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#ifndef __GLX_packvendpriv_h__
#define __GLX_packvendpriv_h__

/* $XFree86: xc/lib/GL/glx/packvendpriv.h,v 1.3 2000/02/08 17:18:34 dawes Exp $ */
/*
** The contents of this file are subject to the GLX Public License Version 1.0
** (the "License"). You may not use this file except in compliance with the
** License. You may obtain a copy of the License at Silicon Graphics, Inc.,
** attn: Legal Services, 2011 N. Shoreline Blvd., Mountain View, CA 94043
** or at http://www.sgi.com/software/opensource/glx/license.html.
**
** Software distributed under the License is distributed on an "AS IS"
** basis. ALL WARRANTIES ARE DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY
** IMPLIED WARRANTIES OF MERCHANTABILITY, OF FITNESS FOR A PARTICULAR
** PURPOSE OR OF NON- INFRINGEMENT. See the License for the specific
** language governing rights and limitations under the License.
**
** The Original Software is GLX version 1.2 source code, released February,
** 1999. The developer of the Original Software is Silicon Graphics, Inc.
** Those portions of the Subject Software created by Silicon Graphics, Inc.
** are Copyright (c) 1991-9 Silicon Graphics, Inc. All Rights Reserved.
**
** $SGI$
*/

#include "packrender.h"

/*
** The macros in this header convert wire protocol data types to the client
** machine's native data types.  The header is part of the porting layer of
** the client library, and it is intended that hardware vendors will rewrite
** this header to suit their own machines.
*/

/*
** Dummy define to make the GetReqExtra macro happy.  The value is not
** used, but instead the code in __GLX_VENDPRIV_BEGIN issues its own store
** to req->reqType with the proper code (our extension code).
*/
#define X_GLXVendpriv 0

/* Declare common variables used during a single command */
#define __GLX_VENDPRIV_DECLARE_VARIABLES()	 \
    __GLXcontext *gc = __glXGetCurrentContext(); \
    GLubyte *pc, *pixelHeaderPC;		 \
    GLuint compsize, cmdlen;			 \
    Display *dpy = gc->currentDpy;		 \
    xGLXVendorPrivateReq *req

#define __GLX_VENDPRIV_LOAD_VARIABLES() \
    pc = gc->pc;            \
    (void) pixelHeaderPC;   \
    (void) compsize;        \
    (void) cmdlen

/* Start a vendor private command */
#define __GLX_VENDPRIV_BEGIN(glxcode, opcode,bytes)	   \
    if (dpy) {					   	   \
	(void) __glXFlushRenderBuffer(gc, pc);	   	   \
	LockDisplay(dpy);			   	   \
	GetReqExtra(GLXVendorPrivate,bytes,req);	   \
	req->reqType = gc->majorOpcode;		   	   \
	req->glxCode = glxcode;			   	   \
	req->vendorCode = opcode;                          \
	req->contextTag = gc->currentContextTag;   	   \
	pc = ((GLubyte *)(req) + sz_xGLXVendorPrivateReq)

/* End a vendor private command */
#define __GLX_VENDPRIV_END()			   \
	UnlockDisplay(dpy);			   \
	SyncHandle();				   \
    }

/* Store data to sending for a vendor private command */
#define __GLX_VENDPRIV_PUT_CHAR(offset,a)	\
    *((INT8 *) (pc + offset)) = a

#ifndef CRAY
#define __GLX_VENDPRIV_PUT_SHORT(offset,a) \
    *((INT16 *) (pc + offset)) = a

#define __GLX_VENDPRIV_PUT_LONG(offset,a)	\
    *((INT32 *) (pc + offset)) = a

#define __GLX_VENDPRIV_PUT_FLOAT(offset,a) \
    *((FLOAT32 *) (pc + offset)) = a

#else
#define __GLX_VENDPRIV_PUT_SHORT(offset,a) \     
    { GLubyte *cp = (pc+offset); \
      int shift = (64-16) - ((int)(cp) >> (64-6)); \
      *(int *)cp = (*(int *)cp & ~(0xffff << shift)) | ((a & 0xffff) << shift); }

#define __GLX_VENDPRIV_PUT_LONG(offset,a) \
    { GLubyte *cp = (pc+offset); \
      int shift = (64-32) - ((int)(cp) >> (64-6)); \
      *(int *)cp = (*(int *)cp & ~(0xffffffff << shift)) | ((a & 0xffffffff) << shift); }

