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authorkem <kem>2001-01-05 22:57:49 +0000
committerkem <kem>2001-01-05 22:57:49 +0000
commit127c27897a98abacb29cfb2b5c238aab02bc043c (patch)
tree9948684f8cf782e4cff4fe7ad7a45508ed583ebd
parent92d46514fdba0c8d4f36117351ca282c875d7b38 (diff)
Merged ati-5-0-0ati-5-0-0-20010105-merge
-rw-r--r--xc/config/cf/host.def1
-rw-r--r--xc/extras/Mesa/include/GL/gl.h13
-rw-r--r--xc/extras/Mesa/include/GL/glext.h17
-rw-r--r--xc/extras/Mesa/src/enums.c42
-rw-r--r--xc/extras/Mesa/src/extensions.c52
-rw-r--r--xc/extras/Mesa/src/pipeline.c1
-rw-r--r--xc/extras/Mesa/src/texstate.c28
-rw-r--r--xc/extras/Mesa/src/texture.c61
-rw-r--r--xc/extras/Mesa/src/texutil.c1
-rw-r--r--xc/extras/Mesa/src/types.h131
-rw-r--r--xc/extras/freetype2/builds/cygwin/mkinstalldirs2
-rwxr-xr-xxc/extras/freetype2/builds/unix/mkinstalldirs2
-rwxr-xr-xxc/extras/ogl-sample/main/doc/man/manglw/Distfile4
-rwxr-xr-xxc/extras/ogl-sample/main/doc/man/manglw/GNUmakefile4
-rwxr-xr-xxc/extras/ogl-sample/main/gfx/lib/glw/Distfile4
-rwxr-xr-xxc/extras/ogl-sample/main/gfx/lib/glw/GLwDAUtil.c4
-rwxr-xr-xxc/extras/ogl-sample/main/gfx/lib/glw/GLwDrawA.c4
-rwxr-xr-xxc/extras/ogl-sample/main/gfx/lib/glw/GLwDrawA.h4
-rwxr-xr-xxc/extras/ogl-sample/main/gfx/lib/glw/GLwDrawAP.h4
-rwxr-xr-xxc/extras/ogl-sample/main/gfx/lib/glw/GLwMDrawA.c4
-rwxr-xr-xxc/extras/ogl-sample/main/gfx/lib/glw/GLwMDrawA.h4
-rwxr-xr-xxc/extras/ogl-sample/main/gfx/lib/glw/GLwMDrawAP.h4
-rwxr-xr-xxc/extras/ogl-sample/main/gfx/lib/glw/GNUmakefile4
-rw-r--r--xc/lib/GL/Imakefile59
-rw-r--r--xc/lib/GL/dri/drm/Imakefile11
-rw-r--r--xc/lib/GL/mesa/src/drv/Imakefile11
-rw-r--r--xc/lib/GL/mesa/src/drv/r128/r128_context.c306
-rw-r--r--xc/lib/GL/mesa/src/drv/r128/r128_context.h193
-rw-r--r--xc/lib/GL/mesa/src/drv/r128/r128_dd.c108
-rw-r--r--xc/lib/GL/mesa/src/drv/r128/r128_dd.h12
-rw-r--r--xc/lib/GL/mesa/src/drv/r128/r128_eltpath.c444
-rw-r--r--xc/lib/GL/mesa/src/drv/r128/r128_elttmp.h219
-rw-r--r--xc/lib/GL/mesa/src/drv/r128/r128_fastpath.c248
-rw-r--r--xc/lib/GL/mesa/src/drv/r128/r128_fasttmp.h203
-rw-r--r--xc/lib/GL/mesa/src/drv/r128/r128_ioctl.c447
-rw-r--r--xc/lib/GL/mesa/src/drv/r128/r128_ioctl.h190
-rw-r--r--xc/lib/GL/mesa/src/drv/r128/r128_lock.c36
-rw-r--r--xc/lib/GL/mesa/src/drv/r128/r128_lock.h76
-rw-r--r--xc/lib/GL/mesa/src/drv/r128/r128_pipeline.c17
-rw-r--r--xc/lib/GL/mesa/src/drv/r128/r128_pipeline.h11
-rw-r--r--xc/lib/GL/mesa/src/drv/r128/r128_screen.c349
-rw-r--r--xc/lib/GL/mesa/src/drv/r128/r128_screen.h112
-rw-r--r--xc/lib/GL/mesa/src/drv/r128/r128_span.c118
-rw-r--r--xc/lib/GL/mesa/src/drv/r128/r128_span.h10
-rw-r--r--xc/lib/GL/mesa/src/drv/r128/r128_state.c817
-rw-r--r--xc/lib/GL/mesa/src/drv/r128/r128_state.h14
-rw-r--r--xc/lib/GL/mesa/src/drv/r128/r128_tex.c947
-rw-r--r--xc/lib/GL/mesa/src/drv/r128/r128_tex.h61
-rw-r--r--xc/lib/GL/mesa/src/drv/r128/r128_texobj.h41
-rw-r--r--xc/lib/GL/mesa/src/drv/r128/r128_tris.c87
-rw-r--r--xc/lib/GL/mesa/src/drv/r128/r128_tris.h78
-rw-r--r--xc/lib/GL/mesa/src/drv/r128/r128_tritmp.h223
-rw-r--r--xc/lib/GL/mesa/src/drv/r128/r128_vb.c272
-rw-r--r--xc/lib/GL/mesa/src/drv/r128/r128_vb.h113
-rw-r--r--xc/lib/GL/mesa/src/drv/r128/r128_xmesa.c261
-rw-r--r--xc/lib/GL/mesa/src/drv/radeon/Imakefile381
-rw-r--r--xc/lib/GL/mesa/src/drv/radeon/radeon_context.c234
-rw-r--r--xc/lib/GL/mesa/src/drv/radeon/radeon_context.h253
-rw-r--r--xc/lib/GL/mesa/src/drv/radeon/radeon_dd.c217
-rw-r--r--xc/lib/GL/mesa/src/drv/radeon/radeon_dd.h46
-rw-r--r--xc/lib/GL/mesa/src/drv/radeon/radeon_eltpath.c504
-rw-r--r--xc/lib/GL/mesa/src/drv/radeon/radeon_elttmp.h246
-rw-r--r--xc/lib/GL/mesa/src/drv/radeon/radeon_fastpath.c542
-rw-r--r--xc/lib/GL/mesa/src/drv/radeon/radeon_fasttmp.h185
-rw-r--r--xc/lib/GL/mesa/src/drv/radeon/radeon_ioctl.c703
-rw-r--r--xc/lib/GL/mesa/src/drv/radeon/radeon_ioctl.h161
-rw-r--r--xc/lib/GL/mesa/src/drv/radeon/radeon_lock.c95
-rw-r--r--xc/lib/GL/mesa/src/drv/radeon/radeon_lock.h112
-rw-r--r--xc/lib/GL/mesa/src/drv/radeon/radeon_pipeline.c168
-rw-r--r--xc/lib/GL/mesa/src/drv/radeon/radeon_pipeline.h54
-rw-r--r--xc/lib/GL/mesa/src/drv/radeon/radeon_screen.c220
-rw-r--r--xc/lib/GL/mesa/src/drv/radeon/radeon_screen.h87
-rw-r--r--xc/lib/GL/mesa/src/drv/radeon/radeon_span.c345
-rw-r--r--xc/lib/GL/mesa/src/drv/radeon/radeon_span.h45
-rw-r--r--xc/lib/GL/mesa/src/drv/radeon/radeon_state.c1338
-rw-r--r--xc/lib/GL/mesa/src/drv/radeon/radeon_state.h55
-rw-r--r--xc/lib/GL/mesa/src/drv/radeon/radeon_tex.c2248
-rw-r--r--xc/lib/GL/mesa/src/drv/radeon/radeon_tex.h96
-rw-r--r--xc/lib/GL/mesa/src/drv/radeon/radeon_texobj.h87
-rw-r--r--xc/lib/GL/mesa/src/drv/radeon/radeon_tris.c209
-rw-r--r--xc/lib/GL/mesa/src/drv/radeon/radeon_tris.h316
-rw-r--r--xc/lib/GL/mesa/src/drv/radeon/radeon_tritmp.h336
-rw-r--r--xc/lib/GL/mesa/src/drv/radeon/radeon_vb.c483
-rw-r--r--xc/lib/GL/mesa/src/drv/radeon/radeon_vb.h136
-rw-r--r--xc/lib/GL/mesa/src/drv/radeon/radeon_xmesa.c280
-rw-r--r--xc/lib/GL/mesa/src/drv/sis/sis_alloc.c2
-rw-r--r--xc/lib/Xft/xftlist.c63
-rw-r--r--xc/programs/Xserver/Imakefile3
-rw-r--r--xc/programs/Xserver/hw/darwin/darwinCursor.c3
-rw-r--r--xc/programs/Xserver/hw/darwin/utils/README.txt17
-rw-r--r--xc/programs/Xserver/hw/darwin/utils/dumpkeymap.man311
-rw-r--r--xc/programs/Xserver/hw/kdrive/trident/trident.c358
-rw-r--r--xc/programs/Xserver/hw/xfree86/doc/README.newport4
-rw-r--r--xc/programs/Xserver/hw/xfree86/doc/sgml/newport.sgml12
-rw-r--r--xc/programs/Xserver/hw/xfree86/drivers/ati/Imakefile217
-rw-r--r--xc/programs/Xserver/hw/xfree86/drivers/ati/r128_dri.c37
-rw-r--r--xc/programs/Xserver/hw/xfree86/drivers/ati/r128_dri.h39
-rw-r--r--xc/programs/Xserver/hw/xfree86/drivers/ati/r128_driver.c324
-rw-r--r--xc/programs/Xserver/hw/xfree86/drivers/ati/r128_reg.h90
-rw-r--r--xc/programs/Xserver/hw/xfree86/drivers/ati/r128_sarea.h38
-rw-r--r--xc/programs/Xserver/hw/xfree86/drivers/ati/radeon.h249
-rw-r--r--xc/programs/Xserver/hw/xfree86/drivers/ati/radeon_accel.c572
-rw-r--r--xc/programs/Xserver/hw/xfree86/drivers/ati/radeon_dri.c1449
-rw-r--r--xc/programs/Xserver/hw/xfree86/drivers/ati/radeon_dri.h101
-rw-r--r--xc/programs/Xserver/hw/xfree86/drivers/ati/radeon_dripriv.h57
-rw-r--r--xc/programs/Xserver/hw/xfree86/drivers/ati/radeon_driver.c377
-rw-r--r--xc/programs/Xserver/hw/xfree86/drivers/ati/radeon_reg.h1193
-rw-r--r--xc/programs/Xserver/hw/xfree86/drivers/ati/radeon_sarea.h261
-rw-r--r--xc/programs/Xserver/hw/xfree86/drivers/newport/Imakefile7
-rw-r--r--xc/programs/Xserver/hw/xfree86/drivers/newport/XF86Config.indy38
-rw-r--r--xc/programs/Xserver/hw/xfree86/drivers/newport/newport.h6
-rw-r--r--xc/programs/Xserver/hw/xfree86/drivers/newport/newport_driver.c86
-rw-r--r--xc/programs/Xserver/hw/xfree86/drivers/savage/savage.cpp4
-rw-r--r--xc/programs/Xserver/hw/xfree86/drivers/savage/savage_accel.c4
-rw-r--r--xc/programs/Xserver/hw/xfree86/drivers/savage/savage_driver.c160
-rw-r--r--xc/programs/Xserver/hw/xfree86/drivers/savage/savage_driver.h14
-rw-r--r--xc/programs/Xserver/hw/xfree86/drivers/savage/savage_regs.h12
-rw-r--r--xc/programs/Xserver/hw/xfree86/os-support/linux/drm/Imakefile22
-rw-r--r--xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/Makefile.kernel38
-rw-r--r--xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/Makefile.linux32
-rw-r--r--xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/drm.h188
-rw-r--r--xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/r128_cce.c471
-rw-r--r--xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/r128_drm.h41
-rw-r--r--xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/r128_drv.c44
-rw-r--r--xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/r128_drv.h26
-rw-r--r--xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/r128_state.c295
-rw-r--r--xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/radeon_bufs.c298
-rw-r--r--xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/radeon_context.c215
-rw-r--r--xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/radeon_cp.c1314
-rw-r--r--xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/radeon_drm.h325
-rw-r--r--xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/radeon_drv.c702
-rw-r--r--xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/radeon_drv.h709
-rw-r--r--xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/radeon_state.c1447
-rw-r--r--xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/sis_drm.h23
-rw-r--r--xc/programs/Xserver/hw/xfree86/os-support/linux/drm/xf86drmR128.c45
-rw-r--r--xc/programs/Xserver/hw/xfree86/os-support/linux/drm/xf86drmRadeon.c354
-rw-r--r--xc/programs/Xserver/hw/xfree86/os-support/linux/drm/xf86drmSiS.c2
-rw-r--r--xc/programs/Xserver/hw/xfree86/os-support/shared/drm/kernel/drm.h188
-rw-r--r--xc/programs/Xserver/hw/xfree86/os-support/xf86drmR128.h14
-rw-r--r--xc/programs/Xserver/hw/xfree86/os-support/xf86drmRadeon.h99
140 files changed, 24087 insertions, 5584 deletions
diff --git a/xc/config/cf/host.def b/xc/config/cf/host.def
index 4a2e9c182..f5d510ca6 100644
--- a/xc/config/cf/host.def
+++ b/xc/config/cf/host.def
@@ -36,6 +36,7 @@
/* #define GlxBuiltInI810 YES */
/* #define GlxBuiltInMga YES */
/* #define GlxBuiltInR128 YES */
+/* #define GlxBuiltInRadeon YES */
/* #define DoLoadableServer NO */
/* Optionally turn this on to change the place where you install the build */
diff --git a/xc/extras/Mesa/include/GL/gl.h b/xc/extras/Mesa/include/GL/gl.h
index 5a31ddebd..4c6d2b3fc 100644
--- a/xc/extras/Mesa/include/GL/gl.h
+++ b/xc/extras/Mesa/include/GL/gl.h
@@ -2228,6 +2228,19 @@ GLAPI void GLAPIENTRY glResizeBuffersMESA( void );
#endif /* GL_MESA_resize_bufffers */
+
+/*
+ * 220. GL_EXT_texture_env_dot3
+ */
+#ifndef GL_EXT_texture_env_dot3
+#define GL_EXT_texture_env_dot3 1
+
+#define GL_DOT3_RGB_EXT 0x8740
+#define GL_DOT3_RGBA_EXT 0x8741
+
+#endif /* GL_EXT_texture_env_dot3 */
+
+
#else /* GL_GLEXT_LEGACY */
#include <GL/glext.h>
diff --git a/xc/extras/Mesa/include/GL/glext.h b/xc/extras/Mesa/include/GL/glext.h
index f721a9fd7..7339398a4 100644
--- a/xc/extras/Mesa/include/GL/glext.h
+++ b/xc/extras/Mesa/include/GL/glext.h
@@ -13,21 +13,21 @@ extern "C" {
** this file except in compliance with the License. You may obtain a copy
** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
-**
+**
** http://oss.sgi.com/projects/FreeB
-**
+**
** Note that, as provided in the License, the Software is distributed on an
** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
-**
+**
** Original Code. The Original Code is: OpenGL Sample Implementation,
** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
** Copyright in any portions created by third parties is as indicated
** elsewhere herein. All Rights Reserved.
-**
+**
** Additional Notice Provisions: This software was created using the
** OpenGL(R) version 1.2.1 Sample Implementation published by SGI, but has
** not been independently verified as being compliant with the OpenGL(R)
@@ -1419,6 +1419,11 @@ extern "C" {
#define GL_TEXTURE_COLOR_WRITEMASK_SGIS 0x81EF
#endif
+#ifndef GL_EXT_texture_env_dot3
+#define GL_DOT3_RGB_EXT 0x8740
+#define GL_DOT3_RGBA_EXT 0x8741
+#endif
+
/*************************************************************/
@@ -2918,6 +2923,10 @@ extern void APIENTRY glTextureColorMaskSGIS (GLboolean, GLboolean, GLboolean, GL
typedef void (APIENTRY * PFNGLTEXTURECOLORMASKSGISPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
#endif
+#ifndef GL_EXT_texture_env_dot3
+#define GL_EXT_texture_env_dot3 1
+#endif
+
#ifdef __cplusplus
}
diff --git a/xc/extras/Mesa/src/enums.c b/xc/extras/Mesa/src/enums.c
index c68cf74b8..bc93f61dc 100644
--- a/xc/extras/Mesa/src/enums.c
+++ b/xc/extras/Mesa/src/enums.c
@@ -2,19 +2,19 @@
/*
* Mesa 3-D graphics library
* Version: 3.3
- *
+ *
* Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
- *
+ *
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
- *
+ *
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
- *
+ *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
@@ -33,12 +33,12 @@
#endif
-typedef struct {
- const char *c;
- int n;
+typedef struct {
+ const char *c;
+ int n;
} enum_elt;
-enum_elt all_enums[] =
+enum_elt all_enums[] =
{
/* Boolean values */
{ "GL_FALSE", 0 },
@@ -827,7 +827,11 @@ enum_elt all_enums[] =
{ "GL_INTERPOLATE_EXT", 0x8575 },
{ "GL_CONSTANT_EXT", 0x8576 },
{ "GL_PRIMARY_COLOR_EXT", 0x8577 },
- { "GL_PREVIOUS_EXT", 0x8578 }
+ { "GL_PREVIOUS_EXT", 0x8578 },
+
+ /* GL_EXT_texture_env_dot3 */
+ { "GL_DOT3_RGB_EXT", 0x8740 },
+ { "GL_DOT3_RGBA_EXT", 0x8741 },
};
@@ -838,7 +842,7 @@ typedef int (GLWINAPIV *cfunc)(const void *, const void *);
static enum_elt **index1 = 0;
static int sorted = 0;
-static int compar_name( const enum_elt *a, const enum_elt *b )
+static int compar_name( const enum_elt *a, const enum_elt *b )
{
return strcmp(a->c, b->c);
}
@@ -846,7 +850,7 @@ static int compar_name( const enum_elt *a, const enum_elt *b )
/* note the extra level of indirection
*/
-static int compar_nr( const enum_elt **a, const enum_elt **b )
+static int compar_nr( const enum_elt **a, const enum_elt **b )
{
return (*a)->n - (*b)->n;
}
@@ -858,10 +862,10 @@ static void sort_enums( void )
index1 = (enum_elt **)MALLOC( Elements(all_enums) * sizeof(enum_elt *) );
sorted = 1;
- qsort( all_enums, Elements(all_enums), sizeof(*all_enums),
+ qsort( all_enums, Elements(all_enums), sizeof(*all_enums),
(cfunc) compar_name );
- for (i = 0 ; i < Elements(all_enums) ; i++)
+ for (i = 0 ; i < Elements(all_enums) ; i++)
index1[i] = &all_enums[i];
qsort( index1, Elements(all_enums), sizeof(*index1), (cfunc) compar_nr );
@@ -874,14 +878,14 @@ int gl_lookup_enum_by_name( const char *symbol )
enum_elt tmp;
enum_elt *e;
- if (!sorted)
+ if (!sorted)
sort_enums();
- if (!symbol)
+ if (!symbol)
return 0;
tmp.c = symbol;
- e = (enum_elt *)bsearch( &tmp, all_enums, Elements(all_enums),
+ e = (enum_elt *)bsearch( &tmp, all_enums, Elements(all_enums),
sizeof(*all_enums), (cfunc) compar_name );
return e ? e->n : -1;
@@ -892,13 +896,13 @@ const char *gl_lookup_enum_by_nr( int nr )
{
enum_elt tmp, *e, **f;
- if (!sorted)
+ if (!sorted)
sort_enums();
tmp.n = nr;
e = &tmp;
- f = (enum_elt **)bsearch( &e, index1, Elements(all_enums),
+ f = (enum_elt **)bsearch( &e, index1, Elements(all_enums),
sizeof(*index1), (cfunc) compar_nr );
return f ? (*f)->c : "(unknown)";
@@ -919,6 +923,6 @@ int main()
for (i = 0 ; i < Elements(test) ; i++) {
int d = gl_lookup_enum_by_name( test[i] );
printf("%s --> %d --> %s\n", test[i], d, gl_lookup_enum_by_nr( d ));
- }
+ }
}
#endif
diff --git a/xc/extras/Mesa/src/extensions.c b/xc/extras/Mesa/src/extensions.c
index f3e771c98..a86c77e02 100644
--- a/xc/extras/Mesa/src/extensions.c
+++ b/xc/extras/Mesa/src/extensions.c
@@ -2,19 +2,19 @@
/*
* Mesa 3-D graphics library
* Version: 3.4
- *
+ *
* Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
- *
+ *
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
- *
+ *
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
- *
+ *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
@@ -42,7 +42,7 @@ struct extension {
struct extension *next, *prev;
GLint enabled;
char name[MAX_EXT_NAMELEN+1];
- void (*notify)( GLcontext *, GLboolean );
+ void (*notify)( GLcontext *, GLboolean );
};
@@ -75,6 +75,7 @@ static struct { int enabled; const char *name; } default_extensions[] = {
{ DEFAULT_OFF, "GL_EXT_texture_env" },
{ DEFAULT_ON, "GL_EXT_texture_env_add" },
{ DEFAULT_OFF, "GL_EXT_texture_env_combine" },
+ { DEFAULT_OFF, "GL_EXT_texture_env_dot3" },
{ ALWAYS_ENABLED, "GL_EXT_texture_object" },
{ DEFAULT_ON, "GL_EXT_texture_lod_bias" },
{ ALWAYS_ENABLED, "GL_EXT_vertex_array" },
@@ -104,6 +105,7 @@ update_extension_flags( GLcontext *ctx )
/* Update flags */
ctx->Extensions.HaveTextureEnvAdd = gl_extension_is_enabled(ctx, "GL_EXT_texture_env_add");
ctx->Extensions.HaveTextureEnvCombine = gl_extension_is_enabled(ctx, "GL_EXT_texture_env_combine");
+ ctx->Extensions.HaveTextureEnvDot3 = gl_extension_is_enabled(ctx, "GL_EXT_texture_env_dot3");
ctx->Extensions.HaveTextureLodBias = gl_extension_is_enabled(ctx, "GL_EXT_texture_lod_bias");
ctx->Extensions.HaveHpOcclusionTest = gl_extension_is_enabled(ctx, "GL_HP_occlusion_test");
ctx->Extensions.HaveTextureCubeMap = gl_extension_is_enabled(ctx, "GL_ARB_texture_cube_map");
@@ -115,14 +117,14 @@ update_extension_flags( GLcontext *ctx )
-int gl_extensions_add( GLcontext *ctx,
- int state,
- const char *name,
+int gl_extensions_add( GLcontext *ctx,
+ int state,
+ const char *name,
void (*notify)(void) )
{
(void) notify;
- if (ctx->Extensions.ext_string == 0)
+ if (ctx->Extensions.ext_string == 0)
{
struct extension *t = MALLOC_STRUCT(extension);
t->enabled = state;
@@ -142,27 +144,27 @@ int gl_extensions_add( GLcontext *ctx,
static int set_extension( GLcontext *ctx, const char *name, GLint state )
{
struct extension *i;
- foreach( i, ctx->Extensions.ext_list )
- if (strncmp(i->name, name, MAX_EXT_NAMELEN) == 0)
+ foreach( i, ctx->Extensions.ext_list )
+ if (strncmp(i->name, name, MAX_EXT_NAMELEN) == 0)
break;
if (i == ctx->Extensions.ext_list)
return 1;
if (!(i->enabled & ALWAYS_ENABLED)) {
- if (i->notify) i->notify( ctx, state );
+ if (i->notify) i->notify( ctx, state );
i->enabled = state;
}
update_extension_flags(ctx);
return 0;
-}
+}
int gl_extensions_enable( GLcontext *ctx, const char *name )
{
- if (ctx->Extensions.ext_string == 0)
+ if (ctx->Extensions.ext_string == 0)
return set_extension( ctx, name, 1 );
return 1;
}
@@ -170,11 +172,11 @@ int gl_extensions_enable( GLcontext *ctx, const char *name )
int gl_extensions_disable( GLcontext *ctx, const char *name )
{
- if (ctx->Extensions.ext_string == 0)
+ if (ctx->Extensions.ext_string == 0)
return set_extension( ctx, name, 0 );
return 1;
}
-
+
/*
* Test if the named extension is enabled in this context.
@@ -208,10 +210,10 @@ void gl_extensions_dtr( GLcontext *ctx )
remove_from_list( i );
FREE( i );
}
-
+
FREE(ctx->Extensions.ext_list);
ctx->Extensions.ext_list = 0;
- }
+ }
}
@@ -224,7 +226,7 @@ void gl_extensions_ctr( GLcontext *ctx )
make_empty_list( ctx->Extensions.ext_list );
for (i = 0 ; i < Elements(default_extensions) ; i++) {
- gl_extensions_add( ctx,
+ gl_extensions_add( ctx,
default_extensions[i].enabled,
default_extensions[i].name,
0 );
@@ -235,22 +237,22 @@ void gl_extensions_ctr( GLcontext *ctx )
const char *gl_extensions_get_string( GLcontext *ctx )
{
- if (ctx->Extensions.ext_string == 0)
+ if (ctx->Extensions.ext_string == 0)
{
struct extension *i;
char *str;
GLuint len = 0;
- foreach (i, ctx->Extensions.ext_list)
+ foreach (i, ctx->Extensions.ext_list)
if (i->enabled)
len += strlen(i->name) + 1;
-
- if (len == 0)
+
+ if (len == 0)
return "";
str = (char *)MALLOC(len * sizeof(char));
ctx->Extensions.ext_string = str;
- foreach (i, ctx->Extensions.ext_list)
+ foreach (i, ctx->Extensions.ext_list)
if (i->enabled) {
strcpy(str, i->name);
str += strlen(str);
@@ -259,6 +261,6 @@ const char *gl_extensions_get_string( GLcontext *ctx )
*(str-1) = 0;
}
-
+
return ctx->Extensions.ext_string;
}
diff --git a/xc/extras/Mesa/src/pipeline.c b/xc/extras/Mesa/src/pipeline.c
index efca3012d..79fd74622 100644
--- a/xc/extras/Mesa/src/pipeline.c
+++ b/xc/extras/Mesa/src/pipeline.c
@@ -1,4 +1,3 @@
-/* $Id: pipeline.c,v 1.9 2000/12/05 19:51:30 dawes Exp $*/
/*
* Mesa 3-D graphics library
diff --git a/xc/extras/Mesa/src/texstate.c b/xc/extras/Mesa/src/texstate.c
index 523dbf82d..1ce0c8ca2 100644
--- a/xc/extras/Mesa/src/texstate.c
+++ b/xc/extras/Mesa/src/texstate.c
@@ -2,19 +2,19 @@
/*
* Mesa 3-D graphics library
* Version: 3.4
- *
+ *
* Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
- *
+ *
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
- *
+ *
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
- *
+ *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
@@ -117,11 +117,19 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param )
case GL_ADD:
case GL_ADD_SIGNED_EXT:
case GL_INTERPOLATE_EXT:
+ case GL_DOT3_RGB_EXT:
+ case GL_DOT3_RGBA_EXT:
+ if ((mode == GL_DOT3_RGB_EXT ||
+ mode == GL_DOT3_RGBA_EXT) &&
+ !ctx->Extensions.HaveTextureEnvDot3) {
+ gl_error(ctx, GL_INVALID_ENUM, "glTexEnv(param)");
+ return;
+ }
if (texUnit->CombineModeRGB == mode)
return; /* no change */
texUnit->CombineModeRGB = mode;
ctx->NewState |= NEW_TEXTURE_ENV;
- break;
+ break;
default:
gl_error( ctx, GL_INVALID_ENUM, "glTexEnv(param)" );
return;
@@ -355,7 +363,7 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param )
}
if (MESA_VERBOSE&(VERBOSE_API|VERBOSE_TEXTURE))
- fprintf(stderr, "glTexEnv %s %s %.1f(%s) ...\n",
+ fprintf(stderr, "glTexEnv %s %s %.1f(%s) ...\n",
gl_lookup_enum_by_nr(target),
gl_lookup_enum_by_nr(pname),
*param,
@@ -619,7 +627,7 @@ _mesa_TexParameterfv( GLenum target, GLenum pname, const GLfloat *params )
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glTexParameterfv");
if (MESA_VERBOSE&(VERBOSE_API|VERBOSE_TEXTURE))
- fprintf(stderr, "texPARAM %s %s %d...\n",
+ fprintf(stderr, "texPARAM %s %s %d...\n",
gl_lookup_enum_by_nr(target),
gl_lookup_enum_by_nr(pname),
eparam);
@@ -1091,7 +1099,7 @@ _mesa_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params )
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glTexGenfv");
if (MESA_VERBOSE&(VERBOSE_API|VERBOSE_TEXTURE))
- fprintf(stderr, "texGEN %s %s %x...\n",
+ fprintf(stderr, "texGEN %s %s %x...\n",
gl_lookup_enum_by_nr(coord),
gl_lookup_enum_by_nr(pname),
*(int *)params);
@@ -1241,7 +1249,7 @@ _mesa_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params )
if (pname==GL_TEXTURE_GEN_MODE) {
GLenum mode = (GLenum) (GLint) *params;
switch (mode) {
- case GL_OBJECT_LINEAR:
+ case GL_OBJECT_LINEAR:
texUnit->GenModeQ = GL_OBJECT_LINEAR;
texUnit->GenBitQ = TEXGEN_OBJ_LINEAR;
break;
@@ -1596,7 +1604,7 @@ _mesa_ActiveTextureARB( GLenum target )
ASSERT_OUTSIDE_BEGIN_END( ctx, "glActiveTextureARB" );
if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
- fprintf(stderr, "glActiveTexture %s\n",
+ fprintf(stderr, "glActiveTexture %s\n",
gl_lookup_enum_by_nr(target));
if (target >= GL_TEXTURE0_ARB && target < GL_TEXTURE0_ARB + maxUnits) {
diff --git a/xc/extras/Mesa/src/texture.c b/xc/extras/Mesa/src/texture.c
index 580121f47..93eddec27 100644
--- a/xc/extras/Mesa/src/texture.c
+++ b/xc/extras/Mesa/src/texture.c
@@ -2,19 +2,19 @@
/*
* Mesa 3-D graphics library
* Version: 3.4
- *
+ *
* Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
- *
+ *
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
- *
+ *
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
- *
+ *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
@@ -61,16 +61,16 @@ static texgen_func texgen_sphere_map_tab[4];
typedef void (*build_m_func)(GLfloat f[][3],
GLfloat m[],
- const GLvector3f *normals,
- const GLvector4f *coord_vec,
+ const GLvector3f *normals,
+ const GLvector4f *coord_vec,
const GLuint flags[],
const GLubyte cullmask[] );
-typedef void (*build_f_func)( GLfloat *f,
+typedef void (*build_f_func)( GLfloat *f,
GLuint fstride,
const GLvector3f *normal_vec,
- const GLvector4f *coord_vec,
+ const GLvector4f *coord_vec,
const GLuint flags[],
const GLubyte cullmask[] );
@@ -83,7 +83,7 @@ typedef void (*build_f_func)( GLfloat *f,
#define FIRST_NORMAL normals->start
#define NEXT_NORMAL STRIDE_F(normal, normals->stride)
#define LOCAL_VARS
-#define CHECK
+#define CHECK
#define IDX 0
#include "texgen_tmp.h"
@@ -91,7 +91,7 @@ typedef void (*build_f_func)( GLfloat *f,
#define TAG(x) x##_compacted
#define FIRST_NORMAL normals->start
#define NEXT_NORMAL ((flags[i]&VERT_NORM) ? (normal=first_normal[i]) : (normal))
-#define CHECK
+#define CHECK
#define IDX 2
#define LOCAL_VARS \
GLfloat (*first_normal)[3] = (GLfloat (*)[3]) FIRST_NORMAL;
@@ -101,7 +101,7 @@ typedef void (*build_f_func)( GLfloat *f,
#define TAG(x) x##_masked
#define FIRST_NORMAL normals->start
#define NEXT_NORMAL STRIDE_F(normal, normals->stride)
-#define LOCAL_VARS
+#define LOCAL_VARS
#define CHECK if (cullmask[i])
#define IDX 1
#include "texgen_tmp.h"
@@ -189,7 +189,7 @@ void gl_update_texture_unit( GLcontext *ctx, struct gl_texture_unit *texUnit )
fprintf(stderr, "Bad value for texUnit->Enabled %x\n",
texUnit->Enabled);
break;
- }
+ }
}
texUnit->ReallyEnabled = 0;
@@ -219,7 +219,7 @@ void gl_update_texture_unit( GLcontext *ctx, struct gl_texture_unit *texUnit )
sz = 4;
texUnit->GenFlags |= texUnit->GenBitR;
}
-
+
texUnit->TexgenSize = sz;
texUnit->Holes = (GLubyte) (all_bits[sz] & ~texUnit->TexGenEnabled);
texUnit->func = texgen_generic_tab;
@@ -232,7 +232,7 @@ void gl_update_texture_unit( GLcontext *ctx, struct gl_texture_unit *texUnit )
texUnit->func = texgen_normal_map_nv_tab;
}
}
- else if (texUnit->TexGenEnabled == (S_BIT|T_BIT) &&
+ else if (texUnit->TexGenEnabled == (S_BIT|T_BIT) &&
texUnit->GenFlags == TEXGEN_SPHERE_MAP) {
texUnit->func = texgen_sphere_map_tab;
}
@@ -398,7 +398,7 @@ static void palette_sample(const struct gl_texture_object *tObj,
}
-
+
/*
* Bitflags for texture border color sampling.
@@ -2215,6 +2215,29 @@ _mesa_texture_combine(const GLcontext *ctx,
rgba[i][BCOMP] = (GLubyte) MIN2(b, 255);
}
}
+ break;
+ case GL_DOT3_RGB_EXT:
+ case GL_DOT3_RGBA_EXT:
+ {
+ const GLubyte (*arg0)[4] = (const GLubyte (*)[4]) argRGB[0];
+ const GLubyte (*arg1)[4] = (const GLubyte (*)[4]) argRGB[1];
+ /* ATI's EXT extension has a constant scale by 4. The ARB
+ * one will likely remove this restriction, and we should
+ * drop the EXT extension in favour of the ARB one.
+ */
+ RGBshift = 6;
+ for (i = 0; i < n; i++) {
+ GLuint dot = (PROD(arg0[i][RCOMP] - 128,
+ arg1[i][RCOMP] - 128) +
+ PROD(arg0[i][GCOMP] - 128,
+ arg1[i][GCOMP] - 128) +
+ PROD(arg0[i][BCOMP] - 128,
+ arg1[i][BCOMP] - 128)) >> RGBshift;
+ rgba[i][RCOMP] = (GLubyte) MIN2(dot, 255);
+ rgba[i][GCOMP] = (GLubyte) MIN2(dot, 255);
+ rgba[i][BCOMP] = (GLubyte) MIN2(dot, 255);
+ }
+ }
break;
default:
gl_problem(NULL, "invalid combine mode");
@@ -2286,6 +2309,14 @@ _mesa_texture_combine(const GLcontext *ctx,
default:
gl_problem(NULL, "invalid combine mode");
}
+
+ /* Fix the alpha component for GL_DOT3_RGBA_EXT combining.
+ */
+ if (textureUnit->CombineModeRGB == GL_DOT3_RGBA_EXT) {
+ for (i = 0; i < n; i++) {
+ rgba[i][ACOMP] = rgba[i][RCOMP];
+ }
+ }
}
#undef PROD
diff --git a/xc/extras/Mesa/src/texutil.c b/xc/extras/Mesa/src/texutil.c
index 70f5c26a9..313ef1455 100644
--- a/xc/extras/Mesa/src/texutil.c
+++ b/xc/extras/Mesa/src/texutil.c
@@ -1,4 +1,3 @@
-/* $Id: texutil.c,v 1.8 2000/11/21 18:01:52 brianp Exp $ */
/*
* Mesa 3-D graphics library
diff --git a/xc/extras/Mesa/src/types.h b/xc/extras/Mesa/src/types.h
index 092760aa5..804de925e 100644
--- a/xc/extras/Mesa/src/types.h
+++ b/xc/extras/Mesa/src/types.h
@@ -3,19 +3,19 @@
/*
* Mesa 3-D graphics library
* Version: 3.4
- *
+ *
* Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
- *
+ *
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
- *
+ *
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
- *
+ *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
@@ -27,7 +27,7 @@
#ifndef TYPES_H
#define TYPES_H
-
+
#include "glheader.h"
#include "config.h"
@@ -126,7 +126,7 @@ typedef void (*rect_func)( GLcontext *ctx, GLint x, GLint y,
/*
- * The auxiliary interpolation function for clipping - now always in
+ * The auxiliary interpolation function for clipping - now always in
* clip space.
*/
typedef void (*clip_interp_func)( struct vertex_buffer *VB, GLuint dst,
@@ -140,7 +140,7 @@ typedef void (*render_vb_func)( GLcontext *ctx );
-typedef void (*render_func)( struct vertex_buffer *VB,
+typedef void (*render_func)( struct vertex_buffer *VB,
GLuint start,
GLuint count,
GLuint parity );
@@ -287,7 +287,7 @@ struct gl_light {
GLfloat VP_inf_norm[3]; /* Norm direction to infinite light */
GLfloat h_inf_norm[3]; /* Norm( VP_inf_norm + <0,0,1> ) */
GLfloat NormDirection[4]; /* normalized spotlight direction */
- GLfloat VP_inf_spot_attenuation;
+ GLfloat VP_inf_spot_attenuation;
GLfloat SpotExpTable[EXP_TABLE_SIZE][2]; /* to replace a pow() call */
GLfloat MatAmbient[2][3]; /* material ambient * light ambient */
@@ -368,7 +368,7 @@ struct gl_colorbuffer_attrib {
struct gl_current_attrib {
- /* KW: These values valid only when the VB is flushed.
+ /* KW: These values valid only when the VB is flushed.
*/
GLuint Flag; /* Contains size information */
GLfloat Normal[3];
@@ -377,7 +377,7 @@ struct gl_current_attrib {
GLboolean EdgeFlag; /* Current edge flag */
GLfloat Texcoord[MAX_TEXTURE_UNITS][4]; /* Current texture coords */
GLenum Primitive; /* Prim or GL_POLYGON+1 */
-
+
/* KW: No change to these values.
*/
GLfloat RasterPos[4]; /* Current raster position */
@@ -665,11 +665,11 @@ struct gl_point_attrib {
GLboolean SmoothFlag;/* True if GL_POINT_SMOOTH is enabled */
GLfloat UserSize; /* User-specified point size */
GLfloat Size; /* Point size actually used */
- GLfloat Params[3]; /* Point Parameters EXT distance atenuation
- factors by default = {1,0,0} */
+ GLfloat Params[3]; /* Point Parameters EXT distance atenuation
+ factors by default = {1,0,0} */
GLfloat MinSize; /* Default 0.0 always >=0 */
GLfloat MaxSize; /* Default MAX_POINT_SIZE */
- GLfloat Threshold; /* Default 1.0 */
+ GLfloat Threshold; /* Default 1.0 */
GLboolean Attenuated;
};
@@ -775,7 +775,7 @@ struct gl_stencil_attrib {
#define ENABLE_TEX_ANY (ENABLE_TEX0 | ENABLE_TEX1)
-typedef void (*texgen_func)( struct vertex_buffer *VB,
+typedef void (*texgen_func)( struct vertex_buffer *VB,
GLuint textureSet);
@@ -887,14 +887,14 @@ struct gl_texture_attrib {
GLuint CurrentTransformUnit; /* Current texture xform unit */
GLuint ReallyEnabled; /* Really enabled (w.r.t. completeness, etc) */
-
+
GLuint LastEnabled; /* Decide whether enabled has really changed */
GLboolean NeedNormals;
GLboolean NeedEyeCoords;
struct gl_texture_unit Unit[MAX_TEXTURE_UNITS];
-
+
struct gl_texture_object *Proxy1D;
struct gl_texture_object *Proxy2D;
struct gl_texture_object *Proxy3D;
@@ -971,7 +971,7 @@ struct gl_client_array {
*/
typedef void (*trans_1ui_func)(GLuint *to,
const struct gl_client_array *from,
- GLuint start,
+ GLuint start,
GLuint n );
typedef void (*trans_1ub_func)(GLubyte *to,
@@ -986,52 +986,52 @@ typedef void (*trans_4ub_func)(GLubyte (*to)[4],
typedef void (*trans_4f_func)(GLfloat (*to)[4],
const struct gl_client_array *from,
- GLuint start,
+ GLuint start,
GLuint n );
typedef void (*trans_3f_func)(GLfloat (*to)[3],
const struct gl_client_array *from,
- GLuint start,
+ GLuint start,
GLuint n );
typedef void (*trans_elt_1ui_func)(GLuint *to,
const struct gl_client_array *from,
- GLuint *flags,
- GLuint *elts,
+ GLuint *flags,
+ GLuint *elts,
GLuint match,
GLuint start,
GLuint n );
typedef void (*trans_elt_1ub_func)(GLubyte *to,
const struct gl_client_array *from,
- GLuint *flags,
- GLuint *elts,
+ GLuint *flags,
+ GLuint *elts,
GLuint match,
GLuint start,
GLuint n );
typedef void (*trans_elt_4ub_func)(GLubyte (*to)[4],
const struct gl_client_array *from,
- GLuint *flags,
- GLuint *elts,
+ GLuint *flags,
+ GLuint *elts,
GLuint match,
GLuint start,
GLuint n );
typedef void (*trans_elt_4f_func)(GLfloat (*to)[4],
const struct gl_client_array *from,
- GLuint *flags,
- GLuint *elts,
+ GLuint *flags,
+ GLuint *elts,
GLuint match,
GLuint start,
GLuint n );
typedef void (*trans_elt_3f_func)(GLfloat (*to)[3],
const struct gl_client_array *from,
- GLuint *flags,
- GLuint *elts,
+ GLuint *flags,
+ GLuint *elts,
GLuint match,
GLuint start,
GLuint n );
@@ -1051,15 +1051,15 @@ struct gl_array_object {
struct gl_client_array EdgeFlag;
trans_4f_func VertexFunc; /* conversion functions */
- trans_3f_func NormalFunc;
- trans_4ub_func ColorFunc;
+ trans_3f_func NormalFunc;
+ trans_4ub_func ColorFunc;
trans_1ui_func IndexFunc;
trans_4f_func TexCoordFunc[MAX_TEXTURE_UNITS];
trans_1ub_func EdgeFlagFunc;
trans_elt_4f_func VertexEltFunc; /* array elt conversion functions */
- trans_elt_3f_func NormalEltFunc;
- trans_elt_4ub_func ColorEltFunc;
+ trans_elt_3f_func NormalEltFunc;
+ trans_elt_4ub_func ColorEltFunc;
trans_elt_1ui_func IndexEltFunc;
trans_elt_4f_func TexCoordEltFunc[MAX_TEXTURE_UNITS];
trans_elt_1ub_func EdgeFlagEltFunc;
@@ -1068,7 +1068,7 @@ struct gl_array_object {
GLuint LockFirst;
GLuint LockCount;
-
+
GLuint Flag[VB_SIZE]; /* crock */
GLuint Flags;
GLuint Summary; /* Like flags, but no size information */
@@ -1090,15 +1090,15 @@ struct gl_array_attrib {
struct gl_client_array EdgeFlag;
trans_4f_func VertexFunc; /* conversion functions */
- trans_3f_func NormalFunc;
- trans_4ub_func ColorFunc;
+ trans_3f_func NormalFunc;
+ trans_4ub_func ColorFunc;
trans_1ui_func IndexFunc;
trans_4f_func TexCoordFunc[MAX_TEXTURE_UNITS];
trans_1ub_func EdgeFlagFunc;
trans_elt_4f_func VertexEltFunc; /* array elt conversion functions */
- trans_elt_3f_func NormalEltFunc;
- trans_elt_4ub_func ColorEltFunc;
+ trans_elt_3f_func NormalEltFunc;
+ trans_elt_4ub_func ColorEltFunc;
trans_elt_1ui_func IndexEltFunc;
trans_elt_4f_func TexCoordEltFunc[MAX_TEXTURE_UNITS];
trans_elt_1ub_func EdgeFlagEltFunc;
@@ -1108,7 +1108,7 @@ struct gl_array_attrib {
GLuint LockFirst;
GLuint LockCount;
-
+
GLuint Flag[VB_SIZE]; /* crock */
GLuint Flags;
GLuint Summary; /* Like flags, but no size information */
@@ -1200,7 +1200,7 @@ struct gl_pipeline {
struct gl_cva {
struct gl_pipeline pre;
struct gl_pipeline elt;
-
+
struct gl_client_array Elt;
trans_1ui_func EltFunc;
@@ -1254,7 +1254,7 @@ struct gl_1d_map {
GLfloat u1, u2, du; /* u1, u2, 1.0/(u2-u1) */
GLfloat *Points; /* Points to contiguous control points */
};
-
+
/*
* 2-D Evaluator control points
@@ -1423,6 +1423,7 @@ struct gl_extensions {
/* flags to quickly test if certain extensions are available */
GLboolean HaveTextureEnvAdd;
GLboolean HaveTextureEnvCombine;
+ GLboolean HaveTextureEnvDot3;
GLboolean HaveTextureLodBias;
GLboolean HaveHpOcclusionTest;
GLboolean HaveTextureCubeMap;
@@ -1478,7 +1479,7 @@ struct gl_extensions {
#define NEW_DRIVER_STATE (NEW_DRVSTATE0 | NEW_DRVSTATE1 | \
- NEW_DRVSTATE2 | NEW_DRVSTATE3)
+ NEW_DRVSTATE2 | NEW_DRVSTATE3)
/* What can the driver do, what requires us to call render_triangle or
* a non-driver rasterize function?
@@ -1501,13 +1502,13 @@ struct gl_extensions {
#define DD_POINT_SIZE 0x8000
#define DD_POINT_ATTEN 0x10000
#define DD_LIGHTING_CULL 0x20000 /* never set by driver */
-#define DD_POINT_SW_RASTERIZE 0x40000
-#define DD_LINE_SW_RASTERIZE 0x80000
-#define DD_TRI_SW_RASTERIZE 0x100000
-#define DD_QUAD_SW_RASTERIZE 0x200000
+#define DD_POINT_SW_RASTERIZE 0x40000
+#define DD_LINE_SW_RASTERIZE 0x80000
+#define DD_TRI_SW_RASTERIZE 0x100000
+#define DD_QUAD_SW_RASTERIZE 0x200000
#define DD_TRI_CULL_FRONT_BACK 0x400000 /* not supported by most drivers */
-#define DD_Z_NEVER 0x800000
-#define DD_STENCIL 0x1000000
+#define DD_Z_NEVER 0x800000
+#define DD_STENCIL 0x1000000
#define DD_CLIP_FOG_COORD 0x2000000
@@ -1528,7 +1529,7 @@ struct gl_extensions {
DD_QUAD_SW_RASTERIZE)
-/* Vertex buffer clipping flags
+/* Vertex buffer clipping flags
*/
#define CLIP_RIGHT_SHIFT 0
#define CLIP_LEFT_SHIFT 1
@@ -1580,7 +1581,7 @@ struct gl_extensions {
*/
#define SHADE_TWOSIDE 0x4
-/* Flags for selecting a normal transformation function.
+/* Flags for selecting a normal transformation function.
*/
#define NORM_RESCALE 0x1 /* apply the scale factor */
#define NORM_NORMALIZE 0x2 /* normalize */
@@ -1676,7 +1677,7 @@ typedef union node Node;
/* KW: Flags that describe the current vertex state, and the contents
- * of a vertex in a vertex-cassette.
+ * of a vertex in a vertex-cassette.
*
* For really major expansion, consider a 'VERT_ADDITIONAL_FLAGS' flag,
* which means there is data in another flags array (eg, extra_flags[]).
@@ -1693,7 +1694,7 @@ typedef union node Node;
#define VERT_INDEX 0x100 /* glIndex */
#define VERT_EDGE 0x200 /* glEdgeFlag */
#define VERT_MATERIAL 0x400 /* glMaterial */
-#define VERT_TEX0_1 0x800
+#define VERT_TEX0_1 0x800
#define VERT_TEX0_2 0x1000
#define VERT_TEX0_3 0x2000
#define VERT_TEX0_4 0x4000
@@ -1710,7 +1711,7 @@ typedef union node Node;
#define VERT_EVAL_C2 0x2000000 /* - or just use 3 bits */
#define VERT_EVAL_P1 0x4000000 /* */
#define VERT_EVAL_P2 0x8000000 /* */
-#define VERT_SPEC_RGB 0x10000000
+#define VERT_SPEC_RGB 0x10000000
#define VERT_FOG_COORD 0x20000000 /* internal use only, currently */
#define VERT_EYE VERT_BEGIN /* for pipeline management & cva */
@@ -1746,7 +1747,7 @@ typedef union node Node;
#define VERT_TEX2_1234 (VERT_TEX2_4|VERT_TEX2_123)
#define VERT_TEX2_ANY VERT_TEX2_1
-/* not used
+/* not used
#define VERT_TEX3_12 (VERT_TEX3_2|VERT_TEX3_1)
#define VERT_TEX3_123 (VERT_TEX3_3|VERT_TEX3_12)
#define VERT_TEX3_1234 (VERT_TEX3_4|VERT_TEX3_123)
@@ -1785,7 +1786,7 @@ typedef union node Node;
typedef void (*vb_transform_func)( GLcontext *ctx );
-typedef GLuint (*clip_line_func)( struct vertex_buffer *VB,
+typedef GLuint (*clip_line_func)( struct vertex_buffer *VB,
GLuint *i, GLuint *j,
GLubyte mask);
typedef GLuint (*clip_poly_func)( struct vertex_buffer *VB,
@@ -1793,7 +1794,7 @@ typedef GLuint (*clip_poly_func)( struct vertex_buffer *VB,
GLubyte mask );
/*
- * The library context:
+ * The library context:
*/
struct gl_context {
@@ -1811,7 +1812,7 @@ struct gl_context {
/* Driver function pointer table */
struct dd_function_table Driver;
-
+
triangle_func TriangleFunc; /* driver or indirect triangle func */
quad_func QuadFunc;
triangle_func ClippedTriangleFunc;
@@ -1931,7 +1932,7 @@ struct gl_context {
GLboolean IntegerAccumMode; /* Storing unscaled integers? */
GLfloat IntegerAccumScaler; /* Implicit scale factor */
- struct gl_fallback_arrays Fallback;
+ struct gl_fallback_arrays Fallback;
GLenum ErrorValue; /* Last error code */
@@ -1959,7 +1960,7 @@ struct gl_context {
clip_interp_func ClipInterpFunc;
GLuint ClipTabMask;
- normal_func *NormalTransform;
+ normal_func *NormalTransform;
/* Current shading function table */
gl_shade_func *shade_func_tab;
@@ -1992,7 +1993,7 @@ struct gl_context {
/* The vertex buffer being used by this context.
*/
struct vertex_buffer *VB;
-
+
/* The pixel buffer being used by this context */
struct pixel_buffer* PB;
@@ -2001,7 +2002,7 @@ struct gl_context {
/* Should 3Dfx Glide driver catch signals? */
GLboolean CatchSignals;
-
+
/* For debugging/development only */
GLboolean NoRaster;
GLboolean FirstTimeCurrent;
@@ -2016,7 +2017,7 @@ struct gl_context {
#ifdef MESA_DEBUG
-extern int MESA_VERBOSE;
+extern int MESA_VERBOSE;
extern int MESA_DEBUG_FLAGS;
#else
# define MESA_VERBOSE 0
@@ -2039,12 +2040,12 @@ enum _verbose {
VERBOSE_CULL = 0x100,
VERBOSE_DISPLAY_LIST = 0x200,
VERBOSE_LIGHTING = 0x400
-};
+};
enum _debug {
DEBUG_ALWAYS_FLUSH = 0x1
-};
+};
extern void gl_flush_vb( GLcontext *ctx, const char *where );
@@ -2061,7 +2062,7 @@ do { \
-/* Test if we're inside a glBegin / glEnd pair:
+/* Test if we're inside a glBegin / glEnd pair:
*/
#define ASSERT_OUTSIDE_BEGIN_END( ctx, where ) \
do { \
diff --git a/xc/extras/freetype2/builds/cygwin/mkinstalldirs b/xc/extras/freetype2/builds/cygwin/mkinstalldirs
index 5d1e52c62..ef1ca1707 100644
--- a/xc/extras/freetype2/builds/cygwin/mkinstalldirs
+++ b/xc/extras/freetype2/builds/cygwin/mkinstalldirs
@@ -4,7 +4,7 @@
# Created: 1993-05-16
# Public domain
-# $Id: mkinstalldirs,v 1.1 2000/12/21 19:23:59 dawes Exp $
+# $Id: mkinstalldirs,v 1.2 2001/01/05 22:57:50 kem Exp $
errstatus=0
diff --git a/xc/extras/freetype2/builds/unix/mkinstalldirs b/xc/extras/freetype2/builds/unix/mkinstalldirs
index 5d1e52c62..ef1ca1707 100755
--- a/xc/extras/freetype2/builds/unix/mkinstalldirs
+++ b/xc/extras/freetype2/builds/unix/mkinstalldirs
@@ -4,7 +4,7 @@
# Created: 1993-05-16
# Public domain
-# $Id: mkinstalldirs,v 1.1 2000/12/21 19:23:59 dawes Exp $
+# $Id: mkinstalldirs,v 1.2 2001/01/05 22:57:50 kem Exp $
errstatus=0
diff --git a/xc/extras/ogl-sample/main/doc/man/manglw/Distfile b/xc/extras/ogl-sample/main/doc/man/manglw/Distfile
index e5a9fb568..5b89e629e 100755
--- a/xc/extras/ogl-sample/main/doc/man/manglw/Distfile
+++ b/xc/extras/ogl-sample/main/doc/man/manglw/Distfile
@@ -1,6 +1,6 @@
#
-# $Date: 2000/11/08 02:53:56 $ $Revision: 1.1 $
-# $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/doc/man/manglw/Attic/Distfile,v 1.1 2000/11/08 02:53:56 dawes Exp $
+# $Date: 2001/01/05 22:57:51 $ $Revision: 1.2 $
+# $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/doc/man/manglw/Attic/Distfile,v 1.2 2001/01/05 22:57:51 kem Exp $
#
DISTDIR_SI = /xc/doc/man/GL/glw
diff --git a/xc/extras/ogl-sample/main/doc/man/manglw/GNUmakefile b/xc/extras/ogl-sample/main/doc/man/manglw/GNUmakefile
index 8806e8b2d..225c7ce39 100755
--- a/xc/extras/ogl-sample/main/doc/man/manglw/GNUmakefile
+++ b/xc/extras/ogl-sample/main/doc/man/manglw/GNUmakefile
@@ -32,8 +32,8 @@
# published by SGI, but has not been independently verified as being
# compliant with the OpenGL(R) version 1.2.1 Specification.
#
-# $Date: 2000/11/08 02:53:56 $ $Revision: 1.1 $
-# $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/doc/man/manglw/Attic/GNUmakefile,v 1.1 2000/11/08 02:53:56 dawes Exp $
+# $Date: 2001/01/05 22:57:51 $ $Revision: 1.2 $
+# $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/doc/man/manglw/Attic/GNUmakefile,v 1.2 2001/01/05 22:57:51 kem Exp $
COMMONPREF = standard
include $(ROOT)/usr/include/make/commondefs
diff --git a/xc/extras/ogl-sample/main/gfx/lib/glw/Distfile b/xc/extras/ogl-sample/main/gfx/lib/glw/Distfile
index 0d95e763b..499529b90 100755
--- a/xc/extras/ogl-sample/main/gfx/lib/glw/Distfile
+++ b/xc/extras/ogl-sample/main/gfx/lib/glw/Distfile
@@ -1,6 +1,6 @@
#
-# $Date: 2000/11/08 02:53:56 $ $Revision: 1.1 $
-# $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glw/Attic/Distfile,v 1.1 2000/11/08 02:53:56 dawes Exp $
+# $Date: 2001/01/05 22:57:51 $ $Revision: 1.2 $
+# $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glw/Attic/Distfile,v 1.2 2001/01/05 22:57:51 kem Exp $
#
DISTFILES_SI = \
diff --git a/xc/extras/ogl-sample/main/gfx/lib/glw/GLwDAUtil.c b/xc/extras/ogl-sample/main/gfx/lib/glw/GLwDAUtil.c
index 24a8e0299..cd85dbb18 100755
--- a/xc/extras/ogl-sample/main/gfx/lib/glw/GLwDAUtil.c
+++ b/xc/extras/ogl-sample/main/gfx/lib/glw/GLwDAUtil.c
@@ -31,13 +31,13 @@
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** $Date: 2000/11/08 02:53:56 $ $Revision: 1.1 $
+** $Date: 2001/01/05 22:57:51 $ $Revision: 1.2 $
*/
/* utility routines for GLX.
* Since these routines are used both in the Motif and X versions of
* the widget, they cannot peek directly into the structure
*
- * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glw/Attic/GLwDAUtil.c,v 1.1 2000/11/08 02:53:56 dawes Exp $
+ * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glw/Attic/GLwDAUtil.c,v 1.2 2001/01/05 22:57:51 kem Exp $
*/
/* $XFree86: xc/extras/ogl-sample/main/gfx/lib/glw/GLwDAUtil.c,v 1.2 2000/11/02 20:39:06 dawes Exp $ */
diff --git a/xc/extras/ogl-sample/main/gfx/lib/glw/GLwDrawA.c b/xc/extras/ogl-sample/main/gfx/lib/glw/GLwDrawA.c
index 330e63763..350c0f7c7 100755
--- a/xc/extras/ogl-sample/main/gfx/lib/glw/GLwDrawA.c
+++ b/xc/extras/ogl-sample/main/gfx/lib/glw/GLwDrawA.c
@@ -31,10 +31,10 @@
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** $Date: 2000/11/08 02:53:56 $ $Revision: 1.1 $
+** $Date: 2001/01/05 22:57:51 $ $Revision: 1.2 $
*/
/*
-** $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glw/Attic/GLwDrawA.c,v 1.1 2000/11/08 02:53:56 dawes Exp $
+** $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glw/Attic/GLwDrawA.c,v 1.2 2001/01/05 22:57:51 kem Exp $
*/
#include <stdio.h>
diff --git a/xc/extras/ogl-sample/main/gfx/lib/glw/GLwDrawA.h b/xc/extras/ogl-sample/main/gfx/lib/glw/GLwDrawA.h
index 3408a1999..67753b0c1 100755
--- a/xc/extras/ogl-sample/main/gfx/lib/glw/GLwDrawA.h
+++ b/xc/extras/ogl-sample/main/gfx/lib/glw/GLwDrawA.h
@@ -31,10 +31,10 @@
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** $Date: 2000/11/08 02:53:56 $ $Revision: 1.1 $
+** $Date: 2001/01/05 22:57:51 $ $Revision: 1.2 $
*/
/*
-** $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glw/Attic/GLwDrawA.h,v 1.1 2000/11/08 02:53:56 dawes Exp $
+** $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glw/Attic/GLwDrawA.h,v 1.2 2001/01/05 22:57:51 kem Exp $
*/
/*
diff --git a/xc/extras/ogl-sample/main/gfx/lib/glw/GLwDrawAP.h b/xc/extras/ogl-sample/main/gfx/lib/glw/GLwDrawAP.h
index 2e9e7d482..a80d36d48 100755
--- a/xc/extras/ogl-sample/main/gfx/lib/glw/GLwDrawAP.h
+++ b/xc/extras/ogl-sample/main/gfx/lib/glw/GLwDrawAP.h
@@ -31,10 +31,10 @@
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** $Date: 2000/11/08 02:53:56 $ $Revision: 1.1 $
+** $Date: 2001/01/05 22:57:51 $ $Revision: 1.2 $
*/
/*
-** $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glw/Attic/GLwDrawAP.h,v 1.1 2000/11/08 02:53:56 dawes Exp $
+** $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glw/Attic/GLwDrawAP.h,v 1.2 2001/01/05 22:57:51 kem Exp $
*/
/*
diff --git a/xc/extras/ogl-sample/main/gfx/lib/glw/GLwMDrawA.c b/xc/extras/ogl-sample/main/gfx/lib/glw/GLwMDrawA.c
index 215ece61d..ea89e957d 100755
--- a/xc/extras/ogl-sample/main/gfx/lib/glw/GLwMDrawA.c
+++ b/xc/extras/ogl-sample/main/gfx/lib/glw/GLwMDrawA.c
@@ -31,10 +31,10 @@
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** $Date: 2000/11/08 02:53:56 $ $Revision: 1.1 $
+** $Date: 2001/01/05 22:57:51 $ $Revision: 1.2 $
*/
/*
-** $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glw/Attic/GLwMDrawA.c,v 1.1 2000/11/08 02:53:56 dawes Exp $
+** $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glw/Attic/GLwMDrawA.c,v 1.2 2001/01/05 22:57:51 kem Exp $
*/
#ifndef __GLX_MOTIF
diff --git a/xc/extras/ogl-sample/main/gfx/lib/glw/GLwMDrawA.h b/xc/extras/ogl-sample/main/gfx/lib/glw/GLwMDrawA.h
index ba2265307..d6136c6af 100755
--- a/xc/extras/ogl-sample/main/gfx/lib/glw/GLwMDrawA.h
+++ b/xc/extras/ogl-sample/main/gfx/lib/glw/GLwMDrawA.h
@@ -31,10 +31,10 @@
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** $Date: 2000/11/08 02:53:56 $ $Revision: 1.1 $
+** $Date: 2001/01/05 22:57:51 $ $Revision: 1.2 $
*/
/*
-** $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glw/Attic/GLwMDrawA.h,v 1.1 2000/11/08 02:53:56 dawes Exp $
+** $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glw/Attic/GLwMDrawA.h,v 1.2 2001/01/05 22:57:51 kem Exp $
*/
/*
diff --git a/xc/extras/ogl-sample/main/gfx/lib/glw/GLwMDrawAP.h b/xc/extras/ogl-sample/main/gfx/lib/glw/GLwMDrawAP.h
index 2541bd4b4..8be9a431a 100755
--- a/xc/extras/ogl-sample/main/gfx/lib/glw/GLwMDrawAP.h
+++ b/xc/extras/ogl-sample/main/gfx/lib/glw/GLwMDrawAP.h
@@ -31,10 +31,10 @@
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** $Date: 2000/11/08 02:53:56 $ $Revision: 1.1 $
+** $Date: 2001/01/05 22:57:51 $ $Revision: 1.2 $
*/
/*
-** $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glw/Attic/GLwMDrawAP.h,v 1.1 2000/11/08 02:53:56 dawes Exp $
+** $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glw/Attic/GLwMDrawAP.h,v 1.2 2001/01/05 22:57:51 kem Exp $
*/
/*
diff --git a/xc/extras/ogl-sample/main/gfx/lib/glw/GNUmakefile b/xc/extras/ogl-sample/main/gfx/lib/glw/GNUmakefile
index 719638855..a943a5889 100755
--- a/xc/extras/ogl-sample/main/gfx/lib/glw/GNUmakefile
+++ b/xc/extras/ogl-sample/main/gfx/lib/glw/GNUmakefile
@@ -32,8 +32,8 @@
# published by SGI, but has not been independently verified as being
# compliant with the OpenGL(R) version 1.2.1 Specification.
#
-# $Date: 2000/11/08 02:53:56 $ $Revision: 1.1 $
-# $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glw/Attic/GNUmakefile,v 1.1 2000/11/08 02:53:56 dawes Exp $
+# $Date: 2001/01/05 22:57:51 $ $Revision: 1.2 $
+# $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glw/Attic/GNUmakefile,v 1.2 2001/01/05 22:57:51 kem Exp $
include $(ROOT)/usr/include/make/commondefs
diff --git a/xc/lib/GL/Imakefile b/xc/lib/GL/Imakefile
index d7cf1884a..7c604c105 100644
--- a/xc/lib/GL/Imakefile
+++ b/xc/lib/GL/Imakefile
@@ -129,13 +129,14 @@ XCOMM nothing
GAMMAPOBJS = mesa/src/drv/gamma/profiled/?*.o
GAMMADONES = mesa/src/drv/gamma/DONE
- DRVOBJS = $(GAMMAOBJS) $(MESAOBJS) $(DRIMESAOBJS) $(DRMOBJS)
+ DRVOBJS = $(GAMMAOBJS) $(MESAOBJS) $(DRIMESAOBJS) $(DRMOBJS)
DRVUOBJS = $(GAMMAUOBJS) $(MESAUOBJS) $(DRIMESAUOBJS) $(DRMUOBJS)
DRVDOBJS = $(GAMMADOBJS) $(MESADOBJS) $(DRIMESADOBJS) $(DRMDOBJS)
DRVPOBJS = $(GAMMAPOBJS) $(MESAPOBJS) $(DRIMESAPOBJS) $(DRMPOBJS)
DRVDONES = $(GAMMADONES) $(MESADONES) $(DRIMESADONES) $(DRMDONES)
- GLXSUBDIRS = glx dri mesa/dri mesa/include/GL mesa/src mesa/src/drv/gamma
+ DRVSUBDIRS = mesa/src/drv/gamma
+ GLXSUBDIRS = glx dri mesa/dri mesa/include/GL mesa/src $(DRVSUBDIRS)
#elif GlxBuiltInTdfx
@@ -145,7 +146,7 @@ XCOMM nothing
TDFXPOBJS = mesa/src/drv/tdfx/profiled/?*.o
TDFXDONES = mesa/src/drv/tdfx/DONE
- DRVOBJS = $(TDFXOBJS) $(MESAOBJS) $(DRIMESAOBJS) $(DRMOBJS)
+ DRVOBJS = $(TDFXOBJS) $(MESAOBJS) $(DRIMESAOBJS) $(DRMOBJS)
DRVUOBJS = $(TDFXUOBJS) $(MESAUOBJS) $(DRIMESAUOBJS) $(DRMUOBJS)
DRVDOBJS = $(TDFXDOBJS) $(MESADOBJS) $(DRIMESADOBJS) $(DRMDOBJS)
DRVPOBJS = $(TDFXPOBJS) $(MESAPOBJS) $(DRIMESAPOBJS) $(DRMPOBJS)
@@ -153,7 +154,8 @@ XCOMM nothing
REQUIREDLIBS += -lglide3 -ldl
- GLXSUBDIRS = glx dri mesa/dri mesa/include/GL mesa/src mesa/src/drv/tdfx
+ DRVSUBDIRS = mesa/src/drv/tdfx
+ GLXSUBDIRS = glx dri mesa/dri mesa/include/GL mesa/src $(DRVSUBDIRS)
#elif GlxBuiltInI810
@@ -163,13 +165,14 @@ REQUIREDLIBS += -lglide3 -ldl
I810POBJS = mesa/src/drv/i810/profiled/?*.o
I810DONES = mesa/src/drv/i810/DONE
- DRVOBJS = $(I810OBJS) $(COMMONOBJS) $(MESAOBJS) $(DRIMESAOBJS) $(DRMOBJS)
+ DRVOBJS = $(I810OBJS) $(COMMONOBJS) $(MESAOBJS) $(DRIMESAOBJS) $(DRMOBJS)
DRVUOBJS = $(I810UOBJS) $(COMMONUOBJS) $(MESAUOBJS) $(DRIMESAUOBJS) $(DRMUOBJS)
DRVDOBJS = $(I810DOBJS) $(COMMONDOBJS) $(MESADOBJS) $(DRIMESADOBJS) $(DRMDOBJS)
DRVPOBJS = $(I810POBJS) $(COMMONPOBJS) $(MESAPOBJS) $(DRIMESAPOBJS) $(DRMPOBJS)
DRVDONES = $(I810DONES) $(COMMONDONES) $(MESADONES) $(DRIMESADONES) $(DRMDONES)
- GLXSUBDIRS = glx dri mesa/dri mesa/include/GL mesa/src mesa/src/drv/i810
+ DRVSUBDIRS = mesa/src/drv/i810
+ GLXSUBDIRS = glx dri mesa/dri mesa/include/GL mesa/src $(DRVSUBDIRS)
#elif GlxBuiltInMga
@@ -179,13 +182,14 @@ REQUIREDLIBS += -lglide3 -ldl
MGAPOBJS = mesa/src/drv/mga/profiled/?*.o
MGADONES = mesa/src/drv/mga/DONE
- DRVOBJS = $(MGAOBJS) $(MESAOBJS) $(DRIMESAOBJS) $(DRMOBJS)
+ DRVOBJS = $(MGAOBJS) $(MESAOBJS) $(DRIMESAOBJS) $(DRMOBJS)
DRVUOBJS = $(MGAUOBJS) $(MESAUOBJS) $(DRIMESAUOBJS) $(DRMUOBJS)
DRVDOBJS = $(MGADOBJS) $(MESADOBJS) $(DRIMESADOBJS) $(DRMDOBJS)
DRVPOBJS = $(MGAPOBJS) $(MESAPOBJS) $(DRIMESAPOBJS) $(DRMPOBJS)
DRVDONES = $(MGADONES) $(MESADONES) $(DRIMESADONES) $(DRMDONES)
- GLXSUBDIRS = glx dri mesa/dri mesa/include/GL mesa/src mesa/src/drv/mga
+ DRVSUBDIRS = mesa/src/drv/mga
+ GLXSUBDIRS = glx dri mesa/dri mesa/include/GL mesa/src $(DRVSUBDIRS)
#elif GlxBuiltInR128
@@ -195,13 +199,31 @@ REQUIREDLIBS += -lglide3 -ldl
R128POBJS = mesa/src/drv/r128/profiled/?*.o
R128DONES = mesa/src/drv/r128/DONE
- DRVOBJS = $(R128OBJS) $(MESAOBJS) $(DRIMESAOBJS) $(DRMOBJS)
- DRVUOBJS = $(R128UOBJS) $(MESAUOBJS) $(DRIMESAUOBJS) $(DRMUOBJS)
- DRVDOBJS = $(R128DOBJS) $(MESADOBJS) $(DRIMESADOBJS) $(DRMDOBJS)
- DRVPOBJS = $(R128POBJS) $(MESAPOBJS) $(DRIMESAPOBJS) $(DRMPOBJS)
- DRVDONES = $(R128DONES) $(MESADONES) $(DRIMESADONES) $(DRMDONES)
+ DRVOBJS = $(R128OBJS) $(COMMONOBJS) $(MESAOBJS) $(DRIMESAOBJS) $(DRMOBJS)
+ DRVUOBJS = $(R128UOBJS) $(COMMONUOBJS) $(MESAUOBJS) $(DRIMESAUOBJS) $(DRMUOBJS)
+ DRVDOBJS = $(R128DOBJS) $(COMMONDOBJS) $(MESADOBJS) $(DRIMESADOBJS) $(DRMDOBJS)
+ DRVPOBJS = $(R128POBJS) $(COMMONPOBJS) $(MESAPOBJS) $(DRIMESAPOBJS) $(DRMPOBJS)
+ DRVDONES = $(R128DONES) $(COMMONDONES) $(MESADONES) $(DRIMESADONES) $(DRMDONES)
- GLXSUBDIRS = glx dri mesa/dri mesa/include/GL mesa/src mesa/src/drv/r128
+ DRVSUBDIRS = mesa/src/drv/common mesa/src/drv/r128
+ GLXSUBDIRS = glx dri mesa/dri mesa/include/GL mesa/src $(DRVSUBDIRS)
+
+#elif GlxBuiltInRadeon
+
+ RADEONOBJS = mesa/src/drv/radeon/?*.o
+ RADEONUOBJS = mesa/src/drv/radeon/unshared/?*.o
+ RADEONDOBJS = mesa/src/drv/radeon/debugger/?*.o
+ RADEONPOBJS = mesa/src/drv/radeon/profiled/?*.o
+ RADEONDONES = mesa/src/drv/radeon/DONE
+
+ DRVOBJS = $(RADEONOBJS) $(COMMONOBJS) $(MESAOBJS) $(DRIMESAOBJS) $(DRMOBJS)
+ DRVUOBJS = $(RADEONUOBJS) $(COMMONUOBJS) $(MESAUOBJS) $(DRIMESAUOBJS) $(DRMUOBJS)
+ DRVDOBJS = $(RADEONDOBJS) $(COMMONDOBJS) $(MESADOBJS) $(DRIMESADOBJS) $(DRMDOBJS)
+ DRVPOBJS = $(RADEONPOBJS) $(COMMONPOBJS) $(MESAPOBJS) $(DRIMESAPOBJS) $(DRMPOBJS)
+ DRVDONES = $(RADEONDONES) $(COMMONDONES) $(MESADONES) $(DRIMESADONES) $(DRMDONES)
+
+ DRVSUBDIRS = mesa/src/drv/common mesa/src/drv/radeon
+ GLXSUBDIRS = glx dri mesa/dri mesa/include/GL mesa/src $(DRVSUBDIRS)
#elif GlxBuiltInFfb
@@ -217,7 +239,8 @@ REQUIREDLIBS += -lglide3 -ldl
DRVPOBJS = $(FFBPOBJS) $(MESAPOBJS) $(DRIMESAPOBJS) $(DRMPOBJS)
DRVDONES = $(FFBDONES) $(MESADONES) $(DRIMESADONES) $(DRMDONES)
- GLXSUBDIRS = glx dri mesa/dri mesa/include/GL mesa/src mesa/src/drv/ffb
+ DRVSUBDIRS = mesa/src/drv/ffb
+ GLXSUBDIRS = glx dri mesa/dri mesa/include/GL mesa/src $(DRVSUBDIRS)
#elif GlxBuiltInSIS
@@ -227,13 +250,14 @@ REQUIREDLIBS += -lglide3 -ldl
SISPOBJS = mesa/src/drv/sis/profiled/?*.o
SISDONES = mesa/src/drv/sis/DONE
- DRVOBJS = $(SISOBJS) $(MESAOBJS) $(DRIMESAOBJS) $(DRMOBJS)
+ DRVOBJS = $(SISOBJS) $(MESAOBJS) $(DRIMESAOBJS) $(DRMOBJS)
DRVUOBJS = $(SISUOBJS) $(MESAUOBJS) $(DRIMESAUOBJS) $(DRMUOBJS)
DRVDOBJS = $(SISDOBJS) $(MESADOBJS) $(DRIMESADOBJS) $(DRMDOBJS)
DRVPOBJS = $(SISPOBJS) $(MESAPOBJS) $(DRIMESAPOBJS) $(DRMPOBJS)
DRVDONES = $(SISDONES) $(MESADONES) $(DRIMESADONES) $(DRMDONES)
- GLXSUBDIRS = glx dri mesa/dri mesa/include/GL mesa/src mesa/src/drv/sis
+ DRVSUBDIRS = mesa/src/drv/sis
+ GLXSUBDIRS = glx dri mesa/dri mesa/include/GL mesa/src $(DRVSUBDIRS)
#elif GlxBuiltInMesa
@@ -343,6 +367,7 @@ XCOMM libGL has now been made, continue with building the drivers.
!GlxBuiltInI810 && \
!GlxBuiltInMga && \
!GlxBuiltInR128 && \
+ !GlxBuiltInRadeon && \
!GlxBuiltInFfb && \
!GlxBuiltInSIS && \
!GlxBuiltInMesa
diff --git a/xc/lib/GL/dri/drm/Imakefile b/xc/lib/GL/dri/drm/Imakefile
index ba7b73fea..65085e090 100644
--- a/xc/lib/GL/dri/drm/Imakefile
+++ b/xc/lib/GL/dri/drm/Imakefile
@@ -16,9 +16,9 @@ ALLOC_DEFINES = -DMALLOC_0_RETURNS_NULL
-I$(XF86OSSRC)/$(OS_SUBDIR)/drm/kernel \
-I$(XF86OSSRC)
SRCS = xf86drm.c xf86drmHash.c xf86drmRandom.c xf86drmSL.c \
- xf86drmR128.c
+ xf86drmR128.c xf86drmRadeon.c
OBJS = xf86drm.o xf86drmHash.o xf86drmRandom.o xf86drmSL.o \
- xf86drmR128.o
+ xf86drmR128.o xf86drmRadeon.o
#if defined(LinuxArchitecture)
OS_SUBDIR = linux
@@ -34,15 +34,22 @@ OS_SUBDIR2 = cygwin
#endif
LinkSourceFile(xf86drm.c,$(XF86OSSRC)/$(OS_SUBDIR)/drm)
+
LinkSourceFile(xf86drmHash.c,$(XF86OSSRC)/$(OS_SUBDIR2)/drm)
LinkSourceFile(xf86drmRandom.c,$(XF86OSSRC)/$(OS_SUBDIR2)/drm)
LinkSourceFile(xf86drmSL.c,$(XF86OSSRC)/$(OS_SUBDIR2)/drm)
LinkSourceFile(xf86drmR128.c,$(XF86OSSRC)/$(OS_SUBDIR2)/drm)
+LinkSourceFile(xf86drmRadeon.c,$(XF86OSSRC)/$(OS_SUBDIR2)/drm)
+
+LinkSourceFile(xf86drm.h,$(XF86OSSRC))
+LinkSourceFile(xf86drmR128.h,$(XF86OSSRC))
+LinkSourceFile(xf86drmRadeon.h,$(XF86OSSRC))
LinkSourceFile(drm.h,$(XF86OSSRC)/$(OS_SUBDIR2)/drm/kernel)
LinkSourceFile(i810_drm.h,$(XF86OSSRC)/$(OS_SUBDIR2)/drm/kernel)
LinkSourceFile(mga_drm.h,$(XF86OSSRC)/$(OS_SUBDIR2)/drm/kernel)
LinkSourceFile(r128_drm.h,$(XF86OSSRC)/$(OS_SUBDIR2)/drm/kernel)
+LinkSourceFile(radeon_drm.h,$(XF86OSSRC)/$(OS_SUBDIR2)/drm/kernel)
LinkSourceFile(sis_drm.h,$(XF86OSSRC)/$(OS_SUBDIR2)/drm/kernel)
#include <Library.tmpl>
diff --git a/xc/lib/GL/mesa/src/drv/Imakefile b/xc/lib/GL/mesa/src/drv/Imakefile
index 88b259502..0f0dcebf5 100644
--- a/xc/lib/GL/mesa/src/drv/Imakefile
+++ b/xc/lib/GL/mesa/src/drv/Imakefile
@@ -23,7 +23,10 @@ DRIVER += common mga
DRIVER += common i810
#endif
#if GlxBuiltInR128
-DRIVER += r128
+DRIVER += common r128
+#endif
+#if GlxBuiltInRadeon
+DRIVER += common radeon
#endif
#if GlxBuiltInFfb
DRIVER += ffb
@@ -43,17 +46,19 @@ SUBDIRS += gamma
SUBDIRS += mga
SUBDIRS += i810
SUBDIRS += r128
+SUBDIRS += radeon
SUBDIRS += sis
#if HasGlide3
SUBDIRS += tdfx
#endif
-#elif defined(AlphaArchitecture)
+#elif defined(AlphaArchitecture)
SUBDIRS += common
SUBDIRS += gamma
SUBDIRS += mga
SUBDIRS += r128
+SUBDIRS += radeon
#if HasGlide3
SUBDIRS += tdfx
#endif
@@ -64,7 +69,7 @@ SUBDIRS += ffb
#else
-SUBDIRS =
+SUBDIRS =
#endif /* architecture */
diff --git a/xc/lib/GL/mesa/src/drv/r128/r128_context.c b/xc/lib/GL/mesa/src/drv/r128/r128_context.c
index e11a47a47..03b871538 100644
--- a/xc/lib/GL/mesa/src/drv/r128/r128_context.c
+++ b/xc/lib/GL/mesa/src/drv/r128/r128_context.c
@@ -60,188 +60,176 @@ int R128_DEBUG = (0
);
#endif
-/* Create the device specific context */
-GLboolean r128CreateContext(Display *dpy, GLvisual *glVisual,
- __DRIcontextPrivate *driContextPriv)
+/* Create the device specific context.
+ */
+GLboolean r128CreateContext( Display *dpy, GLvisual *glVisual,
+ __DRIcontextPrivate *driContextPriv )
{
- r128ContextPtr r128ctx;
- r128ScreenPtr r128scrn;
- GLcontext *ctx = driContextPriv->mesaContext;
- int i;
- char *v;
- __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
-
- r128ctx = (r128ContextPtr)Xcalloc(1, sizeof(*r128ctx));
- if (!r128ctx) return GL_FALSE;
-
- /* Initialize r128Context */
- r128ctx->glCtx = ctx;
- r128ctx->display = dpy;
-
- r128ctx->driContext = driContextPriv;
- r128ctx->driScreen = sPriv;
- r128ctx->driDrawable = NULL; /* Set by XMesaMakeCurrent */
-
- r128ctx->hHWContext = driContextPriv->hHWContext;
- r128ctx->driFd = sPriv->fd;
- r128ctx->driHwLock = &sPriv->pSAREA->lock;
+ GLcontext *ctx = driContextPriv->mesaContext;
+ __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
+ r128ContextPtr rmesa;
+ r128ScreenPtr r128scrn;
+ int i;
+
+ rmesa = (r128ContextPtr) CALLOC( sizeof(*rmesa) );
+ if ( !rmesa ) return GL_FALSE;
+
+ rmesa->glCtx = ctx;
+ rmesa->display = dpy;
+
+ rmesa->driContext = driContextPriv;
+ rmesa->driScreen = sPriv;
+ rmesa->driDrawable = NULL; /* Set by XMesaMakeCurrent */
+
+ rmesa->hHWContext = driContextPriv->hHWContext;
+ rmesa->driHwLock = &sPriv->pSAREA->lock;
+ rmesa->driFd = sPriv->fd;
+
+ r128scrn = rmesa->r128Screen = (r128ScreenPtr)(sPriv->private);
+
+ rmesa->sarea = (R128SAREAPrivPtr)((char *)sPriv->pSAREA +
+ sizeof(XF86DRISAREARec));
+
+ rmesa->tmp_matrix = (GLfloat *) ALIGN_MALLOC( 16 * sizeof(GLfloat), 16 );
+ if ( !rmesa->tmp_matrix ) {
+ FREE( rmesa );
+ return GL_FALSE;
+ }
+
+ rmesa->CurrentTexObj[0] = NULL;
+ rmesa->CurrentTexObj[1] = NULL;
+
+ make_empty_list( &rmesa->SwappedOut );
+
+ for ( i = 0 ; i < r128scrn->numTexHeaps ; i++ ) {
+ make_empty_list( &rmesa->TexObjList[i] );
+ rmesa->texHeap[i] = mmInit( 0, r128scrn->texSize[i] );
+ rmesa->lastTexAge[i] = -1;
+ }
+ rmesa->lastTexHeap = r128scrn->numTexHeaps;
+
+ rmesa->RenderIndex = -1; /* Impossible value */
+ rmesa->OnFastPath = 0;
+
+ rmesa->vert_buf = NULL;
+ rmesa->num_verts = 0;
+
+ rmesa->elt_buf = NULL;
+ rmesa->retained_buf = NULL;
+ rmesa->vert_heap = r128scrn->buffers->list->address;
+
+ /* KW: Set the maximum texture size small enough that we can
+ * guarentee that both texture units can bind a maximal texture
+ * and have them both in on-card memory at once. (Kevin or
+ * Gareth: Please check these numbers are OK)
+ */
+ if ( r128scrn->texSize[0] < 2*1024*1024 ) {
+ ctx->Const.MaxTextureLevels = 9;
+ ctx->Const.MaxTextureSize = (1 << 8);
+ } else if ( r128scrn->texSize[0] < 8*1024*1024 ) {
+ ctx->Const.MaxTextureLevels = 10;
+ ctx->Const.MaxTextureSize = (1 << 9);
+ } else {
+ ctx->Const.MaxTextureLevels = 11;
+ ctx->Const.MaxTextureSize = (1 << 10);
+ }
+
+ ctx->Const.MaxTextureUnits = 2;
- r128scrn = r128ctx->r128Screen = (r128ScreenPtr)(sPriv->private);
-
- r128ctx->sarea = (R128SAREAPriv *)((char *)sPriv->pSAREA +
- sizeof(XF86DRISAREARec));
-
- r128ctx->CurrentTexObj[0] = NULL;
- r128ctx->CurrentTexObj[1] = NULL;
- make_empty_list(&r128ctx->SwappedOut);
- for (i = 0; i < r128scrn->NRTexHeaps; i++) {
- make_empty_list(&r128ctx->TexObjList[i]);
- r128ctx->texHeap[i] = mmInit(0, r128scrn->texSize[i]);
- r128ctx->lastTexAge[i] = -1;
- }
- r128ctx->lastTexHeap = r128scrn->NRTexHeaps;
-
- r128ctx->DepthSize = glVisual->DepthBits;
- r128ctx->StencilSize = glVisual->StencilBits;
-
- r128ctx->useFastPath = GL_FALSE;
- r128ctx->lod_bias = 0x3f;
+#if ENABLE_PERF_BOXES
+ if ( getenv( "LIBGL_PERFORMANCE_BOXES" ) ) {
+ rmesa->boxes = 1;
+ } else {
+ rmesa->boxes = 0;
+ }
+#endif
- r128ctx->num_verts = 0;
- r128ctx->vert_buf = NULL;
+ ctx->DriverCtx = (void *)rmesa;
- r128ctx->elt_buf = NULL;
- r128ctx->retained_buf = NULL;
- r128ctx->vert_heap = r128ctx->r128Screen->buffers->list->address;
+ r128DDInitExtensions( ctx );
-#if 0
- r128ctx->CCEbuf= (CARD32 *)MALLOC(sizeof(*r128ctx->CCEbuf) *
- r128scrn->ringEntries);
- r128ctx->CCEcount = 0;
-#endif
+ r128DDInitDriverFuncs( ctx );
+ r128DDInitIoctlFuncs( ctx );
+ r128DDInitStateFuncs( ctx );
+ r128DDInitSpanFuncs( ctx );
+ r128DDInitTextureFuncs( ctx );
- if ((v = getenv("LIBGL_CCE_TIMEOUT")))
- r128ctx->CCEtimeout = strtoul(v, NULL, 10);
- else
- r128ctx->CCEtimeout = (R128_DEFAULT_TOTAL_CCE_TIMEOUT /
- R128_DEFAULT_CCE_TIMEOUT);
- if (r128ctx->CCEtimeout <= 0) r128ctx->CCEtimeout = 1;
-
- /* Initialize GLcontext */
- ctx->DriverCtx = (void *)r128ctx;
-
- r128DDInitExtensions(ctx);
-
- r128DDInitDriverFuncs(ctx);
- r128DDInitIoctlFuncs(ctx);
- r128DDInitStateFuncs(ctx);
- r128DDInitSpanFuncs(ctx);
- r128DDInitTextureFuncs(ctx);
-
- ctx->Driver.TriangleCaps = (DD_TRI_CULL
- | DD_TRI_LIGHT_TWOSIDE
- | DD_TRI_OFFSET);
-
- /* Ask Mesa to clip fog coordinates for us
- */
- ctx->TriangleCaps |= DD_CLIP_FOG_COORD;
-
- /* Reset Mesa's current 2D texture pointers to the driver's textures */
- ctx->Shared->DefaultD[2][0].DriverData = NULL;
- ctx->Shared->DefaultD[2][1].DriverData = NULL;
-
- /* KW: Set the maximum texture size small enough that we can
- * guarentee that both texture units can bind a maximal texture
- * and have them both in on-card memory at once. (Kevin or
- * Gareth: Please check these numbers are OK)
- */
- if (r128scrn->texSize[0] < 2*1024*1024) {
- ctx->Const.MaxTextureLevels = 9;
- ctx->Const.MaxTextureSize = 1<<8;
- } else if (r128scrn->texSize[0] < 8*1024*1024) {
- ctx->Const.MaxTextureLevels = 10;
- ctx->Const.MaxTextureSize = 1<<9;
- } else {
- ctx->Const.MaxTextureLevels = 11;
- ctx->Const.MaxTextureSize = 1<<10;
- }
-
- ctx->Const.MaxTextureUnits = 2;
+ ctx->Driver.TriangleCaps = (DD_TRI_CULL |
+ DD_TRI_LIGHT_TWOSIDE |
+ DD_TRI_STIPPLE |
+ DD_TRI_OFFSET);
-#if ENABLE_PERF_BOXES
- if (getenv("LIBGL_PERFORMANCE_BOXES"))
- r128ctx->boxes = 1;
- else
- r128ctx->boxes = 0;
-#endif
+ /* Ask Mesa to clip fog coordinates for us.
+ */
+ ctx->TriangleCaps |= DD_CLIP_FOG_COORD;
- /* If Mesa has current a vertex buffer, make sure the driver's VB
- data is up to date */
- if (ctx->VB) r128DDRegisterVB(ctx->VB);
+ if ( ctx->VB )
+ r128DDRegisterVB( ctx->VB );
- /* Register the fast path */
- if (ctx->NrPipelineStages)
- ctx->NrPipelineStages =
- r128DDRegisterPipelineStages(ctx->PipelineStage,
- ctx->PipelineStage,
- ctx->NrPipelineStages);
+ if ( ctx->NrPipelineStages ) {
+ ctx->NrPipelineStages =
+ r128DDRegisterPipelineStages( ctx->PipelineStage,
+ ctx->PipelineStage,
+ ctx->NrPipelineStages );
+ }
- r128DDInitState(r128ctx);
+ r128DDInitState( rmesa );
- driContextPriv->driverPrivate = (void *)r128ctx;
+ driContextPriv->driverPrivate = (void *)rmesa;
- return GL_TRUE;
+ return GL_TRUE;
}
-/* Destroy the device specific context */
-void r128DestroyContext(r128ContextPtr r128ctx)
+/* Destroy the device specific context.
+ */
+void r128DestroyContext( r128ContextPtr rmesa )
{
- if (r128ctx) {
- r128TexObjPtr t, next_t;
- int i;
+ if ( rmesa ) {
+ r128TexObjPtr t, next_t;
+ int i;
-#if 0
- FREE( r128ctx->CCEbuf );
-#endif
+ for ( i = 0 ; i < rmesa->r128Screen->numTexHeaps ; i++ ) {
+ foreach_s ( t, next_t, &rmesa->TexObjList[i] ) {
+ r128DestroyTexObj( rmesa, t );
+ }
+ mmDestroy( rmesa->texHeap[i] );
+ }
- for (i = 0; i < r128ctx->r128Screen->NRTexHeaps; i++) {
- foreach_s (t, next_t, &r128ctx->TexObjList[i])
- r128DestroyTexObj(r128ctx, t);
- }
+ foreach_s ( t, next_t, &rmesa->SwappedOut ) {
+ r128DestroyTexObj( rmesa, t );
+ }
- foreach_s (t, next_t, &r128ctx->SwappedOut)
- r128DestroyTexObj(r128ctx, t);
-
- Xfree(r128ctx);
- }
+ ALIGN_FREE( rmesa->tmp_matrix );
+ FREE( rmesa );
+ }
#if 0
- glx_fini_prof();
+ /* Use this to force shared object profiling. */
+ glx_fini_prof();
#endif
}
/* Load the device specific context into the hardware. The actual
- setting of the hardware state is done in the r128UpdateHWState(). */
-r128ContextPtr r128MakeCurrent(r128ContextPtr oldCtx,
- r128ContextPtr newCtx,
- __DRIdrawablePrivate *dPriv)
+ * setting of the hardware state is done in the r128UpdateHWState().
+ */
+r128ContextPtr r128MakeCurrent( r128ContextPtr oldCtx,
+ r128ContextPtr newCtx,
+ __DRIdrawablePrivate *dPriv )
{
- if (oldCtx) {
- if (!R128CCE_USE_RING_BUFFER(newCtx->r128Screen->CCEMode))
- newCtx->dirty |= R128_REQUIRE_QUIESCENCE;
- if (oldCtx != newCtx) {
- newCtx->new_state |= R128_NEW_CONTEXT;
- newCtx->dirty = R128_UPLOAD_ALL;
- }
- if (oldCtx->driDrawable != dPriv) {
- newCtx->new_state |= R128_NEW_WINDOW;
- }
- } else {
- newCtx->new_state |= R128_NEW_CONTEXT;
- newCtx->dirty = R128_UPLOAD_ALL;
- }
-
- newCtx->driDrawable = dPriv;
-
- return newCtx;
+ if ( oldCtx ) {
+ if ( oldCtx != newCtx ) {
+ newCtx->new_state |= R128_NEW_CONTEXT;
+ newCtx->dirty = R128_UPLOAD_ALL;
+ }
+ if ( oldCtx->driDrawable != dPriv ) {
+ newCtx->new_state |= R128_NEW_WINDOW | R128_NEW_CLIP;
+ }
+ } else {
+ newCtx->new_state |= R128_NEW_CONTEXT;
+ newCtx->dirty = R128_UPLOAD_ALL;
+ }
+
+ newCtx->driDrawable = dPriv;
+
+ return newCtx;
}
diff --git a/xc/lib/GL/mesa/src/drv/r128/r128_context.h b/xc/lib/GL/mesa/src/drv/r128/r128_context.h
index a6f5b31ae..46ddcff3b 100644
--- a/xc/lib/GL/mesa/src/drv/r128/r128_context.h
+++ b/xc/lib/GL/mesa/src/drv/r128/r128_context.h
@@ -33,8 +33,8 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
*
*/
-#ifndef _R128_CONTEXT_H_
-#define _R128_CONTEXT_H_
+#ifndef __R128_CONTEXT_H__
+#define __R128_CONTEXT_H__
#ifdef GLX_DIRECT_RENDERING
@@ -67,7 +67,7 @@ typedef struct r128_context *r128ContextPtr;
#define R128_NEW_CLIP 0x0008
#define R128_NEW_CULL 0x0010
#define R128_NEW_MASKS 0x0020
-#define R128_NEW_RENDER 0x0040
+#define R128_NEW_RENDER_NOT 0x0040
#define R128_NEW_WINDOW 0x0080
#define R128_NEW_TEXTURE 0x0100
#define R128_NEW_CONTEXT 0x0200
@@ -101,168 +101,155 @@ typedef void (*r128_interp_func)( GLfloat t,
struct r128_elt_tab {
void (*emit_unclipped_verts)( struct vertex_buffer *VB );
- void (*build_tri_verts)( r128ContextPtr r128ctx,
+ void (*build_tri_verts)( r128ContextPtr rmesa,
struct vertex_buffer *VB,
GLfloat *O, GLuint *elt );
void (*interp)( GLfloat t, GLfloat *O,
const GLfloat *I, const GLfloat *J );
- void (*project_and_emit_verts)( r128ContextPtr r128ctx,
+ void (*project_and_emit_verts)( r128ContextPtr rmesa,
const GLfloat *verts,
GLuint *elts,
- int nr );
+ GLuint nr );
};
struct r128_context {
- GLcontext *glCtx; /* Mesa context */
+ GLcontext *glCtx; /* Mesa context */
/* Driver and hardware state management
*/
- GLuint new_state;
- GLuint dirty; /* Hardware state to be updated */
- r128_context_regs_t setup;
+ GLuint new_state;
+ GLuint dirty; /* Hardware state to be updated */
+ r128_context_regs_t setup;
- GLuint vertsize;
- CARD32 vc_format;
- GLfloat depth_scale;
+ GLuint vertsize;
+ GLuint vc_format;
+ GLfloat depth_scale;
- CARD32 Color; /* Current draw color */
- CARD32 ClearColor; /* Color used to clear color buffer */
- CARD32 ClearDepth; /* Value used to clear depth buffer */
- CARD32 ClearStencil; /* Value used to clear stencil */
+ CARD32 Color; /* Current draw color */
+ CARD32 ClearColor; /* Color used to clear color buffer */
+ CARD32 ClearDepth; /* Value used to clear depth buffer */
+ CARD32 ClearStencil; /* Value used to clear stencil */
/* Map GL texture units onto hardware
*/
- GLint multitex;
- GLint tmu_source[2];
- GLint tex_dest[2];
- GLuint blend_flags;
- CARD32 env_color;
- GLint lod_bias;
+ GLint multitex;
+ GLint tmu_source[2];
+ GLint tex_dest[2];
+ GLuint tex_combine[2];
+ GLuint blend_flags;
+ GLuint env_color;
/* Texture object bookkeeping
*/
- r128TexObjPtr CurrentTexObj[2];
- r128TexObj TexObjList[R128_NR_TEX_HEAPS];
- r128TexObj SwappedOut;
- memHeap_t *texHeap[R128_NR_TEX_HEAPS];
- GLint lastTexAge[R128_NR_TEX_HEAPS];
- GLint lastTexHeap;
+ r128TexObjPtr CurrentTexObj[2];
+ r128TexObj TexObjList[R128_NR_TEX_HEAPS];
+ r128TexObj SwappedOut;
+ memHeap_t *texHeap[R128_NR_TEX_HEAPS];
+ GLint lastTexAge[R128_NR_TEX_HEAPS];
+ GLint lastTexHeap;
/* Current rendering state, fallbacks
*/
- points_func PointsFunc;
- line_func LineFunc;
- triangle_func TriangleFunc;
- quad_func QuadFunc;
+ points_func PointsFunc;
+ line_func LineFunc;
+ triangle_func TriangleFunc;
+ quad_func QuadFunc;
- CARD32 IndirectTriangles;
- CARD32 Fallback;
+ GLuint IndirectTriangles;
+ GLuint Fallback;
/* Fast path
*/
- GLuint useFastPath;
- GLuint SetupIndex;
- GLuint SetupDone;
- GLuint RenderIndex;
- r128_interp_func interp;
+ GLuint SetupIndex;
+ GLuint SetupDone;
+ GLuint RenderIndex;
+ GLuint OnFastPath;
+ r128_interp_func interp;
+ GLfloat *tmp_matrix;
/* Vertex buffers
*/
- drmBufPtr vert_buf;
- GLuint num_verts;
+ drmBufPtr vert_buf;
+ GLuint num_verts;
/* Elt path
*/
- drmBufPtr elt_buf, retained_buf;
- GLushort *first_elt, *next_elt;
- GLfloat *next_vert, *vert_heap;
- GLushort next_vert_index;
- GLushort first_vert_index;
- GLuint elt_vertsize;
- struct r128_elt_tab *elt_tab;
- GLfloat device_matrix[16];
-
- /* CCE command packets
+ drmBufPtr elt_buf, retained_buf;
+ GLushort *first_elt, *next_elt;
+ GLfloat *next_vert, *vert_heap;
+ GLushort next_vert_index;
+ GLushort first_vert_index;
+ GLuint elt_vertsize;
+ struct r128_elt_tab *elt_tab;
+ GLfloat device_matrix[16];
+
+ /* Page flipping
*/
-#if 0
- CARD32 *CCEbuf; /* buffer to submit to CCE */
- GLuint CCEcount; /* number of dwords in CCEbuf */
-#endif
- GLint CCEtimeout; /* number of times to loop
- before exiting */
+ GLuint doPageFlip;
+ GLuint currentPage;
- /* Visual, drawable, cliprect and scissor information
+ /* Drawable, cliprect and scissor information
*/
- GLint DepthSize; /* Bits in depth buffer */
- GLint StencilSize; /* Bits in stencil buffer */
-
- GLenum DrawBuffer; /* Optimize draw buffer update */
- GLint drawOffset, drawPitch;
- GLint drawX, drawY;
- GLint readOffset, readPitch;
- GLint readX, readY;
+ GLenum DrawBuffer; /* Optimize draw buffer update */
+ GLint drawOffset, drawPitch;
+ GLint readOffset, readPitch;
- GLuint numClipRects; /* Cliprects for the draw buffer */
- XF86DRIClipRectPtr pClipRects;
+ GLuint numClipRects; /* Cliprects for the draw buffer */
+ XF86DRIClipRectPtr pClipRects;
- GLuint scissor;
- XF86DRIClipRectRec ScissorRect; /* Current software scissor */
+ GLuint scissor;
+ XF86DRIClipRectRec ScissorRect; /* Current software scissor */
/* Mirrors of some DRI state
*/
- Display *display; /* X server display */
+ Display *display; /* X server display */
__DRIcontextPrivate *driContext; /* DRI context */
__DRIscreenPrivate *driScreen; /* DRI screen */
__DRIdrawablePrivate *driDrawable; /* DRI drawable bound to this ctx */
- drmContext hHWContext;
- drmLock *driHwLock;
- int driFd;
+ drmContext hHWContext;
+ drmLock *driHwLock;
+ int driFd;
- r128ScreenPtr r128Screen; /* Screen private DRI data */
- R128SAREAPriv *sarea; /* Private SAREA data */
+ r128ScreenPtr r128Screen; /* Screen private DRI data */
+ R128SAREAPrivPtr sarea; /* Private SAREA data */
/* Performance counters
- */
- GLuint boxes; /* Draw performance boxes */
- GLuint hardwareWentIdle;
- GLuint c_clears;
- GLuint c_drawWaits;
- GLuint c_textureSwaps;
- GLuint c_textureBytes;
- GLuint c_vertexBuffers;
+ */
+ GLuint boxes; /* Draw performance boxes */
+ GLuint hardwareWentIdle;
+ GLuint c_clears;
+ GLuint c_drawWaits;
+ GLuint c_textureSwaps;
+ GLuint c_textureBytes;
+ GLuint c_vertexBuffers;
};
#define R128_CONTEXT(ctx) ((r128ContextPtr)(ctx->DriverCtx))
-#define R128_MESACTX(r128ctx) ((r128ctx)->glCtx)
-#define R128_DRIDRAWABLE(r128ctx) ((r128ctx)->driDrawable)
-#define R128_DRISCREEN(r128ctx) ((r128ctx)->r128Screen->driScreen)
-
-#define R128_IS_PLAIN( r128ctx ) \
- (r128ctx->r128Screen->chipset == R128_CARD_TYPE_R128)
-#define R128_IS_PRO( r128ctx ) \
- (r128ctx->r128Screen->chipset == R128_CARD_TYPE_R128_PRO)
-#define R128_IS_MOBILITY( r128ctx ) \
- (r128ctx->r128Screen->chipset == R128_CARD_TYPE_R128_MOBILITY)
+#define R128_IS_PLAIN( rmesa ) \
+ (rmesa->r128Screen->chipset == R128_CARD_TYPE_R128)
+#define R128_IS_PRO( rmesa ) \
+ (rmesa->r128Screen->chipset == R128_CARD_TYPE_R128_PRO)
+#define R128_IS_MOBILITY( rmesa ) \
+ (rmesa->r128Screen->chipset == R128_CARD_TYPE_R128_MOBILITY)
-extern GLboolean r128CreateContext(Display *dpy, GLvisual *glVisual,
- __DRIcontextPrivate *driContextPriv);
-extern void r128DestroyContext(r128ContextPtr r128ctx);
-extern r128ContextPtr r128MakeCurrent(r128ContextPtr oldCtx,
- r128ContextPtr newCtx,
- __DRIdrawablePrivate *dPriv);
+extern GLboolean r128CreateContext( Display *dpy, GLvisual *glVisual,
+ __DRIcontextPrivate *driContextPriv );
+extern void r128DestroyContext( r128ContextPtr rmesa );
+extern r128ContextPtr r128MakeCurrent( r128ContextPtr oldCtx,
+ r128ContextPtr newCtx,
+ __DRIdrawablePrivate *dPriv );
/* ================================================================
* Debugging:
*/
#define DEBUG 0
-#define DEBUG_LOCKING 0
#define ENABLE_PERF_BOXES 0
#if DEBUG
@@ -280,4 +267,4 @@ extern int R128_DEBUG;
#define DEBUG_VERBOSE_2D 0x40
#endif
-#endif /* _R128_CONTEXT_H_ */
+#endif /* __R128_CONTEXT_H__ */
diff --git a/xc/lib/GL/mesa/src/drv/r128/r128_dd.c b/xc/lib/GL/mesa/src/drv/r128/r128_dd.c
index a16b04276..67a548339 100644
--- a/xc/lib/GL/mesa/src/drv/r128/r128_dd.c
+++ b/xc/lib/GL/mesa/src/drv/r128/r128_dd.c
@@ -28,8 +28,8 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
/*
* Authors:
- * Kevin E. Martin <martin@valinux.com>
* Gareth Hughes <gareth@valinux.com>
+ * Kevin E. Martin <martin@valinux.com>
*
*/
@@ -45,43 +45,48 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "X86/common_x86_asm.h"
#endif
-#define R128_DATE "20001215"
+#define R128_DATE "20010101"
-/* Return the current color buffer size */
+
+/* Return the width and height of the current color buffer.
+ */
static void r128DDGetBufferSize( GLcontext *ctx,
GLuint *width, GLuint *height )
{
- r128ContextPtr r128ctx = R128_CONTEXT( ctx );
+ r128ContextPtr rmesa = R128_CONTEXT(ctx);
- *width = r128ctx->driDrawable->w;
- *height = r128ctx->driDrawable->h;
+ LOCK_HARDWARE( rmesa );
+ *width = rmesa->driDrawable->w;
+ *height = rmesa->driDrawable->h;
+ UNLOCK_HARDWARE( rmesa );
}
-/* Return various strings for glGetString() */
+/* Return various strings for glGetString().
+ */
static const GLubyte *r128DDGetString( GLcontext *ctx, GLenum name )
{
- r128ContextPtr r128ctx = R128_CONTEXT( ctx );
+ r128ContextPtr rmesa = R128_CONTEXT(ctx);
static GLubyte buffer[128];
switch ( name ) {
case GL_VENDOR:
- return (const GLubyte *)"VA Linux Systems, Inc.";
+ return "VA Linux Systems, Inc.";
case GL_RENDERER:
sprintf((void *)buffer, "Mesa DRI Rage128 " R128_DATE );
/* Append any chipset-specific information.
*/
- if ( R128_IS_PRO( r128ctx ) ) {
+ if ( R128_IS_PRO( rmesa ) ) {
strncat( buffer, " Pro", 4 );
}
- if ( R128_IS_MOBILITY( r128ctx ) ) {
+ if ( R128_IS_MOBILITY( rmesa ) ) {
strncat( buffer, " M3", 3 );
}
/* Append any AGP-specific information.
*/
- switch ( r128ctx->r128Screen->AGPMode ) {
+ switch ( rmesa->r128Screen->AGPMode ) {
case 1:
strncat( buffer, " AGP 1x", 7 );
break;
@@ -124,19 +129,19 @@ static const GLubyte *r128DDGetString( GLcontext *ctx, GLenum name )
*/
static void r128DDFlush( GLcontext *ctx )
{
- r128ContextPtr r128ctx = R128_CONTEXT( ctx );
+ r128ContextPtr rmesa = R128_CONTEXT(ctx);
- FLUSH_BATCH( r128ctx );
+ FLUSH_BATCH( rmesa );
#if ENABLE_PERF_BOXES
- if ( r128ctx->boxes ) {
- LOCK_HARDWARE( r128ctx );
- r128PerformanceBoxesLocked( r128ctx );
- UNLOCK_HARDWARE( r128ctx );
+ if ( rmesa->boxes ) {
+ LOCK_HARDWARE( rmesa );
+ r128PerformanceBoxesLocked( rmesa );
+ UNLOCK_HARDWARE( rmesa );
}
/* Log the performance counters if necessary */
- r128PerformanceCounters( r128ctx );
+ r128PerformanceCounters( rmesa );
#endif
}
@@ -145,21 +150,22 @@ static void r128DDFlush( GLcontext *ctx )
*/
static void r128DDFinish( GLcontext *ctx )
{
- r128ContextPtr r128ctx = R128_CONTEXT( ctx );
+ r128ContextPtr rmesa = R128_CONTEXT(ctx);
#if ENABLE_PERF_BOXES
/* Bump the performance counter */
- r128ctx->c_drawWaits++;
+ rmesa->c_drawWaits++;
#endif
r128DDFlush( ctx );
- r128WaitForIdle( r128ctx );
+ r128WaitForIdle( rmesa );
}
-/* Return various parameters requested by Mesa (this is deprecated) */
+/* Return various parameters requested by Mesa (this is deprecated).
+ */
static GLint r128DDGetParameteri( const GLcontext *ctx, GLint param )
{
- switch (param) {
+ switch ( param ) {
case DD_HAVE_HARDWARE_FOG:
return 1;
default:
@@ -167,45 +173,49 @@ static GLint r128DDGetParameteri( const GLcontext *ctx, GLint param )
}
}
-/* Initialize the extensions supported by this driver */
+/* Initialize the extensions supported by this driver.
+ */
void r128DDInitExtensions( GLcontext *ctx )
{
- /* FIXME: Are there other extensions to enable/disable??? */
- gl_extensions_disable( ctx, "GL_EXT_shared_texture_palette" );
- gl_extensions_disable( ctx, "GL_EXT_paletted_texture" );
- gl_extensions_disable( ctx, "GL_EXT_point_parameters" );
- gl_extensions_disable( ctx, "ARB_imaging" );
- gl_extensions_disable( ctx, "GL_EXT_blend_minmax" );
+ gl_extensions_disable( ctx, "GL_ARB_imaging" );
+ gl_extensions_disable( ctx, "GL_ARB_texture_compression" );
+ gl_extensions_disable( ctx, "GL_ARB_texture_cube_map" );
+
+ gl_extensions_disable( ctx, "GL_EXT_blend_color" );
gl_extensions_disable( ctx, "GL_EXT_blend_logic_op" );
+ gl_extensions_disable( ctx, "GL_EXT_blend_minmax" );
gl_extensions_disable( ctx, "GL_EXT_blend_subtract" );
- gl_extensions_disable( ctx, "GL_INGR_blend_func_separate" );
+ gl_extensions_disable( ctx, "GL_EXT_convolution" );
+ gl_extensions_disable( ctx, "GL_EXT_paletted_texture" );
+ gl_extensions_disable( ctx, "GL_EXT_point_parameters" );
+ gl_extensions_disable( ctx, "GL_EXT_shared_texture_palette" );
+ gl_extensions_disable( ctx, "GL_EXT_texture_env_combine" );
- if ( getenv( "LIBGL_NO_MULTITEXTURE" ) )
- gl_extensions_disable( ctx, "GL_ARB_multitexture" );
+ gl_extensions_disable( ctx, "GL_HP_occlusion_test" );
+
+ gl_extensions_disable( ctx, "GL_INGR_blend_func_separate" );
gl_extensions_disable( ctx, "GL_SGI_color_matrix" );
gl_extensions_disable( ctx, "GL_SGI_color_table" );
gl_extensions_disable( ctx, "GL_SGIX_pixel_texture" );
- gl_extensions_disable( ctx, "GL_ARB_texture_cube_map" );
- gl_extensions_disable( ctx, "GL_ARB_texture_compression" );
- gl_extensions_disable( ctx, "GL_EXT_convolution" );
}
-/* Initialize the driver's misc functions */
+/* Initialize the driver's misc functions.
+ */
void r128DDInitDriverFuncs( GLcontext *ctx )
{
- ctx->Driver.GetBufferSize = r128DDGetBufferSize;
- ctx->Driver.GetString = r128DDGetString;
- ctx->Driver.Finish = r128DDFinish;
- ctx->Driver.Flush = r128DDFlush;
+ ctx->Driver.GetBufferSize = r128DDGetBufferSize;
+ ctx->Driver.GetString = r128DDGetString;
+ ctx->Driver.Finish = r128DDFinish;
+ ctx->Driver.Flush = r128DDFlush;
- ctx->Driver.Error = NULL;
- ctx->Driver.GetParameteri = r128DDGetParameteri;
+ ctx->Driver.Error = NULL;
+ ctx->Driver.GetParameteri = r128DDGetParameteri;
- ctx->Driver.DrawPixels = NULL;
- ctx->Driver.Bitmap = NULL;
+ ctx->Driver.DrawPixels = NULL;
+ ctx->Driver.Bitmap = NULL;
- ctx->Driver.RegisterVB = r128DDRegisterVB;
- ctx->Driver.UnregisterVB = r128DDUnregisterVB;
- ctx->Driver.BuildPrecalcPipeline = r128DDBuildPrecalcPipeline;
+ ctx->Driver.RegisterVB = r128DDRegisterVB;
+ ctx->Driver.UnregisterVB = r128DDUnregisterVB;
+ ctx->Driver.BuildPrecalcPipeline = r128DDBuildPrecalcPipeline;
}
diff --git a/xc/lib/GL/mesa/src/drv/r128/r128_dd.h b/xc/lib/GL/mesa/src/drv/r128/r128_dd.h
index 447745c43..005949053 100644
--- a/xc/lib/GL/mesa/src/drv/r128/r128_dd.h
+++ b/xc/lib/GL/mesa/src/drv/r128/r128_dd.h
@@ -28,18 +28,18 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
/*
* Authors:
- * Kevin E. Martin <martin@valinux.com>
* Gareth Hughes <gareth@valinux.com>
+ * Kevin E. Martin <martin@valinux.com>
*
*/
-#ifndef _R128_DD_H_
-#define _R128_DD_H_
+#ifndef __R128_DD_H__
+#define __R128_DD_H__
#ifdef GLX_DIRECT_RENDERING
-extern void r128DDInitExtensions(GLcontext *ctx);
-extern void r128DDInitDriverFuncs(GLcontext *ctx);
+extern void r128DDInitExtensions( GLcontext *ctx );
+extern void r128DDInitDriverFuncs( GLcontext *ctx );
#endif
-#endif /* _R128_DD_H_ */
+#endif
diff --git a/xc/lib/GL/mesa/src/drv/r128/r128_eltpath.c b/xc/lib/GL/mesa/src/drv/r128/r128_eltpath.c
index 02085932a..74c29812f 100644
--- a/xc/lib/GL/mesa/src/drv/r128/r128_eltpath.c
+++ b/xc/lib/GL/mesa/src/drv/r128/r128_eltpath.c
@@ -1,25 +1,35 @@
/* $XFree86: xc/lib/GL/mesa/src/drv/r128/r128_eltpath.c,v 1.2 2000/12/07 20:26:08 dawes Exp $ */
+/**************************************************************************
+
+Copyright 1999, 2000 ATI Technologies Inc. and Precision Insight, Inc.,
+ Cedar Park, Texas.
+All Rights Reserved.
+
+Permission is hereby granted, free of charge, to any person obtaining a
+copy of this software and associated documentation files (the "Software"),
+to deal in the Software without restriction, including without limitation
+on the rights to use, copy, modify, merge, publish, distribute, sub
+license, and/or sell copies of the Software, and to permit persons to whom
+the Software is furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice (including the next
+paragraph) shall be included in all copies or substantial portions of the
+Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ATI, PRECISION INSIGHT AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+**************************************************************************/
+
/*
- * GLX Hardware Device Driver for Matrox G400
- * Copyright (C) 1999 Keith Whitwell
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * KEITH WHITWELL, OR ANY OTHER CONTRIBUTORS BE LIABLE FOR ANY CLAIM,
- * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
- * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ * Authors:
+ * Gareth Hughes <gareth@valinux.com>
+ * Keith Whitwell <keithw@valinux.com>
*
*/
@@ -39,193 +49,168 @@
#include "mmath.h"
#include "xform.h"
-#define DEBUG_ELTPATH 0
/* Always use a full-sized stride for vertices. [FIXME]
* Stride in the buffers must be a quadword multiple.
*/
#define CLIP_STRIDE 10
-static void fire_elts( r128ContextPtr r128ctx )
+static void fire_elts( r128ContextPtr rmesa )
{
- int vertsize = r128ctx->vertsize;
+ GLuint vertsize = rmesa->vertsize;
- LOCK_HARDWARE( r128ctx );
-
- if ( DEBUG_ELTPATH )
- fprintf( stderr, "\n%s: elt=%p ret=%p vs=%d\n",
- __FUNCTION__, r128ctx->elt_buf,
- r128ctx->retained_buf, vertsize );
+ LOCK_HARDWARE( rmesa );
/* Fire queued elements and discard that buffer if its contents
* won't be referenced by future elements.
*/
- if ( r128ctx->elt_buf )
+ if ( rmesa->elt_buf )
{
- GLuint retain = (r128ctx->elt_buf == r128ctx->retained_buf);
-
- if ( r128ctx->first_elt != r128ctx->next_elt ) {
- r128FireEltsLocked( r128ctx,
- ((GLuint)r128ctx->first_elt -
- (GLuint)r128ctx->elt_buf->address),
- ((GLuint)r128ctx->next_elt -
- (GLuint)r128ctx->elt_buf->address),
+ GLuint retain = (rmesa->elt_buf == rmesa->retained_buf);
+
+ if ( rmesa->first_elt != rmesa->next_elt ) {
+ r128FireEltsLocked( rmesa,
+ ((GLuint)rmesa->first_elt -
+ (GLuint)rmesa->elt_buf->address),
+ ((GLuint)rmesa->next_elt -
+ (GLuint)rmesa->elt_buf->address),
!retain );
} else if ( !retain ) {
- r128ReleaseBufLocked( r128ctx, r128ctx->elt_buf );
+ r128ReleaseBufLocked( rmesa, rmesa->elt_buf );
}
- r128ctx->elt_buf = 0;
+ rmesa->elt_buf = 0;
}
- else if ( r128ctx->vert_buf )
+ else if ( rmesa->vert_buf )
{
- r128FlushVerticesLocked( r128ctx );
+ r128FlushVerticesLocked( rmesa );
}
- r128GetEltBufLocked( r128ctx );
+ r128GetEltBufLocked( rmesa );
- UNLOCK_HARDWARE( r128ctx );
+ UNLOCK_HARDWARE( rmesa );
/* Give the compiler a chance to optimize the divisions.
*/
switch ( vertsize ) {
case 8:
- r128ctx->next_vert_index = (GLushort)
- (((r128ctx->elt_buf->idx + 1) *
+ rmesa->next_vert_index = (GLushort)
+ (((rmesa->elt_buf->idx + 1) *
R128_BUFFER_SIZE / (8 * sizeof(GLuint))) - 1);
- r128ctx->next_vert = (GLfloat *)
- ((GLuint)r128ctx->vert_heap +
- r128ctx->next_vert_index * 8 * sizeof(GLfloat));
+ rmesa->next_vert = (GLfloat *)
+ ((GLuint)rmesa->vert_heap +
+ rmesa->next_vert_index * 8 * sizeof(GLfloat));
break;
case 10:
- r128ctx->next_vert_index = (GLushort)
- (((r128ctx->elt_buf->idx + 1) *
+ rmesa->next_vert_index = (GLushort)
+ (((rmesa->elt_buf->idx + 1) *
R128_BUFFER_SIZE / (10 * sizeof(GLuint))) - 1);
- r128ctx->next_vert = (GLfloat *)
- ((GLuint)r128ctx->vert_heap +
- r128ctx->next_vert_index * 10 * sizeof(GLfloat));
+ rmesa->next_vert = (GLfloat *)
+ ((GLuint)rmesa->vert_heap +
+ rmesa->next_vert_index * 10 * sizeof(GLfloat));
break;
}
- r128ctx->first_elt = r128ctx->next_elt = (GLushort *)
- ((GLubyte *)r128ctx->elt_buf->address + R128_INDEX_PRIM_OFFSET);
-
- r128ctx->elt_vertsize = vertsize;
+ rmesa->first_elt = rmesa->next_elt = (GLushort *)
+ ((GLubyte *)rmesa->elt_buf->address + R128_INDEX_PRIM_OFFSET);
- if ( DEBUG_ELTPATH )
- fprintf( stderr, "new elt=%p idx=%d tot=%d next=%p idx=%d\n\n",
- r128ctx->elt_buf, r128ctx->elt_buf->idx,
- r128ctx->elt_buf->total,
- r128ctx->next_vert, r128ctx->next_vert_index );
-
- {
- GLint space = (GLint)((GLuint)r128ctx->next_vert -
- (GLuint)r128ctx->next_elt);
- if ( DEBUG_ELTPATH )
- fprintf( stderr, " new nv=%p ne=%p space=%d\n",
- r128ctx->next_vert, r128ctx->next_elt, space );
- }
+ rmesa->elt_vertsize = vertsize;
}
-static void release_bufs( r128ContextPtr r128ctx )
+static void release_bufs( r128ContextPtr rmesa )
{
- if ( DEBUG_ELTPATH )
- fprintf( stderr, "%s: %d idx=%d\n",
- __FUNCTION__,
- r128ctx->retained_buf &&
- r128ctx->retained_buf != r128ctx->elt_buf,
- r128ctx->retained_buf ? r128ctx->retained_buf->idx : -1 );
-
- if ( r128ctx->retained_buf && r128ctx->retained_buf != r128ctx->elt_buf )
+ if ( rmesa->retained_buf && rmesa->retained_buf != rmesa->elt_buf )
{
- LOCK_HARDWARE( r128ctx );
- if ( r128ctx->first_elt != r128ctx->next_elt ) {
- r128FireEltsLocked( r128ctx,
- ((GLuint)r128ctx->first_elt -
- (GLuint)r128ctx->elt_buf->address),
- ((GLuint)r128ctx->next_elt -
- (GLuint)r128ctx->elt_buf->address),
+ LOCK_HARDWARE( rmesa );
+ if ( rmesa->first_elt != rmesa->next_elt ) {
+ r128FireEltsLocked( rmesa,
+ ((GLuint)rmesa->first_elt -
+ (GLuint)rmesa->elt_buf->address),
+ ((GLuint)rmesa->next_elt -
+ (GLuint)rmesa->elt_buf->address),
0 );
- ALIGN_NEXT_ELT( r128ctx );
- r128ctx->first_elt = r128ctx->next_elt;
+ ALIGN_NEXT_ELT( rmesa );
+ rmesa->first_elt = rmesa->next_elt;
}
- r128ReleaseBufLocked( r128ctx, r128ctx->retained_buf );
- UNLOCK_HARDWARE( r128ctx );
+ r128ReleaseBufLocked( rmesa, rmesa->retained_buf );
+ UNLOCK_HARDWARE( rmesa );
}
- r128ctx->retained_buf = 0;
+ rmesa->retained_buf = 0;
}
-#define NEGATIVE(f) (f < 0)
-#define DIFFERENT_SIGNS(a,b) ((a*b) < 0)
-#define LINTERP( T, A, B ) ( (A) + (T) * ( (B) - (A) ) )
+#define NEGATIVE( f ) (f < 0)
+#define DIFFERENT_SIGNS( a, b ) ((a * b) < 0)
+#define LINTERP( T, A, B ) ((A) + (T) * ((B) - (A)))
-#define INTERP_RGBA(t, out, a, b) { \
- int i; \
- for (i = 0; i < 4; i++) { \
- GLfloat fa = UBYTE_COLOR_TO_FLOAT_COLOR(a[i]); \
- GLfloat fb = UBYTE_COLOR_TO_FLOAT_COLOR(b[i]); \
- GLfloat fo = LINTERP(t, fa, fb); \
- FLOAT_COLOR_TO_UBYTE_COLOR(out[i], fo); \
- } \
+#define INTERP_RGBA( t, out, a, b ) { \
+ GLuint i; \
+ for ( i = 0 ; i < 4 ; i++ ) { \
+ GLfloat fa = UBYTE_COLOR_TO_FLOAT_COLOR( a[i] ); \
+ GLfloat fb = UBYTE_COLOR_TO_FLOAT_COLOR( b[i] ); \
+ GLfloat fo = LINTERP( t, fa, fb ); \
+ FLOAT_COLOR_TO_UBYTE_COLOR( out[i], fo ); \
+ } \
}
-#define CLIP(SGN,V,PLANE) \
-if (mask & PLANE) { \
- GLuint *indata = inlist[in]; \
- GLuint *outdata = inlist[in ^= 1]; \
- GLuint nr = n; \
- GLfloat *J = verts[indata[nr-1]]; \
- GLfloat dpJ = (SGN J[V]) + J[3]; \
- \
- for (i = n = 0 ; i < nr ; i++) { \
- GLuint elt_i = indata[i]; \
- GLfloat *I = verts[elt_i]; \
- GLfloat dpI = (SGN I[V]) + I[3]; \
- \
- if (DIFFERENT_SIGNS(dpI, dpJ)) { \
- GLfloat *O = verts[next_vert]; \
- outdata[n++] = next_vert++; \
- \
- if (NEGATIVE(dpI)) { \
- GLfloat t = dpI / (dpI - dpJ); \
- interp(t, O, I, J); \
- } \
- else \
- { \
- GLfloat t = dpJ / (dpJ - dpI); \
- interp(t, O, J, I); \
- } \
- } \
- \
- if (!NEGATIVE(dpI)) \
- outdata[n++] = elt_i; \
- \
- J = I; \
- dpJ = dpI; \
- } \
- \
- if (n < 3) return; \
-}
+#define CLIP( SGN, V, PLANE ) \
+do { \
+ if ( mask & PLANE ) { \
+ GLuint *indata = inlist[in]; \
+ GLuint *outdata = inlist[in ^= 1]; \
+ GLuint nr = n; \
+ GLfloat *J = verts[indata[nr-1]]; \
+ GLfloat dpJ = (SGN J[V]) + J[3]; \
+ \
+ for ( i = n = 0 ; i < nr ; i++ ) { \
+ GLuint elt_i = indata[i]; \
+ GLfloat *I = verts[elt_i]; \
+ GLfloat dpI = (SGN I[V]) + I[3]; \
+ \
+ if ( DIFFERENT_SIGNS( dpI, dpJ ) ) { \
+ GLfloat *O = verts[next_vert]; \
+ outdata[n++] = next_vert++; \
+ \
+ if ( NEGATIVE( dpI ) ) { \
+ GLfloat t = dpI / (dpI - dpJ); \
+ interp( t, O, I, J ); \
+ } \
+ else \
+ { \
+ GLfloat t = dpJ / (dpJ - dpI); \
+ interp( t, O, J, I ); \
+ } \
+ } \
+ \
+ if ( !NEGATIVE( dpI ) ) \
+ outdata[n++] = elt_i; \
+ \
+ J = I; \
+ dpJ = dpI; \
+ } \
+ \
+ if ( n < 3 ) return; \
+ } \
+} while (0)
-static void r128_tri_clip( r128ContextPtr r128ctx,
+static void r128_tri_clip( r128ContextPtr rmesa,
struct vertex_buffer *VB,
GLuint *elt,
GLubyte mask )
{
- struct r128_elt_tab *tab = r128ctx->elt_tab;
+ struct r128_elt_tab *tab = rmesa->elt_tab;
r128_interp_func interp = tab->interp;
- GLint vertsize = r128ctx->vertsize;
+ GLuint vertsize = rmesa->vertsize;
GLuint inlist[2][VB_MAX_CLIPPED_VERTS];
GLuint in = 0;
GLuint n = 3, next_vert = 3;
@@ -235,55 +220,44 @@ static void r128_tri_clip( r128ContextPtr r128ctx,
/* Build temporary vertices in clipspace. This is the potential
* downside to this path.
*/
- tab->build_tri_verts( r128ctx, VB, (GLfloat *)verts, elt );
+ tab->build_tri_verts( rmesa, VB, (GLfloat *)verts, elt );
inlist[0][0] = 0;
inlist[0][1] = 1;
inlist[0][2] = 2;
- CLIP(-,0,CLIP_RIGHT_BIT);
- CLIP(+,0,CLIP_LEFT_BIT);
- CLIP(-,1,CLIP_TOP_BIT);
- CLIP(+,1,CLIP_BOTTOM_BIT);
- CLIP(-,2,CLIP_FAR_BIT);
- CLIP(+,2,CLIP_NEAR_BIT);
+ CLIP( -, 0, CLIP_RIGHT_BIT );
+ CLIP( +, 0, CLIP_LEFT_BIT );
+ CLIP( -, 1, CLIP_TOP_BIT );
+ CLIP( +, 1, CLIP_BOTTOM_BIT );
+ CLIP( -, 2, CLIP_FAR_BIT );
+ CLIP( +, 2, CLIP_NEAR_BIT );
{
GLuint *out = inlist[in];
- GLint space = (GLint)((GLuint)r128ctx->next_vert -
- (GLuint)r128ctx->next_elt);
+ GLint space = (GLint)((GLuint)rmesa->next_vert -
+ (GLuint)rmesa->next_elt);
- if ( DEBUG_ELTPATH )
- fprintf( stderr, " clip nv=%p ne=%p space=%d thresh=%d %d\n",
- r128ctx->next_vert, r128ctx->next_elt,
- space, (GLint)n * (vertsize + 2) * (GLint)sizeof(GLuint),
- space < (GLint)n * (vertsize + 2) * (GLint)sizeof(GLuint) );
-
- /* GH: Why the hell do we explicitly have to test the sign of the
- * available space here?
- */
- if ( space < (GLint)n * (vertsize + 2) * (GLint)sizeof(GLuint) ) {
- fire_elts( r128ctx );
+ if ( space < (GLint)(n * (vertsize + 2) * sizeof(GLuint)) ) {
+ fire_elts( rmesa );
}
/* Project the new vertices and emit to dma buffers. Translate
* out values to physical addresses for setup dma.
*/
- tab->project_and_emit_verts( r128ctx, (GLfloat *)verts, out, n );
+ tab->project_and_emit_verts( rmesa, (GLfloat *)verts, out, n );
/* Convert the planar polygon to a list of triangles and emit to
* elt buffers.
*/
- for (i = 2 ; i < n ; i++) {
- r128ctx->next_elt[0] = (GLushort) out[0];
- r128ctx->next_elt[1] = (GLushort) out[i-1];
- r128ctx->next_elt[2] = (GLushort) out[i];
- r128ctx->next_elt += 3;
+ for ( i = 2 ; i < n ; i++ ) {
+ rmesa->next_elt[0] = (GLushort) out[0];
+ rmesa->next_elt[1] = (GLushort) out[i-1];
+ rmesa->next_elt[2] = (GLushort) out[i];
+ rmesa->next_elt += 3;
}
}
- if ( DEBUG_ELTPATH )
- fflush( stderr );
}
@@ -295,37 +269,22 @@ static void r128_tri_clip( r128ContextPtr r128ctx,
* unclipped primitives from the original list.
*/
-#define INIT(x)
+#define INIT( x )
#define TRI_THRESHOLD (GLint)(2 * sizeof(GLuint))
-#define UNCLIPPED_VERT(x) (GLushort)(r128ctx->first_vert_index - x)
+#define UNCLIPPED_VERT( x ) (GLushort)(rmesa->first_vert_index - x)
#define TRIANGLE( e2, e1, e0 ) \
do { \
- if ( DEBUG_ELTPATH ) \
- fprintf( stderr, " tri nv=%p ne=%p space=%d thresh=%d %d\n", \
- r128ctx->next_vert, r128ctx->next_elt, \
- (GLint)((GLuint)r128ctx->next_vert - \
- (GLuint)r128ctx->next_elt), TRI_THRESHOLD, \
- ( (GLint)((GLuint)r128ctx->next_vert - \
- (GLuint)r128ctx->next_elt) < TRI_THRESHOLD ) );\
- if ( (GLint)((GLuint)r128ctx->next_vert - \
- (GLuint)r128ctx->next_elt) < TRI_THRESHOLD ) { \
- if ( DEBUG_ELTPATH ) \
- fprintf( stderr, " firing elts...\n" ); \
- fire_elts( r128ctx ); \
+ if ( (GLint)((GLuint)rmesa->next_vert - \
+ (GLuint)rmesa->next_elt) < TRI_THRESHOLD ) { \
+ fire_elts( rmesa ); \
} \
- r128ctx->next_elt[0] = UNCLIPPED_VERT( e2 ); \
- r128ctx->next_elt[1] = UNCLIPPED_VERT( e1 ); \
- r128ctx->next_elt[2] = UNCLIPPED_VERT( e0 ); \
- if ( 0 ) \
- fprintf( stderr, " tri %d,%d,%d -> %hd,%hd,%hd\n", \
- e2, e1, e0, r128ctx->next_elt[0], \
- r128ctx->next_elt[1], r128ctx->next_elt[2]); \
- r128ctx->next_elt += 3; \
- if ( DEBUG_ELTPATH ) \
- fflush( stderr ); \
+ rmesa->next_elt[0] = UNCLIPPED_VERT( e2 ); \
+ rmesa->next_elt[1] = UNCLIPPED_VERT( e1 ); \
+ rmesa->next_elt[2] = UNCLIPPED_VERT( e0 ); \
+ rmesa->next_elt += 3; \
} while (0)
#define CLIP_TRIANGLE( e2, e1, e0 ) \
@@ -337,16 +296,16 @@ do { \
out[0] = e2; \
out[1] = e1; \
out[2] = e0; \
- r128_tri_clip( r128ctx, VB, out, ormask ); \
+ r128_tri_clip( rmesa, VB, out, ormask ); \
} \
} while (0)
#define LOCAL_VARS \
- r128ContextPtr r128ctx = R128_CONTEXT( VB->ctx ); \
+ r128ContextPtr rmesa = R128_CONTEXT(VB->ctx); \
GLuint *elt = VB->EltPtr->data; \
GLuint out[VB_MAX_CLIPPED_VERTS]; \
GLubyte *mask = VB->ClipMask; \
- (void) mask; (void) out; (void) elt; (void) r128ctx;
+ (void) mask; (void) out; (void) elt; (void) rmesa;
@@ -355,7 +314,7 @@ do { \
#define RENDER_TRI( i2, i1, i0, pv, parity ) \
do { \
GLuint e2 = elt[i2], e1 = elt[i1], e0 = elt[i0]; \
- if (parity) e2 = elt[i1], e1 = elt[i2]; \
+ if ( parity ) e2 = elt[i1], e1 = elt[i2]; \
CLIP_TRIANGLE( e2, e1, e0 ); \
} while (0)
@@ -369,20 +328,20 @@ do { \
#define LOCAL_VARS \
- r128ContextPtr r128ctx = R128_CONTEXT( VB->ctx ); \
+ r128ContextPtr rmesa = R128_CONTEXT(VB->ctx); \
GLuint *elt = VB->EltPtr->data; \
- (void) elt; (void) r128ctx;
+ (void) elt; (void) rmesa;
#define RENDER_POINTS( start, count )
#define RENDER_LINE( i1, i0 )
#define RENDER_TRI( i2, i1, i0, pv, parity ) \
do { \
GLuint e2 = elt[i2], e1 = elt[i1], e0 = elt[i0]; \
- if (parity) e2 = elt[i1], e1 = elt[i2]; \
+ if ( parity ) e2 = elt[i1], e1 = elt[i2]; \
TRIANGLE( e2, e1, e0 ); \
} while (0)
-#define RENDER_QUAD(i3, i2, i1, i0, pv ) \
+#define RENDER_QUAD( i3, i2, i1, i0, pv ) \
TRIANGLE( elt[i3], elt[i2], elt[i0] ); \
TRIANGLE( elt[i2], elt[i1], elt[i0] )
@@ -394,16 +353,16 @@ do { \
static void refresh_projection_matrix( GLcontext *ctx )
{
- r128ContextPtr r128ctx = R128_CONTEXT(ctx);
+ r128ContextPtr rmesa = R128_CONTEXT(ctx);
GLmatrix *mat = &ctx->Viewport.WindowMap;
- GLfloat *m = r128ctx->device_matrix;
+ GLfloat *m = rmesa->device_matrix;
m[MAT_SX] = mat->m[MAT_SX];
m[MAT_TX] = mat->m[MAT_TX];
m[MAT_SY] = -mat->m[MAT_SY];
- m[MAT_TY] = -mat->m[MAT_TY] + r128ctx->driDrawable->h;
- m[MAT_SZ] = mat->m[MAT_SZ] * r128ctx->depth_scale;
- m[MAT_TZ] = mat->m[MAT_TZ] * r128ctx->depth_scale;
+ m[MAT_TY] = -mat->m[MAT_TY] + rmesa->driDrawable->h;
+ m[MAT_SZ] = mat->m[MAT_SZ] * rmesa->depth_scale;
+ m[MAT_TZ] = mat->m[MAT_TZ] * rmesa->depth_scale;
}
#define CLIP_UBYTE_B 0
@@ -439,7 +398,7 @@ static void refresh_projection_matrix( GLcontext *ctx )
/* Very sparsely popluated array - fix the indices.
*/
-static struct r128_elt_tab r128EltTab[0x80];
+static struct r128_elt_tab r128EltTab[R128_MAX_SETUPFUNC];
void r128DDEltPathInit( void )
{
@@ -451,7 +410,9 @@ void r128DDEltPathInit( void )
r128_init_eltpath_TEX0( &r128EltTab[R128_TEX0_BIT] );
r128_init_eltpath_RGBA_TEX0( &r128EltTab[R128_RGBA_BIT|R128_TEX0_BIT] );
r128_init_eltpath_TEX0_TEX1( &r128EltTab[R128_TEX0_BIT|R128_TEX1_BIT] );
- r128_init_eltpath_RGBA_TEX0_TEX1( &r128EltTab[R128_RGBA_BIT|R128_TEX0_BIT|R128_TEX1_BIT] );
+ r128_init_eltpath_RGBA_TEX0_TEX1( &r128EltTab[(R128_RGBA_BIT |
+ R128_TEX0_BIT |
+ R128_TEX1_BIT)] );
}
#define VALID_SETUP (R128_RGBA_BIT|R128_TEX0_BIT|R128_TEX1_BIT)
@@ -473,17 +434,11 @@ void r128DDEltPath( struct vertex_buffer *VB )
{
GLcontext *ctx = VB->ctx;
GLenum prim = ctx->CVA.elt_mode;
- r128ContextPtr r128ctx = R128_CONTEXT( ctx );
- struct r128_elt_tab *tab = &r128EltTab[r128ctx->SetupIndex & VALID_SETUP];
- GLint vertsize = r128ctx->vertsize;
+ r128ContextPtr rmesa = R128_CONTEXT(ctx);
+ struct r128_elt_tab *tab = &r128EltTab[rmesa->SetupIndex & VALID_SETUP];
+ GLuint vertsize = rmesa->vertsize;
GLint space;
- if ( DEBUG_ELTPATH )
- fprintf( stderr, "\n\n\n%s: count=%d space=%d\n",
- __FUNCTION__, VB->Count,
- (GLint)((GLuint)r128ctx->next_vert -
- (GLuint)r128ctx->next_elt) );
-
VB->ClipPtr = TransformRaw( &VB->Clip,
&ctx->ModelProjectMatrix,
VB->ObjPtr );
@@ -498,40 +453,27 @@ void r128DDEltPath( struct vertex_buffer *VB )
&VB->ClipOrMask,
&VB->ClipAndMask );
- if ( VB->ClipAndMask ) {
- if ( DEBUG_ELTPATH )
- fprintf( stderr, " clipped, returning...\n" );
+ if ( VB->ClipAndMask )
return;
- }
- if ( r128ctx->vert_buf ) {
- r128FlushVertices( r128ctx );
- }
- if ( r128ctx->new_state ) {
+
+ if ( rmesa->vert_buf )
+ r128FlushVertices( rmesa );
+
+ if ( rmesa->new_state )
r128DDUpdateHWState( ctx );
- }
- space = (GLint)((GLuint)r128ctx->next_vert -
- (GLuint)r128ctx->next_elt);
+ space = (GLint)((GLuint)rmesa->next_vert -
+ (GLuint)rmesa->next_elt);
/* Allocate a single buffer to hold unclipped vertices. All
* unclipped vertices must be contiguous.
*/
- if ( DEBUG_ELTPATH )
- fprintf( stderr, " top nv=%p ne=%p space=%d reqd=%d count=%d clip=0x%x\n\n",
- r128ctx->next_vert, r128ctx->next_elt, space,
- (GLint)VB->Count * vertsize * sizeof(GLuint),
- VB->Count, VB->ClipOrMask );
-
- /* Because we need to adjust the next_elt pointer to accomodate the
- * CCE packet header, we can sometimes go past the next_vert pointer
- * and thus have negative space.
- */
- if ( space < (GLint)VB->Count * vertsize * (GLint)sizeof(GLuint) ||
- r128ctx->vertsize != r128ctx->elt_vertsize ) {
- fire_elts( r128ctx );
+ if ( space < (GLint)(VB->Count * vertsize * sizeof(GLuint)) ||
+ rmesa->vertsize != rmesa->elt_vertsize ) {
+ fire_elts( rmesa );
}
- r128ctx->retained_buf = r128ctx->elt_buf;
+ rmesa->retained_buf = rmesa->elt_buf;
/* Emit unclipped vertices to the buffer.
*/
@@ -540,7 +482,7 @@ void r128DDEltPath( struct vertex_buffer *VB )
/* Emit indices and clipped vertices to one or more buffers.
*/
if ( VB->ClipOrMask ) {
- r128ctx->elt_tab = tab;
+ rmesa->elt_tab = tab;
r128_render_tab_elt[prim]( VB, 0, VB->EltPtr->count, 0 );
} else {
r128_render_tab_elt_unclipped[prim]( VB, 0, VB->EltPtr->count, 0 );
@@ -548,20 +490,10 @@ void r128DDEltPath( struct vertex_buffer *VB )
/* Send to hardware and release the elt buffer.
*/
- release_bufs( r128ctx );
+ release_bufs( rmesa );
/* This indicates that there is no cached data to reuse.
*/
VB->pipeline->data_valid = 0;
VB->pipeline->new_state = 0;
-
- if ( DEBUG_ELTPATH ) {
- FLUSH_BATCH( r128ctx );
-
- LOCK_HARDWARE( r128ctx );
- drmR128WaitForIdleCCE( r128ctx->driFd );
- UNLOCK_HARDWARE( r128ctx );
-
- __asm__ __volatile__ ( "int $3" );
- }
}
diff --git a/xc/lib/GL/mesa/src/drv/r128/r128_elttmp.h b/xc/lib/GL/mesa/src/drv/r128/r128_elttmp.h
index ba82a261f..e477bd7b9 100644
--- a/xc/lib/GL/mesa/src/drv/r128/r128_elttmp.h
+++ b/xc/lib/GL/mesa/src/drv/r128/r128_elttmp.h
@@ -1,25 +1,35 @@
/* $XFree86: xc/lib/GL/mesa/src/drv/r128/r128_elttmp.h,v 1.1 2000/12/04 19:21:46 dawes Exp $ */
+/**************************************************************************
+
+Copyright 1999, 2000 ATI Technologies Inc. and Precision Insight, Inc.,
+ Cedar Park, Texas.
+All Rights Reserved.
+
+Permission is hereby granted, free of charge, to any person obtaining a
+copy of this software and associated documentation files (the "Software"),
+to deal in the Software without restriction, including without limitation
+on the rights to use, copy, modify, merge, publish, distribute, sub
+license, and/or sell copies of the Software, and to permit persons to whom
+the Software is furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice (including the next
+paragraph) shall be included in all copies or substantial portions of the
+Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ATI, PRECISION INSIGHT AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+**************************************************************************/
+
/*
- * DRI Hardware Device Driver for G200/G400
- * Copyright (C) 1999 Keith Whitwell
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * KEITH WHITWELL, OR ANY OTHER CONTRIBUTORS BE LIABLE FOR ANY CLAIM,
- * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
- * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ * Authors:
+ * Keith Whitwell <keithw@valinux.com>
+ * Gareth Hughes <gareth@valinux.com>
*
*/
@@ -34,8 +44,7 @@
*/
static void TAG(emit_unclipped_verts)( struct vertex_buffer *VB )
{
- GLuint i;
- r128ContextPtr r128ctx = R128_CONTEXT(VB->ctx);
+ r128ContextPtr rmesa = R128_CONTEXT(VB->ctx);
GLfloat *dev = VB->Projected->start;
GLubyte *color = VB->ColorPtr->start;
GLfloat *tex0_data = VB->TexCoordPtr[0]->start;
@@ -43,45 +52,38 @@ static void TAG(emit_unclipped_verts)( struct vertex_buffer *VB )
GLuint color_stride = VB->ColorPtr->stride;
GLuint tex0_stride = VB->TexCoordPtr[0]->stride;
GLuint tex1_stride = VB->TexCoordPtr[1]->stride;
- GLuint buffer_stride = r128ctx->vertsize;
+ GLuint buffer_stride = rmesa->vertsize;
- GLfloat *f = r128ctx->next_vert;
+ GLfloat *f = rmesa->next_vert;
GLuint count = VB->Count;
GLubyte *clipmask = VB->ClipMask;
- const GLfloat *m = r128ctx->device_matrix;
+ const GLfloat *m = rmesa->device_matrix;
const GLfloat sx = m[0], sy = m[5], sz = m[10];
const GLfloat tx = m[12], ty = m[13], tz = m[14];
+ GLuint i;
- if ( 0 )
- fprintf( stderr, "%s: stride=%d\n", __FUNCTION__, buffer_stride );
-
- r128ctx->retained_buf = r128ctx->elt_buf;
- r128ctx->first_vert_index = r128ctx->next_vert_index;
+ rmesa->retained_buf = rmesa->elt_buf;
+ rmesa->first_vert_index = rmesa->next_vert_index;
for ( i = 0 ; i < count ; f -= buffer_stride, i++ )
{
if ( !clipmask[i] )
{
- if ( 0 )
- fprintf( stderr, "vert=%d addr=%p space=0x%x\n",
- i, f, (GLuint)f - (GLuint)r128ctx->elt_buf->address );
-
f[0] = sx * dev[0] + tx;
f[1] = sy * dev[1] + ty;
f[2] = sz * dev[2] + tz;
f[3] = dev[3];
- if (TYPE & R128_RGBA_BIT) {
+ if ( TYPE & R128_RGBA_BIT ) {
#if 0 /*defined(USE_X86_ASM)*/
- __asm__ (
- "movl (%%edx),%%eax \n"
- "bswap %%eax \n"
- "rorl $8,%%eax \n"
- "movl %%eax,16(%%edi) \n"
- :
- : "d" (color), "D" (f)
- : "%eax" );
+ __asm__ ( "movl (%%edx),%%eax \n"
+ "bswap %%eax \n"
+ "rorl $8,%%eax \n"
+ "movl %%eax,16(%%edi) \n"
+ :
+ : "d" (color), "D" (f)
+ : "%eax" );
#else
GLubyte *b = (GLubyte *)&f[4];
b[CLIP_UBYTE_B] = color[2];
@@ -91,25 +93,25 @@ static void TAG(emit_unclipped_verts)( struct vertex_buffer *VB )
#endif
}
- if (TYPE & R128_TEX0_BIT) {
- *(int*)&f[6] = *(int*)&tex0_data[0];
- *(int*)&f[7] = *(int*)&tex0_data[1];
+ if ( TYPE & R128_TEX0_BIT ) {
+ *(GLuint *)&f[6] = *(GLuint *)&tex0_data[0];
+ *(GLuint *)&f[7] = *(GLuint *)&tex0_data[1];
}
- if (TYPE & R128_TEX1_BIT) {
- *(int*)&f[8] = *(int*)&tex1_data[0];
- *(int*)&f[9] = *(int*)&tex1_data[1];
+ if ( TYPE & R128_TEX1_BIT ) {
+ *(GLuint *)&f[8] = *(GLuint *)&tex1_data[0];
+ *(GLuint *)&f[9] = *(GLuint *)&tex1_data[1];
}
}
- STRIDE_F(dev, 16);
- if (TYPE & R128_RGBA_BIT) color += color_stride;
- if (TYPE & R128_TEX0_BIT) STRIDE_F(tex0_data, tex0_stride);
- if (TYPE & R128_TEX1_BIT) STRIDE_F(tex1_data, tex1_stride);
+ STRIDE_F( dev, 16 );
+ if ( TYPE & R128_RGBA_BIT ) color += color_stride;
+ if ( TYPE & R128_TEX0_BIT ) STRIDE_F( tex0_data, tex0_stride );
+ if ( TYPE & R128_TEX1_BIT ) STRIDE_F( tex1_data, tex1_stride );
}
- r128ctx->next_vert = f;
- r128ctx->next_vert_index -= count;
+ rmesa->next_vert = f;
+ rmesa->next_vert_index -= count;
}
@@ -117,12 +119,12 @@ static void TAG(emit_unclipped_verts)( struct vertex_buffer *VB )
* Recreate from the VB data rather than trying to read back from
* uncached memory.
*/
-static void TAG(build_tri_verts)( r128ContextPtr r128ctx,
+static void TAG(build_tri_verts)( r128ContextPtr rmesa,
struct vertex_buffer *VB,
GLfloat *O,
GLuint *elt )
{
- int i;
+ GLint i;
for ( i = 0 ; i < 3 ; i++, O += CLIP_STRIDE ) {
GLfloat *clip = VB->Clip.start + elt[i]*4;
@@ -132,8 +134,8 @@ static void TAG(build_tri_verts)( r128ContextPtr r128ctx,
O[2] = clip[2];
O[3] = clip[3];
- if (TYPE & R128_RGBA_BIT) {
- GLubyte *col = VEC_ELT(VB->ColorPtr, GLubyte, elt[i]);
+ if ( TYPE & R128_RGBA_BIT ) {
+ GLubyte *col = VEC_ELT( VB->ColorPtr, GLubyte, elt[i] );
GLubyte *b = (GLubyte *)&O[4];
b[CLIP_UBYTE_R] = col[0];
b[CLIP_UBYTE_G] = col[1];
@@ -141,22 +143,16 @@ static void TAG(build_tri_verts)( r128ContextPtr r128ctx,
b[CLIP_UBYTE_A] = col[3];
}
- if ( 0 )
- fprintf(stderr,
- "build_tri_vert elt[%d]=%d index=0x%x (first_index=0x%x)\n",
- i, elt[i], (GLuint)UNCLIPPED_VERT(elt[i]),
- (GLuint)r128ctx->first_vert_index);
-
*(GLuint *)&O[5] = UNCLIPPED_VERT(elt[i]);
- if (TYPE & R128_TEX0_BIT) {
- GLfloat *tex0_data = VEC_ELT(VB->TexCoordPtr[0], GLfloat, elt[i]);
+ if ( TYPE & R128_TEX0_BIT ) {
+ GLfloat *tex0_data = VEC_ELT( VB->TexCoordPtr[0], GLfloat, elt[i] );
*(int*)&O[6] = *(int*)&tex0_data[0];
*(int*)&O[7] = *(int*)&tex0_data[1];
}
- if (TYPE & R128_TEX1_BIT) {
- GLfloat *tex1_data = VEC_ELT(VB->TexCoordPtr[1], GLfloat, elt[i]);
+ if ( TYPE & R128_TEX1_BIT ) {
+ GLfloat *tex1_data = VEC_ELT( VB->TexCoordPtr[1], GLfloat, elt[i] );
*(int*)&O[8] = *(int*)&tex1_data[0];
*(int*)&O[9] = *(int*)&tex1_data[1];
}
@@ -171,30 +167,28 @@ static void TAG(interp)( GLfloat t,
const GLfloat *I,
const GLfloat *J )
{
- O[0] = LINTERP(t, I[0], J[0]);
- O[1] = LINTERP(t, I[1], J[1]);
- O[2] = LINTERP(t, I[2], J[2]);
- O[3] = LINTERP(t, I[3], J[3]);
-
- if (TYPE & R128_RGBA_BIT) {
- INTERP_RGBA(t,
- ((GLubyte *)&(O[4])),
- ((GLubyte *)&(I[4])),
- ((GLubyte *)&(J[4])));
+ O[0] = LINTERP( t, I[0], J[0] );
+ O[1] = LINTERP( t, I[1], J[1] );
+ O[2] = LINTERP( t, I[2], J[2] );
+ O[3] = LINTERP( t, I[3], J[3] );
+
+ if ( TYPE & R128_RGBA_BIT ) {
+ INTERP_RGBA( t,
+ ((GLubyte *)&(O[4])),
+ ((GLubyte *)&(I[4])),
+ ((GLubyte *)&(J[4])) );
}
- if (0) fprintf(stderr, "setting 0x%x to ~0\n", (GLuint)&O[5]);
-
*(GLuint *)&O[5] = ~0; /* note that this is a new vertex */
- if (TYPE & R128_TEX0_BIT) {
- O[6] = LINTERP(t, I[6], J[6]);
- O[7] = LINTERP(t, I[7], J[7]);
+ if ( TYPE & R128_TEX0_BIT ) {
+ O[6] = LINTERP( t, I[6], J[6] );
+ O[7] = LINTERP( t, I[7], J[7] );
}
- if (TYPE & R128_TEX1_BIT) {
- O[8] = LINTERP(t, I[8], J[8]);
- O[9] = LINTERP(t, I[9], J[9]);
+ if ( TYPE & R128_TEX1_BIT ) {
+ O[8] = LINTERP( t, I[8], J[8] );
+ O[9] = LINTERP( t, I[9], J[9] );
}
}
@@ -204,30 +198,26 @@ static void TAG(interp)( GLfloat t,
* new ones to dma buffers. Update the element list to a format
* suitable for sending to hardware.
*/
-static void TAG(project_and_emit_verts)( r128ContextPtr r128ctx,
+static void TAG(project_and_emit_verts)( r128ContextPtr rmesa,
const GLfloat *verts,
GLuint *elt,
- int nr)
+ GLuint nr)
{
- GLfloat *O = r128ctx->next_vert;
- GLushort index = r128ctx->next_vert_index;
- GLuint buffer_stride = r128ctx->vertsize;
+ GLfloat *O = rmesa->next_vert;
+ GLushort index = rmesa->next_vert_index;
+ GLuint buffer_stride = rmesa->vertsize;
- const GLfloat *m = r128ctx->device_matrix;
+ const GLfloat *m = rmesa->device_matrix;
const GLfloat sx = m[0], sy = m[5], sz = m[10];
const GLfloat tx = m[12], ty = m[13], tz = m[14];
GLuint i;
- for (i = 0 ; i < nr ; i++) {
+ for ( i = 0 ; i < nr ; i++ ) {
const GLfloat *I = &verts[elt[i] * CLIP_STRIDE];
GLuint tmp = *(GLuint *)&I[5];
- if (0) fprintf(stderr, "elt[%d] (tmp 0x%x %d) %d --> ",
- i, (GLuint)&I[5], tmp, elt[i]);
-
- if ((elt[i] = tmp) == ~0)
- {
- GLfloat oow = 1.0/I[3];
+ if ( (elt[i] = tmp) == ~0 ) {
+ GLfloat oow = 1.0 / I[3];
elt[i] = index--;
@@ -236,37 +226,36 @@ static void TAG(project_and_emit_verts)( r128ContextPtr r128ctx,
O[2] = sz * I[2] * oow + tz;
O[3] = oow;
- if (TYPE & R128_RGBA_BIT) {
- *(int*)&O[4] = *(int*)&I[4];
+ if ( TYPE & R128_RGBA_BIT ) {
+ *(GLuint *)&O[4] = *(GLuint *)&I[4];
}
- if (TYPE & R128_TEX0_BIT) {
- *(int*)&O[6] = *(int*)&I[6];
- *(int*)&O[7] = *(int*)&I[7];
+ if ( TYPE & R128_TEX0_BIT ) {
+ *(GLuint *)&O[6] = *(GLuint *)&I[6];
+ *(GLuint *)&O[7] = *(GLuint *)&I[7];
}
- if (TYPE & R128_TEX1_BIT) {
- *(int*)&O[8] = *(int*)&I[8];
- *(int*)&O[9] = *(int*)&I[9];
+ if ( TYPE & R128_TEX1_BIT ) {
+ *(GLuint *)&O[8] = *(GLuint *)&I[8];
+ *(GLuint *)&O[9] = *(GLuint *)&I[9];
}
O -= buffer_stride;
}
- if (0) fprintf(stderr, "0x%x\n", elt[i]);
}
- r128ctx->next_vert = O;
- r128ctx->next_vert_index = index;
+ rmesa->next_vert = O;
+ rmesa->next_vert_index = index;
}
static void TAG(r128_init_eltpath)( struct r128_elt_tab *tab )
{
- tab->emit_unclipped_verts = TAG(emit_unclipped_verts);
- tab->build_tri_verts = TAG(build_tri_verts);
- tab->interp = TAG(interp);
- tab->project_and_emit_verts = TAG(project_and_emit_verts);
+ tab->emit_unclipped_verts = TAG(emit_unclipped_verts);
+ tab->build_tri_verts = TAG(build_tri_verts);
+ tab->interp = TAG(interp);
+ tab->project_and_emit_verts = TAG(project_and_emit_verts);
}
#undef TYPE
diff --git a/xc/lib/GL/mesa/src/drv/r128/r128_fastpath.c b/xc/lib/GL/mesa/src/drv/r128/r128_fastpath.c
index 57dab53a9..df382c641 100644
--- a/xc/lib/GL/mesa/src/drv/r128/r128_fastpath.c
+++ b/xc/lib/GL/mesa/src/drv/r128/r128_fastpath.c
@@ -29,8 +29,8 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
/*
* Authors:
* Keith Whitwell <keithw@valinux.com>
- * Kevin E. Martin <martin@valinux.com>
* Gareth Hughes <gareth@valinux.com>
+ * Kevin E. Martin <martin@valinux.com>
*
*/
@@ -44,67 +44,58 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "cva.h"
#include "vertices.h"
-/* HACK: Declare this global for now */
-static GLfloat m[16] __attribute__ ((aligned (16)));
-
-/* FIXME: These routines were copied from the i810 driver, and were only
- slightly modified for the Rage 128. They still need to be optmizied
- and cleaned up. Also, support for USE_RHW2 needs to be added.
-
- KW: The fastpath never does projective texturing, so RHW2 support
- isn't necesary here.
-*/
struct r128_fast_tab {
void (*build_vertices)( struct vertex_buffer *VB, GLuint do_cliptest );
void (*interp)( GLfloat t, GLfloat *O, const GLfloat *I, const GLfloat *J );
};
-#define POINT(x) r128_draw_point( r128ctx, &vert[x], psize )
-#define LINE(x,y) r128_draw_line( r128ctx, &vert[x], &vert[y], lwidth )
-#define TRI(x,y,z) r128_draw_triangle( r128ctx, &vert[x], &vert[y], &vert[z] )
+#define POINT(x) r128_draw_point( rmesa, &vert[x], psize )
+#define LINE(x,y) r128_draw_line( rmesa, &vert[x], &vert[y], lwidth )
+#define TRI(x,y,z) r128_draw_triangle( rmesa, &vert[x], &vert[y], &vert[z] )
/* Direct, and no clipping required. The clip funcs have not been
- written yet, so this is only useful for the fast path. */
-#define RENDER_POINTS(start, count) \
+ * written yet, so this is only useful for the fast path.
+ */
+#define RENDER_POINTS( start, count ) \
do { \
GLuint e; \
- for (e = start; e < count; e++) \
- POINT(elt[e]); \
+ for ( e = start ; e < count ; e++ ) \
+ POINT( elt[e] ); \
} while (0)
-#define RENDER_LINE(i1, i) \
+#define RENDER_LINE( i1, i ) \
do { \
GLuint e1 = elt[i1], e = elt[i]; \
- LINE(e1, e); \
+ LINE( e1, e ); \
} while (0)
-#define RENDER_TRI(i2, i1, i, pv, parity) \
+#define RENDER_TRI( i2, i1, i, pv, parity ) \
do { \
GLuint e2 = elt[i2], e1 = elt[i1], e = elt[i]; \
- if (parity) { \
+ if ( parity ) { \
GLuint tmp = e2; \
e2 = e1; \
e1 = tmp; \
} \
- TRI(e2, e1, e); \
+ TRI( e2, e1, e ); \
} while (0)
-#define RENDER_QUAD(i3, i2, i1, i, pv) \
+#define RENDER_QUAD( i3, i2, i1, i, pv ) \
do { \
GLuint e3 = elt[i3], e2 = elt[i2], e1 = elt[i1], e = elt[i]; \
- TRI(e3, e2, e); \
- TRI(e2, e1, e); \
+ TRI( e3, e2, e ); \
+ TRI( e2, e1, e ); \
} while (0)
#define LOCAL_VARS \
- r128VertexPtr vert = R128_DRIVER_DATA(VB)->verts; \
- const GLuint *elt = VB->EltPtr->data; \
- GLcontext *ctx = VB->ctx; \
- r128ContextPtr r128ctx = R128_CONTEXT(ctx); \
- const GLfloat lwidth = ctx->Line.Width; \
- const GLfloat psize = ctx->Point.Size; \
+ r128VertexPtr vert = R128_DRIVER_DATA(VB)->verts; \
+ const GLuint *elt = VB->EltPtr->data; \
+ GLcontext *ctx = VB->ctx; \
+ r128ContextPtr rmesa = R128_CONTEXT(ctx); \
+ const GLfloat lwidth = ctx->Line.Width; \
+ const GLfloat psize = ctx->Point.Size; \
(void) lwidth; (void) psize; (void) vert;
#define TAG(x) r128_##x##_smooth_indirect
@@ -112,12 +103,12 @@ do { \
-#define NEGATIVE(f) (f < 0)
-#define DIFFERENT_SIGNS(a,b) ((a*b) < 0)
-#define LINTERP(T, A, B) ((A) + (T) * ((B) - (A)))
+#define NEGATIVE( f ) (f < 0)
+#define DIFFERENT_SIGNS( a, b ) ((a * b) < 0)
+#define LINTERP( T, A, B ) ((A) + (T) * ((B) - (A)))
-#define INTERP_RGBA(t, out, a, b) \
+#define INTERP_RGBA( t, out, a, b ) \
do { \
int i; \
for (i = 0; i < 4; i++) { \
@@ -129,9 +120,9 @@ do { \
} while (0)
-#define CLIP(SGN, V, PLANE) \
+#define CLIP( SGN, V, PLANE ) \
do { \
- if (mask & PLANE) { \
+ if ( mask & PLANE ) { \
GLuint *indata = inlist[in]; \
GLuint *outdata = inlist[in ^= 1]; \
GLuint nr = n; \
@@ -139,16 +130,16 @@ do { \
GLfloat dpJ = (SGN J[V]) + J[3]; \
\
inlist[0] = vlist1; \
- for (i = n = 0 ; i < nr ; i++) { \
+ for ( i = n = 0 ; i < nr ; i++ ) { \
GLuint elt_i = indata[i]; \
GLfloat *I = verts[elt_i].f; \
GLfloat dpI = (SGN I[V]) + I[3]; \
\
- if (DIFFERENT_SIGNS(dpI, dpJ)) { \
+ if ( DIFFERENT_SIGNS( dpI, dpJ ) ) { \
GLfloat *O = verts[next_vert].f; \
GLfloat t, *in, *out; \
\
- if (NEGATIVE(dpI)) { \
+ if ( NEGATIVE( dpI ) ) { \
t = dpI / (dpI - dpJ); \
in = I; \
out = J; \
@@ -158,7 +149,7 @@ do { \
out = I; \
} \
\
- interp(t, O, in, out); \
+ interp( t, O, in, out ); \
\
clipmask[next_vert] = 0; \
outdata[n++] = next_vert++; \
@@ -166,7 +157,7 @@ do { \
\
clipmask[elt_i] |= PLANE; /* don't set up */ \
\
- if (!NEGATIVE(dpI)) { \
+ if ( !NEGATIVE( dpI ) ) { \
outdata[n++] = elt_i; \
clipmask[elt_i] &= ~PLANE; /* set up after all */ \
} \
@@ -175,25 +166,25 @@ do { \
dpJ = dpI; \
} \
\
- if (n < 3) return; \
+ if ( n < 3 ) return; \
} \
} while (0)
-#define LINE_CLIP(x,y,z,w,PLANE) \
+#define LINE_CLIP( x, y, z, w, PLANE ) \
do { \
- if (mask & PLANE) { \
- GLfloat dpI = DOT4V(I,x,y,z,w); \
- GLfloat dpJ = DOT4V(J,x,y,z,w); \
+ if ( mask & PLANE ) { \
+ GLfloat dpI = DOT4V( I, x, y, z, w ); \
+ GLfloat dpJ = DOT4V( J, x, y, z, w ); \
\
- if (DIFFERENT_SIGNS(dpI, dpJ)) { \
+ if ( DIFFERENT_SIGNS( dpI, dpJ ) ) { \
GLfloat *O = verts[next_vert].f; \
GLfloat t = dpI / (dpI - dpJ); \
\
- interp(t, O, I, J); \
+ interp( t, O, I, J ); \
\
clipmask[next_vert] = 0; \
\
- if (NEGATIVE(dpI)) { \
+ if ( NEGATIVE( dpI ) ) { \
clipmask[elts[0]] |= PLANE; \
I = O; \
elts[0] = next_vert++; \
@@ -202,13 +193,13 @@ do { \
J = O; \
elts[1] = next_vert++; \
} \
- } else if (NEGATIVE(dpI)) return; \
+ } else if ( NEGATIVE( dpI ) ) return; \
} \
} while (0)
static __inline void r128_tri_clip( GLuint **p_elts,
- r128Vertex *verts,
+ r128VertexPtr verts,
GLubyte *clipmask,
GLuint *p_next_vert,
GLubyte mask,
@@ -237,7 +228,7 @@ static __inline void r128_tri_clip( GLuint **p_elts,
/* Convert the planar polygon to a list of triangles */
out = inlist[in];
- for (i = 2 ; i < n ; i++) {
+ for ( i = 2 ; i < n ; i++ ) {
elts[0] = out[0];
elts[1] = out[i-1];
elts[2] = out[i];
@@ -250,7 +241,7 @@ static __inline void r128_tri_clip( GLuint **p_elts,
static __inline void r128_line_clip( GLuint **p_elts,
- r128Vertex *verts,
+ r128VertexPtr verts,
GLubyte *clipmask,
GLuint *p_next_vert,
GLubyte mask,
@@ -274,26 +265,27 @@ static __inline void r128_line_clip( GLuint **p_elts,
-#define CLIP_POINT(e) \
+#define CLIP_POINT( e ) \
do { \
if (mask[e]) *out++ = e; \
} while (0)
-#define CLIP_LINE(e1, e0) \
+#define CLIP_LINE( e1, e0 ) \
do { \
GLubyte ormask = mask[e0] | mask[e1]; \
out[0] = e1; \
out[1] = e0; \
out += 2; \
- if (ormask) { \
+ if ( ormask ) { \
out-=2; \
- if (!(mask[e0] & mask[e1])) { \
- r128_line_clip(&out, verts, mask, &next_vert, ormask, interp); \
+ if ( !(mask[e0] & mask[e1]) ) { \
+ r128_line_clip( &out, verts, mask, \
+ &next_vert, ormask, interp ); \
} \
} \
} while (0)
-#define CLIP_TRIANGLE(e2, e1, e0) \
+#define CLIP_TRIANGLE( e2, e1, e0 ) \
do { \
GLubyte ormask; \
out[0] = e2; \
@@ -301,10 +293,11 @@ do { \
out[2] = e0; \
out += 3; \
ormask = mask[e2] | mask[e1] | mask[e0]; \
- if (ormask) { \
+ if ( ormask ) { \
out -= 3; \
- if (!(mask[e2] & mask[e1] & mask[e0])) { \
- r128_tri_clip(&out, verts, mask, &next_vert, ormask, interp); \
+ if ( !(mask[e2] & mask[e1] & mask[e0]) ) { \
+ r128_tri_clip( &out, verts, mask, \
+ &next_vert, ormask, interp ); \
} \
} \
} while (0)
@@ -316,47 +309,47 @@ do { \
* ie (points, lines, triangles) containing all the clipped and
* unclipped primitives from the original list.
*/
-#define LOCAL_VARS \
- r128ContextPtr r128ctx = R128_CONTEXT(VB->ctx); \
- r128VertexBufferPtr r128VB = R128_DRIVER_DATA(VB); \
- GLuint *elt = VB->EltPtr->data; \
- r128Vertex *verts = r128VB->verts; \
- GLuint next_vert = r128VB->last_vert; \
- GLuint *out = r128VB->clipped_elements.data; \
- GLubyte *mask = VB->ClipMask; \
- r128_interp_func interp = r128ctx->interp; \
+#define LOCAL_VARS \
+ r128ContextPtr rmesa = R128_CONTEXT(VB->ctx); \
+ r128VertexBufferPtr r128VB = R128_DRIVER_DATA(VB); \
+ GLuint *elt = VB->EltPtr->data; \
+ r128VertexPtr verts = r128VB->verts; \
+ GLuint next_vert = r128VB->last_vert; \
+ GLuint *out = r128VB->clipped_elements.data; \
+ GLubyte *mask = VB->ClipMask; \
+ r128_interp_func interp = rmesa->interp; \
(void) interp; (void) verts;
-#define POSTFIX \
- r128VB->clipped_elements.count = out - r128VB->clipped_elements.data; \
+#define POSTFIX \
+ r128VB->clipped_elements.count = out - r128VB->clipped_elements.data;\
r128VB->last_vert = next_vert;
-#define INIT(x)
+#define INIT( x )
-#define RENDER_POINTS(start, count) \
-do { \
- GLuint i; \
- for (i = start; i < count; i++) \
- CLIP_POINT(elt[i]); \
+#define RENDER_POINTS( start, count ) \
+do { \
+ GLuint i; \
+ for ( i = start ; i < count ; i++ ) \
+ CLIP_POINT( elt[i] ); \
} while (0)
-#define RENDER_LINE(i1, i0) \
-do { \
- CLIP_LINE(elt[i1], elt[i0]); \
+#define RENDER_LINE( i1, i0 ) \
+do { \
+ CLIP_LINE( elt[i1], elt[i0] ); \
} while (0)
-#define RENDER_TRI(i2, i1, i0, pv, parity) \
-do { \
- GLuint e2 = elt[i2], e1 = elt[i1], e0 = elt[i0]; \
- if (parity) e2 = elt[i1], e1 = elt[i2]; \
- CLIP_TRIANGLE(e2, e1, e0); \
+#define RENDER_TRI( i2, i1, i0, pv, parity ) \
+do { \
+ GLuint e2 = elt[i2], e1 = elt[i1], e0 = elt[i0]; \
+ if ( parity ) e2 = elt[i1], e1 = elt[i2]; \
+ CLIP_TRIANGLE( e2, e1, e0 ); \
} while (0)
-#define RENDER_QUAD(i3, i2, i1, i0, pv) \
-do { \
- CLIP_TRIANGLE(elt[i3], elt[i2], elt[i0]); \
- CLIP_TRIANGLE(elt[i2], elt[i1], elt[i0]); \
+#define RENDER_QUAD( i3, i2, i1, i0, pv ) \
+do { \
+ CLIP_TRIANGLE( elt[i3], elt[i2], elt[i0] ); \
+ CLIP_TRIANGLE( elt[i2], elt[i1], elt[i0] ); \
} while (0)
#define TAG(x) r128_##x##_clip_elt
@@ -406,17 +399,16 @@ do { \
-/* Render elements directly from original list of vertices. */
static void r128_render_elements_direct( struct vertex_buffer *VB )
{
- GLcontext *ctx = VB->ctx;
- r128ContextPtr r128ctx = R128_CONTEXT(ctx);
- GLenum prim = ctx->CVA.elt_mode;
- GLuint nr = VB->EltPtr->count;
- render_func func = r128_render_tab_smooth_indirect[prim];
- GLuint p = 0;
-
- if ( r128ctx->new_state )
+ GLcontext *ctx = VB->ctx;
+ r128ContextPtr rmesa = R128_CONTEXT(ctx);
+ GLenum prim = ctx->CVA.elt_mode;
+ GLuint nr = VB->EltPtr->count;
+ render_func func = r128_render_tab_smooth_indirect[prim];
+ GLuint p = 0;
+
+ if ( rmesa->new_state )
r128DDUpdateHWState( ctx );
do {
@@ -425,20 +417,20 @@ static void r128_render_elements_direct( struct vertex_buffer *VB )
ctx->Driver.MultipassFunc( VB, ++p ) );
}
-/* Project vertices from clip to device space */
static void r128_project_vertices( struct vertex_buffer *VB )
{
- GLcontext *ctx = VB->ctx;
- GLmatrix *mat = &ctx->Viewport.WindowMap;
- r128ContextPtr r128ctx = R128_CONTEXT(ctx);
- r128VertexBufferPtr r128VB = R128_DRIVER_DATA(VB);
+ GLcontext *ctx = VB->ctx;
+ GLmatrix *mat = &ctx->Viewport.WindowMap;
+ r128ContextPtr rmesa = R128_CONTEXT(ctx);
+ r128VertexBufferPtr r128VB = R128_DRIVER_DATA(VB);
+ GLfloat *m = rmesa->tmp_matrix;
m[MAT_SX] = mat->m[MAT_SX];
m[MAT_TX] = mat->m[MAT_TX];
m[MAT_SY] = -mat->m[MAT_SY];
- m[MAT_TY] = -mat->m[MAT_TY] + r128ctx->driDrawable->h;
- m[MAT_SZ] = mat->m[MAT_SZ] * r128ctx->depth_scale;
- m[MAT_TZ] = mat->m[MAT_TZ] * r128ctx->depth_scale;
+ m[MAT_TY] = -mat->m[MAT_TY] + rmesa->driDrawable->h;
+ m[MAT_SZ] = mat->m[MAT_SZ] * rmesa->depth_scale;
+ m[MAT_TZ] = mat->m[MAT_TZ] * rmesa->depth_scale;
gl_project_v16( r128VB->verts[VB->CopyStart].f,
r128VB->verts[r128VB->last_vert].f,
@@ -446,20 +438,20 @@ static void r128_project_vertices( struct vertex_buffer *VB )
16 * 4 );
}
-/* Project clipped vertices from clip to device space */
static void r128_project_clipped_vertices( struct vertex_buffer *VB )
{
- GLcontext *ctx = VB->ctx;
- GLmatrix *mat = &ctx->Viewport.WindowMap;
- r128ContextPtr r128ctx = R128_CONTEXT(ctx);
- r128VertexBufferPtr r128VB = R128_DRIVER_DATA(VB);
+ GLcontext *ctx = VB->ctx;
+ GLmatrix *mat = &ctx->Viewport.WindowMap;
+ r128ContextPtr rmesa = R128_CONTEXT(ctx);
+ r128VertexBufferPtr r128VB = R128_DRIVER_DATA(VB);
+ GLfloat *m = rmesa->tmp_matrix;
m[MAT_SX] = mat->m[MAT_SX];
m[MAT_TX] = mat->m[MAT_TX];
m[MAT_SY] = -mat->m[MAT_SY];
- m[MAT_TY] = -mat->m[MAT_TY] + r128ctx->driDrawable->h;
- m[MAT_SZ] = mat->m[MAT_SZ] * r128ctx->depth_scale;
- m[MAT_TZ] = mat->m[MAT_TZ] * r128ctx->depth_scale;
+ m[MAT_TY] = -mat->m[MAT_TY] + rmesa->driDrawable->h;
+ m[MAT_SZ] = mat->m[MAT_SZ] * rmesa->depth_scale;
+ m[MAT_TZ] = mat->m[MAT_TZ] * rmesa->depth_scale;
gl_project_clipped_v16( r128VB->verts[VB->CopyStart].f,
r128VB->verts[r128VB->last_vert].f,
@@ -468,9 +460,8 @@ static void r128_project_clipped_vertices( struct vertex_buffer *VB )
VB->ClipMask + VB->CopyStart );
}
-static struct r128_fast_tab r128FastTab[0x80];
+static struct r128_fast_tab r128FastTab[R128_MAX_SETUPFUNC];
-/* Initialize the table of fast path support functions */
void r128DDFastPathInit( void )
{
r128_render_init_clip_elt();
@@ -481,25 +472,26 @@ void r128DDFastPathInit( void )
r128_init_fastpath_TEX0( &r128FastTab[R128_TEX0_BIT] );
r128_init_fastpath_RGBA_TEX0( &r128FastTab[R128_RGBA_BIT|R128_TEX0_BIT] );
r128_init_fastpath_TEX0_TEX1( &r128FastTab[R128_TEX0_BIT|R128_TEX1_BIT] );
- r128_init_fastpath_RGBA_TEX0_TEX1( &r128FastTab[R128_RGBA_BIT|R128_TEX0_BIT|
- R128_TEX1_BIT] );
+ r128_init_fastpath_RGBA_TEX0_TEX1( &r128FastTab[(R128_RGBA_BIT |
+ R128_TEX0_BIT |
+ R128_TEX1_BIT)] );
}
#define VALID_SETUP (R128_RGBA_BIT | R128_TEX0_BIT | R128_TEX1_BIT)
void r128DDFastPath( struct vertex_buffer *VB )
{
- GLcontext *ctx = VB->ctx;
+ GLcontext *ctx = VB->ctx;
GLenum prim = ctx->CVA.elt_mode;
- r128ContextPtr r128ctx = R128_CONTEXT( ctx );
- struct r128_fast_tab *tab = &r128FastTab[r128ctx->SetupIndex & VALID_SETUP];
+ r128ContextPtr rmesa = R128_CONTEXT(ctx);
+ struct r128_fast_tab *tab = &r128FastTab[rmesa->SetupIndex & VALID_SETUP];
GLuint do_cliptest = 1;
gl_prepare_arrays_cva( VB ); /* still need this */
if ( ( gl_reduce_prim[prim] == GL_TRIANGLES ) &&
( VB->Count < (R128_BUFFER_SIZE / (10 * sizeof(GLuint))) ) &&
- ( ctx->ModelProjectMatrix.flags & (MAT_FLAG_GENERAL|
+ ( ctx->ModelProjectMatrix.flags & (MAT_FLAG_GENERAL |
MAT_FLAG_PERSPECTIVE) ) )
{
r128DDEltPath( VB );
@@ -514,14 +506,14 @@ void r128DDFastPath( struct vertex_buffer *VB )
tab->build_vertices( VB, do_cliptest ); /* object->clip space */
- if ( r128ctx->new_state )
+ if ( rmesa->new_state )
r128DDUpdateHWState( ctx );
if ( VB->ClipOrMask ) {
if ( !VB->ClipAndMask ) {
render_func *clip = r128_render_tab_clip_elt;
- r128ctx->interp = tab->interp;
+ rmesa->interp = tab->interp;
clip[prim]( VB, 0, VB->EltPtr->count, 0 ); /* build new elts */
diff --git a/xc/lib/GL/mesa/src/drv/r128/r128_fasttmp.h b/xc/lib/GL/mesa/src/drv/r128/r128_fasttmp.h
index 8f51fe74c..8a7cef504 100644
--- a/xc/lib/GL/mesa/src/drv/r128/r128_fasttmp.h
+++ b/xc/lib/GL/mesa/src/drv/r128/r128_fasttmp.h
@@ -33,12 +33,8 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
*
*/
-/* FIXME: These routines were copied from the i810 driver, and were only
- slightly modified for the Rage 128. They still need to be optmizied
- and cleaned up. Also, support for USE_RHW2 needs to be added. */
-
/* The first part of setup is applied to all vertices, clipped or
- * unclipped. This data w!ill be used for clipping, and then all
+ * unclipped. This data will be used for clipping, and then all
* vertices with a zero clipmask will be projected to device space.
*
* This could be split into several loops, but - it seems that the
@@ -46,106 +42,107 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
* performance factor, and that multiple loops mean multiple cache
* misses....
*/
-static void TAG(r128_setup_full)(struct vertex_buffer *VB, GLuint do_cliptest)
+static void TAG(r128_setup_full)( struct vertex_buffer *VB,
+ GLuint do_cliptest )
{
- GLcontext *ctx = VB->ctx;
- r128VertexBufferPtr r128VB = R128_DRIVER_DATA(VB);
- const GLfloat *m = ctx->ModelProjectMatrix.m;
- GLuint start = VB->CopyStart;
- GLuint count = VB->Count;
+ GLcontext *ctx = VB->ctx;
+ r128VertexBufferPtr rvb = R128_DRIVER_DATA(VB);
+ const GLfloat *m = ctx->ModelProjectMatrix.m;
+ GLuint start = VB->CopyStart;
+ GLuint count = VB->Count;
- gl_xform_points3_v16_general(r128VB->verts[start].f,
+ gl_xform_points3_v16_general( rvb->verts[start].f,
m,
VB->ObjPtr->start,
VB->ObjPtr->stride,
- count - start);
-
- if (do_cliptest) {
- VB->ClipAndMask = ~0;
- VB->ClipOrMask = 0;
- gl_cliptest_points4_v16(r128VB->verts[start].f,
- r128VB->verts[count].f,
- &(VB->ClipOrMask),
- &(VB->ClipAndMask),
- VB->ClipMask + start);
- }
-
- /* These branches are all resolved at compile time. Hopefully all
- * the pointers are valid addresses even when not enabled.
- */
- if (TYPE) {
- GLubyte *color = VB->ColorPtr->start;
- GLfloat *tex0_data = VB->TexCoordPtr[0]->start;
- GLfloat *tex1_data = VB->TexCoordPtr[1]->start;
-
- GLuint color_stride = VB->ColorPtr->stride;
- GLuint tex0_stride = VB->TexCoordPtr[0]->stride;
- GLuint tex1_stride = VB->TexCoordPtr[1]->stride;
-
- GLfloat *f = r128VB->verts[start].f;
- GLfloat *end = f + (16 * (count - start));
-
- while (f != end) {
- if (TYPE & R128_RGBA_BIT) {
+ count - start );
+
+ if ( do_cliptest ) {
+ VB->ClipAndMask = ~0;
+ VB->ClipOrMask = 0;
+ gl_cliptest_points4_v16( rvb->verts[start].f,
+ rvb->verts[count].f,
+ &(VB->ClipOrMask),
+ &(VB->ClipAndMask),
+ VB->ClipMask + start );
+ }
+
+ /* These branches are all resolved at compile time. Hopefully all
+ * the pointers are valid addresses even when not enabled.
+ */
+ if ( TYPE ) {
+ GLubyte *color = VB->ColorPtr->start;
+ GLfloat *tex0_data = VB->TexCoordPtr[0]->start;
+ GLfloat *tex1_data = VB->TexCoordPtr[1]->start;
+
+ GLuint color_stride = VB->ColorPtr->stride;
+ GLuint tex0_stride = VB->TexCoordPtr[0]->stride;
+ GLuint tex1_stride = VB->TexCoordPtr[1]->stride;
+
+ GLfloat *f = rvb->verts[start].f;
+ GLfloat *end = f + (16 * (count - start));
+
+ while ( f != end ) {
+ if ( TYPE & R128_RGBA_BIT ) {
#if defined(USE_X86_ASM)
- /* GTH: I'd like to get some accurate timing data on the
- * bswap instruction, but it gives a nice speedup anyway.
- */
- __asm__ ("movl (%%edx),%%eax \n"
+ /* GH: I'd like to get some accurate timing data on the
+ * bswap instruction, but it gives a nice speedup anyway.
+ */
+ __asm__ ( "movl (%%edx),%%eax \n"
"bswap %%eax \n"
"rorl $8,%%eax \n"
"movl %%eax,16(%%edi) \n"
:
: "d" (color), "D" (f)
- : "%eax");
+ : "%eax" );
#else
- GLubyte *col = color;
- GLubyte *b = (GLubyte *)&f[CLIP_UBYTE_COLOR];
- b[CLIP_UBYTE_B] = col[2];
- b[CLIP_UBYTE_G] = col[1];
- b[CLIP_UBYTE_R] = col[0];
- b[CLIP_UBYTE_A] = col[3];
+ GLubyte *col = color;
+ GLubyte *b = (GLubyte *)&f[CLIP_UBYTE_COLOR];
+ b[CLIP_UBYTE_B] = col[2];
+ b[CLIP_UBYTE_G] = col[1];
+ b[CLIP_UBYTE_R] = col[0];
+ b[CLIP_UBYTE_A] = col[3];
#endif
- }
- if (TYPE & R128_TEX0_BIT) {
+ }
+ if ( TYPE & R128_TEX0_BIT ) {
#if defined (USE_X86_ASM)
- __asm__ ("movl (%%ecx), %%eax \n"
+ __asm__ ( "movl (%%ecx), %%eax \n"
"movl %%eax, 24(%%edi) \n"
"movl 4(%%ecx), %%eax \n"
"movl %%eax, 28(%%edi)"
:
: "c" (tex0_data), "D" (f)
- : "%eax");
+ : "%eax" );
#else
- *(unsigned int *)(f+CLIP_S0) = *(unsigned int *)tex0_data;
- *(unsigned int *)(f+CLIP_T0) = *(unsigned int *)(tex0_data+1);
+ *(GLuint *)(f+CLIP_S0) = *(GLuint *)tex0_data;
+ *(GLuint *)(f+CLIP_T0) = *(GLuint *)(tex0_data+1);
#endif
- }
- if (TYPE & R128_TEX1_BIT) {
- /* Hits a second cache line.
- */
+ }
+ if ( TYPE & R128_TEX1_BIT ) {
+ /* Hits a second cache line.
+ */
#if defined (USE_X86_ASM)
- __asm__ ("movl (%%esi), %%eax \n"
+ __asm__ ( "movl (%%esi), %%eax \n"
"movl %%eax, 32(%%edi) \n"
"movl 4(%%esi), %%eax \n"
"movl %%eax, 36(%%edi)"
:
: "S" (tex1_data), "D" (f)
- : "%eax");
+ : "%eax" );
#else
- *(unsigned int *)(f+CLIP_S1) = *(unsigned int *)tex1_data;
- *(unsigned int *)(f+CLIP_T1) = *(unsigned int *)(tex1_data+1);
+ *(GLuint *)(f+CLIP_S1) = *(GLuint *)tex1_data;
+ *(GLuint *)(f+CLIP_T1) = *(GLuint *)(tex1_data+1);
#endif
- }
- if (TYPE & R128_RGBA_BIT) color += color_stride;
- if (TYPE & R128_TEX0_BIT) STRIDE_F(tex0_data, tex0_stride);
- if (TYPE & R128_TEX1_BIT) STRIDE_F(tex1_data, tex1_stride);
- f += 16;
- }
- }
-
- r128VB->clipped_elements.count = start;
- r128VB->last_vert = count;
+ }
+ if ( TYPE & R128_RGBA_BIT ) color += color_stride;
+ if ( TYPE & R128_TEX0_BIT ) STRIDE_F( tex0_data, tex0_stride );
+ if ( TYPE & R128_TEX1_BIT ) STRIDE_F( tex1_data, tex1_stride );
+ f += 16;
+ }
+ }
+
+ rvb->clipped_elements.count = start;
+ rvb->last_vert = count;
}
@@ -153,39 +150,39 @@ static void TAG(r128_setup_full)(struct vertex_buffer *VB, GLuint do_cliptest)
* routine into the header. Less code and better chance of doing some
* of this stuff in assembly.
*/
-static void TAG(r128_interp_vert)(GLfloat t,
- GLfloat *O,
- const GLfloat *I,
- const GLfloat *J)
+static void TAG(r128_interp_vert)( GLfloat t,
+ GLfloat *O,
+ const GLfloat *I,
+ const GLfloat *J )
{
- O[0] = LINTERP(t, I[0], J[0]);
- O[1] = LINTERP(t, I[1], J[1]);
- O[2] = LINTERP(t, I[2], J[2]);
- O[3] = LINTERP(t, I[3], J[3]);
-
- if (TYPE & R128_RGBA_BIT) {
- INTERP_RGBA(t,
- ((GLubyte *)&(O[4])),
- ((GLubyte *)&(I[4])),
- ((GLubyte *)&(J[4])));
- }
-
- if (TYPE & R128_TEX0_BIT) {
- O[6] = LINTERP(t, I[6], J[6]);
- O[7] = LINTERP(t, I[7], J[7]);
- }
-
- if (TYPE & R128_TEX1_BIT) {
- O[8] = LINTERP(t, I[8], J[8]);
- O[9] = LINTERP(t, I[9], J[9]);
- }
+ O[0] = LINTERP( t, I[0], J[0] );
+ O[1] = LINTERP( t, I[1], J[1] );
+ O[2] = LINTERP( t, I[2], J[2] );
+ O[3] = LINTERP( t, I[3], J[3] );
+
+ if ( TYPE & R128_RGBA_BIT ) {
+ INTERP_RGBA( t,
+ ((GLubyte *)&(O[4])),
+ ((GLubyte *)&(I[4])),
+ ((GLubyte *)&(J[4])) );
+ }
+
+ if ( TYPE & R128_TEX0_BIT ) {
+ O[6] = LINTERP( t, I[6], J[6] );
+ O[7] = LINTERP( t, I[7], J[7] );
+ }
+
+ if ( TYPE & R128_TEX1_BIT ) {
+ O[8] = LINTERP( t, I[8], J[8] );
+ O[9] = LINTERP( t, I[9], J[9] );
+ }
}
static void TAG(r128_init_fastpath)(struct r128_fast_tab *tab)
{
- tab->build_vertices = TAG(r128_setup_full);
- tab->interp = TAG(r128_interp_vert);
+ tab->build_vertices = TAG(r128_setup_full);
+ tab->interp = TAG(r128_interp_vert);
}
#undef TYPE
diff --git a/xc/lib/GL/mesa/src/drv/r128/r128_ioctl.c b/xc/lib/GL/mesa/src/drv/r128/r128_ioctl.c
index 2ae7fe4b5..713edcd32 100644
--- a/xc/lib/GL/mesa/src/drv/r128/r128_ioctl.c
+++ b/xc/lib/GL/mesa/src/drv/r128/r128_ioctl.c
@@ -38,7 +38,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "mem.h"
-#define R128_TIMEOUT 2000000
+#define R128_TIMEOUT 2048
/* =============================================================
@@ -47,9 +47,9 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
/* Get a new VB from the pool of vertex buffers in AGP space.
*/
-drmBufPtr r128GetBufferLocked( r128ContextPtr r128ctx )
+drmBufPtr r128GetBufferLocked( r128ContextPtr rmesa )
{
- int fd = r128ctx->r128Screen->driScreen->fd;
+ int fd = rmesa->r128Screen->driScreen->fd;
int index = 0;
int size = 0;
drmDMAReq dma;
@@ -57,7 +57,7 @@ drmBufPtr r128GetBufferLocked( r128ContextPtr r128ctx )
int to = 0;
int ret;
- dma.context = r128ctx->hHWContext;
+ dma.context = rmesa->hHWContext;
dma.send_count = 0;
dma.send_list = NULL;
dma.send_sizes = NULL;
@@ -68,15 +68,15 @@ drmBufPtr r128GetBufferLocked( r128ContextPtr r128ctx )
dma.request_sizes = &size;
dma.granted_count = 0;
- while ( !buf && ( to++ < r128ctx->CCEtimeout ) ) {
+ while ( !buf && ( to++ < R128_TIMEOUT ) ) {
ret = drmDMA( fd, &dma );
if ( ret == 0 ) {
- buf = &r128ctx->r128Screen->buffers->list[index];
+ buf = &rmesa->r128Screen->buffers->list[index];
buf->used = 0;
#if ENABLE_PERF_BOXES
/* Bump the performance counter */
- r128ctx->c_vertexBuffers++;
+ rmesa->c_vertexBuffers++;
#endif
return buf;
}
@@ -84,6 +84,7 @@ drmBufPtr r128GetBufferLocked( r128ContextPtr r128ctx )
if ( !buf ) {
drmR128EngineReset( fd );
+ UNLOCK_HARDWARE( rmesa );
fprintf( stderr, "Error: Could not get new VB... exiting\n" );
exit( -1 );
}
@@ -91,57 +92,50 @@ drmBufPtr r128GetBufferLocked( r128ContextPtr r128ctx )
return buf;
}
-void r128FlushVerticesLocked( r128ContextPtr r128ctx )
+void r128FlushVerticesLocked( r128ContextPtr rmesa )
{
- XF86DRIClipRectPtr pbox = r128ctx->pClipRects;
- int nbox = r128ctx->numClipRects;
- drmBufPtr buffer = r128ctx->vert_buf;
- int count = r128ctx->num_verts;
+ XF86DRIClipRectPtr pbox = rmesa->pClipRects;
+ int nbox = rmesa->numClipRects;
+ drmBufPtr buffer = rmesa->vert_buf;
+ int count = rmesa->num_verts;
int prim = R128_TRIANGLES;
- int fd = r128ctx->driScreen->fd;
+ int fd = rmesa->driScreen->fd;
int i;
- if ( 0 )
- fprintf( stderr, "%s: buf=%d count=%d\n",
- __FUNCTION__, buffer ? buffer->idx : -1, count );
+ rmesa->num_verts = 0;
+ rmesa->vert_buf = NULL;
- r128ctx->num_verts = 0;
- r128ctx->vert_buf = NULL;
-
- if ( !buffer ) {
+ if ( !buffer )
return;
- }
- if ( r128ctx->dirty & ~R128_UPLOAD_CLIPRECTS ) {
- r128EmitHwStateLocked( r128ctx );
- }
+ if ( rmesa->dirty & ~R128_UPLOAD_CLIPRECTS )
+ r128EmitHwStateLocked( rmesa );
- if ( !nbox ) {
+ if ( !nbox )
count = 0;
- }
- if ( nbox >= R128_NR_SAREA_CLIPRECTS ) {
- r128ctx->dirty |= R128_UPLOAD_CLIPRECTS;
- }
- if ( !count || !(r128ctx->dirty & R128_UPLOAD_CLIPRECTS) )
+ if ( nbox >= R128_NR_SAREA_CLIPRECTS )
+ rmesa->dirty |= R128_UPLOAD_CLIPRECTS;
+
+ if ( !count || !(rmesa->dirty & R128_UPLOAD_CLIPRECTS) )
{
if ( nbox < 3 ) {
- r128ctx->sarea->nbox = 0;
+ rmesa->sarea->nbox = 0;
} else {
- r128ctx->sarea->nbox = nbox;
+ rmesa->sarea->nbox = nbox;
}
drmR128FlushVertexBuffer( fd, prim, buffer->idx, count, 1 );
}
else
{
- for (i = 0 ; i < nbox ; ) {
+ for ( i = 0 ; i < nbox ; ) {
int nr = MIN2( i + R128_NR_SAREA_CLIPRECTS, nbox );
- XF86DRIClipRectPtr b = r128ctx->sarea->boxes;
+ XF86DRIClipRectPtr b = rmesa->sarea->boxes;
int discard = 0;
- r128ctx->sarea->nbox = nr - i;
- for ( ; i < nr ; i++) {
+ rmesa->sarea->nbox = nr - i;
+ for ( ; i < nr ; i++ ) {
*b++ = pbox[i];
}
@@ -151,12 +145,12 @@ void r128FlushVerticesLocked( r128ContextPtr r128ctx )
discard = 1;
}
- r128ctx->sarea->dirty |= R128_UPLOAD_CLIPRECTS;
+ rmesa->sarea->dirty |= R128_UPLOAD_CLIPRECTS;
drmR128FlushVertexBuffer( fd, prim, buffer->idx, count, discard );
}
}
- r128ctx->dirty &= ~R128_UPLOAD_CLIPRECTS;
+ rmesa->dirty &= ~R128_UPLOAD_CLIPRECTS;
}
@@ -165,60 +159,53 @@ void r128FlushVerticesLocked( r128ContextPtr r128ctx )
* Indexed vertex buffer handling
*/
-void r128GetEltBufLocked( r128ContextPtr r128ctx )
+void r128GetEltBufLocked( r128ContextPtr rmesa )
{
- r128ctx->elt_buf = r128GetBufferLocked( r128ctx );
+ rmesa->elt_buf = r128GetBufferLocked( rmesa );
}
-void r128FireEltsLocked( r128ContextPtr r128ctx,
+void r128FireEltsLocked( r128ContextPtr rmesa,
GLuint start, GLuint end,
GLuint discard )
{
- XF86DRIClipRectPtr pbox = r128ctx->pClipRects;
- int nbox = r128ctx->numClipRects;
- drmBufPtr buffer = r128ctx->elt_buf;
+ XF86DRIClipRectPtr pbox = rmesa->pClipRects;
+ int nbox = rmesa->numClipRects;
+ drmBufPtr buffer = rmesa->elt_buf;
int prim = R128_TRIANGLES;
- int fd = r128ctx->driScreen->fd;
+ int fd = rmesa->driScreen->fd;
int i;
- if ( 0 )
- fprintf( stderr, "%s: start=%d end=%d discard=%d\n",
- __FUNCTION__, start, end, discard );
-
- if ( !buffer ) {
+ if ( !buffer )
return;
- }
- if ( r128ctx->dirty & ~R128_UPLOAD_CLIPRECTS ) {
- r128EmitHwStateLocked( r128ctx );
- }
+ if ( rmesa->dirty & ~R128_UPLOAD_CLIPRECTS )
+ r128EmitHwStateLocked( rmesa );
- if ( !nbox ) {
+ if ( !nbox )
end = start;
- }
- if ( nbox >= R128_NR_SAREA_CLIPRECTS ) {
- r128ctx->dirty |= R128_UPLOAD_CLIPRECTS;
- }
- if ( start == end || !(r128ctx->dirty & R128_UPLOAD_CLIPRECTS) )
+ if ( nbox >= R128_NR_SAREA_CLIPRECTS )
+ rmesa->dirty |= R128_UPLOAD_CLIPRECTS;
+
+ if ( start == end || !(rmesa->dirty & R128_UPLOAD_CLIPRECTS) )
{
if ( nbox < 3 ) {
- r128ctx->sarea->nbox = 0;
+ rmesa->sarea->nbox = 0;
} else {
- r128ctx->sarea->nbox = nbox;
+ rmesa->sarea->nbox = nbox;
}
drmR128FlushIndices( fd, prim, buffer->idx, start, end, discard );
}
else
{
- for (i = 0 ; i < nbox ; ) {
+ for ( i = 0 ; i < nbox ; ) {
int nr = MIN2( i + R128_NR_SAREA_CLIPRECTS, nbox );
- XF86DRIClipRectPtr b = r128ctx->sarea->boxes;
+ XF86DRIClipRectPtr b = rmesa->sarea->boxes;
int d = 0;
- r128ctx->sarea->nbox = nr - i;
- for ( ; i < nr ; i++) {
+ rmesa->sarea->nbox = nr - i;
+ for ( ; i < nr ; i++ ) {
*b++ = pbox[i];
}
@@ -228,44 +215,40 @@ void r128FireEltsLocked( r128ContextPtr r128ctx,
d = discard;
}
- r128ctx->sarea->dirty |= R128_UPLOAD_CLIPRECTS;
+ rmesa->sarea->dirty |= R128_UPLOAD_CLIPRECTS;
drmR128FlushIndices( fd, prim, buffer->idx, start, end, discard );
}
}
if ( R128_DEBUG & DEBUG_ALWAYS_SYNC ) {
- drmR128WaitForIdleCCE( r128ctx->driFd );
+ drmR128WaitForIdleCCE( rmesa->driFd );
}
- r128ctx->dirty &= ~R128_UPLOAD_CLIPRECTS;
+ rmesa->dirty &= ~R128_UPLOAD_CLIPRECTS;
}
-void r128FlushEltsLocked( r128ContextPtr r128ctx )
+void r128FlushEltsLocked( r128ContextPtr rmesa )
{
- if ( r128ctx->first_elt != r128ctx->next_elt ) {
- r128FireEltsLocked( r128ctx,
- ((GLuint)r128ctx->first_elt -
- (GLuint)r128ctx->elt_buf->address),
- ((GLuint)r128ctx->next_elt -
- (GLuint)r128ctx->elt_buf->address),
+ if ( rmesa->first_elt != rmesa->next_elt ) {
+ r128FireEltsLocked( rmesa,
+ ((GLuint)rmesa->first_elt -
+ (GLuint)rmesa->elt_buf->address),
+ ((GLuint)rmesa->next_elt -
+ (GLuint)rmesa->elt_buf->address),
0 );
- ALIGN_NEXT_ELT( r128ctx );
- r128ctx->first_elt = r128ctx->next_elt;
+ ALIGN_NEXT_ELT( rmesa );
+ rmesa->first_elt = rmesa->next_elt;
}
}
-void r128ReleaseBufLocked( r128ContextPtr r128ctx, drmBufPtr buffer )
+void r128ReleaseBufLocked( r128ContextPtr rmesa, drmBufPtr buffer )
{
- int fd = r128ctx->driScreen->fd;
-
- if ( 0 )
- fprintf( stderr, "%s: buffer=%p\n",
- __FUNCTION__, buffer );
+ int fd = rmesa->driScreen->fd;
- if ( !buffer ) {
+ if ( !buffer )
return;
- }
+
drmR128FlushVertexBuffer( fd, R128_TRIANGLES, buffer->idx, 0, 1 );
}
@@ -273,28 +256,28 @@ void r128ReleaseBufLocked( r128ContextPtr r128ctx, drmBufPtr buffer )
/* Allocate some space in the current vertex buffer. If the current
* buffer is full, flush it and grab another one.
