DRI Compilation Guide VA Linux Systems, Inc. Professional Services - Graphics. 8 August 2000 1. Preamble 1.1 Copyright Copyright © 2000 by VA Linux Systems, Inc. All Rights Reserved. Permission is granted to make and distribute verbatim copies of this document provided the copyright notice and this permission notice are preserved on all copies. 1.2 Trademarks OpenGL is a registered trademark and SGI is a trademark of Silicon Graphics, Inc. Unix is a registered trademark of The Open Group. The `X' device and X Window System are trademarks of The Open Group. XFree86 is a trademark of The XFree86 Project. Linux is a registered trademark of Linus Torvalds. Intel is a registered trademark of Intel Corporation. 3Dlabs, GLINT, and Oxygen are either registered trademarks or trademarks of 3Dlabs Inc. Ltd. 3dfx, Voodoo3, Voodoo4, and Voodoo5 are registered trademarks of 3dfx Inter- active, Incorporated. Matrox is a registered trademark of Matrox Electronic Systems Ltd. ATI Rage is a registered trademark of ATI Technologies, Inc. All other trademarks mentioned are the property of their respective owners. 2. Introduction This document describes how to download, compile and install the DRI project. This information is intended for experienced Linux developers. Beginners are probably better off installing precompiled packages. Edits, corrections and updates to this document may be mailed to brianp@val- inux.com. 3. Prerequisites You'll need the following: o At least 400MB of free disk space. More is needed if you want to build with debugging information or keep several build trees. o A fast system. Using a PIII-550 it takes about 1/2 hour to build every- thing. o GCC compiler and related tools. o ssh (secure shell) for registered developer downloading of the DRI source tree For 3dfx Voodoo3 hardware, you'll also need: o Glide3x headers and runtime library if you want to use the 3dfx driver. These can be obtained from linux.3dfx.com. o Linux kernel 2.2.x. The DRI developers have been using stock RedHat 6.1 systems (kernel 2.2.12-20). Later kernel versions will be supported in the future. For Matrox G200/G400 hardware, you'll also need: o Linux kernel 2.3.51. Older kernel versions will not work. For Intel i810 hardware, you'll also need: o Linux kernel 2.3.99-pre6. Older kernel versions will not work. For ATI Rage hardware, you'll also need: o Linux kernel 2.3.51. Other kernel versions may work but this one is known to work. 4. Kernel preparation You may have to upgrade your Linux kernel in order to use the DRI. This is because you need a kernel version which supports AGP. Building a new Linux kernel can be difficult for beginners but there are resources on the Internet to help. This document assumes experience with configuring, building and installing Linux kernels. Linux kernels can be downloaded from www.kernel.org Download the needed kernel and put it in /usr/src. Create a directory for the source and unpack it. For example: cd /usr/src rm -f linux mkdir linux-2.3.51 ln -s linux-2.3.51 linux bzcat linux-2.3.51.tar.bz2 | tar xf - Now configure your kernel. You might, for example, use make menuconfig and do the following: o Go to Code maturity level options o Enable Prompt for development and/or incomplete code/drivers o hit ESC o Go to Character devices o Disable Direct Rendering Manager (XFree86 DRI support) since we'll use the DRI module from the XFree86/DRI tree. o Go to /dev/agpgart (AGP Support) (EXPERIMENTAL) (NEW) o Hit SPACE twice o Enable all chipsets' support for AGP It's recommended that you turn on MTRRs under Processor type and Features, but not required. Configure the rest of the kernel as required for your system (i.e. Ethernet, SCSI, etc) Exit, saving your kernel configuration. Edit your /etc/lilo.conf file. Make sure you have an image entry as follows (or similar): image=/boot/vmlinuz label=linux.2.3.51 read-only root=/dev/hda1 The important part is that you have /boot/vmlinuz without a trailing version number. If this is the first entry in your /etc/lilo.conf AND you haven't set a default, then this will be your default kernel. Now compile the new kernel: cd /usr/src/linux-2.3.51 make dep ; make bzImage make modules ; make modules_install make install Note that the final part, make install, will automatically run lilo for you. Now reboot to use this new kernel. 5. Downloading the XFree86/DRI CVS Sources The DRI project is hosted by VA Linux Systems' SourceForge. The DRI source code, which is a subset of the XFree86 source tree, is kept in a CVS reposi- tory there. The DRI CVS sources may be accessed either anonymously or as a registered SourceForge user. It's recommended that you become a registered SourceForge user so that you may submit non-anonymous bug reports and can participate in the mailing lists. 