#define __GLX_VENDPRIV_PUT_FLOAT(offset,a) \
    gl_put_float(pc + offset, a)
#endif

/* Read support macros */
#define __GLX_VENDPRIV_READ_XREPLY()		    \
    (void) _XReply(dpy, (xReply*) &reply, 0, False)

#define __GLX_VENDPRIV_GET_RETVAL(a,cast)	\
    a = (cast) reply.retval

#define __GLX_VENDPRIV_GET_SIZE(a) \
    a = (GLint) reply.size

#ifndef _CRAY
#define __GLX_VENDPRIV_GET_CHAR(p) \
    *p = *(GLbyte *)&reply.pad3;

#define __GLX_VENDPRIV_GET_SHORT(p) \
    *p = *(GLshort *)&reply.pad3;

#define __GLX_VENDPRIV_GET_LONG(p) \
    *p = *(GLint *)&reply.pad3;

#define __GLX_VENDPRIV_GET_FLOAT(p) \
    *p = *(GLfloat *)&reply.pad3;

#else
#define __GLX_VENDPRIV_GET_CHAR(p) \
    *p = reply.pad3 >> 24;

#define __GLX_VENDPRIV_GET_SHORT(p) \
    {int t = reply.pad3 >> 16; \
     *p = (t & 0x8000) ? (t | ~0xffff) : (t & 0xffff);}

#define __GLX_VENDPRIV_GET_LONG(p) \
    {int t = reply.pad3; \
     *p = (t & 0x80000000) ? (t | ~0xffffffff) : (t & 0xffffffff);}

#define PAD3OFFSET 16
#define __GLX_VENDPRIV_GET_FLOAT(p) \
    *p = gl_ntoh_float((GLubyte *)&reply + PAD3OFFSET);

#define __GLX_VENDPRIV_GET_DOUBLE(p) \
    *p = gl_ntoh_double((GLubyte *)&reply + PAD3OFFSET);

extern float gl_ntoh_float(GLubyte *);
extern float gl_ntoh_double(GLubyte *);
#endif

#ifndef _CRAY

#ifdef __GLX_ALIGN64
#define __GLX_VENDPRIV_GET_DOUBLE(p) \
    __GLX_MEM_COPY(p, &reply.pad3, 8)
#else
#define __GLX_VENDPRIV_GET_DOUBLE(p) \
    *p = *(GLdouble *)&reply.pad3
#endif

#endif
	  
/* Get an array of typed data */
#define __GLX_VENDPRIV_GET_VOID_ARRAY(a,alen) \
{						\
    GLint slop = alen*__GLX_SIZE_INT8 & 3;	\
    _XRead(dpy,(char *)a,alen*__GLX_SIZE_INT8);  	\
    if (slop) _XEatData(dpy,4-slop);		\
}

#define __GLX_VENDPRIV_GET_CHAR_ARRAY(a,alen) \
{						\
    GLint slop = alen*__GLX_SIZE_INT8 & 3;	\
    _XRead(dpy,(char *)a,alen*__GLX_SIZE_INT8);  	\
    if (slop) _XEatData(dpy,4-slop);		\
}
					

#define __GLX_VENDPRIV_GET_SHORT_ARRAY(a,alen) \
{						\
    GLint slop = (alen*__GLX_SIZE_INT16) & 3;	\
    _XRead(dpy,(char *)a,alen*__GLX_SIZE_INT16);	\
    if (slop) _XEatData(dpy,4-slop);		\
}

#define __GLX_VENDPRIV_GET_LONG_ARRAY(a,alen) \
    _XRead(dpy,(char *)a,alen*__GLX_SIZE_INT32);  	

#ifndef _CRAY
#define __GLX_VENDPRIV_GET_FLOAT_ARRAY(a,alen) \
    _XRead(dpy,(char *)a,alen*__GLX_SIZE_FLOAT32);  	

#define __GLX_VENDPRIV_GET_DOUBLE_ARRAY(a,alen) \
    _XRead(dpy,(char *)a,alen*__GLX_SIZE_FLOAT64);  	

#else
#define __GLX_VENDPRIV_GET_FLOAT_ARRAY(a,alen) \
    gl_get_float_array(dpy,a,alen);

#define __GLX_VENDPRIV_GET_DOUBLE_ARRAY(a,alen) \
    gl_get_double_array(dpy, a, alen);

extern void gl_get_float_array(Display *dpy, float *a, int alen);
extern void gl_get_double_array(Display *dpy, double *a, int alen);
#endif

#endif /* !__GLX_packvendpriv_h__ */