diff options
Diffstat (limited to 'xc/extras/Mesa/src/texutil.c')
-rw-r--r-- | xc/extras/Mesa/src/texutil.c | 2829 |
1 files changed, 1223 insertions, 1606 deletions
diff --git a/xc/extras/Mesa/src/texutil.c b/xc/extras/Mesa/src/texutil.c index 313ef1455..4143830c1 100644 --- a/xc/extras/Mesa/src/texutil.c +++ b/xc/extras/Mesa/src/texutil.c @@ -2,1687 +2,1304 @@ /* * Mesa 3-D graphics library * Version: 3.4 - * + * * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. - * + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: - * + * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * Authors: + * Gareth Hughes <gareth@valinux.com> */ - #ifdef PC_HEADER #include "all.h" #else #include "glheader.h" #include "context.h" +#include "enums.h" #include "image.h" #include "mem.h" +#include "texformat.h" #include "texutil.h" #include "types.h" #endif +#define DBG 0 -/* - * Texture utilities which may be useful to device drivers. - * See the texutil.h for the list of supported internal formats. - * It's expected that new formats will be added for new hardware. - */ +struct gl_texture_convert { + GLint xoffset, yoffset, zoffset; /* Subimage offset */ + GLint width, height, depth; /* Subimage region */ -/* - * If the system is little endian and can do 4-byte word stores on - * non 4-byte-aligned addresses then we can use this optimization. - */ -#if defined(__i386__) -#define DO_32BIT_STORES000 + GLint imageWidth, imageHeight; /* Full image dimensions */ + GLenum format, type; + + const struct gl_pixelstore_attrib *packing; + + const GLvoid *srcImage; + GLvoid *dstImage; + + GLint index; +}; + +typedef GLboolean (*convert_func)( struct gl_texture_convert *convert ); +typedef void (*unconvert_func)( struct gl_texture_convert *convert ); + +#define CONVERT_STRIDE_BIT 0x1 +#define CONVERT_PACKING_BIT 0x2 + +#ifdef __GNUC__ +#define ERROR_STRING __FUNCTION__ +#else +#define ERROR_STRING __FILE__ ":" __LINE__ #endif +#define UNCONVERT_ERROR( format ) \ +do { \ + static char buffer[128]; \ + sprintf( buffer, "illegal format %s in " ERROR_STRING "\n", \ + gl_lookup_enum_by_nr( format ) ); \ + gl_problem( NULL, buffer ); \ +} while (0) -/* - * Convert texture image data into one a specific internal format. - * Input: - * dstFormat - the destination internal format - * dstWidth, dstHeight - the destination image size - * dstImage - pointer to destination image buffer - * dstRowStride - bytes to jump between image rows - * srcWidth, srcHeight - size of texture image - * srcFormat, srcType - format and datatype of source image - * srcImage - pointer to user's texture image - * packing - describes how user's texture image is packed. - * Return: pointer to resulting image data or NULL if error or out of memory - * or NULL if we can't process the given image format/type/internalFormat - * combination. - * - * Supported type conversions: - * srcFormat srcType dstFormat - * GL_INTENSITY GL_UNSIGNED_BYTE MESA_I8 - * GL_LUMINANCE GL_UNSIGNED_BYTE MESA_L8 - * GL_ALPHA GL_UNSIGNED_BYTE MESA_A8 - * GL_COLOR_INDEX GL_UNSIGNED_BYTE MESA_C8 - * GL_LUMINANCE_ALPHA GL_UNSIGNED_BYTE MESA_A8_L8 - * GL_RGB GL_UNSIGNED_BYTE MESA_R5_G6_B5 - * GL_RGB GL_UNSIGNED_SHORT_5_6_5 MESA_R5_G6_B5 - * GL_RGBA GL_UNSIGNED_BYTE MESA_A4_R4_G4_B4 - * GL_BGRA GL_UNSIGNED_SHORT_4_4_4_4_REV MESA_A4_R4_G4_B4 - * GL_BGRA GL_UNSIGHED_SHORT_1_5_5_5_REV MESA_A1_R5_G5_B5 - * GL_RGBA GL_UNSIGNED_BYTE MESA_A1_R5_G5_B5 - * GL_BGRA GL_UNSIGNED_INT_8_8_8_8_REV MESA_A8_R8_G8_B8 - * GL_RGBA GL_UNSIGNED_BYTE MESA_A8_R8_G8_B8 - * GL_RGB GL_UNSIGNED_BYTE MESA_A8_R8_G8_B8 - * more to be added for new drivers... - * - * Notes: - * Some hardware only supports texture images of specific aspect ratios. - * This code will do power-of-two image up-scaling if that's needed. - * - * +/* ================================================================ + * RGBA8888 textures: */ -GLboolean -_mesa_convert_teximage(MesaIntTexFormat dstFormat, - GLint dstWidth, GLint dstHeight, GLvoid *dstImage, - GLint dstRowStride, - GLint srcWidth, GLint srcHeight, - GLenum srcFormat, GLenum srcType, - const GLvoid *srcImage, - const struct gl_pixelstore_attrib *packing) + +#define DST_TYPE GLuint +#define DST_TEXELS_PER_DWORD 1 + +#define CONVERT_TEXEL( src ) \ + PACK_COLOR_8888( src[3], src[2], src[1], src[0] ) + +#define CONVERT_DIRECT + +#define SRC_TEXEL_BYTES 4 + +#define TAG(x) x##_rgba8888_direct +#define PRESERVE_DST_TYPE +#include "texutil_tmp.h" + + +#define CONVERT_TEXEL( src ) \ + PACK_COLOR_8888( src[0], src[1], src[2], src[3] ) + +#define CONVERT_TEXEL_DWORD( src ) CONVERT_TEXEL( src ) + +#define SRC_TEXEL_BYTES 4 + +#define TAG(x) x##_abgr8888_to_rgba8888 +#define PRESERVE_DST_TYPE +#include "texutil_tmp.h" + + +#define CONVERT_TEXEL( src ) \ + PACK_COLOR_8888( src[0], src[1], src[2], 0xff ) + +#define CONVERT_TEXEL_DWORD( src ) CONVERT_TEXEL( src ) + +#define SRC_TEXEL_BYTES 3 + +#define TAG(x) x##_bgr888_to_rgba8888 +#include "texutil_tmp.h" + + +#define CONVERT_RGBA8888( name ) \ +static GLboolean \ +convert_##name##_rgba8888( struct gl_texture_convert *convert ) \ +{ \ + convert_func *tab; \ + GLint index = convert->index; \ + \ + if ( convert->format == GL_ABGR_EXT && \ + convert->type == GL_UNSIGNED_INT_8_8_8_8_REV ) \ + { \ + tab = name##_tab_rgba8888_direct; \ + } \ + else if ( convert->format == GL_RGBA && \ + ( convert->type == GL_UNSIGNED_BYTE || \ + convert->type == GL_UNSIGNED_INT_8_8_8_8 ) ) \ + { \ + tab = name##_tab_abgr8888_to_rgba8888; \ + } \ + else if ( convert->format == GL_RGB && \ + convert->type == GL_UNSIGNED_BYTE ) \ + { \ + tab = name##_tab_bgr888_to_rgba8888; \ + } \ + else \ + { \ + /* Can't handle this source format/type combination */ \ + return GL_FALSE; \ + } \ + \ + return tab[index]( convert ); \ +} + +CONVERT_RGBA8888( texsubimage2d ) +CONVERT_RGBA8888( texsubimage3d ) + + +static void +unconvert_teximage_rgba8888( struct gl_texture_convert *convert ) { - const GLint wScale = dstWidth / srcWidth; /* must be power of two */ - const GLint hScale = dstHeight / srcHeight; /* must be power of two */ - ASSERT(dstWidth >= srcWidth); - ASSERT(dstHeight >= srcHeight); - ASSERT(dstImage); - ASSERT(srcImage); - ASSERT(packing); - - switch (dstFormat) { - case MESA_I8: - case MESA_L8: - case MESA_A8: - case MESA_C8: - if (srcType != GL_UNSIGNED_BYTE || - ((srcFormat != GL_INTENSITY) && - (srcFormat != GL_LUMINANCE) && - (srcFormat != GL_ALPHA) && - (srcFormat != GL_COLOR_INDEX))) { - /* bad internal format / srcFormat combination */ - return GL_FALSE; - } - else { - /* store as 8-bit texels */ - if (wScale == 1 && hScale == 1) { - /* no scaling needed - fast case */ - const GLubyte *src = (const GLubyte *) - _mesa_image_address(packing, srcImage, srcWidth, srcHeight, - srcFormat, srcType, 0, 0, 0); - const GLint srcStride = _mesa_image_row_stride(packing, - srcWidth, srcFormat, srcType); - GLubyte *dst = (GLubyte *) dstImage; - GLint row; - for (row = 0; row < dstHeight; row++) { - MEMCPY(dst, src, dstWidth * sizeof(GLubyte)); - dst += dstRowStride; - src += srcStride; - } - } - else { - /* must rescale image */ - GLubyte *dst = (GLubyte *) dstImage; - GLint row; - for (row = 0; row < dstHeight; row++) { - GLint srcRow = row / hScale; - const GLubyte *src = (const GLubyte *) - _mesa_image_address(packing, srcImage, srcWidth, - srcHeight, srcFormat, srcType, 0, srcRow, 0); - GLint col; - for (col = 0; col < dstWidth; col++) { - dst[col] = src[col / wScale]; - } - dst += dstRowStride; - } - } - } - break; - - case MESA_A8_L8: - if (srcType != GL_UNSIGNED_BYTE || srcFormat != GL_LUMINANCE_ALPHA) { - return GL_FALSE; - } - else { - /* store as 16-bit texels */ - if (wScale == 1 && hScale == 1) { - const GLubyte *src = (const GLubyte *) - _mesa_image_address(packing, srcImage, srcWidth, srcHeight, - srcFormat, srcType, 0, 0, 0); - const GLint srcStride = _mesa_image_row_stride(packing, - srcWidth, srcFormat, srcType); - GLushort *dst = (GLushort *) dstImage; - GLint row, col; - for (row = 0; row < dstHeight; row++) { - for (col = 0; col < dstWidth; col++) { - GLubyte luminance = src[col * 2 + 0]; - GLubyte alpha = src[col * 2 + 1]; - dst[col] = ((GLushort) alpha << 8) | luminance; - } - dst = (GLushort *) ((GLubyte *) dst + dstRowStride); - src += srcStride; - } - } - else { - /* must rescale */ - GLushort *dst = (GLushort *) dstImage; - GLint row, col; - for (row = 0; row < dstHeight; row++) { - GLint srcRow = row / hScale; - const GLubyte *src = (const GLubyte *) - _mesa_image_address(packing, srcImage, srcWidth, - srcHeight, srcFormat, srcType, 0, srcRow, 0); - const GLint srcStride = _mesa_image_row_stride(packing, - srcWidth, srcFormat, srcType); - for (col = 0; col < dstWidth; col++) { - GLint srcCol = col / wScale; - GLubyte luminance = src[srcCol * 2 + 0]; - GLubyte alpha = src[srcCol * 2 + 1]; - dst[col] = ((GLushort) alpha << 8) | luminance; - } - dst = (GLushort *) ((GLubyte *) dst + dstRowStride); - src += srcStride; - } - } - } - break; - - case MESA_R5_G6_B5: - if (srcFormat == GL_RGB && srcType == GL_UNSIGNED_SHORT_5_6_5) { - /* special, optimized case */ - if (wScale == 1 && hScale == 1) { - const GLubyte *src = (const GLubyte *) - _mesa_image_address(packing, srcImage, srcWidth, srcHeight, - srcFormat, srcType, 0, 0, 0); - const GLint srcStride = _mesa_image_row_stride(packing, - srcWidth, srcFormat, srcType); - GLushort *dst = (GLushort *) dstImage; - GLint row; - for (row = 0; row < dstHeight; row++) { - MEMCPY(dst, src, dstWidth * sizeof(GLushort)); - src += srcStride; - dst = (GLushort *) ((GLubyte *) dst + dstRowStride); - } - } - else { - /* must rescale image */ - GLushort *dst = (GLushort *) dstImage; - GLint row; - for (row = 0; row < dstHeight; row++) { - GLint srcRow = row / hScale; - const GLushort *src = (const GLushort *) - _mesa_image_address(packing, srcImage, srcWidth, - srcHeight, srcFormat, srcType, 