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Diffstat (limited to 'xc/extras/Mesa/src-glut.beos/Makefile')
-rw-r--r-- | xc/extras/Mesa/src-glut.beos/Makefile | 104 |
1 files changed, 104 insertions, 0 deletions
diff --git a/xc/extras/Mesa/src-glut.beos/Makefile b/xc/extras/Mesa/src-glut.beos/Makefile new file mode 100644 index 000000000..5ce535419 --- /dev/null +++ b/xc/extras/Mesa/src-glut.beos/Makefile @@ -0,0 +1,104 @@ +## BeOS Generic Makefile v2.0 ## + + + +## Fill in this file to specify the project being created, and the referenced +## makefile-engine will do all of the hard work for you. This handles both +## Intel and PowerPC builds of the BeOS. + +## Application Specific Settings --------------------------------------------- + +# specify the name of the binary +NAME= libglut.so + +# specify the type of binary +# APP: Application +# SHARED: Shared library or add-on +# STATIC: Static library archive +# DRIVER: Kernel Driver +TYPE= SHARED + +# specify the source files to use +# full paths or paths relative to the makefile can be included +# all files, regardless of directory, will have their object +# files created in the common object directory. +# Note that this means this makefile will not work correctly +# if two source files with the same name (source.c or source.cpp) +# are included from different directories. Also note that spaces +# in folder names do not work well with this makefile. +SRCS= glut_util.cpp glutBlocker.cpp glutInit.cpp glutWindow.cpp \ +glutEvent.cpp glutCallback.cpp glutOverlay.cpp glutGet.cpp glutColor.cpp \ +glutCursor.cpp glutMenu.cpp glutDstr.cpp glut_bitmap.cpp glut_bwidth.cpp \ +glut_8x13.cpp glut_9x15.cpp glut_hel10.cpp glut_hel12.cpp glut_hel18.cpp \ +glut_tr10.cpp glut_tr24.cpp glut_mroman.cpp glut_roman.cpp glut_stroke.cpp \ +glut_swidth.cpp glut_shapes.cpp glut_teapot.cpp beos_x11.cpp + +# specify the resource files to use +# full path or a relative path to the resource file can be used. +RSRCS= + +# specify additional libraries to link against +# there are two acceptable forms of library specifications +# - if your library follows the naming pattern of: +# libXXX.so or libXXX.a you can simply specify XXX +# library: libbe.so entry: be +# +# - if your library does not follow the standard library +# naming scheme you need to specify the path to the library +# and it's name +# library: my_lib.a entry: my_lib.a or path/my_lib.a +LIBS= GL GLU be + +# specify additional paths to directories following the standard +# libXXX.so or libXXX.a naming scheme. You can specify full paths +# or paths relative to the makefile. The paths included may not +# be recursive, so include all of the paths where libraries can +# be found. Directories where source files are found are +# automatically included. +LIBPATHS= ../lib + +# additional paths to look for system headers +# thes use the form: #include <header> +# source file directories are NOT auto-included here +SYSTEM_INCLUDE_PATHS = ../../include /boot/develop/headers/be/opengl + +# additional paths to look for local headers +# thes use the form: #include "header" +# source file directories are automatically included +LOCAL_INCLUDE_PATHS = + +# specify the level of optimization that you desire +# NONE, SOME, FULL +OPTIMIZE= FULL + +# specify any preprocessor symbols to be defined. The symbols +# will be set to a value of 1. For example specify DEBUG if you want +# DEBUG=1 to be set when compiling. +DEFINES= + +# specify special warning levels +# if unspecified default warnings will be used +# NONE = supress all warnings +# ALL = enable all warnings +WARNINGS = ALL + +# specify whether image symbols will be created +# so that stack crawls in the debugger are meaningful +# if TRUE symbols will be created +SYMBOLS = + +# specify debug settings +# if TRUE will allow application to be run from +# a source-level debugger +DEBUGGER = + +# specify additional compiler flags for all files +COMPILER_FLAGS = + +# specify additional linker flags +LINKER_FLAGS = + + +## include the makefile-engine +include /boot/develop/etc/makefile-engine + |