*/
-CARD32 *r128AllocVertices( r128ContextPtr r128ctx, int count )
+CARD32 *r128AllocVertices( r128ContextPtr rmesa, int count )
{
- return r128AllocVerticesInline( r128ctx, count );
+ return r128AllocVerticesInline( rmesa, count );
}
-
/* ================================================================
* Texture uploads
*/
-void r128FireBlitLocked( r128ContextPtr r128ctx, drmBufPtr buffer,
+void r128FireBlitLocked( r128ContextPtr rmesa, drmBufPtr buffer,
GLint offset, GLint pitch, GLint format,
GLint x, GLint y, GLint width, GLint height )
{
GLint ret;
- ret = drmR128TextureBlit( r128ctx->driFd, buffer->idx,
+ ret = drmR128TextureBlit( rmesa->driFd, buffer->idx,
offset, pitch, format,
x, y, width, height );
if ( ret ) {
+ UNLOCK_HARDWARE( rmesa );
fprintf( stderr, "drmR128TextureBlit: return = %d\n", ret );
exit( 1 );
}
@@ -317,16 +300,16 @@ static void delay( void ) {
* long as we want for a frame to complete. If it never does, then
* the card has locked.
*/
-static int r128WaitForFrameCompletion( r128ContextPtr r128ctx )
+static int r128WaitForFrameCompletion( r128ContextPtr rmesa )
{
- unsigned char *R128MMIO = r128ctx->r128Screen->mmio;
+ unsigned char *R128MMIO = rmesa->r128Screen->mmio.map;
CARD32 frame;
int i;
int wait = 0;
while ( 1 ) {
frame = INREG( R128_LAST_FRAME_REG );
- if ( r128ctx->sarea->last_frame - frame <= R128_MAX_OUTSTANDING ) {
+ if ( rmesa->sarea->last_frame - frame <= R128_MAX_OUTSTANDING ) {
break;
}
@@ -340,68 +323,129 @@ static int r128WaitForFrameCompletion( r128ContextPtr r128ctx )
return wait;
}
-/* Copy the back color buffer to the front color buffer */
-void r128SwapBuffers( r128ContextPtr r128ctx )
+/* Copy the back color buffer to the front color buffer.
+ */
+void r128SwapBuffers( r128ContextPtr rmesa )
{
- GLint nbox = r128ctx->numClipRects;
+ GLint nbox = rmesa->numClipRects;
GLint i;
GLint ret;
if ( R128_DEBUG & DEBUG_VERBOSE_API ) {
fprintf( stderr, "\n********************************\n" );
fprintf( stderr, "\n%s( %p )\n\n",
- __FUNCTION__, r128ctx->glCtx );
+ __FUNCTION__, rmesa->glCtx );
fflush( stderr );
}
- /* Flush any outstanding vertex buffers */
- FLUSH_BATCH( r128ctx );
+ FLUSH_BATCH( rmesa );
- LOCK_HARDWARE( r128ctx );
+ LOCK_HARDWARE( rmesa );
/* Throttle the frame rate -- only allow one pending swap buffers
* request at a time.
*/
- if ( !r128WaitForFrameCompletion( r128ctx ) ) {
- r128ctx->hardwareWentIdle = 1;
+ if ( !r128WaitForFrameCompletion( rmesa ) ) {
+ rmesa->hardwareWentIdle = 1;
} else {
- r128ctx->hardwareWentIdle = 0;
+ rmesa->hardwareWentIdle = 0;
}
for ( i = 0 ; i < nbox ; ) {
GLint nr = MIN2( i + R128_NR_SAREA_CLIPRECTS , nbox );
- XF86DRIClipRectPtr box = r128ctx->pClipRects;
- XF86DRIClipRectPtr b = r128ctx->sarea->boxes;
+ XF86DRIClipRectPtr box = rmesa->pClipRects;
+ XF86DRIClipRectPtr b = rmesa->sarea->boxes;
GLint n = 0;
for ( ; i < nr ; i++ ) {
*b++ = *(XF86DRIClipRectRec *)&box[i];
n++;
}
- r128ctx->sarea->nbox = n;
+ rmesa->sarea->nbox = n;
- ret = drmR128SwapBuffers( r128ctx->driFd );
+ ret = drmR128SwapBuffers( rmesa->driFd );
if ( ret ) {
+ UNLOCK_HARDWARE( rmesa );
fprintf( stderr, "drmR128SwapBuffers: return = %d\n", ret );
exit( 1 );
}
}
if ( R128_DEBUG & DEBUG_ALWAYS_SYNC ) {
- drmR128WaitForIdleCCE( r128ctx->driFd );
+ drmR128WaitForIdleCCE( rmesa->driFd );
}
- UNLOCK_HARDWARE( r128ctx );
+ UNLOCK_HARDWARE( rmesa );
- r128ctx->new_state |= R128_NEW_CONTEXT;
- r128ctx->dirty |= (R128_UPLOAD_CONTEXT |
- R128_UPLOAD_MASKS |
- R128_UPLOAD_CLIPRECTS);
+ rmesa->new_state |= R128_NEW_CONTEXT;
+ rmesa->dirty |= (R128_UPLOAD_CONTEXT |
+ R128_UPLOAD_MASKS |
+ R128_UPLOAD_CLIPRECTS);
#if ENABLE_PERF_BOXES
/* Log the performance counters if necessary */
- r128PerformanceCounters( r128ctx );
+ r128PerformanceCounters( rmesa );
+#endif
+}
+
+void r128PageFlip( r128ContextPtr rmesa )
+{
+ GLint ret;
+
+ if ( R128_DEBUG & DEBUG_VERBOSE_API ) {
+ fprintf( stderr, "\n%s( %p ): page=%d\n\n",
+ __FUNCTION__, rmesa->glCtx, rmesa->currentPage );
+ }
+
+ FLUSH_BATCH( rmesa );
+
+ LOCK_HARDWARE( rmesa );
+
+ /* Throttle the frame rate -- only allow one pending swap buffers
+ * request at a time.
+ */
+ if ( !r128WaitForFrameCompletion( rmesa ) ) {
+ rmesa->hardwareWentIdle = 1;
+ } else {
+ rmesa->hardwareWentIdle = 0;
+ }
+
+ /* The kernel will have been initialized to perform page flipping
+ * on a swapbuffers ioctl.
+ */
+ ret = drmR128SwapBuffers( rmesa->driFd );
+
+ UNLOCK_HARDWARE( rmesa );
+
+ if ( ret ) {
+ fprintf( stderr, "drmR128SwapBuffers: return = %d\n", ret );
+ exit( 1 );
+ }
+
+ if ( rmesa->currentPage == 0 ) {
+ rmesa->drawOffset = rmesa->r128Screen->frontOffset;
+ rmesa->drawPitch = rmesa->r128Screen->frontPitch;
+ rmesa->currentPage = 1;
+ } else {
+ rmesa->drawOffset = rmesa->r128Screen->backOffset;
+ rmesa->drawPitch = rmesa->r128Screen->backPitch;
+ rmesa->currentPage = 0;
+ }
+
+ rmesa->setup.dst_pitch_offset_c = (((rmesa->drawPitch/8) << 21) |
+ (rmesa->drawOffset >> 5));
+ rmesa->new_state |= R128_NEW_WINDOW;
+
+ /* FIXME: Do we need this anymore? */
+ rmesa->new_state |= R128_NEW_CONTEXT;
+ rmesa->dirty |= (R128_UPLOAD_CONTEXT |
+ R128_UPLOAD_MASKS |
+ R128_UPLOAD_CLIPRECTS);
+
+#if ENABLE_PERF_BOXES
+ /* Log the performance counters if necessary */
+ r128PerformanceCounters( rmesa );
#endif
}
@@ -413,8 +457,8 @@ void r128SwapBuffers( r128ContextPtr r128ctx )
static GLbitfield r128DDClear( GLcontext *ctx, GLbitfield mask, GLboolean all,
GLint cx, GLint cy, GLint cw, GLint ch )
{
- r128ContextPtr r128ctx = R128_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = r128ctx->driDrawable;
+ r128ContextPtr rmesa = R128_CONTEXT(ctx);
+ __DRIdrawablePrivate *dPriv = rmesa->driDrawable;
GLuint flags = 0;
GLint i;
GLint ret;
@@ -423,13 +467,13 @@ static GLbitfield r128DDClear( GLcontext *ctx, GLbitfield mask, GLboolean all,
fprintf( stderr, "%s:\n", __FUNCTION__ );
}
- FLUSH_BATCH( r128ctx );
+ FLUSH_BATCH( rmesa );
/* Update and emit any new state. We need to do this here to catch
* changes to the masks.
* FIXME: Just update the masks?
*/
- if ( r128ctx->new_state )
+ if ( rmesa->new_state )
r128DDUpdateHWState( ctx );
if ( mask & DD_FRONT_LEFT_BIT ) {
@@ -454,24 +498,23 @@ static GLbitfield r128DDClear( GLcontext *ctx, GLbitfield mask, GLboolean all,
}
#endif
- if ( !flags ) {
+ if ( !flags )
return mask;
- }
/* Flip top to bottom */
cx += dPriv->x;
cy = dPriv->y + dPriv->h - cy - ch;
- LOCK_HARDWARE( r128ctx );
+ LOCK_HARDWARE( rmesa );
- if ( r128ctx->dirty & ~R128_UPLOAD_CLIPRECTS ) {
- r128EmitHwStateLocked( r128ctx );
+ if ( rmesa->dirty & ~R128_UPLOAD_CLIPRECTS ) {
+ r128EmitHwStateLocked( rmesa );
}
- for ( i = 0 ; i < r128ctx->numClipRects ; ) {
- GLint nr = MIN2( i + R128_NR_SAREA_CLIPRECTS , r128ctx->numClipRects );
- XF86DRIClipRectPtr box = r128ctx->pClipRects;
- XF86DRIClipRectPtr b = r128ctx->sarea->boxes;
+ for ( i = 0 ; i < rmesa->numClipRects ; ) {
+ GLint nr = MIN2( i + R128_NR_SAREA_CLIPRECTS , rmesa->numClipRects );
+ XF86DRIClipRectPtr box = rmesa->pClipRects;
+ XF86DRIClipRectPtr b = rmesa->sarea->boxes;
GLint n = 0;
if ( !all ) {
@@ -502,30 +545,31 @@ static GLbitfield r128DDClear( GLcontext *ctx, GLbitfield mask, GLboolean all,
}
}
- r128ctx->sarea->nbox = n;
+ rmesa->sarea->nbox = n;
if ( R128_DEBUG & DEBUG_VERBOSE_IOCTL ) {
fprintf( stderr,
"drmR128Clear: flag 0x%x color %x depth %x nbox %d\n",
flags,
- (GLuint)r128ctx->ClearColor,
- (GLuint)r128ctx->ClearDepth,
- r128ctx->sarea->nbox );
+ (GLuint)rmesa->ClearColor,
+ (GLuint)rmesa->ClearDepth,
+ rmesa->sarea->nbox );
}
- ret = drmR128Clear( r128ctx->driFd, flags,
+ ret = drmR128Clear( rmesa->driFd, flags,
cx, cy, cw, ch,
- r128ctx->ClearColor, r128ctx->ClearDepth );
+ rmesa->ClearColor, rmesa->ClearDepth );
if ( ret ) {
+ UNLOCK_HARDWARE( rmesa );
fprintf( stderr, "drmR128Clear: return = %d\n", ret );
exit( 1 );
}
}
- UNLOCK_HARDWARE( r128ctx );
+ UNLOCK_HARDWARE( rmesa );
- r128ctx->dirty |= R128_UPLOAD_CLIPRECTS;
+ rmesa->dirty |= R128_UPLOAD_CLIPRECTS;
return mask;
}
@@ -535,29 +579,29 @@ static GLbitfield r128DDClear( GLcontext *ctx, GLbitfield mask, GLboolean all,
* Depth spans, pixels
*/
-void r128WriteDepthSpanLocked( r128ContextPtr r128ctx,
+void r128WriteDepthSpanLocked( r128ContextPtr rmesa,
GLuint n, GLint x, GLint y,
const GLdepth depth[],
const GLubyte mask[] )
{
- XF86DRIClipRectPtr pbox = r128ctx->pClipRects;
- int nbox = r128ctx->numClipRects;
- int fd = r128ctx->driScreen->fd;
+ XF86DRIClipRectPtr pbox = rmesa->pClipRects;
+ int nbox = rmesa->numClipRects;
+ int fd = rmesa->driScreen->fd;
int i;
if ( !nbox || !n ) {
return;
}
if ( nbox >= R128_NR_SAREA_CLIPRECTS ) {
- r128ctx->dirty |= R128_UPLOAD_CLIPRECTS;
+ rmesa->dirty |= R128_UPLOAD_CLIPRECTS;
}
- if ( !(r128ctx->dirty & R128_UPLOAD_CLIPRECTS) )
+ if ( !(rmesa->dirty & R128_UPLOAD_CLIPRECTS) )
{
if ( nbox < 3 ) {
- r128ctx->sarea->nbox = 0;
+ rmesa->sarea->nbox = 0;
} else {
- r128ctx->sarea->nbox = nbox;
+ rmesa->sarea->nbox = nbox;
}
drmR128WriteDepthSpan( fd, n, x, y, depth, mask );
@@ -566,44 +610,44 @@ void r128WriteDepthSpanLocked( r128ContextPtr r128ctx,
{
for (i = 0 ; i < nbox ; ) {
int nr = MIN2( i + R128_NR_SAREA_CLIPRECTS, nbox );
- XF86DRIClipRectPtr b = r128ctx->sarea->boxes;
+ XF86DRIClipRectPtr b = rmesa->sarea->boxes;
- r128ctx->sarea->nbox = nr - i;
+ rmesa->sarea->nbox = nr - i;
for ( ; i < nr ; i++) {
*b++ = pbox[i];
}
- r128ctx->sarea->dirty |= R128_UPLOAD_CLIPRECTS;
+ rmesa->sarea->dirty |= R128_UPLOAD_CLIPRECTS;
drmR128WriteDepthSpan( fd, n, x, y, depth, mask );
}
}
- r128ctx->dirty &= ~R128_UPLOAD_CLIPRECTS;
+ rmesa->dirty &= ~R128_UPLOAD_CLIPRECTS;
}
-void r128WriteDepthPixelsLocked( r128ContextPtr r128ctx, GLuint n,
+void r128WriteDepthPixelsLocked( r128ContextPtr rmesa, GLuint n,
const GLint x[], const GLint y[],
const GLdepth depth[],
const GLubyte mask[] )
{
- XF86DRIClipRectPtr pbox = r128ctx->pClipRects;
- int nbox = r128ctx->numClipRects;
- int fd = r128ctx->driScreen->fd;
+ XF86DRIClipRectPtr pbox = rmesa->pClipRects;
+ int nbox = rmesa->numClipRects;
+ int fd = rmesa->driScreen->fd;
int i;
if ( !nbox || !n ) {
return;
}
if ( nbox >= R128_NR_SAREA_CLIPRECTS ) {
- r128ctx->dirty |= R128_UPLOAD_CLIPRECTS;
+ rmesa->dirty |= R128_UPLOAD_CLIPRECTS;
}
- if ( !(r128ctx->dirty & R128_UPLOAD_CLIPRECTS) )
+ if ( !(rmesa->dirty & R128_UPLOAD_CLIPRECTS) )
{
if ( nbox < 3 ) {
- r128ctx->sarea->nbox = 0;
+ rmesa->sarea->nbox = 0;
} else {
- r128ctx->sarea->nbox = nbox;
+ rmesa->sarea->nbox = nbox;
}
drmR128WriteDepthPixels( fd, n, x, y, depth, mask );
@@ -612,42 +656,42 @@ void r128WriteDepthPixelsLocked( r128ContextPtr r128ctx, GLuint n,
{
for (i = 0 ; i < nbox ; ) {
int nr = MIN2( i + R128_NR_SAREA_CLIPRECTS, nbox );
- XF86DRIClipRectPtr b = r128ctx->sarea->boxes;
+ XF86DRIClipRectPtr b = rmesa->sarea->boxes;
- r128ctx->sarea->nbox = nr - i;
+ rmesa->sarea->nbox = nr - i;
for ( ; i < nr ; i++) {
*b++ = pbox[i];
}
- r128ctx->sarea->dirty |= R128_UPLOAD_CLIPRECTS;
+ rmesa->sarea->dirty |= R128_UPLOAD_CLIPRECTS;
drmR128WriteDepthPixels( fd, n, x, y, depth, mask );
}
}
- r128ctx->dirty &= ~R128_UPLOAD_CLIPRECTS;
+ rmesa->dirty &= ~R128_UPLOAD_CLIPRECTS;
}
-void r128ReadDepthSpanLocked( r128ContextPtr r128ctx,
+void r128ReadDepthSpanLocked( r128ContextPtr rmesa,
GLuint n, GLint x, GLint y )
{
- XF86DRIClipRectPtr pbox = r128ctx->pClipRects;
- int nbox = r128ctx->numClipRects;
- int fd = r128ctx->driScreen->fd;
+ XF86DRIClipRectPtr pbox = rmesa->pClipRects;
+ int nbox = rmesa->numClipRects;
+ int fd = rmesa->driScreen->fd;
int i;
if ( !nbox || !n ) {
return;
}
if ( nbox >= R128_NR_SAREA_CLIPRECTS ) {
- r128ctx->dirty |= R128_UPLOAD_CLIPRECTS;
+ rmesa->dirty |= R128_UPLOAD_CLIPRECTS;
}
- if ( !(r128ctx->dirty & R128_UPLOAD_CLIPRECTS) )
+ if ( !(rmesa->dirty & R128_UPLOAD_CLIPRECTS) )
{
if ( nbox < 3 ) {
- r128ctx->sarea->nbox = 0;
+ rmesa->sarea->nbox = 0;
} else {
- r128ctx->sarea->nbox = nbox;
+ rmesa->sarea->nbox = nbox;
}
drmR128ReadDepthSpan( fd, n, x, y );
@@ -656,42 +700,42 @@ void r128ReadDepthSpanLocked( r128ContextPtr r128ctx,
{
for (i = 0 ; i < nbox ; ) {
int nr = MIN2( i + R128_NR_SAREA_CLIPRECTS, nbox );
- XF86DRIClipRectPtr b = r128ctx->sarea->boxes;
+ XF86DRIClipRectPtr b = rmesa->sarea->boxes;
- r128ctx->sarea->nbox = nr - i;
+ rmesa->sarea->nbox = nr - i;
for ( ; i < nr ; i++) {
*b++ = pbox[i];
}
- r128ctx->sarea->dirty |= R128_UPLOAD_CLIPRECTS;
+ rmesa->sarea->dirty |= R128_UPLOAD_CLIPRECTS;
drmR128ReadDepthSpan( fd, n, x, y );
}
}
- r128ctx->dirty &= ~R128_UPLOAD_CLIPRECTS;
+ rmesa->dirty &= ~R128_UPLOAD_CLIPRECTS;
}
-void r128ReadDepthPixelsLocked( r128ContextPtr r128ctx, GLuint n,
+void r128ReadDepthPixelsLocked( r128ContextPtr rmesa, GLuint n,
const GLint x[], const GLint y[] )
{
- XF86DRIClipRectPtr pbox = r128ctx->pClipRects;
- int nbox = r128ctx->numClipRects;
- int fd = r128ctx->driScreen->fd;
+ XF86DRIClipRectPtr pbox = rmesa->pClipRects;
+ int nbox = rmesa->numClipRects;
+ int fd = rmesa->driScreen->fd;
int i;
if ( !nbox || !n ) {
return;
}
if ( nbox >= R128_NR_SAREA_CLIPRECTS ) {
- r128ctx->dirty |= R128_UPLOAD_CLIPRECTS;
+ rmesa->dirty |= R128_UPLOAD_CLIPRECTS;
}
- if ( !(r128ctx->dirty & R128_UPLOAD_CLIPRECTS) )
+ if ( !(rmesa->dirty & R128_UPLOAD_CLIPRECTS) )
{
if ( nbox < 3 ) {
- r128ctx->sarea->nbox = 0;
+ rmesa->sarea->nbox = 0;
} else {
- r128ctx->sarea->nbox = nbox;
+ rmesa->sarea->nbox = nbox;
}
drmR128ReadDepthPixels( fd, n, x, y );
@@ -700,60 +744,35 @@ void r128ReadDepthPixelsLocked( r128ContextPtr r128ctx, GLuint n,
{
for (i = 0 ; i < nbox ; ) {
int nr = MIN2( i + R128_NR_SAREA_CLIPRECTS, nbox );
- XF86DRIClipRectPtr b = r128ctx->sarea->boxes;
+ XF86DRIClipRectPtr b = rmesa->sarea->boxes;
- r128ctx->sarea->nbox = nr - i;
+ rmesa->sarea->nbox = nr - i;
for ( ; i < nr ; i++) {
*b++ = pbox[i];
}
- r128ctx->sarea->dirty |= R128_UPLOAD_CLIPRECTS;
+ rmesa->sarea->dirty |= R128_UPLOAD_CLIPRECTS;
drmR128ReadDepthPixels( fd, n, x, y );
}
}
- r128ctx->dirty &= ~R128_UPLOAD_CLIPRECTS;
+ rmesa->dirty &= ~R128_UPLOAD_CLIPRECTS;
}
-/* ================================================================
- * Deprecated function...
- */
-void r128SubmitPacketLocked( r128ContextPtr r128ctx,
- CARD32 *buf, GLuint count )
-{
- CARD32 *b;
- int c = count;
- int fd = r128ctx->r128Screen->driScreen->fd;
- int to = 0;
- int ret;
-
- do {
- b = buf + (count - c);
- ret = drmR128SubmitPacket( fd, b, &c, 0 );
- } while ( ( ret == -EBUSY ) && ( to++ < r128ctx->CCEtimeout ) );
-
- if ( ret < 0 ) {
- drmR128EngineReset( fd );
- fprintf( stderr, "Error: Could not submit packet... exiting\n" );
- exit( -1 );
- }
-}
-
-
-
-void r128WaitForIdleLocked( r128ContextPtr r128ctx )
+void r128WaitForIdleLocked( r128ContextPtr rmesa )
{
- int fd = r128ctx->r128Screen->driScreen->fd;
+ int fd = rmesa->r128Screen->driScreen->fd;
int to = 0;
int ret;
do {
ret = drmR128WaitForIdleCCE( fd );
- } while ( ( ret == -EBUSY ) && ( to++ < r128ctx->CCEtimeout ) );
+ } while ( ( ret == -EBUSY ) && ( to++ < R128_TIMEOUT ) );
if ( ret < 0 ) {
drmR128EngineReset( fd );
+ UNLOCK_HARDWARE( rmesa );
fprintf( stderr, "Error: Rage 128 timed out... exiting\n" );
exit( -1 );
}
@@ -762,5 +781,5 @@ void r128WaitForIdleLocked( r128ContextPtr r128ctx )
void r128DDInitIoctlFuncs( GLcontext *ctx )
{
- ctx->Driver.Clear = r128DDClear;
+ ctx->Driver.Clear = r128DDClear;
}
diff --git a/xc/lib/GL/mesa/src/drv/r128/r128_ioctl.h b/xc/lib/GL/mesa/src/drv/r128/r128_ioctl.h
index 43b77659b..aafd0859b 100644
--- a/xc/lib/GL/mesa/src/drv/r128/r128_ioctl.h
+++ b/xc/lib/GL/mesa/src/drv/r128/r128_ioctl.h
@@ -44,174 +44,128 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "xf86drm.h"
#include "xf86drmR128.h"
-#define R128_DEFAULT_TOTAL_CCE_TIMEOUT 1000000 /* usecs */
-
#define R128_BUFFER_MAX_DWORDS (R128_BUFFER_SIZE / sizeof(CARD32))
-#define FLUSH_BATCH( r128ctx ) \
-do { \
- if ( R128_DEBUG & DEBUG_VERBOSE_IOCTL ) \
- fprintf( stderr, "FLUSH_BATCH in %s\n", __FUNCTION__ ); \
- if ( r128ctx->vert_buf ) { \
- r128FlushVertices( r128ctx ); \
- } else if ( r128ctx->next_elt != r128ctx->first_elt ) { \
- r128FlushElts( r128ctx ); \
- } \
-} while (0)
-
-#define r128FlushVertices( r128ctx ) \
-do { \
- LOCK_HARDWARE( r128ctx ); \
- r128FlushVerticesLocked( r128ctx ); \
- UNLOCK_HARDWARE( r128ctx ); \
-} while (0)
-
-
-extern drmBufPtr r128GetBufferLocked( r128ContextPtr r128ctx );
-extern void r128FlushVerticesLocked( r128ContextPtr r128ctx );
+extern drmBufPtr r128GetBufferLocked( r128ContextPtr rmesa );
+extern void r128FlushVerticesLocked( r128ContextPtr rmesa );
-
-#define r128FlushElts( r128ctx ) \
-do { \
- LOCK_HARDWARE( r128ctx ); \
- r128FlushEltsLocked( r128ctx ); \
- UNLOCK_HARDWARE( r128ctx ); \
-} while (0)
-
-extern void r128GetEltBufLocked( r128ContextPtr r128ctx );
-extern void r128FlushEltsLocked( r128ContextPtr r128ctx );
-extern void r128FireEltsLocked( r128ContextPtr r128ctx,
+extern void r128GetEltBufLocked( r128ContextPtr rmesa );
+extern void r128FlushEltsLocked( r128ContextPtr rmesa );
+extern void r128FireEltsLocked( r128ContextPtr rmesa,
GLuint start, GLuint end,
GLuint discard );
-extern void r128ReleaseBufLocked( r128ContextPtr r128ctx, drmBufPtr buffer );
-
-
-/* 64-bit align the next element address, and then make room for the
- * next indexed prim packet header.
- */
-#define ALIGN_NEXT_ELT( r128ctx ) \
-do { \
- r128ctx->next_elt = (GLushort *) \
- (((GLuint)r128ctx->next_elt + 7) & ~0x7); \
- r128ctx->next_elt = (GLushort *) \
- ((GLubyte *)r128ctx->next_elt + R128_INDEX_PRIM_OFFSET); \
-} while (0)
-
+extern void r128ReleaseBufLocked( r128ContextPtr rmesa, drmBufPtr buffer );
/* Make this available as both a regular and an inline function.
*/
-extern CARD32 *r128AllocVertices( r128ContextPtr r128ctx, int count );
+extern CARD32 *r128AllocVertices( r128ContextPtr rmesa, int count );
-static __inline CARD32 *r128AllocVerticesInline( r128ContextPtr r128ctx,
+static __inline CARD32 *r128AllocVerticesInline( r128ContextPtr rmesa,
int count )
{
- int bytes = count * r128ctx->vertsize * sizeof(CARD32);
- CARD32 *head;
+ int bytes = count * rmesa->vertsize * sizeof(CARD32);
+ CARD32 *head;
- if ( !r128ctx->vert_buf ) {
- LOCK_HARDWARE( r128ctx );
+ if ( !rmesa->vert_buf ) {
+ LOCK_HARDWARE( rmesa );
- if ( r128ctx->first_elt != r128ctx->next_elt ) {
- r128FlushEltsLocked( r128ctx );
- }
+ if ( rmesa->first_elt != rmesa->next_elt ) {
+ r128FlushEltsLocked( rmesa );
+ }
- r128ctx->vert_buf = r128GetBufferLocked( r128ctx );
+ rmesa->vert_buf = r128GetBufferLocked( rmesa );
- UNLOCK_HARDWARE( r128ctx );
- } else if ( r128ctx->vert_buf->used + bytes > r128ctx->vert_buf->total ) {
- LOCK_HARDWARE( r128ctx );
+ UNLOCK_HARDWARE( rmesa );
+ } else if ( rmesa->vert_buf->used + bytes > rmesa->vert_buf->total ) {
+ LOCK_HARDWARE( rmesa );
- r128FlushVerticesLocked( r128ctx );
- r128ctx->vert_buf = r128GetBufferLocked( r128ctx );
+ r128FlushVerticesLocked( rmesa );
+ rmesa->vert_buf = r128GetBufferLocked( rmesa );
- UNLOCK_HARDWARE( r128ctx );
- }
+ UNLOCK_HARDWARE( rmesa );
+ }
- head = (CARD32 *)((char *)r128ctx->vert_buf->address +
- r128ctx->vert_buf->used);
+ head = (CARD32 *)((char *)rmesa->vert_buf->address +
+ rmesa->vert_buf->used);
- r128ctx->num_verts += count;
- r128ctx->vert_buf->used += bytes;
- return head;
+ rmesa->num_verts += count;
+ rmesa->vert_buf->used += bytes;
+ return head;
}
-
-extern void r128FireBlitLocked( r128ContextPtr r128ctx, drmBufPtr buffer,
+extern void r128FireBlitLocked( r128ContextPtr rmesa, drmBufPtr buffer,
GLint offset, GLint pitch, GLint format,
GLint x, GLint y, GLint width, GLint height );
-
-extern void r128WriteDepthSpanLocked( r128ContextPtr r128ctx,
+extern void r128WriteDepthSpanLocked( r128ContextPtr rmesa,
GLuint n, GLint x, GLint y,
const GLdepth depth[],
const GLubyte mask[] );
-extern void r128WriteDepthPixelsLocked( r128ContextPtr r128ctx, GLuint n,
+extern void r128WriteDepthPixelsLocked( r128ContextPtr rmesa, GLuint n,
const GLint x[], const GLint y[],
const GLdepth depth[],
const GLubyte mask[] );
-extern void r128ReadDepthSpanLocked( r128ContextPtr r128ctx,
+extern void r128ReadDepthSpanLocked( r128ContextPtr rmesa,
GLuint n, GLint x, GLint y );
-extern void r128ReadDepthPixelsLocked( r128ContextPtr r128ctx, GLuint n,
+extern void r128ReadDepthPixelsLocked( r128ContextPtr rmesa, GLuint n,
const GLint x[], const GLint y[] );
+extern void r128SwapBuffers( r128ContextPtr rmesa );
+extern void r128PageFlip( r128ContextPtr rmesa );
-extern void r128SwapBuffers( r128ContextPtr r128ctx );
-
-
-#define r128WaitForIdle( r128ctx ) \
-do { \
- LOCK_HARDWARE( r128ctx ); \
- r128WaitForIdleLocked( r128ctx ); \
- UNLOCK_HARDWARE( r128ctx ); \
-} while (0)
-
-extern void r128WaitForIdleLocked( r128ContextPtr r128ctx );
+extern void r128WaitForIdleLocked( r128ContextPtr rmesa );
extern void r128DDInitIoctlFuncs( GLcontext *ctx );
-
/* ================================================================
- * Deprecated functions:
+ * Helper macros:
*/
-typedef union {
- float f;
- int i;
-} floatTOint;
-
-/* Insert an integer value into the CCE ring buffer. */
-#define R128CCE(v) \
-do { \
- r128ctx->CCEbuf[r128ctx->CCEcount] = (v); \
- r128ctx->CCEcount++; \
+#define FLUSH_BATCH( rmesa ) \
+do { \
+ if ( R128_DEBUG & DEBUG_VERBOSE_IOCTL ) \
+ fprintf( stderr, "FLUSH_BATCH in %s\n", __FUNCTION__ ); \
+ if ( rmesa->vert_buf ) { \
+ r128FlushVertices( rmesa ); \
+ } else if ( rmesa->next_elt != rmesa->first_elt ) { \
+ r128FlushElts( rmesa ); \
+ } \
} while (0)
-/* Insert an floating point value into the CCE ring buffer. */
-#define R128CCEF(v) \
-do { \
- floatTOint fTi; \
- fTi.f = (v); \
- r128ctx->CCEbuf[r128ctx->CCEcount] = fTi.i; \
- r128ctx->CCEcount++; \
+/* 64-bit align the next element address, and then make room for the
+ * next indexed prim packet header.
+ */
+#define ALIGN_NEXT_ELT( rmesa ) \
+do { \
+ rmesa->next_elt = (GLushort *) \
+ (((GLuint)rmesa->next_elt + 7) & ~0x7); \
+ rmesa->next_elt = (GLushort *) \
+ ((GLubyte *)rmesa->next_elt + R128_INDEX_PRIM_OFFSET); \
} while (0)
-/* Insert a type-[0123] packet header into the ring buffer */
-#define R128CCE0(p,r,n) R128CCE((p) | ((n) << 16) | ((r) >> 2))
-#define R128CCE1(p,r1,r2) R128CCE((p) | (((r2) >> 2) << 11) | ((r1) >> 2))
-#define R128CCE2(p) R128CCE((p))
-#define R128CCE3(p,n) R128CCE((p) | ((n) << 16))
+#define r128FlushVertices( rmesa ) \
+do { \
+ LOCK_HARDWARE( rmesa ); \
+ r128FlushVerticesLocked( rmesa ); \
+ UNLOCK_HARDWARE( rmesa ); \
+} while (0)
-#define R128CCE_SUBMIT_PACKET() \
-do { \
- r128SubmitPacketLocked( r128ctx, r128ctx->CCEbuf, r128ctx->CCEcount ); \
- r128ctx->CCEcount = 0; \
+#define r128FlushElts( rmesa ) \
+do { \
+ LOCK_HARDWARE( rmesa ); \
+ r128FlushEltsLocked( rmesa ); \
+ UNLOCK_HARDWARE( rmesa ); \
} while (0)
-extern void r128SubmitPacketLocked( r128ContextPtr r128ctx,
- CARD32 *buf, GLuint count );
+#define r128WaitForIdle( rmesa ) \
+ do { \
+ LOCK_HARDWARE( rmesa ); \
+ r128WaitForIdleLocked( rmesa ); \
+ UNLOCK_HARDWARE( rmesa ); \
+ } while (0)
#endif
#endif /* __R128_IOCTL_H__ */
diff --git a/xc/lib/GL/mesa/src/drv/r128/r128_lock.c b/xc/lib/GL/mesa/src/drv/r128/r128_lock.c
index 6c9331c74..8fdef0d95 100644
--- a/xc/lib/GL/mesa/src/drv/r128/r128_lock.c
+++ b/xc/lib/GL/mesa/src/drv/r128/r128_lock.c
@@ -38,7 +38,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#if DEBUG_LOCKING
char *prevLockFile = NULL;
-int prevLockLine = 0;
+int prevLockLine = 0;
#endif
@@ -50,15 +50,15 @@ int prevLockLine = 0;
* the hardware lock when it changes the window state, this routine will
* automatically be called after such a change.
*/
-void r128GetLock( r128ContextPtr r128ctx, GLuint flags )
+void r128GetLock( r128ContextPtr rmesa, GLuint flags )
{
- __DRIdrawablePrivate *dPriv = r128ctx->driDrawable;
- __DRIscreenPrivate *sPriv = r128ctx->driScreen;
- R128SAREAPriv *sarea = r128ctx->sarea;
+ __DRIdrawablePrivate *dPriv = rmesa->driDrawable;
+ __DRIscreenPrivate *sPriv = rmesa->driScreen;
+ R128SAREAPrivPtr sarea = rmesa->sarea;
int stamp = dPriv->lastStamp;
int i;
- drmGetLock( r128ctx->driFd, r128ctx->hHWContext, flags );
+ drmGetLock( rmesa->driFd, rmesa->hHWContext, flags );
/* The window might have moved, so we might need to get new clip
* rects.
@@ -68,26 +68,26 @@ void r128GetLock( r128ContextPtr r128ctx, GLuint flags )
* Since the hardware state depends on having the latest drawable
* clip rects, all state checking must be done _after_ this call.
*/
- XMESA_VALIDATE_DRAWABLE_INFO( r128ctx->display, sPriv, dPriv );
+ XMESA_VALIDATE_DRAWABLE_INFO( rmesa->display, sPriv, dPriv );
if ( stamp != dPriv->lastStamp ) {
- r128ctx->new_state |= R128_NEW_WINDOW | R128_NEW_CLIP;
- r128ctx->SetupDone = 0;
+ rmesa->new_state |= R128_NEW_WINDOW | R128_NEW_CLIP;
+ rmesa->SetupDone = 0;
}
- r128ctx->dirty |= R128_UPLOAD_CONTEXT | R128_UPLOAD_CLIPRECTS;
+ rmesa->dirty |= R128_UPLOAD_CONTEXT | R128_UPLOAD_CLIPRECTS;
- r128ctx->numClipRects = dPriv->numClipRects;
- r128ctx->pClipRects = dPriv->pClipRects;
+ rmesa->numClipRects = dPriv->numClipRects;
+ rmesa->pClipRects = dPriv->pClipRects;
- if ( sarea->ctxOwner != r128ctx->hHWContext ) {
- sarea->ctxOwner = r128ctx->hHWContext;
- r128ctx->dirty = R128_UPLOAD_ALL;
+ if ( sarea->ctxOwner != rmesa->hHWContext ) {
+ sarea->ctxOwner = rmesa->hHWContext;
+ rmesa->dirty = R128_UPLOAD_ALL;
}
- for ( i = 0 ; i < r128ctx->lastTexHeap ; i++ ) {
- if ( sarea->texAge[i] != r128ctx->lastTexAge[i] ) {
- r128AgeTextures( r128ctx, i );
+ for ( i = 0 ; i < rmesa->lastTexHeap ; i++ ) {
+ if ( sarea->texAge[i] != rmesa->lastTexAge[i] ) {
+ r128AgeTextures( rmesa, i );
}
}
}
diff --git a/xc/lib/GL/mesa/src/drv/r128/r128_lock.h b/xc/lib/GL/mesa/src/drv/r128/r128_lock.h
index 7ae5b639a..2da57bb44 100644
--- a/xc/lib/GL/mesa/src/drv/r128/r128_lock.h
+++ b/xc/lib/GL/mesa/src/drv/r128/r128_lock.h
@@ -33,40 +33,42 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
*
*/
-#ifndef _R128_LOCK_H_
-#define _R128_LOCK_H_
+#ifndef __R128_LOCK_H__
+#define __R128_LOCK_H__
#ifdef GLX_DIRECT_RENDERING
-extern void r128GetLock( r128ContextPtr r128ctx, GLuint flags );
+extern void r128GetLock( r128ContextPtr rmesa, GLuint flags );
+/* Turn DEBUG_LOCKING on to find locking conflicts.
+ */
+#define DEBUG_LOCKING 0
-/* Turn DEBUG_LOCKING on to find locking conflicts (see r128_init.h) */
-#ifdef DEBUG_LOCKING
+#if DEBUG_LOCKING
extern char *prevLockFile;
-extern int prevLockLine;
-
-#define DEBUG_LOCK() \
- do { \
- prevLockFile = (__FILE__); \
- prevLockLine = (__LINE__); \
- } while (0)
-
-#define DEBUG_RESET() \
- do { \
- prevLockFile = 0; \
- prevLockLine = 0; \
- } while (0)
-
-#define DEBUG_CHECK_LOCK() \
- do { \
- if (prevLockFile) { \
- fprintf(stderr, \
- "LOCK SET!\n\tPrevious %s:%d\n\tCurrent: %s:%d\n", \
- prevLockFile, prevLockLine, __FILE__, __LINE__); \
- exit(1); \
- } \
- } while (0)
+extern int prevLockLine;
+
+#define DEBUG_LOCK() \
+ do { \
+ prevLockFile = (__FILE__); \
+ prevLockLine = (__LINE__); \
+ } while (0)
+
+#define DEBUG_RESET() \
+ do { \
+ prevLockFile = 0; \
+ prevLockLine = 0; \
+ } while (0)
+
+#define DEBUG_CHECK_LOCK() \
+ do { \
+ if ( prevLockFile ) { \
+ fprintf( stderr, \
+ "LOCK SET!\n\tPrevious %s:%d\n\tCurrent: %s:%d\n", \
+ prevLockFile, prevLockLine, __FILE__, __LINE__ ); \
+ exit( 1 ); \
+ } \
+ } while (0)
#else
@@ -84,26 +86,26 @@ extern int prevLockLine;
/* Lock the hardware and validate our state.
*/
-#define LOCK_HARDWARE( r128ctx ) \
+#define LOCK_HARDWARE( rmesa ) \
do { \
char __ret = 0; \
DEBUG_CHECK_LOCK(); \
- DRM_CAS( r128ctx->driHwLock, r128ctx->hHWContext, \
- (DRM_LOCK_HELD | r128ctx->hHWContext), __ret ); \
+ DRM_CAS( rmesa->driHwLock, rmesa->hHWContext, \
+ (DRM_LOCK_HELD | rmesa->hHWContext), __ret ); \
if ( __ret ) \
- r128GetLock( r128ctx, 0 ); \
+ r128GetLock( rmesa, 0 ); \
DEBUG_LOCK(); \
} while (0)
/* Unlock the hardware.
*/
-#define UNLOCK_HARDWARE( r128ctx ) \
+#define UNLOCK_HARDWARE( rmesa ) \
do { \
- DRM_UNLOCK( r128ctx->driFd, \
- r128ctx->driHwLock, \
- r128ctx->hHWContext ); \
+ DRM_UNLOCK( rmesa->driFd, \
+ rmesa->driHwLock, \
+ rmesa->hHWContext ); \
DEBUG_RESET(); \
} while (0)
#endif
-#endif /* _R128_LOCK_H_ */
+#endif /* __R128_LOCK_H__ */
diff --git a/xc/lib/GL/mesa/src/drv/r128/r128_pipeline.c b/xc/lib/GL/mesa/src/drv/r128/r128_pipeline.c
index 4b17e5636..e42fa4075 100644
--- a/xc/lib/GL/mesa/src/drv/r128/r128_pipeline.c
+++ b/xc/lib/GL/mesa/src/drv/r128/r128_pipeline.c
@@ -41,7 +41,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "fog.h"
static struct gl_pipeline_stage r128_fast_stage = {
- "R128 Fast Path",
+ "r128 Fast Path",
(PIPE_OP_VERT_XFORM |
PIPE_OP_RAST_SETUP_0 |
PIPE_OP_RAST_SETUP_1 |
@@ -66,10 +66,10 @@ static struct gl_pipeline_stage r128_fast_stage = {
*/
GLboolean r128DDBuildPrecalcPipeline( GLcontext *ctx )
{
- r128ContextPtr r128ctx = R128_CONTEXT(ctx);
+ r128ContextPtr rmesa = R128_CONTEXT(ctx);
struct gl_pipeline *pipe = &ctx->CVA.pre;
- if ( r128ctx->RenderIndex == 0 &&
+ if ( rmesa->RenderIndex == 0 &&
(ctx->Enabled & ILLEGAL_ENABLES) == 0 &&
(ctx->Array.Flags & (VERT_OBJ_234 |
VERT_TEX0_4 |
@@ -81,15 +81,15 @@ GLboolean r128DDBuildPrecalcPipeline( GLcontext *ctx )
pipe->new_inputs = ctx->RenderFlags & VERT_DATA;
pipe->ops = pipe->stages[0]->ops;
- r128ctx->useFastPath = GL_TRUE;
+ rmesa->OnFastPath = GL_TRUE;
return GL_TRUE;
}
- if ( r128ctx->useFastPath ) {
- r128ctx->useFastPath = GL_FALSE;
+ if ( rmesa->OnFastPath ) {
+ rmesa->OnFastPath = GL_FALSE;
- ctx->CVA.VB->ClipOrMask = 0;
- ctx->CVA.VB->ClipAndMask = CLIP_ALL_BITS;
+ ctx->CVA.VB->ClipOrMask = 0;
+ ctx->CVA.VB->ClipAndMask = CLIP_ALL_BITS;
ctx->Array.NewArrayState |= ctx->Array.Summary;
}
@@ -123,7 +123,6 @@ static void r128DDCheckRasterSetup( GLcontext *ctx,
}
-/* Register the pipeline with our stages included */
GLuint r128DDRegisterPipelineStages( struct gl_pipeline_stage *out,
const struct gl_pipeline_stage *in,
GLuint nr )
diff --git a/xc/lib/GL/mesa/src/drv/r128/r128_pipeline.h b/xc/lib/GL/mesa/src/drv/r128/r128_pipeline.h
index 84c667240..5e40bd6f6 100644
--- a/xc/lib/GL/mesa/src/drv/r128/r128_pipeline.h
+++ b/xc/lib/GL/mesa/src/drv/r128/r128_pipeline.h
@@ -28,13 +28,15 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
/*
* Authors:
- * Kevin E. Martin <martin@valinux.com>
* Gareth Hughes <gareth@valinux.com>
+ * Kevin E. Martin <martin@valinux.com>
*
*/
-#ifndef _R128_PIPELINE_H_
-#define _R128_PIPELINE_H_
+#ifndef __R128_PIPELINE_H__
+#define __R128_PIPELINE_H__
+
+#ifdef GLX_DIRECT_RENDERING
extern GLboolean r128DDBuildPrecalcPipeline( GLcontext *ctx );
extern GLuint r128DDRegisterPipelineStages( struct gl_pipeline_stage *out,
@@ -47,4 +49,5 @@ extern void r128DDFastPath( struct vertex_buffer *VB );
extern void r128DDEltPathInit( void );
extern void r128DDEltPath( struct vertex_buffer *VB );
-#endif /* _R128_PIPELINE_H_ */
+#endif
+#endif
diff --git a/xc/lib/GL/mesa/src/drv/r128/r128_screen.c b/xc/lib/GL/mesa/src/drv/r128/r128_screen.c
index 139e7fbc3..029ccd4ca 100644
--- a/xc/lib/GL/mesa/src/drv/r128/r128_screen.c
+++ b/xc/lib/GL/mesa/src/drv/r128/r128_screen.c
@@ -28,8 +28,8 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
/*
* Authors:
- * Kevin E. Martin <martin@valinux.com>
* Gareth Hughes <gareth@valinux.com>
+ * Kevin E. Martin <martin@valinux.com>
*
*/
@@ -41,7 +41,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "r128_vb.h"
#include "r128_pipeline.h"
-#include <sys/mman.h>
+#include "mem.h"
#if 1
/* Including xf86PciInfo.h introduces a bunch of errors...
@@ -57,208 +57,157 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#endif
-/* Create the device specific screen private data struct */
-r128ScreenPtr r128CreateScreen(__DRIscreenPrivate *sPriv)
+/* Create the device specific screen private data struct.
+ */
+r128ScreenPtr r128CreateScreen( __DRIscreenPrivate *sPriv )
{
- r128ScreenPtr r128Screen;
- R128DRIPtr r128DRIPriv = (R128DRIPtr)sPriv->pDevPriv;
- int cpp;
-
- /* Allocate the private area */
- r128Screen = (r128ScreenPtr)Xmalloc(sizeof(*r128Screen));
- if (!r128Screen) return NULL;
-
- /* This is first since which regions we map depends on whether or
- not we are using a PCI card */
- r128Screen->IsPCI = r128DRIPriv->IsPCI;
-
- r128Screen->mmioRgn.handle = r128DRIPriv->registerHandle;
- r128Screen->mmioRgn.size = r128DRIPriv->registerSize;
- if (drmMap(sPriv->fd,
- r128Screen->mmioRgn.handle,
- r128Screen->mmioRgn.size,
- (drmAddressPtr)&r128Screen->mmio)) {
- Xfree(r128Screen);
- return NULL;
- }
-
- if (!r128Screen->IsPCI) {
- r128Screen->ringRgn.handle = r128DRIPriv->ringHandle;
- r128Screen->ringRgn.size = r128DRIPriv->ringMapSize;
- if (drmMap(sPriv->fd,
- r128Screen->ringRgn.handle,
- r128Screen->ringRgn.size,
- (drmAddressPtr)&r128Screen->ring)) {
- drmUnmap((drmAddress)r128Screen->mmio, r128Screen->mmioRgn.size);
- Xfree(r128Screen);
- return NULL;
- }
-
- r128Screen->ringReadRgn.handle = r128DRIPriv->ringReadPtrHandle;
- r128Screen->ringReadRgn.size = r128DRIPriv->ringReadMapSize;
- if (drmMap(sPriv->fd,
- r128Screen->ringReadRgn.handle,
- r128Screen->ringReadRgn.size,
- (drmAddressPtr)&r128Screen->ringReadPtr)) {
- drmUnmap((drmAddress)r128Screen->ring, r128Screen->ringRgn.size);
- drmUnmap((drmAddress)r128Screen->mmio, r128Screen->mmioRgn.size);
- Xfree(r128Screen);
- return NULL;
- }
-
- r128Screen->bufRgn.handle = r128DRIPriv->bufHandle;
- r128Screen->bufRgn.size = r128DRIPriv->bufMapSize;
- if (drmMap(sPriv->fd,
- r128Screen->bufRgn.handle,
- r128Screen->bufRgn.size,
- (drmAddressPtr)&r128Screen->buf)) {
- drmUnmap((drmAddress)r128Screen->ringReadPtr,
- r128Screen->ringReadRgn.size);
- drmUnmap((drmAddress)r128Screen->ring, r128Screen->ringRgn.size);
- drmUnmap((drmAddress)r128Screen->mmio, r128Screen->mmioRgn.size);
- Xfree(r128Screen);
- return NULL;
- }
- r128Screen->bufOffset = r128DRIPriv->bufOffset;
-
- r128Screen->agpTexRgn.handle = r128DRIPriv->agpTexHandle;
- r128Screen->agpTexRgn.size = r128DRIPriv->agpTexMapSize;
- if (drmMap(sPriv->fd,
- r128Screen->agpTexRgn.handle,
- r128Screen->agpTexRgn.size,
- (drmAddressPtr)&r128Screen->agpTex)) {
- drmUnmap((drmAddress)r128Screen->buf, r128Screen->bufRgn.size);
- drmUnmap((drmAddress)r128Screen->ringReadPtr,
- r128Screen->ringReadRgn.size);
- drmUnmap((drmAddress)r128Screen->ring, r128Screen->ringRgn.size);
- drmUnmap((drmAddress)r128Screen->mmio, r128Screen->mmioRgn.size);
- Xfree(r128Screen);
- return NULL;
- }
- r128Screen->agpTexOffset = r128DRIPriv->agpTexOffset;
-
- if (!(r128Screen->buffers = drmMapBufs(sPriv->fd))) {
- drmUnmap((drmAddress)r128Screen->agpTex,
- r128Screen->agpTexRgn.size);
- drmUnmap((drmAddress)r128Screen->buf, r128Screen->bufRgn.size);
- drmUnmap((drmAddress)r128Screen->ringReadPtr,
- r128Screen->ringReadRgn.size);
- drmUnmap((drmAddress)r128Screen->ring, r128Screen->ringRgn.size);
- drmUnmap((drmAddress)r128Screen->mmio, r128Screen->mmioRgn.size);
- Xfree(r128Screen);
- return NULL;
- }
- }
-
- /* Allow both AGP and PCI cards to use vertex buffers. PCI cards use
- * the ring walker method, ie. the vertex buffer data is actually part
- * of the command stream.
- */
- r128Screen->bufMapSize = r128DRIPriv->bufMapSize;
-
- r128Screen->deviceID = r128DRIPriv->deviceID;
-
- r128Screen->depth = r128DRIPriv->depth;
- r128Screen->bpp = r128DRIPriv->bpp;
- r128Screen->pixel_code = (r128Screen->bpp != 16 ?
- r128Screen->bpp :
- r128Screen->depth);
-
- cpp = r128Screen->bpp / 8;
-
- r128Screen->fb = sPriv->pFB;
- r128Screen->fbOffset = sPriv->fbOrigin;
- r128Screen->fbStride = sPriv->fbStride;
- r128Screen->fbSize = sPriv->fbSize;
-
- r128Screen->frontOffset = r128DRIPriv->frontOffset;
- r128Screen->frontPitch = r128DRIPriv->frontPitch;
- r128Screen->backOffset = r128DRIPriv->backOffset;
- r128Screen->backPitch = r128DRIPriv->backPitch;
- r128Screen->depthOffset = r128DRIPriv->depthOffset;
- r128Screen->depthPitch = r128DRIPriv->depthPitch;
- r128Screen->spanOffset = r128DRIPriv->spanOffset;
-
- r128Screen->texOffset[R128_LOCAL_TEX_HEAP] = r128DRIPriv->textureOffset;
- r128Screen->texSize[R128_LOCAL_TEX_HEAP] = r128DRIPriv->textureSize;
- r128Screen->log2TexGran[R128_LOCAL_TEX_HEAP] = r128DRIPriv->log2TexGran;
-
- if (r128Screen->IsPCI) {
- r128Screen->texOffset[R128_AGP_TEX_HEAP] = 0;
- r128Screen->texSize[R128_AGP_TEX_HEAP] = 0;
- r128Screen->log2TexGran[R128_AGP_TEX_HEAP] = 0;
- r128Screen->NRTexHeaps = R128_NR_TEX_HEAPS-1;
- } else {
- r128Screen->texOffset[R128_AGP_TEX_HEAP] = 0;
- r128Screen->texSize[R128_AGP_TEX_HEAP] =
- r128DRIPriv->agpTexMapSize;
- r128Screen->log2TexGran[R128_AGP_TEX_HEAP] =
- r128DRIPriv->log2AGPTexGran;
- r128Screen->NRTexHeaps = R128_NR_TEX_HEAPS;
- }
-
- r128Screen->AGPMode = r128DRIPriv->AGPMode;
-
- r128Screen->CCEMode = r128DRIPriv->CCEMode;
- r128Screen->CCEFifoSize = r128DRIPriv->CCEFifoSize;
-
- r128Screen->ringEntries = r128DRIPriv->ringSize/sizeof(CARD32);
- if (!r128Screen->IsPCI) {
- r128Screen->ringStartPtr = (int *)r128Screen->ring;
- r128Screen->ringEndPtr = (int *)(r128Screen->ring
- + r128DRIPriv->ringSize);
- }
-
- r128Screen->MMIOFifoSlots = 0;
- r128Screen->CCEFifoSlots = 0;
-
- r128Screen->CCEFifoAddr = R128_PM4_FIFO_DATA_EVEN;
-
- r128Screen->driScreen = sPriv;
-
- switch ( r128DRIPriv->deviceID ) {
- case PCI_CHIP_RAGE128RE:
- case PCI_CHIP_RAGE128RF:
- case PCI_CHIP_RAGE128RK:
- case PCI_CHIP_RAGE128RL:
- r128Screen->chipset = R128_CARD_TYPE_R128;
- break;
- case PCI_CHIP_RAGE128PF:
- r128Screen->chipset = R128_CARD_TYPE_R128_PRO;
- break;
- case PCI_CHIP_RAGE128LE:
- case PCI_CHIP_RAGE128LF:
- r128Screen->chipset = R128_CARD_TYPE_R128_MOBILITY;
- break;
- default:
- r128Screen->chipset = R128_CARD_TYPE_R128;
- break;
- }
-
- r128DDFastPathInit();
- r128DDEltPathInit();
- r128DDTriangleFuncsInit();
- r128DDSetupInit();
-
- return r128Screen;
+ r128ScreenPtr r128Screen;
+ R128DRIPtr r128DRIPriv = (R128DRIPtr)sPriv->pDevPriv;
+
+ /* Check the DRI version */
+ {
+ int major, minor, patch;
+ if ( XF86DRIQueryVersion( sPriv->display, &major, &minor, &patch ) ) {
+ if ( major != 3 || minor != 0 || patch < 0 ) {
+ char msg[128];
+ sprintf( msg, "r128 DRI driver expected DRI version 3.0.x but got version %d.%d.%d", major, minor, patch );
+ __driMesaMessage( msg );
+ return GL_FALSE;
+ }
+ }
+ }
+
+ /* Check that the DDX driver version is compatible */
+ if ( sPriv->ddxMajor != 4 ||
+ sPriv->ddxMinor != 0 ||
+ sPriv->ddxPatch < 0 ) {
+ char msg[128];
+ sprintf( msg, "r128 DRI driver expected DDX driver version 4.0.x but got version %d.%d.%d", sPriv->ddxMajor, sPriv->ddxMinor, sPriv->ddxPatch );
+ __driMesaMessage( msg );
+ return GL_FALSE;
+ }
+
+ /* Check that the DRM driver version is compatible */
+ if ( sPriv->drmMajor != 2 ||
+ sPriv->drmMinor != 1 ||
+ sPriv->drmPatch < 0 ) {
+ char msg[128];
+ sprintf( msg, "r128 DRI driver expected DRM driver version 2.1.x but got version %d.%d.%d", sPriv->drmMajor, sPriv->drmMinor, sPriv->drmPatch );
+ __driMesaMessage( msg );
+ return GL_FALSE;
+ }
+
+ /* Allocate the private area */
+ r128Screen = (r128ScreenPtr) CALLOC( sizeof(*r128Screen) );
+ if ( !r128Screen ) return NULL;
+
+ /* This is first since which regions we map depends on whether or
+ * not we are using a PCI card.
+ */
+ r128Screen->IsPCI = r128DRIPriv->IsPCI;
+
+ r128Screen->mmio.handle = r128DRIPriv->registerHandle;
+ r128Screen->mmio.size = r128DRIPriv->registerSize;
+ if ( drmMap( sPriv->fd,
+ r128Screen->mmio.handle,
+ r128Screen->mmio.size,
+ (drmAddressPtr)&r128Screen->mmio.map ) ) {
+ FREE( r128Screen );
+ return NULL;
+ }
+
+ r128Screen->buffers = drmMapBufs( sPriv->fd );
+ if ( !r128Screen->buffers ) {
+ drmUnmap( (drmAddress)r128Screen->mmio.map, r128Screen->mmio.size );
+ FREE( r128Screen );
+ return NULL;
+ }
+
+ if ( !r128Screen->IsPCI ) {
+ r128Screen->agpTextures.handle = r128DRIPriv->agpTexHandle;
+ r128Screen->agpTextures.size = r128DRIPriv->agpTexMapSize;
+ if ( drmMap( sPriv->fd,
+ r128Screen->agpTextures.handle,
+ r128Screen->agpTextures.size,
+ (drmAddressPtr)&r128Screen->agpTextures.map ) ) {
+ drmUnmapBufs( r128Screen->buffers );
+ drmUnmap( (drmAddress)r128Screen->mmio.map, r128Screen->mmio.size );
+ FREE( r128Screen );
+ return NULL;
+ }
+ }
+
+ switch ( r128DRIPriv->deviceID ) {
+ case PCI_CHIP_RAGE128RE:
+ case PCI_CHIP_RAGE128RF:
+ case PCI_CHIP_RAGE128RK:
+ case PCI_CHIP_RAGE128RL:
+ r128Screen->chipset = R128_CARD_TYPE_R128;
+ break;
+ case PCI_CHIP_RAGE128PF:
+ r128Screen->chipset = R128_CARD_TYPE_R128_PRO;
+ break;
+ case PCI_CHIP_RAGE128LE:
+ case PCI_CHIP_RAGE128LF:
+ r128Screen->chipset = R128_CARD_TYPE_R128_MOBILITY;
+ break;
+ default:
+ r128Screen->chipset = R128_CARD_TYPE_R128;
+ break;
+ }
+
+ r128Screen->cpp = r128DRIPriv->bpp / 8;
+ r128Screen->AGPMode = r128DRIPriv->AGPMode;
+
+ r128Screen->frontOffset = r128DRIPriv->frontOffset;
+ r128Screen->frontPitch = r128DRIPriv->frontPitch;
+ r128Screen->backOffset = r128DRIPriv->backOffset;
+ r128Screen->backPitch = r128DRIPriv->backPitch;
+ r128Screen->depthOffset = r128DRIPriv->depthOffset;
+ r128Screen->depthPitch = r128DRIPriv->depthPitch;
+ r128Screen->spanOffset = r128DRIPriv->spanOffset;
+
+ r128Screen->texOffset[R128_CARD_HEAP] = r128DRIPriv->textureOffset;
+ r128Screen->texSize[R128_CARD_HEAP] = r128DRIPriv->textureSize;
+ r128Screen->logTexGranularity[R128_CARD_HEAP] = r128DRIPriv->log2TexGran;
+
+ if ( r128Screen->IsPCI ) {
+ r128Screen->numTexHeaps = R128_NR_TEX_HEAPS - 1;
+ r128Screen->texOffset[R128_AGP_HEAP] = 0;
+ r128Screen->texSize[R128_AGP_HEAP] = 0;
+ r128Screen->logTexGranularity[R128_AGP_HEAP] = 0;
+ } else {
+ r128Screen->numTexHeaps = R128_NR_TEX_HEAPS;
+ r128Screen->texOffset[R128_AGP_HEAP] =
+ r128DRIPriv->agpTexOffset + R128_AGP_TEX_OFFSET;
+ r128Screen->texSize[R128_AGP_HEAP] = r128DRIPriv->agpTexMapSize;
+ r128Screen->logTexGranularity[R128_AGP_HEAP] =
+ r128DRIPriv->log2AGPTexGran;
+ }
+
+ r128Screen->driScreen = sPriv;
+
+ r128DDSetupInit();
+ r128DDTriangleFuncsInit();
+ r128DDFastPathInit();
+ r128DDEltPathInit();
+
+ return r128Screen;
}
-/* Destroy the device specific screen private data struct */
-void r128DestroyScreen(__DRIscreenPrivate *sPriv)
+/* Destroy the device specific screen private data struct.
+ */
+void r128DestroyScreen( __DRIscreenPrivate *sPriv )
{
- r128ScreenPtr r128Screen = (r128ScreenPtr)sPriv->private;
-
- if (!r128Screen->IsPCI) {
- drmUnmapBufs(r128Screen->buffers);
+ r128ScreenPtr r128Screen = (r128ScreenPtr)sPriv->private;
- drmUnmap((drmAddress)r128Screen->agpTex, r128Screen->agpTexRgn.size);
- drmUnmap((drmAddress)r128Screen->buf, r128Screen->bufRgn.size);
- drmUnmap((drmAddress)r128Screen->ringReadPtr,
- r128Screen->ringReadRgn.size);
- drmUnmap((drmAddress)r128Screen->ring, r128Screen->ringRgn.size);
- }
- drmUnmap((drmAddress)r128Screen->mmio, r128Screen->mmioRgn.size);
+ if ( !r128Screen->IsPCI ) {
+ drmUnmap( (drmAddress)r128Screen->agpTextures.map,
+ r128Screen->agpTextures.size );
+ }
+ drmUnmapBufs( r128Screen->buffers );
+ drmUnmap( (drmAddress)r128Screen->mmio.map, r128Screen->mmio.size );
- Xfree(r128Screen);
- sPriv->private = NULL;
+ FREE( r128Screen );
+ sPriv->private = NULL;
}
diff --git a/xc/lib/GL/mesa/src/drv/r128/r128_screen.h b/xc/lib/GL/mesa/src/drv/r128/r128_screen.h
index 4fd6b7ac7..b3e6259e8 100644
--- a/xc/lib/GL/mesa/src/drv/r128/r128_screen.h
+++ b/xc/lib/GL/mesa/src/drv/r128/r128_screen.h
@@ -28,98 +28,58 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
/*
* Authors:
- * Kevin E. Martin <martin@valinux.com>
* Gareth Hughes <gareth@valinux.com>
+ * Kevin E. Martin <martin@valinux.com>
*
*/
-#ifndef _R128_SCREEN_H_
-#define _R128_SCREEN_H_
+#ifndef __R128_SCREEN_H__
+#define __R128_SCREEN_H__
#ifdef GLX_DIRECT_RENDERING
#include "r128_sarea.h"
typedef struct {
- drmHandle handle; /* Handle to the DRM region */
- drmSize size; /* Size of the DRM region */
+ drmHandle handle; /* Handle to the DRM region */
+ drmSize size; /* Size of the DRM region */
+ unsigned char *map; /* Mapping of the DRM region */
} r128RegionRec, *r128RegionPtr;
typedef struct {
- /* MMIO register data */
- r128RegionRec mmioRgn;
- unsigned char *mmio;
-
- /* CCE ring buffer data */
- r128RegionRec ringRgn;
- unsigned char *ring;
-
- /* CCE ring read pointer data */
- r128RegionRec ringReadRgn;
-
- /* CCE vertex/indirect buffer data */
- r128RegionRec bufRgn;
- unsigned char *buf;
- int bufOffset;
- int bufMapSize;
- drmBufMapPtr buffers;
-
- /* CCE AGP Texture data */
- r128RegionRec agpTexRgn;
- unsigned char *agpTex;
- int agpTexOffset;
-
- /* Frame buffer data */
- unsigned char *fb;
- unsigned long fbOffset;
- int fbStride;
- int fbSize;
-
- unsigned int frontX, frontY; /* Start of front buffer */
- unsigned int frontOffset, frontPitch;
- unsigned int backX, backY; /* Start of shared back buffer */
- unsigned int backOffset, backPitch;
- unsigned int depthX, depthY; /* Start of shared depth buffer */
- unsigned int depthOffset, depthPitch;
- unsigned int spanOffset;
-
- int chipset;
- int IsPCI; /* Current card is a PCI card */
- int AGPMode;
-
- int CCEMode; /* CCE mode that server/clients use */
- int CCEFifoSize; /* Size of the CCE command FIFO */
-
- /* CCE ring buffer data */
- int ringEntries;
-
- volatile int *ringReadPtr; /* Pointer to current read addr */
- int *ringStartPtr; /* Pointer to end of ring buffer */
- int *ringEndPtr; /* Pointer to end of ring buffer */
-
- /* DRI screen private data */
- int deviceID; /* PCI device ID */
- int depth; /* Depth of display (8, 15, 16, 24) */
- int bpp; /* Bit depth of disp (8, 16, 24, 32) */
- int pixel_code; /* 8, 15, 16, 24, 32 */
+
+ GLint chipset;
+ GLint cpp;
+ GLint IsPCI; /* Current card is a PCI card */
+ GLint AGPMode;
+
+ GLuint frontOffset;
+ GLuint frontPitch;
+ GLuint backOffset;
+ GLuint backPitch;
+
+ GLuint depthOffset;
+ GLuint depthPitch;
+ GLuint spanOffset;
/* Shared texture data */
- int NRTexHeaps;
- int texOffset[R128_NR_TEX_HEAPS];
- int texSize[R128_NR_TEX_HEAPS];
- int log2TexGran[R128_NR_TEX_HEAPS];
-
- int MMIOFifoSlots; /* Free slots in the FIFO (64 max) */
- int CCEFifoSlots; /* Free slots in the CCE FIFO */
-
- int CCEFifoAddr; /* MMIO offset to write next CCE
- value (only used when CCE is
- in PIO mode). */
- __DRIscreenPrivate *driScreen;
+ GLint numTexHeaps;
+ GLint texOffset[R128_NR_TEX_HEAPS];
+ GLint texSize[R128_NR_TEX_HEAPS];
+ GLint logTexGranularity[R128_NR_TEX_HEAPS];
+
+ r128RegionRec mmio;
+ r128RegionRec agpTextures;
+
+ drmBufMapPtr buffers;
+
+ __DRIscreenPrivate *driScreen;
+
} r128ScreenRec, *r128ScreenPtr;
-r128ScreenPtr r128CreateScreen(__DRIscreenPrivate *sPriv);
-void r128DestroyScreen(__DRIscreenPrivate *sPriv);
+
+extern r128ScreenPtr r128CreateScreen( __DRIscreenPrivate *sPriv );
+extern void r128DestroyScreen( __DRIscreenPrivate *sPriv );
#endif
-#endif /* _R128_SCREEN_H_ */
+#endif /* __R128_SCREEN_H__ */
diff --git a/xc/lib/GL/mesa/src/drv/r128/r128_span.c b/xc/lib/GL/mesa/src/drv/r128/r128_span.c
index c25250378..f0d7c318f 100644
--- a/xc/lib/GL/mesa/src/drv/r128/r128_span.c
+++ b/xc/lib/GL/mesa/src/drv/r128/r128_span.c
@@ -28,9 +28,9 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
/*
* Authors:
- * Kevin E. Martin <martin@valinux.com>
- * Keith Whitwell <keithw@valinux.com>
* Gareth Hughes <gareth@valinux.com>
+ * Keith Whitwell <keithw@valinux.com>
+ * Kevin E. Martin <martin@valinux.com>
*
*/
@@ -47,32 +47,34 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#define HAVE_HW_DEPTH_PIXELS 1
#define LOCAL_VARS \
- r128ContextPtr r128ctx = R128_CONTEXT(ctx); \
- r128ScreenPtr r128scrn = r128ctx->r128Screen; \
- __DRIdrawablePrivate *dPriv = r128ctx->driDrawable; \
- GLuint pitch = r128scrn->fbStride; \
+ r128ContextPtr rmesa = R128_CONTEXT(ctx); \
+ r128ScreenPtr r128scrn = rmesa->r128Screen; \
+ __DRIscreenPrivate *sPriv = rmesa->driScreen; \
+ __DRIdrawablePrivate *dPriv = rmesa->driDrawable; \
+ GLuint pitch = r128scrn->frontPitch * r128scrn->cpp; \
GLuint height = dPriv->h; \
- char *buf = (char *)(r128scrn->fb + \
- r128ctx->drawOffset + \
- (dPriv->x * r128scrn->bpp/8) + \
+ char *buf = (char *)(sPriv->pFB + \
+ rmesa->drawOffset + \
+ (dPriv->x * r128scrn->cpp) + \
(dPriv->y * pitch)); \
- char *read_buf = (char *)(r128scrn->fb + \
- r128ctx->readOffset + \
- (dPriv->x * r128scrn->bpp/8) + \
+ char *read_buf = (char *)(sPriv->pFB + \
+ rmesa->readOffset + \
+ (dPriv->x * r128scrn->cpp) + \
(dPriv->y * pitch)); \
GLushort p; \
(void) read_buf; (void) buf; (void) p
#define LOCAL_DEPTH_VARS \
- r128ContextPtr r128ctx = R128_CONTEXT(ctx); \
- __DRIdrawablePrivate *dPriv = r128ctx->driDrawable; \
+ r128ContextPtr rmesa = R128_CONTEXT(ctx); \
+ r128ScreenPtr r128scrn = rmesa->r128Screen; \
+ __DRIscreenPrivate *sPriv = rmesa->driScreen; \
+ __DRIdrawablePrivate *dPriv = rmesa->driDrawable; \
GLuint height = dPriv->h; \
- (void) height
+ (void) r128scrn; (void) sPriv; (void) height
#define LOCAL_STENCIL_VARS LOCAL_DEPTH_VARS
-#define INIT_MONO_PIXEL( p ) \
- p = r128ctx->Color
+#define INIT_MONO_PIXEL( p ) p = rmesa->Color
#define CLIPPIXEL( _x, _y ) \
((_x >= minx) && (_x < maxx) && (_y >= miny) && (_y < maxy))
@@ -88,18 +90,18 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
if (_x1 + _n1 >= maxx) n1 -= (_x1 + n1 - maxx) + 1; \
}
-#define Y_FLIP( _y ) (height - _y - 1)
+#define Y_FLIP( _y ) (height - _y - 1)
#define HW_LOCK() \
- r128ContextPtr r128ctx = R128_CONTEXT(ctx); \
- FLUSH_BATCH( r128ctx ); \
- LOCK_HARDWARE( r128ctx ); \
- r128WaitForIdleLocked( r128ctx );
+ r128ContextPtr rmesa = R128_CONTEXT(ctx); \
+ FLUSH_BATCH( rmesa ); \
+ LOCK_HARDWARE( rmesa ); \
+ r128WaitForIdleLocked( rmesa );
#define HW_CLIPLOOP() \
do { \
- __DRIdrawablePrivate *dPriv = r128ctx->driDrawable; \
+ __DRIdrawablePrivate *dPriv = rmesa->driDrawable; \
int _nc = dPriv->numClipRects; \
\
while ( _nc-- ) { \
@@ -113,7 +115,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
} while (0)
#define HW_UNLOCK() \
- UNLOCK_HARDWARE( r128ctx ) \
+ UNLOCK_HARDWARE( rmesa )
@@ -122,23 +124,26 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
/* 16 bit, RGB565 color spanline and pixel functions
- */ \
+ */
#define WRITE_RGBA( _x, _y, r, g, b, a ) \
*(GLushort *)(buf + _x*2 + _y*pitch) = ((((int)r & 0xf8) << 8) | \
(((int)g & 0xfc) << 3) | \
(((int)b & 0xf8) >> 3))
#define WRITE_PIXEL( _x, _y, p ) \
- *(GLushort *)(buf + _x*2 + _y*pitch) = p
+ *(GLushort *)(buf + _x*2 + _y*pitch) = p
#define READ_RGBA( rgba, _x, _y ) \
- do { \
- GLushort p = *(GLushort *)(read_buf + _x*2 + _y*pitch); \
- rgba[0] = (p >> 8) & 0xf8; \
- rgba[1] = (p >> 3) & 0xfc; \
- rgba[2] = (p << 3) & 0xf8; \
- rgba[3] = 0xff; \
- } while (0)
+ do { \
+ GLushort p = *(GLushort *)(read_buf + _x*2 + _y*pitch); \
+ rgba[0] = (p >> 8) & 0xf8; \
+ rgba[1] = (p >> 3) & 0xfc; \
+ rgba[2] = (p << 3) & 0xf8; \
+ rgba[3] = 0xff; \
+ if ( rgba[0] & 0x08 ) rgba[0] |= 0x07; \
+ if ( rgba[1] & 0x04 ) rgba[1] |= 0x03; \
+ if ( rgba[2] & 0x08 ) rgba[2] |= 0x07; \
+ } while (0)
#define TAG(x) r128##x##_RGB565
#include "spantmp.h"
@@ -175,9 +180,8 @@ do { \
/* 16-bit depth buffer functions
*/
-
#define WRITE_DEPTH_SPAN() \
- r128WriteDepthSpanLocked( r128ctx, n, \
+ r128WriteDepthSpanLocked( rmesa, n, \
x + dPriv->x, \
y + dPriv->y, \
depth, mask );
@@ -192,20 +196,19 @@ do { \
for ( i = 0 ; i < n ; i++ ) { \
oy[i] = Y_FLIP( y[i] ) + dPriv->y; \
} \
- r128WriteDepthPixelsLocked( r128ctx, n, ox, oy, depth, mask ); \
+ r128WriteDepthPixelsLocked( rmesa, n, ox, oy, depth, mask ); \
} while (0)
#define READ_DEPTH_SPAN() \
do { \
- r128ScreenPtr r128scrn = r128ctx->r128Screen; \
- GLushort *buf = (GLushort *)((GLubyte *)r128scrn->fb + \
+ GLushort *buf = (GLushort *)((GLubyte *)sPriv->pFB + \
r128scrn->spanOffset); \
GLint i; \
\
- r128ReadDepthSpanLocked( r128ctx, n, \
+ r128ReadDepthSpanLocked( rmesa, n, \
x + dPriv->x, \
y + dPriv->y ); \
- r128WaitForIdleLocked( r128ctx ); \
+ r128WaitForIdleLocked( rmesa ); \
\
for ( i = 0 ; i < n ; i++ ) { \
depth[i] = buf[i]; \
@@ -214,8 +217,7 @@ do { \
#define READ_DEPTH_PIXELS() \
do { \
- r128ScreenPtr r128scrn = r128ctx->r128Screen; \
- GLushort *buf = (GLushort *)((GLubyte *)r128scrn->fb + \
+ GLushort *buf = (GLushort *)((GLubyte *)sPriv->pFB + \
r128scrn->spanOffset); \
GLint i, remaining = n; \
\
@@ -236,8 +238,8 @@ do { \
oy[i] = Y_FLIP( y[i] ) + dPriv->y; \
} \
\
- r128ReadDepthPixelsLocked( r128ctx, count, ox, oy ); \
- r128WaitForIdleLocked( r128ctx ); \
+ r128ReadDepthPixelsLocked( rmesa, count, ox, oy ); \
+ r128WaitForIdleLocked( rmesa ); \
\
for ( i = 0 ; i < count ; i++ ) { \
depth[i] = buf[i]; \
@@ -256,7 +258,7 @@ do { \
/* 24-bit depth, 8-bit stencil buffer functions
*/
#define WRITE_DEPTH_SPAN() \
- r128WriteDepthSpanLocked( r128ctx, n, \
+ r128WriteDepthSpanLocked( rmesa, n, \
x + dPriv->x, \
y + dPriv->y, \
depth, mask );
@@ -271,20 +273,19 @@ do { \
for ( i = 0 ; i < n ; i++ ) { \
oy[i] = Y_FLIP( y[i] ) + dPriv->y; \
} \
- r128WriteDepthPixelsLocked( r128ctx, n, ox, oy, depth, mask ); \
+ r128WriteDepthPixelsLocked( rmesa, n, ox, oy, depth, mask ); \
} while (0)
#define READ_DEPTH_SPAN() \
do { \
- r128ScreenPtr r128scrn = r128ctx->r128Screen; \
- GLuint *buf = (GLuint *)((GLubyte *)r128scrn->fb + \
+ GLuint *buf = (GLuint *)((GLubyte *)sPriv->pFB + \
r128scrn->spanOffset); \
GLint i; \
\
- r128ReadDepthSpanLocked( r128ctx, n, \
+ r128ReadDepthSpanLocked( rmesa, n, \
x + dPriv->x, \
y + dPriv->y ); \
- r128WaitForIdleLocked( r128ctx ); \
+ r128WaitForIdleLocked( rmesa ); \
\
for ( i = 0 ; i < n ; i++ ) { \
depth[i] = buf[i] & 0x00ffffff; \
@@ -293,8 +294,7 @@ do { \
#define READ_DEPTH_PIXELS() \
do { \
- r128ScreenPtr r128scrn = r128ctx->r128Screen; \
- GLuint *buf = (GLuint *)((GLubyte *)r128scrn->fb + \
+ GLuint *buf = (GLuint *)((GLubyte *)sPriv->pFB + \
r128scrn->spanOffset); \
GLint i, remaining = n; \
\
@@ -315,8 +315,8 @@ do { \
oy[i] = Y_FLIP( y[i] ) + dPriv->y; \
} \
\
- r128ReadDepthPixelsLocked( r128ctx, count, ox, oy ); \
- r128WaitForIdleLocked( r128ctx ); \
+ r128ReadDepthPixelsLocked( rmesa, count, ox, oy ); \
+ r128WaitForIdleLocked( rmesa ); \
\
for ( i = 0 ; i < count ; i++ ) { \
depth[i] = buf[i] & 0x00ffffff; \
@@ -344,10 +344,10 @@ do { \
void r128DDInitSpanFuncs( GLcontext *ctx )
{
- r128ContextPtr r128ctx = R128_CONTEXT(ctx);
+ r128ContextPtr rmesa = R128_CONTEXT(ctx);
- switch ( r128ctx->r128Screen->bpp ) {
- case 16:
+ switch ( rmesa->r128Screen->cpp ) {
+ case 2:
ctx->Driver.WriteRGBASpan = r128WriteRGBASpan_RGB565;
ctx->Driver.WriteRGBSpan = r128WriteRGBSpan_RGB565;
ctx->Driver.WriteMonoRGBASpan = r128WriteMonoRGBASpan_RGB565;
@@ -357,7 +357,7 @@ void r128DDInitSpanFuncs( GLcontext *ctx )
ctx->Driver.ReadRGBAPixels = r128ReadRGBAPixels_RGB565;
break;
- case 32:
+ case 4:
ctx->Driver.WriteRGBASpan = r128WriteRGBASpan_ARGB8888;
ctx->Driver.WriteRGBSpan = r128WriteRGBSpan_ARGB8888;
ctx->Driver.WriteMonoRGBASpan = r128WriteMonoRGBASpan_ARGB8888;
@@ -371,7 +371,7 @@ void r128DDInitSpanFuncs( GLcontext *ctx )
break;
}
- switch ( r128ctx->DepthSize ) {
+ switch ( rmesa->glCtx->Visual->DepthBits ) {
case 16:
ctx->Driver.ReadDepthSpan = r128ReadDepthSpan_16;
ctx->Driver.WriteDepthSpan = r128WriteDepthSpan_16;
diff --git a/xc/lib/GL/mesa/src/drv/r128/r128_span.h b/xc/lib/GL/mesa/src/drv/r128/r128_span.h
index 486445d31..fefa5bd67 100644
--- a/xc/lib/GL/mesa/src/drv/r128/r128_span.h
+++ b/xc/lib/GL/mesa/src/drv/r128/r128_span.h
@@ -28,17 +28,17 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
/*
* Authors:
- * Kevin E. Martin <martin@valinux.com>
* Gareth Hughes <gareth@valinux.com>
+ * Kevin E. Martin <martin@valinux.com>
*
*/
-#ifndef _R128_SPAN_H_
-#define _R128_SPAN_H_
+#ifndef __R128_SPAN_H__
+#define __R128_SPAN_H__
#ifdef GLX_DIRECT_RENDERING
-extern void r128DDInitSpanFuncs(GLcontext *ctx);
+extern void r128DDInitSpanFuncs( GLcontext *ctx );
#endif
-#endif /* _R128_SPAN_H_ */
+#endif
diff --git a/xc/lib/GL/mesa/src/drv/r128/r128_state.c b/xc/lib/GL/mesa/src/drv/r128/r128_state.c
index 10a955af7..18a6f25e3 100644
--- a/xc/lib/GL/mesa/src/drv/r128/r128_state.c
+++ b/xc/lib/GL/mesa/src/drv/r128/r128_state.c
@@ -29,6 +29,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
/*
* Authors:
* Gareth Hughes <gareth@valinux.com>
+ * Kevin E. Martin <martin@valinux.com>
* Keith Whitwell <keithw@valinux.com>
*
*/
@@ -51,9 +52,9 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
static void r128UpdateAlphaMode( GLcontext *ctx )
{
- r128ContextPtr r128ctx = R128_CONTEXT( ctx );
- CARD32 a = r128ctx->setup.misc_3d_state_cntl_reg;
- CARD32 t = r128ctx->setup.tex_cntl_c;
+ r128ContextPtr rmesa = R128_CONTEXT(ctx);
+ CARD32 a = rmesa->setup.misc_3d_state_cntl_reg;
+ CARD32 t = rmesa->setup.tex_cntl_c;
if ( ctx->Color.AlphaEnabled ) {
GLubyte ref = ctx->Color.AlphaRef;
@@ -63,7 +64,6 @@ static void r128UpdateAlphaMode( GLcontext *ctx )
switch ( ctx->Color.AlphaFunc ) {
case GL_NEVER:
a |= R128_ALPHA_TEST_NEVER;
- ref = 0;
break;
case GL_LESS:
a |= R128_ALPHA_TEST_LESS;
@@ -159,48 +159,48 @@ static void r128UpdateAlphaMode( GLcontext *ctx )
t &= ~R128_ALPHA_ENABLE;
}
- if ( r128ctx->setup.misc_3d_state_cntl_reg != a ) {
- r128ctx->setup.misc_3d_state_cntl_reg = a;
- r128ctx->dirty |= R128_UPLOAD_CONTEXT | R128_UPLOAD_MASKS;
+ if ( rmesa->setup.misc_3d_state_cntl_reg != a ) {
+ rmesa->setup.misc_3d_state_cntl_reg = a;
+ rmesa->dirty |= R128_UPLOAD_CONTEXT | R128_UPLOAD_MASKS;
}
- if ( r128ctx->setup.tex_cntl_c != t ) {
- r128ctx->setup.tex_cntl_c = t;
- r128ctx->dirty |= R128_UPLOAD_CONTEXT | R128_UPLOAD_MASKS;
+ if ( rmesa->setup.tex_cntl_c != t ) {
+ rmesa->setup.tex_cntl_c = t;
+ rmesa->dirty |= R128_UPLOAD_CONTEXT | R128_UPLOAD_MASKS;
}
}
static void r128DDAlphaFunc( GLcontext *ctx, GLenum func, GLclampf ref )
{
- r128ContextPtr r128ctx = R128_CONTEXT( ctx );
+ r128ContextPtr rmesa = R128_CONTEXT(ctx);
- FLUSH_BATCH( r128ctx );
- r128ctx->new_state |= R128_NEW_ALPHA;
+ FLUSH_BATCH( rmesa );
+ rmesa->new_state |= R128_NEW_ALPHA;
}
static void r128DDBlendEquation( GLcontext *ctx, GLenum mode )
{
- r128ContextPtr r128ctx = R128_CONTEXT( ctx );
+ r128ContextPtr rmesa = R128_CONTEXT(ctx);
- FLUSH_BATCH( r128ctx );
- r128ctx->new_state |= R128_NEW_ALPHA;
+ FLUSH_BATCH( rmesa );
+ rmesa->new_state |= R128_NEW_ALPHA;
}
static void r128DDBlendFunc( GLcontext *ctx, GLenum sfactor, GLenum dfactor )
{
- r128ContextPtr r128ctx = R128_CONTEXT( ctx );
+ r128ContextPtr rmesa = R128_CONTEXT(ctx);
- FLUSH_BATCH( r128ctx );
- r128ctx->new_state |= R128_NEW_ALPHA;
+ FLUSH_BATCH( rmesa );
+ rmesa->new_state |= R128_NEW_ALPHA;
}
static void r128DDBlendFuncSeparate( GLcontext *ctx,
GLenum sfactorRGB, GLenum dfactorRGB,
GLenum sfactorA, GLenum dfactorA )
{
- r128ContextPtr r128ctx = R128_CONTEXT( ctx );
+ r128ContextPtr rmesa = R128_CONTEXT(ctx);
- FLUSH_BATCH( r128ctx );
- r128ctx->new_state |= R128_NEW_ALPHA;
+ FLUSH_BATCH( rmesa );
+ rmesa->new_state |= R128_NEW_ALPHA;
}
@@ -210,9 +210,9 @@ static void r128DDBlendFuncSeparate( GLcontext *ctx,
static void r128UpdateZMode( GLcontext *ctx )
{
- r128ContextPtr r128ctx = R128_CONTEXT( ctx );
- CARD32 z = r128ctx->setup.z_sten_cntl_c;
- CARD32 t = r128ctx->setup.tex_cntl_c;
+ r128ContextPtr rmesa = R128_CONTEXT(ctx);
+ CARD32 z = rmesa->setup.z_sten_cntl_c;
+ CARD32 t = rmesa->setup.tex_cntl_c;
if ( ctx->Depth.Test ) {
z &= ~R128_Z_TEST_MASK;
@@ -255,45 +255,45 @@ static void r128UpdateZMode( GLcontext *ctx )
t &= ~R128_Z_WRITE_ENABLE;
}
- if ( r128ctx->setup.z_sten_cntl_c != z ) {
- r128ctx->setup.z_sten_cntl_c = z;
- r128ctx->dirty |= R128_UPLOAD_CONTEXT;
+ if ( rmesa->setup.z_sten_cntl_c != z ) {
+ rmesa->setup.z_sten_cntl_c = z;
+ rmesa->dirty |= R128_UPLOAD_CONTEXT;
}
- if ( r128ctx->setup.tex_cntl_c != t ) {
- r128ctx->setup.tex_cntl_c = t;
- r128ctx->dirty |= R128_UPLOAD_CONTEXT;
+ if ( rmesa->setup.tex_cntl_c != t ) {
+ rmesa->setup.tex_cntl_c = t;
+ rmesa->dirty |= R128_UPLOAD_CONTEXT;
}
}
static void r128DDDepthFunc( GLcontext *ctx, GLenum func )
{
- r128ContextPtr r128ctx = R128_CONTEXT( ctx );
+ r128ContextPtr rmesa = R128_CONTEXT(ctx);
- FLUSH_BATCH( r128ctx );
- r128ctx->new_state |= R128_NEW_DEPTH;
+ FLUSH_BATCH( rmesa );
+ rmesa->new_state |= R128_NEW_DEPTH;
}
static void r128DDDepthMask( GLcontext *ctx, GLboolean flag )
{
- r128ContextPtr r128ctx = R128_CONTEXT( ctx );
+ r128ContextPtr rmesa = R128_CONTEXT(ctx);
- FLUSH_BATCH( r128ctx );
- r128ctx->new_state |= R128_NEW_DEPTH;
+ FLUSH_BATCH( rmesa );
+ rmesa->new_state |= R128_NEW_DEPTH;
}
static void r128DDClearDepth( GLcontext *ctx, GLclampd d )
{
- r128ContextPtr r128ctx = R128_CONTEXT( ctx );
+ r128ContextPtr rmesa = R128_CONTEXT(ctx);
- switch ( r128ctx->DepthSize ) {
- case 16:
- r128ctx->ClearDepth = d * 0x0000ffff;
+ switch ( rmesa->setup.z_sten_cntl_c & R128_Z_PIX_WIDTH_MASK ) {
+ case R128_Z_PIX_WIDTH_16:
+ rmesa->ClearDepth = d * 0x0000ffff;
break;
- case 24:
- r128ctx->ClearDepth = d * 0x00ffffff;
+ case R128_Z_PIX_WIDTH_24:
+ rmesa->ClearDepth = d * 0x00ffffff;
break;
- case 32:
- r128ctx->ClearDepth = d * 0xffffffff;
+ case R128_Z_PIX_WIDTH_32:
+ rmesa->ClearDepth = d * 0xffffffff;
break;
}
}
@@ -305,8 +305,8 @@ static void r128DDClearDepth( GLcontext *ctx, GLclampd d )
static void r128UpdateFogAttrib( GLcontext *ctx )
{
- r128ContextPtr r128ctx = R128_CONTEXT( ctx );
- CARD32 t = r128ctx->setup.tex_cntl_c;
+ r128ContextPtr rmesa = R128_CONTEXT(ctx);
+ CARD32 t = rmesa->setup.tex_cntl_c;
GLubyte c[4];
CARD32 col;
@@ -316,25 +316,25 @@ static void r128UpdateFogAttrib( GLcontext *ctx )
t &= ~R128_FOG_ENABLE;
}
- FLOAT_RGBA_TO_UBYTE_RGBA( c, ctx->Fog.Color );
- col = r128PackColor( 32, c[0], c[1], c[2], c[3] );
+ FLOAT_RGB_TO_UBYTE_RGB( c, ctx->Fog.Color );
+ col = r128PackColor( 4, c[0], c[1], c[2], 0 );
- if ( r128ctx->setup.fog_color_c != col ) {
- r128ctx->setup.fog_color_c = col;
- r128ctx->dirty |= R128_UPLOAD_CONTEXT;
+ if ( rmesa->setup.fog_color_c != col ) {
+ rmesa->setup.fog_color_c = col;
+ rmesa->dirty |= R128_UPLOAD_CONTEXT;
}
- if ( r128ctx->setup.tex_cntl_c != t ) {
- r128ctx->setup.tex_cntl_c = t;
- r128ctx->dirty |= R128_UPLOAD_CONTEXT;
+ if ( rmesa->setup.tex_cntl_c != t ) {
+ rmesa->setup.tex_cntl_c = t;
+ rmesa->dirty |= R128_UPLOAD_CONTEXT;
}
}
static void r128DDFogfv( GLcontext *ctx, GLenum pname, const GLfloat *param )
{
- r128ContextPtr r128ctx = R128_CONTEXT( ctx );
+ r128ContextPtr rmesa = R128_CONTEXT(ctx);
- FLUSH_BATCH( r128ctx );
- r128ctx->new_state |= R128_NEW_FOG;
+ FLUSH_BATCH( rmesa );
+ rmesa->new_state |= R128_NEW_FOG;
}
@@ -344,14 +344,14 @@ static void r128DDFogfv( GLcontext *ctx, GLenum pname, const GLfloat *param )
static void r128UpdateClipping( GLcontext *ctx )
{
- r128ContextPtr r128ctx = R128_CONTEXT( ctx );
+ r128ContextPtr rmesa = R128_CONTEXT(ctx);
- if ( r128ctx->driDrawable ) {
- __DRIdrawablePrivate *drawable = r128ctx->driDrawable;
+ if ( rmesa->driDrawable ) {
+ __DRIdrawablePrivate *drawable = rmesa->driDrawable;
int x1 = 0;
int y1 = 0;
- int x2 = r128ctx->driDrawable->w - 1;
- int y2 = r128ctx->driDrawable->h - 1;
+ int x2 = drawable->w - 1;
+ int y2 = drawable->h - 1;
if ( ctx->Scissor.Enabled ) {
if ( ctx->Scissor.X > x1 ) {
@@ -368,51 +368,25 @@ static void r128UpdateClipping( GLcontext *ctx )
}
}
- x1 += r128ctx->driDrawable->x;
- y1 += r128ctx->driDrawable->y;
- x2 += r128ctx->driDrawable->x;
- y2 += r128ctx->driDrawable->y;
-
- if ( 0 ) {
- fprintf( stderr, "%s: drawable %3d %3d %3d %3d\n",
- __FUNCTION__,
- r128ctx->driDrawable->x,
- r128ctx->driDrawable->y,
- r128ctx->driDrawable->w,
- r128ctx->driDrawable->h );
- fprintf( stderr, "%s: draw buf %3d %3d %3d %3d\n",
- __FUNCTION__,
- ctx->DrawBuffer->Xmin,
- ctx->DrawBuffer->Ymin,
- ctx->DrawBuffer->Xmax,
- ctx->DrawBuffer->Ymax );
- fprintf( stderr, "%s: scissor %3d %3d %3d %3d\n",
- __FUNCTION__,
- ctx->Scissor.X,
- ctx->Scissor.Y,
- ctx->Scissor.Width,
- ctx->Scissor.Height );
- fprintf( stderr, "%s: final %3d %3d %3d %3d\n",
- __FUNCTION__, x1, y1, x2, y2 );
- fprintf( stderr, "\n" );
- }
+ x1 += drawable->x;
+ y1 += drawable->y;
+ x2 += drawable->x;
+ y2 += drawable->y;
- r128ctx->setup.sc_top_left_c = ((x1 << 0) |
- (y1 << 16));
- r128ctx->setup.sc_bottom_right_c = ((x2 << 0) |
- (y2 << 16));
+ rmesa->setup.sc_top_left_c = ((y1 << 16) | x1);
+ rmesa->setup.sc_bottom_right_c = ((y2 << 16) | x2);
- r128ctx->dirty |= R128_UPLOAD_CONTEXT;
+ rmesa->dirty |= R128_UPLOAD_CONTEXT;
}
}
static void r128DDScissor( GLcontext *ctx,
GLint x, GLint y, GLsizei w, GLsizei h )
{
- r128ContextPtr r128ctx = R128_CONTEXT( ctx );
+ r128ContextPtr rmesa = R128_CONTEXT(ctx);
- FLUSH_BATCH( r128ctx );
- r128ctx->new_state |= R128_NEW_CLIP;
+ FLUSH_BATCH( rmesa );
+ rmesa->new_state |= R128_NEW_CLIP;
}
@@ -422,8 +396,8 @@ static void r128DDScissor( GLcontext *ctx,
static void r128UpdateCull( GLcontext *ctx )
{
- r128ContextPtr r128ctx = R128_CONTEXT( ctx );
- CARD32 f = r128ctx->setup.pm4_vc_fpu_setup;
+ r128ContextPtr rmesa = R128_CONTEXT(ctx);
+ CARD32 f = rmesa->setup.pm4_vc_fpu_setup;
f &= ~R128_FRONT_DIR_MASK;
@@ -453,26 +427,26 @@ static void r128UpdateCull( GLcontext *ctx )
}
}
- if ( r128ctx->setup.pm4_vc_fpu_setup != f ) {
- r128ctx->setup.pm4_vc_fpu_setup = f;
- r128ctx->dirty |= R128_UPLOAD_CONTEXT | R128_UPLOAD_SETUP;
+ if ( rmesa->setup.pm4_vc_fpu_setup != f ) {
+ rmesa->setup.pm4_vc_fpu_setup = f;
+ rmesa->dirty |= R128_UPLOAD_CONTEXT | R128_UPLOAD_SETUP;
}
}
static void r128DDCullFace( GLcontext *ctx, GLenum mode )
{
- r128ContextPtr r128ctx = R128_CONTEXT( ctx );
+ r128ContextPtr rmesa = R128_CONTEXT(ctx);
- FLUSH_BATCH( r128ctx );
- r128ctx->new_state |= R128_NEW_CULL;
+ FLUSH_BATCH( rmesa );
+ rmesa->new_state |= R128_NEW_CULL;
}
static void r128DDFrontFace( GLcontext *ctx, GLenum mode )
{
- r128ContextPtr r128ctx = R128_CONTEXT( ctx );
+ r128ContextPtr rmesa = R128_CONTEXT(ctx);
- FLUSH_BATCH( r128ctx );
- r128ctx->new_state |= R128_NEW_CULL;
+ FLUSH_BATCH( rmesa );
+ rmesa->new_state |= R128_NEW_CULL;
}
@@ -482,17 +456,17 @@ static void r128DDFrontFace( GLcontext *ctx, GLenum mode )
static void r128UpdateMasks( GLcontext *ctx )
{
- r128ContextPtr r128ctx = R128_CONTEXT( ctx );
+ r128ContextPtr rmesa = R128_CONTEXT(ctx);
- GLuint mask = r128PackColor( r128ctx->r128Screen->bpp,
+ GLuint mask = r128PackColor( rmesa->r128Screen->cpp,
ctx->Color.ColorMask[RCOMP],
ctx->Color.ColorMask[GCOMP],
ctx->Color.ColorMask[BCOMP],
ctx->Color.ColorMask[ACOMP] );
- if ( r128ctx->setup.plane_3d_mask_c != mask ) {
- r128ctx->setup.plane_3d_mask_c = mask;
- r128ctx->dirty |= R128_UPLOAD_CONTEXT | R128_UPLOAD_MASKS;
+ if ( rmesa->setup.plane_3d_mask_c != mask ) {
+ rmesa->setup.plane_3d_mask_c = mask;
+ rmesa->dirty |= R128_UPLOAD_CONTEXT | R128_UPLOAD_MASKS;
}
}
@@ -500,10 +474,10 @@ static GLboolean r128DDColorMask( GLcontext *ctx,
GLboolean r, GLboolean g,
GLboolean b, GLboolean a )
{
- r128ContextPtr r128ctx = R128_CONTEXT( ctx );
+ r128ContextPtr rmesa = R128_CONTEXT(ctx);
- FLUSH_BATCH( r128ctx );
- r128ctx->new_state |= R128_NEW_MASKS;
+ FLUSH_BATCH( rmesa );
+ rmesa->new_state |= R128_NEW_MASKS;
return GL_TRUE;
}
@@ -517,48 +491,33 @@ static GLboolean r128DDColorMask( GLcontext *ctx,
* sense to break them out of the core texture state update routines.
*/
-static void r128UpdateRenderAttrib( GLcontext *ctx )
-{
- r128ContextPtr r128ctx = R128_CONTEXT( ctx );
- CARD32 t = r128ctx->setup.tex_cntl_c;
- CARD32 bias = r128ctx->lod_bias & 0xff;;
-
- t &= ~R128_LOD_BIAS_MASK;
- t |= (bias << R128_LOD_BIAS_SHIFT);
-
- if ( ctx->Light.Model.ColorControl == GL_SEPARATE_SPECULAR_COLOR ) {
- t |= R128_SPEC_LIGHT_ENABLE;
- } else {
- t &= ~R128_SPEC_LIGHT_ENABLE;
- }
-
- if ( ctx->Color.DitherFlag ) {
- t |= R128_DITHER_ENABLE;
- } else {
- t &= ~R128_DITHER_ENABLE;
- }
-
- if ( r128ctx->setup.tex_cntl_c != t ) {
- r128ctx->setup.tex_cntl_c = t;
- r128ctx->dirty |= R128_UPLOAD_CONTEXT;
- }
-}
-
static void r128DDLightModelfv( GLcontext *ctx, GLenum pname,
const GLfloat *param )
{
- r128ContextPtr r128ctx = R128_CONTEXT( ctx );
+ r128ContextPtr rmesa = R128_CONTEXT(ctx);
if ( pname == GL_LIGHT_MODEL_COLOR_CONTROL ) {
- FLUSH_BATCH( r128ctx );
- r128ctx->new_state |= R128_NEW_RENDER;
+ CARD32 t = rmesa->setup.tex_cntl_c;
+
+ FLUSH_BATCH( rmesa );
+
+ if ( ctx->Light.Model.ColorControl == GL_SEPARATE_SPECULAR_COLOR ) {
+ t |= R128_SPEC_LIGHT_ENABLE;
+ } else {
+ t &= ~R128_SPEC_LIGHT_ENABLE;
+ }
+
+ if ( rmesa->setup.tex_cntl_c != t ) {
+ rmesa->setup.tex_cntl_c = t;
+ rmesa->dirty |= R128_UPLOAD_CONTEXT;
+ }
}
}
static void r128DDShadeModel( GLcontext *ctx, GLenum mode )
{
- r128ContextPtr r128ctx = R128_CONTEXT( ctx );
- CARD32 s = r128ctx->setup.pm4_vc_fpu_setup;
+ r128ContextPtr rmesa = R128_CONTEXT(ctx);
+ CARD32 s = rmesa->setup.pm4_vc_fpu_setup;
s &= ~R128_FPU_COLOR_MASK;
@@ -573,12 +532,12 @@ static void r128DDShadeModel( GLcontext *ctx, GLenum mode )
return;
}
- if ( r128ctx->setup.pm4_vc_fpu_setup != s ) {
- FLUSH_BATCH( r128ctx );
- r128ctx->setup.pm4_vc_fpu_setup = s;
+ if ( rmesa->setup.pm4_vc_fpu_setup != s ) {
+ FLUSH_BATCH( rmesa );
+ rmesa->setup.pm4_vc_fpu_setup = s;
- r128ctx->new_state |= R128_NEW_CONTEXT;
- r128ctx->dirty |= R128_UPLOAD_SETUP;
+ rmesa->new_state |= R128_NEW_CONTEXT;
+ rmesa->dirty |= R128_UPLOAD_SETUP;
}
}
@@ -589,14 +548,14 @@ static void r128DDShadeModel( GLcontext *ctx, GLenum mode )
void r128UpdateWindow( GLcontext *ctx )
{
- r128ContextPtr r128ctx = R128_CONTEXT( ctx );
- int x = r128ctx->driDrawable->x;
- int y = r128ctx->driDrawable->y;
+ r128ContextPtr rmesa = R128_CONTEXT(ctx);
+ int x = rmesa->driDrawable->x;
+ int y = rmesa->driDrawable->y;
- r128ctx->setup.window_xy_offset = ((y << R128_WINDOW_Y_SHIFT) |
- (x << R128_WINDOW_X_SHIFT));
+ rmesa->setup.window_xy_offset = ((y << R128_WINDOW_Y_SHIFT) |
+ (x << R128_WINDOW_X_SHIFT));
- r128ctx->dirty |= R128_UPLOAD_CONTEXT | R128_UPLOAD_WINDOW;
+ rmesa->dirty |= R128_UPLOAD_CONTEXT | R128_UPLOAD_WINDOW;
}
@@ -607,73 +566,65 @@ void r128UpdateWindow( GLcontext *ctx )
static void r128DDClearColor( GLcontext *ctx,
GLubyte r, GLubyte g, GLubyte b, GLubyte a )
{
- r128ContextPtr r128ctx = R128_CONTEXT( ctx );
+ r128ContextPtr rmesa = R128_CONTEXT(ctx);
- r128ctx->ClearColor = r128PackColor( r128ctx->r128Screen->bpp,
- r, g, b, a );
+ rmesa->ClearColor = r128PackColor( rmesa->r128Screen->cpp,
+ r, g, b, a );
}
static void r128DDColor( GLcontext *ctx,
GLubyte r, GLubyte g, GLubyte b, GLubyte a )
{
- r128ContextPtr r128ctx = R128_CONTEXT( ctx );
+ r128ContextPtr rmesa = R128_CONTEXT(ctx);
- r128ctx->Color = r128PackColor( r128ctx->r128Screen->bpp,
- r, g, b, a );
+ rmesa->Color = r128PackColor( rmesa->r128Screen->cpp,
+ r, g, b, a );
}
static void r128DDLogicOpCode( GLcontext *ctx, GLenum opcode )
{
if ( ctx->Color.ColorLogicOpEnabled ) {
- r128ContextPtr r128ctx = R128_CONTEXT( ctx );
+ r128ContextPtr rmesa = R128_CONTEXT(ctx);
- FLUSH_BATCH( r128ctx );
+ FLUSH_BATCH( rmesa );
if ( opcode == GL_COPY ) {
- r128ctx->Fallback &= ~R128_FALLBACK_LOGICOP;
+ rmesa->Fallback &= ~R128_FALLBACK_LOGICOP;
} else {
- r128ctx->Fallback |= R128_FALLBACK_LOGICOP;
+ rmesa->Fallback |= R128_FALLBACK_LOGICOP;
}
}
}
static GLboolean r128DDSetDrawBuffer( GLcontext *ctx, GLenum mode )
{
- r128ContextPtr r128ctx = R128_CONTEXT( ctx );
+ r128ContextPtr rmesa = R128_CONTEXT(ctx);
int found = GL_TRUE;
- FLUSH_BATCH( r128ctx );
+ FLUSH_BATCH( rmesa );
- if ( r128ctx->DrawBuffer != mode ) {
- r128ctx->DrawBuffer = mode;
- r128ctx->Fallback &= ~R128_FALLBACK_DRAW_BUFFER;
+ if ( rmesa->DrawBuffer != mode ) {
+ rmesa->DrawBuffer = mode;
+ rmesa->Fallback &= ~R128_FALLBACK_DRAW_BUFFER;
switch ( mode ) {
case GL_FRONT_LEFT:
- r128ctx->drawX = r128ctx->r128Screen->frontX;
- r128ctx->drawY = r128ctx->r128Screen->frontY;
- r128ctx->drawOffset = r128ctx->r128Screen->frontOffset;
- r128ctx->drawPitch = r128ctx->r128Screen->frontPitch;
- r128ctx->readX = r128ctx->r128Screen->frontX;
- r128ctx->readY = r128ctx->r128Screen->frontY;
+ rmesa->drawOffset = rmesa->r128Screen->frontOffset;
+ rmesa->drawPitch = rmesa->r128Screen->frontPitch;
break;
case GL_BACK_LEFT:
- r128ctx->drawX = r128ctx->r128Screen->backX;
- r128ctx->drawY = r128ctx->r128Screen->backY;
- r128ctx->drawOffset = r128ctx->r128Screen->backOffset;
- r128ctx->drawPitch = r128ctx->r128Screen->backPitch;
- r128ctx->readX = r128ctx->r128Screen->backX;
- r128ctx->readY = r128ctx->r128Screen->backY;
+ rmesa->drawOffset = rmesa->r128Screen->backOffset;
+ rmesa->drawPitch = rmesa->r128Screen->backPitch;
break;
default:
- r128ctx->Fallback |= R128_FALLBACK_DRAW_BUFFER;
+ rmesa->Fallback |= R128_FALLBACK_DRAW_BUFFER;
found = GL_FALSE;
break;
}
- r128ctx->setup.dst_pitch_offset_c = (((r128ctx->drawPitch/8) << 21) |
- (r128ctx->drawOffset >> 5));
- r128ctx->new_state |= R128_NEW_WINDOW;
+ rmesa->setup.dst_pitch_offset_c = (((rmesa->drawPitch/8) << 21) |
+ (rmesa->drawOffset >> 5));
+ rmesa->new_state |= R128_NEW_WINDOW;
}
return found;
@@ -683,25 +634,21 @@ static void r128DDSetReadBuffer( GLcontext *ctx,
GLframebuffer *colorBuffer,
GLenum mode )
{
- r128ContextPtr r128ctx = R128_CONTEXT( ctx );
+ r128ContextPtr rmesa = R128_CONTEXT(ctx);
- r128ctx->Fallback &= ~R128_FALLBACK_READ_BUFFER;
+ rmesa->Fallback &= ~R128_FALLBACK_READ_BUFFER;
switch ( mode ) {
case GL_FRONT_LEFT:
- r128ctx->readOffset = r128ctx->r128Screen->frontOffset;
- r128ctx->readPitch = r128ctx->r128Screen->frontPitch;
- r128ctx->readX = r128ctx->r128Screen->frontX;
- r128ctx->readY = r128ctx->r128Screen->frontY;
+ rmesa->readOffset = rmesa->r128Screen->frontOffset;
+ rmesa->readPitch = rmesa->r128Screen->frontPitch;
break;
case GL_BACK_LEFT:
- r128ctx->readOffset = r128ctx->r128Screen->backOffset;
- r128ctx->readPitch = r128ctx->r128Screen->backPitch;
- r128ctx->readX = r128ctx->r128Screen->backX;
- r128ctx->readY = r128ctx->r128Screen->backY;
+ rmesa->readOffset = rmesa->r128Screen->backOffset;
+ rmesa->readPitch = rmesa->r128Screen->backPitch;
break;
default:
- r128ctx->Fallback |= R128_FALLBACK_READ_BUFFER;
+ rmesa->Fallback |= R128_FALLBACK_READ_BUFFER;
break;
}
}
@@ -713,28 +660,27 @@ static void r128DDSetReadBuffer( GLcontext *ctx,
static void r128DDPolygonStipple( GLcontext *ctx, const GLubyte *mask )
{
- r128ContextPtr r128ctx = R128_CONTEXT( ctx );
+ r128ContextPtr rmesa = R128_CONTEXT(ctx);
GLuint *stipple = (GLuint *)mask;
- FLUSH_BATCH( r128ctx );
- ctx->Driver.TriangleCaps |= DD_TRI_STIPPLE;
+ FLUSH_BATCH( rmesa );
- r128ctx->setup.dp_gui_master_cntl_c &= ~R128_GMC_BRUSH_NONE;
+ rmesa->setup.dp_gui_master_cntl_c &= ~R128_GMC_BRUSH_NONE;
if ( ctx->Polygon.StippleFlag && ctx->PB->primitive == GL_POLYGON ) {
- r128ctx->setup.dp_gui_master_cntl_c |= R128_GMC_BRUSH_32x32_MONO_FG_LA;
+ rmesa->setup.dp_gui_master_cntl_c |= R128_GMC_BRUSH_32x32_MONO_FG_LA;
} else {
- r128ctx->setup.dp_gui_master_cntl_c |= R128_GMC_BRUSH_SOLID_COLOR;
+ rmesa->setup.dp_gui_master_cntl_c |= R128_GMC_BRUSH_SOLID_COLOR;
}
- LOCK_HARDWARE( r128ctx );
+ LOCK_HARDWARE( rmesa );
- drmR128PolygonStipple( r128ctx->driFd, stipple );
+ drmR128PolygonStipple( rmesa->driFd, stipple );
- UNLOCK_HARDWARE( r128ctx );
+ UNLOCK_HARDWARE( rmesa );
- r128ctx->new_state |= R128_NEW_CONTEXT;
- r128ctx->dirty |= R128_UPLOAD_CONTEXT;
+ rmesa->new_state |= R128_NEW_CONTEXT;
+ rmesa->dirty |= R128_UPLOAD_CONTEXT;
}
@@ -744,7 +690,7 @@ static void r128DDPolygonStipple( GLcontext *ctx, const GLubyte *mask )
static void r128DDEnable( GLcontext *ctx, GLenum cap, GLboolean state )
{
- r128ContextPtr r128ctx = R128_CONTEXT( ctx );
+ r128ContextPtr rmesa = R128_CONTEXT(ctx);
if ( R128_DEBUG & DEBUG_VERBOSE_API ) {
fprintf( stderr, "%s( %s = %s )\n",
@@ -755,68 +701,81 @@ static void r128DDEnable( GLcontext *ctx, GLenum cap, GLboolean state )
switch ( cap ) {
case GL_ALPHA_TEST:
case GL_BLEND:
- FLUSH_BATCH( r128ctx );
- r128ctx->new_state |= R128_NEW_ALPHA;
+ FLUSH_BATCH( rmesa );
+ rmesa->new_state |= R128_NEW_ALPHA;
break;
case GL_CULL_FACE:
- FLUSH_BATCH( r128ctx );
- r128ctx->new_state |= R128_NEW_CULL;
+ FLUSH_BATCH( rmesa );
+ rmesa->new_state |= R128_NEW_CULL;
break;
case GL_DEPTH_TEST:
- FLUSH_BATCH( r128ctx );
- r128ctx->new_state |= R128_NEW_DEPTH;
+ FLUSH_BATCH( rmesa );
+ rmesa->new_state |= R128_NEW_DEPTH;
break;
case GL_DITHER:
- FLUSH_BATCH( r128ctx );
- r128ctx->new_state |= R128_NEW_RENDER;
+ do {
+ CARD32 t = rmesa->setup.tex_cntl_c;
+ FLUSH_BATCH( rmesa );
+
+ if ( ctx->Color.DitherFlag ) {
+ t |= R128_DITHER_ENABLE;
+ } else {
+ t &= ~R128_DITHER_ENABLE;
+ }
+
+ if ( rmesa->setup.tex_cntl_c != t ) {
+ rmesa->setup.tex_cntl_c = t;
+ rmesa->dirty |= R128_UPLOAD_CONTEXT;
+ }
+ } while (0);
break;
case GL_FOG:
- FLUSH_BATCH( r128ctx );
- r128ctx->new_state |= R128_NEW_FOG;
+ FLUSH_BATCH( rmesa );
+ rmesa->new_state |= R128_NEW_FOG;
break;
case GL_INDEX_LOGIC_OP:
case GL_COLOR_LOGIC_OP:
- FLUSH_BATCH( r128ctx );
+ FLUSH_BATCH( rmesa );
if ( state && ctx->Color.LogicOp != GL_COPY ) {
- r128ctx->Fallback |= R128_FALLBACK_LOGICOP;
+ rmesa->Fallback |= R128_FALLBACK_LOGICOP;
} else {
- r128ctx->Fallback &= ~R128_FALLBACK_LOGICOP;
+ rmesa->Fallback &= ~R128_FALLBACK_LOGICOP;
}
break;
case GL_SCISSOR_TEST:
- FLUSH_BATCH( r128ctx );
- r128ctx->scissor = state;
- r128ctx->new_state |= R128_NEW_CLIP;
+ FLUSH_BATCH( rmesa );
+ rmesa->scissor = state;
+ rmesa->new_state |= R128_NEW_CLIP;
break;
case GL_TEXTURE_1D:
case GL_TEXTURE_2D:
case GL_TEXTURE_3D:
- FLUSH_BATCH( r128ctx );
- r128ctx->new_state |= R128_NEW_TEXTURE;
+ FLUSH_BATCH( rmesa );
+ rmesa->new_state |= R128_NEW_TEXTURE;
break;
case GL_POLYGON_STIPPLE:
if ( (ctx->Driver.TriangleCaps & DD_TRI_STIPPLE) &&
ctx->PB->primitive == GL_POLYGON )
{
- FLUSH_BATCH( r128ctx );
- r128ctx->setup.dp_gui_master_cntl_c &= ~R128_GMC_BRUSH_NONE;
+ FLUSH_BATCH( rmesa );
+ rmesa->setup.dp_gui_master_cntl_c &= ~R128_GMC_BRUSH_NONE;
if ( state ) {
- r128ctx->setup.dp_gui_master_cntl_c |=
+ rmesa->setup.dp_gui_master_cntl_c |=
R128_GMC_BRUSH_32x32_MONO_FG_LA;
} else {
- r128ctx->setup.dp_gui_master_cntl_c |=
+ rmesa->setup.dp_gui_master_cntl_c |=
R128_GMC_BRUSH_SOLID_COLOR;
}
- r128ctx->new_state |= R128_NEW_CONTEXT;
- r128ctx->dirty |= R128_UPLOAD_CONTEXT;
+ rmesa->new_state |= R128_NEW_CONTEXT;
+ rmesa->dirty |= R128_UPLOAD_CONTEXT;
}
break;
@@ -860,51 +819,65 @@ static void r128DDPrintDirty( const char *msg, GLuint state )
* Blits of any type should always upload the context and masks after
* they are done.
*/
-void r128EmitHwStateLocked( r128ContextPtr r128ctx )
+void r128EmitHwStateLocked( r128ContextPtr rmesa )
{
- R128SAREAPrivPtr sarea = r128ctx->sarea;
- r128_context_regs_t *regs = &(r128ctx->setup);
- r128TexObjPtr t0 = r128ctx->CurrentTexObj[0];
- r128TexObjPtr t1 = r128ctx->CurrentTexObj[1];
+ R128SAREAPrivPtr sarea = rmesa->sarea;
+ r128_context_regs_t *regs = &(rmesa->setup);
+ r128TexObjPtr t0 = rmesa->CurrentTexObj[0];
+ r128TexObjPtr t1 = rmesa->CurrentTexObj[1];
if ( R128_DEBUG & DEBUG_VERBOSE_MSG ) {
- r128DDPrintDirty( "r128EmitHwStateLocked", r128ctx->dirty );
+ r128DDPrintDirty( "r128EmitHwStateLocked", rmesa->dirty );
}
- if ( r128ctx->dirty & R128_UPLOAD_TEX0IMAGES ) {
- if ( t0 ) r128UploadTexImages( r128ctx, t0 );
- r128ctx->dirty &= ~R128_UPLOAD_TEX0IMAGES;
+ if ( rmesa->dirty & R128_UPLOAD_TEX0IMAGES ) {
+ if ( t0 ) r128UploadTexImages( rmesa, t0 );
+ rmesa->dirty &= ~R128_UPLOAD_TEX0IMAGES;
}
- if ( r128ctx->dirty & R128_UPLOAD_TEX1IMAGES ) {
- if ( t1 ) r128UploadTexImages( r128ctx, t1 );
- r128ctx->dirty &= ~R128_UPLOAD_TEX1IMAGES;
+ if ( rmesa->dirty & R128_UPLOAD_TEX1IMAGES ) {
+ if ( t1 ) r128UploadTexImages( rmesa, t1 );
+ rmesa->dirty &= ~R128_UPLOAD_TEX1IMAGES;
}
- if ( r128ctx->dirty & (R128_UPLOAD_CONTEXT |
- R128_UPLOAD_SETUP |
- R128_UPLOAD_MASKS |
- R128_UPLOAD_WINDOW |
- R128_UPLOAD_CORE |
- R128_UPLOAD_TEX0) ) {
+ if ( rmesa->dirty & (R128_UPLOAD_CONTEXT |
+ R128_UPLOAD_SETUP |
+ R128_UPLOAD_MASKS |
+ R128_UPLOAD_WINDOW |
+ R128_UPLOAD_CORE |
+ R128_UPLOAD_TEX0) ) {
memcpy( &sarea->ContextState, regs, sizeof(sarea->ContextState) );
}
- if ( (r128ctx->dirty & R128_UPLOAD_TEX0) && t0 ) {
- memcpy( &sarea->TexState[0], &t0->setup, sizeof(sarea->TexState[0]) );
+ if ( (rmesa->dirty & R128_UPLOAD_TEX0) && t0 ) {
+ r128_texture_regs_t *tex = &sarea->TexState[0];
+
+ tex->tex_cntl = t0->setup.tex_cntl;
+ tex->tex_combine_cntl = rmesa->tex_combine[0];
+ tex->tex_size_pitch = t0->setup.tex_size_pitch;
+ memcpy( &tex->tex_offset[0], &t0->setup.tex_offset[0],
+ sizeof(tex->tex_offset ) );
+ tex->tex_border_color = t0->setup.tex_border_color;
}
- if ( (r128ctx->dirty & R128_UPLOAD_TEX1) && t1 ) {
- memcpy( &sarea->TexState[1], &t1->setup, sizeof(sarea->TexState[1]) );
+ if ( (rmesa->dirty & R128_UPLOAD_TEX1) && t1 ) {
+ r128_texture_regs_t *tex = &sarea->TexState[1];
+
+ tex->tex_cntl = t1->setup.tex_cntl;
+ tex->tex_combine_cntl = rmesa->tex_combine[1];
+ tex->tex_size_pitch = t1->setup.tex_size_pitch;
+ memcpy( &tex->tex_offset[0], &t1->setup.tex_offset[0],
+ sizeof(tex->tex_offset ) );
+ tex->tex_border_color = t1->setup.tex_border_color;
}
- sarea->vertsize = r128ctx->vertsize;
- sarea->vc_format = r128ctx->vc_format;
+ sarea->vertsize = rmesa->vertsize;
+ sarea->vc_format = rmesa->vc_format;
/* Turn off the texture cache flushing */
- r128ctx->setup.tex_cntl_c &= ~R128_TEX_CACHE_FLUSH;
+ rmesa->setup.tex_cntl_c &= ~R128_TEX_CACHE_FLUSH;
- sarea->dirty |= r128ctx->dirty;
- r128ctx->dirty &= R128_UPLOAD_CLIPRECTS;
+ sarea->dirty |= rmesa->dirty;
+ rmesa->dirty &= R128_UPLOAD_CLIPRECTS;
}
static void r128DDPrintState( const char *msg, GLuint flags )
@@ -924,17 +897,16 @@ static void r128DDPrintState( const char *msg, GLuint flags )
(flags & R128_NEW_WINDOW) ? "window, " : "" );
}
-/* Update the hardware state */
void r128DDUpdateHWState( GLcontext *ctx )
{
- r128ContextPtr r128ctx = R128_CONTEXT( ctx );
- int new_state = r128ctx->new_state;
+ r128ContextPtr rmesa = R128_CONTEXT(ctx);
+ int new_state = rmesa->new_state;
if ( new_state )
{
- FLUSH_BATCH( r128ctx );
+ FLUSH_BATCH( rmesa );
- r128ctx->new_state = 0;
+ rmesa->new_state = 0;
if ( R128_DEBUG & DEBUG_VERBOSE_MSG )
r128DDPrintState( "r128UpdateHwState", new_state );
@@ -959,9 +931,6 @@ void r128DDUpdateHWState( GLcontext *ctx )
if ( new_state & R128_NEW_MASKS )
r128UpdateMasks( ctx );
- if ( new_state & R128_NEW_RENDER )
- r128UpdateRenderAttrib( ctx );
-
if ( new_state & R128_NEW_WINDOW )
r128UpdateWindow( ctx );
@@ -980,8 +949,8 @@ void r128DDUpdateHWState( GLcontext *ctx )
*/
static void r128DDReducedPrimitiveChange( GLcontext *ctx, GLenum prim )
{
- r128ContextPtr r128ctx = R128_CONTEXT( ctx );
- CARD32 f = r128ctx->setup.pm4_vc_fpu_setup;
+ r128ContextPtr rmesa = R128_CONTEXT(ctx);
+ CARD32 f = rmesa->setup.pm4_vc_fpu_setup;
f |= R128_BACKFACE_SOLID | R128_FRONTFACE_SOLID;
@@ -1000,14 +969,14 @@ static void r128DDReducedPrimitiveChange( GLcontext *ctx, GLenum prim )
}
}
- if ( r128ctx->setup.pm4_vc_fpu_setup != f ) {
- FLUSH_BATCH( r128ctx );
- r128ctx->setup.pm4_vc_fpu_setup = f;
+ if ( rmesa->setup.pm4_vc_fpu_setup != f ) {
+ FLUSH_BATCH( rmesa );
+ rmesa->setup.pm4_vc_fpu_setup = f;
/* NOTE: Only upload the setup state, everything else has been
* uploaded by the usual means already.
*/
- r128ctx->dirty |= R128_UPLOAD_SETUP;
+ rmesa->dirty |= R128_UPLOAD_SETUP;
}
}
@@ -1020,7 +989,7 @@ static void r128DDReducedPrimitiveChange( GLcontext *ctx, GLenum prim )
void r128DDUpdateState( GLcontext *ctx )
{
- r128ContextPtr r128ctx = R128_CONTEXT( ctx );
+ r128ContextPtr rmesa = R128_CONTEXT(ctx);
if ( ctx->NewState & INTERESTED ) {
r128DDChooseRenderState( ctx );
@@ -1030,188 +999,182 @@ void r128DDUpdateState( GLcontext *ctx )
/* Need to do this here to detect texture fallbacks before
* setting triangle functions.
*/
- if ( r128ctx->new_state & R128_NEW_TEXTURE ) {
+ if ( rmesa->new_state & R128_NEW_TEXTURE ) {
r128DDUpdateHWState( ctx );
}
- if ( !r128ctx->Fallback ) {
+ if ( !rmesa->Fallback ) {
ctx->IndirectTriangles &= ~DD_SW_RASTERIZE;
- ctx->IndirectTriangles |= r128ctx->IndirectTriangles;
+ ctx->IndirectTriangles |= rmesa->IndirectTriangles;
- ctx->Driver.PointsFunc = r128ctx->PointsFunc;
- ctx->Driver.LineFunc = r128ctx->LineFunc;
- ctx->Driver.TriangleFunc = r128ctx->TriangleFunc;
- ctx->Driver.QuadFunc = r128ctx->QuadFunc;
+ ctx->Driver.PointsFunc = rmesa->PointsFunc;
+ ctx->Driver.LineFunc = rmesa->LineFunc;
+ ctx->Driver.TriangleFunc = rmesa->TriangleFunc;
+ ctx->Driver.QuadFunc = rmesa->QuadFunc;
}
}
-/* Initialize the context's hardware state */
-void r128DDInitState( r128ContextPtr r128ctx )
+/* Initialize the context's hardware state.
+ */
+void r128DDInitState( r128ContextPtr rmesa )
{
int dst_bpp, depth_bpp;
- CARD32 bias;
- switch ( r128ctx->r128Screen->bpp ) {
- case 16: dst_bpp = R128_GMC_DST_16BPP; break;
- case 32: dst_bpp = R128_GMC_DST_32BPP; break;
+ switch ( rmesa->r128Screen->cpp ) {
+ case 2:
+ dst_bpp = R128_GMC_DST_16BPP;
+ break;
+ case 4:
+ dst_bpp = R128_GMC_DST_32BPP;
+ break;
default:
- fprintf( stderr, "Error: Unsupported pixel depth %d... exiting\n",
- r128ctx->r128Screen->bpp );
+ fprintf( stderr, "Error: Unsupported pixel depth... exiting\n" );
exit( -1 );
}
- switch ( r128ctx->DepthSize ) {
+ rmesa->ClearColor = 0x00000000;
+
+ switch ( rmesa->glCtx->Visual->DepthBits ) {
case 16:
- r128ctx->ClearDepth = 0x0000ffff;
+ rmesa->ClearDepth = 0x0000ffff;
depth_bpp = R128_Z_PIX_WIDTH_16;
- r128ctx->depth_scale = 1.0 / 65536.0;
+ rmesa->depth_scale = 1.0 / (GLfloat)0xffff;
break;
case 24:
- r128ctx->ClearDepth = 0x00ffffff;
+ rmesa->ClearDepth = 0x00ffffff;
depth_bpp = R128_Z_PIX_WIDTH_24;
- r128ctx->depth_scale = 1.0 / 16777216.0;
- break;
- case 32:
- r128ctx->ClearDepth = 0xffffffff;
- depth_bpp = R128_Z_PIX_WIDTH_32;
- r128ctx->depth_scale = 1.0 / 4294967296.0;
+ rmesa->depth_scale = 1.0 / (GLfloat)0xffffff;
break;
default:
fprintf( stderr, "Error: Unsupported depth %d... exiting\n",
- r128ctx->DepthSize );
+ rmesa->glCtx->Visual->DepthBits );
exit( -1 );
}
- r128ctx->ClearColor = 0x00000000;
+ rmesa->RenderIndex = R128_FALLBACK_BIT;
+ rmesa->PointsFunc = NULL;
+ rmesa->LineFunc = NULL;
+ rmesa->TriangleFunc = NULL;
+ rmesa->QuadFunc = NULL;
- r128ctx->RenderIndex = R128_FALLBACK_BIT;
- r128ctx->PointsFunc = NULL;
- r128ctx->LineFunc = NULL;
- r128ctx->TriangleFunc = NULL;
- r128ctx->QuadFunc = NULL;
+ rmesa->IndirectTriangles = 0;
+ rmesa->Fallback = 0;
- r128ctx->IndirectTriangles = 0;
- r128ctx->Fallback = 0;
-
- if ( r128ctx->glCtx->Visual->DBflag ) {
- r128ctx->DrawBuffer = GL_BACK_LEFT;
- r128ctx->drawOffset = r128ctx->readOffset =
- r128ctx->r128Screen->backOffset;
- r128ctx->drawPitch = r128ctx->readPitch =
- r128ctx->r128Screen->backPitch;
+ if ( rmesa->glCtx->Visual->DBflag ) {
+ rmesa->DrawBuffer = GL_BACK_LEFT;
+ rmesa->drawOffset = rmesa->readOffset = rmesa->r128Screen->backOffset;
+ rmesa->drawPitch = rmesa->readPitch = rmesa->r128Screen->backPitch;
} else {
- r128ctx->DrawBuffer = GL_FRONT_LEFT;
- r128ctx->drawOffset = r128ctx->readOffset =
- r128ctx->r128Screen->frontOffset;
- r128ctx->drawPitch = r128ctx->readPitch =
- r128ctx->r128Screen->frontPitch;
+ rmesa->DrawBuffer = GL_FRONT_LEFT;
+ rmesa->drawOffset = rmesa->readOffset = rmesa->r128Screen->frontOffset;
+ rmesa->drawPitch = rmesa->readPitch = rmesa->r128Screen->frontPitch;
}
/* Harware state:
*/
- r128ctx->setup.dst_pitch_offset_c = (((r128ctx->drawPitch/8) << 21) |
- (r128ctx->drawOffset >> 5));
-
- r128ctx->setup.dp_gui_master_cntl_c = (R128_GMC_DST_PITCH_OFFSET_CNTL |
- R128_GMC_DST_CLIPPING |
- R128_GMC_BRUSH_SOLID_COLOR |
- dst_bpp |
- R128_GMC_SRC_DATATYPE_COLOR |
- R128_GMC_BYTE_MSB_TO_LSB |
- R128_GMC_CONVERSION_TEMP_6500 |
- R128_ROP3_S |
- R128_DP_SRC_SOURCE_MEMORY |
- R128_GMC_3D_FCN_EN |
- R128_GMC_CLR_CMP_CNTL_DIS |
- R128_GMC_AUX_CLIP_DIS |
- R128_GMC_WR_MSK_DIS);
-
- r128ctx->setup.sc_top_left_c = 0x00000000;
- r128ctx->setup.sc_bottom_right_c = 0x1fff1fff;
-
- r128ctx->setup.z_offset_c = r128ctx->r128Screen->depthOffset;
- r128ctx->setup.z_pitch_c = ((r128ctx->r128Screen->depthPitch >> 3) |
- R128_Z_TILE);
-
- r128ctx->setup.z_sten_cntl_c = (depth_bpp |
- R128_Z_TEST_LESS |
- R128_STENCIL_TEST_ALWAYS |
- R128_STENCIL_S_FAIL_KEEP |
- R128_STENCIL_ZPASS_KEEP |
- R128_STENCIL_ZFAIL_KEEP);
-
- bias = r128ctx->lod_bias & 0xff;
- r128ctx->setup.tex_cntl_c = (R128_Z_WRITE_ENABLE |
- R128_SHADE_ENABLE |
- R128_DITHER_ENABLE |
- R128_ALPHA_IN_TEX_COMPLETE_A |
- R128_LIGHT_DIS |
- R128_ALPHA_LIGHT_DIS |
- R128_TEX_CACHE_FLUSH |
- (bias << R128_LOD_BIAS_SHIFT));
-
- r128ctx->setup.misc_3d_state_cntl_reg = (R128_MISC_SCALE_3D_TEXMAP_SHADE |
- R128_MISC_SCALE_PIX_REPLICATE |
- R128_ALPHA_COMB_ADD_CLAMP |
- R128_FOG_VERTEX |
- R128_ALPHA_BLEND_SRC_ONE |
- R128_ALPHA_BLEND_DST_ZERO |
- R128_ALPHA_TEST_ALWAYS);
-
- r128ctx->setup.texture_clr_cmp_clr_c = 0x00000000;
- r128ctx->setup.texture_clr_cmp_msk_c = 0xffffffff;
-
- r128ctx->setup.fog_color_c = 0x00000000;
-
- r128ctx->setup.pm4_vc_fpu_setup = (R128_FRONT_DIR_CCW |
- R128_BACKFACE_SOLID |
- R128_FRONTFACE_SOLID |
- R128_FPU_COLOR_GOURAUD |
- R128_FPU_SUB_PIX_4BITS |
- R128_FPU_MODE_3D |
- R128_TRAP_BITS_DISABLE |
- R128_XFACTOR_2 |
- R128_YFACTOR_2 |
- R128_FLAT_SHADE_VERTEX_OGL |
- R128_FPU_ROUND_TRUNCATE |
- R128_WM_SEL_8DW);
-
- r128ctx->setup.setup_cntl = (R128_COLOR_GOURAUD |
- R128_PRIM_TYPE_TRI |
- R128_TEXTURE_ST_MULT_W |
- R128_STARTING_VERTEX_1 |
- R128_ENDING_VERTEX_3 |
- R128_SU_POLY_LINE_NOT_LAST |
- R128_SUB_PIX_4BITS);
-
- r128ctx->setup.tex_size_pitch_c = 0x00000000;
- r128ctx->setup.constant_color_c = 0x00ffffff;
-
- r128ctx->setup.dp_write_mask = 0xffffffff;
- r128ctx->setup.sten_ref_mask_c = 0xffff0000;
- r128ctx->setup.plane_3d_mask_c = 0xffffffff;
-
- r128ctx->setup.window_xy_offset = 0x00000000;
-
- r128ctx->setup.scale_3d_cntl = (R128_SCALE_DITHER_TABLE |
- R128_TEX_CACHE_SIZE_FULL |
- R128_DITHER_INIT_RESET |
- R128_SCALE_3D_TEXMAP_SHADE |
- R128_SCALE_PIX_REPLICATE |
- R128_ALPHA_COMB_ADD_CLAMP |
- R128_FOG_VERTEX |
- R128_ALPHA_BLEND_SRC_ONE |
- R128_ALPHA_BLEND_DST_ZERO |
- R128_ALPHA_TEST_ALWAYS |
- R128_COMPOSITE_SHADOW_CMP_EQUAL |
- R128_TEX_MAP_ALPHA_IN_TEXTURE |
- R128_TEX_CACHE_LINE_SIZE_4QW);
-
- r128ctx->new_state = R128_NEW_ALL;
+ rmesa->setup.dst_pitch_offset_c = (((rmesa->drawPitch/8) << 21) |
+ (rmesa->drawOffset >> 5));
+
+ rmesa->setup.dp_gui_master_cntl_c = (R128_GMC_DST_PITCH_OFFSET_CNTL |
+ R128_GMC_DST_CLIPPING |
+ R128_GMC_BRUSH_SOLID_COLOR |
+ dst_bpp |
+ R128_GMC_SRC_DATATYPE_COLOR |
+ R128_GMC_BYTE_MSB_TO_LSB |
+ R128_GMC_CONVERSION_TEMP_6500 |
+ R128_ROP3_S |
+ R128_DP_SRC_SOURCE_MEMORY |
+ R128_GMC_3D_FCN_EN |
+ R128_GMC_CLR_CMP_CNTL_DIS |
+ R128_GMC_AUX_CLIP_DIS |
+ R128_GMC_WR_MSK_DIS);
+
+ rmesa->setup.sc_top_left_c = 0x00000000;
+ rmesa->setup.sc_bottom_right_c = 0x1fff1fff;
+
+ rmesa->setup.z_offset_c = rmesa->r128Screen->depthOffset;
+ rmesa->setup.z_pitch_c = ((rmesa->r128Screen->depthPitch >> 3) |
+ R128_Z_TILE);
+
+ rmesa->setup.z_sten_cntl_c = (depth_bpp |
+ R128_Z_TEST_LESS |
+ R128_STENCIL_TEST_ALWAYS |
+ R128_STENCIL_S_FAIL_KEEP |
+ R128_STENCIL_ZPASS_KEEP |
+ R128_STENCIL_ZFAIL_KEEP);
+
+ rmesa->setup.tex_cntl_c = (R128_Z_WRITE_ENABLE |
+ R128_SHADE_ENABLE |
+ R128_DITHER_ENABLE |
+ R128_ALPHA_IN_TEX_COMPLETE_A |
+ R128_LIGHT_DIS |
+ R128_ALPHA_LIGHT_DIS |
+ R128_TEX_CACHE_FLUSH |
+ (0x3f << R128_LOD_BIAS_SHIFT));
+
+ rmesa->setup.misc_3d_state_cntl_reg = (R128_MISC_SCALE_3D_TEXMAP_SHADE |
+ R128_MISC_SCALE_PIX_REPLICATE |
+ R128_ALPHA_COMB_ADD_CLAMP |
+ R128_FOG_VERTEX |
+ R128_ALPHA_BLEND_SRC_ONE |
+ R128_ALPHA_BLEND_DST_ZERO |
+ R128_ALPHA_TEST_ALWAYS);
+
+ rmesa->setup.texture_clr_cmp_clr_c = 0x00000000;
+ rmesa->setup.texture_clr_cmp_msk_c = 0xffffffff;
+
+ rmesa->setup.fog_color_c = 0x00000000;
+
+ rmesa->setup.pm4_vc_fpu_setup = (R128_FRONT_DIR_CCW |
+ R128_BACKFACE_SOLID |
+ R128_FRONTFACE_SOLID |
+ R128_FPU_COLOR_GOURAUD |
+ R128_FPU_SUB_PIX_4BITS |
+ R128_FPU_MODE_3D |
+ R128_TRAP_BITS_DISABLE |
+ R128_XFACTOR_2 |
+ R128_YFACTOR_2 |
+ R128_FLAT_SHADE_VERTEX_OGL |
+ R128_FPU_ROUND_TRUNCATE |
+ R128_WM_SEL_8DW);
+
+ rmesa->setup.setup_cntl = (R128_COLOR_GOURAUD |
+ R128_PRIM_TYPE_TRI |
+ R128_TEXTURE_ST_MULT_W |
+ R128_STARTING_VERTEX_1 |
+ R128_ENDING_VERTEX_3 |
+ R128_SU_POLY_LINE_NOT_LAST |
+ R128_SUB_PIX_4BITS);
+
+ rmesa->setup.tex_size_pitch_c = 0x00000000;
+ rmesa->setup.constant_color_c = 0x00ffffff;
+
+ rmesa->setup.dp_write_mask = 0xffffffff;
+ rmesa->setup.sten_ref_mask_c = 0xffff0000;
+ rmesa->setup.plane_3d_mask_c = 0xffffffff;
+
+ rmesa->setup.window_xy_offset = 0x00000000;
+
+ rmesa->setup.scale_3d_cntl = (R128_SCALE_DITHER_TABLE |
+ R128_TEX_CACHE_SIZE_FULL |
+ R128_DITHER_INIT_RESET |
+ R128_SCALE_3D_TEXMAP_SHADE |
+ R128_SCALE_PIX_REPLICATE |
+ R128_ALPHA_COMB_ADD_CLAMP |
+ R128_FOG_VERTEX |
+ R128_ALPHA_BLEND_SRC_ONE |
+ R128_ALPHA_BLEND_DST_ZERO |
+ R128_ALPHA_TEST_ALWAYS |
+ R128_COMPOSITE_SHADOW_CMP_EQUAL |
+ R128_TEX_MAP_ALPHA_IN_TEXTURE |
+ R128_TEX_CACHE_LINE_SIZE_4QW);
+
+ rmesa->new_state = R128_NEW_ALL;
}
-/* Initialize the driver's state functions */
+/* Initialize the driver's state functions.
+ */
void r128DDInitStateFuncs( GLcontext *ctx )
{
ctx->Driver.UpdateState = r128DDUpdateState;
diff --git a/xc/lib/GL/mesa/src/drv/r128/r128_state.h b/xc/lib/GL/mesa/src/drv/r128/r128_state.h
index 6d122879d..97b01c7fa 100644
--- a/xc/lib/GL/mesa/src/drv/r128/r128_state.h
+++ b/xc/lib/GL/mesa/src/drv/r128/r128_state.h
@@ -28,29 +28,27 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
/*
* Authors:
- * Kevin E. Martin <martin@valinux.com>
* Gareth Hughes <gareth@valinux.com>
+ * Kevin E. Martin <martin@valinux.com>
*
*/
-#ifndef _R128_STATE_H_
-#define _R128_STATE_H_
+#ifndef __R128_STATE_H__
+#define __R128_STATE_H__
#ifdef GLX_DIRECT_RENDERING
#include "r128_context.h"
-extern void r128DDInitState( r128ContextPtr r128ctx );
+extern void r128DDInitState( r128ContextPtr rmesa );
extern void r128DDInitStateFuncs( GLcontext *ctx );
extern void r128DDUpdateState( GLcontext *ctx );
extern void r128DDUpdateHWState( GLcontext *ctx );
extern void r128UpdateWindow( GLcontext *ctx );
-extern void r128SetClipRects( r128ContextPtr r128ctx,
- XF86DRIClipRectPtr pc, int nc );
-extern void r128EmitHwStateLocked( r128ContextPtr r128ctx );
+extern void r128EmitHwStateLocked( r128ContextPtr rmesa );
#endif
-#endif /* _R128_STATE_H_ */
+#endif
diff --git a/xc/lib/GL/mesa/src/drv/r128/r128_tex.c b/xc/lib/GL/mesa/src/drv/r128/r128_tex.c
index ff619fa46..da06d4ed5 100644
--- a/xc/lib/GL/mesa/src/drv/r128/r128_tex.c
+++ b/xc/lib/GL/mesa/src/drv/r128/r128_tex.c
@@ -28,8 +28,8 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
/*
* Authors:
- * Kevin E. Martin <martin@valinux.com>
* Gareth Hughes <gareth@valinux.com>
+ * Kevin E. Martin <martin@valinux.com>
*
*/
@@ -44,14 +44,77 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "enums.h"
#include "mem.h"
+#define TEX_0 1
+#define TEX_1 2
-static void r128SetTexWrap(r128TexObjPtr t, GLenum srwap, GLenum twrap);
-static void r128SetTexFilter(r128TexObjPtr t, GLenum minf, GLenum magf);
-static void r128SetTexBorderColor(r128TexObjPtr t, GLubyte c[4]);
-/* Allocate and initialize hardware state associated with texture `t' */
-/* NOTE: This function is only called while holding the hardware lock */
-static r128TexObjPtr r128CreateTexObj( r128ContextPtr r128ctx,
+static void r128SetTexWrap( r128TexObjPtr t, GLenum swrap, GLenum twrap )
+{
+ t->setup.tex_cntl &= ~(R128_TEX_CLAMP_S_MASK | R128_TEX_CLAMP_T_MASK);
+
+ switch ( swrap ) {
+ case GL_CLAMP:
+ t->setup.tex_cntl |= R128_TEX_CLAMP_S_CLAMP;
+ break;
+ case GL_REPEAT:
+ t->setup.tex_cntl |= R128_TEX_CLAMP_S_WRAP;
+ break;
+ }
+
+ switch ( twrap ) {
+ case GL_CLAMP:
+ t->setup.tex_cntl |= R128_TEX_CLAMP_T_CLAMP;
+ break;
+ case GL_REPEAT:
+ t->setup.tex_cntl |= R128_TEX_CLAMP_T_WRAP;
+ break;
+ }
+}
+
+static void r128SetTexFilter( r128TexObjPtr t, GLenum minf, GLenum magf )
+{
+ t->setup.tex_cntl &= ~(R128_MIN_BLEND_MASK | R128_MAG_BLEND_MASK);
+
+ switch ( minf ) {
+ case GL_NEAREST:
+ t->setup.tex_cntl |= R128_MIN_BLEND_NEAREST;
+ break;
+ case GL_LINEAR:
+ t->setup.tex_cntl |= R128_MIN_BLEND_LINEAR;
+ break;
+ case GL_NEAREST_MIPMAP_NEAREST:
+ t->setup.tex_cntl |= R128_MIN_BLEND_MIPNEAREST;
+ break;
+ case GL_LINEAR_MIPMAP_NEAREST:
+ t->setup.tex_cntl |= R128_MIN_BLEND_LINEARMIPNEAREST;
+ break;
+ case GL_NEAREST_MIPMAP_LINEAR:
+ t->setup.tex_cntl |= R128_MIN_BLEND_MIPLINEAR;
+ break;
+ case GL_LINEAR_MIPMAP_LINEAR:
+ t->setup.tex_cntl |= R128_MIN_BLEND_LINEARMIPLINEAR;
+ break;
+ }
+
+ switch ( magf ) {
+ case GL_NEAREST:
+ t->setup.tex_cntl |= R128_MAG_BLEND_NEAREST;
+ break;
+ case GL_LINEAR:
+ t->setup.tex_cntl |= R128_MAG_BLEND_LINEAR;
+ break;
+ }
+}
+
+static void r128SetTexBorderColor( r128TexObjPtr t, GLubyte c[4] )
+{
+ t->setup.tex_border_color = r128PackColor( 4, c[0], c[1], c[2], c[3] );
+}
+
+
+/* Allocate and initialize hardware state associated with texture `t'.
+ */
+static r128TexObjPtr r128CreateTexObj( r128ContextPtr rmesa,
struct gl_texture_object *tObj )
{
r128TexObjPtr t;
@@ -64,7 +127,7 @@ static r128TexObjPtr r128CreateTexObj( r128ContextPtr r128ctx,
if ( !image )
return NULL;
- t = (r128TexObjPtr)CALLOC( sizeof(*t) );
+ t = (r128TexObjPtr) CALLOC( sizeof(*t) );
if ( !t )
return NULL;
@@ -75,8 +138,7 @@ static r128TexObjPtr r128CreateTexObj( r128ContextPtr r128ctx,
case GL_RGBA:
case GL_ALPHA:
case GL_LUMINANCE_ALPHA:
- case GL_INTENSITY:
- if ( r128ctx->r128Screen->bpp == 32 ) {
+ if ( rmesa->r128Screen->cpp == 4 ) {
t->texelBytes = 4;
t->textureFormat = R128_DATATYPE_ARGB8888;
} else {
@@ -86,7 +148,7 @@ static r128TexObjPtr r128CreateTexObj( r128ContextPtr r128ctx,
break;
case GL_RGB:
- if ( r128ctx->r128Screen->bpp == 32 ) {
+ if ( rmesa->r128Screen->cpp == 4 ) {
t->texelBytes = 4;
t->textureFormat = R128_DATATYPE_ARGB8888;
} else {
@@ -96,14 +158,9 @@ static r128TexObjPtr r128CreateTexObj( r128ContextPtr r128ctx,
break;
case GL_LUMINANCE:
- if ( r128ctx->r128Screen->bpp == 32 ) {
- t->texelBytes = 4;
- t->textureFormat = R128_DATATYPE_ARGB8888;
- } else {
- t->texelBytes = 2;
- /* Use this to get true greys */
- t->textureFormat = R128_DATATYPE_ARGB1555;
- }
+ case GL_INTENSITY:
+ t->texelBytes = 1;
+ t->textureFormat = R128_DATATYPE_RGB8;
break;
case GL_COLOR_INDEX:
@@ -176,7 +233,7 @@ static r128TexObjPtr r128CreateTexObj( r128ContextPtr r128ctx,
(log2Height << R128_TEX_HEIGHT_SHIFT) |
(log2MinSize << R128_TEX_MIN_SIZE_SHIFT));
- for ( i = 0 ; i < R128_TEX_MAXLEVELS ; i++ ) {
+ for ( i = 0 ; i < R128_MAX_TEXTURE_LEVELS ; i++ ) {
t->setup.tex_offset[i] = 0x00000000;
}
t->setup.tex_border_color = 0x00000000;
@@ -196,12 +253,13 @@ static r128TexObjPtr r128CreateTexObj( r128ContextPtr r128ctx,
return t;
}
-/* Destroy hardware state associated with texture `t' */
-void r128DestroyTexObj( r128ContextPtr r128ctx, r128TexObjPtr t )
+/* Destroy hardware state associated with texture `t'.
+ */
+void r128DestroyTexObj( r128ContextPtr rmesa, r128TexObjPtr t )
{
#if ENABLE_PERF_BOXES
/* Bump the performace counter */
- r128ctx->c_textureSwaps++;
+ rmesa->c_textureSwaps++;
#endif
if ( !t ) return;
@@ -212,19 +270,21 @@ void r128DestroyTexObj( r128ContextPtr r128ctx, r128TexObjPtr t )
if ( t->tObj )
t->tObj->DriverData = NULL;
- if ( t->bound )
- r128ctx->CurrentTexObj[t->bound-1] = NULL;
+
+ if ( t->bound & TEX_0 ) rmesa->CurrentTexObj[0] = NULL;
+ if ( t->bound & TEX_1 ) rmesa->CurrentTexObj[1] = NULL;
remove_from_list( t );
FREE( t );
}
-/* Keep track of swapped out texture objects */
-static void r128SwapOutTexObj( r128ContextPtr r128ctx, r128TexObjPtr t )
+/* Keep track of swapped out texture objects.
+ */
+static void r128SwapOutTexObj( r128ContextPtr rmesa, r128TexObjPtr t )
{
#if ENABLE_PERF_BOXES
/* Bump the performace counter */
- r128ctx->c_textureSwaps++;
+ rmesa->c_textureSwaps++;
#endif
if ( t->memBlock ) {
mmFreeMem( t->memBlock );
@@ -232,18 +292,19 @@ static void r128SwapOutTexObj( r128ContextPtr r128ctx, r128TexObjPtr t )
}
t->dirty_images = ~0;
- move_to_tail( &r128ctx->SwappedOut, t );
+ move_to_tail( &rmesa->SwappedOut, t );
}
-/* Print out debugging information about texture LRU */
-void r128PrintLocalLRU( r128ContextPtr r128ctx, int heap )
+/* Print out debugging information about texture LRU.
+ */
+void r128PrintLocalLRU( r128ContextPtr rmesa, int heap )
{
r128TexObjPtr t;
- int sz = 1 << (r128ctx->r128Screen->log2TexGran[heap]);
+ int sz = 1 << (rmesa->r128Screen->logTexGranularity[heap]);
fprintf( stderr, "\nLocal LRU, heap %d:\n", heap );
- foreach( t, &r128ctx->TexObjList[heap] ) {
+ foreach ( t, &rmesa->TexObjList[heap] ) {
if ( !t->tObj ) {
fprintf( stderr, "Placeholder %d at 0x%x sz 0x%x\n",
t->memBlock->ofs / sz,
@@ -260,9 +321,9 @@ void r128PrintLocalLRU( r128ContextPtr r128ctx, int heap )
fprintf( stderr, "\n" );
}
-void r128PrintGlobalLRU( r128ContextPtr r128ctx, int heap )
+void r128PrintGlobalLRU( r128ContextPtr rmesa, int heap )
{
- r128_tex_region_t *list = r128ctx->sarea->texList[heap];
+ r128_tex_region_t *list = rmesa->sarea->texList[heap];
int i, j;
fprintf( stderr, "\nGlobal LRU, heap %d list %p:\n", heap, list );
@@ -285,12 +346,12 @@ void r128PrintGlobalLRU( r128ContextPtr r128ctx, int heap )
fprintf( stderr, "\n" );
}
-/* Reset the global texture LRU */
-/* NOTE: This function is only called while holding the hardware lock */
-static void r128ResetGlobalLRU( r128ContextPtr r128ctx, int heap )
+/* Reset the global texture LRU.
+ */
+static void r128ResetGlobalLRU( r128ContextPtr rmesa, int heap )
{
- r128_tex_region_t *list = r128ctx->sarea->texList[heap];
- int sz = 1 << r128ctx->r128Screen->log2TexGran[heap];
+ r128_tex_region_t *list = rmesa->sarea->texList[heap];
+ int sz = 1 << rmesa->r128Screen->logTexGranularity[heap];
int i;
/* (Re)initialize the global circular LRU list. The last element in
@@ -298,7 +359,7 @@ static void r128ResetGlobalLRU( r128ContextPtr r128ctx, int heap )
* the end of the array allows it to be addressed rationally when
* looking up objects at a particular location in texture memory.
*/
- for ( i = 0 ; (i+1) * sz <= r128ctx->r128Screen->texSize[heap] ; i++ ) {
+ for ( i = 0 ; (i+1) * sz <= rmesa->r128Screen->texSize[heap] ; i++ ) {
list[i].prev = i-1;
list[i].next = i+1;
list[i].age = 0;
@@ -310,21 +371,21 @@ static void r128ResetGlobalLRU( r128ContextPtr r128ctx, int heap )
list[i].next = R128_NR_TEX_REGIONS;
list[R128_NR_TEX_REGIONS].prev = i;
list[R128_NR_TEX_REGIONS].next = 0;
- r128ctx->sarea->texAge[heap] = 0;
+ rmesa->sarea->texAge[heap] = 0;
}
-/* Update the local and glock texture LRUs */
-/* NOTE: This function is only called while holding the hardware lock */
-static void r128UpdateTexLRU( r128ContextPtr r128ctx, r128TexObjPtr t )
+/* Update the local and glock texture LRUs.
+ */
+static void r128UpdateTexLRU( r128ContextPtr rmesa, r128TexObjPtr t )
{
int heap = t->heap;
- r128_tex_region_t *list = r128ctx->sarea->texList[heap];
- int log2sz = r128ctx->r128Screen->log2TexGran[heap];
+ r128_tex_region_t *list = rmesa->sarea->texList[heap];
+ int log2sz = rmesa->r128Screen->logTexGranularity[heap];
int start = t->memBlock->ofs >> log2sz;
int end = (t->memBlock->ofs + t->memBlock->size - 1) >> log2sz;
int i;
- r128ctx->lastTexAge[heap] = ++r128ctx->sarea->texAge[heap];
+ rmesa->lastTexAge[heap] = ++rmesa->sarea->texAge[heap];
if ( !t->memBlock ) {
fprintf( stderr, "no memblock\n\n" );
@@ -332,12 +393,12 @@ static void r128UpdateTexLRU( r128ContextPtr r128ctx, r128TexObjPtr t )
}
/* Update our local LRU */
- move_to_head( &r128ctx->TexObjList[heap], t );
+ move_to_head( &rmesa->TexObjList[heap], t );
/* Update the global LRU */
for ( i = start ; i <= end ; i++ ) {
list[i].in_use = 1;
- list[i].age = r128ctx->lastTexAge[heap];
+ list[i].age = rmesa->lastTexAge[heap];
/* remove_from_list(i) */
list[(CARD32)list[i].next].prev = list[i].prev;
@@ -351,23 +412,23 @@ static void r128UpdateTexLRU( r128ContextPtr r128ctx, r128TexObjPtr t )
}
if ( 0 ) {
- r128PrintGlobalLRU( r128ctx, t->heap );
- r128PrintLocalLRU( r128ctx, t->heap );
+ r128PrintGlobalLRU( rmesa, t->heap );
+ r128PrintLocalLRU( rmesa, t->heap );
}
}
/* Update our notion of what textures have been changed since we last
- held the lock. This pertains to both our local textures and the
- textures belonging to other clients. Keep track of other client's
- textures by pushing a placeholder texture onto the LRU list -- these
- are denoted by (tObj == NULL). */
-/* NOTE: This function is only called while holding the hardware lock */
-static void r128TexturesGone( r128ContextPtr r128ctx, int heap,
+ * held the lock. This pertains to both our local textures and the
+ * textures belonging to other clients. Keep track of other client's
+ * textures by pushing a placeholder texture onto the LRU list -- these
+ * are denoted by (tObj == NULL).
+ */
+static void r128TexturesGone( r128ContextPtr rmesa, int heap,
int offset, int size, int in_use )
{
r128TexObjPtr t, tmp;
- foreach_s ( t, tmp, &r128ctx->TexObjList[heap] ) {
+ foreach_s ( t, tmp, &rmesa->TexObjList[heap] ) {
if ( t->memBlock->ofs >= offset + size ||
t->memBlock->ofs + t->memBlock->size <= offset )
continue;
@@ -376,37 +437,38 @@ static void r128TexturesGone( r128ContextPtr r128ctx, int heap,
* bound objects, however.
*/
if ( t->bound ) {
- r128SwapOutTexObj( r128ctx, t );
+ r128SwapOutTexObj( rmesa, t );
} else {
- r128DestroyTexObj( r128ctx, t );
+ r128DestroyTexObj( rmesa, t );
}
}
if ( in_use ) {
t = (r128TexObjPtr) CALLOC( sizeof(*t) );
- if (!t) return;
+ if ( !t ) return;
- t->memBlock = mmAllocMem( r128ctx->texHeap[heap], size, 0, offset );
+ t->memBlock = mmAllocMem( rmesa->texHeap[heap], size, 0, offset );
if ( !t->memBlock ) {
fprintf( stderr, "Couldn't alloc placeholder sz %x ofs %x\n",
(int)size, (int)offset );
- mmDumpMemInfo( r128ctx->texHeap[heap] );
+ mmDumpMemInfo( rmesa->texHeap[heap] );
return;
}
- insert_at_head( &r128ctx->TexObjList[heap], t );
+ insert_at_head( &rmesa->TexObjList[heap], t );
}
}
/* Update our client's shared texture state. If another client has
- modified a region in which we have textures, then we need to figure
- out which of our textures has been removed, and update our global
- LRU. */
-void r128AgeTextures( r128ContextPtr r128ctx, int heap )
+ * modified a region in which we have textures, then we need to figure
+ * out which of our textures has been removed, and update our global
+ * LRU.
+ */
+void r128AgeTextures( r128ContextPtr rmesa, int heap )
{
- R128SAREAPriv *sarea = r128ctx->sarea;
+ R128SAREAPrivPtr sarea = rmesa->sarea;
- if ( sarea->texAge[heap] != r128ctx->lastTexAge[heap] ) {
- int sz = 1 << r128ctx->r128Screen->log2TexGran[heap];
+ if ( sarea->texAge[heap] != rmesa->lastTexAge[heap] ) {
+ int sz = 1 << rmesa->r128Screen->logTexGranularity[heap];
int nr = 0;
int idx;
@@ -418,15 +480,16 @@ void r128AgeTextures( r128ContextPtr r128ctx, int heap )
idx = sarea->texList[heap][idx].prev, nr++ )
{
/* If switching texturing schemes, then the SAREA might not
- have been properly cleared, so we need to reset the
- global texture LRU. */
- if ( idx * sz > r128ctx->r128Screen->texSize[heap] ) {
+ * have been properly cleared, so we need to reset the
+ * global texture LRU.
+ */
+ if ( idx * sz > rmesa->r128Screen->texSize[heap] ) {
nr = R128_NR_TEX_REGIONS;
break;
}
- if ( sarea->texList[heap][idx].age > r128ctx->lastTexAge[heap] ) {
- r128TexturesGone( r128ctx, heap, idx * sz, sz,
+ if ( sarea->texList[heap][idx].age > rmesa->lastTexAge[heap] ) {
+ r128TexturesGone( rmesa, heap, idx * sz, sz,
sarea->texList[heap][idx].in_use );
}
}
@@ -436,24 +499,30 @@ void r128AgeTextures( r128ContextPtr r128ctx, int heap )
* global texture LRU.
*/
if ( nr == R128_NR_TEX_REGIONS ) {
- r128TexturesGone( r128ctx, heap, 0,
- r128ctx->r128Screen->texSize[heap], 0 );
- r128ResetGlobalLRU( r128ctx, heap );
+ r128TexturesGone( rmesa, heap, 0,
+ rmesa->r128Screen->texSize[heap], 0 );
+ r128ResetGlobalLRU( rmesa, heap );
}
if ( 0 ) {
- r128PrintGlobalLRU( r128ctx, heap );
- r128PrintLocalLRU( r128ctx, heap );
+ r128PrintGlobalLRU( rmesa, heap );
+ r128PrintLocalLRU( rmesa, heap );
}
- r128ctx->dirty |= (R128_UPLOAD_CONTEXT |
- R128_UPLOAD_TEX0IMAGES |
- R128_UPLOAD_TEX1IMAGES);
- r128ctx->lastTexAge[heap] = sarea->texAge[heap];
+ rmesa->dirty |= (R128_UPLOAD_CONTEXT |
+ R128_UPLOAD_TEX0IMAGES |
+ R128_UPLOAD_TEX1IMAGES);
+ rmesa->lastTexAge[heap] = sarea->texAge[heap];
}
}
-/* Convert a block of Mesa-formatted texture to an 8bpp hardware format */
+
+/* ================================================================
+ * Texture image conversions
+ */
+
+/* Convert a block of Mesa-formatted texture to an 8bpp hardware format.
+ */
static void r128ConvertTexture8bpp( CARD32 *dst,
struct gl_texture_image *image,
int x, int y, int width, int height,
@@ -463,20 +532,6 @@ static void r128ConvertTexture8bpp( CARD32 *dst,
int i, j;
switch ( image->Format ) {
- case GL_RGB:
- for ( i = 0 ; i < height ; i++ ) {
- src = (CARD8 *)image->Data + ((y + i) * pitch + x) * 3;
- for ( j = width >> 2 ; j ; j-- ) {
- *dst++= ((R128PACKCOLOR332( src[0], src[1], src[2] )) |
- (R128PACKCOLOR332( src[3], src[4], src[5] ) << 8) |
- (R128PACKCOLOR332( src[6], src[7], src[8] ) << 16) |
- (R128PACKCOLOR332( src[9], src[10], src[11] ) << 24));
- src += 12;
- }
- }
- break;
-
- case GL_ALPHA:
case GL_LUMINANCE:
case GL_INTENSITY:
case GL_COLOR_INDEX:
@@ -496,7 +551,8 @@ static void r128ConvertTexture8bpp( CARD32 *dst,
}
}
-/* Convert a block of Mesa-formatted texture to a 16bpp hardware format */
+/* Convert a block of Mesa-formatted texture to a 16bpp hardware format.
+ */
static void r128ConvertTexture16bpp( CARD32 *dst,
struct gl_texture_image *image,
int x, int y, int width, int height,
@@ -512,17 +568,6 @@ static void r128ConvertTexture16bpp( CARD32 *dst,
switch ( image->Format ) {
- case GL_RGB:
- for ( i = 0 ; i < height ; i++ ) {
- src = (CARD8 *)image->Data + ((y + i) * pitch + x) * 3;
- for ( j = width >> 1 ; j ; j-- ) {
- *dst++ = ((R128PACKCOLOR565( src[0], src[1], src[2] )) |
- (R128PACKCOLOR565( src[3], src[4], src[5] ) << 16));
- src += 6;
- }
- }
- break;
-
case GL_RGBA:
for ( i = 0 ; i < height ; i++ ) {
src = (CARD8 *)image->Data + ((y + i) * pitch + x) * 4;
@@ -534,23 +579,23 @@ static void r128ConvertTexture16bpp( CARD32 *dst,
}
break;
- case GL_ALPHA:
+ case GL_RGB:
for ( i = 0 ; i < height ; i++ ) {
- src = (CARD8 *)image->Data + ((y + i) * pitch + x);
+ src = (CARD8 *)image->Data + ((y + i) * pitch + x) * 3;
for ( j = width >> 1 ; j ; j-- ) {
- *dst++ = ((R128PACKCOLOR4444( 0xff, 0xff, 0xff, src[0] )) |
- (R128PACKCOLOR4444( 0xff, 0xff, 0xff, src[1] ) << 16));
- src += 2;
+ *dst++ = ((R128PACKCOLOR565( src[0], src[1], src[2] )) |
+ (R128PACKCOLOR565( src[3], src[4], src[5] ) << 16));
+ src += 6;
}
}
break;
- case GL_LUMINANCE:
+ case GL_ALPHA:
for ( i = 0 ; i < height ; i++ ) {
src = (CARD8 *)image->Data + ((y + i) * pitch + x);
for ( j = width >> 1 ; j ; j-- ) {
- *dst++ = ((R128PACKCOLOR1555( src[0], src[0], src[0], 0xff )) |
- (R128PACKCOLOR1555( src[1], src[1], src[1], 0xff ) << 16));
+ *dst++ = ((R128PACKCOLOR4444( 0xff, 0xff, 0xff, src[0] )) |
+ (R128PACKCOLOR4444( 0xff, 0xff, 0xff, src[1] ) << 16));
src += 2;
}
}
@@ -567,17 +612,6 @@ static void r128ConvertTexture16bpp( CARD32 *dst,
}
break;
- case GL_INTENSITY:
- for ( i = 0 ; i < height ; i++ ) {
- src = (CARD8 *)image->Data + ((y + i) * pitch + x);
- for ( j = width >> 1 ; j ; j-- ) {
- *dst++ = ((R128PACKCOLOR4444( src[0], src[0], src[0], src[0] )) |
- (R128PACKCOLOR4444( src[1], src[1], src[1], src[1] ) << 16));
- src += 2;
- }
- }
- break;
-
default:
fprintf( stderr, "%s: unsupported format 0x%x\n",
__FUNCTION__, image->Format );
@@ -585,7 +619,8 @@ static void r128ConvertTexture16bpp( CARD32 *dst,
}
}
-/* Convert a block of Mesa-formatted texture to a 32bpp hardware format */
+/* Convert a block of Mesa-formatted texture to a 32bpp hardware format.
+ */
static void r128ConvertTexture32bpp( CARD32 *dst,
struct gl_texture_image *image,
int x, int y, int width, int height,
@@ -595,16 +630,6 @@ static void r128ConvertTexture32bpp( CARD32 *dst,
int i, j;
switch ( image->Format ) {
- case GL_RGB:
- for ( i = 0 ; i < height ; i++ ) {
- src = (CARD8 *)image->Data + ((y + i) * pitch + x) * 3;
- for ( j = width ; j ; j-- ) {
- *dst++ = R128PACKCOLOR8888( src[0], src[1], src[2], 0xff );
- src += 3;
- }
- }
- break;
-
case GL_RGBA:
for ( i = 0 ; i < height ; i++ ) {
src = (CARD8 *)image->Data + ((y + i) * pitch + x) * 4;
@@ -615,21 +640,21 @@ static void r128ConvertTexture32bpp( CARD32 *dst,
}
break;
- case GL_ALPHA:
+ case GL_RGB:
for ( i = 0 ; i < height ; i++ ) {
- src = (CARD8 *)image->Data + ((y + i) * pitch + x);
+ src = (CARD8 *)image->Data + ((y + i) * pitch + x) * 3;
for ( j = width ; j ; j-- ) {
- *dst++ = R128PACKCOLOR8888( 0xff, 0xff, 0xff, src[0] );
- src += 1;
+ *dst++ = R128PACKCOLOR8888( src[0], src[1], src[2], 0xff );
+ src += 3;
}
}
break;
- case GL_LUMINANCE:
+ case GL_ALPHA:
for ( i = 0 ; i < height ; i++ ) {
src = (CARD8 *)image->Data + ((y + i) * pitch + x);
for ( j = width ; j ; j-- ) {
- *dst++ = R128PACKCOLOR8888( src[0], src[0], src[0], 0xff );
+ *dst++ = R128PACKCOLOR8888( 0xff, 0xff, 0xff, src[0] );
src += 1;
}
}
@@ -645,16 +670,6 @@ static void r128ConvertTexture32bpp( CARD32 *dst,
}
break;
- case GL_INTENSITY:
- for ( i = 0 ; i < height ; i++ ) {
- src = (CARD8 *)image->Data + ((y + i) * pitch + x);
- for ( j = width ; j ; j-- ) {
- *dst++ = R128PACKCOLOR8888( src[0], src[0], src[0], src[0] );
- src += 1;
- }
- }
- break;
-
default:
fprintf( stderr, "%s: unsupported format 0x%x\n",
__FUNCTION__, image->Format );
@@ -663,9 +678,9 @@ static void r128ConvertTexture32bpp( CARD32 *dst,
}
/* Upload the texture image associated with texture `t' at level `level'
- at the address relative to `start'. */
-/* NOTE: This function is only called while holding the hardware lock */
-static void r128UploadSubImage( r128ContextPtr r128ctx,
+ * at the address relative to `start'.
+ */
+static void r128UploadSubImage( r128ContextPtr rmesa,
r128TexObjPtr t, int level,
int x, int y, int width, int height )
{
@@ -680,7 +695,7 @@ static void r128UploadSubImage( r128ContextPtr r128ctx,
int i;
/* Ensure we have a valid texture to upload */
- if ( ( level < 0 ) || ( level > R128_TEX_MAXLEVELS ) )
+ if ( ( level < 0 ) || ( level > R128_MAX_TEXTURE_LEVELS ) )
return;
image = t->tObj->Image[level];
@@ -694,7 +709,7 @@ static void r128UploadSubImage( r128ContextPtr r128ctx,
}
#if 1
- /* FIXME: The subimage index calcs are wrong - who changed them? */
+ /* FIXME: The subimage index calcs are wrong... */
x = 0;
y = 0;
width = image->Width;
@@ -768,23 +783,17 @@ static void r128UploadSubImage( r128ContextPtr r128ctx,
dwords = width * height / texelsPerDword;
offset = t->bufAddr + t->image[level].offset;
- /* Fix offset for AGP textures */
- if ( t->heap == R128_AGP_TEX_HEAP ) {
- offset += R128_AGP_TEX_OFFSET + r128ctx->r128Screen->agpTexOffset;
- }
-
#if ENABLE_PERF_BOXES
/* Bump the performace counter */
- r128ctx->c_textureBytes += (dwords << 2);
+ rmesa->c_textureBytes += (dwords << 2);
#endif
-
if ( R128_DEBUG & DEBUG_VERBOSE_API ) {
fprintf( stderr, "r128UploadSubImage: %d,%d of %d,%d at %d,%d\n",
width, height, image->Width, image->Height, x, y );
fprintf( stderr, " blit ofs: 0x%07x pitch: 0x%x dwords: %d "
"level: %d format: %x\n",
- (int)offset, pitch, dwords, level, format );
+ (GLuint)offset, (GLuint)pitch, dwords, level, format );
}
/* Subdivide the texture if required */
@@ -803,11 +812,11 @@ static void r128UploadSubImage( r128ContextPtr r128ctx,
if ( R128_DEBUG & DEBUG_VERBOSE_API ) {
fprintf( stderr, " blitting: %d,%d at %d,%d - %d dwords\n",
- width, height, x, y, dwords );
+ width, height, x, y, dwords );
}
/* Grab the indirect buffer for the texture blit */
- buffer = r128GetBufferLocked( r128ctx );
+ buffer = r128GetBufferLocked( rmesa );
dst = (CARD32 *)((char *)buffer->address + R128_HOSTDATA_BLIT_OFFSET);
@@ -827,13 +836,13 @@ static void r128UploadSubImage( r128ContextPtr r128ctx,
break;
}
- r128FireBlitLocked( r128ctx, buffer,
+ r128FireBlitLocked( rmesa, buffer,
offset, pitch, format,
x, y, width, height );
}
- r128ctx->new_state |= R128_NEW_CONTEXT;
- r128ctx->dirty |= R128_UPLOAD_CONTEXT | R128_UPLOAD_MASKS;
+ rmesa->new_state |= R128_NEW_CONTEXT;
+ rmesa->dirty |= R128_UPLOAD_CONTEXT | R128_UPLOAD_MASKS;
}
/* Upload the texture images associated with texture `t'. This might
@@ -841,7 +850,7 @@ static void r128UploadSubImage( r128ContextPtr r128ctx,
* make room for these images.
*/
/* NOTE: This function is only called while holding the hardware lock */
-int r128UploadTexImages( r128ContextPtr r128ctx, r128TexObjPtr t )
+int r128UploadTexImages( r128ContextPtr rmesa, r128TexObjPtr t )
{
int i;
int minLevel;
@@ -850,47 +859,47 @@ int r128UploadTexImages( r128ContextPtr r128ctx, r128TexObjPtr t )
if ( R128_DEBUG & DEBUG_VERBOSE_API ) {
fprintf( stderr, "%s( %p, %p )\n",
- __FUNCTION__, r128ctx->glCtx, t );
+ __FUNCTION__, rmesa->glCtx, t );
}
if ( !t ) return 0;
/* Choose the heap appropriately */
- heap = t->heap = R128_LOCAL_TEX_HEAP;
- if ( !r128ctx->r128Screen->IsPCI &&
- t->totalSize > r128ctx->r128Screen->texSize[heap] ) {
- heap = t->heap = R128_AGP_TEX_HEAP;
+ heap = t->heap = R128_CARD_HEAP;
+ if ( !rmesa->r128Screen->IsPCI &&
+ t->totalSize > rmesa->r128Screen->texSize[heap] ) {
+ heap = t->heap = R128_AGP_HEAP;
}
/* Do we need to eject LRU texture objects? */
if ( !t->memBlock ) {
/* Allocate a memory block on a 4k boundary (1<<12 == 4096) */
- t->memBlock = mmAllocMem( r128ctx->texHeap[heap], t->totalSize, 12, 0 );
+ t->memBlock = mmAllocMem( rmesa->texHeap[heap], t->totalSize, 12, 0 );
/* Try AGP before kicking anything out of local mem */
- if ( !t->memBlock && heap == R128_LOCAL_TEX_HEAP ) {
- t->memBlock = mmAllocMem( r128ctx->texHeap[R128_AGP_TEX_HEAP],
+ if ( !t->memBlock && heap == R128_CARD_HEAP ) {
+ t->memBlock = mmAllocMem( rmesa->texHeap[R128_AGP_HEAP],
t->totalSize, 12, 0 );
if ( t->memBlock )
- heap = t->heap = R128_AGP_TEX_HEAP;
+ heap = t->heap = R128_AGP_HEAP;
}
/* Kick out textures until the requested texture fits */
while ( !t->memBlock ) {
- if ( r128ctx->TexObjList[heap].prev->bound ) {
+ if ( rmesa->TexObjList[heap].prev->bound ) {
fprintf( stderr,
"r128UploadTexImages: ran into bound texture\n" );
return -1;
}
- if ( r128ctx->TexObjList[heap].prev == &r128ctx->TexObjList[heap] ) {
- if ( r128ctx->r128Screen->IsPCI ) {
+ if ( rmesa->TexObjList[heap].prev == &rmesa->TexObjList[heap] ) {
+ if ( rmesa->r128Screen->IsPCI ) {
fprintf( stderr, "r128UploadTexImages: upload texture "
"failure on local texture heaps, sz=%d\n",
t->totalSize );
return -1;
- } else if ( heap == R128_LOCAL_TEX_HEAP ) {
- heap = t->heap = R128_AGP_TEX_HEAP;
+ } else if ( heap == R128_CARD_HEAP ) {
+ heap = t->heap = R128_AGP_HEAP;
continue;
} else {
fprintf( stderr, "r128UploadTexImages: upload texture "
@@ -901,14 +910,14 @@ int r128UploadTexImages( r128ContextPtr r128ctx, r128TexObjPtr t )
}
}
- r128DestroyTexObj( r128ctx, r128ctx->TexObjList[heap].prev );
+ r128DestroyTexObj( rmesa, rmesa->TexObjList[heap].prev );
- t->memBlock = mmAllocMem( r128ctx->texHeap[heap],
+ t->memBlock = mmAllocMem( rmesa->texHeap[heap],
t->totalSize, 12, 0 );
}
/* Set the base offset of the texture image */
- t->bufAddr = r128ctx->r128Screen->texOffset[heap] + t->memBlock->ofs;
+ t->bufAddr = rmesa->r128Screen->texOffset[heap] + t->memBlock->ofs;
maxLevel = ((t->setup.tex_size_pitch & R128_TEX_SIZE_MASK) >>
R128_TEX_SIZE_SHIFT);
@@ -917,7 +926,7 @@ int r128UploadTexImages( r128ContextPtr r128ctx, r128TexObjPtr t )
/* Set texture offsets */
if ( t->setup.tex_cntl & R128_MIP_MAP_DISABLE ) {
- for ( i = 0 ; i < R128_TEX_MAXLEVELS ; i++ ) {
+ for ( i = 0 ; i < R128_MAX_TEXTURE_LEVELS ; i++ ) {
t->setup.tex_offset[i] = t->bufAddr;
}
} else {
@@ -926,22 +935,15 @@ int r128UploadTexImages( r128ContextPtr r128ctx, r128TexObjPtr t )
(t->image[maxLevel-i].offset + t->bufAddr);
}
}
- /* Fix AGP texture offsets */
- if ( heap == R128_AGP_TEX_HEAP ) {
- for ( i = 0 ; i < R128_TEX_MAXLEVELS ; i++ ) {
- t->setup.tex_offset[i] += R128_AGP_TEX_OFFSET +
- r128ctx->r128Screen->agpTexOffset;
- }
- }
/* Force loading the new state into the hardware */
switch ( t->bound ) {
case 1:
- r128ctx->dirty |= R128_UPLOAD_CONTEXT | R128_UPLOAD_TEX0;
+ rmesa->dirty |= R128_UPLOAD_CONTEXT | R128_UPLOAD_TEX0;
break;
case 2:
- r128ctx->dirty |= R128_UPLOAD_CONTEXT | R128_UPLOAD_TEX1;
+ rmesa->dirty |= R128_UPLOAD_CONTEXT | R128_UPLOAD_TEX1;
break;
default:
@@ -950,7 +952,7 @@ int r128UploadTexImages( r128ContextPtr r128ctx, r128TexObjPtr t )
}
/* Let the world know we've used this memory recently */
- r128UpdateTexLRU( r128ctx, t );
+ r128UpdateTexLRU( rmesa, t );
/* Upload any images that are new */
if ( t->dirty_images ) {
@@ -961,14 +963,14 @@ int r128UploadTexImages( r128ContextPtr r128ctx, r128TexObjPtr t )
for ( i = 0 ; i <= num_levels ; i++ ) {
if ( t->dirty_images & (1 << i) ) {
- r128UploadSubImage( r128ctx, t, i, 0, 0,
+ r128UploadSubImage( rmesa, t, i, 0, 0,
t->image[i].width, t->image[i].height );
}
}
- r128ctx->setup.tex_cntl_c |= R128_TEX_CACHE_FLUSH;
+ rmesa->setup.tex_cntl_c |= R128_TEX_CACHE_FLUSH;
- r128ctx->dirty |= R128_UPLOAD_CONTEXT;
+ rmesa->dirty |= R128_UPLOAD_CONTEXT;
}
t->dirty_images = 0;
@@ -976,47 +978,50 @@ int r128UploadTexImages( r128ContextPtr r128ctx, r128TexObjPtr t )
}
-/*
- * Texture combiners:
+/* ================================================================
+ * Texture combine functions
*/
-#define COLOR_COMB_DISABLE (R128_COMB_DIS | \
- R128_COLOR_FACTOR_TEX)
-#define COLOR_COMB_COPY_INPUT (R128_COMB_COPY_INP | \
- R128_COLOR_FACTOR_TEX)
-#define COLOR_COMB_MODULATE (R128_COMB_MODULATE | \
- R128_COLOR_FACTOR_TEX)
-#define COLOR_COMB_MODULATE_NTEX (R128_COMB_MODULATE | \
- R128_COLOR_FACTOR_NTEX)
-#define COLOR_COMB_ADD (R128_COMB_ADD | \
- R128_COLOR_FACTOR_TEX)
-#define COLOR_COMB_BLEND_TEX (R128_COMB_BLEND_TEXTURE | \
- R128_COLOR_FACTOR_TEX)
-
-#define ALPHA_COMB_DISABLE (R128_COMB_ALPHA_DIS | \
- R128_ALPHA_FACTOR_TEX_ALPHA)
-#define ALPHA_COMB_COPY_INPUT (R128_COMB_ALPHA_COPY_INP | \
- R128_ALPHA_FACTOR_TEX_ALPHA)
-#define ALPHA_COMB_MODULATE (R128_COMB_ALPHA_MODULATE | \
- R128_ALPHA_FACTOR_TEX_ALPHA)
-#define ALPHA_COMB_MODULATE_NTEX (R128_COMB_ALPHA_MODULATE | \
- R128_ALPHA_FACTOR_NTEX_ALPHA)
-#define ALPHA_COMB_ADD (R128_COMB_ADD | \
- R128_ALPHA_FACTOR_TEX_ALPHA)
-
-#define INPUT_INTERP (R128_INPUT_FACTOR_INT_COLOR | \
- R128_INP_FACTOR_A_INT_ALPHA)
-#define INPUT_PREVIOUS (R128_INPUT_FACTOR_PREV_COLOR | \
- R128_INP_FACTOR_A_PREV_ALPHA)
-
-static void r128UpdateTextureStage( GLcontext *ctx, int unit )
+#define COLOR_COMB_DISABLE (R128_COMB_DIS | \
+ R128_COLOR_FACTOR_TEX)
+#define COLOR_COMB_COPY_INPUT (R128_COMB_COPY_INP | \
+ R128_COLOR_FACTOR_TEX)
+#define COLOR_COMB_MODULATE (R128_COMB_MODULATE | \
+ R128_COLOR_FACTOR_TEX)
+#define COLOR_COMB_MODULATE_NTEX (R128_COMB_MODULATE | \
+ R128_COLOR_FACTOR_NTEX)
+#define COLOR_COMB_ADD (R128_COMB_ADD | \
+ R128_COLOR_FACTOR_TEX)
+#define COLOR_COMB_BLEND_TEX (R128_COMB_BLEND_TEXTURE | \
+ R128_COLOR_FACTOR_TEX)
+/* Rage 128 Pro/M3 only! */
+#define COLOR_COMB_BLEND_COLOR (R128_COMB_MODULATE2X | \
+ R128_COMB_FCN_MSB | \
+ R128_COLOR_FACTOR_CONST_COLOR)
+
+#define ALPHA_COMB_DISABLE (R128_COMB_ALPHA_DIS | \
+ R128_ALPHA_FACTOR_TEX_ALPHA)
+#define ALPHA_COMB_COPY_INPUT (R128_COMB_ALPHA_COPY_INP | \
+ R128_ALPHA_FACTOR_TEX_ALPHA)
+#define ALPHA_COMB_MODULATE (R128_COMB_ALPHA_MODULATE | \
+ R128_ALPHA_FACTOR_TEX_ALPHA)
+#define ALPHA_COMB_MODULATE_NTEX (R128_COMB_ALPHA_MODULATE | \
+ R128_ALPHA_FACTOR_NTEX_ALPHA)
+#define ALPHA_COMB_ADD (R128_COMB_ALPHA_ADD | \
+ R128_ALPHA_FACTOR_TEX_ALPHA)
+
+#define INPUT_INTERP (R128_INPUT_FACTOR_INT_COLOR | \
+ R128_INP_FACTOR_A_INT_ALPHA)
+#define INPUT_PREVIOUS (R128_INPUT_FACTOR_PREV_COLOR | \
+ R128_INP_FACTOR_A_PREV_ALPHA)
+
+static void r128UpdateTextureEnv( GLcontext *ctx, int unit )
{
- r128ContextPtr r128ctx = R128_CONTEXT( ctx );
- int source = r128ctx->tmu_source[unit];
+ r128ContextPtr rmesa = R128_CONTEXT(ctx);
+ GLint source = rmesa->tmu_source[unit];
struct gl_texture_object *tObj;
- r128TexObjPtr t;
GLuint enabled;
- CARD32 combine;
+ GLuint combine;
if ( R128_DEBUG & DEBUG_VERBOSE_API ) {
fprintf( stderr, "%s( %p, %d )\n",
@@ -1038,9 +1043,6 @@ static void r128UpdateTextureStage( GLcontext *ctx, int unit )
( tObj != ctx->Texture.Unit[source].CurrentD[1] ) )
return;
- /* We definately have a valid texture now */
- t = tObj->DriverData;
-
if ( unit == 0 ) {
combine = INPUT_INTERP;
} else {
@@ -1120,20 +1122,63 @@ static void r128UpdateTextureStage( GLcontext *ctx, int unit )
break;
case GL_BLEND:
- /* Catch the cases of GL_BLEND we can't handle (yet, in some cases).
+ /* Rage 128 Pro and M3 can handle GL_BLEND texturing.
+ */
+ if ( !R128_IS_PLAIN( rmesa ) ) {
+ switch ( tObj->Image[0]->Format ) {
+ case GL_RGBA:
+ case GL_LUMINANCE_ALPHA:
+ combine |= (COLOR_COMB_BLEND_COLOR | /* C = Cf(1-Ct)+CcCt */
+ ALPHA_COMB_MODULATE); /* A = AfAt */
+ break;
+
+ case GL_RGB:
+ case GL_LUMINANCE:
+ combine |= (COLOR_COMB_BLEND_COLOR | /* C = Cf(1-Ct)+CcCt */
+ ALPHA_COMB_COPY_INPUT); /* A = Af */
+ break;
+
+ case GL_ALPHA:
+ combine |= (COLOR_COMB_COPY_INPUT | /* C = Cf */
+ ALPHA_COMB_MODULATE); /* A = AfAt */
+ break;
+
+ case GL_INTENSITY:
+ /* GH: We could be smarter about this... */
+ switch ( rmesa->env_color & 0xff000000 ) {
+ case 0x00000000:
+ combine |= (COLOR_COMB_BLEND_COLOR | /* C = Cf(1-It)+CcIt */
+ ALPHA_COMB_MODULATE_NTEX); /* A = Af(1-It) */
+ default:
+ combine |= (COLOR_COMB_MODULATE | /* C = fallback */
+ ALPHA_COMB_MODULATE); /* A = fallback */
+ rmesa->Fallback |= R128_FALLBACK_TEXTURE;
+ break;
+ }
+ break;
+
+ case GL_COLOR_INDEX:
+ default:
+ return;
+ }
+ break;
+ }
+
+ /* Rage 128 has to fake some cases of GL_BLEND, otherwise fallback
+ * to software rendering.
*/
- if ( r128ctx->blend_flags ) {
- r128ctx->Fallback |= R128_FALLBACK_TEXTURE;
+ if ( rmesa->blend_flags ) {
+ rmesa->Fallback |= R128_FALLBACK_TEXTURE;
}
switch ( tObj->Image[0]->Format ) {
case GL_RGBA:
case GL_LUMINANCE_ALPHA:
- switch ( r128ctx->env_color ) {
+ switch ( rmesa->env_color & 0x00ffffff ) {
case 0x00000000:
combine |= (COLOR_COMB_MODULATE_NTEX | /* C = Cf(1-Ct) */
ALPHA_COMB_MODULATE); /* A = AfAt */
break;
- case 0xffffffff:
+ case 0x00ffffff:
if ( unit == 0 ) {
combine |= (COLOR_COMB_MODULATE_NTEX | /* C = Cf(1-Ct) */
ALPHA_COMB_MODULATE); /* A = AfAt */
@@ -1145,18 +1190,18 @@ static void r128UpdateTextureStage( GLcontext *ctx, int unit )
default:
combine |= (COLOR_COMB_MODULATE | /* C = fallback */
ALPHA_COMB_MODULATE); /* A = fallback */
- r128ctx->Fallback |= R128_FALLBACK_TEXTURE;
+ rmesa->Fallback |= R128_FALLBACK_TEXTURE;
break;
}
break;
case GL_RGB:
case GL_LUMINANCE:
- switch ( r128ctx->env_color ) {
+ switch ( rmesa->env_color & 0x00ffffff ) {
case 0x00000000:
combine |= (COLOR_COMB_MODULATE_NTEX | /* C = Cf(1-Ct) */
ALPHA_COMB_COPY_INPUT); /* A = Af */
break;
- case 0xffffffff:
+ case 0x00ffffff:
if ( unit == 0 ) {
combine |= (COLOR_COMB_MODULATE_NTEX | /* C = Cf(1-Ct) */
ALPHA_COMB_COPY_INPUT); /* A = Af */
@@ -1168,42 +1213,52 @@ static void r128UpdateTextureStage( GLcontext *ctx, int unit )
default:
combine |= (COLOR_COMB_MODULATE | /* C = fallback */
ALPHA_COMB_COPY_INPUT); /* A = fallback */
- r128ctx->Fallback |= R128_FALLBACK_TEXTURE;
+ rmesa->Fallback |= R128_FALLBACK_TEXTURE;
break;
}
break;
case GL_ALPHA:
- combine |= (COLOR_COMB_COPY_INPUT | /* C = Cf */
- ALPHA_COMB_MODULATE); /* A = AfAt */
+ if ( unit == 0 ) {
+ combine |= (COLOR_COMB_COPY_INPUT | /* C = Cf */
+ ALPHA_COMB_MODULATE); /* A = AfAt */
+ } else {
+ combine |= (COLOR_COMB_COPY_INPUT | /* C = Cf */
+ ALPHA_COMB_COPY_INPUT); /* A = Af */
+ }
break;
case GL_INTENSITY:
- switch ( r128ctx->env_color ) {
+ switch ( rmesa->env_color & 0x00ffffff ) {
case 0x00000000:
- combine |= (COLOR_COMB_MODULATE_NTEX | /* C = Cf(1-Ct) */
- ALPHA_COMB_MODULATE_NTEX); /* A = Af(1-Ct) */
+ combine |= COLOR_COMB_MODULATE_NTEX; /* C = Cf(1-It) */
break;
case 0x00ffffff:
if ( unit == 0 ) {
- combine |= (COLOR_COMB_MODULATE_NTEX | /* C = Cf(1-Ct) */
- ALPHA_COMB_MODULATE_NTEX); /* A = Af(1-Ct) */
+ combine |= COLOR_COMB_MODULATE_NTEX; /* C = Cf(1-It) */
} else {
- combine |= (COLOR_COMB_ADD | /* C = Cf+Ct */
- ALPHA_COMB_COPY_INPUT); /* A = Af */
+ combine |= COLOR_COMB_ADD; /* C = Cf+It */
}
break;
- case 0xffffffff:
+ default:
+ combine |= (COLOR_COMB_MODULATE | /* C = fallback */
+ ALPHA_COMB_MODULATE); /* A = fallback */
+ rmesa->Fallback |= R128_FALLBACK_TEXTURE;
+ break;
+ }
+ switch ( rmesa->env_color & 0xff000000 ) {
+ case 0x00000000:
+ combine |= ALPHA_COMB_MODULATE_NTEX; /* A = Af(1-It) */
+ break;
+ case 0xff000000:
if ( unit == 0 ) {
- combine |= (COLOR_COMB_MODULATE_NTEX | /* C = Cf(1-Ct) */
- ALPHA_COMB_MODULATE_NTEX); /* A = Af(1-Ct) */
+ combine |= ALPHA_COMB_MODULATE_NTEX; /* A = Af(1-It) */
} else {
- combine |= (COLOR_COMB_ADD | /* C = Cf+Ct */
- ALPHA_COMB_ADD); /* A = Af+At */
+ combine |= ALPHA_COMB_ADD; /* A = Af+It */
}
break;
default:
combine |= (COLOR_COMB_MODULATE | /* C = fallback */
ALPHA_COMB_MODULATE); /* A = fallback */
- r128ctx->Fallback |= R128_FALLBACK_TEXTURE;
+ rmesa->Fallback |= R128_FALLBACK_TEXTURE;
break;
}
break;
@@ -1217,7 +1272,6 @@ static void r128UpdateTextureStage( GLcontext *ctx, int unit )
switch ( tObj->Image[0]->Format ) {
case GL_RGBA:
case GL_LUMINANCE_ALPHA:
- case GL_INTENSITY:
combine |= (COLOR_COMB_ADD | /* C = Cf+Ct */
ALPHA_COMB_MODULATE); /* A = AfAt */
break;
@@ -1230,6 +1284,10 @@ static void r128UpdateTextureStage( GLcontext *ctx, int unit )
combine |= (COLOR_COMB_COPY_INPUT | /* C = Cf */
ALPHA_COMB_MODULATE); /* A = AfAt */
break;
+ case GL_INTENSITY:
+ combine |= (COLOR_COMB_ADD | /* C = Cf+Ct */
+ ALPHA_COMB_ADD); /* A = Af+At */
+ break;
case GL_COLOR_INDEX:
default:
return;
@@ -1240,13 +1298,13 @@ static void r128UpdateTextureStage( GLcontext *ctx, int unit )
return;
}
- t->setup.tex_combine_cntl = combine;
+ rmesa->tex_combine[unit] = combine;
}
static void r128UpdateTextureObject( GLcontext *ctx, int unit )
{
- r128ContextPtr r128ctx = R128_CONTEXT( ctx );
- int source = r128ctx->tmu_source[unit];
+ r128ContextPtr rmesa = R128_CONTEXT(ctx);
+ int source = rmesa->tmu_source[unit];
struct gl_texture_object *tObj;
r128TexObjPtr t;
GLuint enabled;
@@ -1256,14 +1314,10 @@ static void r128UpdateTextureObject( GLcontext *ctx, int unit )
__FUNCTION__, ctx, unit, ctx->Texture.ReallyEnabled );
}
- /* Disable all texturing until it is known to be good */
- r128ctx->setup.tex_cntl_c &= ~(R128_TEXMAP_ENABLE |
- R128_SEC_TEXMAP_ENABLE);
-
enabled = (ctx->Texture.ReallyEnabled >> (source * 4)) & TEXTURE0_ANY;
if ( enabled != TEXTURE0_2D && enabled != TEXTURE0_1D ) {
if ( enabled )
- r128ctx->Fallback |= R128_FALLBACK_TEXTURE;
+ rmesa->Fallback |= R128_FALLBACK_TEXTURE;
return;
}
@@ -1272,13 +1326,13 @@ static void r128UpdateTextureObject( GLcontext *ctx, int unit )
*/
tObj = ctx->Texture.Unit[source].Current;
if ( !tObj || !tObj->Complete ) {
- r128ctx->Fallback |= R128_FALLBACK_TEXTURE;
+ rmesa->Fallback |= R128_FALLBACK_TEXTURE;
return;
}
if ( ( tObj != ctx->Texture.Unit[source].CurrentD[2] ) &&
( tObj != ctx->Texture.Unit[source].CurrentD[1] ) ) {
- r128ctx->Fallback |= R128_FALLBACK_TEXTURE;
+ rmesa->Fallback |= R128_FALLBACK_TEXTURE;
return;
}
@@ -1286,13 +1340,13 @@ static void r128UpdateTextureObject( GLcontext *ctx, int unit )
/* If this is the first time the texture has been used, then create
* a new texture object for it.