0, srcRow, 0); - GLint col; - for (col = 0; col < dstWidth; col++) { - dst[col] = src[col / wScale]; - } - dst = (GLushort *) ((GLubyte *) dst + dstRowStride); - } - } - } - else if (srcFormat == GL_RGB && srcType == GL_UNSIGNED_BYTE) { - /* general case */ - if (wScale == 1 && hScale == 1) { - const GLubyte *src = (const GLubyte *) - _mesa_image_address(packing, srcImage, srcWidth, srcHeight, - srcFormat, srcType, 0, 0, 0); - const GLint srcStride = _mesa_image_row_stride(packing, - srcWidth, srcFormat, srcType); -#ifdef DO_32BIT_STORES - GLuint *dst = (GLuint *) dstImage; - GLint row; - for (row = 0; row < dstHeight; row++) { - GLint col, col3; - GLint halfDstWidth = dstWidth >> 1; - for (col = col3 = 0; col < halfDstWidth; col++, col3 += 6) { - GLubyte r0 = src[col3 + 0]; - GLubyte g0 = src[col3 + 1]; - GLubyte b0 = src[col3 + 2]; - GLubyte r1 = src[col3 + 3]; - GLubyte g1 = src[col3 + 4]; - GLubyte b1 = src[col3 + 5]; - GLuint d0 = ((r0 & 0xf8) << 8) - | ((g0 & 0xfc) << 3) - | ((b0 & 0xf8) >> 3); - GLuint d1 = ((r1 & 0xf8) << 8) - | ((g1 & 0xfc) << 3) - | ((b1 & 0xf8) >> 3); - dst[col] = (d1 << 16) | d0; - } - src += srcStride; - dst = (GLuint *) ((GLubyte *) dst + dstRowStride); - } -#else /* 16-bit stores */ - GLushort *dst = (GLushort *) dstImage; - GLint row; - for (row = 0; row < dstHeight; row++) { - GLint col, col3; - for (col = col3 = 0; col < dstWidth; col++, col3 += 3) { - GLubyte r = src[col3 + 0]; - GLubyte g = src[col3 + 1]; - GLubyte b = src[col3 + 2]; - dst[col] = ((r & 0xf8) << 8) - | ((g & 0xfc) << 3) - | ((b & 0xf8) >> 3); - } - src += srcStride; - dst = (GLushort *) ((GLubyte *) dst + dstRowStride); - } -#endif - } - else { - /* must rescale image */ - GLushort *dst = (GLushort *) dstImage; - GLint row; - for (row = 0; row < dstHeight; row++) { - GLint srcRow = row / hScale; - const GLubyte *src = (const GLubyte *) - _mesa_image_address(packing, srcImage, srcWidth, - srcHeight, srcFormat, srcType, 0, srcRow, 0); - GLint col; - for (col = 0; col < dstWidth; col++) { - GLint col3 = (col / wScale) * 3; - GLubyte r = src[col3 + 0]; - GLubyte g = src[col3 + 1]; - GLubyte b = src[col3 + 2]; - dst[col] = ((r & 0xf8) << 8) - | ((g & 0xfc) << 3) - | ((b & 0xf8) >> 3); - } - dst = (GLushort *) ((GLubyte *) dst + dstRowStride); - } - } - } - else if (srcFormat == GL_RGBA && srcType == GL_UNSIGNED_BYTE) { - /* general case (used by Quake3) */ - if (wScale == 1 && hScale == 1) { - const GLubyte *src = (const GLubyte *) - _mesa_image_address(packing, srcImage, srcWidth, srcHeight, - srcFormat, srcType, 0, 0, 0); - const GLint srcStride = _mesa_image_row_stride(packing, - srcWidth, srcFormat, srcType); -#ifdef DO_32BIT_STORES - GLuint *dst = dstImage; - GLint row; - for (row = 0; row < dstHeight; row++) { - GLint col, col4; - GLint halfDstWidth = dstWidth >> 1; - for (col = col4 = 0; col < halfDstWidth; col++, col4 += 8) { - GLubyte r0 = src[col4 + 0]; - GLubyte g0 = src[col4 + 1]; - GLubyte b0 = src[col4 + 2]; - GLubyte r1 = src[col4 + 4]; - GLubyte g1 = src[col4 + 5]; - GLubyte b1 = src[col4 + 6]; - GLuint d0 = ((r0 & 0xf8) << 8) - | ((g0 & 0xfc) << 3) - | ((b0 & 0xf8) >> 3); - GLuint d1 = ((r1 & 0xf8) << 8) - | ((g1 & 0xfc) << 3) - | ((b1 & 0xf8) >> 3); - dst[col] = (d1 << 16) | d0; - } - src += srcStride; - dst = (GLuint *) ((GLubyte *) dst + dstRowStride); - } -#else /* 16-bit stores */ - GLushort *dst = (GLushort *) dstImage; - GLint row; - for (row = 0; row < dstHeight; row++) { - GLint col, col4; - for (col = col4 = 0; col < dstWidth; col++, col4 += 4) { - GLubyte r = src[col4 + 0]; - GLubyte g = src[col4 + 1]; - GLubyte b = src[col4 + 2]; - dst[col] = ((r & 0xf8) << 8) - | ((g & 0xfc) << 3) - | ((b & 0xf8) >> 3); - } - src += srcStride; - dst = (GLushort *) ((GLubyte *) dst + dstRowStride); - } -#endif - } - else { - /* must rescale image */ - GLushort *dst = (GLushort *) dstImage; - GLint row; - for (row = 0; row < dstHeight; row++) { - GLint srcRow = row / hScale; - const GLubyte *src = (const GLubyte *) - _mesa_image_address(packing, srcImage, srcWidth, - srcHeight, srcFormat, srcType, 0, srcRow, 0); - GLint col; - for (col = 0; col < dstWidth; col++) { - GLint col4 = (col / wScale) * 4; - GLubyte r = src[col4 + 0]; - GLubyte g = src[col4 + 1]; - GLubyte b = src[col4 + 2]; - dst[col] = ((r & 0xf8) << 8) - | ((g & 0xfc) << 3) - | ((b & 0xf8) >> 3); - } - dst = (GLushort *) ((GLubyte *) dst + dstRowStride); - } - } - } - else { - /* can't handle this srcFormat/srcType combination */ - return GL_FALSE; - } - break; - - case MESA_A4_R4_G4_B4: - /* store as 16-bit texels (GR_TEXFMT_ARGB_4444) */ - if (srcFormat == GL_BGRA && srcType == GL_UNSIGNED_SHORT_4_4_4_4_REV){ - /* special, optimized case */ - if (wScale == 1 && hScale == 1) { - const GLubyte *src = (const GLubyte *) - _mesa_image_address(packing, srcImage, srcWidth, srcHeight, - srcFormat, srcType, 0, 0, 0); - const GLint srcStride = _mesa_image_row_stride(packing, - srcWidth, srcFormat, srcType); - GLushort *dst = (GLushort *) dstImage; - GLint row; - for (row = 0; row < dstHeight; row++) { - MEMCPY(dst, src, dstWidth * sizeof(GLushort)); - src += srcStride; - dst = (GLushort *) ((GLubyte *) dst + dstRowStride); - } - } - else { - /* must rescale image */ - GLushort *dst = (GLushort *) dstImage; - GLint row; - for (row = 0; row < dstHeight; row++) { - GLint srcRow = row / hScale; - const GLushort *src = (const GLushort *) - _mesa_image_address(packing, srcImage, srcWidth, - srcHeight, srcFormat, srcType, 0, srcRow, 0); - GLint col; - for (col = 0; col < dstWidth; col++) { - dst[col] = src[col / wScale]; - } - dst = (GLushort *) ((GLubyte *) dst + dstRowStride); - } - } - } - else if (srcFormat == GL_RGBA && srcType == GL_UNSIGNED_BYTE) { - /* general case */ - if (wScale == 1 && hScale == 1) { - const GLubyte *src = (const GLubyte *) - _mesa_image_address(packing, srcImage, srcWidth, srcHeight, - srcFormat, srcType, 0, 0, 0); - const GLint srcStride = _mesa_image_row_stride(packing, - srcWidth, srcFormat, srcType); -#ifdef DO_32BIT_STORES - GLuint *dst = dstImage; - GLint row; - for (row = 0; row < dstHeight; row++) { - GLint col, col4; - GLint halfDstWidth = dstWidth >> 1; - for (col = col4 = 0; col < halfDstWidth; col++, col4 += 8) { - GLubyte r0 = src[col4 + 0]; - GLubyte g0 = src[col4 + 1]; - GLubyte b0 = src[col4 + 2]; - GLubyte a0 = src[col4 + 3]; - GLubyte r1 = src[col4 + 4]; - GLubyte g1 = src[col4 + 5]; - GLubyte b1 = src[col4 + 6]; - GLubyte a1 = src[col4 + 7]; - GLuint d0 = ((a0 & 0xf0) << 8) - | ((r0 & 0xf0) << 4) - | ((g0 & 0xf0) ) - | ((b0 & 0xf0) >> 4); - GLuint d1 = ((a1 & 0xf0) << 8) - | ((r1 & 0xf0) << 4) - | ((g1 & 0xf0) ) - | ((b1 & 0xf0) >> 4); - dst[col] = (d1 << 16) | d0; - } - src += srcStride; - dst = (GLuint *) ((GLubyte *) dst + dstRowStride); - } -#else /* 16-bit stores */ - GLushort *dst = (GLushort *) dstImage; - GLint row; - for (row = 0; row < dstHeight; row++) { - GLint col, col4; - for (col = col4 = 0; col < dstWidth; col++, col4 += 4) { - GLubyte r = src[col4 + 0]; - GLubyte g = src[col4 + 1]; - GLubyte b = src[col4 + 2]; - GLubyte a = src[col4 + 3]; - dst[col] = ((a & 0xf0) << 8) - | ((r & 0xf0) << 4) - | ((g & 0xf0) ) - | ((b & 0xf0) >> 4); - } - src += srcStride; - dst = (GLushort *) ((GLubyte *) dst + dstRowStride); - } -#endif - } - else { - /* must rescale image */ - GLushort *dst = (GLushort *) dstImage; - GLint row; - for (row = 0; row < dstHeight; row++) { - GLint srcRow = row / hScale; - const GLubyte *src = (const GLubyte *) - _mesa_image_address(packing, srcImage, srcWidth, - srcHeight, srcFormat, srcType, 0, srcRow, 0); - GLint col; - for (col = 0; col < dstWidth; col++) { - GLint col4 = (col / wScale) * 4; - GLubyte r = src[col4 + 0]; - GLubyte g = src[col4 + 1]; - GLubyte b = src[col4 + 2]; - GLubyte a = src[col4 + 3]; - dst[col] = ((a & 0xf0) << 8) - | ((r & 0xf0) << 4) - | ((g & 0xf0) ) - | ((b & 0xf0) >> 4); - } - dst = (GLushort *) ((GLubyte *) dst + dstRowStride); - } - } - } - else { - /* can't handle this format/srcType combination */ - return GL_FALSE; - } - break; - - case MESA_A1_R5_G5_B5: - /* store as 16-bit texels (GR_TEXFMT_ARGB_1555) */ - if (srcFormat == GL_BGRA && srcType == GL_UNSIGNED_SHORT_1_5_5_5_REV){ - /* special, optimized case */ - if (wScale == 1 && hScale == 1) { - const GLubyte *src = (const GLubyte *) - _mesa_image_address(packing, srcImage, srcWidth, srcHeight, - srcFormat, srcType, 0, 0, 0); - const GLint srcStride = _mesa_image_row_stride(packing, - srcWidth, srcFormat, srcType); - GLushort *dst = (GLushort *) dstImage; - GLint row; - for (row = 0; row < dstHeight; row++) { - MEMCPY(dst, src, dstWidth * sizeof(GLushort)); - src += srcStride; - dst = (GLushort *) ((GLubyte *) dst + dstRowStride); - } - } - else { - /* must rescale image */ - GLushort *dst = (GLushort *) dstImage; - GLint row; - for (row = 0; row < dstHeight; row++) { - GLint srcRow = row / hScale; - const GLushort *src = (const GLushort *) - _mesa_image_address(packing, srcImage, srcWidth, - srcHeight, srcFormat, srcType, 0, srcRow, 0); - GLint col; - for (col = 0; col < dstWidth; col++) { - dst[col] = src[col / wScale]; - } - dst = (GLushort *) ((GLubyte *) dst + dstRowStride); - } - } - } - else if (srcFormat == GL_RGBA && srcType == GL_UNSIGNED_BYTE) { - /* general case */ - if (wScale == 1 && hScale == 1) { - const GLubyte *src = (const GLubyte *) - _mesa_image_address(packing, srcImage, srcWidth, srcHeight, - srcFormat, srcType, 0, 0, 0); - const GLint srcStride = _mesa_image_row_stride(packing, - srcWidth, srcFormat, srcType); - GLushort *dst = (GLushort *) dstImage; - GLint row; - for (row = 0; row < dstHeight; row++) { - GLint col, col4; - for (col = col4 = 0; col < dstWidth; col++, col4 += 4) { - GLubyte r = src[col4 + 0]; - GLubyte g = src[col4 + 1]; - GLubyte