/* Id: bitmap.h,v 1.2 1999/02/26 08:52:31 martin Exp $ */ /* * Mesa 3-D graphics library * Version: 3.1 * * Copyright (C) 1999 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* * Log: bitmap.h,v $ * Revision 1.2 1999/02/26 08:52:31 martin * Updated Mesa to the official version checked into the Mesa cvs archive * Cleaned up the XMesa interface * Fixed support for standalone Mesa * Removed several unused files in the lib/GL/mesa/src subdirectory * Moved glcore.h back to include/GL/internal/glcore.h * * Revision 3.3 1999/02/14 03:46:34 brianp * new copyright * * Revision 3.2 1998/02/15 01:32:59 brianp * updated driver bitmap function * * Revision 3.1 1998/02/08 20:23:49 brianp * lots of bitmap rendering changes * * Revision 3.0 1998/01/31 20:47:29 brianp * initial rev * */ #ifndef BITMAP_H #define BITMAP_H #include "types.h" extern GLboolean gl_direct_bitmap( GLcontext *ctx, GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap ); extern void gl_Bitmap( GLcontext* ctx, GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, struct gl_image *bitmap ); #endif