*/
- r128CreateTexObj( r128ctx, tObj );
+ r128CreateTexObj( rmesa, tObj );
if ( !tObj->DriverData ) {
/* Can't create a texture object... */
fprintf( stderr, "%s: texture object creation failed!\n",
__FUNCTION__ );
- r128ctx->Fallback |= R128_FALLBACK_TEXTURE;
+ rmesa->Fallback |= R128_FALLBACK_TEXTURE;
return;
}
}
@@ -1301,39 +1355,37 @@ static void r128UpdateTextureObject( GLcontext *ctx, int unit )
t = tObj->DriverData;
/* Force the texture unit state to be loaded into the hardware */
- r128ctx->dirty |= R128_UPLOAD_CONTEXT | (R128_UPLOAD_TEX0 << unit);
+ rmesa->dirty |= R128_UPLOAD_CONTEXT | (R128_UPLOAD_TEX0 << unit);
/* Force any texture images to be loaded into the hardware */
if ( t->dirty_images )
- r128ctx->dirty |= (R128_UPLOAD_TEX0IMAGES << unit);
+ rmesa->dirty |= (R128_UPLOAD_TEX0IMAGES << unit);
/* Bind to the given texture unit */
- r128ctx->CurrentTexObj[unit] = t;
- t->bound = unit + 1;
+ rmesa->CurrentTexObj[unit] = t;
+ t->bound |= unit + 1;
if ( t->memBlock )
- r128UpdateTexLRU( r128ctx, t );
+ r128UpdateTexLRU( rmesa, t );
if ( unit == 0 ) {
- r128ctx->setup.tex_cntl_c |= R128_TEXMAP_ENABLE;
- r128ctx->setup.tex_size_pitch_c |= t->setup.tex_size_pitch << 0;
- r128ctx->setup.scale_3d_cntl &= ~R128_TEX_CACHE_SPLIT;
+ rmesa->setup.tex_cntl_c |= R128_TEXMAP_ENABLE;
+ rmesa->setup.tex_size_pitch_c |= t->setup.tex_size_pitch << 0;
+ rmesa->setup.scale_3d_cntl &= ~R128_TEX_CACHE_SPLIT;
t->setup.tex_cntl &= ~R128_SEC_SELECT_SEC_ST;
} else {
t->setup.tex_cntl |= R128_SEC_SELECT_SEC_ST;
- r128ctx->setup.tex_cntl_c |= (R128_TEXMAP_ENABLE |
- R128_SEC_TEXMAP_ENABLE) ;
- r128ctx->setup.tex_size_pitch_c |= t->setup.tex_size_pitch << 16;
- r128ctx->setup.scale_3d_cntl |= R128_TEX_CACHE_SPLIT;
+ rmesa->setup.tex_cntl_c |= R128_SEC_TEXMAP_ENABLE;
+ rmesa->setup.tex_size_pitch_c |= t->setup.tex_size_pitch << 16;
+ rmesa->setup.scale_3d_cntl |= R128_TEX_CACHE_SPLIT;
}
}
-/* Update the hardware texture state */
void r128UpdateTextureState( GLcontext *ctx )
{
- r128ContextPtr r128ctx = R128_CONTEXT( ctx );
+ r128ContextPtr rmesa = R128_CONTEXT(ctx);
if ( R128_DEBUG & DEBUG_VERBOSE_API ) {
fprintf( stderr, "%s( %p ) en=0x%x\n",
@@ -1341,112 +1393,47 @@ void r128UpdateTextureState( GLcontext *ctx )
}
/* Clear any texturing fallbacks */
- r128ctx->Fallback &= ~R128_FALLBACK_TEXTURE;
+ rmesa->Fallback &= ~R128_FALLBACK_TEXTURE;
- /* Unbind any currently bound textures */
- if ( r128ctx->CurrentTexObj[0] ) r128ctx->CurrentTexObj[0]->bound = 0;
- if ( r128ctx->CurrentTexObj[1] ) r128ctx->CurrentTexObj[1]->bound = 0;
- r128ctx->CurrentTexObj[0] = NULL;
- r128ctx->CurrentTexObj[1] = NULL;
+ /* Unbind any currently bound textures */
+ if ( rmesa->CurrentTexObj[0] ) rmesa->CurrentTexObj[0]->bound = 0;
+ if ( rmesa->CurrentTexObj[1] ) rmesa->CurrentTexObj[1]->bound = 0;
+ rmesa->CurrentTexObj[0] = NULL;
+ rmesa->CurrentTexObj[1] = NULL;
- r128ctx->setup.tex_size_pitch_c = 0x00000000;
+ if ( ctx->Enabled & (TEXTURE0_3D|TEXTURE1_3D) )
+ rmesa->Fallback |= R128_FALLBACK_TEXTURE;
+
+ /* Disable all texturing until it is known to be good */
+ rmesa->setup.tex_cntl_c &= ~(R128_TEXMAP_ENABLE |
+ R128_SEC_TEXMAP_ENABLE);
+ rmesa->setup.tex_size_pitch_c = 0x00000000;
r128UpdateTextureObject( ctx, 0 );
- r128UpdateTextureStage( ctx, 0 );
+ r128UpdateTextureEnv( ctx, 0 );
- if ( r128ctx->multitex ) {
+ if ( rmesa->multitex ) {
r128UpdateTextureObject( ctx, 1 );
- r128UpdateTextureStage( ctx, 1 );
+ r128UpdateTextureEnv( ctx, 1 );
}
- r128ctx->dirty |= R128_UPLOAD_CONTEXT;
+ rmesa->dirty |= R128_UPLOAD_CONTEXT;
}
-/* Set the texture wrap mode */
-static void r128SetTexWrap( r128TexObjPtr t, GLenum swrap, GLenum twrap )
-{
- t->setup.tex_cntl &= ~(R128_TEX_CLAMP_S_MASK | R128_TEX_CLAMP_T_MASK);
-
- switch ( swrap ) {
- case GL_CLAMP:
- t->setup.tex_cntl |= R128_TEX_CLAMP_S_CLAMP;
- break;
- case GL_REPEAT:
- t->setup.tex_cntl |= R128_TEX_CLAMP_S_WRAP;
- break;
- }
-
- switch ( twrap ) {
- case GL_CLAMP:
- t->setup.tex_cntl |= R128_TEX_CLAMP_T_CLAMP;
- break;
- case GL_REPEAT:
- t->setup.tex_cntl |= R128_TEX_CLAMP_T_WRAP;
- break;
- }
-}
-
-/* Set the texture filter mode */
-static void r128SetTexFilter( r128TexObjPtr t, GLenum minf, GLenum magf )
-{
- t->setup.tex_cntl &= ~(R128_MIN_BLEND_MASK | R128_MAG_BLEND_MASK);
-
- switch ( minf ) {
- case GL_NEAREST:
- t->setup.tex_cntl |= R128_MIN_BLEND_NEAREST;
- break;
- case GL_LINEAR:
- t->setup.tex_cntl |= R128_MIN_BLEND_LINEAR;
- break;
- case GL_NEAREST_MIPMAP_NEAREST:
- t->setup.tex_cntl |= R128_MIN_BLEND_MIPNEAREST;
- break;
- case GL_LINEAR_MIPMAP_NEAREST:
- t->setup.tex_cntl |= R128_MIN_BLEND_LINEARMIPNEAREST;
- break;
- case GL_NEAREST_MIPMAP_LINEAR:
- t->setup.tex_cntl |= R128_MIN_BLEND_MIPLINEAR;
- break;
- case GL_LINEAR_MIPMAP_LINEAR:
- t->setup.tex_cntl |= R128_MIN_BLEND_LINEARMIPLINEAR;
- break;
- }
-
- switch ( magf ) {
- case GL_NEAREST:
- t->setup.tex_cntl |= R128_MAG_BLEND_NEAREST;
- break;
- case GL_LINEAR:
- t->setup.tex_cntl |= R128_MAG_BLEND_LINEAR;
- break;
- }
-}
-
-/* Set the texture border color */
-static void r128SetTexBorderColor( r128TexObjPtr t, GLubyte c[4] )
-{
- t->setup.tex_border_color = r128PackColor( 32, c[0], c[1], c[2], c[3] );
-}
-
-
-/*
-============================================================================
-
-Driver functions called directly from mesa
-
-============================================================================
-*/
-
+/* ================================================================
+ * DD interface texturing functions
+ *
+ * FIXME: Many of these are deprecated -- we should move to the new
+ * single-copy texture interface.
+ */
-/* Set the texture environment state */
static void r128DDTexEnv( GLcontext *ctx, GLenum target,
GLenum pname, const GLfloat *param )
{
- r128ContextPtr r128ctx = R128_CONTEXT( ctx );
+ r128ContextPtr rmesa = R128_CONTEXT(ctx);
struct gl_texture_unit *texUnit;
GLubyte c[4];
- int bias;
if ( R128_DEBUG & DEBUG_VERBOSE_API ) {
fprintf( stderr, "%s( %s )\n",
@@ -1455,59 +1442,71 @@ static void r128DDTexEnv( GLcontext *ctx, GLenum target,
switch ( pname ) {
case GL_TEXTURE_ENV_MODE:
- /* TexEnv modes are handled in UpdateTextureState */
- FLUSH_BATCH( r128ctx );
- r128ctx->new_state |= R128_NEW_TEXTURE | R128_NEW_ALPHA;
+ FLUSH_BATCH( rmesa );
+ rmesa->new_state |= R128_NEW_TEXTURE | R128_NEW_ALPHA;
break;
case GL_TEXTURE_ENV_COLOR:
texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
FLOAT_RGBA_TO_UBYTE_RGBA( c, texUnit->EnvColor );
- r128ctx->env_color = r128PackColor( 32, c[0], c[1], c[2], c[3] );
- if ( r128ctx->setup.constant_color_c != r128ctx->env_color ) {
- FLUSH_BATCH( r128ctx );
- r128ctx->setup.constant_color_c = r128ctx->env_color;
+ rmesa->env_color = r128PackColor( 4, c[0], c[1], c[2], c[3] );
+ if ( rmesa->setup.constant_color_c != rmesa->env_color ) {
+ FLUSH_BATCH( rmesa );
+ rmesa->setup.constant_color_c = rmesa->env_color;
- r128ctx->new_state |= R128_NEW_TEXTURE;
+ rmesa->new_state |= R128_NEW_TEXTURE;
/* More complex multitexture/multipass fallbacks for GL_BLEND
* can be done later, but this allows a single pass GL_BLEND
- * in some cases (ie. Performer town demo).
+ * in some cases (ie. Performer town demo). This is only
+ * applicable to the regular Rage 128, as the Pro and M3 can
+ * handle true single-pass GL_BLEND texturing.
*/
- r128ctx->blend_flags &= ~R128_BLEND_ENV_COLOR;
- if ( r128ctx->env_color != 0x00000000 &&
- r128ctx->env_color != 0xff000000 /*&&
- r128ctx->env_color != 0x00ffffff &&
- r128ctx->env_color != 0xffffffff */ ) {
- r128ctx->blend_flags |= R128_BLEND_ENV_COLOR;
+ rmesa->blend_flags &= ~R128_BLEND_ENV_COLOR;
+ if ( R128_IS_PLAIN( rmesa ) &&
+ rmesa->env_color != 0x00000000 &&
+ rmesa->env_color != 0xff000000 &&
+ rmesa->env_color != 0x00ffffff &&
+ rmesa->env_color != 0xffffffff ) {
+ rmesa->blend_flags |= R128_BLEND_ENV_COLOR;
}
}
break;
case GL_TEXTURE_LOD_BIAS_EXT:
- /* GTH: This isn't exactly correct, but gives good results up to a
- * certain point. It is better than completely ignoring the LOD
- * bias. Unfortunately there isn't much range in the bias, the
- * spec mentions strides that vary between 0.5 and 2.0 but these
- * numbers don't seem to relate the the GL LOD bias value at all.
- */
- if ( param[0] >= 1.0 ) {
- bias = -128;
- } else if ( param[0] >= 0.5 ) {
- bias = -64;
- } else if ( param[0] >= 0.25 ) {
- bias = 0;
- } else if ( param[0] >= 0.0 ) {
- bias = 63;
- } else {
- bias = 127;
- }
- if ( r128ctx->lod_bias != bias ) {
- FLUSH_BATCH( r128ctx );
- r128ctx->lod_bias = bias;
+ do {
+ CARD32 t = rmesa->setup.tex_cntl_c;
+ GLint bias;
+ CARD32 b;
+
+ /* GTH: This isn't exactly correct, but gives good results up to a
+ * certain point. It is better than completely ignoring the LOD
+ * bias. Unfortunately there isn't much range in the bias, the
+ * spec mentions strides that vary between 0.5 and 2.0 but these
+ * numbers don't seem to relate the the GL LOD bias value at all.
+ */
+ if ( param[0] >= 1.0 ) {
+ bias = -128;
+ } else if ( param[0] >= 0.5 ) {
+ bias = -64;
+ } else if ( param[0] >= 0.25 ) {
+ bias = 0;
+ } else if ( param[0] >= 0.0 ) {
+ bias = 63;
+ } else {
+ bias = 127;
+ }
- r128ctx->new_state |= R128_NEW_RENDER;
- }
+ b = (CARD32)bias & 0xff;
+ t &= ~R128_LOD_BIAS_MASK;
+ t |= (b << R128_LOD_BIAS_SHIFT);
+
+ if ( rmesa->setup.tex_cntl_c != t ) {
+ FLUSH_BATCH( rmesa );
+ rmesa->setup.tex_cntl_c = t;
+ rmesa->dirty |= R128_UPLOAD_CONTEXT;
+ }
+ } while (0);
break;
default:
@@ -1515,35 +1514,37 @@ static void r128DDTexEnv( GLcontext *ctx, GLenum target,
}
}
-/* Upload a new texture image */
static void r128DDTexImage( GLcontext *ctx, GLenum target,
struct gl_texture_object *tObj, GLint level,
GLint internalFormat,
const struct gl_texture_image *image )
{
- r128ContextPtr r128ctx = R128_CONTEXT( ctx );
+ r128ContextPtr rmesa = R128_CONTEXT(ctx);
r128TexObjPtr t;
if ( R128_DEBUG & DEBUG_VERBOSE_API )
fprintf( stderr, "%s( %p, level %d )\n", __FUNCTION__, tObj, level );
- if ( ( target != GL_TEXTURE_2D ) && ( target != GL_TEXTURE_1D ) ) return;
- if ( level >= R128_TEX_MAXLEVELS ) return;
+ if ( ( target != GL_TEXTURE_2D ) &&
+ ( target != GL_TEXTURE_1D ) )
+ return;
+
+ if ( level >= R128_MAX_TEXTURE_LEVELS )
+ return;
t = (r128TexObjPtr)tObj->DriverData;
if ( t ) {
- if ( t->bound ) FLUSH_BATCH( r128ctx );
+ if ( t->bound ) FLUSH_BATCH( rmesa );
/* Destroy the old texture, and upload a new one. The actual
* uploading of the texture image occurs in the UploadSubImage
* function.
*/
- r128DestroyTexObj( r128ctx, t );
- r128ctx->new_state |= R128_NEW_TEXTURE;
+ r128DestroyTexObj( rmesa, t );
+ rmesa->new_state |= R128_NEW_TEXTURE;
}
}
-/* Upload a new texture sub-image */
static void r128DDTexSubImage( GLcontext *ctx, GLenum target,
struct gl_texture_object *tObj, GLint level,
GLint xoffset, GLint yoffset,
@@ -1551,7 +1552,7 @@ static void r128DDTexSubImage( GLcontext *ctx, GLenum target,
GLint internalFormat,
const struct gl_texture_image *image )
{
- r128ContextPtr r128ctx = R128_CONTEXT( ctx );
+ r128ContextPtr rmesa = R128_CONTEXT(ctx);
r128TexObjPtr t;
if ( R128_DEBUG & DEBUG_VERBOSE_API ) {
@@ -1560,31 +1561,34 @@ static void r128DDTexSubImage( GLcontext *ctx, GLenum target,
image->Width, image->Height );
}
- if ( ( target != GL_TEXTURE_2D ) && ( target != GL_TEXTURE_1D ) ) return;
- if ( level >= R128_TEX_MAXLEVELS ) return;
+ if ( ( target != GL_TEXTURE_2D ) &&
+ ( target != GL_TEXTURE_1D ) )
+ return;
+
+ if ( level >= R128_MAX_TEXTURE_LEVELS )
+ return;
t = (r128TexObjPtr)tObj->DriverData;
if ( t ) {
- if ( t->bound ) FLUSH_BATCH( r128ctx );
+ if ( t->bound ) FLUSH_BATCH( rmesa );
- LOCK_HARDWARE( r128ctx );
- r128UploadSubImage( r128ctx, t, level,
+ LOCK_HARDWARE( rmesa );
+ r128UploadSubImage( rmesa, t, level,
xoffset, yoffset, width, height );
- UNLOCK_HARDWARE( r128ctx );
+ UNLOCK_HARDWARE( rmesa );
/* Update the context state */
- r128ctx->setup.tex_cntl_c |= R128_TEX_CACHE_FLUSH;
+ rmesa->setup.tex_cntl_c |= R128_TEX_CACHE_FLUSH;
- r128ctx->new_state |= R128_NEW_TEXTURE;
+ rmesa->new_state |= R128_NEW_TEXTURE;
}
}
-/* Set the texture parameter state */
static void r128DDTexParameter( GLcontext *ctx, GLenum target,
struct gl_texture_object *tObj,
GLenum pname, const GLfloat *params )
{
- r128ContextPtr r128ctx = R128_CONTEXT( ctx );
+ r128ContextPtr rmesa = R128_CONTEXT(ctx);
r128TexObjPtr t = (r128TexObjPtr)tObj->DriverData;
if ( R128_DEBUG & DEBUG_VERBOSE_API ) {
@@ -1592,24 +1596,32 @@ static void r128DDTexParameter( GLcontext *ctx, GLenum target,
__FUNCTION__, gl_lookup_enum_by_nr( pname ) );
}
- if ( !t || !t->bound ) return;
- if ( ( target != GL_TEXTURE_2D ) && ( target != GL_TEXTURE_1D ) ) return;
+ /* If we don't have a hardware texture, it will be automatically
+ * created with current state before it is used, so we don't have
+ * to do anything now.
+ */
+ if ( !t || !t->bound )
+ return;
+
+ if ( ( target != GL_TEXTURE_2D ) &&
+ ( target != GL_TEXTURE_1D ) )
+ return;
switch ( pname ) {
case GL_TEXTURE_MIN_FILTER:
case GL_TEXTURE_MAG_FILTER:
- if ( t->bound ) FLUSH_BATCH( r128ctx );
+ if ( t->bound ) FLUSH_BATCH( rmesa );
r128SetTexFilter( t, tObj->MinFilter, tObj->MagFilter );
break;
case GL_TEXTURE_WRAP_S:
case GL_TEXTURE_WRAP_T:
- if ( t->bound ) FLUSH_BATCH( r128ctx );
+ if ( t->bound ) FLUSH_BATCH( rmesa );
r128SetTexWrap( t, tObj->WrapS, tObj->WrapT );
break;
case GL_TEXTURE_BORDER_COLOR:
- if ( t->bound ) FLUSH_BATCH( r128ctx );
+ if ( t->bound ) FLUSH_BATCH( rmesa );
r128SetTexBorderColor( t, tObj->BorderColor );
break;
@@ -1617,14 +1629,13 @@ static void r128DDTexParameter( GLcontext *ctx, GLenum target,
return;
}
- r128ctx->new_state |= R128_NEW_TEXTURE;
+ rmesa->new_state |= R128_NEW_TEXTURE;
}
-/* Bind a texture to the currently active texture unit */
static void r128DDBindTexture( GLcontext *ctx, GLenum target,
struct gl_texture_object *tObj )
{
- r128ContextPtr r128ctx = R128_CONTEXT( ctx );
+ r128ContextPtr rmesa = R128_CONTEXT(ctx);
GLint unit = ctx->Texture.CurrentUnit;
if ( R128_DEBUG & DEBUG_VERBOSE_API ) {
@@ -1632,50 +1643,46 @@ static void r128DDBindTexture( GLcontext *ctx, GLenum target,
__FUNCTION__, tObj, unit );
}
- FLUSH_BATCH( r128ctx );
+ FLUSH_BATCH( rmesa );
- /* Unbind the old texture */
- if ( r128ctx->CurrentTexObj[unit] ) {
- r128ctx->CurrentTexObj[unit]->bound &= ~(unit+1);
- r128ctx->CurrentTexObj[unit] = NULL;
+ if ( rmesa->CurrentTexObj[unit] ) {
+ rmesa->CurrentTexObj[unit]->bound &= ~(unit+1);
+ rmesa->CurrentTexObj[unit] = NULL;
}
- /* The actualy binding occurs in the Tex[01]UpdateState function */
- r128ctx->new_state |= R128_NEW_TEXTURE;
+ rmesa->new_state |= R128_NEW_TEXTURE;
}
-/* Remove texture from AGP/local texture memory */
static void r128DDDeleteTexture( GLcontext *ctx,
struct gl_texture_object *tObj )
{
- r128ContextPtr r128ctx = R128_CONTEXT( ctx );
+ r128ContextPtr rmesa = R128_CONTEXT(ctx);
r128TexObjPtr t = (r128TexObjPtr)tObj->DriverData;
if ( t ) {
if ( t->bound ) {
- FLUSH_BATCH( r128ctx );
+ FLUSH_BATCH( rmesa );
- r128ctx->CurrentTexObj[t->bound-1] = 0;
- r128ctx->new_state |= R128_NEW_TEXTURE;
+ if ( t->bound & TEX_0 ) rmesa->CurrentTexObj[0] = NULL;
+ if ( t->bound & TEX_1 ) rmesa->CurrentTexObj[1] = NULL;
+ rmesa->new_state |= R128_NEW_TEXTURE;
}
- r128DestroyTexObj( r128ctx, t );
+ r128DestroyTexObj( rmesa, t );
tObj->DriverData = NULL;
}
}
-/* Determine if a texture is currently residing in either AGP/local
- * texture memory.
- */
static GLboolean r128DDIsTextureResident( GLcontext *ctx,
struct gl_texture_object *tObj )
{
r128TexObjPtr t = (r128TexObjPtr)tObj->DriverData;
- return t && t->memBlock;
+ return ( t && t->memBlock );
}
-/* Initialize the driver's texture functions */
+
+
void r128DDInitTextureFuncs( GLcontext *ctx )
{
ctx->Driver.TexEnv = r128DDTexEnv;
diff --git a/xc/lib/GL/mesa/src/drv/r128/r128_tex.h b/xc/lib/GL/mesa/src/drv/r128/r128_tex.h
index fbe39b8c0..92d4c4e3f 100644
--- a/xc/lib/GL/mesa/src/drv/r128/r128_tex.h
+++ b/xc/lib/GL/mesa/src/drv/r128/r128_tex.h
@@ -28,58 +28,65 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
/*
* Authors:
- * Kevin E. Martin <martin@valinux.com>
* Gareth Hughes <gareth@valinux.com>
+ * Kevin E. Martin <martin@valinux.com>
*
*/
-#ifndef _R128_TEX_H_
-#define _R128_TEX_H_
+#ifndef __R128_TEX_H__
+#define __R128_TEX_H__
#ifdef GLX_DIRECT_RENDERING
extern void r128UpdateTextureState( GLcontext *ctx );
-extern int r128UploadTexImages( r128ContextPtr r128ctx, r128TexObjPtr t );
+extern int r128UploadTexImages( r128ContextPtr rmesa, r128TexObjPtr t );
-extern void r128AgeTextures( r128ContextPtr r128ctx, int heap );
-extern void r128DestroyTexObj( r128ContextPtr r128ctx, r128TexObjPtr t );
+extern void r128AgeTextures( r128ContextPtr rmesa, int heap );
+extern void r128DestroyTexObj( r128ContextPtr rmesa, r128TexObjPtr t );
-extern void r128PrintLocalLRU( r128ContextPtr r128ctx, int heap );
-extern void r128PrintGlobalLRU( r128ContextPtr r128ctx, int heap );
+extern void r128PrintLocalLRU( r128ContextPtr rmesa, int heap );
+extern void r128PrintGlobalLRU( r128ContextPtr rmesa, int heap );
extern void r128DDInitTextureFuncs( GLcontext *ctx );
-#define R128PACKCOLOR332(r, g, b) \
- (((r) & 0xe0) | (((g) & 0xe0) >> 3) | (((b) & 0xc0) >> 6))
+/* ================================================================
+ * Color conversion macros:
+ */
+
+#define R128PACKCOLOR332( r, g, b ) \
+ (((r) & 0xe0) | (((g) & 0xe0) >> 3) | (((b) & 0xc0) >> 6))
-#define R128PACKCOLOR1555(r, g, b, a) \
- ((((r) & 0xf8) << 7) | (((g) & 0xf8) << 2) | (((b) & 0xf8) >> 3) | \
- ((a) ? 0x8000 : 0))
+#define R128PACKCOLOR1555( r, g, b, a ) \
+ ((((r) & 0xf8) << 7) | (((g) & 0xf8) << 2) | (((b) & 0xf8) >> 3) | \
+ ((a) ? 0x8000 : 0))
-#define R128PACKCOLOR565(r, g, b) \
- ((((r) & 0xf8) << 8) | (((g) & 0xfc) << 3) | (((b) & 0xf8) >> 3))
+#define R128PACKCOLOR565( r, g, b ) \
+ ((((r) & 0xf8) << 8) | (((g) & 0xfc) << 3) | (((b) & 0xf8) >> 3))
-#define R128PACKCOLOR888(r, g, b) \
- (((r) << 16) | ((g) << 8) | (b))
+#define R128PACKCOLOR888( r, g, b ) \
+ (((r) << 16) | ((g) << 8) | (b))
-#define R128PACKCOLOR8888(r, g, b, a) \
- (((a) << 24) | ((r) << 16) | ((g) << 8) | (b))
+#define R128PACKCOLOR8888( r, g, b, a ) \
+ (((a) << 24) | ((r) << 16) | ((g) << 8) | (b))
-#define R128PACKCOLOR4444(r, g, b, a) \
- ((((a) & 0xf0) << 8) | (((r) & 0xf0) << 4) | ((g) & 0xf0) | ((b) >> 4))
+#define R128PACKCOLOR4444( r, g, b, a ) \
+ ((((a) & 0xf0) << 8) | (((r) & 0xf0) << 4) | ((g) & 0xf0) | ((b) >> 4))
-static __inline__ CARD32 r128PackColor( GLuint bpp,
+static __inline__ CARD32 r128PackColor( GLuint cpp,
GLubyte r, GLubyte g,
GLubyte b, GLubyte a )
{
- switch ( bpp ) {
- case 16: return R128PACKCOLOR565( r, g, b );
- case 32: return R128PACKCOLOR8888( r, g, b, a );
- default: return 0;
+ switch ( cpp ) {
+ case 2:
+ return R128PACKCOLOR565( r, g, b );
+ case 4:
+ return R128PACKCOLOR8888( r, g, b, a );
+ default:
+ return 0;
}
}
#endif
-#endif /* _R128_TEX_H_ */
+#endif /* __R128_TEX_H__ */
diff --git a/xc/lib/GL/mesa/src/drv/r128/r128_texobj.h b/xc/lib/GL/mesa/src/drv/r128/r128_texobj.h
index 59b568321..b1611468a 100644
--- a/xc/lib/GL/mesa/src/drv/r128/r128_texobj.h
+++ b/xc/lib/GL/mesa/src/drv/r128/r128_texobj.h
@@ -39,44 +39,45 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "r128_sarea.h"
#include "mm.h"
-/* Individual texture image information */
+/* Individual texture image information.
+ */
typedef struct {
- GLuint offset; /* Offset into locally shared texture space (i.e.,
- relative to bufAddr (below) */
- GLuint width; /* Width of texture image */
- GLuint height; /* Height of texture image */
+ GLuint offset; /* Relative to local texture space */
+ GLuint width;
+ GLuint height;
} r128TexImage;
typedef struct r128_tex_obj r128TexObj, *r128TexObjPtr;
-/* Texture object in locally shared texture space */
+/* Texture object in locally shared texture space.
+ */
struct r128_tex_obj {
- r128TexObjPtr next, prev;
+ r128TexObjPtr next, prev;
struct gl_texture_object *tObj; /* Mesa texture object */
- PMemBlock memBlock; /* Memory block containing texture */
- CARD32 bufAddr; /* Offset to start of locally
+ PMemBlock memBlock; /* Memory block containing texture */
+ CARD32 bufAddr; /* Offset to start of locally
shared texture block */
- CARD32 dirty_images; /* Flags for whether or not
+ CARD32 dirty_images; /* Flags for whether or not
images need to be uploaded to
local or AGP texture space */
- GLuint age;
- GLint bound; /* Texture unit currently bound to */
- GLint heap; /* Texture heap currently stored in */
- r128TexImage image[R128_TEX_MAXLEVELS]; /* Image data for all
- mipmap levels */
+ GLuint age;
+ GLint bound; /* Texture unit currently bound to */
+ GLint heap; /* Texture heap currently stored in */
+ r128TexImage image[R128_MAX_TEXTURE_LEVELS]; /* Image data for all
+ mipmap levels */
- GLint totalSize; /* Total size of the texture
+ GLint totalSize; /* Total size of the texture
including all mipmap levels */
- GLuint internFormat; /* Internal GL format used to store
+ GLuint internFormat; /* Internal GL format used to store
texture on card */
- CARD32 textureFormat; /* Actual hardware format */
- GLint texelBytes; /* Number of bytes per texel */
+ CARD32 textureFormat; /* Actual hardware format */
+ GLint texelBytes; /* Number of bytes per texel */
- r128_texture_regs_t setup; /* Setup regs for texture */
+ r128_texture_regs_t setup; /* Setup regs for texture */
};
#endif /* _R128_TEXOBJ_H_ */
diff --git a/xc/lib/GL/mesa/src/drv/r128/r128_tris.c b/xc/lib/GL/mesa/src/drv/r128/r128_tris.c
index 8d1053e90..aeddb8f95 100644
--- a/xc/lib/GL/mesa/src/drv/r128/r128_tris.c
+++ b/xc/lib/GL/mesa/src/drv/r128/r128_tris.c
@@ -28,8 +28,8 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
/*
* Authors:
- * Kevin E. Martin <martin@valinux.com>
* Gareth Hughes <gareth@valinux.com>
+ * Kevin E. Martin <martin@valinux.com>
*
*/
@@ -49,25 +49,28 @@ static struct {
quad_func quad;
} rast_tab[R128_MAX_TRIFUNC];
-#define R128_COLOR(to, from) \
-do { \
- (to)[0] = (from)[2]; \
- (to)[1] = (from)[1]; \
- (to)[2] = (from)[0]; \
- (to)[3] = (from)[3]; \
+#define R128_COLOR( to, from ) \
+do { \
+ (to)[0] = (from)[2]; \
+ (to)[1] = (from)[1]; \
+ (to)[2] = (from)[0]; \
+ (to)[3] = (from)[3]; \
} while (0)
static void r128_null_quad( GLcontext *ctx, GLuint v0,
- GLuint v1, GLuint v2, GLuint v3, GLuint pv ) {
+ GLuint v1, GLuint v2, GLuint v3, GLuint pv )
+{
}
static void r128_null_triangle( GLcontext *ctx, GLuint v0,
- GLuint v1, GLuint v2, GLuint pv ) {
+ GLuint v1, GLuint v2, GLuint pv )
+{
}
-static void r128_null_line( GLcontext *ctx, GLuint v1, GLuint v2, GLuint pv ) {
+static void r128_null_line( GLcontext *ctx, GLuint v1, GLuint v2, GLuint pv )
+{
}
-
-static void r128_null_points( GLcontext *ctx, GLuint first, GLuint last ) {
+static void r128_null_points( GLcontext *ctx, GLuint first, GLuint last )
+{
}
static void r128PrintRenderState( const char *msg, GLuint state )
@@ -114,10 +117,9 @@ static void r128PrintRenderState( const char *msg, GLuint state )
#include "r128_tritmp.h"
-/* Initialize the table of points, line and triangle drawing functions */
void r128DDTriangleFuncsInit( void )
{
- int i;
+ GLint i;
init();
init_flat();
@@ -128,12 +130,12 @@ void r128DDTriangleFuncsInit( void )
init_twoside_offset();
init_twoside_offset_flat();
- for ( i = 0 ; i < 0x20 ; i++ ) {
- if ( (i & (R128_NODRAW_BIT | R128_FALLBACK_BIT)) == R128_NODRAW_BIT ) {
- rast_tab[i].points = r128_null_points;
- rast_tab[i].line = r128_null_line;
- rast_tab[i].triangle = r128_null_triangle;
- rast_tab[i].quad = r128_null_quad;
+ for ( i = 0 ; i < R128_MAX_TRIFUNC ; i++ ) {
+ if ( i & R128_NODRAW_BIT ) {
+ rast_tab[i].points = r128_null_points;
+ rast_tab[i].line = r128_null_line;
+ rast_tab[i].triangle = r128_null_triangle;
+ rast_tab[i].quad = r128_null_quad;
}
}
}
@@ -147,7 +149,7 @@ void r128DDTriangleFuncsInit( void )
#define LINE_FALLBACK (ALL_FALLBACK | DD_LINE_SMOOTH | DD_LINE_STIPPLE)
#define TRI_FALLBACK (ALL_FALLBACK | DD_TRI_SMOOTH | DD_TRI_STIPPLE | DD_TRI_UNFILLED)
#define ANY_FALLBACK (POINT_FALLBACK | LINE_FALLBACK | TRI_FALLBACK)
-#define ANY_RASTER_FLAGS (/*DD_FLATSHADE |*/ DD_TRI_LIGHT_TWOSIDE | DD_TRI_OFFSET | DD_Z_NEVER)
+#define ANY_RASTER_FLAGS (DD_TRI_LIGHT_TWOSIDE | DD_TRI_OFFSET | DD_Z_NEVER)
/* Setup the Point, Line, Triangle and Quad functions based on the
* current rendering state. Wherever possible, use the hardware to
@@ -155,12 +157,12 @@ void r128DDTriangleFuncsInit( void )
*/
void r128DDChooseRenderState( GLcontext *ctx )
{
- r128ContextPtr r128ctx = R128_CONTEXT( ctx );
+ r128ContextPtr rmesa = R128_CONTEXT(ctx);
GLuint flags = ctx->TriangleCaps;
- CARD32 index = 0;
+ GLuint index = 0;
- if ( r128ctx->Fallback ) {
- r128ctx->RenderIndex = R128_FALLBACK_BIT;
+ if ( rmesa->Fallback ) {
+ rmesa->RenderIndex = R128_FALLBACK_BIT;
return;
}
@@ -171,37 +173,38 @@ void r128DDChooseRenderState( GLcontext *ctx )
if ( flags & DD_Z_NEVER ) index |= R128_NODRAW_BIT;
}
- r128ctx->PointsFunc = rast_tab[index].points;
- r128ctx->LineFunc = rast_tab[index].line;
- r128ctx->TriangleFunc = rast_tab[index].triangle;
- r128ctx->QuadFunc = rast_tab[index].quad;
+ rmesa->PointsFunc = rast_tab[index].points;
+ rmesa->LineFunc = rast_tab[index].line;
+ rmesa->TriangleFunc = rast_tab[index].triangle;
+ rmesa->QuadFunc = rast_tab[index].quad;
- r128ctx->RenderIndex = index;
- r128ctx->IndirectTriangles = 0;
+ rmesa->RenderIndex = index;
+ rmesa->IndirectTriangles = 0;
if ( flags & ANY_FALLBACK ) {
- r128ctx->RenderIndex |= R128_FALLBACK_BIT;
-
if ( flags & POINT_FALLBACK ) {
- r128ctx->PointsFunc = 0;
- r128ctx->IndirectTriangles |= DD_POINT_SW_RASTERIZE;
+ rmesa->RenderIndex |= R128_FALLBACK_BIT;
+ rmesa->PointsFunc = 0;
+ rmesa->IndirectTriangles |= DD_POINT_SW_RASTERIZE;
}
if ( flags & LINE_FALLBACK ) {
- r128ctx->LineFunc = 0;
- r128ctx->IndirectTriangles |= DD_LINE_SW_RASTERIZE;
+ rmesa->RenderIndex |= R128_FALLBACK_BIT;
+ rmesa->LineFunc = 0;
+ rmesa->IndirectTriangles |= DD_LINE_SW_RASTERIZE;
}
if ( flags & TRI_FALLBACK ) {
- r128ctx->TriangleFunc = 0;
- r128ctx->QuadFunc = 0;
- r128ctx->IndirectTriangles |= (DD_TRI_SW_RASTERIZE |
- DD_QUAD_SW_RASTERIZE);
+ rmesa->RenderIndex |= R128_FALLBACK_BIT;
+ rmesa->TriangleFunc = 0;
+ rmesa->QuadFunc = 0;
+ rmesa->IndirectTriangles |= (DD_TRI_SW_RASTERIZE |
+ DD_QUAD_SW_RASTERIZE);
}
}
if ( 0 ) {
gl_print_tri_caps( "tricaps", ctx->TriangleCaps );
- r128PrintRenderState( "r128 render state", r128ctx->RenderIndex );
+ r128PrintRenderState( "r128 render state", rmesa->RenderIndex );
}
}
diff --git a/xc/lib/GL/mesa/src/drv/r128/r128_tris.h b/xc/lib/GL/mesa/src/drv/r128/r128_tris.h
index 364aa02c9..fac43f3ce 100644
--- a/xc/lib/GL/mesa/src/drv/r128/r128_tris.h
+++ b/xc/lib/GL/mesa/src/drv/r128/r128_tris.h
@@ -28,22 +28,21 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
/*
* Authors:
- * Kevin E. Martin <martin@valinux.com>
* Gareth Hughes <gareth@valinux.com>
+ * Kevin E. Martin <martin@valinux.com>
*
*/
-#ifndef _R128_TRIS_H_
-#define _R128_TRIS_H_
+#ifndef __R128_TRIS_H__
+#define __R128_TRIS_H__
#ifdef GLX_DIRECT_RENDERING
#include "r128_vb.h"
-extern void r128DDChooseRenderState(GLcontext *ctx);
-extern void r128DDTriangleFuncsInit(void);
+extern void r128DDChooseRenderState( GLcontext *ctx );
+extern void r128DDTriangleFuncsInit( void );
-#define R128_ANTIALIAS_BIT 0x00 /* Ignored for now */
#define R128_FLAT_BIT 0x01
#define R128_OFFSET_BIT 0x02
#define R128_TWOSIDE_BIT 0x04
@@ -51,18 +50,18 @@ extern void r128DDTriangleFuncsInit(void);
#define R128_FALLBACK_BIT 0x10
#define R128_MAX_TRIFUNC 0x20
-/* Draw a triangle from the vertices in the vertex buffer */
-static __inline void r128_draw_triangle( r128ContextPtr r128ctx,
- r128Vertex *v0,
- r128Vertex *v1,
- r128Vertex *v2 )
+
+static __inline void r128_draw_triangle( r128ContextPtr rmesa,
+ r128VertexPtr v0,
+ r128VertexPtr v1,
+ r128VertexPtr v2 )
{
- int vertsize = r128ctx->vertsize;
- CARD32 *vb = r128AllocVerticesInline( r128ctx, 3 );
+ int vertsize = rmesa->vertsize;
+ CARD32 *vb = r128AllocVerticesInline( rmesa, 3 );
int j;
#if defined (USE_X86_ASM)
- /* GTH: We can safely assume the vertex stride is some number of
+ /* GH: We can safely assume the vertex stride is some number of
* dwords, and thus a "rep movsd" is okay. The vb pointer is
* automagically updated with this instruction, so we don't have
* to manually take care of incrementing it.
@@ -93,19 +92,18 @@ static __inline void r128_draw_triangle( r128ContextPtr r128ctx,
#endif
}
-/* Draw a quad from the vertices in the vertex buffer */
-static __inline void r128_draw_quad( r128ContextPtr r128ctx,
- r128Vertex *v0,
- r128Vertex *v1,
- r128Vertex *v2,
- r128Vertex *v3 )
+static __inline void r128_draw_quad( r128ContextPtr rmesa,
+ r128VertexPtr v0,
+ r128VertexPtr v1,
+ r128VertexPtr v2,
+ r128VertexPtr v3 )
{
- int vertsize = r128ctx->vertsize;
- CARD32 *vb = r128AllocVerticesInline( r128ctx, 6 );
+ int vertsize = rmesa->vertsize;
+ CARD32 *vb = r128AllocVerticesInline( rmesa, 6 );
int j;
#if defined (USE_X86_ASM)
- /* GTH: We can safely assume the vertex stride is some number of
+ /* GH: We can safely assume the vertex stride is some number of
* dwords, and thus a "rep movsd" is okay. The vb pointer is
* automagically updated with this instruction, so we don't have
* to manually take care of incrementing it.
@@ -160,15 +158,14 @@ static __inline void r128_draw_quad( r128ContextPtr r128ctx,
#endif
}
-/* Draw a line from the vertices in the vertex buffer */
-static __inline void r128_draw_line( r128ContextPtr r128ctx,
- r128Vertex *tmp0,
- r128Vertex *tmp1,
+static __inline void r128_draw_line( r128ContextPtr rmesa,
+ r128VertexPtr tmp0,
+ r128VertexPtr tmp1,
float width )
{
#if 1
- int vertsize = r128ctx->vertsize;
- CARD32 *vb = r128AllocVerticesInline( r128ctx, 6 );
+ int vertsize = rmesa->vertsize;
+ CARD32 *vb = r128AllocVerticesInline( rmesa, 6 );
float dx, dy, ix, iy;
int j;
@@ -221,12 +218,12 @@ static __inline void r128_draw_line( r128ContextPtr r128ctx,
#else
- int vertsize = r128ctx->vertsize;
- CARD32 *vb = r128AllocVerticesInline( r128ctx, 2 );
+ int vertsize = rmesa->vertsize;
+ CARD32 *vb = r128AllocVerticesInline( rmesa, 2 );
int j;
#if defined (USE_X86_ASM)
- /* GTH: We can safely assume the vertex stride is some number of
+ /* GH: We can safely assume the vertex stride is some number of
* dwords, and thus a "rep movsd" is okay. The vb pointer is
* automagically updated with this instruction, so we don't have
* to manually take care of incrementing it.
@@ -250,13 +247,12 @@ static __inline void r128_draw_line( r128ContextPtr r128ctx,
#endif
}
-/* Draw a point from the vertices in the vertex buffer */
-static __inline void r128_draw_point( r128ContextPtr r128ctx,
- r128Vertex *tmp, float sz )
+static __inline void r128_draw_point( r128ContextPtr rmesa,
+ r128VertexPtr tmp, float sz )
{
#if 1
- int vertsize = r128ctx->vertsize;
- CARD32 *vb = r128AllocVerticesInline( r128ctx, 6 );
+ int vertsize = rmesa->vertsize;
+ CARD32 *vb = r128AllocVerticesInline( rmesa, 6 );
int j;
*(float *)&vb[0] = tmp->v.x - sz;
@@ -295,12 +291,12 @@ static __inline void r128_draw_point( r128ContextPtr r128ctx,
vb[j] = tmp->ui[j];
#else
- int vertsize = r128ctx->vertsize;
- CARD32 *vb = r128AllocVerticesInline( r128ctx, 1 );
+ int vertsize = rmesa->vertsize;
+ CARD32 *vb = r128AllocVerticesInline( rmesa, 1 );
int j;
#if defined (USE_X86_ASM)
- /* GTH: We can safely assume the vertex stride is some number of
+ /* GH: We can safely assume the vertex stride is some number of
* dwords, and thus a "rep movsd" is okay. The vb pointer is
* automagically updated with this instruction, so we don't have
* to manually take care of incrementing it.
@@ -317,4 +313,4 @@ static __inline void r128_draw_point( r128ContextPtr r128ctx,
}
#endif
-#endif /* _R128_TRIS_H_ */
+#endif /* __R128_TRIS_H__ */
diff --git a/xc/lib/GL/mesa/src/drv/r128/r128_tritmp.h b/xc/lib/GL/mesa/src/drv/r128/r128_tritmp.h
index d448493d0..52a63e628 100644
--- a/xc/lib/GL/mesa/src/drv/r128/r128_tritmp.h
+++ b/xc/lib/GL/mesa/src/drv/r128/r128_tritmp.h
@@ -28,38 +28,31 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
/*
* Authors:
- * Kevin E. Martin <martin@valinux.com>
* Gareth Hughes <gareth@valinux.com>
+ * Kevin E. Martin <martin@valinux.com>
*
*/
-#if !defined(TAG) || !defined(IND)
-this is an error
-#endif
-
-/* Draw a single triangle. Note that the device-dependent vertex data
- might need to be changed based on the render state. */
static __inline void TAG(triangle)( GLcontext *ctx,
GLuint e0, GLuint e1, GLuint e2,
GLuint pv )
{
- r128ContextPtr r128ctx = R128_CONTEXT(ctx);
+ r128ContextPtr rmesa = R128_CONTEXT(ctx);
struct vertex_buffer *VB = ctx->VB;
- r128VertexPtr r128verts = R128_DRIVER_DATA(VB)->verts;
- r128Vertex *v[3];
+ r128VertexPtr verts = R128_DRIVER_DATA(VB)->verts;
+ r128VertexPtr v[3];
#if (IND & R128_OFFSET_BIT)
GLfloat offset;
GLfloat z[3];
#endif
-
#if (IND & R128_TWOSIDE_BIT)
GLuint c[3];
#endif
- v[0] = &r128verts[e0];
- v[1] = &r128verts[e1];
- v[2] = &r128verts[e2];
+ v[0] = &verts[e0];
+ v[1] = &verts[e1];
+ v[2] = &verts[e2];
#if (IND & R128_TWOSIDE_BIT)
c[0] = v[0]->ui[4];
@@ -73,13 +66,13 @@ static __inline void TAG(triangle)( GLcontext *ctx,
GLfloat ey = v[0]->v.y - v[2]->v.y;
GLfloat fx = v[1]->v.x - v[2]->v.x;
GLfloat fy = v[1]->v.y - v[2]->v.y;
- GLfloat cc = ex*fy - ey*fx;
+ GLfloat cc = ex*fy - ey*fx;
#if (IND & R128_TWOSIDE_BIT)
{
- GLuint facing = (cc > 0.0) ^ ctx->Polygon.FrontBit;
+ GLuint facing = ( cc > 0.0 ) ^ ctx->Polygon.FrontBit;
GLubyte (*vbcolor)[4] = VB->Color[facing]->data;
- if (IND & R128_FLAT_BIT) {
+ if ( IND & R128_FLAT_BIT ) {
R128_COLOR( (char *)&v[0]->ui[4], vbcolor[pv] );
v[2]->ui[4] = v[1]->ui[4] = v[0]->ui[4];
} else {
@@ -92,21 +85,21 @@ static __inline void TAG(triangle)( GLcontext *ctx,
#if (IND & R128_OFFSET_BIT)
{
- offset = ctx->Polygon.OffsetUnits * r128ctx->depth_scale;
+ offset = ctx->Polygon.OffsetUnits * rmesa->depth_scale;
z[0] = v[0]->v.z;
z[1] = v[1]->v.z;
z[2] = v[2]->v.z;
- if (cc * cc > 1e-16) {
- GLfloat ez = z[0] - z[2];
- GLfloat fz = z[1] - z[2];
- GLfloat a = ey*fz - ez*fy;
- GLfloat b = ez*fx - ex*fz;
- GLfloat ic = 1.0 / cc;
- GLfloat ac = a * ic;
- GLfloat bc = b * ic;
- if (ac < 0.0f) ac = -ac;
- if (bc < 0.0f) bc = -bc;
- offset += MAX2(ac, bc) * ctx->Polygon.OffsetFactor;
+ if ( cc * cc > 1e-16 ) {
+ GLfloat ez = z[0] - z[2];
+ GLfloat fz = z[1] - z[2];
+ GLfloat a = ey*fz - ez*fy;
+ GLfloat b = ez*fx - ex*fz;
+ GLfloat ic = 1.0 / cc;
+ GLfloat ac = a * ic;
+ GLfloat bc = b * ic;
+ if ( ac < 0.0f ) ac = -ac;
+ if ( bc < 0.0f ) bc = -bc;
+ offset += MAX2( ac, bc ) * ctx->Polygon.OffsetFactor;
}
v[0]->v.z += offset;
v[1]->v.z += offset;
@@ -116,7 +109,7 @@ static __inline void TAG(triangle)( GLcontext *ctx,
}
#endif
- r128_draw_triangle( r128ctx, v[0], v[1], v[2] );
+ r128_draw_triangle( rmesa, v[0], v[1], v[2] );
#if (IND & R128_OFFSET_BIT)
v[0]->v.z = z[0];
@@ -140,24 +133,23 @@ static void TAG(quad)( GLcontext *ctx,
TAG(triangle)( ctx, e0, e1, e3, pv );
TAG(triangle)( ctx, e1, e2, e3, pv );
#else
- r128ContextPtr r128ctx = R128_CONTEXT(ctx);
+ r128ContextPtr rmesa = R128_CONTEXT(ctx);
struct vertex_buffer *VB = ctx->VB;
- r128VertexPtr r128verts = R128_DRIVER_DATA(VB)->verts;
- r128Vertex *v[4];
+ r128VertexPtr verts = R128_DRIVER_DATA(VB)->verts;
+ r128VertexPtr v[4];
#if (IND & R128_OFFSET_BIT)
GLfloat offset;
GLfloat z[4];
#endif
-
#if (IND & R128_TWOSIDE_BIT)
int c[4];
#endif
- v[0] = &r128verts[e0];
- v[1] = &r128verts[e1];
- v[2] = &r128verts[e2];
- v[3] = &r128verts[e3];
+ v[0] = &verts[e0];
+ v[1] = &verts[e1];
+ v[2] = &verts[e2];
+ v[3] = &verts[e3];
#if (IND & R128_TWOSIDE_BIT)
c[0] = v[0]->ui[4];
@@ -172,42 +164,42 @@ static void TAG(quad)( GLcontext *ctx,
GLfloat ey = v[0]->v.y - v[2]->v.y;
GLfloat fx = v[1]->v.x - v[2]->v.x;
GLfloat fy = v[1]->v.y - v[2]->v.y;
- GLfloat cc = ex*fy - ey*fx;
+ GLfloat cc = ex*fy - ey*fx;
#if (IND & R128_TWOSIDE_BIT)
{
- GLuint facing = (cc > 0.0) ^ ctx->Polygon.FrontBit;
+ GLuint facing = ( cc > 0.0 ) ^ ctx->Polygon.FrontBit;
GLubyte (*vbcolor)[4] = VB->Color[facing]->data;
- if (IND & R128_FLAT_BIT) {
- R128_COLOR((char *)&v[0]->ui[4], vbcolor[pv]);
+ if ( IND & R128_FLAT_BIT ) {
+ R128_COLOR( (char *)&v[0]->ui[4], vbcolor[pv] );
v[3]->ui[4] = v[2]->ui[4] = v[1]->ui[4] = v[0]->ui[4];
} else {
- R128_COLOR((char *)&v[0]->ui[4], vbcolor[e0]);
- R128_COLOR((char *)&v[1]->ui[4], vbcolor[e1]);
- R128_COLOR((char *)&v[2]->ui[4], vbcolor[e2]);
- R128_COLOR((char *)&v[3]->ui[4], vbcolor[e3]);
+ R128_COLOR( (char *)&v[0]->ui[4], vbcolor[e0] );
+ R128_COLOR( (char *)&v[1]->ui[4], vbcolor[e1] );
+ R128_COLOR( (char *)&v[2]->ui[4], vbcolor[e2] );
+ R128_COLOR( (char *)&v[3]->ui[4], vbcolor[e3] );
}
}
#endif
#if (IND & R128_OFFSET_BIT)
{
- offset = ctx->Polygon.OffsetUnits * r128ctx->depth_scale;
+ offset = ctx->Polygon.OffsetUnits * rmesa->depth_scale;
z[0] = v[0]->v.z;
z[1] = v[1]->v.z;
z[2] = v[2]->v.z;
z[3] = v[3]->v.z;
- if (cc * cc > 1e-16) {
- GLfloat ez = z[0] - z[2];
- GLfloat fz = z[1] - z[2];
- GLfloat a = ey*fz - ez*fy;
- GLfloat b = ez*fx - ex*fz;
- GLfloat ic = 1.0 / cc;
- GLfloat ac = a * ic;
- GLfloat bc = b * ic;
- if (ac < 0.0f) ac = -ac;
- if (bc < 0.0f) bc = -bc;
- offset += MAX2(ac, bc) * ctx->Polygon.OffsetFactor;
+ if ( cc * cc > 1e-16 ) {
+ GLfloat ez = z[0] - z[2];
+ GLfloat fz = z[1] - z[2];
+ GLfloat a = ey*fz - ez*fy;
+ GLfloat b = ez*fx - ex*fz;
+ GLfloat ic = 1.0 / cc;
+ GLfloat ac = a * ic;
+ GLfloat bc = b * ic;
+ if ( ac < 0.0f ) ac = -ac;
+ if ( bc < 0.0f ) bc = -bc;
+ offset += MAX2( ac, bc ) * ctx->Polygon.OffsetFactor;
}
v[0]->v.z += offset;
v[1]->v.z += offset;
@@ -218,7 +210,7 @@ static void TAG(quad)( GLcontext *ctx,
}
#endif
- r128_draw_quad( r128ctx, v[0], v[1], v[2], v[3] );
+ r128_draw_quad( rmesa, v[0], v[1], v[2], v[3] );
#if (IND & R128_OFFSET_BIT)
v[0]->v.z = z[0];
@@ -237,23 +229,15 @@ static void TAG(quad)( GLcontext *ctx,
}
-/* Draw a single line. Note that the device-dependent vertex data
- * might need to be changed based on the render state.
- *
- * Polygon offset for GL_LINE triangles is dependent on a harness in
- * core mesa setting up LineZoffset on a per-triangle basis.
- *
- * Twosided lighting for GL_LINE triangles is dependent on the same
- * harness.
- */
static void TAG(line)( GLcontext *ctx,
GLuint e0, GLuint e1,
GLuint pv )
{
- r128ContextPtr r128ctx = R128_CONTEXT(ctx);
- r128VertexPtr r128verts = R128_DRIVER_DATA(ctx->VB)->verts;
+ r128ContextPtr rmesa = R128_CONTEXT(ctx);
+ struct vertex_buffer *VB = ctx->VB;
+ r128VertexPtr verts = R128_DRIVER_DATA(VB)->verts;
GLfloat width = ctx->Line.Width;
- r128Vertex *v[2];
+ r128VertexPtr v[2];
#if (IND & R128_OFFSET_BIT)
GLfloat offset;
@@ -263,8 +247,8 @@ static void TAG(line)( GLcontext *ctx,
int c[2];
#endif
- v[0] = &r128verts[e0];
- v[1] = &r128verts[e1];
+ v[0] = &verts[e0];
+ v[1] = &verts[e1];
#if (IND & R128_TWOSIDE_BIT)
c[0] = v[0]->ui[4];
@@ -274,7 +258,7 @@ static void TAG(line)( GLcontext *ctx,
#if (IND & R128_TWOSIDE_BIT)
{
GLubyte (*vbcolor)[4] = ctx->VB->ColorPtr->data;
- if (IND & R128_FLAT_BIT) {
+ if ( IND & R128_FLAT_BIT ) {
R128_COLOR( (char *)&v[0]->ui[4], vbcolor[pv] );
v[1]->ui[4] = v[0]->ui[4];
} else {
@@ -285,14 +269,14 @@ static void TAG(line)( GLcontext *ctx,
#endif
#if (IND & R128_OFFSET_BIT)
- offset = ctx->LineZoffset * r128ctx->depth_scale;
+ offset = ctx->LineZoffset * rmesa->depth_scale;
z[0] = v[0]->v.z;
z[1] = v[1]->v.z;
v[0]->v.z += offset;
v[1]->v.z += offset;
#endif
- r128_draw_line( r128ctx, v[0], v[1], width );
+ r128_draw_line( rmesa, v[0], v[1], width );
#if (IND & R128_OFFSET_BIT)
v[0]->v.z = z[0];
@@ -303,81 +287,46 @@ static void TAG(line)( GLcontext *ctx,
v[0]->ui[4] = c[0];
v[1]->ui[4] = c[1];
#endif
-
-#if 0
-
-
- if (IND & (R128_TWOSIDE_BIT|R128_FLAT_BIT|R128_OFFSET_BIT)) {
- r128Vertex tmp0 = r128verts[e0];
- r128Vertex tmp1 = r128verts[e1];
-
- if (IND & R128_TWOSIDE_BIT) {
- GLubyte (*vbcolor)[4] = ctx->VB->ColorPtr->data;
-
- if (IND & R128_FLAT_BIT) {
- R128_COLOR((char *)&tmp0.v.color, vbcolor[pv]);
- *(int *)&tmp1.v.color = *(int *)&tmp0.v.color;
- } else {
- R128_COLOR((char *)&tmp0.v.color, vbcolor[e0]);
- R128_COLOR((char *)&tmp1.v.color, vbcolor[e1]);
- }
- } else if (IND & R128_FLAT_BIT) {
- *(int *)&tmp0.v.color = *(int *)&r128verts[pv].v.color;
- *(int *)&tmp1.v.color = *(int *)&r128verts[pv].v.color;
- }
-
- if (IND & R128_OFFSET_BIT) {
- GLfloat offset = ctx->LineZoffset * r128ctx->depth_scale;
- tmp0.v.z += offset;
- tmp1.v.z += offset;
- }
-
- r128_draw_line( r128ctx, &tmp0, &tmp1, width );
- } else {
- r128_draw_line( r128ctx, &r128verts[e0], &r128verts[e1], width );
- }
-#endif
}
-/* Draw a set of points. Note that the device-dependent vertex data
- might need to be changed based on the render state. */
-static void TAG(points)(GLcontext *ctx,
- GLuint first, GLuint last)
-{
- r128ContextPtr r128ctx = R128_CONTEXT(ctx);
- struct vertex_buffer *VB = ctx->VB;
- r128VertexPtr r128verts = R128_DRIVER_DATA(VB)->verts;
- GLfloat size = ctx->Point.Size * 0.5;
- int i;
+static void TAG(points)( GLcontext *ctx,
+ GLuint first, GLuint last )
+{
+ r128ContextPtr rmesa = R128_CONTEXT(ctx);
+ struct vertex_buffer *VB = ctx->VB;
+ r128VertexPtr verts = R128_DRIVER_DATA(VB)->verts;
+ GLfloat size = ctx->Point.Size * 0.5;
+ int i;
- for(i = first; i < last; i++) {
- if(VB->ClipMask[i] == 0) {
- if (IND & (R128_TWOSIDE_BIT|R128_OFFSET_BIT)) {
- r128Vertex tmp0 = r128verts[i];
+ for ( i = first ; i < last ; i++) {
+ if ( VB->ClipMask[i] == 0 ) {
+ if ( IND & (R128_TWOSIDE_BIT|R128_OFFSET_BIT) ) {
+ r128Vertex tmp0 = verts[i];
- if (IND & R128_TWOSIDE_BIT) {
+ if ( IND & R128_TWOSIDE_BIT ) {
GLubyte (*vbcolor)[4] = VB->ColorPtr->data;
- R128_COLOR((char *)&tmp0.v.color, vbcolor[i]);
+ R128_COLOR( (char *)&tmp0.v.color, vbcolor[i] );
}
- if (IND & R128_OFFSET_BIT) {
- GLfloat offset = ctx->PointZoffset * r128ctx->depth_scale;
+ if ( IND & R128_OFFSET_BIT ) {
+ GLfloat offset = ctx->PointZoffset * rmesa->depth_scale;
tmp0.v.z += offset;
}
- r128_draw_point( r128ctx, &tmp0, size );
- } else
- r128_draw_point( r128ctx, &r128verts[i], size );
+ r128_draw_point( rmesa, &tmp0, size );
+ } else {
+ r128_draw_point( rmesa, &verts[i], size );
+ }
}
}
}
-/* Initialize the table of primitives to render. */
-static void TAG(init)(void)
+
+static void TAG(init)( void )
{
- rast_tab[IND].triangle = TAG(triangle);
- rast_tab[IND].quad = TAG(quad);
- rast_tab[IND].line = TAG(line);
- rast_tab[IND].points = TAG(points);
+ rast_tab[IND].points = TAG(points);
+ rast_tab[IND].line = TAG(line);
+ rast_tab[IND].triangle = TAG(triangle);
+ rast_tab[IND].quad = TAG(quad);
}
#undef IND
diff --git a/xc/lib/GL/mesa/src/drv/r128/r128_vb.c b/xc/lib/GL/mesa/src/drv/r128/r128_vb.c
index 744b3c7c4..3ebacd027 100644
--- a/xc/lib/GL/mesa/src/drv/r128/r128_vb.c
+++ b/xc/lib/GL/mesa/src/drv/r128/r128_vb.c
@@ -28,8 +28,8 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
/*
* Authors:
- * Kevin E. Martin <martin@valinux.com>
* Gareth Hughes <gareth@valinux.com>
+ * Kevin E. Martin <martin@valinux.com>
*
*/
@@ -78,10 +78,10 @@ do { \
#define TEX0_4 \
do { \
- if (VB->TexCoordPtr[0]->size == 4) { \
+ if ( VB->TexCoordPtr[0]->size == 4 ) { \
GLfloat (*tc)[4] = VB->TexCoordPtr[0]->data; \
v = &(R128_DRIVER_DATA(VB)->verts[start]); \
- for (i = start; i < end; i++, v++) { \
+ for ( i = start ; i < end ; i++, v++ ) { \
float oow = 1.0 / tc[i][3]; \
v->v.rhw *= tc[i][3]; \
v->v.tu0 *= oow; \
@@ -94,10 +94,10 @@ do { \
#define TEX1_4 \
do { \
- if (VB->TexCoordPtr[1]->size == 4) { \
+ if ( VB->TexCoordPtr[1]->size == 4 ) { \
GLfloat (*tc)[4] = VB->TexCoordPtr[1]->data; \
v = &(R128_DRIVER_DATA(VB)->verts[start]); \
- for (i = start; i < end; i++, v++) { \
+ for ( i = start ; i < end ; i++, v++ ) { \
float oow = 1.0 / tc[i][3]; \
v->v.rhw2 *= tc[i][3]; \
v->v.tu1 *= oow; \
@@ -109,9 +109,9 @@ do { \
#define COORD \
do { \
GLfloat *win = VB->Win.data[i]; \
- v->v.x = win[0] + SUBPIXEL_X; \
- v->v.y = r128height - win[1] + SUBPIXEL_Y; \
- v->v.z = scale * win[2]; \
+ v->v.x = win[0] + xoffset; \
+ v->v.y = - win[1] + yoffset; \
+ v->v.z = depth_scale * win[2]; \
v->v.rhw = v->v.rhw2 = win[3]; \
} while (0)
@@ -122,43 +122,44 @@ do { \
#define COORD \
do { \
GLfloat *win = VB->Win.data[i]; \
- v->v.x = win[0] + SUBPIXEL_X; \
- v->v.y = r128height - win[1] + SUBPIXEL_Y; \
- v->v.z = scale * win[2]; \
- v->v.rhw = win[3]; \
+ v->v.x = win[0] + xoffset; \
+ v->v.y = - win[1] + yoffset; \
+ v->v.z = depth_scale * win[2]; \
+ v->v.rhw = win[3]; \
} while (0)
#endif /* USE_RHW2 */
#define NOP
-/* Setup the r128 vertex buffer entries */
+
#define SETUPFUNC(name,win,col,tex0,tex1,tex0_4,tex1_4,spec,fog) \
-static void name(struct vertex_buffer *VB, GLuint start, GLuint end) \
+static void name( struct vertex_buffer *VB, GLuint start, GLuint end ) \
{ \
- r128ContextPtr r128ctx = R128_CONTEXT(VB->ctx); \
- __DRIdrawablePrivate *dPriv = r128ctx->driDrawable; \
- r128VertexPtr v; \
- GLfloat (*tc0)[4]; \
- GLfloat (*tc1)[4]; \
- GLfloat r128height = dPriv->h; \
- GLfloat scale = r128ctx->depth_scale; \
- int i; \
+ r128ContextPtr rmesa = R128_CONTEXT(VB->ctx); \
+ __DRIdrawablePrivate *dPriv = rmesa->driDrawable; \
+ r128VertexPtr v; \
+ GLfloat (*tc0)[4]; \
+ GLfloat (*tc1)[4]; \
+ const GLfloat depth_scale = rmesa->depth_scale; \
+ const GLfloat xoffset = SUBPIXEL_X; \
+ const GLfloat yoffset = dPriv->h + SUBPIXEL_Y; \
+ GLint i; \
\
- (void) r128height; (void) r128ctx; (void) scale; \
+ (void) xoffset; (void) yoffset; (void) depth_scale; \
\
- gl_import_client_data(VB, VB->ctx->RenderFlags, \
- (VB->ClipOrMask \
- ? VEC_WRITABLE | VEC_GOOD_STRIDE \
- : VEC_GOOD_STRIDE)); \
+ gl_import_client_data( VB, VB->ctx->RenderFlags, \
+ (VB->ClipOrMask \
+ ? VEC_WRITABLE | VEC_GOOD_STRIDE \
+ : VEC_GOOD_STRIDE) ); \
\
- tc0 = VB->TexCoordPtr[r128ctx->tmu_source[0]]->data; \
- tc1 = VB->TexCoordPtr[r128ctx->tmu_source[1]]->data; \
+ tc0 = VB->TexCoordPtr[rmesa->tmu_source[0]]->data; \
+ tc1 = VB->TexCoordPtr[rmesa->tmu_source[1]]->data; \
\
v = &(R128_DRIVER_DATA(VB)->verts[start]); \
\
- if (VB->ClipOrMask == 0) { \
- for (i = start; i < end; i++, v++) { \
+ if ( VB->ClipOrMask == 0 ) { \
+ for ( i = start ; i < end ; i++, v++ ) { \
win; \
col; \
spec; \
@@ -167,8 +168,8 @@ static void name(struct vertex_buffer *VB, GLuint start, GLuint end) \
tex1; \
} \
} else { \
- for (i = start; i < end; i++, v++) { \
- if (VB->ClipMask[i] == 0) { \
+ for ( i = start ; i < end ; i++, v++ ) { \
+ if ( VB->ClipMask[i] == 0 ) { \
win; \
spec; \
fog; \
@@ -221,20 +222,23 @@ SETUPFUNC(rs_gfst0t1, NOP, COL, TEX0, TEX1, TEX0_4, TEX1_4, SPC, FOG)
static void rs_invalid( struct vertex_buffer *VB, GLuint start, GLuint end )
{
- fprintf(stderr, "r128RasterSetup(): invalid setup function\n");
+ fprintf( stderr, "r128RasterSetup(): invalid setup function\n" );
}
-typedef void (*setupFunc)(struct vertex_buffer *, GLuint, GLuint);
-static setupFunc setup_func[0x40];
+typedef void (*setupFunc)( struct vertex_buffer *, GLuint, GLuint );
+static setupFunc setup_func[R128_MAX_SETUPFUNC];
+
-/* Initialize the table of vertex buffer setup functions */
void r128DDSetupInit( void )
{
- int i;
+ GLint i;
- for (i = 0; i < 0x20; i++) setup_func[i] = rs_invalid;
+ for ( i = 0 ; i < R128_MAX_SETUPFUNC ; i++ ) {
+ setup_func[i] = rs_invalid;
+ }
- /* Functions to build vertices from scratch */
+ /* Functions to build vertices from scratch
+ */
setup_func[R128_WIN_BIT|R128_TEX0_BIT] = rs_wt0;
setup_func[R128_WIN_BIT|R128_TEX0_BIT|R128_TEX1_BIT] = rs_wt0t1;
setup_func[R128_WIN_BIT|R128_FOG_BIT|R128_TEX0_BIT] = rs_wft0;
@@ -252,7 +256,8 @@ void r128DDSetupInit( void )
setup_func[R128_WIN_BIT|R128_RGBA_BIT|R128_FOG_BIT|R128_SPEC_BIT|R128_TEX0_BIT] = rs_wgfst0;
setup_func[R128_WIN_BIT|R128_RGBA_BIT|R128_FOG_BIT|R128_SPEC_BIT|R128_TEX0_BIT|R128_TEX1_BIT] = rs_wgfst0t1;
- /* Repair functions */
+ /* Repair functions
+ */
setup_func[R128_TEX0_BIT] = rs_t0;
setup_func[R128_TEX0_BIT|R128_TEX1_BIT] = rs_t0t1;
setup_func[R128_FOG_BIT] = rs_f;
@@ -272,6 +277,7 @@ void r128DDSetupInit( void )
setup_func[R128_RGBA_BIT|R128_FOG_BIT|R128_SPEC_BIT|R128_TEX0_BIT|R128_TEX1_BIT] = rs_gfst0t1;
}
+
void r128PrintSetupFlags( char *msg, GLuint flags )
{
fprintf( stderr, "%s: %d %s%s%s%s%s%s\n",
@@ -285,29 +291,31 @@ void r128PrintSetupFlags( char *msg, GLuint flags )
(flags & R128_TEX1_BIT) ? " tex-1," : "" );
}
+
/* Initialize the vertex buffer setup functions based on the current
- rendering state */
+ * rendering state.
+ */
void r128DDChooseRasterSetupFunc( GLcontext *ctx )
{
- r128ContextPtr r128ctx = R128_CONTEXT( ctx );
- int index = R128_WIN_BIT | R128_RGBA_BIT;
-
- r128ctx->multitex = 0;
- r128ctx->vertsize = 8;
- r128ctx->vc_format = R128_TEX0_VERTEX_FORMAT;
- r128ctx->tmu_source[0] = 0;
- r128ctx->tmu_source[1] = 1;
- r128ctx->tex_dest[0] = R128_TEX0_BIT;
- r128ctx->tex_dest[1] = R128_TEX1_BIT;
- r128ctx->blend_flags &= ~R128_BLEND_MULTITEX;
+ r128ContextPtr rmesa = R128_CONTEXT(ctx);
+ GLint index = R128_WIN_BIT | R128_RGBA_BIT;
+
+ rmesa->multitex = 0;
+ rmesa->vertsize = 8;
+ rmesa->vc_format = R128_TEX0_VERTEX_FORMAT;
+ rmesa->tmu_source[0] = 0;
+ rmesa->tmu_source[1] = 1;
+ rmesa->tex_dest[0] = R128_TEX0_BIT;
+ rmesa->tex_dest[1] = R128_TEX1_BIT;
+ rmesa->blend_flags &= ~R128_BLEND_MULTITEX;
if ( ctx->Texture.ReallyEnabled & ENABLE_TEX0 ) {
- if ( ctx->Texture.Unit[0].EnvMode == GL_BLEND &&
- (r128ctx->env_color & 0x00ffffff) ) {
- r128ctx->multitex = 1;
- r128ctx->vertsize = 10;
- r128ctx->vc_format = R128_TEX1_VERTEX_FORMAT;
- r128ctx->tmu_source[1] = 0;
+ if ( R128_IS_PLAIN( rmesa ) && /* Pro/M3 support GL_BLEND */
+ ctx->Texture.Unit[0].EnvMode == GL_BLEND && rmesa->env_color ) {
+ rmesa->multitex = 1;
+ rmesa->vertsize = 10;
+ rmesa->vc_format = R128_TEX1_VERTEX_FORMAT;
+ rmesa->tmu_source[1] = 0;
index |= R128_TEX1_BIT;
}
@@ -316,23 +324,24 @@ void r128DDChooseRasterSetupFunc( GLcontext *ctx )
if ( ctx->Texture.ReallyEnabled & ENABLE_TEX1 ) {
if ( ctx->Texture.ReallyEnabled & ENABLE_TEX0 ) {
- r128ctx->multitex = 1;
- r128ctx->vertsize = 10;
- r128ctx->vc_format = R128_TEX1_VERTEX_FORMAT;
- r128ctx->blend_flags |= R128_BLEND_MULTITEX;
+ rmesa->multitex = 1;
+ rmesa->vertsize = 10;
+ rmesa->vc_format = R128_TEX1_VERTEX_FORMAT;
+ if ( R128_IS_PLAIN( rmesa ) ) /* Pro/M3 support GL_BLEND */
+ rmesa->blend_flags |= R128_BLEND_MULTITEX;
index |= R128_TEX1_BIT;
} else {
/* Just a funny way of doing single texturing.
*/
- r128ctx->tmu_source[0] = 1;
- r128ctx->tex_dest[1] = R128_TEX0_BIT;
-
- if ( ctx->Texture.Unit[1].EnvMode == GL_BLEND &&
- (r128ctx->env_color & 0x00ffffff) ) {
- r128ctx->multitex = 1;
- r128ctx->vertsize = 10;
- r128ctx->vc_format = R128_TEX1_VERTEX_FORMAT;
- r128ctx->tmu_source[1] = 1;
+ rmesa->tmu_source[0] = 1;
+ rmesa->tex_dest[1] = R128_TEX0_BIT;
+
+ if ( R128_IS_PLAIN( rmesa ) && /* Pro/M3 support GL_BLEND */
+ ctx->Texture.Unit[1].EnvMode == GL_BLEND && rmesa->env_color ) {
+ rmesa->multitex = 1;
+ rmesa->vertsize = 10;
+ rmesa->vc_format = R128_TEX1_VERTEX_FORMAT;
+ rmesa->tmu_source[1] = 1;
index |= R128_TEX1_BIT;
}
@@ -351,57 +360,61 @@ void r128DDChooseRasterSetupFunc( GLcontext *ctx )
r128PrintSetupFlags( "full setup function", index );
}
- r128ctx->new_state |= R128_NEW_TEXTURE;
- r128ctx->SetupIndex = index;
+ rmesa->new_state |= R128_NEW_TEXTURE;
+ rmesa->SetupIndex = index;
ctx->Driver.RasterSetup = setup_func[index];
}
-/* Check to see if any updates of the vertex buffer entries are needed */
+/* Check to see if any updates of the vertex buffer entries are needed.
+ */
void r128DDCheckPartialRasterSetup( GLcontext *ctx,
struct gl_pipeline_stage *s )
{
- r128ContextPtr r128ctx = R128_CONTEXT( ctx );
- int tmp = r128ctx->SetupDone;
+ r128ContextPtr rmesa = R128_CONTEXT( ctx );
+ GLint tmp = rmesa->SetupDone;
s->type = 0;
- r128ctx->SetupDone = GL_FALSE;
+ rmesa->SetupDone = 0;
- if ((ctx->Array.Summary & VERT_OBJ_ANY) == 0) return;
- if (ctx->IndirectTriangles) return;
+ if ( (ctx->Array.Summary & VERT_OBJ_ANY) == 0 )
+ return;
- r128ctx->SetupDone = tmp;
-}
+ if ( ctx->IndirectTriangles )
+ return;
+ rmesa->SetupDone = tmp;
+}
-/* Update the vertex buffer entries, if necessary */
+/* Repair existing precalculated vertices with new data.
+ */
void r128DDPartialRasterSetup( struct vertex_buffer *VB )
{
- r128ContextPtr r128ctx = R128_CONTEXT( VB->ctx );
- int new = VB->pipeline->new_outputs;
- int available = VB->pipeline->outputs;
- int index = 0;
+ r128ContextPtr rmesa = R128_CONTEXT(VB->ctx);
+ GLuint new = VB->pipeline->new_outputs;
+ GLuint available = VB->pipeline->outputs;
+ GLuint index = 0;
- if (new & VERT_WIN) {
+ if ( new & VERT_WIN ) {
new = available;
index |= R128_WIN_BIT | R128_FOG_BIT;
}
- if (new & VERT_RGBA)
+ if ( new & VERT_RGBA )
index |= R128_RGBA_BIT | R128_SPEC_BIT;
- if (new & VERT_TEX0_ANY)
+ if ( new & VERT_TEX0_ANY )
index |= R128_TEX0_BIT;
- if (new & VERT_TEX1_ANY)
- index |= r128ctx->tex_dest[1];
+ if ( new & VERT_TEX1_ANY )
+ index |= rmesa->tex_dest[1];
- if (new & VERT_FOG_COORD)
+ if ( new & VERT_FOG_COORD )
index |= R128_FOG_BIT;
- r128ctx->SetupDone &= ~index;
- index &= r128ctx->SetupIndex;
- r128ctx->SetupDone |= index;
+ rmesa->SetupDone &= ~index;
+ index &= rmesa->SetupIndex;
+ rmesa->SetupDone |= index;
if ( R128_DEBUG & DEBUG_VERBOSE_MSG )
r128PrintSetupFlags( "partial setup function", index );
@@ -410,7 +423,6 @@ void r128DDPartialRasterSetup( struct vertex_buffer *VB )
setup_func[index]( VB, VB->Start, VB->Count );
}
-/* Perform the raster setup for the fast path, if using CVA */
void r128DDDoRasterSetup( struct vertex_buffer *VB )
{
GLcontext *ctx = VB->ctx;
@@ -418,87 +430,85 @@ void r128DDDoRasterSetup( struct vertex_buffer *VB )
if ( VB->Type == VB_CVA_PRECALC ) {
r128DDPartialRasterSetup( VB );
} else if ( ctx->Driver.RasterSetup ) {
- ctx->Driver.RasterSetup( VB,
- VB->CopyStart,
- VB->Count );
+ ctx->Driver.RasterSetup( VB, VB->CopyStart, VB->Count );
}
}
-/* Resize an existing vertex buffer */
+
+/* ================================================================
+ * Hardware-format vertex buffers
+ */
+
void r128DDResizeVB( struct vertex_buffer *VB, GLuint size )
{
- r128VertexBufferPtr r128vb = R128_DRIVER_DATA(VB);
+ r128VertexBufferPtr rvb = R128_DRIVER_DATA(VB);
- while ( r128vb->size < size )
- r128vb->size *= 2;
+ while ( rvb->size < size )
+ rvb->size *= 2;
- ALIGN_FREE( r128vb->vert_store );
- r128vb->vert_store = ALIGN_MALLOC( sizeof(r128Vertex) * r128vb->size, 32 );
- if ( !r128vb->vert_store ) {
+ ALIGN_FREE( rvb->vert_store );
+ rvb->vert_store = ALIGN_MALLOC( sizeof(r128Vertex) * rvb->size, 32 );
+ if ( !rvb->vert_store ) {
fprintf( stderr, "Cannot allocate vertex store! Exiting...\n" );
exit( 1 );
}
- r128vb->verts = (r128VertexPtr)r128vb->vert_store;
+ rvb->verts = (r128VertexPtr)rvb->vert_store;
- gl_vector1ui_free( &r128vb->clipped_elements );
- gl_vector1ui_alloc( &r128vb->clipped_elements,
- VEC_WRITABLE, r128vb->size, 32 );
- if ( !r128vb->clipped_elements.start ) {
+ gl_vector1ui_free( &rvb->clipped_elements );
+ gl_vector1ui_alloc( &rvb->clipped_elements, VEC_WRITABLE, rvb->size, 32 );
+ if ( !rvb->clipped_elements.start ) {
fprintf( stderr, "Cannot allocate clipped elements! Exiting...\n" );
exit( 1 );
}
ALIGN_FREE( VB->ClipMask );
- VB->ClipMask = (GLubyte *)ALIGN_MALLOC( sizeof(GLubyte) * r128vb->size, 32 );
+ VB->ClipMask = (GLubyte *)ALIGN_MALLOC( sizeof(GLubyte) * rvb->size, 32 );
if ( !VB->ClipMask ) {
fprintf( stderr, "Cannot allocate clipmask! Exiting...\n" );
exit( 1 );
}
}
-/* Create a new device-dependent vertex buffer */
void r128DDRegisterVB( struct vertex_buffer *VB )
{
- r128VertexBufferPtr r128vb;
+ r128VertexBufferPtr rvb;
- r128vb = (r128VertexBufferPtr)CALLOC( sizeof(*r128vb) );
+ rvb = (r128VertexBufferPtr)CALLOC( sizeof(*rvb) );
- r128vb->size = VB->Size * 2;
- r128vb->vert_store = ALIGN_MALLOC( sizeof(r128Vertex) * r128vb->size, 32 );
- if ( !r128vb->vert_store ) {
+ rvb->size = VB->Size * 2;
+ rvb->vert_store = ALIGN_MALLOC( sizeof(r128Vertex) * rvb->size, 32 );
+ if ( !rvb->vert_store ) {
fprintf( stderr, "Cannot allocate vertex store! Exiting...\n" );
exit( 1 );
}
- r128vb->verts = (r128VertexPtr)r128vb->vert_store;
+ rvb->verts = (r128VertexPtr)rvb->vert_store;
- gl_vector1ui_alloc( &r128vb->clipped_elements,
- VEC_WRITABLE, r128vb->size, 32 );
- if ( !r128vb->clipped_elements.start ) {
+ gl_vector1ui_alloc( &rvb->clipped_elements, VEC_WRITABLE, rvb->size, 32 );
+ if ( !rvb->clipped_elements.start ) {
fprintf( stderr, "Cannot allocate clipped elements! Exiting...\n" );
exit( 1 );
}
ALIGN_FREE( VB->ClipMask );
- VB->ClipMask = (GLubyte *)ALIGN_MALLOC( sizeof(GLubyte) * r128vb->size, 32 );
+ VB->ClipMask = (GLubyte *)ALIGN_MALLOC( sizeof(GLubyte) * rvb->size, 32 );
if ( !VB->ClipMask ) {
fprintf( stderr, "Cannot allocate clipmask! Exiting...\n" );
exit( 1 );
}
- VB->driver_data = r128vb;
+ VB->driver_data = rvb;
}
-/* Destroy a device-dependent vertex buffer */
void r128DDUnregisterVB( struct vertex_buffer *VB )
{
- r128VertexBufferPtr r128vb = R128_DRIVER_DATA(VB);
+ r128VertexBufferPtr rvb = R128_DRIVER_DATA(VB);
- if ( r128vb ) {
- if ( r128vb->vert_store ) ALIGN_FREE( r128vb->vert_store );
- gl_vector1ui_free( &r128vb->clipped_elements );
- FREE( r128vb );
+ if ( rvb ) {
+ if ( rvb->vert_store ) ALIGN_FREE( rvb->vert_store );
+ gl_vector1ui_free( &rvb->clipped_elements );
+ FREE( rvb );
VB->driver_data = 0;
}
}
diff --git a/xc/lib/GL/mesa/src/drv/r128/r128_vb.h b/xc/lib/GL/mesa/src/drv/r128/r128_vb.h
index f1afdff2c..2e33dcc1b 100644
--- a/xc/lib/GL/mesa/src/drv/r128/r128_vb.h
+++ b/xc/lib/GL/mesa/src/drv/r128/r128_vb.h
@@ -28,80 +28,78 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
/*
* Authors:
- * Kevin E. Martin <martin@valinux.com>
* Gareth Hughes <gareth@valinux.com>
+ * Kevin E. Martin <martin@valinux.com>
*
*/
-#ifndef _R128_VB_H_
-#define _R128_VB_H_
+#ifndef __R128_VB_H__
+#define __R128_VB_H__
#ifdef GLX_DIRECT_RENDERING
/* FIXME: This is endian-specific */
typedef struct {
- GLubyte blue;
- GLubyte green;
- GLubyte red;
- GLubyte alpha;
+ GLubyte blue;
+ GLubyte green;
+ GLubyte red;
+ GLubyte alpha;
} r128_color_t;
/* The vertex structure. The final tu1/tv1 values are only used in
* multitexture modes, and the rhw2 value is currently never used.
*/
typedef struct {
- GLfloat x, y, z; /* Coordinates in screen space */
- GLfloat rhw; /* Reciprocal homogeneous w */
- r128_color_t color; /* Diffuse color */
- r128_color_t specular; /* Specular color (alpha is fog) */
- GLfloat tu0, tv0; /* Texture 0 coordinates */
- GLfloat tu1, tv1; /* Texture 1 coordinates */
- GLfloat rhw2; /* Reciprocal homogeneous w2 */
+ GLfloat x, y, z; /* Coordinates in screen space */
+ GLfloat rhw; /* Reciprocal homogeneous w */
+ r128_color_t color; /* Diffuse color */
+ r128_color_t specular; /* Specular color (alpha is fog) */
+ GLfloat tu0, tv0; /* Texture 0 coordinates */
+ GLfloat tu1, tv1; /* Texture 1 coordinates */
+ GLfloat rhw2; /* Reciprocal homogeneous w2 */
} r128_vertex;
-/* Format of vertices in r128_vertex struct */
-#define R128_TEX0_VERTEX_FORMAT \
- R128_CCE_VC_FRMT_RHW | \
- R128_CCE_VC_FRMT_DIFFUSE_ARGB | \
- R128_CCE_VC_FRMT_SPEC_FRGB | \
- R128_CCE_VC_FRMT_S_T
-
-#define R128_TEX1_VERTEX_FORMAT \
- R128_CCE_VC_FRMT_RHW | \
- R128_CCE_VC_FRMT_DIFFUSE_ARGB | \
- R128_CCE_VC_FRMT_SPEC_FRGB | \
- R128_CCE_VC_FRMT_S_T | \
- R128_CCE_VC_FRMT_S2_T2
-
-#define R128_PROJ_TEX1_VERTEX_FORMAT \
- R128_CCE_VC_FRMT_RHW | \
- R128_CCE_VC_FRMT_DIFFUSE_ARGB | \
- R128_CCE_VC_FRMT_SPEC_FRGB | \
- R128_CCE_VC_FRMT_S_T | \
- R128_CCE_VC_FRMT_S2_T2 | \
- R128_CCE_VC_FRMT_RHW2
-
-
-/* FIXME: We currently only have assembly for 16-stride vertices */
+/* Format of vertices in r128_vertex struct:
+ */
+#define R128_TEX0_VERTEX_FORMAT (R128_CCE_VC_FRMT_RHW | \
+ R128_CCE_VC_FRMT_DIFFUSE_ARGB |\
+ R128_CCE_VC_FRMT_SPEC_FRGB | \
+ R128_CCE_VC_FRMT_S_T)
+
+#define R128_TEX1_VERTEX_FORMAT (R128_CCE_VC_FRMT_RHW | \
+ R128_CCE_VC_FRMT_DIFFUSE_ARGB |\
+ R128_CCE_VC_FRMT_SPEC_FRGB | \
+ R128_CCE_VC_FRMT_S_T | \
+ R128_CCE_VC_FRMT_S2_T2)
+
+#define R128_PROJ_TEX1_VERTEX_FORMAT (R128_CCE_VC_FRMT_RHW | \
+ R128_CCE_VC_FRMT_DIFFUSE_ARGB |\
+ R128_CCE_VC_FRMT_SPEC_FRGB | \
+ R128_CCE_VC_FRMT_S_T | \
+ R128_CCE_VC_FRMT_S2_T2 | \
+ R128_CCE_VC_FRMT_RHW2)
+
+
+/* The fastpath code still expects a 16-float stride vertex.
+ */
union r128_vertex_t {
- r128_vertex v;
- GLfloat f[16];
- CARD32 ui[16];
+ r128_vertex v;
+ GLfloat f[16];
+ GLuint ui[16];
};
typedef union r128_vertex_t r128Vertex;
typedef union r128_vertex_t *r128VertexPtr;
-/* Vertex buffer for use when on the fast path */
typedef struct {
- GLuint size; /* Number of vertices in store */
- void *vert_store; /* Storage for vertex buffer */
- r128VertexPtr verts; /* Aligned start of verts in storage */
- int last_vert; /* Index of last vertex used */
- GLvector1ui clipped_elements; /* List of clipped elements */
+ r128VertexPtr verts;
+ GLvector1ui clipped_elements;
+ GLint last_vert;
+ void *vert_store;
+ GLuint size;
} *r128VertexBufferPtr;
-#define R128_DRIVER_DATA(vb) ((r128VertexBufferPtr)((vb)->driver_data))
+#define R128_DRIVER_DATA(vb) ((r128VertexBufferPtr)((vb)->driver_data))
#define R128_WIN_BIT 0x01
#define R128_RGBA_BIT 0x02
@@ -109,20 +107,21 @@ typedef struct {
#define R128_SPEC_BIT 0x08
#define R128_TEX0_BIT 0x10
#define R128_TEX1_BIT 0x20
-
-extern void r128DDSetupInit( void );
+#define R128_MAX_SETUPFUNC 0x40
extern void r128DDChooseRasterSetupFunc( GLcontext *ctx );
extern void r128PrintSetupFlags( char *msg, GLuint flags );
extern void r128DDCheckPartialRasterSetup( GLcontext *ctx,
- struct gl_pipeline_stage *s );
-extern void r128DDPartialRasterSetup(struct vertex_buffer *VB);
-extern void r128DDDoRasterSetup(struct vertex_buffer *VB);
+ struct gl_pipeline_stage *s );
+extern void r128DDPartialRasterSetup( struct vertex_buffer *VB );
+extern void r128DDDoRasterSetup( struct vertex_buffer *VB );
-extern void r128DDResizeVB(struct vertex_buffer *VB, GLuint size);
-extern void r128DDRegisterVB(struct vertex_buffer *VB);
-extern void r128DDUnregisterVB(struct vertex_buffer *VB);
+extern void r128DDResizeVB( struct vertex_buffer *VB, GLuint size );
+extern void r128DDRegisterVB( struct vertex_buffer *VB );
+extern void r128DDUnregisterVB( struct vertex_buffer *VB );
+
+extern void r128DDSetupInit( void );
#endif
-#endif /* _R128_VB_H_ */
+#endif /* __R128_VB_H__ */
diff --git a/xc/lib/GL/mesa/src/drv/r128/r128_xmesa.c b/xc/lib/GL/mesa/src/drv/r128/r128_xmesa.c
index 07450e3c0..31ba8afba 100644
--- a/xc/lib/GL/mesa/src/drv/r128/r128_xmesa.c
+++ b/xc/lib/GL/mesa/src/drv/r128/r128_xmesa.c
@@ -48,42 +48,45 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
extern void __driRegisterExtensions( void );
-static r128ContextPtr r128Context = NULL;
+static r128ContextPtr r128Ctx = NULL;
-/* Initialize the driver specific screen private data */
-GLboolean XMesaInitDriver(__DRIscreenPrivate *sPriv)
+/* Initialize the driver specific screen private data.
+ */
+GLboolean XMesaInitDriver( __DRIscreenPrivate *sPriv )
{
- sPriv->private = (void *)r128CreateScreen(sPriv);
- if (!sPriv->private) {
- r128DestroyScreen(sPriv);
- return GL_FALSE;
- }
+ sPriv->private = (void *) r128CreateScreen( sPriv );
+ if ( !sPriv->private ) {
+ r128DestroyScreen( sPriv );
+ return GL_FALSE;
+ }
- return GL_TRUE;
+ return GL_TRUE;
}
-/* Reset the driver specific screen private data */
-void XMesaResetDriver(__DRIscreenPrivate *sPriv)
+/* Reset the driver specific screen private data.
+ */
+void XMesaResetDriver( __DRIscreenPrivate *sPriv )
{
- r128DestroyScreen(sPriv);
+ r128DestroyScreen( sPriv );
}
-/* Create and initialize the Mesa and driver specific visual data */
-GLvisual *XMesaCreateVisual(Display *dpy,
- __DRIscreenPrivate *driScrnPriv,
- const XVisualInfo *visinfo,
- const __GLXvisualConfig *config)
+/* Create and initialize the Mesa and driver specific visual data.
+ */
+GLvisual *XMesaCreateVisual( Display *dpy,
+ __DRIscreenPrivate *driScrnPriv,
+ const XVisualInfo *visinfo,
+ const __GLXvisualConfig *config )
{
- /* Drivers may change the args to _mesa_create_visual() in order to
- * setup special visuals.
+ /* Drivers may change the args to _mesa_create_visual() in order to
+ * setup special visuals.
*/
- return _mesa_create_visual(config->rgba,
+ return _mesa_create_visual( config->rgba,
config->doubleBuffer,
config->stereo,
- _mesa_bitcount(visinfo->red_mask),
- _mesa_bitcount(visinfo->green_mask),
- _mesa_bitcount(visinfo->blue_mask),
+ _mesa_bitcount( visinfo->red_mask ),
+ _mesa_bitcount( visinfo->green_mask ),
+ _mesa_bitcount( visinfo->blue_mask ),
config->alphaSize,
0, /* index bits */
config->depthSize,
@@ -92,134 +95,186 @@ GLvisual *XMesaCreateVisual(Display *dpy,
config->accumGreenSize,
config->accumBlueSize,
config->accumAlphaSize,
- 0 /* num samples */);
+ 0 /* num samples */ );
}
-/* Create and initialize the Mesa and driver specific context data */
-GLboolean XMesaCreateContext(Display *dpy, GLvisual *mesaVis,
- __DRIcontextPrivate *driContextPriv)
+/* Create and initialize the Mesa and driver specific context data.
+ */
+GLboolean XMesaCreateContext( Display *dpy, GLvisual *mesaVis,
+ __DRIcontextPrivate *driContextPriv )
{
- return r128CreateContext(dpy, mesaVis, driContextPriv);
+ return r128CreateContext( dpy, mesaVis, driContextPriv );
}
-/* Destroy the Mesa and driver specific context data */
+/* Destroy the Mesa and driver specific context data.
+ */
void XMesaDestroyContext(__DRIcontextPrivate *driContextPriv)
{
- r128ContextPtr r128ctx = (r128ContextPtr)driContextPriv->driverPrivate;
+ r128ContextPtr rmesa = (r128ContextPtr)driContextPriv->driverPrivate;
- if (r128ctx == (void *)r128Context) r128Context = NULL;
- r128DestroyContext(r128ctx);
+ if ( rmesa == r128Ctx ) r128Ctx = NULL;
+ r128DestroyContext(rmesa);
}
-/* Create and initialize the Mesa and driver specific pixmap buffer data */
-GLframebuffer *XMesaCreateWindowBuffer(Display *dpy,
- __DRIscreenPrivate *driScrnPriv,
- __DRIdrawablePrivate *driDrawPriv,
- GLvisual *mesaVis)
+/* Create and initialize the Mesa and driver specific pixmap buffer
+ * data.
+ */
+GLframebuffer *XMesaCreateWindowBuffer( Display *dpy,
+ __DRIscreenPrivate *driScrnPriv,
+ __DRIdrawablePrivate *driDrawPriv,
+ GLvisual *mesaVis )
{
- return gl_create_framebuffer(mesaVis,
- GL_FALSE, /* software depth buffer? */
- mesaVis->StencilBits > 0,
- mesaVis->AccumRedBits > 0,
- mesaVis->AlphaBits > 0
- );
+ return gl_create_framebuffer( mesaVis,
+ GL_FALSE, /* software depth buffer? */
+ mesaVis->StencilBits > 0,
+ mesaVis->AccumRedBits > 0,
+ mesaVis->AlphaBits > 0 );
}
-/* Create and initialize the Mesa and driver specific pixmap buffer data */
+/* Create and initialize the Mesa and driver specific pixmap buffer
+ * data.
+ */
GLframebuffer *XMesaCreatePixmapBuffer( Display *dpy,
__DRIscreenPrivate *driScrnPriv,
__DRIdrawablePrivate *driDrawPriv,
- GLvisual *mesaVis)
+ GLvisual *mesaVis )
{
#if 0
- /* Different drivers may have different combinations of hardware and
- * software ancillary buffers.
- */
- return gl_create_framebuffer(mesaVis,
+ /* Different drivers may have different combinations of hardware and
+ * software ancillary buffers.
+ */
+ return gl_create_framebuffer( mesaVis,
GL_FALSE, /* software depth buffer? */
mesaVis->StencilBits > 0,
mesaVis->AccumRedBits > 0,
- mesaVis->AlphaBits > 0);
+ mesaVis->AlphaBits > 0 );
#else
- return NULL; /* not implemented yet */
+ return NULL; /* not implemented yet */
#endif
}
/* Copy the back color buffer to the front color buffer */
-void XMesaSwapBuffers(__DRIdrawablePrivate *driDrawPriv)
+void XMesaSwapBuffers( __DRIdrawablePrivate *driDrawPriv )
{
- /* FIXME: This assumes buffer is currently bound to a context. This
- needs to be able to swap buffers when not currently bound. Also,
- this needs to swap according to buffer, and NOT according to
- context! */
- if (r128Context == NULL) return;
-
- /* Only swap buffers when a back buffer exists */
- if (R128_MESACTX(r128Context)->Visual->DBflag) {
- FLUSH_VB(R128_MESACTX(r128Context), "swap buffers");
- r128SwapBuffers(r128Context);
- }
+ /* FIXME: This assumes buffer is currently bound to a context. This
+ * needs to be able to swap buffers when not currently bound. Also,
+ * this needs to swap according to buffer, and NOT according to
+ * context!
+ */
+ if ( r128Ctx == NULL )
+ return;
+
+ /* Only swap buffers when a back buffer exists.
+ */
+ if ( r128Ctx->glCtx->Visual->DBflag ) {
+ FLUSH_VB( r128Ctx->glCtx, "swap buffers" );
+ if ( !r128Ctx->doPageFlip ) {
+ r128SwapBuffers( r128Ctx );
+ } else {
+ r128PageFlip( r128Ctx );
+ }
+ }
}
/* Force the context `c' to be the current context and associate with it
- buffer `b' */
-GLboolean XMesaMakeCurrent(__DRIcontextPrivate *driContextPriv,
- __DRIdrawablePrivate *driDrawPriv,
- __DRIdrawablePrivate *driReadPriv)
+ * buffer `b'.
+ */
+GLboolean XMesaMakeCurrent( __DRIcontextPrivate *driContextPriv,
+ __DRIdrawablePrivate *driDrawPriv,
+ __DRIdrawablePrivate *driReadPriv )
{
- if (driContextPriv) {
- r128ContextPtr r128ctx = (r128ContextPtr)driContextPriv->driverPrivate;
-
- r128Context = r128MakeCurrent(r128Context, r128ctx, driDrawPriv);
-
- gl_make_current2(R128_MESACTX(r128Context),
- driDrawPriv->mesaBuffer, driReadPriv->mesaBuffer);
-
- if (r128Context->driDrawable != driDrawPriv) {
- r128Context->driDrawable = driDrawPriv;
- r128Context->dirty = R128_UPLOAD_ALL;
- }
-
- /* GH: We need this to correctly calculate the window offset
- * and aux scissor rects.
- */
- r128Context->new_state = R128_NEW_WINDOW | R128_NEW_CLIP;
-
- if (!R128_MESACTX(r128Context)->Viewport.Width) {
- gl_Viewport(R128_MESACTX(r128Context), 0, 0,
- driDrawPriv->w, driDrawPriv->h);
- }
- } else {
- gl_make_current(0,0);
- r128Context = NULL;
- }
-
- return GL_TRUE;
+ if ( driContextPriv ) {
+ r128ContextPtr rmesa = (r128ContextPtr)driContextPriv->driverPrivate;
+
+ r128Ctx = r128MakeCurrent( r128Ctx, rmesa, driDrawPriv );
+
+ gl_make_current2( r128Ctx->glCtx,
+ driDrawPriv->mesaBuffer,
+ driReadPriv->mesaBuffer );
+
+ if ( r128Ctx->driDrawable != driDrawPriv ) {
+ r128Ctx->driDrawable = driDrawPriv;
+ r128Ctx->dirty = R128_UPLOAD_ALL;
+ }
+
+ /* GH: We need this to correctly calculate the window offset
+ * and aux scissor rects.
+ */
+ r128Ctx->new_state = R128_NEW_WINDOW | R128_NEW_CLIP;
+
+ if ( !r128Ctx->glCtx->Viewport.Width ) {
+ gl_Viewport( r128Ctx->glCtx, 0, 0, driDrawPriv->w, driDrawPriv->h );
+ }
+ } else {
+ gl_make_current( 0, 0 );
+ r128Ctx = NULL;
+ }
+
+ return GL_TRUE;
}
-/* Force the context `c' to be unbound from its buffer */
-GLboolean XMesaUnbindContext(__DRIcontextPrivate *driContextPriv)
+/* Force the context `c' to be unbound from its buffer.
+ */
+GLboolean XMesaUnbindContext( __DRIcontextPrivate *driContextPriv )
{
- return GL_TRUE;
+ return GL_TRUE;
}
/* This function is called by libGL.so as soon as libGL.so is loaded.
- * This is where we'd register new extension functions with the dispatcher.
+ * This is where we'd register new extension functions with the
+ * dispatcher.
*/
void __driRegisterExtensions( void )
{
}
+/* Initialize the fullscreen mode.
+ */
GLboolean
-XMesaOpenFullScreen(__DRIcontextPrivate *driContextPriv)
+XMesaOpenFullScreen( __DRIcontextPrivate *driContextPriv )
{
- return GL_TRUE;
+ r128ContextPtr rmesa = (r128ContextPtr)driContextPriv->driverPrivate;
+ GLint ret;
+
+ /* FIXME: Do we need to check this?
+ */
+ if ( !r128Ctx->glCtx->Visual->DBflag )
+ return GL_TRUE;
+
+ LOCK_HARDWARE( rmesa );
+ r128WaitForIdleLocked( rmesa );
+
+ /* Ignore errors. If this fails, we simply don't do page flipping.
+ */
+ ret = drmR128FullScreen( rmesa->driFd, GL_TRUE );
+
+ UNLOCK_HARDWARE( rmesa );
+
+ rmesa->doPageFlip = ( ret == 0 );
+
+ return GL_TRUE;
}
+/* Shut down the fullscreen mode.
+ */
GLboolean
-XMesaCloseFullScreen(__DRIcontextPrivate *driContextPriv)
+XMesaCloseFullScreen( __DRIcontextPrivate *driContextPriv )
{
- return GL_TRUE;
+ r128ContextPtr rmesa = (r128ContextPtr)driContextPriv->driverPrivate;
+
+ LOCK_HARDWARE( rmesa );
+ r128WaitForIdleLocked( rmesa );
+
+ /* Don't care if this fails, we're not page flipping anymore.
+ */
+ drmR128FullScreen( rmesa->driFd, GL_FALSE );
+
+ UNLOCK_HARDWARE( rmesa );
+
+ rmesa->doPageFlip = GL_FALSE;
+ rmesa->currentPage = 0;
+
+ return GL_TRUE;
}
#endif
diff --git a/xc/lib/GL/mesa/src/drv/radeon/Imakefile b/xc/lib/GL/mesa/src/drv/radeon/Imakefile
new file mode 100644
index 000000000..10e71732a
--- /dev/null
+++ b/xc/lib/GL/mesa/src/drv/radeon/Imakefile
@@ -0,0 +1,381 @@
+XCOMM $XFree86$
+
+#include <Threads.tmpl>
+
+#define DoNormalLib NormalLibGlx
+#define DoSharedLib SharedLibGlx
+#define DoExtraLib SharedLibGlx
+#define DoDebugLib DebugLibGlx
+#define DoProfileLib ProfileLibGlx
+
+#if Malloc0ReturnsNull
+ALLOC_DEFINES = -DMALLOC_0_RETURNS_NULL
+#endif
+
+#ifdef i386Architecture
+#ifdef MesaUse3DNow
+ 3DNOW_DEFS = -DUSE_3DNOW_ASM
+#endif
+#ifdef MesaUseKatmai
+ KATMAI_DEFS = -DUSE_KATMAI_ASM
+#endif
+ ASM_DEFINES = -DUSE_X86_ASM -DUSE_MMX_ASM $(3DNOW_DEFS) $(KATMAI_DEFS)
+#endif
+
+#if BuildXF86DRI
+ DRI_DEFINES = GlxDefines -DDRIVERTS
+ DRI_INCLUDES = -I../../../../dri \
+ -I../../../../glx \
+ -I../../../dri \
+ -I$(TOP)/include \
+ -I$(TOP)/include/GL \
+ -I$(XF86OSSRC) \
+ -I$(XF86COMSRC) \
+ -I$(SERVERSRC)/GL/dri \
+ -I$(XF86DRIVERSRC)/ati \
+ -I../../../include \
+ -I../.. \
+ -I../../X \
+ -I../common
+#endif
+
+MESA_INCLUDES = -I. -I.. -I../../include \
+ -I../../../../dri/drm
+
+ DEFINES = $(ALLOC_DEFINES) $(DRI_DEFINES) $(ASM_DEFINES)
+ INCLUDES = -I$(XLIBSRC) -I$(EXTINCSRC) $(MESA_INCLUDES) $(DRI_INCLUDES)
+
+ RADEONSRCS = radeon_context.c \
+ radeon_dd.c \
+ radeon_fastpath.c \
+ radeon_eltpath.c \
+ radeon_ioctl.c \
+ radeon_lock.c \
+ radeon_pipeline.c \
+ radeon_screen.c \
+ radeon_span.c \
+ radeon_state.c \
+ radeon_tex.c \
+ radeon_tris.c \
+ radeon_vb.c \
+ radeon_xmesa.c
+
+ RADEONOBJS = radeon_context.o \
+ radeon_dd.o \
+ radeon_fastpath.o \
+ radeon_eltpath.o \
+ radeon_ioctl.o \
+ radeon_lock.o \
+ radeon_pipeline.o \
+ radeon_screen.o \
+ radeon_span.o \
+ radeon_state.o \
+ radeon_tex.o \
+ radeon_tris.o \
+ radeon_vb.o \
+ radeon_xmesa.o
+
+#if !GlxUseBuiltInDRIDriver
+ DRISRCS = ../../../dri/dri_mesa.c \
+ ../../../../dri/dri_tmm.c
+
+ DRIOBJS = ../../../dri/dri_mesa.o \
+ ../../../../dri/dri_tmm.o
+
+ DRMSRCS = ../../../../dri/drm/xf86drm.c \
+ ../../../../dri/drm/xf86drmHash.c \
+ ../../../../dri/drm/xf86drmRandom.c \
+ ../../../../dri/drm/xf86drmSL.c \
+ ../../../../dri/drm/xf86drmRadeon.c
+
+ DRMOBJS = ../../../../dri/drm/xf86drm.o \
+ ../../../../dri/drm/xf86drmHash.o \
+ ../../../../dri/drm/xf86drmRandom.o \
+ ../../../../dri/drm/xf86drmSL.o \
+ ../../../../dri/drm/xf86drmRadeon.o
+
+ MESASRCS = ../../aatriangle.c \
+ ../../accum.c \
+ ../../alpha.c \
+ ../../alphabuf.c \
+ ../../attrib.c \
+ ../../bbox.c \
+ ../../bitmap.c \
+ ../../blend.c \
+ ../../buffers.c \
+ ../../clip.c \
+ ../../colortab.c \
+ ../../config.c \
+ ../../context.c \
+ ../../copypix.c \
+ ../../cva.c \
+ ../../debug_xform.c \
+ ../../depth.c \
+ ../../dlist.c \
+ ../../drawpix.c \
+ ../../enable.c \
+ ../../enums.c \
+ ../../eval.c \
+ ../../extensions.c \
+ ../../feedback.c \
+ ../../fog.c \
+ ../../get.c \
+ ../../glapi.c \
+ ../../glapinoop.c \
+ ../../glthread.c \
+ ../../hash.c \
+ ../../image.c \
+ ../../imaging.c \
+ ../../light.c \
+ ../../lines.c \
+ ../../logic.c \
+ ../../masking.c \
+ ../../matrix.c \
+ ../../mem.c \
+ ../../mmath.c \
+ ../../pb.c \
+ ../../pipeline.c \
+ ../../pixel.c \
+ ../../pixeltex.c \
+ ../../points.c \
+ ../../polygon.c \
+ ../../quads.c \
+ ../../rastpos.c \
+ ../../readpix.c \
+ ../../rect.c \
+ ../../scissor.c \
+ ../../shade.c \
+ ../../span.c \
+ ../../stages.c \
+ ../../state.c \
+ ../../stencil.c \
+ ../../teximage.c \
+ ../../texobj.c \
+ ../../texstate.c \
+ ../../texture.c \
+ ../../texutil.c \
+ ../../translate.c \
+ ../../triangle.c \
+ ../../varray.c \
+ ../../vb.c \
+ ../../vbcull.c \
+ ../../vbfill.c \
+ ../../vbindirect.c \
+ ../../vbrender.c \
+ ../../vbxform.c \
+ ../../vector.c \
+ ../../vertices.c \
+ ../../winpos.c \
+ ../../xform.c \
+ ../../zoom.c
+
+ MESAOBJS = ../../aatriangle.o \
+ ../../accum.o \
+ ../../alpha.o \
+ ../../alphabuf.o \
+ ../../attrib.o \
+ ../../bbox.o \
+ ../../bitmap.o \
+ ../../blend.o \
+ ../../buffers.o \
+ ../../clip.o \
+ ../../colortab.o \
+ ../../config.o \
+ ../../context.o \
+ ../../copypix.o \
+ ../../cva.o \
+ ../../debug_xform.o \
+ ../../depth.o \
+ ../../dlist.o \
+ ../../drawpix.o \
+ ../../enable.o \
+ ../../enums.o \
+ ../../eval.o \
+ ../../extensions.o \
+ ../../feedback.o \
+ ../../fog.o \
+ ../../get.o \
+ ../../hash.o \
+ ../../hint.o \
+ ../../image.o \
+ ../../imaging.o \
+ ../../light.o \
+ ../../lines.o \
+ ../../logic.o \
+ ../../masking.o \
+ ../../matrix.o \
+ ../../mem.o \
+ ../../mmath.o \
+ ../../pb.o \
+ ../../pipeline.o \
+ ../../pixel.o \
+ ../../pixeltex.o \
+ ../../points.o \
+ ../../polygon.o \
+ ../../quads.o \
+ ../../rastpos.o \
+ ../../readpix.o \
+ ../../rect.o \
+ ../../scissor.o \
+ ../../shade.o \
+ ../../span.o \
+ ../../stages.o \
+ ../../state.o \
+ ../../stencil.o \
+ ../../teximage.o \
+ ../../texobj.o \
+ ../../texstate.o \
+ ../../texture.o \
+ ../../texutil.o \
+ ../../translate.o \
+ ../../triangle.o \
+ ../../varray.o \
+ ../../vb.o \
+ ../../vbcull.o \
+ ../../vbfill.o \
+ ../../vbindirect.o \
+ ../../vbrender.o \
+ ../../vbxform.o \
+ ../../vector.o \
+ ../../vertices.o \
+ ../../winpos.o \
+ ../../xform.o \
+ ../../zoom.o
+
+#ifdef i386Architecture
+ X86_SRCS = ../../X86/common_x86.c \
+ ../../X86/common_x86_asm.S \
+ ../../X86/x86.c \
+ ../../X86/x86_cliptest.S \
+ ../../X86/x86_vertex.S \
+ ../../X86/x86_xform_masked2.S \
+ ../../X86/x86_xform_masked3.S \
+ ../../X86/x86_xform_masked4.S \
+ ../../X86/x86_xform_raw2.S \
+ ../../X86/x86_xform_raw3.S \
+ ../../X86/x86_xform_raw4.S
+
+ X86_OBJS = ../../X86/common_x86.o \
+ ../../X86/common_x86_asm.o \
+ ../../X86/x86.o \
+ ../../X86/x86_cliptest.o \
+ ../../X86/x86_vertex.o \
+ ../../X86/x86_xform_masked2.o \
+ ../../X86/x86_xform_masked3.o \
+ ../../X86/x86_xform_masked4.o \
+ ../../X86/x86_xform_raw2.o \
+ ../../X86/x86_xform_raw3.o \
+ ../../X86/x86_xform_raw4.o
+
+ MMX_SRCS = ../../X86/mmx_blend.S
+
+ MMX_OBJS = ../../X86/mmx_blend.o
+
+#ifdef MesaUse3DNow
+ 3DNOW_SRCS = ../../X86/3dnow.c \
+ ../../X86/3dnow_norm_raw.S \
+ ../../X86/3dnow_vertex.S \
+ ../../X86/3dnow_xform_masked1.S \
+ ../../X86/3dnow_xform_masked2.S \
+ ../../X86/3dnow_xform_masked3.S \
+ ../../X86/3dnow_xform_masked4.S \
+ ../../X86/3dnow_xform_raw1.S \
+ ../../X86/3dnow_xform_raw2.S \
+ ../../X86/3dnow_xform_raw3.S \
+ ../../X86/3dnow_xform_raw4.S
+
+ 3DNOW_OBJS = ../../X86/3dnow.o \
+ ../../X86/3dnow_norm_raw.o \
+ ../../X86/3dnow_vertex.o \
+ ../../X86/3dnow_xform_masked1.o \
+ ../../X86/3dnow_xform_masked2.o \
+ ../../X86/3dnow_xform_masked3.o \
+ ../../X86/3dnow_xform_masked4.o \
+ ../../X86/3dnow_xform_raw1.o \
+ ../../X86/3dnow_xform_raw2.o \
+ ../../X86/3dnow_xform_raw3.o \
+ ../../X86/3dnow_xform_raw4.o
+#endif
+
+#ifdef MesaUseKatmai
+ KATMAI_SRCS = ../../X86/katmai.c \
+ ../../X86/katmai_norm_raw.S \
+ ../../X86/katmai_vertex.S \
+ ../../X86/katmai_xform_masked1.S \
+ ../../X86/katmai_xform_masked2.S \
+ ../../X86/katmai_xform_masked3.S \
+ ../../X86/katmai_xform_masked4.S \
+ ../../X86/katmai_xform_raw1.S \
+ ../../X86/katmai_xform_raw2.S \
+ ../../X86/katmai_xform_raw3.S \
+ ../../X86/katmai_xform_raw4.S
+
+ KATMAI_OBJS = ../../X86/katmai.o \
+ ../../X86/katmai_norm_raw.o \
+ ../../X86/katmai_vertex.o \
+ ../../X86/katmai_xform_masked1.o \
+ ../../X86/katmai_xform_masked2.o \
+ ../../X86/katmai_xform_masked3.o \
+ ../../X86/katmai_xform_masked4.o \
+ ../../X86/katmai_xform_raw1.o \
+ ../../X86/katmai_xform_raw2.o \
+ ../../X86/katmai_xform_raw3.o \
+ ../../X86/katmai_xform_raw4.o
+#endif
+#endif
+#endif
+
+#ifdef GlxSoProf
+ LOSRCS = ../../../../lowpc.c
+ HISRCS = ../../../../highpc.c
+
+ LOOBJS = ../../../../lowpc.o
+ HIOBJS = ../../../../highpc.o
+#endif
+
+ ASMSRCS = $(X86_SRCS) $(MMX_SRCS) $(3DNOW_SRCS) $(KATMAI_SRCS)
+ ASMOBJS = $(X86_OBJS) $(MMX_OBJS) $(3DNOW_OBJS) $(KATMAI_OBJS)
+
+ COMMONSRCS = ../common/mm.c ../common/hwlog.c
+ COMMONOBJS = ../common/mm.o ../common/hwlog.o
+
+ SRCS = $(LOSRCS) $(DRISRCS) $(DRMSRCS) $(MESASRCS) \
+ $(ASMSRCS) $(COMMONSRCS) $(RADEONSRCS) $(HISRCS)
+ OBJS = $(LOOBJS) $(DRIOBJS) $(DRMOBJS) $(MESAOBJS) \
+ $(ASMOBJS) $(COMMONOBJS) $(RADEONOBJS) $(HIOBJS)
+
+REQUIREDLIBS += MathLibrary
+#if !GlxBuiltInRadeon
+REQUIREDLIBS += -L../../../.. -lGL
+#endif
+
+
+#if !GlxUseBuiltInDRIDriver
+#undef DoNormalLib NormalLibGlx
+#undef DoExtraLib SharedLibGlx
+#undef DoDebugLib DebugLibGlx
+#undef DoProfileLib ProfileLibGlx
+#endif
+
+#include <Library.tmpl>
+
+LibraryObjectRule()
+
+SubdirLibraryRule($(OBJS))
+NormalLintTarget($(SRCS))
+
+#if !GlxUseBuiltInDRIDriver
+LIBNAME = radeon_dri.so
+ALL_OBJS = $(OBJS)
+ALL_DEPS = DONE
+SharedDepModuleTarget($(LIBNAME),$(ALL_DEPS),$(ALL_OBJS))
+InstallDynamicModule($(LIBNAME),$(MODULEDIR),dri)
+
+#ifdef GlxSoProf
+SOPROF_LIBNAME = _radeon_dri_p
+NormalDepLibraryTarget($(SOPROF_LIBNAME),$(ALL_DEPS),$(ALL_OBJS))
+InstallLibrary($(SOPROF_LIBNAME),$(MODULEDIR)/dri)
+#endif
+#endif
+
+DependTarget()
diff --git a/xc/lib/GL/mesa/src/drv/radeon/radeon_context.c b/xc/lib/GL/mesa/src/drv/radeon/radeon_context.c
new file mode 100644
index 000000000..2ead8e213
--- /dev/null
+++ b/xc/lib/GL/mesa/src/drv/radeon/radeon_context.c
@@ -0,0 +1,234 @@
+/* $XFree86$ */
+/**************************************************************************
+
+Copyright 2000, 2001 ATI Technologies Inc., Ontario, Canada, and
+ VA Linux Systems Inc., Fremont, California.
+
+All Rights Reserved.
+
+Permission is hereby granted, free of charge, to any person obtaining a
+copy of this software and associated documentation files (the "Software"),
+to deal in the Software without restriction, including without limitation
+on the rights to use, copy, modify, merge, publish, distribute, sub
+license, and/or sell copies of the Software, and to permit persons to whom
+the Software is furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice (including the next
+paragraph) shall be included in all copies or substantial portions of the
+Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ATI, VA LINUX SYSTEMS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+**************************************************************************/
+
+/*
+ * Authors:
+ * Kevin E. Martin <martin@valinux.com>
+ * Gareth Hughes <gareth@valinux.com>
+ *
+ */
+
+#include <stdlib.h>
+
+#include "radeon_context.h"
+#include "radeon_ioctl.h"
+#include "radeon_dd.h"
+#include "radeon_state.h"
+#include "radeon_span.h"
+#include "radeon_tex.h"
+#include "radeon_vb.h"
+#include "radeon_pipeline.h"
+
+#include "context.h"
+#include "simple_list.h"
+#include "mem.h"
+
+#ifndef RADEON_DEBUG
+int RADEON_DEBUG = (0
+/* | DEBUG_ALWAYS_SYNC */
+/* | DEBUG_VERBOSE_API */
+/* | DEBUG_VERBOSE_MSG */
+/* | DEBUG_VERBOSE_LRU */
+/* | DEBUG_VERBOSE_DRI */
+/* | DEBUG_VERBOSE_IOCTL */
+/* | DEBUG_VERBOSE_2D */
+ );
+#endif
+
+/* Create the device specific context.
+ */
+GLboolean radeonCreateContext( Display *dpy, GLvisual *glVisual,
+ __DRIcontextPrivate *driContextPriv )
+{
+ GLcontext *ctx = driContextPriv->mesaContext;
+ __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
+ radeonContextPtr rmesa;
+ radeonScreenPtr radeonScreen;
+ int i;
+
+ rmesa = (radeonContextPtr) CALLOC( sizeof(*rmesa) );
+ if ( !rmesa ) return GL_FALSE;
+
+ rmesa->glCtx = ctx;
+ rmesa->display = dpy;
+
+ rmesa->driContext = driContextPriv;
+ rmesa->driScreen = sPriv;
+ rmesa->driDrawable = NULL; /* Set by XMesaMakeCurrent */
+
+ rmesa->hHWContext = driContextPriv->hHWContext;
+ rmesa->driHwLock = &sPriv->pSAREA->lock;
+ rmesa->driFd = sPriv->fd;
+
+ radeonScreen = rmesa->radeonScreen = (radeonScreenPtr)(sPriv->private);
+
+ rmesa->sarea = (RADEONSAREAPrivPtr)((char *)sPriv->pSAREA +
+ sizeof(XF86DRISAREARec));
+
+ rmesa->tmp_matrix = (GLfloat *) ALIGN_MALLOC( 16 * sizeof(GLfloat), 16 );
+ if ( !rmesa->tmp_matrix ) {
+ FREE( rmesa );
+ return GL_FALSE;
+ }
+
+ make_empty_list( &rmesa->SwappedOut );
+
+ for ( i = 0 ; i < radeonScreen->numTexHeaps ; i++ ) {
+ rmesa->CurrentTexObj[i] = NULL;
+ make_empty_list( &rmesa->TexObjList[i] );
+ rmesa->texHeap[i] = mmInit( 0, radeonScreen->texSize[i] );
+ rmesa->lastTexAge[i] = -1;
+ }
+ rmesa->lastTexHeap = radeonScreen->numTexHeaps;
+
+ rmesa->RenderIndex = -1; /* Impossible value */
+ rmesa->OnFastPath = 0;
+
+ rmesa->vert_buf = NULL;
+ rmesa->num_verts = 0;
+
+ rmesa->elt_buf = NULL;
+ rmesa->retained_buf = NULL;
+ rmesa->vert_heap = radeonScreen->buffers->list->address;
+
+ /* KW: Set the maximum texture size small enough that we can
+ * guarentee that both texture units can bind a maximal texture
+ * and have them both in on-card memory at once. (Kevin or
+ * Gareth: Please check these numbers are OK)
+ */
+ if ( radeonScreen->texSize[0] < 2*1024*1024 ) {
+ ctx->Const.MaxTextureLevels = 9;
+ ctx->Const.MaxTextureSize = (1 << 8);
+ } else if ( radeonScreen->texSize[0] < 8*1024*1024 ) {
+ ctx->Const.MaxTextureLevels = 10;
+ ctx->Const.MaxTextureSize = (1 << 9);
+ } else {
+ ctx->Const.MaxTextureLevels = 11;
+ ctx->Const.MaxTextureSize = (1 << 10);
+ }
+
+ /* FIXME: Support all available texture units... */
+ ctx->Const.MaxTextureUnits = 2;
+
+#if ENABLE_PERF_BOXES
+ if (getenv("LIBGL_PERFORMANCE_BOXES"))
+ rmesa->boxes = 1;
+ else
+ rmesa->boxes = 0;
+#endif
+
+ ctx->DriverCtx = (void *)rmesa;
+
+ radeonDDInitExtensions( ctx );
+
+ radeonDDInitDriverFuncs( ctx );
+ radeonDDInitIoctlFuncs( ctx );
+ radeonDDInitStateFuncs( ctx );
+ radeonDDInitSpanFuncs( ctx );
+ radeonDDInitTextureFuncs( ctx );
+
+ ctx->Driver.TriangleCaps = (DD_TRI_CULL |
+ DD_TRI_LIGHT_TWOSIDE |
+ DD_TRI_STIPPLE |
+ DD_TRI_OFFSET);
+
+ /* Ask Mesa to clip fog coordinates for us.
+ */
+ ctx->TriangleCaps |= DD_CLIP_FOG_COORD;
+
+ if ( ctx->VB )
+ radeonDDRegisterVB( ctx->VB );
+
+ if ( ctx->NrPipelineStages ) {
+ ctx->NrPipelineStages =
+ radeonDDRegisterPipelineStages( ctx->PipelineStage,
+ ctx->PipelineStage,
+ ctx->NrPipelineStages );
+ }
+
+ radeonDDInitState( rmesa );
+
+ driContextPriv->driverPrivate = (void *)rmesa;
+
+ return GL_TRUE;
+}
+
+/* Destroy the device specific context.
+ */
+void radeonDestroyContext( radeonContextPtr rmesa )
+{
+ if ( rmesa ) {
+ radeonTexObjPtr t, next_t;
+ int i;
+
+ for ( i = 0 ; i < rmesa->radeonScreen->numTexHeaps ; i++ ) {
+ foreach_s ( t, next_t, &rmesa->TexObjList[i] ) {
+ radeonDestroyTexObj( rmesa, t );
+ }
+ mmDestroy( rmesa->texHeap[i] );
+ }
+
+ foreach_s ( t, next_t, &rmesa->SwappedOut ) {
+ radeonDestroyTexObj( rmesa, t );
+ }
+
+ ALIGN_FREE( rmesa->tmp_matrix );
+ FREE( rmesa );
+ }
+
+#if 0
+ /* Use this to force shared object profiling. */
+ glx_fini_prof();
+#endif
+}
+
+/* Load the device specific context into the hardware. The actual
+ * setting of the hardware state is done in the radeonUpdateHWState().
+ */
+radeonContextPtr radeonMakeCurrent( radeonContextPtr oldCtx,
+ radeonContextPtr newCtx,
+ __DRIdrawablePrivate *dPriv )
+{
+ if ( oldCtx ) {
+ if ( oldCtx != newCtx ) {
+ newCtx->new_state |= RADEON_NEW_CONTEXT;
+ newCtx->dirty = RADEON_UPLOAD_ALL;
+ }
+ if ( oldCtx->driDrawable != dPriv ) {
+ newCtx->new_state |= RADEON_NEW_WINDOW | RADEON_NEW_CLIP;
+ }
+ } else {
+ newCtx->new_state |= RADEON_NEW_CONTEXT;
+ newCtx->dirty = RADEON_UPLOAD_ALL;
+ }
+
+ newCtx->driDrawable = dPriv;
+
+ return newCtx;
+}
diff --git a/xc/lib/GL/mesa/src/drv/radeon/radeon_context.h b/xc/lib/GL/mesa/src/drv/radeon/radeon_context.h
new file mode 100644
index 000000000..be3fef41e
--- /dev/null
+++ b/xc/lib/GL/mesa/src/drv/radeon/radeon_context.h
@@ -0,0 +1,253 @@
+/* $XFree86$ */
+/**************************************************************************
+
+Copyright 2000, 2001 ATI Technologies Inc., Ontario, Canada, and
+ VA Linux Systems Inc., Fremont, California.
+
+All Rights Reserved.
+
+Permission is hereby granted, free of charge, to any person obtaining a
+copy of this software and associated documentation files (the "Software"),
+to deal in the Software without restriction, including without limitation
+on the rights to use, copy, modify, merge, publish, distribute, sub
+license, and/or sell copies of the Software, and to permit persons to whom
+the Software is furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice (including the next
+paragraph) shall be included in all copies or substantial portions of the
+Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ATI, VA LINUX SYSTEMS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+**************************************************************************/
+
+/*
+ * Authors:
+ * Kevin E. Martin <martin@valinux.com>
+ * Gareth Hughes <gareth@valinux.com>
+ *
+ */
+
+#ifndef __RADEON_CONTEXT_H__
+#define __RADEON_CONTEXT_H__
+
+#ifdef GLX_DIRECT_RENDERING
+
+#include <X11/Xlibint.h>
+
+#include "dri_mesaint.h"
+#include "dri_tmm.h"
+
+#include "xf86drm.h"
+#include "xf86drmRadeon.h"
+
+#include "types.h"
+
+#include "radeon_sarea.h"
+#include "radeon_reg.h"
+
+struct radeon_context;
+typedef struct radeon_context radeonContextRec;
+typedef struct radeon_context *radeonContextPtr;
+
+#include "radeon_lock.h"
+#include "radeon_texobj.h"
+#include "radeon_screen.h"
+
+/* Flags for what context state needs to be updated */
+#define RADEON_NEW_ALPHA 0x0001
+#define RADEON_NEW_DEPTH 0x0002
+#define RADEON_NEW_FOG 0x0004
+#define RADEON_NEW_CLIP 0x0008
+#define RADEON_NEW_CULL 0x0010
+#define RADEON_NEW_MASKS 0x0020
+#define RADEON_NEW_WINDOW 0x0040
+#define RADEON_NEW_TEXTURE 0x0080
+#define RADEON_NEW_CONTEXT 0x0100
+#define RADEON_NEW_ALL 0x01ff
+
+/* Flags for software fallback cases */
+#define RADEON_FALLBACK_TEXTURE 0x0001
+#define RADEON_FALLBACK_DRAW_BUFFER 0x0002
+#define RADEON_FALLBACK_READ_BUFFER 0x0004
+#define RADEON_FALLBACK_STENCIL 0x0008
+#define RADEON_FALLBACK_RENDER_MODE 0x0010
+#define RADEON_FALLBACK_MULTIDRAW 0x0020
+#define RADEON_FALLBACK_LOGICOP 0x0040
+
+typedef void (*radeon_interp_func)( GLfloat t,
+ GLfloat *result,
+ const GLfloat *in,
+ const GLfloat *out );
+
+struct radeon_elt_tab {
+ void (*emit_unclipped_verts)( struct vertex_buffer *VB );
+
+ void (*build_tri_verts)( radeonContextPtr rmesa,
+ struct vertex_buffer *VB,
+ GLfloat *O, GLuint *elt );
+
+ void (*interp)( GLfloat t, GLfloat *O,
+ const GLfloat *I, const GLfloat *J );
+
+ void (*project_and_emit_verts)( radeonContextPtr rmesa,
+ const GLfloat *verts,
+ GLuint *elts,
+ GLuint nr );
+};
+
+struct radeon_context {
+ GLcontext *glCtx; /* Mesa context */
+
+ /* Driver and hardware state management
+ */
+ GLuint new_state;
+ GLuint dirty; /* Hardware state to be updated */
+ radeon_context_regs_t setup;
+
+ GLuint vertsize;
+ GLuint vc_format;
+ GLfloat depth_scale;
+
+ CARD32 Color; /* Current draw color */
+ CARD32 ClearColor; /* Color used to clear color buffer */
+ CARD32 ClearDepth; /* Value used to clear depth buffer */
+ CARD32 ClearStencil; /* Value used to clear stencil */
+
+ /* Map GL texture units onto hardware
+ */
+ GLint multitex;
+ GLint tmu_source[RADEON_MAX_TEXTURE_UNITS];
+ GLint tex_dest[RADEON_MAX_TEXTURE_UNITS];
+ GLuint color_combine[RADEON_MAX_TEXTURE_UNITS];
+ GLuint alpha_combine[RADEON_MAX_TEXTURE_UNITS];
+ GLuint env_color[RADEON_MAX_TEXTURE_UNITS];
+ GLuint lod_bias[RADEON_MAX_TEXTURE_UNITS];
+
+ /* Texture object bookkeeping
+ */
+ radeonTexObjPtr CurrentTexObj[RADEON_MAX_TEXTURE_UNITS];
+ radeonTexObj TexObjList[RADEON_NR_TEX_HEAPS];
+ radeonTexObj SwappedOut;
+ memHeap_t *texHeap[RADEON_NR_TEX_HEAPS];
+ GLint lastTexAge[RADEON_NR_TEX_HEAPS];
+ GLint lastTexHeap;
+
+ /* Current rendering state, fallbacks
+ */
+ points_func PointsFunc;
+ line_func LineFunc;
+ triangle_func TriangleFunc;
+ quad_func QuadFunc;
+
+ GLuint IndirectTriangles;
+ GLuint Fallback;
+
+ /* Fast path
+ */
+ GLuint SetupIndex;
+ GLuint SetupDone;
+ GLuint RenderIndex;
+ GLuint OnFastPath;
+ radeon_interp_func interp;
+ GLfloat *tmp_matrix;
+
+ /* Vertex buffers
+ */
+ drmBufPtr vert_buf;
+ GLuint vert_prim;
+ GLuint num_verts;
+
+ /* Elt path
+ */
+ drmBufPtr elt_buf, retained_buf;
+ GLushort *first_elt, *next_elt;
+ GLfloat *next_vert, *vert_heap;
+ GLushort next_vert_index;
+ GLushort first_vert_index;
+ GLuint elt_vertsize;
+ struct radeon_elt_tab *elt_tab;
+ GLfloat device_matrix[16];
+
+ /* Page flipping
+ */
+ GLuint doPageFlip;
+ GLuint currentPage;
+
+ /* Drawable, cliprect and scissor information
+ */
+ GLenum DrawBuffer; /* Optimize draw buffer update */
+ GLint drawOffset, drawPitch;
+ GLint readOffset, readPitch;
+
+ GLuint numClipRects; /* Cliprects for the draw buffer */
+ XF86DRIClipRectPtr pClipRects;
+
+ GLuint scissor;
+ XF86DRIClipRectRec scissor_rect; /* Current software scissor */
+
+ /* Mirrors of some DRI state
+ */
+ Display *display; /* X server display */
+
+ __DRIcontextPrivate *driContext; /* DRI context */
+ __DRIscreenPrivate *driScreen; /* DRI screen */
+ __DRIdrawablePrivate *driDrawable; /* DRI drawable bound to this ctx */
+
+ drmContext hHWContext;
+ drmLock *driHwLock;
+ int driFd;
+
+ radeonScreenPtr radeonScreen; /* Screen private DRI data */
+ RADEONSAREAPrivPtr sarea; /* Private SAREA data */
+
+ /* Performance counters
+ */
+ GLuint boxes; /* Draw performance boxes */
+ GLuint hardwareWentIdle;
+ GLuint c_clears;
+ GLuint c_drawWaits;
+ GLuint c_textureSwaps;
+ GLuint c_textureBytes;
+ GLuint c_vertexBuffers;
+};
+
+#define RADEON_CONTEXT(ctx) ((radeonContextPtr)(ctx->DriverCtx))
+
+
+extern GLboolean radeonCreateContext( Display *dpy, GLvisual *glVisual,
+ __DRIcontextPrivate *driContextPriv );
+extern void radeonDestroyContext( radeonContextPtr rmesa );
+extern radeonContextPtr radeonMakeCurrent( radeonContextPtr oldCtx,
+ radeonContextPtr newCtx,
+ __DRIdrawablePrivate *dPriv );
+
+
+/* ================================================================
+ * Debugging:
+ */
+#define DO_DEBUG 0
+#define ENABLE_PERF_BOXES 0
+
+#if DO_DEBUG
+extern int RADEON_DEBUG;
+#else
+#define RADEON_DEBUG 0
+#endif
+
+#define DEBUG_ALWAYS_SYNC 0x01
+#define DEBUG_VERBOSE_API 0x02
+#define DEBUG_VERBOSE_MSG 0x04
+#define DEBUG_VERBOSE_LRU 0x08
+#define DEBUG_VERBOSE_DRI 0x10
+#define DEBUG_VERBOSE_IOCTL 0x20
+#define DEBUG_VERBOSE_2D 0x40
+
+#endif
+#endif /* __RADEON_CONTEXT_H__ */
diff --git a/xc/lib/GL/mesa/src/drv/radeon/radeon_dd.c b/xc/lib/GL/mesa/src/drv/radeon/radeon_dd.c
new file mode 100644
index 000000000..b86506a8d
--- /dev/null
+++ b/xc/lib/GL/mesa/src/drv/radeon/radeon_dd.c
@@ -0,0 +1,217 @@
+/* $XFree86$ */
+/**************************************************************************
+
+Copyright 2000, 2001 ATI Technologies Inc., Ontario, Canada, and
+ VA Linux Systems Inc., Fremont, California.
+
+All Rights Reserved.
+
+Permission is hereby granted, free of charge, to any person obtaining a
+copy of this software and associated documentation files (the "Software"),
+to deal in the Software without restriction, including without limitation
+on the rights to use, copy, modify, merge, publish, distribute, sub
+license, and/or sell copies of the Software, and to permit persons to whom
+the Software is furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice (including the next
+paragraph) shall be included in all copies or substantial portions of the
+Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ATI, VA LINUX SYSTEMS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+**************************************************************************/
+
+/*
+ * Authors:
+ * Kevin E. Martin <martin@valinux.com>
+ * Gareth Hughes <gareth@valinux.com>
+ *
+ */
+
+#include "radeon_context.h"
+#include "radeon_ioctl.h"
+#include "radeon_state.h"
+#include "radeon_vb.h"
+#include "radeon_pipeline.h"
+#include "radeon_dd.h"
+
+#include "extensions.h"
+#if defined(USE_X86_ASM) || defined(USE_3DNOW_ASM) || defined(USE_KATMAI_ASM)
+#include "X86/common_x86_asm.h"
+#endif
+
+#define RADEON_DATE "20010105"
+
+
+/* Return the width and height of the current color buffer.
+ */
+static void radeonDDGetBufferSize( GLcontext *ctx,
+ GLuint *width, GLuint *height )
+{
+ radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+
+ LOCK_HARDWARE( rmesa );
+ *width = rmesa->driDrawable->w;
+ *height = rmesa->driDrawable->h;
+ UNLOCK_HARDWARE( rmesa );
+}
+
+/* Return various strings for glGetString().
+ */
+static const GLubyte *radeonDDGetString( GLcontext *ctx, GLenum name )
+{
+ radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ static GLubyte buffer[128];
+
+ switch ( name ) {
+ case GL_VENDOR:
+ return "VA Linux Systems, Inc.";
+
+ case GL_RENDERER:
+ sprintf( buffer, "Mesa DRI Radeon " RADEON_DATE );
+
+ /* Append any chipset-specific information. None yet.
+ */
+
+ /* Append any AGP-specific information.
+ */
+ switch ( rmesa->radeonScreen->AGPMode ) {
+ case 1:
+ strncat( buffer, " AGP 1x", 7 );
+ break;
+ case 2:
+ strncat( buffer, " AGP 2x", 7 );
+ break;
+ case 4:
+ strncat( buffer, " AGP 4x", 7 );
+ break;
+ }
+
+ /* Append any CPU-specific information.
+ */
+#ifdef USE_X86_ASM
+ if ( gl_x86_cpu_features ) {
+ strncat( buffer, " x86", 4 );
+ }
+#endif
+#ifdef USE_3DNOW_ASM
+ if ( cpu_has_3dnow ) {
+ strncat( buffer, "/3DNow!", 7 );
+ }
+#endif
+#ifdef USE_KATMAI_ASM
+ if ( cpu_has_xmm ) {
+ strncat( buffer, "/SSE", 4 );
+ }
+#endif
+ return buffer;
+
+ default:
+ return NULL;
+ }
+}
+
+/* Send all commands to the hardware. If vertex buffers or indirect
+ * buffers are in use, then we need to make sure they are sent to the
+ * hardware. All commands that are normally sent to the ring are
+ * already considered `flushed'.
+ */
+static void radeonDDFlush( GLcontext *ctx )
+{
+ radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+
+ FLUSH_BATCH( rmesa );
+
+#if ENABLE_PERF_BOXES
+ if ( rmesa->boxes ) {
+ LOCK_HARDWARE( rmesa );
+ radeonPerformanceBoxesLocked( rmesa );
+ UNLOCK_HARDWARE( rmesa );
+ }
+
+ /* Log the performance counters if necessary */
+ radeonPerformanceCounters( rmesa );
+#endif
+}
+
+/* Make sure all commands have been sent to the hardware and have
+ * completed processing.
+ */
+static void radeonDDFinish( GLcontext *ctx )
+{
+ radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+
+#if ENABLE_PERF_BOXES
+ /* Bump the performance counter */
+ rmesa->c_drawWaits++;
+#endif
+
+ radeonDDFlush( ctx );
+ radeonWaitForIdle( rmesa );
+}
+
+/* Return various parameters requested by Mesa (this is deprecated).
+ */
+static GLint radeonDDGetParameteri( const GLcontext *ctx, GLint param )
+{
+ switch ( param ) {
+ case DD_HAVE_HARDWARE_FOG:
+ return 1;
+ default:
+ return 0;
+ }
+}
+
+/* Initialize the extensions supported by this driver.
+ */
+void radeonDDInitExtensions( GLcontext *ctx )
+{
+ gl_extensions_disable( ctx, "GL_ARB_imaging" );
+ gl_extensions_disable( ctx, "GL_ARB_texture_compression" );
+ gl_extensions_disable( ctx, "GL_ARB_texture_cube_map" );
+
+ gl_extensions_disable( ctx, "GL_EXT_blend_color" );
+ gl_extensions_disable( ctx, "GL_EXT_blend_logic_op" );
+ gl_extensions_disable( ctx, "GL_EXT_blend_minmax" );
+ gl_extensions_disable( ctx, "GL_EXT_blend_subtract" );
+ gl_extensions_disable( ctx, "GL_EXT_convolution" );
+ gl_extensions_disable( ctx, "GL_EXT_paletted_texture" );
+ gl_extensions_disable( ctx, "GL_EXT_point_parameters" );
+ gl_extensions_disable( ctx, "GL_EXT_shared_texture_palette" );
+ gl_extensions_enable( ctx, "GL_EXT_texture_env_combine" );
+ gl_extensions_enable( ctx, "GL_EXT_texture_env_dot3" );
+
+ gl_extensions_disable( ctx, "GL_HP_occlusion_test" );
+
+ gl_extensions_disable( ctx, "GL_INGR_blend_func_separate" );
+
+ gl_extensions_disable( ctx, "GL_SGI_color_matrix" );
+ gl_extensions_disable( ctx, "GL_SGI_color_table" );
+ gl_extensions_disable( ctx, "GL_SGIX_pixel_texture" );
+}
+
+/* Initialize the driver's misc functions.
+ */
+void radeonDDInitDriverFuncs( GLcontext *ctx )
+{
+ ctx->Driver.GetBufferSize = radeonDDGetBufferSize;
+ ctx->Driver.GetString = radeonDDGetString;
+ ctx->Driver.Finish = radeonDDFinish;
+ ctx->Driver.Flush = radeonDDFlush;
+
+ ctx->Driver.Error = NULL;
+ ctx->Driver.GetParameteri = radeonDDGetParameteri;
+
+ ctx->Driver.DrawPixels = NULL;
+ ctx->Driver.Bitmap = NULL;
+
+ ctx->Driver.RegisterVB = radeonDDRegisterVB;
+ ctx->Driver.UnregisterVB = radeonDDUnregisterVB;
+ ctx->Driver.BuildPrecalcPipeline = radeonDDBuildPrecalcPipeline;
+}
diff --git a/xc/lib/GL/mesa/src/drv/radeon/radeon_dd.h b/xc/lib/GL/mesa/src/drv/radeon/radeon_dd.h
new file mode 100644
index 000000000..98dd22fae
--- /dev/null
+++ b/xc/lib/GL/mesa/src/drv/radeon/radeon_dd.h
@@ -0,0 +1,46 @@
+/* $XFree86$ */
+/**************************************************************************
+
+Copyright 2000, 2001 ATI Technologies Inc., Ontario, Canada, and
+ VA Linux Systems Inc., Fremont, California.
+
+All Rights Reserved.
+
+Permission is hereby granted, free of charge, to any person obtaining a
+copy of this software and associated documentation files (the "Software"),
+to deal in the Software without restriction, including without limitation
+on the rights to use, copy, modify, merge, publish, distribute, sub
+license, and/or sell copies of the Software, and to permit persons to whom
+the Software is furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice (including the next
+paragraph) shall be included in all copies or substantial portions of the
+Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ATI, VA LINUX SYSTEMS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+**************************************************************************/
+
+/*
+ * Authors:
+ * Kevin E. Martin <martin@valinux.com>
+ * Gareth Hughes <gareth@valinux.com>
+ *
+ */
+
+#ifndef __RADEON_DD_H__
+#define __RADEON_DD_H__
+
+#ifdef GLX_DIRECT_RENDERING
+
+extern void radeonDDInitExtensions( GLcontext *ctx );
+extern void radeonDDInitDriverFuncs( GLcontext *ctx );
+
+#endif
+#endif
diff --git a/xc/lib/GL/mesa/src/drv/radeon/radeon_eltpath.c b/xc/lib/GL/mesa/src/drv/radeon/radeon_eltpath.c
new file mode 100644
index 000000000..a2bf4e1f5
--- /dev/null
+++ b/xc/lib/GL/mesa/src/drv/radeon/radeon_eltpath.c
@@ -0,0 +1,504 @@
+/* $XFree86$ */
+/**************************************************************************
+
+Copyright 2000, 2001 ATI Technologies Inc., Ontario, Canada, and
+ VA Linux Systems Inc., Fremont, California.
+
+All Rights Reserved.
+
+Permission is hereby granted, free of charge, to any person obtaining a
+copy of this software and associated documentation files (the "Software"),
+to deal in the Software without restriction, including without limitation
+on the rights to use, copy, modify, merge, publish, distribute, sub
+license, and/or sell copies of the Software, and to permit persons to whom
+the Software is furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice (including the next
+paragraph) shall be included in all copies or substantial portions of the
+Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ATI, VA LINUX SYSTEMS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+**************************************************************************/
+
+/*
+ * Authors:
+ * Gareth Hughes <gareth@valinux.com>
+ * Keith Whitwell <keithw@valinux.com>
+ *
+ */
+
+#include <stdio.h>
+
+#include "radeon_context.h"
+#include "radeon_pipeline.h"
+#include "radeon_ioctl.h"
+#include "radeon_tris.h"
+#include "radeon_state.h"
+#include "radeon_vb.h"
+
+#include "types.h"
+#include "enums.h"
+#include "cva.h"
+#include "vertices.h"
+#include "mmath.h"
+#include "xform.h"
+
+/* Always use a full-sized stride for vertices. [FIXME]
+ * Stride in the buffers must be a quadword multiple.
+ */
+#define CLIP_STRIDE 10
+
+static void fire_elts( radeonContextPtr rmesa )
+{
+ GLuint vertsize = rmesa->vertsize;
+
+ LOCK_HARDWARE( rmesa );
+
+ /* Fire queued elements and discard that buffer if its contents
+ * won't be referenced by future elements.
+ */
+ if ( rmesa->elt_buf )
+ {
+ GLuint retain = (rmesa->elt_buf == rmesa->retained_buf);
+
+ if ( rmesa->first_elt != rmesa->next_elt ) {
+ radeonFireEltsLocked( rmesa,
+ ((GLuint)rmesa->first_elt -
+ (GLuint)rmesa->elt_buf->address),
+ ((GLuint)rmesa->next_elt -
+ (GLuint)rmesa->elt_buf->address),
+ !retain );
+ } else if ( !retain ) {
+ radeonReleaseBufLocked( rmesa, rmesa->elt_buf );
+ }
+
+ rmesa->elt_buf = 0;
+ }
+ else if ( rmesa->vert_buf )
+ {
+ radeonFlushVerticesLocked( rmesa );
+ }
+
+ radeonGetEltBufLocked( rmesa );
+
+ UNLOCK_HARDWARE( rmesa );
+
+ /* Give the compiler a chance to optimize the divisions.
+ */
+ switch ( vertsize ) {
+ case 8:
+ rmesa->next_vert_index = (GLushort)
+ (((rmesa->elt_buf->idx + 1) *
+ RADEON_BUFFER_SIZE / (8 * sizeof(GLuint))) - 1);
+ rmesa->next_vert = (GLfloat *)
+ ((GLuint)rmesa->vert_heap +
+ rmesa->next_vert_index * 8 * sizeof(GLfloat));
+ break;
+
+ case 10:
+ rmesa->next_vert_index = (GLushort)
+ (((rmesa->elt_buf->idx + 1) *
+ RADEON_BUFFER_SIZE / (10 * sizeof(GLuint))) - 1);
+ rmesa->next_vert = (GLfloat *)
+ ((GLuint)rmesa->vert_heap +
+ rmesa->next_vert_index * 10 * sizeof(GLfloat));
+ break;
+ }
+
+ rmesa->first_elt = rmesa->next_elt = (GLushort *)
+ ((GLubyte *)rmesa->elt_buf->address + RADEON_INDEX_PRIM_OFFSET);
+
+ rmesa->elt_vertsize = vertsize;
+}
+
+
+static void release_bufs( radeonContextPtr rmesa )
+{
+ if ( rmesa->retained_buf && rmesa->retained_buf != rmesa->elt_buf )
+ {
+ LOCK_HARDWARE( rmesa );
+ if ( rmesa->first_elt != rmesa->next_elt ) {
+ radeonFireEltsLocked( rmesa,
+ ((GLuint)rmesa->first_elt -
+ (GLuint)rmesa->elt_buf->address),
+ ((GLuint)rmesa->next_elt -
+ (GLuint)rmesa->elt_buf->address),
+ 0 );
+
+ ALIGN_NEXT_ELT( rmesa );
+ rmesa->first_elt = rmesa->next_elt;
+ }
+
+ radeonReleaseBufLocked( rmesa, rmesa->retained_buf );
+ UNLOCK_HARDWARE( rmesa );
+ }
+
+ rmesa->retained_buf = 0;
+}
+
+
+
+
+#define NEGATIVE( f ) (f < 0)
+#define DIFFERENT_SIGNS( a, b ) ((a * b) < 0)
+#define LINTERP( T, A, B ) ((A) + (T) * ((B) - (A)))
+
+
+#define INTERP_RGBA( t, out, a, b ) { \
+ GLuint i; \
+ for ( i = 0 ; i < 4 ; i++ ) { \
+ GLfloat fa = UBYTE_COLOR_TO_FLOAT_COLOR( a[i] ); \
+ GLfloat fb = UBYTE_COLOR_TO_FLOAT_COLOR( b[i] ); \
+ GLfloat fo = LINTERP( t, fa, fb ); \
+ FLOAT_COLOR_TO_UBYTE_COLOR( out[i], fo ); \
+ } \
+}
+
+
+#define CLIP( SGN, V, PLANE ) \
+do { \
+ if ( mask & PLANE ) { \
+ GLuint *indata = inlist[in]; \
+ GLuint *outdata = inlist[in ^= 1]; \
+ GLuint nr = n; \
+ GLfloat *J = verts[indata[nr-1]]; \
+ GLfloat dpJ = (SGN J[V]) + J[3]; \
+ \
+ for ( i = n = 0 ; i < nr ; i++ ) { \
+ GLuint elt_i = indata[i]; \
+ GLfloat *I = verts[elt_i]; \
+ GLfloat dpI = (SGN I[V]) + I[3]; \
+ \
+ if ( DIFFERENT_SIGNS( dpI, dpJ ) ) { \
+ GLfloat *O = verts[next_vert]; \
+ outdata[n++] = next_vert++; \
+ \
+ if ( NEGATIVE( dpI ) ) { \
+ GLfloat t = dpI / (dpI - dpJ); \
+ interp( t, O, I, J ); \
+ } \
+ else \
+ { \
+ GLfloat t = dpJ / (dpJ - dpI); \
+ interp( t, O, J, I ); \
+ } \
+ } \
+ \
+ if ( !NEGATIVE( dpI ) ) \
+ outdata[n++] = elt_i; \
+ \
+ J = I; \
+ dpJ = dpI; \
+ } \
+ \
+ if ( n < 3 ) return; \
+ } \
+} while (0)
+
+
+static void radeon_tri_clip( radeonContextPtr rmesa,
+ struct vertex_buffer *VB,
+ GLuint *elt,
+ GLubyte mask )
+{
+ struct radeon_elt_tab *tab = rmesa->elt_tab;
+ radeon_interp_func interp = tab->interp;
+ GLuint vertsize = rmesa->vertsize;
+ GLuint inlist[2][VB_MAX_CLIPPED_VERTS];
+ GLuint in = 0;
+ GLuint n = 3, next_vert = 3;
+ GLuint i;
+ GLfloat verts[VB_MAX_CLIPPED_VERTS][CLIP_STRIDE];
+
+ /* Build temporary vertices in clipspace. This is the potential
+ * downside to this path.
+ */
+ tab->build_tri_verts( rmesa, VB, (GLfloat *)verts, elt );
+
+ inlist[0][0] = 0;
+ inlist[0][1] = 1;
+ inlist[0][2] = 2;
+
+ CLIP( -, 0, CLIP_RIGHT_BIT );
+ CLIP( +, 0, CLIP_LEFT_BIT );
+ CLIP( -, 1, CLIP_TOP_BIT );
+ CLIP( +, 1, CLIP_BOTTOM_BIT );
+ CLIP( -, 2, CLIP_FAR_BIT );
+ CLIP( +, 2, CLIP_NEAR_BIT );
+
+
+ {
+ GLuint *out = inlist[in];
+ GLint space = (GLint)((GLuint)rmesa->next_vert -
+ (GLuint)rmesa->next_elt);
+
+ if ( space < (GLint)(n * (vertsize + 2) * sizeof(GLuint)) ) {
+ fire_elts( rmesa );
+ }
+
+ /* Project the new vertices and emit to dma buffers. Translate
+ * out values to physical addresses for setup dma.
+ */
+ tab->project_and_emit_verts( rmesa, (GLfloat *)verts, out, n );
+
+ /* Convert the planar polygon to a list of triangles and emit to
+ * elt buffers.
+ */
+ for ( i = 2 ; i < n ; i++ ) {
+ rmesa->next_elt[0] = (GLushort) out[0];
+ rmesa->next_elt[1] = (GLushort) out[i-1];
+ rmesa->next_elt[2] = (GLushort) out[i];
+ rmesa->next_elt += 3;
+ }
+ }
+}
+
+
+
+
+/* Build a table of functions to clip each primitive type. These
+ * produce a list of elements in the appropriate 'reduced' primitive,
+ * ie (points, lines, triangles) containing all the clipped and
+ * unclipped primitives from the original list.
+ */
+
+#define INIT( x )
+
+#define TRI_THRESHOLD (GLint)(2 * sizeof(GLuint))
+
+#define UNCLIPPED_VERT( x ) (GLushort)(rmesa->first_vert_index - x)
+
+#define TRIANGLE( e2, e1, e0 ) \
+do { \
+ if ( (GLint)((GLuint)rmesa->next_vert - \
+ (GLuint)rmesa->next_elt) < TRI_THRESHOLD ) { \
+ fire_elts( rmesa ); \
+ } \
+ rmesa->next_elt[0] = UNCLIPPED_VERT( e2 ); \
+ rmesa->next_elt[1] = UNCLIPPED_VERT( e1 ); \
+ rmesa->next_elt[2] = UNCLIPPED_VERT( e0 ); \
+ rmesa->next_elt += 3; \
+} while (0)
+
+#define CLIP_TRIANGLE( e2, e1, e0 ) \
+do { \
+ GLubyte ormask = mask[e2] | mask[e1] | mask[e0]; \
+ if ( ormask == 0 ) { \
+ TRIANGLE( e2, e1, e0 ); \
+ } else if ( (mask[e2] & mask[e1] & mask[e0]) == 0 ) { \
+ out[0] = e2; \
+ out[1] = e1; \
+ out[2] = e0; \
+ radeon_tri_clip( rmesa, VB, out, ormask ); \
+ } \
+} while (0)
+
+#define LOCAL_VARS \
+ radeonContextPtr rmesa = RADEON_CONTEXT(VB->ctx); \
+ GLuint *elt = VB->EltPtr->data; \
+ GLuint out[VB_MAX_CLIPPED_VERTS]; \
+ GLubyte *mask = VB->ClipMask; \
+ (void) mask; (void) out; (void) elt; (void) rmesa;
+
+
+
+#define RENDER_POINTS( start, count )
+#define RENDER_LINE( i1, i0 )
+#define RENDER_TRI( i2, i1, i0, pv, parity ) \
+do { \
+ GLuint e2 = elt[i2], e1 = elt[i1], e0 = elt[i0]; \
+ if ( parity ) e2 = elt[i1], e1 = elt[i2]; \
+ CLIP_TRIANGLE( e2, e1, e0 ); \
+} while (0)
+
+#define RENDER_QUAD( i3, i2, i1, i0, pv ) \
+ CLIP_TRIANGLE( elt[i3], elt[i2], elt[i0] ); \
+ CLIP_TRIANGLE( elt[i2], elt[i1], elt[i0] )
+
+#define TAG(x) radeon_##x##_elt
+#include "render_tmp.h"
+
+
+
+#define LOCAL_VARS \
+ radeonContextPtr rmesa = RADEON_CONTEXT(VB->ctx); \
+ GLuint *elt = VB->EltPtr->data; \
+ (void) elt; (void) rmesa;
+
+#define RENDER_POINTS( start, count )
+#define RENDER_LINE( i1, i0 )
+#define RENDER_TRI( i2, i1, i0, pv, parity ) \
+do { \
+ GLuint e2 = elt[i2], e1 = elt[i1], e0 = elt[i0]; \
+ if ( parity ) e2 = elt[i1], e1 = elt[i2]; \
+ TRIANGLE( e2, e1, e0 ); \
+} while (0)
+
+#define RENDER_QUAD( i3, i2, i1, i0, pv ) \
+ TRIANGLE( elt[i3], elt[i2], elt[i0] ); \
+ TRIANGLE( elt[i2], elt[i1], elt[i0] )
+
+#define TAG(x) radeon_##x##_elt_unclipped
+#include "render_tmp.h"
+
+
+
+
+static void refresh_projection_matrix( GLcontext *ctx )
+{
+ radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ GLmatrix *mat = &ctx->Viewport.WindowMap;
+ GLfloat *m = rmesa->device_matrix;
+
+ m[MAT_SX] = mat->m[MAT_SX];
+ m[MAT_TX] = mat->m[MAT_TX];
+ m[MAT_SY] = -mat->m[MAT_SY];
+ m[MAT_TY] = -mat->m[MAT_TY];
+ m[MAT_SZ] = mat->m[MAT_SZ];
+ m[MAT_TZ] = mat->m[MAT_TZ];
+}
+
+#define CLIP_UBYTE_R 0
+#define CLIP_UBYTE_G 1
+#define CLIP_UBYTE_B 2
+#define CLIP_UBYTE_A 3
+
+
+#define TYPE (0)
+#define TAG(x) x
+#include "radeon_elttmp.h"
+
+#define TYPE (RADEON_RGBA_BIT)
+#define TAG(x) x##_RGBA
+#include "radeon_elttmp.h"
+
+#define TYPE (RADEON_TEX0_BIT)
+#define TAG(x) x##_TEX0
+#include "radeon_elttmp.h"
+
+#define TYPE (RADEON_RGBA_BIT|RADEON_TEX0_BIT)
+#define TAG(x) x##_RGBA_TEX0
+#include "radeon_elttmp.h"
+
+#define TYPE (RADEON_RGBA_BIT|RADEON_TEX0_BIT|RADEON_TEX1_BIT)
+#define TAG(x) x##_RGBA_TEX0_TEX1
+#include "radeon_elttmp.h"
+
+#define TYPE (RADEON_TEX0_BIT|RADEON_TEX1_BIT)
+#define TAG(x) x##_TEX0_TEX1
+#include "radeon_elttmp.h"
+
+
+/* Very sparsely popluated array - fix the indices.
+ */
+static struct radeon_elt_tab radeonEltTab[RADEON_MAX_SETUPFUNC];
+
+void radeonDDEltPathInit( void )
+{
+ radeon_render_init_elt();
+ radeon_render_init_elt_unclipped();
+
+ radeon_init_eltpath( &radeonEltTab[0] );
+ radeon_init_eltpath_RGBA( &radeonEltTab[RADEON_RGBA_BIT] );
+ radeon_init_eltpath_TEX0( &radeonEltTab[RADEON_TEX0_BIT] );
+ radeon_init_eltpath_RGBA_TEX0( &radeonEltTab[(RADEON_RGBA_BIT |
+ RADEON_TEX0_BIT)] );
+ radeon_init_eltpath_TEX0_TEX1( &radeonEltTab[(RADEON_TEX0_BIT |
+ RADEON_TEX1_BIT)] );
+ radeon_init_eltpath_RGBA_TEX0_TEX1( &radeonEltTab[(RADEON_RGBA_BIT |
+ RADEON_TEX0_BIT |
+ RADEON_TEX1_BIT)] );
+}
+
+#define VALID_SETUP (RADEON_RGBA_BIT|RADEON_TEX0_BIT|RADEON_TEX1_BIT)
+
+
+
+/* Use a temporary array for device coordinates, so that we can easily
+ * tap into existing mesa assembly. Otherwise consider emitting
+ * device coordinates to dma buffers directly from the project/cliptest
+ * routine. (requires output stride, potential loss of writecombining
+ * efficiency?)
+ *
+ * This path is a lot closer to the standard vertex path in the
+ * initial stages than the original fastpath. A slightly more optimal
+ * path could be constructed, but would require us to write new
+ * assembly.
+ */
+void radeonDDEltPath( struct vertex_buffer *VB )
+{
+ GLcontext *ctx = VB->ctx;
+ GLenum prim = ctx->CVA.elt_mode;
+ radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ struct radeon_elt_tab *tab =
+ &radeonEltTab[rmesa->SetupIndex & VALID_SETUP];
+ GLint vertsize = rmesa->vertsize;
+ GLint space;
+
+ VB->ClipPtr = TransformRaw( &VB->Clip,
+ &ctx->ModelProjectMatrix,
+ VB->ObjPtr );
+
+ refresh_projection_matrix( ctx );
+
+ VB->ClipAndMask = ~0;
+ VB->ClipOrMask = 0;
+ VB->Projected = gl_clip_tab[VB->ClipPtr->size]( VB->ClipPtr,
+ &VB->Win,
+ VB->ClipMask,
+ &VB->ClipOrMask,
+ &VB->ClipAndMask );
+
+ if ( VB->ClipAndMask )
+ return;
+
+ if ( rmesa->vert_buf )
+ radeonFlushVertices( rmesa );
+
+ if ( rmesa->new_state )
+ radeonDDUpdateHWState( ctx );
+
+ space = (GLint)((GLuint)rmesa->next_vert -
+ (GLuint)rmesa->next_elt);
+
+ /* Allocate a single buffer to hold unclipped vertices. All
+ * unclipped vertices must be contiguous.
+ */
+ if ( space < (GLint)(VB->Count * vertsize * sizeof(GLuint)) ||
+ rmesa->vertsize != rmesa->elt_vertsize ) {
+ fire_elts( rmesa );
+ }
+
+ rmesa->retained_buf = rmesa->elt_buf;
+
+ /* Emit unclipped vertices to the buffer.
+ */
+ tab->emit_unclipped_verts( VB );
+
+ /* Emit indices and clipped vertices to one or more buffers.
+ */
+ if ( VB->ClipOrMask ) {
+ rmesa->elt_tab = tab;
+ radeon_render_tab_elt[prim]( VB, 0, VB->EltPtr->count, 0 );
+ } else {
+ radeon_render_tab_elt_unclipped[prim]( VB, 0, VB->EltPtr->count, 0 );
+ }
+
+ /* Send to hardware and release the elt buffer.
+ */
+ release_bufs( rmesa );
+
+ /* This indicates that there is no cached data to reuse.
+ */
+ VB->pipeline->data_valid = 0;
+ VB->pipeline->new_state = 0;
+
+ FLUSH_BATCH( rmesa );
+}
diff --git a/xc/lib/GL/mesa/src/drv/radeon/radeon_elttmp.h b/xc/lib/GL/mesa/src/drv/radeon/radeon_elttmp.h
new file mode 100644
index 000000000..1fa8f60b9
--- /dev/null
+++ b/xc/lib/GL/mesa/src/drv/radeon/radeon_elttmp.h
@@ -0,0 +1,246 @@
+/* $XFree86$ */
+/**************************************************************************
+
+Copyright 2000, 2001 ATI Technologies Inc., Ontario, Canada, and
+ VA Linux Systems Inc., Fremont, California.
+
+All Rights Reserved.
+
+Permission is hereby granted, free of charge, to any person obtaining a
+copy of this software and associated documentation files (the "Software"),
+to deal in the Software without restriction, including without limitation
+on the rights to use, copy, modify, merge, publish, distribute, sub
+license, and/or sell copies of the Software, and to permit persons to whom
+the Software is furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice (including the next
+paragraph) shall be included in all copies or substantial portions of the
+Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ATI, VA LINUX SYSTEMS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+**************************************************************************/
+
+/*
+ * Authors:
+ * Keith Whitwell <keithw@valinux.com>
+ * Gareth Hughes <gareth@valinux.com>
+ *
+ */
+
+/* Buffers fill from high addresses down with vertices and from low
+ * addresses up with elements.
+ */
+
+
+/* Emit the bulk of the vertices to the first dma buffer. Leave
+ * empty slots for clipped vertices so that we can still address
+ * vertices by index.
+ */
+static void TAG(emit_unclipped_verts)( struct vertex_buffer *VB )
+{
+ radeonContextPtr rmesa = RADEON_CONTEXT(VB->ctx);
+ GLfloat *dev = VB->Projected->start;
+ GLubyte *color = VB->ColorPtr->start;
+ GLfloat *tex0_data = VB->TexCoordPtr[0]->start;
+ GLfloat *tex1_data = VB->TexCoordPtr[1]->start;
+ GLuint color_stride = VB->ColorPtr->stride;
+ GLuint tex0_stride = VB->TexCoordPtr[0]->stride;
+ GLuint tex1_stride = VB->TexCoordPtr[1]->stride;
+ GLuint buffer_stride = rmesa->vertsize;
+
+ GLfloat *f = rmesa->next_vert;
+ GLuint count = VB->Count;
+ GLubyte *clipmask = VB->ClipMask;
+
+ const GLfloat *m = rmesa->device_matrix;
+ const GLfloat sx = m[0], sy = m[5], sz = m[10];
+ const GLfloat tx = m[12], ty = m[13], tz = m[14];
+ GLuint i;
+
+ rmesa->retained_buf = rmesa->elt_buf;
+ rmesa->first_vert_index = rmesa->next_vert_index;
+
+ for ( i = 0 ; i < count ; f -= buffer_stride, i++ )
+ {
+ if ( !clipmask[i] )
+ {
+ f[0] = sx * dev[0] + tx;
+ f[1] = sy * dev[1] + ty;
+ f[2] = sz * dev[2] + tz;
+ f[3] = dev[3];
+
+ if ( TYPE & RADEON_RGBA_BIT ) {
+ *(GLuint *)&f[4] = *(GLuint *)color;
+ }
+
+ if ( TYPE & RADEON_TEX0_BIT ) {
+ *(GLuint *)&f[6] = *(GLuint *)&tex0_data[0];
+ *(GLuint *)&f[7] = *(GLuint *)&tex0_data[1];
+ }
+
+ if ( TYPE & RADEON_TEX1_BIT ) {
+ *(GLuint *)&f[8] = *(GLuint *)&tex1_data[0];
+ *(GLuint *)&f[9] = *(GLuint *)&tex1_data[1];
+ }
+ }
+
+ STRIDE_F( dev, 16 );
+ if ( TYPE & RADEON_RGBA_BIT ) color += color_stride;
+ if ( TYPE & RADEON_TEX0_BIT ) STRIDE_F( tex0_data, tex0_stride );
+ if ( TYPE & RADEON_TEX1_BIT ) STRIDE_F( tex1_data, tex1_stride );
+ }
+
+ rmesa->next_vert = f;
+ rmesa->next_vert_index -= count;
+}
+
+
+/* Build three temporary clipspace vertex for clipping a triangle.
+ * Recreate from the VB data rather than trying to read back from
+ * uncached memory.
+ */
+static void TAG(build_tri_verts)( radeonContextPtr rmesa,
+ struct vertex_buffer *VB,
+ GLfloat *O,
+ GLuint *elt )
+{
+ GLint i;
+
+ for ( i = 0 ; i < 3 ; i++, O += CLIP_STRIDE ) {
+ GLfloat *clip = VB->Clip.start + elt[i]*4;
+
+ O[0] = clip[0];
+ O[1] = clip[1];
+ O[2] = clip[2];
+ O[3] = clip[3];
+
+ if ( TYPE & RADEON_RGBA_BIT ) {
+ GLubyte *color = VEC_ELT(VB->ColorPtr, GLubyte, elt[i]);
+ *(GLuint *)&O[4] = *(GLuint *)color;
+ }
+
+ *(GLuint *)&O[5] = UNCLIPPED_VERT(elt[i]);
+
+ if ( TYPE & RADEON_TEX0_BIT ) {
+ GLfloat *tex0_data = VEC_ELT(VB->TexCoordPtr[0], GLfloat, elt[i]);
+ *(GLuint *)&O[6] = *(GLuint *)&tex0_data[0];
+ *(GLuint *)&O[7] = *(GLuint *)&tex0_data[1];
+ }
+
+ if ( TYPE & RADEON_TEX1_BIT ) {
+ GLfloat *tex1_data = VEC_ELT(VB->TexCoordPtr[1], GLfloat, elt[i]);
+ *(GLuint *)&O[8] = *(GLuint *)&tex1_data[0];
+ *(GLuint *)&O[9] = *(GLuint *)&tex1_data[1];
+ }
+ }
+}
+
+
+/* Interpolate between two of the vertices constructed above.
+ */
+static void TAG(interp)( GLfloat t,
+ GLfloat *O,
+ const GLfloat *I,
+ const GLfloat *J )
+{
+ O[0] = LINTERP( t, I[0], J[0] );
+ O[1] = LINTERP( t, I[1], J[1] );
+ O[2] = LINTERP( t, I[2], J[2] );
+ O[3] = LINTERP( t, I[3], J[3] );
+
+ if ( TYPE & RADEON_RGBA_BIT ) {
+ INTERP_RGBA( t,
+ ((GLubyte *)&(O[4])),
+ ((GLubyte *)&(I[4])),
+ ((GLubyte *)&(J[4])) );
+ }
+
+ *(GLuint *)&O[5] = ~0; /* note that this is a new vertex */
+
+ if ( TYPE & RADEON_TEX0_BIT ) {
+ O[6] = LINTERP( t, I[6], J[6] );
+ O[7] = LINTERP( t, I[7], J[7] );
+ }
+
+ if ( TYPE & RADEON_TEX1_BIT ) {
+ O[8] = LINTERP( t, I[8], J[8] );
+ O[9] = LINTERP( t, I[9], J[9] );
+ }
+}
+
+
+
+/* When clipping is complete, scan the final vertex list and emit any
+ * new ones to dma buffers. Update the element list to a format
+ * suitable for sending to hardware.
+ */
+static void TAG(project_and_emit_verts)( radeonContextPtr rmesa,
+ const GLfloat *verts,
+ GLuint *elt,
+ GLuint nr)
+{
+ GLfloat *O = rmesa->next_vert;
+ GLushort index = rmesa->next_vert_index;
+ GLuint buffer_stride = rmesa->vertsize;
+
+ const GLfloat *m = rmesa->device_matrix;
+ const GLfloat sx = m[0], sy = m[5], sz = m[10];
+ const GLfloat tx = m[12], ty = m[13], tz = m[14];
+ GLuint i;
+
+ for ( i = 0 ; i < nr ; i++ ) {
+ const GLfloat *I = &verts[elt[i] * CLIP_STRIDE];
+ GLuint tmp = *(GLuint *)&I[5];
+
+ if ( (elt[i] = tmp) == ~0 ) {
+ GLfloat oow = 1.0 / I[3];
+
+ elt[i] = index--;
+
+ O[0] = sx * I[0] * oow + tx;
+ O[1] = sy * I[1] * oow + ty;
+ O[2] = sz * I[2] * oow + tz;
+ O[3] = oow;
+
+ if ( TYPE & RADEON_RGBA_BIT ) {
+ *(GLuint *)&O[4] = *(GLuint *)&I[4];
+ }
+
+ if ( TYPE & RADEON_TEX0_BIT ) {
+ *(GLuint *)&O[6] = *(GLuint *)&I[6];
+ *(GLuint *)&O[7] = *(GLuint *)&I[7];
+ }
+
+ if ( TYPE & RADEON_TEX1_BIT ) {
+ *(GLuint *)&O[8] = *(GLuint *)&I[8];
+ *(GLuint *)&O[9] = *(GLuint *)&I[9];
+ }
+
+ O -= buffer_stride;
+ }
+ }
+
+ rmesa->next_vert = O;
+ rmesa->next_vert_index = index;
+}
+
+
+
+static void TAG(radeon_init_eltpath)( struct radeon_elt_tab *tab )
+{
+ tab->emit_unclipped_verts = TAG(emit_unclipped_verts);
+ tab->build_tri_verts = TAG(build_tri_verts);
+ tab->interp = TAG(interp);
+ tab->project_and_emit_verts = TAG(project_and_emit_verts);
+}
+
+#undef TYPE
+#undef TAG
+#undef STRIDE
diff --git a/xc/lib/GL/mesa/src/drv/radeon/radeon_fastpath.c b/xc/lib/GL/mesa/src/drv/radeon/radeon_fastpath.c
new file mode 100644
index 000000000..b5437e7f9
--- /dev/null
+++ b/xc/lib/GL/mesa/src/drv/radeon/radeon_fastpath.c
@@ -0,0 +1,542 @@
+/* $XFree86$ */
+/**************************************************************************
+
+Copyright 2000, 2001 ATI Technologies Inc., Ontario, Canada, and
+ VA Linux Systems Inc., Fremont, California.
+
+All Rights Reserved.
+
+Permission is hereby granted, free of charge, to any person obtaining a
+copy of this software and associated documentation files (the "Software"),
+to deal in the Software without restriction, including without limitation
+on the rights to use, copy, modify, merge, publish, distribute, sub
+license, and/or sell copies of the Software, and to permit persons to whom
+the Software is furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice (including the next
+paragraph) shall be included in all copies or substantial portions of the
+Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ATI, VA LINUX SYSTEMS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+**************************************************************************/
+
+/*
+ * Authors:
+ * Keith Whitwell <keithw@valinux.com>
+ * Kevin E. Martin <martin@valinux.com>
+ * Gareth Hughes <gareth@valinux.com>
+ *
+ */
+
+#include "radeon_state.h"
+#include "radeon_vb.h"
+#include "radeon_pipeline.h"
+#include "radeon_ioctl.h"
+#include "radeon_tris.h"
+
+#include "mmath.h"
+#include "cva.h"
+#include "vertices.h"
+
+
+struct radeon_fast_tab {
+ void (*build_vertices)( struct vertex_buffer *VB, GLuint do_cliptest );
+ void (*interp)( GLfloat t, GLfloat *O, const GLfloat *I, const GLfloat *J );
+};
+
+#define POINT(x) radeon_draw_point( rmesa, &vert[x], psize )
+#define LINE(x,y) radeon_draw_line( rmesa, &vert[x], &vert[y], lwidth )
+#define TRI(x,y,z) radeon_draw_triangle( rmesa, &vert[x], &vert[y], &vert[z] )
+
+
+/* Direct, and no clipping required. The clip funcs have not been
+ * written yet, so this is only useful for the fast path.
+ */
+#define RENDER_POINTS( start, count ) \
+do { \
+ GLuint e; \
+ for ( e = start ; e < count ; e++ ) \
+ POINT( elt[e] ); \
+} while (0)
+
+#define RENDER_LINE( i1, i ) \
+do { \
+ GLuint e1 = elt[i1], e = elt[i]; \
+ LINE( e1, e ); \
+} while (0)
+
+#define RENDER_TRI( i2, i1, i, pv, parity ) \
+do { \
+ GLuint e2 = elt[i2], e1 = elt[i1], e = elt[i]; \
+ if ( parity ) { \
+ GLuint tmp = e2; \
+ e2 = e1; \
+ e1 = tmp; \
+ } \
+ TRI( e2, e1, e ); \
+} while (0)
+
+#define RENDER_QUAD( i3, i2, i1, i, pv ) \
+do { \
+ GLuint e3 = elt[i3], e2 = elt[i2], e1 = elt[i1], e = elt[i]; \
+ TRI( e3, e2, e ); \
+ TRI( e2, e1, e ); \
+} while (0)
+
+#define LOCAL_VARS \
+ radeonVertexPtr vert = RADEON_DRIVER_DATA(VB)->verts; \
+ const GLuint *elt = VB->EltPtr->data; \
+ GLcontext *ctx = VB->ctx; \
+ radeonContextPtr rmesa = RADEON_CONTEXT(ctx); \
+ const GLfloat lwidth = ctx->Line.Width; \
+ const GLfloat psize = ctx->Point.Size; \
+ (void) lwidth; (void) psize; (void) vert;
+
+#define TAG(x) radeon_##x##_smooth_indirect
+#include "render_tmp.h"
+
+
+
+#define NEGATIVE( f ) (f < 0)
+#define DIFFERENT_SIGNS( a, b ) ((a * b) < 0)
+#define LINTERP( T, A, B ) ((A) + (T) * ((B) - (A)))
+
+
+#define INTERP_RGBA( t, out, a, b ) \
+do { \
+ int i; \
+ for ( i = 0 ; i < 4 ; i++ ) { \
+ GLfloat fa = UBYTE_COLOR_TO_FLOAT_COLOR( a[i] ); \
+ GLfloat fb = UBYTE_COLOR_TO_FLOAT_COLOR( b[i] ); \
+ GLfloat fo = LINTERP( t, fa, fb ); \
+ FLOAT_COLOR_TO_UBYTE_COLOR( out[i], fo ); \
+ } \
+} while (0)
+
+
+#define CLIP( SGN, V, PLANE ) \
+do { \
+ if ( mask & PLANE ) { \
+ GLuint *indata = inlist[in]; \
+ GLuint *outdata = inlist[in ^= 1]; \
+ GLuint nr = n; \
+ GLfloat *J = verts[indata[nr-1]].f; \
+ GLfloat dpJ = (SGN J[V]) + J[3]; \
+ \
+ inlist[0] = vlist1; \
+ for ( i = n = 0 ; i < nr ; i++ ) { \
+ GLuint elt_i = indata[i]; \
+ GLfloat *I = verts[elt_i].f; \
+ GLfloat dpI = (SGN I[V]) + I[3]; \
+ \
+ if ( DIFFERENT_SIGNS( dpI, dpJ ) ) { \
+ GLfloat *O = verts[next_vert].f; \
+ GLfloat t, *in, *out; \
+ \
+ if ( NEGATIVE( dpI ) ) { \
+ t = dpI / (dpI - dpJ); \
+ in = I; \
+ out = J; \
+ } else { \
+ t = dpJ / (dpJ - dpI); \
+ in = J; \
+ out = I; \
+ } \
+ \
+ interp( t, O, in, out ); \
+ \
+ clipmask[next_vert] = 0; \
+ outdata[n++] = next_vert++; \
+ } \
+ \
+ clipmask[elt_i] |= PLANE; /* don't set up */ \
+ \
+ if ( !NEGATIVE( dpI ) ) { \
+ outdata[n++] = elt_i; \
+ clipmask[elt_i] &= ~PLANE; /* set up after all */ \
+ } \
+ \
+ J = I; \
+ dpJ = dpI; \
+ } \
+ \
+ if ( n < 3 ) return; \
+ } \
+} while (0)
+
+#define LINE_CLIP( x, y, z, w, PLANE ) \
+do { \
+ if ( mask & PLANE ) { \
+ GLfloat dpI = DOT4V( I, x, y, z, w); \
+ GLfloat dpJ = DOT4V( J, x, y, z, w); \
+ \
+ if ( DIFFERENT_SIGNS( dpI, dpJ ) ) { \
+ GLfloat *O = verts[next_vert].f; \
+ GLfloat t = dpI / (dpI - dpJ); \
+ \
+ interp( t, O, I, J ); \
+ \
+ clipmask[next_vert] = 0; \
+ \
+ if ( NEGATIVE( dpI ) ) { \
+ clipmask[elts[0]] |= PLANE; \
+ I = O; \
+ elts[0] = next_vert++; \
+ } else { \
+ clipmask[elts[1]] |= PLANE; \
+ J = O; \
+ elts[1] = next_vert++; \
+ } \
+ } else if ( NEGATIVE( dpI ) ) return; \
+ } \
+} while (0)
+
+
+static __inline void radeon_tri_clip( GLuint **p_elts,
+ radeonVertexPtr verts,
+ GLubyte *clipmask,
+ GLuint *p_next_vert,
+ GLubyte mask,
+ radeon_interp_func interp )
+{
+ GLuint *elts = *p_elts;
+ GLuint next_vert = *p_next_vert;
+ GLuint in = 0;
+ GLuint n = 3;
+ GLuint vlist1[VB_MAX_CLIPPED_VERTS];
+ GLuint vlist2[VB_MAX_CLIPPED_VERTS];
+ GLuint *inlist[2];
+ GLuint *out;
+ GLuint i;
+
+ inlist[0] = elts;
+ inlist[1] = vlist2;
+
+ CLIP( -, 0, CLIP_RIGHT_BIT );
+ CLIP( +, 0, CLIP_LEFT_BIT );
+ CLIP( -, 1, CLIP_TOP_BIT );
+ CLIP( +, 1, CLIP_BOTTOM_BIT );
+ CLIP( -, 2, CLIP_FAR_BIT );
+ CLIP( +, 2, CLIP_NEAR_BIT );
+
+ /* Convert the planar polygon to a list of triangles */
+ out = inlist[in];
+
+ for ( i = 2 ; i < n ; i++ ) {
+ elts[0] = out[0];
+ elts[1] = out[i-1];
+ elts[2] = out[i];
+ elts += 3;
+ }
+
+ *p_next_vert = next_vert;
+ *p_elts = elts;
+}
+
+
+static __inline void radeon_line_clip( GLuint **p_elts,
+ radeonVertexPtr verts,
+ GLubyte *clipmask,
+ GLuint *p_next_vert,
+ GLubyte mask,
+ radeon_interp_func interp )
+{
+ GLuint *elts = *p_elts;
+ GLfloat *I = verts[elts[0]].f;
+ GLfloat *J = verts[elts[1]].f;
+ GLuint next_vert = *p_next_vert;
+
+ LINE_CLIP( 1, 0, 0, -1, CLIP_LEFT_BIT );
+ LINE_CLIP( -1, 0, 0, 1, CLIP_RIGHT_BIT );
+ LINE_CLIP( 0, 1, 0, -1, CLIP_TOP_BIT );
+ LINE_CLIP( 0, -1, 0, 1, CLIP_BOTTOM_BIT );
+ LINE_CLIP( 0, 0, 1, -1, CLIP_FAR_BIT );
+ LINE_CLIP( 0, 0, -1, 1, CLIP_NEAR_BIT );
+
+ *p_next_vert = next_vert;
+ *p_elts += 2;
+}
+
+
+
+#define CLIP_POINT( e ) \
+do { \
+ if ( mask[e] ) *out++ = e; \
+} while (0)
+
+#define CLIP_LINE( e1, e0 ) \
+do { \
+ GLubyte ormask = mask[e0] | mask[e1]; \
+ out[0] = e1; \
+ out[1] = e0; \
+ out += 2; \
+ if ( ormask ) { \
+ out-=2; \
+ if ( !(mask[e0] & mask[e1]) ) { \
+ radeon_line_clip( &out, verts, mask, \
+ &next_vert, ormask, interp ); \
+ } \
+ } \
+} while (0)
+
+#define CLIP_TRIANGLE( e2, e1, e0 ) \
+do { \
+ GLubyte ormask; \
+ out[0] = e2; \
+ out[1] = e1; \
+ out[2] = e0; \
+ out += 3; \
+ ormask = mask[e2] | mask[e1] | mask[e0]; \
+ if ( ormask ) { \
+ out -= 3; \
+ if ( !(mask[e2] & mask[e1] & mask[e0]) ) { \
+ radeon_tri_clip( &out, verts, mask, \
+ &next_vert, ormask, interp ); \
+ } \
+ } \
+} while (0)
+
+
+
+/* Build a table of functions to clip each primitive type. These
+ * produce a list of elements in the appropriate 'reduced' primitive,
+ * ie (points, lines, triangles) containing all the clipped and
+ * unclipped primitives from the original list.
+ */
+#define LOCAL_VARS \
+ radeonContextPtr rmesa = RADEON_CONTEXT(VB->ctx); \
+ radeonVertexBufferPtr rvb = RADEON_DRIVER_DATA(VB); \
+ GLuint *elt = VB->EltPtr->data; \
+ radeonVertexPtr verts = rvb->verts; \
+ GLuint next_vert = rvb->last_vert; \
+ GLuint *out = rvb->clipped_elements.data; \
+ GLubyte *mask = VB->ClipMask; \
+ radeon_interp_func interp = rmesa->interp; \
+ (void) interp; (void) verts;
+
+#define POSTFIX \
+ rvb->clipped_elements.count = out - rvb->clipped_elements.data; \
+ rvb->last_vert = next_vert;
+
+
+#define INIT( x )
+
+#define RENDER_POINTS( start, count ) \
+do { \
+ GLuint i; \
+ for ( i = start; i < count ; i++ ) \
+ CLIP_POINT( elt[i] ); \
+} while (0)
+
+#define RENDER_LINE( i1, i0 ) \
+do { \
+ CLIP_LINE( elt[i1], elt[i0] ); \
+} while (0)
+
+#define RENDER_TRI( i2, i1, i0, pv, parity ) \
+do { \
+ GLuint e2 = elt[i2], e1 = elt[i1], e0 = elt[i0]; \
+ if ( parity ) e2 = elt[i1], e1 = elt[i2]; \
+ CLIP_TRIANGLE( e2, e1, e0 ); \
+} while (0)
+
+#define RENDER_QUAD( i3, i2, i1, i0, pv ) \
+do { \
+ CLIP_TRIANGLE( elt[i3], elt[i2], elt[i0] ); \
+ CLIP_TRIANGLE( elt[i2], elt[i1], elt[i0] ); \
+} while (0)
+
+#define TAG(x) radeon_##x##_clip_elt
+#include "render_tmp.h"
+
+
+
+/* Pack rgba and/or texture into the remaining half of a 32 byte vertex.
+ */
+#define CLIP_UBYTE_COLOR 4
+#define CLIP_UBYTE_R 0
+#define CLIP_UBYTE_G 1
+#define CLIP_UBYTE_B 2
+#define CLIP_UBYTE_A 3
+#define CLIP_S0 6
+#define CLIP_T0 7
+#define CLIP_S1 8
+#define CLIP_T1 9
+
+#define TYPE (0)
+#define TAG(x) x
+#include "radeon_fasttmp.h"
+
+#define TYPE (RADEON_RGBA_BIT)
+#define TAG(x) x##_RGBA
+#include "radeon_fasttmp.h"
+
+#define TYPE (RADEON_TEX0_BIT)
+#define TAG(x) x##_TEX0
+#include "radeon_fasttmp.h"
+
+#define TYPE (RADEON_RGBA_BIT | RADEON_TEX0_BIT)
+#define TAG(x) x##_RGBA_TEX0
+#include "radeon_fasttmp.h"
+
+#define TYPE (RADEON_RGBA_BIT | RADEON_TEX0_BIT | RADEON_TEX1_BIT)
+#define TAG(x) x##_RGBA_TEX0_TEX1
+#include "radeon_fasttmp.h"
+
+/* This one *could* get away with sneaking TEX1 into the color and
+ * specular slots, thus fitting inside a cache line. Would be even
+ * better to switch to a smaller vertex.
+ */
+#define TYPE (RADEON_TEX0_BIT | RADEON_TEX1_BIT)
+#define TAG(x) x##_TEX0_TEX1
+#include "radeon_fasttmp.h"
+
+
+
+static void radeon_render_elements_direct( struct vertex_buffer *VB )
+{
+ GLcontext *ctx = VB->ctx;
+ radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ GLenum prim = ctx->CVA.elt_mode;
+ GLuint nr = VB->EltPtr->count;
+ render_func func = radeon_render_tab_smooth_indirect[prim];
+ GLuint p = 0;
+
+ if ( rmesa->new_state )
+ radeonDDUpdateHWState( ctx );
+
+ do {
+ func( VB, 0, nr, 0 );
+ } while ( ctx->Driver.MultipassFunc &&
+ ctx->Driver.MultipassFunc( VB, ++p ) );
+}
+
+/* GH: These should go away altogether on the Radeon. We should disable
+ * the viewport mapping entirely in Mesa and let the hardware do it in
+ * all cases.
+ */
+static void radeon_project_vertices( struct vertex_buffer *VB )
+{
+ GLcontext *ctx = VB->ctx;
+ GLmatrix *mat = &ctx->Viewport.WindowMap;
+ radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ radeonVertexBufferPtr rvb = RADEON_DRIVER_DATA(VB);
+ GLfloat *m = rmesa->tmp_matrix;
+
+ m[MAT_SX] = mat->m[MAT_SX];
+ m[MAT_TX] = mat->m[MAT_TX];
+ m[MAT_SY] = -mat->m[MAT_SY];
+ m[MAT_TY] = -mat->m[MAT_TY];
+ m[MAT_SZ] = mat->m[MAT_SZ];
+ m[MAT_TZ] = mat->m[MAT_TZ];
+
+ gl_project_v16( rvb->verts[VB->CopyStart].f,
+ rvb->verts[rvb->last_vert].f,
+ m,
+ 16 * 4 );
+}
+
+static void radeon_project_clipped_vertices( struct vertex_buffer *VB )
+{
+ GLcontext *ctx = VB->ctx;
+ GLmatrix *mat = &ctx->Viewport.WindowMap;
+ radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ radeonVertexBufferPtr rvb = RADEON_DRIVER_DATA(VB);
+ GLfloat *m = rmesa->tmp_matrix;
+
+ m[MAT_SX] = mat->m[MAT_SX];
+ m[MAT_TX] = mat->m[MAT_TX];
+ m[MAT_SY] = -mat->m[MAT_SY];
+ m[MAT_TY] = -mat->m[MAT_TY];
+ m[MAT_SZ] = mat->m[MAT_SZ];
+ m[MAT_TZ] = mat->m[MAT_TZ];
+
+ gl_project_clipped_v16( rvb->verts[VB->CopyStart].f,
+ rvb->verts[rvb->last_vert].f,
+ m,
+ 16 * 4,
+ VB->ClipMask + VB->CopyStart );
+}
+
+static struct radeon_fast_tab radeonFastTab[RADEON_MAX_SETUPFUNC];
+
+void radeonDDFastPathInit( void )
+{
+ radeon_render_init_clip_elt();
+ radeon_render_init_smooth_indirect();
+
+ radeon_init_fastpath( &radeonFastTab[0] );
+ radeon_init_fastpath_RGBA( &radeonFastTab[RADEON_RGBA_BIT] );
+ radeon_init_fastpath_TEX0( &radeonFastTab[RADEON_TEX0_BIT] );
+ radeon_init_fastpath_RGBA_TEX0( &radeonFastTab[(RADEON_RGBA_BIT |
+ RADEON_TEX0_BIT)] );
+ radeon_init_fastpath_TEX0_TEX1( &radeonFastTab[(RADEON_TEX0_BIT |
+ RADEON_TEX1_BIT)] );
+ radeon_init_fastpath_RGBA_TEX0_TEX1( &radeonFastTab[(RADEON_RGBA_BIT |
+ RADEON_TEX0_BIT |
+ RADEON_TEX1_BIT)] );
+}
+
+#define VALID_SETUP (RADEON_RGBA_BIT | RADEON_TEX0_BIT | RADEON_TEX1_BIT)
+
+void radeonDDFastPath( struct vertex_buffer *VB )
+{
+ GLcontext *ctx = VB->ctx;
+ GLenum prim = ctx->CVA.elt_mode;
+ radeonContextPtr rmesa = RADEON_CONTEXT( ctx );
+ struct radeon_fast_tab *tab =
+ &radeonFastTab[rmesa->SetupIndex & VALID_SETUP];
+ GLuint do_cliptest = 1;
+
+ gl_prepare_arrays_cva( VB ); /* still need this */
+
+ if ( ( gl_reduce_prim[prim] == GL_TRIANGLES ) &&
+ ( VB->Count < (RADEON_BUFFER_SIZE / (10 * sizeof(GLuint))) ) &&
+ ( ctx->ModelProjectMatrix.flags & (MAT_FLAG_GENERAL |
+ MAT_FLAG_PERSPECTIVE) ) )
+ {
+ radeonDDEltPath( VB );
+ return;
+ }
+
+ /* Reserve enough space for the pathological case */
+ if ( VB->EltPtr->count * 12 > RADEON_DRIVER_DATA(VB)->size ) {
+ radeonDDResizeVB( VB, VB->EltPtr->count * 12 );
+ do_cliptest = 1;
+ }
+
+ tab->build_vertices( VB, do_cliptest ); /* object->clip space */
+
+ if ( rmesa->new_state )
+ radeonDDUpdateHWState( ctx );
+
+ if ( VB->ClipOrMask ) {
+ if ( !VB->ClipAndMask ) {
+ render_func *clip = radeon_render_tab_clip_elt;
+
+ rmesa->interp = tab->interp;
+
+ clip[prim]( VB, 0, VB->EltPtr->count, 0 ); /* build new elts */
+
+ ctx->CVA.elt_mode = gl_reduce_prim[prim];
+ VB->EltPtr = &(RADEON_DRIVER_DATA(VB)->clipped_elements);
+
+ radeon_project_clipped_vertices( VB ); /* clip->device space */
+ radeon_render_elements_direct( VB ); /* render using new list */
+ }
+ } else {
+ radeon_project_vertices( VB ); /* clip->device space */
+ radeon_render_elements_direct( VB ); /* render using orig list */
+ }
+
+ /* This indicates that there is no cached data to reuse */
+ VB->pipeline->data_valid = 0;
+ VB->pipeline->new_state = 0;
+}
diff --git a/xc/lib/GL/mesa/src/drv/radeon/radeon_fasttmp.h b/xc/lib/GL/mesa/src/drv/radeon/radeon_fasttmp.h
new file mode 100644
index 000000000..a7bc8e9ca
--- /dev/null
+++ b/xc/lib/GL/mesa/src/drv/radeon/radeon_fasttmp.h
@@ -0,0 +1,185 @@
+/* $XFree86$ */
+/**************************************************************************
+
+Copyright 2000, 2001 ATI Technologies Inc., Ontario, Canada, and
+ VA Linux Systems Inc., Fremont, California.
+
+All Rights Reserved.
+
+Permission is hereby granted, free of charge, to any person obtaining a
+copy of this software and associated documentation files (the "Software"),
+to deal in the Software without restriction, including without limitation
+on the rights to use, copy, modify, merge, publish, distribute, sub
+license, and/or sell copies of the Software, and to permit persons to whom
+the Software is furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice (including the next
+paragraph) shall be included in all copies or substantial portions of the
+Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ATI, VA LINUX SYSTEMS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+**************************************************************************/
+
+/*
+ * Authors:
+ * Keith Whitwell <keithw@valinux.com>
+ * Kevin E. Martin <martin@valinux.com>
+ * Gareth Hughes <gareth@valinux.com>
+ *
+ */
+
+/* The first part of setup is applied to all vertices, clipped or
+ * unclipped. This data w!ill be used for clipping, and then all
+ * vertices with a zero clipmask will be projected to device space.
+ *
+ * This could be split into several loops, but - it seems that the
+ * large stride of the fxVertices makes cache issues the big
+ * performance factor, and that multiple loops mean multiple cache
+ * misses....
+ */
+static void TAG(radeon_setup_full)( struct vertex_buffer *VB,
+ GLuint do_cliptest )
+{
+ GLcontext *ctx = VB->ctx;
+ radeonVertexBufferPtr rvb = RADEON_DRIVER_DATA(VB);
+ const GLfloat *m = ctx->ModelProjectMatrix.m;
+ GLuint start = VB->CopyStart;
+ GLuint count = VB->Count;
+
+ gl_xform_points3_v16_general( rvb->verts[start].f,
+ m,
+ VB->ObjPtr->start,
+ VB->ObjPtr->stride,
+ count - start );
+
+ if ( do_cliptest ) {
+ VB->ClipAndMask = ~0;
+ VB->ClipOrMask = 0;
+ gl_cliptest_points4_v16( rvb->verts[start].f,
+ rvb->verts[count].f,
+ &(VB->ClipOrMask),
+ &(VB->ClipAndMask),
+ VB->ClipMask + start );
+ }
+
+ /* These branches are all resolved at compile time. Hopefully all
+ * the pointers are valid addresses even when not enabled.
+ */
+ if ( TYPE ) {
+ GLubyte *color = VB->ColorPtr->start;
+ GLfloat *tex0_data = VB->TexCoordPtr[0]->start;
+ GLfloat *tex1_data = VB->TexCoordPtr[1]->start;
+
+ GLuint color_stride = VB->ColorPtr->stride;
+ GLuint tex0_stride = VB->TexCoordPtr[0]->stride;
+ GLuint tex1_stride = VB->TexCoordPtr[1]->stride;
+
+ GLfloat *f = rvb->verts[start].f;
+ GLfloat *end = f + (16 * (count - start));
+
+ while ( f != end ) {
+ if ( TYPE & RADEON_RGBA_BIT ) {
+#if defined (USE_X86_ASM)
+ /* GH: Finally! Some damned hardware manufacturer uses
+ * little-endian RGBA for vertex color...
+ */
+ __asm__ ( "movl (%%ecx), %%eax \n"
+ "movl %%eax, 16(%%edi) \n"
+ :
+ : "c" (color), "D" (f)
+ : "%eax" );
+#else
+ *(GLuint *)(f+CLIP_UBYTE_COLOR) = *(GLuint *)color;
+#endif
+ }
+ if ( TYPE & RADEON_TEX0_BIT ) {
+#if defined (USE_X86_ASM)
+ __asm__ ( "movl (%%ecx), %%eax \n"
+ "movl %%eax, 24(%%edi) \n"
+ "movl 4(%%ecx), %%eax \n"
+ "movl %%eax, 28(%%edi)"
+ :
+ : "c" (tex0_data), "D" (f)
+ : "%eax" );
+#else
+ *(GLuint *)(f+CLIP_S0) = *(GLuint *)tex0_data;
+ *(GLuint *)(f+CLIP_T0) = *(GLuint *)(tex0_data+1);
+#endif
+ }
+ if ( TYPE & RADEON_TEX1_BIT ) {
+ /* Hits a second cache line.
+ */
+#if defined (USE_X86_ASM)
+ __asm__ ( "movl (%%esi), %%eax \n"
+ "movl %%eax, 32(%%edi) \n"
+ "movl 4(%%esi), %%eax \n"
+ "movl %%eax, 36(%%edi)"
+ :
+ : "S" (tex1_data), "D" (f)
+ : "%eax" );
+#else
+ *(GLuint *)(f+CLIP_S1) = *(GLuint *)tex1_data;
+ *(GLuint *)(f+CLIP_T1) = *(GLuint *)(tex1_data+1);
+#endif
+ }
+ if ( TYPE & RADEON_RGBA_BIT ) color += color_stride;
+ if ( TYPE & RADEON_TEX0_BIT ) STRIDE_F( tex0_data, tex0_stride );
+ if ( TYPE & RADEON_TEX1_BIT ) STRIDE_F( tex1_data, tex1_stride );
+ f += 16;
+ }
+ }
+
+ rvb->clipped_elements.count = start;
+ rvb->last_vert = count;
+}
+
+
+/* Changed to just put the interp func instead of the whole clip
+ * routine into the header. Less code and better chance of doing some
+ * of this stuff in assembly.