b = src[col4 + 2]; - GLubyte a = src[col4 + 3]; - dst[col] = ((a & 0x80) << 8) - | ((r & 0xf8) << 7) - | ((g & 0xf8) << 2) - | ((b & 0xf8) >> 3); - } - src += srcStride; - dst = (GLushort *) ((GLubyte *) dst + dstRowStride); - } - } - else { - /* must rescale image */ - GLushort *dst = (GLushort *) dstImage; - GLint row; - for (row = 0; row < dstHeight; row++) { - GLint srcRow = row / hScale; - const GLubyte *src = (const GLubyte *) - _mesa_image_address(packing, srcImage, srcWidth, - srcHeight, srcFormat, srcType, 0, srcRow, 0); - GLint col; - for (col = 0; col < dstWidth; col++) { - GLint col4 = (col / wScale) * 4; - GLubyte r = src[col4 + 0]; - GLubyte g = src[col4 + 1]; - GLubyte b = src[col4 + 2]; - GLubyte a = src[col4 + 3]; - dst[col] = ((a & 0x80) << 8) - | ((r & 0xf8) << 7) - | ((g & 0xf8) << 2) - | ((b & 0xf8) >> 3); - } - dst = (GLushort *) ((GLubyte *) dst + dstRowStride); - } - } - } - else { - /* can't handle this source format/type combination */ - return GL_FALSE; - } - break; - - case MESA_A8_R8_G8_B8: - case MESA_FF_R8_G8_B8: - /* 32-bit texels */ - if (srcFormat == GL_BGRA && srcType == GL_UNSIGNED_INT_8_8_8_8_REV){ - /* special, optimized case */ - if (wScale == 1 && hScale == 1) { - const GLubyte *src = (const GLubyte *) - _mesa_image_address(packing, srcImage, srcWidth, srcHeight, - srcFormat, srcType, 0, 0, 0); - const GLint srcStride = _mesa_image_row_stride(packing, - srcWidth, srcFormat, srcType); - GLuint *dst = (GLuint *) dstImage; - GLint row; - for (row = 0; row < dstHeight; row++) { - MEMCPY(dst, src, dstWidth * sizeof(GLuint)); - src += srcStride; - dst = (GLuint *) ((GLubyte *) dst + dstRowStride); - } - } - else { - /* must rescale image */ - GLuint *dst = (GLuint *) dstImage; - GLint row; - for (row = 0; row < dstHeight; row++) { - GLint srcRow = row / hScale; - const GLuint *src = (const GLuint *) - _mesa_image_address(packing, srcImage, srcWidth, - srcHeight, srcFormat, srcType, 0, srcRow, 0); - GLint col; - for (col = 0; col < dstWidth; col++) { - dst[col] = src[col / wScale]; - } - dst = (GLuint *) ((GLubyte *) dst + dstRowStride); - } - } - } - else if (srcFormat == GL_RGBA && srcType == GL_UNSIGNED_BYTE) { - /* general case */ - if (wScale == 1 && hScale == 1) { - const GLubyte *src = (const GLubyte *) - _mesa_image_address(packing, srcImage, srcWidth, srcHeight, - srcFormat, srcType, 0, 0, 0); - const GLint srcStride = _mesa_image_row_stride(packing, - srcWidth, srcFormat, srcType); - GLuint *dst = (GLuint *) dstImage; - GLint row; - for (row = 0; row < dstHeight; row++) { - GLint col, col4; - for (col = col4 = 0; col < dstWidth; col++, col4 += 4) { - GLubyte r = src[col4 + 0]; - GLubyte g = src[col4 + 1]; - GLubyte b = src[col4 + 2]; - GLubyte a = src[col4 + 3]; - dst[col] = (a << 24) | (r << 16) | (g << 8) | b; - } - src += srcStride; - dst = (GLuint *) ((GLubyte *) dst + dstRowStride); - } - } - else { - /* must rescale image */ - GLuint *dst = (GLuint *) dstImage; - GLint row; - for (row = 0; row < dstHeight; row++) { - GLint srcRow = row / hScale; - const GLubyte *src = (const GLubyte *) - _mesa_image_address(packing, srcImage, srcWidth, - srcHeight, srcFormat, srcType, 0, srcRow, 0); - GLint col; - for (col = 0; col < dstWidth; col++) { - GLint col4 = (col / wScale) * 4; - GLubyte r = src[col4 + 0]; - GLubyte g = src[col4 + 1]; - GLubyte b = src[col4 + 2]; - GLubyte a = src[col4 + 3]; - dst[col] = (a << 24) | (r << 16) | (g << 8) | b; - } - dst = (GLuint *) ((GLubyte *) dst + dstRowStride); - } - } - } - else if (srcFormat == GL_RGB && srcType == GL_UNSIGNED_BYTE) { - /* general case */ - if (wScale == 1 && hScale == 1) { - const GLubyte *src = (const GLubyte *) - _mesa_image_address(packing, srcImage, srcWidth, srcHeight, - srcFormat, srcType, 0, 0, 0); - const GLint srcStride = _mesa_image_row_stride(packing, - srcWidth, srcFormat, srcType); - GLuint *dst = (GLuint *) dstImage; - GLint row; - for (row = 0; row < dstHeight; row++) { - GLint col, col3; - for (col = col3 = 0; col < dstWidth; col++, col3 += 3) { - GLubyte r = src[col3 + 0]; - GLubyte g = src[col3 + 1]; - GLubyte b = src[col3 + 2]; - GLubyte a = 255; - dst[col] = (a << 24) | (r << 16) | (g << 8) | b; - } - src += srcStride; - dst = (GLuint *) ((GLubyte *) dst + dstRowStride); - } - } - else { - /* must rescale image */ - GLuint *dst = (GLuint *) dstImage; - GLint row; - for (row = 0; row < dstHeight; row++) { - GLint srcRow = row / hScale; - const GLubyte *src = (const GLubyte *) - _mesa_image_address(packing, srcImage, srcWidth, - srcHeight, srcFormat, srcType, 0, srcRow, 0); - GLint col; - for (col = 0; col < dstWidth; col++) { - GLint col3 = (col / wScale) * 3; - GLubyte r = src[col3 + 0]; - GLubyte g = src[col3 + 1]; - GLubyte b = src[col3 + 2]; - GLubyte a = 255; - dst[col] = (a << 24) | (r << 16) | (g << 8) | b; - } - dst = (GLuint *) ((GLubyte *) dst + dstRowStride); - } - } - } - else { - /* can't handle this source format/type combination */ - return GL_FALSE; - } - if (dstFormat == MESA_FF_R8_G8_B8) { - /* set alpha bytes to 0xff */ - GLint i; - GLubyte *dst = (GLubyte *) dstImage; - for (i = 0; i < dstWidth * dstHeight; i++) { - dst[i * 4 + 3] = 0xff; - } - } - break; - - default: - /* unexpected internal format! */ - return GL_FALSE; + const GLubyte *src = (const GLubyte *)convert->srcImage; + GLint texels, i; + + texels = convert->width * convert->height * convert->depth; + + switch ( convert->format ) { + case GL_RGBA: { + GLuint *dst = (GLuint *)convert->dstImage; + for ( i = 0 ; i < texels ; i++ ) { + *dst++ = PACK_COLOR_8888( src[0], src[1], src[2], src[3] ); + src += 4; + } + break; + } + case GL_RGB: { + GLubyte *dst = (GLubyte *)convert->dstImage; + for ( i = 0 ; i < texels ; i++ ) { + *dst++ = src[3]; + *dst++ = src[2]; + *dst++ = src[1]; + src += 4; + } + break; + } + default: + UNCONVERT_ERROR( convert->format ); + break; } - return GL_TRUE; } -/* - * Replace a subregion of a texture image with new data. - * Input: - * dstFormat - destination image format - * dstXoffset, dstYoffset - destination for new subregion (in texels) - * dstWidth, dstHeight - total size of dest image (in texels) - * dstImage - pointer to dest image - * dstRowStride - bytes to jump between image rows (in bytes) - * width, height - size of region to copy/replace (in texels) - * srcWidth, srcHeight - size of the corresponding gl_texture_image - * srcFormat, srcType - source image format and datatype - * srcImage - source image - * packing - source image packing information. - * Return: GL_TRUE or GL_FALSE for success, failure - * - * Notes: - * Like _mesa_convert_teximage(), we can do power-of-two image scaling - * to accomodate hardware with texture image aspect ratio constraints. - * dstWidth / srcWidth is used to compute the horizontal scaling factor and - * dstHeight / srcHeight is used to compute the vertical scaling factor. +/* ================================================================ + * ABGR8888 textures: */ -GLboolean -_mesa_convert_texsubimage(MesaIntTexFormat dstFormat, - GLint dstXoffset, GLint dstYoffset, - GLint dstWidth, GLint dstHeight, GLvoid *dstImage, - GLint dstRowStride, - GLint width, GLint height, - GLint srcWidth, GLint srcHeight, - GLenum srcFormat, GLenum srcType, - const GLvoid *srcImage, - const struct gl_pixelstore_attrib *packing) + +#define DST_TYPE GLuint +#define DST_TEXELS_PER_DWORD 1 + +#define CONVERT_TEXEL( src ) \ + PACK_COLOR_8888( src[3], src[2], src[1], src[0] ) + +#define CONVERT_DIRECT + +#define SRC_TEXEL_BYTES 4 + +#define TAG(x) x##_abgr8888_direct +#define PRESERVE_DST_TYPE +#include "texutil_tmp.h" + + +#define CONVERT_TEXEL( src ) \ + PACK_COLOR_8888( 0xff, src[2], src[1], src[0] ) + +#define CONVERT_TEXEL_DWORD( src ) CONVERT_TEXEL( src ) + +#define SRC_TEXEL_BYTES 3 + +#define TAG(x) x##_bgr888_to_abgr8888 +#include "texutil_tmp.h" + + +#define CONVERT_ABGR8888( name ) \ +static GLboolean \ +convert_##name##_abgr8888( struct gl_texture_convert *convert ) \ +{ \ + convert_func *tab; \ + GLint index = convert->index; \ + \ + if ( convert->format == GL_RGBA && \ + convert->type == GL_UNSIGNED_BYTE ) \ + { \ + tab = name##_tab_abgr8888_direct; \ + } \ + else if ( convert->format == GL_RGB && \ + convert->type == GL_UNSIGNED_BYTE ) \ + { \ + tab = name##_tab_bgr888_to_abgr8888; \ + } \ + else \ + { \ + /* Can't handle this source format/type combination */ \ + return GL_FALSE; \ + } \ + \ + return tab[index]( convert ); \ +} + +CONVERT_ABGR8888( texsubimage2d ) +CONVERT_ABGR8888( texsubimage3d ) + + +static void +unconvert_teximage_abgr8888( struct gl_texture_convert *convert ) { - const GLint wScale = dstWidth / srcWidth; /* must be power of two */ - const GLint hScale = dstHeight / srcHeight; /* must be power of two */ - ASSERT(dstWidth >= srcWidth); - ASSERT(dstHeight >= srcHeight); - ASSERT(dstImage); - ASSERT(srcImage); - ASSERT(packing); - - width *= wScale; - height *= hScale; - dstXoffset *= wScale; - dstYoffset *= hScale; - - /* XXX hscale != 1 and wscale != 1 not tested!!!! */ - - switch (dstFormat) { - case MESA_I8: - case MESA_L8: - case MESA_A8: - case MESA_C8: - if (srcType != GL_UNSIGNED_BYTE || - ((srcFormat != GL_INTENSITY) && - (srcFormat != GL_LUMINANCE) && - (srcFormat != GL_ALPHA) && - (srcFormat != GL_COLOR_INDEX))) { - /* bad internal format / srcFormat combination */ - return GL_FALSE; - } - else { - /* store as 8-bit texels */ - if (wScale == 1 && hScale == 1) { - /* no scaling needed - fast case */ - const GLubyte *src = (const GLubyte *) - _mesa_image_address(packing, srcImage, srcWidth, srcHeight, - srcFormat, srcType, 0, 0, 0); - const GLint srcRowStride = _mesa_image_row_stride(packing, - width, srcFormat, srcType); - GLubyte *dst = (GLubyte *) dstImage - + dstYoffset * dstRowStride + dstXoffset; - const GLint rowSize = width * sizeof(GLubyte); - GLint