diff options
author | Ian Romanick <idr@us.ibm.com> | 2006-01-12 00:21:59 +0000 |
---|---|---|
committer | Ian Romanick <idr@us.ibm.com> | 2006-01-12 00:21:59 +0000 |
commit | 847d83ec3c90c5b298eaf19ba55251b4a30f4155 (patch) | |
tree | 92ad2d46a7d304e5c6362a79d571642bbb94d223 /GL/glx/singlesize.c | |
parent | c56e9a8849ce8dd5c09732ae1860e409e7886690 (diff) |
Bug #2996: libglx / libGLcore should use a dispatch table
Port all changes from the (monolithic) accelerated_indirect-0-0-1 branch to
the modular trunk. This will break the Darwin and cygwin builds. Other
than the changes to symlink-mesa.sh and the various Makefile.am files,
to code is identical to what's in the branch.
Reviewed by: airlied, krh
Diffstat (limited to 'GL/glx/singlesize.c')
-rw-r--r-- | GL/glx/singlesize.c | 1039 |
1 files changed, 8 insertions, 1031 deletions
diff --git a/GL/glx/singlesize.c b/GL/glx/singlesize.c index 7ed5fe3ef..116c6dc41 100644 --- a/GL/glx/singlesize.c +++ b/GL/glx/singlesize.c @@ -41,6 +41,11 @@ #include <GL/gl.h> #include "glxserver.h" #include "singlesize.h" +#include "indirect_size_get.h" +#include "glapitable.h" +#include "glapi.h" +#include "glthread.h" +#include "dispatch.h" /* ** These routines compute the size of variable-size returned parameters. @@ -54,183 +59,6 @@ GLint __glReadPixels_size(GLenum format, GLenum type, GLint w, GLint h) return __glXImageSize( format, type, 0, w, h, 1, 0, 0, 0, 0, 4 ); } -/** - * Determine the number of data elements that go with the specified \c pname - * to a \c glGetTexEnvfv or \c glGetTexEnviv call. - * - * \todo - * Replace this function with a call to \c __glTexEnvfv_size. Make that there - * aren't any values of \c pname that are valid for one but not the other. - */ -GLint __glGetTexEnvfv_size(GLenum pname) -{ - switch (pname) { - case GL_TEXTURE_ENV_MODE: - case GL_TEXTURE_LOD_BIAS: - case GL_COMBINE_RGB: - case GL_COMBINE_ALPHA: - case GL_SOURCE0_RGB: - case GL_SOURCE1_RGB: - case GL_SOURCE2_RGB: - case GL_SOURCE0_ALPHA: - case GL_SOURCE1_ALPHA: - case GL_SOURCE2_ALPHA: - case GL_OPERAND0_RGB: - case GL_OPERAND1_RGB: - case GL_OPERAND2_RGB: - case GL_OPERAND0_ALPHA: - case GL_OPERAND1_ALPHA: - case GL_OPERAND2_ALPHA: - case GL_RGB_SCALE: - case GL_ALPHA_SCALE: - - /* GL_ARB_point_sprite / GL_NV_point_sprite */ - case GL_COORD_REPLACE_ARB: - - /* GL_NV_texture_env_combine4 */ - case GL_SOURCE3_RGB_NV: - case GL_SOURCE3_ALPHA_NV: - case GL_OPERAND3_RGB_NV: - case GL_OPERAND3_ALPHA_NV: - return 1; - - case GL_TEXTURE_ENV_COLOR: - return 4; - default: - return -1; - } -} - - -GLint __glGetTexEnviv_size(GLenum pname) -{ - return __glGetTexEnvfv_size(pname); -} - -GLint __glGetTexGenfv_size(GLenum pname) -{ - switch (pname) { - case GL_TEXTURE_GEN_MODE: - return 1; - case GL_OBJECT_PLANE: - return 4; - case GL_EYE_PLANE: - return 4; - default: - return -1; - } -} - -GLint __glGetTexGendv_size(GLenum pname) -{ - return __glGetTexGenfv_size(pname); -} - -GLint __glGetTexGeniv_size(GLenum pname) -{ - return __glGetTexGenfv_size(pname); -} - -GLint __glGetTexParameterfv_size(GLenum pname) -{ - switch (pname) { - case GL_TEXTURE_BORDER_COLOR: - return 4; - - case GL_TEXTURE_WRAP_S: - case GL_TEXTURE_WRAP_T: - case GL_TEXTURE_WRAP_R: - case GL_TEXTURE_MIN_FILTER: - case GL_TEXTURE_MAG_FILTER: - case GL_TEXTURE_PRIORITY: - case GL_TEXTURE_RESIDENT: - - /* GL_SGIS_texture_lod / GL_EXT_texture_lod / GL 1.2 */ - case GL_TEXTURE_MIN_LOD: - case GL_TEXTURE_MAX_LOD: - case GL_TEXTURE_BASE_LEVEL: - case GL_TEXTURE_MAX_LEVEL: - - /* GL_SGIX_texture_lod_bias */ - case GL_TEXTURE_LOD_BIAS_S_SGIX: - case GL_TEXTURE_LOD_BIAS_T_SGIX: - case GL_TEXTURE_LOD_BIAS_R_SGIX: - - /* GL_ARB_shadow / GL 1.4 */ - case GL_TEXTURE_COMPARE_MODE: - case GL_TEXTURE_COMPARE_FUNC: - - /* GL_SGIS_generate_mipmap / GL 1.4 */ - case GL_GENERATE_MIPMAP: - - /* GL_ARB_depth_texture / GL 1.4 */ - case GL_DEPTH_TEXTURE_MODE: - - /* GL_EXT_texture_lod_bias / GL 1.4 */ - case GL_TEXTURE_LOD_BIAS: - - /* GL_SGIX_shadow_ambient / GL_ARB_shadow_ambient */ - case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB: - - /* GL_SGIX_shadow */ - case GL_TEXTURE_COMPARE_SGIX: - case GL_TEXTURE_COMPARE_OPERATOR_SGIX: - - /* GL_SGIX_texture_coordinate_clamp */ - case GL_TEXTURE_MAX_CLAMP_S_SGIX: - case GL_TEXTURE_MAX_CLAMP_T_SGIX: - case GL_TEXTURE_MAX_CLAMP_R_SGIX: - - /* GL_EXT_texture_filter_anisotropic */ - case GL_TEXTURE_MAX_ANISOTROPY_EXT: - - /* GL_NV_texture_expand_normal */ - case GL_TEXTURE_UNSIGNED_REMAP_MODE_NV: - return 1; - - default: - return -1; - } -} - -GLint __glGetTexParameteriv_size(GLenum pname) -{ - return __glGetTexParameterfv_size(pname); -} - -GLint __glGetLightfv_size(GLenum pname) -{ - switch (pname) { - case GL_AMBIENT: - return 4; - case GL_DIFFUSE: - return 4; - case GL_SPECULAR: - return 4; - case GL_POSITION: - return 4; - case GL_SPOT_DIRECTION: - return 3; - case GL_SPOT_EXPONENT: - return 1; - case GL_SPOT_CUTOFF: - return 1; - case GL_CONSTANT_ATTENUATION: - return 1; - case GL_LINEAR_ATTENUATION: - return 1; - case GL_QUADRATIC_ATTENUATION: - return 1; - default: - return -1; - } -} - -GLint __glGetLightiv_size(GLenum pname) -{ - return __glGetLightfv_size(pname); -} - GLint __glGetMap_size(GLenum target, GLenum query) { GLint k, order=0, majorMinor[2]; @@ -251,7 +79,7 @@ GLint __glGetMap_size(GLenum target, GLenum query) switch (query) { case GL_COEFF: k = __glMap1d_size(target); - glGetMapiv(target, GL_ORDER, &order); + CALL_GetMapiv( GET_DISPATCH(), (target, GL_ORDER, &order) ); /* ** The query above might fail, but then order will be zero anyway. */ @@ -275,7 +103,7 @@ GLint __glGetMap_size(GLenum target, GLenum query) case GL_COEFF: k = __glMap2d_size(target); majorMinor[0] = majorMinor[1] = 0; - glGetMapiv(target, GL_ORDER, majorMinor); + CALL_GetMapiv( GET_DISPATCH(), (target, GL_ORDER, majorMinor) ); /* ** The query above might fail, but then majorMinor will be zeroes */ @@ -305,33 +133,6 @@ GLint __glGetMapiv_size(GLenum target, GLenum query) return __glGetMap_size(target, query); } -GLint __glGetMaterialfv_size(GLenum pname) -{ - switch (pname) { - case GL_SHININESS: - return 1; - case GL_COLOR_INDEXES: - return 