+ */
+static void TAG(radeon_interp_vert)( GLfloat t,
+ GLfloat *O,
+ const GLfloat *I,
+ const GLfloat *J )
+{
+ O[0] = LINTERP( t, I[0], J[0] );
+ O[1] = LINTERP( t, I[1], J[1] );
+ O[2] = LINTERP( t, I[2], J[2] );
+ O[3] = LINTERP( t, I[3], J[3] );
+
+ if ( TYPE & RADEON_RGBA_BIT ) {
+ INTERP_RGBA( t,
+ ((GLubyte *)&(O[4])),
+ ((GLubyte *)&(I[4])),
+ ((GLubyte *)&(J[4])) );
+ }
+
+ if ( TYPE & RADEON_TEX0_BIT ) {
+ O[6] = LINTERP( t, I[6], J[6] );
+ O[7] = LINTERP( t, I[7], J[7] );
+ }
+
+ if ( TYPE & RADEON_TEX1_BIT ) {
+ O[8] = LINTERP( t, I[8], J[8] );
+ O[9] = LINTERP( t, I[9], J[9] );
+ }
+}
+
+
+static void TAG(radeon_init_fastpath)( struct radeon_fast_tab *tab )
+{
+ tab->build_vertices = TAG(radeon_setup_full);
+ tab->interp = TAG(radeon_interp_vert);
+}
+
+#undef TYPE
+#undef TAG
+#undef SIZE
diff --git a/xc/lib/GL/mesa/src/drv/radeon/radeon_ioctl.c b/xc/lib/GL/mesa/src/drv/radeon/radeon_ioctl.c
new file mode 100644
index 000000000..9845732c8
--- /dev/null
+++ b/xc/lib/GL/mesa/src/drv/radeon/radeon_ioctl.c
@@ -0,0 +1,703 @@
+/* $XFree86$ */
+/**************************************************************************
+
+Copyright 2000, 2001 ATI Technologies Inc., Ontario, Canada, and
+ VA Linux Systems Inc., Fremont, California.
+
+All Rights Reserved.
+
+Permission is hereby granted, free of charge, to any person obtaining a
+copy of this software and associated documentation files (the "Software"),
+to deal in the Software without restriction, including without limitation
+on the rights to use, copy, modify, merge, publish, distribute, sub
+license, and/or sell copies of the Software, and to permit persons to whom
+the Software is furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice (including the next
+paragraph) shall be included in all copies or substantial portions of the
+Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ATI, VA LINUX SYSTEMS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+**************************************************************************/
+
+/*
+ * Authors:
+ * Kevin E. Martin <martin@valinux.com>
+ * Gareth Hughes <gareth@valinux.com>
+ *
+ */
+
+#include "radeon_context.h"
+#include "radeon_state.h"
+#include "radeon_ioctl.h"
+
+#include "mem.h"
+
+#define RADEON_TIMEOUT 2048
+#define USE_IN_MEMORY_SCRATCH_REGS 0
+
+
+/* =============================================================
+ * Hardware vertex buffer handling
+ */
+
+/* Get a new VB from the pool of vertex buffers in AGP space.
+ */
+drmBufPtr radeonGetBufferLocked( radeonContextPtr rmesa )
+{
+ int fd = rmesa->radeonScreen->driScreen->fd;
+ int index = 0;
+ int size = 0;
+ drmDMAReq dma;
+ drmBufPtr buf = NULL;
+ int to = 0;
+ int ret;
+
+ dma.context = rmesa->hHWContext;
+ dma.send_count = 0;
+ dma.send_list = NULL;
+ dma.send_sizes = NULL;
+ dma.flags = 0;
+ dma.request_count = 1;
+ dma.request_size = RADEON_BUFFER_SIZE;
+ dma.request_list = &index;
+ dma.request_sizes = &size;
+ dma.granted_count = 0;
+
+ while ( !buf && ( to++ < RADEON_TIMEOUT ) ) {
+ ret = drmDMA( fd, &dma );
+
+ if ( ret == 0 ) {
+ buf = &rmesa->radeonScreen->buffers->list[index];
+ buf->used = 0;
+#if ENABLE_PERF_BOXES
+ /* Bump the performance counter */
+ rmesa->c_vertexBuffers++;
+#endif
+ return buf;
+ }
+ }
+
+ if ( !buf ) {
+ drmRadeonEngineReset( fd );
+ UNLOCK_HARDWARE( rmesa );
+ fprintf( stderr, "Error: Could not get new VB... exiting\n" );
+ exit( -1 );
+ }
+
+ return buf;
+}
+
+static GLboolean intersect_rect( XF86DRIClipRectPtr out,
+ XF86DRIClipRectPtr a,
+ XF86DRIClipRectPtr b )
+{
+ *out = *a;
+ if ( b->x1 > out->x1 ) out->x1 = b->x1;
+ if ( b->y1 > out->y1 ) out->y1 = b->y1;
+ if ( b->x2 < out->x2 ) out->x2 = b->x2;
+ if ( b->y2 < out->y2 ) out->y2 = b->y2;
+ if ( out->x1 >= out->x2 ) return GL_FALSE;
+ if ( out->y1 >= out->y2 ) return GL_FALSE;
+ return GL_TRUE;
+}
+
+void radeonFlushVerticesLocked( radeonContextPtr rmesa )
+{
+ XF86DRIClipRectPtr pbox = rmesa->pClipRects;
+ int nbox = rmesa->numClipRects;
+ drmBufPtr buffer = rmesa->vert_buf;
+ int count = rmesa->num_verts;
+ int prim = RADEON_TRIANGLES;
+ int fd = rmesa->driScreen->fd;
+ int i;
+
+ rmesa->vert_buf = NULL;
+ rmesa->num_verts = 0;
+
+ if ( !buffer )
+ return;
+
+ if ( rmesa->dirty & ~RADEON_UPLOAD_CLIPRECTS )
+ radeonEmitHwStateLocked( rmesa );
+
+ if ( !nbox )
+ count = 0;
+
+ if ( nbox >= RADEON_NR_SAREA_CLIPRECTS )
+ rmesa->dirty |= RADEON_UPLOAD_CLIPRECTS;
+
+ if ( !count || !(rmesa->dirty & RADEON_UPLOAD_CLIPRECTS) )
+ {
+ if ( nbox == 1 ) {
+ rmesa->sarea->nbox = 0;
+ } else {
+ rmesa->sarea->nbox = nbox;
+ }
+
+ drmRadeonFlushVertexBuffer( fd, prim, buffer->idx, count, 1 );
+ }
+ else
+ {
+ for ( i = 0 ; i < nbox ; ) {
+ int nr = MIN2( i + RADEON_NR_SAREA_CLIPRECTS, nbox );
+ XF86DRIClipRectPtr b = rmesa->sarea->boxes;
+ int discard = 0;
+
+ if ( rmesa->scissor ) {
+ rmesa->sarea->nbox = 0;
+
+ for ( ; i < nr ; i++ ) {
+ *b = pbox[i];
+ if ( intersect_rect( b, b, &rmesa->scissor_rect ) ) {
+ rmesa->sarea->nbox++;
+ b++;
+ }
+ }
+
+ /* Culled?
+ */
+ if ( !rmesa->sarea->nbox ) {
+ if ( nr < nbox ) continue;
+ count = 0;
+ }
+ } else {
+ rmesa->sarea->nbox = nr - i;
+ for ( ; i < nr ; i++) {
+ *b++ = pbox[i];
+ }
+ }
+
+ /* Finished with the buffer?
+ */
+ if ( nr == nbox ) {
+ discard = 1;
+ }
+
+ rmesa->sarea->dirty |= RADEON_UPLOAD_CLIPRECTS;
+ drmRadeonFlushVertexBuffer( fd, prim, buffer->idx, count, discard );
+ }
+ }
+
+ rmesa->dirty &= ~RADEON_UPLOAD_CLIPRECTS;
+}
+
+
+
+/* ================================================================
+ * Indexed vertex buffer handling
+ */
+
+void radeonGetEltBufLocked( radeonContextPtr rmesa )
+{
+ rmesa->elt_buf = radeonGetBufferLocked( rmesa );
+}
+
+void radeonFireEltsLocked( radeonContextPtr rmesa,
+ GLuint start, GLuint end,
+ GLuint discard )
+{
+ XF86DRIClipRectPtr pbox = rmesa->pClipRects;
+ int nbox = rmesa->numClipRects;
+ drmBufPtr buffer = rmesa->elt_buf;
+ int prim = RADEON_TRIANGLES;
+ int fd = rmesa->driScreen->fd;
+ int i;
+
+ if ( !buffer )
+ return;
+
+ if ( rmesa->dirty & ~RADEON_UPLOAD_CLIPRECTS )
+ radeonEmitHwStateLocked( rmesa );
+
+ if ( !nbox )
+ end = start;
+
+ if ( nbox >= RADEON_NR_SAREA_CLIPRECTS )
+ rmesa->dirty |= RADEON_UPLOAD_CLIPRECTS;
+
+ if ( start == end || !(rmesa->dirty & RADEON_UPLOAD_CLIPRECTS) )
+ {
+ if ( nbox == 1 ) {
+ rmesa->sarea->nbox = 0;
+ } else {
+ rmesa->sarea->nbox = nbox;
+ }
+
+ drmRadeonFlushIndices( fd, prim, buffer->idx, start, end, discard );
+ }
+ else
+ {
+ for ( i = 0 ; i < nbox ; ) {
+ int nr = MIN2( i + RADEON_NR_SAREA_CLIPRECTS, nbox );
+ XF86DRIClipRectPtr b = rmesa->sarea->boxes;
+ int d = 0;
+
+ if ( rmesa->scissor ) {
+ rmesa->sarea->nbox = 0;
+
+ for ( ; i < nr ; i++ ) {
+ *b = pbox[i];
+ if ( intersect_rect( b, b, &rmesa->scissor_rect ) ) {
+ rmesa->sarea->nbox++;
+ b++;
+ }
+ }
+
+ /* Culled?
+ */
+ if ( !rmesa->sarea->nbox ) {
+ if ( nr < nbox ) continue;
+ end = start;
+ }
+ } else {
+ rmesa->sarea->nbox = nr - i;
+ for ( ; i < nr ; i++) {
+ *b++ = pbox[i];
+ }
+ }
+
+ /* Finished with the buffer?
+ */
+ if ( nr == nbox ) {
+ d = discard;
+ }
+
+ rmesa->sarea->dirty |= RADEON_UPLOAD_CLIPRECTS;
+ drmRadeonFlushIndices( fd, prim, buffer->idx, start, end, discard );
+ }
+ }
+
+ rmesa->dirty &= ~RADEON_UPLOAD_CLIPRECTS;
+}
+
+void radeonFlushEltsLocked( radeonContextPtr rmesa )
+{
+ if ( rmesa->first_elt != rmesa->next_elt ) {
+ radeonFireEltsLocked( rmesa,
+ ((GLuint)rmesa->first_elt -
+ (GLuint)rmesa->elt_buf->address),
+ ((GLuint)rmesa->next_elt -
+ (GLuint)rmesa->elt_buf->address),
+ 0 );
+
+ ALIGN_NEXT_ELT( rmesa );
+ rmesa->first_elt = rmesa->next_elt;
+ }
+}
+
+void radeonReleaseBufLocked( radeonContextPtr rmesa, drmBufPtr buffer )
+{
+ int fd = rmesa->driScreen->fd;
+
+ if ( !buffer )
+ return;
+
+ drmRadeonFlushVertexBuffer( fd, RADEON_TRIANGLES, buffer->idx, 0, 1 );
+}
+
+
+/* Allocate some space in the current vertex buffer. If the current
+ * buffer is full, flush it and grab another one.
+ */
+CARD32 *radeonAllocVertices( radeonContextPtr rmesa, GLuint count )
+{
+ return radeonAllocVerticesInline( rmesa, count );
+}
+
+
+/* ================================================================
+ * Texture uploads
+ */
+
+void radeonFireBlitLocked( radeonContextPtr rmesa, drmBufPtr buffer,
+ GLint offset, GLint pitch, GLint format,
+ GLint x, GLint y, GLint width, GLint height )
+{
+ GLint ret;
+
+ ret = drmRadeonTextureBlit( rmesa->driFd, buffer->idx,
+ offset, pitch, format,
+ x, y, width, height );
+
+ if ( ret ) {
+ UNLOCK_HARDWARE( rmesa );
+ fprintf( stderr, "drmRadeonTextureBlit: return = %d\n", ret );
+ exit( 1 );
+ }
+}
+
+
+/* ================================================================
+ * SwapBuffers with client-side throttling
+ */
+
+#define RADEON_MAX_OUTSTANDING 2
+
+/* Throttle the frame rate -- only allow one pending swap buffers
+ * request at a time.
+ * GH: We probably don't want a timeout here, as we can wait as
+ * long as we want for a frame to complete. If it never does, then
+ * the card has locked.
+ */
+#if USE_IN_MEMORY_SCRATCH_REGS
+static int radeonWaitForFrameCompletion( radeonContextPtr rmesa )
+{
+ RADEONSAREAPrivPtr sarea = rmesa->sarea;
+ __volatile__ CARD32 *scratch = rmesa->radeonScreen->scratch;
+ CARD32 frame;
+ int wait = 0;
+
+ while ( 1 ) {
+ /* Read the frame counter from the in-memory copy of the scratch
+ * register. Nifty, eh? Should significantly reduce the bus
+ * traffic for SwapBuffers-limited apps (generally pretty trivial
+ * ones, but anyway).
+ */
+ frame = scratch[0];
+ if ( sarea->last_frame - frame <= RADEON_MAX_OUTSTANDING ) {
+ break;
+ }
+ wait++;
+ }
+
+ return wait;
+}
+#else
+static void delay( void ) {
+/* Prevent an optimizing compiler from removing a spin loop */
+}
+
+static int radeonWaitForFrameCompletion( radeonContextPtr rmesa )
+{
+ unsigned char *RADEONMMIO = rmesa->radeonScreen->mmio.map;
+ RADEONSAREAPrivPtr sarea = rmesa->sarea;
+ CARD32 frame;
+ int wait = 0;
+ int i;
+
+ while ( 1 ) {
+ frame = INREG( RADEON_LAST_FRAME_REG );
+ if ( sarea->last_frame - frame <= RADEON_MAX_OUTSTANDING ) {
+ break;
+ }
+ wait++;
+ /* Spin in place a bit so we aren't hammering the bus */
+ for ( i = 0 ; i < 1024 ; i++ ) {
+ delay();
+ }
+ }
+
+ return wait;
+}
+#endif
+
+/* Copy the back color buffer to the front color buffer.
+ */
+void radeonSwapBuffers( radeonContextPtr rmesa )
+{
+ GLint nbox = rmesa->numClipRects;
+ GLint i;
+ GLint ret;
+
+ if ( RADEON_DEBUG & DEBUG_VERBOSE_API ) {
+ fprintf( stderr, "\n%s( %p )\n\n", __FUNCTION__, rmesa->glCtx );
+ }
+
+ FLUSH_BATCH( rmesa );
+
+ LOCK_HARDWARE( rmesa );
+
+ /* Throttle the frame rate -- only allow one pending swap buffers
+ * request at a time.
+ */
+ if ( !radeonWaitForFrameCompletion( rmesa ) ) {
+ rmesa->hardwareWentIdle = 1;
+ } else {
+ rmesa->hardwareWentIdle = 0;
+ }
+
+ for ( i = 0 ; i < nbox ; ) {
+ GLint nr = MIN2( i + RADEON_NR_SAREA_CLIPRECTS , nbox );
+ XF86DRIClipRectPtr box = rmesa->pClipRects;
+ XF86DRIClipRectPtr b = rmesa->sarea->boxes;
+ GLint n = 0;
+
+ for ( ; i < nr ; i++ ) {
+ *b++ = *(XF86DRIClipRectRec *)&box[i];
+ n++;
+ }
+ rmesa->sarea->nbox = n;
+
+ ret = drmRadeonSwapBuffers( rmesa->driFd );
+
+ if ( ret ) {
+ fprintf( stderr, "drmRadeonSwapBuffers: return = %d\n", ret );
+ UNLOCK_HARDWARE( rmesa );
+ exit( 1 );
+ }
+ }
+
+ UNLOCK_HARDWARE( rmesa );
+
+ rmesa->new_state |= RADEON_NEW_CONTEXT;
+ rmesa->dirty |= (RADEON_UPLOAD_CONTEXT |
+ RADEON_UPLOAD_MASKS |
+ RADEON_UPLOAD_CLIPRECTS);
+
+#if ENABLE_PERF_BOXES
+ /* Log the performance counters if necessary */
+ radeonPerformanceCounters( rmesa );
+#endif
+}
+
+void radeonPageFlip( radeonContextPtr rmesa )
+{
+ GLint ret;
+
+ if ( RADEON_DEBUG & DEBUG_VERBOSE_API ) {
+ fprintf( stderr, "\n%s( %p ): page=%d\n\n",
+ __FUNCTION__, rmesa->glCtx, rmesa->currentPage );
+ }
+
+ FLUSH_BATCH( rmesa );
+
+ LOCK_HARDWARE( rmesa );
+
+ /* Throttle the frame rate -- only allow one pending swap buffers
+ * request at a time.
+ */
+ if ( !radeonWaitForFrameCompletion( rmesa ) ) {
+ rmesa->hardwareWentIdle = 1;
+ } else {
+ rmesa->hardwareWentIdle = 0;
+ }
+
+ /* The kernel will have been initialized to perform page flipping
+ * on a swapbuffers ioctl.
+ */
+ ret = drmRadeonSwapBuffers( rmesa->driFd );
+
+ UNLOCK_HARDWARE( rmesa );
+
+ if ( ret ) {
+ fprintf( stderr, "drmRadeonSwapBuffers: return = %d\n", ret );
+ exit( 1 );
+ }
+
+ if ( rmesa->currentPage == 0 ) {
+ rmesa->drawOffset = rmesa->radeonScreen->frontOffset;
+ rmesa->drawPitch = rmesa->radeonScreen->frontPitch;
+ rmesa->currentPage = 1;
+ } else {
+ rmesa->drawOffset = rmesa->radeonScreen->backOffset;
+ rmesa->drawPitch = rmesa->radeonScreen->backPitch;
+ rmesa->currentPage = 0;
+ }
+
+ rmesa->setup.rb3d_coloroffset = rmesa->drawOffset;
+ rmesa->setup.rb3d_colorpitch = rmesa->drawPitch;
+
+ rmesa->new_state |= RADEON_NEW_WINDOW;
+
+ /* FIXME: Do we need this anymore? */
+ rmesa->new_state |= RADEON_NEW_CONTEXT;
+ rmesa->dirty |= (RADEON_UPLOAD_CONTEXT |
+ RADEON_UPLOAD_MASKS |
+ RADEON_UPLOAD_CLIPRECTS);
+
+#if ENABLE_PERF_BOXES
+ /* Log the performance counters if necessary */
+ radeonPerformanceCounters( rmesa );
+#endif
+}
+
+
+/* ================================================================
+ * Buffer clear
+ */
+#define RADEON_MAX_CLEARS 256
+
+static GLbitfield radeonDDClear( GLcontext *ctx, GLbitfield mask,
+ GLboolean all,
+ GLint cx, GLint cy, GLint cw, GLint ch )
+{
+ radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ __DRIdrawablePrivate *dPriv = rmesa->driDrawable;
+ RADEONSAREAPrivPtr sarea = rmesa->sarea;
+#if USE_IN_MEMORY_SCRATCH_REGS
+ __volatile__ CARD32 *scratch = rmesa->radeonScreen->scratch;
+#else
+ unsigned char *RADEONMMIO = rmesa->radeonScreen->mmio.map;
+#endif
+ CARD32 clear;
+ GLuint flags = 0;
+ GLint ret, i;
+
+ if ( RADEON_DEBUG & DEBUG_VERBOSE_API ) {
+ fprintf( stderr, "%s: all=%d cx=%d cy=%d cw=%d ch=%d\n",
+ __FUNCTION__, all, cx, cy, cw, ch );
+ }
+
+ FLUSH_BATCH( rmesa );
+
+ /* Update and emit any new state. We need to do this here to catch
+ * changes to the masks.
+ * FIXME: Just update the masks?
+ */
+ if ( rmesa->new_state )
+ radeonDDUpdateHWState( ctx );
+
+ if ( mask & DD_FRONT_LEFT_BIT ) {
+ flags |= DRM_RADEON_FRONT;
+ mask &= ~DD_FRONT_LEFT_BIT;
+ }
+
+ if ( mask & DD_BACK_LEFT_BIT ) {
+ flags |= DRM_RADEON_BACK;
+ mask &= ~DD_BACK_LEFT_BIT;
+ }
+
+ if ( mask & DD_DEPTH_BIT ) {
+ if ( ctx->Depth.Mask ) {
+ flags |= DRM_RADEON_DEPTH;
+ }
+ mask &= ~DD_DEPTH_BIT;
+ }
+#if 0
+ /* FIXME: Add stencil support */
+ if ( mask & DD_STENCIL_BIT ) {
+ flags |= DRM_RADEON_DEPTH;
+ mask &= ~DD_STENCIL_BIT;
+ }
+#endif
+
+ if ( !flags )
+ return mask;
+
+ /* Flip top to bottom */
+ cx += dPriv->x;
+ cy = dPriv->y + dPriv->h - cy - ch;
+
+ LOCK_HARDWARE( rmesa );
+
+ /* Throttle the number of clear ioctls we do.
+ */
+#if USE_IN_MEMORY_SCRATCH_REGS
+ while ( 1 ) {
+ clear = scratch[2];
+ if ( sarea->last_clear - clear <= RADEON_MAX_CLEARS ) {
+ break;
+ }
+ }
+#else
+ while ( 1 ) {
+ clear = INREG( RADEON_LAST_CLEAR_REG );
+ if ( sarea->last_clear - clear <= RADEON_MAX_CLEARS ) {
+ break;
+ }
+ /* Spin in place a bit so we aren't hammering the bus */
+ for ( i = 0 ; i < 1024 ; i++ ) {
+ delay();
+ }
+ }
+#endif
+
+ if ( rmesa->dirty & ~RADEON_UPLOAD_CLIPRECTS ) {
+ radeonEmitHwStateLocked( rmesa );
+ }
+
+ for ( i = 0 ; i < rmesa->numClipRects ; ) {
+ GLint nr = MIN2( i + RADEON_NR_SAREA_CLIPRECTS, rmesa->numClipRects );
+ XF86DRIClipRectPtr box = rmesa->pClipRects;
+ XF86DRIClipRectPtr b = rmesa->sarea->boxes;
+ GLint n = 0;
+
+ if ( !all ) {
+ for ( ; i < nr ; i++ ) {
+ GLint x = box[i].x1;
+ GLint y = box[i].y1;
+ GLint w = box[i].x2 - x;
+ GLint h = box[i].y2 - y;
+
+ if ( x < cx ) w -= cx - x, x = cx;
+ if ( y < cy ) h -= cy - y, y = cy;
+ if ( x + w > cx + cw ) w = cx + cw - x;
+ if ( y + h > cy + ch ) h = cy + ch - y;
+ if ( w <= 0 ) continue;
+ if ( h <= 0 ) continue;
+
+ b->x1 = x;
+ b->y1 = y;
+ b->x2 = x + w;
+ b->y2 = y + h;
+ b++;
+ n++;
+ }
+ } else {
+ for ( ; i < nr ; i++ ) {
+ *b++ = *(XF86DRIClipRectRec *)&box[i];
+ n++;
+ }
+ }
+
+ rmesa->sarea->nbox = n;
+
+ if ( RADEON_DEBUG & DEBUG_VERBOSE_IOCTL ) {
+ fprintf( stderr,
+ "drmRadeonClear: flag 0x%x color %x depth %x nbox %d\n",
+ flags,
+ (GLuint)rmesa->ClearColor,
+ (GLuint)rmesa->ClearDepth,
+ rmesa->sarea->nbox );
+ }
+
+ ret = drmRadeonClear( rmesa->driFd, flags,
+ cx, cy, cw, ch,
+ rmesa->ClearColor, rmesa->ClearDepth );
+
+ if ( ret ) {
+ UNLOCK_HARDWARE( rmesa );
+ fprintf( stderr, "drmRadeonClear: return = %d\n", ret );
+ exit( 1 );
+ }
+ }
+
+ UNLOCK_HARDWARE( rmesa );
+
+ rmesa->dirty |= RADEON_UPLOAD_CLIPRECTS;
+
+ return mask;
+}
+
+
+void radeonWaitForIdleLocked( radeonContextPtr rmesa )
+{
+ int fd = rmesa->radeonScreen->driScreen->fd;
+ int to = 0;
+ int ret;
+
+ do {
+ ret = drmRadeonWaitForIdleCP( fd );
+ } while ( ( ret == -EBUSY ) && ( to++ < RADEON_TIMEOUT ) );
+
+ if ( ret < 0 ) {
+ drmRadeonEngineReset( fd );
+ UNLOCK_HARDWARE( rmesa );
+ fprintf( stderr, "Error: Radeon timed out... exiting\n" );
+ exit( -1 );
+ }
+}
+
+
+void radeonDDInitIoctlFuncs( GLcontext *ctx )
+{
+ ctx->Driver.Clear = radeonDDClear;
+}
diff --git a/xc/lib/GL/mesa/src/drv/radeon/radeon_ioctl.h b/xc/lib/GL/mesa/src/drv/radeon/radeon_ioctl.h
new file mode 100644
index 000000000..ceb9225da
--- /dev/null
+++ b/xc/lib/GL/mesa/src/drv/radeon/radeon_ioctl.h
@@ -0,0 +1,161 @@
+/* $XFree86$ */
+/**************************************************************************
+
+Copyright 2000, 2001 ATI Technologies Inc., Ontario, Canada, and
+ VA Linux Systems Inc., Fremont, California.
+
+All Rights Reserved.
+
+Permission is hereby granted, free of charge, to any person obtaining a
+copy of this software and associated documentation files (the "Software"),
+to deal in the Software without restriction, including without limitation
+on the rights to use, copy, modify, merge, publish, distribute, sub
+license, and/or sell copies of the Software, and to permit persons to whom
+the Software is furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice (including the next
+paragraph) shall be included in all copies or substantial portions of the
+Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ATI, VA LINUX SYSTEMS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+**************************************************************************/
+
+/*
+ * Authors:
+ * Kevin E. Martin <martin@valinux.com>
+ * Gareth Hughes <gareth@valinux.com>
+ *
+ */
+
+#ifndef __RADEON_IOCTL_H__
+#define __RADEON_IOCTL_H__
+
+#ifdef GLX_DIRECT_RENDERING
+
+#include "radeon_dri.h"
+#include "radeon_lock.h"
+
+#include "xf86drm.h"
+#include "xf86drmRadeon.h"
+
+#define RADEON_BUFFER_MAX_DWORDS (RADEON_BUFFER_SIZE / sizeof(CARD32))
+
+
+extern drmBufPtr radeonGetBufferLocked( radeonContextPtr rmesa );
+extern void radeonFlushVerticesLocked( radeonContextPtr rmesa );
+
+extern void radeonGetEltBufLocked( radeonContextPtr rmesa );
+extern void radeonFlushEltsLocked( radeonContextPtr rmesa );
+extern void radeonFireEltsLocked( radeonContextPtr rmesa,
+ GLuint start, GLuint end,
+ GLuint discard );
+extern void radeonReleaseBufLocked( radeonContextPtr rmesa, drmBufPtr buffer );
+
+/* Make this available as both a regular and an inline function.
+ */
+extern CARD32 *radeonAllocVertices( radeonContextPtr rmesa, GLuint count );
+
+static __inline CARD32 *radeonAllocVerticesInline( radeonContextPtr rmesa,
+ GLuint count )
+{
+ int bytes = count * rmesa->vertsize * 4;
+ CARD32 *head;
+
+ if ( !rmesa->vert_buf ) {
+ LOCK_HARDWARE( rmesa );
+
+ if ( rmesa->first_elt != rmesa->next_elt ) {
+ radeonFlushEltsLocked( rmesa );
+ }
+
+ rmesa->vert_buf = radeonGetBufferLocked( rmesa );
+
+ UNLOCK_HARDWARE( rmesa );
+ } else if ( rmesa->vert_buf->used + bytes > rmesa->vert_buf->total ) {
+ LOCK_HARDWARE( rmesa );
+
+ radeonFlushVerticesLocked( rmesa );
+ rmesa->vert_buf = radeonGetBufferLocked( rmesa );
+
+ UNLOCK_HARDWARE( rmesa );
+ }
+
+ head = (CARD32 *)((char *)rmesa->vert_buf->address +
+ rmesa->vert_buf->used);
+
+ rmesa->vert_buf->used += bytes;
+ rmesa->num_verts += count;
+ return head;
+}
+
+extern void radeonFireBlitLocked( radeonContextPtr rmesa,
+ drmBufPtr buffer,
+ GLint offset, GLint pitch, GLint format,
+ GLint x, GLint y,
+ GLint width, GLint height );
+
+extern void radeonSwapBuffers( radeonContextPtr rmesa );
+extern void radeonPageFlip( radeonContextPtr rmesa );
+
+extern void radeonWaitForIdleLocked( radeonContextPtr rmesa );
+
+
+extern void radeonDDInitIoctlFuncs( GLcontext *ctx );
+
+
+/* ================================================================
+ * Helper macros:
+ */
+
+#define FLUSH_BATCH( rmesa ) \
+do { \
+ if ( RADEON_DEBUG & DEBUG_VERBOSE_IOCTL ) \
+ fprintf( stderr, "FLUSH_BATCH in %s\n", __FUNCTION__ ); \
+ if ( rmesa->vert_buf ) { \
+ radeonFlushVertices( rmesa ); \
+ } else if ( rmesa->next_elt != rmesa->first_elt ) { \
+ radeonFlushElts( rmesa ); \
+ } \
+} while (0)
+
+/* 64-bit align the next element address, and then make room for the
+ * next indexed prim packet header.
+ */
+#define ALIGN_NEXT_ELT( rmesa ) \
+do { \
+ rmesa->next_elt = (GLushort *) \
+ (((GLuint)rmesa->next_elt + 7) & ~0x7); \
+ rmesa->next_elt = (GLushort *) \
+ ((GLubyte *)rmesa->next_elt + RADEON_INDEX_PRIM_OFFSET); \
+} while (0)
+
+#define radeonFlushVertices( rmesa ) \
+do { \
+ LOCK_HARDWARE( rmesa ); \
+ radeonFlushVerticesLocked( rmesa ); \
+ UNLOCK_HARDWARE( rmesa ); \
+} while (0)
+
+#define radeonFlushElts( rmesa ) \
+do { \
+ LOCK_HARDWARE( rmesa ); \
+ radeonFlushEltsLocked( rmesa ); \
+ UNLOCK_HARDWARE( rmesa ); \
+} while (0)
+
+#define radeonWaitForIdle( rmesa ) \
+do { \
+ LOCK_HARDWARE( rmesa ); \
+ radeonWaitForIdleLocked( rmesa ); \
+ UNLOCK_HARDWARE( rmesa ); \
+} while (0)
+
+#endif
+#endif /* __RADEON_IOCTL_H__ */
diff --git a/xc/lib/GL/mesa/src/drv/radeon/radeon_lock.c b/xc/lib/GL/mesa/src/drv/radeon/radeon_lock.c
new file mode 100644
index 000000000..583fd6dfe
--- /dev/null
+++ b/xc/lib/GL/mesa/src/drv/radeon/radeon_lock.c
@@ -0,0 +1,95 @@
+/* $XFree86$ */
+/**************************************************************************
+
+Copyright 2000, 2001 ATI Technologies Inc., Ontario, Canada, and
+ VA Linux Systems Inc., Fremont, California.
+
+All Rights Reserved.
+
+Permission is hereby granted, free of charge, to any person obtaining a
+copy of this software and associated documentation files (the "Software"),
+to deal in the Software without restriction, including without limitation
+on the rights to use, copy, modify, merge, publish, distribute, sub
+license, and/or sell copies of the Software, and to permit persons to whom
+the Software is furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice (including the next
+paragraph) shall be included in all copies or substantial portions of the
+Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ATI, VA LINUX SYSTEMS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+**************************************************************************/
+
+/*
+ * Authors:
+ * Kevin E. Martin <martin@valinux.com>
+ * Gareth Hughes <gareth@valinux.com>
+ *
+ */
+
+#include "radeon_context.h"
+#include "radeon_lock.h"
+#include "radeon_tex.h"
+
+#if DEBUG_LOCKING
+char *prevLockFile = NULL;
+int prevLockLine = 0;
+#endif
+
+
+/* Update the hardware state. This is called if another context has
+ * grabbed the hardware lock, which includes the X server. This
+ * function also updates the driver's window state after the X server
+ * moves, resizes or restacks a window -- the change will be reflected
+ * in the drawable position and clip rects. Since the X server grabs
+ * the hardware lock when it changes the window state, this routine will
+ * automatically be called after such a change.
+ */
+void radeonGetLock( radeonContextPtr rmesa, GLuint flags )
+{
+ __DRIdrawablePrivate *dPriv = rmesa->driDrawable;
+ __DRIscreenPrivate *sPriv = rmesa->driScreen;
+ RADEONSAREAPrivPtr sarea = rmesa->sarea;
+ int stamp = dPriv->lastStamp;
+ int i;
+
+ drmGetLock( rmesa->driFd, rmesa->hHWContext, flags );
+
+ /* The window might have moved, so we might need to get new clip
+ * rects.
+ *
+ * NOTE: This releases and regrabs the hw lock to allow the X server
+ * to respond to the DRI protocol request for new drawable info.
+ * Since the hardware state depends on having the latest drawable
+ * clip rects, all state checking must be done _after_ this call.
+ */
+ XMESA_VALIDATE_DRAWABLE_INFO( rmesa->display, sPriv, dPriv );
+
+ if ( stamp != dPriv->lastStamp ) {
+ rmesa->new_state |= RADEON_NEW_WINDOW | RADEON_NEW_CLIP;
+ rmesa->SetupDone = 0;
+ }
+
+ rmesa->dirty |= RADEON_UPLOAD_CONTEXT | RADEON_UPLOAD_CLIPRECTS;
+
+ rmesa->numClipRects = dPriv->numClipRects;
+ rmesa->pClipRects = dPriv->pClipRects;
+
+ if ( sarea->ctxOwner != rmesa->hHWContext ) {
+ sarea->ctxOwner = rmesa->hHWContext;
+ rmesa->dirty = RADEON_UPLOAD_ALL;
+ }
+
+ for ( i = 0 ; i < rmesa->lastTexHeap ; i++ ) {
+ if ( sarea->texAge[i] != rmesa->lastTexAge[i] ) {
+ radeonAgeTextures( rmesa, i );
+ }
+ }
+}
diff --git a/xc/lib/GL/mesa/src/drv/radeon/radeon_lock.h b/xc/lib/GL/mesa/src/drv/radeon/radeon_lock.h
new file mode 100644
index 000000000..966f7c80f
--- /dev/null
+++ b/xc/lib/GL/mesa/src/drv/radeon/radeon_lock.h
@@ -0,0 +1,112 @@
+/* $XFree86$ */
+/**************************************************************************
+
+Copyright 2000, 2001 ATI Technologies Inc., Ontario, Canada, and
+ VA Linux Systems Inc., Fremont, California.
+
+All Rights Reserved.
+
+Permission is hereby granted, free of charge, to any person obtaining a
+copy of this software and associated documentation files (the "Software"),
+to deal in the Software without restriction, including without limitation
+on the rights to use, copy, modify, merge, publish, distribute, sub
+license, and/or sell copies of the Software, and to permit persons to whom
+the Software is furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice (including the next
+paragraph) shall be included in all copies or substantial portions of the
+Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ATI, VA LINUX SYSTEMS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+**************************************************************************/
+
+/*
+ * Authors:
+ * Kevin E. Martin <martin@valinux.com>
+ * Gareth Hughes <gareth@valinux.com>
+ *
+ */
+
+#ifndef __RADEON_LOCK_H__
+#define __RADEON_LOCK_H__
+
+#ifdef GLX_DIRECT_RENDERING
+
+extern void radeonGetLock( radeonContextPtr rmesa, GLuint flags );
+
+/* Turn DEBUG_LOCKING on to find locking conflicts.
+ */
+#define DEBUG_LOCKING 0
+
+#if DEBUG_LOCKING
+extern char *prevLockFile;
+extern int prevLockLine;
+
+#define DEBUG_LOCK() \
+ do { \
+ prevLockFile = (__FILE__); \
+ prevLockLine = (__LINE__); \
+ } while (0)
+
+#define DEBUG_RESET() \
+ do { \
+ prevLockFile = 0; \
+ prevLockLine = 0; \
+ } while (0)
+
+#define DEBUG_CHECK_LOCK() \
+ do { \
+ if ( prevLockFile ) { \
+ fprintf( stderr, \
+ "LOCK SET!\n\tPrevious %s:%d\n\tCurrent: %s:%d\n", \
+ prevLockFile, prevLockLine, __FILE__, __LINE__ ); \
+ exit( 1 ); \
+ } \
+ } while (0)
+
+#else
+
+#define DEBUG_LOCK()
+#define DEBUG_RESET()
+#define DEBUG_CHECK_LOCK()
+
+#endif
+
+/*
+ * !!! We may want to separate locks from locks with validation. This
+ * could be used to improve performance for those things commands that
+ * do not do any drawing !!!
+ */
+
+/* Lock the hardware and validate our state.
+ */
+#define LOCK_HARDWARE( rmesa ) \
+ do { \
+ char __ret = 0; \
+ DEBUG_CHECK_LOCK(); \
+ DRM_CAS( rmesa->driHwLock, rmesa->hHWContext, \
+ (DRM_LOCK_HELD | rmesa->hHWContext), __ret ); \
+ if ( __ret ) \
+ radeonGetLock( rmesa, 0 ); \
+ DEBUG_LOCK(); \
+ } while (0)
+
+/* Unlock the hardware.
+ */
+#define UNLOCK_HARDWARE( rmesa ) \
+ do { \
+ DRM_UNLOCK( rmesa->driFd, \
+ rmesa->driHwLock, \
+ rmesa->hHWContext ); \
+ DEBUG_RESET(); \
+ } while (0)
+
+#endif
+#endif /* __RADEON_LOCK_H__ */
diff --git a/xc/lib/GL/mesa/src/drv/radeon/radeon_pipeline.c b/xc/lib/GL/mesa/src/drv/radeon/radeon_pipeline.c
new file mode 100644
index 000000000..1c4175575
--- /dev/null
+++ b/xc/lib/GL/mesa/src/drv/radeon/radeon_pipeline.c
@@ -0,0 +1,168 @@
+/* $XFree86$ */
+/**************************************************************************
+
+Copyright 2000, 2001 ATI Technologies Inc., Ontario, Canada, and
+ VA Linux Systems Inc., Fremont, California.
+
+All Rights Reserved.
+
+Permission is hereby granted, free of charge, to any person obtaining a
+copy of this software and associated documentation files (the "Software"),
+to deal in the Software without restriction, including without limitation
+on the rights to use, copy, modify, merge, publish, distribute, sub
+license, and/or sell copies of the Software, and to permit persons to whom
+the Software is furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice (including the next
+paragraph) shall be included in all copies or substantial portions of the
+Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ATI, VA LINUX SYSTEMS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+**************************************************************************/
+
+/*
+ * Authors:
+ * Kevin E. Martin <martin@valinux.com>
+ * Gareth Hughes <gareth@valinux.com>
+ *
+ */
+
+#include "radeon_context.h"
+#include "radeon_vb.h"
+#include "radeon_pipeline.h"
+
+#include "types.h"
+#include "fog.h"
+
+static struct gl_pipeline_stage radeon_fast_stage = {
+ "Radeon Fast Path",
+ (PIPE_OP_VERT_XFORM |
+ PIPE_OP_RAST_SETUP_0 |
+ PIPE_OP_RAST_SETUP_1 |
+ PIPE_OP_RENDER),
+ PIPE_PRECALC,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ radeonDDFastPath
+};
+
+#define ILLEGAL_ENABLES (TEXTURE0_3D | \
+ TEXTURE1_3D | \
+ ENABLE_TEXMAT0 | \
+ ENABLE_TEXMAT1 | \
+ ENABLE_TEXGEN0 | \
+ ENABLE_TEXGEN1 | \
+ ENABLE_USERCLIP | \
+ ENABLE_LIGHT | \
+ ENABLE_FOG)
+
+/* Build the PRECALC pipeline with our stage, if possible. Otherwise,
+ * return GL_FALSE.
+ */
+GLboolean radeonDDBuildPrecalcPipeline( GLcontext *ctx )
+{
+ radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ struct gl_pipeline *pipe = &ctx->CVA.pre;
+
+ if ( rmesa->RenderIndex == 0 &&
+ (ctx->Enabled & ILLEGAL_ENABLES) == 0 &&
+ (ctx->Array.Flags & (VERT_OBJ_234 |
+ VERT_TEX0_4 |
+ VERT_TEX1_4 |
+ VERT_ELT)) == (VERT_OBJ_23 | VERT_ELT) )
+ {
+ pipe->stages[0] = &radeon_fast_stage;
+ pipe->stages[1] = 0;
+ pipe->new_inputs = ctx->RenderFlags & VERT_DATA;
+ pipe->ops = pipe->stages[0]->ops;
+
+ rmesa->OnFastPath = GL_TRUE;
+ return GL_TRUE;
+ }
+
+ if ( rmesa->OnFastPath ) {
+ rmesa->OnFastPath = GL_FALSE;
+
+ ctx->CVA.VB->ClipOrMask = 0;
+ ctx->CVA.VB->ClipAndMask = CLIP_ALL_BITS;
+ ctx->Array.NewArrayState |= ctx->Array.Summary;
+ }
+
+ return GL_FALSE;
+}
+
+
+/* Still do the normal fixup and copy-to-current, so this isn't so
+ * bad.
+ */
+#define ILLEGAL_INPUTS_IMM (VERT_OBJ_4 | \
+ VERT_TEX0_4 | \
+ VERT_TEX1_4 | \
+ VERT_MATERIAL)
+
+static void radeonDDCheckRasterSetup( GLcontext *ctx,
+ struct gl_pipeline_stage *d )
+{
+ d->type = PIPE_IMMEDIATE | PIPE_PRECALC;
+ d->inputs = ctx->RenderFlags;
+
+ /* Radeon requires an extra input:
+ */
+ if ( ctx->FogMode == FOG_FRAGMENT )
+ d->inputs |= VERT_FOG_COORD;
+
+ d->outputs = VERT_SETUP_FULL;
+
+ if ( ctx->IndirectTriangles & DD_SW_SETUP )
+ d->type = PIPE_IMMEDIATE;
+}
+
+
+GLuint radeonDDRegisterPipelineStages( struct gl_pipeline_stage *out,
+ const struct gl_pipeline_stage *in,
+ GLuint nr )
+{
+ int i, o;
+
+ for ( i = o = 0 ; i < nr ; i++ ) {
+ switch ( in[i].ops ) {
+ /* Completely replace Mesa's fog processing to generate fog
+ * coordinates instead of messing with colors.
+ */
+ case PIPE_OP_FOG:
+ out[o] = gl_fog_coord_stage;
+ o++;
+ break;
+
+ case PIPE_OP_RAST_SETUP_0:
+ out[o] = in[i];
+ out[o].cva_state_change = (NEW_LIGHTING |
+ NEW_TEXTURING |
+ NEW_RASTER_OPS);
+ out[o].state_change = ~0;
+ out[o].check = radeonDDCheckPartialRasterSetup;
+ out[o].run = radeonDDPartialRasterSetup;
+ o++;
+ break;
+
+ case PIPE_OP_RAST_SETUP_0 | PIPE_OP_RAST_SETUP_1:
+ out[o] = in[i];
+ out[o].check = radeonDDCheckRasterSetup;
+ out[o].run = radeonDDDoRasterSetup;
+ o++;
+ break;
+
+ default:
+ out[o++] = in[i];
+ break;
+ }
+ }
+
+ return o;
+}
diff --git a/xc/lib/GL/mesa/src/drv/radeon/radeon_pipeline.h b/xc/lib/GL/mesa/src/drv/radeon/radeon_pipeline.h
new file mode 100644
index 000000000..01d5cd884
--- /dev/null
+++ b/xc/lib/GL/mesa/src/drv/radeon/radeon_pipeline.h
@@ -0,0 +1,54 @@
+/* $XFree86$ */
+/**************************************************************************
+
+Copyright 2000, 2001 ATI Technologies Inc., Ontario, Canada, and
+ VA Linux Systems Inc., Fremont, California.
+
+All Rights Reserved.
+
+Permission is hereby granted, free of charge, to any person obtaining a
+copy of this software and associated documentation files (the "Software"),
+to deal in the Software without restriction, including without limitation
+on the rights to use, copy, modify, merge, publish, distribute, sub
+license, and/or sell copies of the Software, and to permit persons to whom
+the Software is furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice (including the next
+paragraph) shall be included in all copies or substantial portions of the
+Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ATI, VA LINUX SYSTEMS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+**************************************************************************/
+
+/*
+ * Authors:
+ * Kevin E. Martin <martin@valinux.com>
+ * Gareth Hughes <gareth@valinux.com>
+ *
+ */
+
+#ifndef __RADEON_PIPELINE_H__
+#define __RADEON_PIPELINE_H__
+
+#ifdef GLX_DIRECT_RENDERING
+
+extern GLboolean radeonDDBuildPrecalcPipeline( GLcontext *ctx );
+extern GLuint radeonDDRegisterPipelineStages( struct gl_pipeline_stage *out,
+ const struct gl_pipeline_stage *in,
+ GLuint nr );
+
+extern void radeonDDFastPathInit( void );
+extern void radeonDDFastPath( struct vertex_buffer *VB );
+
+extern void radeonDDEltPathInit( void );
+extern void radeonDDEltPath( struct vertex_buffer *VB );
+
+#endif
+#endif
diff --git a/xc/lib/GL/mesa/src/drv/radeon/radeon_screen.c b/xc/lib/GL/mesa/src/drv/radeon/radeon_screen.c
new file mode 100644
index 000000000..dea4bb1ef
--- /dev/null
+++ b/xc/lib/GL/mesa/src/drv/radeon/radeon_screen.c
@@ -0,0 +1,220 @@
+/* $XFree86$ */
+/**************************************************************************
+
+Copyright 2000, 2001 ATI Technologies Inc., Ontario, Canada, and
+ VA Linux Systems Inc., Fremont, California.
+
+All Rights Reserved.
+
+Permission is hereby granted, free of charge, to any person obtaining a
+copy of this software and associated documentation files (the "Software"),
+to deal in the Software without restriction, including without limitation
+on the rights to use, copy, modify, merge, publish, distribute, sub
+license, and/or sell copies of the Software, and to permit persons to whom
+the Software is furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice (including the next
+paragraph) shall be included in all copies or substantial portions of the
+Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ATI, VA LINUX SYSTEMS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+**************************************************************************/
+
+/*
+ * Authors:
+ * Kevin E. Martin <martin@valinux.com>
+ * Gareth Hughes <gareth@valinux.com>
+ *
+ */
+
+#include "radeon_dri.h"
+
+#include "radeon_context.h"
+#include "radeon_ioctl.h"
+#include "radeon_tris.h"
+#include "radeon_vb.h"
+#include "radeon_pipeline.h"
+
+#include "mem.h"
+
+#if 1
+/* Including xf86PciInfo.h introduces a bunch of errors...
+ */
+#define PCI_CHIP_RADEON_QD 0x5144
+#define PCI_CHIP_RADEON_QE 0x5145
+#define PCI_CHIP_RADEON_QF 0x5146
+#define PCI_CHIP_RADEON_QG 0x5147
+#endif
+
+
+/* Create the device specific screen private data struct.
+ */
+radeonScreenPtr radeonCreateScreen( __DRIscreenPrivate *sPriv )
+{
+ radeonScreenPtr radeonScreen;
+ RADEONDRIPtr radeonDRIPriv = (RADEONDRIPtr)sPriv->pDevPriv;
+
+ /* Check the DRI version */
+ {
+ int major, minor, patch;
+ if ( XF86DRIQueryVersion( sPriv->display, &major, &minor, &patch ) ) {
+ if ( major != 3 || minor != 0 || patch < 0 ) {
+ char msg[128];
+ sprintf( msg, "Radeon DRI driver expected DRI version 3.0.x but got version %d.%d.%d", major, minor, patch );
+ __driMesaMessage( msg );
+ return GL_FALSE;
+ }
+ }
+ }
+
+ /* Check that the DDX driver version is compatible */
+ if ( sPriv->ddxMajor != 4 ||
+ sPriv->ddxMinor != 0 ||
+ sPriv->ddxPatch < 0 ) {
+ char msg[128];
+ sprintf( msg, "Radeon DRI driver expected DDX driver version 4.0.x but got version %d.%d.%d", sPriv->ddxMajor, sPriv->ddxMinor, sPriv->ddxPatch );
+ __driMesaMessage( msg );
+ return GL_FALSE;
+ }
+
+ /* Check that the DRM driver version is compatible */
+ if ( sPriv->drmMajor != 1 ||
+ sPriv->drmMinor != 0 ||
+ sPriv->drmPatch < 0 ) {
+ char msg[128];
+ sprintf( msg, "Radeon DRI driver expected DRM driver version 2.1.x but got version %d.%d.%d", sPriv->drmMajor, sPriv->drmMinor, sPriv->drmPatch );
+ __driMesaMessage( msg );
+ return GL_FALSE;
+ }
+
+ /* Allocate the private area */
+ radeonScreen = (radeonScreenPtr) CALLOC( sizeof(*radeonScreen) );
+ if ( !radeonScreen ) return NULL;
+
+ /* This is first since which regions we map depends on whether or
+ * not we are using a PCI card.
+ */
+ radeonScreen->IsPCI = radeonDRIPriv->IsPCI;
+
+ radeonScreen->mmio.handle = radeonDRIPriv->registerHandle;
+ radeonScreen->mmio.size = radeonDRIPriv->registerSize;
+ if ( drmMap( sPriv->fd,
+ radeonScreen->mmio.handle,
+ radeonScreen->mmio.size,
+ &radeonScreen->mmio.map ) ) {
+ FREE( radeonScreen );
+ return NULL;
+ }
+
+ radeonScreen->status.handle = radeonDRIPriv->statusHandle;
+ radeonScreen->status.size = radeonDRIPriv->statusSize;
+ if ( drmMap( sPriv->fd,
+ radeonScreen->status.handle,
+ radeonScreen->status.size,
+ &radeonScreen->status.map ) ) {
+ drmUnmap( radeonScreen->mmio.map, radeonScreen->mmio.size );
+ FREE( radeonScreen );
+ return NULL;
+ }
+ radeonScreen->scratch = (__volatile__ CARD32 *)
+ ((GLubyte *)radeonScreen->status.map + RADEON_SCRATCH_REG_OFFSET);
+
+ radeonScreen->buffers = drmMapBufs( sPriv->fd );
+ if ( !radeonScreen->buffers ) {
+ drmUnmap( radeonScreen->status.map, radeonScreen->status.size );
+ drmUnmap( radeonScreen->mmio.map, radeonScreen->mmio.size );
+ FREE( radeonScreen );
+ return NULL;
+ }
+
+ if ( !radeonScreen->IsPCI ) {
+ radeonScreen->agpTextures.handle = radeonDRIPriv->agpTexHandle;
+ radeonScreen->agpTextures.size = radeonDRIPriv->agpTexMapSize;
+ if ( drmMap( sPriv->fd,
+ radeonScreen->agpTextures.handle,
+ radeonScreen->agpTextures.size,
+ (drmAddressPtr)&radeonScreen->agpTextures.map ) ) {
+ drmUnmapBufs( radeonScreen->buffers );
+ drmUnmap( radeonScreen->status.map, radeonScreen->status.size );
+ drmUnmap( radeonScreen->mmio.map, radeonScreen->mmio.size );
+ FREE( radeonScreen );
+ return NULL;
+ }
+ }
+
+
+ switch ( radeonDRIPriv->deviceID ) {
+ case PCI_CHIP_RADEON_QD:
+ case PCI_CHIP_RADEON_QE:
+ case PCI_CHIP_RADEON_QF:
+ case PCI_CHIP_RADEON_QG:
+ radeonScreen->chipset = RADEON_CARD_TYPE_RADEON;
+ break;
+ default:
+ radeonScreen->chipset = RADEON_CARD_TYPE_RADEON;
+ break;
+ }
+
+ radeonScreen->cpp = radeonDRIPriv->bpp / 8;
+ radeonScreen->AGPMode = radeonDRIPriv->AGPMode;
+
+ radeonScreen->frontOffset = radeonDRIPriv->frontOffset;
+ radeonScreen->frontPitch = radeonDRIPriv->frontPitch;
+ radeonScreen->backOffset = radeonDRIPriv->backOffset;
+ radeonScreen->backPitch = radeonDRIPriv->backPitch;
+ radeonScreen->depthOffset = radeonDRIPriv->depthOffset;
+ radeonScreen->depthPitch = radeonDRIPriv->depthPitch;
+
+ radeonScreen->texOffset[RADEON_CARD_HEAP] = radeonDRIPriv->textureOffset;
+ radeonScreen->texSize[RADEON_CARD_HEAP] = radeonDRIPriv->textureSize;
+ radeonScreen->logTexGranularity[RADEON_CARD_HEAP] =
+ radeonDRIPriv->log2TexGran;
+
+ if ( radeonScreen->IsPCI ) {
+ radeonScreen->numTexHeaps = RADEON_NR_TEX_HEAPS - 1;
+ radeonScreen->texOffset[RADEON_AGP_HEAP] = 0;
+ radeonScreen->texSize[RADEON_AGP_HEAP] = 0;
+ radeonScreen->logTexGranularity[RADEON_AGP_HEAP] = 0;
+ } else {
+ radeonScreen->numTexHeaps = RADEON_NR_TEX_HEAPS;
+ radeonScreen->texOffset[RADEON_AGP_HEAP] =
+ radeonDRIPriv->agpTexOffset + RADEON_AGP_TEX_OFFSET;
+ radeonScreen->texSize[RADEON_AGP_HEAP] = radeonDRIPriv->agpTexMapSize;
+ radeonScreen->logTexGranularity[RADEON_AGP_HEAP] =
+ radeonDRIPriv->log2AGPTexGran;
+ }
+
+ radeonScreen->driScreen = sPriv;
+
+ radeonDDSetupInit();
+ radeonDDTriangleFuncsInit();
+ radeonDDFastPathInit();
+ radeonDDEltPathInit();
+
+ return radeonScreen;
+}
+
+/* Destroy the device specific screen private data struct.
+ */
+void radeonDestroyScreen( __DRIscreenPrivate *sPriv )
+{
+ radeonScreenPtr radeonScreen = (radeonScreenPtr)sPriv->private;
+
+ if ( !radeonScreen->IsPCI ) {
+ drmUnmap( radeonScreen->agpTextures.map,
+ radeonScreen->agpTextures.size );
+ }
+ drmUnmapBufs( radeonScreen->buffers );
+ drmUnmap( radeonScreen->status.map, radeonScreen->status.size );
+ drmUnmap( radeonScreen->mmio.map, radeonScreen->mmio.size );
+
+ FREE( radeonScreen );
+ sPriv->private = NULL;
+}
diff --git a/xc/lib/GL/mesa/src/drv/radeon/radeon_screen.h b/xc/lib/GL/mesa/src/drv/radeon/radeon_screen.h
new file mode 100644
index 000000000..4aeb5d73f
--- /dev/null
+++ b/xc/lib/GL/mesa/src/drv/radeon/radeon_screen.h
@@ -0,0 +1,87 @@
+/* $XFree86$ */
+/**************************************************************************
+
+Copyright 2000, 2001 ATI Technologies Inc., Ontario, Canada, and
+ VA Linux Systems Inc., Fremont, California.
+
+All Rights Reserved.
+
+Permission is hereby granted, free of charge, to any person obtaining a
+copy of this software and associated documentation files (the "Software"),
+to deal in the Software without restriction, including without limitation
+on the rights to use, copy, modify, merge, publish, distribute, sub
+license, and/or sell copies of the Software, and to permit persons to whom
+the Software is furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice (including the next
+paragraph) shall be included in all copies or substantial portions of the
+Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ATI, VA LINUX SYSTEMS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+**************************************************************************/
+
+/*
+ * Authors:
+ * Kevin E. Martin <martin@valinux.com>
+ * Gareth Hughes <gareth@valinux.com>
+ *
+ */
+
+#ifndef __RADEON_SCREEN_H__
+#define __RADEON_SCREEN_H__
+
+#ifdef GLX_DIRECT_RENDERING
+
+#include "radeon_sarea.h"
+
+typedef struct {
+ drmHandle handle; /* Handle to the DRM region */
+ drmSize size; /* Size of the DRM region */
+ drmAddress map; /* Mapping of the DRM region */
+} radeonRegionRec, *radeonRegionPtr;
+
+typedef struct {
+
+ GLint chipset;
+ GLint cpp;
+ GLint IsPCI; /* Current card is a PCI card */
+ GLint AGPMode;
+
+ GLuint frontOffset;
+ GLuint frontPitch;
+ GLuint backOffset;
+ GLuint backPitch;
+
+ GLuint depthOffset;
+ GLuint depthPitch;
+
+ /* Shared texture data */
+ int numTexHeaps;
+ int texOffset[RADEON_NR_TEX_HEAPS];
+ int texSize[RADEON_NR_TEX_HEAPS];
+ int logTexGranularity[RADEON_NR_TEX_HEAPS];
+
+ radeonRegionRec mmio;
+ radeonRegionRec status;
+ radeonRegionRec agpTextures;
+
+ drmBufMapPtr buffers;
+
+ __volatile__ CARD32 *scratch;
+
+ __DRIscreenPrivate *driScreen;
+
+} radeonScreenRec, *radeonScreenPtr;
+
+extern radeonScreenPtr radeonCreateScreen( __DRIscreenPrivate *sPriv );
+extern void radeonDestroyScreen( __DRIscreenPrivate *sPriv );
+
+#endif
+#endif /* __RADEON_SCREEN_H__ */
diff --git a/xc/lib/GL/mesa/src/drv/radeon/radeon_span.c b/xc/lib/GL/mesa/src/drv/radeon/radeon_span.c
new file mode 100644
index 000000000..75f7a1396
--- /dev/null
+++ b/xc/lib/GL/mesa/src/drv/radeon/radeon_span.c
@@ -0,0 +1,345 @@
+/* $XFree86$ */
+/**************************************************************************
+
+Copyright 2000, 2001 ATI Technologies Inc., Ontario, Canada, and
+ VA Linux Systems Inc., Fremont, California.
+
+All Rights Reserved.
+
+Permission is hereby granted, free of charge, to any person obtaining a
+copy of this software and associated documentation files (the "Software"),
+to deal in the Software without restriction, including without limitation
+on the rights to use, copy, modify, merge, publish, distribute, sub
+license, and/or sell copies of the Software, and to permit persons to whom
+the Software is furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice (including the next
+paragraph) shall be included in all copies or substantial portions of the
+Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ATI, VA LINUX SYSTEMS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+**************************************************************************/
+
+/*
+ * Authors:
+ * Kevin E. Martin <martin@valinux.com>
+ * Gareth Hughes <gareth@valinux.com>
+ * Keith Whitwell <keithw@valinux.com>
+ *
+ */
+
+#include "radeon_context.h"
+#include "radeon_ioctl.h"
+#include "radeon_state.h"
+#include "radeon_span.h"
+
+#define DBG 0
+
+#define LOCAL_VARS \
+ radeonContextPtr rmesa = RADEON_CONTEXT(ctx); \
+ radeonScreenPtr radeonScreen = rmesa->radeonScreen; \
+ __DRIscreenPrivate *sPriv = rmesa->driScreen; \
+ __DRIdrawablePrivate *dPriv = rmesa->driDrawable; \
+ GLuint pitch = radeonScreen->frontPitch * radeonScreen->cpp; \
+ GLuint height = dPriv->h; \
+ char *buf = (char *)(sPriv->pFB + \
+ rmesa->drawOffset + \
+ (dPriv->x * radeonScreen->cpp) + \
+ (dPriv->y * pitch)); \
+ char *read_buf = (char *)(sPriv->pFB + \
+ rmesa->readOffset + \
+ (dPriv->x * radeonScreen->cpp) + \
+ (dPriv->y * pitch)); \
+ GLushort p; \
+ (void) read_buf; (void) buf; (void) p
+
+#define LOCAL_DEPTH_VARS \
+ radeonContextPtr rmesa = RADEON_CONTEXT(ctx); \
+ radeonScreenPtr radeonScreen = rmesa->radeonScreen; \
+ __DRIscreenPrivate *sPriv = rmesa->driScreen; \
+ __DRIdrawablePrivate *dPriv = rmesa->driDrawable; \
+ GLuint pitch = radeonScreen->depthPitch * radeonScreen->cpp; \
+ GLuint height = dPriv->h; \
+ char *buf = (char *)(sPriv->pFB + \
+ radeonScreen->depthOffset + \
+ (dPriv->x * radeonScreen->cpp) + \
+ (dPriv->y * pitch)); \
+ (void) buf
+
+#define LOCAL_STENCIL_VARS LOCAL_DEPTH_VARS
+
+#define INIT_MONO_PIXEL( p ) p = rmesa->Color
+
+#define CLIPPIXEL( _x, _y ) \
+ ((_x >= minx) && (_x < maxx) && (_y >= miny) && (_y < maxy))
+
+
+#define CLIPSPAN( _x, _y, _n, _x1, _n1, _i ) \
+ if ((_y < miny) || (_y >= maxy)) { \
+ _n1 = 0, _x1 = x; \
+ } else { \
+ _n1 = _n; \
+ _x1 = _x; \
+ if (_x1 < minx) _i += (minx - _x1), _x1 = minx; \
+ if (_x1 + _n1 >= maxx) n1 -= (_x1 + n1 - maxx); \
+ }
+
+#define Y_FLIP( _y ) (height - _y - 1)
+
+
+#define HW_LOCK() \
+ radeonContextPtr rmesa = RADEON_CONTEXT(ctx); \
+ FLUSH_BATCH( rmesa ); \
+ LOCK_HARDWARE( rmesa ); \
+ radeonWaitForIdleLocked( rmesa );
+
+#define HW_CLIPLOOP() \
+ do { \
+ __DRIdrawablePrivate *dPriv = rmesa->driDrawable; \
+ int _nc = dPriv->numClipRects; \
+ \
+ while ( _nc-- ) { \
+ int minx = dPriv->pClipRects[_nc].x1 - dPriv->x; \
+ int miny = dPriv->pClipRects[_nc].y1 - dPriv->y; \
+ int maxx = dPriv->pClipRects[_nc].x2 - dPriv->x; \
+ int maxy = dPriv->pClipRects[_nc].y2 - dPriv->y;
+
+#define HW_ENDCLIPLOOP() \
+ } \
+ } while (0)
+
+#define HW_UNLOCK() \
+ UNLOCK_HARDWARE( rmesa )
+
+
+
+/* ================================================================
+ * Color buffer
+ */
+
+/* 16 bit, RGB565 color spanline and pixel functions
+ */
+#define WRITE_RGBA( _x, _y, r, g, b, a ) \
+ *(GLushort *)(buf + _x*2 + _y*pitch) = ((((int)r & 0xf8) << 8) | \
+ (((int)g & 0xfc) << 3) | \
+ (((int)b & 0xf8) >> 3))
+
+#define WRITE_PIXEL( _x, _y, p ) \
+ *(GLushort *)(buf + _x*2 + _y*pitch) = p
+
+#define READ_RGBA( rgba, _x, _y ) \
+ do { \
+ GLushort p = *(GLushort *)(read_buf + _x*2 + _y*pitch); \
+ rgba[0] = (p >> 8) & 0xf8; \
+ rgba[1] = (p >> 3) & 0xfc; \
+ rgba[2] = (p << 3) & 0xf8; \
+ rgba[3] = 0xff; \
+ if ( rgba[0] & 0x08 ) rgba[0] |= 0x07; \
+ if ( rgba[1] & 0x04 ) rgba[1] |= 0x03; \
+ if ( rgba[2] & 0x08 ) rgba[2] |= 0x07; \
+ } while (0)
+
+#define TAG(x) radeon##x##_RGB565
+#include "spantmp.h"
+
+/* 32 bit, ARGB8888 color spanline and pixel functions
+ */
+#define WRITE_RGBA( _x, _y, r, g, b, a ) \
+ *(GLuint *)(buf + _x*4 + _y*pitch) = ((b << 0) | \
+ (g << 8) | \
+ (r << 16) | \
+ (a << 24) )
+
+#define WRITE_PIXEL( _x, _y, p ) \
+ *(GLuint *)(buf + _x*4 + _y*pitch) = p
+
+#define READ_RGBA( rgba, _x, _y ) \
+do { \
+ GLuint p = *(GLuint *)(read_buf + _x*4 + _y*pitch); \
+ rgba[0] = (p >> 16) & 0xff; \
+ rgba[1] = (p >> 8) & 0xff; \
+ rgba[2] = (p >> 0) & 0xff; \
+ rgba[3] = (p >> 24) & 0xff; \
+} while (0)
+
+#define TAG(x) radeon##x##_ARGB8888
+#include "spantmp.h"
+
+
+
+/* ================================================================
+ * Depth buffer
+ */
+
+/* The Radeon has depth tiling on all the time, so we have to convert
+ * the x,y coordinates into the memory bus address (mba) in the same
+ * manner as the engine. In each case, the linear block address (ba)
+ * is calculated, and then wired with x and y to produce the final
+ * memory address.
+ */
+static __inline GLuint radeon_mba_z16( radeonContextPtr rmesa,
+ GLint x, GLint y )
+{
+ radeonScreenPtr radeonScreen = rmesa->radeonScreen;
+ GLuint pitch = radeonScreen->frontPitch;
+ GLuint ba, address = 0; /* a[0] = 0 */
+
+ ba = (y / 16) * (pitch / 32) + (x / 32);
+
+ address |= (x & 0x7) << 1; /* a[1..3] = x[0..2] */
+ address |= (y & 0x7) << 4; /* a[4..6] = y[0..2] */
+ address |= (x & 0x8) << 4; /* a[7] = x[3] */
+ address |= (ba & 0x3) << 8; /* a[8..9] = ba[0..1] */
+ address |= (y & 0x8) << 7; /* a[10] = y[3] */
+ address |= ((x & 0x10) ^ (y & 0x10)) << 7; /* a[11] = x[4] ^ y[4] */
+ address |= (ba & ~0x3) << 10; /* a[12..] = ba[2..] */
+
+ return address;
+}
+
+static __inline GLuint radeon_mba_z32( radeonContextPtr rmesa,
+ GLint x, GLint y )
+{
+ radeonScreenPtr radeonScreen = rmesa->radeonScreen;
+ GLuint pitch = radeonScreen->frontPitch;
+ GLuint ba, address = 0; /* a[0..1] = 0 */
+
+ ba = (y / 16) * (pitch / 16) + (x / 16);
+
+ address |= (x & 0x7) << 2; /* a[2..4] = x[0..2] */
+ address |= (y & 0x3) << 5; /* a[5..6] = y[0..1] */
+ address |=
+ (((x & 0x10) >> 2) ^ (y & 0x4)) << 5; /* a[7] = x[4] ^ y[2] */
+ address |= (ba & 0x3) << 8; /* a[8..9] = ba[0..1] */
+
+ address |= (y & 0x8) << 7; /* a[10] = y[3] */
+ address |=
+ (((x & 0x8) << 1) ^ (y & 0x10)) << 7; /* a[11] = x[3] ^ y[4] */
+ address |= (ba & ~0x3) << 10; /* a[12..] = ba[2..] */
+
+ return address;
+}
+
+
+/* 16-bit depth buffer functions
+ */
+#define WRITE_DEPTH( _x, _y, d ) \
+ *(GLushort *)(buf + radeon_mba_z16( rmesa, _x, _y )) = d;
+
+#define READ_DEPTH( d, _x, _y ) \
+ d = *(GLushort *)(buf + radeon_mba_z16( rmesa, _x, _y ));
+
+#define TAG(x) radeon##x##_16
+#include "depthtmp.h"
+
+/* 24 bit depth, 8 bit stencil depthbuffer functions
+ */
+#define WRITE_DEPTH( _x, _y, d ) \
+do { \
+ GLuint tmp = *(GLuint *)(buf + radeon_mba_z32( rmesa, _x, _y )); \
+ tmp &= 0xff000000; \
+ tmp |= ((d) & 0x00ffffff); \
+ *(GLuint *)(buf + radeon_mba_z32( rmesa, _x, _y )) = tmp; \
+} while (0)
+
+#define READ_DEPTH( d, _x, _y ) \
+ d = *(GLuint *)(buf + radeon_mba_z32( rmesa, _x, _y )) & 0x00ffffff;
+
+#define TAG(x) radeon##x##_24_8
+#include "depthtmp.h"
+
+
+/* ================================================================
+ * Stencil buffer
+ */
+
+/* 24 bit depth, 8 bit stencil depthbuffer functions
+ */
+#define WRITE_STENCIL( _x, _y, d ) \
+do { \
+ GLuint tmp = *(GLuint *)(buf + radeon_mba_z32( rmesa, _x, _y )); \
+ tmp &= 0x00ffffff; \
+ tmp |= (((d) & 0xff) << 24); \
+ *(GLuint *)(buf + radeon_mba_z32( rmesa, _x, _y )) = tmp; \
+} while (0)
+
+#define READ_STENCIL( d, _x, _y ) \
+do { \
+ GLuint tmp = *(GLuint *)(buf + radeon_mba_z32( rmesa, _x, _y )); \
+ tmp &= 0xff000000; \
+ d = tmp >> 24; \
+} while (0)
+
+#define TAG(x) radeon##x##_24_8
+#include "stenciltmp.h"
+
+
+
+void radeonDDInitSpanFuncs( GLcontext *ctx )
+{
+ radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+
+ switch ( rmesa->radeonScreen->cpp ) {
+ case 2:
+ ctx->Driver.WriteRGBASpan = radeonWriteRGBASpan_RGB565;
+ ctx->Driver.WriteRGBSpan = radeonWriteRGBSpan_RGB565;
+ ctx->Driver.WriteMonoRGBASpan = radeonWriteMonoRGBASpan_RGB565;
+ ctx->Driver.WriteRGBAPixels = radeonWriteRGBAPixels_RGB565;
+ ctx->Driver.WriteMonoRGBAPixels = radeonWriteMonoRGBAPixels_RGB565;
+ ctx->Driver.ReadRGBASpan = radeonReadRGBASpan_RGB565;
+ ctx->Driver.ReadRGBAPixels = radeonReadRGBAPixels_RGB565;
+ break;
+
+ case 4:
+ ctx->Driver.WriteRGBASpan = radeonWriteRGBASpan_ARGB8888;
+ ctx->Driver.WriteRGBSpan = radeonWriteRGBSpan_ARGB8888;
+ ctx->Driver.WriteMonoRGBASpan = radeonWriteMonoRGBASpan_ARGB8888;
+ ctx->Driver.WriteRGBAPixels = radeonWriteRGBAPixels_ARGB8888;
+ ctx->Driver.WriteMonoRGBAPixels = radeonWriteMonoRGBAPixels_ARGB8888;
+ ctx->Driver.ReadRGBASpan = radeonReadRGBASpan_ARGB8888;
+ ctx->Driver.ReadRGBAPixels = radeonReadRGBAPixels_ARGB8888;
+ break;
+
+ default:
+ break;
+ }
+
+ switch ( rmesa->glCtx->Visual->DepthBits ) {
+ case 16:
+ ctx->Driver.ReadDepthSpan = radeonReadDepthSpan_16;
+ ctx->Driver.WriteDepthSpan = radeonWriteDepthSpan_16;
+ ctx->Driver.ReadDepthPixels = radeonReadDepthPixels_16;
+ ctx->Driver.WriteDepthPixels = radeonWriteDepthPixels_16;
+ break;
+
+ case 24:
+ ctx->Driver.ReadDepthSpan = radeonReadDepthSpan_24_8;
+ ctx->Driver.WriteDepthSpan = radeonWriteDepthSpan_24_8;
+ ctx->Driver.ReadDepthPixels = radeonReadDepthPixels_24_8;
+ ctx->Driver.WriteDepthPixels = radeonWriteDepthPixels_24_8;
+
+ ctx->Driver.ReadStencilSpan = radeonReadStencilSpan_24_8;
+ ctx->Driver.WriteStencilSpan = radeonWriteStencilSpan_24_8;
+ ctx->Driver.ReadStencilPixels = radeonReadStencilPixels_24_8;
+ ctx->Driver.WriteStencilPixels = radeonWriteStencilPixels_24_8;
+ break;
+
+ default:
+ break;
+ }
+
+ ctx->Driver.WriteCI8Span = NULL;
+ ctx->Driver.WriteCI32Span = NULL;
+ ctx->Driver.WriteMonoCISpan = NULL;
+ ctx->Driver.WriteCI32Pixels = NULL;
+ ctx->Driver.WriteMonoCIPixels = NULL;
+ ctx->Driver.ReadCI32Span = NULL;
+ ctx->Driver.ReadCI32Pixels = NULL;
+}
diff --git a/xc/lib/GL/mesa/src/drv/radeon/radeon_span.h b/xc/lib/GL/mesa/src/drv/radeon/radeon_span.h
new file mode 100644
index 000000000..e9cb056b8
--- /dev/null
+++ b/xc/lib/GL/mesa/src/drv/radeon/radeon_span.h
@@ -0,0 +1,45 @@
+/* $XFree86$ */
+/**************************************************************************
+
+Copyright 2000, 2001 ATI Technologies Inc., Ontario, Canada, and
+ VA Linux Systems Inc., Fremont, California.
+
+All Rights Reserved.
+
+Permission is hereby granted, free of charge, to any person obtaining a
+copy of this software and associated documentation files (the "Software"),
+to deal in the Software without restriction, including without limitation
+on the rights to use, copy, modify, merge, publish, distribute, sub
+license, and/or sell copies of the Software, and to permit persons to whom
+the Software is furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice (including the next
+paragraph) shall be included in all copies or substantial portions of the
+Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ATI, VA LINUX SYSTEMS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+**************************************************************************/
+
+/*
+ * Authors:
+ * Kevin E. Martin <martin@valinux.com>
+ * Gareth Hughes <gareth@valinux.com>
+ *
+ */
+
+#ifndef __RADEON_SPAN_H__
+#define __RADEON_SPAN_H__
+
+#ifdef GLX_DIRECT_RENDERING
+
+extern void radeonDDInitSpanFuncs( GLcontext *ctx );
+
+#endif
+#endif
diff --git a/xc/lib/GL/mesa/src/drv/radeon/radeon_state.c b/xc/lib/GL/mesa/src/drv/radeon/radeon_state.c
new file mode 100644
index 000000000..7aa4bc6f6
--- /dev/null
+++ b/xc/lib/GL/mesa/src/drv/radeon/radeon_state.c
@@ -0,0 +1,1338 @@
+/* $XFree86$ */
+/**************************************************************************
+
+Copyright 2000, 2001 ATI Technologies Inc., Ontario, Canada, and
+ VA Linux Systems Inc., Fremont, California.
+
+All Rights Reserved.
+
+Permission is hereby granted, free of charge, to any person obtaining a
+copy of this software and associated documentation files (the "Software"),
+to deal in the Software without restriction, including without limitation
+on the rights to use, copy, modify, merge, publish, distribute, sub
+license, and/or sell copies of the Software, and to permit persons to whom
+the Software is furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice (including the next
+paragraph) shall be included in all copies or substantial portions of the
+Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ATI, VA LINUX SYSTEMS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+**************************************************************************/
+
+/*
+ * Authors:
+ * Kevin E. Martin <martin@valinux.com>
+ * Gareth Hughes <gareth@valinux.com>
+ * Keith Whitwell <keithw@valinux.com>
+ *
+ */
+
+#include "radeon_context.h"
+#include "radeon_state.h"
+#include "radeon_ioctl.h"
+#include "radeon_tris.h"
+#include "radeon_vb.h"
+#include "radeon_tex.h"
+
+#include "mmath.h"
+#include "pb.h"
+#include "enums.h"
+
+
+/* =============================================================
+ * Alpha blending
+ */
+
+static void radeonUpdateAlphaMode( GLcontext *ctx )
+{
+ radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ CARD32 a = rmesa->setup.pp_misc;
+ CARD32 p = rmesa->setup.pp_cntl;
+ CARD32 b = rmesa->setup.rb3d_blendcntl;
+ CARD32 c = rmesa->setup.rb3d_cntl;
+
+ if ( ctx->Color.AlphaEnabled ) {
+ GLubyte ref = ctx->Color.AlphaRef;
+
+ a &= ~(RADEON_ALPHA_TEST_OP_MASK | RADEON_REF_ALPHA_MASK);
+
+ switch ( ctx->Color.AlphaFunc ) {
+ case GL_NEVER:
+ a |= RADEON_ALPHA_TEST_FAIL;
+ break;
+ case GL_LESS:
+ a |= RADEON_ALPHA_TEST_LESS;
+ break;
+ case GL_LEQUAL:
+ a |= RADEON_ALPHA_TEST_LEQUAL;
+ break;
+ case GL_EQUAL:
+ a |= RADEON_ALPHA_TEST_EQUAL;
+ break;
+ case GL_GEQUAL:
+ a |= RADEON_ALPHA_TEST_GEQUAL;
+ break;
+ case GL_GREATER:
+ a |= RADEON_ALPHA_TEST_GREATER;
+ break;
+ case GL_NOTEQUAL:
+ a |= RADEON_ALPHA_TEST_NEQUAL;
+ break;
+ case GL_ALWAYS:
+ a |= RADEON_ALPHA_TEST_PASS;
+ break;
+ }
+
+ a |= (ref & RADEON_REF_ALPHA_MASK);
+ p |= RADEON_ALPHA_TEST_ENABLE;
+ } else {
+ p &= ~RADEON_ALPHA_TEST_ENABLE;
+ }
+
+ if ( ctx->Color.BlendEnabled ) {
+ b &= ~(RADEON_SRC_BLEND_MASK | RADEON_DST_BLEND_MASK);
+
+ switch ( ctx->Color.BlendSrcRGB ) {
+ case GL_ZERO:
+ b |= RADEON_SRC_BLEND_GL_ZERO;
+ break;
+ case GL_ONE:
+ b |= RADEON_SRC_BLEND_GL_ONE;
+ break;
+ case GL_DST_COLOR:
+ b |= RADEON_SRC_BLEND_GL_DST_COLOR;
+ break;
+ case GL_ONE_MINUS_DST_COLOR:
+ b |= RADEON_SRC_BLEND_GL_ONE_MINUS_DST_COLOR;
+ break;
+ case GL_SRC_ALPHA:
+ b |= RADEON_SRC_BLEND_GL_SRC_ALPHA;
+ break;
+ case GL_ONE_MINUS_SRC_ALPHA:
+ b |= RADEON_SRC_BLEND_GL_ONE_MINUS_SRC_ALPHA;
+ break;
+ case GL_DST_ALPHA:
+ b |= RADEON_SRC_BLEND_GL_DST_ALPHA;
+ break;
+ case GL_ONE_MINUS_DST_ALPHA:
+ b |= RADEON_SRC_BLEND_GL_ONE_MINUS_DST_ALPHA;
+ break;
+ case GL_SRC_ALPHA_SATURATE:
+ b |= RADEON_SRC_BLEND_GL_SRC_ALPHA_SATURATE;
+ break;
+ }
+
+ switch ( ctx->Color.BlendDstRGB ) {
+ case GL_ZERO:
+ b |= RADEON_DST_BLEND_GL_ZERO;
+ break;
+ case GL_ONE:
+ b |= RADEON_DST_BLEND_GL_ONE;
+ break;
+ case GL_SRC_COLOR:
+ b |= RADEON_DST_BLEND_GL_SRC_COLOR;
+ break;
+ case GL_ONE_MINUS_SRC_COLOR:
+ b |= RADEON_DST_BLEND_GL_ONE_MINUS_SRC_COLOR;
+ break;
+ case GL_SRC_ALPHA:
+ b |= RADEON_DST_BLEND_GL_SRC_ALPHA;
+ break;
+ case GL_ONE_MINUS_SRC_ALPHA:
+ b |= RADEON_DST_BLEND_GL_ONE_MINUS_SRC_ALPHA;
+ break;
+ case GL_DST_ALPHA:
+ b |= RADEON_DST_BLEND_GL_DST_ALPHA;
+ break;
+ case GL_ONE_MINUS_DST_ALPHA:
+ b |= RADEON_DST_BLEND_GL_ONE_MINUS_DST_ALPHA;
+ break;
+ }
+
+ c |= RADEON_ALPHA_BLEND_ENABLE;
+ } else {
+ c &= ~RADEON_ALPHA_BLEND_ENABLE;
+ }
+
+ if ( rmesa->setup.pp_misc != a ) {
+ rmesa->setup.pp_misc = a;
+ rmesa->dirty |= RADEON_UPLOAD_CONTEXT | RADEON_UPLOAD_MASKS;
+ }
+ if ( rmesa->setup.pp_cntl != p ) {
+ rmesa->setup.pp_cntl = p;
+ rmesa->dirty |= RADEON_UPLOAD_CONTEXT | RADEON_UPLOAD_MASKS;
+ }
+ if ( rmesa->setup.rb3d_blendcntl != b ) {
+ rmesa->setup.rb3d_blendcntl = b;
+ rmesa->dirty |= RADEON_UPLOAD_CONTEXT | RADEON_UPLOAD_MASKS;
+ }
+ if ( rmesa->setup.rb3d_cntl != c ) {
+ rmesa->setup.rb3d_cntl = c;
+ rmesa->dirty |= RADEON_UPLOAD_CONTEXT | RADEON_UPLOAD_MASKS;
+ }
+}
+
+static void radeonDDAlphaFunc( GLcontext *ctx, GLenum func, GLclampf ref )
+{
+ radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+
+ FLUSH_BATCH( rmesa );
+ rmesa->new_state |= RADEON_NEW_ALPHA;
+}
+
+static void radeonDDBlendEquation( GLcontext *ctx, GLenum mode )
+{
+ radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+
+ FLUSH_BATCH( rmesa );
+ rmesa->new_state |= RADEON_NEW_ALPHA;
+}
+
+static void radeonDDBlendFunc( GLcontext *ctx, GLenum sfactor, GLenum dfactor )
+{
+ radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+
+ FLUSH_BATCH( rmesa );
+ rmesa->new_state |= RADEON_NEW_ALPHA;
+}
+
+static void radeonDDBlendFuncSeparate( GLcontext *ctx,
+ GLenum sfactorRGB, GLenum dfactorRGB,
+ GLenum sfactorA, GLenum dfactorA )
+{
+ radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+
+ FLUSH_BATCH( rmesa );
+ rmesa->new_state |= RADEON_NEW_ALPHA;
+}
+
+
+/* =============================================================
+ * Depth testing
+ */
+
+static void radeonUpdateZMode( GLcontext *ctx )
+{
+ radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ CARD32 z = rmesa->setup.rb3d_zstencilcntl;
+ CARD32 c = rmesa->setup.rb3d_cntl;
+
+ if ( ctx->Depth.Test ) {
+ z &= ~RADEON_Z_TEST_MASK;
+
+ switch ( ctx->Depth.Func ) {
+ case GL_NEVER:
+ z |= RADEON_Z_TEST_NEVER;
+ break;
+ case GL_ALWAYS:
+ z |= RADEON_Z_TEST_ALWAYS;
+ break;
+ case GL_LESS:
+ z |= RADEON_Z_TEST_LESS;
+ break;
+ case GL_LEQUAL:
+ z |= RADEON_Z_TEST_LEQUAL;
+ break;
+ case GL_EQUAL:
+ z |= RADEON_Z_TEST_EQUAL;
+ break;
+ case GL_GEQUAL:
+ z |= RADEON_Z_TEST_GEQUAL;
+ break;
+ case GL_GREATER:
+ z |= RADEON_Z_TEST_GREATER;
+ break;
+ case GL_NOTEQUAL:
+ z |= RADEON_Z_TEST_NEQUAL;
+ break;
+ }
+
+ c |= RADEON_Z_ENABLE;
+ } else {
+ c &= ~RADEON_Z_ENABLE;
+ }
+
+ if ( ctx->Depth.Mask ) {
+ z |= RADEON_Z_WRITE_ENABLE;
+ } else {
+ z &= ~RADEON_Z_WRITE_ENABLE;
+ }
+
+ if ( rmesa->setup.rb3d_zstencilcntl != z ) {
+ rmesa->setup.rb3d_zstencilcntl = z;
+ rmesa->dirty |= RADEON_UPLOAD_CONTEXT;
+ }
+ if ( rmesa->setup.rb3d_cntl != c ) {
+ rmesa->setup.rb3d_cntl = c;
+ rmesa->dirty |= RADEON_UPLOAD_CONTEXT;
+ }
+}
+
+static void radeonDDDepthFunc( GLcontext *ctx, GLenum func )
+{
+ radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+
+ FLUSH_BATCH( rmesa );
+ rmesa->new_state |= RADEON_NEW_DEPTH;
+}
+
+static void radeonDDDepthMask( GLcontext *ctx, GLboolean flag )
+{
+ radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+
+ FLUSH_BATCH( rmesa );
+ rmesa->new_state |= RADEON_NEW_DEPTH;
+}
+
+static void radeonDDClearDepth( GLcontext *ctx, GLclampd d )
+{
+ radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+
+ switch ( rmesa->setup.rb3d_zstencilcntl & RADEON_DEPTH_FORMAT_MASK ) {
+ case RADEON_DEPTH_FORMAT_16BIT_INT_Z:
+ rmesa->ClearDepth = d * 0x0000ffff;
+ break;
+ case RADEON_DEPTH_FORMAT_24BIT_INT_Z:
+ rmesa->ClearDepth = d * 0x00ffffff;
+ break;
+ }
+}
+
+
+/* =============================================================
+ * Fog
+ */
+
+static void radeonUpdateFogAttrib( GLcontext *ctx )
+{
+ radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ CARD32 p = rmesa->setup.pp_cntl;
+ GLubyte c[4];
+ CARD32 col;
+
+ if ( ctx->FogMode == FOG_FRAGMENT ) {
+ p |= RADEON_FOG_ENABLE;
+ } else {
+ p &= ~RADEON_FOG_ENABLE;
+ }
+
+ FLOAT_RGB_TO_UBYTE_RGB( c, ctx->Fog.Color );
+ col = radeonPackColor( 4, c[0], c[1], c[2], 0 );
+
+ if ( rmesa->setup.pp_fog_color != col ) {
+ rmesa->setup.pp_fog_color = col;
+ rmesa->dirty |= RADEON_UPLOAD_CONTEXT;
+ }
+ if ( rmesa->setup.pp_cntl != p ) {
+ rmesa->setup.pp_cntl = p;
+ rmesa->dirty |= RADEON_UPLOAD_CONTEXT;
+ }
+}
+
+static void radeonDDFogfv( GLcontext *ctx, GLenum pname, const GLfloat *param )
+{
+ radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+
+ FLUSH_BATCH( rmesa );
+ rmesa->new_state |= RADEON_NEW_FOG;
+}
+
+
+/* =============================================================
+ * Clipping
+ */
+
+static void radeonUpdateClipping( GLcontext *ctx )
+{
+ radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+
+ if ( rmesa->driDrawable ) {
+ __DRIdrawablePrivate *drawable = rmesa->driDrawable;
+ int x = 0;
+ int y = 0;
+ int w = drawable->w - 1;
+ int h = drawable->h - 1;
+
+ if ( ctx->Scissor.Enabled ) {
+ if ( ctx->Scissor.X > x ) {
+ x = ctx->Scissor.X;
+ }
+ if ( drawable->h - ctx->Scissor.Y - ctx->Scissor.Height > y ) {
+ y = drawable->h - ctx->Scissor.Y - ctx->Scissor.Height;
+ }
+ if ( ctx->Scissor.X + ctx->Scissor.Width - 1 < w ) {
+ w = ctx->Scissor.X + ctx->Scissor.Width - 1;
+ }
+ if ( drawable->h - ctx->Scissor.Y - 1 < h ) {
+ h = drawable->h - ctx->Scissor.Y - 1;
+ }
+ }
+
+ rmesa->scissor_rect.x1 = x + rmesa->driDrawable->x;
+ rmesa->scissor_rect.y1 = y + rmesa->driDrawable->y;
+ rmesa->scissor_rect.x2 = w + rmesa->driDrawable->x;
+ rmesa->scissor_rect.y2 = h + rmesa->driDrawable->y;
+
+ rmesa->dirty |= RADEON_UPLOAD_CLIPRECTS;
+ }
+}
+
+static void radeonDDScissor( GLcontext *ctx,
+ GLint x, GLint y, GLsizei w, GLsizei h )
+{
+ radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+
+ FLUSH_BATCH( rmesa );
+ rmesa->new_state |= RADEON_NEW_CLIP;
+}
+
+
+/* =============================================================
+ * Culling
+ */
+
+static void radeonUpdateCull( GLcontext *ctx )
+{
+ radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ CARD32 s = rmesa->setup.se_cntl;
+
+ s &= ~RADEON_FFACE_CULL_DIR_MASK;
+
+ switch ( ctx->Polygon.FrontFace ) {
+ case GL_CW:
+ s |= RADEON_FFACE_CULL_CW;
+ break;
+ case GL_CCW:
+ s |= RADEON_FFACE_CULL_CCW;
+ break;
+ }
+
+ s |= RADEON_FFACE_SOLID | RADEON_BFACE_SOLID;
+
+ if ( ctx->Polygon.CullFlag && ctx->PB->primitive == GL_POLYGON ) {
+ switch ( ctx->Polygon.CullFaceMode ) {
+ case GL_FRONT:
+ s &= ~RADEON_FFACE_SOLID;
+ break;
+ case GL_BACK:
+ s &= ~RADEON_BFACE_SOLID;
+ break;
+ case GL_FRONT_AND_BACK:
+ s &= ~(RADEON_FFACE_SOLID | RADEON_BFACE_SOLID);
+ break;
+ }
+ }
+
+ if ( rmesa->setup.se_cntl != s ) {
+ rmesa->setup.se_cntl = s;
+ rmesa->dirty |= RADEON_UPLOAD_CONTEXT | RADEON_UPLOAD_SETUP;
+ }
+}
+
+static void radeonDDCullFace( GLcontext *ctx, GLenum mode )
+{
+ radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+
+ FLUSH_BATCH( rmesa );
+ rmesa->new_state |= RADEON_NEW_CULL;
+}
+
+static void radeonDDFrontFace( GLcontext *ctx, GLenum mode )
+{
+ radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+
+ FLUSH_BATCH( rmesa );
+ rmesa->new_state |= RADEON_NEW_CULL;
+}
+
+
+/* =============================================================
+ * Masks
+ */
+
+static void radeonUpdateMasks( GLcontext *ctx )
+{
+ radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+
+ GLuint mask = radeonPackColor( rmesa->radeonScreen->cpp,
+ ctx->Color.ColorMask[RCOMP],
+ ctx->Color.ColorMask[GCOMP],
+ ctx->Color.ColorMask[BCOMP],
+ ctx->Color.ColorMask[ACOMP] );
+
+ if ( rmesa->setup.rb3d_planemask != mask ) {
+ rmesa->setup.rb3d_planemask = mask;
+ rmesa->dirty |= RADEON_UPLOAD_CONTEXT | RADEON_UPLOAD_MASKS;
+ }
+}
+
+static GLboolean radeonDDColorMask( GLcontext *ctx,
+ GLboolean r, GLboolean g,
+ GLboolean b, GLboolean a )
+{
+ radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+
+ FLUSH_BATCH( rmesa );
+ rmesa->new_state |= RADEON_NEW_MASKS;
+
+ return GL_TRUE;
+}
+
+
+/* =============================================================
+ * Rendering attributes
+ *
+ * We really don't want to recalculate all this every time we bind a
+ * texture. These things shouldn't change all that often, so it makes
+ * sense to break them out of the core texture state update routines.
+ */
+
+static void radeonDDLightModelfv( GLcontext *ctx, GLenum pname,
+ const GLfloat *param )
+{
+ radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+
+ if ( pname == GL_LIGHT_MODEL_COLOR_CONTROL ) {
+ CARD32 p = rmesa->setup.pp_cntl;
+
+ FLUSH_BATCH( rmesa );
+
+ if ( ctx->Light.Model.ColorControl == GL_SEPARATE_SPECULAR_COLOR ) {
+ p |= RADEON_SPECULAR_ENABLE;
+ } else {
+ p &= ~RADEON_SPECULAR_ENABLE;
+ }
+
+ if ( rmesa->setup.pp_cntl != p ) {
+ rmesa->setup.pp_cntl = p;
+ rmesa->dirty |= RADEON_UPLOAD_CONTEXT;
+ }
+ }
+}
+
+static void radeonDDShadeModel( GLcontext *ctx, GLenum mode )
+{
+ radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ CARD32 s = rmesa->setup.se_cntl;
+
+ s &= ~(RADEON_DIFFUSE_SHADE_MASK |
+ RADEON_ALPHA_SHADE_MASK |
+ RADEON_SPECULAR_SHADE_MASK |
+ RADEON_FOG_SHADE_MASK);
+
+ switch ( mode ) {
+ case GL_FLAT:
+ s |= (RADEON_DIFFUSE_SHADE_FLAT |
+ RADEON_ALPHA_SHADE_FLAT |
+ RADEON_SPECULAR_SHADE_FLAT |
+ RADEON_FOG_SHADE_FLAT);
+ break;
+ case GL_SMOOTH:
+ s |= (RADEON_DIFFUSE_SHADE_GOURAUD |
+ RADEON_ALPHA_SHADE_GOURAUD |
+ RADEON_SPECULAR_SHADE_GOURAUD |
+ RADEON_FOG_SHADE_GOURAUD);
+ break;
+ default:
+ return;
+ }
+
+ if ( rmesa->setup.se_cntl != s ) {
+ FLUSH_BATCH( rmesa );
+ rmesa->setup.se_cntl = s;
+
+ rmesa->new_state |= RADEON_NEW_CONTEXT;
+ rmesa->dirty |= RADEON_UPLOAD_SETUP;
+ }
+}
+
+
+/* =============================================================
+ * Window position
+ */
+
+void radeonUpdateWindow( GLcontext *ctx )
+{
+ radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ __DRIdrawablePrivate *dPriv = rmesa->driDrawable;
+ GLfloat xoffset = (GLfloat)dPriv->x;
+ GLfloat yoffset = (GLfloat)dPriv->y + dPriv->h;
+ const GLfloat one = 1.0;
+#if 0
+ CARD32 m = rmesa->setup.re_misc;
+ CARD32 sx, sy;
+#endif
+
+ rmesa->setup.se_vport_xscale = *(GLuint *)&one;
+ rmesa->setup.se_vport_xoffset = *(GLuint *)&xoffset;
+ rmesa->setup.se_vport_yscale = *(GLuint *)&one;
+ rmesa->setup.se_vport_yoffset = *(GLuint *)&yoffset;
+ rmesa->setup.se_vport_zscale = *(GLuint *)&rmesa->depth_scale;
+ rmesa->setup.se_vport_zoffset = 0x00000000;
+
+#if 0
+ /* FIXME: This appears to be broken...
+ */
+ m &= ~(RADEON_STIPPLE_X_OFFSET_MASK |
+ RADEON_STIPPLE_Y_OFFSET_MASK);
+
+ sx = rmesa->driDrawable->x & RADEON_STIPPLE_COORD_MASK;
+ sy = rmesa->driDrawable->y & RADEON_STIPPLE_COORD_MASK;
+
+ m |= ((sx << RADEON_STIPPLE_X_OFFSET_SHIFT) |
+ (sy << RADEON_STIPPLE_Y_OFFSET_SHIFT));
+
+ if ( rmesa->setup.re_misc != m ) {
+ rmesa->setup.re_misc = m;
+ rmesa->dirty |= RADEON_UPLOAD_MISC;
+ }
+#endif
+ rmesa->dirty |= RADEON_UPLOAD_VIEWPORT;
+}
+
+
+/* =============================================================
+ * Miscellaneous
+ */
+
+static void radeonDDClearColor( GLcontext *ctx,
+ GLubyte r, GLubyte g, GLubyte b, GLubyte a )
+{
+ radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+
+ rmesa->ClearColor = radeonPackColor( rmesa->radeonScreen->cpp,
+ r, g, b, a );
+}
+
+static void radeonDDColor( GLcontext *ctx,
+ GLubyte r, GLubyte g, GLubyte b, GLubyte a )
+{
+ radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+
+ rmesa->Color = radeonPackColor( rmesa->radeonScreen->cpp,
+ r, g, b, a );
+}
+
+static void radeonDDLogicOpCode( GLcontext *ctx, GLenum opcode )
+{
+ if ( ctx->Color.ColorLogicOpEnabled ) {
+ radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+
+ FLUSH_BATCH( rmesa );
+
+ /* FIXME: We can do color logic ops.
+ */
+ if ( opcode == GL_COPY ) {
+ rmesa->Fallback &= ~RADEON_FALLBACK_LOGICOP;
+ } else {
+ rmesa->Fallback |= RADEON_FALLBACK_LOGICOP;
+ }
+ }
+}
+
+static GLboolean radeonDDSetDrawBuffer( GLcontext *ctx, GLenum mode )
+{
+ radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ int found = GL_TRUE;
+
+ FLUSH_BATCH( rmesa );
+
+ if ( rmesa->DrawBuffer != mode ) {
+ rmesa->DrawBuffer = mode;
+ rmesa->Fallback &= ~RADEON_FALLBACK_DRAW_BUFFER;
+
+ switch ( mode ) {
+ case GL_FRONT_LEFT:
+ rmesa->drawOffset = rmesa->radeonScreen->frontOffset;
+ rmesa->drawPitch = rmesa->radeonScreen->frontPitch;
+ break;
+ case GL_BACK_LEFT:
+ rmesa->drawOffset = rmesa->radeonScreen->backOffset;
+ rmesa->drawPitch = rmesa->radeonScreen->backPitch;
+ break;
+ default:
+ rmesa->Fallback |= RADEON_FALLBACK_DRAW_BUFFER;
+ found = GL_FALSE;
+ break;
+ }
+
+ rmesa->setup.rb3d_coloroffset =
+ (rmesa->drawOffset & RADEON_COLOROFFSET_MASK);
+ rmesa->setup.rb3d_colorpitch = rmesa->drawPitch;
+
+ rmesa->new_state |= RADEON_NEW_WINDOW;
+ }
+
+ return found;
+}
+
+static void radeonDDSetReadBuffer( GLcontext *ctx,
+ GLframebuffer *colorBuffer,
+ GLenum mode )
+{
+ radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+
+ rmesa->Fallback &= ~RADEON_FALLBACK_READ_BUFFER;
+
+ switch ( mode ) {
+ case GL_FRONT_LEFT:
+ rmesa->readOffset = rmesa->radeonScreen->frontOffset;
+ rmesa->readPitch = rmesa->radeonScreen->frontPitch;
+ break;
+ case GL_BACK_LEFT:
+ rmesa->readOffset = rmesa->radeonScreen->backOffset;
+ rmesa->readPitch = rmesa->radeonScreen->backPitch;
+ break;
+ default:
+ rmesa->Fallback |= RADEON_FALLBACK_READ_BUFFER;
+ break;
+ }
+}
+
+
+/* =============================================================
+ * Polygon stipple
+ */
+
+static void radeonDDPolygonStipple( GLcontext *ctx, const GLubyte *mask )
+{
+ radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ GLuint *stipple = (GLuint *)mask;
+
+ FLUSH_BATCH( rmesa );
+
+ if ( ctx->Polygon.StippleFlag && ctx->PB->primitive == GL_POLYGON ) {
+ rmesa->setup.pp_cntl |= RADEON_STIPPLE_ENABLE;
+ } else {
+ rmesa->setup.pp_cntl &= ~RADEON_STIPPLE_ENABLE;
+ }
+
+ LOCK_HARDWARE( rmesa );
+
+ /* FIXME: Use window x,y offsets into stipple RAM.
+ */
+ drmRadeonPolygonStipple( rmesa->driFd, stipple );
+
+ UNLOCK_HARDWARE( rmesa );
+
+ rmesa->new_state |= RADEON_NEW_CONTEXT;
+ rmesa->dirty |= RADEON_UPLOAD_CONTEXT;
+}
+
+
+/* =============================================================
+ * State enable/disable
+ */
+
+static void radeonDDEnable( GLcontext *ctx, GLenum cap, GLboolean state )
+{
+ radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+
+ switch ( cap ) {
+ case GL_ALPHA_TEST:
+ case GL_BLEND:
+ FLUSH_BATCH( rmesa );
+ rmesa->new_state |= RADEON_NEW_ALPHA;
+ break;
+
+ case GL_CULL_FACE:
+ FLUSH_BATCH( rmesa );
+ rmesa->new_state |= RADEON_NEW_CULL;
+ break;
+
+ case GL_DEPTH_TEST:
+ FLUSH_BATCH( rmesa );
+ rmesa->new_state |= RADEON_NEW_DEPTH;
+ break;
+
+ case GL_DITHER:
+ do {
+ CARD32 r = rmesa->setup.rb3d_cntl;
+ FLUSH_BATCH( rmesa );
+
+ if ( ctx->Color.DitherFlag ) {
+ r |= RADEON_DITHER_ENABLE;
+ } else {
+ r &= ~RADEON_DITHER_ENABLE;
+ }
+
+ if ( rmesa->setup.rb3d_cntl != r ) {
+ rmesa->setup.rb3d_cntl = r;
+ rmesa->dirty |= RADEON_UPLOAD_CONTEXT;
+ }
+ } while (0);
+ break;
+
+ case GL_FOG:
+ FLUSH_BATCH( rmesa );
+ rmesa->new_state |= RADEON_NEW_FOG;
+ break;
+
+ case GL_INDEX_LOGIC_OP:
+ case GL_COLOR_LOGIC_OP:
+ FLUSH_BATCH( rmesa );
+ if ( state && ctx->Color.LogicOp != GL_COPY ) {
+ rmesa->Fallback |= RADEON_FALLBACK_LOGICOP;
+ } else {
+ rmesa->Fallback &= ~RADEON_FALLBACK_LOGICOP;
+ }
+ break;
+
+ case GL_SCISSOR_TEST:
+ FLUSH_BATCH( rmesa );
+ rmesa->scissor = state;
+ rmesa->new_state |= RADEON_NEW_CLIP;
+ break;
+
+ case GL_TEXTURE_1D:
+ case GL_TEXTURE_2D:
+ case GL_TEXTURE_3D:
+ FLUSH_BATCH( rmesa );
+ rmesa->new_state |= RADEON_NEW_TEXTURE;
+ break;
+
+ case GL_POLYGON_STIPPLE:
+ if ( ctx->PB->primitive == GL_POLYGON ) {
+ FLUSH_BATCH( rmesa );
+ if ( state ) {
+ rmesa->setup.pp_cntl |= RADEON_STIPPLE_ENABLE;
+ } else {
+ rmesa->setup.pp_cntl &= ~RADEON_STIPPLE_ENABLE;
+ }
+ rmesa->new_state |= RADEON_NEW_CONTEXT;
+ rmesa->dirty |= RADEON_UPLOAD_CONTEXT;
+ }
+ break;
+
+ default:
+ return;
+ }
+}
+
+
+/* =============================================================
+ * State initialization, management
+ */
+
+static void radeonDDPrintDirty( const char *msg, GLuint state )
+{
+ fprintf( stderr,
+ "%s: (0x%x) %s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s\n",
+ msg,
+ state,
+ (state & RADEON_UPLOAD_CONTEXT) ? "context, " : "",
+ (state & RADEON_UPLOAD_VERTFMT) ? "vertfmt, " : "",
+ (state & RADEON_UPLOAD_LINE) ? "line, " : "",
+ (state & RADEON_UPLOAD_BUMPMAP) ? "bumpmap, " : "",
+ (state & RADEON_UPLOAD_MASKS) ? "masks, " : "",
+ (state & RADEON_UPLOAD_VIEWPORT) ? "viewport, " : "",
+ (state & RADEON_UPLOAD_SETUP) ? "setup, " : "",
+ (state & RADEON_UPLOAD_TCL) ? "tcl, " : "",
+ (state & RADEON_UPLOAD_MISC) ? "misc, " : "",
+ (state & RADEON_UPLOAD_TEX0) ? "tex0, " : "",
+ (state & RADEON_UPLOAD_TEX1) ? "tex1, " : "",
+ (state & RADEON_UPLOAD_TEX2) ? "tex2, " : "",
+ (state & RADEON_UPLOAD_TEX0IMAGES) ? "tex0 images, " : "",
+ (state & RADEON_UPLOAD_TEX1IMAGES) ? "tex1 images, " : "",
+ (state & RADEON_UPLOAD_TEX2IMAGES) ? "tex2 images, " : "",
+ (state & RADEON_UPLOAD_CLIPRECTS) ? "cliprects, " : "",
+ (state & RADEON_REQUIRE_QUIESCENCE) ? "quiescence, " : "" );
+}
+
+/*
+ * Load the current context's state into the hardware.
+ *
+ * NOTE: Be VERY careful about ensuring the context state is marked for
+ * upload, the only place it shouldn't be uploaded is when the setup
+ * state has changed in ReducedPrimitiveChange as this comes right after
+ * a state update.
+ *
+ * Blits of any type should always upload the context and masks after
+ * they are done.
+ */
+void radeonEmitHwStateLocked( radeonContextPtr rmesa )
+{
+ RADEONSAREAPrivPtr sarea = rmesa->sarea;
+ radeon_context_regs_t *regs = &(rmesa->setup);
+ radeonTexObjPtr t0 = rmesa->CurrentTexObj[0];
+ radeonTexObjPtr t1 = rmesa->CurrentTexObj[1];
+
+ if ( RADEON_DEBUG & DEBUG_VERBOSE_MSG ) {
+ radeonDDPrintDirty( "radeonEmitHwStateLocked", rmesa->dirty );
+ }
+
+ if ( (rmesa->dirty & RADEON_UPLOAD_TEX0IMAGES) && t0 ) {
+ radeonUploadTexImages( rmesa, t0 );
+ rmesa->dirty &= ~RADEON_UPLOAD_TEX0IMAGES;
+ }
+ if ( (rmesa->dirty & RADEON_UPLOAD_TEX1IMAGES) && t1 ) {
+ radeonUploadTexImages( rmesa, t1 );
+ rmesa->dirty &= ~RADEON_UPLOAD_TEX1IMAGES;
+ }
+ if ( rmesa->dirty & RADEON_UPLOAD_TEX2IMAGES ) {
+ /* FIXME: Enable the third texture unit... */
+ rmesa->dirty &= ~RADEON_UPLOAD_TEX2IMAGES;
+ }
+
+ if ( rmesa->dirty & (RADEON_UPLOAD_CONTEXT |
+ RADEON_UPLOAD_VERTFMT |
+ RADEON_UPLOAD_LINE |
+ RADEON_UPLOAD_BUMPMAP |
+ RADEON_UPLOAD_MASKS |
+ RADEON_UPLOAD_VIEWPORT |
+ RADEON_UPLOAD_SETUP |
+ RADEON_UPLOAD_TCL |
+ RADEON_UPLOAD_MISC) ) {
+ memcpy( &sarea->ContextState, regs, sizeof(sarea->ContextState) );
+ }
+
+ /* Assemble the texture state, combining the texture object and
+ * texture environment state into the hardware texture unit state.
+ */
+ if ( (rmesa->dirty & RADEON_UPLOAD_TEX0) && t0 ) {
+ radeon_texture_regs_t *tex = &sarea->TexState[0];
+
+ tex->pp_txfilter = t0->setup.pp_txfilter | rmesa->lod_bias[0] << 8;
+ tex->pp_txformat = t0->setup.pp_txformat | RADEON_TXF_ST_ROUTE_STQ0;
+ tex->pp_txoffset = t0->setup.pp_txoffset;
+
+ tex->pp_txcblend = rmesa->color_combine[0];
+ tex->pp_txablend = rmesa->alpha_combine[0];
+ tex->pp_tfactor = rmesa->env_color[0];
+
+ tex->pp_border_color = t0->setup.pp_border_color;
+ }
+
+ if ( (rmesa->dirty & RADEON_UPLOAD_TEX1) && t1 ) {
+ radeon_texture_regs_t *tex = &sarea->TexState[1];
+
+ tex->pp_txfilter = t1->setup.pp_txfilter | rmesa->lod_bias[1] << 8;
+ tex->pp_txformat = t1->setup.pp_txformat | RADEON_TXF_ST_ROUTE_STQ1;
+ tex->pp_txoffset = t1->setup.pp_txoffset;
+
+ tex->pp_txcblend = rmesa->color_combine[1];
+ tex->pp_txablend = rmesa->alpha_combine[1];
+ tex->pp_tfactor = rmesa->env_color[1];
+
+ tex->pp_border_color = t1->setup.pp_border_color;
+ }
+
+ if ( rmesa->dirty & RADEON_UPLOAD_TEX2 ) {
+ /* FIXME: Enable the third texture unit... */
+ memset( &sarea->TexState[2], 0, sizeof(sarea->TexState[2]) );
+ }
+
+ sarea->vertsize = rmesa->vertsize;
+ sarea->vc_format = rmesa->vc_format;
+
+ sarea->dirty |= rmesa->dirty;
+ rmesa->dirty &= RADEON_UPLOAD_CLIPRECTS;
+}
+
+static void radeonDDPrintState( const char *msg, GLuint flags )
+{
+ fprintf( stderr,
+ "%s: (0x%x) %s%s%s%s%s%s%s%s%s\n",
+ msg,
+ flags,
+ (flags & RADEON_NEW_CONTEXT) ? "context, " : "",
+ (flags & RADEON_NEW_ALPHA) ? "alpha, " : "",
+ (flags & RADEON_NEW_DEPTH) ? "depth, " : "",
+ (flags & RADEON_NEW_FOG) ? "fog, " : "",
+ (flags & RADEON_NEW_CLIP) ? "clip, " : "",
+ (flags & RADEON_NEW_TEXTURE) ? "texture, " : "",
+ (flags & RADEON_NEW_CULL) ? "cull, " : "",
+ (flags & RADEON_NEW_MASKS) ? "masks, " : "",
+ (flags & RADEON_NEW_WINDOW) ? "window, " : "" );
+}
+
+void radeonDDUpdateHWState( GLcontext *ctx )
+{
+ radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ int new_state = rmesa->new_state;
+
+ if ( new_state ) {
+ FLUSH_BATCH( rmesa );
+
+ rmesa->new_state = 0;
+
+ if ( RADEON_DEBUG & DEBUG_VERBOSE_MSG )
+ radeonDDPrintState( "radeonUpdateHwState", new_state );
+
+ /* Update the various parts of the context's state.
+ */
+ if ( new_state & RADEON_NEW_ALPHA )
+ radeonUpdateAlphaMode( ctx );
+
+ if ( new_state & RADEON_NEW_DEPTH )
+ radeonUpdateZMode( ctx );
+
+ if ( new_state & RADEON_NEW_FOG )
+ radeonUpdateFogAttrib( ctx );
+
+ if ( new_state & RADEON_NEW_CLIP )
+ radeonUpdateClipping( ctx );
+
+ if ( new_state & RADEON_NEW_CULL )
+ radeonUpdateCull( ctx );
+
+ if ( new_state & RADEON_NEW_MASKS )
+ radeonUpdateMasks( ctx );
+
+ if ( new_state & RADEON_NEW_WINDOW )
+ radeonUpdateWindow( ctx );
+
+ if ( new_state & RADEON_NEW_TEXTURE )
+ radeonUpdateTextureState( ctx );
+ }
+}
+
+/* This is called when Mesa switches between rendering triangle
+ * primitives (such as GL_POLYGON, GL_QUADS, GL_TRIANGLE_STRIP, etc),
+ * and lines, points and bitmaps.
+ *
+ * As the radeon uses triangles to render lines and points, it is
+ * necessary to turn off hardware culling when rendering these
+ * primitives.
+ */
+static void radeonDDReducedPrimitiveChange( GLcontext *ctx, GLenum prim )
+{
+ radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ CARD32 s = rmesa->setup.se_cntl;
+
+ s |= RADEON_FFACE_SOLID | RADEON_BFACE_SOLID;
+
+ if ( ctx->Polygon.CullFlag && ctx->PB->primitive == GL_POLYGON ) {
+ switch ( ctx->Polygon.CullFaceMode ) {
+ case GL_FRONT:
+ s &= ~RADEON_FFACE_SOLID;
+ break;
+ case GL_BACK:
+ s &= ~RADEON_BFACE_SOLID;
+ break;
+ case GL_FRONT_AND_BACK:
+ s &= ~(RADEON_FFACE_SOLID | RADEON_BFACE_SOLID);
+ break;
+ }
+ }
+
+ if ( rmesa->setup.se_cntl != s ) {
+ FLUSH_BATCH( rmesa );
+ rmesa->setup.se_cntl = s;
+
+ /* NOTE: Only upload the setup state, everything else has been
+ * uploaded by the usual means already. Also, note that this is
+ * an optimization (see comment in the kernel's radeon_state.c),
+ * which will not be necessary when/if we use the Radeon's
+ * native point/line support.
+ */
+ rmesa->dirty |= RADEON_UPLOAD_SETUP;
+ }
+}
+
+
+#define INTERESTED (~(NEW_MODELVIEW | \
+ NEW_PROJECTION | \
+ NEW_TEXTURE_MATRIX | \
+ NEW_USER_CLIP | \
+ NEW_CLIENT_STATE))
+
+void radeonDDUpdateState( GLcontext *ctx )
+{
+ radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+
+ if ( ctx->NewState & INTERESTED ) {
+ radeonDDChooseRenderState( ctx );
+ radeonDDChooseRasterSetupFunc( ctx );
+ }
+
+ /* Need to do this here to detect texture fallbacks before
+ * setting triangle functions.
+ * GH: Do we need this anymore? The Radeon doesn't really have
+ * texturing fallbacks like the r128...
+ */
+ if ( rmesa->new_state & RADEON_NEW_TEXTURE ) {
+ radeonDDUpdateHWState( ctx );
+ }
+
+ if ( !rmesa->Fallback ) {
+ ctx->IndirectTriangles &= ~DD_SW_RASTERIZE;
+ ctx->IndirectTriangles |= rmesa->IndirectTriangles;
+
+ ctx->Driver.PointsFunc = rmesa->PointsFunc;
+ ctx->Driver.LineFunc = rmesa->LineFunc;
+ ctx->Driver.TriangleFunc = rmesa->TriangleFunc;
+ ctx->Driver.QuadFunc = rmesa->QuadFunc;
+ }
+}
+
+
+/* Initialize the context's hardware state.
+ */
+void radeonDDInitState( radeonContextPtr rmesa )
+{
+ GLuint color_fmt, depth_fmt;
+
+ switch ( rmesa->radeonScreen->cpp ) {
+ case 2:
+ color_fmt = RADEON_COLOR_FORMAT_RGB565;
+ break;
+ case 4:
+ color_fmt = RADEON_COLOR_FORMAT_ARGB8888;
+ break;
+ default:
+ fprintf( stderr, "Error: Unsupported pixel depth... exiting\n" );
+ exit( -1 );
+ }
+
+ rmesa->ClearColor = 0x00000000;
+
+ switch ( rmesa->glCtx->Visual->DepthBits ) {
+ case 16:
+ rmesa->ClearDepth = 0x0000ffff;
+ depth_fmt = RADEON_DEPTH_FORMAT_16BIT_INT_Z;
+ rmesa->depth_scale = 1.0 / (GLfloat)0xffff;
+ break;
+ case 24:
+ rmesa->ClearDepth = 0x00ffffff;
+ depth_fmt = RADEON_DEPTH_FORMAT_24BIT_INT_Z;
+ rmesa->depth_scale = 1.0 / (GLfloat)0xffffff;
+ break;
+ default:
+ fprintf( stderr, "Error: Unsupported depth %d... exiting\n",
+ rmesa->glCtx->Visual->DepthBits );
+ exit( -1 );
+ }
+
+ rmesa->RenderIndex = RADEON_FALLBACK_BIT;
+ rmesa->PointsFunc = NULL;
+ rmesa->LineFunc = NULL;
+ rmesa->TriangleFunc = NULL;
+ rmesa->QuadFunc = NULL;
+
+ rmesa->IndirectTriangles = 0;
+ rmesa->Fallback = 0;
+
+ if ( rmesa->glCtx->Visual->DBflag ) {
+ rmesa->DrawBuffer = GL_BACK_LEFT;
+ rmesa->drawOffset = rmesa->readOffset = rmesa->radeonScreen->backOffset;
+ rmesa->drawPitch = rmesa->readPitch = rmesa->radeonScreen->backPitch;
+ } else {
+ rmesa->DrawBuffer = GL_FRONT_LEFT;
+ rmesa->drawOffset = rmesa->readOffset = rmesa->radeonScreen->frontOffset;
+ rmesa->drawPitch = rmesa->readPitch = rmesa->radeonScreen->frontPitch;
+ }
+
+ /* Harware state:
+ */
+ rmesa->setup.pp_misc = (RADEON_ALPHA_TEST_PASS |
+ RADEON_CHROMA_FUNC_FAIL |
+ RADEON_CHROMA_KEY_NEAREST |
+ RADEON_SHADOW_FUNC_EQUAL |
+ RADEON_SHADOW_PASS_1 |
+ RADEON_RIGHT_HAND_CUBE_OGL);
+
+ rmesa->setup.pp_fog_color = ((0x00000000 & RADEON_FOG_COLOR_MASK) |
+ RADEON_FOG_VERTEX |
+ RADEON_FOG_USE_DEPTH);
+
+ rmesa->setup.re_solid_color = 0x00000000;
+
+ rmesa->setup.rb3d_blendcntl = (RADEON_SRC_BLEND_GL_ONE |
+ RADEON_DST_BLEND_GL_ZERO );
+
+ rmesa->setup.rb3d_depthoffset = rmesa->radeonScreen->depthOffset;
+
+ rmesa->setup.rb3d_depthpitch = ((rmesa->radeonScreen->depthPitch &
+ RADEON_DEPTHPITCH_MASK) |
+ RADEON_DEPTH_ENDIAN_NO_SWAP);
+
+ rmesa->setup.rb3d_zstencilcntl = (depth_fmt |
+ RADEON_Z_TEST_LESS |
+ RADEON_STENCIL_TEST_ALWAYS |
+ RADEON_STENCIL_S_FAIL_KEEP |
+ RADEON_STENCIL_ZPASS_KEEP |
+ RADEON_STENCIL_ZFAIL_KEEP |
+ RADEON_Z_WRITE_ENABLE);
+
+ rmesa->setup.pp_cntl = (RADEON_SCISSOR_ENABLE |
+ RADEON_ANTI_ALIAS_NONE);
+
+ rmesa->setup.rb3d_cntl = (RADEON_PLANE_MASK_ENABLE |
+ color_fmt |
+ RADEON_ZBLOCK16);
+
+ rmesa->setup.rb3d_coloroffset = (rmesa->drawOffset &
+ RADEON_COLOROFFSET_MASK);
+
+ rmesa->setup.re_width_height = ((0x7ff << RADEON_RE_WIDTH_SHIFT) |
+ (0x7ff << RADEON_RE_HEIGHT_SHIFT));
+
+ rmesa->setup.rb3d_colorpitch = ((rmesa->drawPitch &
+ RADEON_COLORPITCH_MASK) |
+ RADEON_COLOR_ENDIAN_NO_SWAP);
+
+ rmesa->setup.se_cntl = (RADEON_FFACE_CULL_CW |
+ RADEON_BFACE_SOLID |
+ RADEON_FFACE_SOLID |
+ RADEON_FLAT_SHADE_VTX_LAST |
+ RADEON_DIFFUSE_SHADE_GOURAUD |
+ RADEON_ALPHA_SHADE_GOURAUD |
+ RADEON_SPECULAR_SHADE_GOURAUD |
+ RADEON_FOG_SHADE_GOURAUD |
+ RADEON_VPORT_XY_XFORM_ENABLE |
+ RADEON_VPORT_Z_XFORM_ENABLE |
+ RADEON_VTX_PIX_CENTER_OGL |
+ RADEON_ROUND_MODE_TRUNC |
+ RADEON_ROUND_PREC_8TH_PIX);
+
+ rmesa->setup.se_coord_fmt = (RADEON_VTX_XY_PRE_MULT_1_OVER_W0 |
+ RADEON_VTX_Z_PRE_MULT_1_OVER_W0 |
+ RADEON_TEX1_W_ROUTING_USE_Q1);
+
+ rmesa->setup.re_line_pattern = ((0x0000 & RADEON_LINE_PATTERN_MASK) |
+ (0 << RADEON_LINE_REPEAT_COUNT_SHIFT) |
+ (0 << RADEON_LINE_PATTERN_START_SHIFT) |
+ RADEON_LINE_PATTERN_LITTLE_BIT_ORDER);
+
+ rmesa->setup.re_line_state = ((0 << RADEON_LINE_CURRENT_PTR_SHIFT) |
+ (0 << RADEON_LINE_CURRENT_COUNT_SHIFT));
+
+ rmesa->setup.se_line_width = 0x0000000;
+
+ rmesa->setup.pp_lum_matrix = 0x00000000;
+
+ rmesa->setup.pp_rot_matrix_0 = 0x00000000;
+ rmesa->setup.pp_rot_matrix_1 = 0x00000000;
+
+ rmesa->setup.rb3d_stencilrefmask = ((0x00 << RADEON_STENCIL_REF_SHIFT) |
+ (0xff << RADEON_STENCIL_MASK_SHIFT) |
+ (0xff << RADEON_STENCIL_WRITEMASK_SHIFT));
+
+ rmesa->setup.rb3d_ropcntl = 0x00000000;
+ rmesa->setup.rb3d_planemask = 0xffffffff;
+
+ rmesa->setup.se_vport_xscale = 0x00000000;
+ rmesa->setup.se_vport_xoffset = 0x00000000;
+ rmesa->setup.se_vport_yscale = 0x00000000;
+ rmesa->setup.se_vport_yoffset = 0x00000000;
+ rmesa->setup.se_vport_zscale = 0x00000000;
+ rmesa->setup.se_vport_zoffset = 0x00000000;
+
+ rmesa->setup.se_cntl_status = (RADEON_VC_NO_SWAP |
+ RADEON_TCL_BYPASS);
+
+#ifdef TCL_ENABLE
+ /* FIXME: Obviously these need to be properly initialized */
+ rmesa->setup.se_tcl_material_emmissive.red = 0x00000000;
+ rmesa->setup.se_tcl_material_emmissive.green = 0x00000000;
+ rmesa->setup.se_tcl_material_emmissive.blue = 0x00000000;
+ rmesa->setup.se_tcl_material_emmissive.alpha = 0x00000000;
+
+ rmesa->setup.se_tcl_material_ambient.red = 0x00000000;
+ rmesa->setup.se_tcl_material_ambient.green = 0x00000000;
+ rmesa->setup.se_tcl_material_ambient.blue = 0x00000000;
+ rmesa->setup.se_tcl_material_ambient.alpha = 0x00000000;
+
+ rmesa->setup.se_tcl_material_diffuse.red = 0x00000000;
+ rmesa->setup.se_tcl_material_diffuse.green = 0x00000000;
+ rmesa->setup.se_tcl_material_diffuse.blue = 0x00000000;
+ rmesa->setup.se_tcl_material_diffuse.alpha = 0x00000000;
+
+ rmesa->setup.se_tcl_material_specular.red = 0x00000000;
+ rmesa->setup.se_tcl_material_specular.green = 0x00000000;
+ rmesa->setup.se_tcl_material_specular.blue = 0x00000000;
+ rmesa->setup.se_tcl_material_specular.alpha = 0x00000000;
+
+ rmesa->setup.se_tcl_shininess = 0x00000000;
+ rmesa->setup.se_tcl_output_vtx_fmt = 0x00000000;
+ rmesa->setup.se_tcl_output_vtx_sel = 0x00000000;
+ rmesa->setup.se_tcl_matrix_select_0 = 0x00000000;
+ rmesa->setup.se_tcl_matrix_select_1 = 0x00000000;
+ rmesa->setup.se_tcl_ucp_vert_blend_ctl = 0x00000000;
+ rmesa->setup.se_tcl_texture_proc_ctl = 0x00000000;
+ rmesa->setup.se_tcl_light_model_ctl = 0x00000000;
+ for ( i = 0 ; i < 4 ; i++ ) {
+ rmesa->setup.se_tcl_per_light_ctl[i] = 0x00000000;
+ }
+#endif
+
+ rmesa->setup.re_top_left = ((0 << RADEON_RE_LEFT_SHIFT) |
+ (0 << RADEON_RE_TOP_SHIFT) );
+
+ rmesa->setup.re_misc = ((0 << RADEON_STIPPLE_X_OFFSET_SHIFT) |
+ (0 << RADEON_STIPPLE_Y_OFFSET_SHIFT) |
+ RADEON_STIPPLE_LITTLE_BIT_ORDER);
+
+ rmesa->env_color[0] = 0x00000000;
+ rmesa->env_color[1] = 0x00000000;
+ rmesa->env_color[2] = 0x00000000;
+
+ rmesa->new_state = RADEON_NEW_ALL;
+}
+
+/* Initialize the driver's state functions.
+ */
+void radeonDDInitStateFuncs( GLcontext *ctx )
+{
+ ctx->Driver.UpdateState = radeonDDUpdateState;
+
+ ctx->Driver.ClearIndex = NULL;
+ ctx->Driver.ClearColor = radeonDDClearColor;
+ ctx->Driver.Index = NULL;
+ ctx->Driver.Color = radeonDDColor;
+ ctx->Driver.SetDrawBuffer = radeonDDSetDrawBuffer;
+ ctx->Driver.SetReadBuffer = radeonDDSetReadBuffer;
+
+ ctx->Driver.IndexMask = NULL;
+ ctx->Driver.ColorMask = radeonDDColorMask;
+ ctx->Driver.LogicOp = NULL;
+ ctx->Driver.Dither = NULL;
+
+ ctx->Driver.NearFar = NULL;
+
+ ctx->Driver.RenderStart = radeonDDUpdateHWState;
+ ctx->Driver.RenderFinish = NULL;
+ ctx->Driver.RasterSetup = NULL;
+
+ ctx->Driver.RenderVBClippedTab = NULL;
+ ctx->Driver.RenderVBCulledTab = NULL;
+ ctx->Driver.RenderVBRawTab = NULL;
+
+ ctx->Driver.ReducedPrimitiveChange = radeonDDReducedPrimitiveChange;
+ ctx->Driver.MultipassFunc = NULL;
+
+ ctx->Driver.AlphaFunc = radeonDDAlphaFunc;
+ ctx->Driver.BlendEquation = radeonDDBlendEquation;
+ ctx->Driver.BlendFunc = radeonDDBlendFunc;
+ ctx->Driver.BlendFuncSeparate = radeonDDBlendFuncSeparate;
+ ctx->Driver.ClearDepth = radeonDDClearDepth;
+ ctx->Driver.CullFace = radeonDDCullFace;
+ ctx->Driver.FrontFace = radeonDDFrontFace;
+ ctx->Driver.DepthFunc = radeonDDDepthFunc;
+ ctx->Driver.DepthMask = radeonDDDepthMask;
+ ctx->Driver.DepthRange = NULL;
+ ctx->Driver.Enable = radeonDDEnable;
+ ctx->Driver.Fogfv = radeonDDFogfv;
+ ctx->Driver.Hint = NULL;
+ ctx->Driver.Lightfv = NULL;
+ ctx->Driver.LightModelfv = radeonDDLightModelfv;
+ ctx->Driver.LogicOpcode = radeonDDLogicOpCode;
+ ctx->Driver.PolygonMode = NULL;
+ ctx->Driver.PolygonStipple = radeonDDPolygonStipple;
+ ctx->Driver.Scissor = radeonDDScissor;
+ ctx->Driver.ShadeModel = radeonDDShadeModel;
+ ctx->Driver.ClearStencil = NULL;
+ ctx->Driver.StencilFunc = NULL;
+ ctx->Driver.StencilMask = NULL;
+ ctx->Driver.StencilOp = NULL;
+ ctx->Driver.Viewport = NULL;
+}
diff --git a/xc/lib/GL/mesa/src/drv/radeon/radeon_state.h b/xc/lib/GL/mesa/src/drv/radeon/radeon_state.h
new file mode 100644
index 000000000..1be2977af
--- /dev/null
+++ b/xc/lib/GL/mesa/src/drv/radeon/radeon_state.h
@@ -0,0 +1,55 @@
+/* $XFree86$ */
+/**************************************************************************
+
+Copyright 2000, 2001 ATI Technologies Inc., Ontario, Canada, and
+ VA Linux Systems Inc., Fremont, California.
+
+All Rights Reserved.
+
+Permission is hereby granted, free of charge, to any person obtaining a
+copy of this software and associated documentation files (the "Software"),
+to deal in the Software without restriction, including without limitation
+on the rights to use, copy, modify, merge, publish, distribute, sub
+license, and/or sell copies of the Software, and to permit persons to whom
+the Software is furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice (including the next
+paragraph) shall be included in all copies or substantial portions of the
+Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ATI, VA LINUX SYSTEMS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+**************************************************************************/
+
+/*
+ * Authors:
+ * Kevin E. Martin <martin@valinux.com>
+ * Gareth Hughes <gareth@valinux.com>
+ *
+ */
+
+#ifndef __RADEON_STATE_H__
+#define __RADEON_STATE_H__
+
+#ifdef GLX_DIRECT_RENDERING
+
+#include "radeon_context.h"
+
+extern void radeonDDInitState( radeonContextPtr rmesa );
+extern void radeonDDInitStateFuncs( GLcontext *ctx );
+
+extern void radeonDDUpdateState( GLcontext *ctx );
+extern void radeonDDUpdateHWState( GLcontext *ctx );
+
+extern void radeonUpdateWindow( GLcontext *ctx );
+
+extern void radeonEmitHwStateLocked( radeonContextPtr rmesa );
+
+#endif
+#endif
diff --git a/xc/lib/GL/mesa/src/drv/radeon/radeon_tex.c b/xc/lib/GL/mesa/src/drv/radeon/radeon_tex.c
new file mode 100644
index 000000000..5cc4aabef
--- /dev/null
+++ b/xc/lib/GL/mesa/src/drv/radeon/radeon_tex.c
@@ -0,0 +1,2248 @@
+/* $XFree86$ */
+/**************************************************************************
+
+Copyright 2000, 2001 ATI Technologies Inc., Ontario, Canada, and
+ VA Linux Systems Inc., Fremont, California.
+
+All Rights Reserved.
+
+Permission is hereby granted, free of charge, to any person obtaining a
+copy of this software and associated documentation files (the "Software"),
+to deal in the Software without restriction, including without limitation
+on the rights to use, copy, modify, merge, publish, distribute, sub
+license, and/or sell copies of the Software, and to permit persons to whom
+the Software is furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice (including the next
+paragraph) shall be included in all copies or substantial portions of the
+Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ATI, VA LINUX SYSTEMS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+**************************************************************************/
+
+/*
+ * Authors:
+ * Kevin E. Martin <martin@valinux.com>
+ * Gareth Hughes <gareth@valinux.com>
+ *
+ */
+
+#include "radeon_context.h"
+#include "radeon_state.h"
+#include "radeon_ioctl.h"
+#include "radeon_vb.h"
+#include "radeon_tex.h"
+
+#include "mmath.h"
+#include "simple_list.h"
+#include "enums.h"
+#include "mem.h"
+
+
+static void radeonSetTexWrap( radeonTexObjPtr t, GLenum swrap, GLenum twrap )
+{
+ t->setup.pp_txfilter &= ~(RADEON_CLAMP_S_MASK | RADEON_CLAMP_T_MASK);
+
+ switch ( swrap ) {
+ case GL_REPEAT:
+ t->setup.pp_txfilter |= RADEON_CLAMP_S_WRAP;
+ break;
+ case GL_CLAMP:
+ t->setup.pp_txfilter |= RADEON_CLAMP_S_CLAMP_LAST;
+ break;
+ case GL_CLAMP_TO_EDGE:
+ t->setup.pp_txfilter |= RADEON_CLAMP_S_CLAMP_LAST;
+ break;
+ }
+
+ switch ( twrap ) {
+ case GL_REPEAT:
+ t->setup.pp_txfilter |= RADEON_CLAMP_T_WRAP;
+ break;
+ case GL_CLAMP:
+ t->setup.pp_txfilter |= RADEON_CLAMP_T_CLAMP_LAST;
+ break;
+ case GL_CLAMP_TO_EDGE:
+ t->setup.pp_txfilter |= RADEON_CLAMP_T_CLAMP_LAST;
+ break;
+ }
+}
+
+static void radeonSetTexFilter( radeonTexObjPtr t, GLenum minf, GLenum magf )
+{
+ t->setup.pp_txfilter &= ~(RADEON_MIN_FILTER_MASK | RADEON_MAG_FILTER_MASK);
+
+ switch ( minf ) {
+ case GL_NEAREST:
+ t->setup.pp_txfilter |= RADEON_MIN_FILTER_NEAREST;
+ break;
+ case GL_LINEAR:
+ t->setup.pp_txfilter |= RADEON_MIN_FILTER_LINEAR;
+ break;
+ case GL_NEAREST_MIPMAP_NEAREST:
+ t->setup.pp_txfilter |= RADEON_MIN_FILTER_NEAREST_MIP_NEAREST;
+ break;
+ case GL_LINEAR_MIPMAP_NEAREST:
+ t->setup.pp_txfilter |= RADEON_MIN_FILTER_LINEAR_MIP_NEAREST;
+ break;
+ case GL_NEAREST_MIPMAP_LINEAR:
+ t->setup.pp_txfilter |= RADEON_MIN_FILTER_NEAREST_MIP_LINEAR;
+ break;
+ case GL_LINEAR_MIPMAP_LINEAR:
+ t->setup.pp_txfilter |= RADEON_MIN_FILTER_LINEAR_MIP_LINEAR;
+ break;
+ }
+
+ switch ( magf ) {
+ case GL_NEAREST:
+ t->setup.pp_txfilter |= RADEON_MAG_FILTER_NEAREST;
+ break;
+ case GL_LINEAR:
+ t->setup.pp_txfilter |= RADEON_MAG_FILTER_LINEAR;
+ break;
+ }
+}
+
+static void radeonSetTexBorderColor( radeonTexObjPtr t, GLubyte c[4] )
+{
+ t->setup.pp_border_color = radeonPackColor( 4, c[0], c[1], c[2], c[3] );
+}
+
+
+/* Allocate and initialize hardware state associated with texture `t'.
+ */
+static radeonTexObjPtr radeonCreateTexObj( radeonContextPtr rmesa,
+ struct gl_texture_object *tObj )
+{
+ radeonTexObjPtr t;
+ struct gl_texture_image *image;
+ GLint log2Width, log2Height, log2Size, log2MinSize;
+ GLint totalSize;
+ GLint texelsPerDword = 0, blitWidth = 0, blitPitch = 0;
+ GLint x, y, width, height;
+ GLint i;
+ GLuint txformat, txalpha;
+
+ image = tObj->Image[0];
+ if ( !image )
+ return NULL;
+
+ t = (radeonTexObjPtr) CALLOC( sizeof(*t) );
+ if ( !t )
+ return NULL;
+
+ if ( RADEON_DEBUG & DEBUG_VERBOSE_API )
+ fprintf( stderr, "%s( %p )\n", __FUNCTION__, tObj );
+
+ switch ( image->Format ) {
+ case GL_RGBA:
+ if ( image->IntFormat != GL_RGBA4 &&
+ ( image->IntFormat == GL_RGBA8 ||
+ rmesa->radeonScreen->cpp == 4 ) ) {
+ t->texelBytes = 4;
+ txformat = RADEON_TXF_32BPP_ARGB8888;
+ } else {
+ t->texelBytes = 2;
+ txformat = RADEON_TXF_16BPP_ARGB4444;
+ }
+ txalpha = RADEON_TXF_ALPHA_IN_MAP;
+ break;
+
+ case GL_RGB:
+ if ( image->IntFormat != GL_RGB5 &&
+ ( image->IntFormat == GL_RGB8 ||
+ rmesa->radeonScreen->cpp == 4 ) ) {
+ t->texelBytes = 4;
+ txformat = RADEON_TXF_32BPP_ARGB8888;
+ } else {
+ t->texelBytes = 2;
+ txformat = RADEON_TXF_16BPP_RGB565;
+ }
+ txalpha = 0;
+ break;
+
+ case GL_ALPHA:
+ case GL_LUMINANCE_ALPHA:
+ t->texelBytes = 2;
+ txformat = RADEON_TXF_16BPP_AI88;
+ txalpha = RADEON_TXF_ALPHA_IN_MAP;
+ break;
+
+ case GL_LUMINANCE:
+ t->texelBytes = 2;
+ txformat = RADEON_TXF_16BPP_AI88;
+ txalpha = 0;
+ break;
+
+ case GL_INTENSITY:
+ t->texelBytes = 1;
+ txformat = RADEON_TXF_8BPP_I;
+ txalpha = 0;
+ break;
+
+ case GL_COLOR_INDEX:
+ default:
+ fprintf( stderr, "%s: bad image->Format\n", __FUNCTION__ );
+ FREE( t );
+ return NULL;
+ }
+
+ /* Calculate dimensions in log domain.
+ */
+ for ( i = 1, log2Height = 0 ; i < image->Height ; i *= 2 ) {
+ log2Height++;
+ }
+ for ( i = 1, log2Width = 0 ; i < image->Width ; i *= 2 ) {
+ log2Width++;
+ }
+ if ( image->Width > image->Height ) {
+ log2Size = log2Width;
+ } else {
+ log2Size = log2Height;
+ }
+
+ t->dirty_images = 0;
+
+ /* The Radeon has a 64-byte minimum pitch for all blits. We
+ * calculate the equivalent number of texels to simplify the
+ * calculation of the texture image area.
+ */
+ switch ( t->texelBytes ) {
+ case 1:
+ texelsPerDword = 4;
+ blitPitch = 64;
+ break;
+ case 2:
+ texelsPerDword = 2;
+ blitPitch = 32;
+ break;
+ case 4:
+ texelsPerDword = 1;
+ blitPitch = 16;
+ break;
+ }
+
+ /* Select the larger of the two widths for our global texture image
+ * coordinate space. As the Radeon has very strict offset rules, we
+ * can't upload mipmaps directly and have to reference their location
+ * from the aligned start of the whole image.
+ */
+ blitWidth = MAX2( image->Width, blitPitch );
+
+ /* Calculate mipmap offsets and dimensions.
+ */
+ totalSize = 0;
+ x = 0;
+ y = 0;
+
+ for ( i = 0 ; i <= log2Size ; i++ ) {
+ GLuint size;
+
+ image = tObj->Image[i];
+ if ( !image )
+ break;
+
+ width = image->Width;
+ height = image->Height;
+
+ /* Texture images have a minimum pitch of 32 bytes (half of the
+ * 64-byte minimum pitch for blits). For images that have a
+ * width smaller than this, we must pad each texture image
+ * scanline out to this amount.
+ */
+ if ( width < blitPitch / 2 ) {
+ width = blitPitch / 2;
+ }
+
+ size = width * height * t->texelBytes;
+ totalSize += size;
+
+ t->dirty_images |= (1 << i);
+
+ while ( width < blitWidth && height > 1 ) {
+ width *= 2;
+ height /= 2;
+ }
+
+ t->image[i].x = x;
+ t->image[i].y = y;
+
+ t->image[i].width = width;
+ t->image[i].height = height;
+
+ t->image[i].dwords = size / sizeof(CARD32);
+
+ /* While blits must have a pitch of at least 64 bytes, mipmaps
+ * must be aligned on a 32-byte boundary (just like each texture
+ * image scanline).
+ */
+ if ( width >= blitWidth ) {
+ y += height;
+ } else {
+ x += width;
+ if ( x >= blitWidth ) {
+ x = 0;
+ y++;
+ }
+ }
+
+ if ( 0 )
+ fprintf( stderr, "level=%d p=%d %dx%d -> %dx%d at (%d,%d) %d dwords\n",
+ i, blitWidth, image->Width, image->Height,
+ t->image[i].width, t->image[i].height,
+ t->image[i].x, t->image[i].y,
+ t->image[i].dwords );
+ }
+
+ log2MinSize = log2Size - i + 1;
+
+ /* Align the total size of texture memory block.
+ */
+ totalSize = (totalSize + RADEON_OFFSET_MASK) & ~RADEON_OFFSET_MASK;
+
+ t->totalSize = totalSize;
+
+ t->bound = 0;
+ t->heap = 0;
+ t->tObj = tObj;
+
+ t->memBlock = NULL;
+ t->bufAddr = 0;
+
+ /* Hardware state:
+ */
+ t->setup.pp_txfilter = ((log2Size << RADEON_MAX_MIP_LEVEL_SHIFT) |
+ RADEON_BORDER_MODE_OGL);
+
+ t->setup.pp_txformat = (txformat | txalpha |
+ (log2Width << RADEON_TXF_WIDTH_SHIFT) |
+ (log2Height << RADEON_TXF_HEIGHT_SHIFT) |
+ RADEON_TXF_ENDIAN_NO_SWAP |
+ RADEON_TXF_PERSPECTIVE_ENABLE);
+
+ t->setup.pp_txoffset = 0x00000000;
+ t->setup.pp_txcblend = 0x00000000;
+ t->setup.pp_txablend = 0x00000000;
+ t->setup.pp_tfactor = 0x00000000;
+ t->setup.pp_border_color = 0x00000000;
+
+ radeonSetTexWrap( t, tObj->WrapS, tObj->WrapT );
+ radeonSetTexFilter( t, tObj->MinFilter, tObj->MagFilter );
+ radeonSetTexBorderColor( t, tObj->BorderColor );
+
+ tObj->DriverData = t;
+
+ make_empty_list( t );
+
+ return t;
+}
+
+/* Destroy hardware state associated with texture `t'.
+ */
+void radeonDestroyTexObj( radeonContextPtr rmesa, radeonTexObjPtr t )
+{
+#if ENABLE_PERF_BOXES
+ /* Bump the performace counter */
+ rmesa->c_textureSwaps++;
+#endif
+ if ( !t ) return;
+
+ if ( t->memBlock ) {
+ mmFreeMem( t->memBlock );
+ t->memBlock = NULL;
+ }
+
+ if ( t->tObj )
+ t->tObj->DriverData = NULL;
+ if ( t->bound )
+ rmesa->CurrentTexObj[t->bound-1] = NULL;
+
+ remove_from_list( t );
+ FREE( t );
+}
+
+/* Keep track of swapped out texture objects.
+ */
+static void radeonSwapOutTexObj( radeonContextPtr rmesa, radeonTexObjPtr t )
+{
+#if ENABLE_PERF_BOXES
+ /* Bump the performace counter */
+ rmesa->c_textureSwaps++;
+#endif
+ if ( t->memBlock ) {
+ mmFreeMem( t->memBlock );
+ t->memBlock = NULL;
+ }
+
+ t->dirty_images = ~0;
+ move_to_tail( &rmesa->SwappedOut, t );
+}
+
+/* Print out debugging information about texture LRU.
+ */
+void radeonPrintLocalLRU( radeonContextPtr rmesa, int heap )
+{
+ radeonTexObjPtr t;
+ int sz = 1 << (rmesa->radeonScreen->logTexGranularity[heap]);
+
+ fprintf( stderr, "\nLocal LRU, heap %d:\n", heap );
+
+ foreach ( t, &rmesa->TexObjList[heap] ) {
+ if (!t->tObj) {
+ fprintf( stderr, "Placeholder %d at 0x%x sz 0x%x\n",
+ t->memBlock->ofs / sz,
+ t->memBlock->ofs,
+ t->memBlock->size );
+ } else {
+ fprintf( stderr, "Texture (bound %d) at 0x%x sz 0x%x\n",
+ t->bound,
+ t->memBlock->ofs,
+ t->memBlock->size );
+ }
+ }
+
+ fprintf( stderr, "\n" );
+}
+
+void radeonPrintGlobalLRU( radeonContextPtr rmesa, int heap )
+{
+ radeon_tex_region_t *list = rmesa->sarea->texList[heap];
+ int i, j;
+
+ fprintf( stderr, "\nGlobal LRU, heap %d list %p:\n", heap, list );
+
+ for ( i = 0, j = RADEON_NR_TEX_REGIONS ; i < RADEON_NR_TEX_REGIONS ; i++ ) {
+ fprintf( stderr, "list[%d] age %d next %d prev %d\n",
+ j, list[j].age, list[j].next, list[j].prev );
+ j = list[j].next;
+ if ( j == RADEON_NR_TEX_REGIONS ) break;
+ }
+
+ if ( j != RADEON_NR_TEX_REGIONS ) {
+ fprintf( stderr, "Loop detected in global LRU\n" );
+ for ( i = 0 ; i < RADEON_NR_TEX_REGIONS ; i++ ) {
+ fprintf( stderr, "list[%d] age %d next %d prev %d\n",
+ i, list[i].age, list[i].next, list[i].prev );
+ }
+ }
+
+ fprintf( stderr, "\n" );
+}
+
+/* Reset the global texture LRU.
+ */
+static void radeonResetGlobalLRU( radeonContextPtr rmesa, int heap )
+{
+ radeon_tex_region_t *list = rmesa->sarea->texList[heap];
+ int sz = 1 << rmesa->radeonScreen->logTexGranularity[heap];
+ int i;
+
+ /*
+ * (Re)initialize the global circular LRU list. The last element in
+ * the array (RADEON_NR_TEX_REGIONS) is the sentinal. Keeping it at
+ * the end of the array allows it to be addressed rationally when
+ * looking up objects at a particular location in texture memory.
+ */
+ for ( i = 0 ; (i+1) * sz <= rmesa->radeonScreen->texSize[heap] ; i++ ) {
+ list[i].prev = i-1;
+ list[i].next = i+1;
+ list[i].age = 0;
+ }
+
+ i--;
+ list[0].prev = RADEON_NR_TEX_REGIONS;
+ list[i].prev = i-1;
+ list[i].next = RADEON_NR_TEX_REGIONS;
+ list[RADEON_NR_TEX_REGIONS].prev = i;
+ list[RADEON_NR_TEX_REGIONS].next = 0;
+ rmesa->sarea->texAge[heap] = 0;
+}
+
+/* Update the local and glock texture LRUs.
+ */
+static void radeonUpdateTexLRU(radeonContextPtr rmesa, radeonTexObjPtr t )
+{
+ int heap = t->heap;
+ radeon_tex_region_t *list = rmesa->sarea->texList[heap];
+ int sz = rmesa->radeonScreen->logTexGranularity[heap];
+ int start = t->memBlock->ofs >> sz;
+ int end = (t->memBlock->ofs + t->memBlock->size-1) >> sz;
+ int i;
+
+ rmesa->lastTexAge[heap] = ++rmesa->sarea->texAge[heap];
+
+ if ( !t->memBlock ) {
+ fprintf( stderr, "no memblock\n\n" );
+ return;
+ }
+
+ /* Update our local LRU */
+ move_to_head( &rmesa->TexObjList[heap], t );
+
+ /* Update the global LRU */
+ for ( i = start ; i <= end ; i++ ) {
+ list[i].in_use = 1;
+ list[i].age = rmesa->lastTexAge[heap];
+
+ /* remove_from_list(i) */
+ list[(CARD32)list[i].next].prev = list[i].prev;
+ list[(CARD32)list[i].prev].next = list[i].next;
+
+ /* insert_at_head(list, i) */
+ list[i].prev = RADEON_NR_TEX_REGIONS;
+ list[i].next = list[RADEON_NR_TEX_REGIONS].next;
+ list[(CARD32)list[RADEON_NR_TEX_REGIONS].next].prev = i;
+ list[RADEON_NR_TEX_REGIONS].next = i;
+ }
+
+ if ( 0 ) {
+ radeonPrintGlobalLRU( rmesa, t->heap );
+ radeonPrintLocalLRU( rmesa, t->heap );
+ }
+}
+
+/* Update our notion of what textures have been changed since we last
+ * held the lock. This pertains to both our local textures and the
+ * textures belonging to other clients. Keep track of other client's
+ * textures by pushing a placeholder texture onto the LRU list -- these
+ * are denoted by (tObj == NULL).
+ */
+static void radeonTexturesGone( radeonContextPtr rmesa, int heap,
+ int offset, int size, int in_use )
+{
+ radeonTexObjPtr t, tmp;
+
+ foreach_s ( t, tmp, &rmesa->TexObjList[heap] ) {
+ if ( t->memBlock->ofs >= offset + size ||
+ t->memBlock->ofs + t->memBlock->size <= offset )
+ continue;
+
+ /* It overlaps - kick it out. Need to hold onto the currently
+ * bound objects, however.
+ */
+ if ( t->bound ) {
+ radeonSwapOutTexObj( rmesa, t );
+ } else {
+ radeonDestroyTexObj( rmesa, t );
+ }
+ }
+
+ if ( in_use ) {
+ t = (radeonTexObjPtr) CALLOC( sizeof(*t) );
+ if ( !t ) return;
+
+ t->memBlock = mmAllocMem( rmesa->texHeap[heap], size, 0, offset );
+ if ( !t->memBlock ) {
+ fprintf( stderr, "Couldn't alloc placeholder sz %x ofs %x\n",
+ (int)size, (int)offset );
+ mmDumpMemInfo( rmesa->texHeap[heap] );
+ return;
+ }
+ insert_at_head( &rmesa->TexObjList[heap], t );
+ }
+}
+
+/* Update our client's shared texture state. If another client has
+ * modified a region in which we have textures, then we need to figure
+ * out which of our textures has been removed, and update our global
+ * LRU.
+ */
+void radeonAgeTextures( radeonContextPtr rmesa, int heap )
+{
+ RADEONSAREAPrivPtr sarea = rmesa->sarea;
+
+ if ( sarea->texAge[heap] != rmesa->lastTexAge[heap] ) {
+ int sz = 1 << rmesa->radeonScreen->logTexGranularity[heap];
+ int nr = 0;
+ int idx;
+
+ for ( idx = sarea->texList[heap][RADEON_NR_TEX_REGIONS].prev ;
+ idx != RADEON_NR_TEX_REGIONS && nr < RADEON_NR_TEX_REGIONS ;
+ idx = sarea->texList[heap][idx].prev, nr++ )
+ {
+ /* If switching texturing schemes, then the SAREA might not
+ * have been properly cleared, so we need to reset the
+ * global texture LRU.
+ */
+ if ( idx * sz > rmesa->radeonScreen->texSize[heap] ) {
+ nr = RADEON_NR_TEX_REGIONS;
+ break;
+ }
+
+ if ( sarea->texList[heap][idx].age > rmesa->lastTexAge[heap] ) {
+ radeonTexturesGone( rmesa, heap, idx * sz, sz,
+ sarea->texList[heap][idx].in_use );
+ }
+ }
+
+ if ( nr == RADEON_NR_TEX_REGIONS ) {
+ radeonTexturesGone( rmesa, heap, 0,
+ rmesa->radeonScreen->texSize[heap], 0 );
+ radeonResetGlobalLRU( rmesa, heap );
+ }
+
+ rmesa->dirty |= (RADEON_UPLOAD_CONTEXT |
+ RADEON_UPLOAD_TEX0IMAGES |
+ RADEON_UPLOAD_TEX1IMAGES);
+ rmesa->lastTexAge[heap] = sarea->texAge[heap];
+ }
+}
+
+
+/* ================================================================
+ * Texture image conversions
+ */
+
+/* Convert a block of Mesa-formatted texture to an 8bpp hardware format.
+ */
+static void radeonConvertTexture8bpp( CARD32 *dst,
+ struct gl_texture_image *image,
+ int x, int y, int width, int height,
+ int pitch )
+{
+ CARD8 *src;
+ int i, j;
+
+ if ( width < 4 ) {
+ width = 4;
+ }
+
+#define ALIGN_DST \
+ do { \
+ if ( width < 32 ) { \
+ dst += ((32 - width) / 4); \
+ } \
+ } while (0)
+
+ switch ( image->Format ) {
+ case GL_INTENSITY:
+ for ( i = 0 ; i < height ; i++ ) {
+ src = (CARD8 *)image->Data + ((y + i) * pitch + x);
+ for ( j = width >> 2 ; j ; j-- ) {
+ *dst++ = src[0] | (src[1] << 8) | (src[2] << 16) | (src[3] << 24);
+ src += 4;
+ }
+ ALIGN_DST;
+ }
+ break;
+
+ case GL_COLOR_INDEX:
+ default:
+ fprintf( stderr, "%s: unsupported format 0x%x\n",
+ __FUNCTION__, image->Format );
+ break;
+ }
+}
+#undef ALIGN_DST
+
+/* Convert a block of Mesa-formatted texture to a 16bpp hardware format.
+ */
+static void radeonConvertTexture16bpp( CARD32 *dst,
+ struct gl_texture_image *image,
+ int x, int y, int width, int height,
+ int pitch )
+{
+ CARD8 *src;
+ int i, j;
+
+ if ( width < 2 ) {
+ width = 2;
+ }
+
+#define ALIGN_DST \
+ do { \
+ if ( width < 16 ) { \
+ dst += ((16 - width) / 2); \
+ } \
+ } while (0)
+
+ switch ( image->Format ) {
+ case GL_RGBA:
+ for ( i = 0 ; i < height ; i++ ) {
+ src = (CARD8 *)image->Data + ((y + i) * pitch + x) * 4;
+ for ( j = width >> 1 ; j ; j-- ) {
+ *dst++ = ((RADEONPACKCOLOR4444( src[0], src[1], src[2], src[3] )) |
+ (RADEONPACKCOLOR4444( src[4], src[5], src[6], src[7] ) << 16));
+ src += 8;
+ }
+ ALIGN_DST;
+ }
+ break;
+
+ case GL_RGB:
+ {
+ for ( i = 0 ; i < height ; i++ ) {
+ src = (CARD8 *)image->Data + ((y + i) * pitch + x) * 3;
+ for ( j = width >> 1 ; j ; j-- ) {
+ *dst++ = ((RADEONPACKCOLOR565( src[0], src[1], src[2] )) |
+ (RADEONPACKCOLOR565( src[3], src[4], src[5] ) << 16));
+ src += 6;
+ }
+ ALIGN_DST;
+ }
+ }
+ break;
+
+ case GL_ALPHA:
+ for ( i = 0 ; i < height ; i++ ) {
+ src = (CARD8 *)image->Data + ((y + i) * pitch + x);
+ for ( j = width >> 1 ; j ; j-- ) {
+ *dst++ = ((RADEONPACKCOLOR88( 0x00, src[0] )) |
+ (RADEONPACKCOLOR88( 0x00, src[1] ) << 16));
+ src += 2;
+ }
+ ALIGN_DST;
+ }
+ break;
+
+ case GL_LUMINANCE:
+ for ( i = 0 ; i < height ; i++ ) {
+ src = (CARD8 *)image->Data + ((y + i) * pitch + x);
+ for ( j = width >> 1 ; j ; j-- ) {
+ *dst++ = ((RADEONPACKCOLOR88( src[0], 0xff )) |
+ (RADEONPACKCOLOR88( src[1], 0xff ) << 16));
+ src += 2;
+ }
+ ALIGN_DST;
+ }
+ break;
+
+ case GL_LUMINANCE_ALPHA:
+ for ( i = 0 ; i < height ; i++ ) {
+ src = (CARD8 *)image->Data + ((y + i) * pitch + x) * 2;
+ for ( j = width >> 1 ; j ; j-- ) {
+ *dst++ = ((RADEONPACKCOLOR88( src[0], src[1] )) |
+ (RADEONPACKCOLOR88( src[2], src[3] ) << 16));
+ src += 4;
+ }
+ ALIGN_DST;
+ }
+ break;
+
+ default:
+ fprintf( stderr, "%s: unsupported format 0x%x\n",
+ __FUNCTION__, image->Format );
+ break;
+ }
+}
+#undef ALIGN_DST
+
+/* Convert a block of Mesa-formatted texture to a 32bpp hardware format.
+ */
+static void radeonConvertTexture32bpp( CARD32 *dst,
+ struct gl_texture_image *image,
+ int x, int y, int width, int height,
+ int pitch )
+{
+ CARD8 *src;
+ int i, j;
+
+#define ALIGN_DST \
+ do { \
+ if ( width < 8 ) { \
+ dst += (8 - width); \
+ } \
+ } while (0)
+
+ switch ( image->Format ) {
+ case GL_RGBA:
+ for ( i = 0 ; i < height ; i++ ) {
+ src = (CARD8 *)image->Data + ((y + i) * pitch + x) * 4;
+ for ( j = width ; j ; j-- ) {
+ *dst++ = RADEONPACKCOLOR8888( src[0], src[1], src[2], src[3] );
+ src += 4;
+ }
+ ALIGN_DST;
+ }
+ break;
+
+ case GL_RGB:
+ for ( i = 0 ; i < height ; i++ ) {
+ src = (CARD8 *)image->Data + ((y + i) * pitch + x) * 3;
+ for ( j = width ; j ; j-- ) {
+ *dst++ = RADEONPACKCOLOR8888( src[0], src[1], src[2], 0xff );
+ src += 3;
+ }
+ ALIGN_DST;
+ }
+ break;
+
+ default:
+ fprintf( stderr, "%s: unsupported format 0x%x\n",
+ __FUNCTION__, image->Format );
+ break;
+ }
+}
+
+/* Upload the texture image associated with texture `t' at level `level'
+ * at the address relative to `start'.
+ */
+static void radeonUploadSubImage( radeonContextPtr rmesa,
+ radeonTexObjPtr t, GLint level,
+ GLint x, GLint y, GLint width, GLint height )
+{
+ struct gl_texture_image *image;
+ GLint texelsPerDword = 0;
+ GLint imageX, imageY, imageWidth, imageHeight;
+ GLint blitX, blitY, blitWidth, blitHeight;
+ GLint imageRows, blitRows;
+ GLint remaining ;
+ GLint format, dwords;
+ CARD32 pitch, offset;
+ drmBufPtr buffer;
+ CARD32 *dst;
+
+ /* Ensure we have a valid texture to upload */
+ if ( ( level < 0 ) || ( level >= RADEON_MAX_TEXTURE_LEVELS ) )
+ return;
+
+ image = t->tObj->Image[level];
+ if ( !image )
+ return;
+
+ switch ( t->texelBytes ) {
+ case 1:
+ texelsPerDword = 4;
+ break;
+ case 2:
+ texelsPerDword = 2;
+ break;
+ case 4:
+ texelsPerDword = 1;
+ break;
+ }
+
+ format = t->setup.pp_txformat & RADEON_TXF_FORMAT_MASK;
+
+ imageX = 0;
+ imageY = 0;
+ imageWidth = image->Width;
+ imageHeight = image->Height;
+
+ blitX = t->image[level].x;
+ blitY = t->image[level].y;
+ blitWidth = t->image[level].width;
+ blitHeight = t->image[level].height;
+
+ dwords = t->image[level].dwords;
+ offset = t->bufAddr;
+ pitch = (t->image[0].width * t->texelBytes) / 64;
+
+#if ENABLE_PERF_BOXES
+ /* Bump the performace counter */
+ rmesa->c_textureBytes += (dwords << 2);
+#endif
+
+ if ( RADEON_DEBUG & DEBUG_VERBOSE_MSG ) {
+ fprintf( stderr, " upload image: %d,%d at %d,%d\n",
+ imageWidth, imageHeight, imageX, imageY );
+ fprintf( stderr, " upload blit: %d,%d at %d,%d\n",
+ blitWidth, blitHeight, blitX, blitY );
+ fprintf( stderr, " blit ofs: 0x%07x pitch: 0x%x dwords: %d "
+ "level: %d format: %x\n",
+ (GLuint)offset, (GLuint)pitch, dwords, level, format );
+ }
+
+ /* Subdivide the texture if required */
+ if ( dwords <= RADEON_BUFFER_MAX_DWORDS / 2 ) {
+ imageRows = imageHeight;
+ blitRows = blitHeight;
+ } else {
+ imageRows = (RADEON_BUFFER_MAX_DWORDS * texelsPerDword)/(2 * imageWidth);
+ blitRows = (RADEON_BUFFER_MAX_DWORDS * texelsPerDword) / (2 * blitWidth);
+ }
+
+ for ( remaining = imageHeight ;
+ remaining > 0 ;
+ remaining -= imageRows, imageY += imageRows, blitY += blitRows )
+ {
+ if ( remaining >= imageRows ) {
+ imageHeight = imageRows;
+ blitHeight = blitRows;
+ } else {
+ imageHeight = remaining;
+ blitHeight = blitRows;
+ }
+ dwords = blitWidth * blitHeight / texelsPerDword;
+
+ if ( RADEON_DEBUG & DEBUG_VERBOSE_MSG ) {
+ fprintf( stderr, " blitting: %d,%d at %d,%d\n",
+ imageWidth, imageHeight, imageX, imageY );
+ fprintf( stderr, " %d,%d at %d,%d - %d dwords\n",
+ blitWidth, blitHeight, blitX, blitY, dwords );
+ }
+
+ /* Grab the indirect buffer for the texture blit */
+ buffer = radeonGetBufferLocked( rmesa );
+
+ dst = (CARD32 *)((char *)buffer->address + RADEON_HOSTDATA_BLIT_OFFSET);
+
+ /* Actually do the texture conversion */
+ switch ( t->texelBytes ) {
+ case 1:
+ radeonConvertTexture8bpp( dst, image,
+ imageX, imageY, imageWidth, imageHeight,
+ imageWidth );
+ break;
+ case 2:
+ radeonConvertTexture16bpp( dst, image,
+ imageX, imageY, imageWidth, imageHeight,
+ imageWidth );
+ break;
+ case 4:
+ radeonConvertTexture32bpp( dst, image,
+ imageX, imageY, imageWidth, imageHeight,
+ imageWidth );
+ break;
+ }
+
+ radeonFireBlitLocked( rmesa, buffer,
+ offset, pitch, format,
+ blitX, blitY, blitWidth, blitHeight );
+ }
+
+ rmesa->new_state |= RADEON_NEW_CONTEXT;
+ rmesa->dirty |= RADEON_UPLOAD_CONTEXT | RADEON_UPLOAD_MASKS;
+}
+
+/* Upload the texture images associated with texture `t'. This might
+ * require removing our own and/or other client's texture objects to
+ * make room for these images.
+ */
+/* NOTE: This function is only called while holding the hardware lock */
+int radeonUploadTexImages( radeonContextPtr rmesa, radeonTexObjPtr t )
+{
+ int i;
+ int heap;
+
+ if ( RADEON_DEBUG & DEBUG_VERBOSE_API ) {
+ fprintf( stderr, "%s( %p, %p )\n",
+ __FUNCTION__, rmesa->glCtx, t );
+ }
+
+ if ( !t )
+ return 0;
+
+ /* Choose the heap appropriately */
+ heap = t->heap = RADEON_CARD_HEAP;
+#if 0
+ if ( !rmesa->radeonScreen->IsPCI &&
+ t->totalSize > rmesa->radeonScreen->texSize[heap] ) {
+ heap = t->heap = RADEON_AGP_HEAP;
+ }
+#endif
+
+ /* Do we need to eject LRU texture objects? */
+ if ( !t->memBlock ) {
+ /* Allocate a memory block on a 4k boundary (1<<12 == 4096) */
+ t->memBlock = mmAllocMem( rmesa->texHeap[heap],
+ t->totalSize, 12, 0 );
+
+#if 0
+ /* Try AGP before kicking anything out of local mem */
+ if ( !t->memBlock && heap == RADEON_CARD_HEAP ) {
+ t->memBlock = mmAllocMem( rmesa->texHeap[RADEON_AGP_HEAP],
+ t->totalSize, 12, 0 );
+
+ if ( t->memBlock )
+ heap = t->heap = RADEON_AGP_HEAP;
+ }
+#endif
+
+ /* Kick out textures until the requested texture fits */
+ while ( !t->memBlock ) {
+ if ( rmesa->TexObjList[heap].prev->bound ) {
+ fprintf( stderr,
+ "radeonUploadTexImages: ran into bound texture\n" );
+ return -1;
+ }
+ if ( rmesa->TexObjList[heap].prev ==
+ &rmesa->TexObjList[heap] ) {
+ if ( rmesa->radeonScreen->IsPCI ) {
+ fprintf( stderr, "radeonUploadTexImages: upload texture "
+ "failure on local texture heaps, sz=%d\n",
+ t->totalSize );
+ return -1;
+#if 0
+ } else if ( heap == RADEON_CARD_HEAP ) {
+ heap = t->heap = RADEON_AGP_HEAP;
+ continue;
+#endif
+ } else {
+ fprintf( stderr, "radeonUploadTexImages: upload texture "
+ "failure on both local and AGP texture heaps, "
+ "sz=%d\n",
+ t->totalSize );
+ return -1;
+ }
+ }
+
+ radeonDestroyTexObj( rmesa, rmesa->TexObjList[heap].prev );
+
+ t->memBlock = mmAllocMem( rmesa->texHeap[heap],
+ t->totalSize, 12, 0 );
+ }
+
+ /* Set the base offset of the texture image */
+ t->bufAddr = rmesa->radeonScreen->texOffset[heap] + t->memBlock->ofs;
+
+ t->setup.pp_txoffset = t->bufAddr;
+#if 0
+ /* Fix AGP texture offsets */
+ if ( heap == RADEON_AGP_HEAP ) {
+ t->setup.pp_tx_offset += RADEON_AGP_TEX_OFFSET +
+ rmesa->radeonScreen->agpTexOffset;
+ }
+#endif
+
+ /* Force loading the new state into the hardware */
+ switch ( t->bound ) {
+ case 1:
+ rmesa->dirty |= RADEON_UPLOAD_CONTEXT | RADEON_UPLOAD_TEX0;
+ break;
+
+ case 2:
+ rmesa->dirty |= RADEON_UPLOAD_CONTEXT | RADEON_UPLOAD_TEX1;
+ break;
+
+ default:
+ return -1;
+ }
+ }
+
+ /* Let the world know we've used this memory recently */
+ radeonUpdateTexLRU( rmesa, t );
+
+ /* Upload any images that are new */
+ if ( t->dirty_images ) {
+ int num_levels = ((t->setup.pp_txfilter & RADEON_MAX_MIP_LEVEL_MASK) >>
+ RADEON_MAX_MIP_LEVEL_SHIFT);
+
+ for ( i = 0 ; i <= num_levels ; i++ ) {
+ if ( t->dirty_images & (1 << i) ) {
+ radeonUploadSubImage( rmesa, t, i, 0, 0,
+ t->image[i].width, t->image[i].height );
+ }
+ }
+
+ rmesa->dirty |= RADEON_UPLOAD_CONTEXT;
+ }
+
+ t->dirty_images = 0;
+ return 0;
+}
+
+
+/* ================================================================
+ * Texture combine functions
+ */
+
+#define RADEON_DISABLE 0
+#define RADEON_REPLACE 1
+#define RADEON_MODULATE 2
+#define RADEON_DECAL 3
+#define RADEON_BLEND 4
+#define RADEON_ADD 5
+#define RADEON_MAX_COMBFUNC 6
+
+static GLuint radeon_color_combine[][RADEON_MAX_COMBFUNC] =
+{
+ /* Unit 0:
+ */
+ {
+ /* Disable combiner stage
+ */
+ (RADEON_COLOR_ARG_A_ZERO |
+ RADEON_COLOR_ARG_B_ZERO |
+ RADEON_COLOR_ARG_C_CURRENT_COLOR |
+ RADEON_BLEND_CTL_ADD |
+ RADEON_SCALE_1X |
+ RADEON_CLAMP_TX),
+
+ /* GL_REPLACE = 0x00802800
+ */
+ (RADEON_COLOR_ARG_A_ZERO |
+ RADEON_COLOR_ARG_B_ZERO |
+ RADEON_COLOR_ARG_C_T0_COLOR |
+ RADEON_BLEND_CTL_ADD |
+ RADEON_SCALE_1X |
+ RADEON_CLAMP_TX),
+
+ /* GL_MODULATE = 0x00800142
+ */
+ (RADEON_COLOR_ARG_A_CURRENT_COLOR |
+ RADEON_COLOR_ARG_B_T0_COLOR |
+ RADEON_COLOR_ARG_C_ZERO |
+ RADEON_BLEND_CTL_ADD |
+ RADEON_SCALE_1X |
+ RADEON_CLAMP_TX),
+
+ /* GL_DECAL = 0x008c2d42
+ */
+ (RADEON_COLOR_ARG_A_CURRENT_COLOR |
+ RADEON_COLOR_ARG_B_T0_COLOR |
+ RADEON_COLOR_ARG_C_T0_ALPHA |
+ RADEON_BLEND_CTL_BLEND |
+ RADEON_SCALE_1X |
+ RADEON_CLAMP_TX),
+
+ /* GL_BLEND = 0x008c2902
+ */
+ (RADEON_COLOR_ARG_A_CURRENT_COLOR |
+ RADEON_COLOR_ARG_B_TFACTOR_COLOR |
+ RADEON_COLOR_ARG_C_T0_COLOR |
+ RADEON_BLEND_CTL_BLEND |
+ RADEON_SCALE_1X |
+ RADEON_CLAMP_TX),
+
+ /* GL_ADD = 0x00812802
+ */
+ (RADEON_COLOR_ARG_A_CURRENT_COLOR |
+ RADEON_COLOR_ARG_B_ZERO |
+ RADEON_COLOR_ARG_C_T0_COLOR |
+ RADEON_COMP_ARG_B |
+ RADEON_BLEND_CTL_ADD |
+ RADEON_SCALE_1X |
+ RADEON_CLAMP_TX),
+ },
+
+ /* Unit 1:
+ */
+ {
+ /* Disable combiner stage
+ */
+ (RADEON_COLOR_ARG_A_ZERO |
+ RADEON_COLOR_ARG_B_ZERO |
+ RADEON_COLOR_ARG_C_CURRENT_COLOR |
+ RADEON_BLEND_CTL_ADD |
+ RADEON_SCALE_1X |
+ RADEON_CLAMP_TX),
+
+ /* GL_REPLACE = 0x00803000
+ */
+ (RADEON_COLOR_ARG_A_ZERO |
+ RADEON_COLOR_ARG_B_ZERO |
+ RADEON_COLOR_ARG_C_T1_COLOR |
+ RADEON_BLEND_CTL_ADD |
+ RADEON_SCALE_1X |
+ RADEON_CLAMP_TX),
+
+ /* GL_MODULATE = 0x00800182
+ */
+ (RADEON_COLOR_ARG_A_CURRENT_COLOR |
+ RADEON_COLOR_ARG_B_T1_COLOR |
+ RADEON_COLOR_ARG_C_ZERO |
+ RADEON_BLEND_CTL_ADD |
+ RADEON_SCALE_1X |
+ RADEON_CLAMP_TX),
+
+ /* GL_DECAL = 0x008c3582
+ */
+ (RADEON_COLOR_ARG_A_CURRENT_COLOR |
+ RADEON_COLOR_ARG_B_T1_COLOR |
+ RADEON_COLOR_ARG_C_T1_ALPHA |
+ RADEON_BLEND_CTL_BLEND |
+ RADEON_SCALE_1X |
+ RADEON_CLAMP_TX),
+
+ /* GL_BLEND = 0x008c3102
+ */
+ (RADEON_COLOR_ARG_A_CURRENT_COLOR |
+ RADEON_COLOR_ARG_B_TFACTOR_COLOR |
+ RADEON_COLOR_ARG_C_T1_COLOR |
+ RADEON_BLEND_CTL_BLEND |
+ RADEON_SCALE_1X |
+ RADEON_CLAMP_TX),
+
+ /* GL_ADD = 0x00813002
+ */
+ (RADEON_COLOR_ARG_A_CURRENT_COLOR |
+ RADEON_COLOR_ARG_B_ZERO |
+ RADEON_COLOR_ARG_C_T1_COLOR |
+ RADEON_COMP_ARG_B |
+ RADEON_BLEND_CTL_ADD |
+ RADEON_SCALE_1X |
+ RADEON_CLAMP_TX),
+ },
+
+ /* Unit 2:
+ */
+ {
+ /* Disable combiner stage
+ */
+ (RADEON_COLOR_ARG_A_ZERO |
+ RADEON_COLOR_ARG_B_ZERO |
+ RADEON_COLOR_ARG_C_CURRENT_COLOR |
+ RADEON_BLEND_CTL_ADD |
+ RADEON_SCALE_1X |
+ RADEON_CLAMP_TX),
+
+ /* GL_REPLACE = 0x00803800
+ */
+ (RADEON_COLOR_ARG_A_ZERO |
+ RADEON_COLOR_ARG_B_ZERO |
+ RADEON_COLOR_ARG_C_T2_COLOR |
+ RADEON_BLEND_CTL_ADD |
+ RADEON_SCALE_1X |
+ RADEON_CLAMP_TX),
+
+ /* GL_MODULATE = 0x008001c2
+ */
+ (RADEON_COLOR_ARG_A_CURRENT_COLOR |
+ RADEON_COLOR_ARG_B_T2_COLOR |
+ RADEON_COLOR_ARG_C_ZERO |
+ RADEON_BLEND_CTL_ADD |
+ RADEON_SCALE_1X |
+ RADEON_CLAMP_TX),
+
+ /* GL_DECAL = 0x008c3dc2
+ */
+ (RADEON_COLOR_ARG_A_CURRENT_COLOR |
+ RADEON_COLOR_ARG_B_T2_COLOR |
+ RADEON_COLOR_ARG_C_T2_ALPHA |
+ RADEON_BLEND_CTL_BLEND |
+ RADEON_SCALE_1X |
+ RADEON_CLAMP_TX),
+
+ /* GL_BLEND = 0x008c3902
+ */
+ (RADEON_COLOR_ARG_A_CURRENT_COLOR |
+ RADEON_COLOR_ARG_B_TFACTOR_COLOR |
+ RADEON_COLOR_ARG_C_T2_COLOR |
+ RADEON_BLEND_CTL_BLEND |
+ RADEON_SCALE_1X |
+ RADEON_CLAMP_TX),
+
+ /* GL_ADD = 0x00813802
+ */
+ (RADEON_COLOR_ARG_A_CURRENT_COLOR |
+ RADEON_COLOR_ARG_B_ZERO |
+ RADEON_COLOR_ARG_C_T2_COLOR |
+ RADEON_COMP_ARG_B |
+ RADEON_BLEND_CTL_ADD |
+ RADEON_SCALE_1X |
+ RADEON_CLAMP_TX),
+ }
+};
+
+static GLuint radeon_alpha_combine[][RADEON_MAX_COMBFUNC] =
+{
+ /* Unit 0:
+ */
+ {
+ /* Disable combiner stage
+ */
+ (RADEON_ALPHA_ARG_A_ZERO |
+ RADEON_ALPHA_ARG_B_ZERO |
+ RADEON_ALPHA_ARG_C_CURRENT_ALPHA |
+ RADEON_BLEND_CTL_ADD |
+ RADEON_SCALE_1X |
+ RADEON_CLAMP_TX),
+
+ /* GL_REPLACE = 0x00800500
+ */
+ (RADEON_ALPHA_ARG_A_ZERO |
+ RADEON_ALPHA_ARG_B_ZERO |
+ RADEON_ALPHA_ARG_C_T0_ALPHA |
+ RADEON_BLEND_CTL_ADD |
+ RADEON_SCALE_1X |
+ RADEON_CLAMP_TX),
+
+ /* GL_MODULATE = 0x00800051
+ */
+ (RADEON_ALPHA_ARG_A_CURRENT_ALPHA |
+ RADEON_ALPHA_ARG_B_T0_ALPHA |
+ RADEON_ALPHA_ARG_C_ZERO |
+ RADEON_BLEND_CTL_ADD |
+ RADEON_SCALE_1X |
+ RADEON_CLAMP_TX),
+
+ /* GL_DECAL = 0x00800100
+ */
+ (RADEON_ALPHA_ARG_A_ZERO |
+ RADEON_ALPHA_ARG_B_ZERO |
+ RADEON_ALPHA_ARG_C_CURRENT_ALPHA |
+ RADEON_BLEND_CTL_ADD |
+ RADEON_SCALE_1X |
+ RADEON_CLAMP_TX),
+
+ /* GL_BLEND = 0x00800051
+ */
+ (RADEON_ALPHA_ARG_A_CURRENT_ALPHA |
+ RADEON_ALPHA_ARG_B_TFACTOR_ALPHA |
+ RADEON_ALPHA_ARG_C_T0_ALPHA |
+ RADEON_BLEND_CTL_BLEND |
+ RADEON_SCALE_1X |
+ RADEON_CLAMP_TX),
+
+ /* GL_ADD = 0x00800051
+ */
+ (RADEON_ALPHA_ARG_A_CURRENT_ALPHA |
+ RADEON_ALPHA_ARG_B_ZERO |
+ RADEON_ALPHA_ARG_C_T0_ALPHA |
+ RADEON_COMP_ARG_B |
+ RADEON_BLEND_CTL_ADD |
+ RADEON_SCALE_1X |
+ RADEON_CLAMP_TX),
+ },
+
+ /* Unit 1:
+ */
+ {
+ /* Disable combiner stage
+ */
+ (RADEON_ALPHA_ARG_A_ZERO |
+ RADEON_ALPHA_ARG_B_ZERO |
+ RADEON_ALPHA_ARG_C_CURRENT_ALPHA |
+ RADEON_BLEND_CTL_ADD |
+ RADEON_SCALE_1X |
+ RADEON_CLAMP_TX),
+
+ /* GL_REPLACE = 0x00800600
+ */
+ (RADEON_ALPHA_ARG_A_ZERO |
+ RADEON_ALPHA_ARG_B_ZERO |
+ RADEON_ALPHA_ARG_C_T1_ALPHA |
+ RADEON_BLEND_CTL_ADD |
+ RADEON_SCALE_1X |
+ RADEON_CLAMP_TX),
+
+ /* GL_MODULATE = 0x00800061
+ */
+ (RADEON_ALPHA_ARG_A_CURRENT_ALPHA |
+ RADEON_ALPHA_ARG_B_T1_ALPHA |
+ RADEON_ALPHA_ARG_C_ZERO |
+ RADEON_BLEND_CTL_ADD |
+ RADEON_SCALE_1X |
+ RADEON_CLAMP_TX),
+
+ /* GL_DECAL = 0x00800100
+ */
+ (RADEON_ALPHA_ARG_A_ZERO |
+ RADEON_ALPHA_ARG_B_ZERO |
+ RADEON_ALPHA_ARG_C_CURRENT_ALPHA |
+ RADEON_BLEND_CTL_ADD |
+ RADEON_SCALE_1X |
+ RADEON_CLAMP_TX),
+
+ /* GL_BLEND = 0x00800061
+ */
+ (RADEON_ALPHA_ARG_A_CURRENT_ALPHA |
+ RADEON_ALPHA_ARG_B_TFACTOR_ALPHA |
+ RADEON_ALPHA_ARG_C_T1_ALPHA |
+ RADEON_BLEND_CTL_BLEND |
+ RADEON_SCALE_1X |
+ RADEON_CLAMP_TX),
+
+ /* GL_ADD = 0x00800061
+ */
+ (RADEON_ALPHA_ARG_A_CURRENT_ALPHA |
+ RADEON_ALPHA_ARG_B_ZERO |
+ RADEON_ALPHA_ARG_C_T1_ALPHA |
+ RADEON_COMP_ARG_B |
+ RADEON_BLEND_CTL_ADD |
+ RADEON_SCALE_1X |
+ RADEON_CLAMP_TX),
+ },
+
+ /* Unit 2:
+ */
+ {
+ /* Disable combiner stage
+ */
+ (RADEON_ALPHA_ARG_A_ZERO |
+ RADEON_ALPHA_ARG_B_ZERO |
+ RADEON_ALPHA_ARG_C_CURRENT_ALPHA |
+ RADEON_BLEND_CTL_ADD |
+ RADEON_SCALE_1X |
+ RADEON_CLAMP_TX),
+
+ /* GL_REPLACE = 0x00800700
+ */
+ (RADEON_ALPHA_ARG_A_ZERO |
+ RADEON_ALPHA_ARG_B_ZERO |
+ RADEON_ALPHA_ARG_C_T2_ALPHA |
+ RADEON_BLEND_CTL_ADD |
+ RADEON_SCALE_1X |
+ RADEON_CLAMP_TX),
+
+ /* GL_MODULATE = 0x00800071
+ */
+ (RADEON_ALPHA_ARG_A_CURRENT_ALPHA |
+ RADEON_ALPHA_ARG_B_T2_ALPHA |
+ RADEON_ALPHA_ARG_C_ZERO |
+ RADEON_BLEND_CTL_ADD |
+ RADEON_SCALE_1X |
+ RADEON_CLAMP_TX),
+
+ /* GL_DECAL = 0x00800100
+ */
+ (RADEON_ALPHA_ARG_A_ZERO |
+ RADEON_ALPHA_ARG_B_ZERO |
+ RADEON_ALPHA_ARG_C_CURRENT_ALPHA |
+ RADEON_BLEND_CTL_ADD |
+ RADEON_SCALE_1X |
+ RADEON_CLAMP_TX),
+
+ /* GL_BLEND = 0x00800071
+ */
+ (RADEON_ALPHA_ARG_A_CURRENT_ALPHA |
+ RADEON_ALPHA_ARG_B_TFACTOR_ALPHA |
+ RADEON_ALPHA_ARG_C_T2_ALPHA |
+ RADEON_BLEND_CTL_BLEND |
+ RADEON_SCALE_1X |
+ RADEON_CLAMP_TX),
+
+ /* GL_ADD = 0x00800021
+ */
+ (RADEON_ALPHA_ARG_A_CURRENT_ALPHA |
+ RADEON_ALPHA_ARG_B_ZERO |
+ RADEON_ALPHA_ARG_C_T2_ALPHA |
+ RADEON_COMP_ARG_B |
+ RADEON_BLEND_CTL_ADD |
+ RADEON_SCALE_1X |
+ RADEON_CLAMP_TX),
+ }
+};
+
+
+/* GL_EXT_texture_env_combine support
+ */
+
+/* The color tables have combine functions for GL_SRC_COLOR,
+ * GL_ONE_MINUS_SRC_COLOR, GL_SRC_ALPHA and GL_ONE_MINUS_SRC_ALPHA.
+ */
+static GLuint radeon_texture_color[][RADEON_MAX_TEXTURE_UNITS] =
+{
+ {
+ RADEON_COLOR_ARG_A_T0_COLOR,
+ RADEON_COLOR_ARG_A_T1_COLOR,
+ RADEON_COLOR_ARG_A_T2_COLOR
+ },
+ {
+ RADEON_COLOR_ARG_A_T0_COLOR | RADEON_COMP_ARG_A,
+ RADEON_COLOR_ARG_A_T1_COLOR | RADEON_COMP_ARG_A,
+ RADEON_COLOR_ARG_A_T2_COLOR | RADEON_COMP_ARG_A
+ },
+ {
+ RADEON_COLOR_ARG_A_T0_ALPHA,
+ RADEON_COLOR_ARG_A_T1_ALPHA,
+ RADEON_COLOR_ARG_A_T2_ALPHA
+ },
+ {
+ RADEON_COLOR_ARG_A_T0_ALPHA | RADEON_COMP_ARG_A,
+ RADEON_COLOR_ARG_A_T1_ALPHA | RADEON_COMP_ARG_A,
+ RADEON_COLOR_ARG_A_T2_ALPHA | RADEON_COMP_ARG_A
+ },
+};
+
+static GLuint radeon_tfactor_color[] =
+{
+ RADEON_COLOR_ARG_A_TFACTOR_COLOR,
+ RADEON_COLOR_ARG_A_TFACTOR_COLOR | RADEON_COMP_ARG_A,
+ RADEON_COLOR_ARG_A_TFACTOR_ALPHA,
+ RADEON_COLOR_ARG_A_TFACTOR_ALPHA | RADEON_COMP_ARG_A
+};
+
+static GLuint radeon_primary_color[] =
+{
+ RADEON_COLOR_ARG_A_DIFFUSE_COLOR,
+ RADEON_COLOR_ARG_A_DIFFUSE_COLOR | RADEON_COMP_ARG_A,
+ RADEON_COLOR_ARG_A_DIFFUSE_ALPHA,
+ RADEON_COLOR_ARG_A_DIFFUSE_ALPHA | RADEON_COMP_ARG_A
+};
+
+static GLuint radeon_previous_color[] =
+{
+ RADEON_COLOR_ARG_A_CURRENT_COLOR,
+ RADEON_COLOR_ARG_A_CURRENT_COLOR | RADEON_COMP_ARG_A,
+ RADEON_COLOR_ARG_A_CURRENT_ALPHA,
+ RADEON_COLOR_ARG_A_CURRENT_ALPHA | RADEON_COMP_ARG_A
+};
+
+/* The alpha tables only have GL_SRC_ALPHA and GL_ONE_MINUS_SRC_ALPHA.
+ */
+static GLuint radeon_texture_alpha[][RADEON_MAX_TEXTURE_UNITS] =
+{
+ {
+ RADEON_ALPHA_ARG_A_T0_ALPHA,
+ RADEON_ALPHA_ARG_A_T1_ALPHA,
+ RADEON_ALPHA_ARG_A_T2_ALPHA
+ },
+ {
+ RADEON_ALPHA_ARG_A_T0_ALPHA | RADEON_COMP_ARG_A,
+ RADEON_ALPHA_ARG_A_T1_ALPHA | RADEON_COMP_ARG_A,
+ RADEON_ALPHA_ARG_A_T2_ALPHA | RADEON_COMP_ARG_A
+ },
+};
+
+static GLuint radeon_tfactor_alpha[] =
+{
+ RADEON_ALPHA_ARG_A_TFACTOR_ALPHA,
+ RADEON_ALPHA_ARG_A_TFACTOR_ALPHA | RADEON_COMP_ARG_A
+};
+
+static GLuint radeon_primary_alpha[] =
+{
+ RADEON_ALPHA_ARG_A_DIFFUSE_ALPHA,
+ RADEON_ALPHA_ARG_A_DIFFUSE_ALPHA | RADEON_COMP_ARG_A
+};
+
+static GLuint radeon_previous_alpha[] =
+{
+ RADEON_ALPHA_ARG_A_CURRENT_ALPHA,
+ RADEON_ALPHA_ARG_A_CURRENT_ALPHA | RADEON_COMP_ARG_A
+};
+
+
+/* Extract the arg from slot A, shift it into the correct argument slot
+ * and set the corresponding complement bit.
+ */
+#define RADEON_COLOR_ARG( n, arg ) \
+do { \
+ color_combine |= \
+ ((color_arg[n] & RADEON_COLOR_ARG_MASK) \
+ << RADEON_COLOR_ARG_##arg##_SHIFT); \
+ color_combine |= \
+ ((color_arg[n] >> RADEON_COMP_ARG_SHIFT) \
+ << RADEON_COMP_ARG_##arg##_SHIFT); \
+} while (0)
+
+#define RADEON_ALPHA_ARG( n, arg ) \
+do { \
+ alpha_combine |= \
+ ((alpha_arg[n] & RADEON_ALPHA_ARG_MASK) \
+ << RADEON_ALPHA_ARG_##arg##_SHIFT); \
+ alpha_combine |= \
+ ((alpha_arg[n] >> RADEON_COMP_ARG_SHIFT) \
+ << RADEON_COMP_ARG_##arg##_SHIFT); \
+} while (0)
+
+
+/* ================================================================
+ * Texture unit state management
+ */
+
+static void radeonUpdateTextureEnv( GLcontext *ctx, int unit )
+{
+ radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ int source = rmesa->tmu_source[unit];
+ struct gl_texture_object *tObj;
+ struct gl_texture_unit *texUnit;
+ GLuint enabled;
+ GLuint color_combine, alpha_combine;
+ GLuint color_arg[3], alpha_arg[3];
+ GLuint i, numColorArgs = 0, numAlphaArgs = 0;
+ GLuint op;
+
+ if ( RADEON_DEBUG & DEBUG_VERBOSE_API ) {
+ fprintf( stderr, "%s( %p, %d )\n",
+ __FUNCTION__, ctx, unit );
+ }
+
+ enabled = (ctx->Texture.ReallyEnabled >> (source * 4)) & TEXTURE0_ANY;
+ if ( enabled != TEXTURE0_2D && enabled != TEXTURE0_1D )
+ return;
+
+ /* Only update the hardware texture state if the texture is current,
+ * complete and enabled.
+ */
+ texUnit = &ctx->Texture.Unit[source];
+ tObj = texUnit->Current;
+ if ( !tObj || !tObj->Complete )
+ return;
+
+ if ( ( tObj != texUnit->CurrentD[2] ) &&
+ ( tObj != texUnit->CurrentD[1] ) )
+ return;
+
+ /* Set the texture environment state. Isn't this nice and clean?
+ * The Radeon will automagically set the texture alpha to 0xff when
+ * the texture format does not include an alpha component. This
+ * reduces the amount of special-casing we have to do, alpha-only
+ * textures being a notable exception.
+ */
+ switch ( texUnit->EnvMode ) {
+ case GL_REPLACE:
+ switch ( tObj->Image[0]->Format ) {
+ case GL_RGBA:
+ case GL_RGB:
+ case GL_LUMINANCE:
+ case GL_LUMINANCE_ALPHA:
+ case GL_INTENSITY:
+ color_combine = radeon_color_combine[unit][RADEON_REPLACE];
+ alpha_combine = radeon_alpha_combine[unit][RADEON_REPLACE];
+ break;
+ case GL_ALPHA:
+ color_combine = radeon_color_combine[unit][RADEON_DISABLE];
+ alpha_combine = radeon_alpha_combine[unit][RADEON_REPLACE];
+ break;
+ case GL_COLOR_INDEX:
+ default:
+ return;
+ }
+ break;
+
+ case GL_MODULATE:
+ switch ( tObj->Image[0]->Format ) {
+ case GL_RGBA:
+ case GL_RGB:
+ case GL_LUMINANCE:
+ case GL_LUMINANCE_ALPHA:
+ case GL_INTENSITY:
+ color_combine = radeon_color_combine[unit][RADEON_MODULATE];
+ alpha_combine = radeon_alpha_combine[unit][RADEON_MODULATE];
+ break;
+ case GL_ALPHA:
+ color_combine = radeon_color_combine[unit][RADEON_DISABLE];
+ alpha_combine = radeon_alpha_combine[unit][RADEON_MODULATE];
+ break;
+ case GL_COLOR_INDEX:
+ default:
+ return;
+ }
+ break;
+
+ case GL_DECAL:
+ switch ( tObj->Image[0]->Format ) {
+ case GL_RGBA:
+ case GL_RGB:
+ color_combine = radeon_color_combine[unit][RADEON_DECAL];
+ alpha_combine = radeon_alpha_combine[unit][RADEON_DISABLE];
+ break;
+ case GL_ALPHA:
+ case GL_LUMINANCE:
+ case GL_LUMINANCE_ALPHA:
+ case GL_INTENSITY:
+ color_combine = radeon_color_combine[unit][RADEON_DISABLE];
+ alpha_combine = radeon_alpha_combine[unit][RADEON_DISABLE];
+ break;
+ case GL_COLOR_INDEX:
+ default:
+ return;
+ }
+ break;
+
+ case GL_BLEND:
+ switch ( tObj->Image[0]->Format ) {
+ case GL_RGBA:
+ case GL_RGB:
+ case GL_LUMINANCE:
+ case GL_LUMINANCE_ALPHA:
+ color_combine = radeon_color_combine[unit][RADEON_BLEND];
+ alpha_combine = radeon_alpha_combine[unit][RADEON_MODULATE];
+ break;
+ case GL_ALPHA:
+ color_combine = radeon_color_combine[unit][RADEON_DISABLE];
+ alpha_combine = radeon_alpha_combine[unit][RADEON_MODULATE];
+ break;
+ case GL_INTENSITY:
+ color_combine = radeon_color_combine[unit][RADEON_BLEND];
+ alpha_combine = radeon_alpha_combine[unit][RADEON_BLEND];
+ break;
+ case GL_COLOR_INDEX:
+ default:
+ return;
+ }
+ break;
+
+ case GL_ADD:
+ switch ( tObj->Image[0]->Format ) {
+ case GL_RGBA:
+ case GL_RGB:
+ case GL_LUMINANCE:
+ case GL_LUMINANCE_ALPHA:
+ color_combine = radeon_color_combine[unit][RADEON_ADD];
+ alpha_combine = radeon_alpha_combine[unit][RADEON_MODULATE];
+ break;
+ case GL_ALPHA:
+ color_combine = radeon_color_combine[unit][RADEON_DISABLE];
+ alpha_combine = radeon_alpha_combine[unit][RADEON_MODULATE];
+ break;
+ case GL_INTENSITY:
+ color_combine = radeon_color_combine[unit][RADEON_ADD];
+ alpha_combine = radeon_alpha_combine[unit][RADEON_ADD];
+ break;
+ case GL_COLOR_INDEX:
+ default:
+ return;
+ }
+ break;
+
+ case GL_COMBINE_EXT:
+ /* Step 0:
+ * Calculate how many arguments we need to process.
+ */
+ switch ( texUnit->CombineModeRGB ) {
+ case GL_REPLACE:
+ numColorArgs = 1;
+ break;
+ case GL_MODULATE:
+ case GL_ADD:
+ case GL_ADD_SIGNED_EXT:
+ case GL_DOT3_RGB_EXT:
+ case GL_DOT3_RGBA_EXT:
+ numColorArgs = 2;
+ break;
+ case GL_INTERPOLATE_EXT:
+ numColorArgs = 3;
+ break;
+ default:
+ return;
+ }
+
+ switch ( texUnit->CombineModeA ) {
+ case GL_REPLACE:
+ numAlphaArgs = 1;
+ break;
+ case GL_MODULATE:
+ case GL_ADD:
+ case GL_ADD_SIGNED_EXT:
+ numAlphaArgs = 2;
+ break;
+ case GL_INTERPOLATE_EXT:
+ numAlphaArgs = 3;
+ break;
+ default:
+ return;
+ }
+
+ /* Step 1:
+ * Extract the color and alpha combine function arguments.
+ */
+ for ( i = 0 ; i < numColorArgs ; i++ ) {
+ op = texUnit->CombineOperandRGB[i] - GL_SRC_COLOR;
+ switch ( texUnit->CombineSourceRGB[i] ) {
+ case GL_TEXTURE:
+ color_arg[i] = radeon_texture_color[op][unit];
+ break;
+ case GL_CONSTANT_EXT:
+ color_arg[i] = radeon_tfactor_color[op];
+ break;
+ case GL_PRIMARY_COLOR_EXT:
+ color_arg[i] = radeon_primary_color[op];
+ break;
+ case GL_PREVIOUS_EXT:
+ color_arg[i] = radeon_previous_color[op];
+ break;
+ default:
+ return;
+ }
+ }
+
+ for ( i = 0 ; i < numAlphaArgs ; i++ ) {
+ op = texUnit->CombineOperandA[i] - GL_SRC_ALPHA;
+ switch ( texUnit->CombineSourceA[i] ) {
+ case GL_TEXTURE:
+ alpha_arg[i] = radeon_texture_alpha[op][unit];
+ break;
+ case GL_CONSTANT_EXT:
+ alpha_arg[i] = radeon_tfactor_alpha[op];
+ break;
+ case GL_PRIMARY_COLOR_EXT:
+ alpha_arg[i] = radeon_primary_alpha[op];
+ break;
+ case GL_PREVIOUS_EXT:
+ alpha_arg[i] = radeon_previous_alpha[op];
+ break;
+ default:
+ return;
+ }
+ }
+
+ /* Step 2:
+ * Build up the color and alpha combine functions.