row; - if (dstRowStride == srcRowStride && dstRowStride == rowSize) { - MEMCPY(dst, src, rowSize * height); - } - else { - for (row = 0; row < height; row++) { - MEMCPY(dst, src, rowSize); - dst += dstRowStride; - src += srcRowStride; - } - } - } - else { - /* must rescale image */ - GLubyte *dst = (GLubyte *) dstImage - + dstYoffset * dstRowStride + dstXoffset; - GLint row; - for (row = 0; row < height; row++) { - GLint srcRow = row / hScale; - const GLubyte *src = (const GLubyte *) - _mesa_image_address(packing, srcImage, srcWidth, - srcHeight, srcFormat, srcType, 0, srcRow, 0); - GLint col; - for (col = 0; col < width; col++) { - dst[col] = src[col / wScale]; - } - dst += dstRowStride; - } - } - } - break; - - case MESA_A8_L8: - if (srcType != GL_UNSIGNED_BYTE || srcFormat != GL_LUMINANCE_ALPHA) { - return GL_FALSE; - } - else { - /* store as 16-bit texels */ - if (wScale == 1 && hScale == 1) { - const GLubyte *src = (const GLubyte *) - _mesa_image_address(packing, srcImage, srcWidth, srcHeight, - srcFormat, srcType, 0, 0, 0); - const GLint srcStride = _mesa_image_row_stride(packing, - width, srcFormat, srcType); - GLushort *dst = (GLushort *) ((GLubyte *) dstImage - + dstYoffset * dstRowStride) + dstXoffset; - GLint row, col; - for (row = 0; row < height; row++) { - for (col = 0; col < width; col++) { - GLubyte luminance = src[col * 2 + 0]; - GLubyte alpha = src[col * 2 + 1]; - dst[col] = ((GLushort) alpha << 8) | luminance; - } - dst = (GLushort *) ((GLubyte *) dst + dstRowStride); - src += srcStride; - } - } - else { - /* must rescale */ - GLushort *dst = (GLushort *) ((GLubyte *) dstImage - + dstYoffset * dstRowStride) + dstXoffset; - GLint row, col; - for (row = 0; row < height; row++) { - GLint srcRow = row / hScale; - const GLubyte *src = (const GLubyte *) - _mesa_image_address(packing, srcImage, srcWidth, - srcHeight, srcFormat, srcType, 0, srcRow, 0); - const GLint srcStride = _mesa_image_row_stride(packing, - width, srcFormat, srcType); - for (col = 0; col < width; col++) { - GLint srcCol = col / wScale; - GLubyte luminance = src[srcCol * 2 + 0]; - GLubyte alpha = src[srcCol * 2 + 1]; - dst[col] = ((GLushort) alpha << 8) | luminance; - } - dst = (GLushort *) ((GLubyte *) dst + dstRowStride); - src += srcStride; - } - } - } - break; - - case MESA_R5_G6_B5: - if (srcFormat == GL_RGB && srcType == GL_UNSIGNED_SHORT_5_6_5) { - /* special, optimized case */ - if (wScale == 1 && hScale == 1) { - const GLubyte *src = (const GLubyte *) - _mesa_image_address(packing, srcImage, srcWidth, srcHeight, - srcFormat, srcType, 0, 0, 0); - const GLint srcStride = _mesa_image_row_stride(packing, - width, srcFormat, srcType); - GLushort *dst = (GLushort *) ((GLubyte *) dstImage - + dstYoffset * dstRowStride) + dstXoffset; - GLint row; - for (row = 0; row < height; row++) { - MEMCPY(dst, src, width * sizeof(GLushort)); - src += srcStride; - dst = (GLushort *) ((GLubyte *) dst + dstRowStride); - } - } - else { - /* must rescale image */ - GLushort *dst = (GLushort *) ((GLubyte *) dstImage - + dstYoffset * dstRowStride) + dstXoffset; - GLint row; - for (row = 0; row < height; row++) { - GLint srcRow = row / hScale; - const GLushort *src = (const GLushort *) - _mesa_image_address(packing, srcImage, srcWidth, - srcHeight, srcFormat, srcType, 0, srcRow, 0); - GLint col; - for (col = 0; col < width; col++) { - dst[col] = src[col / wScale]; - } - dst = (GLushort *) ((GLubyte *) dst + dstRowStride); - } - } - } - else if (srcFormat == GL_RGB && srcType == GL_UNSIGNED_BYTE) { - /* general case */ - if (wScale == 1 && hScale == 1) { - const GLubyte *src = (const GLubyte *) - _mesa_image_address(packing, srcImage, srcWidth, srcHeight, - srcFormat, srcType, 0, 0, 0); - const GLint srcStride = _mesa_image_row_stride(packing, - width, srcFormat, srcType); - GLushort *dst = (GLushort *) ((GLubyte *) dstImage - + dstYoffset * dstRowStride) + dstXoffset; - GLint row; - for (row = 0; row < height; row++) { - GLint col, col3; - for (col = col3 = 0; col < width; col++, col3 += 3) { - GLubyte r = src[col3 + 0]; - GLubyte g = src[col3 + 1]; - GLubyte b = src[col3 + 2]; - dst[col] = ((r & 0xf8) << 8) - | ((g & 0xfc) << 3) - | ((b & 0xf8) >> 3); - } - src += srcStride; - dst = (GLushort *) ((GLubyte *) dst + dstRowStride); - } - } - else { - /* must rescale image */ - GLushort *dst = (GLushort *) ((GLubyte *) dstImage - + dstYoffset * dstRowStride) + dstXoffset; - GLint row; - for (row = 0; row < height; row++) { - GLint srcRow = row / hScale; - const GLubyte *src = (const GLubyte *) - _mesa_image_address(packing, srcImage, srcWidth, - srcHeight, srcFormat, srcType, 0, srcRow, 0); - GLint col; - for (col = 0; col < width; col++) { - GLint col3 = (col / wScale) * 3; - GLubyte r = src[col3 + 0]; - GLubyte g = src[col3 + 1]; - GLubyte b = src[col3 + 2]; - dst[col] = ((r & 0xf8) << 8) - | ((g & 0xfc) << 3) - | ((b & 0xf8) >> 3); - } - dst = (GLushort *) ((GLubyte *) dst + dstRowStride); - } - } - } - else if (srcFormat == GL_RGBA && srcType == GL_UNSIGNED_BYTE) { - /* general case (used by Quake3) */ - if (wScale == 1 && hScale == 1) { - const GLubyte *src = (const GLubyte *) - _mesa_image_address(packing, srcImage, srcWidth, srcHeight, - srcFormat, srcType, 0, 0, 0); - const GLint srcStride = _mesa_image_row_stride(packing, - width, srcFormat, srcType); - GLushort *dst = (GLushort *) ((GLubyte *) dstImage - + dstYoffset * dstRowStride) + dstXoffset; - GLint row; - for (row = 0; row < height; row++) { - GLint col, col4; - for (col = col4 = 0; col < width; col++, col4 += 4) { - GLubyte r = src[col4 + 0]; - GLubyte g = src[col4 + 1]; - GLubyte b = src[col4 + 2]; - dst[col] = ((r & 0xf8) << 8) - | ((g & 0xfc) << 3) - | ((b & 0xf8) >> 3); - } - src += srcStride; - dst = (GLushort *) ((GLubyte *) dst + dstRowStride); - } - } - else { - /* must rescale image */ - GLushort *dst = (GLushort *) ((GLubyte *) dstImage - + dstYoffset * dstRowStride) + dstXoffset; - GLint row; - for (row = 0; row < height; row++) { - GLint srcRow = row / hScale; - const GLubyte *src = (const GLubyte *) - _mesa_image_address(packing, srcImage, srcWidth, - srcHeight, srcFormat, srcType, 0, srcRow, 0); - GLint col; - for (col = 0; col < width; col++) { - GLint col4 = (col / wScale) * 4; - GLubyte r = src[col4 + 0]; - GLubyte g = src[col4 + 1]; - GLubyte b = src[col4 + 2]; - dst[col] = ((r & 0xf8) << 8) - | ((g & 0xfc) << 3) - | ((b & 0xf8) >> 3); - } - dst = (GLushort *) ((GLubyte *) dst + dstRowStride); - } - } - } - else { - /* can't handle this srcFormat/srcType combination */ - return GL_FALSE; - } - break; - - case MESA_A4_R4_G4_B4: - /* store as 16-bit texels (GR_TEXFMT_ARGB_4444) */ - if (srcFormat == GL_BGRA && srcType == GL_UNSIGNED_SHORT_4_4_4_4_REV){ - /* special, optimized case */ - if (wScale == 1 && hScale == 1) { - const GLubyte *src = (const GLubyte *) - _mesa_image_address(packing, srcImage, srcWidth, srcHeight, - srcFormat, srcType, 0, 0, 0); - const GLint srcStride = _mesa_image_row_stride(packing, - width, srcFormat, srcType); - GLushort *dst = (GLushort *) ((GLubyte *) dstImage - + dstYoffset * dstRowStride) + dstXoffset; - GLint row; - for (row = 0; row < height; row++) { - MEMCPY(dst, src, width * sizeof(GLushort)); - src += srcStride; - dst = (GLushort *) ((GLubyte *) dst + dstRowStride); - } - } - else { - /* must rescale image */ - GLushort *dst = (GLushort *) ((GLubyte *) dstImage - + dstYoffset * dstRowStride) + dstXoffset; - GLint row; - for (row = 0; row < height; row++) { - GLint srcRow = row / hScale; - const GLushort *src = (const GLushort *) - _mesa_image_address(packing, srcImage, srcWidth, - srcHeight, srcFormat, srcType, 0, srcRow, 0); - GLint col; - for (col = 0; col < width; col++) { - dst[col] = src[col / wScale]; - } - dst = (GLushort *) ((GLubyte *) dst + dstRowStride); - } - } - } - else if (srcFormat == GL_RGBA && srcType == GL_UNSIGNED_BYTE) { - /* general case */ - if (wScale == 1 && hScale == 1) { - const GLubyte *src = (const GLubyte *) - _mesa_image_address(packing, srcImage, srcWidth, srcHeight, - srcFormat, srcType, 0, 0, 0); - const GLint srcStride = _mesa_image_row_stride(packing, - width, srcFormat, srcType); - GLushort *dst = (GLushort *) ((GLubyte *) dstImage - + dstYoffset * dstRowStride) + dstXoffset; - GLint row; - for (row = 0; row < height; row++) { - GLint col, col4; - for (col = col4 = 0; col < width; col++, col4 += 4) { - GLubyte r = src[col4 + 0]; - GLubyte g = src[col4 + 1]; - GLubyte b = src[col4 + 2]; - GLubyte a = src[col4 + 3]; - dst[col] = ((a & 0xf0) << 8) - | ((r & 0xf0) << 4) - | ((g & 0xf0) ) - | ((b & 0xf0) >> 4); - } - src += srcStride; - dst = (GLushort *) ((GLubyte *) dst + dstRowStride); - } - } - else { - /* must rescale image */ - GLushort *dst = (GLushort *) ((GLubyte *) dstImage - + dstYoffset * dstRowStride) + dstXoffset; - GLint row; - for (row = 0; row < height; row++) { - GLint srcRow = row / hScale; - const GLubyte *src = (const GLubyte *) - _mesa_image_address(packing, srcImage, srcWidth, - srcHeight, srcFormat, srcType, 0, srcRow, 0); - GLint col; - for (col = 0; col < width; col++) { - GLint col4 = (col / wScale) * 4; - GLubyte r = src[col4 + 0]; - GLubyte g = src[col4 + 1]; - GLubyte b = src[col4 + 2]; - GLubyte a = src[col4 + 3]; - dst[col] = ((a & 0xf0) << 8) - | ((r & 0xf0) << 4) - | ((g & 0xf0) ) - | ((b & 0xf0) >> 4); - } - dst = (GLushort *) ((GLubyte *) dst + dstRowStride); - } - } - } - else { - /* can't handle this format/srcType combination */ - return GL_FALSE; - } - break; - - case MESA_A1_R5_G5_B5: - /* store as 16-bit texels (GR_TEXFMT_ARGB_1555) */ - if (srcFormat == GL_BGRA && srcType == GL_UNSIGNED_SHORT_1_5_5_5_REV){ - /* special, optimized case */ - if (wScale == 1 && hScale == 1) { - const GLubyte *src = (const GLubyte *) - _mesa_image_address(packing, srcImage, srcWidth, srcHeight, - srcFormat, srcType, 