1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
|
/*
* Copyright © 1998 Keith Packard
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided that
* the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the name of Keith Packard not be used in
* advertising or publicity pertaining to distribution of the software without
* specific, written prior permission. Keith Packard makes no
* representations about the suitability of this software for any purpose. It
* is provided "as is" without express or implied warranty.
*
* KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
* EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/
#ifdef HAVE_DIX_CONFIG_H
#include <dix-config.h>
#endif
#include "fb.h"
#include "imped.h"
Bool
fbCloseScreen (int index, ScreenPtr pScreen)
{
int d;
DepthPtr depths = pScreen->allowedDepths;
for (d = 0; d < pScreen->numDepths; d++)
free(depths[d].vids);
free(depths);
free(pScreen->visuals);
free(pScreen->devPrivate);
return TRUE;
}
void
fbQueryBestSize (int class,
unsigned short *width, unsigned short *height,
ScreenPtr pScreen)
{
unsigned short w;
switch (class) {
case CursorShape:
if (*width > pScreen->width)
*width = pScreen->width;
if (*height > pScreen->height)
*height = pScreen->height;
break;
case TileShape:
case StippleShape:
w = *width;
if ((w & (w - 1)) && w < FB_UNIT)
{
for (w = 1; w < *width; w <<= 1)
;
*width = w;
}
}
}
Bool
fbSetupScreen(ScreenPtr pScreen,
pointer pbits, /* pointer to screen bitmap */
int xsize, /* in pixels */
int ysize,
int dpix, /* dots per inch */
int dpiy,
int width, /* pixel width of frame buffer */
int bpp) /* bits per pixel for screen */
{
if (!fbAllocatePrivates(pScreen, NULL))
return FALSE;
pScreen->defColormap = FakeClientID(0);
/* let CreateDefColormap do whatever it wants for pixels */
pScreen->blackPixel = pScreen->whitePixel = (Pixel) 0;
/* SaveScreen */
pScreen->gpu.PixmapToRegion = fbPixmapToRegion;
pScreen->gpu.CreateGC = fbCreateGC;
pScreen->gpu.QueryBestSize = fbQueryBestSize;
pScreen->gpu.GetCopyAreaFunction = fbGetCopyAreaFunction;
pScreen->gpu.GetCopyPlaneFunction = fbGetCopyPlaneFunction;
pScreen->gpu.PixmapWindowFixup = fbPixmapWindowFixup;
pScreen->gpu.GetImage = fbGetImage;
pScreen->gpu.GetSpans = fbGetSpans;
pScreen->gpu.CreatePixmap = fbCreatePixmap;
pScreen->gpu.DestroyPixmap = fbDestroyPixmap;
pScreen->gpu.ModifyPixmapHeader = drvModifyPixmapHeader;
if (!impedScreenInit(pScreen))
return FALSE;
return TRUE;
}
#ifdef FB_ACCESS_WRAPPER
Bool
wfbFinishScreenInit(ScreenPtr pScreen,
pointer pbits,
int xsize,
int ysize,
int dpix,
int dpiy,
int width,
int bpp,
SetupWrapProcPtr setupWrap,
FinishWrapProcPtr finishWrap)
#else
Bool
fbFinishScreenInit(ScreenPtr pScreen,
pointer pbits,
int xsize,
int ysize,
int dpix,
int dpiy,
int width,
int bpp)
#endif
{
VisualPtr visuals;
DepthPtr depths;
int nvisuals;
int ndepths;
int rootdepth;
VisualID defaultVisual;
int imagebpp = bpp;
#ifdef FB_DEBUG
int stride;
ysize -= 2;
stride = (width * bpp) / 8;
fbSetBits ((FbStip *) pbits,
stride / sizeof (FbStip), FB_HEAD_BITS);
pbits = (void *) ((char *) pbits + stride);
fbSetBits ((FbStip *) ((char *) pbits + stride * ysize),
stride / sizeof (FbStip), FB_TAIL_BITS);
#endif
/*
* By default, a 24bpp screen will use 32bpp images, this avoids
* problems with many applications which just can't handle packed
* pixels. If you want real 24bit images, include a 24bpp
* format in the pixmap formats
*/
if (bpp == 24)
{
int f;
imagebpp = 32;
/*
* Check to see if we're advertising a 24bpp image format,
* in which case windows will use it in preference to a 32 bit
* format.
*/
for (f = 0; f < screenInfo.numPixmapFormats; f++)
{
if (screenInfo.formats[f].bitsPerPixel == 24)
{
imagebpp = 24;
break;
}
}
}
if (imagebpp == 32)
{
fbGetScreenPrivate(pScreen)->win32bpp = bpp;
fbGetScreenPrivate(pScreen)->pix32bpp = bpp;
}
else
{
fbGetScreenPrivate(pScreen)->win32bpp = 32;
fbGetScreenPrivate(pScreen)->pix32bpp = 32;
}
#ifdef FB_ACCESS_WRAPPER
fbGetScreenPrivate(pScreen)->setupWrap = setupWrap;
fbGetScreenPrivate(pScreen)->finishWrap = finishWrap;
#endif
rootdepth = 0;
if (!miInitVisuals (&visuals, &depths, &nvisuals, &ndepths, &rootdepth,
&defaultVisual,((unsigned long)1<<(imagebpp-1)), 8, -1))
{
free(visuals);
free(depths);
return FALSE;
}
if (! miScreenInit(pScreen, pbits, xsize, ysize, dpix, dpiy, width,
rootdepth, ndepths, depths,
defaultVisual, nvisuals, visuals))
return FALSE;
/* overwrite miCloseScreen with our own */
pScreen->gpu.CloseScreen = fbCloseScreen;
if (bpp == 24 && imagebpp == 32)
{
pScreen->gpu.ModifyPixmapHeader = fb24_32ModifyPixmapHeader;
pScreen->CreateScreenResources = fb24_32CreateScreenResources;
}
return TRUE;
}
/* dts * (inch/dot) * (25.4 mm / inch) = mm */
#ifdef FB_ACCESS_WRAPPER
Bool
wfbScreenInit(ScreenPtr pScreen,
pointer pbits,
int xsize,
int ysize,
int dpix,
int dpiy,
int width,
int bpp,
SetupWrapProcPtr setupWrap,
FinishWrapProcPtr finishWrap)
{
if (!fbSetupScreen(pScreen, pbits, xsize, ysize, dpix, dpiy, width, bpp))
return FALSE;
if (!wfbFinishScreenInit(pScreen, pbits, xsize, ysize, dpix, dpiy,
width, bpp, setupWrap, finishWrap))
return FALSE;
return TRUE;
}
#else
Bool
fbScreenInit(ScreenPtr pScreen,
pointer pbits,
int xsize,
int ysize,
int dpix,
int dpiy,
int width,
int bpp)
{
if (!fbSetupScreen(pScreen, pbits, xsize, ysize, dpix, dpiy, width, bpp))
return FALSE;
if (!fbFinishScreenInit(pScreen, pbits, xsize, ysize, dpix, dpiy,
width, bpp))
return FALSE;
return TRUE;
}
#endif
|