+ */
+ switch ( texUnit->CombineModeRGB ) {
+ case GL_REPLACE:
+ color_combine = (RADEON_COLOR_ARG_A_ZERO |
+ RADEON_COLOR_ARG_B_ZERO |
+ RADEON_BLEND_CTL_ADD |
+ RADEON_CLAMP_TX);
+ RADEON_COLOR_ARG( 0, C );
+ break;
+ case GL_MODULATE:
+ color_combine = (RADEON_COLOR_ARG_C_ZERO |
+ RADEON_BLEND_CTL_ADD |
+ RADEON_CLAMP_TX);
+ RADEON_COLOR_ARG( 0, A );
+ RADEON_COLOR_ARG( 1, B );
+ break;
+ case GL_ADD:
+ color_combine = (RADEON_COLOR_ARG_B_ZERO |
+ RADEON_COMP_ARG_B |
+ RADEON_BLEND_CTL_ADD |
+ RADEON_CLAMP_TX);
+ RADEON_COLOR_ARG( 0, A );
+ RADEON_COLOR_ARG( 1, C );
+ break;
+ case GL_ADD_SIGNED_EXT:
+ color_combine = (RADEON_COLOR_ARG_B_ZERO |
+ RADEON_COMP_ARG_B |
+ RADEON_BLEND_CTL_ADDSIGNED |
+ RADEON_CLAMP_TX);
+ RADEON_COLOR_ARG( 0, A );
+ RADEON_COLOR_ARG( 1, C );
+ break;
+ case GL_INTERPOLATE_EXT:
+ color_combine = (RADEON_BLEND_CTL_BLEND |
+ RADEON_CLAMP_TX);
+ RADEON_COLOR_ARG( 0, B );
+ RADEON_COLOR_ARG( 1, A );
+ RADEON_COLOR_ARG( 2, C );
+ break;
+ case GL_DOT3_RGB_EXT:
+ case GL_DOT3_RGBA_EXT:
+ color_combine = (RADEON_COLOR_ARG_C_ZERO |
+ RADEON_BLEND_CTL_DOT3 |
+ RADEON_CLAMP_TX);
+ RADEON_COLOR_ARG( 0, A );
+ RADEON_COLOR_ARG( 1, B );
+ break;
+ default:
+ return;
+ }
+
+ switch ( texUnit->CombineModeA ) {
+ case GL_REPLACE:
+ alpha_combine = (RADEON_ALPHA_ARG_A_ZERO |
+ RADEON_ALPHA_ARG_B_ZERO |
+ RADEON_BLEND_CTL_ADD |
+ RADEON_CLAMP_TX);
+ RADEON_ALPHA_ARG( 0, C );
+ break;
+ case GL_MODULATE:
+ alpha_combine = (RADEON_ALPHA_ARG_C_ZERO |
+ RADEON_BLEND_CTL_ADD |
+ RADEON_CLAMP_TX);
+ RADEON_ALPHA_ARG( 0, A );
+ RADEON_ALPHA_ARG( 1, B );
+ break;
+ case GL_ADD:
+ alpha_combine = (RADEON_ALPHA_ARG_B_ZERO |
+ RADEON_COMP_ARG_B |
+ RADEON_BLEND_CTL_ADD |
+ RADEON_CLAMP_TX);
+ RADEON_ALPHA_ARG( 0, A );
+ RADEON_ALPHA_ARG( 1, C );
+ break;
+ case GL_ADD_SIGNED_EXT:
+ alpha_combine = (RADEON_ALPHA_ARG_B_ZERO |
+ RADEON_COMP_ARG_B |
+ RADEON_BLEND_CTL_ADDSIGNED |
+ RADEON_CLAMP_TX);
+ RADEON_ALPHA_ARG( 0, A );
+ RADEON_ALPHA_ARG( 1, C );
+ break;
+ case GL_INTERPOLATE_EXT:
+ alpha_combine = (RADEON_BLEND_CTL_BLEND |
+ RADEON_CLAMP_TX);
+ RADEON_ALPHA_ARG( 0, B );
+ RADEON_ALPHA_ARG( 1, A );
+ RADEON_ALPHA_ARG( 2, C );
+ break;
+ default:
+ return;
+ }
+
+ if ( texUnit->CombineModeRGB == GL_DOT3_RGB_EXT ) {
+ alpha_combine |= RADEON_DOT_ALPHA_DONT_REPLICATE;
+ }
+
+ /* Step 3:
+ * Apply the scale factor. The EXT extension has a somewhat
+ * unnecessary restriction that the scale must be 4x. The ARB
+ * extension will likely drop this and we can just apply the
+ * scale factors regardless.
+ */
+ if ( texUnit->CombineModeRGB != GL_DOT3_RGB_EXT &&
+ texUnit->CombineModeRGB != GL_DOT3_RGBA_EXT ) {
+ color_combine |= (texUnit->CombineScaleShiftRGB << 21);
+ alpha_combine |= (texUnit->CombineScaleShiftA << 21);
+ } else {
+ color_combine |= RADEON_SCALE_4X;
+ alpha_combine |= RADEON_SCALE_4X;
+ }
+
+ /* All done!
+ */
+ break;
+
+ default:
+ return;
+ }
+
+ rmesa->color_combine[source] = color_combine;
+ rmesa->alpha_combine[source] = alpha_combine;
+}
+
+static void radeonUpdateTextureObject( GLcontext *ctx, int unit )
+{
+ radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ int source = rmesa->tmu_source[unit];
+ struct gl_texture_object *tObj;
+ radeonTexObjPtr t;
+ GLuint enabled;
+
+ if ( RADEON_DEBUG & DEBUG_VERBOSE_API ) {
+ fprintf( stderr, "%s( %p, %d )\n",
+ __FUNCTION__, ctx, unit );
+ }
+
+ enabled = (ctx->Texture.ReallyEnabled >> (source * 4)) & TEXTURE0_ANY;
+ if ( enabled != TEXTURE0_2D && enabled != TEXTURE0_1D ) {
+ if ( enabled )
+ rmesa->Fallback |= RADEON_FALLBACK_TEXTURE;
+ return;
+ }
+
+ /* Only update the hardware texture state if the texture is current,
+ * complete and enabled.
+ */
+ tObj = ctx->Texture.Unit[source].Current;
+ if ( !tObj || !tObj->Complete )
+ return;
+
+ if ( ( tObj != ctx->Texture.Unit[source].CurrentD[2] ) &&
+ ( tObj != ctx->Texture.Unit[source].CurrentD[1] ) )
+ return;
+
+ if ( !tObj->DriverData ) {
+ /* If this is the first time the texture has been used, then create
+ * a new texture object for it.
+ */
+ radeonCreateTexObj( rmesa, tObj );
+
+ if ( !tObj->DriverData ) {
+ /* Can't create a texture object... */
+ fprintf( stderr, "%s: texture object creation failed!\n",
+ __FUNCTION__ );
+ rmesa->Fallback |= RADEON_FALLBACK_TEXTURE;
+ return;
+ }
+ }
+
+ /* We definately have a valid texture now */
+ t = tObj->DriverData;
+
+ /* Force the texture unit state to be loaded into the hardware */
+ rmesa->dirty |= RADEON_UPLOAD_CONTEXT | (RADEON_UPLOAD_TEX0 << unit);
+
+ /* Force any texture images to be loaded into the hardware */
+ if ( t->dirty_images )
+ rmesa->dirty |= (RADEON_UPLOAD_TEX0IMAGES << unit);
+
+ /* Bind to the given texture unit */
+ rmesa->CurrentTexObj[unit] = t;
+ t->bound = unit + 1;
+
+ if ( t->memBlock )
+ radeonUpdateTexLRU( rmesa, t );
+
+ switch ( unit ) {
+ case 0:
+ rmesa->setup.pp_cntl |= (RADEON_TEX_0_ENABLE |
+ RADEON_TEX_BLEND_0_ENABLE);
+ break;
+ case 1:
+ rmesa->setup.pp_cntl |= (RADEON_TEX_1_ENABLE |
+ RADEON_TEX_BLEND_1_ENABLE);
+ break;
+ }
+}
+
+void radeonUpdateTextureState( GLcontext *ctx )
+{
+ radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+
+ if ( RADEON_DEBUG & DEBUG_VERBOSE_API ) {
+ fprintf( stderr, "%s( %p ) en=0x%x\n",
+ __FUNCTION__, ctx, ctx->Texture.ReallyEnabled );
+ }
+
+ /* Clear any texturing fallbacks */
+ rmesa->Fallback &= ~RADEON_FALLBACK_TEXTURE;
+
+ /* Unbind any currently bound textures */
+ if ( rmesa->CurrentTexObj[0] ) rmesa->CurrentTexObj[0]->bound = 0;
+ if ( rmesa->CurrentTexObj[1] ) rmesa->CurrentTexObj[1]->bound = 0;
+ rmesa->CurrentTexObj[0] = NULL;
+ rmesa->CurrentTexObj[1] = NULL;
+
+ if ( ctx->Enabled & (TEXTURE0_3D|TEXTURE1_3D) )
+ rmesa->Fallback |= RADEON_FALLBACK_TEXTURE;
+
+ /* Disable all texturing until it is known to be good */
+ rmesa->setup.pp_cntl &= ~(RADEON_TEX_ENABLE_MASK |
+ RADEON_TEX_BLEND_ENABLE_MASK);
+
+ radeonUpdateTextureObject( ctx, 0 );
+ radeonUpdateTextureEnv( ctx, 0 );
+
+ if ( rmesa->multitex ) {
+ radeonUpdateTextureObject( ctx, 1 );
+ radeonUpdateTextureEnv( ctx, 1 );
+ }
+
+ rmesa->dirty |= RADEON_UPLOAD_CONTEXT;
+}
+
+
+/* ================================================================
+ * DD interface texturing functions
+ *
+ * FIXME: Many of these are deprecated -- we should move to the new
+ * single-copy texture interface.
+ */
+#define SCALED_FLOAT_TO_BYTE( x, scale ) \
+ ((((GLint)((256.0F / scale) * (x))) - 1) / 2)
+
+static void radeonDDTexEnv( GLcontext *ctx, GLenum target,
+ GLenum pname, const GLfloat *param )
+{
+ radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ struct gl_texture_unit *texUnit;
+ GLuint source;
+ GLubyte c[4];
+ GLuint col;
+ GLfloat bias;
+ GLubyte b;
+
+ if ( RADEON_DEBUG & DEBUG_VERBOSE_API ) {
+ fprintf( stderr, "%s( %s )\n",
+ __FUNCTION__, gl_lookup_enum_by_nr( pname ) );
+ }
+
+ switch ( pname ) {
+ case GL_TEXTURE_ENV_MODE:
+ FLUSH_BATCH( rmesa );
+ rmesa->new_state |= RADEON_NEW_TEXTURE | RADEON_NEW_ALPHA;
+ break;
+
+ case GL_TEXTURE_ENV_COLOR:
+ source = rmesa->tmu_source[ctx->Texture.CurrentUnit];
+ texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
+ FLOAT_RGBA_TO_UBYTE_RGBA( c, texUnit->EnvColor );
+ col = radeonPackColor( 4, c[0], c[1], c[2], c[3] );
+ if ( rmesa->env_color[source] != col ) {
+ FLUSH_BATCH( rmesa );
+ rmesa->env_color[source] = col;
+
+ rmesa->new_state |= RADEON_NEW_TEXTURE;
+ }
+ break;
+
+ case GL_TEXTURE_LOD_BIAS_EXT:
+ /* The Radeon's LOD bias is a signed 2's complement value with a
+ * range of -1.0 <= bias < 4.0. We break this into two linear
+ * functions, one mapping [-1.0,0.0] to [-128,0] and one mapping
+ * [0.0,4.0] to [0,127].
+ */
+ source = rmesa->tmu_source[ctx->Texture.CurrentUnit];
+ bias = CLAMP( *param, -1.0, 4.0 );
+ if ( bias == 0 ) {
+ b = 0;
+ } else if ( bias > 0 ) {
+ b = (GLubyte) SCALED_FLOAT_TO_BYTE( bias, 4.0 );
+ } else {
+ b = (GLubyte) SCALED_FLOAT_TO_BYTE( bias, 1.0 );
+ }
+ if ( rmesa->lod_bias[source] != (GLuint)b ) {
+ FLUSH_BATCH( rmesa );
+ rmesa->lod_bias[source] = (GLuint)b;
+
+ rmesa->new_state |= RADEON_NEW_TEXTURE;
+ }
+ break;
+
+ default:
+ return;
+ }
+}
+
+static void radeonDDTexImage( GLcontext *ctx, GLenum target,
+ struct gl_texture_object *tObj, GLint level,
+ GLint internalFormat,
+ const struct gl_texture_image *image )
+{
+ radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ radeonTexObjPtr t;
+
+ if ( RADEON_DEBUG & DEBUG_VERBOSE_API )
+ fprintf( stderr, "%s( %p, level %d )\n", __FUNCTION__, tObj, level );
+
+ if ( ( target != GL_TEXTURE_2D ) &&
+ ( target != GL_TEXTURE_1D ) )
+ return;
+
+ if ( level >= RADEON_MAX_TEXTURE_LEVELS )
+ return;
+
+ t = (radeonTexObjPtr)tObj->DriverData;
+ if ( t ) {
+ if ( t->bound ) FLUSH_BATCH( rmesa );
+
+ /* Destroy the old texture, and upload a new one. The actual
+ * uploading of the texture image occurs in the UploadSubImage
+ * function.
+ */
+ radeonDestroyTexObj( rmesa, t );
+ rmesa->new_state |= RADEON_NEW_TEXTURE;
+ }
+}
+
+static void radeonDDTexSubImage( GLcontext *ctx, GLenum target,
+ struct gl_texture_object *tObj, GLint level,
+ GLint xoffset, GLint yoffset,
+ GLsizei width, GLsizei height,
+ GLint internalFormat,
+ const struct gl_texture_image *image )
+{
+ radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ radeonTexObjPtr t;
+
+ if ( RADEON_DEBUG & DEBUG_VERBOSE_API ) {
+ fprintf( stderr, "%s( %p, level %d ) size: %d,%d of %d,%d\n",
+ __FUNCTION__, tObj, level, width, height,
+ image->Width, image->Height );
+ }
+
+ if ( ( target != GL_TEXTURE_2D ) &&
+ ( target != GL_TEXTURE_1D ) )
+ return;
+
+ if ( level >= RADEON_MAX_TEXTURE_LEVELS )
+ return;
+
+ t = (radeonTexObjPtr)tObj->DriverData;
+ if ( t ) {
+ if ( t->bound ) FLUSH_BATCH( rmesa );
+
+ LOCK_HARDWARE( rmesa );
+ radeonUploadSubImage( rmesa, t, level,
+ xoffset, yoffset, width, height );
+ UNLOCK_HARDWARE( rmesa );
+
+ /* Update the context state */
+ rmesa->new_state |= RADEON_NEW_TEXTURE;
+ }
+}
+
+static void radeonDDTexParameter( GLcontext *ctx, GLenum target,
+ struct gl_texture_object *tObj,
+ GLenum pname, const GLfloat *params )
+{
+ radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ radeonTexObjPtr t = (radeonTexObjPtr)tObj->DriverData;
+
+ if ( RADEON_DEBUG & DEBUG_VERBOSE_API ) {
+ fprintf( stderr, "%s( %s )\n",
+ __FUNCTION__, gl_lookup_enum_by_nr( pname ) );
+ }
+
+ /* If we don't have a hardware texture, it will be automatically
+ * created with current state before it is used, so we don't have
+ * to do anything now.
+ */
+ if ( !t || !t->bound )
+ return;
+
+ if ( ( target != GL_TEXTURE_2D ) &&
+ ( target != GL_TEXTURE_1D ) )
+ return;
+
+ switch ( pname ) {
+ case GL_TEXTURE_MIN_FILTER:
+ case GL_TEXTURE_MAG_FILTER:
+ if ( t->bound ) FLUSH_BATCH( rmesa );
+ radeonSetTexFilter( t, tObj->MinFilter, tObj->MagFilter );
+ break;
+
+ case GL_TEXTURE_WRAP_S:
+ case GL_TEXTURE_WRAP_T:
+ if ( t->bound ) FLUSH_BATCH( rmesa );
+ radeonSetTexWrap( t, tObj->WrapS, tObj->WrapT );
+ break;
+
+ case GL_TEXTURE_BORDER_COLOR:
+ if ( t->bound ) FLUSH_BATCH( rmesa );
+ radeonSetTexBorderColor( t, tObj->BorderColor );
+ break;
+
+ default:
+ return;
+ }
+
+ rmesa->new_state |= RADEON_NEW_TEXTURE;
+}
+
+static void radeonDDBindTexture( GLcontext *ctx, GLenum target,
+ struct gl_texture_object *tObj )
+{
+ radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ GLint unit = ctx->Texture.CurrentUnit;
+
+ if ( RADEON_DEBUG & DEBUG_VERBOSE_API ) {
+ fprintf( stderr, "%s( %p ) unit=%d\n",
+ __FUNCTION__, tObj, ctx->Texture.CurrentUnit );
+ }
+
+ FLUSH_BATCH( rmesa );
+
+ if ( rmesa->CurrentTexObj[unit] ) {
+ rmesa->CurrentTexObj[unit]->bound = 0;
+ rmesa->CurrentTexObj[unit] = NULL;
+ }
+
+ rmesa->new_state |= RADEON_NEW_TEXTURE;
+}
+
+static void radeonDDDeleteTexture( GLcontext *ctx,
+ struct gl_texture_object *tObj )
+{
+ radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ radeonTexObjPtr t = (radeonTexObjPtr)tObj->DriverData;
+
+ if ( t ) {
+ if ( t->bound ) {
+ FLUSH_BATCH( rmesa );
+
+ rmesa->CurrentTexObj[t->bound-1] = 0;
+ rmesa->new_state |= RADEON_NEW_TEXTURE;
+ }
+
+ radeonDestroyTexObj( rmesa, t );
+ tObj->DriverData = NULL;
+ }
+}
+
+static GLboolean radeonDDIsTextureResident( GLcontext *ctx,
+ struct gl_texture_object *tObj )
+{
+ radeonTexObjPtr t = (radeonTexObjPtr)tObj->DriverData;
+
+ return ( t && t->memBlock );
+}
+
+
+
+void radeonDDInitTextureFuncs( GLcontext *ctx )
+{
+ ctx->Driver.TexEnv = radeonDDTexEnv;
+ ctx->Driver.TexImage = radeonDDTexImage;
+ ctx->Driver.TexSubImage = radeonDDTexSubImage;
+ ctx->Driver.TexParameter = radeonDDTexParameter;
+ ctx->Driver.BindTexture = radeonDDBindTexture;
+ ctx->Driver.DeleteTexture = radeonDDDeleteTexture;
+ ctx->Driver.UpdateTexturePalette = NULL;
+ ctx->Driver.ActiveTexture = NULL;
+ ctx->Driver.IsTextureResident = radeonDDIsTextureResident;
+ ctx->Driver.PrioritizeTexture = NULL;
+}
diff --git a/xc/lib/GL/mesa/src/drv/radeon/radeon_tex.h b/xc/lib/GL/mesa/src/drv/radeon/radeon_tex.h
new file mode 100644
index 000000000..6bf967761
--- /dev/null
+++ b/xc/lib/GL/mesa/src/drv/radeon/radeon_tex.h
@@ -0,0 +1,96 @@
+/* $XFree86$ */
+/**************************************************************************
+
+Copyright 2000, 2001 ATI Technologies Inc., Ontario, Canada, and
+ VA Linux Systems Inc., Fremont, California.
+
+All Rights Reserved.
+
+Permission is hereby granted, free of charge, to any person obtaining a
+copy of this software and associated documentation files (the "Software"),
+to deal in the Software without restriction, including without limitation
+on the rights to use, copy, modify, merge, publish, distribute, sub
+license, and/or sell copies of the Software, and to permit persons to whom
+the Software is furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice (including the next
+paragraph) shall be included in all copies or substantial portions of the
+Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ATI, VA LINUX SYSTEMS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+**************************************************************************/
+
+/*
+ * Authors:
+ * Kevin E. Martin <martin@valinux.com>
+ * Gareth Hughes <gareth@valinux.com>
+ *
+ */
+
+#ifndef __RADEON_TEX_H__
+#define __RADEON_TEX_H__
+
+#ifdef GLX_DIRECT_RENDERING
+
+extern void radeonUpdateTextureState( GLcontext *ctx );
+
+extern int radeonUploadTexImages( radeonContextPtr rmesa, radeonTexObjPtr t );
+
+extern void radeonAgeTextures( radeonContextPtr rmesa, int heap );
+extern void radeonDestroyTexObj( radeonContextPtr rmesa, radeonTexObjPtr t );
+
+extern void radeonPrintLocalLRU( radeonContextPtr rmesa, int heap );
+extern void radeonPrintGlobalLRU( radeonContextPtr rmesa, int heap );
+
+extern void radeonDDInitTextureFuncs( GLcontext *ctx );
+
+
+/* ================================================================
+ * Color conversion macros:
+ */
+
+#define RADEONPACKCOLOR332( r, g, b ) \
+ (((r) & 0xe0) | (((g) & 0xe0) >> 3) | (((b) & 0xc0) >> 6))
+
+#define RADEONPACKCOLOR1555( r, g, b, a ) \
+ ((((r) & 0xf8) << 7) | (((g) & 0xf8) << 2) | (((b) & 0xf8) >> 3) | \
+ ((a) ? 0x8000 : 0))
+
+#define RADEONPACKCOLOR565( r, g, b ) \
+ ((((r) & 0xf8) << 8) | (((g) & 0xfc) << 3) | (((b) & 0xf8) >> 3))
+
+#define RADEONPACKCOLOR88( i, a ) \
+ (((a) << 8) | (i))
+
+#define RADEONPACKCOLOR888( r, g, b ) \
+ (((r) << 16) | ((g) << 8) | (b))
+
+#define RADEONPACKCOLOR8888( r, g, b, a ) \
+ (((a) << 24) | ((r) << 16) | ((g) << 8) | (b))
+
+#define RADEONPACKCOLOR4444( r, g, b, a ) \
+ ((((a) & 0xf0) << 8) | (((r) & 0xf0) << 4) | ((g) & 0xf0) | ((b) >> 4))
+
+static __inline__ CARD32 radeonPackColor( GLuint cpp,
+ GLubyte r, GLubyte g,
+ GLubyte b, GLubyte a )
+{
+ switch ( cpp ) {
+ case 2:
+ return RADEONPACKCOLOR565( r, g, b );
+ case 4:
+ return RADEONPACKCOLOR8888( r, g, b, a );
+ default:
+ return 0;
+ }
+}
+
+#endif
+#endif /* __RADEON_TEX_H__ */
diff --git a/xc/lib/GL/mesa/src/drv/radeon/radeon_texobj.h b/xc/lib/GL/mesa/src/drv/radeon/radeon_texobj.h
new file mode 100644
index 000000000..b63d5c6a7
--- /dev/null
+++ b/xc/lib/GL/mesa/src/drv/radeon/radeon_texobj.h
@@ -0,0 +1,87 @@
+/* $XFree86$ */
+/**************************************************************************
+
+Copyright 2000, 2001 ATI Technologies Inc., Ontario, Canada, and
+ VA Linux Systems Inc., Fremont, California.
+
+All Rights Reserved.
+
+Permission is hereby granted, free of charge, to any person obtaining a
+copy of this software and associated documentation files (the "Software"),
+to deal in the Software without restriction, including without limitation
+on the rights to use, copy, modify, merge, publish, distribute, sub
+license, and/or sell copies of the Software, and to permit persons to whom
+the Software is furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice (including the next
+paragraph) shall be included in all copies or substantial portions of the
+Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ATI, VA LINUX SYSTEMS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+**************************************************************************/
+
+/*
+ * Authors:
+ * Kevin E. Martin <martin@valinux.com>
+ * Gareth Hughes <gareth@valinux.com>
+ *
+ */
+
+#ifndef __RADEON_TEXOBJ_H__
+#define __RADEON_TEXOBJ_H__
+
+#include "radeon_sarea.h"
+#include "mm.h"
+
+/* Handle the Radeon's tightly packed mipmaps and strict offset,
+ * pitch rules for blits by assigning each mipmap a set of
+ * coordinates that can be used for a hostdata blit.
+ */
+typedef struct {
+ GLuint x; /* Blit coordinates */
+ GLuint y;
+ GLuint width; /* Blit dimensions */
+ GLuint height;
+ GLuint dwords; /* Size of image level */
+} radeonTexImage;
+
+typedef struct radeon_tex_obj radeonTexObj, *radeonTexObjPtr;
+
+/* Texture object in locally shared texture space.
+ */
+struct radeon_tex_obj {
+ radeonTexObjPtr next, prev;
+
+ struct gl_texture_object *tObj; /* Mesa texture object */
+
+ PMemBlock memBlock; /* Memory block containing texture */
+ CARD32 bufAddr; /* Offset to start of locally
+ shared texture block */
+
+ CARD32 dirty_images; /* Flags for whether or not
+ images need to be uploaded to
+ local or AGP texture space */
+
+ GLint bound; /* Texture unit currently bound to */
+ GLint heap; /* Texture heap currently stored in */
+
+ radeonTexImage image[RADEON_MAX_TEXTURE_LEVELS]; /* Image data for all
+ mipmap levels */
+
+ GLint totalSize; /* Total size of the texture
+ including all mipmap levels */
+ GLint texelBytes; /* Number of bytes per texel */
+
+ GLboolean hasAlpha;
+
+ radeon_texture_regs_t setup; /* Setup regs for texture */
+};
+
+#endif /* __RADEON_TEXOBJ_H__ */
diff --git a/xc/lib/GL/mesa/src/drv/radeon/radeon_tris.c b/xc/lib/GL/mesa/src/drv/radeon/radeon_tris.c
new file mode 100644
index 000000000..71ed6910b
--- /dev/null
+++ b/xc/lib/GL/mesa/src/drv/radeon/radeon_tris.c
@@ -0,0 +1,209 @@
+/* $XFree86$ */
+/**************************************************************************
+
+Copyright 2000, 2001 ATI Technologies Inc., Ontario, Canada, and
+ VA Linux Systems Inc., Fremont, California.
+
+All Rights Reserved.
+
+Permission is hereby granted, free of charge, to any person obtaining a
+copy of this software and associated documentation files (the "Software"),
+to deal in the Software without restriction, including without limitation
+on the rights to use, copy, modify, merge, publish, distribute, sub
+license, and/or sell copies of the Software, and to permit persons to whom
+the Software is furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice (including the next
+paragraph) shall be included in all copies or substantial portions of the
+Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ATI, VA LINUX SYSTEMS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+**************************************************************************/
+
+/*
+ * Authors:
+ * Kevin E. Martin <martin@valinux.com>
+ * Gareth Hughes <gareth@valinux.com>
+ *
+ */
+
+#include "radeon_context.h"
+#include "radeon_ioctl.h"
+#include "radeon_vb.h"
+#include "radeon_tris.h"
+#include "radeon_state.h"
+
+#include "pipeline.h"
+#include "vbindirect.h"
+
+static struct {
+ points_func points;
+ line_func line;
+ triangle_func triangle;
+ quad_func quad;
+} rast_tab[RADEON_MAX_TRIFUNC];
+
+#define RADEON_COLOR( to, from ) \
+do { \
+ *(GLuint *)(to) = *(GLuint *)(from); \
+} while (0)
+
+
+static void radeon_null_quad( GLcontext *ctx, GLuint v0,
+ GLuint v1, GLuint v2, GLuint v3, GLuint pv )
+{
+}
+static void radeon_null_triangle( GLcontext *ctx, GLuint v0,
+ GLuint v1, GLuint v2, GLuint pv )
+{
+}
+static void radeon_null_line( GLcontext *ctx,
+ GLuint v1, GLuint v2, GLuint pv )
+{
+}
+static void radeon_null_points( GLcontext *ctx, GLuint first, GLuint last )
+{
+}
+
+static void radeonPrintRenderState( const char *msg, GLuint state )
+{
+ fprintf( stderr, "%s: (0x%x) %s%s%s%s%s\n",
+ msg, state,
+ (state & RADEON_FLAT_BIT) ? "flat, " : "",
+ (state & RADEON_OFFSET_BIT) ? "offset, " : "",
+ (state & RADEON_TWOSIDE_BIT) ? "twoside, " : "",
+ (state & RADEON_NODRAW_BIT) ? "no-draw, " : "",
+ (state & RADEON_FALLBACK_BIT) ? "fallback" : "" );
+}
+
+#define IND (0)
+#define TAG(x) x
+#include "radeon_tritmp.h"
+
+#define IND (RADEON_FLAT_BIT)
+#define TAG(x) x##_flat
+#include "radeon_tritmp.h"
+
+#define IND (RADEON_OFFSET_BIT)
+#define TAG(x) x##_offset
+#include "radeon_tritmp.h"
+
+#define IND (RADEON_OFFSET_BIT | RADEON_FLAT_BIT)
+#define TAG(x) x##_offset_flat
+#include "radeon_tritmp.h"
+
+#define IND (RADEON_TWOSIDE_BIT)
+#define TAG(x) x##_twoside
+#include "radeon_tritmp.h"
+
+#define IND (RADEON_TWOSIDE_BIT | RADEON_FLAT_BIT)
+#define TAG(x) x##_twoside_flat
+#include "radeon_tritmp.h"
+
+#define IND (RADEON_TWOSIDE_BIT | RADEON_OFFSET_BIT)
+#define TAG(x) x##_twoside_offset
+#include "radeon_tritmp.h"
+
+#define IND (RADEON_TWOSIDE_BIT | RADEON_OFFSET_BIT | RADEON_FLAT_BIT)
+#define TAG(x) x##_twoside_offset_flat
+#include "radeon_tritmp.h"
+
+
+void radeonDDTriangleFuncsInit( void )
+{
+ GLint i;
+
+ init();
+ init_flat();
+ init_offset();
+ init_offset_flat();
+ init_twoside();
+ init_twoside_flat();
+ init_twoside_offset();
+ init_twoside_offset_flat();
+
+ for ( i = 0 ; i < RADEON_MAX_TRIFUNC ; i++ ) {
+ if ( i & RADEON_NODRAW_BIT ) {
+ rast_tab[i].points = radeon_null_points;
+ rast_tab[i].line = radeon_null_line;
+ rast_tab[i].triangle = radeon_null_triangle;
+ rast_tab[i].quad = radeon_null_quad;
+ }
+ }
+}
+
+
+/* FIXME: Only enable software fallback for stencil in 16 bpp mode after
+ * we have hardware stencil support.
+ */
+#define ALL_FALLBACK (DD_SELECT | DD_FEEDBACK | DD_STENCIL)
+#define POINT_FALLBACK (ALL_FALLBACK | DD_POINT_SMOOTH | DD_POINT_ATTEN)
+#define LINE_FALLBACK (ALL_FALLBACK | DD_LINE_SMOOTH | DD_LINE_STIPPLE)
+#define TRI_FALLBACK (ALL_FALLBACK | DD_TRI_SMOOTH | DD_TRI_UNFILLED)
+#define ANY_FALLBACK (POINT_FALLBACK | LINE_FALLBACK | TRI_FALLBACK)
+#define ANY_RASTER_FLAGS (DD_TRI_LIGHT_TWOSIDE | DD_TRI_OFFSET | DD_Z_NEVER)
+
+/* Setup the Point, Line, Triangle and Quad functions based on the
+ * current rendering state. Wherever possible, use the hardware to
+ * render the primitive. Otherwise, fallback to software rendering.
+ */
+void radeonDDChooseRenderState( GLcontext *ctx )
+{
+ radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ GLuint flags = ctx->TriangleCaps;
+ GLuint index = 0;
+
+ if ( rmesa->Fallback ) {
+ rmesa->RenderIndex = RADEON_FALLBACK_BIT;
+ return;
+ }
+
+ if ( flags & ANY_RASTER_FLAGS ) {
+ if ( flags & DD_FLATSHADE ) index |= RADEON_FLAT_BIT;
+ if ( flags & DD_TRI_LIGHT_TWOSIDE ) index |= RADEON_TWOSIDE_BIT;
+ if ( flags & DD_TRI_OFFSET ) index |= RADEON_OFFSET_BIT;
+ if ( flags & DD_Z_NEVER ) index |= RADEON_NODRAW_BIT;
+ }
+
+ rmesa->PointsFunc = rast_tab[index].points;
+ rmesa->LineFunc = rast_tab[index].line;
+ rmesa->TriangleFunc = rast_tab[index].triangle;
+ rmesa->QuadFunc = rast_tab[index].quad;
+
+ rmesa->RenderIndex = index;
+ rmesa->IndirectTriangles = 0;
+
+ if ( flags & ANY_FALLBACK ) {
+ if ( flags & POINT_FALLBACK ) {
+ rmesa->RenderIndex |= RADEON_FALLBACK_BIT;
+ rmesa->PointsFunc = 0;
+ rmesa->IndirectTriangles |= DD_POINT_SW_RASTERIZE;
+ }
+
+ if ( flags & LINE_FALLBACK ) {
+ rmesa->RenderIndex |= RADEON_FALLBACK_BIT;
+ rmesa->LineFunc = 0;
+ rmesa->IndirectTriangles |= DD_LINE_SW_RASTERIZE;
+ }
+
+ if ( flags & TRI_FALLBACK ) {
+ rmesa->RenderIndex |= RADEON_FALLBACK_BIT;
+ rmesa->TriangleFunc = 0;
+ rmesa->QuadFunc = 0;
+ rmesa->IndirectTriangles |= (DD_TRI_SW_RASTERIZE |
+ DD_QUAD_SW_RASTERIZE);
+ }
+ }
+
+ if ( 0 ) {
+ gl_print_tri_caps( "tricaps", ctx->TriangleCaps );
+ radeonPrintRenderState( "radeon render state", rmesa->RenderIndex );
+ }
+}
diff --git a/xc/lib/GL/mesa/src/drv/radeon/radeon_tris.h b/xc/lib/GL/mesa/src/drv/radeon/radeon_tris.h
new file mode 100644
index 000000000..5694d5cf1
--- /dev/null
+++ b/xc/lib/GL/mesa/src/drv/radeon/radeon_tris.h
@@ -0,0 +1,316 @@
+/* $XFree86$ */
+/**************************************************************************
+
+Copyright 2000, 2001 ATI Technologies Inc., Ontario, Canada, and
+ VA Linux Systems Inc., Fremont, California.
+
+All Rights Reserved.
+
+Permission is hereby granted, free of charge, to any person obtaining a
+copy of this software and associated documentation files (the "Software"),
+to deal in the Software without restriction, including without limitation
+on the rights to use, copy, modify, merge, publish, distribute, sub
+license, and/or sell copies of the Software, and to permit persons to whom
+the Software is furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice (including the next
+paragraph) shall be included in all copies or substantial portions of the
+Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ATI, VA LINUX SYSTEMS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+**************************************************************************/
+
+/*
+ * Authors:
+ * Kevin E. Martin <martin@valinux.com>
+ * Gareth Hughes <gareth@valinux.com>
+ *
+ */
+
+#ifndef __RADEON_TRIS_H__
+#define __RADEON_TRIS_H__
+
+#ifdef GLX_DIRECT_RENDERING
+
+#include "radeon_vb.h"
+
+extern void radeonDDChooseRenderState( GLcontext *ctx );
+extern void radeonDDTriangleFuncsInit( void );
+
+#define RADEON_ANTIALIAS_BIT 0x00 /* GH: Do we need this? */
+#define RADEON_FLAT_BIT 0x01
+#define RADEON_OFFSET_BIT 0x02
+#define RADEON_TWOSIDE_BIT 0x04
+#define RADEON_NODRAW_BIT 0x08
+#define RADEON_FALLBACK_BIT 0x10
+#define RADEON_MAX_TRIFUNC 0x20
+
+
+static __inline void radeon_draw_triangle( radeonContextPtr rmesa,
+ radeonVertexPtr v0,
+ radeonVertexPtr v1,
+ radeonVertexPtr v2 )
+{
+ GLuint vertsize = rmesa->vertsize;
+ CARD32 *vb = radeonAllocVerticesInline( rmesa, 3 );
+ GLuint j;
+
+#if defined (USE_X86_ASM)
+ /* GH: We can safely assume the vertex stride is some number of
+ * dwords, and thus a "rep movsd" is okay. The vb pointer is
+ * automagically updated with this instruction, so we don't have
+ * to manually take care of incrementing it.
+ */
+ __asm__ __volatile__( "rep ; movsl"
+ : "=%c" (j)
+ : "0" (vertsize), "D" ((long)vb), "S" ((long)v0)
+ : "memory" );
+ __asm__ __volatile__( "rep ; movsl"
+ : "=%c" (j)
+ : "0" (vertsize), "S" ((long)v1)
+ : "memory" );
+ __asm__ __volatile__( "rep ; movsl"
+ : "=%c" (j)
+ : "0" (vertsize), "S" ((long)v2)
+ : "memory" );
+#else
+ for ( j = 0 ; j < vertsize ; j++ )
+ vb[j] = v0->ui[j];
+
+ vb += vertsize;
+ for ( j = 0 ; j < vertsize ; j++ )
+ vb[j] = v1->ui[j];
+
+ vb += vertsize;
+ for ( j = 0 ; j < vertsize ; j++ )
+ vb[j] = v2->ui[j];
+#endif
+}
+
+static __inline void radeon_draw_quad( radeonContextPtr rmesa,
+ radeonVertexPtr v0,
+ radeonVertexPtr v1,
+ radeonVertexPtr v2,
+ radeonVertexPtr v3 )
+{
+ GLuint vertsize = rmesa->vertsize;
+ CARD32 *vb = radeonAllocVerticesInline( rmesa, 6 );
+ GLuint j;
+
+#if defined (USE_X86_ASM)
+ /* GH: We can safely assume the vertex stride is some number of
+ * dwords, and thus a "rep movsd" is okay. The vb pointer is
+ * automagically updated with this instruction, so we don't have
+ * to manually take care of incrementing it.
+ */
+ __asm__ __volatile__( "rep ; movsl"
+ : "=%c" (j)
+ : "0" (vertsize), "D" ((long)vb), "S" ((long)v0)
+ : "memory" );
+ __asm__ __volatile__( "rep ; movsl"
+ : "=%c" (j)
+ : "0" (vertsize), "S" ((long)v1)
+ : "memory" );
+ __asm__ __volatile__( "rep ; movsl"
+ : "=%c" (j)
+ : "0" (vertsize), "S" ((long)v3)
+ : "memory" );
+ __asm__ __volatile__( "rep ; movsl"
+ : "=%c" (j)
+ : "0" (vertsize), "S" ((long)v1)
+ : "memory" );
+ __asm__ __volatile__( "rep ; movsl"
+ : "=%c" (j)
+ : "0" (vertsize), "S" ((long)v2)
+ : "memory" );
+ __asm__ __volatile__( "rep ; movsl"
+ : "=%c" (j)
+ : "0" (vertsize), "S" ((long)v3)
+ : "memory" );
+#else
+ for ( j = 0 ; j < vertsize ; j++ )
+ vb[j] = v0->ui[j];
+
+ vb += vertsize;
+ for ( j = 0 ; j < vertsize ; j++ )
+ vb[j] = v1->ui[j];
+
+ vb += vertsize;
+ for ( j = 0 ; j < vertsize ; j++ )
+ vb[j] = v3->ui[j];
+
+ vb += vertsize;
+ for ( j = 0 ; j < vertsize ; j++ )
+ vb[j] = v1->ui[j];
+
+ vb += vertsize;
+ for ( j = 0 ; j < vertsize ; j++ )
+ vb[j] = v2->ui[j];
+
+ vb += vertsize;
+ for ( j = 0 ; j < vertsize ; j++ )
+ vb[j] = v3->ui[j];
+#endif
+}
+
+static __inline void radeon_draw_line( radeonContextPtr rmesa,
+ radeonVertexPtr tmp0,
+ radeonVertexPtr tmp1,
+ GLfloat width )
+{
+#if 1
+ GLuint vertsize = rmesa->vertsize;
+ CARD32 *vb = radeonAllocVerticesInline( rmesa, 6 );
+ GLfloat dx, dy, ix, iy;
+ GLuint j;
+
+ dx = tmp0->v.x - tmp1->v.x;
+ dy = tmp0->v.y - tmp1->v.y;
+
+ ix = width * .5; iy = 0;
+
+ if ((ix<.5) && (ix>0.1)) ix = .5; /* I want to see lines with width
+ 0.5 also */
+
+ if (dx * dx > dy * dy) {
+ iy = ix; ix = 0;
+ }
+
+ *(float *)&vb[0] = tmp0->v.x - ix;
+ *(float *)&vb[1] = tmp0->v.y - iy;
+ for (j = 2 ; j < vertsize ; j++)
+ vb[j] = tmp0->ui[j];
+ vb += vertsize;
+
+ *(float *)&vb[0] = tmp1->v.x + ix;
+ *(float *)&vb[1] = tmp1->v.y + iy;
+ for (j = 2 ; j < vertsize ; j++)
+ vb[j] = tmp1->ui[j];
+ vb += vertsize;
+
+ *(float *)&vb[0] = tmp0->v.x + ix;
+ *(float *)&vb[1] = tmp0->v.y + iy;
+ for (j = 2 ; j < vertsize ; j++)
+ vb[j] = tmp0->ui[j];
+ vb += vertsize;
+
+ *(float *)&vb[0] = tmp0->v.x - ix;
+ *(float *)&vb[1] = tmp0->v.y - iy;
+ for (j = 2 ; j < vertsize ; j++)
+ vb[j] = tmp0->ui[j];
+ vb += vertsize;
+
+ *(float *)&vb[0] = tmp1->v.x - ix;
+ *(float *)&vb[1] = tmp1->v.y - iy;
+ for (j = 2 ; j < vertsize ; j++)
+ vb[j] = tmp1->ui[j];
+ vb += vertsize;
+
+ *(float *)&vb[0] = tmp1->v.x + ix;
+ *(float *)&vb[1] = tmp1->v.y + iy;
+ for (j = 2 ; j < vertsize ; j++)
+ vb[j] = tmp1->ui[j];
+#else
+ GLuint vertsize = rmesa->vertsize;
+ CARD32 *vb = radeonAllocVerticesInline( rmesa, RADEON_LINES, 2 );
+ GLuint j;
+
+#if defined (USE_X86_ASM)
+ /* GH: We can safely assume the vertex stride is some number of
+ * dwords, and thus a "rep movsd" is okay. The vb pointer is
+ * automagically updated with this instruction, so we don't have
+ * to manually take care of incrementing it.
+ */
+ __asm__ __volatile__( "rep ; movsl"
+ : "=%c" (j)
+ : "0" (vertsize), "D" ((long)vb), "S" ((long)tmp0)
+ : "memory" );
+ __asm__ __volatile__( "rep ; movsl"
+ : "=%c" (j)
+ : "0" (vertsize), "S" ((long)tmp1)
+ : "memory" );
+#else
+ for ( j = 0 ; j < vertsize ; j++ )
+ vb[j] = tmp0->ui[j];
+
+ vb += vertsize;
+ for ( j = 0 ; j < vertsize ; j++ )
+ vb[j] = tmp1->ui[j];
+#endif
+#endif
+}
+
+static __inline void radeon_draw_point( radeonContextPtr rmesa,
+ radeonVertexPtr tmp, GLfloat sz )
+{
+#if 1
+ GLuint vertsize = rmesa->vertsize;
+ CARD32 *vb = radeonAllocVerticesInline( rmesa, 6 );
+ GLuint j;
+
+ *(float *)&vb[0] = tmp->v.x - sz;
+ *(float *)&vb[1] = tmp->v.y - sz;
+ for (j = 2 ; j < vertsize ; j++)
+ vb[j] = tmp->ui[j];
+ vb += vertsize;
+
+ *(float *)&vb[0] = tmp->v.x + sz;
+ *(float *)&vb[1] = tmp->v.y - sz;
+ for (j = 2 ; j < vertsize ; j++)
+ vb[j] = tmp->ui[j];
+ vb += vertsize;
+
+ *(float *)&vb[0] = tmp->v.x + sz;
+ *(float *)&vb[1] = tmp->v.y + sz;
+ for (j = 2 ; j < vertsize ; j++)
+ vb[j] = tmp->ui[j];
+ vb += vertsize;
+
+ *(float *)&vb[0] = tmp->v.x + sz;
+ *(float *)&vb[1] = tmp->v.y + sz;
+ for (j = 2 ; j < vertsize ; j++)
+ vb[j] = tmp->ui[j];
+ vb += vertsize;
+
+ *(float *)&vb[0] = tmp->v.x - sz;
+ *(float *)&vb[1] = tmp->v.y + sz;
+ for (j = 2 ; j < vertsize ; j++)
+ vb[j] = tmp->ui[j];
+ vb += vertsize;
+
+ *(float *)&vb[0] = tmp->v.x - sz;
+ *(float *)&vb[1] = tmp->v.y - sz;
+ for (j = 2 ; j < vertsize ; j++)
+ vb[j] = tmp->ui[j];
+
+#else
+ int vertsize = rmesa->vertsize;
+ CARD32 *vb = radeonAllocVerticesInline( rmesa, RADEON_3_VERTEX_POINTS, 1 );
+ int j;
+
+#if defined (USE_X86_ASM)
+ /* GH: We can safely assume the vertex stride is some number of
+ * dwords, and thus a "rep movsd" is okay. The vb pointer is
+ * automagically updated with this instruction, so we don't have
+ * to manually take care of incrementing it.
+ */
+ __asm__ __volatile__( "rep ; movsl"
+ : "=%c" (j)
+ : "0" (vertsize), "D" ((long)vb), "S" ((long)tmp)
+ : "memory" );
+#else
+ for ( j = 0 ; j < vertsize ; j++ )
+ vb[j] = tmp->ui[j];
+#endif
+#endif
+}
+
+#endif
+#endif /* __RADEON_TRIS_H__ */
diff --git a/xc/lib/GL/mesa/src/drv/radeon/radeon_tritmp.h b/xc/lib/GL/mesa/src/drv/radeon/radeon_tritmp.h
new file mode 100644
index 000000000..ed5006ea2
--- /dev/null
+++ b/xc/lib/GL/mesa/src/drv/radeon/radeon_tritmp.h
@@ -0,0 +1,336 @@
+/* $XFree86$ */
+/**************************************************************************
+
+Copyright 2000, 2001 ATI Technologies Inc., Ontario, Canada, and
+ VA Linux Systems Inc., Fremont, California.
+
+All Rights Reserved.
+
+Permission is hereby granted, free of charge, to any person obtaining a
+copy of this software and associated documentation files (the "Software"),
+to deal in the Software without restriction, including without limitation
+on the rights to use, copy, modify, merge, publish, distribute, sub
+license, and/or sell copies of the Software, and to permit persons to whom
+the Software is furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice (including the next
+paragraph) shall be included in all copies or substantial portions of the
+Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ATI, VA LINUX SYSTEMS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+**************************************************************************/
+
+/*
+ * Authors:
+ * Kevin E. Martin <martin@valinux.com>
+ * Gareth Hughes <gareth@valinux.com>
+ *
+ */
+
+static __inline void TAG(triangle)( GLcontext *ctx,
+ GLuint e0, GLuint e1, GLuint e2,
+ GLuint pv )
+{
+ radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ struct vertex_buffer *VB = ctx->VB;
+ radeonVertexPtr verts = RADEON_DRIVER_DATA(VB)->verts;
+ radeonVertexPtr v[3];
+
+#if (IND & RADEON_OFFSET_BIT)
+ GLfloat offset;
+ GLfloat z[3];
+#endif
+
+#if (IND & RADEON_TWOSIDE_BIT)
+ GLuint c[3];
+#endif
+
+ v[0] = &verts[e0];
+ v[1] = &verts[e1];
+ v[2] = &verts[e2];
+
+#if (IND & RADEON_TWOSIDE_BIT)
+ c[0] = v[0]->ui[4];
+ c[1] = v[1]->ui[4];
+ c[2] = v[2]->ui[4];
+#endif
+
+#if (IND & (RADEON_TWOSIDE_BIT | RADEON_OFFSET_BIT))
+ {
+ GLfloat ex = v[0]->v.x - v[2]->v.x;
+ GLfloat ey = v[0]->v.y - v[2]->v.y;
+ GLfloat fx = v[1]->v.x - v[2]->v.x;
+ GLfloat fy = v[1]->v.y - v[2]->v.y;
+ GLfloat cc = ex*fy - ey*fx;
+
+#if (IND & RADEON_TWOSIDE_BIT)
+ {
+ GLuint facing = ( cc > 0.0 ) ^ ctx->Polygon.FrontBit;
+ GLubyte (*vbcolor)[4] = VB->Color[facing]->data;
+ if ( IND & RADEON_FLAT_BIT ) {
+ RADEON_COLOR( (char *)&v[0]->ui[4], vbcolor[pv] );
+ v[2]->ui[4] = v[1]->ui[4] = v[0]->ui[4];
+ } else {
+ RADEON_COLOR( (char *)&v[0]->ui[4], vbcolor[e0] );
+ RADEON_COLOR( (char *)&v[1]->ui[4], vbcolor[e1] );
+ RADEON_COLOR( (char *)&v[2]->ui[4], vbcolor[e2] );
+ }
+ }
+#endif
+
+#if (IND & RADEON_OFFSET_BIT)
+ {
+ offset = ctx->Polygon.OffsetUnits * rmesa->depth_scale;
+ z[0] = v[0]->v.z;
+ z[1] = v[1]->v.z;
+ z[2] = v[2]->v.z;
+ if ( cc * cc > 1e-16 ) {
+ GLfloat ez = z[0] - z[2];
+ GLfloat fz = z[1] - z[2];
+ GLfloat a = ey*fz - ez*fy;
+ GLfloat b = ez*fx - ex*fz;
+ GLfloat ic = 1.0 / cc;
+ GLfloat ac = a * ic;
+ GLfloat bc = b * ic;
+ if ( ac < 0.0f ) ac = -ac;
+ if ( bc < 0.0f ) bc = -bc;
+ offset += MAX2( ac, bc ) * ctx->Polygon.OffsetFactor;
+ }
+ v[0]->v.z += offset;
+ v[1]->v.z += offset;
+ v[2]->v.z += offset;
+ }
+#endif
+ }
+#endif
+
+ radeon_draw_triangle( rmesa, v[0], v[1], v[2] );
+
+#if (IND & RADEON_OFFSET_BIT)
+ v[0]->v.z = z[0];
+ v[1]->v.z = z[1];
+ v[2]->v.z = z[2];
+#endif
+
+#if (IND & RADEON_TWOSIDE_BIT)
+ v[0]->ui[4] = c[0];
+ v[1]->ui[4] = c[1];
+ v[2]->ui[4] = c[2];
+#endif
+}
+
+
+static void TAG(quad)( GLcontext *ctx,
+ GLuint e0, GLuint e1, GLuint e2, GLuint e3,
+ GLuint pv )
+{
+#if 0
+ TAG(triangle)( ctx, e0, e1, e3, pv );
+ TAG(triangle)( ctx, e1, e2, e3, pv );
+#else
+ radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ struct vertex_buffer *VB = ctx->VB;
+ radeonVertexPtr verts = RADEON_DRIVER_DATA(VB)->verts;
+ radeonVertexPtr v[4];
+
+#if (IND & RADEON_OFFSET_BIT)
+ GLfloat offset;
+ GLfloat z[4];
+#endif
+
+#if (IND & RADEON_TWOSIDE_BIT)
+ int c[4];
+#endif
+
+ v[0] = &verts[e0];
+ v[1] = &verts[e1];
+ v[2] = &verts[e2];
+ v[3] = &verts[e3];
+
+#if (IND & RADEON_TWOSIDE_BIT)
+ c[0] = v[0]->ui[4];
+ c[1] = v[1]->ui[4];
+ c[2] = v[2]->ui[4];
+ c[3] = v[3]->ui[4];
+#endif
+
+#if (IND & (RADEON_TWOSIDE_BIT | RADEON_OFFSET_BIT))
+ {
+ GLfloat ex = v[0]->v.x - v[2]->v.x;
+ GLfloat ey = v[0]->v.y - v[2]->v.y;
+ GLfloat fx = v[1]->v.x - v[2]->v.x;
+ GLfloat fy = v[1]->v.y - v[2]->v.y;
+ GLfloat cc = ex*fy - ey*fx;
+
+#if (IND & RADEON_TWOSIDE_BIT)
+ {
+ GLuint facing = ( cc > 0.0 ) ^ ctx->Polygon.FrontBit;
+ GLubyte (*vbcolor)[4] = VB->Color[facing]->data;
+ if ( IND & RADEON_FLAT_BIT ) {
+ RADEON_COLOR( (char *)&v[0]->ui[4], vbcolor[pv] );
+ v[3]->ui[4] = v[2]->ui[4] = v[1]->ui[4] = v[0]->ui[4];
+ } else {
+ RADEON_COLOR( (char *)&v[0]->ui[4], vbcolor[e0] );
+ RADEON_COLOR( (char *)&v[1]->ui[4], vbcolor[e1] );
+ RADEON_COLOR( (char *)&v[2]->ui[4], vbcolor[e2] );
+ RADEON_COLOR( (char *)&v[3]->ui[4], vbcolor[e3] );
+ }
+ }
+#endif
+
+#if (IND & RADEON_OFFSET_BIT)
+ {
+ offset = ctx->Polygon.OffsetUnits * rmesa->depth_scale;
+ z[0] = v[0]->v.z;
+ z[1] = v[1]->v.z;
+ z[2] = v[2]->v.z;
+ z[3] = v[3]->v.z;
+ if ( cc * cc > 1e-16 ) {
+ GLfloat ez = z[0] - z[2];
+ GLfloat fz = z[1] - z[2];
+ GLfloat a = ey*fz - ez*fy;
+ GLfloat b = ez*fx - ex*fz;
+ GLfloat ic = 1.0 / cc;
+ GLfloat ac = a * ic;
+ GLfloat bc = b * ic;
+ if ( ac < 0.0f ) ac = -ac;
+ if ( bc < 0.0f ) bc = -bc;
+ offset += MAX2( ac, bc ) * ctx->Polygon.OffsetFactor;
+ }
+ v[0]->v.z += offset;
+ v[1]->v.z += offset;
+ v[2]->v.z += offset;
+ v[3]->v.z += offset;
+ }
+#endif
+ }
+#endif
+
+ radeon_draw_quad( rmesa, v[0], v[1], v[2], v[3] );
+
+#if (IND & RADEON_OFFSET_BIT)
+ v[0]->v.z = z[0];
+ v[1]->v.z = z[1];
+ v[2]->v.z = z[2];
+ v[3]->v.z = z[3];
+#endif
+
+#if (IND & RADEON_TWOSIDE_BIT)
+ v[0]->ui[4] = c[0];
+ v[1]->ui[4] = c[1];
+ v[2]->ui[4] = c[2];
+ v[3]->ui[4] = c[3];
+#endif
+#endif
+}
+
+
+static void TAG(line)( GLcontext *ctx,
+ GLuint e0, GLuint e1,
+ GLuint pv )
+{
+ radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ struct vertex_buffer *VB = ctx->VB;
+ radeonVertexPtr verts = RADEON_DRIVER_DATA(VB)->verts;
+ GLfloat width = ctx->Line.Width;
+ radeonVertexPtr v[2];
+
+#if (IND & RADEON_OFFSET_BIT)
+ GLfloat offset;
+ GLfloat z[2];
+#endif
+#if (IND & RADEON_TWOSIDE_BIT)
+ int c[2];
+#endif
+
+ v[0] = &verts[e0];
+ v[1] = &verts[e1];
+
+#if (IND & RADEON_TWOSIDE_BIT)
+ c[0] = v[0]->ui[4];
+ c[1] = v[1]->ui[4];
+#endif
+
+#if (IND & RADEON_TWOSIDE_BIT)
+ {
+ GLubyte (*vbcolor)[4] = ctx->VB->ColorPtr->data;
+ if ( IND & RADEON_FLAT_BIT ) {
+ RADEON_COLOR( (char *)&v[0]->ui[4], vbcolor[pv] );
+ v[1]->ui[4] = v[0]->ui[4];
+ } else {
+ RADEON_COLOR( (char *)&v[0]->ui[4], vbcolor[e0] );
+ RADEON_COLOR( (char *)&v[1]->ui[4], vbcolor[e1] );
+ }
+ }
+#endif
+
+#if (IND & RADEON_OFFSET_BIT)
+ offset = ctx->LineZoffset * rmesa->depth_scale;
+ z[0] = v[0]->v.z;
+ z[1] = v[1]->v.z;
+ v[0]->v.z += offset;
+ v[1]->v.z += offset;
+#endif
+
+ radeon_draw_line( rmesa, v[0], v[1], width );
+
+#if (IND & RADEON_OFFSET_BIT)
+ v[0]->v.z = z[0];
+ v[1]->v.z = z[1];
+#endif
+
+#if (IND & RADEON_TWOSIDE_BIT)
+ v[0]->ui[4] = c[0];
+ v[1]->ui[4] = c[1];
+#endif
+}
+
+
+static void TAG(points)( GLcontext *ctx,
+ GLuint first, GLuint last )
+{
+ radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ struct vertex_buffer *VB = ctx->VB;
+ radeonVertexPtr verts = RADEON_DRIVER_DATA(VB)->verts;
+ GLfloat size = ctx->Point.Size * 0.5;
+ int i;
+
+ for ( i = first ; i < last ; i++ ) {
+ if ( VB->ClipMask[i] == 0 ) {
+ if ( IND & (RADEON_TWOSIDE_BIT|RADEON_OFFSET_BIT) ) {
+ radeonVertex tmp0 = verts[i];
+
+ if ( IND & RADEON_TWOSIDE_BIT ) {
+ GLubyte (*vbcolor)[4] = VB->ColorPtr->data;
+ RADEON_COLOR( (char *)&tmp0.v.color, vbcolor[i] );
+ }
+ if ( IND & RADEON_OFFSET_BIT ) {
+ GLfloat offset = ctx->PointZoffset * rmesa->depth_scale;
+ tmp0.v.z += offset;
+ }
+ radeon_draw_point( rmesa, &tmp0, size );
+ } else {
+ radeon_draw_point( rmesa, &verts[i], size );
+ }
+ }
+ }
+}
+
+
+static void TAG(init)( void )
+{
+ rast_tab[IND].points = TAG(points);
+ rast_tab[IND].line = TAG(line);
+ rast_tab[IND].triangle = TAG(triangle);
+ rast_tab[IND].quad = TAG(quad);
+}
+
+#undef IND
+#undef TAG
diff --git a/xc/lib/GL/mesa/src/drv/radeon/radeon_vb.c b/xc/lib/GL/mesa/src/drv/radeon/radeon_vb.c
new file mode 100644
index 000000000..bf2255f74
--- /dev/null
+++ b/xc/lib/GL/mesa/src/drv/radeon/radeon_vb.c
@@ -0,0 +1,483 @@
+/* $XFree86$ */
+/**************************************************************************
+
+Copyright 2000, 2001 ATI Technologies Inc., Ontario, Canada, and
+ VA Linux Systems Inc., Fremont, California.
+
+All Rights Reserved.
+
+Permission is hereby granted, free of charge, to any person obtaining a
+copy of this software and associated documentation files (the "Software"),
+to deal in the Software without restriction, including without limitation
+on the rights to use, copy, modify, merge, publish, distribute, sub
+license, and/or sell copies of the Software, and to permit persons to whom
+the Software is furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice (including the next
+paragraph) shall be included in all copies or substantial portions of the
+Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ATI, VA LINUX SYSTEMS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+**************************************************************************/
+
+/*
+ * Authors:
+ * Kevin E. Martin <martin@valinux.com>
+ * Gareth Hughes <gareth@valinux.com>
+ *
+ */
+
+#include "radeon_context.h"
+#include "radeon_ioctl.h"
+#include "radeon_state.h"
+#include "radeon_vb.h"
+
+#include "mem.h"
+#include "stages.h"
+
+#define TEX0 \
+do { \
+ v->v.tu0 = tc0[i][0]; \
+ v->v.tv0 = tc0[i][1]; \
+} while (0)
+
+#define TEX1 \
+do { \
+ v->v.tu1 = tc1[i][0]; \
+ v->v.tv1 = tc1[i][1]; \
+} while (0)
+
+#define SPC \
+do { \
+ GLubyte *spec = &(VB->Spec[0][i][0]); \
+ v->v.specular.red = spec[0]; \
+ v->v.specular.green = spec[1]; \
+ v->v.specular.blue = spec[2]; \
+} while (0)
+
+#define FOG \
+do { \
+ GLubyte *spec = &(VB->Spec[0][i][0]); \
+ v->v.specular.alpha = spec[3]; \
+} while (0)
+
+#define COL \
+do { \
+ GLubyte *col = &(VB->Color[0]->data[i][0]); \
+ v->ui[4] = *(GLuint *)col; \
+} while (0)
+
+#define TEX0_4 \
+do { \
+ if ( VB->TexCoordPtr[0]->size == 4 ) { \
+ GLfloat (*tc)[4] = VB->TexCoordPtr[0]->data; \
+ v = &(RADEON_DRIVER_DATA(VB)->verts[start]); \
+ for ( i = start ; i < end ; i++, v++ ) { \
+ float oow = 1.0 / tc[i][3]; \
+ v->v.rhw *= tc[i][3]; \
+ v->v.tu0 *= oow; \
+ v->v.tv0 *= oow; \
+ } \
+ } \
+} while (0)
+
+#if USE_RHW2
+
+#define TEX1_4 \
+do { \
+ if ( VB->TexCoordPtr[1]->size == 4 ) { \
+ GLfloat (*tc)[4] = VB->TexCoordPtr[1]->data; \
+ v = &(RADEON_DRIVER_DATA(VB)->verts[start]); \
+ for ( i = start ; i < end ; i++, v++ ) { \
+ float oow = 1.0 / tc[i][3]; \
+ v->v.rhw2 *= tc[i][3]; \
+ v->v.tu1 *= oow; \
+ v->v.tv1 *= oow; \
+ } \
+ } \
+} while (0)
+
+#define COORD \
+do { \
+ GLfloat *win = VB->Win.data[i]; \
+ v->v.x = win[0]; \
+ v->v.y = - win[1]; \
+ v->v.z = win[2]; \
+ v->v.rhw = v->v.rhw2 = win[3]; \
+} while (0)
+
+#else /* USE_RHW2 */
+
+#define TEX1_4
+
+#define COORD \
+do { \
+ GLfloat *win = VB->Win.data[i]; \
+ v->v.x = win[0]; \
+ v->v.y = - win[1]; \
+ v->v.z = win[2]; \
+ v->v.rhw = win[3]; \
+} while (0) \
+
+#endif /* USE_RHW2 */
+
+#define NOP
+
+
+#define SETUPFUNC(name,win,col,tex0,tex1,tex0_4,tex1_4,spec,fog) \
+static void name( struct vertex_buffer *VB, GLuint start, GLuint end ) \
+{ \
+ radeonContextPtr rmesa = RADEON_CONTEXT(VB->ctx); \
+ radeonVertexPtr v; \
+ GLfloat (*tc0)[4]; \
+ GLfloat (*tc1)[4]; \
+ GLint i; \
+ \
+ gl_import_client_data( VB, VB->ctx->RenderFlags, \
+ (VB->ClipOrMask \
+ ? VEC_WRITABLE | VEC_GOOD_STRIDE \
+ : VEC_GOOD_STRIDE) ); \
+ \
+ tc0 = VB->TexCoordPtr[rmesa->tmu_source[0]]->data; \
+ tc1 = VB->TexCoordPtr[rmesa->tmu_source[1]]->data; \
+ \
+ v = &(RADEON_DRIVER_DATA(VB)->verts[start]); \
+ \
+ if ( VB->ClipOrMask == 0 ) { \
+ for ( i = start ; i < end ; i++, v++ ) { \
+ win; \
+ col; \
+ spec; \
+ fog; \
+ tex0; \
+ tex1; \
+ } \
+ } else { \
+ for ( i = start ; i < end ; i++, v++ ) { \
+ if ( VB->ClipMask[i] == 0 ) { \
+ win; \
+ spec; \
+ fog; \
+ tex0; \
+ tex1; \
+ } \
+ col; \
+ } \
+ } \
+ tex0_4; \
+ tex1_4; \
+}
+
+
+SETUPFUNC(rs_wt0, COORD, NOP, TEX0, NOP, TEX0_4, NOP, NOP, NOP)
+SETUPFUNC(rs_wt0t1, COORD, NOP, TEX0, TEX1, TEX0_4, TEX1_4, NOP, NOP)
+SETUPFUNC(rs_wft0, COORD, NOP, TEX0, NOP, TEX0_4, NOP, NOP, FOG)
+SETUPFUNC(rs_wft0t1, COORD, NOP, TEX0, TEX1, TEX0_4, TEX1_4, NOP, FOG)
+SETUPFUNC(rs_wg, COORD, COL, NOP, NOP, NOP, NOP, NOP, NOP)
+SETUPFUNC(rs_wgs, COORD, COL, NOP, NOP, NOP, NOP, SPC, NOP)
+SETUPFUNC(rs_wgt0, COORD, COL, TEX0, NOP, TEX0_4, NOP, NOP, NOP)
+SETUPFUNC(rs_wgt0t1, COORD, COL, TEX0, TEX1, TEX0_4, TEX1_4, NOP, NOP)
+SETUPFUNC(rs_wgst0, COORD, COL, TEX0, NOP, TEX0_4, NOP, SPC, NOP)
+SETUPFUNC(rs_wgst0t1, COORD, COL, TEX0, TEX1, TEX0_4, TEX1_4, SPC, NOP)
+SETUPFUNC(rs_wgf, COORD, COL, NOP, NOP, NOP, NOP, NOP, FOG)
+SETUPFUNC(rs_wgfs, COORD, COL, NOP, NOP, NOP, NOP, SPC, FOG)
+SETUPFUNC(rs_wgft0, COORD, COL, TEX0, NOP, TEX0_4, NOP, NOP, FOG)
+SETUPFUNC(rs_wgft0t1, COORD, COL, TEX0, TEX1, TEX0_4, TEX1_4, NOP, FOG)
+SETUPFUNC(rs_wgfst0, COORD, COL, TEX0, NOP, TEX0_4, NOP, SPC, FOG)
+SETUPFUNC(rs_wgfst0t1, COORD, COL, TEX0, TEX1, TEX0_4, TEX1_4, SPC, FOG)
+
+SETUPFUNC(rs_t0, NOP, NOP, TEX0, NOP, TEX0_4, NOP, NOP, NOP)
+SETUPFUNC(rs_t0t1, NOP, NOP, TEX0, TEX1, TEX0_4, TEX1_4, NOP, NOP)
+SETUPFUNC(rs_f, NOP, NOP, NOP, NOP, NOP, NOP, NOP, FOG)
+SETUPFUNC(rs_ft0, NOP, NOP, TEX0, NOP, TEX0_4, NOP, NOP, FOG)
+SETUPFUNC(rs_ft0t1, NOP, NOP, TEX0, TEX1, TEX0_4, TEX1_4, NOP, FOG)
+SETUPFUNC(rs_g, NOP, COL, NOP, NOP, NOP, NOP, NOP, NOP)
+SETUPFUNC(rs_gs, NOP, COL, NOP, NOP, NOP, NOP, SPC, NOP)
+SETUPFUNC(rs_gt0, NOP, COL, TEX0, NOP, TEX0_4, NOP, NOP, NOP)
+SETUPFUNC(rs_gt0t1, NOP, COL, TEX0, TEX1, TEX0_4, TEX1_4, NOP, NOP)
+SETUPFUNC(rs_gst0, NOP, COL, TEX0, NOP, TEX0_4, NOP, SPC, NOP)
+SETUPFUNC(rs_gst0t1, NOP, COL, TEX0, TEX1, TEX0_4, TEX1_4, SPC, NOP)
+SETUPFUNC(rs_gf, NOP, COL, NOP, NOP, NOP, NOP, NOP, FOG)
+SETUPFUNC(rs_gfs, NOP, COL, NOP, NOP, NOP, NOP, SPC, FOG)
+SETUPFUNC(rs_gft0, NOP, COL, TEX0, NOP, TEX0_4, NOP, NOP, FOG)
+SETUPFUNC(rs_gft0t1, NOP, COL, TEX0, TEX1, TEX0_4, TEX1_4, NOP, FOG)
+SETUPFUNC(rs_gfst0, NOP, COL, TEX0, NOP, TEX0_4, NOP, SPC, FOG)
+SETUPFUNC(rs_gfst0t1, NOP, COL, TEX0, TEX1, TEX0_4, TEX1_4, SPC, FOG)
+
+
+static void rs_invalid( struct vertex_buffer *VB, GLuint start, GLuint end )
+{
+ fprintf( stderr, "radeonRasterSetup(): invalid setup function\n" );
+}
+
+typedef void (*setupFunc)( struct vertex_buffer *, GLuint, GLuint );
+static setupFunc setup_func[RADEON_MAX_SETUPFUNC];
+
+
+void radeonDDSetupInit( void )
+{
+ GLint i;
+
+ for ( i = 0 ; i < RADEON_MAX_SETUPFUNC ; i++ ) {
+ setup_func[i] = rs_invalid;
+ }
+
+ /* Functions to build vertices from scratch
+ */
+ setup_func[RADEON_WIN_BIT|RADEON_TEX0_BIT] = rs_wt0;
+ setup_func[RADEON_WIN_BIT|RADEON_TEX0_BIT|RADEON_TEX1_BIT] = rs_wt0t1;
+ setup_func[RADEON_WIN_BIT|RADEON_FOG_BIT|RADEON_TEX0_BIT] = rs_wft0;
+ setup_func[RADEON_WIN_BIT|RADEON_FOG_BIT|RADEON_TEX0_BIT|RADEON_TEX1_BIT] = rs_wft0t1;
+ setup_func[RADEON_WIN_BIT|RADEON_RGBA_BIT] = rs_wg;
+ setup_func[RADEON_WIN_BIT|RADEON_RGBA_BIT|RADEON_SPEC_BIT] = rs_wgs;
+ setup_func[RADEON_WIN_BIT|RADEON_RGBA_BIT|RADEON_TEX0_BIT] = rs_wgt0;
+ setup_func[RADEON_WIN_BIT|RADEON_RGBA_BIT|RADEON_TEX0_BIT|RADEON_TEX1_BIT] = rs_wgt0t1;
+ setup_func[RADEON_WIN_BIT|RADEON_RGBA_BIT|RADEON_SPEC_BIT|RADEON_TEX0_BIT] = rs_wgst0;
+ setup_func[RADEON_WIN_BIT|RADEON_RGBA_BIT|RADEON_SPEC_BIT|RADEON_TEX0_BIT|RADEON_TEX1_BIT] = rs_wgst0t1;
+ setup_func[RADEON_WIN_BIT|RADEON_RGBA_BIT|RADEON_FOG_BIT] = rs_wgf;
+ setup_func[RADEON_WIN_BIT|RADEON_RGBA_BIT|RADEON_FOG_BIT|RADEON_SPEC_BIT] = rs_wgfs;
+ setup_func[RADEON_WIN_BIT|RADEON_RGBA_BIT|RADEON_FOG_BIT|RADEON_TEX0_BIT] = rs_wgft0;
+ setup_func[RADEON_WIN_BIT|RADEON_RGBA_BIT|RADEON_FOG_BIT|RADEON_TEX0_BIT|RADEON_TEX1_BIT] = rs_wgft0t1;
+ setup_func[RADEON_WIN_BIT|RADEON_RGBA_BIT|RADEON_FOG_BIT|RADEON_SPEC_BIT|RADEON_TEX0_BIT] = rs_wgfst0;
+ setup_func[RADEON_WIN_BIT|RADEON_RGBA_BIT|RADEON_FOG_BIT|RADEON_SPEC_BIT|RADEON_TEX0_BIT|RADEON_TEX1_BIT] = rs_wgfst0t1;
+
+ /* Repair functions
+ */
+ setup_func[RADEON_TEX0_BIT] = rs_t0;
+ setup_func[RADEON_TEX0_BIT|RADEON_TEX1_BIT] = rs_t0t1;
+ setup_func[RADEON_FOG_BIT] = rs_f;
+ setup_func[RADEON_FOG_BIT|RADEON_TEX0_BIT] = rs_ft0;
+ setup_func[RADEON_FOG_BIT|RADEON_TEX0_BIT|RADEON_TEX1_BIT] = rs_ft0t1;
+ setup_func[RADEON_RGBA_BIT] = rs_g;
+ setup_func[RADEON_RGBA_BIT|RADEON_SPEC_BIT] = rs_gs;
+ setup_func[RADEON_RGBA_BIT|RADEON_TEX0_BIT] = rs_gt0;
+ setup_func[RADEON_RGBA_BIT|RADEON_TEX0_BIT|RADEON_TEX1_BIT] = rs_gt0t1;
+ setup_func[RADEON_RGBA_BIT|RADEON_SPEC_BIT|RADEON_TEX0_BIT] = rs_gst0;
+ setup_func[RADEON_RGBA_BIT|RADEON_SPEC_BIT|RADEON_TEX0_BIT|RADEON_TEX1_BIT] = rs_gst0t1;
+ setup_func[RADEON_RGBA_BIT|RADEON_FOG_BIT] = rs_gf;
+ setup_func[RADEON_RGBA_BIT|RADEON_FOG_BIT|RADEON_SPEC_BIT] = rs_gfs;
+ setup_func[RADEON_RGBA_BIT|RADEON_FOG_BIT|RADEON_TEX0_BIT] = rs_gft0;
+ setup_func[RADEON_RGBA_BIT|RADEON_FOG_BIT|RADEON_TEX0_BIT|RADEON_TEX1_BIT] = rs_gft0t1;
+ setup_func[RADEON_RGBA_BIT|RADEON_FOG_BIT|RADEON_SPEC_BIT|RADEON_TEX0_BIT] = rs_gfst0;
+ setup_func[RADEON_RGBA_BIT|RADEON_FOG_BIT|RADEON_SPEC_BIT|RADEON_TEX0_BIT|RADEON_TEX1_BIT] = rs_gfst0t1;
+}
+
+
+void radeonPrintSetupFlags( char *msg, GLuint flags )
+{
+ fprintf( stderr, "%s: %d %s%s%s%s%s%s\n",
+ msg,
+ (int)flags,
+ (flags & RADEON_WIN_BIT) ? " xyzw," : "",
+ (flags & RADEON_RGBA_BIT) ? " rgba," : "",
+ (flags & RADEON_SPEC_BIT) ? " spec," : "",
+ (flags & RADEON_FOG_BIT) ? " fog," : "",
+ (flags & RADEON_TEX0_BIT) ? " tex-0," : "",
+ (flags & RADEON_TEX1_BIT) ? " tex-1," : "" );
+}
+
+
+/* Initialize the vertex buffer setup functions based on the current
+ * rendering state.
+ */
+void radeonDDChooseRasterSetupFunc( GLcontext *ctx )
+{
+ radeonContextPtr rmesa = RADEON_CONTEXT( ctx );
+ GLint index = RADEON_WIN_BIT | RADEON_RGBA_BIT;
+
+ rmesa->vertsize = 8;
+ rmesa->vc_format = RADEON_TEX0_VERTEX_FORMAT;
+ rmesa->tmu_source[0] = 0;
+ rmesa->tmu_source[1] = 1;
+ rmesa->tex_dest[0] = RADEON_TEX0_BIT;
+ rmesa->tex_dest[1] = RADEON_TEX1_BIT;
+ rmesa->multitex = 0;
+
+ if ( ctx->Texture.ReallyEnabled & ENABLE_TEX0 ) {
+ index |= RADEON_TEX0_BIT;
+ }
+
+ if ( ctx->Texture.ReallyEnabled & ENABLE_TEX1 ) {
+ if ( ctx->Texture.ReallyEnabled & ENABLE_TEX0 ) {
+ rmesa->multitex = 1;
+ rmesa->vertsize = 10;
+ rmesa->vc_format = RADEON_TEX1_VERTEX_FORMAT;
+ index |= RADEON_TEX1_BIT;
+ } else {
+ /* Just a funny way of doing single texturing.
+ */
+ rmesa->tmu_source[0] = 1;
+ rmesa->tex_dest[1] = RADEON_TEX0_BIT;
+ index |= RADEON_TEX0_BIT;
+ }
+ }
+
+ if ( ctx->Light.Model.ColorControl == GL_SEPARATE_SPECULAR_COLOR )
+ index |= RADEON_SPEC_BIT;
+
+ if ( ctx->Fog.Enabled )
+ index |= RADEON_FOG_BIT;
+
+ if ( RADEON_DEBUG & DEBUG_VERBOSE_MSG ) {
+ radeonPrintSetupFlags( "full setup function", index );
+ }
+
+ rmesa->new_state |= RADEON_NEW_TEXTURE;
+ rmesa->SetupIndex = index;
+
+ ctx->Driver.RasterSetup = setup_func[index];
+}
+
+/* Check to see if any updates of the vertex buffer entries are needed.
+ */
+void radeonDDCheckPartialRasterSetup( GLcontext *ctx,
+ struct gl_pipeline_stage *s )
+{
+ radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ GLint tmp = rmesa->SetupDone;
+
+ s->type = 0;
+ rmesa->SetupDone = 0;
+
+ if ( (ctx->Array.Summary & VERT_OBJ_ANY) == 0 )
+ return;
+
+ if ( ctx->IndirectTriangles )
+ return;
+
+ rmesa->SetupDone = tmp;
+}
+
+/* Repair existing precalculated vertices with new data.
+ */
+void radeonDDPartialRasterSetup( struct vertex_buffer *VB )
+{
+ radeonContextPtr rmesa = RADEON_CONTEXT(VB->ctx);
+ GLuint new = VB->pipeline->new_outputs;
+ GLuint available = VB->pipeline->outputs;
+ GLuint index = 0;
+
+ if ( new & VERT_WIN ) {
+ new = available;
+ index |= RADEON_WIN_BIT | RADEON_FOG_BIT;
+ }
+
+ if ( new & VERT_RGBA )
+ index |= RADEON_RGBA_BIT | RADEON_SPEC_BIT;
+
+ if ( new & VERT_TEX0_ANY )
+ index |= RADEON_TEX0_BIT;
+
+ if ( new & VERT_TEX1_ANY )
+ index |= rmesa->tex_dest[1];
+
+ if ( new & VERT_FOG_COORD )
+ index |= RADEON_FOG_BIT;
+
+ rmesa->SetupDone &= ~index;
+ index &= rmesa->SetupIndex;
+ rmesa->SetupDone |= index;
+
+ if ( RADEON_DEBUG & DEBUG_VERBOSE_MSG )
+ radeonPrintSetupFlags( "partial setup function", index );
+
+ if ( index )
+ setup_func[index]( VB, VB->Start, VB->Count );
+}
+
+void radeonDDDoRasterSetup( struct vertex_buffer *VB )
+{
+ GLcontext *ctx = VB->ctx;
+
+ if ( VB->Type == VB_CVA_PRECALC ) {
+ radeonDDPartialRasterSetup( VB );
+ } else if ( ctx->Driver.RasterSetup ) {
+ ctx->Driver.RasterSetup( VB, VB->CopyStart, VB->Count );
+ }
+}
+
+
+/* ================================================================
+ * Hardware-format vertex buffers
+ */
+
+void radeonDDResizeVB( struct vertex_buffer *VB, GLuint size )
+{
+ radeonVertexBufferPtr rvb = RADEON_DRIVER_DATA(VB);
+
+ while ( rvb->size < size )
+ rvb->size *= 2;
+
+ ALIGN_FREE( rvb->vert_store );
+ rvb->vert_store = ALIGN_MALLOC( sizeof(radeonVertex) * rvb->size, 32 );
+ if ( !rvb->vert_store ) {
+ fprintf( stderr, "Cannot allocate vertex store! Exiting...\n" );
+ exit( 1 );
+ }
+
+ rvb->verts = (radeonVertexPtr)rvb->vert_store;
+
+ gl_vector1ui_free( &rvb->clipped_elements );
+ gl_vector1ui_alloc( &rvb->clipped_elements, VEC_WRITABLE, rvb->size, 32 );
+ if ( !rvb->clipped_elements.start ) {
+ fprintf( stderr, "Cannot allocate clipped elements! Exiting...\n" );
+ exit( 1 );
+ }
+
+ ALIGN_FREE( VB->ClipMask );
+ VB->ClipMask = (GLubyte *)ALIGN_MALLOC( sizeof(GLubyte) * rvb->size, 32 );
+ if ( !VB->ClipMask ) {
+ fprintf( stderr, "Cannot allocate clipmask! Exiting...\n" );
+ exit( 1 );
+ }
+}
+
+void radeonDDRegisterVB( struct vertex_buffer *VB )
+{
+ radeonVertexBufferPtr rvb;
+
+ rvb = (radeonVertexBufferPtr)CALLOC( sizeof(*rvb) );
+
+ rvb->size = VB->Size * 2;
+ rvb->vert_store = ALIGN_MALLOC( sizeof(radeonVertex) * rvb->size, 32 );
+ if ( !rvb->vert_store ) {
+ fprintf( stderr, "Cannot allocate vertex store! Exiting...\n" );
+ exit( 1 );
+ }
+
+ rvb->verts = (radeonVertexPtr)rvb->vert_store;
+
+ gl_vector1ui_alloc( &rvb->clipped_elements, VEC_WRITABLE, rvb->size, 32 );
+ if ( !rvb->clipped_elements.start ) {
+ fprintf( stderr, "Cannot allocate clipped elements! Exiting...\n" );
+ exit( 1 );
+ }
+
+ ALIGN_FREE( VB->ClipMask );
+ VB->ClipMask = (GLubyte *)ALIGN_MALLOC( sizeof(GLubyte) * rvb->size, 32 );
+ if ( !VB->ClipMask ) {
+ fprintf( stderr, "Cannot allocate clipmask! Exiting...\n" );
+ exit( 1 );
+ }
+
+ VB->driver_data = rvb;
+}
+
+void radeonDDUnregisterVB( struct vertex_buffer *VB )
+{
+ radeonVertexBufferPtr rvb = RADEON_DRIVER_DATA(VB);
+
+ if ( rvb ) {
+ if ( rvb->vert_store ) ALIGN_FREE( rvb->vert_store );
+ gl_vector1ui_free( &rvb->clipped_elements );
+ FREE( rvb );
+ VB->driver_data = 0;
+ }
+}
diff --git a/xc/lib/GL/mesa/src/drv/radeon/radeon_vb.h b/xc/lib/GL/mesa/src/drv/radeon/radeon_vb.h
new file mode 100644
index 000000000..42329c002
--- /dev/null
+++ b/xc/lib/GL/mesa/src/drv/radeon/radeon_vb.h
@@ -0,0 +1,136 @@
+/* $XFree86$ */
+/**************************************************************************
+
+Copyright 2000, 2001 ATI Technologies Inc., Ontario, Canada, and
+ VA Linux Systems Inc., Fremont, California.
+
+All Rights Reserved.
+
+Permission is hereby granted, free of charge, to any person obtaining a
+copy of this software and associated documentation files (the "Software"),
+to deal in the Software without restriction, including without limitation
+on the rights to use, copy, modify, merge, publish, distribute, sub
+license, and/or sell copies of the Software, and to permit persons to whom
+the Software is furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice (including the next
+paragraph) shall be included in all copies or substantial portions of the
+Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ATI, VA LINUX SYSTEMS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+**************************************************************************/
+
+/*
+ * Authors:
+ * Kevin E. Martin <martin@valinux.com>
+ * Gareth Hughes <gareth@valinux.com>
+ *
+ */
+
+#ifndef __RADEON_VB_H__
+#define __RADEON_VB_H__
+
+#ifdef GLX_DIRECT_RENDERING
+
+/* FIXME: This is endian-specific */
+typedef struct {
+ GLubyte red;
+ GLubyte green;
+ GLubyte blue;
+ GLubyte alpha;
+} radeon_color_t;
+
+/* The vertex structure. The final tu1/tv1 values are only used in
+ * multitexture modes, and the rhw2 value is currently never used.
+ */
+typedef struct {
+ GLfloat x, y, z; /* Coordinates in screen space */
+ GLfloat rhw; /* Reciprocal homogeneous w */
+ radeon_color_t color; /* Diffuse color */
+ radeon_color_t specular; /* Specular color (alpha is fog) */
+ GLfloat tu0, tv0; /* Texture 0 coordinates */
+ GLfloat tu1, tv1; /* Texture 1 coordinates */
+ GLfloat rhw2; /* Reciprocal homogeneous w2 */
+} radeon_vertex;
+
+/* Format of vertices in radeon_vertex struct:
+ */
+#define RADEON_TEX0_VERTEX_FORMAT (RADEON_CP_VC_FRMT_XY | \
+ RADEON_CP_VC_FRMT_Z | \
+ RADEON_CP_VC_FRMT_W0 | \
+ RADEON_CP_VC_FRMT_PKCOLOR | \
+ RADEON_CP_VC_FRMT_PKSPEC | \
+ RADEON_CP_VC_FRMT_ST0)
+
+#define RADEON_TEX1_VERTEX_FORMAT (RADEON_CP_VC_FRMT_XY | \
+ RADEON_CP_VC_FRMT_Z | \
+ RADEON_CP_VC_FRMT_W0 | \
+ RADEON_CP_VC_FRMT_PKCOLOR | \
+ RADEON_CP_VC_FRMT_PKSPEC | \
+ RADEON_CP_VC_FRMT_ST0 | \
+ RADEON_CP_VC_FRMT_ST1)
+
+#if 0
+#define RADEON_PROJ_TEX1_VERTEX_FORMAT (RADEON_CP_VC_FRMT_XY | \
+ RADEON_CP_VC_FRMT_Z | \
+ RADEON_CP_VC_FRMT_W0 | \
+ RADEON_CP_VC_FRMT_PKCOLOR | \
+ RADEON_CP_VC_FRMT_PKSPEC | \
+ RADEON_CP_VC_FRMT_ST0 | \
+ RADEON_CP_VC_FRMT_ST1 | \
+ RADEON_CP_VC_FRMT_Q1)
+#endif
+
+
+/* The fastpath code still expects a 16-float stride vertex.
+ */
+union radeon_vertex_t {
+ radeon_vertex v;
+ GLfloat f[16];
+ GLuint ui[16];
+};
+
+typedef union radeon_vertex_t radeonVertex;
+typedef union radeon_vertex_t *radeonVertexPtr;
+
+typedef struct {
+ radeonVertexPtr verts;
+ GLvector1ui clipped_elements;
+ GLint last_vert;
+ void *vert_store;
+ GLuint size;
+} *radeonVertexBufferPtr;
+
+#define RADEON_DRIVER_DATA(vb) ((radeonVertexBufferPtr)((vb)->driver_data))
+
+#define RADEON_WIN_BIT 0x01
+#define RADEON_RGBA_BIT 0x02
+#define RADEON_FOG_BIT 0x04
+#define RADEON_SPEC_BIT 0x08
+#define RADEON_TEX0_BIT 0x10
+#define RADEON_TEX1_BIT 0x20
+#define RADEON_MAX_SETUPFUNC 0x40
+
+extern void radeonDDChooseRasterSetupFunc( GLcontext *ctx );
+extern void radeonPrintSetupFlags( char *msg, GLuint flags );
+
+extern void radeonDDCheckPartialRasterSetup( GLcontext *ctx,
+ struct gl_pipeline_stage *s );
+extern void radeonDDPartialRasterSetup( struct vertex_buffer *VB );
+extern void radeonDDDoRasterSetup( struct vertex_buffer *VB );
+
+extern void radeonDDResizeVB( struct vertex_buffer *VB, GLuint size );
+extern void radeonDDRegisterVB( struct vertex_buffer *VB );
+extern void radeonDDUnregisterVB( struct vertex_buffer *VB );
+
+extern void radeonDDSetupInit( void );
+
+#endif
+#endif /* __RADEON_VB_H__ */
diff --git a/xc/lib/GL/mesa/src/drv/radeon/radeon_xmesa.c b/xc/lib/GL/mesa/src/drv/radeon/radeon_xmesa.c
new file mode 100644
index 000000000..e4ff4301f
--- /dev/null
+++ b/xc/lib/GL/mesa/src/drv/radeon/radeon_xmesa.c
@@ -0,0 +1,280 @@
+/* $XFree86$ */
+/**************************************************************************
+
+Copyright 2000, 2001 ATI Technologies Inc., Ontario, Canada, and
+ VA Linux Systems Inc., Fremont, California.
+
+All Rights Reserved.
+
+Permission is hereby granted, free of charge, to any person obtaining a
+copy of this software and associated documentation files (the "Software"),
+to deal in the Software without restriction, including without limitation
+on the rights to use, copy, modify, merge, publish, distribute, sub
+license, and/or sell copies of the Software, and to permit persons to whom
+the Software is furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice (including the next
+paragraph) shall be included in all copies or substantial portions of the
+Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ATI, VA LINUX SYSTEMS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+**************************************************************************/
+
+/*
+ * Authors:
+ * Kevin E. Martin <martin@valinux.com>
+ * Gareth Hughes <gareth@valinux.com>
+ *
+ */
+
+#ifdef GLX_DIRECT_RENDERING
+
+/* Radeon Mesa driver includes */
+#include "radeon_context.h"
+#include "radeon_ioctl.h"
+#include "radeon_state.h"
+#include "radeon_tex.h"
+
+/* Mesa src includes */
+#include "context.h"
+#include "simple_list.h"
+#include "mmath.h"
+
+extern void __driRegisterExtensions( void );
+
+static radeonContextPtr radeonCtx = NULL;
+
+
+/* Initialize the driver specific screen private data.
+ */
+GLboolean XMesaInitDriver( __DRIscreenPrivate *sPriv )
+{
+ sPriv->private = (void *) radeonCreateScreen( sPriv );
+ if ( !sPriv->private ) {
+ radeonDestroyScreen( sPriv );
+ return GL_FALSE;
+ }
+
+ return GL_TRUE;
+}
+
+/* Reset the driver specific screen private data.
+ */
+void XMesaResetDriver( __DRIscreenPrivate *sPriv )
+{
+ radeonDestroyScreen( sPriv );
+}
+
+/* Create and initialize the Mesa and driver specific visual data.
+ */
+GLvisual *XMesaCreateVisual( Display *dpy,
+ __DRIscreenPrivate *driScrnPriv,
+ const XVisualInfo *visinfo,
+ const __GLXvisualConfig *config )
+{
+ /* Drivers may change the args to _mesa_create_visual() in order to
+ * setup special visuals.
+ */
+ return _mesa_create_visual( config->rgba,
+ config->doubleBuffer,
+ config->stereo,
+ _mesa_bitcount( visinfo->red_mask ),
+ _mesa_bitcount( visinfo->green_mask ),
+ _mesa_bitcount( visinfo->blue_mask ),
+ config->alphaSize,
+ 0, /* index bits */
+ config->depthSize,
+ config->stencilSize,
+ config->accumRedSize,
+ config->accumGreenSize,
+ config->accumBlueSize,
+ config->accumAlphaSize,
+ 0 /* num samples */);
+}
+
+/* Create and initialize the Mesa and driver specific context data.
+ */
+GLboolean XMesaCreateContext( Display *dpy, GLvisual *mesaVis,
+ __DRIcontextPrivate *driContextPriv )
+{
+ return radeonCreateContext( dpy, mesaVis, driContextPriv );
+}
+
+/* Destroy the Mesa and driver specific context data.
+ */
+void XMesaDestroyContext( __DRIcontextPrivate *driContextPriv )
+{
+ radeonContextPtr rmesa = (radeonContextPtr)driContextPriv->driverPrivate;
+
+ if ( rmesa == (void *)radeonCtx) radeonCtx = NULL;
+ radeonDestroyContext( rmesa );
+}
+
+/* Create and initialize the Mesa and driver specific pixmap buffer
+ * data.
+ */
+GLframebuffer *XMesaCreateWindowBuffer( Display *dpy,
+ __DRIscreenPrivate *driScrnPriv,
+ __DRIdrawablePrivate *driDrawPriv,
+ GLvisual *mesaVis )
+{
+ return gl_create_framebuffer( mesaVis,
+ GL_FALSE, /* software depth buffer? */
+ mesaVis->StencilBits > 0,
+ mesaVis->AccumRedBits > 0,
+ GL_FALSE /* software alpha buffer? */ );
+}
+
+/* Create and initialize the Mesa and driver specific pixmap buffer
+ * data.
+ */
+GLframebuffer *XMesaCreatePixmapBuffer( Display *dpy,
+ __DRIscreenPrivate *driScrnPriv,
+ __DRIdrawablePrivate *driDrawPriv,
+ GLvisual *mesaVis )
+{
+#if 0
+ /* Different drivers may have different combinations of hardware and
+ * software ancillary buffers.
+ */
+ return gl_create_framebuffer( mesaVis,
+ GL_FALSE, /* software depth buffer? */
+ mesaVis->StencilBits > 0,
+ mesaVis->AccumRedBits > 0,
+ mesaVis->AlphaBits > 0 );
+#else
+ return NULL; /* not implemented yet */
+#endif
+}
+
+/* Copy the back color buffer to the front color buffer.
+ */
+void XMesaSwapBuffers( __DRIdrawablePrivate *driDrawPriv )
+{
+ /* FIXME: This assumes buffer is currently bound to a context. This
+ * needs to be able to swap buffers when not currently bound. Also,
+ * this needs to swap according to buffer, and NOT according to
+ * context!
+ */
+ if ( radeonCtx == NULL ) return;
+
+ /* Only swap buffers when a back buffer exists.
+ */
+ if ( radeonCtx->glCtx->Visual->DBflag ) {
+ FLUSH_VB( radeonCtx->glCtx, "swap buffers" );
+ if ( !radeonCtx->doPageFlip ) {
+ radeonSwapBuffers( radeonCtx );
+ } else {
+ radeonPageFlip( radeonCtx );
+ }
+ }
+}
+
+/* Force the context `c' to be the current context and associate with it
+ * buffer `b'.
+ */
+GLboolean XMesaMakeCurrent( __DRIcontextPrivate *driContextPriv,
+ __DRIdrawablePrivate *driDrawPriv,
+ __DRIdrawablePrivate *driReadPriv )
+{
+ if ( driContextPriv ) {
+ radeonContextPtr rmesa = (radeonContextPtr)driContextPriv->driverPrivate;
+
+ radeonCtx = radeonMakeCurrent( radeonCtx, rmesa, driDrawPriv );
+
+ gl_make_current2( radeonCtx->glCtx,
+ driDrawPriv->mesaBuffer,
+ driReadPriv->mesaBuffer );
+
+ if ( radeonCtx->driDrawable != driDrawPriv ) {
+ radeonCtx->driDrawable = driDrawPriv;
+ radeonCtx->dirty = RADEON_UPLOAD_ALL;
+ }
+
+ /* GH: We need this to correctly calculate the window offset
+ * and aux scissor rects.
+ */
+ radeonCtx->new_state = RADEON_NEW_WINDOW | RADEON_NEW_CLIP;
+
+ if ( !radeonCtx->glCtx->Viewport.Width ) {
+ gl_Viewport( radeonCtx->glCtx, 0, 0, driDrawPriv->w, driDrawPriv->h );
+ }
+ } else {
+ gl_make_current( 0, 0 );
+ radeonCtx = NULL;
+ }
+
+ return GL_TRUE;
+}
+
+/* Force the context `c' to be unbound from its buffer.
+ */
+GLboolean XMesaUnbindContext( __DRIcontextPrivate *driContextPriv )
+{
+ return GL_TRUE;
+}
+
+/* This function is called by libGL.so as soon as libGL.so is loaded.
+ * This is where we'd register new extension functions with the dispatcher.
+ */
+void __driRegisterExtensions( void )
+{
+}
+
+/* Initialize the fullscreen mode.
+ */
+GLboolean
+XMesaOpenFullScreen( __DRIcontextPrivate *driContextPriv )
+{
+ radeonContextPtr rmesa = (radeonContextPtr)driContextPriv->driverPrivate;
+ GLint ret;
+
+ /* FIXME: Do we need to check this?
+ */
+ if ( !radeonCtx->glCtx->Visual->DBflag )
+ return GL_TRUE;
+
+ LOCK_HARDWARE( rmesa );
+ radeonWaitForIdleLocked( rmesa );
+
+ /* Ignore errors. If this fails, we simply don't do page flipping.
+ */
+ ret = drmRadeonFullScreen( rmesa->driFd, GL_TRUE );
+
+ UNLOCK_HARDWARE( rmesa );
+
+ rmesa->doPageFlip = ( ret == 0 );
+
+ return GL_TRUE;
+}
+
+/* Shut down the fullscreen mode.
+ */
+GLboolean
+XMesaCloseFullScreen( __DRIcontextPrivate *driContextPriv )
+{
+ radeonContextPtr rmesa = (radeonContextPtr)driContextPriv->driverPrivate;
+
+ LOCK_HARDWARE( rmesa );
+ radeonWaitForIdleLocked( rmesa );
+
+ /* Don't care if this fails, we're not page flipping anymore.
+ */
+ drmRadeonFullScreen( rmesa->driFd, GL_FALSE );
+
+ UNLOCK_HARDWARE( rmesa );
+
+ rmesa->doPageFlip = GL_FALSE;
+ rmesa->currentPage = 0;
+
+ return GL_TRUE;
+}
+
+#endif
diff --git a/xc/lib/GL/mesa/src/drv/sis/sis_alloc.c b/xc/lib/GL/mesa/src/drv/sis/sis_alloc.c
index 1caa57200..e166aa96f 100644
--- a/xc/lib/GL/mesa/src/drv/sis/sis_alloc.c
+++ b/xc/lib/GL/mesa/src/drv/sis/sis_alloc.c
@@ -40,7 +40,9 @@ SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#if defined(XFree86Server) && !defined(XF86DRI)
# include "xf86fbman.h"
#else
+# define CONFIG_DRM_SIS
# include "drm.h"
+# undef CONFIG_DRM_SIS
# include "sis_drm.h"
# include <sys/ioctl.h>
#endif
diff --git a/xc/lib/Xft/xftlist.c b/xc/lib/Xft/xftlist.c
index 1ee72bc05..478dce07f 100644
--- a/xc/lib/Xft/xftlist.c
+++ b/xc/lib/Xft/xftlist.c
@@ -1,5 +1,5 @@
/*
- * $XFree86: xc/lib/Xft/xftlist.c,v 1.1 2000/11/30 06:59:45 keithp Exp $
+ * $XFree86: xc/lib/Xft/xftlist.c,v 1.2 2000/12/07 23:57:28 keithp Exp $
*
* Copyright © 2000 Keith Packard, member of The XFree86 Project, Inc.
*
@@ -70,35 +70,38 @@ XftObjectSetDestroy (XftObjectSet *os)
free (os);
}
-XftObjectSet *
-_XftObjectSetVapBuild (const char *first, va_list *vap)
-{
- XftObjectSet *os;
- const char *object;
- va_list va = *vap;
-
- os = XftObjectSetCreate ();
- if (!os)
- goto bail0;
- object = first;
- while (object)
- {
- if (!XftObjectSetAdd (os, object))
- goto bail1;
- object = va_arg (va, const char *);
- }
- *vap = va;
- return os;
-bail1:
- XftObjectSetDestroy (os);
-bail0:
- return 0;
+#define _XftObjectSetVapBuild(__ret__, __first__, __va__) \
+{ \
+ XftObjectSet *__os__; \
+ const char *__ob__; \
+ \
+ __ret__ = 0; \
+ __os__ = XftObjectSetCreate (); \
+ if (!__os__) \
+ goto _XftObjectSetVapBuild_bail0; \
+ __ob__ = __first__; \
+ while (__ob__) \
+ { \
+ if (!XftObjectSetAdd (__os__, __ob__)) \
+ goto _XftObjectSetVapBuild_bail1; \
+ __ob__ = va_arg (__va__, const char *); \
+ } \
+ __ret__ = __os__; \
+ \
+_XftObjectSetVapBuild_bail1: \
+ if (!__ret__ && __os__) \
+ XftObjectSetDestroy (__os__); \
+_XftObjectSetVapBuild_bail0: \
+ ; \
}
XftObjectSet *
XftObjectSetVaBuild (const char *first, va_list va)
{
- return _XftObjectSetVapBuild (first, &va);
+ XftObjectSet *ret;
+
+ _XftObjectSetVapBuild (ret, first, va);
+ return ret;
}
XftObjectSet *
@@ -108,7 +111,7 @@ XftObjectSetBuild (const char *first, ...)
XftObjectSet *os;
va_start (va, first);
- os = _XftObjectSetVapBuild (first, &va);
+ _XftObjectSetVapBuild (os, first, va);
va_end (va);
return os;
}
@@ -310,10 +313,14 @@ XftListFonts (Display *dpy,
const char *first;
va_start (va, screen);
- pattern = _XftPatternVapBuild (0, &va);
+
+ _XftPatternVapBuild (pattern, 0, va);
+
first = va_arg (va, const char *);
- os = _XftObjectSetVapBuild (first, &va);
+ _XftObjectSetVapBuild (os, first, va);
+
va_end (va);
+
fs = XftListFontsPatternObjects (dpy, screen, pattern, os);
XftPatternDestroy (pattern);
XftObjectSetDestroy (os);
diff --git a/xc/programs/Xserver/Imakefile b/xc/programs/Xserver/Imakefile
index b818c9b65..ecf3dbdb1 100644
--- a/xc/programs/Xserver/Imakefile
+++ b/xc/programs/Xserver/Imakefile
@@ -662,7 +662,8 @@ XF86SERVERSYSLIBS = $(FONTLIBS) $(SYSLIBS) $(LIBDL) $(LIBREGEX)
#endif
XF86SERVEROBJS = $(XF86DRVOBJS) $(XF86IDRVOBJS)
XF86SERVERLIBS = $(XF86DRVLIBS) $(XF86IDRVLIBS) $(XF86LIBS) $(XF86LOADERLIB) \
- $(XF86COMLIB) $(XF86MAINLIBS) $(XF86SCANLIB) $(XF86OSLIB)
+ $(XF86COMLIB) $(XF86MAINLIBS) $(XF86SCANLIB) $(XF86OSLIB) \
+ $(XF86DDCLIB)
#if HasParallelMake
MakeMutex($(XF86SERVERSUBDIRS) $(XF86SERVERLIBS) $(XF86SERVERSYSLIBS))
#endif
diff --git a/xc/programs/Xserver/hw/darwin/darwinCursor.c b/xc/programs/Xserver/hw/darwin/darwinCursor.c
index b6ff35f5b..95b1dcd3b 100644
--- a/xc/programs/Xserver/hw/darwin/darwinCursor.c
+++ b/xc/programs/Xserver/hw/darwin/darwinCursor.c
@@ -32,11 +32,12 @@
* 1.0 by Torrey T. Lyons, October 30, 2000
*
**************************************************************/
-/* $XFree86: xc/programs/Xserver/hw/darwin/darwinCursor.c,v 1.1 2000/11/15 01:36:13 dawes Exp $ */
+/* $XFree86: xc/programs/Xserver/hw/darwin/darwinCursor.c,v 1.2 2000/11/28 17:25:10 dawes Exp $ */
#include "scrnintstr.h"
#include "cursorstr.h"
#include "micmap.h"
+#define NO_CFPLUGIN
#include <IOKit/graphics/IOGraphicsLib.h>
#include <IOKit/hidsystem/IOHIDLib.h>
#include "darwin.h"
diff --git a/xc/programs/Xserver/hw/darwin/utils/README.txt b/xc/programs/Xserver/hw/darwin/utils/README.txt
index 6baff652d..94d61b1f0 100644
--- a/xc/programs/Xserver/hw/darwin/utils/README.txt
+++ b/xc/programs/Xserver/hw/darwin/utils/README.txt
@@ -1,11 +1,11 @@
dumpkeymap - Diagnostic dump and detailed description of .keymapping files
-Version 3
+Version 4
Copyright (C)1999,2000 by Eric Sunshine <sunshine@sunshineco.com>
-Eric Sunshine, November 28, 2000
+Eric Sunshine, 1 December 2000
OVERVIEW
-
+========
This package contains the diagnostic utility dumpkeymap, as well as highly
detailed documentation describing the internal layout of the Apple/NeXT
.keymapping file.
@@ -39,8 +39,9 @@ with the Unix `man' command:
% man dumpkeymap
-COMPILATION
+COMPILATION
+===========
MacOS/X, Darwin
cc -Wall -o dumpkeymap dumpkeymap.c -framework IOKit
@@ -65,8 +66,9 @@ For example, to compile for Linux:
gcc -Wall -DDUMPKEYMAP_FILE_ONLY -o dumpkeymap dumpkeymap.c
-INSTALLATION
+INSTALLATION
+============
Install the dumpkeymap executable image in a location mentioned in the PATH
environment variable. Typicall locations for executable files are:
@@ -93,8 +95,9 @@ Typical locations for manual pages on OpenStep and NextStep are:
/LocalLibrary/Documentation/ManPages/man1
/LocalDeveloper/Documentation/ManPages/man1
-CONCLUSION
+CONCLUSION
+==========
This program and its accompanying documentation were written by Eric Sunshine
and are copyright (C)1999,2000 by Eric Sunshine <sunshine@sunshineco.com>.
@@ -105,4 +108,4 @@ of the NeXT .keymapping file.
-$XFree86: xc/programs/Xserver/hw/darwin/utils/README.txt,v 1.1 2000/12/01 19:47:39 dawes Exp $
+$XFree86: xc/programs/Xserver/hw/darwin/utils/README.txt,v 1.2 2000/12/05 21:18:34 dawes Exp $
diff --git a/xc/programs/Xserver/hw/darwin/utils/dumpkeymap.man b/xc/programs/Xserver/hw/darwin/utils/dumpkeymap.man
index 3f0d9d6eb..2ad6d54d2 100644
--- a/xc/programs/Xserver/hw/darwin/utils/dumpkeymap.man
+++ b/xc/programs/Xserver/hw/darwin/utils/dumpkeymap.man
@@ -1,113 +1,163 @@
-.\"============================================================================
-.\"
-.\" Manual page for `dumpkeymap'.
-.\"
-.\" Copyright (C) 1999,2000 by Eric Sunshine <sunshine@sunshineco.com>
-.\" All rights reserved.
-.\"
-.\" Redistribution and use in source and binary forms, with or without
-.\" modification, are permitted provided that the following conditions are met:
-.\"
-.\" 1. Redistributions of source code must retain the above copyright
-.\" notice, this list of conditions and the following disclaimer.
-.\" 2. Redistributions in binary form must reproduce the above copyright
-.\" notice, this list of conditions and the following disclaimer in the
-.\" documentation and/or other materials provided with the distribution.
-.\" 3. The name of the author may not be used to endorse or promote products
-.\" derived from this software without specific prior written permission.
-.\"
-.\" THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
-.\" IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
-.\" OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN
-.\" NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-.\" SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
-.\" TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
-.\" PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
-.\" LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
-.\" NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
-.\" SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-.\"
-.\"============================================================================
-.\"
-.\" $XFree86: xc/programs/Xserver/hw/darwin/utils/dumpkeymap.man,v 1.1 2000/12/01 19:47:39 dawes Exp $
-.\"
-.\"----------------------------------------------------------------------------
-.\" Annotation Macros -- Facilitate creation of annotated, non-filled blocks
-.\" of text. An annotated block is initiated with the `AS' macro. Each
-.\" annotated, non-filled line within the block must be introduced with
-.\" the `AN' macro which takes two arguments. The first argument is the
-.\" detail text to be annotated, and the second is the annotation itself.
-.\" The block should be terminated with the `AE' macro which actually
-.\" emits the fully annotated block. All anotations within the block are
-.\" aligned at the same horizontal position. This position is guaranteed
-.\" to be just to the right of the widest detail line. Finally, the `AZ'
-.\" macro, which takes a single argument, can be used to to insert a
-.\" non-annotated line into the block which does not play a part in the
-.\" calculation of the horizontal annotation alignment.
-.\" Implementation Note
-.\" These macros utilize a diversion (named `AD'). Since the prevailing
-.\" indentation is stored along with the diverted text, we must muck with
-.\" the indentation level in order to prevent the indentation from being
-.\" applied to the text a second time when `AD' is finally emitted.
-.\"----------------------------------------------------------------------------
+.ig
+//=============================================================================
+//
+// Manual page for `dumpkeymap'.
+//
+// Copyright (C) 1999,2000 by Eric Sunshine <sunshine@sunshineco.com>
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+// 2. Redistributions in binary form must reproduce the above copyright
+// notice, this list of conditions and the following disclaimer in the
+// documentation and/or other materials provided with the distribution.
+// 3. The name of the author may not be used to endorse or promote products
+// derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
+// WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
+// MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
+// EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
+// OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
+// OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+// ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+//
+//=============================================================================
+//
+// $XFree86: xc/programs/Xserver/hw/darwin/utils/dumpkeymap.man,v 1.2 2000/12/05 21:18:34 dawes Exp $
+//
+..
+.ig
+//-----------------------------------------------------------------------------
+// Local identification information.
+//-----------------------------------------------------------------------------
+..
+.nr VE 4 \" Version number
+.TH DUMPKEYMAP 1 "v\n(VE \-\- 1 December 2000" "Version \n(VE"
+.de UP
+1 December 2000
+..
+.ig
+//-----------------------------------------------------------------------------
+// Annotation Macros
+// -----------------
+// Facilitate creation of annotated, non-filled blocks of text. An
+// annotated block is initiated with the `AS' macro. Each annotated,
+// non-filled line within the block must be introduced with the `AN' macro
+// which takes three arguments. The first argument is the detail text to
+// be annotated. The second is a string of spaces used to align the
+// annotations by certain (broken) roff interpreters which fail to
+// implement the proper set of roff commands (such as diversions,
+// indentation, and tab stops). It is assumed that the spaces will be
+// used with fixed-point font. The third argument is the annotation
+// itself. The block should be terminated with the `AE' macro. For all
+// roff interpreters which properly implement diversions, indentation, and
+// tab stops, all anotations within the block are automatically aligned at
+// the same horizontal position. This position is guaranteed to be just
+// to the right of the widest `AN' detail line. For broken roff
+// interpreters, such as `rman', the string of spaces from the second
+// argument are used to align the annotations. Finally, the `AZ' macro,
+// which takes a single argument, can be used to to insert a non-annotated
+// line into the block which does not play a part in the calculation of
+// the horizontal annotation alignment.
+//
+// Implementation Notes
+// --------------------
+// *1* These macros utilize a diversion (named `AD'). Since the prevailing
+// indentation is stored along with the diverted text, we must muck with
+// the indentation level in order to prevent the indentation from being
+// applied to the text a second time when `AD' is finally emitted.
+//
+// *2* Unfortunately, `.if' strips leading whitespace from following text, so
+// `AN' uses \& to preserve the whitespace.
+//
+// *3* This manual page has been tested for proper formatting with troff,
+// groff, nroff and rman (the `man' to `HTML' converter). Unfortunately,
+// rman fails to implement many useful features such as diversions,
+// indentation, and tab stops, and is also hideously buggy. Furthermore
+// it identifies itself as nroff and fails to provide any further
+// identification, so there is no way to create macros which specifically
+// work around its limitations. Following is a list of several bugs in
+// rman which the implementation of these macros must avoid:
+// o Fails with multi-line conditionals within macros.
+// o Fails on macro definition within multi-line conditionals.
+// o Fails when macro arguments are not delimited by exactly 1 space.
+// o String definition `.ds' ignores the value; uses empty "" instead.
+// As a consequence of these problems, the following macros are written
+// using a series of ugly single-line `.if' conditionals rather than the
+// more natural multi-line `.if' and `.ie' conditionals. Also, rman fails
+// to understand the common idiom of `.\"' to introduce a comment, which
+// is why all comments in this file are wrapped in ignore `.ig' blocks.
+//-----------------------------------------------------------------------------
+..
.de AS
-.nr AW 0
-.nr AI \\n(.i
-.in -\\n(AI
+.if t .nr AW 0
+.if t .nr AI \\n(.i
+.if t .in -\\n(AI
.nf
..
.de AN
-.if \w'\\$1'>\\n(AW .nr AW \w'\\$1'
-.da AD
-\\$1\\t\\$2
-.da
+.if t .if \w'\\$1'>\\n(AW .nr AW \w'\\$1'
+.if t .da AD
+.if t \\&\\$1\\t\\$3
+.if t .da
+.if n \\&\\$1 \\$2\\$3
..
.de AZ
-.da AD
+.if t .da AD
\\$1
-.da
-\\
+.if t .da
..
.de AE
-.in +\\n(AIu
-.if \\n(AW .ta \\n(AWu+\w'\\(em'u
-.AD
-.DT
-.rm AD
-.rm AW
+.if t .in +\\n(AIu
+.if t .if \\n(AW .ta \\n(AWu+\w'\\(em'u
+.if t .AD
+.if t .DT
+.if t .rm AD
+.if t .rm AW
.fi
..
-.\"----------------------------------------------------------------------------
-.\" Bulleted list macros -- `BG' begins a bulleted list; `BU' delimits
-.\" bulleted entries; `BE' ends a bulleted list.
-.\"----------------------------------------------------------------------------
+.ig
+//-----------------------------------------------------------------------------
+// Bulleted list macros -- `BG' begins a bulleted list; `BU' delimits
+// bulleted entries; `BE' ends a bulleted list.
+//-----------------------------------------------------------------------------
+..
.de BG
.PP
.RS
..
.de BU
.HP
-.ie t \\(bu\\ \\c
-.el *\\ \\c
+\\(bu\\ \\c
..
.de BE
.RE
.PP
..
-.\"----------------------------------------------------------------------------
-.\" Indented paragraph with stylized hanging tag macro. `TG' takes a single
-.\" argument and treats it as the hanging tag of the indented paragraph.
-.\" The tag is italicized in troff but not in nroff.
-.\"----------------------------------------------------------------------------
+.ig
+//-----------------------------------------------------------------------------
+// Indented paragraph with stylized hanging tag macro. `TG' takes a single
+// argument and treats it as the hanging tag of the indented paragraph.
+// The tag is italicized in troff but not in nroff.
+//-----------------------------------------------------------------------------
+..
.de TG
.TP
.ie t .I "\\$1"
.el \\$1
..
-.\"----------------------------------------------------------------------------
-.\" Manual page for `dumpkeymap'.
-.\"----------------------------------------------------------------------------
-.TH DUMPKEYMAP 1 "November 2000" "Version 3"
+.ig
+//-----------------------------------------------------------------------------
+// Manual page for `dumpkeymap'.
+//-----------------------------------------------------------------------------
+..
.SH NAME
dumpkeymap \- Dianostic dump of a .keymapping file
.SH SYNOPSIS
@@ -200,16 +250,16 @@ variable number of device-specific key mappings.
.RS
.AS
.AZ "struct KeyMappingFile {"
-.AN " char magic_number[4];" "// `KYM1'"
-.AN " DeviceMapping maps[...];" "// Variable number of maps"
+.AN " char magic_number[4];" " " "// `KYM1'"
+.AN " DeviceMapping maps[...];" "" "// Variable number of maps"
.AZ };
.AE
.PP
.AS
.AZ "struct DeviceMapping {"
-.AN " dword interface;" "// Interface type"
-.AN " dword handler_id;" "// Interface subtype"
-.AN " dword map_size;" "// Byte count of `map' (below)"
+.AN " dword interface;" " " "// Interface type"
+.AN " dword handler_id;" "" "// Interface subtype"
+.AN " dword map_size;" " " "// Byte count of `map' (below)"
.AN " KeyMapping map;"
.AZ };
.AE
@@ -256,14 +306,14 @@ structure.
.RS
.AS
.AZ "struct KeyMapping {"
-.AN " word number_size;" "// 0=1 byte, non-zero=2 bytes"
-.AN " number num_modifier_groups;" "// Modifier groups"
+.AN " word number_size;" " " "// 0=1 byte, non-zero=2 bytes"
+.AN " number num_modifier_groups;" "" "// Modifier groups"
.AZ " ModifierGroup modifier_groups[...];"
-.AN " number num_scan_codes;" "// Scan groups"
+.AN " number num_scan_codes;" " " "// Scan groups"
.AN " ScanGroup scan_table[...];"
-.AN " number num_sequence_lists;" "// Sequence lists"
+.AN " number num_sequence_lists;" " " "// Sequence lists"
.AN " Sequence sequence_lists[...];"
-.AN " number num_special_keys;" "// Special keys"
+.AN " number num_special_keys;" " " "// Special keys"
.AN " SpecialKey special_key[...];"
.AZ };
.AE
@@ -285,21 +335,21 @@ etc.
.RS
.AS
.AZ "enum Modifier {"
-.AN " ALPHALOCK = 0,"
-.AN " SHIFT,"
-.AN " CONTROL,"
-.AN " ALTERNATE,"
-.AN " COMMAND,"
-.AN " KEYPAD,"
-.AN " HELP"
+.AZ " ALPHALOCK = 0,"
+.AZ " SHIFT,"
+.AZ " CONTROL,"
+.AZ " ALTERNATE,"
+.AZ " COMMAND,"
+.AZ " KEYPAD,"
+.AZ " HELP"
.AZ };
.AE
.PP
.AS
.AZ "struct ModifierGroup {"
-.AN " number modifier;" "// A Modifier constant"
+.AN " number modifier;" " " "// A Modifier constant"
.AN " number num_scan_codes;"
-.AN " number scan_codes[...];" "// Variable number of scan codes"
+.AN " number scan_codes[...];" "" "// Variable number of scan codes"
.AZ };
.AE
.RE
@@ -320,11 +370,11 @@ code 0, the second represents scan code 1, etc.
.RS
.AS
.AZ "enum ModifierMask {"
-.AN " ALPHALOCK_MASK" "= 1 << 0,"
-.AN " SHIFT_MASK" "= 1 << 1,"
-.AN " CONTROL_MASK" "= 1 << 2,"
-.AN " ALTERNATE_MASK" "= 1 << 3,"
-.AN " CARRIAGE_RETURN_MASK" "= 1 << 4"
+.AN " ALPHALOCK_MASK" " " "= 1 << 0,"
+.AN " SHIFT_MASK" " " "= 1 << 1,"
+.AN " CONTROL_MASK" " " "= 1 << 2,"
+.AN " ALTERNATE_MASK" " " "= 1 << 3,"
+.AN " CARRIAGE_RETURN_MASK" "" "= 1 << 4"
.AZ };
.AZ "#define NOT_BOUND 0xff"
.AE
@@ -414,28 +464,28 @@ KeyMapping::sequence_lists[].
.RS
.AS
.AZ "enum CharacterSet {"
-.AN " ASCII" "= 0x00,"
-.AN " SYMBOL" "= 0x01,"
+.AN " ASCII" " " "= 0x00,"
+.AN " SYMBOL" " " "= 0x01,"
.AN " ..."
-.AN " FUNCTION_KEY" "= 0xfe,"
-.AN " KEY_SEQUENCE" "= 0xff"
+.AN " FUNCTION_KEY" "" "= 0xfe,"
+.AN " KEY_SEQUENCE" "" "= 0xff"
.AZ };
.AE
.PP
.AS
.AZ "struct Character {"
-.AN " number set;" "// CharacterSet of generated character"
-.AN " number char_code;" "// Actual character generated"
+.AN " number set;" " " "// CharacterSet of generated character"
+.AN " number char_code;" "" "// Actual character generated"
.AZ };
.AE
.PP
.AS
.AZ "enum FunctionKey {"
-.AN " F1 = 0x20, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12,"
-.AN " INSERT, DELETE, HOME, END, PAGE_UP, PAGE_DOWN, PRINT_SCREEN,"
-.AN " SCROLL_LOCK, PAUSE, SYS_REQUEST, BREAK, RESET, STOP, MENU,"
-.AN " USER, SYSTEM, PRINT, CLEAR_LINE, CLEAR_DISPLAY, INSERT_LINE,"
-.AN " DELETE_LINE, INSERT_CHAR, DELETE_CHAR, PREV, NEXT, SELECT"
+.AZ " F1 = 0x20, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12,"
+.AZ " INSERT, DELETE, HOME, END, PAGE_UP, PAGE_DOWN, PRINT_SCREEN,"
+.AZ " SCROLL_LOCK, PAUSE, SYS_REQUEST, BREAK, RESET, STOP, MENU,"
+.AZ " USER, SYSTEM, PRINT, CLEAR_LINE, CLEAR_DISPLAY, INSERT_LINE,"
+.AZ " DELETE_LINE, INSERT_CHAR, DELETE_CHAR, PREV, NEXT, SELECT"
.AZ };
.AE
.RE
@@ -483,22 +533,22 @@ by the WindowServer. In general, events are not generated for special keys.
.RS
.AS
.AZ "enum SpecialKeyType {"
-.AN " VOLUME_UP = 0,"
-.AN " VOLUME_DOWN,"
-.AN " BRIGHTNESS_UP,"
-.AN " BRIGHTNESS_DOWN,"
-.AN " ALPHA_LOCK,"
-.AN " HELP,"
-.AN " POWER,"
-.AN " SECONDARY_ARROW_UP,"
-.AN " SECONDARY_ARROW_DOWN"
+.AZ " VOLUME_UP = 0,"
+.AZ " VOLUME_DOWN,"
+.AZ " BRIGHTNESS_UP,"
+.AZ " BRIGHTNESS_DOWN,"
+.AZ " ALPHA_LOCK,"
+.AZ " HELP,"
+.AZ " POWER,"
+.AZ " SECONDARY_ARROW_UP,"
+.AZ " SECONDARY_ARROW_DOWN"
.AZ };
.AE
.PP
.AS
.AZ "struct SpecialKey {"
-.AN " number type;" "// A SpecialKeyType constant"
-.AN " number scan_code;" "// Actual scan code"
+.AN " number type;" " " "// A SpecialKeyType constant"
+.AN " number scan_code;" "" "// Actual scan code"
.AZ };
.AE
.RE
@@ -949,3 +999,6 @@ effort to reverse engineer the format of the
.SM NeXT
.I .keymapping
file.
+.if n .PP
+.if n Version \n(VE \-\-
+.if n .UP
diff --git a/xc/programs/Xserver/hw/kdrive/trident/trident.c b/xc/programs/Xserver/hw/kdrive/trident/trident.c
index cfd892e70..88f797b7f 100644
--- a/xc/programs/Xserver/hw/kdrive/trident/trident.c
+++ b/xc/programs/Xserver/hw/kdrive/trident/trident.c
@@ -1,6 +1,4 @@
/*
- * $Id: trident.c,v 1.1 2000/01/06 12:55:54 faith Exp $
- *
* Copyright © 1999 Keith Packard
*
* Permission to use, copy, modify, distribute, and sell this software and its
@@ -21,7 +19,7 @@
* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/
-/* $XFree86: xc/programs/Xserver/hw/kdrive/trident/trident.c,v 1.2 1999/12/30 03:03:15 robin Exp $ */
+/* $XFree86: xc/programs/Xserver/hw/kdrive/trident/trident.c,v 1.15 2000/11/29 08:42:25 keithp Exp $ */
#include "trident.h"
#define extern
@@ -30,27 +28,66 @@
#undef TRI_DEBUG
+int trident_clk = 0;
+int trident_mclk = 0;
+
+#define CLOCK 14318 /* KHz */
+#define CLK_N(a,b) (a & 0xff)
+#define CLK_M(a,b) ((b) & 0x3f)
+#define CLK_K(a,b) (((b) >> 6) & 3)
+#define CLK_FREQ(a,b) (((CLK_N(a,b) + 8) * CLOCK) / ((CLK_M(a,b)+2) << CLK_K(a,b)))
+
Bool
tridentCardInit (KdCardInfo *card)
{
- int k;
- char *pixels;
+ int k;
+ char *pixels;
TridentCardInfo *tridentc;
+ CARD8 r39;
tridentc = (TridentCardInfo *) xalloc (sizeof (TridentCardInfo));
if (!tridentc)
return FALSE;
+ iopl (3);
+ tridentc->cop_base = (CARD8 *) KdMapDevice (TRIDENT_COP_BASE(card),
+ TRIDENT_COP_SIZE(card));
+
+ if (tridentc->cop_base)
+ {
+ KdSetMappedMode (TRIDENT_COP_BASE(card),
+ TRIDENT_COP_SIZE(card),
+ KD_MAPPED_MODE_REGISTERS);
+ }
+ tridentc->cop = (Cop *) (tridentc->cop_base + TRIDENT_COP_OFF(card));
+ tridentc->mmio = FALSE;
+ r39 = tridentReadIndex (tridentc, 0x3d4, 0x39);
+ if (r39 & 1)
+ {
+ tridentc->mmio = TRUE;
+ r39 = tridentReadIndex (tridentc, 0x3d4, 0x39);
+ if ((r39 & 1) == 0)
+ {
+ ErrorF ("Trident: inconsisent IO mapping values\n");
+ return FALSE;
+ }
+ }
+
+#ifdef VESA
+ if (!vesaInitialize (card, &tridentc->vesa))
+#else
if (!fbdevInitialize (card, &tridentc->fb))
+#endif
{
xfree (tridentc);
return FALSE;
}
- iopl (3);
- tridentc->cop_base = (CARD8 *) KdMapDevice (TRIDENT_COP_BASE,
- TRIDENT_COP_SIZE);
- tridentc->cop = (Cop *) (tridentc->cop_base + TRIDENT_COP_OFF);
+#ifdef USE_PCI
+ tridentc->window = (CARD32 *) (tridentc->cop_base + 0x10000);
+#else
+ tridentc->window = 0;
+#endif
card->driver = tridentc;
return TRUE;
@@ -67,21 +104,45 @@ tridentScreenInit (KdScreenInfo *screen)
if (!tridents)
return FALSE;
memset (tridents, '\0', sizeof (TridentScreenInfo));
- if (!fbdevScreenInit (screen))
+#ifdef VESA
+ if (!vesaScreenInitialize (screen, &tridents->vesa))
+#else
+ if (!fbdevScreenInitialize (screen, &tridents->fbdev))
+#endif
{
xfree (tridents);
return FALSE;
}
if (!tridentc->cop)
screen->dumb = TRUE;
- screen_size = screen->byteStride * screen->height;
+#ifdef VESA
+ if (tridents->vesa.mapping != VESA_LINEAR)
+ screen->dumb = TRUE;
+ tridents->screen = tridents->vesa.fb;
+ memory = tridents->vesa.fb_size;
+#else
+ tridents->screen = tridentc->fb.fb;
memory = (2048 + 512) * 1024;
- if (memory >= screen_size + 2048)
+#endif
+ screen_size = screen->fb[0].byteStride * screen->height;
+ if (tridents->screen && memory >= screen_size + 2048)
{
- tridents->cursor_base = tridentc->fb.fb + memory - 2048;
+ memory -= 2048;
+ tridents->cursor_base = tridents->screen + memory - 2048;
}
else
tridents->cursor_base = 0;
+ memory -= screen_size;
+ if (memory > screen->fb[0].byteStride)
+ {
+ tridents->off_screen = tridents->screen + screen_size;
+ tridents->off_screen_size = memory;
+ }
+ else
+ {
+ tridents->off_screen = 0;
+ tridents->off_screen_size = 0;
+ }
screen->driver = tridents;
return TRUE;
}
@@ -89,7 +150,11 @@ tridentScreenInit (KdScreenInfo *screen)
Bool
tridentInitScreen (ScreenPtr pScreen)
{
+#ifdef VESA
+ return vesaInitScreen (pScreen);
+#else
return fbdevInitScreen (pScreen);
+#endif
}
CARD8
@@ -97,25 +162,71 @@ tridentReadIndex (TridentCardInfo *tridentc, CARD16 port, CARD8 index)
{
CARD8 value;
- outb (index, port);
- value = inb (port+1);
+ if (tridentc->mmio)
+ {
+ tridentc->cop_base[port] = index;
+ value = tridentc->cop_base[port+1];
+ }
+ else
+ {
+ outb (index, port);
+ value = inb (port+1);
+ }
return value;
}
void
tridentWriteIndex (TridentCardInfo *tridentc, CARD16 port, CARD8 index, CARD8 value)
{
- outb (index, port);
- outb (value, port+1);
+ if (tridentc->mmio)
+ {
+ tridentc->cop_base[port] = index;
+ tridentc->cop_base[port+1] = value;
+ }
+ else
+ {
+ outb (index, port);
+ outb (value, port+1);
+ }
}
+CARD8
+tridentReadReg (TridentCardInfo *tridentc, CARD16 port)
+{
+ CARD8 value;
+
+ if (tridentc->mmio)
+ {
+ value = tridentc->cop_base[port];
+ }
+ else
+ {
+ value = inb (port);
+ }
+ return value;
+}
+
+void
+tridentWriteReg (TridentCardInfo *tridentc, CARD16 port, CARD8 value)
+{
+ if (tridentc->mmio)
+ {
+ tridentc->cop_base[port] = value;
+ }
+ else
+ {
+ outb (value, port);
+ }
+}
+
+
void
tridentPause ()
{
struct timeval tv;
tv.tv_sec = 0;
- tv.tv_usec = 200 * 1000;
+ tv.tv_usec = 50 * 1000;
select (1, 0, 0, 0, &tv);
}
@@ -124,12 +235,27 @@ tridentPreserve (KdCardInfo *card)
{
TridentCardInfo *tridentc = card->driver;
+#ifdef VESA
+ vesaPreserve(card);
+#else
fbdevPreserve (card);
+#endif
+ tridentPause ();
tridentc->save.reg_3c4_0e = tridentReadIndex (tridentc, 0x3c4, 0x0e);
tridentc->save.reg_3d4_36 = tridentReadIndex (tridentc, 0x3d4, 0x36);
tridentc->save.reg_3d4_39 = tridentReadIndex (tridentc, 0x3d4, 0x39);
tridentc->save.reg_3d4_62 = tridentReadIndex (tridentc, 0x3d4, 0x62);
tridentc->save.reg_3ce_21 = tridentReadIndex (tridentc, 0x3ce, 0x21);
+ tridentc->save.reg_3c2 = tridentReadReg (tridentc, 0x3cc);
+ tridentc->save.reg_3c4_16 = tridentReadIndex (tridentc, 0x3c4, 0x16);
+ tridentc->save.reg_3c4_17 = tridentReadIndex (tridentc, 0x3c4, 0x17);
+ tridentc->save.reg_3c4_18 = tridentReadIndex (tridentc, 0x3c4, 0x18);
+ tridentc->save.reg_3c4_19 = tridentReadIndex (tridentc, 0x3c4, 0x19);
+ ErrorF ("clk low 0x%x high 0x%x freq %d\n",
+ tridentc->save.reg_3c4_18,
+ tridentc->save.reg_3c4_19,
+ CLK_FREQ(tridentc->save.reg_3c4_18,
+ tridentc->save.reg_3c4_19));
#ifdef TRI_DEBUG
fprintf (stderr, "3c4 0e: %02x\n", tridentc->save.reg_3c4_0e);
fprintf (stderr, "3d4 36: %02x\n", tridentc->save.reg_3d4_36);
@@ -142,6 +268,98 @@ tridentPreserve (KdCardInfo *card)
}
void
+tridentSetCLK(int clock, CARD8 *a, CARD8 *b)
+{
+ int powerup[4] = { 1,2,4,8 };
+ int clock_diff = 750;
+ int freq, ffreq;
+ int m, n, k;
+ int p, q, r, s;
+ int startn, endn;
+ int endm, endk;
+
+ p = q = r = s = 0;
+
+ startn = 64;
+ endn = 255;
+ endm = 63;
+ endk = 3;
+
+ freq = clock;
+
+ for (k=0;k<=endk;k++)
+ for (n=startn;n<=endn;n++)
+ for (m=1;m<=endm;m++)
+ {
+ ffreq = ( ( ((n + 8) * CLOCK) / ((m + 2) * powerup[k]) ));
+ if ((ffreq > freq - clock_diff) && (ffreq < freq + clock_diff))
+ {
+ clock_diff = (freq > ffreq) ? freq - ffreq : ffreq - freq;
+ p = n; q = m; r = k; s = ffreq;
+ }
+ }
+
+ ErrorF ("ffreq %d clock %d\n", s, clock);
+ if (s == 0)
+ {
+ FatalError("Unable to set programmable clock.\n"
+ "Frequency %d is not a valid clock.\n"
+ "Please modify XF86Config for a new clock.\n",
+ freq);
+ }
+
+ /* N is all 8bits */
+ *a = p;
+ /* M is first 6bits, with K last 2bits */
+ *b = (q & 0x3F) | (r << 6);
+}
+
+void
+tridentSetMCLK(int clock, CARD8 *a, CARD8 *b)
+{
+ int powerup[4] = { 1,2,4,8 };
+ int clock_diff = 750;
+ int freq, ffreq;
+ int m,n,k;
+ int p, q, r, s;
+ int startn, endn;
+ int endm, endk;
+
+ p = q = r = s = 0;
+
+ startn = 64;
+ endn = 255;
+ endm = 63;
+ endk = 3;
+
+ freq = clock;
+
+ for (k=0;k<=endk;k++)
+ for (n=startn;n<=endn;n++)
+ for (m=1;m<=endm;m++) {
+ ffreq = ((((n+8)*CLOCK)/((m+2)*powerup[k])));
+ if ((ffreq > freq - clock_diff) && (ffreq < freq + clock_diff))
+ {
+ clock_diff = (freq > ffreq) ? freq - ffreq : ffreq - freq;
+ p = n; q = m; r = k; s = ffreq;
+ }
+ }
+
+ if (s == 0)
+ {
+ FatalError("Unable to set memory clock.\n"
+ "Frequency %d is not a valid clock.\n"
+ "Please modify XF86Config for a new clock.\n",
+ freq);
+ }
+
+ /* N is all 8bits */
+ *a = p;
+ /* M is first 6bits, with K last 2bits */
+ *b = (q & 0x3F) | (r << 6);
+}
+
+void
tridentSetMMIO (TridentCardInfo *tridentc)
{
int tries;
@@ -167,10 +385,64 @@ tridentSetMMIO (TridentCardInfo *tridentc)
fprintf (stderr, "Trident GE not enabled 0x%x\n", v);
continue;
}
+ /* enable screen */
+ tridentWriteIndex (tridentc, 0x3ce, 0x21, 0x80);
+#ifdef USE_PCI
+ /* enable burst r/w, enable memory mapped ports */
+ tridentWriteIndex (tridentc, 0x3d4, 0x39, 7);
+ tridentc->mmio = TRUE;
+ /* reset GE, enable GE, set GE to pci 1 */
+ tridentWriteIndex (tridentc, 0x3d4, 0x36, 0x90);
+#else
/* enable burst r/w, disable memory mapped ports */
tridentWriteIndex (tridentc, 0x3d4, 0x39, 0x6);
/* reset GE, enable GE, set GE to 0xbff00 */
tridentWriteIndex (tridentc, 0x3d4, 0x36, 0x92);
+#endif
+ /* set clock */
+ if (trident_clk)
+ {
+ CARD8 a, b;
+
+ a = tridentReadIndex (tridentc, 0x3c4, 0x18);
+ b = tridentReadIndex (tridentc, 0x3c4, 0x19);
+ ErrorF ("old clock 0x%x 0x%x %d\n",
+ a, b, CLK_FREQ(a,b));
+ tridentSetCLK (trident_clk, &a, &b);
+ ErrorF ("clk %d-> 0x%x 0x%x %d\n", trident_clk, a, b,
+ CLK_FREQ(a,b));
+#if 1
+ tridentWriteIndex (tridentc, 0x3c4, 0x18, a);
+ tridentWriteIndex (tridentc, 0x3c4, 0x19, b);
+#endif
+ }
+ if (trident_mclk)
+ {
+ CARD8 a, b;
+
+ tridentSetMCLK (trident_mclk, &a, &b);
+ ErrorF ("mclk %d -> 0x%x 0x%x\n", trident_mclk, a, b);
+#if 0
+ tridentWriteIndex (tridentc, 0x3c4, 0x16, a);
+ tridentWriteIndex (tridentc, 0x3c4, 0x17, b);
+#endif
+ }
+ if (trident_clk || trident_mclk)
+ {
+ CARD8 mode;
+
+ mode = tridentReadReg (tridentc, 0x3cc);
+ ErrorF ("old mode 0x%x\n", mode);
+ mode = (mode & 0xf3) | 0x08;
+ ErrorF ("new mode 0x%x\n", mode);
+#if 1
+ tridentWriteReg (tridentc, 0x3c2, mode);
+#endif
+ }
+#ifdef TRI_DEBUG
+ fprintf (stderr, "0x36: 0x%02x\n",
+ tridentReadIndex (tridentc, 0x3d4, 0x36));
+#endif
if (tridentc->cop->status != 0xffffffff)
break;
}
@@ -187,28 +459,50 @@ tridentResetMMIO (TridentCardInfo *tridentc)
#ifdef TRI_DEBUG
fprintf (stderr, "Reset MMIO\n");
#endif
+ tridentPause ();
+#if 0
+ tridentWriteIndex (tridentc, 0x3c4, 0x16, tridentc->save.reg_3c4_16);
+ tridentWriteIndex (tridentc, 0x3c4, 0x17, tridentc->save.reg_3c4_17);
+#endif
+ tridentWriteIndex (tridentc, 0x3c4, 0x18, tridentc->save.reg_3c4_18);
+ tridentWriteIndex (tridentc, 0x3c4, 0x19, tridentc->save.reg_3c4_19);
+ tridentWriteReg (tridentc, 0x3c2, tridentc->save.reg_3c2);
+ tridentPause ();
tridentWriteIndex (tridentc, 0x3ce, 0x21, tridentc->save.reg_3ce_21);
+ tridentPause ();
tridentWriteIndex (tridentc, 0x3d4, 0x62, tridentc->save.reg_3d4_62);
tridentWriteIndex (tridentc, 0x3d4, 0x39, tridentc->save.reg_3d4_39);
+ tridentc->mmio = FALSE;
tridentWriteIndex (tridentc, 0x3d4, 0x36, tridentc->save.reg_3d4_36);
tridentWriteIndex (tridentc, 0x3c4, 0x0e, tridentc->save.reg_3c4_0e);
tridentPause ();
}
-void
+Bool
tridentEnable (ScreenPtr pScreen)
{
KdScreenPriv(pScreen);
TridentCardInfo *tridentc = pScreenPriv->card->driver;
- fbdevEnable (pScreen);
+#ifdef VESA
+ if (!vesaEnable (pScreen))
+ return FALSE;
+#else
+ if (!fbdevEnable (pScreen))
+ return FALSE;
+#endif
tridentSetMMIO (tridentc);
+ return TRUE;
}
void
tridentDisable (ScreenPtr pScreen)
{
+#ifdef VESA
+ vesaDisable (pScreen);
+#else
fbdevDisable (pScreen);
+#endif
}
const CARD8 tridentDPMSModes[4] = {
@@ -227,6 +521,7 @@ tridentDPMS (ScreenPtr pScreen, int mode)
TridentCardInfo *tridentc = pScreenPriv->card->driver;
tridentWriteIndex (tridentc, 0x3ce, 0x21, tridentDPMSModes[mode]);
+ tridentPause ();
return TRUE;
}
@@ -236,7 +531,11 @@ tridentRestore (KdCardInfo *card)
TridentCardInfo *tridentc = card->driver;
tridentResetMMIO (tridentc);
+#ifdef VESA
+ vesaRestore (card);
+#else
fbdevRestore (card);
+#endif
}
void
@@ -244,6 +543,9 @@ tridentScreenFini (KdScreenInfo *screen)
{
TridentScreenInfo *tridents = (TridentScreenInfo *) screen->driver;
+#ifdef VESA
+ vesaScreenFini (screen);
+#endif
xfree (tridents);
screen->driver = 0;
}
@@ -254,8 +556,17 @@ tridentCardFini (KdCardInfo *card)
TridentCardInfo *tridentc = card->driver;
if (tridentc->cop_base)
- KdUnmapDevice ((void *) tridentc->cop_base, TRIDENT_COP_SIZE);
+ {
+ KdUnmapDevice ((void *) tridentc->cop_base, TRIDENT_COP_SIZE(card));
+ KdResetMappedMode (TRIDENT_COP_BASE(card),
+ TRIDENT_COP_SIZE(card),
+ KD_MAPPED_MODE_REGISTERS);
+ }
+#ifdef VESA
+ vesaCardFini (card);
+#else
fbdevCardFini (card);
+#endif
}
KdCardFuncs tridentFuncs = {
@@ -282,6 +593,11 @@ KdCardFuncs tridentFuncs = {
tridentDrawDisable, /* disableAccel */
tridentDrawFini, /* finiAccel */
+#ifdef VESA
+ vesaGetColors, /* getColors */
+ vesaPutColors, /* putColors */
+#else
fbdevGetColors, /* getColors */
fbdevPutColors, /* putColors */
+#endif
};
diff --git a/xc/programs/Xserver/hw/xfree86/doc/README.newport b/xc/programs/Xserver/hw/xfree86/doc/README.newport
index f67024303..647969cdc 100644
--- a/xc/programs/Xserver/hw/xfree86/doc/README.newport
+++ b/xc/programs/Xserver/hw/xfree86/doc/README.newport
@@ -38,7 +38,7 @@ The following Section "Device" options are supported by the newport driver:
o all the guys who wrote the newport_con linux kernel code
- Generated from XFree86: xc/programs/Xserver/hw/xfree86/doc/sgml/newport.sgml,v 1.1 2000/12/01 19:37:57 dawes Exp $
+ Generated from XFree86: xc/programs/Xserver/hw/xfree86/doc/sgml/newport.sgml,v 1.2 2000/12/12 18:54:29 dawes Exp $
-$XFree86: xc/programs/Xserver/hw/xfree86/doc/README.newport,v 1.1 2000/12/01 19:47:50 dawes Exp $
+$XFree86: xc/programs/Xserver/hw/xfree86/doc/README.newport,v 1.2 2000/12/12 19:04:03 dawes Exp $
diff --git a/xc/programs/Xserver/hw/xfree86/doc/sgml/newport.sgml b/xc/programs/Xserver/hw/xfree86/doc/sgml/newport.sgml
index 18ebd7b4e..a0999f79a 100644
--- a/xc/programs/Xserver/hw/xfree86/doc/sgml/newport.sgml
+++ b/xc/programs/Xserver/hw/xfree86/doc/sgml/newport.sgml
@@ -7,7 +7,7 @@
<author>Guido Guenther
<date>1 August 2000
<ident>
-$XFree86: xc/programs/Xserver/hw/xfree86/doc/sgml/newport.sgml,v 1.1 2000/12/01 19:37:57 dawes Exp $
+$XFree86: xc/programs/Xserver/hw/xfree86/doc/sgml/newport.sgml,v 1.2 2000/12/12 18:54:29 dawes Exp $
</ident>
<toc>
@@ -36,17 +36,17 @@ The following Section "Device" options are supported by the newport driver:
<sect>Authors
<p>
<itemize>
- <item>Guido Guenther &lt;guido.guenther@gmx.net&gt;
+ <item>Guido Guenther <email>guido.guenther@gmx.net</email>
</itemize>
<sect>Acknowledgements
<p>
<itemize>
- <item>Gleb O. Raiko &lt;raiko@niisi.msk.ru&gt; for getting the beast to build
- <item>Ralf Baechle &lt;ralf@oss.sgi.com&gt; for his patience...
- <item>Ulf Carlsson &lt;ulfc@calypso.engr.sgi.com&gt; for comments and the dynamic loader code
- <item>Nina A. Podolskaya &lt;nap@niisi.msk.ru&gt; for dynamic loader code
+ <item>Gleb O. Raiko <email>raiko@niisi.msk.ru</email> for getting the beast to build
+ <item>Ralf Baechle <email>ralf@oss.sgi.com</email> for his patience...
+ <item>Ulf Carlsson <email>ulfc@calypso.engr.sgi.com</email> for comments and the dynamic loader code
+ <item>Nina A. Podolskaya <email>nap@niisi.msk.ru</email> for dynamic loader code
<item>all the guys who wrote the newport_con linux kernel code
</itemize>
diff --git a/xc/programs/Xserver/hw/xfree86/drivers/ati/Imakefile b/xc/programs/Xserver/hw/xfree86/drivers/ati/Imakefile
index 8e41284a4..342e7f8cf 100644
--- a/xc/programs/Xserver/hw/xfree86/drivers/ati/Imakefile
+++ b/xc/programs/Xserver/hw/xfree86/drivers/ati/Imakefile
@@ -1,6 +1,6 @@
-XCOMM $XFree86: xc/programs/Xserver/hw/xfree86/drivers/ati/Imakefile,v 1.10 1999/08/14 10:49:38 dawes Exp $
+XCOMM $XFree86: xc/programs/Xserver/hw/xfree86/drivers/ati/Imakefile,v 1.25 2000/11/02 16:55:26 tsi Exp $
XCOMM
-XCOMM Copyright 1997 through 1999 by Marc Aurele La France (TSI @ UQV), tsi@ualberta.ca
+XCOMM Copyright 1997 through 2000 by Marc Aurele La France (TSI @ UQV), tsi@ualberta.ca
XCOMM
XCOMM Permission to use, copy, modify, distribute, and sell this software and
XCOMM its documentation for any purpose is hereby granted without fee, provided
@@ -29,30 +29,120 @@ CCOPTIONS = ATIDriverCCOptions
#endif
#if DoLoadableServer
-ATIMODSRC = atimodule.c
-ATIMODOBJ = atimodule.o
+
+MODSRCS1 = atimodule.c
+MODSRCS2 = atiload.c atimisc.c
+MODSRCS3 = r128_misc.c
+MODSRCS4 = radeon_misc.c
+
+MODOBJS1 = atimodule.o
+MODOBJS2 = atiload.o atimisc.o
+MODOBJS3 = r128_misc.o
+MODOBJS4 = radeon_misc.o
+
+#endif
+
+#if BuildXF86DRI
+
+DRISRCS3 = r128_dri.c
+DRISRCS4 = radeon_dri.c
+
+DRIOBJS3 = r128_dri.o
+DRIOBJS4 = radeon_dri.o
+
+DRIINCLUDES = -I$(SERVERSRC)/GL/dri -I$(LIBSRC)/GL/dri -I$(TOP)/include
+DRIDEFINES = $(GLX_DEFINES)
+
+#endif
+
+/*
+ * The following configuration logic is only meant as a first cut, and is
+ * therefore incomplete. ...And, no, you do NOT have permission to move this
+ * into xfree86.cf...
+ *
+ * Currently, ATIAvoidCPIO >MUST< be #define'd as YES for those platforms
+ * (architecture/OS combinations) that neither provide nor emulate a
+ * little-endian undirected PIO address space of at least 64 kB in size.
+ *
+ * "Undirected" means the driver does not need to determine the identity nor
+ * location of the responding adapter before accessing a particular location in
+ * the PIO address space.
+ *
+ * #define'ing ATIAvoidCPIO to YES generates a driver that will only support
+ * PCI/AGP Mach64 adapters using a linear aperture and the accelerator CRTC.
+ * The resulting driver will also require the same of the environment on server
+ * entry.
+ *
+ * For testing purposes, #define'ing ATIAvoidCPIO as YES is also supported on
+ * platforms that do, in fact, provide or emulate a PIO address space as
+ * described above, but this should not be the default driver configuration.
+ */
+#if defined(i386Architecture) || \
+ defined(ia64Architecture) || \
+ defined(AlphaArchitecture)
+# ifndef ATIAvoidCPIO
+# define ATIAvoidCPIO NO
+# endif
+#elif defined(SparcArchitecture) || 1
+# undef ATIAvoidCPIO /* Clobber any previous setting */
+# define ATIAvoidCPIO YES
+#endif
+
+#if !ATIAvoidCPIO
+
+CPIOSRCS1 = atibios.c ativgaio.c
+CPIOSRCS2 = atibank.c ativga.c atiwonder.c atiwonderio.c
+
+CPIOOBJS1 = atibios.o ativgaio.o
+CPIOOBJS2 = atibank.o ativga.o atiwonder.o atiwonderio.o
+
+#else
+
+CPIODEFINES = -DAVOID_CPIO
+
#endif
-SRCS = ati.c atiadapter.c atiadjust.c atibank.c atibios.c atibus.c atichip.c \
- aticlock.c aticonsole.c aticrtc.c atidac.c atidsp.c atiident.c atiio.c \
- atilock.c atimach64.c $(ATIMODSRC) atioption.c atipreinit.c atiprint.c \
- atiprobe.c atiscreen.c atiutil.c ativalid.c ativga.c atividmem.c \
- atiwonder.c
+DEFINES = $(CPIODEFINES) $(DRIDEFINES)
-OBJS = ati.o atiadapter.o atiadjust.o atibank.o atibios.o atibus.o atichip.o \
- aticlock.o aticonsole.o aticrtc.o atidac.o atidsp.o atiident.o atiio.o \
- atilock.o atimach64.o $(ATIMODOBJ) atioption.o atipreinit.o atiprint.o \
- atiprobe.o atiscreen.o atiutil.o ativalid.o ativga.o atividmem.o \
- atiwonder.o
+SRCS1 = ati.c atiadapter.c atibus.c atichip.c atiident.c atioption.c \
+ atiprobe.c atividmem.c $(MODSRCS1) $(CPIOSRCS1) \
+ radeon_probe.c r128_probe.c
+SRCS2 = atiadjust.c aticlock.c aticonfig.c aticonsole.c atidac.c atidga.c \
+ atidsp.c atilock.c atimach64.c atimach64io.c atimode.c atipreinit.c \
+ atiprint.c atiscreen.c atiutil.c ativalid.c $(MODSRCS2) $(CPIOSRCS2)
+SRCS3 = r128_accel.c r128_cursor.c r128_dga.c r128_driver.c r128_video.c \
+ $(MODSRCS3) $(DRISRCS3)
+SRCS4 = radeon_accel.c radeon_cursor.c radeon_dga.c radeon_driver.c \
+ radeon_video.c $(MODSRCS4) $(DRISRCS4)
+
+OBJS1 = ati.o atiadapter.o atibus.o atichip.o atiident.o atioption.o \
+ atiprobe.o atividmem.o $(MODOBJS1) $(CPIOOBJS1) \
+ radeon_probe.o r128_probe.o
+OBJS2 = atiadjust.o aticlock.o aticonfig.o aticonsole.o atidac.o atidga.o \
+ atidsp.o atilock.o atimach64.o atimach64io.o atimode.o atipreinit.o \
+ atiprint.o atiscreen.o atiutil.o ativalid.o $(MODOBJS2) $(CPIOOBJS2)
+OBJS3 = r128_accel.o r128_cursor.o r128_dga.o r128_driver.o r128_video.o \
+ $(MODOBJS3) $(DRIOBJS3)
+OBJS4 = radeon_accel.o radeon_cursor.o radeon_dga.o radeon_driver.o \
+ radeon_video.o $(MODOBJS4) $(DRIOBJS4)
+
+SRCS = $(SRCS1) $(SRCS2) $(SRCS3) $(SRCS4)
+OBJS = $(OBJS1) $(OBJS2) $(OBJS3) $(OBJS4)
#if defined(XF86DriverSDK)
INCLUDES = -I. -I../../include
#else
-INCLUDES = -I. -I$(XF86COMSRC) -I$(XF86OSSRC) -I$(XF86SRC)/rac -I$(XF86SRC) \
+INCLUDES = -I. -I$(XF86COMSRC) -I$(XF86OSSRC) -I$(XF86SRC) \
+ -I$(XF86OSSRC)/vbe -I$(XF86SRC)/int10 \
+ -I$(XF86SRC)/ddc -I$(XF86SRC)/i2c \
+ -I$(XF86SRC)/rac -I$(XF86SRC)/ramdac \
+ -I$(XF86SRC)/shadowfb -I$(XF86SRC)/xaa -I$(XF86SRC)/xf24_32bpp \
-I$(XF86SRC)/xf4bpp -I$(XF86SRC)/xf1bpp \
+ -I$(XF86SRC)/vgahw -I$(XF86SRC)/fbdevhw \
-I$(SERVERSRC)/cfb -I$(SERVERSRC)/mfb \
- -I$(SERVERSRC)/mi -I$(SERVERSRC)/include \
- -I$(XINCLUDESRC) -I$(FONTINCSRC)
+ -I$(SERVERSRC)/fb -I$(SERVERSRC)/mi \
+ -I$(SERVERSRC)/render -I$(SERVERSRC)/Xext -I$(SERVERSRC)/include \
+ $(DRIINCLUDES) -I$(FONTINCSRC) -I$(EXTINCSRC) -I$(XINCLUDESRC)
#endif
#if MakeHasPosixVariableSubstitutions
@@ -61,16 +151,29 @@ SubdirLibraryRule($(OBJS))
ModuleObjectRule()
-ObjectModuleTarget(ati,$(OBJS))
+ObjectModuleTarget(ati,$(OBJS1))
+ObjectModuleTarget(atimisc,$(OBJS2))
+ObjectModuleTarget(r128,$(OBJS3))
+ObjectModuleTarget(radeon,$(OBJS4))
InstallObjectModule(ati,$(MODULEDIR),drivers)
+InstallObjectModule(atimisc,$(MODULEDIR),drivers)
+InstallObjectModule(r128,$(MODULEDIR),drivers)
+InstallObjectModule(radeon,$(MODULEDIR),drivers)
-#ifndef OS2Architecture
-DependTarget()
+#if 0
+CppManTarget(ati,)
+InstallModuleManPage(ati)
#endif
+CppManTarget(r128,)
+InstallModuleManPage(r128)
+
+DependTarget()
+
InstallDriverSDKNonExecFile(Imakefile,$(DRIVERSDKDIR)/drivers/ati)
InstallDriverSDKNonExecFile(ati.c,$(DRIVERSDKDIR)/drivers/ati)
+InstallDriverSDKNonExecFile(ati.cpp,$(DRIVERSDKDIR)/drivers/ati)
InstallDriverSDKNonExecFile(ati.h,$(DRIVERSDKDIR)/drivers/ati)
InstallDriverSDKNonExecFile(atiadapter.c,$(DRIVERSDKDIR)/drivers/ati)
InstallDriverSDKNonExecFile(atiadapter.h,$(DRIVERSDKDIR)/drivers/ati)
@@ -86,22 +189,31 @@ InstallDriverSDKNonExecFile(atichip.c,$(DRIVERSDKDIR)/drivers/ati)
InstallDriverSDKNonExecFile(atichip.h,$(DRIVERSDKDIR)/drivers/ati)
InstallDriverSDKNonExecFile(aticlock.c,$(DRIVERSDKDIR)/drivers/ati)
InstallDriverSDKNonExecFile(aticlock.h,$(DRIVERSDKDIR)/drivers/ati)
+InstallDriverSDKNonExecFile(aticonfig.c,$(DRIVERSDKDIR)/drivers/ati)
+InstallDriverSDKNonExecFile(aticonfig.h,$(DRIVERSDKDIR)/drivers/ati)
InstallDriverSDKNonExecFile(aticonsole.c,$(DRIVERSDKDIR)/drivers/ati)
InstallDriverSDKNonExecFile(aticonsole.h,$(DRIVERSDKDIR)/drivers/ati)
-InstallDriverSDKNonExecFile(aticrtc.c,$(DRIVERSDKDIR)/drivers/ati)
InstallDriverSDKNonExecFile(aticrtc.h,$(DRIVERSDKDIR)/drivers/ati)
InstallDriverSDKNonExecFile(atidac.c,$(DRIVERSDKDIR)/drivers/ati)
InstallDriverSDKNonExecFile(atidac.h,$(DRIVERSDKDIR)/drivers/ati)
+InstallDriverSDKNonExecFile(atidga.c,$(DRIVERSDKDIR)/drivers/ati)
+InstallDriverSDKNonExecFile(atidga.h,$(DRIVERSDKDIR)/drivers/ati)
InstallDriverSDKNonExecFile(atidsp.c,$(DRIVERSDKDIR)/drivers/ati)
InstallDriverSDKNonExecFile(atidsp.h,$(DRIVERSDKDIR)/drivers/ati)
InstallDriverSDKNonExecFile(atiident.c,$(DRIVERSDKDIR)/drivers/ati)
InstallDriverSDKNonExecFile(atiident.h,$(DRIVERSDKDIR)/drivers/ati)
-InstallDriverSDKNonExecFile(atiio.c,$(DRIVERSDKDIR)/drivers/ati)
InstallDriverSDKNonExecFile(atiio.h,$(DRIVERSDKDIR)/drivers/ati)
+InstallDriverSDKNonExecFile(atiload.c,$(DRIVERSDKDIR)/drivers/ati)
+InstallDriverSDKNonExecFile(atiload.h,$(DRIVERSDKDIR)/drivers/ati)
InstallDriverSDKNonExecFile(atilock.c,$(DRIVERSDKDIR)/drivers/ati)
InstallDriverSDKNonExecFile(atilock.h,$(DRIVERSDKDIR)/drivers/ati)
InstallDriverSDKNonExecFile(atimach64.c,$(DRIVERSDKDIR)/drivers/ati)
InstallDriverSDKNonExecFile(atimach64.h,$(DRIVERSDKDIR)/drivers/ati)
+InstallDriverSDKNonExecFile(atimach64io.c,$(DRIVERSDKDIR)/drivers/ati)
+InstallDriverSDKNonExecFile(atimach64io.h,$(DRIVERSDKDIR)/drivers/ati)
+InstallDriverSDKNonExecFile(atimisc.c,$(DRIVERSDKDIR)/drivers/ati)
+InstallDriverSDKNonExecFile(atimode.c,$(DRIVERSDKDIR)/drivers/ati)
+InstallDriverSDKNonExecFile(atimode.h,$(DRIVERSDKDIR)/drivers/ati)
InstallDriverSDKNonExecFile(atimodule.c,$(DRIVERSDKDIR)/drivers/ati)
InstallDriverSDKNonExecFile(atimodule.h,$(DRIVERSDKDIR)/drivers/ati)
InstallDriverSDKNonExecFile(atimono.h,$(DRIVERSDKDIR)/drivers/ati)
@@ -126,9 +238,70 @@ InstallDriverSDKNonExecFile(ativalid.h,$(DRIVERSDKDIR)/drivers/ati)
InstallDriverSDKNonExecFile(ativersion.h,$(DRIVERSDKDIR)/drivers/ati)
InstallDriverSDKNonExecFile(ativga.c,$(DRIVERSDKDIR)/drivers/ati)
InstallDriverSDKNonExecFile(ativga.h,$(DRIVERSDKDIR)/drivers/ati)
+InstallDriverSDKNonExecFile(ativgaio.c,$(DRIVERSDKDIR)/drivers/ati)
+InstallDriverSDKNonExecFile(ativgaio.h,$(DRIVERSDKDIR)/drivers/ati)
InstallDriverSDKNonExecFile(atividmem.c,$(DRIVERSDKDIR)/drivers/ati)
InstallDriverSDKNonExecFile(atividmem.h,$(DRIVERSDKDIR)/drivers/ati)
InstallDriverSDKNonExecFile(atiwonder.c,$(DRIVERSDKDIR)/drivers/ati)
InstallDriverSDKNonExecFile(atiwonder.h,$(DRIVERSDKDIR)/drivers/ati)
+InstallDriverSDKNonExecFile(atiwonderio.c,$(DRIVERSDKDIR)/drivers/ati)
+InstallDriverSDKNonExecFile(atiwonderio.h,$(DRIVERSDKDIR)/drivers/ati)
+
+InstallDriverSDKNonExecFile(r128.cpp,$(DRIVERSDKDIR)/drivers/ati)
+InstallDriverSDKNonExecFile(r128.h,$(DRIVERSDKDIR)/drivers/ati)
+InstallDriverSDKNonExecFile(r128_accel.c,$(DRIVERSDKDIR)/drivers/ati)
+InstallDriverSDKNonExecFile(r128_cursor.c,$(DRIVERSDKDIR)/drivers/ati)
+InstallDriverSDKNonExecFile(r128_dga.c,$(DRIVERSDKDIR)/drivers/ati)
+InstallDriverSDKNonExecFile(r128_dri.c,$(DRIVERSDKDIR)/drivers/ati)
+InstallDriverSDKNonExecFile(r128_dri.h,$(DRIVERSDKDIR)/drivers/ati)
+InstallDriverSDKNonExecFile(r128_dripriv.h,$(DRIVERSDKDIR)/drivers/ati)
+InstallDriverSDKNonExecFile(r128_driver.c,$(DRIVERSDKDIR)/drivers/ati)
+InstallDriverSDKNonExecFile(r128_misc.c,$(DRIVERSDKDIR)/drivers/ati)
+InstallDriverSDKNonExecFile(r128_probe.c,$(DRIVERSDKDIR)/drivers/ati)
+InstallDriverSDKNonExecFile(r128_probe.h,$(DRIVERSDKDIR)/drivers/ati)
+InstallDriverSDKNonExecFile(r128_reg.h,$(DRIVERSDKDIR)/drivers/ati)
+InstallDriverSDKNonExecFile(r128_sarea.h,$(DRIVERSDKDIR)/drivers/ati)
+InstallDriverSDKNonExecFile(r128_version.h,$(DRIVERSDKDIR)/drivers/ati)
+InstallDriverSDKNonExecFile(r128_video.c,$(DRIVERSDKDIR)/drivers/ati)
+
+InstallDriverSDKNonExecFile(radeon.h,$(DRIVERSDKDIR)/drivers/ati)
+InstallDriverSDKNonExecFile(radeon_accel.c,$(DRIVERSDKDIR)/drivers/ati)
+InstallDriverSDKNonExecFile(radeon_cursor.c,$(DRIVERSDKDIR)/drivers/ati)
+InstallDriverSDKNonExecFile(radeon_dga.c,$(DRIVERSDKDIR)/drivers/ati)
+InstallDriverSDKNonExecFile(radeon_dri.c,$(DRIVERSDKDIR)/drivers/ati)
+InstallDriverSDKNonExecFile(radeon_dri.h,$(DRIVERSDKDIR)/drivers/ati)
+InstallDriverSDKNonExecFile(radeon_dripriv.h,$(DRIVERSDKDIR)/drivers/ati)
+InstallDriverSDKNonExecFile(radeon_driver.c,$(DRIVERSDKDIR)/drivers/ati)
+InstallDriverSDKNonExecFile(radeon_misc.c,$(DRIVERSDKDIR)/drivers/ati)
+InstallDriverSDKNonExecFile(radeon_probe.c,$(DRIVERSDKDIR)/drivers/ati)
+InstallDriverSDKNonExecFile(radeon_probe.h,$(DRIVERSDKDIR)/drivers/ati)
+InstallDriverSDKNonExecFile(radeon_reg.h,$(DRIVERSDKDIR)/drivers/ati)
+InstallDriverSDKNonExecFile(radeon_sarea.h,$(DRIVERSDKDIR)/drivers/ati)
+InstallDriverSDKNonExecFile(radeon_version.h,$(DRIVERSDKDIR)/drivers/ati)
+InstallDriverSDKNonExecFile(radeon_video.c,$(DRIVERSDKDIR)/drivers/ati)
InstallDriverSDKObjectModule(ati,$(DRIVERSDKMODULEDIR),drivers)
+InstallDriverSDKObjectModule(atimisc,$(DRIVERSDKMODULEDIR),drivers)
+InstallDriverSDKObjectModule(r128,$(DRIVERSDKMODULEDIR),drivers)
+InstallDriverSDKObjectModule(radeon,$(DRIVERSDKMODULEDIR),drivers)
+
+/* Remove instances of ati2 module */
+#if DoLoadableServer
+
+#undef ATI2DriverModuleName
+#if MakeDllModules
+# define ATI2DriverModuleName ati2_drv.so
+#else
+# define ATI2DriverModuleName ati2_drv.o
+#endif
+
+all::
+ RemoveFile($(BUILDMODULEDIR)/drivers/ATI2DriverModuleName)
+
+install::
+ RemoveFile($(DESTDIR)$(MODULEDIR)/drivers/ATI2DriverModuleName)
+
+install.sdk::
+ RemoveFile($(DESTDIR)$(DRIVERSDKMODULEDIR)/drivers/ATI2DriverModuleName)
+
+#endif
diff --git a/xc/programs/Xserver/hw/xfree86/drivers/ati/r128_dri.c b/xc/programs/Xserver/hw/xfree86/drivers/ati/r128_dri.c
index d90a3dab8..dcdf65cf4 100644
--- a/xc/programs/Xserver/hw/xfree86/drivers/ati/r128_dri.c
+++ b/xc/programs/Xserver/hw/xfree86/drivers/ati/r128_dri.c
@@ -666,12 +666,6 @@ static Bool R128DRIBufInit(R128InfoPtr info, ScreenPtr pScreen)
"[drm] Added %d %d byte vertex/indirect buffers\n",
info->bufNumBufs, R128_BUFFER_SIZE);
- if (drmMarkBufs(info->drmFD, 0.133333, 0.266666)) {
- xf86DrvMsg(pScreen->myNum, X_ERROR,
- "[drm] Failed to mark vertex/indirect buffers list\n");
- return FALSE;
- }
-
if (!(info->buffers = drmMapBufs(info->drmFD))) {
xf86DrvMsg(pScreen->myNum, X_ERROR,
"[drm] Failed to map vertex/indirect buffers list\n");
@@ -932,24 +926,6 @@ Bool R128DRIFinishScreenInit(ScreenPtr pScreen)
memset(pSAREAPriv, 0, sizeof(*pSAREAPriv));
pR128DRI = (R128DRIPtr)info->pDRIInfo->devPrivate;
- pR128DRI->registerHandle = info->registerHandle;
- pR128DRI->registerSize = info->registerSize;
-
- pR128DRI->ringHandle = info->ringHandle;
- pR128DRI->ringMapSize = info->ringMapSize;
- pR128DRI->ringSize = info->ringSize*1024*1024;
-
- pR128DRI->ringReadPtrHandle = info->ringReadPtrHandle;
- pR128DRI->ringReadMapSize = info->ringReadMapSize;
-
- pR128DRI->bufHandle = info->bufHandle;
- pR128DRI->bufMapSize = info->bufMapSize;
- pR128DRI->bufOffset = info->bufStart;
-
- pR128DRI->agpTexHandle = info->agpTexHandle;
- pR128DRI->agpTexMapSize = info->agpTexMapSize;
- pR128DRI->log2AGPTexGran = info->log2AGPTexGran;
- pR128DRI->agpTexOffset = info->agpTexStart;
pR128DRI->deviceID = info->Chipset;
pR128DRI->width = pScrn->virtualX;
@@ -957,6 +933,9 @@ Bool R128DRIFinishScreenInit(ScreenPtr pScreen)
pR128DRI->depth = pScrn->depth;
pR128DRI->bpp = pScrn->bitsPerPixel;
+ pR128DRI->IsPCI = info->IsPCI;
+ pR128DRI->AGPMode = info->agpMode;
+
pR128DRI->frontOffset = info->frontOffset;
pR128DRI->frontPitch = info->frontPitch;
pR128DRI->backOffset = info->backOffset;
@@ -968,11 +947,13 @@ Bool R128DRIFinishScreenInit(ScreenPtr pScreen)
pR128DRI->textureSize = info->textureSize;
pR128DRI->log2TexGran = info->log2TexGran;
- pR128DRI->IsPCI = info->IsPCI;
- pR128DRI->AGPMode = info->agpMode;
+ pR128DRI->registerHandle = info->registerHandle;
+ pR128DRI->registerSize = info->registerSize;
- pR128DRI->CCEMode = info->CCEMode;
- pR128DRI->CCEFifoSize = info->CCEFifoSize;
+ pR128DRI->agpTexHandle = info->agpTexHandle;
+ pR128DRI->agpTexMapSize = info->agpTexMapSize;
+ pR128DRI->log2AGPTexGran = info->log2AGPTexGran;
+ pR128DRI->agpTexOffset = info->agpTexStart;
return TRUE;
}
diff --git a/xc/programs/Xserver/hw/xfree86/drivers/ati/r128_dri.h b/xc/programs/Xserver/hw/xfree86/drivers/ati/r128_dri.h
index c9c9a7543..14ad6f61f 100644
--- a/xc/programs/Xserver/hw/xfree86/drivers/ati/r128_dri.h
+++ b/xc/programs/Xserver/hw/xfree86/drivers/ati/r128_dri.h
@@ -66,30 +66,6 @@
((m) == R128_PM4_64BM_64VCBM_64INDBM))
typedef struct {
- /* MMIO register data */
- drmHandle registerHandle;
- drmSize registerSize;
-
- /* CCE ring buffer data */
- drmHandle ringHandle;
- drmSize ringMapSize;
- int ringSize;
-
- /* CCE ring read pointer data */
- drmHandle ringReadPtrHandle;
- drmSize ringReadMapSize;
-
- /* CCE vertex/indirect buffer data */
- drmHandle bufHandle;
- drmSize bufMapSize;
- int bufOffset;
-
- /* CCE AGP Texture data */
- drmHandle agpTexHandle;
- drmSize agpTexMapSize;
- int log2AGPTexGran;
- int agpTexOffset;
-
/* DRI screen private data */
int deviceID; /* PCI device ID */
int width; /* Width in pixels of display */
@@ -97,6 +73,9 @@ typedef struct {
int depth; /* Depth of display (8, 15, 16, 24) */
int bpp; /* Bit depth of display (8, 16, 24, 32) */
+ int IsPCI; /* Current card is a PCI card */
+ int AGPMode;
+
int frontOffset; /* Start of front buffer */
int frontPitch;
int backOffset; /* Start of shared back buffer */
@@ -108,11 +87,15 @@ typedef struct {
int textureSize;
int log2TexGran;
- int IsPCI; /* Current card is a PCI card */
- int AGPMode;
+ /* MMIO register data */
+ drmHandle registerHandle;
+ drmSize registerSize;
- int CCEMode; /* CCE mode that server/clients use */
- int CCEFifoSize; /* Size of the CCE command FIFO */
+ /* CCE AGP Texture data */
+ drmHandle agpTexHandle;
+ drmSize agpTexMapSize;
+ int log2AGPTexGran;
+ int agpTexOffset;
} R128DRIRec, *R128DRIPtr;
#endif
diff --git a/xc/programs/Xserver/hw/xfree86/drivers/ati/r128_driver.c b/xc/programs/Xserver/hw/xfree86/drivers/ati/r128_driver.c
index 764bac4b8..1f2fe0ac7 100644
--- a/xc/programs/Xserver/hw/xfree86/drivers/ati/r128_driver.c
+++ b/xc/programs/Xserver/hw/xfree86/drivers/ati/r128_driver.c
@@ -648,10 +648,10 @@ static Bool R128GetPLLParameters(ScrnInfoPtr pScrn)
INPLL(pScrn,R128_PPLL_REF_DIV) & R128_PPLL_REF_DIV_MASK;
/* unmap it again */
R128UnmapMMIO(pScrn);
-
+
Nx = (x_mpll_ref_fb_div & 0x00FF00) >> 8;
M = (x_mpll_ref_fb_div & 0x0000FF);
-
+
pll->xclk = R128Div((2 * Nx * pll->reference_freq),
(M * PostDivSet[xclk_cntl]));
@@ -1656,170 +1656,170 @@ Bool R128ScreenInit(int scrnIndex, ScreenPtr pScreen, int argc, char **argv)
/* Memory manager setup */
#ifdef XF86DRI
if (info->directRenderingEnabled) {
- FBAreaPtr fbarea;
- int width_bytes = (pScrn->displayWidth *
- info->CurrentLayout.pixel_bytes);
- int cpp = info->CurrentLayout.pixel_bytes;
- int bufferSize = pScrn->virtualY * width_bytes;
- int l, total;
- int scanlines;
-
- switch (info->CCEMode) {
- case R128_DEFAULT_CCE_PIO_MODE:
- xf86DrvMsg(pScrn->scrnIndex, X_INFO, "CCE in PIO mode\n");
- break;
- case R128_DEFAULT_CCE_BM_MODE:
- xf86DrvMsg(pScrn->scrnIndex, X_INFO, "CCE in BM mode\n");
- break;
- default:
- xf86DrvMsg(pScrn->scrnIndex, X_INFO, "CCE in UNKNOWN mode\n");
- break;
- }
-
- xf86DrvMsg(pScrn->scrnIndex, X_INFO,
- "Using %d MB AGP aperture\n", info->agpSize);
- xf86DrvMsg(pScrn->scrnIndex, X_INFO,
- "Using %d MB for the ring buffer\n", info->ringSize);
- xf86DrvMsg(pScrn->scrnIndex, X_INFO,
- "Using %d MB for vertex/indirect buffers\n", info->bufSize);
- xf86DrvMsg(pScrn->scrnIndex, X_INFO,
- "Using %d MB for AGP textures\n", info->agpTexSize);
-
- /* Try for front, back, depth, and two framebuffers worth of
- * pixmap cache. Should be enough for a fullscreen background
- * image plus some leftovers.
- */
- info->textureSize = info->FbMapSize - 5 * bufferSize;
-
- /* If that gives us less than half the available memory, let's
- * be greedy and grab some more. Sorry, I care more about 3D
- * performance than playing nicely, and you'll get around a full
- * framebuffer's worth of pixmap cache anyway.
- */
- if ( info->textureSize < (int)info->FbMapSize / 2 ) {
- info->textureSize = info->FbMapSize - 4 * bufferSize;
- }
- if ( info->textureSize > 0 ) {
- l = R128MinBits((info->textureSize-1) / R128_NR_TEX_REGIONS);
- if (l < R128_LOG_TEX_GRANULARITY) l = R128_LOG_TEX_GRANULARITY;
-
- /* Round the texture size up to the nearest whole number of
- * texture regions. Again, be greedy about this, don't
- * round down.
- */
- info->log2TexGran = l;
- info->textureSize = ((info->textureSize >> l) + 1) << l;
- } else {
- info->textureSize = 0;
- }
-
- total = info->FbMapSize - info->textureSize;
- scanlines = total / width_bytes;
- if (scanlines > 8191) scanlines = 8191;
-
- /* Recalculate the texture offset and size to accomodate any
- * rounding to a whole number of scanlines.
- * FIXME: Is this actually needed?
- */
- info->textureOffset = scanlines * width_bytes;
- info->textureSize = info->FbMapSize - info->textureOffset;
-
- /* Set a minimum usable local texture heap size. This will fit
- * two 256x256x32bpp textures.
- */
- if ( info->textureSize < 512 * 1024 ) {
- info->textureOffset = 0;
- info->textureSize = 0;
- }
-
- MemBox.x1 = 0;
- MemBox.y1 = 0;
- MemBox.x2 = pScrn->displayWidth;
- MemBox.y2 = scanlines;
-
- if (!xf86InitFBManager(pScreen, &MemBox)) {
- xf86DrvMsg(scrnIndex, X_ERROR,
- "Memory manager initialization to (%d,%d) (%d,%d) failed\n",
- MemBox.x1, MemBox.y1, MemBox.x2, MemBox.y2);
- return FALSE;
- } else {
- int width, height;
-
- xf86DrvMsg(scrnIndex, X_INFO,
- "Memory manager initialized to (%d,%d) (%d,%d)\n",
- MemBox.x1, MemBox.y1, MemBox.x2, MemBox.y2);
- if ((fbarea = xf86AllocateOffscreenArea(pScreen, pScrn->displayWidth,
- 2, 0, NULL, NULL, NULL))) {
- xf86DrvMsg(scrnIndex, X_INFO,
- "Reserved area from (%d,%d) to (%d,%d)\n",
- fbarea->box.x1, fbarea->box.y1,
- fbarea->box.x2, fbarea->box.y2);
- } else {
- xf86DrvMsg(scrnIndex, X_ERROR, "Unable to reserve area\n");
- }
- if (xf86QueryLargestOffscreenArea(pScreen, &width,
- &height, 0, 0, 0)) {
- xf86DrvMsg(scrnIndex, X_INFO,
- "Largest offscreen area available: %d x %d\n",
- width, height);
- }
- }
+ FBAreaPtr fbarea;
+ int width_bytes = (pScrn->displayWidth *
+ info->CurrentLayout.pixel_bytes);
+ int cpp = info->CurrentLayout.pixel_bytes;
+ int bufferSize = pScrn->virtualY * width_bytes;
+ int l, total;
+ int scanlines;
+
+ switch (info->CCEMode) {
+ case R128_DEFAULT_CCE_PIO_MODE:
+ xf86DrvMsg(pScrn->scrnIndex, X_INFO, "CCE in PIO mode\n");
+ break;
+ case R128_DEFAULT_CCE_BM_MODE:
+ xf86DrvMsg(pScrn->scrnIndex, X_INFO, "CCE in BM mode\n");
+ break;
+ default:
+ xf86DrvMsg(pScrn->scrnIndex, X_INFO, "CCE in UNKNOWN mode\n");
+ break;
+ }
+
+ xf86DrvMsg(pScrn->scrnIndex, X_INFO,
+ "Using %d MB AGP aperture\n", info->agpSize);
+ xf86DrvMsg(pScrn->scrnIndex, X_INFO,
+ "Using %d MB for the ring buffer\n", info->ringSize);
+ xf86DrvMsg(pScrn->scrnIndex, X_INFO,
+ "Using %d MB for vertex/indirect buffers\n", info->bufSize);
+ xf86DrvMsg(pScrn->scrnIndex, X_INFO,
+ "Using %d MB for AGP textures\n", info->agpTexSize);
+
+ /* Try for front, back, depth, and two framebuffers worth of
+ * pixmap cache. Should be enough for a fullscreen background
+ * image plus some leftovers.
+ */
+ info->textureSize = info->FbMapSize - 5 * bufferSize;
+
+ /* If that gives us less than half the available memory, let's
+ * be greedy and grab some more. Sorry, I care more about 3D
+ * performance than playing nicely, and you'll get around a full
+ * framebuffer's worth of pixmap cache anyway.
+ */
+ if (info->textureSize < (int)info->FbMapSize / 2) {
+ info->textureSize = info->FbMapSize - 4 * bufferSize;
+ }
+
+ if (info->textureSize > 0) {
+ l = R128MinBits((info->textureSize-1) / R128_NR_TEX_REGIONS);
+ if (l < R128_LOG_TEX_GRANULARITY) l = R128_LOG_TEX_GRANULARITY;
+
+ /* Round the texture size up to the nearest whole number of
+ * texture regions. Again, be greedy about this, don't
+ * round down.
+ */
+ info->log2TexGran = l;
+ info->textureSize = (info->textureSize >> l) << l;
+ } else {
+ info->textureSize = 0;
+ }
+
+ /* Set a minimum usable local texture heap size. This will fit
+ * two 256x256x32bpp textures.
+ */
+ if (info->textureSize < 512 * 1024) {
+ info->textureOffset = 0;
+ info->textureSize = 0;
+ }
+
+ total = info->FbMapSize - info->textureSize;
+ scanlines = total / width_bytes;
+ if (scanlines > 8191) scanlines = 8191;
+
+ /* Recalculate the texture offset and size to accomodate any
+ * rounding to a whole number of scanlines.
+ */
+ info->textureOffset = scanlines * width_bytes;
+
+ MemBox.x1 = 0;
+ MemBox.y1 = 0;
+ MemBox.x2 = pScrn->displayWidth;
+ MemBox.y2 = scanlines;
+
+ if (!xf86InitFBManager(pScreen, &MemBox)) {
+ xf86DrvMsg(scrnIndex, X_ERROR,
+ "Memory manager initialization to (%d,%d) (%d,%d) failed\n",
+ MemBox.x1, MemBox.y1, MemBox.x2, MemBox.y2);
+ return FALSE;
+ } else {
+ int width, height;
+
+ xf86DrvMsg(scrnIndex, X_INFO,
+ "Memory manager initialized to (%d,%d) (%d,%d)\n",
+ MemBox.x1, MemBox.y1, MemBox.x2, MemBox.y2);
+ if ((fbarea = xf86AllocateOffscreenArea(pScreen,
+ pScrn->displayWidth,
+ 2, 0, NULL, NULL, NULL))) {
+ xf86DrvMsg(scrnIndex, X_INFO,
+ "Reserved area from (%d,%d) to (%d,%d)\n",
+ fbarea->box.x1, fbarea->box.y1,
+ fbarea->box.x2, fbarea->box.y2);
+ } else {
+ xf86DrvMsg(scrnIndex, X_ERROR, "Unable to reserve area\n");
+ }
+ if (xf86QueryLargestOffscreenArea(pScreen, &width,
+ &height, 0, 0, 0)) {
+ xf86DrvMsg(scrnIndex, X_INFO,
+ "Largest offscreen area available: %d x %d\n",
+ width, height);
+ }
+ }
/* Allocate the shared back buffer */
- if ((fbarea = xf86AllocateOffscreenArea(pScreen,
- pScrn->virtualX,
- pScrn->virtualY,
- 32, NULL, NULL, NULL))) {
- xf86DrvMsg(scrnIndex, X_INFO,
- "Reserved back buffer from (%d,%d) to (%d,%d)\n",
- fbarea->box.x1, fbarea->box.y1,
- fbarea->box.x2, fbarea->box.y2);
-
- info->backX = fbarea->box.x1;
- info->backY = fbarea->box.y1;
- info->backOffset = (fbarea->box.y1 * width_bytes +
- fbarea->box.x1 * cpp);
- info->backPitch = pScrn->displayWidth;
- } else {
- xf86DrvMsg(scrnIndex, X_ERROR, "Unable to reserve back buffer\n");
- info->backX = -1;
- info->backY = -1;
- info->backOffset = -1;
- info->backPitch = -1;
- }
+ if ((fbarea = xf86AllocateOffscreenArea(pScreen,
+ pScrn->virtualX,
+ pScrn->virtualY,
+ 32, NULL, NULL, NULL))) {
+ xf86DrvMsg(scrnIndex, X_INFO,
+ "Reserved back buffer from (%d,%d) to (%d,%d)\n",
+ fbarea->box.x1, fbarea->box.y1,
+ fbarea->box.x2, fbarea->box.y2);
+
+ info->backX = fbarea->box.x1;
+ info->backY = fbarea->box.y1;
+ info->backOffset = (fbarea->box.y1 * width_bytes +
+ fbarea->box.x1 * cpp);
+ info->backPitch = pScrn->displayWidth;
+ } else {
+ xf86DrvMsg(scrnIndex, X_ERROR, "Unable to reserve back buffer\n");
+ info->backX = -1;
+ info->backY = -1;
+ info->backOffset = -1;
+ info->backPitch = -1;
+ }
/* Allocate the shared depth buffer */
- if ((fbarea = xf86AllocateOffscreenArea(pScreen,
- pScrn->virtualX,
- pScrn->virtualY + 1,
- 32, NULL, NULL, NULL))) {
- xf86DrvMsg(scrnIndex, X_INFO,
- "Reserved depth buffer from (%d,%d) to (%d,%d)\n",
- fbarea->box.x1, fbarea->box.y1,
- fbarea->box.x2, fbarea->box.y2);
-
- info->depthX = fbarea->box.x1;
- info->depthY = fbarea->box.y1;
- info->depthOffset = (fbarea->box.y1 * width_bytes +
- fbarea->box.x1 * cpp);
- info->depthPitch = pScrn->displayWidth;
- info->spanOffset = ((fbarea->box.y2 - 1) * width_bytes +
- fbarea->box.x1 * cpp);
- xf86DrvMsg(scrnIndex, X_INFO,
- "Reserved depth span from (%d,%d) offset 0x%x\n",
- fbarea->box.x1, fbarea->box.y2 - 1, info->spanOffset);
- } else {
- xf86DrvMsg(scrnIndex, X_ERROR, "Unable to reserve depth buffer\n");
- info->depthX = -1;
- info->depthY = -1;
- info->depthOffset = -1;
- info->depthPitch = -1;
- info->spanOffset = -1;
- }
-
- xf86DrvMsg(scrnIndex, X_INFO,
- "Reserved %d kb for textures at offset 0x%x\n",
- info->textureSize/1024, total);
+ if ((fbarea = xf86AllocateOffscreenArea(pScreen,
+ pScrn->virtualX,
+ pScrn->virtualY + 1,
+ 32, NULL, NULL, NULL))) {
+ xf86DrvMsg(scrnIndex, X_INFO,
+ "Reserved depth buffer from (%d,%d) to (%d,%d)\n",
+ fbarea->box.x1, fbarea->box.y1,
+ fbarea->box.x2, fbarea->box.y2);
+
+ info->depthX = fbarea->box.x1;
+ info->depthY = fbarea->box.y1;
+ info->depthOffset = (fbarea->box.y1 * width_bytes +
+ fbarea->box.x1 * cpp);
+ info->depthPitch = pScrn->displayWidth;
+ info->spanOffset = ((fbarea->box.y2 - 1) * width_bytes +
+ fbarea->box.x1 * cpp);
+ xf86DrvMsg(scrnIndex, X_INFO,
+ "Reserved depth span from (%d,%d) offset 0x%x\n",
+ fbarea->box.x1, fbarea->box.y2 - 1, info->spanOffset);
+ } else {
+ xf86DrvMsg(scrnIndex, X_ERROR, "Unable to reserve depth buffer\n");
+ info->depthX = -1;
+ info->depthY = -1;
+ info->depthOffset = -1;
+ info->depthPitch = -1;
+ info->spanOffset = -1;
+ }
+
+ xf86DrvMsg(scrnIndex, X_INFO,
+ "Reserved %d kb for textures at offset 0x%x\n",
+ info->textureSize/1024, info->textureOffset);
}
else
#endif
diff --git a/xc/programs/Xserver/hw/xfree86/drivers/ati/r128_reg.h b/xc/programs/Xserver/hw/xfree86/drivers/ati/r128_reg.h
index 16ab358b2..98aea68b6 100644
--- a/xc/programs/Xserver/hw/xfree86/drivers/ati/r128_reg.h
+++ b/xc/programs/Xserver/hw/xfree86/drivers/ati/r128_reg.h
@@ -1272,49 +1272,53 @@
# define R128_PSEUDOCOLOR_DT_ARGB1555 (1 << 24)
# define R128_PSEUDOCOLOR_DT_ARGB4444 (2 << 24)
#define R128_PRIM_TEXTURE_COMBINE_CNTL_C 0x1cb4
-# define R128_COMB_DIS (0 << 0)
-# define R128_COMB_COPY (1 << 0)
-# define R128_COMB_COPY_INP (2 << 0)
-# define R128_COMB_MODULATE (3 << 0)
-# define R128_COMB_MODULATE2X (4 << 0)
-# define R128_COMB_MODULATE4X (5 << 0)
-# define R128_COMB_ADD (6 << 0)
-# define R128_COMB_ADD_SIGNED (7 << 0)
-# define R128_COMB_BLEND_VERTEX (8 << 0)
-# define R128_COMB_BLEND_TEXTURE (9 << 0)
-# define R128_COMB_BLEND_CONST (10 << 0)
-# define R128_COMB_BLEND_PREMULT (11 << 0)
-# define R128_COMB_BLEND_PREV (12 << 0)
-# define R128_COMB_BLEND_PREMULT_INV (13 << 0)
-# define R128_COMB_ADD_SIGNED2X (14 << 0)
-# define R128_COMB_BLEND_CONST_COLOR (15 << 0)
-# define R128_COMB_MASK (15 << 0)
-# define R128_COLOR_FACTOR_TEX (4 << 4)
-# define R128_COLOR_FACTOR_NTEX (5 << 4)
-# define R128_COLOR_FACTOR_ALPHA (6 << 4)
-# define R128_COLOR_FACTOR_NALPHA (7 << 4)
-# define R128_COLOR_FACTOR_MASK (15 << 4)
-# define R128_INPUT_FACTOR_CONST_COLOR (2 << 10)
-# define R128_INPUT_FACTOR_CONST_ALPHA (3 << 10)
-# define R128_INPUT_FACTOR_INT_COLOR (4 << 10)
-# define R128_INPUT_FACTOR_INT_ALPHA (5 << 10)
-# define R128_INPUT_FACTOR_MASK (15 << 10)
-# define R128_COMB_ALPHA_DIS (0 << 14)
-# define R128_COMB_ALPHA_COPY (1 << 14)
-# define R128_COMB_ALPHA_COPY_INP (2 << 14)
-# define R128_COMB_ALPHA_MODULATE (3 << 14)
-# define R128_COMB_ALPHA_MODULATE2X (4 << 14)
-# define R128_COMB_ALPHA_MODULATE4X (5 << 14)
-# define R128_COMB_ALPHA_ADD (6 << 14)
-# define R128_COMB_ALPHA_ADD_SIGNED (7 << 14)
-# define R128_COMB_ALPHA_ADD_SIGNED2X (14 << 14)
-# define R128_COMB_ALPHA_MASK (15 << 14)
-# define R128_ALPHA_FACTOR_TEX_ALPHA (6 << 18)
-# define R128_ALPHA_FACTOR_NTEX_ALPHA (7 << 18)
-# define R128_ALPHA_FACTOR_MASK (15 << 18)
-# define R128_INP_FACTOR_A_CONST_ALPHA (1 << 25)
-# define R128_INP_FACTOR_A_INT_ALPHA (2 << 25)
-# define R128_INP_FACTOR_A_MASK (7 << 25)
+# define R128_COMB_DIS (0 << 0)
+# define R128_COMB_COPY (1 << 0)
+# define R128_COMB_COPY_INP (2 << 0)
+# define R128_COMB_MODULATE (3 << 0)
+# define R128_COMB_MODULATE2X (4 << 0)
+# define R128_COMB_MODULATE4X (5 << 0)
+# define R128_COMB_ADD (6 << 0)
+# define R128_COMB_ADD_SIGNED (7 << 0)
+# define R128_COMB_BLEND_VERTEX (8 << 0)
+# define R128_COMB_BLEND_TEXTURE (9 << 0)
+# define R128_COMB_BLEND_CONST (10 << 0)
+# define R128_COMB_BLEND_PREMULT (11 << 0)
+# define R128_COMB_BLEND_PREV (12 << 0)
+# define R128_COMB_BLEND_PREMULT_INV (13 << 0)
+# define R128_COMB_ADD_SIGNED2X (14 << 0)
+# define R128_COMB_BLEND_CONST_COLOR (15 << 0)
+# define R128_COMB_MASK (15 << 0)
+# define R128_COLOR_FACTOR_CONST_COLOR (0 << 4)
+# define R128_COLOR_FACTOR_NCONST_COLOR (1 << 4)
+# define R128_COLOR_FACTOR_TEX (4 << 4)
+# define R128_COLOR_FACTOR_NTEX (5 << 4)
+# define R128_COLOR_FACTOR_ALPHA (6 << 4)
+# define R128_COLOR_FACTOR_NALPHA (7 << 4)
+# define R128_COLOR_FACTOR_PREV_COLOR (8 << 4)
+# define R128_COLOR_FACTOR_MASK (15 << 4)
+# define R128_COMB_FCN_MSB (1 << 8)
+# define R128_INPUT_FACTOR_CONST_COLOR (2 << 10)
+# define R128_INPUT_FACTOR_CONST_ALPHA (3 << 10)
+# define R128_INPUT_FACTOR_INT_COLOR (4 << 10)
+# define R128_INPUT_FACTOR_INT_ALPHA (5 << 10)
+# define R128_INPUT_FACTOR_MASK (15 << 10)
+# define R128_COMB_ALPHA_DIS (0 << 14)
+# define R128_COMB_ALPHA_COPY (1 << 14)
+# define R128_COMB_ALPHA_COPY_INP (2 << 14)
+# define R128_COMB_ALPHA_MODULATE (3 << 14)
+# define R128_COMB_ALPHA_MODULATE2X (4 << 14)
+# define R128_COMB_ALPHA_MODULATE4X (5 << 14)
+# define R128_COMB_ALPHA_ADD (6 << 14)
+# define R128_COMB_ALPHA_ADD_SIGNED (7 << 14)
+# define R128_COMB_ALPHA_ADD_SIGNED2X (14 << 14)
+# define R128_COMB_ALPHA_MASK (15 << 14)
+# define R128_ALPHA_FACTOR_TEX_ALPHA (6 << 18)
+# define R128_ALPHA_FACTOR_NTEX_ALPHA (7 << 18)
+# define R128_ALPHA_FACTOR_MASK (15 << 18)
+# define R128_INP_FACTOR_A_CONST_ALPHA (1 << 25)
+# define R128_INP_FACTOR_A_INT_ALPHA (2 << 25)
+# define R128_INP_FACTOR_A_MASK (7 << 25)
#define R128_TEX_SIZE_PITCH_C 0x1cb8
# define R128_TEX_PITCH_SHIFT 0
# define R128_TEX_SIZE_SHIFT 4
diff --git a/xc/programs/Xserver/hw/xfree86/drivers/ati/r128_sarea.h b/xc/programs/Xserver/hw/xfree86/drivers/ati/r128_sarea.h
index 350262d61..54bfa3673 100644
--- a/xc/programs/Xserver/hw/xfree86/drivers/ati/r128_sarea.h
+++ b/xc/programs/Xserver/hw/xfree86/drivers/ati/r128_sarea.h
@@ -76,11 +76,7 @@
/* Vertex/indirect buffer size
*/
-#if 1
#define R128_BUFFER_SIZE 16384
-#else
-#define R128_BUFFER_SIZE (128 * 1024)
-#endif
/* Byte offsets for indirect buffer data
*/
@@ -94,14 +90,16 @@
/* There are 2 heaps (local/AGP). Each region within a heap is a
* minimum of 64k, and there are at most 64 of them per heap.
*/
-#define R128_LOCAL_TEX_HEAP 0
-#define R128_AGP_TEX_HEAP 1
+#define R128_CARD_HEAP 0
+#define R128_AGP_HEAP 1
#define R128_NR_TEX_HEAPS 2
#define R128_NR_TEX_REGIONS 64
#define R128_LOG_TEX_GRANULARITY 16
#define R128_NR_CONTEXT_REGS 12
-#define R128_TEX_MAXLEVELS 11
+
+#define R128_MAX_TEXTURE_LEVELS 11
+#define R128_MAX_TEXTURE_UNITS 2
#endif /* __R128_SAREA_DEFINES__ */
@@ -146,14 +144,14 @@ typedef struct {
unsigned int tex_cntl;
unsigned int tex_combine_cntl;
unsigned int tex_size_pitch;
- unsigned int tex_offset[R128_TEX_MAXLEVELS];
+ unsigned int tex_offset[R128_MAX_TEXTURE_LEVELS];
unsigned int tex_border_color;
} r128_texture_regs_t;
typedef struct {
unsigned char next, prev; /* indices to form a circular LRU */
unsigned char in_use; /* owned by a client, or free? */
- int age; /* tracked by clients to update local LRU's */
+ int age; /* tracked by clients to update local LRU's */
} r128_tex_region_t;
typedef struct {
@@ -161,20 +159,20 @@ typedef struct {
* on firing a vertex buffer.
*/
r128_context_regs_t ContextState;
- r128_texture_regs_t TexState[R128_NR_TEX_HEAPS];
- unsigned int dirty;
- unsigned int vertsize;
- unsigned int vc_format;
+ r128_texture_regs_t TexState[R128_MAX_TEXTURE_UNITS];
+ unsigned int dirty;
+ unsigned int vertsize;
+ unsigned int vc_format;
/* The current cliprects, or a subset thereof.
*/
- XF86DRIClipRectRec boxes[R128_NR_SAREA_CLIPRECTS];
- unsigned int nbox;
+ XF86DRIClipRectRec boxes[R128_NR_SAREA_CLIPRECTS];
+ unsigned int nbox;
/* Counters for throttling of rendering clients.
*/
- unsigned int last_frame;
- unsigned int last_dispatch;
+ unsigned int last_frame;
+ unsigned int last_dispatch;
/* Maintain an LRU of contiguous regions of texture space. If you
* think you own a region of texture memory, and it has an age
@@ -191,11 +189,11 @@ typedef struct {
* else's - simply eject them all in LRU order.
