/* * Mesa 3-D graphics library * Version: 3.1 * * Copyright (C) 1999 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #ifndef _TRANSLATE_H_ #define _TRANSLATE_H_ #include "types.h" /* Translate GL_UNSIGNED_BYTE, etc to the indexes used in the arrays * below. */ #define TYPE_IDX(t) ((t) & 0xf) #define MAX_TYPES TYPE_IDX(GL_DOUBLE)+1 /* 0xa + 1 */ /* Only useful combinations are defined, thus there is no function to * translate eg, ubyte->float or ubyte->ubyte, which are never used. */ extern trans_1ui_func gl_trans_1ui_tab[MAX_TYPES]; extern trans_1ub_func gl_trans_1ub_tab[MAX_TYPES]; extern trans_3f_func gl_trans_3f_tab[MAX_TYPES]; extern trans_4ub_func gl_trans_4ub_tab[5][MAX_TYPES]; extern trans_4f_func gl_trans_4f_tab[5][MAX_TYPES]; extern trans_elt_1ui_func gl_trans_elt_1ui_tab[MAX_TYPES]; extern trans_elt_1ub_func gl_trans_elt_1ub_tab[MAX_TYPES]; extern trans_elt_3f_func gl_trans_elt_3f_tab[MAX_TYPES]; extern trans_elt_4ub_func gl_trans_elt_4ub_tab[5][MAX_TYPES]; extern trans_elt_4f_func gl_trans_elt_4f_tab[5][MAX_TYPES]; extern void gl_init_translate( void ); #endif