diff options
Diffstat (limited to 'xc/extras/Mesa/src/FX/fxddspan.c')
-rw-r--r-- | xc/extras/Mesa/src/FX/fxddspan.c | 485 |
1 files changed, 50 insertions, 435 deletions
diff --git a/xc/extras/Mesa/src/FX/fxddspan.c b/xc/extras/Mesa/src/FX/fxddspan.c index b120ff689..b950b3f1c 100644 --- a/xc/extras/Mesa/src/FX/fxddspan.c +++ b/xc/extras/Mesa/src/FX/fxddspan.c @@ -72,11 +72,6 @@ static FxBool writeRegionClipped(fxMesaContext fxMesa, GrBuffer_t dst_buffer, FxU32 dst_x, FxU32 dst_y, GrLfbSrcFmt_t src_format, FxU32 src_width, FxU32 src_height, FxI32 src_stride, - void *src_data); - -FxBool writeRegionClipped(fxMesaContext fxMesa, GrBuffer_t dst_buffer, - FxU32 dst_x, FxU32 dst_y, GrLfbSrcFmt_t src_format, - FxU32 src_width, FxU32 src_height, FxI32 src_stride, void *src_data) { int i, x, w, srcElt; @@ -401,7 +396,7 @@ static void fxDDReadRGBAPixels(const GLcontext *ctx, { fxMesaContext fxMesa=(fxMesaContext)ctx->DriverCtx; GLuint i; - GLint bottom=fxMesa->height+fxMesa->y_offset-1; + GLint bottom=fxMesa->y_delta-1; if (MESA_VERBOSE&VERBOSE_DRIVER) { fprintf(stderr,"fxmesa: fxDDReadRGBAPixels(...)\n"); @@ -424,30 +419,37 @@ static void fxDDReadRGBAPixels(const GLcontext *ctx, /***** Depth functions *****/ /************************************************************************/ -void fxDDReadDepthSpanFloat(GLcontext *ctx, - GLuint n, GLint x, GLint y, GLfloat depth[]) +void fxDDWriteDepthSpan(GLcontext *ctx, + GLuint n, GLint x, GLint y, const GLdepth depth[], + const GLubyte mask[]) { fxMesaContext fxMesa=(fxMesaContext)ctx->DriverCtx; - GLuint i; GLint bottom=fxMesa->height+fxMesa->y_offset-1; - GLushort data[MAX_WIDTH]; if (MESA_VERBOSE&VERBOSE_DRIVER) { - fprintf(stderr,"fxmesa: fxDDReadDepthSpanFloat(...)\n"); + fprintf(stderr,"fxmesa: fxDDReadDepthSpanInt(...)\n"); } - x+=fxMesa->x_offset; - FX_grLfbReadRegion(GR_BUFFER_AUXBUFFER,x,bottom-y,n,1,0,data); + x += fxMesa->x_offset; - /* - convert the read values to float values [0.0 .. 1.0]. - */ - for(i=0;i<n;i++) - depth[i]=data[i]/65535.0f; + if (mask) { + GLint i; + for (i = 0; i < n; i++) { + if (mask[i]) { + writeRegionClipped(fxMesa, GR_BUFFER_AUXBUFFER, x + i, bottom-y, + GR_LFB_SRC_FMT_ZA16, 1, 1, 0, (void *) &depth[i]); + } + } + } + else { + writeRegionClipped(fxMesa, GR_BUFFER_AUXBUFFER, x, bottom-y, + GR_LFB_SRC_FMT_ZA16, n, 1, 0, (void *) depth); + } } -void fxDDReadDepthSpanInt(GLcontext *ctx, - GLuint n, GLint x, GLint y, GLdepth depth[]) + +void fxDDReadDepthSpan(GLcontext *ctx, + GLuint n, GLint x, GLint y, GLdepth depth[]) { fxMesaContext fxMesa=(fxMesaContext)ctx->DriverCtx; GLint bottom=fxMesa->height+fxMesa->y_offset-1; @@ -460,440 +462,53 @@ void fxDDReadDepthSpanInt(GLcontext *ctx, FX_grLfbReadRegion(GR_BUFFER_AUXBUFFER,x,bottom-y,n,1,0,depth); } -GLuint fxDDDepthTestSpanGeneric(GLcontext *ctx, - GLuint n, GLint x, GLint y, const GLdepth z[], - GLubyte mask[]) + + +void fxDDWriteDepthPixels(GLcontext *ctx, + GLuint n, const GLint x[], const GLint y[], + const GLdepth depth[], const GLubyte mask[]) { fxMesaContext fxMesa=(fxMesaContext)ctx->DriverCtx; - GLushort depthdata[MAX_WIDTH]; - GLdepth *zptr=depthdata; - GLubyte *m=mask; - GLuint i; - GLuint passed=0; GLint bottom=fxMesa->height+fxMesa->y_offset-1; + GLuint i; if (MESA_VERBOSE&VERBOSE_DRIVER) { - fprintf(stderr,"fxmesa: fxDDDepthTestSpanGeneric(...)