0, 0, 0); - const GLint srcStride = _mesa_image_row_stride(packing, - width, srcFormat, srcType); - GLushort *dst = (GLushort *) ((GLubyte *) dstImage - + dstYoffset * dstRowStride) + dstXoffset; - GLint row; - for (row = 0; row < height; row++) { - MEMCPY(dst, src, width * sizeof(GLushort)); - src += srcStride; - dst = (GLushort *) ((GLubyte *) dst + dstRowStride); - } - } - else { - /* must rescale image */ - GLushort *dst = (GLushort *) ((GLubyte *) dstImage - + dstYoffset * dstRowStride) + dstXoffset; - GLint row; - for (row = 0; row < height; row++) { - GLint srcRow = row / hScale; - const GLushort *src = (const GLushort *) - _mesa_image_address(packing, srcImage, srcWidth, - srcHeight, srcFormat, srcType, 0, srcRow, 0); - GLint col; - for (col = 0; col < width; col++) { - dst[col] = src[col / wScale]; - } - dst = (GLushort *) ((GLubyte *) dst + dstRowStride); - } - } - } - else if (srcFormat == GL_RGBA && srcType == GL_UNSIGNED_BYTE) { - /* general case */ - if (wScale == 1 && hScale == 1) { - const GLubyte *src = (const GLubyte *) - _mesa_image_address(packing, srcImage, srcWidth, srcHeight, - srcFormat, srcType, 0, 0, 0); - const GLint srcStride = _mesa_image_row_stride(packing, - width, srcFormat, srcType); - GLushort *dst = (GLushort *) ((GLubyte *) dstImage - + dstYoffset * dstRowStride) + dstXoffset; - GLint row; - for (row = 0; row < height; row++) { - GLint col, col4; - for (col = col4 = 0; col < width; col++, col4 += 4) { - GLubyte r = src[col4 + 0]; - GLubyte g = src[col4 + 1]; - GLubyte b = src[col4 + 2]; - GLubyte a = src[col4 + 3]; - dst[col] = ((a & 0x80) << 8) - | ((r & 0xf8) << 7) - | ((g & 0xf8) << 2) - | ((b & 0xf8) >> 3); - } - src += srcStride; - dst = (GLushort *) ((GLubyte *) dst + dstRowStride); - } - } - else { - /* must rescale image */ - GLushort *dst = (GLushort *) ((GLubyte *) dstImage - + dstYoffset * dstRowStride) + dstXoffset; - GLint row; - for (row = 0; row < height; row++) { - GLint srcRow = row / hScale; - const GLubyte *src = (const GLubyte *) - _mesa_image_address(packing, srcImage, srcWidth, - srcHeight, srcFormat, srcType, 0, srcRow, 0); - GLint col; - for (col = 0; col < width; col++) { - GLint col4 = (col / wScale) * 4; - GLubyte r = src[col4 + 0]; - GLubyte g = src[col4 + 1]; - GLubyte b = src[col4 + 2]; - GLubyte a = src[col4 + 3]; - dst[col] = ((a & 0x80) << 8) - | ((r & 0xf8) << 7) - | ((g & 0xf8) << 2) - | ((b & 0xf8) >> 3); - } - dst = (GLushort *) ((GLubyte *) dst + dstRowStride); - } - } - } - else { - /* can't handle this source format/type combination */ - return GL_FALSE; - } - break; - - case MESA_A8_R8_G8_B8: - case MESA_FF_R8_G8_B8: - /* 32-bit texels */ - if (srcFormat == GL_BGRA && srcType == GL_UNSIGNED_INT_8_8_8_8_REV) { - /* special, optimized case */ - if (wScale == 1 && hScale == 1) { - const GLubyte *src = (const GLubyte *) - _mesa_image_address(packing, srcImage, srcWidth, srcHeight, - srcFormat, srcType, 0, 0, 0); - const GLint srcStride = _mesa_image_row_stride(packing, - width, srcFormat, srcType); - GLuint *dst = (GLuint *) ((GLubyte *) dstImage - + dstYoffset * dstRowStride) + dstXoffset; - GLint row; - for (row = 0; row < height; row++) { - MEMCPY(dst, src, width * sizeof(GLuint)); - src += srcStride; - dst = (GLuint *) ((GLubyte *) dst + dstRowStride); - } - } - else { - /* must rescale image */ - GLuint *dst = (GLuint *) ((GLubyte *) dstImage - + dstYoffset * dstRowStride) + dstXoffset; - GLint row; - for (row = 0; row < height; row++) { - GLint srcRow = row / hScale; - const GLuint *src = (const GLuint *) - _mesa_image_address(packing, srcImage, srcWidth, - srcHeight, srcFormat, srcType, 0, srcRow, 0); - GLint col; - for (col = 0; col < width; col++) { - dst[col] = src[col / wScale]; - } - dst = (GLuint *) ((GLubyte *) dst + dstRowStride); - } - } - if (dstFormat == MESA_FF_R8_G8_B8) { - /* set alpha bytes to 0xff */ - GLint row, col; - GLubyte *dst = (GLubyte *) dstImage - + dstYoffset * dstRowStride + dstXoffset * 4; - assert(wScale == 1 && hScale == 1); /* XXX not done */ - for (row = 0; row < height; row++) { - for (col = 0; col < width; col++) { - dst[col * 4 + 3] = 0xff; - } - dst = dst + dstRowStride; - } - } - } - else if (srcFormat == GL_RGBA && srcType == GL_UNSIGNED_BYTE) { - /* general case */ - const GLubyte aMask = (dstFormat==MESA_FF_R8_G8_B8) ? 0xff : 0x00; - if (wScale == 1 && hScale == 1) { - const GLubyte *src = (const GLubyte *) - _mesa_image_address(packing, srcImage, srcWidth, srcHeight, - srcFormat, srcType, 0, 0, 0); - const GLint srcStride = _mesa_image_row_stride(packing, - width, srcFormat, srcType); - GLuint *dst = (GLuint *) ((GLubyte *) dstImage - + dstYoffset * dstRowStride) + dstXoffset; - GLint row; - for (row = 0; row < height; row++) { - GLint col, col4; - for (col = col4 = 0; col < width; col++, col4 += 4) { - GLubyte r = src[col4 + 0]; - GLubyte g = src[col4 + 1]; - GLubyte b = src[col4 + 2]; - GLubyte a = src[col4 + 3] | aMask; - dst[col] = (a << 24) | (r << 16) | (g << 8) | b; - } - src += srcStride; - dst = (GLuint *) ((GLubyte *) dst + dstRowStride); - } - } - else { - /* must rescale image */ - GLuint *dst = (GLuint *) ((GLubyte *) dstImage - + dstYoffset * dstRowStride) + dstXoffset; - GLint row; - for (row = 0; row < height; row++) { - GLint srcRow = row / hScale; - const GLubyte *src = (const GLubyte *) - _mesa_image_address(packing, srcImage, srcWidth, - srcHeight, srcFormat, srcType, 0, srcRow, 0); - GLint col; - for (col = 0; col < width; col++) { - GLint col4 = (col / wScale) * 4; - GLubyte r = src[col4 + 0]; - GLubyte g = src[col4 + 1]; - GLubyte b = src[col4 + 2]; - GLubyte a = src[col4 + 3] | aMask; - dst[col] = (a << 24) | (r << 16) | (g << 8) | b; - } - dst = (GLuint *) ((GLubyte *) dst + dstRowStride); - } - } - } - else { - /* can't handle this source format/type combination */ - return GL_FALSE; - } - break; - - - default: - /* unexpected internal format! */ - return GL_FALSE; + const GLubyte *src = (const GLubyte *)convert->srcImage; + GLint texels, i; + + texels = convert->width * convert->height * convert->depth; + + switch ( convert->format ) { + case GL_RGBA: + MEMCPY( convert->dstImage, src, texels * 4 ); + break; + case GL_RGB: { + GLubyte *dst = (GLubyte *)convert->dstImage; + for ( i = 0 ; i < texels ; i++ ) { + *dst++ = src[0]; + *dst++ = src[1]; + *dst++ = src[2]; + src += 4; + } + break; + } + default: + UNCONVERT_ERROR( convert->format ); + break; } - return GL_TRUE; } +/* ================================================================ + * ARGB8888 textures: + */ -/* - * Used to convert 16-bit texels into GLubyte color components. +#define DST_TYPE GLuint +#define DST_TEXELS_PER_DWORD 1 + +#define CONVERT_TEXEL( src ) \ + PACK_COLOR_8888( src[3], src[2], src[1], src[0] ) + +#define CONVERT_DIRECT + +#define SRC_TEXEL_BYTES 4 + +#define TAG(x) x##_argb8888_direct +#define PRESERVE_DST_TYPE +#include "texutil_tmp.h" + + +#define CONVERT_TEXEL( src ) \ + PACK_COLOR_8888( src[3], src[0], src[1], src[2] ) + +#define CONVERT_TEXEL_DWORD( src ) CONVERT_TEXEL( src ) + +#define SRC_TEXEL_BYTES 4 + +#define TAG(x) x##_abgr8888_to_argb8888 +#define PRESERVE_DST_TYPE +#include "texutil_tmp.h" + + +#define CONVERT_TEXEL( src ) \ + PACK_COLOR_8888( 0xff, src[0], src[1], src[2] ) + +#define CONVERT_TEXEL_DWORD( src ) CONVERT_TEXEL( src ) + +#define SRC_TEXEL_BYTES 3 + +#define TAG(x) x##_bgr888_to_argb8888 +#include "texutil_tmp.h" + + +#define CONVERT_ARGB8888( name ) \ +static GLboolean \ +convert_##name##_argb8888( struct gl_texture_convert *convert ) \ +{ \ + convert_func *tab; \ + GLint index = convert->index; \ + \ + if ( convert->format == GL_BGRA && \ + convert->type == GL_UNSIGNED_INT_8_8_8_8_REV ) \ + { \ + tab = name##_tab_argb8888_direct; \ + } \ + else if ( convert->format == GL_RGBA && \ + convert->type == GL_UNSIGNED_BYTE ) \ + { \ + tab = name##_tab_abgr8888_to_argb8888; \ + } \ + else if ( convert->format == GL_RGB && \ + convert->type == GL_UNSIGNED_BYTE ) \ + { \ + tab = name##_tab_bgr888_to_argb8888; \ + } \ + else \ + { \ + /* Can't handle this source format/type combination */ \ + return GL_FALSE; \ + } \ + \ + return tab[index]( convert ); \ +} + +CONVERT_ARGB8888( texsubimage2d ) +CONVERT_ARGB8888( texsubimage3d ) + + +static void +unconvert_teximage_argb8888( struct gl_texture_convert *convert ) +{ + const GLubyte *src = (const GLubyte *)convert->srcImage; + GLint texels, i; + + texels = convert->width * convert->height * convert->depth; + + switch ( convert->format ) { + case GL_RGBA: { + GLuint *dst = (GLuint *)convert->dstImage; + for ( i = 0 ; i < texels ; i++ ) { + *dst++ = PACK_COLOR_8888( src[3], src[0], src[1], src[2] ); + src += 4; + } + break; + } + case GL_RGB: { + GLubyte *dst = (GLubyte *)convert->dstImage; + for ( i = 0 ; i < texels ; i++ ) { + *dst++ = src[2]; + *dst++ = src[1]; + *dst++ = src[0]; + src += 4; + } + break; + } + default: + UNCONVERT_ERROR( convert->format ); + break; + } +} + + + +/* ================================================================ + * RGB888 textures: + */ + +static GLboolean +convert_texsubimage2d_rgb888( struct gl_texture_convert *convert ) +{ + /* This is a placeholder for now... + */ + return GL_FALSE; +} + +static GLboolean +convert_texsubimage3d_rgb888( struct gl_texture_convert *convert ) +{ + /* This is a placeholder for now... + */ + return GL_FALSE; +} + + +static void +unconvert_teximage_rgb888( struct gl_texture_convert *convert ) +{ + UNCONVERT_ERROR( convert->format ); +} + + + +/* ================================================================ + * BGR888 textures: */ -static GLubyte R5G6B5toRed[0xffff]; -static GLubyte R5G6B5toGreen[0xffff]; -static GLubyte R5G6B5toBlue[0xffff]; -static GLubyte A4R4G4B4toRed[0xffff]; -static GLubyte A4R4G4B4toGreen[0xffff]; -static GLubyte