/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/s3virge/s3v_shadow.c,v 1.1 2000/02/08 13:13:20 eich Exp $ */ /* Copyright (c) 1999,2000 The XFree86 Project Inc. based on code written by Mark Vojkovich */ #include "xf86.h" #include "xf86_OSproc.h" #include "xf86Resources.h" #include "xf86_ansic.h" #include "xf86PciInfo.h" #include "xf86Pci.h" #include "shadowfb.h" #include "servermd.h" #include "s3v.h" void s3vRefreshArea(ScrnInfoPtr pScrn, int num, BoxPtr pbox) { S3VPtr ps3v = S3VPTR(pScrn); int width, height, Bpp, FBPitch; unsigned char *src, *dst; Bpp = pScrn->bitsPerPixel >> 3; FBPitch = BitmapBytePad(pScrn->displayWidth * pScrn->bitsPerPixel); while(num--) { width = (pbox->x2 - pbox->x1) * Bpp; height = pbox->y2 - pbox->y1; src = ps3v->ShadowPtr + (pbox->y1 * ps3v->ShadowPitch) + (pbox->x1 * Bpp); dst = ps3v->FBStart + (pbox->y1 * FBPitch) + (pbox->x1 * Bpp); while(height--) { memcpy(dst, src, width); dst += FBPitch; src += ps3v->ShadowPitch; } pbox++; } } void s3vPointerMoved(int index, int x, int y) { ScrnInfoPtr pScrn = xf86Screens[index]; S3VPtr ps3v = S3VPTR(pScrn); int newX, newY; if(ps3v->rotate == 1) { newX = pScrn->pScreen->height - y - 1; newY = x; } else { newX = y; newY = pScrn->pScreen->width - x - 1; } (*ps3v->PointerMoved)(index, newX, newY); } void s3vRefreshArea8(ScrnInfoPtr pScrn, int num, BoxPtr pbox) { S3VPtr ps3v = S3VPTR(pScrn); int count, width, height, y1, y2, dstPitch, srcPitch; CARD8 *dstPtr, *srcPtr, *src; CARD32 *dst; dstPitch = pScrn->displayWidth; srcPitch = -ps3v->rotate * ps3v->ShadowPitch; while(num--) { width = pbox->x2 - pbox->x1; y1 = pbox->y1 & ~3; y2 = (pbox->y2 + 3) & ~3; height = (y2 - y1) >> 2; /* in dwords */ if(ps3v->rotate == 1) { dstPtr = ps3v->FBStart + (pbox->x1 * dstPitch) + pScrn->virtualX - y2; srcPtr = ps3v->ShadowPtr + ((1 - y2) * srcPitch) + pbox->x1; } else { dstPtr = ps3v->FBStart + ((pScrn->virtualY - pbox->x2) * dstPitch) + y1; srcPtr = ps3v->ShadowPtr + (y1 * srcPitch) + pbox->x2 - 1; } while(width--) { src = srcPtr; dst = (CARD32*)dstPtr; count = height; while(count--) { *(dst++) = src[0] | (src[srcPitch] << 8) | (src[srcPitch * 2] << 16) | (src[srcPitch * 3] << 24); src += srcPitch * 4; } srcPtr += ps3v->rotate; dstPtr += dstPitch; } pbox++; } } void s3vRefreshArea16(ScrnInfoPtr pScrn, int num, BoxPtr pbox) { S3VPtr ps3v = S3VPTR(pScrn); int count, width, height, y1, y2, dstPitch, srcPitch; CARD16 *dstPtr, *srcPtr, *src; CARD32 *dst; dstPitch = pScrn->displayWidth; srcPitch = -ps3v->rotate * ps3v->ShadowPitch >> 1; while(num--) { width = pbox->x2 - pbox->x1; y1 = pbox->y1 & ~1; y2 = (pbox->y2 + 1) & ~1; height = (y2 - y1) >> 1; /* in dwords */ if(ps3v->rotate == 