*/
/* Last elt is sentinal */
- r128_tex_region_t texList[R128_NR_TEX_HEAPS][R128_NR_TEX_REGIONS+1];
+ r128_tex_region_t texList[R128_NR_TEX_HEAPS][R128_NR_TEX_REGIONS+1];
/* last time texture was uploaded */
- int texAge[R128_NR_TEX_HEAPS];
+ int texAge[R128_NR_TEX_HEAPS];
- int ctxOwner; /* last context to upload state */
+ int ctxOwner; /* last context to upload state */
} R128SAREAPriv, *R128SAREAPrivPtr;
#endif
diff --git a/xc/programs/Xserver/hw/xfree86/drivers/ati/radeon.h b/xc/programs/Xserver/hw/xfree86/drivers/ati/radeon.h
index 5d710570a..90311d495 100644
--- a/xc/programs/Xserver/hw/xfree86/drivers/ati/radeon.h
+++ b/xc/programs/Xserver/hw/xfree86/drivers/ati/radeon.h
@@ -51,14 +51,18 @@
#include "xf86xv.h"
/* DRI support */
-#undef XF86DRI /* Not yet */
#ifdef XF86DRI
#define _XF86DRI_SERVER_
-#include "r128_dripriv.h"
+#include "radeon_dripriv.h"
#include "dri.h"
#include "GL/glxint.h"
#endif
+ /* Render support */
+#ifdef RENDER
+#include "picturestr.h"
+#endif
+
#define RADEON_DEBUG 0 /* Turn off debugging output */
#define RADEON_TIMEOUT 2000000 /* Fall out of wait loops after this count */
#define RADEON_MMIOSIZE 0x80000
@@ -287,12 +291,10 @@ typedef struct {
unsigned char *AGP; /* Map */
int agpMode;
- Bool CPInUse; /* CP is currently active */
+ Bool CPInUse; /* CP has been used by X server */
int CPMode; /* CP mode that server/clients use */
int CPFifoSize; /* Size of the CP command FIFO */
- Bool CPSecure; /* CP security enabled */
int CPusecTimeout; /* CP timeout in usecs */
- Bool CP2D; /* CP is used for X server 2D prims */
/* CP ring buffer data */
unsigned long ringStart; /* Offset into AGP space */
@@ -307,22 +309,14 @@ typedef struct {
drmSize ringReadMapSize; /* Size of map */
unsigned char *ringReadPtr; /* Map */
- /* CP vertex buffer data */
- unsigned long vbStart; /* Offset into AGP space */
- drmHandle vbHandle; /* Handle from drmAddMap */
- drmSize vbMapSize; /* Size of map */
- int vbSize; /* Size of vert bufs (in MB) */
- unsigned char *vb; /* Map */
- int vbBufSize; /* Size of individual vert buf */
- int vbNumBufs; /* Number of vert bufs */
- drmBufMapPtr vbBufs; /* Buffer map */
-
- /* CP indirect buffer data */
- unsigned long indStart; /* Offset into AGP space */
- drmHandle indHandle; /* Handle from drmAddMap */
- drmSize indMapSize; /* Size of map */
- int indSize; /* Size of indirect bufs (in MB) */
- unsigned char *ind; /* Map */
+ /* CP vertex/indirect buffer data */
+ unsigned long bufStart; /* Offset into AGP space */
+ drmHandle bufHandle; /* Handle from drmAddMap */
+ drmSize bufMapSize; /* Size of map */
+ int bufSize; /* Size of buffers (in MB) */
+ unsigned char *buf; /* Map */
+ int bufNumBufs; /* Number of buffers */
+ drmBufMapPtr buffers; /* Buffer map */
/* CP AGP Texture data */
unsigned long agpTexStart; /* Offset into AGP space */
@@ -332,6 +326,10 @@ typedef struct {
unsigned char *agpTex; /* Map */
int log2AGPTexGran;
+ /* CP accleration */
+ drmBufPtr indirectBuffer;
+ int indirectStart;
+
/* DRI screen private data */
int fbX;
int fbY;
@@ -339,11 +337,35 @@ typedef struct {
int backY;
int depthX;
int depthY;
- int textureX;
- int textureY;
+
+ int frontOffset;
+ int frontPitch;
+ int backOffset;
+ int backPitch;
+ int depthOffset;
+ int depthPitch;
+ int textureOffset;
int textureSize;
int log2TexGran;
+
+ CARD32 frontPitchOffset;
+ CARD32 backPitchOffset;
+ CARD32 depthPitchOffset;
+
+ CARD32 dst_pitch_offset;
+
+ /* Saved scissor values */
+ CARD32 sc_left;
+ CARD32 sc_right;
+ CARD32 sc_top;
+ CARD32 sc_bottom;
+
+ CARD32 re_top_left;
+ CARD32 re_width_height;
+
+ CARD32 aux_sc_cntl;
#endif
+
XF86VideoAdaptorPtr adaptor;
void (*VideoTimerCallback)(ScrnInfoPtr, Time);
int videoKey;
@@ -359,14 +381,17 @@ do { \
extern void RADEONWaitForFifoFunction(ScrnInfoPtr pScrn, int entries);
extern void RADEONWaitForIdle(ScrnInfoPtr pScrn);
+
extern void RADEONEngineReset(ScrnInfoPtr pScrn);
extern void RADEONEngineFlush(ScrnInfoPtr pScrn);
+extern void RADEONEngineRestore(ScrnInfoPtr pScrn);
extern unsigned RADEONINPLL(ScrnInfoPtr pScrn, int addr);
extern void RADEONWaitForVerticalSync(ScrnInfoPtr pScrn);
+extern void RADEONSelectBuffer(ScrnInfoPtr pScrn, int buffer);
+
extern Bool RADEONAccelInit(ScreenPtr pScreen);
-extern void RADEONEngineInit(ScrnInfoPtr pScrn);
extern Bool RADEONCursorInit(ScreenPtr pScreen);
extern Bool RADEONDGAInit(ScreenPtr pScreen);
@@ -378,10 +403,174 @@ extern void RADEONInitVideo(ScreenPtr);
extern Bool RADEONDRIScreenInit(ScreenPtr pScreen);
extern void RADEONDRICloseScreen(ScreenPtr pScreen);
extern Bool RADEONDRIFinishScreenInit(ScreenPtr pScreen);
-extern void RADEONCPStart(ScrnInfoPtr pScrn);
-extern void RADEONCPStop(ScrnInfoPtr pScrn);
-extern void RADEONCPResetRing(ScrnInfoPtr pScrn);
-extern void RADEONCPWaitForIdle(ScrnInfoPtr pScrn);
-#endif
-#endif
+extern drmBufPtr RADEONCPGetBuffer(ScrnInfoPtr pScrn);
+extern void RADEONCPFlushIndirect(ScrnInfoPtr pScrn);
+extern void RADEONCPReleaseIndirect(ScrnInfoPtr pScrn);
+
+
+#define RADEONCP_START(pScrn, info) \
+do { \
+ int ret = drmRadeonStartCP(info->drmFD); \
+ if (ret) { \
+ xf86DrvMsg(pScrn->scrnIndex, X_ERROR, \
+ "%s: CP start %d\n", __FUNCTION__, ret); \
+ } \
+} while (0)
+
+#define RADEONCP_STOP(pScrn, info) \
+do { \
+ int ret = drmRadeonStopCP(info->drmFD); \
+ if (ret) { \
+ xf86DrvMsg(pScrn->scrnIndex, X_ERROR, \
+ "%s: CP stop %d\n", __FUNCTION__, ret); \
+ } \
+ RADEONEngineRestore(pScrn); \
+} while (0)
+
+#define RADEONCP_RESET(pScrn, info) \
+do { \
+ if (RADEONCP_USE_RING_BUFFER(info->CPMode)) { \
+ int ret = drmRadeonResetCP(info->drmFD); \
+ if (ret) { \
+ xf86DrvMsg(pScrn->scrnIndex, X_ERROR, \
+ "%s: CP reset %d\n", __FUNCTION__, ret); \
+ } \
+ } \
+} while (0)
+
+#define RADEONCP_REFRESH(pScrn, info) \
+do { \
+ if ( !info->CPInUse ) { \
+ RADEON_WAIT_UNTIL_IDLE(); \
+ BEGIN_RING( 6 ); \
+ OUT_RING_REG( RADEON_RE_TOP_LEFT, info->re_top_left ); \
+ OUT_RING_REG( RADEON_RE_WIDTH_HEIGHT, info->re_width_height ); \
+ OUT_RING_REG( RADEON_AUX_SC_CNTL, info->aux_sc_cntl ); \
+ ADVANCE_RING(); \
+ info->CPInUse = TRUE; \
+ } \
+} while (0)
+
+
+#define CP_PACKET0( reg, n ) \
+ (RADEON_CP_PACKET0 | ((n) << 16) | ((reg) >> 2))
+#define CP_PACKET1( reg0, reg1 ) \
+ (RADEON_CP_PACKET1 | (((reg1) >> 2) << 11) | ((reg0) >> 2))
+#define CP_PACKET2() \
+ (RADEON_CP_PACKET2)
+#define CP_PACKET3( pkt, n ) \
+ (RADEON_CP_PACKET3 | (pkt) | ((n) << 16))
+
+
+#define RADEON_VERBOSE 0
+
+#define RING_LOCALS CARD32 *__head; int __count;
+#define RING_THRESHOLD 256
+
+#define BEGIN_RING( n ) do { \
+ if ( RADEON_VERBOSE ) { \
+ xf86DrvMsg( pScrn->scrnIndex, X_INFO, \
+ "BEGIN_RING( %d ) in %s\n", n, __FUNCTION__ ); \
+ } \
+ if ( !info->indirectBuffer ) { \
+ info->indirectBuffer = RADEONCPGetBuffer( pScrn ); \
+ info->indirectStart = 0; \
+ } else if ( info->indirectBuffer->used - info->indirectStart + \
+ (n) * (int)sizeof(CARD32) > RING_THRESHOLD ) { \
+ RADEONCPFlushIndirect( pScrn ); \
+ } \
+ __head = (CARD32 *)((char *)info->indirectBuffer->address + \
+ info->indirectBuffer->used); \
+ __count = 0; \
+} while (0)
+
+#define ADVANCE_RING() do { \
+ if ( RADEON_VERBOSE ) { \
+ xf86DrvMsg( pScrn->scrnIndex, X_INFO, \
+ "ADVANCE_RING() used: %d+%d=%d/%d\n", \
+ info->indirectBuffer->used - info->indirectStart, \
+ __count * sizeof(CARD32), \
+ info->indirectBuffer->used - info->indirectStart + \
+ __count * sizeof(CARD32), \
+ RING_THRESHOLD ); \
+ } \
+ info->indirectBuffer->used += __count * (int)sizeof(CARD32); \
+} while (0)
+
+#define OUT_RING( x ) do { \
+ if ( RADEON_VERBOSE ) { \
+ xf86DrvMsg( pScrn->scrnIndex, X_INFO, \
+ " OUT_RING( 0x%08x )\n", (unsigned int)(x) ); \
+ } \
+ __head[__count++] = (x); \
+} while (0)
+
+#define OUT_RING_REG( reg, val ) \
+do { \
+ OUT_RING( CP_PACKET0( reg, 0 ) ); \
+ OUT_RING( val ); \
+} while (0)
+
+#define FLUSH_RING() \
+do { \
+ if ( RADEON_VERBOSE ) \
+ xf86DrvMsg( pScrn->scrnIndex, X_INFO, \
+ "FLUSH_RING in %s\n", __FUNCTION__ ); \
+ if ( info->indirectBuffer ) { \
+ RADEONCPFlushIndirect( pScrn ); \
+ } \
+} while (0)
+
+
+#define RADEON_WAIT_UNTIL_2D_IDLE() \
+do { \
+ BEGIN_RING( 2 ); \
+ OUT_RING( CP_PACKET0( RADEON_WAIT_UNTIL, 0 ) ); \
+ OUT_RING( (RADEON_WAIT_2D_IDLECLEAN | \
+ RADEON_WAIT_HOST_IDLECLEAN) ); \
+ ADVANCE_RING(); \
+} while (0)
+
+#define RADEON_WAIT_UNTIL_3D_IDLE() \
+do { \
+ BEGIN_RING( 2 ); \
+ OUT_RING( CP_PACKET0( RADEON_WAIT_UNTIL, 0 ) ); \
+ OUT_RING( (RADEON_WAIT_3D_IDLECLEAN | \
+ RADEON_WAIT_HOST_IDLECLEAN) ); \
+ ADVANCE_RING(); \
+} while (0)
+
+#define RADEON_WAIT_UNTIL_IDLE() \
+do { \
+ if ( RADEON_VERBOSE ) { \
+ xf86DrvMsg( pScrn->scrnIndex, X_INFO, \
+ "WAIT_UNTIL_IDLE() in %s\n", __FUNCTION__ ); \
+ } \
+ BEGIN_RING( 2 ); \
+ OUT_RING( CP_PACKET0( RADEON_WAIT_UNTIL, 0 ) ); \
+ OUT_RING( (RADEON_WAIT_2D_IDLECLEAN | \
+ RADEON_WAIT_3D_IDLECLEAN | \
+ RADEON_WAIT_HOST_IDLECLEAN) ); \
+ ADVANCE_RING(); \
+} while (0)
+
+#define RADEON_FLUSH_CACHE() \
+do { \
+ BEGIN_RING( 2 ); \
+ OUT_RING( CP_PACKET0( RADEON_RB2D_DSTCACHE_CTLSTAT, 0 ) ); \
+ OUT_RING( RADEON_RB2D_DC_FLUSH ); \
+ ADVANCE_RING(); \
+} while (0)
+
+#define RADEON_PURGE_CACHE() \
+do { \
+ BEGIN_RING( 2 ); \
+ OUT_RING( CP_PACKET0( RADEON_RB2D_DSTCACHE_CTLSTAT, 0 ) ); \
+ OUT_RING( RADEON_RB2D_DC_FLUSH_ALL ); \
+ ADVANCE_RING(); \
+} while (0)
+
+#endif /* XF86DRI */
+
+#endif /* _RADEON_H_ */
diff --git a/xc/programs/Xserver/hw/xfree86/drivers/ati/radeon_accel.c b/xc/programs/Xserver/hw/xfree86/drivers/ati/radeon_accel.c
index 0f7b79724..0f8042853 100644
--- a/xc/programs/Xserver/hw/xfree86/drivers/ati/radeon_accel.c
+++ b/xc/programs/Xserver/hw/xfree86/drivers/ati/radeon_accel.c
@@ -77,7 +77,8 @@
#include "radeon_reg.h"
#ifdef XF86DRI
#define _XF86DRI_SERVER_
-#include "r128_dri.h"
+#include "radeon_dri.h"
+#include "radeon_sarea.h"
#endif
/* Line support */
@@ -108,6 +109,109 @@ static struct {
{ RADEON_ROP3_ONE, RADEON_ROP3_ONE } /* GXset */
};
+/* The FIFO has 64 slots. This routines waits until at least `entries' of
+ these slots are empty. */
+void RADEONWaitForFifoFunction(ScrnInfoPtr pScrn, int entries)
+{
+ RADEONInfoPtr info = RADEONPTR(pScrn);
+ unsigned char *RADEONMMIO = info->MMIO;
+ int i;
+
+ for (;;) {
+ for (i = 0; i < RADEON_TIMEOUT; i++) {
+ info->fifo_slots =
+ INREG(RADEON_RBBM_STATUS) & RADEON_RBBM_FIFOCNT_MASK;
+ if (info->fifo_slots >= entries) return;
+ }
+ RADEONTRACE(("FIFO timed out: %d entries, stat=0x%08x\n",
+ INREG(RADEON_RBBM_STATUS) & RADEON_RBBM_FIFOCNT_MASK,
+ INREG(RADEON_RBBM_STATUS)));
+ xf86DrvMsg(pScrn->scrnIndex, X_ERROR,
+ "FIFO timed out, resetting engine...\n");
+ RADEONEngineReset(pScrn);
+ RADEONEngineRestore(pScrn);
+#ifdef XF86DRI
+ RADEONCP_RESET(pScrn, info);
+ if (info->directRenderingEnabled) {
+ RADEONCP_START(pScrn, info);
+ }
+#endif
+ }
+}
+
+/* Wait for the graphics engine to be completely idle: the FIFO has
+ drained, the Pixel Cache is flushed, and the engine is idle. This is a
+ standard "sync" function that will make the hardware "quiescent". */
+void RADEONWaitForIdle(ScrnInfoPtr pScrn)
+{
+ RADEONInfoPtr info = RADEONPTR(pScrn);
+ unsigned char *RADEONMMIO = info->MMIO;
+ int i;
+
+ RADEONTRACE(("WaitForIdle (entering): %d entries, stat=0x%08x\n",
+ INREG(RADEON_RBBM_STATUS) & RADEON_RBBM_FIFOCNT_MASK,
+ INREG(RADEON_RBBM_STATUS)));
+
+ RADEONWaitForFifoFunction(pScrn, 64);
+
+ for (;;) {
+ for (i = 0; i < RADEON_TIMEOUT; i++) {
+ if (!(INREG(RADEON_RBBM_STATUS) & RADEON_RBBM_ACTIVE)) {
+ RADEONEngineFlush(pScrn);
+ return;
+ }
+ }
+ RADEONTRACE(("Idle timed out: %d entries, stat=0x%08x\n",
+ INREG(RADEON_RBBM_STATUS) & RADEON_RBBM_FIFOCNT_MASK,
+ INREG(RADEON_RBBM_STATUS)));
+ xf86DrvMsg(pScrn->scrnIndex, X_ERROR,
+ "Idle timed out, resetting engine...\n");
+ RADEONEngineReset(pScrn);
+ RADEONEngineRestore(pScrn);
+#ifdef XF86DRI
+ RADEONCP_RESET(pScrn, info);
+ if (info->directRenderingEnabled) {
+ RADEONCP_START(pScrn, info);
+ }
+#endif
+ }
+}
+
+#ifdef XF86DRI
+/* Wait until the CP is completely idle: the FIFO has drained and the
+ * CP is idle.
+ */
+static void RADEONCPWaitForIdle(ScrnInfoPtr pScrn)
+{
+ RADEONInfoPtr info = RADEONPTR(pScrn);
+ int ret;
+ int i = 0;
+
+ FLUSH_RING();
+
+ for (;;) {
+ do {
+ ret = drmRadeonWaitForIdleCP(info->drmFD);
+ if (ret && ret != -EBUSY) {
+ xf86DrvMsg(pScrn->scrnIndex, X_ERROR,
+ "%s: CP idle %d\n", __FUNCTION__, ret);
+ }
+ } while ((ret == -EBUSY) && (i++ < RADEON_TIMEOUT));
+
+ if (ret == 0) return;
+
+ xf86DrvMsg(pScrn->scrnIndex, X_ERROR,
+ "Idle timed out, resetting engine...\n");
+ RADEONEngineReset(pScrn);
+ RADEONEngineRestore(pScrn);
+
+ /* Always restart the engine when doing CP 2D acceleration */
+ RADEONCP_RESET(pScrn, info);
+ RADEONCP_START(pScrn, info);
+ }
+}
+#endif
+
/* Flush all dirty data in the Pixel Cache to memory. */
void RADEONEngineFlush(ScrnInfoPtr pScrn)
{
@@ -136,6 +240,7 @@ void RADEONEngineReset(ScrnInfoPtr pScrn)
clock_cntl_index = INREG(RADEON_CLOCK_CNTL_INDEX);
mclk_cntl = INPLL(pScrn, RADEON_MCLK_CNTL);
+ /* FIXME: Remove magic numbers! */
OUTPLL(RADEON_MCLK_CNTL, (mclk_cntl | 0x003f0000));
rbbm_soft_reset = INREG(RADEON_RBBM_SOFT_RESET);
@@ -164,70 +269,105 @@ void RADEONEngineReset(ScrnInfoPtr pScrn)
OUTPLL(RADEON_MCLK_CNTL, mclk_cntl);
OUTREG(RADEON_CLOCK_CNTL_INDEX, clock_cntl_index);
OUTREG(RADEON_RBBM_SOFT_RESET, rbbm_soft_reset);
-
-#ifdef XF86DRI
- if (RADEONCP_USE_RING_BUFFER(info->CPMode)) RADEONCPResetRing(pScrn);
-#endif
}
-/* The FIFO has 64 slots. This routines waits until at least `entries' of
- these slots are empty. */
-void RADEONWaitForFifoFunction(ScrnInfoPtr pScrn, int entries)
+/* Restore the acceleration hardware to its previous state. */
+void RADEONEngineRestore(ScrnInfoPtr pScrn)
{
RADEONInfoPtr info = RADEONPTR(pScrn);
unsigned char *RADEONMMIO = info->MMIO;
- int i;
+ int pitch64;
- for (;;) {
- for (i = 0; i < RADEON_TIMEOUT; i++) {
- info->fifo_slots =
- INREG(RADEON_RBBM_STATUS) & RADEON_RBBM_FIFOCNT_MASK;
- if (info->fifo_slots >= entries) return;
- }
- RADEONTRACE(("FIFO timed out: %d entries, stat=0x%08x\n",
- INREG(RADEON_RBBM_STATUS) & RADEON_RBBM_FIFOCNT_MASK,
- INREG(RADEON_RBBM_STATUS)));
- xf86DrvMsg(pScrn->scrnIndex, X_ERROR,
- "FIFO timed out, resetting engine...\n");
- RADEONEngineInit(pScrn);
-#ifdef XF86DRI
- if (info->CP2D) RADEONCPStart(pScrn);
+ RADEONTRACE(("EngineRestore (%d/%d)\n",
+ info->CurrentLayout.pixel_code,
+ info->CurrentLayout.bitsPerPixel));
+
+ RADEONWaitForFifo(pScrn, 1);
+ /* turn of all automatic flushing - we'll do it all */
+ OUTREG(RADEON_RB2D_DSTCACHE_MODE, 0);
+
+ pitch64 = ((pScrn->displayWidth * (pScrn->bitsPerPixel / 8) + 0x3f)) >> 6;
+
+ RADEONWaitForFifo(pScrn, 1);
+ OUTREG(RADEON_DEFAULT_OFFSET, (INREG(RADEON_DEFAULT_OFFSET) & 0xC0000000) |
+ (pitch64 << 22));
+
+ RADEONWaitForFifo(pScrn, 1);
+#if X_BYTE_ORDER == X_BIG_ENDIAN
+ OUTREGP(RADEON_DP_DATATYPE,
+ RADEON_HOST_BIG_ENDIAN_EN, ~RADEON_HOST_BIG_ENDIAN_EN);
+#else
+ OUTREGP(RADEON_DP_DATATYPE, 0, ~RADEON_HOST_BIG_ENDIAN_EN);
#endif
- }
+
+ RADEONWaitForFifo(pScrn, 1);
+ OUTREG(RADEON_DEFAULT_SC_BOTTOM_RIGHT, (RADEON_DEFAULT_SC_RIGHT_MAX
+ | RADEON_DEFAULT_SC_BOTTOM_MAX));
+ RADEONWaitForFifo(pScrn, 1);
+ OUTREG(RADEON_DP_GUI_MASTER_CNTL, (info->dp_gui_master_cntl
+ | RADEON_GMC_BRUSH_SOLID_COLOR
+ | RADEON_GMC_SRC_DATATYPE_COLOR));
+
+ RADEONWaitForFifo(pScrn, 7);
+ OUTREG(RADEON_DST_LINE_START, 0);
+ OUTREG(RADEON_DST_LINE_END, 0);
+ OUTREG(RADEON_DP_BRUSH_FRGD_CLR, 0xffffffff);
+ OUTREG(RADEON_DP_BRUSH_BKGD_CLR, 0x00000000);
+ OUTREG(RADEON_DP_SRC_FRGD_CLR, 0xffffffff);
+ OUTREG(RADEON_DP_SRC_BKGD_CLR, 0x00000000);
+ OUTREG(RADEON_DP_WRITE_MASK, 0xffffffff);
+
+ RADEONWaitForIdle(pScrn);
}
-/* Wait for the graphics engine to be completely idle: the FIFO has
- drained, the Pixel Cache is flushed, and the engine is idle. This is a
- standard "sync" function that will make the hardware "quiescent". */
-void RADEONWaitForIdle(ScrnInfoPtr pScrn)
+/* Initialize the acceleration hardware. */
+static void RADEONEngineInit(ScrnInfoPtr pScrn)
{
RADEONInfoPtr info = RADEONPTR(pScrn);
unsigned char *RADEONMMIO = info->MMIO;
- int i;
- RADEONTRACE(("WaitForIdle (entering): %d entries, stat=0x%08x\n",
- INREG(RADEON_RBBM_STATUS) & RADEON_RBBM_FIFOCNT_MASK,
- INREG(RADEON_RBBM_STATUS)));
+ RADEONTRACE(("EngineInit (%d/%d)\n",
+ info->CurrentLayout.pixel_code,
+ info->CurrentLayout.bitsPerPixel));
- RADEONWaitForFifoFunction(pScrn, 64);
+ OUTREG(RADEON_RB3D_CNTL, 0);
+ RADEONEngineReset(pScrn);
+
+ switch (info->CurrentLayout.pixel_code) {
+ case 8: info->datatype = 2; break;
+ case 15: info->datatype = 3; break;
+ case 16: info->datatype = 4; break;
+ case 24: info->datatype = 5; break;
+ case 32: info->datatype = 6; break;
+ default:
+ RADEONTRACE(("Unknown depth/bpp = %d/%d (code = %d)\n",
+ info->CurrentLayout.depth,
+ info->CurrentLayout.bitsPerPixel,
+ info->CurrentLayout.pixel_code));
+ }
+ info->pitch = ((info->CurrentLayout.displayWidth / 8) *
+ (info->CurrentLayout.pixel_bytes == 3 ? 3 : 1));
+
+ RADEONTRACE(("Pitch for acceleration = %d\n", info->pitch));
+
+ info->dp_gui_master_cntl =
+ ((info->datatype << RADEON_GMC_DST_DATATYPE_SHIFT)
+ | RADEON_GMC_CLR_CMP_CNTL_DIS);
- for (;;) {
- for (i = 0; i < RADEON_TIMEOUT; i++) {
- if (!(INREG(RADEON_RBBM_STATUS) & RADEON_RBBM_ACTIVE)) {
- RADEONEngineFlush(pScrn);
- return;
- }
- }
- RADEONTRACE(("Idle timed out: %d entries, stat=0x%08x\n",
- INREG(RADEON_RBBM_STATUS) & RADEON_RBBM_FIFOCNT_MASK,
- INREG(RADEON_RBBM_STATUS)));
- xf86DrvMsg(pScrn->scrnIndex, X_ERROR,
- "Idle timed out, resetting engine...\n");
- RADEONEngineInit(pScrn);
#ifdef XF86DRI
- if (info->CP2D) RADEONCPStart(pScrn);
+ info->sc_left = 0x00000000;
+ info->sc_right = RADEON_DEFAULT_SC_RIGHT_MAX;
+ info->sc_top = 0x00000000;
+ info->sc_bottom = RADEON_DEFAULT_SC_BOTTOM_MAX;
+
+ info->re_top_left = 0x00000000;
+ info->re_width_height = ((0x7ff << RADEON_RE_WIDTH_SHIFT) |
+ (0x7ff << RADEON_RE_HEIGHT_SHIFT));
+
+ info->aux_sc_cntl = 0x00000000;
#endif
- }
+
+ RADEONEngineRestore(pScrn);
}
/* Setup for XAA SolidFill. */
@@ -362,10 +502,10 @@ static void RADEONSetupForDashedLine(ScrnInfoPtr pScrn,
/* Subsequent XAA dashed line. */
static void RADEONSubsequentDashedTwoPointLine(ScrnInfoPtr pScrn,
- int xa, int ya,
- int xb, int yb,
- int flags,
- int phase)
+ int xa, int ya,
+ int xb, int yb,
+ int flags,
+ int phase)
{
RADEONInfoPtr info = RADEONPTR(pScrn);
unsigned char *RADEONMMIO = info->MMIO;
@@ -691,7 +831,7 @@ static void RADEONSubsequentScanlineImageWriteRect(ScrnInfoPtr pScrn,
{
RADEONInfoPtr info = RADEONPTR(pScrn);
unsigned char *RADEONMMIO = info->MMIO;
- int shift = 0; /* 32bpp */
+ int shift = 0; /* 32bpp */
if (pScrn->bitsPerPixel == 8) shift = 3;
else if (pScrn->bitsPerPixel == 16) shift = 1;
@@ -760,92 +900,291 @@ static void RADEONSubsequentImageWriteScanline(ScrnInfoPtr pScrn, int bufno)
}
#endif
-/* Initialize the acceleration hardware. */
-void RADEONEngineInit(ScrnInfoPtr pScrn)
+
+/* ================================================================
+ * CP-based 2D acceleration
+ */
+#ifdef XF86DRI
+
+/* Setup for XAA SolidFill. */
+static void RADEONCPSetupForSolidFill(ScrnInfoPtr pScrn,
+ int color, int rop,
+ unsigned int planemask)
{
- RADEONInfoPtr info = RADEONPTR(pScrn);
- unsigned char *RADEONMMIO = info->MMIO;
- int pitch64;
+ RADEONInfoPtr info = RADEONPTR(pScrn);
+ RING_LOCALS;
- RADEONTRACE(("EngineInit (%d/%d)\n",
- info->CurrentLayout.pixel_code,
- info->CurrentLayout.bitsPerPixel));
+ RADEONCP_REFRESH( pScrn, info );
- OUTREG(RADEON_SCALE_3D_CNTL, 0);
- RADEONEngineReset(pScrn);
+ BEGIN_RING( 8 );
- RADEONWaitForFifo(pScrn, 1);
- /* turn of all automatic flushing - we'll do it all */
- OUTREG(RADEON_RB2D_DSTCACHE_MODE, 0);
+ OUT_RING_REG( RADEON_DP_GUI_MASTER_CNTL,
+ (info->dp_gui_master_cntl
+ | RADEON_GMC_BRUSH_SOLID_COLOR
+ | RADEON_GMC_SRC_DATATYPE_COLOR
+ | RADEON_ROP[rop].pattern) );
- switch (info->CurrentLayout.pixel_code) {
- case 8: info->datatype = 2; break;
- case 15: info->datatype = 3; break;
- case 16: info->datatype = 4; break;
- case 24: info->datatype = 5; break;
- case 32: info->datatype = 6; break;
+ OUT_RING_REG( RADEON_DP_BRUSH_FRGD_CLR, color );
+ OUT_RING_REG( RADEON_DP_WRITE_MASK, planemask );
+ OUT_RING_REG( RADEON_DP_CNTL, (RADEON_DST_X_LEFT_TO_RIGHT |
+ RADEON_DST_Y_TOP_TO_BOTTOM) );
+ ADVANCE_RING();
+}
+
+/* Subsequent XAA SolidFillRect.
+
+ Tests: xtest CH06/fllrctngl, xterm
+*/
+static void RADEONCPSubsequentSolidFillRect(ScrnInfoPtr pScrn,
+ int x, int y, int w, int h)
+{
+ RADEONInfoPtr info = RADEONPTR(pScrn);
+ RING_LOCALS;
+
+ RADEONCP_REFRESH( pScrn, info );
+
+ BEGIN_RING( 4 );
+
+ OUT_RING_REG( RADEON_DST_Y_X, (y << 16) | x );
+ OUT_RING_REG( RADEON_DST_WIDTH_HEIGHT, (w << 16) | h );
+
+ ADVANCE_RING();
+}
+
+/* Setup for XAA screen-to-screen copy.
+
+ Tests: xtest CH06/fllrctngl (also tests transparency).
+*/
+static void RADEONCPSetupForScreenToScreenCopy(ScrnInfoPtr pScrn,
+ int xdir, int ydir, int rop,
+ unsigned int planemask,
+ int trans_color)
+{
+ RADEONInfoPtr info = RADEONPTR(pScrn);
+ RING_LOCALS;
+
+ RADEONCP_REFRESH( pScrn, info );
+
+ info->xdir = xdir;
+ info->ydir = ydir;
+
+ BEGIN_RING( 6 );
+
+ OUT_RING_REG( RADEON_DP_GUI_MASTER_CNTL,
+ (info->dp_gui_master_cntl
+ | RADEON_GMC_BRUSH_NONE
+ | RADEON_GMC_SRC_DATATYPE_COLOR
+ | RADEON_ROP[rop].rop
+ | RADEON_DP_SRC_SOURCE_MEMORY) );
+
+ OUT_RING_REG( RADEON_DP_WRITE_MASK, planemask );
+ OUT_RING_REG( RADEON_DP_CNTL,
+ ((xdir >= 0 ? RADEON_DST_X_LEFT_TO_RIGHT : 0) |
+ (ydir >= 0 ? RADEON_DST_Y_TOP_TO_BOTTOM : 0)) );
+
+ ADVANCE_RING();
+
+ if ( trans_color != -1 ) {
+ BEGIN_RING( 6 );
+
+ OUT_RING_REG( RADEON_CLR_CMP_CLR_SRC, trans_color );
+ OUT_RING_REG( RADEON_CLR_CMP_MASK, RADEON_CLR_CMP_MSK );
+ /* Mmmm, Seems as though the transparency compare is opposite to r128
+ * It should only draw when source != trans_color,
+ * this is the opposite of that. */
+ OUT_RING_REG( RADEON_CLR_CMP_CNTL, (RADEON_SRC_CMP_EQ_COLOR |
+ RADEON_CLR_CMP_SRC_SOURCE) );
+
+ ADVANCE_RING();
+ }
+}
+
+/* Subsequent XAA screen-to-screen copy. */
+static void RADEONCPSubsequentScreenToScreenCopy(ScrnInfoPtr pScrn,
+ int x1, int y1,
+ int x2, int y2,
+ int w, int h)
+{
+ RADEONInfoPtr info = RADEONPTR(pScrn);
+ RING_LOCALS;
+
+ RADEONCP_REFRESH( pScrn, info );
+
+ if (info->xdir < 0) x1 += w - 1, x2 += w - 1;
+ if (info->ydir < 0) y1 += h - 1, y2 += h - 1;
+
+ BEGIN_RING( 6 );
+
+ OUT_RING_REG( RADEON_SRC_Y_X, (y1 << 16) | x1 );
+ OUT_RING_REG( RADEON_DST_Y_X, (y2 << 16) | x2 );
+ OUT_RING_REG( RADEON_DST_HEIGHT_WIDTH, (h << 16) | w );
+
+ ADVANCE_RING();
+}
+
+/* Point the DST_PITCH_OFFSET register at the current buffer. This
+ * allows us to interact with the back and depth buffers. All CP 2D
+ * acceleration commands use the DST_PITCH_OFFSET register.
+ */
+void RADEONSelectBuffer(ScrnInfoPtr pScrn, int buffer)
+{
+ RADEONInfoPtr info = RADEONPTR(pScrn);
+ RING_LOCALS;
+
+ switch (buffer) {
+ case RADEON_BACK:
+ info->dst_pitch_offset = info->backPitchOffset;
+ break;
+ case RADEON_DEPTH:
+ info->dst_pitch_offset = info->depthPitchOffset;
+ break;
default:
- RADEONTRACE(("Unknown depth/bpp = %d/%d (code = %d)\n",
- info->CurrentLayout.depth,
- info->CurrentLayout.bitsPerPixel,
- info->CurrentLayout.pixel_code));
+ case RADEON_FRONT:
+ info->dst_pitch_offset = info->frontPitchOffset;
+ break;
}
- info->pitch = ((info->CurrentLayout.displayWidth / 8) *
- (info->CurrentLayout.pixel_bytes == 3 ? 3 : 1));
- RADEONTRACE(("Pitch for acceleration = %d\n", info->pitch));
+ BEGIN_RING( 2 );
- pitch64 = ((pScrn->displayWidth * (pScrn->bitsPerPixel / 8) + 0x3f)) >> 6;
+ OUT_RING_REG( RADEON_DEFAULT_OFFSET, info->dst_pitch_offset );
- RADEONWaitForFifo(pScrn, 1);
- OUTREG(RADEON_DEFAULT_OFFSET, (INREG(RADEON_DEFAULT_OFFSET) & 0xC0000000) |
- (pitch64 << 22));
+ ADVANCE_RING();
+}
- RADEONWaitForFifo(pScrn, 1);
-#if X_BYTE_ORDER == X_BIG_ENDIAN
- OUTREGP(RADEON_DP_DATATYPE,
- RADEON_HOST_BIG_ENDIAN_EN, ~RADEON_HOST_BIG_ENDIAN_EN);
+/* Get an indirect buffer for the CP 2D acceleration commands.
+ */
+drmBufPtr RADEONCPGetBuffer( ScrnInfoPtr pScrn )
+{
+ RADEONInfoPtr info = RADEONPTR(pScrn);
+ drmDMAReq dma;
+ drmBufPtr buf = NULL;
+ int index = 0;
+ int size = 0;
+ int ret, i = 0;
+
+#if 0
+ /* FIXME: pScrn->pScreen has not been initialized when this is first
+ called from RADEONSelectBuffer via RADEONDRICPInit. We could use
+ the screen index from pScrn, which is initialized, and then get
+ the screen from screenInfo.screens[index], but that is a hack. */
+ dma.context = DRIGetContext(pScrn->pScreen);
#else
- OUTREGP(RADEON_DP_DATATYPE, 0, ~RADEON_HOST_BIG_ENDIAN_EN);
+ dma.context = 0x00000001; /* This is the X server's context */
#endif
+ dma.send_count = 0;
+ dma.send_list = NULL;
+ dma.send_sizes = NULL;
+ dma.flags = 0;
+ dma.request_count = 1;
+ dma.request_size = RADEON_BUFFER_SIZE;
+ dma.request_list = &index;
+ dma.request_sizes = &size;
+ dma.granted_count = 0;
+
+ while ( 1 ) {
+ do {
+ ret = drmDMA( info->drmFD, &dma );
+ if ( ret && ret != -EBUSY ) {
+ xf86DrvMsg( pScrn->scrnIndex, X_ERROR,
+ "%s: CP GetBuffer %d\n", __FUNCTION__, ret );
+ }
+ } while ( ( ret == -EBUSY ) && ( i++ < RADEON_TIMEOUT ) );
+
+ if ( ret == 0 ) {
+ buf = &info->buffers->list[index];
+ buf->used = 0;
+ if ( RADEON_VERBOSE ) {
+ xf86DrvMsg( pScrn->scrnIndex, X_INFO,
+ " GetBuffer returning %d\n", buf->idx );
+ }
+ return buf;
+ }
- RADEONWaitForFifo(pScrn, 1);
- OUTREG(RADEON_DEFAULT_SC_BOTTOM_RIGHT, (RADEON_DEFAULT_SC_RIGHT_MAX
- | RADEON_DEFAULT_SC_BOTTOM_MAX));
- info->dp_gui_master_cntl =
- ((info->datatype << RADEON_GMC_DST_DATATYPE_SHIFT)
- | RADEON_GMC_CLR_CMP_CNTL_DIS);
- RADEONWaitForFifo(pScrn, 1);
- OUTREG(RADEON_DP_GUI_MASTER_CNTL, (info->dp_gui_master_cntl
- | RADEON_GMC_BRUSH_SOLID_COLOR
- | RADEON_GMC_SRC_DATATYPE_COLOR));
+ xf86DrvMsg( pScrn->scrnIndex, X_ERROR,
+ "GetBuffer timed out, resetting engine...\n");
+ RADEONEngineReset( pScrn );
+ RADEONEngineRestore( pScrn );
- RADEONWaitForFifo(pScrn, 7);
- OUTREG(RADEON_DST_LINE_START, 0);
- OUTREG(RADEON_DST_LINE_END, 0);
- OUTREG(RADEON_DP_BRUSH_FRGD_CLR, 0xffffffff);
- OUTREG(RADEON_DP_BRUSH_BKGD_CLR, 0x00000000);
- OUTREG(RADEON_DP_SRC_FRGD_CLR, 0xffffffff);
- OUTREG(RADEON_DP_SRC_BKGD_CLR, 0x00000000);
- OUTREG(RADEON_DP_WRITE_MASK, 0xffffffff);
+ /* Always restart the engine when doing CP 2D acceleration */
+ RADEONCP_RESET( pScrn, info );
+ RADEONCP_START( pScrn, info );
+ }
+}
- RADEONWaitForIdle(pScrn);
+/* Flush the indirect buffer to the kernel for submission to the card.
+ */
+void RADEONCPFlushIndirect( ScrnInfoPtr pScrn )
+{
+ RADEONInfoPtr info = RADEONPTR(pScrn);
+ drmBufPtr buffer = info->indirectBuffer;
+ int start = info->indirectStart;
+ int discard;
+
+ if ( !buffer )
+ return;
+
+ if ( start == buffer->used )
+ return;
+
+ discard = ( buffer->used + RING_THRESHOLD > buffer->total );
+
+ drmRadeonFlushIndirectBuffer( info->drmFD, buffer->idx,
+ start, buffer->used, discard );
+
+ if ( discard ) {
+ info->indirectBuffer = RADEONCPGetBuffer( pScrn );
+ info->indirectStart = 0;
+ } else {
+ info->indirectStart = buffer->used;
+ }
+}
+
+/* Flush and release the indirect buffer.
+ */
+void RADEONCPReleaseIndirect( ScrnInfoPtr pScrn )
+{
+ RADEONInfoPtr info = RADEONPTR(pScrn);
+ drmBufPtr buffer = info->indirectBuffer;
+ int start = info->indirectStart;
+
+ info->indirectBuffer = NULL;
+ info->indirectStart = 0;
+
+ if ( !buffer )
+ return;
+
+ drmRadeonFlushIndirectBuffer( info->drmFD, buffer->idx,
+ start, buffer->used, 1 );
}
-#ifdef XF86DRI
-/* FIXME: When direct rendering is enabled, we should use the CP to
- draw 2D commands */
static void RADEONCPAccelInit(ScrnInfoPtr pScrn, XAAInfoRecPtr a)
{
- a->Flags = 0;
+ RADEONInfoPtr info = RADEONPTR(pScrn);
- /* Sync */
#if 1
- a->Sync = RADEONWaitForIdle;
+ a->Flags = (PIXMAP_CACHE
+ | OFFSCREEN_PIXMAPS
+ | LINEAR_FRAMEBUFFER);
#else
- a->Sync = RADEONCCEWaitForIdle;
+ a->Flags = 0; /* GH: Do we really need this? */
#endif
+ /* Sync */
+ a->Sync = RADEONCPWaitForIdle;
+
+ /* If direct rendering is disabled, then do not enable any CP
+ acceleration routines */
+ if (!info->directRenderingEnabled) return;
+
+ /* Solid Filled Rectangle */
+ a->PolyFillRectSolidFlags = 0;
+ a->SetupForSolidFill = RADEONCPSetupForSolidFill;
+ a->SubsequentSolidFillRect = RADEONCPSubsequentSolidFillRect;
+
+ /* Screen-to-screen Copy */
+ a->ScreenToScreenCopyFlags = 0;
+ a->SetupForScreenToScreenCopy = RADEONCPSetupForScreenToScreenCopy;
+ a->SubsequentScreenToScreenCopy = RADEONCPSubsequentScreenToScreenCopy;
}
#endif
@@ -962,9 +1301,8 @@ Bool RADEONAccelInit(ScreenPtr pScreen)
if (!(a = info->accel = XAACreateInfoRec())) return FALSE;
#ifdef XF86DRI
- /* FIXME: When direct rendering is enabled, we should use the CP to
- draw 2D commands */
- if (info->CP2D) RADEONCPAccelInit(pScrn, a);
+ if (info->directRenderingEnabled)
+ RADEONCPAccelInit(pScrn, a);
else
#endif
RADEONMMIOAccelInit(pScrn, a);
diff --git a/xc/programs/Xserver/hw/xfree86/drivers/ati/radeon_dri.c b/xc/programs/Xserver/hw/xfree86/drivers/ati/radeon_dri.c
new file mode 100644
index 000000000..dd5fa4251
--- /dev/null
+++ b/xc/programs/Xserver/hw/xfree86/drivers/ati/radeon_dri.c
@@ -0,0 +1,1449 @@
+/* $XFree86$ */
+/*
+ * Copyright 2000 ATI Technologies Inc., Markham, Ontario,
+ * VA Linux Systems Inc., Fremont, California.
+ *
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation on the rights to use, copy, modify, merge,
+ * publish, distribute, sublicense, and/or sell copies of the Software,
+ * and to permit persons to whom the Software is furnished to do so,
+ * subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NON-INFRINGEMENT. IN NO EVENT SHALL ATI, VA LINUX SYSTEMS AND/OR
+ * THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/*
+ * Authors:
+ * Kevin E. Martin <martin@valinux.com>
+ * Rickard E. Faith <faith@valinux.com>
+ * Gareth Hughes <gareth@valinux.com>
+ *
+ */
+
+
+ /* Driver data structures */
+#include "radeon.h"
+#include "radeon_dri.h"
+#include "radeon_reg.h"
+#include "radeon_sarea.h"
+#include "radeon_version.h"
+
+ /* X and server generic header files */
+#include "xf86.h"
+#include "windowstr.h"
+
+ /* GLX/DRI/DRM definitions */
+#define _XF86DRI_SERVER_
+#include "GL/glxtokens.h"
+#include "sarea.h"
+
+
+/* Initialize the visual configs that are supported by the hardware.
+ These are combined with the visual configs that the indirect
+ rendering core supports, and the intersection is exported to the
+ client. */
+static Bool RADEONInitVisualConfigs(ScreenPtr pScreen)
+{
+ ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
+ RADEONInfoPtr info = RADEONPTR(pScrn);
+ int numConfigs = 0;
+ __GLXvisualConfig *pConfigs = 0;
+ RADEONConfigPrivPtr pRADEONConfigs = 0;
+ RADEONConfigPrivPtr *pRADEONConfigPtrs = 0;
+ int i, accum, stencil;
+
+ switch (info->CurrentLayout.pixel_code) {
+ case 8: /* 8bpp mode is not support */
+ case 15: /* FIXME */
+ case 24: /* FIXME */
+ return FALSE;
+
+#define RADEON_USE_ACCUM 1
+#define RADEON_USE_STENCIL 1
+
+ case 16:
+ numConfigs = 1;
+ if (RADEON_USE_ACCUM) numConfigs *= 2;
+ if (RADEON_USE_STENCIL) numConfigs *= 2;
+
+ if (!(pConfigs
+ = (__GLXvisualConfig*)xnfcalloc(sizeof(__GLXvisualConfig),
+ numConfigs))) {
+ return FALSE;
+ }
+ if (!(pRADEONConfigs
+ = (RADEONConfigPrivPtr)xnfcalloc(sizeof(RADEONConfigPrivRec),
+ numConfigs))) {
+ xfree(pConfigs);
+ return FALSE;
+ }
+ if (!(pRADEONConfigPtrs
+ = (RADEONConfigPrivPtr*)xnfcalloc(sizeof(RADEONConfigPrivPtr),
+ numConfigs))) {
+ xfree(pConfigs);
+ xfree(pRADEONConfigs);
+ return FALSE;
+ }
+
+ i = 0;
+ for (accum = 0; accum <= RADEON_USE_ACCUM; accum++) {
+ for (stencil = 0; stencil <= RADEON_USE_STENCIL; stencil++) {
+ pRADEONConfigPtrs[i] = &pRADEONConfigs[i];
+
+ pConfigs[i].vid = -1;
+ pConfigs[i].class = -1;
+ pConfigs[i].rgba = TRUE;
+ pConfigs[i].redSize = 5;
+ pConfigs[i].greenSize = 6;
+ pConfigs[i].blueSize = 5;
+ pConfigs[i].alphaSize = 0;
+ pConfigs[i].redMask = 0x0000F800;
+ pConfigs[i].greenMask = 0x000007E0;
+ pConfigs[i].blueMask = 0x0000001F;
+ pConfigs[i].alphaMask = 0x00000000;
+ if (accum) { /* Simulated in software */
+ pConfigs[i].accumRedSize = 16;
+ pConfigs[i].accumGreenSize = 16;
+ pConfigs[i].accumBlueSize = 16;
+ pConfigs[i].accumAlphaSize = 0;
+ } else {
+ pConfigs[i].accumRedSize = 0;
+ pConfigs[i].accumGreenSize = 0;
+ pConfigs[i].accumBlueSize = 0;
+ pConfigs[i].accumAlphaSize = 0;
+ }
+ pConfigs[i].doubleBuffer = TRUE;
+ pConfigs[i].stereo = FALSE;
+ pConfigs[i].bufferSize = 16;
+ pConfigs[i].depthSize = 16;
+ if (stencil)
+ pConfigs[i].stencilSize = 8; /* Simulated in software */
+ else
+ pConfigs[i].stencilSize = 0;
+ pConfigs[i].auxBuffers = 0;
+ pConfigs[i].level = 0;
+ if (accum || stencil) {
+ pConfigs[i].visualRating = GLX_SLOW_VISUAL_EXT;
+ } else {
+ pConfigs[i].visualRating = GLX_NONE_EXT;
+ }
+ pConfigs[i].transparentPixel = GLX_NONE;
+ pConfigs[i].transparentRed = 0;
+ pConfigs[i].transparentGreen = 0;
+ pConfigs[i].transparentBlue = 0;
+ pConfigs[i].transparentAlpha = 0;
+ pConfigs[i].transparentIndex = 0;
+ i++;
+ }
+ }
+ break;
+ case 32:
+ numConfigs = 1;
+ if (RADEON_USE_ACCUM) numConfigs *= 2;
+ if (RADEON_USE_STENCIL) numConfigs *= 2;
+
+ if (!(pConfigs
+ = (__GLXvisualConfig*)xnfcalloc(sizeof(__GLXvisualConfig),
+ numConfigs))) {
+ return FALSE;
+ }
+ if (!(pRADEONConfigs
+ = (RADEONConfigPrivPtr)xnfcalloc(sizeof(RADEONConfigPrivRec),
+ numConfigs))) {
+ xfree(pConfigs);
+ return FALSE;
+ }
+ if (!(pRADEONConfigPtrs
+ = (RADEONConfigPrivPtr*)xnfcalloc(sizeof(RADEONConfigPrivPtr),
+ numConfigs))) {
+ xfree(pConfigs);
+ xfree(pRADEONConfigs);
+ return FALSE;
+ }
+
+ i = 0;
+ for (accum = 0; accum <= RADEON_USE_ACCUM; accum++) {
+ for (stencil = 0; stencil <= RADEON_USE_STENCIL; stencil++) {
+ pRADEONConfigPtrs[i] = &pRADEONConfigs[i];
+
+ pConfigs[i].vid = -1;
+ pConfigs[i].class = -1;
+ pConfigs[i].rgba = TRUE;
+ pConfigs[i].redSize = 8;
+ pConfigs[i].greenSize = 8;
+ pConfigs[i].blueSize = 8;
+ pConfigs[i].alphaSize = 8;
+ pConfigs[i].redMask = 0x00FF0000;
+ pConfigs[i].greenMask = 0x0000FF00;
+ pConfigs[i].blueMask = 0x000000FF;
+ pConfigs[i].alphaMask = 0xFF000000;
+ if (accum) { /* Simulated in software */
+ pConfigs[i].accumRedSize = 16;
+ pConfigs[i].accumGreenSize = 16;
+ pConfigs[i].accumBlueSize = 16;
+ pConfigs[i].accumAlphaSize = 16;
+ } else {
+ pConfigs[i].accumRedSize = 0;
+ pConfigs[i].accumGreenSize = 0;
+ pConfigs[i].accumBlueSize = 0;
+ pConfigs[i].accumAlphaSize = 0;
+ }
+ pConfigs[i].doubleBuffer = TRUE;
+ pConfigs[i].stereo = FALSE;
+ pConfigs[i].bufferSize = 24;
+ if (stencil) {
+ pConfigs[i].depthSize = 24;
+ pConfigs[i].stencilSize = 8;
+ } else {
+ pConfigs[i].depthSize = 24;
+ pConfigs[i].stencilSize = 0;
+ }
+ pConfigs[i].auxBuffers = 0;
+ pConfigs[i].level = 0;
+ if (accum || stencil) {
+ pConfigs[i].visualRating = GLX_SLOW_VISUAL_EXT;
+ } else {
+ pConfigs[i].visualRating = GLX_NONE_EXT;
+ }
+ pConfigs[i].transparentPixel = GLX_NONE;
+ pConfigs[i].transparentRed = 0;
+ pConfigs[i].transparentGreen = 0;
+ pConfigs[i].transparentBlue = 0;
+ pConfigs[i].transparentAlpha = 0;
+ pConfigs[i].transparentIndex = 0;
+ i++;
+ }
+ }
+ break;
+ }
+
+ info->numVisualConfigs = numConfigs;
+ info->pVisualConfigs = pConfigs;
+ info->pVisualConfigsPriv = pRADEONConfigs;
+ GlxSetVisualConfigs(numConfigs, pConfigs, (void**)pRADEONConfigPtrs);
+ return TRUE;
+}
+
+/* Create the Radeon-specific context information */
+static Bool RADEONCreateContext(ScreenPtr pScreen, VisualPtr visual,
+ drmContext hwContext, void *pVisualConfigPriv,
+ DRIContextType contextStore)
+{
+ /* Nothing yet */
+ return TRUE;
+}
+
+/* Destroy the Radeon-specific context information */
+static void RADEONDestroyContext(ScreenPtr pScreen, drmContext hwContext,
+ DRIContextType contextStore)
+{
+ /* Nothing yet */
+}
+
+/* Called when the X server is woken up to allow the last client's
+ context to be saved and the X server's context to be loaded. This is
+ not necessary for the Radeon since the client detects when it's
+ context is not currently loaded and then load's it itself. Since the
+ registers to start and stop the CP are privileged, only the X server
+ can start/stop the engine. */
+static void RADEONEnterServer(ScreenPtr pScreen)
+{
+ ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
+ RADEONInfoPtr info = RADEONPTR(pScrn);
+
+ if (info->accel) info->accel->NeedToSync = TRUE;
+}
+
+/* Called when the X server goes to sleep to allow the X server's
+ context to be saved and the last client's context to be loaded. This
+ is not necessary for the Radeon since the client detects when it's
+ context is not currently loaded and then load's it itself. Since the
+ registers to start and stop the CP are privileged, only the X server
+ can start/stop the engine. */
+static void RADEONLeaveServer(ScreenPtr pScreen)
+{
+ ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
+ RADEONInfoPtr info = RADEONPTR(pScrn);
+ RING_LOCALS;
+
+ /* The CP is always running, but if we've generated any CP commands
+ * we must flush them to the kernel module now.
+ */
+ if (info->CPInUse) {
+ RADEON_FLUSH_CACHE();
+ RADEON_WAIT_UNTIL_IDLE();
+ RADEONCPReleaseIndirect(pScrn);
+
+ info->CPInUse = FALSE;
+ }
+}
+
+/* Contexts can be swapped by the X server if necessary. This callback
+ is currently only used to perform any functions necessary when
+ entering or leaving the X server, and in the future might not be
+ necessary. */
+static void RADEONDRISwapContext(ScreenPtr pScreen, DRISyncType syncType,
+ DRIContextType oldContextType,
+ void *oldContext,
+ DRIContextType newContextType,
+ void *newContext)
+{
+ if ((syncType==DRI_3D_SYNC) && (oldContextType==DRI_2D_CONTEXT) &&
+ (newContextType==DRI_2D_CONTEXT)) { /* Entering from Wakeup */
+ RADEONEnterServer(pScreen);
+ }
+ if ((syncType==DRI_2D_SYNC) && (oldContextType==DRI_NO_CONTEXT) &&
+ (newContextType==DRI_2D_CONTEXT)) { /* Exiting from Block Handler */
+ RADEONLeaveServer(pScreen);
+ }
+}
+
+#if 0
+/* The Radeon has depth tiling on all the time, so we have to convert
+ * the x,y coordinates into the memory bus address (mba) in the same
+ * manner as the engine. In each case, the linear block address (ba)
+ * is calculated, and then wired with x and y to produce the final
+ * memory address.
+ */
+static CARD32 radeon_mba_z16(RADEONInfoPtr info,
+ int x, int y)
+{
+ CARD32 pitch = info->frontPitch;
+ CARD32 ba, address = 0; /* a[0] = 0 */
+
+ ba = (y / 16) * (pitch / 32) + (x / 32);
+
+ address |= (x & 0x7) << 1; /* a[1..3] = x[0..2] */
+ address |= (y & 0x7) << 4; /* a[4..6] = y[0..2] */
+ address |= (x & 0x8) << 4; /* a[7] = x[3] */
+ address |= (ba & 0x3) << 8; /* a[8..9] = ba[0..1] */
+ address |= (y & 0x8) << 7; /* a[10] = y[3] */
+ address |= ((x & 0x10) ^ (y & 0x10)) << 7; /* a[11] = x[4] ^ y[4] */
+ address |= (ba & ~0x3) << 10; /* a[12..] = ba[2..] */
+
+ return address;
+}
+
+static CARD32 radeon_mba_z32(RADEONInfoPtr info,
+ int x, int y)
+{
+ CARD32 pitch = info->frontPitch;
+ CARD32 ba, address = 0; /* a[0..1] = 0 */
+
+ ba = (y / 16) * (pitch / 16) + (x / 16);
+
+ address |= (x & 0x7) << 2; /* a[2..4] = x[0..2] */
+ address |= (y & 0x3) << 5; /* a[5..6] = y[0..1] */
+ address |=
+ (((x & 0x10) >> 2) ^ (y & 0x4)) << 5; /* a[7] = x[4] ^ y[2] */
+ address |= (ba & 0x3) << 8; /* a[8..9] = ba[0..1] */
+
+ address |= (y & 0x8) << 7; /* a[10] = y[3] */
+ address |=
+ (((x & 0x8) << 1) ^ (y & 0x10)) << 7; /* a[11] = x[3] ^ y[4] */
+ address |= (ba & ~0x3) << 10; /* a[12..] = ba[2..] */
+
+ return address;
+}
+
+/* 16-bit depth buffer functions */
+#define WRITE_DEPTH16(_x, _y, d) \
+ *(CARD16 *)(buf + radeon_mba_z16(info, (_x), (_y))) = (d)
+
+#define READ_DEPTH16(d, _x, _y) \
+ (d) = *(CARD16 *)(buf + radeon_mba_z16(info, (_x), (_y)))
+
+/* 24 bit depth, 8 bit stencil depthbuffer functions */
+#define WRITE_DEPTH32(_x, _y, d) \
+do { \
+ CARD32 tmp = *(CARD32 *)(buf + radeon_mba_z32(info, (_x), (_y))); \
+ tmp &= 0xff000000; \
+ tmp |= ((d) & 0x00ffffff); \
+ *(CARD32 *)(buf + radeon_mba_z32(info, (_x), (_y))) = tmp; \
+} while (0)
+
+#define READ_DEPTH32(d, _x, _y) \
+ d = *(CARD32 *)(buf + radeon_mba_z32(info, (_x), (_y))) & 0x00ffffff
+
+/* Screen to screen copy of data in the depth buffer */
+static void RADEONScreenToScreenCopyDepth(ScrnInfoPtr pScrn,
+ int x1, int y1,
+ int x2, int y2,
+ int w, int h)
+{
+ RADEONInfoPtr info = RADEONPTR(pScrn);
+ int xstart, xend, xdir;
+ int ystart, yend, ydir;
+ int x, y, d;
+ unsigned char *buf = info->FB + info->depthOffset;
+
+ if (x1 < x2) xdir = -1, xstart = w-1, xend = 0;
+ else xdir = 1, xstart = 0, xend = w-1;
+
+ if (y1 < y2) ydir = -1, ystart = h-1, yend = 0;
+ else ydir = 1, ystart = 0, yend = h-1;
+
+ switch (pScrn->bitsPerPixel) {
+ case 16:
+ for (x = xstart; x != xend; x += xdir) {
+ for (y = ystart; y != yend; y += ydir) {
+ READ_DEPTH16(d, x1+x, y1+y);
+ WRITE_DEPTH16(x2+x, y2+y, d);
+ }
+ }
+ break;
+ case 32:
+ for (x = xstart; x != xend; x += xdir) {
+ for (y = ystart; y != yend; y += ydir) {
+ READ_DEPTH32(d, x1+x, y1+y);
+ WRITE_DEPTH32(x2+x, y2+y, d);
+ }
+ }
+ break;
+ default: break;
+ }
+}
+#endif
+
+/* Initialize the state of the back and depth buffers. */
+static void RADEONDRIInitBuffers(WindowPtr pWin, RegionPtr prgn, CARD32 index)
+{
+ /* FIXME: This routine needs to have acceleration turned on */
+ ScreenPtr pScreen = pWin->drawable.pScreen;
+ ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
+ RADEONInfoPtr info = RADEONPTR(pScrn);
+ RADEONSAREAPrivPtr pSAREAPriv;
+ BoxPtr pbox;
+ int nbox;
+ int depth;
+
+ /* FIXME: This should be based on the __GLXvisualConfig info */
+ switch (pScrn->bitsPerPixel) {
+ case 8: depth = 0x000000ff; break;
+ case 16: depth = 0x0000ffff; break;
+ case 24: depth = 0x00ffffff; break;
+ case 32: depth = 0xffffffff; break;
+ default: depth = 0x00000000; break;
+ }
+
+ /* FIXME: Copy XAAPaintWindow() and use REGION_TRANSLATE() */
+ /* FIXME: Only initialize the back and depth buffers for contexts
+ that request them */
+
+ FLUSH_RING();
+
+ pSAREAPriv = (RADEONSAREAPrivPtr)DRIGetSAREAPrivate(pScreen);
+
+ pbox = REGION_RECTS(prgn);
+ nbox = REGION_NUM_RECTS(prgn);
+
+ for (; nbox; nbox--, pbox++) {
+ int ret;
+
+ /* drmRadeonClear uses the clip rects to draw instead of the
+ rect passed to it; however, it uses the rect for the depth
+ clears */
+ pSAREAPriv->boxes[0].x1 = pbox->x1;
+ pSAREAPriv->boxes[0].x2 = pbox->x2;
+ pSAREAPriv->boxes[0].y1 = pbox->y1;
+ pSAREAPriv->boxes[0].y2 = pbox->y2;
+ pSAREAPriv->nbox = 1;
+
+ ret = drmRadeonClear(info->drmFD,
+ DRM_RADEON_BACK | DRM_RADEON_DEPTH,
+ pbox->x1,
+ pbox->y1,
+ pbox->x2 - pbox->x1,
+ pbox->y2 - pbox->y1,
+ 0, depth);
+ if (ret) {
+ xf86DrvMsg(pScrn->scrnIndex, X_ERROR,
+ "DRIInitBuffers timed out, resetting engine...\n");
+ RADEONEngineReset(pScrn);
+ RADEONEngineRestore(pScrn);
+ RADEONCP_RESET(pScrn, info);
+ RADEONCP_START(pScrn, info);
+ return;
+ }
+ }
+
+ /* Mark the X server as the last context owner */
+ pSAREAPriv->ctxOwner = DRIGetContext(pScreen);
+
+ RADEONSelectBuffer(pScrn, RADEON_FRONT);
+ info->accel->NeedToSync = TRUE;
+}
+
+/* Copy the back and depth buffers when the X server moves a window.
+ *
+ * This routine is a modified form of XAADoBitBlt with the calls to
+ * ScreenToScreenBitBlt built in. My routine has the prgnSrc as source
+ * instead of destination. My origin is upside down so the ydir cases
+ * are reversed.
+ */
+static void RADEONDRIMoveBuffers(WindowPtr pParent, DDXPointRec ptOldOrg,
+ RegionPtr prgnSrc, CARD32 index)
+{
+ ScreenPtr pScreen = pParent->drawable.pScreen;
+ ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
+ RADEONInfoPtr info = RADEONPTR(pScrn);
+
+ BoxPtr pboxTmp, pboxNext, pboxBase;
+ DDXPointPtr pptTmp, pptNew2;
+ int xdir, ydir;
+
+ int screenwidth = pScrn->virtualX;
+ int screenheight = pScrn->virtualY;
+
+ BoxPtr pbox = REGION_RECTS(prgnSrc);
+ int nbox = REGION_NUM_RECTS(prgnSrc);
+
+ BoxPtr pboxNew1 = 0;
+ BoxPtr pboxNew2 = 0;
+ DDXPointPtr pptNew1 = 0;
+ DDXPointPtr pptSrc = &ptOldOrg;
+
+ int dx = pParent->drawable.x - ptOldOrg.x;
+ int dy = pParent->drawable.y - ptOldOrg.y;
+
+ /* If the copy will overlap in Y, reverse the order */
+ if (dy > 0) {
+ ydir = -1;
+
+ if (nbox > 1) {
+ /* Keep ordering in each band, reverse order of bands */
+ pboxNew1 = (BoxPtr)ALLOCATE_LOCAL(sizeof(BoxRec)*nbox);
+ if (!pboxNew1) return;
+ pptNew1 = (DDXPointPtr)ALLOCATE_LOCAL(sizeof(DDXPointRec)*nbox);
+ if (!pptNew1) {
+ DEALLOCATE_LOCAL(pboxNew1);
+ return;
+ }
+ pboxBase = pboxNext = pbox+nbox-1;
+ while (pboxBase >= pbox) {
+ while ((pboxNext >= pbox) && (pboxBase->y1 == pboxNext->y1))
+ pboxNext--;
+ pboxTmp = pboxNext+1;
+ pptTmp = pptSrc + (pboxTmp - pbox);
+ while (pboxTmp <= pboxBase) {
+ *pboxNew1++ = *pboxTmp++;
+ *pptNew1++ = *pptTmp++;
+ }
+ pboxBase = pboxNext;
+ }
+ pboxNew1 -= nbox;
+ pbox = pboxNew1;
+ pptNew1 -= nbox;
+ pptSrc = pptNew1;
+ }
+ } else {
+ /* No changes required */
+ ydir = 1;
+ }
+
+ /* If the regions will overlap in X, reverse the order */
+ if (dx > 0) {
+ xdir = -1;
+
+ if (nbox > 1) {
+ /* reverse order of rects in each band */
+ pboxNew2 = (BoxPtr)ALLOCATE_LOCAL(sizeof(BoxRec)*nbox);
+ pptNew2 = (DDXPointPtr)ALLOCATE_LOCAL(sizeof(DDXPointRec)*nbox);
+ if (!pboxNew2 || !pptNew2) {
+ if (pptNew2) DEALLOCATE_LOCAL(pptNew2);
+ if (pboxNew2) DEALLOCATE_LOCAL(pboxNew2);
+ if (pboxNew1) {
+ DEALLOCATE_LOCAL(pptNew1);
+ DEALLOCATE_LOCAL(pboxNew1);
+ }
+ return;
+ }
+ pboxBase = pboxNext = pbox;
+ while (pboxBase < pbox+nbox) {
+ while ((pboxNext < pbox+nbox)
+ && (pboxNext->y1 == pboxBase->y1))
+ pboxNext++;
+ pboxTmp = pboxNext;
+ pptTmp = pptSrc + (pboxTmp - pbox);
+ while (pboxTmp != pboxBase) {
+ *pboxNew2++ = *--pboxTmp;
+ *pptNew2++ = *--pptTmp;
+ }
+ pboxBase = pboxNext;
+ }
+ pboxNew2 -= nbox;
+ pbox = pboxNew2;
+ pptNew2 -= nbox;
+ pptSrc = pptNew2;
+ }
+ } else {
+ /* No changes are needed */
+ xdir = 1;
+ }
+
+ (*info->accel->SetupForScreenToScreenCopy)(pScrn, xdir, ydir, GXcopy,
+ -1, -1);
+
+ for (; nbox-- ; pbox++) {
+ int x1 = pbox->x1;
+ int y1 = pbox->y1;
+ int destx = x1 + dx;
+ int desty = y1 + dy;
+ int w = pbox->x2 - x1 + 1;
+ int h = pbox->y2 - y1 + 1;
+
+ if (destx < 0) x1 -= destx, w += destx, destx = 0;
+ if (desty < 0) y1 -= desty, h += desty, desty = 0;
+ if (destx + w > screenwidth) w = screenwidth - destx;
+ if (desty + h > screenheight) h = screenheight - desty;
+
+ if (w <= 0) continue;
+ if (h <= 0) continue;
+
+ RADEONSelectBuffer(pScrn, RADEON_BACK);
+ (*info->accel->SubsequentScreenToScreenCopy)(pScrn,
+ x1, y1,
+ destx, desty,
+ w, h);
+ RADEONSelectBuffer(pScrn, RADEON_DEPTH);
+#if 0
+ /* FIXME: This is disabled because it is much too slow */
+ RADEONScreenToScreenCopyDepth(pScrn,
+ x1, y1,
+ destx, desty,
+ w, h);
+#endif
+ }
+
+ RADEONSelectBuffer(pScrn, RADEON_FRONT);
+
+ if (pboxNew2) {
+ DEALLOCATE_LOCAL(pptNew2);
+ DEALLOCATE_LOCAL(pboxNew2);
+ }
+ if (pboxNew1) {
+ DEALLOCATE_LOCAL(pptNew1);
+ DEALLOCATE_LOCAL(pboxNew1);
+ }
+
+ info->accel->NeedToSync = TRUE;
+}
+
+/* Initialize the AGP state. Request memory for use in AGP space, and
+ initialize the Radeon registers to point to that memory. */
+static Bool RADEONDRIAgpInit(RADEONInfoPtr info, ScreenPtr pScreen)
+{
+ unsigned char *RADEONMMIO = info->MMIO;
+ unsigned long cntl;
+ unsigned long mode;
+ unsigned int vendor, device;
+ int ret;
+ int s, l;
+
+ if (drmAgpAcquire(info->drmFD) < 0) {
+ xf86DrvMsg(pScreen->myNum, X_ERROR, "[agp] AGP not available\n");
+ return FALSE;
+ }
+
+ /* Modify the mode if the default mode is
+ not appropriate for this particular
+ combination of graphics card and AGP
+ chipset. */
+
+ mode = drmAgpGetMode(info->drmFD); /* Default mode */
+ vendor = drmAgpVendorId(info->drmFD);
+ device = drmAgpDeviceId(info->drmFD);
+
+ mode &= ~RADEON_AGP_MODE_MASK;
+ switch (info->agpMode) {
+ case 4: mode |= RADEON_AGP_4X_MODE;
+ case 2: mode |= RADEON_AGP_2X_MODE;
+ case 1: default: mode |= RADEON_AGP_1X_MODE;
+ }
+
+ xf86DrvMsg(pScreen->myNum, X_INFO,
+ "[agp] Mode 0x%08lx [AGP 0x%04x/0x%04x; Card 0x%04x/0x%04x]\n",
+ mode, vendor, device,
+ info->PciInfo->vendor,
+ info->PciInfo->chipType);
+
+ if (drmAgpEnable(info->drmFD, mode) < 0) {
+ xf86DrvMsg(pScreen->myNum, X_ERROR, "[agp] AGP not enabled\n");
+ drmAgpRelease(info->drmFD);
+ return FALSE;
+ }
+
+ info->agpOffset = 0;
+
+ if ((ret = drmAgpAlloc(info->drmFD, info->agpSize*1024*1024, 0, NULL,
+ &info->agpMemHandle)) < 0) {
+ xf86DrvMsg(pScreen->myNum, X_ERROR, "[agp] Out of memory (%d)\n", ret);
+ drmAgpRelease(info->drmFD);
+ return FALSE;
+ }
+ xf86DrvMsg(pScreen->myNum, X_INFO,
+ "[agp] %d kB allocated with handle 0x%08x\n",
+ info->agpSize*1024, info->agpMemHandle);
+
+ if (drmAgpBind(info->drmFD,
+ info->agpMemHandle, info->agpOffset) < 0) {
+ xf86DrvMsg(pScreen->myNum, X_ERROR, "[agp] Could not bind\n");
+ drmAgpFree(info->drmFD, info->agpMemHandle);
+ drmAgpRelease(info->drmFD);
+ return FALSE;
+ }
+
+ /* Initialize the CP ring buffer data */
+ info->ringStart = info->agpOffset;
+ info->ringMapSize = info->ringSize*1024*1024 + 4096;
+ info->ringSizeLog2QW = RADEONMinBits(info->ringSize*1024*1024/8)-1;
+
+ info->ringReadOffset = info->ringStart + info->ringMapSize;
+ info->ringReadMapSize = 4096;
+
+ /* Reserve space for vertex/indirect buffers */
+ info->bufStart = info->ringReadOffset + info->ringReadMapSize;
+ info->bufMapSize = info->bufSize*1024*1024;
+
+ /* Reserve the rest for AGP textures */
+ info->agpTexStart = info->bufStart + info->bufMapSize;
+ s = (info->agpSize*1024*1024 - info->agpTexStart);
+ l = RADEONMinBits((s-1) / RADEON_NR_TEX_REGIONS);
+ if (l < RADEON_LOG_TEX_GRANULARITY) l = RADEON_LOG_TEX_GRANULARITY;
+ info->agpTexMapSize = (s >> l) << l;
+ info->log2AGPTexGran = l;
+
+ if (drmAddMap(info->drmFD, info->ringStart, info->ringMapSize,
+ DRM_AGP, DRM_READ_ONLY, &info->ringHandle) < 0) {
+ xf86DrvMsg(pScreen->myNum, X_ERROR,
+ "[agp] Could not add ring mapping\n");
+ return FALSE;
+ }
+ xf86DrvMsg(pScreen->myNum, X_INFO,
+ "[agp] ring handle = 0x%08lx\n", info->ringHandle);
+
+ if (drmMap(info->drmFD, info->ringHandle, info->ringMapSize,
+ (drmAddressPtr)&info->ring) < 0) {
+ xf86DrvMsg(pScreen->myNum, X_ERROR, "[agp] Could not map ring\n");
+ return FALSE;
+ }
+ xf86DrvMsg(pScreen->myNum, X_INFO,
+ "[agp] Ring mapped at 0x%08lx\n",
+ (unsigned long)info->ring);
+
+ if (drmAddMap(info->drmFD, info->ringReadOffset, info->ringReadMapSize,
+ DRM_AGP, DRM_READ_ONLY, &info->ringReadPtrHandle) < 0) {
+ xf86DrvMsg(pScreen->myNum, X_ERROR,
+ "[agp] Could not add ring read ptr mapping\n");
+ return FALSE;
+ }
+ xf86DrvMsg(pScreen->myNum, X_INFO,
+ "[agp] ring read ptr handle = 0x%08lx\n",
+ info->ringReadPtrHandle);
+
+ if (drmMap(info->drmFD, info->ringReadPtrHandle, info->ringReadMapSize,
+ (drmAddressPtr)&info->ringReadPtr) < 0) {
+ xf86DrvMsg(pScreen->myNum, X_ERROR,
+ "[agp] Could not map ring read ptr\n");
+ return FALSE;
+ }
+ xf86DrvMsg(pScreen->myNum, X_INFO,
+ "[agp] Ring read ptr mapped at 0x%08lx\n",
+ (unsigned long)info->ringReadPtr);
+
+ if (drmAddMap(info->drmFD, info->bufStart, info->bufMapSize,
+ DRM_AGP, 0, &info->bufHandle) < 0) {
+ xf86DrvMsg(pScreen->myNum, X_ERROR,
+ "[agp] Could not add vertex/indirect buffers mapping\n");
+ return FALSE;
+ }
+ xf86DrvMsg(pScreen->myNum, X_INFO,
+ "[agp] vertex/indirect buffers handle = 0x%08lx\n",
+ info->bufHandle);
+
+ if (drmMap(info->drmFD, info->bufHandle, info->bufMapSize,
+ (drmAddressPtr)&info->buf) < 0) {
+ xf86DrvMsg(pScreen->myNum, X_ERROR,
+ "[agp] Could not map vertex/indirect buffers\n");
+ return FALSE;
+ }
+ xf86DrvMsg(pScreen->myNum, X_INFO,
+ "[agp] Vertex/indirect buffers mapped at 0x%08lx\n",
+ (unsigned long)info->buf);
+
+ if (drmAddMap(info->drmFD, info->agpTexStart, info->agpTexMapSize,
+ DRM_AGP, 0, &info->agpTexHandle) < 0) {
+ xf86DrvMsg(pScreen->myNum, X_ERROR,
+ "[agp] Could not add AGP texture map mapping\n");
+ return FALSE;
+ }
+ xf86DrvMsg(pScreen->myNum, X_INFO,
+ "[agp] AGP texture map handle = 0x%08lx\n",
+ info->agpTexHandle);
+
+ if (drmMap(info->drmFD, info->agpTexHandle, info->agpTexMapSize,
+ (drmAddressPtr)&info->agpTex) < 0) {
+ xf86DrvMsg(pScreen->myNum, X_ERROR,
+ "[agp] Could not map AGP texture map\n");
+ return FALSE;
+ }
+ xf86DrvMsg(pScreen->myNum, X_INFO,
+ "[agp] AGP Texture map mapped at 0x%08lx\n",
+ (unsigned long)info->agpTex);
+
+ /* Initialize Radeon's AGP registers */
+ cntl = INREG(RADEON_AGP_CNTL);
+ cntl &= ~RADEON_AGP_APER_SIZE_MASK;
+ switch (info->agpSize) {
+ case 256: cntl |= RADEON_AGP_APER_SIZE_256MB; break;
+ case 128: cntl |= RADEON_AGP_APER_SIZE_128MB; break;
+ case 64: cntl |= RADEON_AGP_APER_SIZE_64MB; break;
+ case 32: cntl |= RADEON_AGP_APER_SIZE_32MB; break;
+ case 16: cntl |= RADEON_AGP_APER_SIZE_16MB; break;
+ case 8: cntl |= RADEON_AGP_APER_SIZE_8MB; break;
+ case 4: cntl |= RADEON_AGP_APER_SIZE_4MB; break;
+ default:
+ xf86DrvMsg(pScreen->myNum, X_ERROR,
+ "[agp] Illegal aperture size %d kB\n",
+ info->agpSize*1024);
+ return FALSE;
+ }
+
+ /* Ring buffer is at AGP offset 0 */
+ OUTREG(RADEON_AGP_BASE, info->ringHandle);
+ OUTREG(RADEON_AGP_CNTL, cntl);
+
+ return TRUE;
+}
+
+#if 0
+/* Fake the vertex buffers for PCI cards. */
+static Bool RADEONDRIPciInit(RADEONInfoPtr info, ScreenPtr pScreen)
+{
+ info->bufStart = 0;
+ info->bufMapSize = info->bufSize*1024*1024;
+
+ return TRUE;
+}
+#endif
+
+/* Add a map for the MMIO registers that will be accessed by any
+ DRI-based clients. */
+static Bool RADEONDRIMapInit(RADEONInfoPtr info, ScreenPtr pScreen)
+{
+ /* Map registers */
+ info->registerSize = RADEON_MMIOSIZE;
+ if (drmAddMap(info->drmFD, info->MMIOAddr, info->registerSize,
+ DRM_REGISTERS, DRM_READ_ONLY, &info->registerHandle) < 0) {
+ return FALSE;
+ }
+ xf86DrvMsg(pScreen->myNum, X_INFO,
+ "[drm] register handle = 0x%08lx\n", info->registerHandle);
+
+ return TRUE;
+}
+
+/* Initialize the kernel data structures. */
+static int RADEONDRIKernelInit(RADEONInfoPtr info, ScreenPtr pScreen)
+{
+ ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
+ int cpp = info->CurrentLayout.pixel_bytes;
+ drmRadeonInit drmInfo;
+
+ drmInfo.sarea_priv_offset = sizeof(XF86DRISAREARec);
+ drmInfo.is_pci = info->IsPCI;
+ drmInfo.cp_mode = info->CPMode;
+ drmInfo.agp_size = info->agpSize*1024*1024;
+ drmInfo.ring_size = info->ringSize*1024*1024;
+ drmInfo.usec_timeout = info->CPusecTimeout;
+
+ drmInfo.fb_bpp = info->CurrentLayout.pixel_code;
+ drmInfo.depth_bpp = info->CurrentLayout.pixel_code;
+
+ drmInfo.front_offset = info->frontOffset;
+ drmInfo.front_pitch = info->frontPitch * cpp;
+ drmInfo.back_offset = info->backOffset;
+ drmInfo.back_pitch = info->backPitch * cpp;
+ drmInfo.depth_offset = info->depthOffset;
+ drmInfo.depth_pitch = info->depthPitch * cpp;
+
+ drmInfo.fb_offset = info->LinearAddr;
+ drmInfo.mmio_offset = info->registerHandle;
+ drmInfo.ring_offset = info->ringHandle;
+ drmInfo.ring_rptr_offset = info->ringReadPtrHandle;
+ drmInfo.buffers_offset = info->bufHandle;
+ drmInfo.agp_textures_offset = info->agpTexHandle;
+
+ if (drmRadeonInitCP(info->drmFD, &drmInfo) < 0) return FALSE;
+
+ /* drmRadeonInitCP does an engine reset, which resets some engine
+ registers back to their default values, so we need to restore
+ those engine register here. */
+ RADEONEngineRestore(pScrn);
+
+ return TRUE;
+}
+
+/* Add a map for the vertex buffers that will be accessed by any
+ DRI-based clients. */
+static Bool RADEONDRIBufInit(RADEONInfoPtr info, ScreenPtr pScreen)
+{
+ /* Initialize vertex buffers */
+ if ((info->bufNumBufs = drmAddBufs(info->drmFD,
+ info->bufMapSize / RADEON_BUFFER_SIZE,
+ RADEON_BUFFER_SIZE,
+ DRM_AGP_BUFFER,
+ info->bufStart)) <= 0) {
+ xf86DrvMsg(pScreen->myNum, X_ERROR,
+ "[drm] Could not create vertex/indirect buffers list\n");
+ return FALSE;
+ }
+ xf86DrvMsg(pScreen->myNum, X_INFO,
+ "[drm] Added %d %d byte vertex/indirect buffers\n",
+ info->bufNumBufs, RADEON_BUFFER_SIZE);
+
+ if (!(info->buffers = drmMapBufs(info->drmFD))) {
+ xf86DrvMsg(pScreen->myNum, X_ERROR,
+ "[drm] Failed to map vertex/indirect buffers list\n");
+ return FALSE;
+ }
+ xf86DrvMsg(pScreen->myNum, X_INFO,
+ "[drm] Mapped %d vertex/indirect buffers\n",
+ info->buffers->count);
+
+ return TRUE;
+}
+
+/* Initialize the CP state, and start the CP (if used by the X server) */
+static void RADEONDRICPInit(ScrnInfoPtr pScrn)
+{
+ RADEONInfoPtr info = RADEONPTR(pScrn);
+
+ /* Turn on bus mastering */
+ info->BusCntl &= ~RADEON_BUS_MASTER_DIS;
+
+ /* Make sure the CP is on for the X server */
+ RADEONCP_START(pScrn, info);
+ RADEONSelectBuffer(pScrn, RADEON_FRONT);
+}
+
+/* Initialize the DRI specific hardware state stored in the SAREA.
+ Currently, this involves setting up the 3D hardware state. */
+static void RADEONDRISAREAInit(ScreenPtr pScreen,
+ RADEONSAREAPrivPtr pSAREAPriv)
+{
+ ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
+ RADEONInfoPtr info = RADEONPTR(pScrn);
+ radeon_context_regs_t *ctx;
+ radeon_texture_regs_t *tex;
+ CARD32 color_fmt, depth_fmt;
+ int i;
+
+ switch (info->CurrentLayout.pixel_code) {
+ case 16:
+ color_fmt = RADEON_COLOR_FORMAT_RGB565;
+ depth_fmt = RADEON_DEPTH_FORMAT_16BIT_INT_Z;
+ break;
+ case 32:
+ color_fmt = RADEON_COLOR_FORMAT_ARGB8888;
+ depth_fmt = RADEON_DEPTH_FORMAT_24BIT_INT_Z;
+ break;
+ default:
+ xf86DrvMsg(pScreen->myNum, X_ERROR,
+ "RADEONDRISAREAInit failed: Unsupported depth (%d bpp)\n",
+ info->CurrentLayout.pixel_code);
+ return;
+ }
+
+ /* Initialize the context state */
+ ctx = &pSAREAPriv->ContextState;
+
+ ctx->pp_misc = (RADEON_ALPHA_TEST_PASS |
+ RADEON_CHROMA_FUNC_FAIL |
+ RADEON_CHROMA_KEY_NEAREST |
+ RADEON_SHADOW_FUNC_EQUAL |
+ RADEON_SHADOW_PASS_1 |
+ RADEON_RIGHT_HAND_CUBE_OGL);
+
+ ctx->pp_fog_color = ((0x00000000 & RADEON_FOG_COLOR_MASK) |
+ RADEON_FOG_VERTEX |
+ RADEON_FOG_USE_DEPTH);
+
+ ctx->re_solid_color = 0x00000000;
+
+ ctx->rb3d_blendcntl = (RADEON_SRC_BLEND_GL_ONE |
+ RADEON_DST_BLEND_GL_ZERO );
+
+ ctx->rb3d_depthoffset = info->depthOffset;
+
+ ctx->rb3d_depthpitch = ((info->depthPitch & RADEON_DEPTHPITCH_MASK) |
+ RADEON_DEPTH_ENDIAN_NO_SWAP);
+
+ ctx->rb3d_zstencilcntl = (depth_fmt |
+ RADEON_Z_TEST_LESS |
+ RADEON_STENCIL_TEST_ALWAYS |
+ RADEON_STENCIL_S_FAIL_KEEP |
+ RADEON_STENCIL_ZPASS_KEEP |
+ RADEON_STENCIL_ZFAIL_KEEP |
+ RADEON_Z_WRITE_ENABLE);
+
+ ctx->pp_cntl = (RADEON_SCISSOR_ENABLE |
+ RADEON_ANTI_ALIAS_NONE);
+
+ ctx->rb3d_cntl = (RADEON_PLANE_MASK_ENABLE |
+ color_fmt |
+ RADEON_ZBLOCK16);
+
+ ctx->rb3d_coloroffset = (info->backOffset & RADEON_COLOROFFSET_MASK);
+
+ ctx->re_width_height = ((0x7ff << RADEON_RE_WIDTH_SHIFT) |
+ (0x7ff << RADEON_RE_HEIGHT_SHIFT));
+
+ ctx->rb3d_colorpitch = ((info->backPitch & RADEON_COLORPITCH_MASK) |
+ RADEON_COLOR_ENDIAN_NO_SWAP);
+
+ ctx->se_cntl = (RADEON_FFACE_CULL_CW |
+ RADEON_BFACE_SOLID |
+ RADEON_FFACE_SOLID |
+ RADEON_FLAT_SHADE_VTX_LAST |
+ RADEON_DIFFUSE_SHADE_GOURAUD |
+ RADEON_ALPHA_SHADE_GOURAUD |
+ RADEON_SPECULAR_SHADE_GOURAUD |
+ RADEON_FOG_SHADE_GOURAUD |
+ RADEON_VPORT_XY_XFORM_ENABLE |
+ RADEON_VTX_PIX_CENTER_OGL |
+ RADEON_ROUND_MODE_TRUNC |
+ RADEON_ROUND_PREC_8TH_PIX);
+
+ ctx->se_coord_fmt = (RADEON_VTX_XY_PRE_MULT_1_OVER_W0 |
+ RADEON_VTX_Z_PRE_MULT_1_OVER_W0 |
+ RADEON_TEX1_W_ROUTING_USE_Q1);
+
+ ctx->re_line_pattern = ((0x0000 & RADEON_LINE_PATTERN_MASK) |
+ (0 << RADEON_LINE_REPEAT_COUNT_SHIFT) |
+ (0 << RADEON_LINE_PATTERN_START_SHIFT) |
+ RADEON_LINE_PATTERN_LITTLE_BIT_ORDER);
+
+ ctx->re_line_state = ((0 << RADEON_LINE_CURRENT_PTR_SHIFT) |
+ (0 << RADEON_LINE_CURRENT_COUNT_SHIFT));
+
+ ctx->se_line_width = 0x0000000;
+
+ ctx->pp_lum_matrix = 0x00000000;
+
+ ctx->pp_rot_matrix_0 = 0x00000000;
+ ctx->pp_rot_matrix_1 = 0x00000000;
+
+ ctx->rb3d_stencilrefmask = ((0x00 << RADEON_STENCIL_REF_SHIFT) |
+ (0xff << RADEON_STENCIL_MASK_SHIFT) |
+ (0xff << RADEON_STENCIL_WRITEMASK_SHIFT));
+
+ ctx->rb3d_ropcntl = 0x00000000;
+ ctx->rb3d_planemask = 0xffffffff;
+
+ ctx->se_vport_xscale = 0x00000000;
+ ctx->se_vport_xoffset = 0x00000000;
+ ctx->se_vport_yscale = 0x00000000;
+ ctx->se_vport_yoffset = 0x00000000;
+ ctx->se_vport_zscale = 0x00000000;
+ ctx->se_vport_zoffset = 0x00000000;
+
+ ctx->se_cntl_status = (RADEON_VC_NO_SWAP |
+ RADEON_TCL_BYPASS);
+
+#ifdef TCL_ENABLE
+ /* FIXME: Obviously these need to be properly initialized */
+ ctx->se_tcl_material_emmissive.red = 0x00000000;
+ ctx->se_tcl_material_emmissive.green = 0x00000000;
+ ctx->se_tcl_material_emmissive.blue = 0x00000000;
+ ctx->se_tcl_material_emmissive.alpha = 0x00000000;
+
+ ctx->se_tcl_material_ambient.red = 0x00000000;
+ ctx->se_tcl_material_ambient.green = 0x00000000;
+ ctx->se_tcl_material_ambient.blue = 0x00000000;
+ ctx->se_tcl_material_ambient.alpha = 0x00000000;
+
+ ctx->se_tcl_material_diffuse.red = 0x00000000;
+ ctx->se_tcl_material_diffuse.green = 0x00000000;
+ ctx->se_tcl_material_diffuse.blue = 0x00000000;
+ ctx->se_tcl_material_diffuse.alpha = 0x00000000;
+
+ ctx->se_tcl_material_specular.red = 0x00000000;
+ ctx->se_tcl_material_specular.green = 0x00000000;
+ ctx->se_tcl_material_specular.blue = 0x00000000;
+ ctx->se_tcl_material_specular.alpha = 0x00000000;
+
+ ctx->se_tcl_shininess = 0x00000000;
+ ctx->se_tcl_output_vtx_fmt = 0x00000000;
+ ctx->se_tcl_output_vtx_sel = 0x00000000;
+ ctx->se_tcl_matrix_select_0 = 0x00000000;
+ ctx->se_tcl_matrix_select_1 = 0x00000000;
+ ctx->se_tcl_ucp_vert_blend_ctl = 0x00000000;
+ ctx->se_tcl_texture_proc_ctl = 0x00000000;
+ ctx->se_tcl_light_model_ctl = 0x00000000;
+ for ( i = 0 ; i < 4 ; i++ ) {
+ ctx->se_tcl_per_light_ctl[i] = 0x00000000;
+ }
+#endif
+
+ ctx->re_top_left = ((0 << RADEON_RE_LEFT_SHIFT) |
+ (0 << RADEON_RE_TOP_SHIFT) );
+
+ ctx->re_misc = ((0 << RADEON_STIPPLE_X_OFFSET_SHIFT) |
+ (0 << RADEON_STIPPLE_Y_OFFSET_SHIFT) |
+ RADEON_STIPPLE_LITTLE_BIT_ORDER);
+
+ /* Initialize the texture state */
+ for (i = 0; i < RADEON_MAX_TEXTURE_UNITS; i++) {
+ tex = &pSAREAPriv->TexState[i];
+
+ tex->pp_txfilter = 0x00000000;
+ tex->pp_txformat = 0x00000000;
+ tex->pp_txoffset = 0x00000000;
+ tex->pp_txcblend = 0x00000000;
+ tex->pp_txablend = 0x00000000;
+ tex->pp_tfactor = 0x00000000;
+ tex->pp_border_color = 0x00000000;
+ }
+
+ /* Mark the context as dirty */
+ pSAREAPriv->dirty = RADEON_UPLOAD_ALL;
+
+ /* Mark the X server as the last context owner */
+ pSAREAPriv->ctxOwner = DRIGetContext(pScreen);
+}
+
+/* Initialize the screen-specific data structures for the DRI and the
+ Radeon. This is the main entry point to the device-specific
+ initialization code. It calls device-independent DRI functions to
+ create the DRI data structures and initialize the DRI state. */
+Bool RADEONDRIScreenInit(ScreenPtr pScreen)
+{
+ ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
+ RADEONInfoPtr info = RADEONPTR(pScrn);
+ DRIInfoPtr pDRIInfo;
+ RADEONDRIPtr pRADEONDRI;
+ int major, minor, patch;
+ drmVersionPtr version;
+
+ /* Check that the GLX, DRI, and DRM modules have been loaded by testing
+ * for known symbols in each module. */
+ if (!xf86LoaderCheckSymbol("GlxSetVisualConfigs")) return FALSE;
+ if (!xf86LoaderCheckSymbol("DRIScreenInit")) return FALSE;
+ if (!xf86LoaderCheckSymbol("drmAvailable")) return FALSE;
+ if (!xf86LoaderCheckSymbol("DRIQueryVersion")) {
+ xf86DrvMsg(pScreen->myNum, X_ERROR,
+ "RADEONDRIScreenInit failed (libdri.a too old)\n");
+ return FALSE;
+ }
+
+ /* Check the DRI version */
+ DRIQueryVersion(&major, &minor, &patch);
+ if (major != 3 || minor != 0 || patch < 0) {
+ xf86DrvMsg(pScreen->myNum, X_ERROR,
+ "RADEONDRIScreenInit failed "
+ "(DRI version = %d.%d.%d, expected 3.0.x). "
+ "Disabling DRI.\n",
+ major, minor, patch);
+ return FALSE;
+ }
+
+ switch (info->CurrentLayout.pixel_code) {
+ case 8:
+ /* These modes are not supported (yet). */
+ case 15:
+ case 24:
+ return FALSE;
+
+ /* Only 16 and 32 color depths are supports currently. */
+ case 16:
+ case 32:
+ break;
+ }
+
+ /* Create the DRI data structure, and fill it in before calling the
+ DRIScreenInit(). */
+ if (!(pDRIInfo = DRICreateInfoRec())) return FALSE;
+
+ info->pDRIInfo = pDRIInfo;
+ pDRIInfo->drmDriverName = RADEON_DRIVER_NAME;
+ pDRIInfo->clientDriverName = RADEON_DRIVER_NAME;
+ pDRIInfo->busIdString = xalloc(64);
+ sprintf(pDRIInfo->busIdString,
+ "PCI:%d:%d:%d",
+ info->PciInfo->bus,
+ info->PciInfo->device,
+ info->PciInfo->func);
+ pDRIInfo->ddxDriverMajorVersion = RADEON_VERSION_MAJOR;
+ pDRIInfo->ddxDriverMinorVersion = RADEON_VERSION_MINOR;
+ pDRIInfo->ddxDriverPatchVersion = RADEON_VERSION_PATCH;
+ pDRIInfo->frameBufferPhysicalAddress = info->LinearAddr;
+ pDRIInfo->frameBufferSize = info->FbMapSize;
+ pDRIInfo->frameBufferStride = (pScrn->displayWidth *
+ info->CurrentLayout.pixel_bytes);
+ pDRIInfo->ddxDrawableTableEntry = RADEON_MAX_DRAWABLES;
+ pDRIInfo->maxDrawableTableEntry = (SAREA_MAX_DRAWABLES
+ < RADEON_MAX_DRAWABLES
+ ? SAREA_MAX_DRAWABLES
+ : RADEON_MAX_DRAWABLES);
+
+#ifdef NOT_DONE
+ /* FIXME: Need to extend DRI protocol to pass this size back to
+ * client for SAREA mapping that includes a device private record
+ */
+ pDRIInfo->SAREASize =
+ ((sizeof(XF86DRISAREARec) + 0xfff) & 0x1000); /* round to page */
+ /* + shared memory device private rec */
+#else
+ /* For now the mapping works by using a fixed size defined
+ * in the SAREA header
+ */
+ if (sizeof(XF86DRISAREARec)+sizeof(RADEONSAREAPriv)>SAREA_MAX) {
+ ErrorF("Data does not fit in SAREA\n");
+ return FALSE;
+ }
+ pDRIInfo->SAREASize = SAREA_MAX;
+#endif
+
+ if (!(pRADEONDRI = (RADEONDRIPtr)xnfcalloc(sizeof(RADEONDRIRec),1))) {
+ DRIDestroyInfoRec(info->pDRIInfo);
+ info->pDRIInfo = NULL;
+ return FALSE;
+ }
+ pDRIInfo->devPrivate = pRADEONDRI;
+ pDRIInfo->devPrivateSize = sizeof(RADEONDRIRec);
+ pDRIInfo->contextSize = sizeof(RADEONDRIContextRec);
+
+ pDRIInfo->CreateContext = RADEONCreateContext;
+ pDRIInfo->DestroyContext = RADEONDestroyContext;
+ pDRIInfo->SwapContext = RADEONDRISwapContext;
+ pDRIInfo->InitBuffers = RADEONDRIInitBuffers;
+ pDRIInfo->MoveBuffers = RADEONDRIMoveBuffers;
+ pDRIInfo->bufferRequests = DRI_ALL_WINDOWS;
+
+ if (!DRIScreenInit(pScreen, pDRIInfo, &info->drmFD)) {
+ xf86DrvMsg(pScreen->myNum, X_ERROR, "DRIScreenInit failed!\n");
+ xfree(pDRIInfo->devPrivate);
+ pDRIInfo->devPrivate = NULL;
+ DRIDestroyInfoRec(pDRIInfo);
+ pDRIInfo = NULL;
+ return FALSE;
+ }
+
+ /* Check the radeon DRM version */
+ version = drmGetVersion(info->drmFD);
+ if (version) {
+ if (version->version_major != 1 ||
+ version->version_minor != 0 ||
+ version->version_patchlevel < 0) {
+ /* incompatible drm version */
+ xf86DrvMsg(pScreen->myNum, X_ERROR,
+ "RADEONDRIScreenInit failed "
+ "(DRM version = %d.%d.%d, expected 1.0.x). "
+ "Disabling DRI.\n",
+ version->version_major,
+ version->version_minor,
+ version->version_patchlevel);
+ drmFreeVersion(version);
+ RADEONDRICloseScreen(pScreen);
+ return FALSE;
+ }
+ drmFreeVersion(version);
+ }
+
+ /* Initialize AGP */
+ if (!info->IsPCI && !RADEONDRIAgpInit(info, pScreen)) {
+ RADEONDRICloseScreen(pScreen);
+ return FALSE;
+ }
+#if 0
+ /* Initialize PCI */
+ if (info->IsPCI && !RADEONDRIPciInit(info, pScreen)) {
+ RADEONDRICloseScreen(pScreen);
+ return FALSE;
+ }
+#else
+ if (info->IsPCI) {
+ xf86DrvMsg(pScreen->myNum, X_ERROR, "PCI cards not yet supported\n");
+ RADEONDRICloseScreen(pScreen);
+ return FALSE;
+ }
+#endif
+
+ /* DRIScreenInit doesn't add all the
+ common mappings. Add additional
+ mappings here. */
+ if (!RADEONDRIMapInit(info, pScreen)) {
+ RADEONDRICloseScreen(pScreen);
+ return FALSE;
+ }
+
+ /* FIXME: When are these mappings unmapped? */
+
+ if (!RADEONInitVisualConfigs(pScreen)) {
+ RADEONDRICloseScreen(pScreen);
+ return FALSE;
+ }
+ xf86DrvMsg(pScrn->scrnIndex, X_INFO, "Visual configs initialized\n");
+
+ return TRUE;
+}
+
+/* Finish initializing the device-dependent DRI state, and call
+ DRIFinishScreenInit() to complete the device-independent DRI
+ initialization. */
+Bool RADEONDRIFinishScreenInit(ScreenPtr pScreen)
+{
+ ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
+ RADEONInfoPtr info = RADEONPTR(pScrn);
+ RADEONSAREAPrivPtr pSAREAPriv;
+ RADEONDRIPtr pRADEONDRI;
+
+ info->pDRIInfo->driverSwapMethod = DRI_HIDE_X_CONTEXT;
+ /* info->pDRIInfo->driverSwapMethod = DRI_SERVER_SWAP; */
+
+ /* NOTE: DRIFinishScreenInit must be called before *DRIKernelInit
+ because *DRIKernelInit requires that the hardware lock is held by
+ the X server, and the first time the hardware lock is grabbed is
+ in DRIFinishScreenInit. */
+ if (!DRIFinishScreenInit(pScreen)) {
+ RADEONDRICloseScreen(pScreen);
+ return FALSE;
+ }
+
+ /* Initialize the kernel data structures */
+ if (!RADEONDRIKernelInit(info, pScreen)) {
+ RADEONDRICloseScreen(pScreen);
+ return FALSE;
+ }
+
+ /* Initialize the vertex buffers list */
+ if (!info->IsPCI && !RADEONDRIBufInit(info, pScreen)) {
+ RADEONDRICloseScreen(pScreen);
+ return FALSE;
+ }
+
+ /* Initialize and start the CP if required */
+ RADEONDRICPInit(pScrn);
+
+ /* Initialize the SAREA private data structure */
+ pSAREAPriv = (RADEONSAREAPrivPtr)DRIGetSAREAPrivate(pScreen);
+ memset(pSAREAPriv, 0, sizeof(*pSAREAPriv));
+ RADEONDRISAREAInit(pScreen, pSAREAPriv);
+
+ pRADEONDRI = (RADEONDRIPtr)info->pDRIInfo->devPrivate;
+
+ pRADEONDRI->deviceID = info->Chipset;
+ pRADEONDRI->width = pScrn->virtualX;
+ pRADEONDRI->height = pScrn->virtualY;
+ pRADEONDRI->depth = pScrn->depth;
+ pRADEONDRI->bpp = pScrn->bitsPerPixel;
+
+ pRADEONDRI->IsPCI = info->IsPCI;
+ pRADEONDRI->AGPMode = info->agpMode;
+
+ pRADEONDRI->frontOffset = info->frontOffset;
+ pRADEONDRI->frontPitch = info->frontPitch;
+ pRADEONDRI->backOffset = info->backOffset;
+ pRADEONDRI->backPitch = info->backPitch;
+ pRADEONDRI->depthOffset = info->depthOffset;
+ pRADEONDRI->depthPitch = info->depthPitch;
+ pRADEONDRI->textureOffset = info->textureOffset;
+ pRADEONDRI->textureSize = info->textureSize;
+ pRADEONDRI->log2TexGran = info->log2TexGran;
+
+ pRADEONDRI->registerHandle = info->registerHandle;
+ pRADEONDRI->registerSize = info->registerSize;
+
+ pRADEONDRI->statusHandle = info->ringReadPtrHandle;
+ pRADEONDRI->statusSize = info->ringReadMapSize;
+
+ pRADEONDRI->agpTexHandle = info->agpTexHandle;
+ pRADEONDRI->agpTexMapSize = info->agpTexMapSize;
+ pRADEONDRI->log2AGPTexGran = info->log2AGPTexGran;
+ pRADEONDRI->agpTexOffset = info->agpTexStart;
+
+ return TRUE;
+}
+
+/* The screen is being closed, so clean up any state and free any
+ resources used by the DRI. */
+void RADEONDRICloseScreen(ScreenPtr pScreen)
+{
+ ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
+ RADEONInfoPtr info = RADEONPTR(pScrn);
+
+ /* Stop the CP */
+ if (info->directRenderingEnabled) {
+ RADEONCP_STOP(pScrn, info);
+ }
+
+ /* De-allocate vertex buffers */
+ if (info->buffers) {
+ drmUnmapBufs(info->buffers);
+ info->buffers = NULL;
+ }
+
+ /* De-allocate all kernel resources */
+ drmRadeonCleanupCP(info->drmFD);
+
+ /* De-allocate all AGP resources */
+ if (info->agpTex) {
+ drmUnmap(info->agpTex, info->agpTexMapSize);
+ info->agpTex = NULL;
+ }
+ if (info->buf) {
+ drmUnmap(info->buf, info->bufMapSize);
+ info->buf = NULL;
+ }
+ if (info->ringReadPtr) {
+ drmUnmap(info->ringReadPtr, info->ringReadMapSize);
+ info->ringReadPtr = NULL;
+ }
+ if (info->ring) {
+ drmUnmap(info->ring, info->ringMapSize);
+ info->ring = NULL;
+ }
+ if (info->agpMemHandle) {
+ drmAgpUnbind(info->drmFD, info->agpMemHandle);
+ drmAgpFree(info->drmFD, info->agpMemHandle);
+ info->agpMemHandle = 0;
+ drmAgpRelease(info->drmFD);
+ }
+
+ /* De-allocate all DRI resources */
+ DRICloseScreen(pScreen);
+
+ /* De-allocate all DRI data structures */
+ if (info->pDRIInfo) {
+ if (info->pDRIInfo->devPrivate) {
+ xfree(info->pDRIInfo->devPrivate);
+ info->pDRIInfo->devPrivate = NULL;
+ }
+ DRIDestroyInfoRec(info->pDRIInfo);
+ info->pDRIInfo = NULL;
+ }
+ if (info->pVisualConfigs) {
+ xfree(info->pVisualConfigs);
+ info->pVisualConfigs = NULL;
+ }
+ if (info->pVisualConfigsPriv) {
+ xfree(info->pVisualConfigsPriv);
+ info->pVisualConfigsPriv = NULL;
+ }
+}
diff --git a/xc/programs/Xserver/hw/xfree86/drivers/ati/radeon_dri.h b/xc/programs/Xserver/hw/xfree86/drivers/ati/radeon_dri.h
new file mode 100644
index 000000000..b8116355e
--- /dev/null
+++ b/xc/programs/Xserver/hw/xfree86/drivers/ati/radeon_dri.h
@@ -0,0 +1,101 @@
+/* $XFree86$ */
+/*
+ * Copyright 2000 ATI Technologies Inc., Markham, Ontario,
+ * VA Linux Systems Inc., Fremont, California.
+ *
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation on the rights to use, copy, modify, merge,
+ * publish, distribute, sublicense, and/or sell copies of the Software,
+ * and to permit persons to whom the Software is furnished to do so,
+ * subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NON-INFRINGEMENT. IN NO EVENT SHALL ATI, VA LINUX SYSTEMS AND/OR
+ * THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/*
+ * Authors:
+ * Kevin E. Martin <martin@valinux.com>
+ * Rickard E. Faith <faith@valinux.com>
+ *
+ */
+
+#ifndef _RADEON_DRI_
+#define _RADEON_DRI_
+
+#include "xf86drm.h"
+#include "xf86drmRadeon.h"
+
+/* DRI Driver defaults */
+#define RADEON_DEFAULT_CP_PIO_MODE RADEON_CSQ_PRIPIO_INDPIO
+#define RADEON_DEFAULT_CP_BM_MODE RADEON_CSQ_PRIBM_INDBM
+#define RADEON_DEFAULT_AGP_MODE 2
+#define RADEON_DEFAULT_AGP_SIZE 8 /* MB (must be a power of 2 and > 4MB) */
+#define RADEON_DEFAULT_RING_SIZE 1 /* MB (must be page aligned) */
+#define RADEON_DEFAULT_BUFFER_SIZE 2 /* MB (must be page aligned) */
+#define RADEON_DEFAULT_AGP_TEX_SIZE 1 /* MB (must be page aligned) */
+
+#define RADEON_DEFAULT_CP_TIMEOUT 10000 /* usecs */
+
+#define RADEON_AGP_MAX_MODE 4
+
+#define RADEON_CARD_TYPE_RADEON 1
+
+/* Buffer are aligned on 4096 byte boundaries */
+#define RADEON_BUFFER_ALIGN 0x00000fff
+
+#define RADEONCP_USE_RING_BUFFER(m) \
+(((m) == RADEON_CSQ_PRIBM_INDDIS) || \
+ ((m) == RADEON_CSQ_PRIBM_INDBM))
+
+typedef struct {
+ /* DRI screen private data */
+ int deviceID; /* PCI device ID */
+ int width; /* Width in pixels of display */
+ int height; /* Height in scanlines of display */
+ int depth; /* Depth of display (8, 15, 16, 24) */
+ int bpp; /* Bit depth of display (8, 16, 24, 32) */
+
+ int IsPCI; /* Current card is a PCI card */
+ int AGPMode;
+
+ int frontOffset; /* Start of front buffer */
+ int frontPitch;
+ int backOffset; /* Start of shared back buffer */
+ int backPitch;
+ int depthOffset; /* Start of shared depth buffer */
+ int depthPitch;
+ int textureOffset;/* Start of texture data in frame buffer */
+ int textureSize;
+ int log2TexGran;
+
+ /* MMIO register data */
+ drmHandle registerHandle;
+ drmSize registerSize;
+
+ /* CP in-memory status information */
+ drmHandle statusHandle;
+ drmSize statusSize;
+
+ /* CP AGP Texture data */
+ drmHandle agpTexHandle;
+ drmSize agpTexMapSize;
+ int log2AGPTexGran;
+ int agpTexOffset;
+} RADEONDRIRec, *RADEONDRIPtr;
+
+#endif
diff --git a/xc/programs/Xserver/hw/xfree86/drivers/ati/radeon_dripriv.h b/xc/programs/Xserver/hw/xfree86/drivers/ati/radeon_dripriv.h
new file mode 100644
index 000000000..9225c5cda
--- /dev/null
+++ b/xc/programs/Xserver/hw/xfree86/drivers/ati/radeon_dripriv.h
@@ -0,0 +1,57 @@
+/* $XFree86$ */
+/*
+ * Copyright 2000 ATI Technologies Inc., Markham, Ontario,
+ * VA Linux Systems Inc., Fremont, California.
+ *
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation on the rights to use, copy, modify, merge,
+ * publish, distribute, sublicense, and/or sell copies of the Software,
+ * and to permit persons to whom the Software is furnished to do so,
+ * subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NON-INFRINGEMENT. IN NO EVENT SHALL ATI, VA LINUX SYSTEMS AND/OR
+ * THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/*
+ * Authors:
+ * Kevin E. Martin <martin@valinux.com>
+ * Rickard E. Faith <faith@valinux.com>
+ *
+ */
+
+#ifndef _RADEON_DRIPRIV_H_
+#define _RADEON_DRIPRIV_H_
+
+#include "GL/glxint.h"
+
+#define RADEON_MAX_DRAWABLES 256
+
+extern void GlxSetVisualConfigs(int nconfigs, __GLXvisualConfig *configs,
+ void **configprivs);
+
+typedef struct {
+ /* Nothing here yet */
+ int dummy;
+} RADEONConfigPrivRec, *RADEONConfigPrivPtr;
+
+typedef struct {
+ /* Nothing here yet */
+ int dummy;
+} RADEONDRIContextRec, *RADEONDRIContextPtr;
+
+#endif
diff --git a/xc/programs/Xserver/hw/xfree86/drivers/ati/radeon_driver.c b/xc/programs/Xserver/hw/xfree86/drivers/ati/radeon_driver.c
index 448587094..8853603ac 100644
--- a/xc/programs/Xserver/hw/xfree86/drivers/ati/radeon_driver.c
+++ b/xc/programs/Xserver/hw/xfree86/drivers/ati/radeon_driver.c
@@ -66,8 +66,8 @@
#ifdef XF86DRI
#define _XF86DRI_SERVER_
-#include "r128_dri.h"
-#include "r128_sarea.h"
+#include "radeon_dri.h"
+#include "radeon_sarea.h"
#endif
#define USE_FB /* not until overlays */
@@ -130,9 +130,7 @@ typedef enum {
OPTION_AGP_MODE,
OPTION_AGP_SIZE,
OPTION_RING_SIZE,
- OPTION_VERT_SIZE,
- OPTION_VBUF_SIZE,
- OPTION_USE_CP_2D,
+ OPTION_BUFFER_SIZE,
#endif
#ifdef ENABLE_FLAT_PANEL
/* Note: Radeon flat panel support has been disabled for now */
@@ -154,14 +152,11 @@ OptionInfoRec RADEONOptions[] = {
#ifdef XF86DRI
{ OPTION_IS_PCI, "ForcePCIMode", OPTV_BOOLEAN, {0}, FALSE },
{ OPTION_CP_PIO, "CPPIOMode", OPTV_BOOLEAN, {0}, FALSE },
- { OPTION_NO_SECURITY, "CPNoSecurity", OPTV_BOOLEAN, {0}, FALSE },
{ OPTION_USEC_TIMEOUT, "CPusecTimeout", OPTV_INTEGER, {0}, FALSE },
{ OPTION_AGP_MODE, "AGPMode", OPTV_INTEGER, {0}, FALSE },
{ OPTION_AGP_SIZE, "AGPSize", OPTV_INTEGER, {0}, FALSE },
{ OPTION_RING_SIZE, "RingSize", OPTV_INTEGER, {0}, FALSE },
- { OPTION_VERT_SIZE, "VBListSize", OPTV_INTEGER, {0}, FALSE },
- { OPTION_VBUF_SIZE, "VBSize", OPTV_INTEGER, {0}, FALSE },
- { OPTION_USE_CP_2D, "UseCPfor2D", OPTV_BOOLEAN, {0}, FALSE },
+ { OPTION_BUFFER_SIZE, "BufferSize", OPTV_INTEGER, {0}, FALSE },
#endif
#ifdef ENABLE_FLAT_PANEL
/* Note: Radeon flat panel support has been disabled for now */
@@ -1091,14 +1086,13 @@ static Bool RADEONPreInitAccel(ScrnInfoPtr pScrn)
static Bool RADEONPreInitInt10(ScrnInfoPtr pScrn)
{
RADEONInfoPtr info = RADEONPTR(pScrn);
-#if 1
+
if (xf86LoadSubModule(pScrn, "int10")) {
xf86Int10InfoPtr pInt;
xf86DrvMsg(pScrn->scrnIndex,X_INFO,"initializing int10\n");
pInt = xf86InitInt10(info->pEnt->index);
xf86FreeInt10(pInt);
}
-#endif
return TRUE;
}
@@ -1116,30 +1110,12 @@ static Bool RADEONPreInitDRI(ScrnInfoPtr pScrn)
info->CPMode = RADEON_DEFAULT_CP_BM_MODE;
}
- if (xf86ReturnOptValBool(RADEONOptions, OPTION_USE_CP_2D, FALSE)) {
- xf86DrvMsg(pScrn->scrnIndex, X_CONFIG, "Using CP for 2D\n");
- info->CP2D = TRUE;
- } else {
- info->CP2D = FALSE;
- }
-
- if (xf86ReturnOptValBool(RADEONOptions, OPTION_NO_SECURITY, FALSE)) {
- xf86DrvMsg(pScrn->scrnIndex, X_CONFIG,
- "WARNING!!! CP Security checks disabled!!! **********\n");
- info->CPSecure = FALSE;
- } else {
- info->CPSecure = TRUE;
- }
-
info->agpMode = RADEON_DEFAULT_AGP_MODE;
info->agpSize = RADEON_DEFAULT_AGP_SIZE;
info->ringSize = RADEON_DEFAULT_RING_SIZE;
- info->vbSize = RADEON_DEFAULT_VB_SIZE;
- info->indSize = RADEON_DEFAULT_IND_SIZE;
+ info->bufSize = RADEON_DEFAULT_BUFFER_SIZE;
info->agpTexSize = RADEON_DEFAULT_AGP_TEX_SIZE;
- info->vbBufSize = RADEON_DEFAULT_VB_BUF_SIZE;
-
info->CPusecTimeout = RADEON_DEFAULT_CP_TIMEOUT;
if (!info->IsPCI) {
@@ -1183,36 +1159,31 @@ static Bool RADEONPreInitDRI(ScrnInfoPtr pScrn)
}
if (xf86GetOptValInteger(RADEONOptions,
- OPTION_VERT_SIZE, &(info->vbSize))) {
- if (info->vbSize < 1 || info->vbSize >= info->agpSize) {
+ OPTION_BUFFER_SIZE, &(info->bufSize))) {
+ if (info->bufSize < 1 || info->bufSize >= (int)info->agpSize) {
xf86DrvMsg(pScrn->scrnIndex, X_ERROR,
- "Illegal vertex buffers list size: %d MB\n",
- info->vbSize);
+ "Illegal vertex/indirect buffers size: %d MB\n",
+ info->bufSize);
return FALSE;
}
- }
-
- if (xf86GetOptValInteger(RADEONOptions,
- OPTION_VBUF_SIZE, &(info->vbBufSize))) {
- int numBufs = info->vbSize*1024*1024/info->vbBufSize;
- if (numBufs < 2 || numBufs > 512) { /* FIXME: 512 is arbitrary */
+ if (info->bufSize > 2) {
xf86DrvMsg(pScrn->scrnIndex, X_ERROR,
- "Illegal individual vertex buffer size: %d bytes\n",
- info->vbBufSize);
- return FALSE;
+ "Illegal vertex/indirect buffers size: %d MB\n",
+ info->bufSize);
+ xf86DrvMsg(pScrn->scrnIndex, X_ERROR,
+ "Clamping vertex/indirect buffers size to 2 MB\n");
+ info->bufSize = 2;
}
}
- if (info->ringSize + info->vbSize + info->indSize + info->agpTexSize >
+ if (info->ringSize + info->bufSize + info->agpTexSize >
info->agpSize) {
xf86DrvMsg(pScrn->scrnIndex, X_ERROR,
"Buffers are too big for requested AGP space\n");
return FALSE;
}
- info->agpTexSize = info->agpSize - (info->ringSize +
- info->vbSize +
- info->indSize);
+ info->agpTexSize = info->agpSize - (info->ringSize + info->bufSize);
}
if (xf86GetOptValInteger(RADEONOptions, OPTION_USEC_TIMEOUT,
@@ -1445,14 +1416,14 @@ static void RADEONLoadPalette(ScrnInfoPtr pScrn, int numColors,
static void
RADEONBlockHandler(int i, pointer blockData, pointer pTimeout, pointer pReadmask)
{
- ScreenPtr pScreen = screenInfo.screens[i];
- ScrnInfoPtr pScrn = xf86Screens[i];
+ ScreenPtr pScreen = screenInfo.screens[i];
+ ScrnInfoPtr pScrn = xf86Screens[i];
RADEONInfoPtr info = RADEONPTR(pScrn);
-
+
pScreen->BlockHandler = info->BlockHandler;
(*pScreen->BlockHandler) (i, blockData, pTimeout, pReadmask);
pScreen->BlockHandler = RADEONBlockHandler;
-
+
if(info->VideoTimerCallback) {
(*info->VideoTimerCallback)(pScrn, currentTime.milliseconds);
}
@@ -1515,21 +1486,19 @@ Bool RADEONScreenInit(int scrnIndex, ScreenPtr pScreen, int argc, char **argv)
info->CurrentLayout.pixel_bytes);
int maxy = info->FbMapSize / width_bytes;
- if (!xf86ReturnOptValBool(RADEONOptions, OPTION_NOACCEL, FALSE) &&
- (maxy > pScrn->virtualY * 3)
-#ifdef ENABLE_FLAT_PANEL
- /* FIXME: Disable 3D support for FPs until it is tested */
- && !info->HasPanelRegs
-#endif
- ) {
- info->directRenderingEnabled = RADEONDRIScreenInit(pScreen);
- } else {
+ if (xf86ReturnOptValBool(RADEONOptions, OPTION_NOACCEL, FALSE)) {
+ xf86DrvMsg(scrnIndex, X_WARNING,
+ "Acceleration disabled, not initializing the DRI\n");
+ info->directRenderingEnabled = FALSE;
+ } else if (maxy <= pScrn->virtualY * 3) {
xf86DrvMsg(scrnIndex, X_WARNING,
"Static buffer allocation failed -- "
"need at least %d kB video memory\n",
(pScrn->displayWidth * pScrn->virtualY *
info->CurrentLayout.pixel_bytes * 3 + 1023) / 1024);
info->directRenderingEnabled = FALSE;
+ } else {
+ info->directRenderingEnabled = RADEONDRIScreenInit(pScreen);
}
}
#endif
@@ -1590,57 +1559,19 @@ Bool RADEONScreenInit(int scrnIndex, ScreenPtr pScreen, int argc, char **argv)
RADEONDGAInit(pScreen);
/* Memory manager setup */
- MemBox.x1 = 0;
- MemBox.y1 = 0;
- MemBox.x2 = pScrn->displayWidth;
- y2 = (info->FbMapSize
- / (pScrn->displayWidth * info->CurrentLayout.pixel_bytes));
- if (y2 >= 32768) y2 = 32767; /* because MemBox.y2 is signed short */
- MemBox.y2 = y2;
-
- /* The acceleration engine uses 14 bit
- signed coordinates, so we can't have any
- drawable caches beyond this region. */
- if (MemBox.y2 > 8191) MemBox.y2 = 8191;
-
- if (!xf86InitFBManager(pScreen, &MemBox)) {
- xf86DrvMsg(scrnIndex, X_ERROR,
- "Memory manager initialization to (%d,%d) (%d,%d) failed\n",
- MemBox.x1, MemBox.y1, MemBox.x2, MemBox.y2);
- return FALSE;
- } else {
- int width, height;
- FBAreaPtr fbarea;
-
- xf86DrvMsg(scrnIndex, X_INFO,
- "Memory manager initialized to (%d,%d) (%d,%d)\n",
- MemBox.x1, MemBox.y1, MemBox.x2, MemBox.y2);
- if ((fbarea = xf86AllocateOffscreenArea(pScreen, pScrn->displayWidth,
- 2, 0, NULL, NULL, NULL))) {
- xf86DrvMsg(scrnIndex, X_INFO,
- "Reserved area from (%d,%d) to (%d,%d)\n",
- fbarea->box.x1, fbarea->box.y1,
- fbarea->box.x2, fbarea->box.y2);
- } else {
- xf86DrvMsg(scrnIndex, X_ERROR, "Unable to reserve area\n");
- }
- if (xf86QueryLargestOffscreenArea(pScreen, &width, &height, 0, 0, 0)) {
- xf86DrvMsg(scrnIndex, X_INFO,
- "Largest offscreen area available: %d x %d\n",
- width, height);
- }
- }
-
#ifdef XF86DRI
- /* Allocate frame buffer space for the
- shared back and depth buffers as well
- as for local textures. */
if (info->directRenderingEnabled) {
FBAreaPtr fbarea;
- int width_bytes = (pScrn->displayWidth *
- info->CurrentLayout.pixel_bytes);
- int maxy = info->FbMapSize / width_bytes;
- int l;
+ int width_bytes = (pScrn->displayWidth *
+ info->CurrentLayout.pixel_bytes);
+ int cpp = info->CurrentLayout.pixel_bytes;
+ int bufferSize = ((pScrn->virtualY * width_bytes + RADEON_BUFFER_ALIGN)
+ & ~RADEON_BUFFER_ALIGN);
+ int l;
+ int scanlines;
+
+ info->frontOffset = 0;
+ info->frontPitch = pScrn->displayWidth;
switch (info->CPMode) {
case RADEON_DEFAULT_CP_PIO_MODE:
@@ -1659,99 +1590,174 @@ Bool RADEONScreenInit(int scrnIndex, ScreenPtr pScreen, int argc, char **argv)
xf86DrvMsg(pScrn->scrnIndex, X_INFO,
"Using %d MB for the ring buffer\n", info->ringSize);
xf86DrvMsg(pScrn->scrnIndex, X_INFO,
- "Using %d MB for vertex buffers\n", info->vbSize);
- xf86DrvMsg(pScrn->scrnIndex, X_INFO,
- "Using %d MB for indirect buffers\n", info->indSize);
+ "Using %d MB for vertex/indirect buffers\n", info->bufSize);
xf86DrvMsg(pScrn->scrnIndex, X_INFO,
"Using %d MB for AGP textures\n", info->agpTexSize);
- xf86DrvMsg(pScrn->scrnIndex, X_INFO,
- "Using %d byte vertex buffers\n", info->vbBufSize);
- /* Allocate the shared back buffer */
- if ((fbarea = xf86AllocateOffscreenArea(pScreen,
- pScrn->virtualX,
- pScrn->virtualY,
- 32, NULL, NULL, NULL))) {
- xf86DrvMsg(scrnIndex, X_INFO,
- "Reserved back buffer from (%d,%d) to (%d,%d)\n",
- fbarea->box.x1, fbarea->box.y1,
- fbarea->box.x2, fbarea->box.y2);
-
- info->backX = fbarea->box.x1;
- info->backY = fbarea->box.y1;
- } else {
- xf86DrvMsg(scrnIndex, X_ERROR, "Unable to reserve back buffer\n");
- info->backX = -1;
- info->backY = -1;
+ /* Try for front, back, depth, and three framebuffers worth of
+ * pixmap cache. Should be enough for a fullscreen background
+ * image plus some leftovers.
+ */
+ info->textureSize = info->FbMapSize - 6 * bufferSize;
+
+ /* If that gives us less than half the available memory, let's
+ * be greedy and grab some more. Sorry, I care more about 3D
+ * performance than playing nicely, and you'll get around a full
+ * framebuffer's worth of pixmap cache anyway.
+ */
+ if (info->textureSize < (int)info->FbMapSize / 2) {
+ info->textureSize = info->FbMapSize - 5 * bufferSize;
}
-
- /* Allocate the shared depth buffer */
- if ((fbarea = xf86AllocateOffscreenArea(pScreen,
- pScrn->virtualX,
- pScrn->virtualY,
- 32, NULL, NULL, NULL))) {
- xf86DrvMsg(scrnIndex, X_INFO,
- "Reserved depth buffer from (%d,%d) to (%d,%d)\n",
- fbarea->box.x1, fbarea->box.y1,
- fbarea->box.x2, fbarea->box.y2);
-
- info->depthX = fbarea->box.x1;
- info->depthY = fbarea->box.y1;
- } else {
- xf86DrvMsg(scrnIndex, X_ERROR, "Unable to reserve depth buffer\n");
- info->depthX = -1;
- info->depthY = -1;
+ if (info->textureSize < (int)info->FbMapSize / 2) {
+ info->textureSize = info->FbMapSize - 4 * bufferSize;
}
- /* Allocate local texture space */
- if (((maxy - MemBox.y2 - 1) * width_bytes) >
- (pScrn->virtualX * pScrn->virtualY * 2 *
- info->CurrentLayout.pixel_bytes)) {
- info->textureX = 0;
- info->textureY = MemBox.y2 + 1;
- info->textureSize = (maxy - MemBox.y2 - 1) * width_bytes;
+ /* Check to see if there is more room available after the 8192nd
+ scanline for textures */
+ if (info->FbMapSize - 8192*width_bytes - bufferSize*2
+ > info->textureSize) {
+ info->textureSize =
+ info->FbMapSize - 8192*width_bytes - bufferSize*2;
+ }
+ if (info->textureSize > 0) {
l = RADEONMinBits((info->textureSize-1) / RADEON_NR_TEX_REGIONS);
if (l < RADEON_LOG_TEX_GRANULARITY) l = RADEON_LOG_TEX_GRANULARITY;
+ /* Round the texture size up to the nearest whole number of
+ * texture regions. Again, be greedy about this, don't
+ * round down.
+ */
info->log2TexGran = l;
info->textureSize = (info->textureSize >> l) << l;
+ } else {
+ info->textureSize = 0;
+ }
- xf86DrvMsg(scrnIndex, X_INFO,
- "Reserved %d kb for textures: (%d,%d)-(%d,%d)\n",
- info->textureSize/1024,
- info->textureX, info->textureY,
- pScrn->displayWidth, maxy);
- } else if ((fbarea = xf86AllocateOffscreenArea(pScreen,
- pScrn->virtualX,
- pScrn->virtualY * 2,
- 32,
- NULL, NULL, NULL))) {
- info->textureX = fbarea->box.x1;
- info->textureY = fbarea->box.y1;
- info->textureSize = ((fbarea->box.y2 - fbarea->box.y1) *
- (fbarea->box.x2 - fbarea->box.x1) *
- info->CurrentLayout.pixel_bytes);
+ /* Set a minimum usable local texture heap size. This will fit
+ * two 256x256x32bpp textures.
+ */
+ if (info->textureSize < 512 * 1024) {
+ info->textureOffset = 0;
+ info->textureSize = 0;
+ }
- l = RADEONMinBits((info->textureSize-1) / RADEON_NR_TEX_REGIONS);
- if (l < RADEON_LOG_TEX_GRANULARITY) l = RADEON_LOG_TEX_GRANULARITY;
+ /* Reserve space for textures */
+ info->textureOffset = (info->FbMapSize - info->textureSize +
+ RADEON_BUFFER_ALIGN) & ~RADEON_BUFFER_ALIGN;
- info->log2TexGran = l;
- info->textureSize = (info->textureSize >> l) << l;
+ /* Reserve space for the shared depth buffer */
+ info->depthOffset = (info->textureOffset - bufferSize +
+ RADEON_BUFFER_ALIGN) & ~RADEON_BUFFER_ALIGN;
+ info->depthPitch = pScrn->displayWidth;
- xf86DrvMsg(scrnIndex, X_INFO,
- "Reserved %d kb for textures: (%d,%d)-(%d,%d)\n",
- info->textureSize/1024,
- fbarea->box.x1, fbarea->box.y1,
- fbarea->box.x2, fbarea->box.y2);
- } else {
+ /* Reserve space for the shared back buffer */
+ info->backOffset = (info->depthOffset - bufferSize +
+ RADEON_BUFFER_ALIGN) & ~RADEON_BUFFER_ALIGN;
+ info->backPitch = pScrn->displayWidth;
+
+ scanlines = info->backOffset / width_bytes - 1;
+ if (scanlines > 8191) scanlines = 8191;
+
+ MemBox.x1 = 0;
+ MemBox.y1 = 0;
+ MemBox.x2 = pScrn->displayWidth;
+ MemBox.y2 = scanlines;
+
+ if (!xf86InitFBManager(pScreen, &MemBox)) {
xf86DrvMsg(scrnIndex, X_ERROR,
- "Unable to reserve texture space in frame buffer\n");
- info->textureX = -1;
- info->textureY = -1;
+ "Memory manager initialization to (%d,%d) (%d,%d) failed\n",
+ MemBox.x1, MemBox.y1, MemBox.x2, MemBox.y2);
+ return FALSE;
+ } else {
+ int width, height;
+
+ xf86DrvMsg(scrnIndex, X_INFO,
+ "Memory manager initialized to (%d,%d) (%d,%d)\n",
+ MemBox.x1, MemBox.y1, MemBox.x2, MemBox.y2);
+ if ((fbarea = xf86AllocateOffscreenArea(pScreen,
+ pScrn->displayWidth,
+ 2, 0, NULL, NULL, NULL))) {
+ xf86DrvMsg(scrnIndex, X_INFO,
+ "Reserved area from (%d,%d) to (%d,%d)\n",
+ fbarea->box.x1, fbarea->box.y1,
+ fbarea->box.x2, fbarea->box.y2);
+ } else {
+ xf86DrvMsg(scrnIndex, X_ERROR, "Unable to reserve area\n");
+ }
+ if (xf86QueryLargestOffscreenArea(pScreen, &width,
+ &height, 0, 0, 0)) {
+ xf86DrvMsg(scrnIndex, X_INFO,
+ "Largest offscreen area available: %d x %d\n",
+ width, height);
+ }
}
+
+ xf86DrvMsg(scrnIndex, X_INFO,
+ "Reserved back buffer at offset 0x%x\n",
+ info->backOffset);
+ xf86DrvMsg(scrnIndex, X_INFO,
+ "Reserved depth buffer at offset 0x%x\n",
+ info->depthOffset);
+ xf86DrvMsg(scrnIndex, X_INFO,
+ "Reserved %d kb for textures at offset 0x%x\n",
+ info->textureSize/1024, info->textureOffset);
+
+ info->frontPitchOffset = (((info->frontPitch * cpp / 64) << 22) |
+ (info->frontOffset >> 10));
+
+ info->backPitchOffset = (((info->backPitch * cpp / 64) << 22) |
+ (info->backOffset >> 10));
+
+ info->depthPitchOffset = (((info->depthPitch * cpp / 64) << 22) |
+ (info->depthOffset >> 10));
}
+ else
#endif
+ {
+ MemBox.x1 = 0;
+ MemBox.y1 = 0;
+ MemBox.x2 = pScrn->displayWidth;
+ y2 = (info->FbMapSize
+ / (pScrn->displayWidth *
+ info->CurrentLayout.pixel_bytes));
+ if (y2 >= 32768) y2 = 32767; /* because MemBox.y2 is signed short */
+ MemBox.y2 = y2;
+
+ /* The acceleration engine uses 14 bit
+ signed coordinates, so we can't have any
+ drawable caches beyond this region. */
+ if (MemBox.y2 > 8191) MemBox.y2 = 8191;
+
+ if (!xf86InitFBManager(pScreen, &MemBox)) {
+ xf86DrvMsg(scrnIndex, X_ERROR,
+ "Memory manager initialization to (%d,%d) (%d,%d) failed\n",
+ MemBox.x1, MemBox.y1, MemBox.x2, MemBox.y2);
+ return FALSE;
+ } else {
+ int width, height;
+ FBAreaPtr fbarea;
+
+ xf86DrvMsg(scrnIndex, X_INFO,
+ "Memory manager initialized to (%d,%d) (%d,%d)\n",
+ MemBox.x1, MemBox.y1, MemBox.x2, MemBox.y2);
+ if ((fbarea = xf86AllocateOffscreenArea(pScreen, pScrn->displayWidth,
+ 2, 0, NULL, NULL, NULL))) {
+ xf86DrvMsg(scrnIndex, X_INFO,
+ "Reserved area from (%d,%d) to (%d,%d)\n",
+ fbarea->box.x1, fbarea->box.y1,
+ fbarea->box.x2, fbarea->box.y2);
+ } else {
+ xf86DrvMsg(scrnIndex, X_ERROR, "Unable to reserve area\n");
+ }
+ if (xf86QueryLargestOffscreenArea(pScreen, &width, &height,
+ 0, 0, 0)) {
+ xf86DrvMsg(scrnIndex, X_INFO,
+ "Largest offscreen area available: %d x %d\n",
+ width, height);
+ }
+ }
+ }
/* Backing store setup */
miInitializeBackingStore(pScreen);
@@ -2840,13 +2846,13 @@ Bool RADEONEnterVT(int scrnIndex, int flags)
RADEONTRACE(("RADEONEnterVT\n"));
#ifdef XF86DRI
if (RADEONPTR(pScrn)->directRenderingEnabled) {
- RADEONCPStart(pScrn);
+ RADEONCP_START(pScrn, info);
DRIUnlock(pScrn->pScreen);
}
#endif
if (!RADEONModeInit(pScrn, pScrn->currentMode)) return FALSE;
if (info->accelOn)
- RADEONEngineInit(pScrn);
+ RADEONEngineRestore(pScrn);
info->PaletteSavedOnVT = FALSE;
RADEONAdjustFrame(scrnIndex, pScrn->frameX0, pScrn->frameY0, 0);
@@ -2866,7 +2872,7 @@ void RADEONLeaveVT(int scrnIndex, int flags)
#ifdef XF86DRI
if (RADEONPTR(pScrn)->directRenderingEnabled) {
DRILock(pScrn->pScreen, 0);
- RADEONCPStop(pScrn);
+ RADEONCP_STOP(pScrn, info);
}
#endif
RADEONSavePalette(pScrn, save);
@@ -2882,7 +2888,8 @@ RADEONEnterVTFBDev(int scrnIndex, int flags)
RADEONSavePtr restore = &info->SavedReg;
fbdevHWEnterVT(scrnIndex,flags);
RADEONRestorePalette(pScrn,restore);
- RADEONEngineInit(pScrn);
+ if (info->accelOn)
+ RADEONEngineRestore(pScrn);
return TRUE;
}
diff --git a/xc/programs/Xserver/hw/xfree86/drivers/ati/radeon_reg.h b/xc/programs/Xserver/hw/xfree86/drivers/ati/radeon_reg.h
index 07a75ebdf..c29db273b 100644
--- a/xc/programs/Xserver/hw/xfree86/drivers/ati/radeon_reg.h
+++ b/xc/programs/Xserver/hw/xfree86/drivers/ati/radeon_reg.h
@@ -168,6 +168,7 @@
#define RADEON_ATTRDR 0x03c1 /* VGA */
#define RADEON_ATTRDW 0x03c0 /* VGA */
#define RADEON_ATTRX 0x03c0 /* VGA */
+#define RADEON_AUX_SC_CNTL 0x1660
# define RADEON_AUX1_SC_EN (1 << 0)
# define RADEON_AUX1_SC_MODE_OR (0 << 1)
# define RADEON_AUX1_SC_MODE_NAND (1 << 1)
@@ -177,7 +178,6 @@
# define RADEON_AUX3_SC_EN (1 << 4)
# define RADEON_AUX3_SC_MODE_OR (0 << 5)
# define RADEON_AUX3_SC_MODE_NAND (1 << 5)
-#define RADEON_AUX_SC_CNTL 0x1660
#define RADEON_AUX1_SC_BOTTOM 0x1670
#define RADEON_AUX1_SC_LEFT 0x1664
#define RADEON_AUX1_SC_RIGHT 0x1668
@@ -354,6 +354,7 @@
# define RADEON_CRTC_H_DISP_SHIFT 16
#define RADEON_CRTC_OFFSET 0x0224
#define RADEON_CRTC_OFFSET_CNTL 0x0228
+# define RADEON_CRTC_TILE_EN (1 << 15)
#define RADEON_CRTC_PITCH 0x022c
#define RADEON_CRTC_STATUS 0x005c
# define RADEON_CRTC_VBLANK_SAVE (1 << 1)
@@ -440,6 +441,8 @@
# define RADEON_GMC_BRUSH_1X8_MONO_FG_LA (5 << 4)
# define RADEON_GMC_BRUSH_32x1_MONO_FG_BG (6 << 4)
# define RADEON_GMC_BRUSH_32x1_MONO_FG_LA (7 << 4)
+# define RADEON_GMC_BRUSH_32x32_MONO_FG_BG (8 << 4)
+# define RADEON_GMC_BRUSH_32x32_MONO_FG_LA (9 << 4)
# define RADEON_GMC_BRUSH_8x8_COLOR (10 << 4)
# define RADEON_GMC_BRUSH_1X8_COLOR (12 << 4)
# define RADEON_GMC_BRUSH_SOLID_COLOR (13 << 4)
@@ -530,6 +533,10 @@
#define RADEON_DST_PITCH_OFFSET 0x142c
#define RADEON_DST_PITCH_OFFSET_C 0x1c80
# define RADEON_PITCH_SHIFT 21
+# define RADEON_DST_TILE_LINEAR (0 << 30)
+# define RADEON_DST_TILE_MACRO (1 << 30)
+# define RADEON_DST_TILE_MICRO (2 << 30)
+# define RADEON_DST_TILE_BOTH (3 << 30)
#define RADEON_DST_WIDTH 0x140c
#define RADEON_DST_WIDTH_HEIGHT 0x1598
#define RADEON_DST_WIDTH_X 0x1588
@@ -600,15 +607,6 @@
#define RADEON_GEN_INT_STATUS 0x0044
# define RADEON_VSYNC_INT_AK (1 << 2)
# define RADEON_VSYNC_INT (1 << 2)
-#define RADEON_RBBM_SOFT_RESET 0x00f0
-# define RADEON_SOFT_RESET_CP (1 << 0)
-# define RADEON_SOFT_RESET_HI (1 << 1)
-# define RADEON_SOFT_RESET_SE (1 << 2)
-# define RADEON_SOFT_RESET_RE (1 << 3)
-# define RADEON_SOFT_RESET_PP (1 << 4)
-# define RADEON_SOFT_RESET_E2 (1 << 5)
-# define RADEON_SOFT_RESET_RB (1 << 6)
-# define RADEON_SOFT_RESET_HDP (1 << 7)
#define RADEON_GENENB 0x03c3 /* VGA */
#define RADEON_GENFC_RD 0x03ca /* VGA */
#define RADEON_GENFC_WT 0x03da /* VGA, 0x03ba */
@@ -856,10 +854,20 @@
# define RADEON_PPLL_ATOMIC_UPDATE_W (1 << 15) /* same as _R */
#define RADEON_PWR_MNGMT_CNTL_STATUS 0x0f60 /* PCI */
#define RADEON_RBBM_SOFT_RESET 0x00f0
+# define RADEON_SOFT_RESET_CP (1 << 0)
+# define RADEON_SOFT_RESET_HI (1 << 1)
+# define RADEON_SOFT_RESET_SE (1 << 2)
+# define RADEON_SOFT_RESET_RE (1 << 3)
+# define RADEON_SOFT_RESET_PP (1 << 4)
+# define RADEON_SOFT_RESET_E2 (1 << 5)
+# define RADEON_SOFT_RESET_RB (1 << 6)
+# define RADEON_SOFT_RESET_HDP (1 << 7)
#define RADEON_RBBM_STATUS 0x0e40
# define RADEON_RBBM_FIFOCNT_MASK 0x007f
# define RADEON_RBBM_ACTIVE (1 << 31)
#define RADEON_RB2D_DSTCACHE_CTLSTAT 0x342c
+# define RADEON_RB2D_DC_FLUSH (3 << 0)
+# define RADEON_RB2D_DC_FREE (3 << 2)
# define RADEON_RB2D_DC_FLUSH_ALL 0xf
# define RADEON_RB2D_DC_BUSY (1 << 31)
#define RADEON_RB2D_DSTCACHE_MODE 0x3428
@@ -894,7 +902,7 @@
#define RADEON_STATUS 0x0f06 /* PCI */
#define RADEON_SUBPIC_CNTL 0x0540 /* ? */
#define RADEON_SUB_CLASS 0x0f0a /* PCI */
-#define RADEON_SURFACE_DELAY 0x0b00
+#define RADEON_SURFACE_CNTL 0x0b00
#define RADEON_SURFACE0_INFO 0x0b0c
#define RADEON_SURFACE0_LOWER_BOUND 0x0b04
#define RADEON_SURFACE0_UPPER_BOUND 0x0b08
@@ -907,6 +915,18 @@
#define RADEON_SURFACE3_INFO 0x0b3c
#define RADEON_SURFACE3_LOWER_BOUND 0x0b34
#define RADEON_SURFACE3_UPPER_BOUND 0x0b38
+#define RADEON_SURFACE4_INFO 0x0b4c
+#define RADEON_SURFACE4_LOWER_BOUND 0x0b44
+#define RADEON_SURFACE4_UPPER_BOUND 0x0b48
+#define RADEON_SURFACE5_INFO 0x0b5c
+#define RADEON_SURFACE5_LOWER_BOUND 0x0b54
+#define RADEON_SURFACE5_UPPER_BOUND 0x0b58
+#define RADEON_SURFACE6_INFO 0x0b6c
+#define RADEON_SURFACE6_LOWER_BOUND 0x0b64
+#define RADEON_SURFACE6_UPPER_BOUND 0x0b68
+#define RADEON_SURFACE7_INFO 0x0b7c
+#define RADEON_SURFACE7_LOWER_BOUND 0x0b74
+#define RADEON_SURFACE7_UPPER_BOUND 0x0b78
#define RADEON_SW_SEMAPHORE 0x013c
#define RADEON_TEST_DEBUG_CNTL 0x0120
@@ -928,13 +948,550 @@
#define RADEON_VIPH_CONTROL 0x0c40 /* ? */
#define RADEON_WAIT_UNTIL 0x1720
+# define RADEON_WAIT_CRTC_PFLIP (1 << 0)
+# define RADEON_WAIT_2D_IDLECLEAN (1 << 16)
+# define RADEON_WAIT_3D_IDLECLEAN (1 << 17)
+# define RADEON_WAIT_HOST_IDLECLEAN (1 << 18)
#define RADEON_X_MPLL_REF_FB_DIV 0x000a /* PLL */
#define RADEON_XCLK_CNTL 0x000d /* PLL */
#define RADEON_XDLL_CNTL 0x000c /* PLL */
#define RADEON_XPLL_CNTL 0x000b /* PLL */
- /* Registers for CCE and Microcode Engine */
+ /* Registers for 3D/TCL */
+#define RADEON_PP_BORDER_COLOR_0 0x1d40
+#define RADEON_PP_BORDER_COLOR_1 0x1d44
+#define RADEON_PP_BORDER_COLOR_2 0x1d48
+#define RADEON_PP_CNTL 0x1c38
+# define RADEON_STIPPLE_ENABLE (1 << 0)
+# define RADEON_SCISSOR_ENABLE (1 << 1)
+# define RADEON_PATTERN_ENABLE (1 << 2)
+# define RADEON_SHADOW_ENABLE (1 << 3)
+# define RADEON_TEX_ENABLE_MASK (0xf << 4)
+# define RADEON_TEX_0_ENABLE (1 << 4)
+# define RADEON_TEX_1_ENABLE (1 << 5)
+# define RADEON_TEX_2_ENABLE (1 << 6)
+# define RADEON_TEX_3_ENABLE (1 << 7)
+# define RADEON_TEX_BLEND_ENABLE_MASK (0xf << 12)
+# define RADEON_TEX_BLEND_0_ENABLE (1 << 12)
+# define RADEON_TEX_BLEND_1_ENABLE (1 << 13)
+# define RADEON_TEX_BLEND_2_ENABLE (1 << 14)
+# define RADEON_TEX_BLEND_3_ENABLE (1 << 15)
+# define RADEON_PLANAR_YUV_ENABLE (1 << 20)
+# define RADEON_SPECULAR_ENABLE (1 << 21)
+# define RADEON_FOG_ENABLE (1 << 22)
+# define RADEON_ALPHA_TEST_ENABLE (1 << 23)
+# define RADEON_ANTI_ALIAS_NONE (0 << 24)
+# define RADEON_ANTI_ALIAS_LINE (1 << 24)
+# define RADEON_ANTI_ALIAS_POLY (2 << 24)
+# define RADEON_ANTI_ALIAS_LINE_POLY (3 << 24)
+# define RADEON_BUMP_MAP_ENABLE (1 << 26)
+# define RADEON_BUMPED_MAP_T0 (0 << 27)
+# define RADEON_BUMPED_MAP_T1 (1 << 27)
+# define RADEON_BUMPED_MAP_T2 (2 << 27)
+# define RADEON_TEX_3D_ENABLE_0 (1 << 29)
+# define RADEON_TEX_3D_ENABLE_1 (1 << 30)
+# define RADEON_MC_ENABLE (1 << 31)
+#define RADEON_PP_FOG_COLOR 0x1c18
+# define RADEON_FOG_COLOR_MASK 0x00ffffff
+# define RADEON_FOG_VERTEX (0 << 24)
+# define RADEON_FOG_TABLE (1 << 24)
+# define RADEON_FOG_USE_DEPTH (0 << 25)
+# define RADEON_FOG_USE_DIFFUSE_ALPHA (2 << 25)
+# define RADEON_FOG_USE_SPEC_ALPHA (3 << 25)
+#define RADEON_PP_LUM_MATRIX 0x1d00
+#define RADEON_PP_MISC 0x1c14
+# define RADEON_REF_ALPHA_MASK 0x000000ff
+# define RADEON_ALPHA_TEST_FAIL (0 << 8)
+# define RADEON_ALPHA_TEST_LESS (1 << 8)
+# define RADEON_ALPHA_TEST_LEQUAL (2 << 8)
+# define RADEON_ALPHA_TEST_EQUAL (3 << 8)
+# define RADEON_ALPHA_TEST_GEQUAL (4 << 8)
+# define RADEON_ALPHA_TEST_GREATER (5 << 8)
+# define RADEON_ALPHA_TEST_NEQUAL (6 << 8)
+# define RADEON_ALPHA_TEST_PASS (7 << 8)
+# define RADEON_ALPHA_TEST_OP_MASK (7 << 8)
+# define RADEON_CHROMA_FUNC_FAIL (0 << 16)
+# define RADEON_CHROMA_FUNC_PASS (1 << 16)
+# define RADEON_CHROMA_FUNC_NEQUAL (2 << 16)
+# define RADEON_CHROMA_FUNC_EQUAL (3 << 16)
+# define RADEON_CHROMA_KEY_NEAREST (0 << 18)
+# define RADEON_CHROMA_KEY_ZERO (1 << 18)
+# define RADEON_SHADOW_ID_AUTO_INC (1 << 20)
+# define RADEON_SHADOW_FUNC_EQUAL (0 << 21)
+# define RADEON_SHADOW_FUNC_NEQUAL (1 << 21)
+# define RADEON_SHADOW_PASS_1 (0 << 22)
+# define RADEON_SHADOW_PASS_2 (1 << 22)
+# define RADEON_RIGHT_HAND_CUBE_D3D (0 << 24)
+# define RADEON_RIGHT_HAND_CUBE_OGL (1 << 24)
+#define RADEON_PP_ROT_MATRIX_0 0x1d58
+#define RADEON_PP_ROT_MATRIX_1 0x1d5c
+#define RADEON_PP_TXFILTER_0 0x1c54
+#define RADEON_PP_TXFILTER_1 0x1c6c
+#define RADEON_PP_TXFILTER_2 0x1c84
+# define RADEON_MAG_FILTER_NEAREST (0 << 0)
+# define RADEON_MAG_FILTER_LINEAR (1 << 0)
+# define RADEON_MAG_FILTER_MASK (1 << 0)
+# define RADEON_MIN_FILTER_NEAREST (0 << 1)
+# define RADEON_MIN_FILTER_LINEAR (1 << 1)
+# define RADEON_MIN_FILTER_NEAREST_MIP_NEAREST (2 << 1)
+# define RADEON_MIN_FILTER_NEAREST_MIP_LINEAR (3 << 1)
+# define RADEON_MIN_FILTER_LINEAR_MIP_NEAREST (6 << 1)
+# define RADEON_MIN_FILTER_LINEAR_MIP_LINEAR (7 << 1)
+# define RADEON_MIN_FILTER_ANISO_NEAREST (8 << 1)
+# define RADEON_MIN_FILTER_ANISO_LINEAR (9 << 1)
+# define RADEON_MIN_FILTER_ANISO_NEAREST_MIP_NEAREST (10 << 1)
+# define RADEON_MIN_FILTER_ANISO_NEAREST_MIP_LINEAR (11 << 1)
+# define RADEON_MIN_FILTER_MASK (15 << 1)
+# define RADEON_LOD_BIAS_MASK (0xffff << 8)
+# define RADEON_LOD_BIAS_SHIFT 8
+# define RADEON_MAX_MIP_LEVEL_MASK (0x0f << 16)
+# define RADEON_MAX_MIP_LEVEL_SHIFT 16
+# define RADEON_WRAPEN_S (1 << 22)
+# define RADEON_CLAMP_S_WRAP (0 << 23)
+# define RADEON_CLAMP_S_MIRROR (1 << 23)
+# define RADEON_CLAMP_S_CLAMP_LAST (2 << 23)
+# define RADEON_CLAMP_S_MIRROR_CLAMP_LAST (3 << 23)
+# define RADEON_CLAMP_S_CLAMP_BORDER (4 << 23)
+# define RADEON_CLAMP_S_MIRROR_CLAMP_BORDER (5 << 23)
+# define RADEON_CLAMP_S_MASK (7 << 23)
+# define RADEON_WRAPEN_T (1 << 26)
+# define RADEON_CLAMP_T_WRAP (0 << 27)
+# define RADEON_CLAMP_T_MIRROR (1 << 27)
+# define RADEON_CLAMP_T_CLAMP_LAST (2 << 27)
+# define RADEON_CLAMP_T_MIRROR_CLAMP_LAST (3 << 27)
+# define RADEON_CLAMP_T_CLAMP_BORDER (4 << 27)
+# define RADEON_CLAMP_T_MIRROR_CLAMP_BORDER (5 << 27)
+# define RADEON_CLAMP_T_MASK (7 << 27)
+# define RADEON_BORDER_MODE_OGL (0 << 31)
+# define RADEON_BORDER_MODE_D3D (1 << 31)
+#define RADEON_PP_TXFORMAT_0 0x1c58
+#define RADEON_PP_TXFORMAT_1 0x1c70
+#define RADEON_PP_TXFORMAT_2 0x1c88
+# define RADEON_TXF_8BPP_I (0 << 0)
+# define RADEON_TXF_16BPP_AI88 (1 << 0)
+# define RADEON_TXF_8BPP_RGB332 (2 << 0)
+# define RADEON_TXF_16BPP_ARGB1555 (3 << 0)
+# define RADEON_TXF_16BPP_RGB565 (4 << 0)
+# define RADEON_TXF_16BPP_ARGB4444 (5 << 0)
+# define RADEON_TXF_32BPP_ARGB8888 (6 << 0)
+# define RADEON_TXF_32BPP_RGBA8888 (7 << 0)
+# define RADEON_TXF_8BPP_Y (8 << 0)
+# define RADEON_TXF_FORMAT_MASK (31 << 0)
+# define RADEON_TXF_FORMAT_SHIFT 0
+# define RADEON_TXF_APPLE_YUV_MODE (1 << 5)
+# define RADEON_TXF_ALPHA_IN_MAP (1 << 6)
+# define RADEON_TXF_NON_POWER2 (1 << 7)
+# define RADEON_TXF_WIDTH_MASK (15 << 8)
+# define RADEON_TXF_WIDTH_SHIFT 8
+# define RADEON_TXF_HEIGHT_MASK (15 << 12)
+# define RADEON_TXF_HEIGHT_SHIFT 12
+# define RADEON_TXF_ST_ROUTE_STQ0 (0 << 24)
+# define RADEON_TXF_ST_ROUTE_MASK (3 << 24)
+# define RADEON_TXF_ST_ROUTE_STQ1 (1 << 24)
+# define RADEON_TXF_ST_ROUTE_STQ2 (2 << 24)
+# define RADEON_TXF_ENDIAN_NO_SWAP (0 << 26)
+# define RADEON_TXF_ENDIAN_16BPP_SWAP (1 << 26)
+# define RADEON_TXF_ENDIAN_32BPP_SWAP (2 << 26)
+# define RADEON_TXF_ENDIAN_HALFDW_SWAP (3 << 26)
+# define RADEON_TXF_ALPHA_MASK_ENABLE (1 << 28)
+# define RADEON_TXF_CHROMA_KEY_ENABLE (1 << 29)
+# define RADEON_TXF_CUBIC_MAP_ENABLE (1 << 30)
+# define RADEON_TXF_PERSPECTIVE_ENABLE (1 << 31)
+#define RADEON_PP_TXOFFSET_0 0x1c5c
+#define RADEON_PP_TXOFFSET_1 0x1c74
+#define RADEON_PP_TXOFFSET_2 0x1c8c
+# define RADEON_TXO_ENDIAN_NO_SWAP (0 << 0)
+# define RADEON_TXO_ENDIAN_BYTE_SWAP (1 << 0)
+# define RADEON_TXO_ENDIAN_WORD_SWAP (2 << 0)
+# define RADEON_TXO_ENDIAN_HALFDW_SWAP (3 << 0)
+# define RADEON_TXO_MACRO_LINEAR (0 << 2)
+# define RADEON_TXO_MACRO_TILE (1 << 2)
+# define RADEON_TXO_MICRO_LINEAR (0 << 3)
+# define RADEON_TXO_MICRO_TILE_X2 (1 << 3)
+# define RADEON_TXO_MICRO_TILE_OPT (2 << 3)
+# define RADEON_TXO_OFFSET_MASK 0xffffffe0
+# define RADEON_TXO_OFFSET_SHIFT 5
+#define RADEON_PP_TXCBLEND_0 0x1c60
+#define RADEON_PP_TXCBLEND_1 0x1c78
+#define RADEON_PP_TXCBLEND_2 0x1c90
+# define RADEON_COLOR_ARG_A_SHIFT 0
+# define RADEON_COLOR_ARG_A_MASK (0x1f << 0)
+# define RADEON_COLOR_ARG_A_ZERO (0 << 0)
+# define RADEON_COLOR_ARG_A_CURRENT_COLOR (2 << 0)
+# define RADEON_COLOR_ARG_A_CURRENT_ALPHA (3 << 0)
+# define RADEON_COLOR_ARG_A_DIFFUSE_COLOR (4 << 0)
+# define RADEON_COLOR_ARG_A_DIFFUSE_ALPHA (5 << 0)
+# define RADEON_COLOR_ARG_A_SPECULAR_COLOR (6 << 0)
+# define RADEON_COLOR_ARG_A_SPECULAR_ALPHA (7 << 0)
+# define RADEON_COLOR_ARG_A_TFACTOR_COLOR (8 << 0)
+# define RADEON_COLOR_ARG_A_TFACTOR_ALPHA (9 << 0)
+# define RADEON_COLOR_ARG_A_T0_COLOR (10 << 0)
+# define RADEON_COLOR_ARG_A_T0_ALPHA (11 << 0)
+# define RADEON_COLOR_ARG_A_T1_COLOR (12 << 0)
+# define RADEON_COLOR_ARG_A_T1_ALPHA (13 << 0)
+# define RADEON_COLOR_ARG_A_T2_COLOR (14 << 0)
+# define RADEON_COLOR_ARG_A_T2_ALPHA (15 << 0)
+# define RADEON_COLOR_ARG_A_T3_COLOR (16 << 0)
+# define RADEON_COLOR_ARG_A_T3_ALPHA (17 << 0)
+# define RADEON_COLOR_ARG_B_SHIFT 5
+# define RADEON_COLOR_ARG_B_MASK (0x1f << 5)
+# define RADEON_COLOR_ARG_B_ZERO (0 << 5)
+# define RADEON_COLOR_ARG_B_CURRENT_COLOR (2 << 5)
+# define RADEON_COLOR_ARG_B_CURRENT_ALPHA (3 << 5)
+# define RADEON_COLOR_ARG_B_DIFFUSE_COLOR (4 << 5)
+# define RADEON_COLOR_ARG_B_DIFFUSE_ALPHA (5 << 5)
+# define RADEON_COLOR_ARG_B_SPECULAR_COLOR (6 << 5)
+# define RADEON_COLOR_ARG_B_SPECULAR_ALPHA (7 << 5)
+# define RADEON_COLOR_ARG_B_TFACTOR_COLOR (8 << 5)
+# define RADEON_COLOR_ARG_B_TFACTOR_ALPHA (9 << 5)
+# define RADEON_COLOR_ARG_B_T0_COLOR (10 << 5)
+# define RADEON_COLOR_ARG_B_T0_ALPHA (11 << 5)
+# define RADEON_COLOR_ARG_B_T1_COLOR (12 << 5)
+# define RADEON_COLOR_ARG_B_T1_ALPHA (13 << 5)
+# define RADEON_COLOR_ARG_B_T2_COLOR (14 << 5)
+# define RADEON_COLOR_ARG_B_T2_ALPHA (15 << 5)
+# define RADEON_COLOR_ARG_B_T3_COLOR (16 << 5)
+# define RADEON_COLOR_ARG_B_T3_ALPHA (17 << 5)
+# define RADEON_COLOR_ARG_C_SHIFT 10
+# define RADEON_COLOR_ARG_C_MASK (0x1f << 10)
+# define RADEON_COLOR_ARG_C_ZERO (0 << 10)
+# define RADEON_COLOR_ARG_C_CURRENT_COLOR (2 << 10)
+# define RADEON_COLOR_ARG_C_CURRENT_ALPHA (3 << 10)
+# define RADEON_COLOR_ARG_C_DIFFUSE_COLOR (4 << 10)
+# define RADEON_COLOR_ARG_C_DIFFUSE_ALPHA (5 << 10)
+# define RADEON_COLOR_ARG_C_SPECULAR_COLOR (6 << 10)
+# define RADEON_COLOR_ARG_C_SPECULAR_ALPHA (7 << 10)
+# define RADEON_COLOR_ARG_C_TFACTOR_COLOR (8 << 10)
+# define RADEON_COLOR_ARG_C_TFACTOR_ALPHA (9 << 10)
+# define RADEON_COLOR_ARG_C_T0_COLOR (10 << 10)
+# define RADEON_COLOR_ARG_C_T0_ALPHA (11 << 10)
+# define RADEON_COLOR_ARG_C_T1_COLOR (12 << 10)
+# define RADEON_COLOR_ARG_C_T1_ALPHA (13 << 10)
+# define RADEON_COLOR_ARG_C_T2_COLOR (14 << 10)
+# define RADEON_COLOR_ARG_C_T2_ALPHA (15 << 10)
+# define RADEON_COLOR_ARG_C_T3_COLOR (16 << 10)
+# define RADEON_COLOR_ARG_C_T3_ALPHA (17 << 10)
+# define RADEON_COMP_ARG_A (1 << 15)
+# define RADEON_COMP_ARG_A_SHIFT 15
+# define RADEON_COMP_ARG_B (1 << 16)
+# define RADEON_COMP_ARG_B_SHIFT 16
+# define RADEON_COMP_ARG_C (1 << 17)
+# define RADEON_COMP_ARG_C_SHIFT 17
+# define RADEON_BLEND_CTL_MASK (7 << 18)
+# define RADEON_BLEND_CTL_ADD (0 << 18)
+# define RADEON_BLEND_CTL_SUBTRACT (1 << 18)
+# define RADEON_BLEND_CTL_ADDSIGNED (2 << 18)
+# define RADEON_BLEND_CTL_BLEND (3 << 18)
+# define RADEON_BLEND_CTL_DOT3 (4 << 18)
+# define RADEON_SCALE_SHIFT 21
+# define RADEON_SCALE_MASK (3 << 21)
+# define RADEON_SCALE_1X (0 << 21)
+# define RADEON_SCALE_2X (1 << 21)
+# define RADEON_SCALE_4X (2 << 21)
+# define RADEON_CLAMP_TX (1 << 23)
+# define RADEON_T0_EQ_TCUR (1 << 24)
+# define RADEON_T1_EQ_TCUR (1 << 25)
+# define RADEON_T2_EQ_TCUR (1 << 26)
+# define RADEON_T3_EQ_TCUR (1 << 27)
+# define RADEON_COLOR_ARG_MASK 0x1f
+# define RADEON_COMP_ARG_SHIFT 15
+#define RADEON_PP_TXABLEND_0 0x1c64
+#define RADEON_PP_TXABLEND_1 0x1c7c
+#define RADEON_PP_TXABLEND_2 0x1c94
+# define RADEON_ALPHA_ARG_A_SHIFT 0
+# define RADEON_ALPHA_ARG_A_MASK (0xf << 0)
+# define RADEON_ALPHA_ARG_A_ZERO (0 << 0)
+# define RADEON_ALPHA_ARG_A_CURRENT_ALPHA (1 << 0)
+# define RADEON_ALPHA_ARG_A_DIFFUSE_ALPHA (2 << 0)
+# define RADEON_ALPHA_ARG_A_SPECULAR_ALPHA (3 << 0)
+# define RADEON_ALPHA_ARG_A_TFACTOR_ALPHA (4 << 0)
+# define RADEON_ALPHA_ARG_A_T0_ALPHA (5 << 0)
+# define RADEON_ALPHA_ARG_A_T1_ALPHA (6 << 0)
+# define RADEON_ALPHA_ARG_A_T2_ALPHA (7 << 0)
+# define RADEON_ALPHA_ARG_A_T3_ALPHA (8 << 0)
+# define RADEON_ALPHA_ARG_B_SHIFT 4
+# define RADEON_ALPHA_ARG_B_MASK (0xf << 4)
+# define RADEON_ALPHA_ARG_B_ZERO (0 << 4)
+# define RADEON_ALPHA_ARG_B_CURRENT_ALPHA (1 << 4)
+# define RADEON_ALPHA_ARG_B_DIFFUSE_ALPHA (2 << 4)
+# define RADEON_ALPHA_ARG_B_SPECULAR_ALPHA (3 << 4)
+# define RADEON_ALPHA_ARG_B_TFACTOR_ALPHA (4 << 4)
+# define RADEON_ALPHA_ARG_B_T0_ALPHA (5 << 4)
+# define RADEON_ALPHA_ARG_B_T1_ALPHA (6 << 4)
+# define RADEON_ALPHA_ARG_B_T2_ALPHA (7 << 4)
+# define RADEON_ALPHA_ARG_B_T3_ALPHA (8 << 4)
+# define RADEON_ALPHA_ARG_C_SHIFT 8
+# define RADEON_ALPHA_ARG_C_MASK (0xf << 8)
+# define RADEON_ALPHA_ARG_C_ZERO (0 << 8)
+# define RADEON_ALPHA_ARG_C_CURRENT_ALPHA (1 << 8)
+# define RADEON_ALPHA_ARG_C_DIFFUSE_ALPHA (2 << 8)
+# define RADEON_ALPHA_ARG_C_SPECULAR_ALPHA (3 << 8)
+# define RADEON_ALPHA_ARG_C_TFACTOR_ALPHA (4 << 8)
+# define RADEON_ALPHA_ARG_C_T0_ALPHA (5 << 8)
+# define RADEON_ALPHA_ARG_C_T1_ALPHA (6 << 8)
+# define RADEON_ALPHA_ARG_C_T2_ALPHA (7 << 8)
+# define RADEON_ALPHA_ARG_C_T3_ALPHA (8 << 8)
+# define RADEON_DOT_ALPHA_DONT_REPLICATE (1 << 9)
+# define RADEON_ALPHA_ARG_MASK 0xf
+
+#define RADEON_PP_TFACTOR_0 0x1c68
+#define RADEON_PP_TFACTOR_1 0x1c80
+#define RADEON_PP_TFACTOR_2 0x1c98
+
+#define RADEON_RB3D_BLENDCNTL 0x1c20
+# define RADEON_COMB_FCN_ADD_CLAMP (0 << 12)
+# define RADEON_COMB_FCN_ADD_NOCLAMP (1 << 12)
+# define RADEON_COMB_FCN_SUB_CLAMP (2 << 12)
+# define RADEON_COMB_FCN_SUB_NOCLAMP (3 << 12)
+# define RADEON_SRC_BLEND_GL_ZERO (32 << 16)
+# define RADEON_SRC_BLEND_GL_ONE (33 << 16)
+# define RADEON_SRC_BLEND_GL_SRC_COLOR (34 << 16)
+# define RADEON_SRC_BLEND_GL_ONE_MINUS_SRC_COLOR (35 << 16)
+# define RADEON_SRC_BLEND_GL_DST_COLOR (36 << 16)
+# define RADEON_SRC_BLEND_GL_ONE_MINUS_DST_COLOR (37 << 16)
+# define RADEON_SRC_BLEND_GL_SRC_ALPHA (38 << 16)
+# define RADEON_SRC_BLEND_GL_ONE_MINUS_SRC_ALPHA (39 << 16)
+# define RADEON_SRC_BLEND_GL_DST_ALPHA (40 << 16)
+# define RADEON_SRC_BLEND_GL_ONE_MINUS_DST_ALPHA (41 << 16)
+# define RADEON_SRC_BLEND_GL_SRC_ALPHA_SATURATE (42 << 16)
+# define RADEON_SRC_BLEND_MASK (63 << 16)
+# define RADEON_DST_BLEND_GL_ZERO (32 << 24)
+# define RADEON_DST_BLEND_GL_ONE (33 << 24)
+# define RADEON_DST_BLEND_GL_SRC_COLOR (34 << 24)
+# define RADEON_DST_BLEND_GL_ONE_MINUS_SRC_COLOR (35 << 24)
+# define RADEON_DST_BLEND_GL_DST_COLOR (36 << 24)
+# define RADEON_DST_BLEND_GL_ONE_MINUS_DST_COLOR (37 << 24)
+# define RADEON_DST_BLEND_GL_SRC_ALPHA (38 << 24)
+# define RADEON_DST_BLEND_GL_ONE_MINUS_SRC_ALPHA (39 << 24)
+# define RADEON_DST_BLEND_GL_DST_ALPHA (40 << 24)
+# define RADEON_DST_BLEND_GL_ONE_MINUS_DST_ALPHA (41 << 24)
+# define RADEON_DST_BLEND_MASK (63 << 24)
+#define RADEON_RB3D_CNTL 0x1c3c
+# define RADEON_ALPHA_BLEND_ENABLE (1 << 0)
+# define RADEON_PLANE_MASK_ENABLE (1 << 1)
+# define RADEON_DITHER_ENABLE (1 << 2)
+# define RADEON_ROUND_ENABLE (1 << 3)
+# define RADEON_SCALE_DITHER_ENABLE (1 << 4)
+# define RADEON_DITHER_INIT (1 << 5)
+# define RADEON_ROP_ENABLE (1 << 6)
+# define RADEON_STENCIL_ENABLE (1 << 7)
+# define RADEON_Z_ENABLE (1 << 8)
+# define RADEON_DEPTH_XZ_OFFEST_ENABLE (1 << 9)
+# define RADEON_COLOR_FORMAT_ARGB1555 (3 << 10)
+# define RADEON_COLOR_FORMAT_RGB565 (4 << 10)
+# define RADEON_COLOR_FORMAT_ARGB8888 (6 << 10)
+# define RADEON_COLOR_FORMAT_RGB332 (7 << 10)
+# define RADEON_COLOR_FORMAT_Y8 (8 << 10)
+# define RADEON_COLOR_FORMAT_RGB8 (9 << 10)
+# define RADEON_COLOR_FORMAT_YUV422_VYUY (11 << 10)
+# define RADEON_COLOR_FORMAT_YUV422_YVYU (12 << 10)
+# define RADEON_COLOR_FORMAT_aYUV444 (14 << 10)
+# define RADEON_COLOR_FORMAT_ARGB4444 (15 << 10)
+# define RADEON_CLRCMP_FLIP_ENABLE (1 << 14)
+# define RADEON_ZBLOCK8 (0 << 15)
+# define RADEON_ZBLOCK16 (1 << 15)
+#define RADEON_RB3D_COLOROFFSET 0x1c40
+# define RADEON_COLOROFFSET_MASK 0xfffffff0
+#define RADEON_RB3D_COLORPITCH 0x1c48
+# define RADEON_COLORPITCH_MASK 0x000001ff8
+# define RADEON_COLOR_TILE_ENABLE (1 << 16)
+# define RADEON_COLOR_MICROTILE_ENABLE (1 << 17)
+# define RADEON_COLOR_ENDIAN_NO_SWAP (0 << 18)
+# define RADEON_COLOR_ENDIAN_WORD_SWAP (1 << 18)
+# define RADEON_COLOR_ENDIAN_DWORD_SWAP (2 << 18)
+#define RADEON_RB3D_DEPTHOFFSET 0x1c24
+#define RADEON_RB3D_DEPTHPITCH 0x1c28
+# define RADEON_DEPTHPITCH_MASK 0x00001ff8
+# define RADEON_DEPTH_ENDIAN_NO_SWAP (0 << 18)
+# define RADEON_DEPTH_ENDIAN_WORD_SWAP (1 << 18)
+# define RADEON_DEPTH_ENDIAN_DWORD_SWAP (2 << 18)
+#define RADEON_RB3D_PLANEMASK 0x1d84
+#define RADEON_RB3D_ROPCNTL 0x1d80
+#define RADEON_RB3D_STENCILREFMASK 0x1d7c
+# define RADEON_STENCIL_REF_SHIFT 0
+# define RADEON_STENCIL_MASK_SHIFT 16
+# define RADEON_STENCIL_WRITEMASK_SHIFT 24
+#define RADEON_RB3D_ZSTENCILCNTL 0x1c2c
+# define RADEON_DEPTH_FORMAT_MASK (0xf << 0)
+# define RADEON_DEPTH_FORMAT_16BIT_INT_Z (0 << 0)
+# define RADEON_DEPTH_FORMAT_24BIT_INT_Z (2 << 0)
+# define RADEON_DEPTH_FORMAT_24BIT_FLOAT_Z (3 << 0)
+# define RADEON_DEPTH_FORMAT_32BIT_INT_Z (4 << 0)
+# define RADEON_DEPTH_FORMAT_32BIT_FLOAT_Z (5 << 0)
+# define RADEON_DEPTH_FORMAT_16BIT_FLOAT_W (7 << 0)
+# define RADEON_DEPTH_FORMAT_24BIT_FLOAT_W (9 << 0)
+# define RADEON_DEPTH_FORMAT_32BIT_FLOAT_W (11 << 0)
+# define RADEON_Z_TEST_NEVER (0 << 4)
+# define RADEON_Z_TEST_LESS (1 << 4)
+# define RADEON_Z_TEST_LEQUAL (2 << 4)
+# define RADEON_Z_TEST_EQUAL (3 << 4)
+# define RADEON_Z_TEST_GEQUAL (4 << 4)
+# define RADEON_Z_TEST_GREATER (5 << 4)
+# define RADEON_Z_TEST_NEQUAL (6 << 4)
+# define RADEON_Z_TEST_ALWAYS (7 << 4)
+# define RADEON_Z_TEST_MASK (7 << 4)
+# define RADEON_HIERARCHICAL_Z_ENABLE (1 << 8)
+# define RADEON_STENCIL_TEST_NEVER (0 << 12)
+# define RADEON_STENCIL_TEST_LESS (1 << 12)
+# define RADEON_STENCIL_TEST_LEQUAL (2 << 12)
+# define RADEON_STENCIL_TEST_EQUAL (3 << 12)
+# define RADEON_STENCIL_TEST_GEQUAL (4 << 12)
+# define RADEON_STENCIL_TEST_GREATER (5 << 12)
+# define RADEON_STENCIL_TEST_NEQUAL (6 << 12)
+# define RADEON_STENCIL_TEST_ALWAYS (7 << 12)
+# define RADEON_STENCIL_S_FAIL_KEEP (0 << 16)
+# define RADEON_STENCIL_S_FAIL_ZERO (1 << 16)
+# define RADEON_STENCIL_S_FAIL_REPLACE (2 << 16)
+# define RADEON_STENCIL_S_FAIL_INC (3 << 16)
+# define RADEON_STENCIL_S_FAIL_DEC (4 << 16)
+# define RADEON_STENCIL_S_FAIL_INVERT (5 << 16)
+# define RADEON_STENCIL_ZPASS_KEEP (0 << 20)
+# define RADEON_STENCIL_ZPASS_ZERO (1 << 20)
+# define RADEON_STENCIL_ZPASS_REPLACE (2 << 20)
+# define RADEON_STENCIL_ZPASS_INC (3 << 20)
+# define RADEON_STENCIL_ZPASS_DEC (4 << 20)
+# define RADEON_STENCIL_ZPASS_INVERT (5 << 20)
+# define RADEON_STENCIL_ZFAIL_KEEP (0 << 20)
+# define RADEON_STENCIL_ZFAIL_ZERO (1 << 20)
+# define RADEON_STENCIL_ZFAIL_REPLACE (2 << 20)
+# define RADEON_STENCIL_ZFAIL_INC (3 << 20)
+# define RADEON_STENCIL_ZFAIL_DEC (4 << 20)
+# define RADEON_STENCIL_ZFAIL_INVERT (5 << 20)
+# define RADEON_Z_COMPRESSION_ENABLE (1 << 28)
+# define RADEON_FORCE_Z_DIRTY (1 << 29)
+# define RADEON_Z_WRITE_ENABLE (1 << 30)
+# define RADEON_Z_DECOMPRESSION_ENABLE (1 << 31)
+#define RADEON_RE_LINE_PATTERN 0x1cd0
+# define RADEON_LINE_PATTERN_MASK 0x0000ffff
+# define RADEON_LINE_REPEAT_COUNT_SHIFT 16
+# define RADEON_LINE_PATTERN_START_SHIFT 24
+# define RADEON_LINE_PATTERN_LITTLE_BIT_ORDER (0 << 28)
+# define RADEON_LINE_PATTERN_BIG_BIT_ORDER (1 << 28)
+# define RADEON_LINE_PATTERN_AUTO_RESET (1 << 29)
+#define RADEON_RE_LINE_STATE 0x1cd4
+# define RADEON_LINE_CURRENT_PTR_SHIFT 0
+# define RADEON_LINE_CURRENT_COUNT_SHIFT 8
+#define RADEON_RE_MISC 0x26c4
+# define RADEON_STIPPLE_COORD_MASK 0x1f
+# define RADEON_STIPPLE_X_OFFSET_SHIFT 0
+# define RADEON_STIPPLE_X_OFFSET_MASK (0x1f << 0)
+# define RADEON_STIPPLE_Y_OFFSET_SHIFT 8
+# define RADEON_STIPPLE_Y_OFFSET_MASK (0x1f << 8)
+# define RADEON_STIPPLE_LITTLE_BIT_ORDER (0 << 16)
+# define RADEON_STIPPLE_BIG_BIT_ORDER (1 << 16)
+#define RADEON_RE_SOLID_COLOR 0x1c1c
+#define RADEON_RE_TOP_LEFT 0x26c0
+# define RADEON_RE_LEFT_SHIFT 0
+# define RADEON_RE_TOP_SHIFT 16
+#define RADEON_RE_WIDTH_HEIGHT 0x1c44
+# define RADEON_RE_WIDTH_SHIFT 0
+# define RADEON_RE_HEIGHT_SHIFT 16
+
+#define RADEON_SE_CNTL 0x1c4c
+# define RADEON_FFACE_CULL_CW (0 << 0)
+# define RADEON_FFACE_CULL_CCW (1 << 0)
+# define RADEON_FFACE_CULL_DIR_MASK (1 << 0)
+# define RADEON_BFACE_CULL (0 << 1)
+# define RADEON_BFACE_SOLID (3 << 1)
+# define RADEON_FFACE_CULL (0 << 3)
+# define RADEON_FFACE_SOLID (3 << 3)
+# define RADEON_FFACE_CULL_MASK (3 << 3)
+# define RADEON_BADVTX_CULL_DISABLE (1 << 5)
+# define RADEON_FLAT_SHADE_VTX_0 (0 << 6)
+# define RADEON_FLAT_SHADE_VTX_1 (1 << 6)
+# define RADEON_FLAT_SHADE_VTX_2 (2 << 6)
+# define RADEON_FLAT_SHADE_VTX_LAST (3 << 6)
+# define RADEON_DIFFUSE_SHADE_SOLID (0 << 8)
+# define RADEON_DIFFUSE_SHADE_FLAT (1 << 8)
+# define RADEON_DIFFUSE_SHADE_GOURAUD (2 << 8)
+# define RADEON_DIFFUSE_SHADE_MASK (3 << 8)
+# define RADEON_ALPHA_SHADE_SOLID (0 << 10)
+# define RADEON_ALPHA_SHADE_FLAT (1 << 10)
+# define RADEON_ALPHA_SHADE_GOURAUD (2 << 10)
+# define RADEON_ALPHA_SHADE_MASK (3 << 10)
+# define RADEON_SPECULAR_SHADE_SOLID (0 << 12)
+# define RADEON_SPECULAR_SHADE_FLAT (1 << 12)
+# define RADEON_SPECULAR_SHADE_GOURAUD (2 << 12)
+# define RADEON_SPECULAR_SHADE_MASK (3 << 12)
+# define RADEON_FOG_SHADE_SOLID (0 << 14)
+# define RADEON_FOG_SHADE_FLAT (1 << 14)
+# define RADEON_FOG_SHADE_GOURAUD (2 << 14)
+# define RADEON_FOG_SHADE_MASK (3 << 14)
+# define RADEON_ZBIAS_ENABLE_POINT (1 << 16)
+# define RADEON_ZBIAS_ENABLE_LINE (1 << 17)
+# define RADEON_ZBIAS_ENABLE_TRI (1 << 18)
+# define RADEON_WIDELINE_ENABLE (1 << 20)
+# define RADEON_VPORT_XY_XFORM_ENABLE (1 << 24)
+# define RADEON_VPORT_Z_XFORM_ENABLE (1 << 25)
+# define RADEON_VTX_PIX_CENTER_D3D (0 << 27)
+# define RADEON_VTX_PIX_CENTER_OGL (1 << 27)
+# define RADEON_ROUND_MODE_TRUNC (0 << 28)
+# define RADEON_ROUND_MODE_ROUND (1 << 28)
+# define RADEON_ROUND_MODE_ROUND_EVEN (2 << 28)
+# define RADEON_ROUND_MODE_ROUND_ODD (3 << 28)
+# define RADEON_ROUND_PREC_16TH_PIX (0 << 30)
+# define RADEON_ROUND_PREC_8TH_PIX (1 << 30)
+# define RADEON_ROUND_PREC_4TH_PIX (2 << 30)
+# define RADEON_ROUND_PREC_HALF_PIX (3 << 30)
+#define RADEON_SE_CNTL_STATUS 0x2140
+# define RADEON_VC_NO_SWAP (0 << 0)
+# define RADEON_VC_16BIT_SWAP (1 << 0)
+# define RADEON_VC_32BIT_SWAP (2 << 0)
+# define RADEON_VC_HALF_DWORD_SWAP (3 << 0)
+# define RADEON_TCL_BYPASS (1 << 8)
+#define RADEON_SE_COORD_FMT 0x15c0
+# define RADEON_VTX_XY_PRE_MULT_1_OVER_W0 (1 << 0)
+# define RADEON_VTX_Z_PRE_MULT_1_OVER_W0 (1 << 1)
+# define RADEON_VTX_ST0_NONPARAMETRIC (1 << 8)
+# define RADEON_VTX_ST1_NONPARAMETRIC (1 << 9)
+# define RADEON_VTX_ST2_NONPARAMETRIC (1 << 10)
+# define RADEON_VTX_ST3_NONPARAMETRIC (1 << 11)
+# define RADEON_VTX_W0_NORMALIZE (1 << 12)
+# define RADEON_VTX_W0_IS_NOT_1_OVER_W0 (1 << 16)
+# define RADEON_VTX_ST0_PRE_MULT_1_OVER_W0 (1 << 17)
+# define RADEON_VTX_ST1_PRE_MULT_1_OVER_W0 (1 << 19)
+# define RADEON_VTX_ST2_PRE_MULT_1_OVER_W0 (1 << 21)
+# define RADEON_VTX_ST3_PRE_MULT_1_OVER_W0 (1 << 23)
+# define RADEON_TEX1_W_ROUTING_USE_W0 (0 << 26)
+# define RADEON_TEX1_W_ROUTING_USE_Q1 (1 << 26)
+#define RADEON_SE_LINE_WIDTH 0x1db8
+#define RADEON_SE_TCL_LIGHT_MODEL_CTL 0x226c
+#define RADEON_SE_TCL_MATERIAL_AMBIENT_RED 0x2220
+#define RADEON_SE_TCL_MATERIAL_AMBIENT_GREEN 0x2224
+#define RADEON_SE_TCL_MATERIAL_AMBIENT_BLUE 0x2228
+#define RADEON_SE_TCL_MATERIAL_AMBIENT_ALPHA 0x222c
+#define RADEON_SE_TCL_MATERIAL_DIFFUSE_RED 0x2230
+#define RADEON_SE_TCL_MATERIAL_DIFFUSE_GREEN 0x2234
+#define RADEON_SE_TCL_MATERIAL_DIFFUSE_BLUE 0x2238
+#define RADEON_SE_TCL_MATERIAL_DIFFUSE_ALPHA 0x223c
+#define RADEON_SE_TCL_MATERIAL_EMMISSIVE_RED 0x2210
+#define RADEON_SE_TCL_MATERIAL_EMMISSIVE_GREEN 0x2214
+#define RADEON_SE_TCL_MATERIAL_EMMISSIVE_BLUE 0x2218
+#define RADEON_SE_TCL_MATERIAL_EMMISSIVE_ALPHA 0x221c
+#define RADEON_SE_TCL_MATERIAL_SPECULAR_RED 0x2240
+#define RADEON_SE_TCL_MATERIAL_SPECULAR_GREEN 0x2244
+#define RADEON_SE_TCL_MATERIAL_SPECULAR_BLUE 0x2248
+#define RADEON_SE_TCL_MATERIAL_SPECULAR_ALPHA 0x224c
+#define RADEON_SE_TCL_MATRIX_SELECT_0 0x225c
+#define RADEON_SE_TCL_MATRIX_SELECT_1 0x2260
+#define RADEON_SE_TCL_OUTPUT_VTX_FMT 0x2254
+#define RADEON_SE_TCL_OUTPUT_VTX_SEL 0x2258
+#define RADEON_SE_TCL_PER_LIGHT_CTL_0 0x2270
+#define RADEON_SE_TCL_PER_LIGHT_CTL_1 0x2274
+#define RADEON_SE_TCL_PER_LIGHT_CTL_2 0x2278
+#define RADEON_SE_TCL_PER_LIGHT_CTL_3 0x227c
+#define RADEON_SE_TCL_SHININESS 0x2250
+#define RADEON_SE_TCL_TEXTURE_PROC_CTL 0x2268
+#define RADEON_SE_TCL_UCP_VERT_BLEND_CTL 0x2264
+#define RADEON_SE_VPORT_XSCALE 0x1d98
+#define RADEON_SE_VPORT_XOFFSET 0x1d9c
+#define RADEON_SE_VPORT_YSCALE 0x1da0
+#define RADEON_SE_VPORT_YOFFSET 0x1da4
+#define RADEON_SE_VPORT_ZSCALE 0x1da8
+#define RADEON_SE_VPORT_ZOFFSET 0x1dac
+
+ /* Registers for CP and Microcode Engine */
#define RADEON_CP_ME_RAM_ADDR 0x07d4
#define RADEON_CP_ME_RAM_RADDR 0x07d8
#define RADEON_CP_ME_RAM_DATAH 0x07dc
@@ -945,18 +1502,28 @@
#define RADEON_CP_RB_RPTR_ADDR 0x070c
#define RADEON_CP_RB_RPTR 0x0710
#define RADEON_CP_RB_WPTR 0x0714
-# define RADEON_PM4_BUFFER_DL_DONE (1 << 31)
#define RADEON_CP_IB_BASE 0x0738
#define RADEON_CP_IB_BUFSZ 0x073c
#define RADEON_CP_CSQ_CNTL 0x0740
-# define RADEON_CSQ_PRIDIS_INDDIS (0 << 28)
-# define RADEON_CSQ_PRIPIO_INDDIS (1 << 28)
-# define RADEON_CSQ_PRIBM_INDDIS (2 << 28)
-# define RADEON_CSQ_PRIPIO_INDBM (3 << 28)
-# define RADEON_CSQ_PRIBM_INDBM (4 << 28)
-# define RADEON_CSQ_PRIPIO_INDPIO (15 << 28)
+# define RADEON_CSQ_CNT_PRIMARY_MASK (0xff << 0)
+# define RADEON_CSQ_PRIDIS_INDDIS (0 << 28)
+# define RADEON_CSQ_PRIPIO_INDDIS (1 << 28)
+# define RADEON_CSQ_PRIBM_INDDIS (2 << 28)
+# define RADEON_CSQ_PRIPIO_INDBM (3 << 28)
+# define RADEON_CSQ_PRIBM_INDBM (4 << 28)
+# define RADEON_CSQ_PRIPIO_INDPIO (15 << 28)
+#define RADEON_CP_CSQ_STAT 0x07f8
+# define RADEON_CSQ_RPTR_PRIMARY_MASK (0xff << 0)
+# define RADEON_CSQ_WPTR_PRIMARY_MASK (0xff << 8)
+# define RADEON_CSQ_RPTR_INDIRECT_MASK (0xff << 16)
+# define RADEON_CSQ_WPTR_INDIRECT_MASK (0xff << 24)
+#define RADEON_CP_CSQ_ADDR 0x07f0
+#define RADEON_CP_CSQ_DATA 0x07f4
+#define RADEON_CP_CSQ_APER_PRIMARY 0x1000
+#define RADEON_CP_CSQ_APER_INDIRECT 0x1300
+
#define RADEON_CP_RB_WPTR_DELAY 0x0718
# define RADEON_PRE_WRITE_TIMER_SHIFT 0
# define RADEON_PRE_WRITE_LIMIT_SHIFT 23
@@ -964,518 +1531,94 @@
#define RADEON_AIC_CNTL 0x01d0
# define RADEON_PCIGART_TRANSLATE_EN (1 << 0)
-#define RADEON_PM4_VC_FPU_SETUP 0x071c
-# define RADEON_FRONT_DIR_CW (0 << 0)
-# define RADEON_FRONT_DIR_CCW (1 << 0)
-# define RADEON_FRONT_DIR_MASK (1 << 0)
-# define RADEON_BACKFACE_CULL (0 << 1)
-# define RADEON_BACKFACE_POINTS (1 << 1)
-# define RADEON_BACKFACE_LINES (2 << 1)
-# define RADEON_BACKFACE_SOLID (3 << 1)
-# define RADEON_BACKFACE_MASK (3 << 1)
-# define RADEON_FRONTFACE_CULL (0 << 3)
-# define RADEON_FRONTFACE_POINTS (1 << 3)
-# define RADEON_FRONTFACE_LINES (2 << 3)
-# define RADEON_FRONTFACE_SOLID (3 << 3)
-# define RADEON_FRONTFACE_MASK (3 << 3)
-# define RADEON_FPU_COLOR_SOLID (0 << 5)
-# define RADEON_FPU_COLOR_FLAT (1 << 5)
-# define RADEON_FPU_COLOR_GOURAUD (2 << 5)
-# define RADEON_FPU_COLOR_GOURAUD2 (3 << 5)
-# define RADEON_FPU_COLOR_MASK (3 << 5)
-# define RADEON_FPU_SUB_PIX_2BITS (0 << 7)
-# define RADEON_FPU_SUB_PIX_4BITS (1 << 7)
-# define RADEON_FPU_MODE_2D (0 << 8)
-# define RADEON_FPU_MODE_3D (1 << 8)
-# define RADEON_TRAP_BITS_DISABLE (1 << 9)
-# define RADEON_EDGE_ANTIALIAS (1 << 10)
-# define RADEON_SUPERSAMPLE (1 << 11)
-# define RADEON_XFACTOR_2 (0 << 12)
-# define RADEON_XFACTOR_4 (1 << 12)
-# define RADEON_YFACTOR_2 (0 << 13)
-# define RADEON_YFACTOR_4 (1 << 13)
-# define RADEON_FLAT_SHADE_VERTEX_D3D (0 << 14)
-# define RADEON_FLAT_SHADE_VERTEX_OGL (1 << 14)
-# define RADEON_FPU_ROUND_TRUNCATE (0 << 15)
-# define RADEON_FPU_ROUND_NEAREST (1 << 15)
-# define RADEON_WM_SEL_8DW (0 << 16)
-# define RADEON_WM_SEL_16DW (1 << 16)
-# define RADEON_WM_SEL_32DW (2 << 16)
-#define RADEON_PM4_VC_DEBUG_CONFIG 0x07a4
-#define RADEON_PM4_VC_STAT 0x07a8
-#define RADEON_PM4_VC_TIMESTAMP0 0x07b0
-#define RADEON_PM4_VC_TIMESTAMP1 0x07b4
-#define RADEON_PM4_STAT 0x07b8
-# define RADEON_PM4_FIFOCNT_MASK 0x0fff
-# define RADEON_PM4_BUSY (1 << 16)
-# define RADEON_PM4_GUI_ACTIVE (1 << 31)
-#define RADEON_PM4_BUFFER_ADDR 0x07f0
-#define RADEON_CP_ME_CNTL 0x07d0
-# define RADEON_CP_ME_FREERUN (1 << 30)
-#define RADEON_PM4_FIFO_DATA_EVEN 0x1000
-#define RADEON_PM4_FIFO_DATA_ODD 0x1004
-
-#define RADEON_SCALE_3D_CNTL 0x1a00
-# define RADEON_SCALE_DITHER_ERR_DIFF (0 << 1)
-# define RADEON_SCALE_DITHER_TABLE (1 << 1)
-# define RADEON_TEX_CACHE_SIZE_FULL (0 << 2)
-# define RADEON_TEX_CACHE_SIZE_HALF (1 << 2)
-# define RADEON_DITHER_INIT_CURR (0 << 3)
-# define RADEON_DITHER_INIT_RESET (1 << 3)
-# define RADEON_ROUND_24BIT (1 << 4)
-# define RADEON_TEX_CACHE_DISABLE (1 << 5)
-# define RADEON_SCALE_3D_NOOP (0 << 6)
-# define RADEON_SCALE_3D_SCALE (1 << 6)
-# define RADEON_SCALE_3D_TEXMAP_SHADE (2 << 6)
-# define RADEON_SCALE_PIX_BLEND (0 << 8)
-# define RADEON_SCALE_PIX_REPLICATE (1 << 8)
-# define RADEON_TEX_CACHE_SPLIT (1 << 9)
-# define RADEON_APPLE_YUV_MODE (1 << 10)
-# define RADEON_TEX_CACHE_PALLETE_MODE (1 << 11)
-# define RADEON_ALPHA_COMB_ADD_CLAMP (0 << 12)
-# define RADEON_ALPHA_COMB_ADD_NCLAMP (1 << 12)
-# define RADEON_ALPHA_COMB_SUB_DST_SRC_CLAMP (2 << 12)
-# define RADEON_ALPHA_COMB_SUB_DST_SRC_NCLAMP (3 << 12)
-# define RADEON_FOG_TABLE (1 << 14)
-# define RADEON_SIGNED_DST_CLAMP (1 << 15)
-# define RADEON_ALPHA_BLEND_SRC_ZERO (0 << 16)
-# define RADEON_ALPHA_BLEND_SRC_ONE (1 << 16)
-# define RADEON_ALPHA_BLEND_SRC_SRCCOLOR (2 << 16)
-# define RADEON_ALPHA_BLEND_SRC_INVSRCCOLOR (3 << 16)
-# define RADEON_ALPHA_BLEND_SRC_SRCALPHA (4 << 16)
-# define RADEON_ALPHA_BLEND_SRC_INVSRCALPHA (5 << 16)
-# define RADEON_ALPHA_BLEND_SRC_DSTALPHA (6 << 16)
-# define RADEON_ALPHA_BLEND_SRC_INVDSTALPHA (7 << 16)
-# define RADEON_ALPHA_BLEND_SRC_DSTCOLOR (8 << 16)
-# define RADEON_ALPHA_BLEND_SRC_INVDSTCOLOR (9 << 16)
-# define RADEON_ALPHA_BLEND_SRC_SAT (10 << 16)
-# define RADEON_ALPHA_BLEND_SRC_BLEND (11 << 16)
-# define RADEON_ALPHA_BLEND_SRC_INVBLEND (12 << 16)
-# define RADEON_ALPHA_BLEND_DST_ZERO (0 << 20)
-# define RADEON_ALPHA_BLEND_DST_ONE (1 << 20)
-# define RADEON_ALPHA_BLEND_DST_SRCCOLOR (2 << 20)
-# define RADEON_ALPHA_BLEND_DST_INVSRCCOLOR (3 << 20)
-# define RADEON_ALPHA_BLEND_DST_SRCALPHA (4 << 20)
-# define RADEON_ALPHA_BLEND_DST_INVSRCALPHA (5 << 20)
-# define RADEON_ALPHA_BLEND_DST_DSTALPHA (6 << 20)
-# define RADEON_ALPHA_BLEND_DST_INVDSTALPHA (7 << 20)
-# define RADEON_ALPHA_BLEND_DST_DSTCOLOR (8 << 20)
-# define RADEON_ALPHA_BLEND_DST_INVDSTCOLOR (9 << 20)
-# define RADEON_ALPHA_TEST_NEVER (0 << 24)
-# define RADEON_ALPHA_TEST_LESS (1 << 24)
-# define RADEON_ALPHA_TEST_LESSEQUAL (2 << 24)
-# define RADEON_ALPHA_TEST_EQUAL (3 << 24)
-# define RADEON_ALPHA_TEST_GREATEREQUAL (4 << 24)
-# define RADEON_ALPHA_TEST_GREATER (5 << 24)
-# define RADEON_ALPHA_TEST_NEQUAL (6 << 24)
-# define RADEON_ALPHA_TEST_ALWAYS (7 << 24)
-# define RADEON_COMPOSITE_SHADOW_CMP_EQUAL (0 << 28)
-# define RADEON_COMPOSITE_SHADOW_CMP_NEQUAL (1 << 28)
-# define RADEON_COMPOSITE_SHADOW (1 << 29)
-# define RADEON_TEX_MAP_ALPHA_IN_TEXTURE (1 << 30)
-# define RADEON_TEX_CACHE_LINE_SIZE_8QW (0 << 31)
-# define RADEON_TEX_CACHE_LINE_SIZE_4QW (1 << 31)
-#define RADEON_SCALE_3D_DATATYPE 0x1a20
-
-#define RADEON_SETUP_CNTL 0x1bc4
-# define RADEON_DONT_START_TRIANGLE (1 << 0)
-# define RADEON_Z_BIAS (0 << 1)
-# define RADEON_DONT_START_ANY_ON (1 << 2)
-# define RADEON_COLOR_SOLID_COLOR (0 << 3)
-# define RADEON_COLOR_FLAT_VERT_1 (1 << 3)
-# define RADEON_COLOR_FLAT_VERT_2 (2 << 3)
-# define RADEON_COLOR_FLAT_VERT_3 (3 << 3)
-# define RADEON_COLOR_GOURAUD (4 << 3)
-# define RADEON_PRIM_TYPE_TRI (0 << 7)
-# define RADEON_PRIM_TYPE_LINE (1 << 7)
-# define RADEON_PRIM_TYPE_POINT (2 << 7)
-# define RADEON_PRIM_TYPE_POLY_EDGE (3 << 7)
-# define RADEON_TEXTURE_ST_MULT_W (0 << 9)
-# define RADEON_TEXTURE_ST_DIRECT (1 << 9)
-# define RADEON_STARTING_VERTEX_1 (1 << 14)
-# define RADEON_STARTING_VERTEX_2 (2 << 14)
-# define RADEON_STARTING_VERTEX_3 (3 << 14)
-# define RADEON_ENDING_VERTEX_1 (1 << 16)
-# define RADEON_ENDING_VERTEX_2 (2 << 16)
-# define RADEON_ENDING_VERTEX_3 (3 << 16)
-# define RADEON_SU_POLY_LINE_LAST (0 << 18)
-# define RADEON_SU_POLY_LINE_NOT_LAST (1 << 18)
-# define RADEON_SUB_PIX_2BITS (0 << 19)
-# define RADEON_SUB_PIX_4BITS (1 << 19)
-# define RADEON_SET_UP_CONTINUE (1 << 31)
-
-#define RADEON_WINDOW_XY_OFFSET 0x1bcc
-# define RADEON_WINDOW_Y_SHIFT 4
-# define RADEON_WINDOW_X_SHIFT 20
-
-#define RADEON_Z_OFFSET_C 0x1c90
-#define RADEON_Z_PITCH_C 0x1c94
-#define RADEON_Z_STEN_CNTL_C 0x1c98
-# define RADEON_Z_PIX_WIDTH_16 (0 << 1)
-# define RADEON_Z_PIX_WIDTH_24 (1 << 1)
-# define RADEON_Z_PIX_WIDTH_32 (2 << 1)
-# define RADEON_Z_PIX_WIDTH_MASK (3 << 1)
-# define RADEON_Z_TEST_NEVER (0 << 4)
-# define RADEON_Z_TEST_LESS (1 << 4)
-# define RADEON_Z_TEST_LESSEQUAL (2 << 4)
-# define RADEON_Z_TEST_EQUAL (3 << 4)
-# define RADEON_Z_TEST_GREATEREQUAL (4 << 4)
-# define RADEON_Z_TEST_GREATER (5 << 4)
-# define RADEON_Z_TEST_NEQUAL (6 << 4)
-# define RADEON_Z_TEST_ALWAYS (7 << 4)
-# define RADEON_Z_TEST_MASK (7 << 4)
-# define RADEON_STENCIL_TEST_NEVER (0 << 12)
-# define RADEON_STENCIL_TEST_LESS (1 << 12)
-# define RADEON_STENCIL_TEST_LESSEQUAL (2 << 12)
-# define RADEON_STENCIL_TEST_EQUAL (3 << 12)
-# define RADEON_STENCIL_TEST_GREATEREQUAL (4 << 12)
-# define RADEON_STENCIL_TEST_GREATER (5 << 12)
-# define RADEON_STENCIL_TEST_NEQUAL (6 << 12)
-# define RADEON_STENCIL_TEST_ALWAYS (7 << 12)
-# define RADEON_STENCIL_S_FAIL_KEEP (0 << 16)
-# define RADEON_STENCIL_S_FAIL_ZERO (1 << 16)
-# define RADEON_STENCIL_S_FAIL_REPLACE (2 << 16)
-# define RADEON_STENCIL_S_FAIL_INC (3 << 16)
-# define RADEON_STENCIL_S_FAIL_DEC (4 << 16)
-# define RADEON_STENCIL_S_FAIL_INV (5 << 16)
-# define RADEON_STENCIL_ZPASS_KEEP (0 << 20)
-# define RADEON_STENCIL_ZPASS_ZERO (1 << 20)
-# define RADEON_STENCIL_ZPASS_REPLACE (2 << 20)
-# define RADEON_STENCIL_ZPASS_INC (3 << 20)
-# define RADEON_STENCIL_ZPASS_DEC (4 << 20)
-# define RADEON_STENCIL_ZPASS_INV (5 << 20)
-# define RADEON_STENCIL_ZFAIL_KEEP (0 << 24)
-# define RADEON_STENCIL_ZFAIL_ZERO (1 << 24)
-# define RADEON_STENCIL_ZFAIL_REPLACE (2 << 24)
-# define RADEON_STENCIL_ZFAIL_INC (3 << 24)
-# define RADEON_STENCIL_ZFAIL_DEC (4 << 24)
-# define RADEON_STENCIL_ZFAIL_INV (5 << 24)
-#define RADEON_TEX_CNTL_C 0x1c9c
-# define RADEON_Z_ENABLE (1 << 0)
-# define RADEON_Z_WRITE_ENABLE (1 << 1)
-# define RADEON_STENCIL_ENABLE (1 << 3)
-# define RADEON_SHADE_ENABLE (0 << 4)
-# define RADEON_TEXMAP_ENABLE (1 << 4)
-# define RADEON_SEC_TEXMAP_ENABLE (1 << 5)
-# define RADEON_FOG_ENABLE (1 << 7)
-# define RADEON_DITHER_ENABLE (1 << 8)
-# define RADEON_ALPHA_ENABLE (1 << 9)
-# define RADEON_ALPHA_TEST_ENABLE (1 << 10)
-# define RADEON_SPEC_LIGHT_ENABLE (1 << 11)
-# define RADEON_TEX_CHROMA_KEY_ENABLE (1 << 12)
-# define RADEON_ALPHA_IN_TEX_COMPLETE_A (0 << 13)
-# define RADEON_ALPHA_IN_TEX_LSB_A (1 << 13)
-# define RADEON_LIGHT_DIS (0 << 14)
-# define RADEON_LIGHT_COPY (1 << 14)
-# define RADEON_LIGHT_MODULATE (2 << 14)
-# define RADEON_LIGHT_ADD (3 << 14)
-# define RADEON_LIGHT_BLEND_CONSTANT (4 << 14)
-# define RADEON_LIGHT_BLEND_TEXTURE (5 << 14)
-# define RADEON_LIGHT_BLEND_VERTEX (6 << 14)
-# define RADEON_LIGHT_BLEND_CONST_COLOR (7 << 14)
-# define RADEON_ALPHA_LIGHT_DIS (0 << 18)
-# define RADEON_ALPHA_LIGHT_COPY (1 << 18)
-# define RADEON_ALPHA_LIGHT_MODULATE (2 << 18)
-# define RADEON_ALPHA_LIGHT_ADD (3 << 18)
-# define RADEON_ANTI_ALIAS (1 << 21)
-# define RADEON_TEX_CACHE_FLUSH (1 << 23)
-# define RADEON_LOD_BIAS_SHIFT 24
-#define RADEON_MISC_3D_STATE_CNTL_REG 0x1ca0
-# define RADEON_REF_ALPHA_MASK 0xff
-# define RADEON_MISC_SCALE_3D_NOOP (0 << 8)
-# define RADEON_MISC_SCALE_3D_SCALE (1 << 8)
-# define RADEON_MISC_SCALE_3D_TEXMAP_SHADE (2 << 8)
-# define RADEON_MISC_SCALE_PIX_BLEND (0 << 10)
-# define RADEON_MISC_SCALE_PIX_REPLICATE (1 << 10)
-# define RADEON_ALPHA_COMB_ADD_CLAMP (0 << 12)
-# define RADEON_ALPHA_COMB_ADD_NO_CLAMP (1 << 12)
-# define RADEON_ALPHA_COMB_SUB_SRC_DST_CLAMP (2 << 12)
-# define RADEON_ALPHA_COMB_SUB_SRC_DST_NO_CLAMP (3 << 12)
-# define RADEON_FOG_VERTEX (0 << 14)
-# define RADEON_FOG_TABLE (1 << 14)
-# define RADEON_ALPHA_BLEND_SRC_ZERO (0 << 16)
-# define RADEON_ALPHA_BLEND_SRC_ONE (1 << 16)
-# define RADEON_ALPHA_BLEND_SRC_SRCCOLOR (2 << 16)
-# define RADEON_ALPHA_BLEND_SRC_INVSRCCOLOR (3 << 16)
-# define RADEON_ALPHA_BLEND_SRC_SRCALPHA (4 << 16)
-# define RADEON_ALPHA_BLEND_SRC_INVSRCALPHA (5 << 16)
-# define RADEON_ALPHA_BLEND_SRC_DESTALPHA (6 << 16)
-# define RADEON_ALPHA_BLEND_SRC_INVDESTALPHA (7 << 16)
-# define RADEON_ALPHA_BLEND_SRC_DESTCOLOR (8 << 16)
-# define RADEON_ALPHA_BLEND_SRC_INVDESTCOLOR (9 << 16)
-# define RADEON_ALPHA_BLEND_SRC_SRCALPHASAT (10 << 16)
-# define RADEON_ALPHA_BLEND_SRC_BOTHSRCALPHA (11 << 16)
-# define RADEON_ALPHA_BLEND_SRC_BOTHINVSRCALPHA (12 << 16)
-# define RADEON_ALPHA_BLEND_SRC_MASK (15 << 16)
-# define RADEON_ALPHA_BLEND_DST_ZERO (0 << 20)
-# define RADEON_ALPHA_BLEND_DST_ONE (1 << 20)
-# define RADEON_ALPHA_BLEND_DST_SRCCOLOR (2 << 20)
-# define RADEON_ALPHA_BLEND_DST_INVSRCCOLOR (3 << 20)
-# define RADEON_ALPHA_BLEND_DST_SRCALPHA (4 << 20)
-# define RADEON_ALPHA_BLEND_DST_INVSRCALPHA (5 << 20)
-# define RADEON_ALPHA_BLEND_DST_DESTALPHA (6 << 20)
-# define RADEON_ALPHA_BLEND_DST_INVDESTALPHA (7 << 20)
-# define RADEON_ALPHA_BLEND_DST_DESTCOLOR (8 << 20)
-# define RADEON_ALPHA_BLEND_DST_INVDESTCOLOR (9 << 20)
-# define RADEON_ALPHA_BLEND_DST_SRCALPHASAT (10 << 20)
-# define RADEON_ALPHA_BLEND_DST_MASK (15 << 20)
-# define RADEON_ALPHA_TEST_NEVER (0 << 24)
-# define RADEON_ALPHA_TEST_LESS (1 << 24)
-# define RADEON_ALPHA_TEST_LESSEQUAL (2 << 24)
-# define RADEON_ALPHA_TEST_EQUAL (3 << 24)
-# define RADEON_ALPHA_TEST_GREATEREQUAL (4 << 24)
-# define RADEON_ALPHA_TEST_GREATER (5 << 24)
-# define RADEON_ALPHA_TEST_NEQUAL (6 << 24)
-# define RADEON_ALPHA_TEST_ALWAYS (7 << 24)
-# define RADEON_ALPHA_TEST_MASK (7 << 24)
-#define RADEON_TEXTURE_CLR_CMP_CLR_C 0x1ca4
-#define RADEON_TEXTURE_CLR_CMP_MSK_C 0x1ca8
-#define RADEON_FOG_COLOR_C 0x1cac
-# define RADEON_FOG_BLUE_SHIFT 0
-# define RADEON_FOG_GREEN_SHIFT 8
-# define RADEON_FOG_RED_SHIFT 16
-#define RADEON_PRIM_TEX_CNTL_C 0x1cb0
-# define RADEON_MIN_BLEND_NEAREST (0 << 1)
-# define RADEON_MIN_BLEND_LINEAR (1 << 1)
-# define RADEON_MIN_BLEND_MIPNEAREST (2 << 1)
-# define RADEON_MIN_BLEND_MIPLINEAR (3 << 1)
-# define RADEON_MIN_BLEND_LINEARMIPNEAREST (4 << 1)
-# define RADEON_MIN_BLEND_LINEARMIPLINEAR (5 << 1)
-# define RADEON_MIN_BLEND_MASK (7 << 1)
-# define RADEON_MAG_BLEND_NEAREST (0 << 4)
-# define RADEON_MAG_BLEND_LINEAR (1 << 4)
-# define RADEON_MAG_BLEND_MASK (7 << 4)
-# define RADEON_MIP_MAP_DISABLE (1 << 7)
-# define RADEON_TEX_CLAMP_S_WRAP (0 << 8)
-# define RADEON_TEX_CLAMP_S_MIRROR (1 << 8)
-# define RADEON_TEX_CLAMP_S_CLAMP (2 << 8)
-# define RADEON_TEX_CLAMP_S_BORDER_COLOR (3 << 8)
-# define RADEON_TEX_CLAMP_S_MASK (3 << 8)
-# define RADEON_TEX_WRAP_S (1 << 10)
-# define RADEON_TEX_CLAMP_T_WRAP (0 << 11)
-# define RADEON_TEX_CLAMP_T_MIRROR (1 << 11)
-# define RADEON_TEX_CLAMP_T_CLAMP (2 << 11)
-# define RADEON_TEX_CLAMP_T_BORDER_COLOR (3 << 11)
-# define RADEON_TEX_CLAMP_T_MASK (3 << 11)
-# define RADEON_TEX_WRAP_T (1 << 13)
-# define RADEON_TEX_PERSPECTIVE_DISABLE (1 << 14)
-# define RADEON_DATATYPE_VQ (0 << 16)
-# define RADEON_DATATYPE_CI4 (1 << 16)
-# define RADEON_DATATYPE_CI8 (2 << 16)
-# define RADEON_DATATYPE_ARGB1555 (3 << 16)
-# define RADEON_DATATYPE_RGB565 (4 << 16)
-# define RADEON_DATATYPE_RGB888 (5 << 16)
-# define RADEON_DATATYPE_ARGB8888 (6 << 16)
-# define RADEON_DATATYPE_RGB332 (7 << 16)
-# define RADEON_DATATYPE_Y8 (8 << 16)
-# define RADEON_DATATYPE_RGB8 (9 << 16)
-# define RADEON_DATATYPE_CI16 (10 << 16)
-# define RADEON_DATATYPE_YUV422 (11 << 16)
-# define RADEON_DATATYPE_YUV422_2 (12 << 16)
-# define RADEON_DATATYPE_AYUV444 (14 << 16)
-# define RADEON_DATATYPE_ARGB4444 (15 << 16)
-# define RADEON_PALLETE_EITHER (0 << 20)
-# define RADEON_PALLETE_1 (1 << 20)
-# define RADEON_PALLETE_2 (2 << 20)
-# define RADEON_PSEUDOCOLOR_DT_RGB565 (0 << 24)
-# define RADEON_PSEUDOCOLOR_DT_ARGB1555 (1 << 24)
-# define RADEON_PSEUDOCOLOR_DT_ARGB4444 (2 << 24)
-#define RADEON_PRIM_TEXTURE_COMBINE_CNTL_C 0x1cb4
-# define RADEON_COMB_DIS (0 << 0)
-# define RADEON_COMB_COPY (1 << 0)
-# define RADEON_COMB_COPY_INP (2 << 0)
-# define RADEON_COMB_MODULATE (3 << 0)
-# define RADEON_COMB_MODULATE2X (4 << 0)
-# define RADEON_COMB_MODULATE4X (5 << 0)
-# define RADEON_COMB_ADD (6 << 0)
-# define RADEON_COMB_ADD_SIGNED (7 << 0)
-# define RADEON_COMB_BLEND_VERTEX (8 << 0)
-# define RADEON_COMB_BLEND_TEXTURE (9 << 0)
-# define RADEON_COMB_BLEND_CONST (10 << 0)
-# define RADEON_COMB_BLEND_PREMULT (11 << 0)
-# define RADEON_COMB_BLEND_PREV (12 << 0)
-# define RADEON_COMB_BLEND_PREMULT_INV (13 << 0)
-# define RADEON_COMB_ADD_SIGNED2X (14 << 0)
-# define RADEON_COMB_BLEND_CONST_COLOR (15 << 0)
-# define RADEON_COMB_MASK (15 << 0)
-# define RADEON_COLOR_FACTOR_TEX (4 << 4)
-# define RADEON_COLOR_FACTOR_NTEX (5 << 4)
-# define RADEON_COLOR_FACTOR_ALPHA (6 << 4)
-# define RADEON_COLOR_FACTOR_NALPHA (7 << 4)
-# define RADEON_COLOR_FACTOR_MASK (15 << 4)
-# define RADEON_INPUT_FACTOR_CONST_COLOR (2 << 10)
-# define RADEON_INPUT_FACTOR_CONST_ALPHA (3 << 10)
-# define RADEON_INPUT_FACTOR_INT_COLOR (4 << 10)
-# define RADEON_INPUT_FACTOR_INT_ALPHA (5 << 10)
-# define RADEON_INPUT_FACTOR_MASK (15 << 10)
-# define RADEON_COMB_ALPHA_DIS (0 << 14)
-# define RADEON_COMB_ALPHA_COPY (1 << 14)
-# define RADEON_COMB_ALPHA_COPY_INP (2 << 14)
-# define RADEON_COMB_ALPHA_MODULATE (3 << 14)
-# define RADEON_COMB_ALPHA_MODULATE2X (4 << 14)
-# define RADEON_COMB_ALPHA_MODULATE4X (5 << 14)
-# define RADEON_COMB_ALPHA_ADD (6 << 14)
-# define RADEON_COMB_ALPHA_ADD_SIGNED (7 << 14)
-# define RADEON_COMB_ALPHA_ADD_SIGNED2X (14 << 14)
-# define RADEON_COMB_ALPHA_MASK (15 << 14)
-# define RADEON_ALPHA_FACTOR_TEX_ALPHA (6 << 18)
-# define RADEON_ALPHA_FACTOR_NTEX_ALPHA (7 << 18)
-# define RADEON_ALPHA_FACTOR_MASK (15 << 18)
-# define RADEON_INP_FACTOR_A_CONST_ALPHA (1 << 25)
-# define RADEON_INP_FACTOR_A_INT_ALPHA (2 << 25)
-# define RADEON_INP_FACTOR_A_MASK (7 << 25)
-#define RADEON_TEX_SIZE_PITCH_C 0x1cb8
-# define RADEON_TEX_PITCH_SHIFT 0
-# define RADEON_TEX_SIZE_SHIFT 4
-# define RADEON_TEX_HEIGHT_SHIFT 8
-# define RADEON_TEX_MIN_SIZE_SHIFT 12
-# define RADEON_SEC_TEX_PITCH_SHIFT 16
-# define RADEON_SEC_TEX_SIZE_SHIFT 20
-# define RADEON_SEC_TEX_HEIGHT_SHIFT 24
-# define RADEON_SEC_TEX_MIN_SIZE_SHIFT 28
-# define RADEON_TEX_PITCH_MASK (0x0f << 0)
-# define RADEON_TEX_SIZE_MASK (0x0f << 4)
-# define RADEON_TEX_HEIGHT_MASK (0x0f << 8)
-# define RADEON_TEX_MIN_SIZE_MASK (0x0f << 12)
-# define RADEON_SEC_TEX_PITCH_MASK (0x0f << 16)
-# define RADEON_SEC_TEX_SIZE_MASK (0x0f << 20)
-# define RADEON_SEC_TEX_HEIGHT_MASK (0x0f << 24)
-# define RADEON_SEC_TEX_MIN_SIZE_MASK (0x0f << 28)
-# define RADEON_TEX_SIZE_PITCH_SHIFT 0
-# define RADEON_SEC_TEX_SIZE_PITCH_SHIFT 16
-# define RADEON_TEX_SIZE_PITCH_MASK (0xffff << 0)
-# define RADEON_SEC_TEX_SIZE_PITCH_MASK (0xffff << 16)
-#define RADEON_PRIM_TEX_0_OFFSET_C 0x1cbc
-#define RADEON_PRIM_TEX_1_OFFSET_C 0x1cc0
-#define RADEON_PRIM_TEX_2_OFFSET_C 0x1cc4
-#define RADEON_PRIM_TEX_3_OFFSET_C 0x1cc8
-#define RADEON_PRIM_TEX_4_OFFSET_C 0x1ccc
-#define RADEON_PRIM_TEX_5_OFFSET_C 0x1cd0
-#define RADEON_PRIM_TEX_6_OFFSET_C 0x1cd4
-#define RADEON_PRIM_TEX_7_OFFSET_C 0x1cd8
-#define RADEON_PRIM_TEX_8_OFFSET_C 0x1cdc
-#define RADEON_PRIM_TEX_9_OFFSET_C 0x1ce0
-#define RADEON_PRIM_TEX_10_OFFSET_C 0x1ce4
-# define RADEON_TEX_NO_TILE (0 << 30)
-# define RADEON_TEX_TILED_BY_HOST (1 << 30)
-# define RADEON_TEX_TILED_BY_STORAGE (2 << 30)
-# define RADEON_TEX_TILED_BY_STORAGE2 (3 << 30)
+ /* Constants */
+#define RADEON_AGP_TEX_OFFSET 0x02000000
-#define RADEON_SEC_TEX_CNTL_C 0x1d00
-# define RADEON_SEC_SELECT_PRIM_ST (0 << 0)
-# define RADEON_SEC_SELECT_SEC_ST (1 << 0)
-#define RADEON_SEC_TEX_COMBINE_CNTL_C 0x1d04
-# define RADEON_INPUT_FACTOR_PREV_COLOR (8 << 10)
-# define RADEON_INPUT_FACTOR_PREV_ALPHA (9 << 10)
-# define RADEON_INP_FACTOR_A_PREV_ALPHA (4 << 25)
-#define RADEON_SEC_TEX_0_OFFSET_C 0x1d08
-#define RADEON_SEC_TEX_1_OFFSET_C 0x1d0c
-#define RADEON_SEC_TEX_2_OFFSET_C 0x1d10
-#define RADEON_SEC_TEX_3_OFFSET_C 0x1d14
-#define RADEON_SEC_TEX_4_OFFSET_C 0x1d18
-#define RADEON_SEC_TEX_5_OFFSET_C 0x1d1c
-#define RADEON_SEC_TEX_6_OFFSET_C 0x1d20
-#define RADEON_SEC_TEX_7_OFFSET_C 0x1d24
-#define RADEON_SEC_TEX_8_OFFSET_C 0x1d28
-#define RADEON_SEC_TEX_9_OFFSET_C 0x1d2c
-#define RADEON_SEC_TEX_10_OFFSET_C 0x1d30
-#define RADEON_CONSTANT_COLOR_C 0x1d34
-# define RADEON_CONSTANT_BLUE_SHIFT 0
-# define RADEON_CONSTANT_GREEN_SHIFT 8
-# define RADEON_CONSTANT_RED_SHIFT 16
-# define RADEON_CONSTANT_ALPHA_SHIFT 24
-#define RADEON_PRIM_TEXTURE_BORDER_COLOR_C 0x1d38
-# define RADEON_PRIM_TEX_BORDER_BLUE_SHIFT 0
-# define RADEON_PRIM_TEX_BORDER_GREEN_SHIFT 8
-# define RADEON_PRIM_TEX_BORDER_RED_SHIFT 16
-# define RADEON_PRIM_TEX_BORDER_ALPHA_SHIFT 24
-#define RADEON_SEC_TEXTURE_BORDER_COLOR_C 0x1d3c
-# define RADEON_SEC_TEX_BORDER_BLUE_SHIFT 0
-# define RADEON_SEC_TEX_BORDER_GREEN_SHIFT 8
-# define RADEON_SEC_TEX_BORDER_RED_SHIFT 16
-# define RADEON_SEC_TEX_BORDER_ALPHA_SHIFT 24
-#define RADEON_STEN_REF_MASK_C 0x1d40
-# define RADEON_STEN_REFERENCE_SHIFT 0
-# define RADEON_STEN_MASK_SHIFT 16
-# define RADEON_STEN_WRITE_MASK_SHIFT 24
-#define RADEON_PLANE_3D_MASK_C 0x1d44
-#define RADEON_TEX_CACHE_STAT_COUNT 0x1974
+#define RADEON_LAST_FRAME_REG RADEON_GUI_SCRATCH_REG0
+#define RADEON_LAST_CLEAR_REG RADEON_GUI_SCRATCH_REG2
+ /* CP packet types */
+#define RADEON_CP_PACKET0 0x00000000
+#define RADEON_CP_PACKET1 0x40000000
+#define RADEON_CP_PACKET2 0x80000000
+#define RADEON_CP_PACKET3 0xC0000000
+# define RADEON_CP_PACKET_MASK 0xC0000000
+# define RADEON_CP_PACKET_COUNT_MASK 0x3fff0000
+# define RADEON_CP_PACKET_MAX_DWORDS (1 << 12)
+# define RADEON_CP_PACKET0_REG_MASK 0x000007ff
+# define RADEON_CP_PACKET1_REG0_MASK 0x000007ff
+# define RADEON_CP_PACKET1_REG1_MASK 0x003ff800
- /* Constants */
-#define RADEON_AGP_TEX_OFFSET 0x02000000
+#define RADEON_CP_PACKET0_ONE_REG_WR 0x00008000
-#define RADEON_VB_AGE_REG RADEON_GUI_SCRATCH_REG0
-#define RADEON_SWAP_AGE_REG RADEON_GUI_SCRATCH_REG1
+#define RADEON_CP_PACKET3_NOP 0xC0001000
+#define RADEON_CP_PACKET3_NEXT_CHAR 0xC0001900
+#define RADEON_CP_PACKET3_PLY_NEXTSCAN 0xC0001D00
+#define RADEON_CP_PACKET3_SET_SCISSORS 0xC0001E00
+#define RADEON_CP_PACKET3_3D_RNDR_GEN_INDX_PRIM 0xC0002300
+#define RADEON_CP_PACKET3_LOAD_MICROCODE 0xC0002400
+#define RADEON_CP_PACKET3_3D_RNDR_GEN_PRIM 0xC0002500
+#define RADEON_CP_PACKET3_WAIT_FOR_IDLE 0xC0002600
+#define RADEON_CP_PACKET3_3D_DRAW_VBUF 0xC0002800
+#define RADEON_CP_PACKET3_3D_DRAW_IMMD 0xC0002900
+#define RADEON_CP_PACKET3_3D_DRAW_INDX 0xC0002A00
+#define RADEON_CP_PACKET3_LOAD_PALETTE 0xC0002C00
+#define RADEON_CP_PACKET3_3D_LOAD_VBPNTR 0xC0002F00
+#define RADEON_CP_PACKET3_3D_CLEAR_ZMASK 0xC0003200
+#define RADEON_CP_PACKET3_CNTL_PAINT 0xC0009100
+#define RADEON_CP_PACKET3_CNTL_BITBLT 0xC0009200
+#define RADEON_CP_PACKET3_CNTL_SMALLTEXT 0xC0009300
+#define RADEON_CP_PACKET3_CNTL_HOSTDATA_BLT 0xC0009400
+#define RADEON_CP_PACKET3_CNTL_POLYLINE 0xC0009500
+#define RADEON_CP_PACKET3_CNTL_POLYSCANLINES 0xC0009800
+#define RADEON_CP_PACKET3_CNTL_PAINT_MULTI 0xC0009A00
+#define RADEON_CP_PACKET3_CNTL_BITBLT_MULTI 0xC0009B00
+#define RADEON_CP_PACKET3_CNTL_TRANS_BITBLT 0xC0009C00
- /* CCE packet types */
-#define RADEON_CCE_PACKET0 0x00000000
-#define RADEON_CCE_PACKET0_ONE_REG_WR 0x00008000
-#define RADEON_CCE_PACKET1 0x40000000
-#define RADEON_CCE_PACKET2 0x80000000
-#define RADEON_CCE_PACKET3_NOP 0xC0001000
-#define RADEON_CCE_PACKET3_PAINT 0xC0001100
-#define RADEON_CCE_PACKET3_BITBLT 0xC0001200
-#define RADEON_CCE_PACKET3_SMALLTEXT 0xC0001300
-#define RADEON_CCE_PACKET3_HOSTDATA_BLT 0xC0001400
-#define RADEON_CCE_PACKET3_POLYLINE 0xC0001500
-#define RADEON_CCE_PACKET3_SCALING 0xC0001600
-#define RADEON_CCE_PACKET3_TRANS_SCALING 0xC0001700
-#define RADEON_CCE_PACKET3_POLYSCANLINES 0xC0001800
-#define RADEON_CCE_PACKET3_NEXT_CHAR 0xC0001900
-#define RADEON_CCE_PACKET3_PAINT_MULTI 0xC0001A00
-#define RADEON_CCE_PACKET3_BITBLT_MULTI 0xC0001B00
-#define RADEON_CCE_PACKET3_PLY_NEXTSCAN 0xC0001D00
-#define RADEON_CCE_PACKET3_SET_SCISSORS 0xC0001E00
-#define RADEON_CCE_PACKET3_SET_MODE24BPP 0xC0001F00
-#define RADEON_CCE_PACKET3_CNTL_PAINT 0xC0009100
-#define RADEON_CCE_PACKET3_CNTL_BITBLT 0xC0009200
-#define RADEON_CCE_PACKET3_CNTL_SMALLTEXT 0xC0009300
-#define RADEON_CCE_PACKET3_CNTL_HOSTDATA_BLT 0xC0009400
-#define RADEON_CCE_PACKET3_CNTL_POLYLINE 0xC0009500
-#define RADEON_CCE_PACKET3_CNTL_SCALING 0xC0009600
-#define RADEON_CCE_PACKET3_CNTL_TRANS_SCALING 0xC0009700
-#define RADEON_CCE_PACKET3_CNTL_POLYSCANLINES 0xC0009800
-#define RADEON_CCE_PACKET3_CNTL_NEXT_CHAR 0xC0009900
-#define RADEON_CCE_PACKET3_CNTL_PAINT_MULTI 0xC0009A00
-#define RADEON_CCE_PACKET3_CNTL_BITBLT_MULTI 0xC0009B00
-#define RADEON_CCE_PACKET3_CNTL_TRANS_BITBLT 0xC0009C00
-#define RADEON_CCE_PACKET3_3D_SAVE_CONTEXT 0xC0002000
-#define RADEON_CCE_PACKET3_3D_PLAY_CONTEXT 0xC0002100
-#define RADEON_CCE_PACKET3_3D_RNDR_GEN_INDX_PRIM 0xC0002300
-#define RADEON_CCE_PACKET3_3D_RNDR_GEN_PRIM 0xC0002500
-#define RADEON_CCE_PACKET3_LOAD_PALETTE 0xC0002C00
-#define RADEON_CCE_PACKET3_PURGE 0xC0002D00
-#define RADEON_CCE_PACKET3_NEXT_VERTEX_BUNDLE 0xC0002E00
-# define RADEON_CCE_PACKET_MASK 0xC0000000
-# define RADEON_CCE_PACKET_COUNT_MASK 0x3fff0000
-# define RADEON_CCE_PACKET_MAX_DWORDS (1 << 14)
-# define RADEON_CCE_PACKET0_REG_MASK 0x000007ff
-# define RADEON_CCE_PACKET1_REG0_MASK 0x000007ff
-# define RADEON_CCE_PACKET1_REG1_MASK 0x003ff800
-#define RADEON_CCE_VC_FRMT_RHW 0x00000001
-#define RADEON_CCE_VC_FRMT_DIFFUSE_BGR 0x00000002
-#define RADEON_CCE_VC_FRMT_DIFFUSE_A 0x00000004
-#define RADEON_CCE_VC_FRMT_DIFFUSE_ARGB 0x00000008
-#define RADEON_CCE_VC_FRMT_SPEC_BGR 0x00000010
-#define RADEON_CCE_VC_FRMT_SPEC_F 0x00000020
-#define RADEON_CCE_VC_FRMT_SPEC_FRGB 0x00000040
-#define RADEON_CCE_VC_FRMT_S_T 0x00000080
-#define RADEON_CCE_VC_FRMT_S2_T2 0x00000100
-#define RADEON_CCE_VC_FRMT_RHW2 0x00000200
+#define RADEON_CP_VC_FRMT_XY 0x00000000
+#define RADEON_CP_VC_FRMT_W0 0x00000001
+#define RADEON_CP_VC_FRMT_FPCOLOR 0x00000002
+#define RADEON_CP_VC_FRMT_FPALPHA 0x00000004
+#define RADEON_CP_VC_FRMT_PKCOLOR 0x00000008
+#define RADEON_CP_VC_FRMT_FPSPEC 0x00000010
+#define RADEON_CP_VC_FRMT_FPFOG 0x00000020
+#define RADEON_CP_VC_FRMT_PKSPEC 0x00000040
+#define RADEON_CP_VC_FRMT_ST0 0x00000080
+#define RADEON_CP_VC_FRMT_ST1 0x00000100
+#define RADEON_CP_VC_FRMT_Q1 0x00000200
+#define RADEON_CP_VC_FRMT_ST2 0x00000400
+#define RADEON_CP_VC_FRMT_Q2 0x00000800
+#define RADEON_CP_VC_FRMT_ST3 0x00001000
+#define RADEON_CP_VC_FRMT_Q3 0x00002000
+#define RADEON_CP_VC_FRMT_Q0 0x00004000
+#define RADEON_CP_VC_FRMT_BLND_WEIGHT_CNT_MASK 0x00038000
+#define RADEON_CP_VC_FRMT_N0 0x00040000
+#define RADEON_CP_VC_FRMT_XY1 0x08000000
+#define RADEON_CP_VC_FRMT_Z1 0x10000000
+#define RADEON_CP_VC_FRMT_W1 0x20000000
+#define RADEON_CP_VC_FRMT_N1 0x40000000
+#define RADEON_CP_VC_FRMT_Z 0x80000000
-#define RADEON_CCE_VC_CNTL_PRIM_TYPE_NONE 0x00000000
-#define RADEON_CCE_VC_CNTL_PRIM_TYPE_POINT 0x00000001
-#define RADEON_CCE_VC_CNTL_PRIM_TYPE_LINE 0x00000002
-#define RADEON_CCE_VC_CNTL_PRIM_TYPE_POLY_LINE 0x00000003
-#define RADEON_CCE_VC_CNTL_PRIM_TYPE_TRI_LIST 0x00000004
-#define RADEON_CCE_VC_CNTL_PRIM_TYPE_TRI_FAN 0x00000005
-#define RADEON_CCE_VC_CNTL_PRIM_TYPE_TRI_STRIP 0x00000006
-#define RADEON_CCE_VC_CNTL_PRIM_TYPE_TRI_TYPE2 0x00000007
-#define RADEON_CCE_VC_CNTL_PRIM_WALK_IND 0x00000010
-#define RADEON_CCE_VC_CNTL_PRIM_WALK_LIST 0x00000020
-#define RADEON_CCE_VC_CNTL_PRIM_WALK_RING 0x00000030
-#define RADEON_CCE_VC_CNTL_NUM_SHIFT 16
+#define RADEON_CP_VC_CNTL_PRIM_TYPE_NONE 0x00000000
+#define RADEON_CP_VC_CNTL_PRIM_TYPE_POINT 0x00000001
+#define RADEON_CP_VC_CNTL_PRIM_TYPE_LINE 0x00000002
+#define RADEON_CP_VC_CNTL_PRIM_TYPE_LINE_STRIP 0x00000003
+#define RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_LIST 0x00000004
+#define RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_FAN 0x00000005
+#define RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_STRIP 0x00000006
+#define RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_TYPE2 0x00000007
+#define RADEON_CP_VC_CNTL_PRIM_TYPE_RECT_LIST 0x00000008
+#define RADEON_CP_VC_CNTL_PRIM_TYPE_3VRT_POINT_LIST 0x00000009
+#define RADEON_CP_VC_CNTL_PRIM_TYPE_3VRT_LINE_LIST 0x0000000a
+#define RADEON_CP_VC_CNTL_PRIM_WALK_IND 0x00000010
+#define RADEON_CP_VC_CNTL_PRIM_WALK_LIST 0x00000020
+#define RADEON_CP_VC_CNTL_PRIM_WALK_RING 0x00000030
+#define RADEON_CP_VC_CNTL_COLOR_ORDER_BGRA 0x00000000
+#define RADEON_CP_VC_CNTL_COLOR_ORDER_RGBA 0x00000040
+#define RADEON_CP_VC_CNTL_MAOS_ENABLE 0x00000080
+#define RADEON_CP_VC_CNTL_VTX_FMT_NON_RADEON_MODE 0x00000000
+#define RADEON_CP_VC_CNTL_VTX_FMT_RADEON_MODE 0x00000100
+#define RADEON_CP_VC_CNTL_NUM_SHIFT 16
#endif
diff --git a/xc/programs/Xserver/hw/xfree86/drivers/ati/radeon_sarea.h b/xc/programs/Xserver/hw/xfree86/drivers/ati/radeon_sarea.h
new file mode 100644
index 000000000..14cb002fd
--- /dev/null
+++ b/xc/programs/Xserver/hw/xfree86/drivers/ati/radeon_sarea.h
@@ -0,0 +1,261 @@
+/* $XFree86$ */
+/*
+ * Copyright 2000 ATI Technologies Inc., Markham, Ontario,
+ * VA Linux Systems Inc., Fremont, California.
