/* Id: shade.h,v 1.2 1999/02/26 08:52:37 martin Exp $ */ /* * Mesa 3-D graphics library * Version: 3.1 * * Copyright (C) 1999 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* * Log: shade.h,v $ * Revision 1.2 1999/02/26 08:52:37 martin * Updated Mesa to the official version checked into the Mesa cvs archive * Cleaned up the XMesa interface * Fixed support for standalone Mesa * Removed several unused files in the lib/GL/mesa/src subdirectory * Moved glcore.h back to include/GL/internal/glcore.h * * Revision 3.3 1999/02/14 03:46:34 brianp * new copyright * * Revision 3.2 1998/10/29 02:28:13 brianp * incorporated Keith Whitwell's transformation optimizations * * Revision 3.1 1998/02/02 03:09:34 brianp * added GL_LIGHT_MODEL_COLOR_CONTROL (separate specular color interpolation) * * Revision 3.0 1998/01/31 21:03:42 brianp * initial rev * */ #ifndef SHADE_H #define SHADE_H #include "types.h" extern void gl_update_lighting_function( GLcontext *ctx ); #endif