/* $XFree86: xc/lib/GL/glx/eval.c,v 1.3 2001/03/21 16:04:39 dawes Exp $ */ /* ** License Applicability. Except to the extent portions of this file are ** made subject to an alternative license as permitted in the SGI Free ** Software License B, Version 1.1 (the "License"), the contents of this ** file are subject only to the provisions of the License. You may not use ** this file except in compliance with the License. You may obtain a copy ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: ** ** http://oss.sgi.com/projects/FreeB ** ** Note that, as provided in the License, the Software is distributed on an ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. ** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. ** ** Additional Notice Provisions: The application programming interfaces ** established by SGI in conjunction with the Original Code are The ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X ** Window System(R) (Version 1.3), released October 19, 1998. This software ** was created using the OpenGL(R) version 1.2.1 Sample Implementation ** published by SGI, but has not been independently verified as being ** compliant with the OpenGL(R) version 1.2.1 Specification. ** */ #include "packrender.h" /* ** Routines to pack evaluator maps into the transport buffer. Maps are ** allowed to have extra arbitrary data, so these routines extract just ** the information that the GL needs. */ void __glFillMap1f(GLint k, GLint order, GLint stride, const GLfloat *points, GLubyte *pc) { if (stride == k) { /* Just copy the data */ __GLX_PUT_FLOAT_ARRAY(0, points, order * k); } else { GLint i; for (i = 0; i < order; i++) { __GLX_PUT_FLOAT_ARRAY(0, points, k); points += stride; pc += k * __GLX_SIZE_FLOAT32; } } } void __glFillMap1d(GLint k, GLint order, GLint stride, const GLdouble *points, GLubyte *pc) { if (stride == k) { /* Just copy the data */ __GLX_PUT_DOUBLE_ARRAY(0, points, order * k); } else { GLint i; for (i = 0; i < order; i++) { __GLX_PUT_DOUBLE_ARRAY(0, points, k); points += stride; pc += k * __GLX_SIZE_FLOAT64; } } } void __glFillMap2f(GLint k, GLint majorOrder, GLint minorOrder, GLint majorStride, GLint minorStride, const GLfloat *points, GLfloat *data) { GLint i, j, x; if ((minorStride == k) && (majorStride == minorOrder*k)) { /* Just copy the data */ __GLX_MEM_COPY(data, points, majorOrder * majorStride * __GLX_SIZE_FLOAT32); return; } for (i = 0; i < majorOrder; i++) { for (j = 0; j < minorOrder; j++) { for (x = 0; x < k; x++) { data[x] = points[x]; } points += minorStride; data += k; } points += majorStride - minorStride * minorOrder; } } void __glFillMap2d(GLint k, GLint majorOrder, GLint minorOrder, GLint majorStride, GLint minorStride, const GLdouble *points, GLdouble *data) { int i,j,x; if ((minorStride == k) && (majorStride == minorOrder*k)) { /* Just copy the data */ __GLX_MEM_COPY(data, points, majorOrder * majorStride * __GLX_SIZE_FLOAT64); return; } #ifdef __GLX_ALIGN64 x = k * __GLX_SIZE_FLOAT64; #endif for (i = 0; i