5.1 Anonymous CVS download: 1. Create a directory to store the CVS files: cd ~ mkdir DRI-CVS You could put your CVS directory in a different place but we'll use ~/DRI-CVS/ here. 2. Check out the CVS sources: cd ~/DRI-CVS cvs -d:pserver:anonymous@cvs.dri.sourceforge.net:/cvsroot/dri login (hit ENTER when prompted for a password) cvs -z3 -d:pserver:anonymous@cvs.dri.sourceforge.net:/cvsroot/dri co xc The -z3 flag causes compression to be used in order to reduce the down- load time. 5.2 Registered CVS download: 1. Create a directory to store the CVS files: cd ~ mkdir DRI-CVS You could put your CVS directory in a different place but we'll use ~/DRI-CVS/ here. 2. Set the CVS_RSH environment variable: setenv CVS_RSH ssh // if using csh or tcsh export CVS_RSH=ssh // if using sh or bash 3. Check out the CVS sources: cd ~/DRI-CVS cvs -z3 -dYOURID@cvs.dri.sourceforge.net:/cvsroot/dri co xc Replace YOURID with your CVS login name. You'll be prompted to enter your sourceforge password. The -z3 flag causes compression to be used in order to reduce the down- load time. 5.3 Updating your CVS sources In the future you'll want to occasionally update your local copy of the DRI source code to get the latest changes. This can be done with: cd ~/DRI-CVS cvs -z3 update -dA xc The -d flag causes any new subdirectories to be created and -A causes most recent trunk sources to be fetched, not branch sources. 6. Mesa Most of the DRI 3D drivers are based on Mesa (the free implementation of the OpenGL API). The relevant files from Mesa are already included in the XFree86/DRI source tree. There is no need to download or install the Mesa source files separately. Sometimes a newer version of Mesa will be available than the version included in XFree86/DRI. Upgrading Mesa within XFree86/DRI is not always straightfor- ward. It can be an error-prone undertaking, especially for beginners, and is not generally recommended. The DRI developers will upgrade Mesa when appro- priate. 7. Compiling the XFree86/DRI tree 7.1 Make a build tree Rather than placing object files and library files right in the source tree, they're instead put into a parallel build tree. The build tree is made with the lndir command: cd ~/DRI-CVS ln -s xc XFree40 mkdir build cd build lndir -silent -ignorelinks ../XFree40 The build tree will be populated with symbolic links which point back into the CVS source tree. Advanced users may have several build trees for compiling and testing with different options. 7.2 Edit the host.def file The ~/DRI-CVS/build/xc/config/cf/host.def file is used to configure the XFree86 build process. You can change it to customize your build options or make adjustments for your particular system configuration The default host.def file will look something like this: #define DefaultCCOptions -Wall #define DefaultGcc2i386Opt -O2 #define LibraryCDebugFlags -O2 #define BuildServersOnly YES #define XF86CardDrivers vga tdfx mga r128 i810 #define LinuxDistribution LinuxRedHat #define DefaultCCOptions -ansi GccWarningOptions -pipe #define BuildXF86DRI YES #define HasGlide3 YES /* Optionally turn these on for debugging */ /* #define GlxBuiltInTdfx YES */ /* #define GlxBuiltInMga YES */ /* #define GlxBuiltInR128 YES */ /* #define DoLoadableServer NO */ #define SharedLibFont NO The ProjectRoot variable specifies where the XFree86 files will be installed. You probably don't want to use /usr/X11R6/ because that would overwrite your default X files. The following is recommended: #define ProjectRoot /usr/X11R6-DRI Especially note the XF86CardDrivers line to be sure your driver is listed. If you have 3dfx hardware be sure that the Glide 3x headers are installed in /usr/include/glide3/ and that the Glide 3x library is installed at /usr/lib/libglide3x.so. If you do not have 3dfx hardware comment out the HasGlide3 line in host.def. 7.3 Compilation To compile the complete DRI tree: cd ~/DRI-CVS/build/xc/ make World >& World.LOG Or if you want to watch the compilation progress: cd ~/DRI-CVS/build/xc/ make World >& World.LOG & tail -f World.LOG With the default compilation flags it's normal to get a lot of warnings dur- ing compilation. Building will take some time so you may want to go check your email or visit slashdot. WARNING: do not use the -j option with make. It's reported that it does not work with XFree86/DRI. 7.4 Check for compilation errors Using your text editor, examine World.LOG for errors by searching for the pattern ***. Verify that the DRI kernel module(s) for your system were built: cd ~/DRI-CVS/build/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel ls For the 3dfx Voodoo, you should see tdfx.o. For the Matrox G200/G400, you should see mga.o. For the ATI Rage 128, you should see r128.o. For the Intel i810, you should see i810.o. If the DRI kernel module(s) failed to build you should verify that you're using the right version of the Linux kernel. The most recent kernels are not always supported. If your build machine is running a different version of the kernel than your target machine (i.e. 2.2.12-20 vs. 2.3.99-pre6), make will select the wrong kernel headers. This can be fixed by explicitly setting the value of TREE. If the path to your kernel source is /bigdisk/linux-2.3.99-pre6, cd ~/DRI-CVS/build/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel make TREE=/bigdisk/linux-2.3.99-pre6 or alternatively, edit Makefile to include this change. After fixing the errors, run make World again. Later, you might just compile parts of the source tree but it's important that the whole tree will build first. 