLX_PUT_CHAR(2,0);
__GLX_PUT_CHAR(3,0);
__GLX_PUT_LONG(4,0);
__GLX_PUT_LONG(8,0);
__GLX_PUT_LONG(12,0);
__GLX_PUT_LONG(16,1);
}
SendLargeNULLImage(gc, compsize, width, height, format,
type, image, pc, pixelHeaderPC);
}
}
}
void glDrawPixels(GLsizei width, GLsizei height, GLenum format, GLenum type,
const GLvoid *image)
{
__GLX_DECLARE_VARIABLES();
compsize = __glImageSize(width, height, format, type);
cmdlen = __GLX_PAD(__GLX_DRAWPIXELS_CMD_HDR_SIZE + compsize);
__GLX_LOAD_VARIABLES();
if (!gc->currentDpy) return;
if (cmdlen <= gc->maxSmallRenderCommandSize) {
/* Use GLXRender protocol to send small command */
__GLX_BEGIN_VARIABLE_WITH_PIXEL(X_GLrop_DrawPixels,cmdlen);
__GLX_PUT_LONG(0,width);
__GLX_PUT_LONG(4,height);
__GLX_PUT_LONG(8,format);
__GLX_PUT_LONG(12,type);
pc += __GLX_DRAWPIXELS_HDR_SIZE;
if (compsize > 0) {
(*gc->fillImage)(gc, width, height, format, type,
image, pc, pixelHeaderPC);
} else {
/* Setup default store modes */
GLubyte *pc = pixelHeaderPC;
__GLX_PUT_CHAR(0,GL_FALSE);
__GLX_PUT_CHAR(1,GL_FALSE);
__GLX_PUT_CHAR(2,0);
__GLX_PUT_CHAR(3,0);
__GLX_PUT_LONG(4,0);
__GLX_PUT_LONG(8,0);
__GLX_PUT_LONG(12,0);
__GLX_PUT_LONG(16,1);
}
__GLX_END(__GLX_PAD(compsize));
} else {
/* Use GLXRenderLarge protocol to send command */
__GLX_BEGIN_VARIABLE_LARGE_WITH_PIXEL(X_GLrop_DrawPixels,cmdlen+4);
__GLX_PUT_LONG(0,width);
__GLX_PUT_LONG(4,height);
__GLX_PUT_LONG(8,format);
__GLX_PUT_LONG(12,type);
pc += __GLX_DRAWPIXELS_HDR_SIZE;
SendLargeImage(gc, compsize, width, height, format,
type, image, pc, pixelHeaderPC);
}
}
static void __glx_TexSubImage1D2D(GLshort opcode, GLenum target, GLint level,
GLint xoffset, GLint yoffset, GLsizei width,
GLsizei height, GLenum format, GLenum type,
const GLvoid *image)
{
__GLX_DECLARE_VARIABLES();
if (image == NULL) {
compsize = 0;
} else {
compsize = __glImageSize(width, height, format, type);
}
cmdlen = __GLX_PAD(__GLX_TEXSUBIMAGE_CMD_HDR_SIZE + compsize);
__GLX_LOAD_VARIABLES();
if (!gc->currentDpy) return;
if (cmdlen <= gc->maxSmallRenderCommandSize) {
/* Use GLXRender protocol to send small command */
__GLX_BEGIN_VARIABLE_WITH_PIXEL(opcode, cmdlen);
__GLX_PUT_LONG(0,target);
__GLX_PUT_LONG(4,level);
__GLX_PUT_LONG(8,xoffset);
__GLX_PUT_LONG(12,yoffset);
__GLX_PUT_LONG(16,width);
__GLX_PUT_LONG(20,height);
__GLX_PUT_LONG(24,format);
__GLX_PUT_LONG(28,type);
if (image == NULL) {
__GLX_PUT_LONG(32,GL_TRUE);
} else {
__GLX_PUT_LONG(32,GL_FALSE);
}
pc += __GLX_TEXSUBIMAGE_HDR_SIZE;
if (compsize > 0) {
(*gc->fillImage)(gc, width, height, format, type, image,
pc, pixelHeaderPC);
} else {
/* Setup default store modes */
GLubyte *pc = pixelHeaderPC;
__GLX_PUT_CHAR(0,GL_FALSE);
__GLX_PUT_CHAR(1,GL_FALSE);
__GLX_PUT_CHAR(2,0);
__GLX_PUT_CHAR(3,0);
__GLX_PUT_LONG(4,0);
__GLX_PUT_LONG(8,0);
__GLX_PUT_LONG(12,0);
__GLX_PUT_LONG(16,1);
}
__GLX_END(__GLX_PAD(compsize));
} else {
/* Use GLXRenderLarge protocol to send command */
__GLX_BEGIN_VARIABLE_LARGE_WITH_PIXEL(opcode,cmdlen+4);
__GLX_PUT_LONG(0,target);
__GLX_PUT_LONG(4,level);
__GLX_PUT_LONG(8,xoffset);
__GLX_PUT_LONG(12,yoffset);
__GLX_PUT_LONG(16,width);
__GLX_PUT_LONG(20,height);
__GLX_PUT_LONG(24,format);
__GLX_PUT_LONG(28,type);
if (image == NULL) {
__GLX_PUT_LONG(32,GL_TRUE);
} else {
__GLX_PUT_LONG(32,GL_FALSE);
}
pc += __GLX_TEXSUBIMAGE_HDR_SIZE;
SendLargeImage(gc, compsize, width, height,
format, type, image, pc, pixelHeaderPC);
}
}
void glTexSubImage1D(GLenum target, GLint level, GLint xoffset,
GLsizei width, GLenum format, GLenum type,
const GLvoid *image)
{
__glx_TexSubImage1D2D(X_GLrop_TexSubImage1D, target, level, xoffset,
0, width, 1, format, type, image);
}
void glTexSubImage2D(GLenum target, GLint level, GLint xoffset,
GLint yoffset, GLsizei width, GLsizei height,
GLenum format, GLenum type, const GLvoid *image)
{
__glx_TexSubImage1D2D(X_GLrop_TexSubImage2D, target, level, xoffset,
yoffset, width, height, format, type, image);
}
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