/* * $XFree86: xc/programs/Xserver/miext/shadow/shpacked.c,v 1.1 2000/09/07 23:12:15 keithp Exp $ * * Copyright © 2000 Keith Packard * * Permission to use, copy, modify, distribute, and sell this software and its * documentation for any purpose is hereby granted without fee, provided that * the above copyright notice appear in all copies and that both that * copyright notice and this permission notice appear in supporting * documentation, and that the name of Keith Packard not be used in * advertising or publicity pertaining to distribution of the software without * specific, written prior permission. Keith Packard makes no * representations about the suitability of this software for any purpose. It * is provided "as is" without express or implied warranty. * * KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO * EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR * PERFORMANCE OF THIS SOFTWARE. */ #include "X.h" #include "scrnintstr.h" #include "windowstr.h" #include "font.h" #include "dixfontstr.h" #include "fontstruct.h" #include "mi.h" #include "regionstr.h" #include "globals.h" #include "gcstruct.h" #include "shadow.h" #include "fb.h" void shadowUpdatePacked (ScreenPtr pScreen, PixmapPtr pShadow, RegionPtr damage) { shadowScrPriv(pScreen); int nbox = REGION_NUM_RECTS (damage); BoxPtr pbox = REGION_RECTS (damage); FbBits *shaBase, *shaLine, *sha; FbBits s; FbStride shaStride; int scrBase, scrLine, scr; int shaBpp; int x, y, w, h, width; int i; FbBits *winBase, *winLine, *win; CARD32 winSize; int plane; fbGetDrawable (&pShadow->drawable, shaBase, shaStride, shaBpp); while (nbox--) { x = pbox->x1 * shaBpp; y = pbox->y1; w = (pbox->x2 - pbox->x1) * shaBpp; h = pbox->y2 - pbox->y1; scrLine = (x >> FB_SHIFT); shaLine = shaBase + y * shaStride + (x >> FB_SHIFT); x &= FB_MASK; w = (w + x + FB_MASK) >> FB_SHIFT; while (h--) { winSize = 0; scrBase = 0; width = w; scr = scrLine; sha = shaLine; while (width) { /* how much remains in this window */ i = scrBase + winSize - scr; if (i <= 0 || scr < scrBase) { winBase = (FbBits *) (*pScrPriv->window) (pScreen, y, scr * sizeof (FbBits), SHADOW_WINDOW_WRITE, &winSize); if(!winBase) return; scrBase = scr; winSize /= sizeof (FbBits); i = winSize; } win = winBase + (scr - scrBase); if (i > width) i = width; width -= i; scr += i; #define PickBit(a,i) (((a) >> (i)) & 1) while (i--) *win++ = *sha++; } shaLine += shaStride; y++; } pbox++; } }