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Diffstat (limited to 'xc/extras/Mesa/src/context.c')
-rw-r--r--xc/extras/Mesa/src/context.c8
1 files changed, 2 insertions, 6 deletions
diff --git a/xc/extras/Mesa/src/context.c b/xc/extras/Mesa/src/context.c
index f72b0caa0..67ca90e3c 100644
--- a/xc/extras/Mesa/src/context.c
+++ b/xc/extras/Mesa/src/context.c
@@ -252,7 +252,6 @@ static void print_timings( GLcontext *ctx )
/*
* Allocate a new GLvisual object.
* Input: rgbFlag - GL_TRUE=RGB(A) mode, GL_FALSE=Color Index mode
- * alphaFlag - alloc software alpha buffers?
* dbFlag - double buffering?
* stereoFlag - stereo buffer?
* depthBits - requested bits per depth buffer value
@@ -269,7 +268,6 @@ static void print_timings( GLcontext *ctx )
*/
GLvisual *
_mesa_create_visual( GLboolean rgbFlag,
- GLboolean alphaFlag,
GLboolean dbFlag,
GLboolean stereoFlag,
GLint redBits,
@@ -323,7 +321,7 @@ _mesa_create_visual( GLboolean rgbFlag,
vis->RedBits = redBits;
vis->GreenBits = greenBits;
vis->BlueBits = blueBits;
- vis->AlphaBits = alphaFlag ? (8 * sizeof(GLubyte)) : alphaBits;
+ vis->AlphaBits = alphaBits;
vis->IndexBits = indexBits;
vis->DepthBits = depthBits;
@@ -333,8 +331,6 @@ _mesa_create_visual( GLboolean rgbFlag,
vis->AccumAlphaBits = (accumAlphaBits > 0) ? (8 * sizeof(GLaccum)) : 0;
vis->StencilBits = (stencilBits > 0) ? (8 * sizeof(GLstencil)) : 0;
- vis->SoftwareAlpha = alphaFlag;
-
if (depthBits == 0) {
/* Special case. Even if we don't have a depth buffer we need
* good values for DepthMax for Z vertex transformation purposes.
@@ -365,7 +361,7 @@ GLvisual *gl_create_visual( GLboolean rgbFlag,
GLint blueBits,
GLint alphaBits )
{
- return _mesa_create_visual(rgbFlag, alphaFlag, dbFlag, stereoFlag,
+ return _mesa_create_visual(rgbFlag, dbFlag, stereoFlag,
redBits, greenBits, blueBits, alphaBits,
indexBits, depthBits, stencilBits,
accumBits, accumBits, accumBits, accumBits, 0);