/* * Mesa 3-D graphics library * Version: 3.3 * * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #ifdef PC_HEADER #include "all.h" #else #include "glheader.h" #include "enums.h" #include "context.h" #include "hint.h" #include "state.h" #endif void _mesa_Hint( GLenum target, GLenum mode ) { GET_CURRENT_CONTEXT(ctx); (void) _mesa_try_Hint( ctx, target, mode ); } GLboolean _mesa_try_Hint( GLcontext *ctx, GLenum target, GLenum mode ) { ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH_WITH_RETVAL(ctx, "glHint", GL_FALSE); if (MESA_VERBOSE & VERBOSE_API) fprintf(stderr, "glHint %s %d\n", gl_lookup_enum_by_nr(target), mode); if (mode != GL_NICEST && mode != GL_FASTEST && mode != GL_DONT_CARE) { gl_error(ctx, GL_INVALID_ENUM, "glHint(mode)"); return GL_FALSE; } switch (target) { case GL_FOG_HINT: ctx->Hint.Fog = mode; break; case GL_LINE_SMOOTH_HINT: ctx->Hint.LineSmooth = mode; break; case GL_PERSPECTIVE_CORRECTION_HINT: ctx->Hint.PerspectiveCorrection = mode; break; case GL_POINT_SMOOTH_HINT: ctx->Hint.PointSmooth = mode; break; case GL_POLYGON_SMOOTH_HINT: ctx->Hint.PolygonSmooth = mode; break; case GL_PREFER_DOUBLEBUFFER_HINT_PGI: case GL_STRICT_DEPTHFUNC_HINT_PGI: break; case GL_STRICT_LIGHTING_HINT_PGI: ctx->Hint.StrictLighting = mode; break; case GL_STRICT_SCISSOR_HINT_PGI: case GL_FULL_STIPPLE_HINT_PGI: case GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI: case GL_NATIVE_GRAPHICS_END_HINT_PGI: case GL_CONSERVE_MEMORY_HINT_PGI: case GL_RECLAIM_MEMORY_HINT_PGI: break; case GL_ALWAYS_FAST_HINT_PGI: if (mode) { ctx->Hint.AllowDrawWin = GL_TRUE; ctx->Hint.AllowDrawSpn = GL_FALSE; ctx->Hint.AllowDrawMem = GL_FALSE; } else { ctx->Hint.AllowDrawWin = GL_TRUE; ctx->Hint.AllowDrawSpn = GL_TRUE; ctx->Hint.AllowDrawMem = GL_TRUE; } break; case GL_ALWAYS_SOFT_HINT_PGI: ctx->Hint.AllowDrawWin = GL_TRUE; ctx->Hint.AllowDrawSpn = GL_TRUE; ctx->Hint.AllowDrawMem = GL_TRUE; break; case GL_ALLOW_DRAW_OBJ_HINT_PGI: break; case GL_ALLOW_DRAW_WIN_HINT_PGI: ctx->Hint.AllowDrawWin = mode; break; case GL_ALLOW_DRAW_SPN_HINT_PGI: ctx->Hint.AllowDrawSpn = mode; break; case GL_ALLOW_DRAW_MEM_HINT_PGI: ctx->Hint.AllowDrawMem = mode; break; case GL_CLIP_NEAR_HINT_PGI: case GL_CLIP_FAR_HINT_PGI: case GL_WIDE_LINE_HINT_PGI: case GL_BACK_NORMALS_HINT_PGI: case GL_NATIVE_GRAPHICS_HANDLE_PGI: break; /* GL_EXT_clip_volume_hint */ case GL_CLIP_VOLUME_CLIPPING_HINT_EXT: ctx->Hint.ClipVolumeClipping = mode; break; default: gl_error( ctx, GL_INVALID_ENUM, "glHint(target)" ); return GL_FALSE; } ctx->NewState |= NEW_ALL; /* just to be safe */ if (ctx->Driver.Hint) { (*ctx->Driver.Hint)( ctx, target, mode ); } return GL_TRUE; } void _mesa_HintPGI( GLenum target, GLint mode ) { GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glHintPGI"); if (MESA_VERBOSE & VERBOSE_API) fprintf(stderr, "glHintPGI %s %d\n", gl_lookup_enum_by_nr(target), mode); if (mode != GL_NICEST && mode != GL_FASTEST && mode != GL_DONT_CARE) { gl_error(ctx, GL_INVALID_ENUM, "glHintPGI(mode)"); return; } switch (target) { case GL_PREFER_DOUBLEBUFFER_HINT_PGI: case GL_STRICT_DEPTHFUNC_HINT_PGI: case GL_STRICT_LIGHTING_HINT_PGI: case GL_STRICT_SCISSOR_HINT_PGI: case GL_FULL_STIPPLE_HINT_PGI: case GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI: case GL_NATIVE_GRAPHICS_END_HINT_PGI: case GL_CONSERVE_MEMORY_HINT_PGI: case GL_RECLAIM_MEMORY_HINT_PGI: case GL_ALWAYS_FAST_HINT_PGI: case GL_ALWAYS_SOFT_HINT_PGI: case GL_ALLOW_DRAW_OBJ_HINT_PGI: case GL_ALLOW_DRAW_WIN_HINT_PGI: case GL_ALLOW_DRAW_SPN_HINT_PGI: case GL_ALLOW_DRAW_MEM_HINT_PGI: case GL_CLIP_NEAR_HINT_PGI: case GL_CLIP_FAR_HINT_PGI: case GL_WIDE_LINE_HINT_PGI: case GL_BACK_NORMALS_HINT_PGI: case GL_NATIVE_GRAPHICS_HANDLE_PGI: (void) _mesa_try_Hint(ctx, target, (GLenum) mode); break; default: gl_error( ctx, GL_INVALID_ENUM, "glHintPGI(target)" ); return; } }