8. Normal Installation and Configuration Most users will want to install the new X server and use it instead of the original X server. This section explains how to do that. We assume that the user is upgrading from XFree86 3.3.x. Developers, on the other hand, may just want to test the X server without actually installing it as their default server. If you want to do that, skip to the next section. 8.1 X Installation You'll need to run as root to do the following commands: su As mentioned above, the installation directory is specified by the Project- Root variable in the host.def file. Create that directory now if it doesn't already exist, then run the install commands: mkdir /usr/X11R6-DRI cd ~/DRI-CVS/build/xc make install 8.2 Linker configuration Edit your /etc/ld.so.conf file and put /usr/X11R6-DRI/lib as the first line. Then run: ldconfig This will ensure that you use the new X libraries when you run X programs. 8.3 Update Locale Information To update your X locale information do the following: cd ~/DRI-CVS/build/xc/nls xmkmf -a make make install This will prevent a locale error message from being printed when you run Xlib programs. 8.4 Setup Miscellaneous Files Issue the following commands: cd /usr/X11R6-DRI/lib/X11 ln -s /usr/X11R6/lib/X11/rgb.txt . ln -s /usr/X11R6/lib/X11/fonts . ln -s /usr/X11R6/lib/X11/app-defaults . This will allow applications to use the fonts and resources that they used in the past. 8.5 Disable the Old X Server and Enable the New One Assuming that an installation of XFree86 3.3.x is present, we need to disable the old 3.3.x X server and enable the new 4.0.x X server. Issue the following commands: cd /usr/X11R6/bin mv Xwrapper Xwrapper.old rm X ln -s /usr/X11R6-4.0.1/lib/X11/XFree86 X This will cause the new X server to be used instead of the original one. 8.6 Create the XF86Config File Configuration files for XFree86 3.3.x will not work with XFree86 4.0.x. The new 4.0.x server can generate a basic configuration file itself. Simply do this: cd /usr/X11R6-DRI/bin ./XFree86 -configure A file named /root/XF86Config.new will be created. It should allow you to try your X server but you'll almost certainly have to edit it. For example, you should add HorizSync and VertRefresh options to the Monitor section and Modes options to the Screen section. Also, the ModulePath option in the Files section should be set to /usr/X11R6-DRI/lib/modules. On the DRI web site, in the resources section, you'll find example XF86Config files for a number of graphics cards. These configuration files also setup DRI options so it's highly recommended that you look at these examples. In any case, your new XF86Config file should be placed in /etc/X11/XF86Con- fig-4. This configuration file will be recognized by the 4.0.x server but not by 3.3.x servers. You can instead name it /etc/X11/XF86Config but that'll overwrite your old config file, which you may want to preserve. 8.7 Start the New X Server The new X server should be ready to use now. Start your X server in your usual manner. Typically, the startx command is used: startx 9. Testing the Server Without Installing It As mentioned at the start of section 8, developers may want to simply run the X server without installing it. This can save some time and allow you to keep a number of X servers available for testing. 9.1 Configuration As described in the preceding section, you'll need to create a configuration file for the new server. Put the XF86Config file in your ~/DRI- CVS/build/xc/programs/Xserver directory. Be sure the ModulePath option is set correctly. 9.2 A Startup Script A simple shell script can be used to start the X server. Here's an example. #!/bin/sh export DISPLAY=:0 ./XFree86 -xf86config XF86Config & \ sleep 2 fvwm2 & xset b off xmodmap -e "clear mod4" xsetroot -solid "#00306f" xterm -geometry 80x40+0+0 You might name this script start-dri. Put it in your ~/DRI-CVS/build/xc/pro- grams/Xserver directory. To test the server run the script: cd ~/DRI-CVS/build/xc/programs/Xserver ./start-dri For debugging, you may also want to capture the log messages printed by the server in a file. If you're using the C-shell: ./start-dri >& log 10. Where To Go From Here At this point your X server should be up and running with hardware-acceler- ated direct rendering. Please read the DRI User Guide for information about trouble shooting and how to use the DRI-enabled X server for 3D applications. 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