1) { dstPtr = (CARD16*)ps3v->FBStart + (pbox->x1 * dstPitch) + pScrn->virtualX - y2; srcPtr = (CARD16*)ps3v->ShadowPtr + ((1 - y2) * srcPitch) + pbox->x1; } else { dstPtr = (CARD16*)ps3v->FBStart + ((pScrn->virtualY - pbox->x2) * dstPitch) + y1; srcPtr = (CARD16*)ps3v->ShadowPtr + (y1 * srcPitch) + pbox->x2 - 1; } while(width--) { src = srcPtr; dst = (CARD32*)dstPtr; count = height; while(count--) { *(dst++) = src[0] | (src[srcPitch] << 16); src += srcPitch * 2; } srcPtr += ps3v->rotate; dstPtr += dstPitch; } pbox++; } } /* this one could be faster */ void s3vRefreshArea24(ScrnInfoPtr pScrn, int num, BoxPtr pbox) { S3VPtr ps3v = S3VPTR(pScrn); int count, width, height, y1, y2, dstPitch, srcPitch; CARD8 *dstPtr, *srcPtr, *src; CARD32 *dst; dstPitch = BitmapBytePad(pScrn->displayWidth * 24); srcPitch = -ps3v->rotate * ps3v->ShadowPitch; while(num--) { width = pbox->x2 - pbox->x1; y1 = pbox->y1 & ~3; y2 = (pbox->y2 + 3) & ~3; height = (y2 - y1) >> 2; /* blocks of 3 dwords */ if(ps3v->rotate == 1) { dstPtr = ps3v->FBStart + (pbox->x1 * dstPitch) + ((pScrn->virtualX - y2) * 3); srcPtr = ps3v->ShadowPtr + ((1 - y2) * srcPitch) + (pbox->x1 * 3); } else { dstPtr = ps3v->FBStart + ((pScrn->virtualY - pbox->x2) * dstPitch) + (y1 * 3); srcPtr = ps3v->ShadowPtr + (y1 * srcPitch) + (pbox->x2 * 3) - 3; } while(width--) { src = srcPtr; dst = (CARD32*)dstPtr; count = height; while(count--) { dst[0] = src[0] | (src[1] << 8) | (src[2] << 16) | (src[srcPitch] << 24); dst[1] = src[srcPitch + 1] | (src[srcPitch + 2] << 8) | (src[srcPitch * 2] << 16) | (src[(srcPitch * 2) + 1] << 24); dst[2] = src[(srcPitch * 2) + 2] | (src[srcPitch * 3] << 8) | (src[(srcPitch * 3) + 1] << 16) | (src[(srcPitch * 3) + 2] << 24); dst += 3; src += srcPitch * 4; } srcPtr += ps3v->rotate * 3; dstPtr += dstPitch; } pbox++; } } void s3vRefreshArea32(ScrnInfoPtr pScrn, int num, BoxPtr pbox) { S3VPtr ps3v = S3VPTR(pScrn); int count, width, height, dstPitch, srcPitch; CARD32 *dstPtr, *srcPtr, *src, *dst; dstPitch = pScrn->displayWidth; srcPitch = -ps3v->rotate * ps3v->ShadowPitch >> 2; while(num--) { width = pbox->x2 - pbox->x1; height = pbox->y2 - pbox->y1; if(ps3v->rotate == 1) { dstPtr = (CARD32*)ps3v->FBStart + (pbox->x1 * dstPitch) + pScrn->virtualX - pbox->y2; srcPtr = (CARD32*)ps3v->ShadowPtr + ((1 - pbox->y2) * srcPitch) + pbox->x1; } else { dstPtr = (CARD32*)ps3v->FBStart + ((pScrn->virtualY - pbox->x2) * dstPitch) + pbox->y1; srcPtr = (CARD32*)ps3v->ShadowPtr + (pbox->y1 * srcPitch) + pbox->x2 - 1; } while(width--) { src = srcPtr; dst = dstPtr; count = height; while(count--) { *(dst++) = *src; src += srcPitch; } srcPtr += ps3v->rotate; dstPtr += dstPitch; } pbox++; } }