A4R4G4B4toBlue[0xffff]; -static GLubyte A4R4G4B4toAlpha[0xffff]; +static GLboolean +convert_texsubimage2d_bgr888( struct gl_texture_convert *convert ) +{ + /* This is a placeholder for now... + */ + return GL_FALSE; +} + +static GLboolean +convert_texsubimage3d_bgr888( struct gl_texture_convert *convert ) +{ + /* This is a placeholder for now... + */ + return GL_FALSE; +} + + +static void +unconvert_teximage_bgr888( struct gl_texture_convert *convert ) +{ + UNCONVERT_ERROR( convert->format ); +} + + + +/* ================================================================ + * RGB565 textures: + */ + +#define DST_TYPE GLushort +#define DST_TEXELS_PER_DWORD 2 + +#define CONVERT_TEXEL( src ) \ + PACK_COLOR_565( src[0], src[1], src[2] ) + +#define CONVERT_DIRECT + +#define SRC_TEXEL_BYTES 2 + +#define TAG(x) x##_rgb565_direct +#define PRESERVE_DST_TYPE +#include "texutil_tmp.h" + + +#define CONVERT_TEXEL( src ) \ + PACK_COLOR_565( src[0], src[1], src[2] ) + +#define CONVERT_TEXEL_DWORD( src ) \ + ((PACK_COLOR_565( src[0], src[1], src[2] )) | \ + (PACK_COLOR_565( src[3], src[4], src[5] ) << 16)) + +#define SRC_TEXEL_BYTES 3 + +#define TAG(x) x##_bgr888_to_rgb565 +#define PRESERVE_DST_TYPE +#include "texutil_tmp.h" + + +#define CONVERT_TEXEL( src ) \ + PACK_COLOR_565( src[0], src[1], src[2] ) + +#define CONVERT_TEXEL_DWORD( src ) \ + ((PACK_COLOR_565( src[0], src[1], src[2] )) | \ + (PACK_COLOR_565( src[4], src[5], src[6] ) << 16)) + +#define SRC_TEXEL_BYTES 4 + +#define TAG(x) x##_abgr8888_to_rgb565 +#include "texutil_tmp.h" + + +#define CONVERT_RGB565( name ) \ +static GLboolean \ +convert_##name##_rgb565( struct gl_texture_convert *convert ) \ +{ \ + convert_func *tab; \ + GLint index = convert->index; \ + \ + if ( convert->format == GL_RGB && \ + convert->type == GL_UNSIGNED_SHORT_5_6_5 ) \ + { \ + tab = name##_tab_rgb565_direct; \ + } \ + else if ( convert->format == GL_RGB && \ + convert->type == GL_UNSIGNED_BYTE ) \ + { \ + tab = name##_tab_bgr888_to_rgb565; \ + } \ + else if ( convert->format == GL_RGBA && \ + convert->type == GL_UNSIGNED_BYTE ) \ + { \ + tab = name##_tab_abgr8888_to_rgb565; \ + } \ + else \ + { \ + /* Can't handle this source format/type combination */ \ + return GL_FALSE; \ + } \ + \ + return tab[index]( convert ); \ +} + +CONVERT_RGB565( texsubimage2d ) +CONVERT_RGB565( texsubimage3d ) + + +static void +unconvert_teximage_rgb565( struct gl_texture_convert *convert ) +{ + const GLushort *src = (const GLushort *)convert->srcImage; + GLubyte *dst = (GLubyte *)convert->dstImage; + GLint texels, i; + + texels = convert->width * convert->height * convert->depth; + + switch ( convert->format ) { + case GL_RGBA: + for ( i = 0 ; i < texels ; i++ ) { + GLushort s = *src++; + *dst++ = ((s >> 8) & 0xf8) * 255 / 0xf8; + *dst++ = ((s >> 3) & 0xfc) * 255 / 0xfc; + *dst++ = ((s << 3) & 0xf8) * 255 / 0xf8; + *dst++ = 0xff; + } + break; + case GL_RGB: + for ( i = 0 ; i < texels ; i++ ) { + GLushort s = *src++; + *dst++ = ((s >> 8) & 0xf8) * 255 / 0xf8; + *dst++ = ((s >> 3) & 0xfc) * 255 / 0xfc; + *dst++ = ((s << 3) & 0xf8) * 255 / 0xf8; + } + break; + default: + UNCONVERT_ERROR( convert->format ); + break; + } +} + + + +/* ================================================================ + * ARGB4444 textures: + */ + +#define DST_TYPE GLushort +#define DST_TEXELS_PER_DWORD 2 + +#define CONVERT_TEXEL( src ) \ + PACK_COLOR_4444( src[3], src[0], src[1], src[2] ) + +#define CONVERT_DIRECT + +#define SRC_TEXEL_BYTES 2 + +#define TAG(x) x##_argb4444_direct +#define PRESERVE_DST_TYPE +#include "texutil_tmp.h" + + +#define CONVERT_TEXEL( src ) \ + PACK_COLOR_4444( src[3], src[0], src[1], src[2] ) + +#define CONVERT_TEXEL_DWORD( src ) \ + ((PACK_COLOR_4444( src[3], src[0], src[1], src[2] )) | \ + (PACK_COLOR_4444( src[7], src[4], src[5], src[6] ) << 16)) + +#define SRC_TEXEL_BYTES 4 + +#define TAG(x) x##_rgba8888_to_argb4444 +#include "texutil_tmp.h" + + +#define CONVERT_ARGB4444( name ) \ +static GLboolean \ +convert_##name##_argb4444( struct gl_texture_convert *convert ) \ +{ \ + convert_func *tab; \ + GLint index = convert->index; \ + \ + if ( convert->format == GL_BGRA && \ + convert->type == GL_UNSIGNED_SHORT_4_4_4_4_REV ) \ + { \ + tab = name##_tab_argb4444_direct; \ + } \ + else if ( convert->format == GL_RGBA && \ + convert->type == GL_UNSIGNED_BYTE ) \ + { \ + tab = name##_tab_rgba8888_to_argb4444; \ + } \ + else \ + { \ + /* Can't handle this source format/type combination */ \ + return GL_FALSE; \ + } \ + \ + return tab[index]( convert ); \ +} + +CONVERT_ARGB4444( texsubimage2d ) +CONVERT_ARGB4444( texsubimage3d ) -static GLubyte A1R5G5B5toRed[0xffff]; -static GLubyte A1R5G5B5toGreen[0xffff]; -static GLubyte A1R5G5B5toBlue[0xffff]; -static GLubyte A1R5G5B5toAlpha[0xffff]; static void -generate_lookup_tables(void) +unconvert_teximage_argb4444( struct gl_texture_convert *convert ) { - GLint i; - for (i = 0; i <= 0xffff; i++) { - GLint r = (i >> 8) & 0xf8; - GLint g = (i >> 3) & 0xfc; - GLint b = (i << 3) & 0xf8; - r = r * 255 / 0xf8; - g = g * 255 / 0xfc; - b = b * 255 / 0xf8; - R5G6B5toRed[i] = r; - R5G6B5toGreen[i] = g; - R5G6B5toBlue[i] = b; + const GLushort *src = (const GLushort *)convert->srcImage; + GLubyte *dst = (GLubyte *)convert->dstImage; + GLint texels, i; + + texels = convert->width * convert->height * convert->depth; + + switch ( convert->format ) { + case GL_RGBA: + for ( i = 0 ; i < texels ; i++ ) { + GLushort s = *src++; + *dst++ = ((s >> 8) & 0xf) * 255 / 0xf; + *dst++ = ((s >> 4) & 0xf) * 255 / 0xf; + *dst++ = ((s ) & 0xf) * 255 / 0xf; + *dst++ = ((s >> 12) & 0xf) * 255 / 0xf; + } + break; + default: + UNCONVERT_ERROR( convert->format ); + break; } +} + + + +/* ================================================================ + * ARGB1555 textures: + */ + +#define DST_TYPE GLushort +#define DST_TEXELS_PER_DWORD 2 + +#define CONVERT_TEXEL( src ) \ + PACK_COLOR_1555( src[3], src[0], src[1], src[2] ) + +#define CONVERT_DIRECT + +#define SRC_TEXEL_BYTES 2 - for (i = 0; i <= 0xffff; i++) { - GLint r = (i >> 8) & 0xf; - GLint g = (i >> 4) & 0xf; - GLint b = (i ) & 0xf; - GLint a = (i >> 12) & 0xf; - r = r * 255 / 0xf; - g = g * 255 / 0xf; - b = b * 255 / 0xf; - a = a * 255 / 0xf; - A4R4G4B4toRed[i] = r; - A4R4G4B4toGreen[i] = g; - A4R4G4B4toBlue[i] = b; - A4R4G4B4toAlpha[i] = a; +#define TAG(x) x##_argb1555_direct +#define PRESERVE_DST_TYPE +#include "texutil_tmp.h" + + +#define CONVERT_TEXEL( src ) \ + PACK_COLOR_1555( src[3], src[0], src[1], src[2] ) + +#define CONVERT_TEXEL_DWORD( src ) \ + ((PACK_COLOR_1555( src[3], src[0], src[1], src[2] )) | \ + (PACK_COLOR_1555( src[7], src[4], src[5], src[6] ) << 16)) + +#define SRC_TEXEL_BYTES 4 + +#define TAG(x) x##_rgba8888_to_argb1555 +#include "texutil_tmp.h" + + +#define CONVERT_ARGB1555( name ) \ +static GLboolean \ +convert_##name##_argb1555( struct gl_texture_convert *convert ) \ +{ \ + convert_func *tab; \ + GLint index = convert->index; \ + \ + if ( convert->format == GL_BGRA && \ + convert->type == GL_UNSIGNED_SHORT_1_5_5_5_REV ) \ + { \ + tab = name##_tab_argb1555_direct; \ + } \ + else if ( convert->format == GL_RGBA && \ + convert->type == GL_UNSIGNED_BYTE ) \ + { \ + tab = name##_tab_rgba8888_to_argb1555; \ + } \ + else \ + { \ + /* Can't handle this source format/type combination */ \ + return GL_FALSE; \ + } \ + \ + return tab[index]( convert ); \ +} + +CONVERT_ARGB1555( texsubimage2d ) +CONVERT_ARGB1555( texsubimage3d ) + + +static void +unconvert_teximage_argb1555( struct gl_texture_convert *convert ) +{ + const GLushort *src = (const GLushort *)convert->srcImage; + GLubyte *dst = (GLubyte *)convert->dstImage; + GLint texels, i; + + texels = convert->width * convert->height * convert->depth; + + switch ( convert->format ) { + case GL_RGBA: + for ( i = 0 ; i < texels ; i++ ) { + GLushort s = *src++; + *dst++ = ((s >> 10) & 0xf8) * 255 / 0xf8; + *dst++ = ((s >> 5) & 0xf8) * 255 / 0xf8; + *dst++ = ((s ) & 0xf8) * 255 / 0xf8; + *dst++ = ((s >> 15) & 0x01) * 255; + } + break; + default: + UNCONVERT_ERROR( convert->format ); + break; } +} + + + +/* ================================================================ + * AL88 textures: + */ + +#define DST_TYPE GLushort +#define DST_TEXELS_PER_DWORD 2 - for (i = 0; i <= 0xffff; i++) { - GLint r = (i >> 10) & 0xf8; - GLint g = (i >> 5) & 0xf8; - GLint b = (i ) & 0xf8; - GLint a = (i >> 15) & 0x1; - r = r * 255 / 0xf8; - g = g * 255 / 0xf8; - b = b * 255 / 0xf8; - a = a * 255; - A1R5G5B5toRed[i] = r; - A1R5G5B5toGreen[i] = g; - A1R5G5B5toBlue[i] = b; - A1R5G5B5toAlpha[i] = a; +#define CONVERT_TEXEL( src ) \ + PACK_COLOR_88( src[0], src[1] ) + +#define CONVERT_DIRECT + +#define SRC_TEXEL_BYTES 2 + +#define TAG(x) x##_al88_direct +#define PRESERVE_DST_TYPE +#include "texutil_tmp.h" + + +#define CONVERT_TEXEL( src ) \ + PACK_COLOR_88( src[0], 0x00 ) + +#define CONVERT_TEXEL_DWORD( src ) \ + ((PACK_COLOR_88( src[0], 0x00 )) | \ + (PACK_COLOR_88( src[1], 0x00 ) << 16)) + +#define SRC_TEXEL_BYTES 1 + +#define TAG(x) x##_a8_to_al88 +#define PRESERVE_DST_TYPE +#include "texutil_tmp.h" + + +#define CONVERT_TEXEL( src ) \ + PACK_COLOR_88( 0xff, src[0] ) + +#define CONVERT_TEXEL_DWORD( src ) \ + ((PACK_COLOR_88( 0xff, src[0] )) | \ + (PACK_COLOR_88( 0xff, src[1] ) << 16)) + +#define SRC_TEXEL_BYTES 1 + +#define TAG(x) x##_l8_to_al88 +#include "texutil_tmp.h" + + +#define CONVERT_AL88( name ) \ +static GLboolean \ +convert_##name##_al88( struct gl_texture_convert *convert ) \ +{ \ + convert_func *tab; \ + GLint index = convert->index; \ + \ + if ( convert->format == GL_LUMINANCE_ALPHA && \ + convert->type == GL_UNSIGNED_BYTE ) \ + { \ + tab = name##_tab_al88_direct; \ + } \ + else if ( convert->format == GL_ALPHA && \ + convert->type == GL_UNSIGNED_BYTE ) \ + { \ + tab = name##_tab_a8_to_al88; \ + } \ + else if ( convert->format == GL_LUMINANCE && \ + convert->type == GL_UNSIGNED_BYTE ) \ + { \ + tab = name##_tab_l8_to_al88; \ + } \ + else \ + { \ + /* Can't handle this source format/type combination */ \ + return GL_FALSE; \ + } \ + \ + return tab[index]( convert ); \ +} + +CONVERT_AL88( texsubimage2d ) +CONVERT_AL88( texsubimage3d ) + + +static void +unconvert_teximage_al88( struct gl_texture_convert *convert ) +{ + const GLubyte *src = (const GLubyte *)convert->srcImage; + GLint texels, i; + + texels = convert->width * convert->height * convert->depth; + + switch ( convert->format ) { + case GL_LUMINANCE_ALPHA: + MEMCPY( convert->dstImage, src, texels * 2 ); + break; + case GL_ALPHA: { + GLubyte *dst = (GLubyte *)convert->dstImage; + for ( i = 0 ; i < texels ; i++ ) { + *dst++ = src[1]; + src += 2; + } + break; + } + case GL_LUMINANCE: { + GLubyte *dst = (GLubyte *)convert->dstImage; + for ( i = 0 ; i < texels ; i++ ) { + *dst++ = src[0]; + src += 2; + } + break; + } + default: + UNCONVERT_ERROR( convert->format ); + break; } } -/* - * Convert a texture image from an internal format to one of Mesa's - * core internal formats. This is likely to be used by glGetTexImage - * and for fetching texture images when falling back to software rendering. - * - * Input: - * srcFormat - source image format - * srcWidth, srcHeight - source image size - * srcImage - source image pointer - * srcRowStride - bytes to jump between image rows - * dstWidth, dstHeight - size of dest image - * dstFormat - format of dest image (must be one of Mesa's IntFormat values) - * dstImage - pointer to dest image - * Notes: - * This function will do power of two image down-scaling to accomodate - * drivers with limited texture image aspect ratios. - * The implicit dest data type is GL_UNSIGNED_BYTE. +/* ================================================================ + * RGB332 textures: + */ + +static GLboolean +convert_texsubimage2d_rgb332( struct gl_texture_convert *convert ) +{ + /* This is a placeholder for now... + */ + return GL_FALSE; +} + +static GLboolean +convert_texsubimage3d_rgb332( struct gl_texture_convert *convert ) +{ + /* This is a placeholder for now... + */ + return GL_FALSE; +} + + +static void +unconvert_teximage_rgb332( struct gl_texture_convert *convert ) +{ + UNCONVERT_ERROR( convert->format ); +} + + + +/* ================================================================ + * CI8 (and all other single-byte texel) textures: */ -void -_mesa_unconvert_teximage(MesaIntTexFormat srcFormat, - GLint srcWidth, GLint srcHeight, - const GLvoid *srcImage, GLint srcRowStride, - GLint dstWidth, GLint dstHeight, - GLenum dstFormat, GLubyte *dstImage) + +#define DST_TYPE GLubyte +#define DST_TEXELS_PER_DWORD 4 + +#define CONVERT_TEXEL( src ) src[0] + +#define CONVERT_DIRECT + +#define SRC_TEXEL_BYTES 1 + +#define TAG(x) x##_ci8_direct +#include "texutil_tmp.h" + + +#define CONVERT_CI8( name ) \ +static GLboolean \ +convert_##name##_ci8( struct gl_texture_convert *convert ) \ +{ \ + convert_func *tab; \ + GLint index = convert->index; \ + \ + if ( ( convert->format == GL_ALPHA || \ + convert->format == GL_LUMINANCE || \ + convert->format == GL_INTENSITY || \ + convert->format == GL_COLOR_INDEX ) && \ + convert->type == GL_UNSIGNED_BYTE ) \ + { \ + tab = name##_tab_ci8_direct; \ + } \ + else \ + { \ + /* Can't handle this source format/type combination */ \ + return GL_FALSE; \ + } \ + \ + return tab[index]( convert ); \ +} + +CONVERT_CI8( texsubimage2d ) +CONVERT_CI8( texsubimage3d ) + + +static void +unconvert_teximage_ci8( struct gl_texture_convert *convert ) { - static GLboolean firstCall = GL_TRUE; - const GLint wScale = srcWidth / dstWidth; /* must be power of two */ - const GLint hScale = srcHeight / dstHeight; /* must be power of two */ - ASSERT(srcWidth >= dstWidth); - ASSERT(srcHeight >= dstHeight); - ASSERT(dstImage); - ASSERT(srcImage); - - if (firstCall) { - generate_lookup_tables(); - firstCall = GL_FALSE; + const GLubyte *src = (const GLubyte *)convert->srcImage; + GLint texels; + + texels = convert->width * convert->height * convert->depth; + + switch ( convert->format ) { + case GL_ALPHA: + case GL_LUMINANCE: + case GL_INTENSITY: + case GL_COLOR_INDEX: + MEMCPY( convert->dstImage, src, texels ); + break; + default: + UNCONVERT_ERROR( convert->format ); + break; } +} - switch (srcFormat) { - case MESA_I8: - case MESA_L8: - case MESA_A8: - case MESA_C8: -#ifdef DEBUG - if (srcFormat == MESA_I8) { - ASSERT(dstFormat == GL_INTENSITY); - } - else if (srcFormat == MESA_L8) { - ASSERT(dstFormat == GL_LUMINANCE); - } - else if (srcFormat == MESA_A8) { - ASSERT(dstFormat == GL_ALPHA); - } - else if (srcFormat == MESA_C8) { - ASSERT(dstFormat == GL_COLOR_INDEX); - } -#endif - if (wScale == 1 && hScale == 1) { - /* easy! */ - MEMCPY(dstImage, srcImage, dstWidth * dstHeight * sizeof(GLubyte)); - } - else { - /* rescale */ - const GLubyte *src8 = (const GLubyte *) srcImage; - GLint row, col; - for (row = 0; row < dstHeight; row++) { - GLint srcRow = row * hScale; - for (col = 0; col < dstWidth; col++) { - GLint srcCol = col * wScale; - *dstImage++ = src8[srcRow * srcWidth + srcCol]; - } - } - } - break; - case MESA_A8_L8: - ASSERT(dstFormat == GL_LUMINANCE_ALPHA); - if (wScale == 1 && hScale == 1) { - GLint i, n = dstWidth * dstHeight; - const GLushort *texel = (const GLushort *) srcImage; - for (i = 0; i < n; i++) { - const GLushort tex = *texel++; - *dstImage++ = (tex & 0xff); /* luminance */ - *dstImage++ = (tex >> 8); /* alpha */ - } - } - else { - /* rescale */ - const GLushort *src16 = (const GLushort *) srcImage; - GLint row, col; - for (row = 0; row < dstHeight; row++) { - GLint srcRow = row * hScale; - for (col = 0; col < dstWidth; col++) { - GLint srcCol = col * wScale; - const GLushort tex = src16[srcRow * srcWidth + srcCol]; - *dstImage++ = (tex & 0xff); /* luminance */ - *dstImage++ = (tex >> 8); /* alpha */ - } - } - } - break; - case MESA_R5_G6_B5: - ASSERT(dstFormat == GL_RGB); - if (wScale == 1 && hScale == 1) { - GLint i, n = dstWidth * dstHeight; - const GLushort *texel = (const GLushort *) srcImage; - for (i = 0; i < n; i++) { - const GLushort tex = *texel++; - *dstImage++ = R5G6B5toRed[tex]; - *dstImage++ = R5G6B5toGreen[tex]; - *dstImage++ = R5G6B5toBlue[tex]; - } - } - else { - /* rescale */ - const GLushort *src16 = (const GLushort *) srcImage; - GLint row, col; - for (row = 0; row < dstHeight; row++) { - GLint srcRow = row * hScale; - for (col = 0; col < dstWidth; col++) { - GLint srcCol = col * wScale; - const GLushort tex = src16[srcRow * srcWidth + srcCol]; - *dstImage++ = R5G6B5toRed[tex]; - *dstImage++ = R5G6B5toGreen[tex]; - *dstImage++ = R5G6B5toBlue[tex]; - } - } - } - break; - case MESA_A4_R4_G4_B4: - ASSERT(dstFormat == GL_RGBA); - if (wScale == 1 && hScale == 1) { - GLint i, n = dstWidth * dstHeight; - const GLushort *texel = (const GLushort *) srcImage; - for (i = 0; i < n; i++) { - const GLushort tex = *texel++; - *dstImage++ = A4R4G4B4toRed[tex]; - *dstImage++ = A4R4G4B4toGreen[tex]; - *dstImage++ = A4R4G4B4toBlue[tex]; - *dstImage++ = A4R4G4B4toAlpha[tex]; - } - } - else { - /* rescale */ - const GLushort *src16 = (const GLushort *) srcImage; - GLint row, col; - for (row = 0; row < dstHeight; row++) { - GLint srcRow = row * hScale; - for (col = 0; col < dstWidth; col++) { - GLint srcCol = col * wScale; - const GLushort tex = src16[srcRow * srcWidth + srcCol]; - *dstImage++ = A4R4G4B4toRed[tex]; - *dstImage++ = A4R4G4B4toGreen[tex]; - *dstImage++ = A4R4G4B4toBlue[tex]; - *dstImage++ = A4R4G4B4toAlpha[tex]; - } - } - } - break; - case MESA_A1_R5_G5_B5: - ASSERT(dstFormat == GL_RGBA); - if (wScale == 1 && hScale == 1) { - GLint i, n = dstWidth * dstHeight; - const GLushort *texel = (const GLushort *) srcImage; - for (i = 0; i < n; i++) { - const GLushort tex = *texel++; - *dstImage++ = A1R5G5B5toRed[tex]; - *dstImage++ = A1R5G5B5toGreen[tex]; - *dstImage++ = A1R5G5B5toBlue[tex]; - *dstImage++ = A1R5G5B5toAlpha[tex]; - } - } - else { - /* rescale */ - const GLushort *src16 = (const GLushort *) srcImage; - GLint row, col; - for (row = 0; row < dstHeight; row++) { - GLint srcRow = row * hScale; - for (col = 0; col < dstWidth; col++) { - GLint srcCol = col * wScale; - const GLushort tex = src16[srcRow * srcWidth + srcCol]; - *dstImage++ = A1R5G5B5toRed[tex]; - *dstImage++ = A1R5G5B5toGreen[tex]; - *dstImage++ = A1R5G5B5toBlue[tex]; - *dstImage++ = A1R5G5B5toAlpha[tex]; - } - } - } - break; - case MESA_A8_R8_G8_B8: - case MESA_FF_R8_G8_B8: - ASSERT(dstFormat == GL_RGBA); - if (wScale == 1 && hScale == 1) { - GLint i, n = dstWidth * dstHeight; - const GLuint *texel = (const GLuint *) srcImage; - for (i = 0; i < n; i++) { - const GLuint tex = *texel++; - *dstImage++ = (tex >> 16) & 0xff; /* R */ - *dstImage++ = (tex >> 8) & 0xff; /* G */ - *dstImage++ = (tex ) & 0xff; /* B */ - *dstImage++ = (tex >> 24) & 0xff; /* A */ - } - } - else { - /* rescale */ - const GLuint *src = (const GLuint *) srcImage; - GLint row, col; - for (row = 0; row < dstHeight; row++) { - GLint srcRow = row * hScale; - for (col = 0; col < dstWidth; col++) { - GLint srcCol = col * wScale; - const GLuint tex = src[srcRow * srcWidth + srcCol]; - *dstImage++ = (tex >> 16) & 0xff; /* R */ - *dstImage++ = (tex >> 8) & 0xff; /* G */ - *dstImage++ = (tex ) & 0xff; /* B */ - *dstImage++ = (tex >> 24) & 0xff; /* A */ - } - } - } - break; - default: - gl_problem(NULL, "bad srcFormat in _mesa_uncovert_teximage()"); + + +/* ================================================================ + * Global entry points + */ + +static convert_func gl_convert_texsubimage2d_tab[] = { + convert_texsubimage2d_rgba8888, + convert_texsubimage2d_abgr8888, + convert_texsubimage2d_argb8888, + convert_texsubimage2d_rgb888, + convert_texsubimage2d_bgr888, + convert_texsubimage2d_rgb565, + convert_texsubimage2d_argb4444, + convert_texsubimage2d_argb1555, + convert_texsubimage2d_al88, + convert_texsubimage2d_rgb332, + convert_texsubimage2d_ci8, /* These