\n"); + fprintf(stderr,"fxmesa: fxDDReadDepthSpanInt(...)\n"); } - x+=fxMesa->x_offset; - FX_grLfbReadRegion(GR_BUFFER_AUXBUFFER,x,bottom-y,n,1,0,depthdata); - - /* switch cases ordered from most frequent to less frequent */ - switch (ctx->Depth.Func) { - case GL_LESS: - if (ctx->Depth.Mask) { - /* Update Z buffer */ - for (i=0; i<n; i++,zptr++,m++) { - if (*m) { - if (z[i] < *zptr) { - /* pass */ - *zptr = z[i]; - passed++; - } else { - /* fail */ - *m = 0; - } - } - } - } else { - /* Don't update Z buffer */ - for (i=0; i<n; i++,zptr++,m++) { - if (*m) { - if (z[i] < *zptr) { - /* pass */ - passed++; - } else { - *m = 0; - } - } - } + for (i = 0; i < n; i++) { + if (mask[i]) { + int xpos = x[i] + fxMesa->x_offset; + int ypos = bottom - y[i]; + writeRegionClipped(fxMesa, GR_BUFFER_AUXBUFFER, xpos, ypos, + GR_LFB_SRC_FMT_ZA16, 1, 1, 0, (void *) &depth[i]); } - break; - case GL_LEQUAL: - if (ctx->Depth.Mask) { - /* Update Z buffer */ - for (i=0;i<n;i++,zptr++,m++) { - if (*m) { - if (z[i] <= *zptr) { - *zptr = z[i]; - passed++; - } else { - *m = 0; - } - } - } - } else { - /* Don't update Z buffer */ - for (i=0;i<n;i++,zptr++,m++) { - if (*m) { - if (z[i] <= *zptr) { - /* pass */ - passed++; - } else { - *m = 0; - } - } - } - } - break; - case GL_GEQUAL: - if (ctx->Depth.Mask) { - /* Update Z buffer */ - for (i=0;i<n;i++,zptr++,m++) { - if (*m) { - if (z[i] >= *zptr) { - *zptr = z[i]; - passed++; - } else { - *m = 0; - } - } - } - } else { - /* Don't update Z buffer */ - for (i=0;i<n;i++,zptr++,m++) { - if (*m) { - if (z[i] >= *zptr) { - /* pass */ - passed++; - } else { - *m = 0; - } - } - } - } - break; - case GL_GREATER: - if (ctx->Depth.Mask) { - /* Update Z buffer */ - for (i=0;i<n;i++,zptr++,m++) { - if (*m) { - if (z[i] > *zptr) { - *zptr = z[i]; - passed++; - } else { - *m = 0; - } - } - } - } else { - /* Don't update Z buffer */ - for (i=0;i<n;i++,zptr++,m++) { - if (*m) { - if (z[i] > *zptr) { - /* pass */ - passed++; - } else { - *m = 0; - } - } - } - } - break; - case GL_NOTEQUAL: - if (ctx->Depth.Mask) { - /* Update Z buffer */ - for (i=0;i<n;i++,zptr++,m++) { - if (*m) { - if (z[i] != *zptr) { - *zptr = z[i]; - passed++; - } else { - *m = 0; - } - } - } - } else { - /* Don't update Z buffer */ - for (i=0;i<n;i++,zptr++,m++) { - if (*m) { - if (z[i] != *zptr) { - /* pass */ - passed++; - } else { - *m = 0; - } - } - } - } - break; - case GL_EQUAL: - if (ctx->Depth.Mask) { - /* Update Z buffer */ - for (i=0;i<n;i++,zptr++,m++) { - if (*m) { - if (z[i] == *zptr) { - *zptr = z[i]; - passed++; - } else { - *m =0; - } - } - } - } else { - /* Don't update Z buffer */ - for (i=0;i<n;i++,zptr++,m++) { - if (*m) { - if (z[i] == *zptr) { - /* pass */ - passed++; - } else { - *m =0; - } - } - } - } - break; - case GL_ALWAYS: - if (ctx->Depth.Mask) { - /* Update Z buffer */ - for (i=0;i<n;i++,zptr++,m++) { - if (*m) { - *zptr = z[i]; - passed++; - } - } - } else { - /* Don't update Z buffer or mask */ - passed = n; - } - break; - case GL_NEVER: - for (i=0;i<n;i++) { - mask[i] = 0; - } - break; - default: - ; - } /*switch*/ - - if(passed) - writeRegionClipped(fxMesa, GR_BUFFER_AUXBUFFER,x,bottom-y,GR_LFB_SRC_FMT_ZA16,n,1,0,depthdata); - - return passed; + } } -void fxDDDepthTestPixelsGeneric(GLcontext* ctx, - GLuint n, const GLint x[], const GLint y[], - const GLdepth z[], GLubyte mask[]) + +void fxDDReadDepthPixels(GLcontext *ctx, GLuint n, + const GLint x[], const GLint y[], GLdepth depth[]) { fxMesaContext fxMesa=(fxMesaContext)ctx->DriverCtx; - GLdepth zval; - GLuint i; GLint bottom=fxMesa->height+fxMesa->y_offset-1; + GLuint i; if (MESA_VERBOSE&VERBOSE_DRIVER) { - fprintf(stderr,"fxmesa: fxDDDepthTestPixelsGeneric(...)\n"); + fprintf(stderr,"fxmesa: fxDDReadDepthSpanInt(...)\n"); } - /* switch cases ordered from most frequent to less frequent */ - switch (ctx->Depth.Func) { - case GL_LESS: - if (ctx->Depth.Mask) { - /* Update Z buffer */ - for (i=0; i<n; i++) { - if (mask[i]) { - FX_grLfbReadRegion(GR_BUFFER_AUXBUFFER,x[i]+fxMesa->x_offset,bottom-y[i],1,1,0,&zval); - if (z[i] < zval) { - /* pass */ - writeRegionClipped(fxMesa, GR_BUFFER_AUXBUFFER,x[i]+fxMesa->x_offset,bottom-y[i],GR_LFB_SRC_FMT_ZA16,1,1,0,(void*)&z[i]); - } else { - /* fail */ - mask[i] = 0; - } - } - } - } else { - /* Don't update Z buffer */ - for (i=0; i<n; i++) { - if (mask[i]) { - FX_grLfbReadRegion(GR_BUFFER_AUXBUFFER,x[i]+fxMesa->x_offset,bottom-y[i],1,1,0,&zval); - if (z[i] < zval) { - /* pass */ - } - else { - /* fail */ - mask[i] = 0; - } - } - } - } - break; - case GL_LEQUAL: - if (ctx->Depth.Mask) { - /* Update Z buffer */ - for (i=0; i<n; i++) { - if (mask[i]) { - FX_grLfbReadRegion(GR_BUFFER_AUXBUFFER,x[i]+fxMesa->x_offset,bottom-y[i],1,1,0,&zval); - if (z[i] <= zval) { - /* pass */ - writeRegionClipped(fxMesa, GR_BUFFER_AUXBUFFER,x[i]+fxMesa->x_offset,bottom-y[i],GR_LFB_SRC_FMT_ZA16,1,1,0,(void*)&z[i]); - } else { - /* fail */ - mask[i] = 0; - } - } - } - } else { - /* Don't update Z buffer */ - for (i=0; i<n; i++) { - if (mask[i]) { - FX_grLfbReadRegion(GR_BUFFER_AUXBUFFER,x[i]+fxMesa->x_offset,bottom-y[i],1,1,0,&zval); - if (z[i] <= zval) { - /* pass */ - } else { - /* fail */ - mask[i] = 0; - } - } - } - } - break; - case GL_GEQUAL: - if (ctx->Depth.Mask) { - /* Update Z buffer */ - for (i=0; i<n; i++) { - if (mask[i]) { - FX_grLfbReadRegion(GR_BUFFER_AUXBUFFER,x[i]+fxMesa->x_offset,bottom-y[i],1,1,0,&zval); - if (z[i] >= zval) { - /* pass */ - writeRegionClipped(fxMesa, GR_BUFFER_AUXBUFFER,x[i]+fxMesa->x_offset,bottom-y[i],GR_LFB_SRC_FMT_ZA16,1,1,0,(void*)&z[i]); - } else { - /* fail */ - mask[i] = 0; - } - } - } - } else { - /* Don't update Z buffer */ - for (i=0; i<n; i++) { - if (mask[i]) { - FX_grLfbReadRegion(GR_BUFFER_AUXBUFFER,x[i]+fxMesa->x_offset,bottom-y[i],1,1,0,&zval); - if (z[i] >= zval) { - /* pass */ - } else { - /* fail */ - mask[i] = 0; - } - } - } - } - break; - case GL_GREATER: - if (ctx->Depth.Mask) { - /* Update Z buffer */ - for (i=0; i<n; i++) { - if (mask[i]) { - FX_grLfbReadRegion(GR_BUFFER_AUXBUFFER,x[i]+fxMesa->x_offset,bottom-y[i],1,1,0,&zval); - if (z[i] > zval) { - /* pass */ - writeRegionClipped(fxMesa, GR_BUFFER_AUXBUFFER,x[i]+fxMesa->x_offset,bottom-y[i],GR_LFB_SRC_FMT_ZA16,1,1,0,(void*)&z[i]); - } else { - /* fail */ - mask[i] = 0; - } - } - } - } else { - /* Don't update Z buffer */ - for (i=0; i<n; i++) { - if (mask[i]) { - FX_grLfbReadRegion(GR_BUFFER_AUXBUFFER,x[i]+fxMesa->x_offset,bottom-y[i],1,1,0,&zval); - if (z[i] > zval) { - /* pass */ - } else { - /* fail */ - mask[i] = 0; - } - } - } - } - break; - case GL_NOTEQUAL: - if (ctx->Depth.Mask) { - /* Update Z buffer */ - for (i=0; i<n; i++) { - if (mask[i]) { - FX_grLfbReadRegion(GR_BUFFER_AUXBUFFER,x[i]+fxMesa->x_offset,bottom-y[i],1,1,0,&zval); - if (z[i] != zval) { - /* pass */ - writeRegionClipped(fxMesa, GR_BUFFER_AUXBUFFER,x[i]+fxMesa->x_offset,bottom-y[i],GR_LFB_SRC_FMT_ZA16,1,1,0,(void*)&z[i]); - } else { - /* fail */ - mask[i] = 0; - } - } - } - } else { - /* Don't update Z buffer */ - for (i=0; i<n; i++) { - if (mask[i]) { - FX_grLfbReadRegion(GR_BUFFER_AUXBUFFER,x[i]+fxMesa->x_offset,bottom-y[i],1,1,0,&zval); - if (z[i] != zval) { - /* pass */ - } - else { - /* fail */ - mask[i] = 0; - } - } - } - } - break; - case GL_EQUAL: - if (ctx->Depth.Mask) { - /* Update Z buffer */ - for (i=0; i<n; i++) { - if (mask[i]) { - FX_grLfbReadRegion(GR_BUFFER_AUXBUFFER,x[i]+fxMesa->x_offset,bottom-y[i],1,1,0,&zval); - if (z[i] == zval) { - /* pass */ - writeRegionClipped(fxMesa, GR_BUFFER_AUXBUFFER,x[i]+fxMesa->x_offset,bottom-y[i],GR_LFB_SRC_FMT_ZA16,1,1,0,(void*)&z[i]); - } else { - /* fail */ - mask[i] = 0; - } - } - } - } else { - /* Don't update Z buffer */ - for (i=0; i<n; i++) { - if (mask[i]) { - FX_grLfbReadRegion(GR_BUFFER_AUXBUFFER,x[i]+fxMesa->x_offset,bottom-y[i],1,1,0,&zval); - if (z[i] == zval) { - /* pass */ - } else { - /* fail */ - mask[i] = 0; - } - } - } - } - break; - case GL_ALWAYS: - if (ctx->Depth.Mask) { - /* Update Z buffer */ - for (i=0; i<n; i++) { - if (mask[i]) { - writeRegionClipped(fxMesa, GR_BUFFER_AUXBUFFER,x[i]+fxMesa->x_offset,bottom-y[i],GR_LFB_SRC_FMT_ZA16,1,1,0,(void*)&z[i]); - } - } - } else { - /* Don't update Z buffer or mask */ - } - break; - case GL_NEVER: - /* depth test never passes */ - for (i=0;i<n;i++) { - mask[i] = 0; - } - break; - default: - ; - } /*switch*/ + + for (i = 0; i < n; i++) { + int xpos = x[i] + fxMesa->x_offset; + int ypos = bottom - y[i]; + FX_grLfbReadRegion(GR_BUFFER_AUXBUFFER,xpos,ypos,1,1,0,&depth[i]); + } } + + + /************************************************************************/ |