/* * mipointer.c */ /* $TOG: mipointer.c /main/26 1998/02/09 14:47:34 kaleb $ */ /* Copyright 1989, 1998 The Open Group All Rights Reserved. The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. Except as contained in this notice, the name of The Open Group shall not be used in advertising or otherwise to promote the sale, use or other dealings in this Software without prior written authorization from The Open Group. */ /* $XFree86: xc/programs/Xserver/mi/mipointer.c,v 3.5 1998/12/05 14:40:28 dawes Exp $ */ # define NEED_EVENTS # include "X.h" # include "Xmd.h" # include "Xproto.h" # include "misc.h" # include "windowstr.h" # include "pixmapstr.h" # include "mi.h" # include "scrnintstr.h" # include "mipointrst.h" # include "cursorstr.h" # include "dixstruct.h" int miPointerScreenIndex; static unsigned long miPointerGeneration = 0; #define GetScreenPrivate(s) ((miPointerScreenPtr) ((s)->devPrivates[miPointerScreenIndex].ptr)) #define SetupScreen(s) miPointerScreenPtr pScreenPriv = GetScreenPrivate(s) /* * until more than one pointer device exists. */ static miPointerRec miPointer; static Bool miPointerRealizeCursor (), miPointerUnrealizeCursor (); static Bool miPointerDisplayCursor (); static void miPointerConstrainCursor (), miPointerPointerNonInterestBox(); static void miPointerCursorLimits (); static Bool miPointerSetCursorPosition (); static Bool miPointerCloseScreen(); static void miPointerMove (); Bool miPointerInitialize (pScreen, spriteFuncs, screenFuncs, waitForUpdate) ScreenPtr pScreen; miPointerSpriteFuncPtr spriteFuncs; miPointerScreenFuncPtr screenFuncs; Bool waitForUpdate; { miPointerScreenPtr pScreenPriv; if (miPointerGeneration != serverGeneration) { miPointerScreenIndex = AllocateScreenPrivateIndex(); if (miPointerScreenIndex < 0) return FALSE; miPointerGeneration = serverGeneration; } pScreenPriv = (miPointerScreenPtr) xalloc (sizeof (miPointerScreenRec)); if (!pScreenPriv) return FALSE; pScreenPriv->spriteFuncs = spriteFuncs; pScreenPriv->screenFuncs = screenFuncs; /* * check for uninitialized methods */ if (!screenFuncs->EnqueueEvent) screenFuncs->EnqueueEvent = mieqEnqueue; if (!screenFuncs->NewEventScreen) screenFuncs->NewEventScreen = mieqSwitchScreen; pScreenPriv->waitForUpdate = waitForUpdate; pScreenPriv->CloseScreen = pScreen->CloseScreen; pScreen->CloseScreen = miPointerCloseScreen; pScreen->devPrivates[miPointerScreenIndex].ptr = (pointer) pScreenPriv; /* * set up screen cursor method table */ pScreen->ConstrainCursor = miPointerConstrainCursor; pScreen->CursorLimits = miPointerCursorLimits; pScreen->DisplayCursor = miPointerDisplayCursor; pScreen->RealizeCursor = miPointerRealizeCursor; pScreen->UnrealizeCursor = miPointerUnrealizeCursor; pScreen->SetCursorPosition = miPointerSetCursorPosition; pScreen->RecolorCursor = miRecolorCursor; pScreen->PointerNonInterestBox = miPointerPointerNonInterestBox; /* * set up the pointer object */ miPointer.pScreen = NULL; miPointer.pSpriteScreen = NULL; miPointer.pCursor = NULL; miPointer.pSpriteCursor = NULL; miPointer.limits.x1 = 0; miPointer.limits.x2 = 32767; miPointer.limits.y1 = 0; miPointer.limits.y2 = 32767; miPointer.confined = FALSE; miPointer.x = 0; miPointer.y = 0; miPointer.history_start = miPointer.history_end = 0; return TRUE; } static Bool miPointerCloseScreen (index, pScreen) int index; ScreenPtr pScreen; { SetupScreen(pScreen); if (pScreen == miPointer.pScreen) miPointer.pScreen = 0; if (pScreen == miPointer.pSpriteScreen) miPointer.pSpriteScreen = 0; pScreen->CloseScreen = pScreenPriv->CloseScreen; xfree ((pointer) pScreenPriv); return (*pScreen->CloseScreen) (index, pScreen); } /* * DIX/DDX interface routines */ static Bool miPointerRealizeCursor (pScreen, pCursor) ScreenPtr pScreen; CursorPtr pCursor; { SetupScreen(pScreen); return (*pScreenPriv->spriteFuncs->RealizeCursor) (pScreen, pCursor); } static Bool miPointerUnrealizeCursor (pScreen, pCursor) ScreenPtr pScreen; CursorPtr pCursor; { SetupScreen(pScreen); return (*pScreenPriv->spriteFuncs->UnrealizeCursor) (pScreen, pCursor); } static Bool miPointerDisplayCursor (pScreen, pCursor) ScreenPtr pScreen; CursorPtr pCursor; { SetupScreen(pScreen); miPointer.pCursor = pCursor; miPointer.pScreen = pScreen; miPointerUpdate (); return TRUE; } static void miPointerConstrainCursor (pScreen, pBox) ScreenPtr pScreen; BoxPtr pBox; { miPointer.limits = *pBox; miPointer.confined = PointerConfinedToScreen(); } /*ARGSUSED*/ static void miPointerPointerNonInterestBox (pScreen, pBox) ScreenPtr pScreen; BoxPtr pBox; { /* until DIX uses this, this will remain a stub */ } /*ARGSUSED*/ static void miPointerCursorLimits(pScreen, pCursor, pHotBox, pTopLeftBox) ScreenPtr pScreen; CursorPtr pCursor; BoxPtr pHotBox; BoxPtr pTopLeftBox; { *pTopLeftBox = *pHotBox; } static Bool GenerateEvent; static Bool miPointerSetCursorPosition(pScreen, x, y, generateEvent) ScreenPtr pScreen; int x, y; Bool generateEvent; { SetupScreen (pScreen); GenerateEvent = generateEvent; /* device dependent - must pend signal and call miPointerWarpCursor */ (*pScreenPriv->screenFuncs->WarpCursor) (pScreen, x, y); if (!generateEvent) miPointerUpdate(); return TRUE; } /* Once signals are ignored, the WarpCursor function can call this */ void miPointerWarpCursor (pScreen, x, y) ScreenPtr pScreen; int x, y; { SetupScreen (pScreen); if (miPointer.pScreen != pScreen) (*pScreenPriv->screenFuncs->NewEventScreen) (pScreen, TRUE); if (GenerateEvent) { miPointerMove (pScreen, x, y, GetTimeInMillis()); } else { /* everything from miPointerMove except the event and history */ if (!pScreenPriv->waitForUpdate && pScreen == miPointer.pSpriteScreen) { miPointer.devx = x; miPointer.devy = y; if(!miPointer.pCursor->bits->emptyMask) (*pScreenPriv->spriteFuncs->MoveCursor) (pScreen, x, y); } miPointer.x = x; miPointer.y = y; miPointer.pScreen = pScreen; } } /* * Pointer/CursorDisplay interface routines */ int miPointerGetMotionBufferSize () { return MOTION_SIZE; } int miPointerGetMotionEvents (pPtr, coords, start, stop, pScreen) DeviceIntPtr pPtr; xTimecoord *coords; unsigned long start, stop; ScreenPtr pScreen; { int i; int count = 0; miHistoryPtr h; for (i = miPointer.history_start; i != miPointer.history_end;) { h = &miPointer.history[i]; if (h->event.time >= stop) break; if (h->event.time >= start) { *coords++ = h->event; count++; } if (++i == MOTION_SIZE) i = 0; } return count; } /* * miPointerUpdate * * Syncronize the sprite with the cursor - called from ProcessInputEvents */ void miPointerUpdate () { ScreenPtr pScreen; miPointerScreenPtr pScreenPriv; int x, y, devx, devy; pScreen = miPointer.pScreen; x = miPointer.x; y = miPointer.y; devx = miPointer.devx; devy = miPointer.devy; if (!pScreen) return; pScreenPriv = GetScreenPrivate (pScreen); /* * if the cursor has switched screens, disable the sprite * on the old screen */ if (pScreen != miPointer.pSpriteScreen) { if (miPointer.pSpriteScreen) { miPointerScreenPtr pOldPriv; pOldPriv = GetScreenPrivate (miPointer.pSpriteScreen); if (miPointer.pCursor) { (*pOldPriv->spriteFuncs->SetCursor) (miPointer.pSpriteScreen, NullCursor, 0, 0); } (*pOldPriv->screenFuncs->CrossScreen) (miPointer.pSpriteScreen, FALSE); } (*pScreenPriv->screenFuncs->CrossScreen) (pScreen, TRUE); (*pScreenPriv->spriteFuncs->SetCursor) (pScreen, miPointer.pCursor, x, y); miPointer.devx = x; miPointer.devy = y; miPointer.pSpriteCursor = miPointer.pCursor; miPointer.pSpriteScreen = pScreen; } /* * if the cursor has changed, display the new one */ else if (miPointer.pCursor != miPointer.pSpriteCursor) { (*pScreenPriv->spriteFuncs->SetCursor) (pScreen, miPointer.pCursor->bits->emptyMask ? NullCursor : miPointer.pCursor, x, y); miPointer.devx = x; miPointer.devy = y; miPointer.pSpriteCursor = miPointer.pCursor; } else if (x != devx || y != devy) { miPointer.devx = x; miPointer.devy = y; if(!miPointer.pCursor->bits->emptyMask) (*pScreenPriv->spriteFuncs->MoveCursor) (pScreen, x, y); } } /* * miPointerDeltaCursor. The pointer has moved dx,dy from it's previous * position. */ void miPointerDeltaCursor (dx, dy, time) int dx, dy; unsigned long time; { miPointerAbsoluteCursor (miPointer.x + dx, miPointer.y + dy, time); } void miPointerSetNewScreen(int screen_no, int x, int y) { miPointerScreenPtr pScreenPriv; ScreenPtr pScreen; pScreen = screenInfo.screens[screen_no]; pScreenPriv = GetScreenPrivate (pScreen); (*pScreenPriv->screenFuncs->NewEventScreen) (pScreen, FALSE); NewCurrentScreen (pScreen, x, y); miPointer.limits.x2 = pScreen->width; miPointer.limits.y2 = pScreen->height; } ScreenPtr miPointerCurrentScreen () { return (miPointer.pScreen); } /* * miPointerAbsoluteCursor. The pointer has moved to x,y */ void miPointerAbsoluteCursor (x, y, time) int x, y; unsigned long time; { miPointerScreenPtr pScreenPriv; ScreenPtr pScreen; ScreenPtr newScreen; pScreen = miPointer.pScreen; if (!pScreen) return; /* called before ready */ if (x < 0 || x >= pScreen->width || y < 0 || y >= pScreen->height) { pScreenPriv = GetScreenPrivate (pScreen); if (!miPointer.confined) { newScreen = pScreen; (*pScreenPriv->screenFuncs->CursorOffScreen) (&newScreen, &x, &y); if (newScreen != pScreen) { pScreen = newScreen; (*pScreenPriv->screenFuncs->NewEventScreen) (pScreen, FALSE); pScreenPriv = GetScreenPrivate (pScreen); /* Smash the confine to the new screen */ miPointer.limits.x2 = pScreen->width; miPointer.limits.y2 = pScreen->height; } } } /* * constrain the hot-spot to the current * limits */ if (x < miPointer.limits.x1) x = miPointer.limits.x1; if (x >= miPointer.limits.x2) x = miPointer.limits.x2 - 1; if (y < miPointer.limits.y1) y = miPointer.limits.y1; if (y >= miPointer.limits.y2) y = miPointer.limits.y2 - 1; if (miPointer.x == x && miPointer.y == y && miPointer.pScreen == pScreen) return; miPointerMove (pScreen, x, y, time); } void miPointerPosition (x, y) int *x, *y; { *x = miPointer.x; *y = miPointer.y; } /* * miPointerMove. The pointer has moved to x,y on current screen */ static void miPointerMove (pScreen, x, y, time) ScreenPtr pScreen; int x, y; unsigned long time; { SetupScreen(pScreen); xEvent xE; miHistoryPtr history; int prev, end, start; if (!pScreenPriv->waitForUpdate && pScreen == miPointer.pSpriteScreen) { miPointer.devx = x; miPointer.devy = y; if(!miPointer.pCursor->bits->emptyMask) (*pScreenPriv->spriteFuncs->MoveCursor) (pScreen, x, y); } miPointer.x = x; miPointer.y = y; miPointer.pScreen = pScreen; xE.u.u.type = MotionNotify; xE.u.keyButtonPointer.rootX = x; xE.u.keyButtonPointer.rootY = y; xE.u.keyButtonPointer.time = time; (*pScreenPriv->screenFuncs->EnqueueEvent) (&xE); end = miPointer.history_end; start = miPointer.history_start; prev = end - 1; if (end == 0) prev = MOTION_SIZE - 1; history = &miPointer.history[prev]; if (end == start || history->event.time != time) { history = &miPointer.history[end]; if (++end == MOTION_SIZE) end = 0; if (end == start) { start = end + 1; if (start == MOTION_SIZE) start = 0; miPointer.history_start = start; } miPointer.history_end = end; } history->event.x = x; history->event.y = y; history->event.time = time; history->pScreen = pScreen; } void _miRegisterPointerDevice (pScreen, pDevice) ScreenPtr pScreen; DeviceIntPtr pDevice; { miPointer.pPointer = (DevicePtr)pDevice; } /* obsolete: for binary compatibility */ #ifdef miRegisterPointerDevice #undef miRegisterPointerDevice void miRegisterPointerDevice (pScreen, pDevice) ScreenPtr pScreen; DevicePtr pDevice; { miPointer.pPointer = pDevice; } #endif /* miRegisterPointerDevice */