are all the same... */ + convert_texsubimage2d_ci8, + convert_texsubimage2d_ci8, + convert_texsubimage2d_ci8, +}; + +static convert_func gl_convert_texsubimage3d_tab[] = { + convert_texsubimage3d_rgba8888, + convert_texsubimage3d_abgr8888, + convert_texsubimage3d_argb8888, + convert_texsubimage3d_rgb888, + convert_texsubimage3d_bgr888, + convert_texsubimage3d_rgb565, + convert_texsubimage3d_argb4444, + convert_texsubimage3d_argb1555, + convert_texsubimage3d_al88, + convert_texsubimage3d_rgb332, + convert_texsubimage3d_ci8, /* These are all the same... */ + convert_texsubimage3d_ci8, + convert_texsubimage3d_ci8, + convert_texsubimage3d_ci8, +}; + +static unconvert_func gl_unconvert_teximage_tab[] = { + unconvert_teximage_rgba8888, + unconvert_teximage_abgr8888, + unconvert_teximage_argb8888, + unconvert_teximage_rgb888, + unconvert_teximage_bgr888, + unconvert_teximage_rgb565, + unconvert_teximage_argb4444, + unconvert_teximage_argb1555, + unconvert_teximage_al88, + unconvert_teximage_rgb332, + unconvert_teximage_ci8, /* These are all the same... */ + unconvert_teximage_ci8, + unconvert_teximage_ci8, + unconvert_teximage_ci8, +}; + + +/* See if we need to care about the pixel store attributes when we're + * converting the texture image. This should be stored as + * packing->_SomeBoolean and updated when the values change, to avoid + * testing every time... + */ +static INLINE GLboolean +convert_needs_packing( const struct gl_pixelstore_attrib *packing, + GLenum format, GLenum type ) +{ + if ( ( packing->Alignment == 1 || + ( packing->Alignment == 4 && /* Pick up the common Q3A case... */ + format == GL_RGBA && type == GL_UNSIGNED_BYTE ) ) && + packing->RowLength == 0 && + packing->SkipPixels == 0 && + packing->SkipRows == 0 && + packing->ImageHeight == 0 && + packing->SkipImages == 0 && + packing->SwapBytes == GL_FALSE && + packing->LsbFirst == GL_FALSE ) { + return GL_FALSE; + } else { + return GL_TRUE; } } +GLboolean +_mesa_convert_texsubimage1d( GLint mesaFormat, + GLint xoffset, + GLint width, + GLenum format, GLenum type, + const struct gl_pixelstore_attrib *packing, + const GLvoid *srcImage, GLvoid *dstImage ) +{ + struct gl_texture_convert convert; -/* - * Given an internal Mesa driver texture format, fill in the component - * bit sizes in the given texture image struct. + ASSERT( packing ); + ASSERT( srcImage ); + ASSERT( dstImage ); + + ASSERT( mesaFormat >= MESA_FORMAT_RGBA8888 ); + ASSERT( mesaFormat <= MESA_FORMAT_CI8 ); + + /* Make it easier to pass all the parameters around. + */ + convert.xoffset = xoffset; + convert.yoffset = 0; + convert.width = width; + convert.height = 1; + convert.format = format; + convert.type = type; + convert.packing = packing; + convert.srcImage = srcImage; + convert.dstImage = dstImage; + + convert.index = 0; + + if ( convert_needs_packing( packing, format, type ) ) + convert.index |= CONVERT_PACKING_BIT; + + return gl_convert_texsubimage2d_tab[mesaFormat]( &convert ); +} + +GLboolean +_mesa_convert_texsubimage2d( GLint mesaFormat, + GLint xoffset, GLint yoffset, + GLint width, GLint height, + GLint imageWidth, + GLenum format, GLenum type, + const struct gl_pixelstore_attrib *packing, + const GLvoid *srcImage, GLvoid *dstImage ) +{ + struct gl_texture_convert convert; + + ASSERT( packing ); + ASSERT( srcImage ); + ASSERT( dstImage ); + + ASSERT( mesaFormat >= MESA_FORMAT_RGBA8888 ); + ASSERT( mesaFormat <= MESA_FORMAT_CI8 ); + + /* Make it easier to pass all the parameters around. + */ + convert.xoffset = xoffset; + convert.yoffset = yoffset; + convert.width = width; + convert.height = height; + convert.imageWidth = imageWidth; + convert.format = format; + convert.type = type; + convert.packing = packing; + convert.srcImage = srcImage; + convert.dstImage = dstImage; + + convert.index = 0; + + if ( convert_needs_packing( packing, format, type ) ) + convert.index |= CONVERT_PACKING_BIT; + + if ( width != imageWidth ) + convert.index |= CONVERT_STRIDE_BIT; + + return gl_convert_texsubimage2d_tab[mesaFormat]( &convert ); +} + +GLboolean +_mesa_convert_texsubimage3d( GLint mesaFormat, + GLint xoffset, GLint yoffset, GLint zoffset, + GLint width, GLint height, GLint depth, + GLint imageWidth, GLint imageHeight, + GLenum format, GLenum type, + const struct gl_pixelstore_attrib *packing, + const GLvoid *srcImage, GLvoid *dstImage ) +{ + struct gl_texture_convert convert; + + ASSERT( packing ); + ASSERT( srcImage ); + ASSERT( dstImage ); + + ASSERT( mesaFormat >= MESA_FORMAT_RGBA8888 ); + ASSERT( mesaFormat <= MESA_FORMAT_CI8 ); + + /* Make it easier to pass all the parameters around. + */ + convert.xoffset = xoffset; + convert.yoffset = yoffset; + convert.zoffset = zoffset; + convert.width = width; + convert.height = height; + convert.depth = depth; + convert.imageWidth = imageWidth; + convert.imageHeight = imageHeight; + convert.format = format; + convert.type = type; + convert.packing = packing; + convert.srcImage = srcImage; + convert.dstImage = dstImage; + + convert.index = 0; + + if ( convert_needs_packing( packing, format, type ) ) + convert.index |= CONVERT_PACKING_BIT; + + if ( width != imageWidth || height != imageHeight ) + convert.index |= CONVERT_STRIDE_BIT; + + return gl_convert_texsubimage3d_tab[mesaFormat]( &convert ); +} + + + +void _mesa_unconvert_teximage1d( GLint mesaFormat, GLenum format, GLint width, + const GLvoid *srcImage, GLvoid *dstImage ) +{ + struct gl_texture_convert convert; + + ASSERT( srcImage ); + ASSERT( dstImage ); + + ASSERT( mesaFormat >= MESA_FORMAT_RGBA8888 ); + ASSERT( mesaFormat <= MESA_FORMAT_CI8 ); + + /* Make it easier to pass all the parameters around. + */ + convert.width = width; + convert.height = 1; + convert.depth = 1; + convert.format = format; + convert.srcImage = srcImage; + convert.dstImage = dstImage; + + gl_unconvert_teximage_tab[mesaFormat]( &convert ); +} + +void _mesa_unconvert_teximage2d( GLint mesaFormat, GLenum format, + GLint width, GLint height, + const GLvoid *srcImage, GLvoid *dstImage ) +{ + struct gl_texture_convert convert; + + ASSERT( srcImage ); + ASSERT( dstImage ); + + ASSERT( mesaFormat >= MESA_FORMAT_RGBA8888 ); + ASSERT( mesaFormat <= MESA_FORMAT_CI8 ); + + /* Make it easier to pass all the parameters around. + */ + convert.width = width; + convert.height = height; + convert.depth = 1; + convert.format = format; + convert.srcImage = srcImage; + convert.dstImage = dstImage; + + gl_unconvert_teximage_tab[mesaFormat]( &convert ); +} + +void _mesa_unconvert_teximage3d( GLint mesaFormat, GLenum format, + GLint width, GLint height, GLint depth, + const GLvoid *srcImage, GLvoid *dstImage ) +{ + struct gl_texture_convert convert; + + ASSERT( srcImage ); + ASSERT( dstImage ); + + ASSERT( mesaFormat >= MESA_FORMAT_RGBA8888 ); + ASSERT( mesaFormat <= MESA_FORMAT_CI8 ); + + /* Make it easier to pass all the parameters around. + */ + convert.width = width; + convert.height = height; + convert.depth = depth; + convert.format = format; + convert.srcImage = srcImage; + convert.dstImage = dstImage; + + gl_unconvert_teximage_tab[mesaFormat]( &convert ); +} + + + +/* Nearest filtering only (for broken hardware that can't support + * all aspect ratios). This can be made a lot faster, but I don't + * really care enough... */ -void -_mesa_set_teximage_component_sizes(MesaIntTexFormat mesaFormat, - struct gl_texture_image *texImage) +void _mesa_rescale_teximage2d( const struct gl_texture_format *texFormat, + GLint srcWidth, GLint srcHeight, + GLint dstWidth, GLint dstHeight, + const GLvoid *srcImage, GLvoid *dstImage ) { - static const GLint bitSizes [][8] = { - /* format R G B A I L C */ - { MESA_I8, 0, 0, 0, 0, 8, 0, 0 }, - { MESA_L8, 0, 0, 0, 0, 0, 8, 0 }, - { MESA_A8, 0, 0, 0, 8, 0, 0, 0 }, - { MESA_C8, 0, 0, 0, 0, 0, 0, 8 }, - { MESA_A8_L8, 0, 0, 0, 8, 0, 8, 0 }, - { MESA_R5_G6_B5, 5, 6, 5, 0, 0, 0, 0 }, - { MESA_A4_R4_G4_B4, 4, 4, 4, 4, 0, 0, 0 }, - { MESA_A1_R5_G5_B5, 5, 5, 5, 1, 0, 0, 0 }, - { MESA_A8_R8_G8_B8, 8, 8, 8, 8, 0, 0, 0 }, - { MESA_FF_R8_G8_B8, 8, 8, 8, 8, 0, 0, 0 }, - { -1, 0, 0, 0, 0, 0, 0, 0 } - }; - GLint i; - for (i = 0; i < bitSizes[i][0] >= 0; i++) { - if (bitSizes[i][0] == mesaFormat) { - texImage->RedBits = bitSizes[i][1]; - texImage->GreenBits = bitSizes[i][2]; - texImage->BlueBits = bitSizes[i][3]; - texImage->AlphaBits = bitSizes[i][4]; - texImage->IntensityBits = bitSizes[i][5]; - texImage->LuminanceBits = bitSizes[i][6]; - texImage->IndexBits = bitSizes[i][7]; - return; - } + GLint row, col; + +#define INNER_LOOP( HOP, WOP ) \ + for ( row = 0 ; row < dstHeight ; row++ ) { \ + GLint srcRow = row HOP hScale; \ + for ( col = 0 ; col < dstWidth ; col++ ) { \ + GLint srcCol = col WOP wScale; \ + *dst++ = src[srcRow * srcWidth + srcCol]; \ + } \ + } \ + +#define RESCALE_IMAGE( TYPE ) \ +do { \ + const TYPE *src = (const TYPE *)srcImage; \ + TYPE *dst = (TYPE *)dstImage; \ + \ + if ( srcHeight <= dstHeight ) { \ + const GLint hScale = dstHeight / srcHeight; \ + if ( srcWidth <= dstWidth ) { \ + const GLint wScale = dstWidth / srcWidth; \ + INNER_LOOP( /, / ); \ + } \ + else { \ + const GLint wScale = srcWidth / dstWidth; \ + INNER_LOOP( /, * ); \ + } \ + } \ + else { \ + const GLint hScale = srcHeight / dstHeight; \ + if ( srcWidth <= dstWidth ) { \ + const GLint wScale = dstWidth / srcWidth; \ + INNER_LOOP( *, / ); \ + } \ + else { \ + const GLint wScale = srcWidth / dstWidth; \ + INNER_LOOP( *, * ); \ + } \ + } \ +} while (0) + + switch ( texFormat->TexelBytes ) { + case 4: + RESCALE_IMAGE( GLuint ); + break; + + case 2: + RESCALE_IMAGE( GLushort ); + break; + + case 1: + RESCALE_IMAGE( GLubyte ); + break; } - gl_problem(NULL, "bad format in _mesa_set_teximage_component_sizes"); } |