+ *
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation on the rights to use, copy, modify, merge,
+ * publish, distribute, sublicense, and/or sell copies of the Software,
+ * and to permit persons to whom the Software is furnished to do so,
+ * subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NON-INFRINGEMENT. IN NO EVENT SHALL ATI, VA LINUX SYSTEMS AND/OR
+ * THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/*
+ * Authors:
+ * Kevin E. Martin <martin@valinux.com>
+ * Gareth Hughes <gareth@valinux.com>
+ *
+ */
+
+#ifndef _RADEON_SAREA_H_
+#define _RADEON_SAREA_H_
+
+/* WARNING: If you change any of these defines, make sure to change the
+ * defines in the kernel file (radeon_drm.h)
+ */
+#ifndef __RADEON_SAREA_DEFINES__
+#define __RADEON_SAREA_DEFINES__
+
+/* What needs to be changed for the current vertex buffer?
+ */
+#define RADEON_UPLOAD_CONTEXT 0x00000001
+#define RADEON_UPLOAD_VERTFMT 0x00000002
+#define RADEON_UPLOAD_LINE 0x00000004
+#define RADEON_UPLOAD_BUMPMAP 0x00000008
+#define RADEON_UPLOAD_MASKS 0x00000010
+#define RADEON_UPLOAD_VIEWPORT 0x00000020
+#define RADEON_UPLOAD_SETUP 0x00000040
+#define RADEON_UPLOAD_TCL 0x00000080
+#define RADEON_UPLOAD_MISC 0x00000100
+#define RADEON_UPLOAD_TEX0 0x00000200
+#define RADEON_UPLOAD_TEX1 0x00000400
+#define RADEON_UPLOAD_TEX2 0x00000800
+#define RADEON_UPLOAD_TEX0IMAGES 0x00001000
+#define RADEON_UPLOAD_TEX1IMAGES 0x00002000
+#define RADEON_UPLOAD_TEX2IMAGES 0x00004000
+#define RADEON_UPLOAD_CLIPRECTS 0x00008000 /* handled client-side */
+#define RADEON_REQUIRE_QUIESCENCE 0x00010000
+#define RADEON_UPLOAD_ALL 0x0001ffff
+
+#define RADEON_FRONT 0x1
+#define RADEON_BACK 0x2
+#define RADEON_DEPTH 0x4
+
+/* Primitive types
+ */
+#define RADEON_POINTS 0x1
+#define RADEON_LINES 0x2
+#define RADEON_LINE_STRIP 0x3
+#define RADEON_TRIANGLES 0x4
+#define RADEON_TRIANGLE_FAN 0x5
+#define RADEON_TRIANGLE_STRIP 0x6
+#define RADEON_3VTX_POINTS 0x9
+#define RADEON_3VTX_LINES 0xa
+
+/* Vertex/indirect buffer size
+ */
+#define RADEON_BUFFER_SIZE 16384
+
+/* Byte offsets for indirect buffer data
+ */
+#define RADEON_INDEX_PRIM_OFFSET 20
+#define RADEON_HOSTDATA_BLIT_OFFSET 32
+
+#define RADEON_SCRATCH_REG_OFFSET 32
+
+/* Keep these small for testing
+ */
+#define RADEON_NR_SAREA_CLIPRECTS 12
+
+/* There are 2 heaps (local/AGP). Each region within a heap is a
+ * minimum of 64k, and there are at most 64 of them per heap.
+ */
+#define RADEON_CARD_HEAP 0
+#define RADEON_AGP_HEAP 1
+#define RADEON_NR_TEX_HEAPS 2
+#define RADEON_NR_TEX_REGIONS 64
+#define RADEON_LOG_TEX_GRANULARITY 16
+
+#define RADEON_MAX_TEXTURE_LEVELS 11
+#define RADEON_MAX_TEXTURE_UNITS 3
+
+/* Blits have strict offset rules. All blit offset must be aligned on
+ * a 1K-byte boundary.
+ */
+#define RADEON_OFFSET_SHIFT 10
+#define RADEON_OFFSET_ALIGN (1 << RADEON_OFFSET_SHIFT)
+#define RADEON_OFFSET_MASK (RADEON_OFFSET_ALIGN - 1)
+
+#endif /* __RADEON_SAREA_DEFINES__ */
+
+typedef struct {
+ unsigned int red;
+ unsigned int green;
+ unsigned int blue;
+ unsigned int alpha;
+} radeon_color_regs_t;
+
+typedef struct {
+ /* Context state */
+ unsigned int pp_misc;
+ unsigned int pp_fog_color;
+ unsigned int re_solid_color;
+ unsigned int rb3d_blendcntl;
+ unsigned int rb3d_depthoffset;
+ unsigned int rb3d_depthpitch;
+ unsigned int rb3d_zstencilcntl;
+
+ unsigned int pp_cntl;
+ unsigned int rb3d_cntl;
+ unsigned int rb3d_coloroffset;
+ unsigned int re_width_height;
+ unsigned int rb3d_colorpitch;
+ unsigned int se_cntl;
+
+ /* Vertex format state */
+ unsigned int se_coord_fmt;
+
+ /* Line state */
+ unsigned int re_line_pattern;
+ unsigned int re_line_state;
+
+ unsigned int se_line_width;
+
+ /* Bumpmap state */
+ unsigned int pp_lum_matrix;
+
+ unsigned int pp_rot_matrix_0;
+ unsigned int pp_rot_matrix_1;
+
+ /* Mask state */
+ unsigned int rb3d_stencilrefmask;
+ unsigned int rb3d_ropcntl;
+ unsigned int rb3d_planemask;
+
+ /* Viewport state */
+ unsigned int se_vport_xscale;
+ unsigned int se_vport_xoffset;
+ unsigned int se_vport_yscale;
+ unsigned int se_vport_yoffset;
+ unsigned int se_vport_zscale;
+ unsigned int se_vport_zoffset;
+
+ /* Setup state */
+ unsigned int se_cntl_status;
+
+#ifdef TCL_ENABLE
+ /* TCL state */
+ radeon_color_regs_t se_tcl_material_emmissive;
+ radeon_color_regs_t se_tcl_material_ambient;
+ radeon_color_regs_t se_tcl_material_diffuse;
+ radeon_color_regs_t se_tcl_material_specular;
+ unsigned int se_tcl_shininess;
+ unsigned int se_tcl_output_vtx_fmt;
+ unsigned int se_tcl_output_vtx_sel;
+ unsigned int se_tcl_matrix_select_0;
+ unsigned int se_tcl_matrix_select_1;
+ unsigned int se_tcl_ucp_vert_blend_ctl;
+ unsigned int se_tcl_texture_proc_ctl;
+ unsigned int se_tcl_light_model_ctl;
+ unsigned int se_tcl_per_light_ctl[4];
+#endif
+
+ /* Misc state */
+ unsigned int re_top_left;
+ unsigned int re_misc;
+} radeon_context_regs_t;
+
+/* Setup registers for each texture unit */
+typedef struct {
+ unsigned int pp_txfilter;
+ unsigned int pp_txformat;
+ unsigned int pp_txoffset;
+ unsigned int pp_txcblend;
+ unsigned int pp_txablend;
+ unsigned int pp_tfactor;
+
+ unsigned int pp_border_color;
+
+#ifdef CUBIC_ENABLE
+ unsigned int pp_cubic_faces;
+ unsigned int pp_cubic_offset[5];
+#endif
+} radeon_texture_regs_t;
+
+typedef struct {
+ unsigned char next, prev; /* indices to form a circular LRU */
+ unsigned char in_use; /* owned by a client, or free? */
+ int age; /* tracked by clients to update local LRU's */
+} radeon_tex_region_t;
+
+typedef struct {
+ /* The channel for communication of state information to the kernel
+ * on firing a vertex buffer.
+ */
+ radeon_context_regs_t ContextState;
+ radeon_texture_regs_t TexState[RADEON_MAX_TEXTURE_UNITS];
+ unsigned int dirty;
+ unsigned int vertsize;
+ unsigned int vc_format;
+
+ /* The current cliprects, or a subset thereof
+ */
+ XF86DRIClipRectRec boxes[RADEON_NR_SAREA_CLIPRECTS];
+ unsigned int nbox;
+
+ /* Counters for throttling of rendering clients
+ */
+ unsigned int last_frame;
+ unsigned int last_dispatch;
+ unsigned int last_clear;
+
+ /* Maintain an LRU of contiguous regions of texture space. If you
+ * think you own a region of texture memory, and it has an age
+ * different to the one you set, then you are mistaken and it has
+ * been stolen by another client. If global texAge hasn't changed,
+ * there is no need to walk the list.
+ *
+ * These regions can be used as a proxy for the fine-grained texture
+ * information of other clients - by maintaining them in the same
+ * lru which is used to age their own textures, clients have an
+ * approximate lru for the whole of global texture space, and can
+ * make informed decisions as to which areas to kick out. There is
+ * no need to choose whether to kick out your own texture or someone
+ * else's - simply eject them all in LRU order.
+ */
+ /* Last elt is sentinal */
+ radeon_tex_region_t texList[RADEON_NR_TEX_HEAPS][RADEON_NR_TEX_REGIONS+1];
+ /* last time texture was uploaded */
+ int texAge[RADEON_NR_TEX_HEAPS];
+
+ int ctxOwner; /* last context to upload state */
+} RADEONSAREAPriv, *RADEONSAREAPrivPtr;
+
+#endif
diff --git a/xc/programs/Xserver/hw/xfree86/drivers/newport/Imakefile b/xc/programs/Xserver/hw/xfree86/drivers/newport/Imakefile
index ae0d85b77..f29a52de1 100644
--- a/xc/programs/Xserver/hw/xfree86/drivers/newport/Imakefile
+++ b/xc/programs/Xserver/hw/xfree86/drivers/newport/Imakefile
@@ -1,4 +1,4 @@
-XCOMM $XFree86: xc/programs/Xserver/hw/xfree86/drivers/newport/Imakefile,v 1.1 2000/12/01 19:47:56 dawes Exp $
+XCOMM $XFree86: xc/programs/Xserver/hw/xfree86/drivers/newport/Imakefile,v 1.2 2000/12/14 20:59:12 dawes Exp $
#define IHaveModules
#include <Server.tmpl>
@@ -33,6 +33,11 @@ ObjectModuleTarget(newport,$(OBJS))
InstallObjectModule(newport,$(MODULEDIR),drivers)
InstallNamedNonExec($(XF86CONFIG),$(XF86CONFIG),$(LIBDIR))
+#if !defined(XF86DriverSDK)
+CppManTarget(newport,)
+InstallModuleManPage(newport)
+#endif
+
DependTarget()
InstallDriverSDKNonExecFile(Imakefile,$(DRIVERSDKDIR)/drivers/newport)
diff --git a/xc/programs/Xserver/hw/xfree86/drivers/newport/XF86Config.indy b/xc/programs/Xserver/hw/xfree86/drivers/newport/XF86Config.indy
index 9ebda996e..080fd3de1 100644
--- a/xc/programs/Xserver/hw/xfree86/drivers/newport/XF86Config.indy
+++ b/xc/programs/Xserver/hw/xfree86/drivers/newport/XF86Config.indy
@@ -27,7 +27,7 @@
# dealings in this Software without prior written authorization from the
# XFree86 Project.
#
-# $XFree86: xc/programs/Xserver/hw/xfree86/drivers/newport/XF86Config.indy,v 1.1 2000/12/01 19:47:57 dawes Exp $
+# $XFree86: xc/programs/Xserver/hw/xfree86/drivers/newport/XF86Config.indy,v 1.2 2000/12/14 20:59:12 dawes Exp $
# **********************************************************************
# This is a configuration file for the Indy's Newport Graphics and the
@@ -279,22 +279,10 @@ EndSection
# **********************************************************************
Section "Device"
- Identifier "Newport Graphics 1"
+ Identifier "Newport Graphics"
Driver "newport"
-# Option "shadowfb" "yes"
-# Option "Silkenmouse" "no"
-# VideoRam 1280
# Option "bitplanes" "24"
- BusID "0"
-EndSection
-
-Section "Device"
- Identifier "Newport Graphics 2"
- Driver "newport"
-
- Option "shadowfb" "yes"
- BusID "1"
EndSection
# **********************************************************************
@@ -308,7 +296,7 @@ EndSection
Section "Screen"
Identifier "Screen 1"
- Device "Newport Graphics 1"
+ Device "Newport Graphics"
Monitor "SGI GDM17e11"
DefaultDepth 8
@@ -318,19 +306,6 @@ Section "Screen"
EndSubSection
EndSection
-Section "Screen"
- Identifier "Screen 2"
- Device "Newport Graphics 2"
- Monitor "SGI GDM17e11"
- DefaultDepth 24
-
- SubSection "Display"
- Depth 24
- Modes "1280x1024"
- EndSubSection
-EndSection
-
-
# **********************************************************************
# ServerLayout sections.
# **********************************************************************
@@ -342,10 +317,3 @@ Section "ServerLayout"
InputDevice "Keyboard1" "CoreKeyboard"
EndSection
-Section "ServerLayout"
- Identifier "multihead layout"
- Screen "Screen 1" "" "" "" "Screen 2"
- Screen "Screen 2" "" "" "Screen 1" ""
- InputDevice "Mouse1" "CorePointer"
- InputDevice "Keyboard1" "CoreKeyboard"
-EndSection
diff --git a/xc/programs/Xserver/hw/xfree86/drivers/newport/newport.h b/xc/programs/Xserver/hw/xfree86/drivers/newport/newport.h
index afab66e82..f6c787cc1 100644
--- a/xc/programs/Xserver/hw/xfree86/drivers/newport/newport.h
+++ b/xc/programs/Xserver/hw/xfree86/drivers/newport/newport.h
@@ -1,15 +1,11 @@
/*
* Id: newport.h,v 1.4 2000/11/29 20:58:10 agx Exp $
*/
-/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/newport/newport.h,v 1.1 2000/12/01 19:47:58 dawes Exp $ */
+/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/newport/newport.h,v 1.2 2000/12/06 22:00:46 dawes Exp $ */
#ifndef __NEWPORT_H__
#define __NEWPORT_H__
-#ifndef XFree86LOADER
-# define NEED_XF86_TYPES /* to make XF86FILE, etc available */
-#endif
-
/*
* All drivers should include these:
*/
diff --git a/xc/programs/Xserver/hw/xfree86/drivers/newport/newport_driver.c b/xc/programs/Xserver/hw/xfree86/drivers/newport/newport_driver.c
index 28c97ab71..745240bfd 100644
--- a/xc/programs/Xserver/hw/xfree86/drivers/newport/newport_driver.c
+++ b/xc/programs/Xserver/hw/xfree86/drivers/newport/newport_driver.c
@@ -30,7 +30,7 @@
* Project.
*
*/
-/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/newport/newport_driver.c,v 1.2 2000/12/02 15:30:46 tsi Exp $ */
+/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/newport/newport_driver.c,v 1.6 2000/12/14 20:59:12 dawes Exp $ */
/* function prototypes, common data structures & generic includes */
#include "newport.h"
@@ -56,6 +56,14 @@
#include "xf86xv.h"
#include "Xv.h"
+/* Temporary workaround. A module really shouldn't need this */
+#ifndef XFree86LOADER
+# include "xf86_OSlib.h"
+# ifndef MAP_FAILED
+# define MAP_FAILED ((pointer)(-1))
+# endif
+#endif
+
#define VERSION 4000
#define NEWPORT_NAME "Newport"
#define NEWPORT_DRIVER_NAME "newport"
@@ -79,8 +87,8 @@ static Bool NewportModeInit(ScrnInfoPtr pScrn, DisplayModePtr mode);
static void NewportRestore(ScrnInfoPtr pScrn, Bool Closing);
static Bool NewportGetRec(ScrnInfoPtr pScrn);
static Bool NewportFreeRec(ScrnInfoPtr pScrn);
-static NewportRegsPtr NewportMapRegs(unsigned cardNum);
-static Bool NewportUnmapRegs(unsigned cardNum);
+static Bool NewportMapRegs(ScrnInfoPtr pScrn);
+static void NewportUnmapRegs(ScrnInfoPtr pScrn);
static Bool NewportProbeCardInfo(ScrnInfoPtr pScrn);
/* ------------------------------------------------------------------ */
@@ -358,10 +366,10 @@ NewportPreInit(ScrnInfoPtr pScrn, int flags)
pScrn->videoRam = 1280 * (pScrn->bitsPerPixel >> 3);
/* get revisions of REX3, etc. */
- if( !(pNewport->pNewportRegs = NewportMapRegs(busID)))
+ if( ! NewportMapRegs(pScrn))
return FALSE;
NewportProbeCardInfo(pScrn);
- NewportUnmapRegs(busID);
+ NewportUnmapRegs(pScrn);
from=X_PROBED;
xf86DrvMsg(pScrn->scrnIndex, from,
@@ -370,7 +378,7 @@ NewportPreInit(ScrnInfoPtr pScrn, int flags)
pNewport->cmap_rev, pNewport->xmap9_rev);
if ( (xf86GetOptValInteger(NewportOptions, OPTION_BITPLANES, &pNewport->bitplanes)))
- from = X_CONFIG;
+ from = X_CONFIG;
xf86DrvMsg(pScrn->scrnIndex, from, "Newport has %d bitplanes\n", pNewport->bitplanes);
if ( pScrn->depth > pNewport->bitplanes ) {
@@ -379,6 +387,12 @@ NewportPreInit(ScrnInfoPtr pScrn, int flags)
pScrn->depth, pNewport->bitplanes);
return FALSE;
}
+ if ( ( pNewport->bitplanes != 8 ) && ( pNewport->bitplanes != 24 ) ) {
+ xf86DrvMsg(pScrn->scrnIndex, X_ERROR, \
+ "Number of bitplanes on newport must be either 8 or 24 not %d\n", \
+ pNewport->bitplanes);
+ return FALSE;
+ }
/* Set up clock ranges that are alway ok */
/* XXX: Should use the correct data from the specs(which specs?) here */
@@ -459,7 +473,7 @@ NewportScreenInit(int index, ScreenPtr pScreen, int argc, char **argv)
pNewport = NEWPORTPTR(pScrn);
/* map the Newportregs until the server dies */
- if( !(pNewport->pNewportRegs = NewportMapRegs(pNewport->busID)))
+ if( ! NewportMapRegs(pScrn))
return FALSE;
/* Reset visual list. */
@@ -585,8 +599,7 @@ NewportCloseScreen(int scrnIndex, ScreenPtr pScreen)
xfree(pNewport->ShadowPtr);
/* unmap the Newport's registers from memory */
- if(!NewportUnmapRegs(pNewport->busID))
- return FALSE;
+ NewportUnmapRegs(pScrn);
pScrn->vtSema = FALSE;
pScreen->CloseScreen = pNewport->CloseScreen;
@@ -684,14 +697,14 @@ NewportHWProbe(unsigned probedIDs[])
FILE* cpuinfo;
char line[80];
unsigned hasNewport = 0;
- cpuinfo = xf86fopen("/proc/cpuinfo","r");
- while(xf86fgets(line,80,cpuinfo) != NULL) {
- if(xf86strstr(line, "SGI Indy") != NULL) {
+ cpuinfo = fopen("/proc/cpuinfo","r");
+ while(fgets(line,80,cpuinfo) != NULL) {
+ if(strstr(line, "SGI Indy") != NULL) {
hasNewport = 1;
break;
}
}
- xf86fclose(cpuinfo);
+ fclose(cpuinfo);
probedIDs[0] = 0;
return hasNewport;
@@ -723,40 +736,27 @@ static Bool NewportProbeCardInfo(ScrnInfoPtr pScrn)
/* map NewportRegs */
-static NewportRegsPtr
-NewportMapRegs(unsigned cardNum)
+static Bool
+NewportMapRegs(ScrnInfoPtr pScrn)
{
- int fd;
- pointer base;
-
- if ((fd = xf86open("/dev/mem", XF86_O_RDWR)) < 0) {
- FatalError("NewportMapRegs: failed to open /dev/mem (%s)\n", \
- xf86strerror(xf86errno));
- return (NewportRegsPtr)NULL;
- }
+ NewportPtr pNewport = NEWPORTPTR(pScrn);
- base = xf86mmap((pointer)0, sizeof(NewportRegs), \
- XF86_PROT_READ | XF86_PROT_WRITE, XF86_MAP_SHARED, fd, \
- NEWPORT_BASE_ADDR0 + cardNum * NEWPORT_BASE_OFFSET);
- xf86close(fd);
- if (base == XF86_MAP_FAILED) {
- FatalError("NewportMapRegs: Could not mmap NewportRegs (0x%08x,0x%x) (%s)\n", \
- NEWPORT_BASE_ADDR0 + cardNum * NEWPORT_BASE_OFFSET, \
- sizeof(NewportRegs), xf86strerror(xf86errno));
- return (NewportRegsPtr)NULL;
- }
- return (NewportRegsPtr)base;
+ pNewport->pNewportRegs = xf86MapVidMem(pScrn->scrnIndex,
+ VIDMEM_MMIO,
+ NEWPORT_BASE_ADDR0 + pNewport->busID * NEWPORT_BASE_OFFSET,
+ sizeof(NewportRegs));
+ if ( ! pNewport->pNewportRegs )
+ return FALSE;
+ return TRUE;
}
/* unmap NewportRegs */
-static Bool
-NewportUnmapRegs(unsigned cardNum)
+static void
+NewportUnmapRegs(ScrnInfoPtr pScrn)
{
- if(xf86munmap( (pointer)(NEWPORT_BASE_ADDR0 + cardNum * NEWPORT_BASE_OFFSET), \
- sizeof(NewportRegs)) == -1) {
- FatalError("NewportUnmapRegs: Could not munmap NewportRegs\n");
- return FALSE;
- }
- return TRUE;
-}
+ NewportPtr pNewport = NEWPORTPTR(pScrn);
+ xf86UnMapVidMem( pScrn->scrnIndex, pNewport->pNewportRegs,
+ sizeof(NewportRegs));
+ pNewport->pNewportRegs = NULL;
+}
diff --git a/xc/programs/Xserver/hw/xfree86/drivers/savage/savage.cpp b/xc/programs/Xserver/hw/xfree86/drivers/savage/savage.cpp
index 9c4631d37..d35f7f8ad 100644
--- a/xc/programs/Xserver/hw/xfree86/drivers/savage/savage.cpp
+++ b/xc/programs/Xserver/hw/xfree86/drivers/savage/savage.cpp
@@ -1,7 +1,7 @@
-.\" $XFree86: xc/programs/Xserver/hw/xfree86/drivers/savage/savage.cpp,v 1.1 2000/12/02 01:16:11 dawes Exp $
+.\" $XFree86: xc/programs/Xserver/hw/xfree86/drivers/savage/savage.cpp,v 1.2 2000/12/11 20:18:25 dawes Exp $
.\" shorthand for double quote that works everywhere.
.ds q \N'34'
-.TH SAVAGE __drivermansuffix__ "Version 4.0.1" "XFree86"
+.TH SAVAGE __drivermansuffix__ "Version 4.0.2" "XFree86"
.SH NAME
savage \- S3 Savage video driver
.SH SYNOPSIS
diff --git a/xc/programs/Xserver/hw/xfree86/drivers/savage/savage_accel.c b/xc/programs/Xserver/hw/xfree86/drivers/savage/savage_accel.c
index cb5e07763..2dfaf1432 100644
--- a/xc/programs/Xserver/hw/xfree86/drivers/savage/savage_accel.c
+++ b/xc/programs/Xserver/hw/xfree86/drivers/savage/savage_accel.c
@@ -1,4 +1,4 @@
-/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/savage/savage_accel.c,v 1.2 2000/12/02 15:30:49 tsi Exp $ */
+/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/savage/savage_accel.c,v 1.4 2000/12/07 20:26:22 dawes Exp $ */
/*
*
@@ -320,7 +320,7 @@ SavageSetGBD( ScrnInfoPtr pScrn )
/* Set stride to use GBD. */
VGAOUT8(vgaCRIndex, 0x50);
- VGAOUT8(vgaCRReg, inb(vgaCRReg) | 0xC1);
+ VGAOUT8(vgaCRReg, VGAIN8(vgaCRReg) | 0xC1);
/* Enable 2D engine. */
diff --git a/xc/programs/Xserver/hw/xfree86/drivers/savage/savage_driver.c b/xc/programs/Xserver/hw/xfree86/drivers/savage/savage_driver.c
index 25e9ee027..4227e11c7 100644
--- a/xc/programs/Xserver/hw/xfree86/drivers/savage/savage_driver.c
+++ b/xc/programs/Xserver/hw/xfree86/drivers/savage/savage_driver.c
@@ -1,4 +1,4 @@
-/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/savage/savage_driver.c,v 1.3 2000/12/04 18:49:59 dawes Exp $ */
+/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/savage/savage_driver.c,v 1.6 2000/12/12 16:50:48 dawes Exp $ */
/*
* vim: sw=4 ts=8 ai ic:
*
@@ -15,6 +15,12 @@
#include "xf86RAC.h"
#include "shadowfb.h"
+#ifdef DPMSExtension
+#include "globals.h"
+#define DPMS_SERVER
+#include "extensions/dpms.h"
+#endif /* DPMSExtension */
+
#include "savage_driver.h"
#include "savage_bci.h"
@@ -43,7 +49,8 @@ static int SavageInternalScreenInit(int scrnIndex, ScreenPtr pScreen);
static ModeStatus SavageValidMode(int index, DisplayModePtr mode,
Bool verbose, int flags);
-static Bool SavageMapMem(ScrnInfoPtr pScrn);
+static Bool SavageMapMMIO(ScrnInfoPtr pScrn);
+static Bool SavageMapFB(ScrnInfoPtr pScrn);
static void SavageUnmapMem(ScrnInfoPtr pScrn);
static Bool SavageModeInit(ScrnInfoPtr pScrn, DisplayModePtr mode);
static Bool SavageCloseScreen(int scrnIndex, ScreenPtr pScreen);
@@ -57,6 +64,9 @@ static void SavageCalcClock(long freq, int min_m, int min_n1, int max_n1,
unsigned int *ndiv, unsigned int *r);
void SavageGEReset(ScrnInfoPtr pScrn, int from_timeout, int line, char *file);
void SavagePrintRegs(ScrnInfoPtr pScrn);
+#ifdef DPMSExtension
+static void SavageDPMS(ScrnInfoPtr pScrn, int mode, int flags);
+#endif
static int pix24bpp = 0;
@@ -794,17 +804,18 @@ static Bool SavagePreInit(ScrnInfoPtr pScrn, int flags)
}
psav->EntityIndex = pEnt->index;
- if (xf86LoadSubModule(pScrn, "int10")) {
- xf86LoaderReqSymLists(int10Symbols, NULL);
- psav->pInt10 = xf86InitInt10(pEnt->index);
- }
+ if (psav->UseBIOS) {
+ if (xf86LoadSubModule(pScrn, "int10")) {
+ xf86LoaderReqSymLists(int10Symbols, NULL);
+ psav->pInt10 = xf86InitInt10(pEnt->index);
+ }
- if (xf86LoadSubModule(pScrn, "vbe")) {
- xf86LoaderReqSymLists(vbeSymbols, NULL);
- psav->pVbe = VBEInit(psav->pInt10, pEnt->index);
+ if (xf86LoadSubModule(pScrn, "vbe")) {
+ xf86LoaderReqSymLists(vbeSymbols, NULL);
+ psav->pVbe = VBEInit(psav->pInt10, pEnt->index);
+ }
}
-
psav->PciInfo = xf86GetPciInfoForEntity(pEnt->index);
xf86RegisterResources(pEnt->index, NULL, ResNone);
xf86SetOperatingState(RES_SHARED_VGA, pEnt->index, ResUnusedOpr);
@@ -848,6 +859,10 @@ static Bool SavagePreInit(ScrnInfoPtr pScrn, int flags)
psav->PciInfo->func);
hwp = VGAHWPTR(pScrn);
+
+ if (!SavageMapMMIO(pScrn))
+ return FALSE;
+
vgaHWGetIOBase(hwp);
vgaIOBase = hwp->IOBase;
vgaCRIndex = vgaIOBase + 4;
@@ -1052,10 +1067,6 @@ static Bool SavagePreInit(ScrnInfoPtr pScrn, int flags)
xf86DrvMsg(pScrn->scrnIndex, X_PROBED, "Detected current MCLK value of %1.3f MHz\n",
mclk / 1000.0);
-#if 0
- SavageUnmapMem(pScrn);
-#endif
-
psav->minClock = 20000;
pScrn->maxHValue = 2048;
@@ -1100,7 +1111,7 @@ static Bool SavagePreInit(ScrnInfoPtr pScrn, int flags)
SavageFreeBIOSModeTable( psav, &psav->ModeTable );
}
- psav->ModeTable = SavageGetBIOSModeTable( psav, pScrn->bitsPerPixel );
+ psav->ModeTable = SavageGetBIOSModeTable( psav, pScrn->depth );
if( !psav->ModeTable || !psav->ModeTable->NumModes ) {
xf86DrvMsg(pScrn->scrnIndex, X_ERROR,
@@ -1195,9 +1206,6 @@ static Bool SavageEnterVT(int scrnIndex, int flags)
{
ScrnInfoPtr pScrn = xf86Screens[scrnIndex];
-#if 0
- SavageMapMem(pScrn);
-#endif
SavageSave(pScrn);
return SavageModeInit(pScrn, pScrn->currentMode);
}
@@ -1212,10 +1220,6 @@ static void SavageLeaveVT(int scrnIndex, int flags)
SavageRegPtr SavageSavePtr = &psav->SavedReg;
SavageWriteMode(pScrn, vgaSavePtr, SavageSavePtr);
-
-#if 0
- SavageUnmapMem(pScrn);
-#endif
}
@@ -1443,13 +1447,15 @@ static void SavageWriteMode(ScrnInfoPtr pScrn, vgaRegPtr vgaSavePtr,
/* Disable old MMIO. */
VGAOUT8(vgaCRIndex, 0x53);
- VGAOUT8(vgaCRReg, VGAIN8(vgaCRReg) & ~0x10);
+ tmp = VGAIN8(vgaCRReg);
+ VGAOUT8(vgaCRReg, tmp & ~0x10);
/* We may need TV/panel fixups here. See s3bios.c line 2904. */
/* Set FIFO fetch delay. */
VGAOUT8(vgaCRIndex, 0x85);
- VGAOUT8(vgaCRReg, (VGAIN8(vgaCRReg) & 0xf8) | 0x03);
+ tmp = VGAIN8(vgaCRReg);
+ VGAOUT8(vgaCRReg, (tmp & 0xf8) | 0x03);
/* Patch CR79. These values are magical. */
@@ -1518,7 +1524,8 @@ static void SavageWriteMode(ScrnInfoPtr pScrn, vgaRegPtr vgaSavePtr,
/* Handle the pitch. */
VGAOUT8(vgaCRIndex, 0x50);
- VGAOUT8(vgaCRReg, VGAIN8(vgaCRReg) | 0xC1);
+ tmp = VGAIN8(vgaCRReg);
+ VGAOUT8(vgaCRReg, tmp | 0xC1);
width = (pScrn->displayWidth * (pScrn->bitsPerPixel / 8)) >> 3;
VGAOUT16(vgaCRIndex, ((width & 0xff) << 8) | 0x13 );
@@ -1529,7 +1536,8 @@ static void SavageWriteMode(ScrnInfoPtr pScrn, vgaRegPtr vgaSavePtr,
if( psav->Chipset == S3_SAVAGE2000 )
{
VGAOUT8(vgaCRIndex, 0x73);
- VGAOUT8(vgaCRReg, VGAIN8(vgaCRReg) & 0xdf );
+ tmp = VGAIN8(vgaCRReg);
+ VGAOUT8(vgaCRReg, tmp & 0xdf );
}
else if( psav->Chipset != S3_SAVAGE_MX )
{
@@ -1538,7 +1546,8 @@ static void SavageWriteMode(ScrnInfoPtr pScrn, vgaRegPtr vgaSavePtr,
{
/* Not SGRAM; disable block write. */
VGAOUT8(vgaCRIndex, 0x88);
- VGAOUT8(vgaCRReg, VGAIN8(vgaCRReg) | 0x10);
+ tmp = VGAIN8(vgaCRReg);
+ VGAOUT8(vgaCRReg, tmp | 0x10);
}
}
@@ -1767,7 +1776,8 @@ static void SavageWriteMode(ScrnInfoPtr pScrn, vgaRegPtr vgaSavePtr,
if( graphicsMode && (!psav->NoAccel) )
{
VGAOUT8(vgaCRIndex, 0x50);
- VGAOUT8(vgaCRReg, VGAIN8(vgaCRReg) | 0xC1);
+ tmp = VGAIN8(vgaCRReg);
+ VGAOUT8(vgaCRReg, tmp | 0xC1);
SavageInitialize2DEngine(pScrn);
}
@@ -1785,7 +1795,7 @@ static void SavageWriteMode(ScrnInfoPtr pScrn, vgaRegPtr vgaSavePtr,
}
-static Bool SavageMapMem(ScrnInfoPtr pScrn)
+static Bool SavageMapMMIO(ScrnInfoPtr pScrn)
{
SavagePtr psav;
vgaHWPtr hwp;
@@ -1822,6 +1832,19 @@ static Bool SavageMapMem(ScrnInfoPtr pScrn)
psav->BciMem = psav->MapBase + 0x10000;
+ SavageEnableMMIO(pScrn);
+ hwp = VGAHWPTR(pScrn);
+ vgaHWGetIOBase(hwp);
+
+ return TRUE;
+}
+
+
+
+static Bool SavageMapFB(ScrnInfoPtr pScrn)
+{
+ SavagePtr psav = SAVPTR(pScrn);
+
xf86DrvMsg( pScrn->scrnIndex, X_PROBED,
"mapping framebuffer @ 0x%x with size 0x%x\n",
psav->FrameBufferBase, psav->videoRambytes);
@@ -1840,19 +1863,6 @@ static Bool SavageMapMem(ScrnInfoPtr pScrn)
pScrn->memPhysBase = psav->PciInfo->memBase[0];
pScrn->fbOffset = 0;
/* psav->FBCursorOffset = psav->videoRambytes - 1024; */
- SavageEnableMMIO(pScrn);
- hwp = VGAHWPTR(pScrn);
-/* vgaHWSetMmioFuncs(hwp, psav->MapBase, SAVAGE_NEWMMIO_REGSIZE); */
- vgaHWGetIOBase(hwp);
-
-#if 0
- if (xf86IsPrimaryPci(psav->PciInfo)) {
- hwp->MapSize = 0x10000;
- if (!vgaHWMapMem(pScrn))
- return FALSE;
- psav->PrimaryVidMapped = TRUE;
- }
-#endif
return TRUE;
}
@@ -1895,7 +1905,7 @@ static Bool SavageScreenInit(int scrnIndex, ScreenPtr pScreen,
pScrn = xf86Screens[pScreen->myNum];
psav = SAVPTR(pScrn);
- if (!SavageMapMem(pScrn))
+ if (!SavageMapFB(pScrn))
return FALSE;
SavageSave(pScrn);
@@ -1992,6 +2002,11 @@ static Bool SavageScreenInit(int scrnIndex, ScreenPtr pScreen,
pScreen->SaveScreen = SavageSaveScreen;
pScreen->CloseScreen = SavageCloseScreen;
+#ifdef DPMSExtension
+ if (xf86DPMSInit(pScreen, SavageDPMS, 0) == FALSE)
+ xf86DrvMsg(pScrn->scrnIndex, X_ERROR, "DPMS initialization failed\n");
+#endif
+
if (serverGeneration == 1)
xf86ShowUnusedOptions(pScrn->scrnIndex, pScrn->options);
@@ -2454,15 +2469,15 @@ Bool SavageSwitchMode(int scrnIndex, DisplayModePtr mode, int flags)
void SavageEnableMMIO(ScrnInfoPtr pScrn)
{
vgaHWPtr hwp = VGAHWPTR(pScrn);
- /*SavagePtr psav = SAVPTR(pScrn); */
+ SavagePtr psav = SAVPTR(pScrn);
int vgaCRIndex, vgaCRReg;
unsigned char val;
- vgaHWSetStdFuncs(hwp);
+ vgaHWSetMmioFuncs(hwp, psav->MapBase, 0x8000);
val = VGAIN8(0x3c3);
VGAOUT8(0x3c3, val | 0x01);
val = VGAIN8(VGA_MISC_OUT_R);
- outb(VGA_MISC_OUT_W, val | 0x01);
+ VGAOUT8(VGA_MISC_OUT_W, val | 0x01);
vgaHWGetIOBase(hwp);
vgaCRIndex = hwp->IOBase + 4;
vgaCRReg = hwp->IOBase + 5;
@@ -2478,7 +2493,7 @@ void SavageEnableMMIO(ScrnInfoPtr pScrn)
void SavageDisableMMIO(ScrnInfoPtr pScrn)
{
vgaHWPtr hwp = VGAHWPTR(pScrn);
- /*SavagePtr psav = SAVPTR(pScrn);*/
+ SavagePtr psav = SAVPTR(pScrn);
int vgaCRIndex, vgaCRReg;
unsigned char val;
@@ -2497,6 +2512,7 @@ void SavageDisableMMIO(ScrnInfoPtr pScrn)
void SavageLoadPalette(ScrnInfoPtr pScrn, int numColors, int *indicies,
LOCO *colors, VisualPtr pVisual)
{
+ SavagePtr psav = SAVPTR(pScrn);
int i, index;
for (i=0; i<numColors; i++) {
@@ -2657,6 +2673,7 @@ void SavageGEReset(ScrnInfoPtr pScrn, int from_timeout, int line, char *file)
void
SavagePrintRegs(ScrnInfoPtr pScrn)
{
+ SavagePtr psav = SAVPTR(pScrn);
unsigned char i;
int vgaCRIndex = 0x3d4;
int vgaCRReg = 0x3d5;
@@ -2666,8 +2683,8 @@ SavagePrintRegs(ScrnInfoPtr pScrn)
for( i = 0; i < 0x70; i++ ) {
if( !(i % 16) )
ErrorF( "\nSR%xx ", i >> 4 );
- outb( 0x3c4, i );
- ErrorF( " %02x", inb(0x3c5) );
+ VGAOUT8( 0x3c4, i );
+ ErrorF( " %02x", VGAIN8(0x3c5) );
}
ErrorF( "\n\nCR x0 x1 x2 x3 x4 x5 x6 x7 x8 x9 xA xB xC xD xE xF" );
@@ -2675,9 +2692,50 @@ SavagePrintRegs(ScrnInfoPtr pScrn)
for( i = 0; i < 0xB7; i++ ) {
if( !(i % 16) )
ErrorF( "\nCR%xx ", i >> 4 );
- outb( vgaCRIndex, i );
- ErrorF( " %02x", inb(vgaCRReg) );
+ VGAOUT8( vgaCRIndex, i );
+ ErrorF( " %02x", VGAIN8(vgaCRReg) );
}
ErrorF("\n\n");
}
+
+
+#ifdef DPMSExtension
+static void SavageDPMS(ScrnInfoPtr pScrn, int mode, int flags)
+{
+ SavagePtr psav = SAVPTR(pScrn);
+ unsigned char sr8 = 0x00, srd = 0x00;
+
+ VGAOUT8(0x3c4, 0x08);
+ sr8 = VGAIN8(0x3c5);
+ sr8 |= 0x06;
+ VGAOUT8(0x3c5, sr8);
+
+ VGAOUT8(0x3c4, 0x0d);
+ srd = VGAIN8(0x3c5);
+
+ srd &= 0x03;
+
+ switch (mode) {
+ case DPMSModeOn:
+ break;
+ case DPMSModeStandby:
+ srd |= 0x10;
+ break;
+ case DPMSModeSuspend:
+ srd |= 0x40;
+ break;
+ case DPMSModeOff:
+ srd |= 0x50;
+ break;
+ default:
+ xf86DrvMsg(pScrn->scrnIndex, X_ERROR, "Invalid DPMS mode %d\n", mode);
+ break;
+ }
+
+ VGAOUT8(0x3c4, 0x0d);
+ VGAOUT8(0x3c5, srd);
+
+ return;
+}
+#endif /* DPMSExtension */
diff --git a/xc/programs/Xserver/hw/xfree86/drivers/savage/savage_driver.h b/xc/programs/Xserver/hw/xfree86/drivers/savage/savage_driver.h
index 42e742415..d05cdb19e 100644
--- a/xc/programs/Xserver/hw/xfree86/drivers/savage/savage_driver.h
+++ b/xc/programs/Xserver/hw/xfree86/drivers/savage/savage_driver.h
@@ -1,4 +1,4 @@
-/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/savage/savage_driver.h,v 1.2 2000/12/02 15:30:49 tsi Exp $ */
+/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/savage/savage_driver.h,v 1.3 2000/12/07 20:26:22 dawes Exp $ */
#ifndef SAVAGE_VGAHWMMIO_H
#define SAVAGE_VGAHWMMIO_H
@@ -23,13 +23,13 @@
#include "savage_regs.h"
-#define VGAIN8(addr) inb(addr)
-#define VGAIN16(addr) inw(addr)
-#define VGAIN(addr) inl(addr)
+#define VGAIN8(addr) MMIO_IN8(psav->MapBase+0x8000, addr)
+#define VGAIN16(addr) MMIO_IN16(psav->MapBase+0x8000, addr)
+#define VGAIN(addr) MMIO_IN32(psav->MapBase+0x8000, addr)
-#define VGAOUT8(addr,val) outb(addr,val)
-#define VGAOUT16(addr,val) outw(addr,val)
-#define VGAOUT(addr,val) outl(addr,val)
+#define VGAOUT8(addr,val) MMIO_OUT8(psav->MapBase+0x8000, addr, val)
+#define VGAOUT16(addr,val) MMIO_OUT16(psav->MapBase+0x8000, addr, val)
+#define VGAOUT(addr,val) MMIO_OUT32(psav->MapBase+0x8000, addr, val)
#define INREG(addr) MMIO_IN32(psav->MapBase, addr)
#define OUTREG(addr,val) MMIO_OUT32(psav->MapBase, addr, val)
diff --git a/xc/programs/Xserver/hw/xfree86/drivers/savage/savage_regs.h b/xc/programs/Xserver/hw/xfree86/drivers/savage/savage_regs.h
index b1a21ea93..679795c8d 100644
--- a/xc/programs/Xserver/hw/xfree86/drivers/savage/savage_regs.h
+++ b/xc/programs/Xserver/hw/xfree86/drivers/savage/savage_regs.h
@@ -1,4 +1,4 @@
-/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/savage/savage_regs.h,v 1.3 2000/12/04 18:50:00 dawes Exp $ */
+/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/savage/savage_regs.h,v 1.4 2000/12/07 20:26:22 dawes Exp $ */
#ifndef _SAVAGE_REGS_H
#define _SAVAGE_REGS_H
@@ -97,11 +97,11 @@ enum S3CHIPTAGS {
#define VerticalRetraceWait() \
{ \
- outb(vgaCRIndex, 0x17); \
- if (inb(vgaCRReg) & 0x80) { \
- while ((inb(vgaIOBase + 0x0a) & 0x08) == 0x00) ; \
- while ((inb(vgaIOBase + 0x0a) & 0x08) == 0x08) ; \
- while ((inb(vgaIOBase + 0x0a) & 0x08) == 0x00) ; \
+ VGAOUT8(vgaCRIndex, 0x17); \
+ if (VGAIN8(vgaCRReg) & 0x80) { \
+ while ((VGAIN8(vgaIOBase + 0x0a) & 0x08) == 0x00) ; \
+ while ((VGAIN8(vgaIOBase + 0x0a) & 0x08) == 0x08) ; \
+ while ((VGAIN8(vgaIOBase + 0x0a) & 0x08) == 0x00) ; \
} \
}
diff --git a/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/Imakefile b/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/Imakefile
index 853185757..34244e6e5 100644
--- a/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/Imakefile
+++ b/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/Imakefile
@@ -13,8 +13,26 @@ MOBJ = drmmodule.o
MTRR_DEFINES = -DHAS_MTRR_SUPPORT
#endif
-SRCS = xf86drm.c xf86drmHash.c xf86drmRandom.c xf86drmSL.c xf86drmI810.c xf86drmMga.c xf86drmR128.c xf86drmSiS.c $(MSRC)
-OBJS = xf86drm.o xf86drmHash.o xf86drmRandom.o xf86drmSL.o xf86drmI810.o xf86drmMga.o xf86drmR128.o xf86drmSiS.o $(MOBJ)
+ SRCS = xf86drm.c \
+ xf86drmHash.c \
+ xf86drmRandom.c \
+ xf86drmSL.c \
+ xf86drmI810.c \
+ xf86drmMga.c \
+ xf86drmR128.c \
+ xf86drmRadeon.c \
+ xf86drmSiS.c \
+ $(MSRC)
+ OBJS = xf86drm.o \
+ xf86drmHash.o \
+ xf86drmRandom.o \
+ xf86drmSL.o \
+ xf86drmI810.o \
+ xf86drmMga.o \
+ xf86drmR128.o \
+ xf86drmRadeon.o \
+ xf86drmSiS.o \
+ $(MOBJ)
INCLUDES = -I$(XF86COMSRC) -I$(XF86OSSRC) -I. -I$(SERVERSRC)/include \
-I$(XINCLUDESRC) -I$(EXTINCSRC) -I../.. -Ikernel
diff --git a/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/Makefile.kernel b/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/Makefile.kernel
index d25e33d47..9fe0038fc 100644
--- a/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/Makefile.kernel
+++ b/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/Makefile.kernel
@@ -7,7 +7,7 @@
# The real targets are in the module-list
O_TARGET := drm.o
-module-list := gamma.o tdfx.o r128.o ffb.o mga.o i810.o
+module-list := gamma.o tdfx.o r128.o radeon.o ffb.o mga.o i810.o
export-objs := $(patsubst %.o,%_drv.o,$(module-list))
# libs-objs are included in every module so that radical changes to the
@@ -38,23 +38,28 @@ ifeq ($(CONFIG_AGP),y)
lib-objs += agpsupport.o
else
ifeq ($(CONFIG_AGP),m)
- lib-objs += agpsupport.o
+ lib-objs += agpsupport.o
endif
endif
-gamma-objs := gamma_drv.o gamma_dma.o
-tdfx-objs := tdfx_drv.o tdfx_context.o
-r128-objs := r128_drv.o r128_cce.o r128_context.o r128_bufs.o r128_state.o
-ffb-objs := ffb_drv.o ffb_context.o
-mga-objs := mga_drv.o mga_dma.o mga_context.o mga_bufs.o mga_state.o
-i810-objs := i810_drv.o i810_dma.o i810_context.o i810_bufs.o
-
-obj-$(CONFIG_DRM_GAMMA) += gamma.o
-obj-$(CONFIG_DRM_TDFX) += tdfx.o
-obj-$(CONFIG_DRM_R128) += r128.o
-obj-$(CONFIG_DRM_FFB) += ffb.o
-obj-$(CONFIG_DRM_MGA) += mga.o
-obj-$(CONFIG_DRM_I810) += i810.o
+gamma-objs := gamma_drv.o gamma_dma.o
+tdfx-objs := tdfx_drv.o tdfx_context.o
+r128-objs := r128_drv.o r128_cce.o r128_context.o r128_bufs.o \
+ r128_state.o
+radeon-objs := radeon_drv.o radeon_cp.o radeon_context.o radeon_bufs.o \
+ radeon_state.o
+ffb-objs := ffb_drv.o ffb_context.o
+mga-objs := mga_drv.o mga_dma.o mga_context.o mga_bufs.o \
+ mga_state.o
+i810-objs := i810_drv.o i810_dma.o i810_context.o i810_bufs.o
+
+obj-$(CONFIG_DRM_GAMMA) += gamma.o
+obj-$(CONFIG_DRM_TDFX) += tdfx.o
+obj-$(CONFIG_DRM_R128) += r128.o
+obj-$(CONFIG_DRM_RADEON) += radeon.o
+obj-$(CONFIG_DRM_FFB) += ffb.o
+obj-$(CONFIG_DRM_MGA) += mga.o
+obj-$(CONFIG_DRM_I810) += i810.o
# When linking into the kernel, link the library just once.
@@ -96,5 +101,8 @@ i810.o: $(i810-objs) $(lib)
r128.o: $(r128-objs) $(lib)
$(LD) -r -o $@ $(r128-objs) $(lib)
+radeon.o: $(radeon-objs) $(lib)
+ $(LD) -r -o $@ $(radeon-objs) $(lib)
+
ffb.o: $(ffb-objs) $(lib)
$(LD) -r -o $@ $(ffb-objs) $(lib)
diff --git a/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/Makefile.linux b/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/Makefile.linux
index 1dca5ad2f..d6c2f67ec 100644
--- a/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/Makefile.linux
+++ b/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/Makefile.linux
@@ -47,7 +47,7 @@
# **** End of SMP/MODVERSIONS detection
-MODS= gamma.o tdfx.o r128.o
+MODS= gamma.o tdfx.o r128.o radeon.o
LIBS= libdrm.a
DRMOBJS= init.o memory.o proc.o auth.o context.o drawable.o bufs.o \
@@ -60,9 +60,6 @@ GAMMAHEADERS= gamma_drv.h $(DRMHEADERS)
TDFXOBJS= tdfx_drv.o tdfx_context.o
TDFXHEADERS= tdfx_drv.h $(DRMHEADERS)
-R128OBJS= r128_drv.o r128_cce.o r128_bufs.o r128_state.o r128_context.o
-R128HEADERS= r128_drv.h r128_drm.h $(DRMHEADERS)
-
INC= /usr/include
CFLAGS= -O2 $(WARNINGS)
@@ -138,11 +135,18 @@ MODS += i810.o
endif
-MGAOBJS= mga_drv.o mga_dma.o mga_bufs.o mga_state.o mga_context.o
+MGAOBJS= mga_drv.o mga_dma.o mga_bufs.o mga_context.o mga_state.o
MGAHEADERS= mga_drv.h $(DRMHEADERS)
I810OBJS= i810_drv.o i810_dma.o i810_bufs.o i810_context.o
I810HEADERS= i810_drv.h $(DRMHEADERS)
+
+R128OBJS= r128_drv.o r128_cce.o r128_bufs.o r128_context.o r128_state.o
+R128HEADERS= r128_drv.h r128_drm.h $(DRMHEADERS)
+
+RADEONOBJS= radeon_drv.o radeon_cp.o radeon_bufs.o radeon_context.o \
+ radeon_state.o
+RADEONHEADERS= radeon_drv.h radeon_drm.h $(DRMHEADERS)
endif
ifeq ($(SIS),1)
@@ -203,11 +207,6 @@ tdfx_drv.o: tdfx_drv.c
tdfx.o: $(TDFXOBJS) $(LIBS)
$(LD) -r $^ -o $@
-r128_drv.o: r128_drv.c
- $(CC) $(MODCFLAGS) -DEXPORT_SYMTAB -I$(TREE) -c $< -o $@
-r128.o: $(R128OBJS) $(LIBS)
- $(LD) -r $^ -o $@
-
sis.o: $(SISOBJS) $(LIBS)
$(LD) -r $^ -o $@
@@ -221,6 +220,16 @@ i810_drv.o: i810_drv.c
$(CC) $(MODCFLAGS) -DEXPORT_SYMTAB -I$(TREE) -c $< -o $@
i810.o: $(I810OBJS) $(LIBS)
$(LD) -r $^ -o $@
+
+r128_drv.o: r128_drv.c
+ $(CC) $(MODCFLAGS) -DEXPORT_SYMTAB -I$(TREE) -c $< -o $@
+r128.o: $(R128OBJS) $(LIBS)
+ $(LD) -r $^ -o $@
+
+radeon_drv.o: radeon_drv.c
+ $(CC) $(MODCFLAGS) -DEXPORT_SYMTAB -I$(TREE) -c $< -o $@
+radeon.o: $(RADEONOBJS) $(LIBS)
+ $(LD) -r $^ -o $@
endif
.PHONY: ChangeLog
@@ -239,10 +248,11 @@ ChangeLog:
$(DRMOBJS): $(DRMHEADERS)
$(GAMMAOBJS): $(GAMMAHEADERS)
$(TDFXOBJS): $(TDFXHEADERS)
-$(R128OBJS): $(R128HEADERS)
ifeq ($(AGP),1)
$(MGAOBJS): $(MGAHEADERS)
$(I810OBJS): $(I810HEADERS)
+$(R128OBJS): $(R128HEADERS)
+$(RADEONOBJS): $(RADEONHEADERS)
endif
clean:
diff --git a/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/drm.h b/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/drm.h
index 3049b7264..dc3d262d4 100644
--- a/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/drm.h
+++ b/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/drm.h
@@ -82,6 +82,7 @@ typedef struct drm_clip_rect {
#include "mga_drm.h"
#include "i810_drm.h"
#include "r128_drm.h"
+#include "radeon_drm.h"
#ifdef CONFIG_DRM_SIS
#include "sis_drm.h"
#endif
@@ -297,100 +298,117 @@ typedef struct drm_agp_info {
unsigned short id_device;
} drm_agp_info_t;
-#define DRM_IOCTL_BASE 'd'
-#define DRM_IO(nr) _IO(DRM_IOCTL_BASE,nr)
-#define DRM_IOR(nr,size) _IOR(DRM_IOCTL_BASE,nr,size)
-#define DRM_IOW(nr,size) _IOW(DRM_IOCTL_BASE,nr,size)
-#define DRM_IOWR(nr,size) _IOWR(DRM_IOCTL_BASE,nr,size)
-
-
-#define DRM_IOCTL_VERSION DRM_IOWR(0x00, drm_version_t)
-#define DRM_IOCTL_GET_UNIQUE DRM_IOWR(0x01, drm_unique_t)
-#define DRM_IOCTL_GET_MAGIC DRM_IOR( 0x02, drm_auth_t)
-#define DRM_IOCTL_IRQ_BUSID DRM_IOWR(0x03, drm_irq_busid_t)
-
-#define DRM_IOCTL_SET_UNIQUE DRM_IOW( 0x10, drm_unique_t)
-#define DRM_IOCTL_AUTH_MAGIC DRM_IOW( 0x11, drm_auth_t)
-#define DRM_IOCTL_BLOCK DRM_IOWR(0x12, drm_block_t)
-#define DRM_IOCTL_UNBLOCK DRM_IOWR(0x13, drm_block_t)
-#define DRM_IOCTL_CONTROL DRM_IOW( 0x14, drm_control_t)
-#define DRM_IOCTL_ADD_MAP DRM_IOWR(0x15, drm_map_t)
-#define DRM_IOCTL_ADD_BUFS DRM_IOWR(0x16, drm_buf_desc_t)
-#define DRM_IOCTL_MARK_BUFS DRM_IOW( 0x17, drm_buf_desc_t)
-#define DRM_IOCTL_INFO_BUFS DRM_IOWR(0x18, drm_buf_info_t)
-#define DRM_IOCTL_MAP_BUFS DRM_IOWR(0x19, drm_buf_map_t)
-#define DRM_IOCTL_FREE_BUFS DRM_IOW( 0x1a, drm_buf_free_t)
-
-#define DRM_IOCTL_ADD_CTX DRM_IOWR(0x20, drm_ctx_t)
-#define DRM_IOCTL_RM_CTX DRM_IOWR(0x21, drm_ctx_t)
-#define DRM_IOCTL_MOD_CTX DRM_IOW( 0x22, drm_ctx_t)
-#define DRM_IOCTL_GET_CTX DRM_IOWR(0x23, drm_ctx_t)
-#define DRM_IOCTL_SWITCH_CTX DRM_IOW( 0x24, drm_ctx_t)
-#define DRM_IOCTL_NEW_CTX DRM_IOW( 0x25, drm_ctx_t)
-#define DRM_IOCTL_RES_CTX DRM_IOWR(0x26, drm_ctx_res_t)
-#define DRM_IOCTL_ADD_DRAW DRM_IOWR(0x27, drm_draw_t)
-#define DRM_IOCTL_RM_DRAW DRM_IOWR(0x28, drm_draw_t)
-#define DRM_IOCTL_DMA DRM_IOWR(0x29, drm_dma_t)
-#define DRM_IOCTL_LOCK DRM_IOW( 0x2a, drm_lock_t)
-#define DRM_IOCTL_UNLOCK DRM_IOW( 0x2b, drm_lock_t)
-#define DRM_IOCTL_FINISH DRM_IOW( 0x2c, drm_lock_t)
-
-#define DRM_IOCTL_AGP_ACQUIRE DRM_IO( 0x30)
-#define DRM_IOCTL_AGP_RELEASE DRM_IO( 0x31)
-#define DRM_IOCTL_AGP_ENABLE DRM_IOW( 0x32, drm_agp_mode_t)
-#define DRM_IOCTL_AGP_INFO DRM_IOR( 0x33, drm_agp_info_t)
-#define DRM_IOCTL_AGP_ALLOC DRM_IOWR(0x34, drm_agp_buffer_t)
-#define DRM_IOCTL_AGP_FREE DRM_IOW( 0x35, drm_agp_buffer_t)
-#define DRM_IOCTL_AGP_BIND DRM_IOW( 0x36, drm_agp_binding_t)
-#define DRM_IOCTL_AGP_UNBIND DRM_IOW( 0x37, drm_agp_binding_t)
+#define DRM_IOCTL_BASE 'd'
+#define DRM_IO(nr) _IO(DRM_IOCTL_BASE,nr)
+#define DRM_IOR(nr,size) _IOR(DRM_IOCTL_BASE,nr,size)
+#define DRM_IOW(nr,size) _IOW(DRM_IOCTL_BASE,nr,size)
+#define DRM_IOWR(nr,size) _IOWR(DRM_IOCTL_BASE,nr,size)
+
+
+#define DRM_IOCTL_VERSION DRM_IOWR(0x00, drm_version_t)
+#define DRM_IOCTL_GET_UNIQUE DRM_IOWR(0x01, drm_unique_t)
+#define DRM_IOCTL_GET_MAGIC DRM_IOR( 0x02, drm_auth_t)
+#define DRM_IOCTL_IRQ_BUSID DRM_IOWR(0x03, drm_irq_busid_t)
+
+#define DRM_IOCTL_SET_UNIQUE DRM_IOW( 0x10, drm_unique_t)
+#define DRM_IOCTL_AUTH_MAGIC DRM_IOW( 0x11, drm_auth_t)
+#define DRM_IOCTL_BLOCK DRM_IOWR(0x12, drm_block_t)
+#define DRM_IOCTL_UNBLOCK DRM_IOWR(0x13, drm_block_t)
+#define DRM_IOCTL_CONTROL DRM_IOW( 0x14, drm_control_t)
+#define DRM_IOCTL_ADD_MAP DRM_IOWR(0x15, drm_map_t)
+#define DRM_IOCTL_ADD_BUFS DRM_IOWR(0x16, drm_buf_desc_t)
+#define DRM_IOCTL_MARK_BUFS DRM_IOW( 0x17, drm_buf_desc_t)
+#define DRM_IOCTL_INFO_BUFS DRM_IOWR(0x18, drm_buf_info_t)
+#define DRM_IOCTL_MAP_BUFS DRM_IOWR(0x19, drm_buf_map_t)
+#define DRM_IOCTL_FREE_BUFS DRM_IOW( 0x1a, drm_buf_free_t)
+
+#define DRM_IOCTL_ADD_CTX DRM_IOWR(0x20, drm_ctx_t)
+#define DRM_IOCTL_RM_CTX DRM_IOWR(0x21, drm_ctx_t)
+#define DRM_IOCTL_MOD_CTX DRM_IOW( 0x22, drm_ctx_t)
+#define DRM_IOCTL_GET_CTX DRM_IOWR(0x23, drm_ctx_t)
+#define DRM_IOCTL_SWITCH_CTX DRM_IOW( 0x24, drm_ctx_t)
+#define DRM_IOCTL_NEW_CTX DRM_IOW( 0x25, drm_ctx_t)
+#define DRM_IOCTL_RES_CTX DRM_IOWR(0x26, drm_ctx_res_t)
+#define DRM_IOCTL_ADD_DRAW DRM_IOWR(0x27, drm_draw_t)
+#define DRM_IOCTL_RM_DRAW DRM_IOWR(0x28, drm_draw_t)
+#define DRM_IOCTL_DMA DRM_IOWR(0x29, drm_dma_t)
+#define DRM_IOCTL_LOCK DRM_IOW( 0x2a, drm_lock_t)
+#define DRM_IOCTL_UNLOCK DRM_IOW( 0x2b, drm_lock_t)
+#define DRM_IOCTL_FINISH DRM_IOW( 0x2c, drm_lock_t)
+
+#define DRM_IOCTL_AGP_ACQUIRE DRM_IO( 0x30)
+#define DRM_IOCTL_AGP_RELEASE DRM_IO( 0x31)
+#define DRM_IOCTL_AGP_ENABLE DRM_IOW( 0x32, drm_agp_mode_t)
+#define DRM_IOCTL_AGP_INFO DRM_IOR( 0x33, drm_agp_info_t)
+#define DRM_IOCTL_AGP_ALLOC DRM_IOWR(0x34, drm_agp_buffer_t)
+#define DRM_IOCTL_AGP_FREE DRM_IOW( 0x35, drm_agp_buffer_t)
+#define DRM_IOCTL_AGP_BIND DRM_IOW( 0x36, drm_agp_binding_t)
+#define DRM_IOCTL_AGP_UNBIND DRM_IOW( 0x37, drm_agp_binding_t)
/* Mga specific ioctls */
-#define DRM_IOCTL_MGA_INIT DRM_IOW( 0x40, drm_mga_init_t)
-#define DRM_IOCTL_MGA_SWAP DRM_IOW( 0x41, drm_mga_swap_t)
-#define DRM_IOCTL_MGA_CLEAR DRM_IOW( 0x42, drm_mga_clear_t)
-#define DRM_IOCTL_MGA_ILOAD DRM_IOW( 0x43, drm_mga_iload_t)
-#define DRM_IOCTL_MGA_VERTEX DRM_IOW( 0x44, drm_mga_vertex_t)
-#define DRM_IOCTL_MGA_FLUSH DRM_IOW( 0x45, drm_lock_t )
-#define DRM_IOCTL_MGA_INDICES DRM_IOW( 0x46, drm_mga_indices_t)
-#define DRM_IOCTL_MGA_BLIT DRM_IOW( 0x47, drm_mga_blit_t)
+#define DRM_IOCTL_MGA_INIT DRM_IOW( 0x40, drm_mga_init_t)
+#define DRM_IOCTL_MGA_SWAP DRM_IOW( 0x41, drm_mga_swap_t)
+#define DRM_IOCTL_MGA_CLEAR DRM_IOW( 0x42, drm_mga_clear_t)
+#define DRM_IOCTL_MGA_ILOAD DRM_IOW( 0x43, drm_mga_iload_t)
+#define DRM_IOCTL_MGA_VERTEX DRM_IOW( 0x44, drm_mga_vertex_t)
+#define DRM_IOCTL_MGA_FLUSH DRM_IOW( 0x45, drm_lock_t )
+#define DRM_IOCTL_MGA_INDICES DRM_IOW( 0x46, drm_mga_indices_t)
+#define DRM_IOCTL_MGA_BLIT DRM_IOW( 0x47, drm_mga_blit_t)
/* I810 specific ioctls */
-#define DRM_IOCTL_I810_INIT DRM_IOW( 0x40, drm_i810_init_t)
-#define DRM_IOCTL_I810_VERTEX DRM_IOW( 0x41, drm_i810_vertex_t)
-#define DRM_IOCTL_I810_CLEAR DRM_IOW( 0x42, drm_i810_clear_t)
-#define DRM_IOCTL_I810_FLUSH DRM_IO ( 0x43)
-#define DRM_IOCTL_I810_GETAGE DRM_IO ( 0x44)
-#define DRM_IOCTL_I810_GETBUF DRM_IOWR(0x45, drm_i810_dma_t)
-#define DRM_IOCTL_I810_SWAP DRM_IO ( 0x46)
-#define DRM_IOCTL_I810_COPY DRM_IOW( 0x47, drm_i810_copy_t)
-#define DRM_IOCTL_I810_DOCOPY DRM_IO ( 0x48)
+#define DRM_IOCTL_I810_INIT DRM_IOW( 0x40, drm_i810_init_t)
+#define DRM_IOCTL_I810_VERTEX DRM_IOW( 0x41, drm_i810_vertex_t)
+#define DRM_IOCTL_I810_CLEAR DRM_IOW( 0x42, drm_i810_clear_t)
+#define DRM_IOCTL_I810_FLUSH DRM_IO( 0x43)
+#define DRM_IOCTL_I810_GETAGE DRM_IO( 0x44)
+#define DRM_IOCTL_I810_GETBUF DRM_IOWR(0x45, drm_i810_dma_t)
+#define DRM_IOCTL_I810_SWAP DRM_IO( 0x46)
+#define DRM_IOCTL_I810_COPY DRM_IOW( 0x47, drm_i810_copy_t)
+#define DRM_IOCTL_I810_DOCOPY DRM_IO( 0x48)
/* Rage 128 specific ioctls */
-#define DRM_IOCTL_R128_INIT DRM_IOW( 0x40, drm_r128_init_t)
-#define DRM_IOCTL_R128_CCE_START DRM_IO( 0x41)
-#define DRM_IOCTL_R128_CCE_STOP DRM_IOW( 0x42, drm_r128_cce_stop_t)
-#define DRM_IOCTL_R128_CCE_RESET DRM_IO( 0x43)
-#define DRM_IOCTL_R128_CCE_IDLE DRM_IO( 0x44)
-#define DRM_IOCTL_R128_RESET DRM_IO( 0x46)
-#define DRM_IOCTL_R128_SWAP DRM_IO( 0x47)
-#define DRM_IOCTL_R128_CLEAR DRM_IOW( 0x48, drm_r128_clear_t)
-#define DRM_IOCTL_R128_VERTEX DRM_IOW( 0x49, drm_r128_vertex_t)
-#define DRM_IOCTL_R128_INDICES DRM_IOW( 0x4a, drm_r128_indices_t)
-#define DRM_IOCTL_R128_BLIT DRM_IOW( 0x4b, drm_r128_blit_t)
-#define DRM_IOCTL_R128_DEPTH DRM_IOW( 0x4c, drm_r128_depth_t)
-#define DRM_IOCTL_R128_STIPPLE DRM_IOW( 0x4d, drm_r128_stipple_t)
-#define DRM_IOCTL_R128_PACKET DRM_IOWR(0x4e, drm_r128_packet_t)
+#define DRM_IOCTL_R128_INIT DRM_IOW( 0x40, drm_r128_init_t)
+#define DRM_IOCTL_R128_CCE_START DRM_IO( 0x41)
+#define DRM_IOCTL_R128_CCE_STOP DRM_IOW( 0x42, drm_r128_cce_stop_t)
+#define DRM_IOCTL_R128_CCE_RESET DRM_IO( 0x43)
+#define DRM_IOCTL_R128_CCE_IDLE DRM_IO( 0x44)
+#define DRM_IOCTL_R128_RESET DRM_IO( 0x46)
+#define DRM_IOCTL_R128_FULLSCREEN DRM_IOW( 0x47, drm_r128_fullscreen_t)
+#define DRM_IOCTL_R128_SWAP DRM_IO( 0x48)
+#define DRM_IOCTL_R128_CLEAR DRM_IOW( 0x49, drm_r128_clear_t)
+#define DRM_IOCTL_R128_VERTEX DRM_IOW( 0x4a, drm_r128_vertex_t)
+#define DRM_IOCTL_R128_INDICES DRM_IOW( 0x4b, drm_r128_indices_t)
+#define DRM_IOCTL_R128_BLIT DRM_IOW( 0x4c, drm_r128_blit_t)
+#define DRM_IOCTL_R128_DEPTH DRM_IOW( 0x4d, drm_r128_depth_t)
+#define DRM_IOCTL_R128_STIPPLE DRM_IOW( 0x4e, drm_r128_stipple_t)
+#define DRM_IOCTL_R128_INDIRECT DRM_IOWR(0x4f, drm_r128_indirect_t)
+
+/* Radeon specific ioctls */
+#define DRM_IOCTL_RADEON_CP_INIT DRM_IOW( 0x40, drm_radeon_init_t)
+#define DRM_IOCTL_RADEON_CP_START DRM_IO( 0x41)
+#define DRM_IOCTL_RADEON_CP_STOP DRM_IOW( 0x42, drm_radeon_cp_stop_t)
+#define DRM_IOCTL_RADEON_CP_RESET DRM_IO( 0x43)
+#define DRM_IOCTL_RADEON_CP_IDLE DRM_IO( 0x44)
+#define DRM_IOCTL_RADEON_RESET DRM_IO( 0x45)
+#define DRM_IOCTL_RADEON_FULLSCREEN DRM_IOW( 0x46, drm_radeon_fullscreen_t)
+#define DRM_IOCTL_RADEON_SWAP DRM_IO( 0x47)
+#define DRM_IOCTL_RADEON_CLEAR DRM_IOW( 0x48, drm_radeon_clear_t)
+#define DRM_IOCTL_RADEON_VERTEX DRM_IOW( 0x49, drm_radeon_vertex_t)
+#define DRM_IOCTL_RADEON_INDICES DRM_IOW( 0x4a, drm_radeon_indices_t)
+#define DRM_IOCTL_RADEON_BLIT DRM_IOW( 0x4b, drm_radeon_blit_t)
+#define DRM_IOCTL_RADEON_STIPPLE DRM_IOW( 0x4c, drm_radeon_stipple_t)
+#define DRM_IOCTL_RADEON_INDIRECT DRM_IOWR(0x4d, drm_radeon_indirect_t)
#ifdef CONFIG_DRM_SIS
/* SiS specific ioctls */
-#define SIS_IOCTL_FB_ALLOC DRM_IOWR( 0x44, drm_sis_mem_t)
-#define SIS_IOCTL_FB_FREE DRM_IOW( 0x45, drm_sis_mem_t)
-#define SIS_IOCTL_AGP_INIT DRM_IOWR( 0x53, drm_sis_agp_t)
-#define SIS_IOCTL_AGP_ALLOC DRM_IOWR( 0x54, drm_sis_mem_t)
-#define SIS_IOCTL_AGP_FREE DRM_IOW( 0x55, drm_sis_mem_t)
-#define SIS_IOCTL_FLIP DRM_IOW( 0x48, drm_sis_flip_t)
-#define SIS_IOCTL_FLIP_INIT DRM_IO( 0x49)
-#define SIS_IOCTL_FLIP_FINAL DRM_IO( 0x50)
+#define SIS_IOCTL_FB_ALLOC DRM_IOWR(0x44, drm_sis_mem_t)
+#define SIS_IOCTL_FB_FREE DRM_IOW( 0x45, drm_sis_mem_t)
+#define SIS_IOCTL_AGP_INIT DRM_IOWR(0x53, drm_sis_agp_t)
+#define SIS_IOCTL_AGP_ALLOC DRM_IOWR(0x54, drm_sis_mem_t)
+#define SIS_IOCTL_AGP_FREE DRM_IOW( 0x55, drm_sis_mem_t)
+#define SIS_IOCTL_FLIP DRM_IOW( 0x48, drm_sis_flip_t)
+#define SIS_IOCTL_FLIP_INIT DRM_IO( 0x49)
+#define SIS_IOCTL_FLIP_FINAL DRM_IO( 0x50)
#endif
#endif
diff --git a/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/r128_cce.c b/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/r128_cce.c
index d978d53e1..6df2b45ad 100644
--- a/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/r128_cce.c
+++ b/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/r128_cce.c
@@ -36,9 +36,8 @@
#include <linux/interrupt.h> /* For task queue support */
#include <linux/delay.h>
+#define R128_FIFO_DEBUG 0
-/* FIXME: Temporary CCE packet buffer */
-u32 r128_cce_buffer[(1 << 14)] __attribute__ ((aligned (32)));
/* CCE microcode (from ATI) */
static u32 r128_cce_microcode[] = {
@@ -86,23 +85,23 @@ static u32 r128_cce_microcode[] = {
};
-#define DO_REMAP(_m) (_m)->handle = drm_ioremap((_m)->offset, (_m)->size)
+#define DO_IOREMAP(_m) (_m)->handle = drm_ioremap((_m)->offset, (_m)->size)
-#define DO_REMAPFREE(_m) \
- do { \
- if ((_m)->handle && (_m)->size) \
- drm_ioremapfree((_m)->handle, (_m)->size); \
+#define DO_IOREMAPFREE(_m) \
+ do { \
+ if ((_m)->handle && (_m)->size) \
+ drm_ioremapfree((_m)->handle, (_m)->size); \
} while (0)
-#define DO_FIND_MAP(_m, _o) \
- do { \
- int _i; \
- for (_i = 0; _i < dev->map_count; _i++) { \
- if (dev->maplist[_i]->offset == _o) { \
- _m = dev->maplist[_i]; \
- break; \
- } \
- } \
+#define DO_FIND_MAP(_m, _o) \
+ do { \
+ int _i; \
+ for (_i = 0; _i < dev->map_count; _i++) { \
+ if (dev->maplist[_i]->offset == _o) { \
+ _m = dev->maplist[_i]; \
+ break; \
+ } \
+ } \
} while (0)
@@ -114,7 +113,7 @@ int R128_READ_PLL(drm_device_t *dev, int addr)
return R128_READ(R128_CLOCK_CNTL_DATA);
}
-#if 0
+#if R128_FIFO_DEBUG
static void r128_status( drm_r128_private_t *dev_priv )
{
printk( "GUI_STAT = 0x%08x\n",
@@ -175,7 +174,7 @@ static int r128_do_wait_for_idle( drm_r128_private_t *dev_priv )
int i, ret;
ret = r128_do_wait_for_fifo( dev_priv, 64 );
- if ( !ret ) return ret;
+ if ( ret < 0 ) return ret;
for ( i = 0 ; i < dev_priv->usec_timeout ; i++ ) {
if ( !(R128_READ( R128_GUI_STAT ) & R128_GUI_ACTIVE) ) {
@@ -241,7 +240,7 @@ static int r128_do_cce_idle( drm_r128_private_t *dev_priv )
udelay( 1 );
}
-#if 0
+#if R128_FIFO_DEBUG
DRM_ERROR( "failed!\n" );
r128_status( dev_priv );
#endif
@@ -263,7 +262,7 @@ static void r128_do_cce_start( drm_r128_private_t *dev_priv )
}
/* Reset the Concurrent Command Engine. This will not flush any pending
- * commangs, so you must wait for the CCE command stream to complete
+ * commands, so you must wait for the CCE command stream to complete
* before calling this routine.
*/
static void r128_do_cce_reset( drm_r128_private_t *dev_priv )
@@ -275,7 +274,7 @@ static void r128_do_cce_reset( drm_r128_private_t *dev_priv )
}
/* Stop the Concurrent Command Engine. This will not flush any pending
- * commangs, so you must flush the command stream and wait for the CCE
+ * commands, so you must flush the command stream and wait for the CCE
* to go idle before calling this routine.
*/
static void r128_do_cce_stop( drm_r128_private_t *dev_priv )
@@ -395,7 +394,6 @@ static int r128_do_init_cce( drm_device_t *dev, drm_r128_init_t *init )
}
dev_priv->cce_mode = init->cce_mode;
- dev_priv->cce_secure = init->cce_secure;
/* GH: Simple idle check.
*/
@@ -481,12 +479,12 @@ static int r128_do_init_cce( drm_device_t *dev, drm_r128_init_t *init )
(drm_r128_sarea_t *)((u8 *)dev_priv->sarea->handle +
init->sarea_priv_offset);
- DO_REMAP( dev_priv->cce_ring );
- DO_REMAP( dev_priv->ring_rptr );
- DO_REMAP( dev_priv->buffers );
+ DO_IOREMAP( dev_priv->cce_ring );
+ DO_IOREMAP( dev_priv->ring_rptr );
+ DO_IOREMAP( dev_priv->buffers );
#if 0
if ( !dev_priv->is_pci ) {
- DO_REMAP( dev_priv->agp_textures );
+ DO_IOREMAP( dev_priv->agp_textures );
}
#endif
@@ -521,12 +519,12 @@ static int r128_do_cleanup_cce( drm_device_t *dev )
if ( dev->dev_private ) {
drm_r128_private_t *dev_priv = dev->dev_private;
- DO_REMAPFREE( dev_priv->cce_ring );
- DO_REMAPFREE( dev_priv->ring_rptr );
- DO_REMAPFREE( dev_priv->buffers );
+ DO_IOREMAPFREE( dev_priv->cce_ring );
+ DO_IOREMAPFREE( dev_priv->ring_rptr );
+ DO_IOREMAPFREE( dev_priv->buffers );
#if 0
if ( !dev_priv->is_pci ) {
- DO_REMAPFREE( dev_priv->agp_textures );
+ DO_IOREMAPFREE( dev_priv->agp_textures );
}
#endif
@@ -697,6 +695,69 @@ int r128_engine_reset( struct inode *inode, struct file *filp,
/* ================================================================
+ * Fullscreen mode
+ */
+
+static int r128_do_init_pageflip( drm_device_t *dev )
+{
+ drm_r128_private_t *dev_priv = dev->dev_private;
+ DRM_DEBUG( "%s\n", __FUNCTION__ );
+
+ dev_priv->crtc_offset = R128_READ( R128_CRTC_OFFSET );
+ dev_priv->crtc_offset_cntl = R128_READ( R128_CRTC_OFFSET_CNTL );
+
+ R128_WRITE( R128_CRTC_OFFSET, dev_priv->front_offset );
+ R128_WRITE( R128_CRTC_OFFSET_CNTL,
+ dev_priv->crtc_offset_cntl | R128_CRTC_OFFSET_FLIP_CNTL );
+
+ dev_priv->page_flipping = 1;
+ dev_priv->current_page = 0;
+
+ return 0;
+}
+
+int r128_do_cleanup_pageflip( drm_device_t *dev )
+{
+ drm_r128_private_t *dev_priv = dev->dev_private;
+ DRM_DEBUG( "%s\n", __FUNCTION__ );
+
+ R128_WRITE( R128_CRTC_OFFSET, dev_priv->crtc_offset );
+ R128_WRITE( R128_CRTC_OFFSET_CNTL, dev_priv->crtc_offset_cntl );
+
+ dev_priv->page_flipping = 0;
+ dev_priv->current_page = 0;
+
+ return 0;
+}
+
+int r128_fullscreen( struct inode *inode, struct file *filp,
+ unsigned int cmd, unsigned long arg )
+{
+ drm_file_t *priv = filp->private_data;
+ drm_device_t *dev = priv->dev;
+ drm_r128_fullscreen_t fs;
+
+ if ( !_DRM_LOCK_IS_HELD( dev->lock.hw_lock->lock ) ||
+ dev->lock.pid != current->pid ) {
+ DRM_ERROR( "%s called without lock held\n", __FUNCTION__ );
+ return -EINVAL;
+ }
+
+ if ( copy_from_user( &fs, (drm_r128_fullscreen_t *)arg, sizeof(fs) ) )
+ return -EFAULT;
+
+ switch ( fs.func ) {
+ case R128_INIT_FULLSCREEN:
+ return r128_do_init_pageflip( dev );
+ case R128_CLEANUP_FULLSCREEN:
+ return r128_do_cleanup_pageflip( dev );
+ }
+
+ return -EINVAL;
+}
+
+
+/* ================================================================
* Freelist management
*/
#define R128_BUFFER_USED 0xffffffff
@@ -802,7 +863,7 @@ void r128_freelist_reset( drm_device_t *dev )
/* ================================================================
- * CCE packet submission
+ * CCE command submission
*/
int r128_wait_ring( drm_r128_private_t *dev_priv, int n )
@@ -821,6 +882,8 @@ int r128_wait_ring( drm_r128_private_t *dev_priv, int n )
udelay( 1 );
}
+ /* FIXME: This is being ignored... */
+ DRM_ERROR( "failed!\n" );
return -EBUSY;
}
@@ -837,352 +900,6 @@ void r128_update_ring_snapshot( drm_r128_private_t *dev_priv )
ring->space += ring->size;
}
-#if 0
-static int r128_verify_command( drm_r128_private_t *dev_priv,
- u32 cmd, int *size )
-{
- int writing = 1;
-
- *size = 0;
-
- switch ( cmd & R128_CCE_PACKET_MASK ) {
- case R128_CCE_PACKET0:
- if ( (cmd & R128_CCE_PACKET0_REG_MASK) <= (0x1004 >> 2) &&
- (cmd & R128_CCE_PACKET0_REG_MASK) !=
- (R128_PM4_VC_FPU_SETUP >> 2) ) {
- writing = 0;
- }
- *size = ((cmd & R128_CCE_PACKET_COUNT_MASK) >> 16) + 2;
- break;
-
- case R128_CCE_PACKET1:
- if ( (cmd & R128_CCE_PACKET1_REG0_MASK) <= (0x1004 >> 2) &&
- (cmd & R128_CCE_PACKET1_REG0_MASK) !=
- (R128_PM4_VC_FPU_SETUP >> 2) ) {
- writing = 0;
- }
- if ( (cmd & R128_CCE_PACKET1_REG1_MASK) <= (0x1004 << 9) &&
- (cmd & R128_CCE_PACKET1_REG1_MASK) !=
- (R128_PM4_VC_FPU_SETUP << 9) ) {
- writing = 0;
- }
- *size = 3;
- break;
-
- case R128_CCE_PACKET2:
- break;
-
- case R128_CCE_PACKET3:
- *size = ((cmd & R128_CCE_PACKET_COUNT_MASK) >> 16) + 2;
- break;
-
- }
-
- return writing;
-}
-
-static int r128_submit_packet_ring_secure( drm_r128_private_t *dev_priv,
- u32 *commands, int *count )
-{
-#if 0
- int write = dev_priv->sarea_priv->ring_write;
- int *write_ptr = dev_priv->ring_start + write;
- int c = *count;
- u32 tmp = 0;
- int psize = 0;
- int writing = 1;
- int timeout;
-
- while ( c > 0 ) {
- tmp = *commands++;
- if ( !psize ) {
- writing = r128_verify_command( dev_priv, tmp, &psize );
- }
- psize--;
-
- if ( writing ) {
- write++;
- *write_ptr++ = tmp;
- }
- if ( write >= dev_priv->ring_entries ) {
- write = 0;
- write_ptr = dev_priv->ring_start;
- }
- timeout = 0;
- while ( write == *dev_priv->ring_read_ptr ) {
- R128_READ( R128_PM4_BUFFER_DL_RPTR );
- if ( timeout++ >= dev_priv->usec_timeout )
- return -EBUSY;
- udelay( 1 );
- }
- c--;
- }
-
- if ( write < 32 ) {
- memcpy( dev_priv->ring_end,
- dev_priv->ring_start,
- write * sizeof(u32) );
- }
-
- /* Make sure WC cache has been flushed */
- r128_flush_write_combine();
-
- dev_priv->sarea_priv->ring_write = write;
- R128_WRITE( R128_PM4_BUFFER_DL_WPTR, write );
-
- *count = 0;
-#endif
- return 0;
-}
-
-static int r128_submit_packet_ring_insecure( drm_r128_private_t *dev_priv,
- u32 *commands, int *count )
-{
-#if 0
- int write = dev_priv->sarea_priv->ring_write;
- int *write_ptr = dev_priv->ring_start + write;
- int c = *count;
- int timeout;
-
- while ( c > 0 ) {
- write++;
- *write_ptr++ = *commands++;
- if ( write >= dev_priv->ring_entries ) {
- write = 0;
- write_ptr = dev_priv->ring_start;
- }
-
- timeout = 0;
- while ( write == *dev_priv->ring_read_ptr ) {
- R128_READ( R128_PM4_BUFFER_DL_RPTR );
- if ( timeout++ >= dev_priv->usec_timeout )
- return -EBUSY;
- udelay( 1 );
- }
- c--;
- }
-
- if ( write < 32 ) {
- memcpy( dev_priv->ring_end,
- dev_priv->ring_start,
- write * sizeof(u32) );
- }
-
- /* Make sure WC cache has been flushed */
- r128_flush_write_combine();
-
- dev_priv->sarea_priv->ring_write = write;
- R128_WRITE( R128_PM4_BUFFER_DL_WPTR, write );
-
- *count = 0;
-#endif
- return 0;
-}
-#endif
-
-/* Internal packet submission routine. This uses the insecure versions
- * of the packet submission functions, and thus should only be used for
- * packets generated inside the kernel module.
- */
-int r128_do_submit_packet( drm_r128_private_t *dev_priv,
- u32 *buffer, int count )
-{
- int c = count;
- int ret = 0;
-
-#if 0
- int left = 0;
-
- if ( c >= dev_priv->ring_entries ) {
- c = dev_priv->ring_entries - 1;
- left = count - c;
- }
-
- /* Since this is only used by the kernel we can use the
- * insecure ring buffer submit packet routine.
- */
- ret = r128_submit_packet_ring_insecure( dev_priv, buffer, &c );
- c += left;
-#endif
-
- return ( ret < 0 ) ? ret : c;
-}
-
-/* External packet submission routine. This uses the secure versions
- * by default, and can thus submit packets received from user space.
- */
-int r128_cce_packet( struct inode *inode, struct file *filp,
- unsigned int cmd, unsigned long arg )
-{
- drm_file_t *priv = filp->private_data;
- drm_device_t *dev = priv->dev;
- drm_r128_private_t *dev_priv = dev->dev_private;
- drm_r128_packet_t packet;
- u32 *buffer;
- int c;
- int size;
- int ret = 0;
-
-#if 0
- /* GH: Disable packet submission for now.
- */
- return -EINVAL;
-#endif
-
- if ( !_DRM_LOCK_IS_HELD( dev->lock.hw_lock->lock ) ||
- dev->lock.pid != current->pid ) {
- DRM_ERROR( "r128_submit_packet called without lock held\n" );
- return -EINVAL;
- }
-
- if ( copy_from_user( &packet, (drm_r128_packet_t *)arg,
- sizeof(packet) ) )
- return -EFAULT;
-
-#if 0
- c = packet.count;
- size = c * sizeof(*buffer);
-
- {
- int left = 0;
-
- if ( c >= dev_priv->ring_entries ) {
- c = dev_priv->ring_entries - 1;
- size = c * sizeof(*buffer);
- left = packet.count - c;
- }
-
- buffer = kmalloc( size, 0 );
- if ( buffer == NULL)
- return -ENOMEM;
- if ( copy_from_user( buffer, packet.buffer, size ) )
- return -EFAULT;
-
- if ( dev_priv->cce_secure ) {
- ret = r128_submit_packet_ring_secure( dev_priv,
- buffer, &c );
- } else {
- ret = r128_submit_packet_ring_insecure( dev_priv,
- buffer, &c );
- }
- c += left;
- }
-
- kfree( buffer );
-#else
- c = 0;
-#endif
-
- packet.count = c;
- if ( copy_to_user( (drm_r128_packet_t *)arg, &packet,
- sizeof(packet) ) )
- return -EFAULT;
-
- if ( ret ) {
- return ret;
- } else if ( c > 0 ) {
- return -EAGAIN;
- }
- return 0;
-}
-
-#if 0
-static int r128_send_vertbufs( drm_device_t *dev, drm_r128_vertex_t *v )
-{
- drm_device_dma_t *dma = dev->dma;
- drm_r128_private_t *dev_priv = dev->dev_private;
- drm_r128_buf_priv_t *buf_priv;
- drm_buf_t *buf;
- int i, ret;
- RING_LOCALS;
-
- /* Make sure we have valid data */
- for (i = 0; i < v->send_count; i++) {
- int idx = v->send_indices[i];
-
- if (idx < 0 || idx >= dma->buf_count) {
- DRM_ERROR("Index %d (of %d max)\n",
- idx, dma->buf_count - 1);
- return -EINVAL;
- }
- buf = dma->buflist[idx];
- if (buf->pid != current->pid) {
- DRM_ERROR("Process %d using buffer owned by %d\n",
- current->pid, buf->pid);
- return -EINVAL;
- }
- if (buf->pending) {
- DRM_ERROR("Sending pending buffer:"
- " buffer %d, offset %d\n",
- v->send_indices[i], i);
- return -EINVAL;
- }
- }
-
- /* Wait for idle, if we've wrapped to make sure that all pending
- buffers have been processed */
- if (dev_priv->submit_age == R128_MAX_VBUF_AGE) {
- if ((ret = r128_do_cce_idle(dev)) < 0) return ret;
- dev_priv->submit_age = 0;
- r128_freelist_reset(dev);
- }
-
- /* Make sure WC cache has been flushed (if in PIO mode) */
- if (!dev_priv->cce_is_bm_mode) r128_flush_write_combine();
-
- /* FIXME: Add support for sending vertex buffer to the CCE here
- instead of in client code. The v->prim holds the primitive
- type that should be drawn. Loop over the list buffers in
- send_indices[] and submit a packet for each VB.
-
- This will require us to loop over the clip rects here as
- well, which implies that we extend the kernel driver to allow
- cliprects to be stored here. Note that the cliprects could
- possibly come from the X server instead of the client, but
- this will require additional changes to the DRI to allow for
- this optimization. */
-
- /* Submit a CCE packet that writes submit_age to R128_VB_AGE_REG */
-#if 0
- cce_buffer[0] = R128CCE0(R128_CCE_PACKET0, R128_VB_AGE_REG, 0);
- cce_buffer[1] = dev_priv->submit_age;
-
- if ((ret = r128_do_submit_packet(dev, cce_buffer, 2)) < 0) {
- /* Until we add support for sending VBs to the CCE in
- this routine, we can recover from this error. After
- we add that support, we won't be able to easily
- recover, so we will probably have to implement
- another mechanism for handling timeouts from packets
- submitted directly by the kernel. */
- return ret;
- }
-#else
- BEGIN_RING( 2 );
-
- OUT_RING( CCE_PACKET0( R128_VB_AGE_REG, 0 ) );
- OUT_RING( dev_priv->submit_age );
-
- ADVANCE_RING();
-#endif
- /* Now that the submit packet request has succeeded, we can mark
- the buffers as pending */
- for (i = 0; i < v->send_count; i++) {
- buf = dma->buflist[v->send_indices[i]];
- buf->pending = 1;
-
- buf_priv = buf->dev_private;
- buf_priv->age = dev_priv->submit_age;
- }
-
- dev_priv->submit_age++;
-
- return 0;
-}
-#endif
-
-
-
-
static int r128_cce_get_buffers( drm_device_t *dev, drm_dma_t *d )
{
int i;
diff --git a/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/r128_drm.h b/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/r128_drm.h
index 68a55d5dc..94dba1ed9 100644
--- a/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/r128_drm.h
+++ b/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/r128_drm.h
@@ -30,8 +30,8 @@
*
*/
-#ifndef _R128_DRM_H_
-#define _R128_DRM_H_
+#ifndef __R128_DRM_H__
+#define __R128_DRM_H__
/* WARNING: If you change any of these defines, make sure to change the
* defines in the X server file (r128_sarea.h)
@@ -69,21 +69,13 @@
/* Vertex/indirect buffer size
*/
-#if 1
#define R128_BUFFER_SIZE 16384
-#else
-#define R128_BUFFER_SIZE (128 * 1024)
-#endif
/* Byte offsets for indirect buffer data
*/
#define R128_INDEX_PRIM_OFFSET 20
#define R128_HOSTDATA_BLIT_OFFSET 32
-/* 2048x2048 @ 32bpp texture requires this many indirect buffers
- */
-#define R128_MAX_BLIT_BUFFERS ((2048 * 2048 * 4) / R128_BUFFER_SIZE)
-
/* Keep these small for testing.
*/
#define R128_NR_SAREA_CLIPRECTS 12
@@ -98,7 +90,9 @@
#define R128_LOG_TEX_GRANULARITY 16
#define R128_NR_CONTEXT_REGS 12
-#define R128_TEX_MAXLEVELS 11
+
+#define R128_MAX_TEXTURE_LEVELS 11
+#define R128_MAX_TEXTURE_UNITS 2
#endif /* __R128_SAREA_DEFINES__ */
@@ -137,12 +131,13 @@ typedef struct {
unsigned int scale_3d_cntl;
} drm_r128_context_regs_t;
-/* Setup registers for each texture unit */
+/* Setup registers for each texture unit
+ */
typedef struct {
unsigned int tex_cntl;
unsigned int tex_combine_cntl;
unsigned int tex_size_pitch;
- unsigned int tex_offset[R128_TEX_MAXLEVELS];
+ unsigned int tex_offset[R128_MAX_TEXTURE_LEVELS];
unsigned int tex_border_color;
} drm_r128_texture_regs_t;
@@ -158,7 +153,7 @@ typedef struct drm_r128_sarea {
* on firing a vertex buffer.
*/
drm_r128_context_regs_t context_state;
- drm_r128_texture_regs_t tex_state[R128_NR_TEX_HEAPS];
+ drm_r128_texture_regs_t tex_state[R128_MAX_TEXTURE_UNITS];
unsigned int dirty;
unsigned int vertsize;
unsigned int vc_format;
@@ -214,6 +209,13 @@ typedef struct drm_r128_cce_stop {
int idle;
} drm_r128_cce_stop_t;
+typedef struct drm_r128_fullscreen {
+ enum {
+ R128_INIT_FULLSCREEN = 0x01,
+ R128_CLEANUP_FULLSCREEN = 0x02
+ } func;
+} drm_r128_fullscreen_t;
+
typedef struct drm_r128_clear {
unsigned int flags;
int x, y, w, h;
@@ -263,10 +265,11 @@ typedef struct drm_r128_stipple {
unsigned int *mask;
} drm_r128_stipple_t;
-typedef struct drm_r128_packet {
- unsigned int *buffer;
- int count;
- int flags;
-} drm_r128_packet_t;
+typedef struct drm_r128_indirect {
+ int idx;
+ int start;
+ int end;
+ int discard;
+} drm_r128_indirect_t;
#endif
diff --git a/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/r128_drv.c b/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/r128_drv.c
index dbfc9b740..cf2589251 100644
--- a/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/r128_drv.c
+++ b/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/r128_drv.c
@@ -37,10 +37,10 @@
#define R128_NAME "r128"
#define R128_DESC "ATI Rage 128"
-#define R128_DATE "20001215"
+#define R128_DATE "20010101"
#define R128_MAJOR 2
#define R128_MINOR 1
-#define R128_PATCHLEVEL 2
+#define R128_PATCHLEVEL 4
static drm_device_t r128_device;
drm_ctx_t r128_res_ctx;
@@ -108,20 +108,22 @@ static drm_ioctl_desc_t r128_ioctls[] = {
[DRM_IOCTL_NR(DRM_IOCTL_AGP_UNBIND)] = { drm_agp_unbind, 1, 1 },
#endif
- [DRM_IOCTL_NR(DRM_IOCTL_R128_INIT)] = { r128_cce_init, 1, 1 },
- [DRM_IOCTL_NR(DRM_IOCTL_R128_CCE_START)] = { r128_cce_start, 1, 1 },
- [DRM_IOCTL_NR(DRM_IOCTL_R128_CCE_STOP)] = { r128_cce_stop, 1, 1 },
- [DRM_IOCTL_NR(DRM_IOCTL_R128_CCE_RESET)] = { r128_cce_reset, 1, 1 },
- [DRM_IOCTL_NR(DRM_IOCTL_R128_CCE_IDLE)] = { r128_cce_idle, 1, 0 },
- [DRM_IOCTL_NR(DRM_IOCTL_R128_RESET)] = { r128_engine_reset, 1, 0 },
- [DRM_IOCTL_NR(DRM_IOCTL_R128_SWAP)] = { r128_cce_swap, 1, 0 },
- [DRM_IOCTL_NR(DRM_IOCTL_R128_CLEAR)] = { r128_cce_clear, 1, 0 },
- [DRM_IOCTL_NR(DRM_IOCTL_R128_VERTEX)] = { r128_cce_vertex, 1, 0 },
- [DRM_IOCTL_NR(DRM_IOCTL_R128_INDICES)] = { r128_cce_indices, 1, 0 },
- [DRM_IOCTL_NR(DRM_IOCTL_R128_BLIT)] = { r128_cce_blit, 1, 0 },
- [DRM_IOCTL_NR(DRM_IOCTL_R128_DEPTH)] = { r128_cce_depth, 1, 0 },
- [DRM_IOCTL_NR(DRM_IOCTL_R128_STIPPLE)] = { r128_cce_stipple, 1, 0 },
- [DRM_IOCTL_NR(DRM_IOCTL_R128_PACKET)] = { r128_cce_packet, 1, 0 },
+ [DRM_IOCTL_NR(DRM_IOCTL_R128_INIT)] = { r128_cce_init, 1, 1 },
+ [DRM_IOCTL_NR(DRM_IOCTL_R128_CCE_START)] = { r128_cce_start, 1, 1 },
+ [DRM_IOCTL_NR(DRM_IOCTL_R128_CCE_STOP)] = { r128_cce_stop, 1, 1 },
+ [DRM_IOCTL_NR(DRM_IOCTL_R128_CCE_RESET)] = { r128_cce_reset, 1, 1 },
+ [DRM_IOCTL_NR(DRM_IOCTL_R128_CCE_IDLE)] = { r128_cce_idle, 1, 0 },
+ [DRM_IOCTL_NR(DRM_IOCTL_R128_RESET)] = { r128_engine_reset, 1, 0 },
+ [DRM_IOCTL_NR(DRM_IOCTL_R128_FULLSCREEN)]= { r128_fullscreen, 1, 0 },
+
+ [DRM_IOCTL_NR(DRM_IOCTL_R128_SWAP)] = { r128_cce_swap, 1, 0 },
+ [DRM_IOCTL_NR(DRM_IOCTL_R128_CLEAR)] = { r128_cce_clear, 1, 0 },
+ [DRM_IOCTL_NR(DRM_IOCTL_R128_VERTEX)] = { r128_cce_vertex, 1, 0 },
+ [DRM_IOCTL_NR(DRM_IOCTL_R128_INDICES)] = { r128_cce_indices, 1, 0 },
+ [DRM_IOCTL_NR(DRM_IOCTL_R128_BLIT)] = { r128_cce_blit, 1, 0 },
+ [DRM_IOCTL_NR(DRM_IOCTL_R128_DEPTH)] = { r128_cce_depth, 1, 0 },
+ [DRM_IOCTL_NR(DRM_IOCTL_R128_STIPPLE)] = { r128_cce_stipple, 1, 0 },
+ [DRM_IOCTL_NR(DRM_IOCTL_R128_INDIRECT)] = { r128_cce_indirect, 1, 1 },
};
#define R128_IOCTL_COUNT DRM_ARRAY_SIZE(r128_ioctls)
@@ -489,7 +491,17 @@ int r128_release(struct inode *inode, struct file *filp)
lock_kernel();
dev = priv->dev;
+
DRM_DEBUG("open_count = %d\n", dev->open_count);
+
+ /* Force the cleanup of page flipping when required */
+ if ( dev->dev_private ) {
+ drm_r128_private_t *dev_priv = dev->dev_private;
+ if ( dev_priv->page_flipping ) {
+ r128_do_cleanup_pageflip( dev );
+ }
+ }
+
if (!(retcode = drm_release(inode, filp))) {
#if LINUX_VERSION_CODE < 0x020333
MOD_DEC_USE_COUNT; /* Needed before Linux 2.3.51 */
diff --git a/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/r128_drv.h b/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/r128_drv.h
index cffd08002..08ef5dc92 100644
--- a/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/r128_drv.h
+++ b/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/r128_drv.h
@@ -59,7 +59,6 @@ typedef struct drm_r128_private {
int cce_mode;
int cce_fifo_size;
- int cce_secure;
int cce_running;
drm_r128_freelist_t *head;
@@ -70,6 +69,11 @@ typedef struct drm_r128_private {
atomic_t idle_count;
+ int page_flipping;
+ int current_page;
+ u32 crtc_offset;
+ u32 crtc_offset_cntl;
+
unsigned int fb_bpp;
unsigned int front_offset;
unsigned int front_pitch;
@@ -128,7 +132,7 @@ extern int r128_cce_idle( struct inode *inode, struct file *filp,
unsigned int cmd, unsigned long arg );
extern int r128_engine_reset( struct inode *inode, struct file *filp,
unsigned int cmd, unsigned long arg );
-extern int r128_cce_packet( struct inode *inode, struct file *filp,
+extern int r128_fullscreen( struct inode *inode, struct file *filp,
unsigned int cmd, unsigned long arg );
extern int r128_cce_buffers( struct inode *inode, struct file *filp,
unsigned int cmd, unsigned long arg );
@@ -139,6 +143,8 @@ extern drm_buf_t *r128_freelist_get( drm_device_t *dev );
extern int r128_wait_ring( drm_r128_private_t *dev_priv, int n );
extern void r128_update_ring_snapshot( drm_r128_private_t *dev_priv );
+extern int r128_do_cleanup_pageflip( drm_device_t *dev );
+
/* r128_state.c */
extern int r128_cce_clear( struct inode *inode, struct file *filp,
unsigned int cmd, unsigned long arg );
@@ -154,6 +160,8 @@ extern int r128_cce_depth( struct inode *inode, struct file *filp,
unsigned int cmd, unsigned long arg );
extern int r128_cce_stipple( struct inode *inode, struct file *filp,
unsigned int cmd, unsigned long arg );
+extern int r128_cce_indirect( struct inode *inode, struct file *filp,
+ unsigned int cmd, unsigned long arg );
/* r128_bufs.c */
extern int r128_addbufs(struct inode *inode, struct file *filp,
@@ -215,8 +223,10 @@ extern int r128_context_switch_complete(drm_device_t *dev, int new);
#define R128_CLOCK_CNTL_INDEX 0x0008
#define R128_CLOCK_CNTL_DATA 0x000c
# define R128_PLL_WR_EN (1 << 7)
-
#define R128_CONSTANT_COLOR_C 0x1d34
+#define R128_CRTC_OFFSET 0x0224
+#define R128_CRTC_OFFSET_CNTL 0x0228
+# define R128_CRTC_OFFSET_FLIP_CNTL (1 << 16)
#define R128_DP_GUI_MASTER_CNTL 0x146c
# define R128_GMC_SRC_PITCH_OFFSET_CNTL (1 << 0)
@@ -431,12 +441,12 @@ extern int R128_READ_PLL(drm_device_t *dev, int addr);
#define BEGIN_RING( n ) do { \
if ( R128_VERBOSE ) { \
DRM_INFO( "BEGIN_RING( %d ) in %s\n", \
- n, __FUNCTION__ ); \
+ (n), __FUNCTION__ ); \
} \
- if ( dev_priv->ring.space < n * sizeof(u32) ) { \
- r128_wait_ring( dev_priv, n * sizeof(u32) ); \
+ if ( dev_priv->ring.space < (n) * sizeof(u32) ) { \
+ r128_wait_ring( dev_priv, (n) * sizeof(u32) ); \
} \
- dev_priv->ring.space -= n * sizeof(u32); \
+ dev_priv->ring.space -= (n) * sizeof(u32); \
ring = dev_priv->ring.start; \
write = dev_priv->ring.tail; \
tail_mask = dev_priv->ring.tail_mask; \
@@ -457,7 +467,7 @@ extern int R128_READ_PLL(drm_device_t *dev, int addr);
DRM_INFO( " OUT_RING( 0x%08x ) at 0x%x\n", \
(unsigned int)(x), write ); \
} \
- ring[write++] = x; \
+ ring[write++] = (x); \
write &= tail_mask; \
} while (0)
diff --git a/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/r128_state.c b/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/r128_state.c
index 3f52c14b3..ba0039293 100644
--- a/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/r128_state.c
+++ b/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/r128_state.c
@@ -181,14 +181,14 @@ static inline void r128_emit_tex0( drm_r128_private_t *dev_priv )
RING_LOCALS;
DRM_DEBUG( " %s\n", __FUNCTION__ );
- BEGIN_RING( 7 + R128_TEX_MAXLEVELS );
+ BEGIN_RING( 7 + R128_MAX_TEXTURE_LEVELS );
OUT_RING( CCE_PACKET0( R128_PRIM_TEX_CNTL_C,
- 2 + R128_TEX_MAXLEVELS ) );
+ 2 + R128_MAX_TEXTURE_LEVELS ) );
OUT_RING( tex->tex_cntl );
OUT_RING( tex->tex_combine_cntl );
OUT_RING( ctx->tex_size_pitch_c );
- for ( i = 0 ; i < R128_TEX_MAXLEVELS ; i++ ) {
+ for ( i = 0 ; i < R128_MAX_TEXTURE_LEVELS ; i++ ) {
OUT_RING( tex->tex_offset[i] );
}
@@ -207,13 +207,13 @@ static inline void r128_emit_tex1( drm_r128_private_t *dev_priv )
RING_LOCALS;
DRM_DEBUG( " %s\n", __FUNCTION__ );
- BEGIN_RING( 5 + R128_TEX_MAXLEVELS );
+ BEGIN_RING( 5 + R128_MAX_TEXTURE_LEVELS );
OUT_RING( CCE_PACKET0( R128_SEC_TEX_CNTL_C,
- 1 + R128_TEX_MAXLEVELS ) );
+ 1 + R128_MAX_TEXTURE_LEVELS ) );
OUT_RING( tex->tex_cntl );
OUT_RING( tex->tex_combine_cntl );
- for ( i = 0 ; i < R128_TEX_MAXLEVELS ; i++ ) {
+ for ( i = 0 ; i < R128_MAX_TEXTURE_LEVELS ; i++ ) {
OUT_RING( tex->tex_offset[i] );
}
@@ -310,13 +310,13 @@ static void r128_clear_box( drm_r128_private_t *dev_priv,
BEGIN_RING( 6 );
OUT_RING( CCE_PACKET3( R128_CNTL_PAINT_MULTI, 4 ) );
- OUT_RING( R128_GMC_DST_PITCH_OFFSET_CNTL
- | R128_GMC_BRUSH_SOLID_COLOR
- | fb_bpp
- | R128_GMC_SRC_DATATYPE_COLOR
- | R128_ROP3_P
- | R128_GMC_CLR_CMP_CNTL_DIS
- | R128_GMC_AUX_CLIP_DIS );
+ OUT_RING( R128_GMC_DST_PITCH_OFFSET_CNTL |
+ R128_GMC_BRUSH_SOLID_COLOR |
+ fb_bpp |
+ R128_GMC_SRC_DATATYPE_COLOR |
+ R128_ROP3_P |
+ R128_GMC_CLR_CMP_CNTL_DIS |
+ R128_GMC_AUX_CLIP_DIS );
OUT_RING( (pitch << 21) | (offset >> 5) );
OUT_RING( color );
@@ -398,6 +398,14 @@ static void r128_cce_dispatch_clear( drm_device_t *dev,
return;
}
+ if ( dev_priv->page_flipping && dev_priv->current_page == 1) {
+ unsigned int tmp = flags;
+
+ flags &= ~(R128_FRONT | R128_BACK);
+ if ( tmp & R128_FRONT ) flags |= R128_BACK;
+ if ( tmp & R128_BACK ) flags |= R128_FRONT;
+ }
+
for ( i = 0 ; i < nbox ; i++ ) {
int x = pbox[i].x1;
int y = pbox[i].y1;
@@ -421,13 +429,13 @@ static void r128_cce_dispatch_clear( drm_device_t *dev,
BEGIN_RING( 6 );
OUT_RING( CCE_PACKET3( R128_CNTL_PAINT_MULTI, 4 ) );
- OUT_RING( R128_GMC_DST_PITCH_OFFSET_CNTL
- | R128_GMC_BRUSH_SOLID_COLOR
- | fb_bpp
- | R128_GMC_SRC_DATATYPE_COLOR
- | R128_ROP3_P
- | R128_GMC_CLR_CMP_CNTL_DIS
- | R128_GMC_AUX_CLIP_DIS );
+ OUT_RING( R128_GMC_DST_PITCH_OFFSET_CNTL |
+ R128_GMC_BRUSH_SOLID_COLOR |
+ fb_bpp |
+ R128_GMC_SRC_DATATYPE_COLOR |
+ R128_ROP3_P |
+ R128_GMC_CLR_CMP_CNTL_DIS |
+ R128_GMC_AUX_CLIP_DIS );
OUT_RING( dev_priv->front_pitch_offset_c );
OUT_RING( clear_color );
@@ -442,13 +450,13 @@ static void r128_cce_dispatch_clear( drm_device_t *dev,
BEGIN_RING( 6 );
OUT_RING( CCE_PACKET3( R128_CNTL_PAINT_MULTI, 4 ) );
- OUT_RING( R128_GMC_DST_PITCH_OFFSET_CNTL
- | R128_GMC_BRUSH_SOLID_COLOR
- | fb_bpp
- | R128_GMC_SRC_DATATYPE_COLOR
- | R128_ROP3_P
- | R128_GMC_CLR_CMP_CNTL_DIS
- | R128_GMC_AUX_CLIP_DIS );
+ OUT_RING( R128_GMC_DST_PITCH_OFFSET_CNTL |
+ R128_GMC_BRUSH_SOLID_COLOR |
+ fb_bpp |
+ R128_GMC_SRC_DATATYPE_COLOR |
+ R128_ROP3_P |
+ R128_GMC_CLR_CMP_CNTL_DIS |
+ R128_GMC_AUX_CLIP_DIS );
OUT_RING( dev_priv->back_pitch_offset_c );
OUT_RING( clear_color );
@@ -463,14 +471,14 @@ static void r128_cce_dispatch_clear( drm_device_t *dev,
BEGIN_RING( 6 );
OUT_RING( CCE_PACKET3( R128_CNTL_PAINT_MULTI, 4 ) );
- OUT_RING( R128_GMC_DST_PITCH_OFFSET_CNTL
- | R128_GMC_BRUSH_SOLID_COLOR
- | depth_bpp
- | R128_GMC_SRC_DATATYPE_COLOR
- | R128_ROP3_P
- | R128_GMC_CLR_CMP_CNTL_DIS
- | R128_GMC_AUX_CLIP_DIS
- | R128_GMC_WR_MSK_DIS );
+ OUT_RING( R128_GMC_DST_PITCH_OFFSET_CNTL |
+ R128_GMC_BRUSH_SOLID_COLOR |
+ depth_bpp |
+ R128_GMC_SRC_DATATYPE_COLOR |
+ R128_ROP3_P |
+ R128_GMC_CLR_CMP_CNTL_DIS |
+ R128_GMC_AUX_CLIP_DIS |
+ R128_GMC_WR_MSK_DIS );
OUT_RING( dev_priv->depth_pitch_offset_c );
OUT_RING( clear_depth );
@@ -521,16 +529,16 @@ static void r128_cce_dispatch_swap( drm_device_t *dev )
BEGIN_RING( 7 );
OUT_RING( CCE_PACKET3( R128_CNTL_BITBLT_MULTI, 5 ) );
- OUT_RING( R128_GMC_SRC_PITCH_OFFSET_CNTL
- | R128_GMC_DST_PITCH_OFFSET_CNTL
- | R128_GMC_BRUSH_NONE
- | fb_bpp
- | R128_GMC_SRC_DATATYPE_COLOR
- | R128_ROP3_S
- | R128_DP_SRC_SOURCE_MEMORY
- | R128_GMC_CLR_CMP_CNTL_DIS
- | R128_GMC_AUX_CLIP_DIS
- | R128_GMC_WR_MSK_DIS );
+ OUT_RING( R128_GMC_SRC_PITCH_OFFSET_CNTL |
+ R128_GMC_DST_PITCH_OFFSET_CNTL |
+ R128_GMC_BRUSH_NONE |
+ fb_bpp |
+ R128_GMC_SRC_DATATYPE_COLOR |
+ R128_ROP3_S |
+ R128_DP_SRC_SOURCE_MEMORY |
+ R128_GMC_CLR_CMP_CNTL_DIS |
+ R128_GMC_AUX_CLIP_DIS |
+ R128_GMC_WR_MSK_DIS );
OUT_RING( dev_priv->back_pitch_offset_c );
OUT_RING( dev_priv->front_pitch_offset_c );
@@ -556,6 +564,48 @@ static void r128_cce_dispatch_swap( drm_device_t *dev )
ADVANCE_RING();
}
+static void r128_cce_dispatch_flip( drm_device_t *dev )
+{
+ drm_r128_private_t *dev_priv = dev->dev_private;
+ RING_LOCALS;
+ DRM_DEBUG( "%s: page=%d\n", __FUNCTION__, dev_priv->current_page );
+
+ r128_update_ring_snapshot( dev_priv );
+
+#if R128_PERFORMANCE_BOXES
+ /* Do some trivial performance monitoring...
+ */
+ r128_cce_performance_boxes( dev_priv );
+#endif
+
+ BEGIN_RING( 2 );
+
+ OUT_RING( CCE_PACKET0( R128_CRTC_OFFSET, 0 ) );
+
+ if ( dev_priv->current_page == 0 ) {
+ OUT_RING( dev_priv->back_offset );
+ dev_priv->current_page = 1;
+ } else {
+ OUT_RING( dev_priv->front_offset );
+ dev_priv->current_page = 0;
+ }
+
+ ADVANCE_RING();
+
+ /* Increment the frame counter. The client-side 3D driver must
+ * throttle the framerate by waiting for this value before
+ * performing the swapbuffer ioctl.
+ */
+ dev_priv->sarea_priv->last_frame++;
+
+ BEGIN_RING( 2 );
+
+ OUT_RING( CCE_PACKET0( R128_LAST_FRAME_REG, 0 ) );
+ OUT_RING( dev_priv->sarea_priv->last_frame );
+
+ ADVANCE_RING();
+}
+
static void r128_cce_dispatch_vertex( drm_device_t *dev,
drm_buf_t *buf )
{
@@ -821,13 +871,17 @@ static int r128_cce_dispatch_blit( drm_device_t *dev,
* use a shift instead.
*/
switch ( blit->format ) {
+ case R128_DATATYPE_ARGB8888:
+ dword_shift = 0;
+ break;
case R128_DATATYPE_ARGB1555:
case R128_DATATYPE_RGB565:
case R128_DATATYPE_ARGB4444:
dword_shift = 1;
break;
- case R128_DATATYPE_ARGB8888:
- dword_shift = 0;
+ case R128_DATATYPE_CI8:
+ case R128_DATATYPE_RGB8:
+ dword_shift = 2;
break;
default:
DRM_ERROR( "invalid blit format %d\n", blit->format );
@@ -868,15 +922,15 @@ static int r128_cce_dispatch_blit( drm_device_t *dev,
data = (u32 *)((char *)dev_priv->buffers->handle + buf->offset);
data[0] = CCE_PACKET3( R128_CNTL_HOSTDATA_BLT, dwords + 6 );
- data[1] = ( R128_GMC_DST_PITCH_OFFSET_CNTL
- | R128_GMC_BRUSH_NONE
- | (blit->format << 8)
- | R128_GMC_SRC_DATATYPE_COLOR
- | R128_ROP3_S
- | R128_DP_SRC_SOURCE_HOST_DATA
- | R128_GMC_CLR_CMP_CNTL_DIS
- | R128_GMC_AUX_CLIP_DIS
- | R128_GMC_WR_MSK_DIS );
+ data[1] = (R128_GMC_DST_PITCH_OFFSET_CNTL |
+ R128_GMC_BRUSH_NONE |
+ (blit->format << 8) |
+ R128_GMC_SRC_DATATYPE_COLOR |
+ R128_ROP3_S |
+ R128_DP_SRC_SOURCE_HOST_DATA |
+ R128_GMC_CLR_CMP_CNTL_DIS |
+ R128_GMC_AUX_CLIP_DIS |
+ R128_GMC_WR_MSK_DIS);
data[2] = (blit->pitch << 21) | (blit->offset >> 5);
data[3] = 0xffffffff;
@@ -971,15 +1025,14 @@ static int r128_cce_dispatch_write_span( drm_device_t *dev,
if ( mask[i] ) {
BEGIN_RING( 6 );
- OUT_RING( CCE_PACKET3( R128_CNTL_PAINT_MULTI,
- 4 ) );
- OUT_RING( R128_GMC_DST_PITCH_OFFSET_CNTL
- | R128_GMC_BRUSH_SOLID_COLOR
- | depth_bpp
- | R128_GMC_SRC_DATATYPE_COLOR
- | R128_ROP3_P
- | R128_GMC_CLR_CMP_CNTL_DIS
- | R128_GMC_WR_MSK_DIS );
+ OUT_RING( CCE_PACKET3( R128_CNTL_PAINT_MULTI, 4 ) );
+ OUT_RING( R128_GMC_DST_PITCH_OFFSET_CNTL |
+ R128_GMC_BRUSH_SOLID_COLOR |
+ depth_bpp |
+ R128_GMC_SRC_DATATYPE_COLOR |
+ R128_ROP3_P |
+ R128_GMC_CLR_CMP_CNTL_DIS |
+ R128_GMC_WR_MSK_DIS );
OUT_RING( dev_priv->depth_pitch_offset_c );
OUT_RING( buffer[i] );
@@ -997,13 +1050,13 @@ static int r128_cce_dispatch_write_span( drm_device_t *dev,
BEGIN_RING( 6 );
OUT_RING( CCE_PACKET3( R128_CNTL_PAINT_MULTI, 4 ) );
- OUT_RING( R128_GMC_DST_PITCH_OFFSET_CNTL
- | R128_GMC_BRUSH_SOLID_COLOR
- | depth_bpp
- | R128_GMC_SRC_DATATYPE_COLOR
- | R128_ROP3_P
- | R128_GMC_CLR_CMP_CNTL_DIS
- | R128_GMC_WR_MSK_DIS );
+ OUT_RING( R128_GMC_DST_PITCH_OFFSET_CNTL |
+ R128_GMC_BRUSH_SOLID_COLOR |
+ depth_bpp |
+ R128_GMC_SRC_DATATYPE_COLOR |
+ R128_ROP3_P |
+ R128_GMC_CLR_CMP_CNTL_DIS |
+ R128_GMC_WR_MSK_DIS );
OUT_RING( dev_priv->depth_pitch_offset_c );
OUT_RING( buffer[i] );
@@ -1103,15 +1156,14 @@ static int r128_cce_dispatch_write_pixels( drm_device_t *dev,
if ( mask[i] ) {
BEGIN_RING( 6 );
- OUT_RING( CCE_PACKET3( R128_CNTL_PAINT_MULTI,
- 4 ) );
- OUT_RING( R128_GMC_DST_PITCH_OFFSET_CNTL
- | R128_GMC_BRUSH_SOLID_COLOR
- | depth_bpp
- | R128_GMC_SRC_DATATYPE_COLOR
- | R128_ROP3_P
- | R128_GMC_CLR_CMP_CNTL_DIS
- | R128_GMC_WR_MSK_DIS );
+ OUT_RING( CCE_PACKET3( R128_CNTL_PAINT_MULTI, 4 ) );
+ OUT_RING( R128_GMC_DST_PITCH_OFFSET_CNTL |
+ R128_GMC_BRUSH_SOLID_COLOR |
+ depth_bpp |
+ R128_GMC_SRC_DATATYPE_COLOR |
+ R128_ROP3_P |
+ R128_GMC_CLR_CMP_CNTL_DIS |
+ R128_GMC_WR_MSK_DIS );
OUT_RING( dev_priv->depth_pitch_offset_c );
OUT_RING( buffer[i] );
@@ -1129,13 +1181,13 @@ static int r128_cce_dispatch_write_pixels( drm_device_t *dev,
BEGIN_RING( 6 );
OUT_RING( CCE_PACKET3( R128_CNTL_PAINT_MULTI, 4 ) );
- OUT_RING( R128_GMC_DST_PITCH_OFFSET_CNTL
- | R128_GMC_BRUSH_SOLID_COLOR
- | depth_bpp
- | R128_GMC_SRC_DATATYPE_COLOR
- | R128_ROP3_P
- | R128_GMC_CLR_CMP_CNTL_DIS
- | R128_GMC_WR_MSK_DIS );
+ OUT_RING( R128_GMC_DST_PITCH_OFFSET_CNTL |
+ R128_GMC_BRUSH_SOLID_COLOR |
+ depth_bpp |
+ R128_GMC_SRC_DATATYPE_COLOR |
+ R128_ROP3_P |
+ R128_GMC_CLR_CMP_CNTL_DIS |
+ R128_GMC_WR_MSK_DIS );
OUT_RING( dev_priv->depth_pitch_offset_c );
OUT_RING( buffer[i] );
@@ -1188,15 +1240,15 @@ static int r128_cce_dispatch_read_span( drm_device_t *dev,
BEGIN_RING( 7 );
OUT_RING( CCE_PACKET3( R128_CNTL_BITBLT_MULTI, 5 ) );
- OUT_RING( R128_GMC_SRC_PITCH_OFFSET_CNTL
- | R128_GMC_DST_PITCH_OFFSET_CNTL
- | R128_GMC_BRUSH_NONE
- | depth_bpp
- | R128_GMC_SRC_DATATYPE_COLOR
- | R128_ROP3_S
- | R128_DP_SRC_SOURCE_MEMORY
- | R128_GMC_CLR_CMP_CNTL_DIS
- | R128_GMC_WR_MSK_DIS );
+ OUT_RING( R128_GMC_SRC_PITCH_OFFSET_CNTL |
+ R128_GMC_DST_PITCH_OFFSET_CNTL |
+ R128_GMC_BRUSH_NONE |
+ depth_bpp |
+ R128_GMC_SRC_DATATYPE_COLOR |
+ R128_ROP3_S |
+ R128_DP_SRC_SOURCE_MEMORY |
+ R128_GMC_CLR_CMP_CNTL_DIS |
+ R128_GMC_WR_MSK_DIS );
OUT_RING( dev_priv->depth_pitch_offset_c );
OUT_RING( dev_priv->span_pitch_offset_c );
@@ -1263,15 +1315,15 @@ static int r128_cce_dispatch_read_pixels( drm_device_t *dev,
BEGIN_RING( 7 );
OUT_RING( CCE_PACKET3( R128_CNTL_BITBLT_MULTI, 5 ) );
- OUT_RING( R128_GMC_SRC_PITCH_OFFSET_CNTL
- | R128_GMC_DST_PITCH_OFFSET_CNTL
- | R128_GMC_BRUSH_NONE
- | depth_bpp
- | R128_GMC_SRC_DATATYPE_COLOR
- | R128_ROP3_S
- | R128_DP_SRC_SOURCE_MEMORY
- | R128_GMC_CLR_CMP_CNTL_DIS
- | R128_GMC_WR_MSK_DIS );
+ OUT_RING( R128_GMC_SRC_PITCH_OFFSET_CNTL |
+ R128_GMC_DST_PITCH_OFFSET_CNTL |
+ R128_GMC_BRUSH_NONE |
+ depth_bpp |
+ R128_GMC_SRC_DATATYPE_COLOR |
+ R128_ROP3_S |
+ R128_DP_SRC_SOURCE_MEMORY |
+ R128_GMC_CLR_CMP_CNTL_DIS |
+ R128_GMC_WR_MSK_DIS );
OUT_RING( dev_priv->depth_pitch_offset_c );
OUT_RING( dev_priv->span_pitch_offset_c );
@@ -1305,7 +1357,7 @@ static void r128_cce_dispatch_stipple( drm_device_t *dev, u32 *stipple )
BEGIN_RING( 33 );
- OUT_RING( CCE_PACKET0( R128_BRUSH_DATA0, 31 ) );
+ OUT_RING( CCE_PACKET0( R128_BRUSH_DATA0, 31 ) );
for ( i = 0 ; i < 32 ; i++ ) {
OUT_RING( stipple[i] );
}
@@ -1370,11 +1422,13 @@ int r128_cce_swap( struct inode *inode, struct file *filp,
if ( sarea_priv->nbox > R128_NR_SAREA_CLIPRECTS )
sarea_priv->nbox = R128_NR_SAREA_CLIPRECTS;
- r128_cce_dispatch_swap( dev );
-
- /* Make sure we restore the 3D state next time.
- */
- dev_priv->sarea_priv->dirty |= R128_UPLOAD_CONTEXT | R128_UPLOAD_MASKS;
+ if ( !dev_priv->page_flipping ) {
+ r128_cce_dispatch_swap( dev );
+ dev_priv->sarea_priv->dirty |= (R128_UPLOAD_CONTEXT |
+ R128_UPLOAD_MASKS);
+ } else {
+ r128_cce_dispatch_flip( dev );
+ }
return 0;
}
@@ -1603,3 +1657,20 @@ int r128_cce_stipple( struct inode *inode, struct file *filp,
return 0;
}
+
+int r128_cce_indirect( struct inode *inode, struct file *filp,
+ unsigned int cmd, unsigned long arg )
+{
+ drm_file_t *priv = filp->private_data;
+ drm_device_t *dev = priv->dev;
+
+ if ( !_DRM_LOCK_IS_HELD( dev->lock.hw_lock->lock ) ||
+ dev->lock.pid != current->pid ) {
+ DRM_ERROR( "%s called without lock held\n", __FUNCTION__ );
+ return -EINVAL;
+ }
+
+ /* Indirect buffer firing is not supported at this time.
+ */
+ return -EINVAL;
+}
diff --git a/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/radeon_bufs.c b/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/radeon_bufs.c
new file mode 100644
index 000000000..9a3093eb1
--- /dev/null
+++ b/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/radeon_bufs.c
@@ -0,0 +1,298 @@
+/* radeon_bufs.c -- IOCTLs to manage buffers -*- linux-c -*-
+ *
+ * Copyright 2000 Precision Insight, Inc., Cedar Park, Texas.
+ * Copyright 2000 VA Linux Systems, Inc., Fremont, California.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ * Authors: Kevin E. Martin <martin@valinux.com>
+ * Rickard E. (Rik) Faith <faith@valinux.com>
+ * Jeff Hartmann <jhartmann@valinux.com>
+ *
+ */
+
+#define __NO_VERSION__
+#include <linux/config.h>
+#include "drmP.h"
+#include "radeon_drv.h"
+#include "linux/un.h"
+
+
+#if defined(CONFIG_AGP) || defined(CONFIG_AGP_MODULE)
+int radeon_addbufs_agp(struct inode *inode, struct file *filp,
+ unsigned int cmd, unsigned long arg)
+{
+ drm_file_t *priv = filp->private_data;
+ drm_device_t *dev = priv->dev;
+ drm_device_dma_t *dma = dev->dma;
+ drm_buf_desc_t request;
+ drm_buf_entry_t *entry;
+ drm_buf_t *buf;
+ unsigned long offset;
+ unsigned long agp_offset;
+ int count;
+ int order;
+ int size;
+ int alignment;
+ int page_order;
+ int total;
+ int byte_count;
+ int i;
+
+ if (!dma) return -EINVAL;
+
+ if (copy_from_user(&request, (drm_buf_desc_t *)arg, sizeof(request)))
+ return -EFAULT;
+
+ count = request.count;
+ order = drm_order(request.size);
+ size = 1 << order;
+
+ alignment = (request.flags & _DRM_PAGE_ALIGN) ? PAGE_ALIGN(size):size;
+ page_order = order - PAGE_SHIFT > 0 ? order - PAGE_SHIFT : 0;
+ total = PAGE_SIZE << page_order;
+
+ byte_count = 0;
+ agp_offset = dev->agp->base + request.agp_start;
+
+ DRM_DEBUG("count: %d\n", count);
+ DRM_DEBUG("order: %d\n", order);
+ DRM_DEBUG("size: %d\n", size);
+ DRM_DEBUG("agp_offset: %ld\n", agp_offset);
+ DRM_DEBUG("alignment: %d\n", alignment);
+ DRM_DEBUG("page_order: %d\n", page_order);
+ DRM_DEBUG("total: %d\n", total);
+
+ if (order < DRM_MIN_ORDER || order > DRM_MAX_ORDER) return -EINVAL;
+ if (dev->queue_count) return -EBUSY; /* Not while in use */
+
+ spin_lock(&dev->count_lock);
+ if (dev->buf_use) {
+ spin_unlock(&dev->count_lock);
+ return -EBUSY;
+ }
+ atomic_inc(&dev->buf_alloc);
+ spin_unlock(&dev->count_lock);
+
+ down(&dev->struct_sem);
+ entry = &dma->bufs[order];
+ if (entry->buf_count) {
+ up(&dev->struct_sem);
+ atomic_dec(&dev->buf_alloc);
+ return -ENOMEM; /* May only call once for each order */
+ }
+
+ entry->buflist = drm_alloc(count * sizeof(*entry->buflist),
+ DRM_MEM_BUFS);
+ if (!entry->buflist) {
+ up(&dev->struct_sem);
+ atomic_dec(&dev->buf_alloc);
+ return -ENOMEM;
+ }
+ memset(entry->buflist, 0, count * sizeof(*entry->buflist));
+
+ entry->buf_size = size;
+ entry->page_order = page_order;
+ offset = 0;
+
+ for (offset = 0;
+ entry->buf_count < count;
+ offset += alignment, ++entry->buf_count) {
+ buf = &entry->buflist[entry->buf_count];
+ buf->idx = dma->buf_count + entry->buf_count;
+ buf->total = alignment;
+ buf->order = order;
+ buf->used = 0;
+ buf->offset = (dma->byte_count + offset);
+ buf->address = (void *)(agp_offset + offset);
+ buf->next = NULL;
+ buf->waiting = 0;
+ buf->pending = 0;
+ init_waitqueue_head(&buf->dma_wait);
+ buf->pid = 0;
+
+ buf->dev_priv_size = sizeof(drm_radeon_buf_priv_t);
+ buf->dev_private = drm_alloc(sizeof(drm_radeon_buf_priv_t),
+ DRM_MEM_BUFS);
+ memset(buf->dev_private, 0, buf->dev_priv_size);
+
+#if DRM_DMA_HISTOGRAM
+ buf->time_queued = 0;
+ buf->time_dispatched = 0;
+ buf->time_completed = 0;
+ buf->time_freed = 0;
+#endif
+
+ byte_count += PAGE_SIZE << page_order;
+
+ DRM_DEBUG("buffer %d @ %p\n",
+ entry->buf_count, buf->address);
+ }
+
+ DRM_DEBUG("byte_count: %d\n", byte_count);
+
+ dma->buflist = drm_realloc(dma->buflist,
+ dma->buf_count * sizeof(*dma->buflist),
+ (dma->buf_count + entry->buf_count)
+ * sizeof(*dma->buflist),
+ DRM_MEM_BUFS);
+ for (i = dma->buf_count; i < dma->buf_count + entry->buf_count; i++)
+ dma->buflist[i] = &entry->buflist[i - dma->buf_count];
+
+ dma->buf_count += entry->buf_count;
+ dma->byte_count += byte_count;
+
+ drm_freelist_create(&entry->freelist, entry->buf_count);
+ for (i = 0; i < entry->buf_count; i++) {
+ drm_freelist_put(dev, &entry->freelist, &entry->buflist[i]);
+ }
+
+ up(&dev->struct_sem);
+
+ request.count = entry->buf_count;
+ request.size = size;
+
+ if (copy_to_user((drm_buf_desc_t *)arg, &request, sizeof(request)))
+ return -EFAULT;
+
+ dma->flags = _DRM_DMA_USE_AGP;
+
+ atomic_dec(&dev->buf_alloc);
+ return 0;
+}
+#endif
+
+int radeon_addbufs(struct inode *inode, struct file *filp, unsigned int cmd,
+ unsigned long arg)
+{
+ drm_file_t *priv = filp->private_data;
+ drm_device_t *dev = priv->dev;
+ drm_radeon_private_t *dev_priv = dev->dev_private;
+ drm_buf_desc_t request;
+
+ if (!dev_priv || dev_priv->is_pci) return -EINVAL;
+
+ if (copy_from_user(&request, (drm_buf_desc_t *)arg, sizeof(request)))
+ return -EFAULT;
+
+#if defined(CONFIG_AGP) || defined(CONFIG_AGP_MODULE)
+ if (request.flags & _DRM_AGP_BUFFER)
+ return radeon_addbufs_agp(inode, filp, cmd, arg);
+ else
+#endif
+ return -EINVAL;
+}
+
+int radeon_mapbufs(struct inode *inode, struct file *filp, unsigned int cmd,
+ unsigned long arg)
+{
+ drm_file_t *priv = filp->private_data;
+ drm_device_t *dev = priv->dev;
+ drm_radeon_private_t *dev_priv = dev->dev_private;
+ drm_device_dma_t *dma = dev->dma;
+ int retcode = 0;
+ const int zero = 0;
+ unsigned long virtual;
+ unsigned long address;
+ drm_buf_map_t request;
+ int i;
+
+ if (!dma || !dev_priv || dev_priv->is_pci) return -EINVAL;
+
+ DRM_DEBUG("\n");
+
+ spin_lock(&dev->count_lock);
+ if (atomic_read(&dev->buf_alloc)) {
+ spin_unlock(&dev->count_lock);
+ return -EBUSY;
+ }
+ ++dev->buf_use; /* Can't allocate more after this call */
+ spin_unlock(&dev->count_lock);
+
+ if (copy_from_user(&request, (drm_buf_map_t *)arg, sizeof(request)))
+ return -EFAULT;
+
+ if (request.count >= dma->buf_count) {
+ if (dma->flags & _DRM_DMA_USE_AGP) {
+ drm_map_t *map;
+
+ map = dev_priv->buffers;
+ if (!map) {
+ retcode = -EINVAL;
+ goto done;
+ }
+
+ down(&current->mm->mmap_sem);
+ virtual = do_mmap(filp, 0, map->size,
+ PROT_READ|PROT_WRITE,
+ MAP_SHARED,
+ (unsigned long)map->offset);
+ up(&current->mm->mmap_sem);
+ } else {
+ down(&current->mm->mmap_sem);
+ virtual = do_mmap(filp, 0, dma->byte_count,
+ PROT_READ|PROT_WRITE, MAP_SHARED, 0);
+ up(&current->mm->mmap_sem);
+ }
+ if (virtual > -1024UL) {
+ /* Real error */
+ retcode = (signed long)virtual;
+ goto done;
+ }
+ request.virtual = (void *)virtual;
+
+ for (i = 0; i < dma->buf_count; i++) {
+ if (copy_to_user(&request.list[i].idx,
+ &dma->buflist[i]->idx,
+ sizeof(request.list[0].idx))) {
+ retcode = -EFAULT;
+ goto done;
+ }
+ if (copy_to_user(&request.list[i].total,
+ &dma->buflist[i]->total,
+ sizeof(request.list[0].total))) {
+ retcode = -EFAULT;
+ goto done;
+ }
+ if (copy_to_user(&request.list[i].used,
+ &zero,
+ sizeof(zero))) {
+ retcode = -EFAULT;
+ goto done;
+ }
+ address = virtual + dma->buflist[i]->offset;
+ if (copy_to_user(&request.list[i].address,
+ &address,
+ sizeof(address))) {
+ retcode = -EFAULT;
+ goto done;
+ }
+ }
+ }
+ done:
+ request.count = dma->buf_count;
+ DRM_DEBUG("%d buffers, retcode = %d\n", request.count, retcode);
+
+ if (copy_to_user((drm_buf_map_t *)arg, &request, sizeof(request)))
+ return -EFAULT;
+
+ return retcode;
+}
diff --git a/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/radeon_context.c b/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/radeon_context.c
new file mode 100644
index 000000000..e428dc22c
--- /dev/null
+++ b/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/radeon_context.c
@@ -0,0 +1,215 @@
+/* radeon_context.c -- IOCTLs for Radeon contexts -*- linux-c -*-
+ *
+ * Copyright 1999, 2000 Precision Insight, Inc., Cedar Park, Texas.
+ * Copyright 2000 VA Linux Systems, Inc., Fremont, California.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ * Author: Kevin E. Martin <martin@valinux.com>
+ * Rickard E. (Rik) Faith <faith@valinux.com>
+ *
+ */
+
+#define __NO_VERSION__
+#include "drmP.h"
+#include "radeon_drv.h"
+
+extern drm_ctx_t radeon_res_ctx;
+
+static int radeon_alloc_queue(drm_device_t *dev)
+{
+ return drm_ctxbitmap_next(dev);
+}
+
+int radeon_context_switch(drm_device_t *dev, int old, int new)
+{
+ char buf[64];
+
+ atomic_inc(&dev->total_ctx);
+
+ if (test_and_set_bit(0, &dev->context_flag)) {
+ DRM_ERROR("Reentering -- FIXME\n");
+ return -EBUSY;
+ }
+
+#if DRM_DMA_HISTOGRAM
+ dev->ctx_start = get_cycles();
+#endif
+
+ DRM_DEBUG("Context switch from %d to %d\n", old, new);
+
+ if (new == dev->last_context) {
+ clear_bit(0, &dev->context_flag);
+ return 0;
+ }
+
+ if (drm_flags & DRM_FLAG_NOCTX) {
+ radeon_context_switch_complete(dev, new);
+ } else {
+ sprintf(buf, "C %d %d\n", old, new);
+ drm_write_string(dev, buf);
+ }
+
+ return 0;
+}
+
+int radeon_context_switch_complete(drm_device_t *dev, int new)
+{
+ dev->last_context = new; /* PRE/POST: This is the _only_ writer. */
+ dev->last_switch = jiffies;
+
+ if (!_DRM_LOCK_IS_HELD(dev->lock.hw_lock->lock)) {
+ DRM_ERROR("Lock isn't held after context switch\n");
+ }
+
+ /* If a context switch is ever initiated
+ when the kernel holds the lock, release
+ that lock here. */
+#if DRM_DMA_HISTOGRAM
+ atomic_inc(&dev->histo.ctx[drm_histogram_slot(get_cycles()
+ - dev->ctx_start)]);
+
+#endif
+ clear_bit(0, &dev->context_flag);
+ wake_up(&dev->context_wait);
+
+ return 0;
+}
+
+
+int radeon_resctx(struct inode *inode, struct file *filp, unsigned int cmd,
+ unsigned long arg)
+{
+ drm_ctx_res_t res;
+ drm_ctx_t ctx;
+ int i;
+
+ DRM_DEBUG("%d\n", DRM_RESERVED_CONTEXTS);
+ if (copy_from_user(&res, (drm_ctx_res_t *)arg, sizeof(res)))
+ return -EFAULT;
+ if (res.count >= DRM_RESERVED_CONTEXTS) {
+ memset(&ctx, 0, sizeof(ctx));
+ for (i = 0; i < DRM_RESERVED_CONTEXTS; i++) {
+ ctx.handle = i;
+ if (copy_to_user(&res.contexts[i], &i, sizeof(i)))
+ return -EFAULT;
+ }
+ }
+ res.count = DRM_RESERVED_CONTEXTS;
+ if (copy_to_user((drm_ctx_res_t *)arg, &res, sizeof(res)))
+ return -EFAULT;
+ return 0;
+}
+
+
+int radeon_addctx(struct inode *inode, struct file *filp, unsigned int cmd,
+ unsigned long arg)
+{
+ drm_file_t *priv = filp->private_data;
+ drm_device_t *dev = priv->dev;
+ drm_ctx_t ctx;
+
+ if (copy_from_user(&ctx, (drm_ctx_t *)arg, sizeof(ctx)))
+ return -EFAULT;
+ if ((ctx.handle = radeon_alloc_queue(dev)) == DRM_KERNEL_CONTEXT) {
+ /* Skip kernel's context and get a new one. */
+ ctx.handle = radeon_alloc_queue(dev);
+ }
+ DRM_DEBUG("%d\n", ctx.handle);
+ if (ctx.handle == -1) {
+ DRM_DEBUG("Not enough free contexts.\n");
+ /* Should this return -EBUSY instead? */
+ return -ENOMEM;
+ }
+
+ if (copy_to_user((drm_ctx_t *)arg, &ctx, sizeof(ctx)))
+ return -EFAULT;
+ return 0;
+}
+
+int radeon_modctx(struct inode *inode, struct file *filp, unsigned int cmd,
+ unsigned long arg)
+{
+ drm_ctx_t ctx;
+
+ if (copy_from_user(&ctx, (drm_ctx_t*)arg, sizeof(ctx)))
+ return -EFAULT;
+ if (ctx.flags==_DRM_CONTEXT_PRESERVED)
+ radeon_res_ctx.handle=ctx.handle;
+ return 0;
+}
+
+int radeon_getctx(struct inode *inode, struct file *filp, unsigned int cmd,
+ unsigned long arg)
+{
+ drm_ctx_t ctx;
+
+ if (copy_from_user(&ctx, (drm_ctx_t*)arg, sizeof(ctx)))
+ return -EFAULT;
+ /* This is 0, because we don't hanlde any context flags */
+ ctx.flags = 0;
+ if (copy_to_user((drm_ctx_t*)arg, &ctx, sizeof(ctx)))
+ return -EFAULT;
+ return 0;
+}
+
+int radeon_switchctx(struct inode *inode, struct file *filp, unsigned int cmd,
+ unsigned long arg)
+{
+ drm_file_t *priv = filp->private_data;
+ drm_device_t *dev = priv->dev;
+ drm_ctx_t ctx;
+
+ if (copy_from_user(&ctx, (drm_ctx_t *)arg, sizeof(ctx)))
+ return -EFAULT;
+ DRM_DEBUG("%d\n", ctx.handle);
+ return radeon_context_switch(dev, dev->last_context, ctx.handle);
+}
+
+int radeon_newctx(struct inode *inode, struct file *filp, unsigned int cmd,
+ unsigned long arg)
+{
+ drm_file_t *priv = filp->private_data;
+ drm_device_t *dev = priv->dev;
+ drm_ctx_t ctx;
+
+ if (copy_from_user(&ctx, (drm_ctx_t *)arg, sizeof(ctx)))
+ return -EFAULT;
+ DRM_DEBUG("%d\n", ctx.handle);
+ radeon_context_switch_complete(dev, ctx.handle);
+
+ return 0;
+}
+
+int radeon_rmctx(struct inode *inode, struct file *filp, unsigned int cmd,
+ unsigned long arg)
+{
+ drm_file_t *priv = filp->private_data;
+ drm_device_t *dev = priv->dev;
+ drm_ctx_t ctx;
+
+ if (copy_from_user(&ctx, (drm_ctx_t *)arg, sizeof(ctx)))
+ return -EFAULT;
+ DRM_DEBUG("%d\n", ctx.handle);
+ drm_ctxbitmap_free(dev, ctx.handle);
+
+ return 0;
+}
diff --git a/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/radeon_cp.c b/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/radeon_cp.c
new file mode 100644
index 000000000..5d662bc08
--- /dev/null
+++ b/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/radeon_cp.c
@@ -0,0 +1,1314 @@
+/* radeon_cp.c -- CP support for Radeon -*- linux-c -*-
+ *
+ * Copyright 2000 Precision Insight, Inc., Cedar Park, Texas.
+ * Copyright 2000 VA Linux Systems, Inc., Fremont, California.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Kevin E. Martin <martin@valinux.com>
+ * Gareth Hughes <gareth@valinux.com>
+ *
+ */
+
+#define __NO_VERSION__
+#include "drmP.h"
+#include "radeon_drv.h"
+
+#include <linux/interrupt.h> /* For task queue support */
+#include <linux/delay.h>
+
+#define RADEON_FIFO_DEBUG 0
+
+
+/* CP microcode (from ATI) */
+static u32 radeon_cp_microcode[][2] = {
+ { 0x21007000, 0000000000 },
+ { 0x20007000, 0000000000 },
+ { 0x000000b4, 0x00000004 },
+ { 0x000000b8, 0x00000004 },
+ { 0x6f5b4d4c, 0000000000 },
+ { 0x4c4c427f, 0000000000 },
+ { 0x5b568a92, 0000000000 },
+ { 0x4ca09c6d, 0000000000 },
+ { 0xad4c4c4c, 0000000000 },
+ { 0x4ce1af3d, 0000000000 },
+ { 0xd8afafaf, 0000000000 },
+ { 0xd64c4cdc, 0000000000 },
+ { 0x4cd10d10, 0000000000 },
+ { 0x000f0000, 0x00000016 },
+ { 0x362f242d, 0000000000 },
+ { 0x00000012, 0x00000004 },
+ { 0x000f0000, 0x00000016 },
+ { 0x362f282d, 0000000000 },
+ { 0x000380e7, 0x00000002 },
+ { 0x04002c97, 0x00000002 },
+ { 0x000f0001, 0x00000016 },
+ { 0x333a3730, 0000000000 },
+ { 0x000077ef, 0x00000002 },
+ { 0x00061000, 0x00000002 },
+ { 0x00000021, 0x0000001a },
+ { 0x00004000, 0x0000001e },
+ { 0x00061000, 0x00000002 },
+ { 0x00000021, 0x0000001a },
+ { 0x00004000, 0x0000001e },
+ { 0x00061000, 0x00000002 },
+ { 0x00000021, 0x0000001a },
+ { 0x00004000, 0x0000001e },
+ { 0x00000017, 0x00000004 },
+ { 0x0003802b, 0x00000002 },
+ { 0x040067e0, 0x00000002 },
+ { 0x00000017, 0x00000004 },
+ { 0x000077e0, 0x00000002 },
+ { 0x00065000, 0x00000002 },
+ { 0x000037e1, 0x00000002 },
+ { 0x040067e1, 0x00000006 },
+ { 0x000077e0, 0x00000002 },
+ { 0x000077e1, 0x00000002 },
+ { 0x000077e1, 0x00000006 },
+ { 0xffffffff, 0000000000 },
+ { 0x10000000, 0000000000 },
+ { 0x0003802b, 0x00000002 },
+ { 0x040067e0, 0x00000006 },
+ { 0x00007675, 0x00000002 },
+ { 0x00007676, 0x00000002 },
+ { 0x00007677, 0x00000002 },
+ { 0x00007678, 0x00000006 },
+ { 0x0003802c, 0x00000002 },
+ { 0x04002676, 0x00000002 },
+ { 0x00007677, 0x00000002 },
+ { 0x00007678, 0x00000006 },
+ { 0x0000002f, 0x00000018 },
+ { 0x0000002f, 0x00000018 },
+ { 0000000000, 0x00000006 },
+ { 0x00000030, 0x00000018 },
+ { 0x00000030, 0x00000018 },
+ { 0000000000, 0x00000006 },
+ { 0x01605000, 0x00000002 },
+ { 0x00065000, 0x00000002 },
+ { 0x00098000, 0x00000002 },
+ { 0x00061000, 0x00000002 },
+ { 0x64c0603e, 0x00000004 },
+ { 0x000380e6, 0x00000002 },
+ { 0x040025c5, 0x00000002 },
+ { 0x00080000, 0x00000016 },
+ { 0000000000, 0000000000 },
+ { 0x0400251d, 0x00000002 },
+ { 0x00007580, 0x00000002 },
+ { 0x00067581, 0x00000002 },
+ { 0x04002580, 0x00000002 },
+ { 0x00067581, 0x00000002 },
+ { 0x00000049, 0x00000004 },
+ { 0x00005000, 0000000000 },
+ { 0x000380e6, 0x00000002 },
+ { 0x040025c5, 0x00000002 },
+ { 0x00061000, 0x00000002 },
+ { 0x0000750e, 0x00000002 },
+ { 0x00019000, 0x00000002 },
+ { 0x00011055, 0x00000014 },
+ { 0x00000055, 0x00000012 },
+ { 0x0400250f, 0x00000002 },
+ { 0x0000504f, 0x00000004 },
+ { 0x000380e6, 0x00000002 },
+ { 0x040025c5, 0x00000002 },
+ { 0x00007565, 0x00000002 },
+ { 0x00007566, 0x00000002 },
+ { 0x00000058, 0x00000004 },
+ { 0x000380e6, 0x00000002 },
+ { 0x040025c5, 0x00000002 },
+ { 0x01e655b4, 0x00000002 },
+ { 0x4401b0e4, 0x00000002 },
+ { 0x01c110e4, 0x00000002 },
+ { 0x26667066, 0x00000018 },
+ { 0x040c2565, 0x00000002 },
+ { 0x00000066, 0x00000018 },
+ { 0x04002564, 0x00000002 },
+ { 0x00007566, 0x00000002 },
+ { 0x0000005d, 0x00000004 },
+ { 0x00401069, 0x00000008 },
+ { 0x00101000, 0x00000002 },
+ { 0x000d80ff, 0x00000002 },
+ { 0x0080006c, 0x00000008 },
+ { 0x000f9000, 0x00000002 },
+ { 0x000e00ff, 0x00000002 },
+ { 0000000000, 0x00000006 },
+ { 0x0000008f, 0x00000018 },
+ { 0x0000005b, 0x00000004 },
+ { 0x000380e6, 0x00000002 },
+ { 0x040025c5, 0x00000002 },
+ { 0x00007576, 0x00000002 },
+ { 0x00065000, 0x00000002 },
+ { 0x00009000, 0x00000002 },
+ { 0x00041000, 0x00000002 },
+ { 0x0c00350e, 0x00000002 },
+ { 0x00049000, 0x00000002 },
+ { 0x00051000, 0x00000002 },
+ { 0x01e785f8, 0x00000002 },
+ { 0x00200000, 0x00000002 },
+ { 0x0060007e, 0x0000000c },
+ { 0x00007563, 0x00000002 },
+ { 0x006075f0, 0x00000021 },
+ { 0x20007073, 0x00000004 },
+ { 0x00005073, 0x00000004 },
+ { 0x000380e6, 0x00000002 },
+ { 0x040025c5, 0x00000002 },
+ { 0x00007576, 0x00000002 },
+ { 0x00007577, 0x00000002 },
+ { 0x0000750e, 0x00000002 },
+ { 0x0000750f, 0x00000002 },
+ { 0x00a05000, 0x00000002 },
+ { 0x00600083, 0x0000000c },
+ { 0x006075f0, 0x00000021 },
+ { 0x000075f8, 0x00000002 },
+ { 0x00000083, 0x00000004 },
+ { 0x000a750e, 0x00000002 },
+ { 0x000380e6, 0x00000002 },
+ { 0x040025c5, 0x00000002 },
+ { 0x0020750f, 0x00000002 },
+ { 0x00600086, 0x00000004 },
+ { 0x00007570, 0x00000002 },
+ { 0x00007571, 0x00000002 },
+ { 0x00007572, 0x00000006 },
+ { 0x000380e6, 0x00000002 },
+ { 0x040025c5, 0x00000002 },
+ { 0x00005000, 0x00000002 },
+ { 0x00a05000, 0x00000002 },
+ { 0x00007568, 0x00000002 },
+ { 0x00061000, 0x00000002 },
+ { 0x00000095, 0x0000000c },
+ { 0x00058000, 0x00000002 },
+ { 0x0c607562, 0x00000002 },
+ { 0x00000097, 0x00000004 },
+ { 0x000380e6, 0x00000002 },
+ { 0x040025c5, 0x00000002 },
+ { 0x00600096, 0x00000004 },
+ { 0x400070e5, 0000000000 },
+ { 0x000380e6, 0x00000002 },
+ { 0x040025c5, 0x00000002 },
+ { 0x000380e5, 0x00000002 },
+ { 0x000000a8, 0x0000001c },
+ { 0x000650aa, 0x00000018 },
+ { 0x040025bb, 0x00000002 },
+ { 0x000610ab, 0x00000018 },
+ { 0x040075bc, 0000000000 },
+ { 0x000075bb, 0x00000002 },
+ { 0x000075bc, 0000000000 },
+ { 0x00090000, 0x00000006 },
+ { 0x00090000, 0x00000002 },
+ { 0x000d8002, 0x00000006 },
+ { 0x00007832, 0x00000002 },
+ { 0x00005000, 0x00000002 },
+ { 0x000380e7, 0x00000002 },
+ { 0x04002c97, 0x00000002 },
+ { 0x00007820, 0x00000002 },
+ { 0x00007821, 0x00000002 },
+ { 0x00007800, 0000000000 },
+ { 0x01200000, 0x00000002 },
+ { 0x20077000, 0x00000002 },
+ { 0x01200000, 0x00000002 },
+ { 0x20007000, 0x00000002 },
+ { 0x00061000, 0x00000002 },
+ { 0x0120751b, 0x00000002 },
+ { 0x8040750a, 0x00000002 },
+ { 0x8040750b, 0x00000002 },
+ { 0x00110000, 0x00000002 },
+ { 0x000380e5, 0x00000002 },
+ { 0x000000c6, 0x0000001c },
+ { 0x000610ab, 0x00000018 },
+ { 0x844075bd, 0x00000002 },
+ { 0x000610aa, 0x00000018 },
+ { 0x840075bb, 0x00000002 },
+ { 0x000610ab, 0x00000018 },
+ { 0x844075bc, 0x00000002 },
+ { 0x000000c9, 0x00000004 },
+ { 0x804075bd, 0x00000002 },
+ { 0x800075bb, 0x00000002 },
+ { 0x804075bc, 0x00000002 },
+ { 0x00108000, 0x00000002 },
+ { 0x01400000, 0x00000002 },
+ { 0x006000cd, 0x0000000c },
+ { 0x20c07000, 0x00000020 },
+ { 0x000000cf, 0x00000012 },
+ { 0x00800000, 0x00000006 },
+ { 0x0080751d, 0x00000006 },
+ { 0000000000, 0000000000 },
+ { 0x0000775c, 0x00000002 },
+ { 0x00a05000, 0x00000002 },
+ { 0x00661000, 0x00000002 },
+ { 0x0460275d, 0x00000020 },
+ { 0x00004000, 0000000000 },
+ { 0x01e00830, 0x00000002 },
+ { 0x21007000, 0000000000 },
+ { 0x6464614d, 0000000000 },
+ { 0x69687420, 0000000000 },
+ { 0x00000073, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0x00005000, 0x00000002 },
+ { 0x000380d0, 0x00000002 },
+ { 0x040025e0, 0x00000002 },
+ { 0x000075e1, 0000000000 },
+ { 0x00000001, 0000000000 },
+ { 0x000380e0, 0x00000002 },
+ { 0x04002394, 0x00000002 },
+ { 0x00005000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0x00000008, 0000000000 },
+ { 0x00000004, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+ { 0000000000, 0000000000 },
+};
+
+
+#define DO_IOREMAP(_m) (_m)->handle = drm_ioremap((_m)->offset, (_m)->size)
+
+#define DO_IOREMAPFREE(_m) \
+ do { \
+ if ((_m)->handle && (_m)->size) \
+ drm_ioremapfree((_m)->handle, (_m)->size); \
+ } while (0)
+
+#define DO_FIND_MAP(_m, _o) \
+ do { \
+ int _i; \
+ for (_i = 0; _i < dev->map_count; _i++) { \
+ if (dev->maplist[_i]->offset == _o) { \
+ _m = dev->maplist[_i]; \
+ break; \
+ } \
+ } \
+ } while (0)
+
+
+int RADEON_READ_PLL(drm_device_t *dev, int addr)
+{
+ drm_radeon_private_t *dev_priv = dev->dev_private;
+
+ RADEON_WRITE8(RADEON_CLOCK_CNTL_INDEX, addr & 0x1f);
+ return RADEON_READ(RADEON_CLOCK_CNTL_DATA);
+}
+
+#if RADEON_FIFO_DEBUG
+static void radeon_status( drm_radeon_private_t *dev_priv )
+{
+ printk( "%s:\n", __FUNCTION__ );
+ printk( "RBBM_STATUS = 0x%08x\n",
+ (unsigned int)RADEON_READ( RADEON_RBBM_STATUS ) );
+ printk( "CP_RB_RTPR = 0x%08x\n",
+ (unsigned int)RADEON_READ( RADEON_CP_RB_RPTR ) );
+ printk( "CP_RB_WTPR = 0x%08x\n",
+ (unsigned int)RADEON_READ( RADEON_CP_RB_WPTR ) );
+}
+#endif
+
+
+/* ================================================================
+ * Engine, FIFO control
+ */
+
+static int radeon_do_pixcache_flush( drm_radeon_private_t *dev_priv )
+{
+ u32 tmp;
+ int i;
+
+ tmp = RADEON_READ( RADEON_RB2D_DSTCACHE_CTLSTAT );
+ tmp |= RADEON_RB2D_DC_FLUSH_ALL;
+ RADEON_WRITE( RADEON_RB2D_DSTCACHE_CTLSTAT, tmp );
+
+ for ( i = 0 ; i < dev_priv->usec_timeout ; i++ ) {
+ if ( !(RADEON_READ( RADEON_RB2D_DSTCACHE_CTLSTAT )
+ & RADEON_RB2D_DC_BUSY) ) {
+ return 0;
+ }
+ udelay( 1 );
+ }
+
+#if RADEON_FIFO_DEBUG
+ DRM_ERROR( "failed!\n" );
+ radeon_status( dev_priv );
+#endif
+ return -EBUSY;
+}
+
+static int radeon_do_wait_for_fifo( drm_radeon_private_t *dev_priv,
+ int entries )
+{
+ int i;
+
+ for ( i = 0 ; i < dev_priv->usec_timeout ; i++ ) {
+ int slots = ( RADEON_READ( RADEON_RBBM_STATUS )
+ & RADEON_RBBM_FIFOCNT_MASK );
+ if ( slots >= entries ) return 0;
+ udelay( 1 );
+ }
+
+#if RADEON_FIFO_DEBUG
+ DRM_ERROR( "failed!\n" );
+ radeon_status( dev_priv );
+#endif
+ return -EBUSY;
+}
+
+static int radeon_do_wait_for_idle( drm_radeon_private_t *dev_priv )
+{
+ int i, ret;
+
+ ret = radeon_do_wait_for_fifo( dev_priv, 64 );
+ if ( ret < 0 ) return ret;
+
+ for ( i = 0 ; i < dev_priv->usec_timeout ; i++ ) {
+ if ( !(RADEON_READ( RADEON_RBBM_STATUS )
+ & RADEON_RBBM_ACTIVE) ) {
+ radeon_do_pixcache_flush( dev_priv );
+ return 0;
+ }
+ udelay( 1 );
+ }
+
+#if RADEON_FIFO_DEBUG
+ DRM_ERROR( "failed!\n" );
+ radeon_status( dev_priv );
+#endif
+ return -EBUSY;
+}
+
+
+/* ================================================================
+ * CP control, initialization
+ */
+
+/* Load the microcode for the CP */
+static void radeon_cp_load_microcode( drm_radeon_private_t *dev_priv )
+{
+ int i;
+
+ radeon_do_wait_for_idle( dev_priv );
+
+ RADEON_WRITE( RADEON_CP_ME_RAM_ADDR, 0 );
+ for ( i = 0 ; i < 256 ; i++ ) {
+ RADEON_WRITE( RADEON_CP_ME_RAM_DATAH,
+ radeon_cp_microcode[i][1] );
+ RADEON_WRITE( RADEON_CP_ME_RAM_DATAL,
+ radeon_cp_microcode[i][0] );
+ }
+}
+
+/* Flush any pending commands to the CP. This should only be used just
+ * prior to a wait for idle, as it informs the engine that the command
+ * stream is ending.
+ */
+static void radeon_do_cp_flush( drm_radeon_private_t *dev_priv )
+{
+#if 0
+ u32 tmp;
+
+ tmp = RADEON_READ( RADEON_CP_RB_WPTR ) | (1 << 31);
+ RADEON_WRITE( RADEON_CP_RB_WPTR, tmp );
+#endif
+}
+
+/* Wait for the CP to go idle.
+ */
+int radeon_do_cp_idle( drm_radeon_private_t *dev_priv )
+{
+ RING_LOCALS;
+
+ BEGIN_RING( 6 );
+
+ RADEON_PURGE_CACHE();
+ RADEON_PURGE_ZCACHE();
+ RADEON_WAIT_UNTIL_IDLE();
+
+ ADVANCE_RING();
+
+ return radeon_do_wait_for_idle( dev_priv );
+}
+
+/* Start the Command Processor.
+ */
+static void radeon_do_cp_start( drm_radeon_private_t *dev_priv )
+{
+ RING_LOCALS;
+
+ radeon_do_wait_for_idle( dev_priv );
+
+ RADEON_WRITE( RADEON_CP_CSQ_CNTL, dev_priv->cp_mode );
+
+ dev_priv->cp_running = 1;
+
+ BEGIN_RING( 6 );
+
+ RADEON_PURGE_CACHE();
+ RADEON_PURGE_ZCACHE();
+ RADEON_WAIT_UNTIL_IDLE();
+
+ ADVANCE_RING();
+}
+
+/* Reset the Command Processor. This will not flush any pending
+ * commands, so you must wait for the CP command stream to complete
+ * before calling this routine.
+ */
+static void radeon_do_cp_reset( drm_radeon_private_t *dev_priv )
+{
+ u32 cur_read_ptr;
+
+ cur_read_ptr = RADEON_READ( RADEON_CP_RB_RPTR );
+ RADEON_WRITE( RADEON_CP_RB_WPTR, cur_read_ptr );
+ *dev_priv->ring.head = cur_read_ptr;
+ dev_priv->ring.tail = cur_read_ptr;
+}
+
+/* Stop the Command Processor. This will not flush any pending
+ * commands, so you must flush the command stream and wait for the CP
+ * to go idle before calling this routine.
+ */
+static void radeon_do_cp_stop( drm_radeon_private_t *dev_priv )
+{
+ RADEON_WRITE( RADEON_CP_CSQ_CNTL, RADEON_CSQ_PRIDIS_INDDIS );
+
+ dev_priv->cp_running = 0;
+}
+
+/* Reset the engine. This will stop the CP if it is running.
+ */
+static int radeon_do_engine_reset( drm_device_t *dev )
+{
+ drm_radeon_private_t *dev_priv = dev->dev_private;
+ u32 clock_cntl_index, mclk_cntl, rbbm_soft_reset;
+ DRM_DEBUG( "%s\n", __FUNCTION__ );
+
+ radeon_do_pixcache_flush( dev_priv );
+
+ clock_cntl_index = RADEON_READ( RADEON_CLOCK_CNTL_INDEX );
+ mclk_cntl = RADEON_READ_PLL( dev, RADEON_MCLK_CNTL );
+
+ /* FIXME: remove magic number here and in radeon ddx driver!!! */
+ RADEON_WRITE_PLL( RADEON_MCLK_CNTL, mclk_cntl | 0x003f00000 );
+
+ rbbm_soft_reset = RADEON_READ( RADEON_RBBM_SOFT_RESET );
+
+ RADEON_WRITE( RADEON_RBBM_SOFT_RESET, ( rbbm_soft_reset |
+ RADEON_SOFT_RESET_CP |
+ RADEON_SOFT_RESET_HI |
+ RADEON_SOFT_RESET_SE |
+ RADEON_SOFT_RESET_RE |
+ RADEON_SOFT_RESET_PP |
+ RADEON_SOFT_RESET_E2 |
+ RADEON_SOFT_RESET_RB |
+ RADEON_SOFT_RESET_HDP ) );
+ RADEON_READ( RADEON_RBBM_SOFT_RESET );
+ RADEON_WRITE( RADEON_RBBM_SOFT_RESET, ( rbbm_soft_reset &
+ ~( RADEON_SOFT_RESET_CP |
+ RADEON_SOFT_RESET_HI |
+ RADEON_SOFT_RESET_SE |
+ RADEON_SOFT_RESET_RE |
+ RADEON_SOFT_RESET_PP |
+ RADEON_SOFT_RESET_E2 |
+ RADEON_SOFT_RESET_RB |
+ RADEON_SOFT_RESET_HDP ) ) );
+ RADEON_READ( RADEON_RBBM_SOFT_RESET );
+
+
+ RADEON_WRITE_PLL( RADEON_MCLK_CNTL, mclk_cntl );
+ RADEON_WRITE( RADEON_CLOCK_CNTL_INDEX, clock_cntl_index );
+ RADEON_WRITE( RADEON_RBBM_SOFT_RESET, rbbm_soft_reset );
+
+ /* Reset the CP ring */
+ radeon_do_cp_reset( dev_priv );
+
+ /* The CP is no longer running after an engine reset */
+ dev_priv->cp_running = 0;
+
+ /* Reset any pending vertex, indirect buffers */
+ radeon_freelist_reset( dev );
+
+ return 0;
+}
+
+static void radeon_cp_init_ring_buffer( drm_device_t *dev )
+{
+ drm_radeon_private_t *dev_priv = dev->dev_private;
+ u32 ring_start, cur_read_ptr;
+ u32 tmp;
+
+ /* Initialize the memory controller */
+ RADEON_WRITE( RADEON_MC_FB_LOCATION,
+ (dev_priv->agp_vm_start - 1) & 0xffff0000 );
+ RADEON_WRITE( RADEON_MC_AGP_LOCATION,
+ (((dev_priv->agp_vm_start - 1 +
+ dev_priv->agp_size) & 0xffff0000) |
+ (dev_priv->agp_vm_start >> 16)) );
+
+ ring_start = (dev_priv->cp_ring->offset
+ - dev->agp->base
+ + dev_priv->agp_vm_start);
+
+ RADEON_WRITE( RADEON_CP_RB_BASE, ring_start );
+
+ /* Set the write pointer delay */
+ RADEON_WRITE( RADEON_CP_RB_WPTR_DELAY, 0 );
+
+ /* Initialize the ring buffer's read and write pointers */
+ cur_read_ptr = RADEON_READ( RADEON_CP_RB_RPTR );
+ RADEON_WRITE( RADEON_CP_RB_WPTR, cur_read_ptr );
+ *dev_priv->ring.head = cur_read_ptr;
+ dev_priv->ring.tail = cur_read_ptr;
+
+ RADEON_WRITE( RADEON_CP_RB_RPTR_ADDR, dev_priv->ring_rptr->offset );
+
+ /* Set ring buffer size */
+ RADEON_WRITE( RADEON_CP_RB_CNTL, dev_priv->ring.size_l2qw );
+
+ radeon_do_wait_for_idle( dev_priv );
+
+ /* Turn off PCI GART */
+ tmp = RADEON_READ( RADEON_AIC_CNTL ) & ~RADEON_PCIGART_TRANSLATE_EN;
+ RADEON_WRITE( RADEON_AIC_CNTL, tmp );
+
+ /* Turn on bus mastering */
+ tmp = RADEON_READ( RADEON_BUS_CNTL ) & ~RADEON_BUS_MASTER_DIS;
+ RADEON_WRITE( RADEON_BUS_CNTL, tmp );
+
+ /* Sync everything up */
+ RADEON_WRITE( RADEON_ISYNC_CNTL,
+ (RADEON_ISYNC_ANY2D_IDLE3D |
+ RADEON_ISYNC_ANY3D_IDLE2D |
+ RADEON_ISYNC_WAIT_IDLEGUI |
+ RADEON_ISYNC_CPSCRATCH_IDLEGUI) );
+}
+
+static int radeon_do_init_cp( drm_device_t *dev, drm_radeon_init_t *init )
+{
+ drm_radeon_private_t *dev_priv;
+ int i;
+
+ dev_priv = drm_alloc( sizeof(drm_radeon_private_t), DRM_MEM_DRIVER );
+ if ( dev_priv == NULL )
+ return -ENOMEM;
+ dev->dev_private = (void *)dev_priv;
+
+ memset( dev_priv, 0, sizeof(drm_radeon_private_t) );
+
+ dev_priv->is_pci = init->is_pci;
+
+ /* We don't support PCI cards until PCI GART is implemented.
+ * Fail here so we can remove all checks for PCI cards around
+ * the CP ring code.
+ */
+ if ( dev_priv->is_pci ) {
+ drm_free( dev_priv, sizeof(*dev_priv), DRM_MEM_DRIVER );
+ dev->dev_private = NULL;
+ return -EINVAL;
+ }
+
+ dev_priv->usec_timeout = init->usec_timeout;
+ if ( dev_priv->usec_timeout < 1 ||
+ dev_priv->usec_timeout > RADEON_MAX_USEC_TIMEOUT ) {
+ drm_free( dev_priv, sizeof(*dev_priv), DRM_MEM_DRIVER );
+ dev->dev_private = NULL;
+ return -EINVAL;
+ }
+
+ dev_priv->cp_mode = init->cp_mode;
+
+ /* Simple idle check.
+ */
+ atomic_set( &dev_priv->idle_count, 0 );
+
+ /* We don't support anything other than bus-mastering ring mode,
+ * but the ring can be in either AGP or PCI space for the ring
+ * read pointer.
+ */
+ if ( ( init->cp_mode != RADEON_CSQ_PRIBM_INDDIS ) &&
+ ( init->cp_mode != RADEON_CSQ_PRIBM_INDBM ) ) {
+ drm_free( dev_priv, sizeof(*dev_priv), DRM_MEM_DRIVER );
+ dev->dev_private = NULL;
+ return -EINVAL;
+ }
+
+ switch ( init->fb_bpp ) {
+ case 16:
+ dev_priv->color_fmt = RADEON_COLOR_FORMAT_RGB565;
+ break;
+ case 32:
+ default:
+ dev_priv->color_fmt = RADEON_COLOR_FORMAT_ARGB8888;
+ break;
+ }
+ dev_priv->front_offset = init->front_offset;
+ dev_priv->front_pitch = init->front_pitch;
+ dev_priv->back_offset = init->back_offset;
+ dev_priv->back_pitch = init->back_pitch;
+
+ switch ( init->depth_bpp ) {
+ case 16:
+ dev_priv->depth_fmt = RADEON_DEPTH_FORMAT_16BIT_INT_Z;
+ break;
+ case 32:
+ default:
+ dev_priv->depth_fmt = RADEON_DEPTH_FORMAT_24BIT_INT_Z;
+ break;
+ }
+ dev_priv->depth_offset = init->depth_offset;
+ dev_priv->depth_pitch = init->depth_pitch;
+
+ dev_priv->front_pitch_offset = (((dev_priv->front_pitch/64) << 22) |
+ (dev_priv->front_offset >> 10));
+ dev_priv->back_pitch_offset = (((dev_priv->back_pitch/64) << 22) |
+ (dev_priv->back_offset >> 10));
+ dev_priv->depth_pitch_offset = (((dev_priv->depth_pitch/64) << 22) |
+ (dev_priv->depth_offset >> 10));
+
+ /* Hardware state for depth clears. Remove this if/when we no
+ * longer clear the depth buffer with a 3D rectangle. Hard-code
+ * all values to prevent unwanted 3D state from slipping through
+ * and screwing with the clear operation.
+ */
+ dev_priv->depth_clear.rb3d_cntl = (RADEON_PLANE_MASK_ENABLE |
+ RADEON_Z_ENABLE |
+ (dev_priv->color_fmt << 10) |
+ RADEON_ZBLOCK16);
+
+ dev_priv->depth_clear.rb3d_zstencilcntl = (dev_priv->depth_fmt |
+ RADEON_Z_TEST_ALWAYS |
+ RADEON_STENCIL_TEST_ALWAYS |
+ RADEON_STENCIL_S_FAIL_KEEP |
+ RADEON_STENCIL_ZPASS_KEEP |
+ RADEON_STENCIL_ZFAIL_KEEP |
+ RADEON_Z_WRITE_ENABLE);
+
+ dev_priv->depth_clear.se_cntl = (RADEON_FFACE_CULL_CW |
+ RADEON_BFACE_SOLID |
+ RADEON_FFACE_SOLID |
+ RADEON_FLAT_SHADE_VTX_LAST |
+
+ RADEON_DIFFUSE_SHADE_FLAT |
+ RADEON_ALPHA_SHADE_FLAT |
+ RADEON_SPECULAR_SHADE_FLAT |
+ RADEON_FOG_SHADE_FLAT |
+
+ RADEON_VTX_PIX_CENTER_OGL |
+ RADEON_ROUND_MODE_TRUNC |
+ RADEON_ROUND_PREC_8TH_PIX);
+
+ /* FIXME: We want multiple shared areas, including one shared
+ * only by the X Server and kernel module.
+ */
+ for ( i = 0 ; i < dev->map_count ; i++ ) {
+ if ( dev->maplist[i]->type == _DRM_SHM ) {
+ dev_priv->sarea = dev->maplist[i];
+ break;
+ }
+ }
+
+ DO_FIND_MAP( dev_priv->fb, init->fb_offset );
+ DO_FIND_MAP( dev_priv->mmio, init->mmio_offset );
+ DO_FIND_MAP( dev_priv->cp_ring, init->ring_offset );
+ DO_FIND_MAP( dev_priv->ring_rptr, init->ring_rptr_offset );
+ DO_FIND_MAP( dev_priv->buffers, init->buffers_offset );
+
+ if ( !dev_priv->is_pci ) {
+ DO_FIND_MAP( dev_priv->agp_textures,
+ init->agp_textures_offset );
+ }
+
+ dev_priv->sarea_priv =
+ (drm_radeon_sarea_t *)((u8 *)dev_priv->sarea->handle +
+ init->sarea_priv_offset);
+
+ DO_IOREMAP( dev_priv->cp_ring );
+ DO_IOREMAP( dev_priv->ring_rptr );
+ DO_IOREMAP( dev_priv->buffers );
+#if 0
+ if ( !dev_priv->is_pci ) {
+ DO_IOREMAP( dev_priv->agp_textures );
+ }
+#endif
+
+ dev_priv->agp_size = init->agp_size;
+ dev_priv->agp_vm_start = RADEON_READ( RADEON_CONFIG_APER_SIZE );
+ dev_priv->agp_buffers_offset = (dev_priv->buffers->offset
+ - dev->agp->base
+ + dev_priv->agp_vm_start);
+
+ dev_priv->ring.head = ((__volatile__ u32 *)
+ dev_priv->ring_rptr->handle);
+
+ dev_priv->ring.start = (u32 *)dev_priv->cp_ring->handle;
+ dev_priv->ring.end = ((u32 *)dev_priv->cp_ring->handle
+ + init->ring_size / sizeof(u32));
+ dev_priv->ring.size = init->ring_size;
+ dev_priv->ring.size_l2qw = drm_order( init->ring_size / 8 );
+
+ dev_priv->ring.tail_mask =
+ (dev_priv->ring.size / sizeof(u32)) - 1;
+
+#if 0
+ /* Initialize the scratch register pointer. This will cause
+ * the scratch register values to be written out to memory
+ * whenever they are updated.
+ * FIXME: This doesn't quite work yet, so we're disabling it
+ * for the release.
+ */
+ RADEON_WRITE( RADEON_SCRATCH_ADDR, (dev_priv->ring_rptr->offset +
+ RADEON_SCRATCH_REG_OFFSET) );
+ RADEON_WRITE( RADEON_SCRATCH_UMSK, 0x7 );
+#endif
+
+ dev_priv->scratch = ((__volatile__ u32 *)
+ dev_priv->ring_rptr->handle +
+ (RADEON_SCRATCH_REG_OFFSET / sizeof(u32)));
+
+ dev_priv->sarea_priv->last_frame = 0;
+ RADEON_WRITE( RADEON_LAST_FRAME_REG,
+ dev_priv->sarea_priv->last_frame );
+
+ dev_priv->sarea_priv->last_dispatch = 0;
+ RADEON_WRITE( RADEON_LAST_DISPATCH_REG,
+ dev_priv->sarea_priv->last_dispatch );
+
+ dev_priv->sarea_priv->last_clear = 0;
+ RADEON_WRITE( RADEON_LAST_CLEAR_REG,
+ dev_priv->sarea_priv->last_clear );
+
+ radeon_cp_load_microcode( dev_priv );
+ radeon_cp_init_ring_buffer( dev );
+ radeon_do_engine_reset( dev );
+
+#if ROTATE_BUFS
+ dev_priv->last_buf = 0;
+#endif
+
+ return 0;
+}
+
+static int radeon_do_cleanup_cp( drm_device_t *dev )
+{
+ if ( dev->dev_private ) {
+ drm_radeon_private_t *dev_priv = dev->dev_private;
+
+ DO_IOREMAPFREE( dev_priv->cp_ring );
+ DO_IOREMAPFREE( dev_priv->ring_rptr );
+ DO_IOREMAPFREE( dev_priv->buffers );
+#if 0
+ if ( !dev_priv->is_pci ) {
+ DO_IOREMAPFREE( dev_priv->agp_textures );
+ }
+#endif
+
+ drm_free( dev->dev_private, sizeof(drm_radeon_private_t),
+ DRM_MEM_DRIVER );
+ dev->dev_private = NULL;
+ }
+
+ return 0;
+}
+
+int radeon_cp_init( struct inode *inode, struct file *filp,
+ unsigned int cmd, unsigned long arg )
+{
+ drm_file_t *priv = filp->private_data;
+ drm_device_t *dev = priv->dev;
+ drm_radeon_init_t init;
+
+ if ( copy_from_user( &init, (drm_radeon_init_t *)arg, sizeof(init) ) )
+ return -EFAULT;
+
+ switch ( init.func ) {
+ case RADEON_INIT_CP:
+ return radeon_do_init_cp( dev, &init );
+ case RADEON_CLEANUP_CP:
+ return radeon_do_cleanup_cp( dev );
+ }
+
+ return -EINVAL;
+}
+
+int radeon_cp_start( struct inode *inode, struct file *filp,
+ unsigned int cmd, unsigned long arg )
+{
+ drm_file_t *priv = filp->private_data;
+ drm_device_t *dev = priv->dev;
+ drm_radeon_private_t *dev_priv = dev->dev_private;
+ DRM_DEBUG( "%s\n", __FUNCTION__ );
+
+ if ( !_DRM_LOCK_IS_HELD( dev->lock.hw_lock->lock ) ||
+ dev->lock.pid != current->pid ) {
+ DRM_ERROR( "%s called without lock held\n", __FUNCTION__ );
+ return -EINVAL;
+ }
+ if ( dev_priv->cp_running ) {
+ DRM_DEBUG( "%s while CP running\n", __FUNCTION__ );
+ return 0;
+ }
+ if ( dev_priv->cp_mode == RADEON_CSQ_PRIDIS_INDDIS ) {
+ DRM_DEBUG( "%s called with bogus CP mode (%d)\n",
+ __FUNCTION__, dev_priv->cp_mode );
+ return 0;
+ }
+
+ radeon_do_cp_start( dev_priv );
+
+ return 0;
+}
+
+/* Stop the CP. The engine must have been idled before calling this
+ * routine.
+ */
+int radeon_cp_stop( struct inode *inode, struct file *filp,
+ unsigned int cmd, unsigned long arg )
+{
+ drm_file_t *priv = filp->private_data;
+ drm_device_t *dev = priv->dev;
+ drm_radeon_private_t *dev_priv = dev->dev_private;
+ drm_radeon_cp_stop_t stop;
+ int ret;
+ DRM_DEBUG( "%s\n", __FUNCTION__ );
+
+ if ( !_DRM_LOCK_IS_HELD( dev->lock.hw_lock->lock ) ||
+ dev->lock.pid != current->pid ) {
+ DRM_ERROR( "%s called without lock held\n", __FUNCTION__ );
+ return -EINVAL;
+ }
+
+ if ( copy_from_user( &stop, (drm_radeon_init_t *)arg, sizeof(stop) ) )
+ return -EFAULT;
+
+ /* Flush any pending CP commands. This ensures any outstanding
+ * commands are exectuted by the engine before we turn it off.
+ */
+ if ( stop.flush ) {
+ radeon_do_cp_flush( dev_priv );
+ }
+
+ /* If we fail to make the engine go idle, we return an error
+ * code so that the DRM ioctl wrapper can try again.
+ */
+ if ( stop.idle ) {
+ ret = radeon_do_cp_idle( dev_priv );
+ if ( ret < 0 ) return ret;
+ }
+
+ /* Finally, we can turn off the CP. If the engine isn't idle,
+ * we will get some dropped triangles as they won't be fully
+ * rendered before the CP is shut down.
+ */
+ radeon_do_cp_stop( dev_priv );
+
+ /* Reset the engine */
+ radeon_do_engine_reset( dev );
+
+ return 0;
+}
+
+/* Just reset the CP ring. Called as part of an X Server engine reset.
+ */
+int radeon_cp_reset( struct inode *inode, struct file *filp,
+ unsigned int cmd, unsigned long arg )
+{
+ drm_file_t *priv = filp->private_data;
+ drm_device_t *dev = priv->dev;
+ drm_radeon_private_t *dev_priv = dev->dev_private;
+ DRM_DEBUG( "%s\n", __FUNCTION__ );
+
+ if ( !_DRM_LOCK_IS_HELD( dev->lock.hw_lock->lock ) ||
+ dev->lock.pid != current->pid ) {
+ DRM_ERROR( "%s called without lock held\n", __FUNCTION__ );
+ return -EINVAL;
+ }
+ if ( !dev_priv ) {
+ DRM_DEBUG( "%s called before init done\n", __FUNCTION__ );
+ return -EINVAL;
+ }
+
+ radeon_do_cp_reset( dev_priv );
+
+ /* The CP is no longer running after an engine reset */
+ dev_priv->cp_running = 0;
+
+ return 0;
+}
+
+int radeon_cp_idle( struct inode *inode, struct file *filp,
+ unsigned int cmd, unsigned long arg )
+{
+ drm_file_t *priv = filp->private_data;
+ drm_device_t *dev = priv->dev;
+ drm_radeon_private_t *dev_priv = dev->dev_private;
+ DRM_DEBUG( "%s\n", __FUNCTION__ );
+
+ if ( !_DRM_LOCK_IS_HELD( dev->lock.hw_lock->lock ) ||
+ dev->lock.pid != current->pid ) {
+ DRM_ERROR( "%s called without lock held\n", __FUNCTION__ );
+ return -EINVAL;
+ }
+
+ return radeon_do_cp_idle( dev_priv );
+}
+
+int radeon_engine_reset( struct inode *inode, struct file *filp,
+ unsigned int cmd, unsigned long arg )
+{
+ drm_file_t *priv = filp->private_data;
+ drm_device_t *dev = priv->dev;
+ DRM_DEBUG( "%s\n", __FUNCTION__ );
+
+ if ( !_DRM_LOCK_IS_HELD( dev->lock.hw_lock->lock ) ||
+ dev->lock.pid != current->pid ) {
+ DRM_ERROR( "%s called without lock held\n", __FUNCTION__ );
+ return -EINVAL;
+ }
+
+ return radeon_do_engine_reset( dev );
+}
+
+
+/* ================================================================
+ * Fullscreen mode
+ */
+
+static int radeon_do_init_pageflip( drm_device_t *dev )
+{
+ drm_radeon_private_t *dev_priv = dev->dev_private;
+ DRM_DEBUG( "%s\n", __FUNCTION__ );
+
+ dev_priv->crtc_offset = RADEON_READ( RADEON_CRTC_OFFSET );
+ dev_priv->crtc_offset_cntl = RADEON_READ( RADEON_CRTC_OFFSET_CNTL );
+
+ RADEON_WRITE( RADEON_CRTC_OFFSET, dev_priv->front_offset );
+ RADEON_WRITE( RADEON_CRTC_OFFSET_CNTL,
+ dev_priv->crtc_offset_cntl |
+ RADEON_CRTC_OFFSET_FLIP_CNTL );
+
+ dev_priv->page_flipping = 1;
+ dev_priv->current_page = 0;
+
+ return 0;
+}
+
+int radeon_do_cleanup_pageflip( drm_device_t *dev )
+{
+ drm_radeon_private_t *dev_priv = dev->dev_private;
+ DRM_DEBUG( "%s\n", __FUNCTION__ );
+
+ RADEON_WRITE( RADEON_CRTC_OFFSET, dev_priv->crtc_offset );
+ RADEON_WRITE( RADEON_CRTC_OFFSET_CNTL, dev_priv->crtc_offset_cntl );
+
+ dev_priv->page_flipping = 0;
+ dev_priv->current_page = 0;
+
+ return 0;
+}
+
+int radeon_fullscreen( struct inode *inode, struct file *filp,
+ unsigned int cmd, unsigned long arg )
+{
+ drm_file_t *priv = filp->private_data;
+ drm_device_t *dev = priv->dev;
+ drm_radeon_fullscreen_t fs;
+
+ if ( !_DRM_LOCK_IS_HELD( dev->lock.hw_lock->lock ) ||
+ dev->lock.pid != current->pid ) {
+ DRM_ERROR( "%s called without lock held\n", __FUNCTION__ );
+ return -EINVAL;
+ }
+
+ if ( copy_from_user( &fs, (drm_radeon_fullscreen_t *)arg,
+ sizeof(fs) ) )
+ return -EFAULT;
+
+ switch ( fs.func ) {
+ case RADEON_INIT_FULLSCREEN:
+ return radeon_do_init_pageflip( dev );
+ case RADEON_CLEANUP_FULLSCREEN:
+ return radeon_do_cleanup_pageflip( dev );
+ }
+
+ return -EINVAL;
+}
+
+
+/* ================================================================
+ * Freelist management
+ */
+#define RADEON_BUFFER_USED 0xffffffff
+#define RADEON_BUFFER_FREE 0
+
+#if 0
+static int radeon_freelist_init( drm_device_t *dev )
+{
+ drm_device_dma_t *dma = dev->dma;
+ drm_radeon_private_t *dev_priv = dev->dev_private;
+ drm_buf_t *buf;
+ drm_radeon_buf_priv_t *buf_priv;
+ drm_radeon_freelist_t *entry;
+ int i;
+
+ dev_priv->head = drm_alloc( sizeof(drm_radeon_freelist_t),
+ DRM_MEM_DRIVER );
+ if ( dev_priv->head == NULL )
+ return -ENOMEM;
+
+ memset( dev_priv->head, 0, sizeof(drm_radeon_freelist_t) );
+ dev_priv->head->age = RADEON_BUFFER_USED;
+
+ for ( i = 0 ; i < dma->buf_count ; i++ ) {
+ buf = dma->buflist[i];
+ buf_priv = buf->dev_private;
+
+ entry = drm_alloc( sizeof(drm_radeon_freelist_t),
+ DRM_MEM_DRIVER );
+ if ( !entry ) return -ENOMEM;
+
+ entry->age = RADEON_BUFFER_FREE;
+ entry->buf = buf;
+ entry->prev = dev_priv->head;
+ entry->next = dev_priv->head->next;
+ if ( !entry->next )
+ dev_priv->tail = entry;
+
+ buf_priv->discard = 0;
+ buf_priv->dispatched = 0;
+ buf_priv->list_entry = entry;
+
+ dev_priv->head->next = entry;
+
+ if ( dev_priv->head->next )
+ dev_priv->head->next->prev = entry;
+ }
+
+ return 0;
+
+}
+#endif
+
+drm_buf_t *radeon_freelist_get( drm_device_t *dev )
+{
+ drm_device_dma_t *dma = dev->dma;
+ drm_radeon_private_t *dev_priv = dev->dev_private;
+ drm_radeon_buf_priv_t *buf_priv;
+ drm_buf_t *buf;
+ int i, t;
+#if ROTATE_BUFS
+ int start;
+#endif
+
+ /* FIXME: Optimize -- use freelist code */
+
+ for ( i = 0 ; i < dma->buf_count ; i++ ) {
+ buf = dma->buflist[i];
+ buf_priv = buf->dev_private;
+ if ( buf->pid == 0 ) {
+ DRM_DEBUG( " ret buf=%d last=%d pid=0\n",
+ buf->idx, dev_priv->last_buf );
+ return buf;
+ }
+ DRM_DEBUG( " skipping buf=%d pid=%d\n",
+ buf->idx, buf->pid );
+ }
+
+#if ROTATE_BUFS
+ if ( ++dev_priv->last_buf >= dma->buf_count )
+ dev_priv->last_buf = 0;
+ start = dev_priv->last_buf;
+#endif
+ for ( t = 0 ; t < dev_priv->usec_timeout ; t++ ) {
+#if 0
+ /* FIXME: Disable this for now */
+ u32 done_age = dev_priv->scratch[RADEON_LAST_DISPATCH];
+#else
+ u32 done_age = RADEON_READ( RADEON_LAST_DISPATCH_REG );
+#endif
+#if ROTATE_BUFS
+ for ( i = start ; i < dma->buf_count ; i++ ) {
+#else
+ for ( i = 0 ; i < dma->buf_count ; i++ ) {
+#endif
+ buf = dma->buflist[i];
+ buf_priv = buf->dev_private;
+ if ( buf->pending && buf_priv->age <= done_age ) {
+ /* The buffer has been processed, so it
+ * can now be used.
+ */
+ buf->pending = 0;
+ DRM_DEBUG( " ret buf=%d last=%d age=%d done=%d\n", buf->idx, dev_priv->last_buf, buf_priv->age, done_age );
+ return buf;
+ }
+ DRM_DEBUG( " skipping buf=%d age=%d done=%d\n",
+ buf->idx, buf_priv->age,
+ done_age );
+#if ROTATE_BUFS
+ start = 0;
+#endif
+ }
+ udelay( 1 );
+ }
+
+ DRM_ERROR( "returning NULL!\n" );
+ return NULL;
+}
+
+void radeon_freelist_reset( drm_device_t *dev )
+{
+ drm_device_dma_t *dma = dev->dma;
+#if ROTATE_BUFS
+ drm_radeon_private_t *dev_priv = dev->dev_private;
+#endif
+ int i;
+
+#if ROTATE_BUFS
+ dev_priv->last_buf = 0;
+#endif
+ for ( i = 0 ; i < dma->buf_count ; i++ ) {
+ drm_buf_t *buf = dma->buflist[i];
+ drm_radeon_buf_priv_t *buf_priv = buf->dev_private;
+ buf_priv->age = 0;
+ }
+}
+
+
+/* ================================================================
+ * CP command submission
+ */
+
+int radeon_wait_ring( drm_radeon_private_t *dev_priv, int n )
+{
+ drm_radeon_ring_buffer_t *ring = &dev_priv->ring;
+ int i;
+
+ for ( i = 0 ; i < dev_priv->usec_timeout ; i++ ) {
+ ring->space = *ring->head - ring->tail;
+ if ( ring->space <= 0 )
+ ring->space += ring->size;
+
+ if ( ring->space >= n )
+ return 0;
+
+ udelay( 1 );
+ }
+
+ /* FIXME: This return value is ignored in the BEGIN_RING macro! */
+ DRM_ERROR( "failed!\n" );
+ return -EBUSY;
+}
+
+void radeon_update_ring_snapshot( drm_radeon_private_t *dev_priv )
+{
+ drm_radeon_ring_buffer_t *ring = &dev_priv->ring;
+
+ ring->space = *ring->head - ring->tail;
+ if ( ring->space == 0 )
+ atomic_inc( &dev_priv->idle_count );
+ if ( ring->space <= 0 )
+ ring->space += ring->size;
+}
+
+static int radeon_cp_get_buffers( drm_device_t *dev, drm_dma_t *d )
+{
+ int i;
+ drm_buf_t *buf;
+
+ for ( i = d->granted_count ; i < d->request_count ; i++ ) {
+ buf = radeon_freelist_get( dev );
+ if ( !buf ) return -EAGAIN;
+
+ buf->pid = current->pid;
+
+ if ( copy_to_user( &d->request_indices[i], &buf->idx,
+ sizeof(buf->idx) ) )
+ return -EFAULT;
+ if ( copy_to_user( &d->request_sizes[i], &buf->total,
+ sizeof(buf->total) ) )
+ return -EFAULT;
+
+ d->granted_count++;
+ }
+ return 0;
+}
+
+int radeon_cp_buffers( struct inode *inode, struct file *filp,
+ unsigned int cmd, unsigned long arg )
+{
+ drm_file_t *priv = filp->private_data;
+ drm_device_t *dev = priv->dev;
+ drm_device_dma_t *dma = dev->dma;
+ int ret = 0;
+ drm_dma_t d;
+
+ if ( copy_from_user( &d, (drm_dma_t *) arg, sizeof(d) ) )
+ return -EFAULT;
+
+ if ( !_DRM_LOCK_IS_HELD( dev->lock.hw_lock->lock ) ||
+ dev->lock.pid != current->pid ) {
+ DRM_ERROR( "%s called without lock held\n", __FUNCTION__ );
+ return -EINVAL;
+ }
+
+ /* Please don't send us buffers.
+ */
+ if ( d.send_count != 0 ) {
+ DRM_ERROR( "Process %d trying to send %d buffers via drmDMA\n",
+ current->pid, d.send_count );
+ return -EINVAL;
+ }
+
+ /* We'll send you buffers.
+ */
+ if ( d.request_count < 0 || d.request_count > dma->buf_count ) {
+ DRM_ERROR( "Process %d trying to get %d buffers (of %d max)\n",
+ current->pid, d.request_count, dma->buf_count );
+ return -EINVAL;
+ }
+
+ d.granted_count = 0;
+
+ if ( d.request_count ) {
+ ret = radeon_cp_get_buffers( dev, &d );
+ }
+
+ if ( copy_to_user( (drm_dma_t *) arg, &d, sizeof(d) ) )
+ return -EFAULT;
+
+ return ret;
+}
diff --git a/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/radeon_drm.h b/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/radeon_drm.h
new file mode 100644
index 000000000..c5f9f66d1
--- /dev/null
+++ b/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/radeon_drm.h
@@ -0,0 +1,325 @@
+/* radeon_drm.h -- Public header for the radeon driver -*- linux-c -*-
+ *
+ * Copyright 2000 Precision Insight, Inc., Cedar Park, Texas.
+ * Copyright 2000 VA Linux Systems, Inc., Fremont, California.
+ * All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Kevin E. Martin <martin@valinux.com>
+ * Gareth Hughes <gareth@valinux.com>
+ *
+ */
+
+#ifndef __RADEON_DRM_H__
+#define __RADEON_DRM_H__
+
+/* WARNING: If you change any of these defines, make sure to change the
+ * defines in the X server file (radeon_sarea.h)
+ */
+#ifndef __RADEON_SAREA_DEFINES__
+#define __RADEON_SAREA_DEFINES__
+
+/* What needs to be changed for the current vertex buffer?
+ */
+#define RADEON_UPLOAD_CONTEXT 0x00000001
+#define RADEON_UPLOAD_VERTFMT 0x00000002
+#define RADEON_UPLOAD_LINE 0x00000004
+#define RADEON_UPLOAD_BUMPMAP 0x00000008
+#define RADEON_UPLOAD_MASKS 0x00000010
+#define RADEON_UPLOAD_VIEWPORT 0x00000020
+#define RADEON_UPLOAD_SETUP 0x00000040
+#define RADEON_UPLOAD_TCL 0x00000080
+#define RADEON_UPLOAD_MISC 0x00000100
+#define RADEON_UPLOAD_TEX0 0x00000200
+#define RADEON_UPLOAD_TEX1 0x00000400
+#define RADEON_UPLOAD_TEX2 0x00000800
+#define RADEON_UPLOAD_TEX0IMAGES 0x00001000
+#define RADEON_UPLOAD_TEX1IMAGES 0x00002000
+#define RADEON_UPLOAD_TEX2IMAGES 0x00004000
+#define RADEON_UPLOAD_CLIPRECTS 0x00008000 /* handled client-side */
+#define RADEON_REQUIRE_QUIESCENCE 0x00010000
+#define RADEON_UPLOAD_ALL 0x0001ffff
+
+#define RADEON_FRONT 0x1
+#define RADEON_BACK 0x2
+#define RADEON_DEPTH 0x4
+
+/* Primitive types
+ */
+#define RADEON_POINTS 0x1
+#define RADEON_LINES 0x2
+#define RADEON_LINE_STRIP 0x3
+#define RADEON_TRIANGLES 0x4
+#define RADEON_TRIANGLE_FAN 0x5
+#define RADEON_TRIANGLE_STRIP 0x6
+
+/* Vertex/indirect buffer size
+ */
+#define RADEON_BUFFER_SIZE 16384
+
+/* Byte offsets for indirect buffer data
+ */
+#define RADEON_INDEX_PRIM_OFFSET 20
+#define RADEON_HOSTDATA_BLIT_OFFSET 32
+
+#define RADEON_SCRATCH_REG_OFFSET 32
+
+/* Keep these small for testing
+ */
+#define RADEON_NR_SAREA_CLIPRECTS 12
+
+/* There are 2 heaps (local/AGP). Each region within a heap is a
+ * minimum of 64k, and there are at most 64 of them per heap.
+ */
+#define RADEON_LOCAL_TEX_HEAP 0
+#define RADEON_AGP_TEX_HEAP 1
+#define RADEON_NR_TEX_HEAPS 2
+#define RADEON_NR_TEX_REGIONS 64
+#define RADEON_LOG_TEX_GRANULARITY 16
+
+#define RADEON_MAX_TEXTURE_LEVELS 11
+#define RADEON_MAX_TEXTURE_UNITS 3
+
+#endif /* __RADEON_SAREA_DEFINES__ */
+
+typedef struct {
+ unsigned int red;
+ unsigned int green;
+ unsigned int blue;
+ unsigned int alpha;
+} radeon_color_regs_t;
+
+typedef struct {
+ /* Context state */
+ unsigned int pp_misc; /* 0x1c14 */
+ unsigned int pp_fog_color;
+ unsigned int re_solid_color;
+ unsigned int rb3d_blendcntl;
+ unsigned int rb3d_depthoffset;
+ unsigned int rb3d_depthpitch;
+ unsigned int rb3d_zstencilcntl;
+
+ unsigned int pp_cntl; /* 0x1c38 */
+ unsigned int rb3d_cntl;
+ unsigned int rb3d_coloroffset;
+ unsigned int re_width_height;
+ unsigned int rb3d_colorpitch;
+ unsigned int se_cntl;
+
+ /* Vertex format state */
+ unsigned int se_coord_fmt; /* 0x1c50 */
+
+ /* Line state */
+ unsigned int re_line_pattern; /* 0x1cd0 */
+ unsigned int re_line_state;
+
+ unsigned int se_line_width; /* 0x1db8 */
+
+ /* Bumpmap state */
+ unsigned int pp_lum_matrix; /* 0x1d00 */
+
+ unsigned int pp_rot_matrix_0; /* 0x1d58 */
+ unsigned int pp_rot_matrix_1;
+
+ /* Mask state */
+ unsigned int rb3d_stencilrefmask; /* 0x1d7c */
+ unsigned int rb3d_ropcntl;
+ unsigned int rb3d_planemask;
+
+ /* Viewport state */
+ unsigned int se_vport_xscale; /* 0x1d98 */
+ unsigned int se_vport_xoffset;
+ unsigned int se_vport_yscale;
+ unsigned int se_vport_yoffset;
+ unsigned int se_vport_zscale;
+ unsigned int se_vport_zoffset;
+
+ /* Setup state */
+ unsigned int se_cntl_status; /* 0x2140 */
+
+#ifdef TCL_ENABLE
+ /* TCL state */
+ radeon_color_regs_t se_tcl_material_emmissive; /* 0x2210 */
+ radeon_color_regs_t se_tcl_material_ambient;
+ radeon_color_regs_t se_tcl_material_diffuse;
+ radeon_color_regs_t se_tcl_material_specular;
+ unsigned int se_tcl_shininess;
+ unsigned int se_tcl_output_vtx_fmt;
+ unsigned int se_tcl_output_vtx_sel;
+ unsigned int se_tcl_matrix_select_0;
+ unsigned int se_tcl_matrix_select_1;
+ unsigned int se_tcl_ucp_vert_blend_ctl;
+ unsigned int se_tcl_texture_proc_ctl;
+ unsigned int se_tcl_light_model_ctl;
+ unsigned int se_tcl_per_light_ctl[4];
+#endif
+
+ /* Misc state */
+ unsigned int re_top_left; /* 0x26c0 */
+ unsigned int re_misc;
+} drm_radeon_context_regs_t;
+
+/* Setup registers for each texture unit
+ */
+typedef struct {
+ unsigned int pp_txfilter;
+ unsigned int pp_txformat;
+ unsigned int pp_txoffset;
+ unsigned int pp_txcblend;
+ unsigned int pp_txablend;
+ unsigned int pp_tfactor;
+
+ unsigned int pp_border_color;
+
+#ifdef CUBIC_ENABLE
+ unsigned int pp_cubic_faces;
+ unsigned int pp_cubic_offset[5];
+#endif
+} drm_radeon_texture_regs_t;
+
+typedef struct {
+ unsigned char next, prev;
+ unsigned char in_use;
+ int age;
+} drm_radeon_tex_region_t;
+
+typedef struct {
+ /* The channel for communication of state information to the kernel
+ * on firing a vertex buffer.
+ */
+ drm_radeon_context_regs_t context_state;
+ drm_radeon_texture_regs_t tex_state[RADEON_MAX_TEXTURE_UNITS];
+ unsigned int dirty;
+ unsigned int vertsize;
+ unsigned int vc_format;
+
+ /* The current cliprects, or a subset thereof.
+ */
+ drm_clip_rect_t boxes[RADEON_NR_SAREA_CLIPRECTS];
+ unsigned int nbox;
+
+ /* Counters for client-side throttling of rendering clients.
+ */
+ unsigned int last_frame;
+ unsigned int last_dispatch;
+ unsigned int last_clear;
+
+ drm_radeon_tex_region_t tex_list[RADEON_NR_TEX_HEAPS][RADEON_NR_TEX_REGIONS+1];
+ int tex_age[RADEON_NR_TEX_HEAPS];
+ int ctx_owner;
+} drm_radeon_sarea_t;
+
+
+/* WARNING: If you change any of these defines, make sure to change the
+ * defines in the Xserver file (xf86drmRadeon.h)
+ */
+typedef struct drm_radeon_init {
+ enum {
+ RADEON_INIT_CP = 0x01,
+ RADEON_CLEANUP_CP = 0x02
+ } func;
+ int sarea_priv_offset;
+ int is_pci;
+ int cp_mode;
+ int agp_size;
+ int ring_size;
+ int usec_timeout;
+
+ unsigned int fb_bpp;
+ unsigned int front_offset, front_pitch;
+ unsigned int back_offset, back_pitch;
+ unsigned int depth_bpp;
+ unsigned int depth_offset, depth_pitch;
+
+ unsigned int fb_offset;
+ unsigned int mmio_offset;
+ unsigned int ring_offset;
+ unsigned int ring_rptr_offset;
+ unsigned int buffers_offset;
+ unsigned int agp_textures_offset;
+} drm_radeon_init_t;
+
+typedef struct drm_radeon_cp_stop {
+ int flush;
+ int idle;
+} drm_radeon_cp_stop_t;
+
+typedef struct drm_radeon_fullscreen {
+ enum {
+ RADEON_INIT_FULLSCREEN = 0x01,
+ RADEON_CLEANUP_FULLSCREEN = 0x02
+ } func;
+} drm_radeon_fullscreen_t;
+
+#define CLEAR_X1 0
+#define CLEAR_Y1 1
+#define CLEAR_X2 2
+#define CLEAR_Y2 3
+#define CLEAR_DEPTH 4
+
+typedef struct drm_radeon_clear {
+ unsigned int flags;
+ int x, y, w, h;
+ unsigned int clear_color;
+ unsigned int clear_depth;
+ union {
+ float f[5];
+ unsigned int ui[5];
+ } rect;
+} drm_radeon_clear_t;
+
+typedef struct drm_radeon_vertex {
+ int prim;
+ int idx; /* Index of vertex buffer */
+ int count; /* Number of vertices in buffer */
+ int discard; /* Client finished with buffer? */
+} drm_radeon_vertex_t;
+
+typedef struct drm_radeon_indices {
+ int prim;
+ int idx;
+ int start;
+ int end;
+ int discard; /* Client finished with buffer? */
+} drm_radeon_indices_t;
+
+typedef struct drm_radeon_blit {
+ int idx;
+ int pitch;
+ int offset;
+ int format;
+ unsigned short x, y;
+ unsigned short width, height;
+} drm_radeon_blit_t;
+
+typedef struct drm_radeon_stipple {
+ unsigned int *mask;
+} drm_radeon_stipple_t;
+
+typedef struct drm_radeon_indirect {
+ int idx;
+ int start;
+ int end;
+ int discard;
+} drm_radeon_indirect_t;
+
+#endif
diff --git a/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/radeon_drv.c b/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/radeon_drv.c
new file mode 100644
index 000000000..0113ed97c
--- /dev/null
+++ b/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/radeon_drv.c
@@ -0,0 +1,702 @@
+/* radeon_drv.c -- ATI Radeon driver -*- linux-c -*-
+ *
+ * Copyright 1999, 2000 Precision Insight, Inc., Cedar Park, Texas.
+ * Copyright 2000 VA Linux Systems, Inc., Fremont, California.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ * Authors: Kevin E. Martin <martin@valinux.com>
+ * Rickard E. (Rik) Faith <faith@valinux.com>
+ *
+ */
+
+#include <linux/config.h>
+#include "drmP.h"
+#include "radeon_drv.h"
+
+#define RADEON_NAME "radeon"
+#define RADEON_DESC "ATI Radeon"
+#define RADEON_DATE "20010105"
+#define RADEON_MAJOR 1
+#define RADEON_MINOR 0
+#define RADEON_PATCHLEVEL 0
+
+static drm_device_t radeon_device;
+drm_ctx_t radeon_res_ctx;
+
+static struct file_operations radeon_fops = {
+#if LINUX_VERSION_CODE >= 0x020400
+ /* This started being used during 2.4.0-test */
+ owner: THIS_MODULE,
+#endif
+ open: radeon_open,
+ flush: drm_flush,
+ release: radeon_release,
+ ioctl: radeon_ioctl,
+ mmap: drm_mmap,
+ read: drm_read,
+ fasync: drm_fasync,
+ poll: drm_poll,
+};
+
+static struct miscdevice radeon_misc = {
+ minor: MISC_DYNAMIC_MINOR,
+ name: RADEON_NAME,
+ fops: &radeon_fops,
+};
+
+static drm_ioctl_desc_t radeon_ioctls[] = {
+ [DRM_IOCTL_NR(DRM_IOCTL_VERSION)] = { radeon_version, 0, 0 },
+ [DRM_IOCTL_NR(DRM_IOCTL_GET_UNIQUE)] = { drm_getunique, 0, 0 },
+ [DRM_IOCTL_NR(DRM_IOCTL_GET_MAGIC)] = { drm_getmagic, 0, 0 },
+ [DRM_IOCTL_NR(DRM_IOCTL_IRQ_BUSID)] = { drm_irq_busid, 0, 1 },
+
+ [DRM_IOCTL_NR(DRM_IOCTL_SET_UNIQUE)] = { drm_setunique, 1, 1 },
+ [DRM_IOCTL_NR(DRM_IOCTL_BLOCK)] = { drm_block, 1, 1 },
+ [DRM_IOCTL_NR(DRM_IOCTL_UNBLOCK)] = { drm_unblock, 1, 1 },
+ [DRM_IOCTL_NR(DRM_IOCTL_AUTH_MAGIC)] = { drm_authmagic, 1, 1 },
+ [DRM_IOCTL_NR(DRM_IOCTL_ADD_MAP)] = { drm_addmap, 1, 1 },
+ [DRM_IOCTL_NR(DRM_IOCTL_ADD_BUFS)] = { radeon_addbufs, 1, 1 },
+ [DRM_IOCTL_NR(DRM_IOCTL_MARK_BUFS)] = { drm_markbufs, 1, 1 },
+ [DRM_IOCTL_NR(DRM_IOCTL_INFO_BUFS)] = { drm_infobufs, 1, 0 },
+ [DRM_IOCTL_NR(DRM_IOCTL_MAP_BUFS)] = { radeon_mapbufs, 1, 0 },
+ [DRM_IOCTL_NR(DRM_IOCTL_FREE_BUFS)] = { drm_freebufs, 1, 0 },
+
+ [DRM_IOCTL_NR(DRM_IOCTL_ADD_CTX)] = { radeon_addctx, 1, 1 },
+ [DRM_IOCTL_NR(DRM_IOCTL_RM_CTX)] = { radeon_rmctx, 1, 1 },
+ [DRM_IOCTL_NR(DRM_IOCTL_MOD_CTX)] = { radeon_modctx, 1, 1 },
+ [DRM_IOCTL_NR(DRM_IOCTL_GET_CTX)] = { radeon_getctx, 1, 0 },
+ [DRM_IOCTL_NR(DRM_IOCTL_SWITCH_CTX)] = { radeon_switchctx, 1, 1 },
+ [DRM_IOCTL_NR(DRM_IOCTL_NEW_CTX)] = { radeon_newctx, 1, 1 },
+ [DRM_IOCTL_NR(DRM_IOCTL_RES_CTX)] = { radeon_resctx, 1, 0 },
+ [DRM_IOCTL_NR(DRM_IOCTL_ADD_DRAW)] = { drm_adddraw, 1, 1 },
+ [DRM_IOCTL_NR(DRM_IOCTL_RM_DRAW)] = { drm_rmdraw, 1, 1 },
+ [DRM_IOCTL_NR(DRM_IOCTL_DMA)] = { radeon_cp_buffers, 1, 0 },
+ [DRM_IOCTL_NR(DRM_IOCTL_LOCK)] = { radeon_lock, 1, 0 },
+ [DRM_IOCTL_NR(DRM_IOCTL_UNLOCK)] = { radeon_unlock, 1, 0 },
+ [DRM_IOCTL_NR(DRM_IOCTL_FINISH)] = { drm_finish, 1, 0 },
+
+#if defined(CONFIG_AGP) || defined(CONFIG_AGP_MODULE)
+ [DRM_IOCTL_NR(DRM_IOCTL_AGP_ACQUIRE)] = { drm_agp_acquire, 1, 1 },
+ [DRM_IOCTL_NR(DRM_IOCTL_AGP_RELEASE)] = { drm_agp_release, 1, 1 },
+ [DRM_IOCTL_NR(DRM_IOCTL_AGP_ENABLE)] = { drm_agp_enable, 1, 1 },
+ [DRM_IOCTL_NR(DRM_IOCTL_AGP_INFO)] = { drm_agp_info, 1, 0 },
+ [DRM_IOCTL_NR(DRM_IOCTL_AGP_ALLOC)] = { drm_agp_alloc, 1, 1 },
+ [DRM_IOCTL_NR(DRM_IOCTL_AGP_FREE)] = { drm_agp_free, 1, 1 },
+ [DRM_IOCTL_NR(DRM_IOCTL_AGP_BIND)] = { drm_agp_bind, 1, 1 },
+ [DRM_IOCTL_NR(DRM_IOCTL_AGP_UNBIND)] = { drm_agp_unbind, 1, 1 },
+#endif
+
+ [DRM_IOCTL_NR(DRM_IOCTL_RADEON_CP_INIT)] = { radeon_cp_init, 1, 1 },
+ [DRM_IOCTL_NR(DRM_IOCTL_RADEON_CP_START)] = { radeon_cp_start, 1, 1 },
+ [DRM_IOCTL_NR(DRM_IOCTL_RADEON_CP_STOP)] = { radeon_cp_stop, 1, 1 },
+ [DRM_IOCTL_NR(DRM_IOCTL_RADEON_CP_RESET)] = { radeon_cp_reset, 1, 1 },
+ [DRM_IOCTL_NR(DRM_IOCTL_RADEON_CP_IDLE)] = { radeon_cp_idle, 1, 0 },
+ [DRM_IOCTL_NR(DRM_IOCTL_RADEON_RESET)] = { radeon_engine_reset, 1, 0 },
+ [DRM_IOCTL_NR(DRM_IOCTL_RADEON_FULLSCREEN)] = { radeon_fullscreen, 1, 0 },
+
+ [DRM_IOCTL_NR(DRM_IOCTL_RADEON_SWAP)] = { radeon_cp_swap, 1, 0 },
+ [DRM_IOCTL_NR(DRM_IOCTL_RADEON_CLEAR)] = { radeon_cp_clear, 1, 0 },
+ [DRM_IOCTL_NR(DRM_IOCTL_RADEON_VERTEX)] = { radeon_cp_vertex, 1, 0 },
+ [DRM_IOCTL_NR(DRM_IOCTL_RADEON_INDICES)] = { radeon_cp_indices, 1, 0 },
+ [DRM_IOCTL_NR(DRM_IOCTL_RADEON_BLIT)] = { radeon_cp_blit, 1, 0 },
+ [DRM_IOCTL_NR(DRM_IOCTL_RADEON_STIPPLE)] = { radeon_cp_stipple, 1, 0 },
+ [DRM_IOCTL_NR(DRM_IOCTL_RADEON_INDIRECT)]= { radeon_cp_indirect,1, 1 },
+};
+#define RADEON_IOCTL_COUNT DRM_ARRAY_SIZE(radeon_ioctls)
+
+#ifdef MODULE
+static char *radeon = NULL;
+#endif
+
+MODULE_AUTHOR("VA Linux Systems, Inc.");
+MODULE_DESCRIPTION("radeon");
+MODULE_PARM(radeon, "s");
+
+#ifndef MODULE
+/* radeon_options is called by the kernel to parse command-line options
+ * passed via the boot-loader (e.g., LILO). It calls the insmod option
+ * routine, drm_parse_drm.
+ */
+
+static int __init radeon_options(char *str)
+{
+ drm_parse_options(str);
+ return 1;
+}
+
+__setup("radeon=", radeon_options);
+#endif
+
+static int radeon_setup(drm_device_t *dev)
+{
+ int i;
+
+ atomic_set(&dev->ioctl_count, 0);
+ atomic_set(&dev->vma_count, 0);
+ dev->buf_use = 0;
+ atomic_set(&dev->buf_alloc, 0);
+
+ drm_dma_setup(dev);
+
+ atomic_set(&dev->total_open, 0);
+ atomic_set(&dev->total_close, 0);
+ atomic_set(&dev->total_ioctl, 0);
+ atomic_set(&dev->total_irq, 0);
+ atomic_set(&dev->total_ctx, 0);
+ atomic_set(&dev->total_locks, 0);
+ atomic_set(&dev->total_unlocks, 0);
+ atomic_set(&dev->total_contends, 0);
+ atomic_set(&dev->total_sleeps, 0);
+
+ for (i = 0; i < DRM_HASH_SIZE; i++) {
+ dev->magiclist[i].head = NULL;
+ dev->magiclist[i].tail = NULL;
+ }
+ dev->maplist = NULL;
+ dev->map_count = 0;
+ dev->vmalist = NULL;
+ dev->lock.hw_lock = NULL;
+ init_waitqueue_head(&dev->lock.lock_queue);
+ dev->queue_count = 0;
+ dev->queue_reserved = 0;
+ dev->queue_slots = 0;
+ dev->queuelist = NULL;
+ dev->irq = 0;
+ dev->context_flag = 0;
+ dev->interrupt_flag = 0;
+ dev->dma_flag = 0;
+ dev->last_context = 0;
+ dev->last_switch = 0;
+ dev->last_checked = 0;
+ init_timer(&dev->timer);
+ init_waitqueue_head(&dev->context_wait);
+
+ dev->ctx_start = 0;
+ dev->lck_start = 0;
+
+ dev->buf_rp = dev->buf;
+ dev->buf_wp = dev->buf;
+ dev->buf_end = dev->buf + DRM_BSZ;
+ dev->buf_async = NULL;
+ init_waitqueue_head(&dev->buf_readers);
+ init_waitqueue_head(&dev->buf_writers);
+
+ radeon_res_ctx.handle = -1;
+
+ DRM_DEBUG("\n");
+
+ /* The kernel's context could be created here, but is now created
+ in drm_dma_enqueue. This is more resource-efficient for
+ hardware that does not do DMA, but may mean that
+ drm_select_queue fails between the time the interrupt is
+ initialized and the time the queues are initialized. */
+
+ return 0;
+}
+
+
+static int radeon_takedown(drm_device_t *dev)
+{
+ int i;
+ drm_magic_entry_t *pt, *next;
+ drm_map_t *map;
+ drm_vma_entry_t *vma, *vma_next;
+
+ DRM_DEBUG("\n");
+
+ down(&dev->struct_sem);
+ del_timer(&dev->timer);
+
+ if (dev->devname) {
+ drm_free(dev->devname, strlen(dev->devname)+1, DRM_MEM_DRIVER);
+ dev->devname = NULL;
+ }
+
+ if (dev->unique) {
+ drm_free(dev->unique, strlen(dev->unique)+1, DRM_MEM_DRIVER);
+ dev->unique = NULL;
+ dev->unique_len = 0;
+ }
+ /* Clear pid list */
+ for (i = 0; i < DRM_HASH_SIZE; i++) {
+ for (pt = dev->magiclist[i].head; pt; pt = next) {
+ next = pt->next;
+ drm_free(pt, sizeof(*pt), DRM_MEM_MAGIC);
+ }
+ dev->magiclist[i].head = dev->magiclist[i].tail = NULL;
+ }
+
+#if defined(CONFIG_AGP) || defined(CONFIG_AGP_MODULE)
+ /* Clear AGP information */
+ if (dev->agp) {
+ drm_agp_mem_t *entry;
+ drm_agp_mem_t *nexte;
+
+ /* Remove AGP resources, but leave dev->agp
+ intact until radeon_cleanup is called. */
+ for (entry = dev->agp->memory; entry; entry = nexte) {
+ nexte = entry->next;
+ if (entry->bound) drm_unbind_agp(entry->memory);
+ drm_free_agp(entry->memory, entry->pages);
+ drm_free(entry, sizeof(*entry), DRM_MEM_AGPLISTS);
+ }
+ dev->agp->memory = NULL;
+
+ if (dev->agp->acquired) _drm_agp_release();
+
+ dev->agp->acquired = 0;
+ dev->agp->enabled = 0;
+ }
+#endif
+
+ /* Clear vma list (only built for debugging) */
+ if (dev->vmalist) {
+ for (vma = dev->vmalist; vma; vma = vma_next) {
+ vma_next = vma->next;
+ drm_free(vma, sizeof(*vma), DRM_MEM_VMAS);
+ }
+ dev->vmalist = NULL;
+ }
+
+ /* Clear map area and mtrr information */
+ if (dev->maplist) {
+ for (i = 0; i < dev->map_count; i++) {
+ map = dev->maplist[i];
+ switch (map->type) {
+ case _DRM_REGISTERS:
+ case _DRM_FRAME_BUFFER:
+#ifdef CONFIG_MTRR
+ if (map->mtrr >= 0) {
+ int retcode;
+ retcode = mtrr_del(map->mtrr,
+ map->offset,
+ map->size);
+ DRM_DEBUG("mtrr_del = %d\n", retcode);
+ }
+#endif
+ drm_ioremapfree(map->handle, map->size);
+ break;
+ case _DRM_SHM:
+ drm_free_pages((unsigned long)map->handle,
+ drm_order(map->size)
+ - PAGE_SHIFT,
+ DRM_MEM_SAREA);
+ break;
+ case _DRM_AGP:
+ /* Do nothing here, because this is all
+ handled in the AGP/GART driver. */
+ break;
+ }
+ drm_free(map, sizeof(*map), DRM_MEM_MAPS);
+ }
+ drm_free(dev->maplist,
+ dev->map_count * sizeof(*dev->maplist),
+ DRM_MEM_MAPS);
+ dev->maplist = NULL;
+ dev->map_count = 0;
+ }
+
+ drm_dma_takedown(dev);
+
+ dev->queue_count = 0;
+ if (dev->lock.hw_lock) {
+ dev->lock.hw_lock = NULL; /* SHM removed */
+ dev->lock.pid = 0;
+ wake_up_interruptible(&dev->lock.lock_queue);
+ }
+ up(&dev->struct_sem);
+
+ return 0;
+}
+
+/* radeon_init is called via init_module at module load time, or via
+ * linux/init/main.c (this is not currently supported). */
+
+static int __init radeon_init(void)
+{
+ int retcode;
+ drm_device_t *dev = &radeon_device;
+
+ DRM_DEBUG("\n");
+
+ memset((void *)dev, 0, sizeof(*dev));
+ dev->count_lock = SPIN_LOCK_UNLOCKED;
+ sema_init(&dev->struct_sem, 1);
+
+#ifdef MODULE
+ drm_parse_options(radeon);
+#endif
+
+ if ((retcode = misc_register(&radeon_misc))) {
+ DRM_ERROR("Cannot register \"%s\"\n", RADEON_NAME);
+ return retcode;
+ }
+ dev->device = MKDEV(MISC_MAJOR, radeon_misc.minor);
+ dev->name = RADEON_NAME;
+
+ drm_mem_init();
+ drm_proc_init(dev);
+
+#if defined(CONFIG_AGP) || defined(CONFIG_AGP_MODULE)
+ dev->agp = drm_agp_init();
+ if (dev->agp == NULL) {
+ DRM_ERROR("Cannot initialize agpgart module.\n");
+ drm_proc_cleanup();
+ misc_deregister(&radeon_misc);
+ radeon_takedown(dev);
+ return -ENOMEM;
+ }
+
+#ifdef CONFIG_MTRR
+ dev->agp->agp_mtrr = mtrr_add(dev->agp->agp_info.aper_base,
+ dev->agp->agp_info.aper_size*1024*1024,
+ MTRR_TYPE_WRCOMB,
+ 1);
+#endif
+#endif
+
+ if((retcode = drm_ctxbitmap_init(dev))) {
+ DRM_ERROR("Cannot allocate memory for context bitmap.\n");
+ drm_proc_cleanup();
+ misc_deregister(&radeon_misc);
+ radeon_takedown(dev);
+ return retcode;
+ }
+
+ DRM_INFO("Initialized %s %d.%d.%d %s on minor %d\n",
+ RADEON_NAME,
+ RADEON_MAJOR,
+ RADEON_MINOR,
+ RADEON_PATCHLEVEL,
+ RADEON_DATE,
+ radeon_misc.minor);
+
+ return 0;
+}
+
+/* radeon_cleanup is called via cleanup_module at module unload time. */
+
+static void __exit radeon_cleanup(void)
+{
+ drm_device_t *dev = &radeon_device;
+
+ DRM_DEBUG("\n");
+
+ drm_proc_cleanup();
+ if (misc_deregister(&radeon_misc)) {
+ DRM_ERROR("Cannot unload module\n");
+ } else {
+ DRM_INFO("Module unloaded\n");
+ }
+ drm_ctxbitmap_cleanup(dev);
+ radeon_takedown(dev);
+#if defined(CONFIG_AGP) || defined(CONFIG_AGP_MODULE)
+ if (dev->agp) {
+ drm_agp_uninit();
+ drm_free(dev->agp, sizeof(*dev->agp), DRM_MEM_AGPLISTS);
+ dev->agp = NULL;
+ }
+#endif
+}
+
+module_init(radeon_init);
+module_exit(radeon_cleanup);
+
+
+int radeon_version(struct inode *inode, struct file *filp, unsigned int cmd,
+ unsigned long arg)
+{
+ drm_version_t version;
+ int len;
+
+ if (copy_from_user(&version,
+ (drm_version_t *)arg,
+ sizeof(version)))
+ return -EFAULT;
+
+#define DRM_COPY(name,value) \
+ len = strlen(value); \
+ if (len > name##_len) len = name##_len; \
+ name##_len = strlen(value); \
+ if (len && name) { \
+ if (copy_to_user(name, value, len)) \
+ return -EFAULT; \
+ }
+
+ version.version_major = RADEON_MAJOR;
+ version.version_minor = RADEON_MINOR;
+ version.version_patchlevel = RADEON_PATCHLEVEL;
+
+ DRM_COPY(version.name, RADEON_NAME);
+ DRM_COPY(version.date, RADEON_DATE);
+ DRM_COPY(version.desc, RADEON_DESC);
+
+ if (copy_to_user((drm_version_t *)arg,
+ &version,
+ sizeof(version)))
+ return -EFAULT;
+ return 0;
+}
+
+int radeon_open(struct inode *inode, struct file *filp)
+{
+ drm_device_t *dev = &radeon_device;
+ int retcode = 0;
+
+ DRM_DEBUG("open_count = %d\n", dev->open_count);
+ if (!(retcode = drm_open_helper(inode, filp, dev))) {
+#if LINUX_VERSION_CODE < 0x020333
+ MOD_INC_USE_COUNT; /* Needed before Linux 2.3.51 */
+#endif
+ atomic_inc(&dev->total_open);
+ spin_lock(&dev->count_lock);
+ if (!dev->open_count++) {
+ spin_unlock(&dev->count_lock);
+ return radeon_setup(dev);
+ }
+ spin_unlock(&dev->count_lock);
+ }
+
+ return retcode;
+}
+
+int radeon_release(struct inode *inode, struct file *filp)
+{
+ drm_file_t *priv = filp->private_data;
+ drm_device_t *dev;
+ int retcode = 0;
+
+ lock_kernel();
+ dev = priv->dev;
+
+ DRM_DEBUG("open_count = %d\n", dev->open_count);
+
+ /* Force the cleanup of page flipping when required */
+ if ( dev->dev_private ) {
+ drm_radeon_private_t *dev_priv = dev->dev_private;
+ if ( dev_priv->page_flipping ) {
+ radeon_do_cleanup_pageflip( dev );
+ }
+ }
+
+ if (!(retcode = drm_release(inode, filp))) {
+#if LINUX_VERSION_CODE < 0x020333
+ MOD_DEC_USE_COUNT; /* Needed before Linux 2.3.51 */
+#endif
+ atomic_inc(&dev->total_close);
+ spin_lock(&dev->count_lock);
+ if (!--dev->open_count) {
+ if (atomic_read(&dev->ioctl_count) || dev->blocked) {
+ DRM_ERROR("Device busy: %d %d\n",
+ atomic_read(&dev->ioctl_count),
+ dev->blocked);
+ spin_unlock(&dev->count_lock);
+ unlock_kernel();
+ return -EBUSY;
+ }
+ spin_unlock(&dev->count_lock);
+ unlock_kernel();
+ return radeon_takedown(dev);
+ }
+ spin_unlock(&dev->count_lock);
+ }
+
+ unlock_kernel();
+ return retcode;
+}
+
+/* radeon_ioctl is called whenever a process performs an ioctl on /dev/drm. */
+
+int radeon_ioctl(struct inode *inode, struct file *filp, unsigned int cmd,
+ unsigned long arg)
+{
+ int nr = DRM_IOCTL_NR(cmd);
+ drm_file_t *priv = filp->private_data;
+ drm_device_t *dev = priv->dev;
+ int retcode = 0;
+ drm_ioctl_desc_t *ioctl;
+ drm_ioctl_t *func;
+
+ atomic_inc(&dev->ioctl_count);
+ atomic_inc(&dev->total_ioctl);
+ ++priv->ioctl_count;
+
+ DRM_DEBUG("pid = %d, cmd = 0x%02x, nr = 0x%02x, dev 0x%x, auth = %d\n",
+ current->pid, cmd, nr, dev->device, priv->authenticated);
+
+ if (nr >= RADEON_IOCTL_COUNT) {
+ retcode = -EINVAL;
+ } else {
+ ioctl = &radeon_ioctls[nr];
+ func = ioctl->func;
+
+ if (!func) {
+ DRM_DEBUG("no function\n");
+ retcode = -EINVAL;
+ } else if ((ioctl->root_only && !capable(CAP_SYS_ADMIN))
+ || (ioctl->auth_needed && !priv->authenticated)) {
+ retcode = -EACCES;
+ } else {
+ retcode = (func)(inode, filp, cmd, arg);
+ }
+ }
+
+ atomic_dec(&dev->ioctl_count);
+ return retcode;
+}
+
+int radeon_lock(struct inode *inode, struct file *filp, unsigned int cmd,
+ unsigned long arg)
+{
+ drm_file_t *priv = filp->private_data;
+ drm_device_t *dev = priv->dev;
+ DECLARE_WAITQUEUE(entry, current);
+ int ret = 0;
+ drm_lock_t lock;
+#if DRM_DMA_HISTOGRAM
+ cycles_t start;
+
+ dev->lck_start = start = get_cycles();
+#endif
+
+ if (copy_from_user(&lock, (drm_lock_t *)arg, sizeof(lock)))
+ return -EFAULT;
+
+ if (lock.context == DRM_KERNEL_CONTEXT) {
+ DRM_ERROR("Process %d using kernel context %d\n",
+ current->pid, lock.context);
+ return -EINVAL;
+ }
+
+ DRM_DEBUG("%d (pid %d) requests lock (0x%08x), flags = 0x%08x\n",
+ lock.context, current->pid, dev->lock.hw_lock->lock,
+ lock.flags);
+
+ if (lock.context < 0 /* || lock.context >= dev->queue_count */)
+ return -EINVAL;
+
+ if (!ret) {
+ add_wait_queue(&dev->lock.lock_queue, &entry);
+ for (;;) {
+ current->state = TASK_INTERRUPTIBLE;
+ if (!dev->lock.hw_lock) {
+ /* Device has been unregistered */
+ ret = -EINTR;
+ break;
+ }
+ if (drm_lock_take(&dev->lock.hw_lock->lock,
+ lock.context)) {
+ dev->lock.pid = current->pid;
+ dev->lock.lock_time = jiffies;
+ atomic_inc(&dev->total_locks);
+ break; /* Got lock */
+ }
+
+ /* Contention */
+ atomic_inc(&dev->total_sleeps);
+ schedule();
+ if (signal_pending(current)) {
+ ret = -ERESTARTSYS;
+ break;
+ }
+ }
+ current->state = TASK_RUNNING;
+ remove_wait_queue(&dev->lock.lock_queue, &entry);
+ }
+
+ if (!ret) {
+ sigemptyset(&dev->sigmask);
+ sigaddset(&dev->sigmask, SIGSTOP);
+ sigaddset(&dev->sigmask, SIGTSTP);
+ sigaddset(&dev->sigmask, SIGTTIN);
+ sigaddset(&dev->sigmask, SIGTTOU);
+ dev->sigdata.context = lock.context;
+ dev->sigdata.lock = dev->lock.hw_lock;
+ block_all_signals(drm_notifier, &dev->sigdata, &dev->sigmask);
+ if (lock.flags & _DRM_LOCK_READY) {
+ /* Wait for space in DMA/FIFO */
+ }
+ if (lock.flags & _DRM_LOCK_QUIESCENT) {
+ /* Make hardware quiescent */
+ DRM_DEBUG("not quiescent!\n");
+#if 0
+ radeon_quiescent(dev);
+#endif
+ }
+ }
+
+#if LINUX_VERSION_CODE < 0x020400
+ if (lock.context != radeon_res_ctx.handle) {
+ current->counter = 5;
+ current->priority = DEF_PRIORITY/4;
+ }
+#endif
+ DRM_DEBUG("%d %s\n", lock.context, ret ? "interrupted" : "has lock");
+
+#if DRM_DMA_HISTOGRAM
+ atomic_inc(&dev->histo.lacq[drm_histogram_slot(get_cycles() - start)]);
+#endif
+
+ return ret;
+}
+
+
+int radeon_unlock(struct inode *inode, struct file *filp, unsigned int cmd,
+ unsigned long arg)
+{
+ drm_file_t *priv = filp->private_data;
+ drm_device_t *dev = priv->dev;
+ drm_lock_t lock;
+
+ if (copy_from_user(&lock, (drm_lock_t *)arg, sizeof(lock)))
+ return -EFAULT;
+
+ if (lock.context == DRM_KERNEL_CONTEXT) {
+ DRM_ERROR("Process %d using kernel context %d\n",
+ current->pid, lock.context);
+ return -EINVAL;
+ }
+
+ DRM_DEBUG("%d frees lock (%d holds)\n",
+ lock.context,
+ _DRM_LOCKING_CONTEXT(dev->lock.hw_lock->lock));
+ atomic_inc(&dev->total_unlocks);
+ if (_DRM_LOCK_IS_CONT(dev->lock.hw_lock->lock))
+ atomic_inc(&dev->total_contends);
+ drm_lock_transfer(dev, &dev->lock.hw_lock->lock, DRM_KERNEL_CONTEXT);
+ /* FIXME: Try to send data to card here */
+ if (!dev->context_flag) {
+ if (drm_lock_free(dev, &dev->lock.hw_lock->lock,
+ DRM_KERNEL_CONTEXT)) {
+ DRM_ERROR("\n");
+ }
+ }
+
+#if LINUX_VERSION_CODE < 0x020400
+ if (lock.context != radeon_res_ctx.handle) {
+ current->counter = 5;
+ current->priority = DEF_PRIORITY;
+ }
+#endif
+ unblock_all_signals();
+ return 0;
+}
diff --git a/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/radeon_drv.h b/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/radeon_drv.h
new file mode 100644
index 000000000..06b541991
--- /dev/null
+++ b/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/radeon_drv.h
@@ -0,0 +1,709 @@
+/* radeon_drv.h -- Private header for radeon driver -*- linux-c -*-
+ *
+ * Copyright 1999 Precision Insight, Inc., Cedar Park, Texas.
+ * Copyright 2000 VA Linux Systems, Inc., Fremont, California.
+ * All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Rickard E. (Rik) Faith <faith@valinux.com>
+ * Kevin E. Martin <martin@valinux.com>
+ * Gareth Hughes <gareth@valinux.com>
+ *
+ */
+
+#ifndef __RADEON_DRV_H__
+#define __RADEON_DRV_H__
+
+typedef struct drm_radeon_freelist {
+ unsigned int age;
+ drm_buf_t *buf;
+ struct drm_radeon_freelist *next;
+ struct drm_radeon_freelist *prev;
+} drm_radeon_freelist_t;
+
+typedef struct drm_radeon_ring_buffer {
+ u32 *start;
+ u32 *end;
+ int size;
+ int size_l2qw;
+
+ volatile u32 *head;
+ u32 tail;
+ u32 tail_mask;
+ int space;
+} drm_radeon_ring_buffer_t;
+
+typedef struct drm_radeon_depth_clear_t {
+ u32 rb3d_cntl;
+ u32 rb3d_zstencilcntl;
+ u32 se_cntl;
+} drm_radeon_depth_clear_t;
+
+typedef struct drm_radeon_private {
+ drm_radeon_ring_buffer_t ring;
+ drm_radeon_sarea_t *sarea_priv;
+
+ int agp_size;
+ u32 agp_vm_start;
+ u32 agp_buffers_offset;
+
+ int cp_mode;
+ int cp_running;
+
+ drm_radeon_freelist_t *head;
+ drm_radeon_freelist_t *tail;
+/* FIXME: ROTATE_BUFS is a hask to cycle through bufs until freelist
+ code is used. Note this hides a problem with the scratch register
+ (used to keep track of last buffer completed) being written to before
+ the last buffer has actually completed rendering. */
+#define ROTATE_BUFS 1
+#if ROTATE_BUFS
+ int last_buf;
+#endif
+ volatile u32 *scratch;
+
+ int usec_timeout;
+ int is_pci;
+
+ atomic_t idle_count;
+
+ int page_flipping;
+ int current_page;
+ u32 crtc_offset;
+ u32 crtc_offset_cntl;
+
+ unsigned int color_fmt;
+ unsigned int front_offset;
+ unsigned int front_pitch;
+ unsigned int back_offset;
+ unsigned int back_pitch;
+
+ unsigned int depth_fmt;
+ unsigned int depth_offset;
+ unsigned int depth_pitch;
+
+ u32 front_pitch_offset;
+ u32 back_pitch_offset;
+ u32 depth_pitch_offset;
+
+ drm_radeon_depth_clear_t depth_clear;
+
+ drm_map_t *sarea;
+ drm_map_t *fb;
+ drm_map_t *mmio;
+ drm_map_t *cp_ring;
+ drm_map_t *ring_rptr;
+ drm_map_t *buffers;
+ drm_map_t *agp_textures;
+} drm_radeon_private_t;
+
+typedef struct drm_radeon_buf_priv {
+ u32 age;
+ int prim;
+ int discard;
+ int dispatched;
+ drm_radeon_freelist_t *list_entry;
+} drm_radeon_buf_priv_t;
+
+ /* radeon_drv.c */
+extern int radeon_version( struct inode *inode, struct file *filp,
+ unsigned int cmd, unsigned long arg );
+extern int radeon_open( struct inode *inode, struct file *filp );
+extern int radeon_release( struct inode *inode, struct file *filp );
+extern int radeon_ioctl( struct inode *inode, struct file *filp,
+ unsigned int cmd, unsigned long arg );
+extern int radeon_lock( struct inode *inode, struct file *filp,
+ unsigned int cmd, unsigned long arg );
+extern int radeon_unlock( struct inode *inode, struct file *filp,
+ unsigned int cmd, unsigned long arg );
+
+ /* radeon_cp.c */
+extern int radeon_cp_init( struct inode *inode, struct file *filp,
+ unsigned int cmd, unsigned long arg );
+extern int radeon_cp_start( struct inode *inode, struct file *filp,
+ unsigned int cmd, unsigned long arg );
+extern int radeon_cp_stop( struct inode *inode, struct file *filp,
+ unsigned int cmd, unsigned long arg );
+extern int radeon_cp_reset( struct inode *inode, struct file *filp,
+ unsigned int cmd, unsigned long arg );
+extern int radeon_cp_idle( struct inode *inode, struct file *filp,
+ unsigned int cmd, unsigned long arg );
+extern int radeon_engine_reset( struct inode *inode, struct file *filp,
+ unsigned int cmd, unsigned long arg );
+extern int radeon_fullscreen( struct inode *inode, struct file *filp,
+ unsigned int cmd, unsigned long arg );
+extern int radeon_cp_buffers( struct inode *inode, struct file *filp,
+ unsigned int cmd, unsigned long arg );
+
+extern void radeon_freelist_reset( drm_device_t *dev );
+extern drm_buf_t *radeon_freelist_get( drm_device_t *dev );
+
+extern int radeon_wait_ring( drm_radeon_private_t *dev_priv, int n );
+extern void radeon_update_ring_snapshot( drm_radeon_private_t *dev_priv );
+
+extern int radeon_do_cp_idle( drm_radeon_private_t *dev_priv );
+extern int radeon_do_cleanup_pageflip( drm_device_t *dev );
+
+ /* radeon_state.c */
+extern int radeon_cp_clear( struct inode *inode, struct file *filp,
+ unsigned int cmd, unsigned long arg );
+extern int radeon_cp_swap( struct inode *inode, struct file *filp,
+ unsigned int cmd, unsigned long arg );
+extern int radeon_cp_vertex( struct inode *inode, struct file *filp,
+ unsigned int cmd, unsigned long arg );
+extern int radeon_cp_indices( struct inode *inode, struct file *filp,
+ unsigned int cmd, unsigned long arg );
+extern int radeon_cp_blit( struct inode *inode, struct file *filp,
+ unsigned int cmd, unsigned long arg );
+extern int radeon_cp_stipple( struct inode *inode, struct file *filp,
+ unsigned int cmd, unsigned long arg );
+extern int radeon_cp_indirect( struct inode *inode, struct file *filp,
+ unsigned int cmd, unsigned long arg );
+
+ /* radeon_bufs.c */
+extern int radeon_addbufs(struct inode *inode, struct file *filp,
+ unsigned int cmd, unsigned long arg);
+extern int radeon_mapbufs(struct inode *inode, struct file *filp,
+ unsigned int cmd, unsigned long arg);
+
+ /* radeon_context.c */
+extern int radeon_resctx(struct inode *inode, struct file *filp,
+ unsigned int cmd, unsigned long arg);
+extern int radeon_addctx(struct inode *inode, struct file *filp,
+ unsigned int cmd, unsigned long arg);
+extern int radeon_modctx(struct inode *inode, struct file *filp,
+ unsigned int cmd, unsigned long arg);
+extern int radeon_getctx(struct inode *inode, struct file *filp,
+ unsigned int cmd, unsigned long arg);
+extern int radeon_switchctx(struct inode *inode, struct file *filp,
+ unsigned int cmd, unsigned long arg);
+extern int radeon_newctx(struct inode *inode, struct file *filp,
+ unsigned int cmd, unsigned long arg);
+extern int radeon_rmctx(struct inode *inode, struct file *filp,
+ unsigned int cmd, unsigned long arg);
+
+extern int radeon_context_switch(drm_device_t *dev, int old, int new);
+extern int radeon_context_switch_complete(drm_device_t *dev, int new);
+
+
+/* Register definitions, register access macros and drmAddMap constants
+ * for Radeon kernel driver.
+ */
+
+#define RADEON_AUX_SCISSOR_CNTL 0x26f0
+# define RADEON_EXCLUSIVE_SCISSOR_0 (1 << 24)
+# define RADEON_EXCLUSIVE_SCISSOR_1 (1 << 25)
+# define RADEON_EXCLUSIVE_SCISSOR_2 (1 << 26)
+# define RADEON_SCISSOR_0_ENABLE (1 << 28)
+# define RADEON_SCISSOR_1_ENABLE (1 << 29)
+# define RADEON_SCISSOR_2_ENABLE (1 << 30)
+
+#define RADEON_BUS_CNTL 0x0030
+# define RADEON_BUS_MASTER_DIS (1 << 6)
+
+#define RADEON_CLOCK_CNTL_DATA 0x000c
+# define RADEON_PLL_WR_EN (1 << 7)
+#define RADEON_CLOCK_CNTL_INDEX 0x0008
+#define RADEON_CONFIG_APER_SIZE 0x0108
+#define RADEON_CRTC_OFFSET 0x0224
+#define RADEON_CRTC_OFFSET_CNTL 0x0228
+# define RADEON_CRTC_TILE_EN (1 << 15)
+# define RADEON_CRTC_OFFSET_FLIP_CNTL (1 << 16)
+
+#define RADEON_RB3D_COLORPITCH 0x1c48
+#define RADEON_RB3D_DEPTHCLEARVALUE 0x1c30
+#define RADEON_RB3D_DEPTHXY_OFFSET 0x1c60
+
+#define RADEON_DP_GUI_MASTER_CNTL 0x146c
+# define RADEON_GMC_SRC_PITCH_OFFSET_CNTL (1 << 0)
+# define RADEON_GMC_DST_PITCH_OFFSET_CNTL (1 << 1)
+# define RADEON_GMC_BRUSH_SOLID_COLOR (13 << 4)
+# define RADEON_GMC_BRUSH_NONE (15 << 4)
+# define RADEON_GMC_DST_16BPP (4 << 8)
+# define RADEON_GMC_DST_24BPP (5 << 8)
+# define RADEON_GMC_DST_32BPP (6 << 8)
+# define RADEON_GMC_DST_DATATYPE_SHIFT 8
+# define RADEON_GMC_SRC_DATATYPE_COLOR (3 << 12)
+# define RADEON_DP_SRC_SOURCE_MEMORY (2 << 24)
+# define RADEON_DP_SRC_SOURCE_HOST_DATA (3 << 24)
+# define RADEON_GMC_CLR_CMP_CNTL_DIS (1 << 28)
+# define RADEON_GMC_WR_MSK_DIS (1 << 30)
+# define RADEON_ROP3_S 0x00cc0000
+# define RADEON_ROP3_P 0x00f00000
+#define RADEON_DP_WRITE_MASK 0x16cc
+#define RADEON_DST_PITCH_OFFSET 0x142c
+#define RADEON_DST_PITCH_OFFSET_C 0x1c80
+# define RADEON_DST_TILE_LINEAR (0 << 30)
+# define RADEON_DST_TILE_MACRO (1 << 30)
+# define RADEON_DST_TILE_MICRO (2 << 30)
+# define RADEON_DST_TILE_BOTH (3 << 30)
+
+#define RADEON_SCRATCH_REG0 0x15e0
+#define RADEON_SCRATCH_REG1 0x15e4
+#define RADEON_SCRATCH_REG2 0x15e8
+#define RADEON_SCRATCH_REG3 0x15ec
+#define RADEON_SCRATCH_REG4 0x15f0
+#define RADEON_SCRATCH_REG5 0x15f4
+#define RADEON_SCRATCH_UMSK 0x0770
+#define RADEON_SCRATCH_ADDR 0x0774
+
+#define RADEON_HOST_PATH_CNTL 0x0130
+# define RADEON_HDP_SOFT_RESET (1 << 26)
+# define RADEON_HDP_WC_TIMEOUT_MASK (7 << 28)
+# define RADEON_HDP_WC_TIMEOUT_28BCLK (7 << 28)
+
+#define RADEON_ISYNC_CNTL 0x1724
+# define RADEON_ISYNC_ANY2D_IDLE3D (1 << 0)
+# define RADEON_ISYNC_ANY3D_IDLE2D (1 << 1)
+# define RADEON_ISYNC_TRIG2D_IDLE3D (1 << 2)
+# define RADEON_ISYNC_TRIG3D_IDLE2D (1 << 3)
+# define RADEON_ISYNC_WAIT_IDLEGUI (1 << 4)
+# define RADEON_ISYNC_CPSCRATCH_IDLEGUI (1 << 5)
+
+#define RADEON_MC_AGP_LOCATION 0x014c
+#define RADEON_MC_FB_LOCATION 0x0148
+#define RADEON_MCLK_CNTL 0x0012
+
+#define RADEON_PP_BORDER_COLOR_0 0x1d40
+#define RADEON_PP_BORDER_COLOR_1 0x1d44
+#define RADEON_PP_BORDER_COLOR_2 0x1d48
+#define RADEON_PP_CNTL 0x1c38
+# define RADEON_SCISSOR_ENABLE (1 << 1)
+#define RADEON_PP_LUM_MATRIX 0x1d00
+#define RADEON_PP_MISC 0x1c14
+#define RADEON_PP_ROT_MATRIX_0 0x1d58
+#define RADEON_PP_TXFILTER_0 0x1c54
+#define RADEON_PP_TXFILTER_1 0x1c6c
+#define RADEON_PP_TXFILTER_2 0x1c84
+
+#define RADEON_RB2D_DSTCACHE_CTLSTAT 0x342c
+# define RADEON_RB2D_DC_FLUSH (3 << 0)
+# define RADEON_RB2D_DC_FREE (3 << 2)
+# define RADEON_RB2D_DC_FLUSH_ALL 0xf
+# define RADEON_RB2D_DC_BUSY (1 << 31)
+#define RADEON_RB3D_CNTL 0x1c3c
+# define RADEON_ALPHA_BLEND_ENABLE (1 << 0)
+# define RADEON_PLANE_MASK_ENABLE (1 << 1)
+# define RADEON_DITHER_ENABLE (1 << 2)
+# define RADEON_ROUND_ENABLE (1 << 3)
+# define RADEON_SCALE_DITHER_ENABLE (1 << 4)
+# define RADEON_DITHER_INIT (1 << 5)
+# define RADEON_ROP_ENABLE (1 << 6)
+# define RADEON_STENCIL_ENABLE (1 << 7)
+# define RADEON_Z_ENABLE (1 << 8)
+# define RADEON_DEPTH_XZ_OFFEST_ENABLE (1 << 9)
+# define RADEON_ZBLOCK8 (0 << 15)
+# define RADEON_ZBLOCK16 (1 << 15)
+#define RADEON_RB3D_DEPTHOFFSET 0x1c24
+#define RADEON_RB3D_PLANEMASK 0x1d84
+#define RADEON_RB3D_STENCILREFMASK 0x1d7c
+#define RADEON_RB3D_ZCACHE_MODE 0x3250
+#define RADEON_RB3D_ZCACHE_CTLSTAT 0x3254
+# define RADEON_RB3D_ZC_FLUSH (1 << 0)
+# define RADEON_RB3D_ZC_FREE (1 << 2)
+# define RADEON_RB3D_ZC_FLUSH_ALL 0x5
+# define RADEON_RB3D_ZC_BUSY (1 << 31)
+#define RADEON_RB3D_ZSTENCILCNTL 0x1c2c
+# define RADEON_Z_TEST_MASK (7 << 4)
+# define RADEON_Z_TEST_ALWAYS (7 << 4)
+# define RADEON_STENCIL_TEST_ALWAYS (7 << 12)
+# define RADEON_STENCIL_S_FAIL_KEEP (0 << 16)
+# define RADEON_STENCIL_ZPASS_KEEP (0 << 20)
+# define RADEON_STENCIL_ZFAIL_KEEP (0 << 20)
+# define RADEON_Z_WRITE_ENABLE (1 << 30)
+#define RADEON_RBBM_SOFT_RESET 0x00f0
+# define RADEON_SOFT_RESET_CP (1 << 0)
+# define RADEON_SOFT_RESET_HI (1 << 1)
+# define RADEON_SOFT_RESET_SE (1 << 2)
+# define RADEON_SOFT_RESET_RE (1 << 3)
+# define RADEON_SOFT_RESET_PP (1 << 4)
+# define RADEON_SOFT_RESET_E2 (1 << 5)
+# define RADEON_SOFT_RESET_RB (1 << 6)
+# define RADEON_SOFT_RESET_HDP (1 << 7)
+#define RADEON_RBBM_STATUS 0x0e40
+# define RADEON_RBBM_FIFOCNT_MASK 0x007f
+# define RADEON_RBBM_ACTIVE (1 << 31)
+#define RADEON_RE_LINE_PATTERN 0x1cd0
+#define RADEON_RE_MISC 0x26c4
+#define RADEON_RE_TOP_LEFT 0x26c0
+#define RADEON_RE_WIDTH_HEIGHT 0x1c44
+#define RADEON_RE_STIPPLE_ADDR 0x1cc8
+#define RADEON_RE_STIPPLE_DATA 0x1ccc
+
+#define RADEON_SCISSOR_TL_0 0x1cd8
+#define RADEON_SCISSOR_BR_0 0x1cdc
+#define RADEON_SCISSOR_TL_1 0x1ce0
+#define RADEON_SCISSOR_BR_1 0x1ce4
+#define RADEON_SCISSOR_TL_2 0x1ce8
+#define RADEON_SCISSOR_BR_2 0x1cec
+#define RADEON_SE_COORD_FMT 0x1c50
+#define RADEON_SE_CNTL 0x1c4c
+# define RADEON_FFACE_CULL_CW (0 << 0)
+# define RADEON_BFACE_SOLID (3 << 1)
+# define RADEON_FFACE_SOLID (3 << 3)
+# define RADEON_FLAT_SHADE_VTX_LAST (3 << 6)
+# define RADEON_DIFFUSE_SHADE_FLAT (1 << 8)
+# define RADEON_DIFFUSE_SHADE_GOURAUD (2 << 8)
+# define RADEON_ALPHA_SHADE_FLAT (1 << 10)
+# define RADEON_ALPHA_SHADE_GOURAUD (2 << 10)
+# define RADEON_SPECULAR_SHADE_FLAT (1 << 12)
+# define RADEON_SPECULAR_SHADE_GOURAUD (2 << 12)
+# define RADEON_FOG_SHADE_FLAT (1 << 14)
+# define RADEON_FOG_SHADE_GOURAUD (2 << 14)
+# define RADEON_VPORT_XY_XFORM_ENABLE (1 << 24)
+# define RADEON_VPORT_Z_XFORM_ENABLE (1 << 25)
+# define RADEON_VTX_PIX_CENTER_OGL (1 << 27)
+# define RADEON_ROUND_MODE_TRUNC (0 << 28)
+# define RADEON_ROUND_PREC_8TH_PIX (1 << 30)
+#define RADEON_SE_CNTL_STATUS 0x2140
+#define RADEON_SE_LINE_WIDTH 0x1db8
+#define RADEON_SE_VPORT_XSCALE 0x1d98
+#define RADEON_SURFACE_ACCESS_FLAGS 0x0bf8
+#define RADEON_SURFACE_ACCESS_CLR 0x0bfc
+#define RADEON_SURFACE_CNTL 0x0b00
+# define RADEON_SURF_TRANSLATION_DIS (1 << 8)
+# define RADEON_NONSURF_AP0_SWP_MASK (3 << 20)
+# define RADEON_NONSURF_AP0_SWP_LITTLE (0 << 20)
+# define RADEON_NONSURF_AP0_SWP_BIG16 (1 << 20)
+# define RADEON_NONSURF_AP0_SWP_BIG32 (2 << 20)
+# define RADEON_NONSURF_AP1_SWP_MASK (3 << 22)
+# define RADEON_NONSURF_AP1_SWP_LITTLE (0 << 22)
+# define RADEON_NONSURF_AP1_SWP_BIG16 (1 << 22)
+# define RADEON_NONSURF_AP1_SWP_BIG32 (2 << 22)
+#define RADEON_SURFACE0_INFO 0x0b0c
+# define RADEON_SURF_PITCHSEL_MASK (0x1ff << 0)
+# define RADEON_SURF_TILE_MODE_MASK (3 << 16)
+# define RADEON_SURF_TILE_MODE_MACRO (0 << 16)
+# define RADEON_SURF_TILE_MODE_MICRO (1 << 16)
+# define RADEON_SURF_TILE_MODE_32BIT_Z (2 << 16)
+# define RADEON_SURF_TILE_MODE_16BIT_Z (3 << 16)
+#define RADEON_SURFACE0_LOWER_BOUND 0x0b04
+#define RADEON_SURFACE0_UPPER_BOUND 0x0b08
+#define RADEON_SURFACE1_INFO 0x0b1c
+#define RADEON_SURFACE1_LOWER_BOUND 0x0b14
+#define RADEON_SURFACE1_UPPER_BOUND 0x0b18
+#define RADEON_SURFACE2_INFO 0x0b2c
+#define RADEON_SURFACE2_LOWER_BOUND 0x0b24
+#define RADEON_SURFACE2_UPPER_BOUND 0x0b28
+#define RADEON_SURFACE3_INFO 0x0b3c
+#define RADEON_SURFACE3_LOWER_BOUND 0x0b34
+#define RADEON_SURFACE3_UPPER_BOUND 0x0b38
+#define RADEON_SURFACE4_INFO 0x0b4c
+#define RADEON_SURFACE4_LOWER_BOUND 0x0b44
+#define RADEON_SURFACE4_UPPER_BOUND 0x0b48
+#define RADEON_SURFACE5_INFO 0x0b5c
+#define RADEON_SURFACE5_LOWER_BOUND 0x0b54
+#define RADEON_SURFACE5_UPPER_BOUND 0x0b58
+#define RADEON_SURFACE6_INFO 0x0b6c
+#define RADEON_SURFACE6_LOWER_BOUND 0x0b64
+#define RADEON_SURFACE6_UPPER_BOUND 0x0b68
+#define RADEON_SURFACE7_INFO 0x0b7c
+#define RADEON_SURFACE7_LOWER_BOUND 0x0b74
+#define RADEON_SURFACE7_UPPER_BOUND 0x0b78
+#define RADEON_SW_SEMAPHORE 0x013c
+
+#define RADEON_WAIT_UNTIL 0x1720
+# define RADEON_WAIT_CRTC_PFLIP (1 << 0)
+# define RADEON_WAIT_2D_IDLECLEAN (1 << 16)
+# define RADEON_WAIT_3D_IDLECLEAN (1 << 17)
+# define RADEON_WAIT_HOST_IDLECLEAN (1 << 18)
+
+#define RADEON_RB3D_ZMASKOFFSET 0x1c34
+#define RADEON_RB3D_ZSTENCILCNTL 0x1c2c
+# define RADEON_DEPTH_FORMAT_16BIT_INT_Z (0 << 0)
+# define RADEON_DEPTH_FORMAT_24BIT_INT_Z (2 << 0)
+
+
+/* CP registers */
+#define RADEON_CP_ME_RAM_ADDR 0x07d4
+#define RADEON_CP_ME_RAM_RADDR 0x07d8
+#define RADEON_CP_ME_RAM_DATAH 0x07dc
+#define RADEON_CP_ME_RAM_DATAL 0x07e0
+
+#define RADEON_CP_RB_BASE 0x0700
+#define RADEON_CP_RB_CNTL 0x0704
+#define RADEON_CP_RB_RPTR_ADDR 0x070c
+#define RADEON_CP_RB_RPTR 0x0710
+#define RADEON_CP_RB_WPTR 0x0714
+
+#define RADEON_CP_RB_WPTR_DELAY 0x0718
+# define RADEON_PRE_WRITE_TIMER_SHIFT 0
+# define RADEON_PRE_WRITE_LIMIT_SHIFT 23
+
+#define RADEON_CP_IB_BASE 0x0738
+
+#define RADEON_CP_CSQ_CNTL 0x0740
+# define RADEON_CSQ_CNT_PRIMARY_MASK (0xff << 0)
+# define RADEON_CSQ_PRIDIS_INDDIS (0 << 28)
+# define RADEON_CSQ_PRIPIO_INDDIS (1 << 28)
+# define RADEON_CSQ_PRIBM_INDDIS (2 << 28)
+# define RADEON_CSQ_PRIPIO_INDBM (3 << 28)
+# define RADEON_CSQ_PRIBM_INDBM (4 << 28)
+# define RADEON_CSQ_PRIPIO_INDPIO (15 << 28)
+
+#define RADEON_AIC_CNTL 0x01d0
+# define RADEON_PCIGART_TRANSLATE_EN (1 << 0)
+
+/* CP command packets */
+#define RADEON_CP_PACKET0 0x00000000
+# define RADEON_ONE_REG_WR (1 << 15)
+#define RADEON_CP_PACKET1 0x40000000
+#define RADEON_CP_PACKET2 0x80000000
+#define RADEON_CP_PACKET3 0xC0000000
+# define RADEON_3D_RNDR_GEN_INDX_PRIM 0x00002300
+# define RADEON_WAIT_FOR_IDLE 0x00002600
+# define RADEON_3D_DRAW_IMMD 0x00002900
+# define RADEON_3D_CLEAR_ZMASK 0x00003200
+# define RADEON_CNTL_HOSTDATA_BLT 0x00009400
+# define RADEON_CNTL_PAINT_MULTI 0x00009A00
+# define RADEON_CNTL_BITBLT_MULTI 0x00009B00
+
+#define RADEON_CP_PACKET_MASK 0xC0000000
+#define RADEON_CP_PACKET_COUNT_MASK 0x3fff0000
+#define RADEON_CP_PACKET0_REG_MASK 0x000007ff
+#define RADEON_CP_PACKET1_REG0_MASK 0x000007ff
+#define RADEON_CP_PACKET1_REG1_MASK 0x003ff800
+
+#define RADEON_VTX_Z_PRESENT (1 << 31)
+
+#define RADEON_PRIM_TYPE_NONE (0 << 0)
+#define RADEON_PRIM_TYPE_POINT (1 << 0)
+#define RADEON_PRIM_TYPE_LINE (2 << 0)
+#define RADEON_PRIM_TYPE_LINE_STRIP (3 << 0)
+#define RADEON_PRIM_TYPE_TRI_LIST (4 << 0)
+#define RADEON_PRIM_TYPE_TRI_FAN (5 << 0)
+#define RADEON_PRIM_TYPE_TRI_STRIP (6 << 0)
+#define RADEON_PRIM_TYPE_TRI_TYPE2 (7 << 0)
+#define RADEON_PRIM_TYPE_RECT_LIST (8 << 0)
+#define RADEON_PRIM_TYPE_3VRT_POINT_LIST (9 << 0)
+#define RADEON_PRIM_TYPE_3VRT_LINE_LIST (10 << 0)
+#define RADEON_PRIM_WALK_IND (1 << 4)
+#define RADEON_PRIM_WALK_LIST (2 << 4)
+#define RADEON_PRIM_WALK_RING (3 << 4)
+#define RADEON_COLOR_ORDER_BGRA (0 << 6)
+#define RADEON_COLOR_ORDER_RGBA (1 << 6)
+#define RADEON_MAOS_ENABLE (1 << 7)
+#define RADEON_VTX_FMT_R128_MODE (0 << 8)
+#define RADEON_VTX_FMT_RADEON_MODE (1 << 8)
+#define RADEON_NUM_VERTICES_SHIFT 16
+
+#define RADEON_COLOR_FORMAT_CI8 2
+#define RADEON_COLOR_FORMAT_ARGB1555 3
+#define RADEON_COLOR_FORMAT_RGB565 4
+#define RADEON_COLOR_FORMAT_ARGB8888 6
+#define RADEON_COLOR_FORMAT_RGB332 7
+#define RADEON_COLOR_FORMAT_RGB8 9
+#define RADEON_COLOR_FORMAT_ARGB4444 15
+
+#define RADEON_TXF_8BPP_I 0
+#define RADEON_TXF_16BPP_AI88 1
+#define RADEON_TXF_8BPP_RGB332 2
+#define RADEON_TXF_16BPP_ARGB1555 3
+#define RADEON_TXF_16BPP_RGB565 4
+#define RADEON_TXF_16BPP_ARGB4444 5
+#define RADEON_TXF_32BPP_ARGB8888 6
+#define RADEON_TXF_32BPP_RGBA8888 7
+
+/* Constants */
+#define RADEON_MAX_USEC_TIMEOUT 100000 /* 100 ms */
+
+#define RADEON_LAST_FRAME_REG RADEON_SCRATCH_REG0
+#define RADEON_LAST_DISPATCH_REG RADEON_SCRATCH_REG1
+#define RADEON_LAST_CLEAR_REG RADEON_SCRATCH_REG2
+#define RADEON_LAST_DISPATCH 1
+
+#define RADEON_MAX_VB_AGE 0x7fffffff
+#define RADEON_MAX_VB_VERTS (0xffff)
+
+
+#define RADEON_BASE(reg) ((u32)(dev_priv->mmio->handle))
+#define RADEON_ADDR(reg) (RADEON_BASE(reg) + reg)
+
+#define RADEON_DEREF(reg) *(__volatile__ u32 *)RADEON_ADDR(reg)
+#define RADEON_READ(reg) RADEON_DEREF(reg)
+#define RADEON_WRITE(reg,val) do { RADEON_DEREF(reg) = val; } while (0)
+
+#define RADEON_DEREF8(reg) *(__volatile__ u8 *)RADEON_ADDR(reg)
+#define RADEON_READ8(reg) RADEON_DEREF8(reg)
+#define RADEON_WRITE8(reg,val) do { RADEON_DEREF8(reg) = val; } while (0)
+
+#define RADEON_WRITE_PLL(addr,val) \
+do { \
+ RADEON_WRITE8(RADEON_CLOCK_CNTL_INDEX, \
+ ((addr) & 0x1f) | RADEON_PLL_WR_EN); \
+ RADEON_WRITE(RADEON_CLOCK_CNTL_DATA, (val)); \
+} while (0)
+
+extern int RADEON_READ_PLL(drm_device_t *dev, int addr);
+
+
+
+#define CP_PACKET0( reg, n ) \
+ (RADEON_CP_PACKET0 | ((n) << 16) | ((reg) >> 2))
+#define CP_PACKET0_TABLE( reg, n ) \
+ (RADEON_CP_PACKET0 | RADEON_ONE_REG_WR | ((n) << 16) | ((reg) >> 2))
+#define CP_PACKET1( reg0, reg1 ) \
+ (RADEON_CP_PACKET1 | (((reg1) >> 2) << 15) | ((reg0) >> 2))
+#define CP_PACKET2() \
+ (RADEON_CP_PACKET2)
+#define CP_PACKET3( pkt, n ) \
+ (RADEON_CP_PACKET3 | (pkt) | ((n) << 16))
+
+
+/* ================================================================
+ * Engine control helper macros
+ */
+
+#define RADEON_WAIT_UNTIL_2D_IDLE() \
+do { \
+ OUT_RING( CP_PACKET0( RADEON_WAIT_UNTIL, 0 ) ); \
+ OUT_RING( (RADEON_WAIT_2D_IDLECLEAN | \
+ RADEON_WAIT_HOST_IDLECLEAN) ); \
+} while (0)
+
+#define RADEON_WAIT_UNTIL_3D_IDLE() \
+do { \
+ OUT_RING( CP_PACKET0( RADEON_WAIT_UNTIL, 0 ) ); \
+ OUT_RING( (RADEON_WAIT_3D_IDLECLEAN | \
+ RADEON_WAIT_HOST_IDLECLEAN) ); \
+} while (0)
+
+#define RADEON_WAIT_UNTIL_IDLE() \
+do { \
+ OUT_RING( CP_PACKET0( RADEON_WAIT_UNTIL, 0 ) ); \
+ OUT_RING( (RADEON_WAIT_2D_IDLECLEAN | \
+ RADEON_WAIT_3D_IDLECLEAN | \
+ RADEON_WAIT_HOST_IDLECLEAN) ); \
+} while (0)
+
+#define RADEON_WAIT_UNTIL_PAGE_FLIPPED() \
+do { \
+ OUT_RING( CP_PACKET0( RADEON_WAIT_UNTIL, 0 ) ); \
+ OUT_RING( RADEON_WAIT_CRTC_PFLIP ); \
+} while (0)
+
+#define RADEON_FLUSH_CACHE() \
+do { \
+ OUT_RING( CP_PACKET0( RADEON_RB2D_DSTCACHE_CTLSTAT, 0 ) ); \
+ OUT_RING( RADEON_RB2D_DC_FLUSH ); \
+} while (0)
+
+#define RADEON_PURGE_CACHE() \
+do { \
+ OUT_RING( CP_PACKET0( RADEON_RB2D_DSTCACHE_CTLSTAT, 0 ) ); \
+ OUT_RING( RADEON_RB2D_DC_FLUSH_ALL ); \
+} while (0)
+
+#define RADEON_FLUSH_ZCACHE() \
+do { \
+ OUT_RING( CP_PACKET0( RADEON_RB3D_ZCACHE_CTLSTAT, 0 ) ); \
+ OUT_RING( RADEON_RB3D_ZC_FLUSH ); \
+} while (0)
+
+#define RADEON_PURGE_ZCACHE() \
+do { \
+ OUT_RING( CP_PACKET0( RADEON_RB3D_ZCACHE_CTLSTAT, 0 ) ); \
+ OUT_RING( RADEON_RB3D_ZC_FLUSH_ALL ); \
+} while (0)
+
+
+/* ================================================================
+ * Misc helper macros
+ */
+
+#define VB_AGE_CHECK_WITH_RET( dev_priv ) \
+do { \
+ drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv; \
+ if ( sarea_priv->last_dispatch >= RADEON_MAX_VB_AGE ) { \
+ int __ret = radeon_do_cp_idle( dev_priv ); \
+ if ( __ret < 0 ) return __ret; \
+ sarea_priv->last_dispatch = 0; \
+ radeon_freelist_reset( dev ); \
+ } \
+} while (0)
+
+#define RADEON_DISPATCH_AGE( age ) \
+do { \
+ OUT_RING( CP_PACKET0( RADEON_LAST_DISPATCH_REG, 0 ) ); \
+ OUT_RING( age ); \
+} while (0)
+
+#define RADEON_FRAME_AGE( age ) \
+do { \
+ OUT_RING( CP_PACKET0( RADEON_LAST_FRAME_REG, 0 ) ); \
+ OUT_RING( age ); \
+} while (0)
+
+#define RADEON_CLEAR_AGE( age ) \
+do { \
+ OUT_RING( CP_PACKET0( RADEON_LAST_CLEAR_REG, 0 ) ); \
+ OUT_RING( age ); \
+} while (0)
+
+
+/* ================================================================
+ * Ring control
+ */
+
+#define radeon_flush_write_combine() mb()
+
+
+#define RADEON_VERBOSE 0
+
+#define RING_LOCALS int write; unsigned int mask; volatile u32 *ring;
+
+#define BEGIN_RING( n ) do { \
+ if ( RADEON_VERBOSE ) { \
+ DRM_INFO( "BEGIN_RING( %d ) in %s\n", \
+ n, __FUNCTION__ ); \
+ } \
+ if ( dev_priv->ring.space < (n) * sizeof(u32) ) { \
+ radeon_wait_ring( dev_priv, (n) * sizeof(u32) ); \
+ } \
+ dev_priv->ring.space -= (n) * sizeof(u32); \
+ ring = dev_priv->ring.start; \
+ write = dev_priv->ring.tail; \
+ mask = dev_priv->ring.tail_mask; \
+} while (0)
+
+#define ADVANCE_RING() do { \
+ if ( RADEON_VERBOSE ) { \
+ DRM_INFO( "ADVANCE_RING() tail=0x%06x wr=0x%06x\n", \
+ write, dev_priv->ring.tail ); \
+ } \
+ radeon_flush_write_combine(); \
+ dev_priv->ring.tail = write; \
+ RADEON_WRITE( RADEON_CP_RB_WPTR, write ); \
+} while (0)
+
+#define OUT_RING( x ) do { \
+ if ( RADEON_VERBOSE ) { \
+ DRM_INFO( " OUT_RING( 0x%08x ) at 0x%x\n", \
+ (unsigned int)(x), write ); \
+ } \
+ ring[write++] = (x); \
+ write &= mask; \
+} while (0)
+
+#define RADEON_PERFORMANCE_BOXES 0
+
+#endif /* __RADEON_DRV_H__ */
diff --git a/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/radeon_state.c b/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/radeon_state.c
new file mode 100644
index 000000000..7bfefb2ca
--- /dev/null
+++ b/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/radeon_state.c
@@ -0,0 +1,1447 @@
+/* radeon_state.c -- State support for Radeon -*- linux-c -*-
+ *
+ * Copyright 2000 VA Linux Systems, Inc., Fremont, California.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Kevin E. Martin <martin@valinux.com>
+ * Gareth Hughes <gareth@valinux.com>
+ *
+ */
+
+#define __NO_VERSION__
+#include "drmP.h"
+#include "radeon_drv.h"
+#include "drm.h"
+#include <linux/delay.h>
+
+
+/* ================================================================
+ * CP hardware state programming functions
+ */
+
+static inline void radeon_emit_clip_rect( drm_radeon_private_t *dev_priv,
+ drm_clip_rect_t *box )
+{
+ RING_LOCALS;
+
+ DRM_DEBUG( " box: x1=%d y1=%d x2=%d y2=%d\n",
+ box->x1, box->y1, box->x2, box->y2 );
+
+ BEGIN_RING( 4 );
+
+ OUT_RING( CP_PACKET0( RADEON_RE_TOP_LEFT, 0 ) );
+ OUT_RING( (box->y1 << 16) | box->x1 );
+
+ OUT_RING( CP_PACKET0( RADEON_RE_WIDTH_HEIGHT, 0 ) );
+ OUT_RING( ((box->y2 - 1) << 16) | (box->x2 - 1) );
+
+ ADVANCE_RING();
+}
+
+static inline void radeon_emit_context( drm_radeon_private_t *dev_priv )
+{
+ drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv;
+ drm_radeon_context_regs_t *ctx = &sarea_priv->context_state;
+ RING_LOCALS;
+ DRM_DEBUG( " %s\n", __FUNCTION__ );
+
+ BEGIN_RING( 14 );
+
+ OUT_RING( CP_PACKET0( RADEON_PP_MISC, 6 ) );
+ OUT_RING( ctx->pp_misc );
+ OUT_RING( ctx->pp_fog_color );
+ OUT_RING( ctx->re_solid_color );
+ OUT_RING( ctx->rb3d_blendcntl );
+ OUT_RING( ctx->rb3d_depthoffset );
+ OUT_RING( ctx->rb3d_depthpitch );
+ OUT_RING( ctx->rb3d_zstencilcntl );
+
+ OUT_RING( CP_PACKET0( RADEON_PP_CNTL, 2 ) );
+ OUT_RING( ctx->pp_cntl );
+ OUT_RING( ctx->rb3d_cntl );
+ OUT_RING( ctx->rb3d_coloroffset );
+
+ OUT_RING( CP_PACKET0( RADEON_RB3D_COLORPITCH, 0 ) );
+ OUT_RING( ctx->rb3d_colorpitch );
+
+ ADVANCE_RING();
+}
+
+static inline void radeon_emit_vertfmt( drm_radeon_private_t *dev_priv )
+{
+ drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv;
+ drm_radeon_context_regs_t *ctx = &sarea_priv->context_state;
+ RING_LOCALS;
+ DRM_DEBUG( " %s\n", __FUNCTION__ );
+
+ BEGIN_RING( 2 );
+
+ OUT_RING( CP_PACKET0( RADEON_SE_COORD_FMT, 0 ) );
+ OUT_RING( ctx->se_coord_fmt );
+
+ ADVANCE_RING();
+}
+
+static inline void radeon_emit_line( drm_radeon_private_t *dev_priv )
+{
+ drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv;
+ drm_radeon_context_regs_t *ctx = &sarea_priv->context_state;
+ RING_LOCALS;
+ DRM_DEBUG( " %s\n", __FUNCTION__ );
+
+ BEGIN_RING( 5 );
+
+ OUT_RING( CP_PACKET0( RADEON_RE_LINE_PATTERN, 1 ) );
+ OUT_RING( ctx->re_line_pattern );
+ OUT_RING( ctx->re_line_state );
+
+ OUT_RING( CP_PACKET0( RADEON_SE_LINE_WIDTH, 0 ) );
+ OUT_RING( ctx->se_line_width );
+
+ ADVANCE_RING();
+}
+
+static inline void radeon_emit_bumpmap( drm_radeon_private_t *dev_priv )
+{
+ drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv;
+ drm_radeon_context_regs_t *ctx = &sarea_priv->context_state;
+ RING_LOCALS;
+ DRM_DEBUG( " %s\n", __FUNCTION__ );
+
+ BEGIN_RING( 5 );
+
+ OUT_RING( CP_PACKET0( RADEON_PP_LUM_MATRIX, 0 ) );
+ OUT_RING( ctx->pp_lum_matrix );
+
+ OUT_RING( CP_PACKET0( RADEON_PP_ROT_MATRIX_0, 1 ) );
+ OUT_RING( ctx->pp_rot_matrix_0 );
+ OUT_RING( ctx->pp_rot_matrix_1 );
+
+ ADVANCE_RING();
+}
+
+static inline void radeon_emit_masks( drm_radeon_private_t *dev_priv )
+{
+ drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv;
+ drm_radeon_context_regs_t *ctx = &sarea_priv->context_state;
+ RING_LOCALS;
+ DRM_DEBUG( " %s\n", __FUNCTION__ );
+
+ BEGIN_RING( 4 );
+
+ OUT_RING( CP_PACKET0( RADEON_RB3D_STENCILREFMASK, 2 ) );
+ OUT_RING( ctx->rb3d_stencilrefmask );
+ OUT_RING( ctx->rb3d_ropcntl );
+ OUT_RING( ctx->rb3d_planemask );
+
+ ADVANCE_RING();
+}
+
+static inline void radeon_emit_viewport( drm_radeon_private_t *dev_priv )
+{
+ drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv;
+ drm_radeon_context_regs_t *ctx = &sarea_priv->context_state;
+ RING_LOCALS;
+ DRM_DEBUG( " %s\n", __FUNCTION__ );
+
+ BEGIN_RING( 7 );
+
+ OUT_RING( CP_PACKET0( RADEON_SE_VPORT_XSCALE, 5 ) );
+ OUT_RING( ctx->se_vport_xscale );
+ OUT_RING( ctx->se_vport_xoffset );
+ OUT_RING( ctx->se_vport_yscale );
+ OUT_RING( ctx->se_vport_yoffset );
+ OUT_RING( ctx->se_vport_zscale );
+ OUT_RING( ctx->se_vport_zoffset );
+
+ ADVANCE_RING();
+}
+
+static inline void radeon_emit_setup( drm_radeon_private_t *dev_priv )
+{
+ drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv;
+ drm_radeon_context_regs_t *ctx = &sarea_priv->context_state;
+ RING_LOCALS;
+ DRM_DEBUG( " %s\n", __FUNCTION__ );
+
+ BEGIN_RING( 4 );
+
+ OUT_RING( CP_PACKET0( RADEON_SE_CNTL, 0 ) );
+ OUT_RING( ctx->se_cntl );
+ OUT_RING( CP_PACKET0( RADEON_SE_CNTL_STATUS, 0 ) );
+ OUT_RING( ctx->se_cntl_status );
+
+ ADVANCE_RING();
+}
+
+static inline void radeon_emit_tcl( drm_radeon_private_t *dev_priv )
+{
+#ifdef TCL_ENABLE
+ drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv;
+ drm_radeon_context_regs_t *ctx = &sarea_priv->context_state;
+ RING_LOCALS;
+ DRM_DEBUG( " %s\n", __FUNCTION__ );
+
+ BEGIN_RING( 29 );
+
+ OUT_RING( CP_PACKET0( RADEON_SE_TCL_MATERIAL_EMMISSIVE_RED, 27 ) );
+ OUT_RING( ctx->se_tcl_material_emmissive.red );
+ OUT_RING( ctx->se_tcl_material_emmissive.green );
+ OUT_RING( ctx->se_tcl_material_emmissive.blue );
+ OUT_RING( ctx->se_tcl_material_emmissive.alpha );
+ OUT_RING( ctx->se_tcl_material_ambient.red );
+ OUT_RING( ctx->se_tcl_material_ambient.green );
+ OUT_RING( ctx->se_tcl_material_ambient.blue );
+ OUT_RING( ctx->se_tcl_material_ambient.alpha );
+ OUT_RING( ctx->se_tcl_material_diffuse.red );
+ OUT_RING( ctx->se_tcl_material_diffuse.green );
+ OUT_RING( ctx->se_tcl_material_diffuse.blue );
+ OUT_RING( ctx->se_tcl_material_diffuse.alpha );
+ OUT_RING( ctx->se_tcl_material_specular.red );
+ OUT_RING( ctx->se_tcl_material_specular.green );
+ OUT_RING( ctx->se_tcl_material_specular.blue );
+ OUT_RING( ctx->se_tcl_material_specular.alpha );
+ OUT_RING( ctx->se_tcl_shininess );
+ OUT_RING( ctx->se_tcl_output_vtx_fmt );
+ OUT_RING( ctx->se_tcl_output_vtx_sel );
+ OUT_RING( ctx->se_tcl_matrix_select_0 );
+ OUT_RING( ctx->se_tcl_matrix_select_1 );
+ OUT_RING( ctx->se_tcl_ucp_vert_blend_ctl );
+ OUT_RING( ctx->se_tcl_texture_proc_ctl );
+ OUT_RING( ctx->se_tcl_light_model_ctl );
+ for ( i = 0 ; i < 4 ; i++ ) {
+ OUT_RING( ctx->se_tcl_per_light_ctl[i] );
+ }
+
+ ADVANCE_RING();
+#else
+ DRM_ERROR( "TCL not enabled!\n" );
+#endif
+}
+
+static inline void radeon_emit_misc( drm_radeon_private_t *dev_priv )
+{
+ drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv;
+ drm_radeon_context_regs_t *ctx = &sarea_priv->context_state;
+ RING_LOCALS;
+ DRM_DEBUG( " %s\n", __FUNCTION__ );
+
+ BEGIN_RING( 2 );
+
+ OUT_RING( CP_PACKET0( RADEON_RE_MISC, 0 ) );
+ OUT_RING( ctx->re_misc );
+
+ ADVANCE_RING();
+}
+
+static inline void radeon_emit_tex0( drm_radeon_private_t *dev_priv )
+{
+ drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv;
+ drm_radeon_texture_regs_t *tex = &sarea_priv->tex_state[0];
+ RING_LOCALS;
+ DRM_DEBUG( " %s: offset=0x%x\n", __FUNCTION__, tex->pp_txoffset );
+
+ BEGIN_RING( 9 );
+
+ OUT_RING( CP_PACKET0( RADEON_PP_TXFILTER_0, 5 ) );
+ OUT_RING( tex->pp_txfilter );
+ OUT_RING( tex->pp_txformat );
+ OUT_RING( tex->pp_txoffset );
+ OUT_RING( tex->pp_txcblend );
+ OUT_RING( tex->pp_txablend );
+ OUT_RING( tex->pp_tfactor );
+
+ OUT_RING( CP_PACKET0( RADEON_PP_BORDER_COLOR_0, 0 ) );
+ OUT_RING( tex->pp_border_color );
+
+ ADVANCE_RING();
+}
+
+static inline void radeon_emit_tex1( drm_radeon_private_t *dev_priv )
+{
+ drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv;
+ drm_radeon_texture_regs_t *tex = &sarea_priv->tex_state[1];
+ RING_LOCALS;
+ DRM_DEBUG( " %s: offset=0x%x\n", __FUNCTION__, tex->pp_txoffset );
+
+ BEGIN_RING( 9 );
+
+ OUT_RING( CP_PACKET0( RADEON_PP_TXFILTER_1, 5 ) );
+ OUT_RING( tex->pp_txfilter );
+ OUT_RING( tex->pp_txformat );
+ OUT_RING( tex->pp_txoffset );
+ OUT_RING( tex->pp_txcblend );
+ OUT_RING( tex->pp_txablend );
+ OUT_RING( tex->pp_tfactor );
+
+ OUT_RING( CP_PACKET0( RADEON_PP_BORDER_COLOR_1, 0 ) );
+ OUT_RING( tex->pp_border_color );
+
+ ADVANCE_RING();
+}
+
+static inline void radeon_emit_tex2( drm_radeon_private_t *dev_priv )
+{
+ drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv;
+ drm_radeon_texture_regs_t *tex = &sarea_priv->tex_state[2];
+ RING_LOCALS;
+ DRM_DEBUG( " %s\n", __FUNCTION__ );
+
+ BEGIN_RING( 9 );
+
+ OUT_RING( CP_PACKET0( RADEON_PP_TXFILTER_2, 5 ) );
+ OUT_RING( tex->pp_txfilter );
+ OUT_RING( tex->pp_txformat );
+ OUT_RING( tex->pp_txoffset );
+ OUT_RING( tex->pp_txcblend );
+ OUT_RING( tex->pp_txablend );
+ OUT_RING( tex->pp_tfactor );
+
+ OUT_RING( CP_PACKET0( RADEON_PP_BORDER_COLOR_2, 0 ) );
+ OUT_RING( tex->pp_border_color );
+
+ ADVANCE_RING();
+}
+
+static inline void radeon_emit_state( drm_radeon_private_t *dev_priv )
+{
+ drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv;
+ unsigned int dirty = sarea_priv->dirty;
+
+ DRM_DEBUG( "%s: dirty=0x%08x\n", __FUNCTION__, dirty );
+
+ if ( dirty & RADEON_UPLOAD_CONTEXT ) {
+ radeon_emit_context( dev_priv );
+ sarea_priv->dirty &= ~RADEON_UPLOAD_CONTEXT;
+ }
+
+ if ( dirty & RADEON_UPLOAD_VERTFMT ) {
+ radeon_emit_vertfmt( dev_priv );
+ sarea_priv->dirty &= ~RADEON_UPLOAD_VERTFMT;
+ }
+
+ if ( dirty & RADEON_UPLOAD_LINE ) {
+ radeon_emit_line( dev_priv );
+ sarea_priv->dirty &= ~RADEON_UPLOAD_LINE;
+ }
+
+ if ( dirty & RADEON_UPLOAD_BUMPMAP ) {
+ radeon_emit_bumpmap( dev_priv );
+ sarea_priv->dirty &= ~RADEON_UPLOAD_BUMPMAP;
+ }
+
+ if ( dirty & RADEON_UPLOAD_MASKS ) {
+ radeon_emit_masks( dev_priv );
+ sarea_priv->dirty &= ~RADEON_UPLOAD_MASKS;
+ }
+
+ if ( dirty & RADEON_UPLOAD_VIEWPORT ) {
+ radeon_emit_viewport( dev_priv );
+ sarea_priv->dirty &= ~RADEON_UPLOAD_VIEWPORT;
+ }
+
+ if ( dirty & RADEON_UPLOAD_SETUP ) {
+ radeon_emit_setup( dev_priv );
+ sarea_priv->dirty &= ~RADEON_UPLOAD_SETUP;
+ }
+
+ if ( dirty & RADEON_UPLOAD_TCL ) {
+#ifdef TCL_ENABLE
+ radeon_emit_tcl( dev_priv );
+#endif
+ sarea_priv->dirty &= ~RADEON_UPLOAD_TCL;
+ }
+
+ if ( dirty & RADEON_UPLOAD_MISC ) {
+ radeon_emit_misc( dev_priv );
+ sarea_priv->dirty &= ~RADEON_UPLOAD_MISC;
+ }
+
+ if ( dirty & RADEON_UPLOAD_TEX0 ) {
+ radeon_emit_tex0( dev_priv );
+ sarea_priv->dirty &= ~RADEON_UPLOAD_TEX0;
+ }
+
+ if ( dirty & RADEON_UPLOAD_TEX1 ) {
+ radeon_emit_tex1( dev_priv );
+ sarea_priv->dirty &= ~RADEON_UPLOAD_TEX1;
+ }
+
+ if ( dirty & RADEON_UPLOAD_TEX2 ) {
+#if 0
+ radeon_emit_tex2( dev_priv );
+#endif
+ sarea_priv->dirty &= ~RADEON_UPLOAD_TEX2;
+ }
+
+ sarea_priv->dirty &= ~(RADEON_UPLOAD_TEX0IMAGES |
+ RADEON_UPLOAD_TEX1IMAGES |
+ RADEON_UPLOAD_TEX2IMAGES |
+ RADEON_REQUIRE_QUIESCENCE);
+}
+
+
+#if RADEON_PERFORMANCE_BOXES
+/* ================================================================
+ * Performance monitoring functions
+ */
+
+static void radeon_clear_box( drm_radeon_private_t *dev_priv,
+ int x, int y, int w, int h,
+ int r, int g, int b )
+{
+ u32 pitch, offset;
+ u32 color;
+ RING_LOCALS;
+
+ switch ( dev_priv->color_fmt ) {
+ case RADEON_COLOR_FORMAT_RGB565:
+ color = (((r & 0xf8) << 8) |
+ ((g & 0xfc) << 3) |
+ ((b & 0xf8) >> 3));
+ break;
+ case RADEON_COLOR_FORMAT_ARGB8888:
+ default:
+ color = (((0xff) << 24) | (r << 16) | (g << 8) | b);
+ break;
+ }
+
+ offset = dev_priv->back_offset;
+ pitch = dev_priv->back_pitch >> 3;
+
+ BEGIN_RING( 6 );
+
+ OUT_RING( CP_PACKET3( RADEON_CNTL_PAINT_MULTI, 4 ) );
+ OUT_RING( RADEON_GMC_DST_PITCH_OFFSET_CNTL |
+ RADEON_GMC_BRUSH_SOLID_COLOR |
+ (dev_priv->color_fmt << 8) |
+ RADEON_GMC_SRC_DATATYPE_COLOR |
+ RADEON_ROP3_P |
+ RADEON_GMC_CLR_CMP_CNTL_DIS );
+
+ OUT_RING( (pitch << 22) | (offset >> 5) );
+ OUT_RING( color );
+
+ OUT_RING( (x << 16) | y );
+ OUT_RING( (w << 16) | h );
+
+ ADVANCE_RING();
+}
+
+static void radeon_cp_performance_boxes( drm_radeon_private_t *dev_priv )
+{
+ if ( atomic_read( &dev_priv->idle_count ) == 0 ) {
+ radeon_clear_box( dev_priv, 64, 4, 8, 8, 0, 255, 0 );
+ } else {
+ atomic_set( &dev_priv->idle_count, 0 );
+ }
+}
+
+#endif
+
+
+/* ================================================================
+ * CP command dispatch functions
+ */
+
+static void radeon_print_dirty( const char *msg, unsigned int flags )
+{
+ DRM_DEBUG( "%s: (0x%x) %s%s%s%s%s%s%s%s%s%s%s%s%s%s\n",
+ msg,
+ flags,
+ (flags & RADEON_UPLOAD_CONTEXT) ? "context, " : "",
+ (flags & RADEON_UPLOAD_VERTFMT) ? "vertfmt, " : "",
+ (flags & RADEON_UPLOAD_LINE) ? "line, " : "",
+ (flags & RADEON_UPLOAD_BUMPMAP) ? "bumpmap, " : "",
+ (flags & RADEON_UPLOAD_MASKS) ? "masks, " : "",
+ (flags & RADEON_UPLOAD_VIEWPORT) ? "viewport, " : "",
+ (flags & RADEON_UPLOAD_SETUP) ? "setup, " : "",
+ (flags & RADEON_UPLOAD_TCL) ? "tcl, " : "",
+ (flags & RADEON_UPLOAD_MISC) ? "misc, " : "",
+ (flags & RADEON_UPLOAD_TEX0) ? "tex0, " : "",
+ (flags & RADEON_UPLOAD_TEX1) ? "tex1, " : "",
+ (flags & RADEON_UPLOAD_TEX2) ? "tex2, " : "",
+ (flags & RADEON_UPLOAD_CLIPRECTS) ? "cliprects, " : "",
+ (flags & RADEON_REQUIRE_QUIESCENCE) ? "quiescence, " : "" );
+}
+
+static void radeon_cp_dispatch_clear( drm_device_t *dev,
+ drm_radeon_clear_t *clear )
+{
+ drm_radeon_private_t *dev_priv = dev->dev_private;
+ drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv;
+ int nbox = sarea_priv->nbox;
+ drm_clip_rect_t *pbox = sarea_priv->boxes;
+ unsigned int flags = clear->flags;
+ int i;
+ RING_LOCALS;
+ DRM_DEBUG( "%s\n", __FUNCTION__ );
+
+ radeon_update_ring_snapshot( dev_priv );
+
+ if ( dev_priv->page_flipping && dev_priv->current_page == 1 ) {
+ unsigned int tmp = flags;
+
+ flags &= ~(RADEON_FRONT | RADEON_BACK);
+ if ( tmp & RADEON_FRONT ) flags |= RADEON_BACK;
+ if ( tmp & RADEON_BACK ) flags |= RADEON_FRONT;
+ }
+
+ for ( i = 0 ; i < nbox ; i++ ) {
+ int x = pbox[i].x1;
+ int y = pbox[i].y1;
+ int w = pbox[i].x2 - x;
+ int h = pbox[i].y2 - y;
+
+ DRM_DEBUG( "dispatch clear %d,%d-%d,%d flags 0x%x\n",
+ x, y, w, h, flags );
+
+ if ( flags & (RADEON_FRONT | RADEON_BACK) ) {
+ BEGIN_RING( 4 );
+
+ /* Ensure the 3D stream is idle before doing a
+ * 2D fill to clear the front or back buffer.
+ */
+ RADEON_WAIT_UNTIL_3D_IDLE();
+
+ OUT_RING( CP_PACKET0( RADEON_DP_WRITE_MASK, 0 ) );
+ OUT_RING( sarea_priv->context_state.rb3d_planemask );
+
+ ADVANCE_RING();
+
+ /* Make sure we restore the 3D state next time.
+ */
+ dev_priv->sarea_priv->dirty |= (RADEON_UPLOAD_CONTEXT |
+ RADEON_UPLOAD_MASKS);
+ }
+
+ if ( flags & RADEON_FRONT ) {
+ BEGIN_RING( 6 );
+
+ OUT_RING( CP_PACKET3( RADEON_CNTL_PAINT_MULTI, 4 ) );
+ OUT_RING( RADEON_GMC_DST_PITCH_OFFSET_CNTL |
+ RADEON_GMC_BRUSH_SOLID_COLOR |
+ (dev_priv->color_fmt << 8) |
+ RADEON_GMC_SRC_DATATYPE_COLOR |
+ RADEON_ROP3_P |
+ RADEON_GMC_CLR_CMP_CNTL_DIS );
+
+ OUT_RING( dev_priv->front_pitch_offset );
+ OUT_RING( clear->clear_color );
+
+ OUT_RING( (x << 16) | y );
+ OUT_RING( (w << 16) | h );
+
+ ADVANCE_RING();
+ }
+
+ if ( flags & RADEON_BACK ) {
+ BEGIN_RING( 6 );
+
+ OUT_RING( CP_PACKET3( RADEON_CNTL_PAINT_MULTI, 4 ) );
+ OUT_RING( RADEON_GMC_DST_PITCH_OFFSET_CNTL |
+ RADEON_GMC_BRUSH_SOLID_COLOR |
+ (dev_priv->color_fmt << 8) |
+ RADEON_GMC_SRC_DATATYPE_COLOR |
+ RADEON_ROP3_P |
+ RADEON_GMC_CLR_CMP_CNTL_DIS );
+
+ OUT_RING( dev_priv->back_pitch_offset );
+ OUT_RING( clear->clear_color );
+
+ OUT_RING( (x << 16) | y );
+ OUT_RING( (w << 16) | h );
+
+ ADVANCE_RING();
+
+ }
+
+ if ( flags & RADEON_DEPTH ) {
+ drm_radeon_depth_clear_t *depth_clear =
+ &dev_priv->depth_clear;
+
+ if ( sarea_priv->dirty & ~RADEON_UPLOAD_CLIPRECTS ) {
+ radeon_emit_state( dev_priv );
+ }
+
+ /* FIXME: Render a rectangle to clear the depth
+ * buffer. So much for those "fast Z clears"...
+ */
+ BEGIN_RING( 23 );
+
+ RADEON_WAIT_UNTIL_2D_IDLE();
+
+ OUT_RING( CP_PACKET0( RADEON_PP_CNTL, 1 ) );
+ OUT_RING( 0x00000000 );
+ OUT_RING( depth_clear->rb3d_cntl );
+ OUT_RING( CP_PACKET0( RADEON_RB3D_ZSTENCILCNTL, 0 ) );
+ OUT_RING( depth_clear->rb3d_zstencilcntl );
+ OUT_RING( CP_PACKET0( RADEON_RB3D_PLANEMASK, 0 ) );
+ OUT_RING( 0x00000000 );
+ OUT_RING( CP_PACKET0( RADEON_SE_CNTL, 0 ) );
+ OUT_RING( depth_clear->se_cntl );
+
+ OUT_RING( CP_PACKET3( RADEON_3D_DRAW_IMMD, 10 ) );
+ OUT_RING( RADEON_VTX_Z_PRESENT );
+ OUT_RING( (RADEON_PRIM_TYPE_RECT_LIST |
+ RADEON_PRIM_WALK_RING |
+ RADEON_MAOS_ENABLE |
+ RADEON_VTX_FMT_RADEON_MODE |
+ (3 << RADEON_NUM_VERTICES_SHIFT)) );
+
+ OUT_RING( clear->rect.ui[CLEAR_X1] );
+ OUT_RING( clear->rect.ui[CLEAR_Y1] );
+ OUT_RING( clear->rect.ui[CLEAR_DEPTH] );
+
+ OUT_RING( clear->rect.ui[CLEAR_X1] );
+ OUT_RING( clear->rect.ui[CLEAR_Y2] );
+ OUT_RING( clear->rect.ui[CLEAR_DEPTH] );
+
+ OUT_RING( clear->rect.ui[CLEAR_X2] );
+ OUT_RING( clear->rect.ui[CLEAR_Y2] );
+ OUT_RING( clear->rect.ui[CLEAR_DEPTH] );
+
+ ADVANCE_RING();
+
+ /* Make sure we restore the 3D state next time.
+ */
+ dev_priv->sarea_priv->dirty |= (RADEON_UPLOAD_CONTEXT |
+ RADEON_UPLOAD_SETUP |
+ RADEON_UPLOAD_MASKS);
+ }
+ }
+
+ /* Increment the clear counter. The client-side 3D driver must
+ * wait on this value before performing the clear ioctl. We
+ * need this because the card's so damned fast...
+ */
+ dev_priv->sarea_priv->last_clear++;
+
+ BEGIN_RING( 4 );
+
+ RADEON_CLEAR_AGE( dev_priv->sarea_priv->last_clear );
+ RADEON_WAIT_UNTIL_IDLE();
+
+ ADVANCE_RING();
+}
+
+static void radeon_cp_dispatch_swap( drm_device_t *dev )
+{
+ drm_radeon_private_t *dev_priv = dev->dev_private;
+ drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv;
+ int nbox = sarea_priv->nbox;
+ drm_clip_rect_t *pbox = sarea_priv->boxes;
+ int i;
+ RING_LOCALS;
+ DRM_DEBUG( "%s\n", __FUNCTION__ );
+
+ radeon_update_ring_snapshot( dev_priv );
+
+#if RADEON_PERFORMANCE_BOXES
+ /* Do some trivial performance monitoring...
+ */
+ radeon_cp_performance_boxes( dev_priv );
+#endif
+
+ /* Wait for the 3D stream to idle before dispatching the bitblt.
+ * This will prevent data corruption between the two streams.
+ */
+ BEGIN_RING( 2 );
+
+ RADEON_WAIT_UNTIL_3D_IDLE();
+
+ ADVANCE_RING();
+
+ for ( i = 0 ; i < nbox ; i++ ) {
+ int x = pbox[i].x1;
+ int y = pbox[i].y1;
+ int w = pbox[i].x2 - x;
+ int h = pbox[i].y2 - y;
+
+ DRM_DEBUG( "dispatch swap %d,%d-%d,%d\n",
+ x, y, w, h );
+
+ BEGIN_RING( 7 );
+
+ OUT_RING( CP_PACKET3( RADEON_CNTL_BITBLT_MULTI, 5 ) );
+ OUT_RING( RADEON_GMC_SRC_PITCH_OFFSET_CNTL |
+ RADEON_GMC_DST_PITCH_OFFSET_CNTL |
+ RADEON_GMC_BRUSH_NONE |
+ (dev_priv->color_fmt << 8) |
+ RADEON_GMC_SRC_DATATYPE_COLOR |
+ RADEON_ROP3_S |
+ RADEON_DP_SRC_SOURCE_MEMORY |
+ RADEON_GMC_CLR_CMP_CNTL_DIS |
+ RADEON_GMC_WR_MSK_DIS );
+
+ OUT_RING( dev_priv->back_pitch_offset );
+ OUT_RING( dev_priv->front_pitch_offset );
+
+ OUT_RING( (x << 16) | y );
+ OUT_RING( (x << 16) | y );
+ OUT_RING( (w << 16) | h );
+
+ ADVANCE_RING();
+ }
+
+ /* Increment the frame counter. The client-side 3D driver must
+ * throttle the framerate by waiting for this value before
+ * performing the swapbuffer ioctl.
+ */
+ dev_priv->sarea_priv->last_frame++;
+
+ BEGIN_RING( 4 );
+
+ RADEON_FRAME_AGE( dev_priv->sarea_priv->last_frame );
+ RADEON_WAIT_UNTIL_2D_IDLE();
+
+ ADVANCE_RING();
+}
+
+static void radeon_cp_dispatch_flip( drm_device_t *dev )
+{
+ drm_radeon_private_t *dev_priv = dev->dev_private;
+ RING_LOCALS;
+ DRM_DEBUG( "%s: page=%d\n", __FUNCTION__, dev_priv->current_page );
+
+ radeon_update_ring_snapshot( dev_priv );
+
+#if RADEON_PERFORMANCE_BOXES
+ /* Do some trivial performance monitoring...
+ */
+ radeon_cp_performance_boxes( dev_priv );
+#endif
+
+ BEGIN_RING( 6 );
+
+ RADEON_WAIT_UNTIL_3D_IDLE();
+ RADEON_WAIT_UNTIL_PAGE_FLIPPED();
+
+ OUT_RING( CP_PACKET0( RADEON_CRTC_OFFSET, 0 ) );
+
+ if ( dev_priv->current_page == 0 ) {
+ OUT_RING( dev_priv->back_offset );
+ dev_priv->current_page = 1;
+ } else {
+ OUT_RING( dev_priv->front_offset );
+ dev_priv->current_page = 0;
+ }
+
+ ADVANCE_RING();
+
+ /* Increment the frame counter. The client-side 3D driver must
+ * throttle the framerate by waiting for this value before
+ * performing the swapbuffer ioctl.
+ */
+ dev_priv->sarea_priv->last_frame++;
+
+ BEGIN_RING( 2 );
+
+ RADEON_FRAME_AGE( dev_priv->sarea_priv->last_frame );
+
+ ADVANCE_RING();
+}
+
+static void radeon_cp_dispatch_vertex( drm_device_t *dev,
+ drm_buf_t *buf )
+{
+ drm_radeon_private_t *dev_priv = dev->dev_private;
+ drm_radeon_buf_priv_t *buf_priv = buf->dev_private;
+ drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv;
+ int format = sarea_priv->vc_format;
+ int offset = dev_priv->agp_buffers_offset + buf->offset;
+ int size = buf->used;
+ int prim = buf_priv->prim;
+ int i = 0;
+ RING_LOCALS;
+ DRM_DEBUG( "%s: nbox=%d\n", __FUNCTION__, sarea_priv->nbox );
+
+ radeon_update_ring_snapshot( dev_priv );
+
+ if ( 1 )
+ radeon_print_dirty( "dispatch_vertex", sarea_priv->dirty );
+
+ if ( buf->used ) {
+ buf_priv->dispatched = 1;
+
+ if ( sarea_priv->dirty & ~RADEON_UPLOAD_CLIPRECTS ) {
+ radeon_emit_state( dev_priv );
+ }
+
+ do {
+ /* Emit the next set of up to three cliprects */
+ if ( i < sarea_priv->nbox ) {
+ radeon_emit_clip_rect( dev_priv,
+ &sarea_priv->boxes[i] );
+ }
+
+ /* Emit the vertex buffer rendering commands */
+ BEGIN_RING( 5 );
+
+ OUT_RING( CP_PACKET3( RADEON_3D_RNDR_GEN_INDX_PRIM, 3 ) );
+ OUT_RING( offset );
+ OUT_RING( size );
+ OUT_RING( format );
+ OUT_RING( prim | RADEON_PRIM_WALK_LIST |
+ RADEON_COLOR_ORDER_RGBA |
+ RADEON_VTX_FMT_RADEON_MODE |
+ (size << RADEON_NUM_VERTICES_SHIFT) );
+
+ ADVANCE_RING();
+
+ i++;
+ } while ( i < sarea_priv->nbox );
+ }
+
+ if ( buf_priv->discard ) {
+ buf_priv->age = dev_priv->sarea_priv->last_dispatch;
+
+ /* Emit the vertex buffer age */
+ BEGIN_RING( 2 );
+ RADEON_DISPATCH_AGE( buf_priv->age );
+ ADVANCE_RING();
+
+ buf->pending = 1;
+ buf->used = 0;
+ /* FIXME: Check dispatched field */
+ buf_priv->dispatched = 0;
+ }
+
+ dev_priv->sarea_priv->last_dispatch++;
+
+ sarea_priv->dirty &= ~RADEON_UPLOAD_CLIPRECTS;
+ sarea_priv->nbox = 0;
+}
+
+
+static void radeon_cp_dispatch_indirect( drm_device_t *dev,
+ drm_buf_t *buf,
+ int start, int end )
+{
+ drm_radeon_private_t *dev_priv = dev->dev_private;
+ drm_radeon_buf_priv_t *buf_priv = buf->dev_private;
+ RING_LOCALS;
+ DRM_DEBUG( "indirect: buf=%d s=0x%x e=0x%x\n",
+ buf->idx, start, end );
+
+ radeon_update_ring_snapshot( dev_priv );
+
+ if ( start != end ) {
+ int offset = (dev_priv->agp_buffers_offset
+ + buf->offset + start);
+ int dwords = (end - start + 3) / sizeof(u32);
+
+ /* Indirect buffer data must be an even number of
+ * dwords, so if we've been given an odd number we must
+ * pad the data with a Type-2 CP packet.
+ */
+ if ( dwords & 1 ) {
+ u32 *data = (u32 *)
+ ((char *)dev_priv->buffers->handle
+ + buf->offset + start);
+ data[dwords++] = RADEON_CP_PACKET2;
+ }
+
+ buf_priv->dispatched = 1;
+
+ /* Fire off the indirect buffer */
+ BEGIN_RING( 3 );
+
+ OUT_RING( CP_PACKET0( RADEON_CP_IB_BASE, 1 ) );
+ OUT_RING( offset );
+ OUT_RING( dwords );
+
+ ADVANCE_RING();
+ }
+
+ if ( buf_priv->discard ) {
+ buf_priv->age = dev_priv->sarea_priv->last_dispatch;
+
+ /* Emit the indirect buffer age */
+ BEGIN_RING( 2 );
+ RADEON_DISPATCH_AGE( buf_priv->age );
+ ADVANCE_RING();
+
+ buf->pending = 1;
+ buf->used = 0;
+ /* FIXME: Check dispatched field */
+ buf_priv->dispatched = 0;
+ }
+
+ dev_priv->sarea_priv->last_dispatch++;
+}
+
+static void radeon_cp_dispatch_indices( drm_device_t *dev,
+ drm_buf_t *buf,
+ int start, int end,
+ int count )
+{
+ drm_radeon_private_t *dev_priv = dev->dev_private;
+ drm_radeon_buf_priv_t *buf_priv = buf->dev_private;
+ drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv;
+ int format = sarea_priv->vc_format;
+ int offset = dev_priv->agp_buffers_offset;
+ int prim = buf_priv->prim;
+ u32 *data;
+ int dwords;
+ int i = 0;
+ RING_LOCALS;
+ DRM_DEBUG( "indices: s=%d e=%d c=%d\n", start, end, count );
+
+ radeon_update_ring_snapshot( dev_priv );
+
+ if ( 0 )
+ radeon_print_dirty( "dispatch_indices", sarea_priv->dirty );
+
+ if ( start != end ) {
+ buf_priv->dispatched = 1;
+
+ if ( sarea_priv->dirty & ~RADEON_UPLOAD_CLIPRECTS ) {
+ radeon_emit_state( dev_priv );
+ }
+
+ dwords = (end - start + 3) / sizeof(u32);
+
+ data = (u32 *)((char *)dev_priv->buffers->handle
+ + buf->offset + start);
+
+ data[0] = CP_PACKET3( RADEON_3D_RNDR_GEN_INDX_PRIM, dwords-2 );
+
+ data[1] = offset;
+ data[2] = RADEON_MAX_VB_VERTS;
+ data[3] = format;
+ data[4] = (prim | RADEON_PRIM_WALK_IND |
+ RADEON_COLOR_ORDER_RGBA |
+ RADEON_VTX_FMT_RADEON_MODE |
+ (count << RADEON_NUM_VERTICES_SHIFT) );
+
+ if ( count & 0x1 ) {
+ data[dwords-1] &= 0x0000ffff;
+ }
+
+ do {
+ /* Emit the next set of up to three cliprects */
+ if ( i < sarea_priv->nbox ) {
+ radeon_emit_clip_rect( dev_priv,
+ &sarea_priv->boxes[i] );
+ }
+
+ radeon_cp_dispatch_indirect( dev, buf, start, end );
+
+ i++;
+ } while ( i < sarea_priv->nbox );
+ }
+
+ if ( buf_priv->discard ) {
+ buf_priv->age = dev_priv->sarea_priv->last_dispatch;
+
+ /* Emit the vertex buffer age */
+ BEGIN_RING( 2 );
+ RADEON_DISPATCH_AGE( buf_priv->age );
+ ADVANCE_RING();
+
+ buf->pending = 1;
+ /* FIXME: Check dispatched field */
+ buf_priv->dispatched = 0;
+ }
+
+ dev_priv->sarea_priv->last_dispatch++;
+
+ sarea_priv->dirty &= ~RADEON_UPLOAD_CLIPRECTS;
+ sarea_priv->nbox = 0;
+}
+
+static int radeon_cp_dispatch_blit( drm_device_t *dev,
+ drm_radeon_blit_t *blit )
+{
+ drm_radeon_private_t *dev_priv = dev->dev_private;
+ drm_device_dma_t *dma = dev->dma;
+ drm_buf_t *buf;
+ drm_radeon_buf_priv_t *buf_priv;
+ u32 format;
+ u32 *data;
+ int dword_shift, dwords;
+ RING_LOCALS;
+ DRM_DEBUG( "blit: ofs=0x%x p=%d f=%d x=%hd y=%hd w=%hd h=%hd\n",
+ blit->offset >> 10, blit->pitch, blit->format,
+ blit->x, blit->y, blit->width, blit->height );
+
+ radeon_update_ring_snapshot( dev_priv );
+
+ /* The compiler won't optimize away a division by a variable,
+ * even if the only legal values are powers of two. Thus, we'll
+ * use a shift instead.
+ */
+ switch ( blit->format ) {
+ case RADEON_TXF_32BPP_ARGB8888:
+ case RADEON_TXF_32BPP_RGBA8888:
+ format = RADEON_COLOR_FORMAT_ARGB8888;
+ dword_shift = 0;
+ break;
+ case RADEON_TXF_16BPP_AI88:
+ case RADEON_TXF_16BPP_ARGB1555:
+ case RADEON_TXF_16BPP_RGB565:
+ case RADEON_TXF_16BPP_ARGB4444:
+ format = RADEON_COLOR_FORMAT_RGB565;
+ dword_shift = 1;
+ break;
+ case RADEON_TXF_8BPP_I:
+ case RADEON_TXF_8BPP_RGB332:
+ format = RADEON_COLOR_FORMAT_CI8;
+ dword_shift = 2;
+ break;
+ default:
+ DRM_ERROR( "invalid blit format %d\n", blit->format );
+ return -EINVAL;
+ }
+
+ /* Flush the pixel cache. This ensures no pixel data gets mixed
+ * up with the texture data from the host data blit, otherwise
+ * part of the texture image may be corrupted.
+ */
+ BEGIN_RING( 4 );
+
+ RADEON_FLUSH_CACHE();
+ RADEON_WAIT_UNTIL_IDLE();
+
+ ADVANCE_RING();
+
+ /* Dispatch the indirect buffer.
+ */
+ buf = dma->buflist[blit->idx];
+ buf_priv = buf->dev_private;
+
+ if ( buf->pid != current->pid ) {
+ DRM_ERROR( "process %d using buffer owned by %d\n",
+ current->pid, buf->pid );
+ return -EINVAL;
+ }
+ if ( buf->pending ) {
+ DRM_ERROR( "sending pending buffer %d\n", blit->idx );
+ return -EINVAL;
+ }
+
+ buf_priv->discard = 1;
+
+ dwords = (blit->width * blit->height) >> dword_shift;
+ if ( !dwords ) dwords = 1;
+
+ data = (u32 *)((char *)dev_priv->buffers->handle + buf->offset);
+
+ data[0] = CP_PACKET3( RADEON_CNTL_HOSTDATA_BLT, dwords + 6 );
+ data[1] = (RADEON_GMC_DST_PITCH_OFFSET_CNTL |
+ RADEON_GMC_BRUSH_NONE |
+ (format << 8) |
+ RADEON_GMC_SRC_DATATYPE_COLOR |
+ RADEON_ROP3_S |
+ RADEON_DP_SRC_SOURCE_HOST_DATA |
+ RADEON_GMC_CLR_CMP_CNTL_DIS |
+ RADEON_GMC_WR_MSK_DIS);
+
+ data[2] = (blit->pitch << 22) | (blit->offset >> 10);
+ data[3] = 0xffffffff;
+ data[4] = 0xffffffff;
+ data[5] = (blit->y << 16) | blit->x;
+ data[6] = (blit->height << 16) | blit->width;
+ data[7] = dwords;
+
+ buf->used = (dwords + 8) * sizeof(u32);
+
+ radeon_cp_dispatch_indirect( dev, buf, 0, buf->used );
+
+ /* Flush the pixel cache after the blit completes. This ensures
+ * the texture data is written out to memory before rendering
+ * continues.
+ */
+ BEGIN_RING( 4 );
+
+ RADEON_FLUSH_CACHE();
+ RADEON_WAIT_UNTIL_2D_IDLE();
+
+ ADVANCE_RING();
+
+ return 0;
+}
+
+static void radeon_cp_dispatch_stipple( drm_device_t *dev, u32 *stipple )
+{
+ drm_radeon_private_t *dev_priv = dev->dev_private;
+ int i;
+ RING_LOCALS;
+ DRM_DEBUG( "%s\n", __FUNCTION__ );
+
+ radeon_update_ring_snapshot( dev_priv );
+
+ BEGIN_RING( 35 );
+
+ OUT_RING( CP_PACKET0( RADEON_RE_STIPPLE_ADDR, 0 ) );
+ OUT_RING( 0x00000000 );
+
+ OUT_RING( CP_PACKET0_TABLE( RADEON_RE_STIPPLE_DATA, 31 ) );
+ for ( i = 0 ; i < 32 ; i++ ) {
+ OUT_RING( stipple[i] );
+ }
+
+ ADVANCE_RING();
+}
+
+
+/* ================================================================
+ * IOCTL functions
+ */
+
+int radeon_cp_clear( struct inode *inode, struct file *filp,
+ unsigned int cmd, unsigned long arg )
+{
+ drm_file_t *priv = filp->private_data;
+ drm_device_t *dev = priv->dev;
+ drm_radeon_private_t *dev_priv = dev->dev_private;
+ drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv;
+ drm_radeon_clear_t clear;
+ DRM_DEBUG( "%s\n", __FUNCTION__ );
+
+ if ( !_DRM_LOCK_IS_HELD( dev->lock.hw_lock->lock ) ||
+ dev->lock.pid != current->pid ) {
+ DRM_ERROR( "%s called without lock held\n", __FUNCTION__ );
+ return -EINVAL;
+ }
+
+ if ( copy_from_user( &clear, (drm_radeon_clear_t *) arg,
+ sizeof(clear) ) )
+ return -EFAULT;
+
+ if ( sarea_priv->nbox > RADEON_NR_SAREA_CLIPRECTS )
+ sarea_priv->nbox = RADEON_NR_SAREA_CLIPRECTS;
+
+ radeon_cp_dispatch_clear( dev, &clear );
+
+ return 0;
+}
+
+int radeon_cp_swap( struct inode *inode, struct file *filp,
+ unsigned int cmd, unsigned long arg )
+{
+ drm_file_t *priv = filp->private_data;
+ drm_device_t *dev = priv->dev;
+ drm_radeon_private_t *dev_priv = dev->dev_private;
+ drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv;
+ DRM_DEBUG( "%s\n", __FUNCTION__ );
+
+ if ( !_DRM_LOCK_IS_HELD( dev->lock.hw_lock->lock ) ||
+ dev->lock.pid != current->pid ) {
+ DRM_ERROR( "%s called without lock held\n", __FUNCTION__ );
+ return -EINVAL;
+ }
+
+ if ( sarea_priv->nbox > RADEON_NR_SAREA_CLIPRECTS )
+ sarea_priv->nbox = RADEON_NR_SAREA_CLIPRECTS;
+
+ if ( !dev_priv->page_flipping ) {
+ radeon_cp_dispatch_swap( dev );
+ dev_priv->sarea_priv->dirty |= (RADEON_UPLOAD_CONTEXT |
+ RADEON_UPLOAD_MASKS);
+ } else {
+ radeon_cp_dispatch_flip( dev );
+ }
+
+ return 0;
+}
+
+int radeon_cp_vertex( struct inode *inode, struct file *filp,
+ unsigned int cmd, unsigned long arg )
+{
+ drm_file_t *priv = filp->private_data;
+ drm_device_t *dev = priv->dev;
+ drm_radeon_private_t *dev_priv = dev->dev_private;
+ drm_device_dma_t *dma = dev->dma;
+ drm_buf_t *buf;
+ drm_radeon_buf_priv_t *buf_priv;
+ drm_radeon_vertex_t vertex;
+
+ if ( !_DRM_LOCK_IS_HELD( dev->lock.hw_lock->lock ) ||
+ dev->lock.pid != current->pid ) {
+ DRM_ERROR( "%s called without lock held\n", __FUNCTION__ );
+ return -EINVAL;
+ }
+ if ( !dev_priv || dev_priv->is_pci ) {
+ DRM_ERROR( "%s called with a PCI card\n", __FUNCTION__ );
+ return -EINVAL;
+ }
+
+ if ( copy_from_user( &vertex, (drm_radeon_vertex_t *)arg,
+ sizeof(vertex) ) )
+ return -EFAULT;
+
+ DRM_DEBUG( "%s: pid=%d index=%d count=%d discard=%d\n",
+ __FUNCTION__, current->pid,
+ vertex.idx, vertex.count, vertex.discard );
+
+ if ( vertex.idx < 0 || vertex.idx >= dma->buf_count ) {
+ DRM_ERROR( "buffer index %d (of %d max)\n",
+ vertex.idx, dma->buf_count - 1 );
+ return -EINVAL;
+ }
+ if ( vertex.prim < 0 ||
+ vertex.prim > RADEON_PRIM_TYPE_3VRT_LINE_LIST ) {
+ DRM_ERROR( "buffer prim %d\n", vertex.prim );
+ return -EINVAL;
+ }
+
+ VB_AGE_CHECK_WITH_RET( dev_priv );
+
+ buf = dma->buflist[vertex.idx];
+ buf_priv = buf->dev_private;
+
+ if ( buf->pid != current->pid ) {
+ DRM_ERROR( "process %d using buffer owned by %d\n",
+ current->pid, buf->pid );
+ return -EINVAL;
+ }
+ if ( buf->pending ) {
+ DRM_ERROR( "sending pending buffer %d\n", vertex.idx );
+ return -EINVAL;
+ }
+
+ buf->used = vertex.count;
+ buf_priv->prim = vertex.prim;
+ buf_priv->discard = vertex.discard;
+
+ radeon_cp_dispatch_vertex( dev, buf );
+
+ return 0;
+}
+
+int radeon_cp_indices( struct inode *inode, struct file *filp,
+ unsigned int cmd, unsigned long arg )
+{
+ drm_file_t *priv = filp->private_data;
+ drm_device_t *dev = priv->dev;
+ drm_radeon_private_t *dev_priv = dev->dev_private;
+ drm_device_dma_t *dma = dev->dma;
+ drm_buf_t *buf;
+ drm_radeon_buf_priv_t *buf_priv;
+ drm_radeon_indices_t elts;
+ int count;
+
+ if ( !_DRM_LOCK_IS_HELD( dev->lock.hw_lock->lock ) ||
+ dev->lock.pid != current->pid ) {
+ DRM_ERROR( "%s called without lock held\n", __FUNCTION__ );
+ return -EINVAL;
+ }
+ if ( !dev_priv || dev_priv->is_pci ) {
+ DRM_ERROR( "%s called with a PCI card\n", __FUNCTION__ );
+ return -EINVAL;
+ }
+
+ if ( copy_from_user( &elts, (drm_radeon_indices_t *)arg,
+ sizeof(elts) ) )
+ return -EFAULT;
+
+ DRM_DEBUG( "%s: pid=%d index=%d start=%d end=%d discard=%d\n",
+ __FUNCTION__, current->pid,
+ elts.idx, elts.start, elts.end, elts.discard );
+
+ if ( elts.idx < 0 || elts.idx >= dma->buf_count ) {
+ DRM_ERROR( "buffer index %d (of %d max)\n",
+ elts.idx, dma->buf_count - 1 );
+ return -EINVAL;
+ }
+ if ( elts.prim < 0 ||
+ elts.prim > RADEON_PRIM_TYPE_3VRT_LINE_LIST ) {
+ DRM_ERROR( "buffer prim %d\n", elts.prim );
+ return -EINVAL;
+ }
+
+ VB_AGE_CHECK_WITH_RET( dev_priv );
+
+ buf = dma->buflist[elts.idx];
+ buf_priv = buf->dev_private;
+
+ if ( buf->pid != current->pid ) {
+ DRM_ERROR( "process %d using buffer owned by %d\n",
+ current->pid, buf->pid );
+ return -EINVAL;
+ }
+ if ( buf->pending ) {
+ DRM_ERROR( "sending pending buffer %d\n", elts.idx );
+ return -EINVAL;
+ }
+
+ count = (elts.end - elts.start) / sizeof(u16);
+ elts.start -= RADEON_INDEX_PRIM_OFFSET;
+
+ if ( elts.start & 0x7 ) {
+ DRM_ERROR( "misaligned buffer 0x%x\n", elts.start );
+ return -EINVAL;
+ }
+ if ( elts.start < buf->used ) {
+ DRM_ERROR( "no header 0x%x - 0x%x\n", elts.start, buf->used );
+ return -EINVAL;
+ }
+
+ buf->used = elts.end;
+ buf_priv->prim = elts.prim;
+ buf_priv->discard = elts.discard;
+
+ radeon_cp_dispatch_indices( dev, buf, elts.start, elts.end, count );
+
+ return 0;
+}
+
+int radeon_cp_blit( struct inode *inode, struct file *filp,
+ unsigned int cmd, unsigned long arg )
+{
+ drm_file_t *priv = filp->private_data;
+ drm_device_t *dev = priv->dev;
+ drm_radeon_private_t *dev_priv = dev->dev_private;
+ drm_device_dma_t *dma = dev->dma;
+ drm_radeon_blit_t blit;
+
+ if ( !_DRM_LOCK_IS_HELD( dev->lock.hw_lock->lock ) ||
+ dev->lock.pid != current->pid ) {
+ DRM_ERROR( "%s called without lock held\n", __FUNCTION__ );
+ return -EINVAL;
+ }
+
+ if ( copy_from_user( &blit, (drm_radeon_blit_t *)arg,
+ sizeof(blit) ) )
+ return -EFAULT;
+
+ DRM_DEBUG( "%s: pid=%d index=%d\n",
+ __FUNCTION__, current->pid, blit.idx );
+
+ if ( blit.idx < 0 || blit.idx > dma->buf_count ) {
+ DRM_ERROR( "sending %d buffers (of %d max)\n",
+ blit.idx, dma->buf_count );
+ return -EINVAL;
+ }
+
+ VB_AGE_CHECK_WITH_RET( dev_priv );
+
+ return radeon_cp_dispatch_blit( dev, &blit );
+}
+
+int radeon_cp_stipple( struct inode *inode, struct file *filp,
+ unsigned int cmd, unsigned long arg )
+{
+ drm_file_t *priv = filp->private_data;
+ drm_device_t *dev = priv->dev;
+ drm_radeon_stipple_t stipple;
+ u32 mask[32];
+
+ if ( !_DRM_LOCK_IS_HELD( dev->lock.hw_lock->lock ) ||
+ dev->lock.pid != current->pid ) {
+ DRM_ERROR( "%s called without lock held\n", __FUNCTION__ );
+ return -EINVAL;
+ }
+
+ if ( copy_from_user( &stipple, (drm_radeon_stipple_t *)arg,
+ sizeof(stipple) ) )
+ return -EFAULT;
+
+ if ( copy_from_user( &mask, stipple.mask,
+ 32 * sizeof(u32) ) )
+ return -EFAULT;
+
+ radeon_cp_dispatch_stipple( dev, mask );
+
+ return 0;
+}
+
+int radeon_cp_indirect( struct inode *inode, struct file *filp,
+ unsigned int cmd, unsigned long arg )
+{
+ drm_file_t *priv = filp->private_data;
+ drm_device_t *dev = priv->dev;
+ drm_radeon_private_t *dev_priv = dev->dev_private;
+ drm_device_dma_t *dma = dev->dma;
+ drm_buf_t *buf;
+ drm_radeon_buf_priv_t *buf_priv;
+ drm_radeon_indirect_t indirect;
+ RING_LOCALS;
+
+ if ( !_DRM_LOCK_IS_HELD( dev->lock.hw_lock->lock ) ||
+ dev->lock.pid != current->pid ) {
+ DRM_ERROR( "%s called without lock held\n", __FUNCTION__ );
+ return -EINVAL;
+ }
+ if ( !dev_priv || dev_priv->is_pci ) {
+ DRM_ERROR( "%s called with a PCI card\n", __FUNCTION__ );
+ return -EINVAL;
+ }
+
+ if ( copy_from_user( &indirect, (drm_radeon_indirect_t *)arg,
+ sizeof(indirect) ) )
+ return -EFAULT;
+
+ DRM_DEBUG( "indirect: idx=%d s=%d e=%d d=%d\n",
+ indirect.idx, indirect.start,
+ indirect.end, indirect.discard );
+
+ if ( indirect.idx < 0 || indirect.idx >= dma->buf_count ) {
+ DRM_ERROR( "buffer index %d (of %d max)\n",
+ indirect.idx, dma->buf_count - 1 );
+ return -EINVAL;
+ }
+
+ buf = dma->buflist[indirect.idx];
+ buf_priv = buf->dev_private;
+
+ if ( buf->pid != current->pid ) {
+ DRM_ERROR( "process %d using buffer owned by %d\n",
+ current->pid, buf->pid );
+ return -EINVAL;
+ }
+ if ( buf->pending ) {
+ DRM_ERROR( "sending pending buffer %d\n", indirect.idx );
+ return -EINVAL;
+ }
+
+ if ( indirect.start < buf->used ) {
+ DRM_ERROR( "reusing indirect: start=0x%x actual=0x%x\n",
+ indirect.start, buf->used );
+ return -EINVAL;
+ }
+
+ VB_AGE_CHECK_WITH_RET( dev_priv );
+
+ buf->used = indirect.end;
+ buf_priv->discard = indirect.discard;
+
+ /* Wait for the 3D stream to idle before the indirect buffer
+ * containing 2D acceleration commands is processed.
+ */
+ BEGIN_RING( 2 );
+
+ RADEON_WAIT_UNTIL_3D_IDLE();
+
+ ADVANCE_RING();
+
+ /* Dispatch the indirect buffer full of commands from the
+ * X server. This is insecure and is thus only available to
+ * privileged clients.
+ */
+ radeon_cp_dispatch_indirect( dev, buf, indirect.start, indirect.end );
+
+ return 0;
+}
diff --git a/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/sis_drm.h b/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/sis_drm.h
index 73807f317..299143f61 100644
--- a/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/sis_drm.h
+++ b/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/sis_drm.h
@@ -2,30 +2,19 @@
#ifndef _sis_drm_public_h_
#define _sis_drm_public_h_
-typedef struct {
+typedef struct {
int context;
unsigned int offset;
unsigned int size;
unsigned int free;
-} drm_sis_mem_t;
+} drm_sis_mem_t;
-typedef struct {
+typedef struct {
unsigned int offset, size;
-} drm_sis_agp_t;
+} drm_sis_agp_t;
-typedef struct {
+typedef struct {
unsigned int left, right;
-} drm_sis_flip_t;
-
-#define SIS_IOCTL_FB_ALLOC DRM_IOWR( 0x44, drm_sis_mem_t)
-#define SIS_IOCTL_FB_FREE DRM_IOW( 0x45, drm_sis_mem_t)
-
-#define SIS_IOCTL_AGP_INIT DRM_IOWR( 0x53, drm_sis_agp_t)
-#define SIS_IOCTL_AGP_ALLOC DRM_IOWR( 0x54, drm_sis_mem_t)
-#define SIS_IOCTL_AGP_FREE DRM_IOW( 0x55, drm_sis_mem_t)
-
-#define SIS_IOCTL_FLIP DRM_IOW( 0x48, drm_sis_flip_t)
-#define SIS_IOCTL_FLIP_INIT DRM_IO( 0x49)
-#define SIS_IOCTL_FLIP_FINAL DRM_IO( 0x50)
+} drm_sis_flip_t;
#endif
diff --git a/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/xf86drmR128.c b/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/xf86drmR128.c
index e1c8134f8..e542b509d 100644
--- a/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/xf86drmR128.c
+++ b/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/xf86drmR128.c
@@ -208,6 +208,23 @@ int drmR128EngineReset( int fd )
}
}
+int drmR128FullScreen( int fd, int enable )
+{
+ drm_r128_fullscreen_t fs;
+
+ if ( enable ) {
+ fs.func = R128_INIT_FULLSCREEN;
+ } else {
+ fs.func = R128_CLEANUP_FULLSCREEN;
+ }
+
+ if ( ioctl( fd, DRM_IOCTL_R128_FULLSCREEN, &fs ) ) {
+ return -errno;
+ } else {
+ return 0;
+ }
+}
+
int drmR128SwapBuffers( int fd )
{
if ( ioctl( fd, DRM_IOCTL_R128_SWAP, NULL ) ) {
@@ -387,25 +404,19 @@ int drmR128PolygonStipple( int fd, unsigned int *mask )
}
}
-int drmR128SubmitPacket( int fd, void *buffer, int *count, int flags )
+int drmR128FlushIndirectBuffer( int fd, int index,
+ int start, int end, int discard )
{
- drm_r128_packet_t packet;
- int ret;
-
- memset( &packet, 0, sizeof(drm_r128_packet_t) );
+ drm_r128_indirect_t ind;
- packet.count = *count;
- packet.flags = flags;
+ ind.idx = index;
+ ind.start = start;
+ ind.end = end;
+ ind.discard = discard;
- while (packet.count > 0) {
- packet.buffer = (unsigned int *)buffer + (*count - packet.count);
- ret = ioctl(fd, DRM_IOCTL_R128_PACKET, &packet);
- if (ret < 0 && ret != -EAGAIN) {
- *count = packet.count;
- return -errno;
- }
+ if ( ioctl( fd, DRM_IOCTL_R128_INDIRECT, &ind ) < 0 ) {
+ return -errno;
+ } else {
+ return 0;
}
-
- *count = 0;
- return 0;
}
diff --git a/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/xf86drmRadeon.c b/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/xf86drmRadeon.c
new file mode 100644
index 000000000..6a7f4b2d3
--- /dev/null
+++ b/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/xf86drmRadeon.c
@@ -0,0 +1,354 @@
+/* xf86drmRadeon.c -- User-level interface to Radeon DRM device
+ *
+ * Copyright 2000 VA Linx Systems, Inc., Fremont, California.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Gareth Hughes <gareth@valinux.com>
+ * Kevin E. Martin <martin@valinux.com>
+ *
+ */
+/* $XFree86$ */
+
+#ifdef XFree86Server
+# include "xf86.h"
+# include "xf86_OSproc.h"
+# include "xf86_ansic.h"
+# include "xf86Priv.h"
+# define _DRM_MALLOC xalloc
+# define _DRM_FREE xfree
+# ifndef XFree86LOADER
+# include <sys/stat.h>
+# include <sys/mman.h>
+# endif
+#else
+# include <stdio.h>
+# include <stdlib.h>
+# include <unistd.h>
+# include <string.h>
+# include <ctype.h>
+# include <fcntl.h>
+# include <errno.h>
+# include <signal.h>
+# include <sys/types.h>
+# include <sys/stat.h>
+# include <sys/ioctl.h>
+# include <sys/mman.h>
+# include <sys/time.h>
+# ifdef DRM_USE_MALLOC
+# define _DRM_MALLOC malloc
+# define _DRM_FREE free
+extern int xf86InstallSIGIOHandler(int fd, void (*f)(int, void *), void *);
+extern int xf86RemoveSIGIOHandler(int fd);
+# else
+# include <Xlibint.h>
+# define _DRM_MALLOC Xmalloc
+# define _DRM_FREE Xfree
+# endif
+#endif
+
+/* Not all systems have MAP_FAILED defined */
+#ifndef MAP_FAILED
+#define MAP_FAILED ((void *)-1)
+#endif
+
+#ifdef __linux__
+#include <sys/sysmacros.h> /* for makedev() */
+#endif
+#include "xf86drm.h"
+#include "xf86drmRadeon.h"
+#include "drm.h"
+
+#define RADEON_BUFFER_RETRY 32
+#define RADEON_IDLE_RETRY 16
+
+
+int drmRadeonInitCP( int fd, drmRadeonInit *info )
+{
+ drm_radeon_init_t init;
+
+ memset( &init, 0, sizeof(drm_radeon_init_t) );
+
+ init.func = RADEON_INIT_CP;
+ init.sarea_priv_offset = info->sarea_priv_offset;
+ init.is_pci = info->is_pci;
+ init.cp_mode = info->cp_mode;
+ init.agp_size = info->agp_size;
+ init.ring_size = info->ring_size;
+ init.usec_timeout = info->usec_timeout;
+
+ init.fb_bpp = info->fb_bpp;
+ init.front_offset = info->front_offset;
+ init.front_pitch = info->front_pitch;
+ init.back_offset = info->back_offset;
+ init.back_pitch = info->back_pitch;
+
+ init.depth_bpp = info->depth_bpp;
+ init.depth_offset = info->depth_offset;
+ init.depth_pitch = info->depth_pitch;
+
+ init.fb_offset = info->fb_offset;
+ init.mmio_offset = info->mmio_offset;
+ init.ring_offset = info->ring_offset;
+ init.ring_rptr_offset = info->ring_rptr_offset;
+ init.buffers_offset = info->buffers_offset;
+ init.agp_textures_offset = info->agp_textures_offset;
+
+ if ( ioctl( fd, DRM_IOCTL_RADEON_CP_INIT, &init ) ) {
+ return -errno;
+ } else {
+ return 0;
+ }
+}
+
+int drmRadeonCleanupCP( int fd )
+{
+ drm_radeon_init_t init;
+
+ memset( &init, 0, sizeof(drm_radeon_init_t) );
+
+ init.func = RADEON_CLEANUP_CP;
+
+ if ( ioctl( fd, DRM_IOCTL_RADEON_CP_INIT, &init ) ) {
+ return -errno;
+ } else {
+ return 0;
+ }
+}
+
+int drmRadeonStartCP( int fd )
+{
+ if ( ioctl( fd, DRM_IOCTL_RADEON_CP_START, NULL ) ) {
+ return -errno;
+ } else {
+ return 0;
+ }
+}
+
+int drmRadeonStopCP( int fd )
+{
+ drm_radeon_cp_stop_t stop;
+ int ret, i = 0;
+
+ stop.flush = 1;
+ stop.idle = 1;
+
+ ret = ioctl( fd, DRM_IOCTL_RADEON_CP_STOP, &stop );
+
+ if ( ret && errno != EBUSY )
+ return -errno;
+
+ stop.flush = 0;
+
+ do {
+ ret = ioctl( fd, DRM_IOCTL_RADEON_CP_STOP, &stop );
+ } while ( ret && errno == EBUSY && i++ < RADEON_IDLE_RETRY );
+
+ if ( ret && errno != EBUSY )
+ return -errno;
+
+ stop.idle = 0;
+
+ if ( ioctl( fd, DRM_IOCTL_RADEON_CP_STOP, &stop ) ) {
+ return -errno;
+ } else {
+ return 0;
+ }
+}
+
+int drmRadeonResetCP( int fd )
+{
+ if ( ioctl( fd, DRM_IOCTL_RADEON_CP_RESET, NULL ) ) {
+ return -errno;
+ } else {
+ return 0;
+ }
+}
+
+int drmRadeonWaitForIdleCP( int fd )
+{
+ int ret, i = 0;
+
+ do {
+ ret = ioctl( fd, DRM_IOCTL_RADEON_CP_IDLE, NULL );
+ } while ( ret && errno == EBUSY && i++ < RADEON_IDLE_RETRY );
+
+ if ( ret == 0 ) {
+ return 0;
+ } else {
+ return -errno;
+ }
+}
+
+int drmRadeonEngineReset( int fd )
+{
+ if ( ioctl( fd, DRM_IOCTL_RADEON_RESET, NULL ) ) {
+ return -errno;
+ } else {
+ return 0;
+ }
+}
+
+int drmRadeonFullScreen( int fd, int enable )
+{
+ drm_radeon_fullscreen_t fs;
+
+ if ( enable ) {
+ fs.func = RADEON_INIT_FULLSCREEN;
+ } else {
+ fs.func = RADEON_CLEANUP_FULLSCREEN;
+ }
+
+ if ( ioctl( fd, DRM_IOCTL_RADEON_FULLSCREEN, &fs ) ) {
+ return -errno;
+ } else {
+ return 0;
+ }
+}
+
+int drmRadeonSwapBuffers( int fd )
+{
+ if ( ioctl( fd, DRM_IOCTL_RADEON_SWAP, NULL ) ) {
+ return -errno;
+ } else {
+ return 0;
+ }
+}
+
+int drmRadeonClear( int fd, unsigned int flags,
+ int x, int y, int w, int h,
+ unsigned int clear_color,
+ unsigned int clear_depth )
+{
+ drm_radeon_clear_t clear;
+
+ clear.flags = flags;
+ clear.x = x;
+ clear.y = y;
+ clear.w = w;
+ clear.h = h;
+ clear.clear_color = clear_color;
+ clear.clear_depth = clear_depth;
+
+ /* We can remove this when we do real depth clears, instead of
+ * rendering a rectangle into the depth buffer. This prevents
+ * floating point calculations being done in the kernel.
+ */
+ clear.rect.f[CLEAR_X1] = (float)x;
+ clear.rect.f[CLEAR_Y1] = (float)y;
+ clear.rect.f[CLEAR_X2] = (float)x + w;
+ clear.rect.f[CLEAR_Y2] = (float)y + h;
+ clear.rect.f[CLEAR_DEPTH] = (float)clear_depth;
+
+ if ( ioctl( fd, DRM_IOCTL_RADEON_CLEAR, &clear ) < 0 ) {
+ return -errno;
+ } else {
+ return 0;
+ }
+}
+
+int drmRadeonFlushVertexBuffer( int fd, int prim, int index,
+ int count, int discard )
+{
+ drm_radeon_vertex_t v;
+
+ v.prim = prim;
+ v.idx = index;
+ v.count = count;
+ v.discard = discard;
+
+ if ( ioctl( fd, DRM_IOCTL_RADEON_VERTEX, &v ) < 0 ) {
+ return -errno;
+ } else {
+ return 0;
+ }
+}
+
+int drmRadeonFlushIndices( int fd, int prim, int index,
+ int start, int end, int discard )
+{
+ drm_radeon_indices_t elts;
+
+ elts.prim = prim;
+ elts.idx = index;
+ elts.start = start;
+ elts.end = end;
+ elts.discard = discard;
+
+ if ( ioctl( fd, DRM_IOCTL_RADEON_INDICES, &elts ) < 0 ) {
+ return -errno;
+ } else {
+ return 0;
+ }
+}
+
+int drmRadeonTextureBlit( int fd, int index,
+ int offset, int pitch, int format,
+ int x, int y, int width, int height )
+{
+ drm_radeon_blit_t blit;
+
+ blit.idx = index;
+ blit.offset = offset;
+ blit.pitch = pitch;
+ blit.format = format;
+ blit.x = x;
+ blit.y = y;
+ blit.width = width;
+ blit.height = height;
+
+ if ( ioctl( fd, DRM_IOCTL_RADEON_BLIT, &blit ) < 0 ) {
+ return -errno;
+ } else {
+ return 0;
+ }
+}
+
+int drmRadeonPolygonStipple( int fd, unsigned int *mask )
+{
+ drm_radeon_stipple_t stipple;
+
+ stipple.mask = mask;
+
+ if ( ioctl( fd, DRM_IOCTL_RADEON_STIPPLE, &stipple ) < 0 ) {
+ return -errno;
+ } else {
+ return 0;
+ }
+}
+
+int drmRadeonFlushIndirectBuffer( int fd, int index,
+ int start, int end, int discard )
+{
+ drm_radeon_indirect_t ind;
+
+ ind.idx = index;
+ ind.start = start;
+ ind.end = end;
+ ind.discard = discard;
+
+ if ( ioctl( fd, DRM_IOCTL_RADEON_INDIRECT, &ind ) < 0 ) {
+ return -errno;
+ } else {
+ return 0;
+ }
+}
diff --git a/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/xf86drmSiS.c b/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/xf86drmSiS.c
index d626f57c5..501ac3ac8 100644
--- a/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/xf86drmSiS.c
+++ b/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/xf86drmSiS.c
@@ -46,7 +46,9 @@ extern int xf86RemoveSIGIOHandler(int fd);
#include <sys/sysmacros.h> /* for makedev() */
#endif
#include "xf86drm.h"
+#define CONFIG_DRM_SIS
#include "drm.h"
+#undef CONFIG_DRM_SIS
Bool drmSiSAgpInit(int driSubFD, int offset, int size)
{
diff --git a/xc/programs/Xserver/hw/xfree86/os-support/shared/drm/kernel/drm.h b/xc/programs/Xserver/hw/xfree86/os-support/shared/drm/kernel/drm.h
index 3049b7264..dc3d262d4 100644
--- a/xc/programs/Xserver/hw/xfree86/os-support/shared/drm/kernel/drm.h
+++ b/xc/programs/Xserver/hw/xfree86/os-support/shared/drm/kernel/drm.h
@@ -82,6 +82,7 @@ typedef struct drm_clip_rect {
#include "mga_drm.h"
#include "i810_drm.h"
#include "r128_drm.h"
+#include "radeon_drm.h"
#ifdef CONFIG_DRM_SIS
#include "sis_drm.h"
#endif
@@ -297,100 +298,117 @@ typedef struct drm_agp_info {
unsigned short id_device;
} drm_agp_info_t;
-#define DRM_IOCTL_BASE 'd'
-#define DRM_IO(nr) _IO(DRM_IOCTL_BASE,nr)
-#define DRM_IOR(nr,size) _IOR(DRM_IOCTL_BASE,nr,size)
-#define DRM_IOW(nr,size) _IOW(DRM_IOCTL_BASE,nr,size)
-#define DRM_IOWR(nr,size) _IOWR(DRM_IOCTL_BASE,nr,size)
-
-
-#define DRM_IOCTL_VERSION DRM_IOWR(0x00, drm_version_t)
-#define DRM_IOCTL_GET_UNIQUE DRM_IOWR(0x01, drm_unique_t)
-#define DRM_IOCTL_GET_MAGIC DRM_IOR( 0x02, drm_auth_t)
-#define DRM_IOCTL_IRQ_BUSID DRM_IOWR(0x03, drm_irq_busid_t)
-
-#define DRM_IOCTL_SET_UNIQUE DRM_IOW( 0x10, drm_unique_t)
-#define DRM_IOCTL_AUTH_MAGIC DRM_IOW( 0x11, drm_auth_t)
-#define DRM_IOCTL_BLOCK DRM_IOWR(0x12, drm_block_t)
-#define DRM_IOCTL_UNBLOCK DRM_IOWR(0x13, drm_block_t)
-#define DRM_IOCTL_CONTROL DRM_IOW( 0x14, drm_control_t)
-#define DRM_IOCTL_ADD_MAP DRM_IOWR(0x15, drm_map_t)
-#define DRM_IOCTL_ADD_BUFS DRM_IOWR(0x16, drm_buf_desc_t)
-#define DRM_IOCTL_MARK_BUFS DRM_IOW( 0x17, drm_buf_desc_t)
-#define DRM_IOCTL_INFO_BUFS DRM_IOWR(0x18, drm_buf_info_t)
-#define DRM_IOCTL_MAP_BUFS DRM_IOWR(0x19, drm_buf_map_t)
-#define DRM_IOCTL_FREE_BUFS DRM_IOW( 0x1a, drm_buf_free_t)
-
-#define DRM_IOCTL_ADD_CTX DRM_IOWR(0x20, drm_ctx_t)
-#define DRM_IOCTL_RM_CTX DRM_IOWR(0x21, drm_ctx_t)
-#define DRM_IOCTL_MOD_CTX DRM_IOW( 0x22, drm_ctx_t)
-#define DRM_IOCTL_GET_CTX DRM_IOWR(0x23, drm_ctx_t)
-#define DRM_IOCTL_SWITCH_CTX DRM_IOW( 0x24, drm_ctx_t)
-#define DRM_IOCTL_NEW_CTX DRM_IOW( 0x25, drm_ctx_t)
-#define DRM_IOCTL_RES_CTX DRM_IOWR(0x26, drm_ctx_res_t)
-#define DRM_IOCTL_ADD_DRAW DRM_IOWR(0x27, drm_draw_t)
-#define DRM_IOCTL_RM_DRAW DRM_IOWR(0x28, drm_draw_t)
-#define DRM_IOCTL_DMA DRM_IOWR(0x29, drm_dma_t)
-#define DRM_IOCTL_LOCK DRM_IOW( 0x2a, drm_lock_t)
-#define DRM_IOCTL_UNLOCK DRM_IOW( 0x2b, drm_lock_t)
-#define DRM_IOCTL_FINISH DRM_IOW( 0x2c, drm_lock_t)
-
-#define DRM_IOCTL_AGP_ACQUIRE DRM_IO( 0x30)
-#define DRM_IOCTL_AGP_RELEASE DRM_IO( 0x31)
-#define DRM_IOCTL_AGP_ENABLE DRM_IOW( 0x32, drm_agp_mode_t)
-#define DRM_IOCTL_AGP_INFO DRM_IOR( 0x33, drm_agp_info_t)
-#define DRM_IOCTL_AGP_ALLOC DRM_IOWR(0x34, drm_agp_buffer_t)
-#define DRM_IOCTL_AGP_FREE DRM_IOW( 0x35, drm_agp_buffer_t)
-#define DRM_IOCTL_AGP_BIND DRM_IOW( 0x36, drm_agp_binding_t)
-#define DRM_IOCTL_AGP_UNBIND DRM_IOW( 0x37, drm_agp_binding_t)
+#define DRM_IOCTL_BASE 'd'
+#define DRM_IO(nr) _IO(DRM_IOCTL_BASE,nr)
+#define DRM_IOR(nr,size) _IOR(DRM_IOCTL_BASE,nr,size)
+#define DRM_IOW(nr,size) _IOW(DRM_IOCTL_BASE,nr,size)
+#define DRM_IOWR(nr,size) _IOWR(DRM_IOCTL_BASE,nr,size)
+
+
+#define DRM_IOCTL_VERSION DRM_IOWR(0x00, drm_version_t)
+#define DRM_IOCTL_GET_UNIQUE DRM_IOWR(0x01, drm_unique_t)
+#define DRM_IOCTL_GET_MAGIC DRM_IOR( 0x02, drm_auth_t)
+#define DRM_IOCTL_IRQ_BUSID DRM_IOWR(0x03, drm_irq_busid_t)
+
+#define DRM_IOCTL_SET_UNIQUE DRM_IOW( 0x10, drm_unique_t)
+#define DRM_IOCTL_AUTH_MAGIC DRM_IOW( 0x11, drm_auth_t)
+#define DRM_IOCTL_BLOCK DRM_IOWR(0x12, drm_block_t)
+#define DRM_IOCTL_UNBLOCK DRM_IOWR(0x13, drm_block_t)
+#define DRM_IOCTL_CONTROL DRM_IOW( 0x14, drm_control_t)
+#define DRM_IOCTL_ADD_MAP DRM_IOWR(0x15, drm_map_t)
+#define DRM_IOCTL_ADD_BUFS DRM_IOWR(0x16, drm_buf_desc_t)
+#define DRM_IOCTL_MARK_BUFS DRM_IOW( 0x17, drm_buf_desc_t)
+#define DRM_IOCTL_INFO_BUFS DRM_IOWR(0x18, drm_buf_info_t)
+#define DRM_IOCTL_MAP_BUFS DRM_IOWR(0x19, drm_buf_map_t)
+#define DRM_IOCTL_FREE_BUFS DRM_IOW( 0x1a, drm_buf_free_t)
+
+#define DRM_IOCTL_ADD_CTX DRM_IOWR(0x20, drm_ctx_t)
+#define DRM_IOCTL_RM_CTX DRM_IOWR(0x21, drm_ctx_t)
+#define DRM_IOCTL_MOD_CTX DRM_IOW( 0x22, drm_ctx_t)
+#define DRM_IOCTL_GET_CTX DRM_IOWR(0x23, drm_ctx_t)
+#define DRM_IOCTL_SWITCH_CTX DRM_IOW( 0x24, drm_ctx_t)
+#define DRM_IOCTL_NEW_CTX DRM_IOW( 0x25, drm_ctx_t)
+#define DRM_IOCTL_RES_CTX DRM_IOWR(0x26, drm_ctx_res_t)
+#define DRM_IOCTL_ADD_DRAW DRM_IOWR(0x27, drm_draw_t)
+#define DRM_IOCTL_RM_DRAW DRM_IOWR(0x28, drm_draw_t)
+#define DRM_IOCTL_DMA DRM_IOWR(0x29, drm_dma_t)
+#define DRM_IOCTL_LOCK DRM_IOW( 0x2a, drm_lock_t)
+#define DRM_IOCTL_UNLOCK DRM_IOW( 0x2b, drm_lock_t)
+#define DRM_IOCTL_FINISH DRM_IOW( 0x2c, drm_lock_t)
+
+#define DRM_IOCTL_AGP_ACQUIRE DRM_IO( 0x30)
+#define DRM_IOCTL_AGP_RELEASE DRM_IO( 0x31)
+#define DRM_IOCTL_AGP_ENABLE DRM_IOW( 0x32, drm_agp_mode_t)
+#define DRM_IOCTL_AGP_INFO DRM_IOR( 0x33, drm_agp_info_t)
+#define DRM_IOCTL_AGP_ALLOC DRM_IOWR(0x34, drm_agp_buffer_t)
+#define DRM_IOCTL_AGP_FREE DRM_IOW( 0x35, drm_agp_buffer_t)
+#define DRM_IOCTL_AGP_BIND DRM_IOW( 0x36, drm_agp_binding_t)
+#define DRM_IOCTL_AGP_UNBIND DRM_IOW( 0x37, drm_agp_binding_t)
/* Mga specific ioctls */
-#define DRM_IOCTL_MGA_INIT DRM_IOW( 0x40, drm_mga_init_t)
-#define DRM_IOCTL_MGA_SWAP DRM_IOW( 0x41, drm_mga_swap_t)
-#define DRM_IOCTL_MGA_CLEAR DRM_IOW( 0x42, drm_mga_clear_t)
-#define DRM_IOCTL_MGA_ILOAD DRM_IOW( 0x43, drm_mga_iload_t)
-#define DRM_IOCTL_MGA_VERTEX DRM_IOW( 0x44, drm_mga_vertex_t)
-#define DRM_IOCTL_MGA_FLUSH DRM_IOW( 0x45, drm_lock_t )
-#define DRM_IOCTL_MGA_INDICES DRM_IOW( 0x46, drm_mga_indices_t)
-#define DRM_IOCTL_MGA_BLIT DRM_IOW( 0x47, drm_mga_blit_t)
+#define DRM_IOCTL_MGA_INIT DRM_IOW( 0x40, drm_mga_init_t)
+#define DRM_IOCTL_MGA_SWAP DRM_IOW( 0x41, drm_mga_swap_t)
+#define DRM_IOCTL_MGA_CLEAR DRM_IOW( 0x42, drm_mga_clear_t)
+#define DRM_IOCTL_MGA_ILOAD DRM_IOW( 0x43, drm_mga_iload_t)
+#define DRM_IOCTL_MGA_VERTEX DRM_IOW( 0x44, drm_mga_vertex_t)
+#define DRM_IOCTL_MGA_FLUSH DRM_IOW( 0x45, drm_lock_t )
+#define DRM_IOCTL_MGA_INDICES DRM_IOW( 0x46, drm_mga_indices_t)
+#define DRM_IOCTL_MGA_BLIT DRM_IOW( 0x47, drm_mga_blit_t)
/* I810 specific ioctls */
-#define DRM_IOCTL_I810_INIT DRM_IOW( 0x40, drm_i810_init_t)
-#define DRM_IOCTL_I810_VERTEX DRM_IOW( 0x41, drm_i810_vertex_t)
-#define DRM_IOCTL_I810_CLEAR DRM_IOW( 0x42, drm_i810_clear_t)
-#define DRM_IOCTL_I810_FLUSH DRM_IO ( 0x43)
-#define DRM_IOCTL_I810_GETAGE DRM_IO ( 0x44)
-#define DRM_IOCTL_I810_GETBUF DRM_IOWR(0x45, drm_i810_dma_t)
-#define DRM_IOCTL_I810_SWAP DRM_IO ( 0x46)
-#define DRM_IOCTL_I810_COPY DRM_IOW( 0x47, drm_i810_copy_t)
-#define DRM_IOCTL_I810_DOCOPY DRM_IO ( 0x48)
+#define DRM_IOCTL_I810_INIT DRM_IOW( 0x40, drm_i810_init_t)
+#define DRM_IOCTL_I810_VERTEX DRM_IOW( 0x41, drm_i810_vertex_t)
+#define DRM_IOCTL_I810_CLEAR DRM_IOW( 0x42, drm_i810_clear_t)
+#define DRM_IOCTL_I810_FLUSH DRM_IO( 0x43)
+#define DRM_IOCTL_I810_GETAGE DRM_IO( 0x44)
+#define DRM_IOCTL_I810_GETBUF DRM_IOWR(0x45, drm_i810_dma_t)
+#define DRM_IOCTL_I810_SWAP DRM_IO( 0x46)
+#define DRM_IOCTL_I810_COPY DRM_IOW( 0x47, drm_i810_copy_t)
+#define DRM_IOCTL_I810_DOCOPY DRM_IO( 0x48)
/* Rage 128 specific ioctls */
-#define DRM_IOCTL_R128_INIT DRM_IOW( 0x40, drm_r128_init_t)
-#define DRM_IOCTL_R128_CCE_START DRM_IO( 0x41)
-#define DRM_IOCTL_R128_CCE_STOP DRM_IOW( 0x42, drm_r128_cce_stop_t)
-#define DRM_IOCTL_R128_CCE_RESET DRM_IO( 0x43)
-#define DRM_IOCTL_R128_CCE_IDLE DRM_IO( 0x44)
-#define DRM_IOCTL_R128_RESET DRM_IO( 0x46)
-#define DRM_IOCTL_R128_SWAP DRM_IO( 0x47)
-#define DRM_IOCTL_R128_CLEAR DRM_IOW( 0x48, drm_r128_clear_t)
-#define DRM_IOCTL_R128_VERTEX DRM_IOW( 0x49, drm_r128_vertex_t)
-#define DRM_IOCTL_R128_INDICES DRM_IOW( 0x4a, drm_r128_indices_t)
-#define DRM_IOCTL_R128_BLIT DRM_IOW( 0x4b, drm_r128_blit_t)
-#define DRM_IOCTL_R128_DEPTH DRM_IOW( 0x4c, drm_r128_depth_t)
-#define DRM_IOCTL_R128_STIPPLE DRM_IOW( 0x4d, drm_r128_stipple_t)
-#define DRM_IOCTL_R128_PACKET DRM_IOWR(0x4e, drm_r128_packet_t)
+#define DRM_IOCTL_R128_INIT DRM_IOW( 0x40, drm_r128_init_t)
+#define DRM_IOCTL_R128_CCE_START DRM_IO( 0x41)
+#define DRM_IOCTL_R128_CCE_STOP DRM_IOW( 0x42, drm_r128_cce_stop_t)
+#define DRM_IOCTL_R128_CCE_RESET DRM_IO( 0x43)
+#define DRM_IOCTL_R128_CCE_IDLE DRM_IO( 0x44)
+#define DRM_IOCTL_R128_RESET DRM_IO( 0x46)
+#define DRM_IOCTL_R128_FULLSCREEN DRM_IOW( 0x47, drm_r128_fullscreen_t)
+#define DRM_IOCTL_R128_SWAP DRM_IO( 0x48)
+#define DRM_IOCTL_R128_CLEAR DRM_IOW( 0x49, drm_r128_clear_t)
+#define DRM_IOCTL_R128_VERTEX DRM_IOW( 0x4a, drm_r128_vertex_t)
+#define DRM_IOCTL_R128_INDICES DRM_IOW( 0x4b, drm_r128_indices_t)
+#define DRM_IOCTL_R128_BLIT DRM_IOW( 0x4c, drm_r128_blit_t)
+#define DRM_IOCTL_R128_DEPTH DRM_IOW( 0x4d, drm_r128_depth_t)
+#define DRM_IOCTL_R128_STIPPLE DRM_IOW( 0x4e, drm_r128_stipple_t)
+#define DRM_IOCTL_R128_INDIRECT DRM_IOWR(0x4f, drm_r128_indirect_t)
+
+/* Radeon specific ioctls */
+#define DRM_IOCTL_RADEON_CP_INIT DRM_IOW( 0x40, drm_radeon_init_t)
+#define DRM_IOCTL_RADEON_CP_START DRM_IO( 0x41)
+#define DRM_IOCTL_RADEON_CP_STOP DRM_IOW( 0x42, drm_radeon_cp_stop_t)
+#define DRM_IOCTL_RADEON_CP_RESET DRM_IO( 0x43)
+#define DRM_IOCTL_RADEON_CP_IDLE DRM_IO( 0x44)
+#define DRM_IOCTL_RADEON_RESET DRM_IO( 0x45)
+#define DRM_IOCTL_RADEON_FULLSCREEN DRM_IOW( 0x46, drm_radeon_fullscreen_t)
+#define DRM_IOCTL_RADEON_SWAP DRM_IO( 0x47)
+#define DRM_IOCTL_RADEON_CLEAR DRM_IOW( 0x48, drm_radeon_clear_t)
+#define DRM_IOCTL_RADEON_VERTEX DRM_IOW( 0x49, drm_radeon_vertex_t)
+#define DRM_IOCTL_RADEON_INDICES DRM_IOW( 0x4a, drm_radeon_indices_t)
+#define DRM_IOCTL_RADEON_BLIT DRM_IOW( 0x4b, drm_radeon_blit_t)
+#define DRM_IOCTL_RADEON_STIPPLE DRM_IOW( 0x4c, drm_radeon_stipple_t)
+#define DRM_IOCTL_RADEON_INDIRECT DRM_IOWR(0x4d, drm_radeon_indirect_t)
#ifdef CONFIG_DRM_SIS
/* SiS specific ioctls */
-#define SIS_IOCTL_FB_ALLOC DRM_IOWR( 0x44, drm_sis_mem_t)
-#define SIS_IOCTL_FB_FREE DRM_IOW( 0x45, drm_sis_mem_t)
-#define SIS_IOCTL_AGP_INIT DRM_IOWR( 0x53, drm_sis_agp_t)
-#define SIS_IOCTL_AGP_ALLOC DRM_IOWR( 0x54, drm_sis_mem_t)
-#define SIS_IOCTL_AGP_FREE DRM_IOW( 0x55, drm_sis_mem_t)
-#define SIS_IOCTL_FLIP DRM_IOW( 0x48, drm_sis_flip_t)
-#define SIS_IOCTL_FLIP_INIT DRM_IO( 0x49)
-#define SIS_IOCTL_FLIP_FINAL DRM_IO( 0x50)
+#define SIS_IOCTL_FB_ALLOC DRM_IOWR(0x44, drm_sis_mem_t)
+#define SIS_IOCTL_FB_FREE DRM_IOW( 0x45, drm_sis_mem_t)
+#define SIS_IOCTL_AGP_INIT DRM_IOWR(0x53, drm_sis_agp_t)
+#define SIS_IOCTL_AGP_ALLOC DRM_IOWR(0x54, drm_sis_mem_t)
+#define SIS_IOCTL_AGP_FREE DRM_IOW( 0x55, drm_sis_mem_t)
+#define SIS_IOCTL_FLIP DRM_IOW( 0x48, drm_sis_flip_t)
+#define SIS_IOCTL_FLIP_INIT DRM_IO( 0x49)
+#define SIS_IOCTL_FLIP_FINAL DRM_IO( 0x50)
#endif
#endif
diff --git a/xc/programs/Xserver/hw/xfree86/os-support/xf86drmR128.h b/xc/programs/Xserver/hw/xfree86/os-support/xf86drmR128.h
index 8d799f152..6d7fad592 100644
--- a/xc/programs/Xserver/hw/xfree86/os-support/xf86drmR128.h
+++ b/xc/programs/Xserver/hw/xfree86/os-support/xf86drmR128.h
@@ -23,7 +23,9 @@
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
- * Author: Kevin E. Martin <kevin@precisioninsight.com>
+ * Author:
+ * Gareth Hughes <gareth@valinux.com>
+ * Kevin E. Martin <martin@valinux.com>
*
* $XFree86: xc/programs/Xserver/hw/xfree86/os-support/xf86drmR128.h,v 3.5 2000/12/12 17:17:13 dawes Exp $
*
@@ -47,7 +49,7 @@ typedef struct {
int sarea_priv_offset;
int is_pci;
int cce_mode;
- int cce_secure;
+ int cce_secure; /* FIXME: Deprecated, we should remove this */
int ring_size;
int usec_timeout;
@@ -76,6 +78,8 @@ extern int drmR128WaitForIdleCCE( int fd );
extern int drmR128EngineReset( int fd );
+extern int drmR128FullScreen( int fd, int enable );
+
extern int drmR128SwapBuffers( int fd );
extern int drmR128Clear( int fd, unsigned int flags,
int x, int y, int w, int h,
@@ -87,7 +91,7 @@ extern int drmR128FlushVertexBuffer( int fd, int prim, int indx,
extern int drmR128FlushIndices( int fd, int prim, int indx,
int start, int end, int discard );
-extern int drmR128TextureBlit( int fd, int indx,
+extern int drmR128TextureBlit( int fd, int index,
int offset, int pitch, int format,
int x, int y, int width, int height );
@@ -104,7 +108,7 @@ extern int drmR128ReadDepthPixels( int fd, int n,
extern int drmR128PolygonStipple( int fd, unsigned int *mask );
-extern int drmR128SubmitPacket( int fd, void *buffer,
- int *count, int flags );
+extern int drmR128FlushIndirectBuffer( int fd, int index,
+ int start, int end, int discard );
#endif
diff --git a/xc/programs/Xserver/hw/xfree86/os-support/xf86drmRadeon.h b/xc/programs/Xserver/hw/xfree86/os-support/xf86drmRadeon.h
new file mode 100644
index 000000000..8a1d17f8d
--- /dev/null
+++ b/xc/programs/Xserver/hw/xfree86/os-support/xf86drmRadeon.h
@@ -0,0 +1,99 @@
+/* xf86drmRadeon.h -- OS-independent header for Radeon DRM user-level
+ * library interface
+ *
+ * Copyright 2000 VA Linux Systems, Inc., Fremont, California.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ * Author:
+ * Gareth Hughes <gareth@valinux.com>
+ * Kevin E. Martin <martin@valinux.com>
+ *
+ * $XFree86$
+ *
+ */
+
+#ifndef _XF86DRI_RADEON_H_
+#define _XF86DRI_RADEON_H_
+
+/* WARNING: If you change any of these defines, make sure to change
+ * the kernel include file as well (radeon_drm.h)
+ */
+
+#define DRM_RADEON_FRONT 0x1
+#define DRM_RADEON_BACK 0x2
+#define DRM_RADEON_DEPTH 0x4
+
+typedef struct {
+ int sarea_priv_offset;
+ int is_pci;
+ int cp_mode;
+ int agp_size;
+ int ring_size;
+ int usec_timeout;
+
+ unsigned int fb_bpp;
+ unsigned int front_offset, front_pitch;
+ unsigned int back_offset, back_pitch;
+ unsigned int depth_bpp;
+ unsigned int depth_offset, depth_pitch;
+
+ unsigned int fb_offset;
+ unsigned int mmio_offset;
+ unsigned int ring_offset;
+ unsigned int ring_rptr_offset;
+ unsigned int buffers_offset;
+ unsigned int agp_textures_offset;
+} drmRadeonInit;
+
+extern int drmRadeonInitCP( int fd, drmRadeonInit *info );
+extern int drmRadeonCleanupCP( int fd );
+
+extern int drmRadeonStartCP( int fd );
+extern int drmRadeonStopCP( int fd );
+extern int drmRadeonResetCP( int fd );
+extern int drmRadeonWaitForIdleCP( int fd );
+
+extern int drmRadeonEngineReset( int fd );
+
+extern int drmRadeonFullScreen( int fd, int enable );
+
+extern int drmRadeonSwapBuffers( int fd );
+extern int drmRadeonClear( int fd, unsigned int flags,
+ int x, int y, int w, int h,
+ unsigned int clear_color,
+ unsigned int clear_depth );
+
+extern int drmRadeonFlushVertexBuffer( int fd, int prim, int index,
+ int count, int discard );
+extern int drmRadeonFlushIndices( int fd, int prim, int index,
+ int start, int end, int discard );
+
+extern int drmRadeonTextureBlit( int fd, int index,
+ int offset, int pitch, int format,
+ int x, int y, int width, int height );
+
+extern int drmRadeonPolygonStipple( int fd, unsigned int *mask );
+
+extern int drmRadeonFlushIndirectBuffer( int fd, int index,
+ int start, int end, int discard );
+
+#endif