3; - case GL_EMISSION: - return 4; - case GL_AMBIENT: - return 4; - case GL_DIFFUSE: - return 4; - case GL_SPECULAR: - return 4; - case GL_AMBIENT_AND_DIFFUSE: - return 4; - default: - return -1; - } -} - -GLint __glGetMaterialiv_size(GLenum pname) -{ - return __glGetMaterialfv_size(pname); -} - GLint __glGetPixelMap_size(GLenum map) { GLint size; @@ -371,7 +172,7 @@ GLint __glGetPixelMap_size(GLenum map) default: return -1; } - glGetIntegerv(query, &size); + CALL_GetIntegerv( GET_DISPATCH(), (query, &size) ); return size; } @@ -390,833 +191,9 @@ GLint __glGetPixelMapusv_size(GLenum map) return __glGetPixelMap_size(map); } -/* -** Return the number of words needed to pass back the requested -** value. -*/ -GLint __glGet_size(GLenum sq) -{ - switch (sq) { - case GL_MAX_TEXTURE_SIZE: - return 1; - case GL_SUBPIXEL_BITS: - return 1; - case GL_MAX_LIST_NESTING: - return 1; - case GL_MAP1_COLOR_4: - case GL_MAP1_INDEX: - case GL_MAP1_NORMAL: - case GL_MAP1_TEXTURE_COORD_1: - case GL_MAP1_TEXTURE_COORD_2: - case GL_MAP1_TEXTURE_COORD_3: - case GL_MAP1_TEXTURE_COORD_4: - case GL_MAP1_VERTEX_3: - case GL_MAP1_VERTEX_4: - return 1; - case GL_MAP2_COLOR_4: - case GL_MAP2_INDEX: - case GL_MAP2_NORMAL: - case GL_MAP2_TEXTURE_COORD_1: - case GL_MAP2_TEXTURE_COORD_2: - case GL_MAP2_TEXTURE_COORD_3: - case GL_MAP2_TEXTURE_COORD_4: - case GL_MAP2_VERTEX_3: - case GL_MAP2_VERTEX_4: - return 1; - case GL_AUTO_NORMAL: - return 1; - case GL_CURRENT_COLOR: - return 4; - case GL_CURRENT_INDEX: - return 1; - case GL_CURRENT_NORMAL: - return 3; - case GL_CURRENT_TEXTURE_COORDS: - return 4; - case GL_CURRENT_RASTER_INDEX: - return 1; - case GL_CURRENT_RASTER_COLOR: - return 4; - case GL_CURRENT_RASTER_TEXTURE_COORDS: - return 4; - case GL_CURRENT_RASTER_POSITION: - return 4; - case GL_CURRENT_RASTER_POSITION_VALID: - return 1; - case GL_CURRENT_RASTER_DISTANCE: - return 1; - case GL_POINT_SIZE: - return 1; - case GL_POINT_SIZE_RANGE: - /* case GL_SMOOTH_POINT_SIZE_RANGE: */ /* alias */ - return 2; - case GL_POINT_SIZE_GRANULARITY: - /* case GL_SMOOTH_POINT_SIZE_GRANULARITY: */ /* alias */ - return 1; - case GL_ALIASED_POINT_SIZE_RANGE: - return 2; - case GL_POINT_SMOOTH: - return 1; - case GL_LINE_SMOOTH: - return 1; - case GL_LINE_WIDTH: - return 1; - case GL_LINE_WIDTH_RANGE: - /* case GL_SMOOTH_LINE_WIDTH_RANGE: */ /* alias */ - return 2; - case GL_LINE_WIDTH_GRANULARITY: - /* case GL_SMOOTH_LINE_WIDTH_GRANULARITY: */ /* alias */ - return 1; - case GL_ALIASED_LINE_WIDTH_RANGE: - return 2; - case GL_LINE_STIPPLE_PATTERN: - return 1; - case GL_LINE_STIPPLE_REPEAT: - return 1; - case GL_LINE_STIPPLE: - return 1; - case GL_POLYGON_MODE: - return 2; - case GL_POLYGON_SMOOTH: - return 1; - case GL_POLYGON_STIPPLE: - return 1; - case GL_EDGE_FLAG: - return 1; - case GL_CULL_FACE: - return 1; - case GL_CULL_FACE_MODE: - return 1; - case GL_FRONT_FACE: - return 1; - case GL_LIGHTING: - return 1; - case GL_LIGHT_MODEL_LOCAL_VIEWER: - return 1; - case GL_LIGHT_MODEL_TWO_SIDE: - return 1; - case GL_LIGHT_MODEL_AMBIENT: - return 4; - case GL_LIGHT_MODEL_COLOR_CONTROL: - return 1; - case GL_COLOR_MATERIAL: - return 1; - case GL_COLOR_MATERIAL_FACE: - return 1; - case GL_COLOR_MATERIAL_PARAMETER: - return 1; - case GL_SHADE_MODEL: - return 1; - case GL_FOG: - return 1; - case GL_FOG_INDEX: - return 1; - case GL_FOG_DENSITY: - return 1; - case GL_FOG_START: - return 1; - case GL_FOG_END: - return 1; - case GL_FOG_MODE: - return 1; - case GL_FOG_COLOR: - return 4; - case GL_DEPTH_RANGE: - return 2; - case GL_DEPTH_TEST: - return 1; - case GL_DEPTH_WRITEMASK: - return 1; - case GL_DEPTH_CLEAR_VALUE: - return 1; - case GL_DEPTH_FUNC: - return 1; - case GL_ACCUM_CLEAR_VALUE: - return 4; - case GL_STENCIL_TEST: - return 1; - case GL_STENCIL_CLEAR_VALUE: - return 1; - case GL_STENCIL_FUNC: - return 1; - case GL_STENCIL_VALUE_MASK: - return 1; - case GL_STENCIL_FAIL: - return 1; - case GL_STENCIL_PASS_DEPTH_FAIL: - return 1; - case GL_STENCIL_PASS_DEPTH_PASS: - return 1; - case GL_STENCIL_REF: - return 1; - case GL_STENCIL_WRITEMASK: - return 1; - case GL_MATRIX_MODE: - return 1; - case GL_NORMALIZE: - return 1; - case GL_VIEWPORT: - return 4; - case GL_ATTRIB_STACK_DEPTH: - return 1; - case GL_MODELVIEW_STACK_DEPTH: - return 1; - case GL_PROJECTION_STACK_DEPTH: - return 1; - case GL_TEXTURE_STACK_DEPTH: - return 1; - case GL_MODELVIEW_MATRIX: - return 16; - case GL_PROJECTION_MATRIX: - return 16; - case GL_TEXTURE_MATRIX: - return 16; - case GL_ALPHA_TEST: - return 1; - case GL_ALPHA_TEST_FUNC: - return 1; - case GL_ALPHA_TEST_REF: - return 1; - case GL_DITHER: - return 1; - case GL_BLEND_DST: - return 1; - case GL_BLEND_SRC: - return 1; - case GL_BLEND: - return 1; - case GL_LOGIC_OP_MODE: - return 1; - case GL_LOGIC_OP: - return 1; - case GL_DRAW_BUFFER: - return 1; - case GL_READ_BUFFER: - return 1; - case GL_SCISSOR_TEST: - return 1; - case GL_SCISSOR_BOX: - return 4; - case GL_INDEX_CLEAR_VALUE: - return 1; - case GL_INDEX_MODE: - return 1; - case GL_INDEX_WRITEMASK: - return 1; - case GL_COLOR_CLEAR_VALUE: - return 4; - case GL_RGBA_MODE: - return 1; - case GL_COLOR_WRITEMASK: - return 4; - case GL_RENDER_MODE: - return 1; - case GL_PERSPECTIVE_CORRECTION_HINT: - return 1; - case GL_POINT_SMOOTH_HINT: - return 1; - case GL_LINE_SMOOTH_HINT: - return 1; - case GL_POLYGON_SMOOTH_HINT: - return 1; - case GL_FOG_HINT: - return 1; - case GL_LIST_BASE: - return 1; - case GL_LIST_INDEX: - return 1; - case GL_LIST_MODE: - return 1; - case GL_TEXTURE_GEN_S: - return 1; - case GL_TEXTURE_GEN_T: - return 1; - case GL_TEXTURE_GEN_R: - return 1; - case GL_TEXTURE_GEN_Q: - return 1; - case GL_PACK_SWAP_BYTES: - return 1; - case GL_PACK_LSB_FIRST: - return 1; - case GL_PACK_ROW_LENGTH: - return 1; - case GL_PACK_IMAGE_HEIGHT: - return 1; - case GL_PACK_SKIP_ROWS: - return 1; - case GL_PACK_SKIP_PIXELS: - return 1; - case GL_PACK_SKIP_IMAGES: - return 1; - case GL_PACK_ALIGNMENT: - return 1; - case GL_UNPACK_SWAP_BYTES: - return 1; - case GL_UNPACK_LSB_FIRST: - return 1; - case GL_UNPACK_ROW_LENGTH: - return 1; - case GL_UNPACK_IMAGE_HEIGHT: - return 1; - case GL_UNPACK_SKIP_ROWS: - return 1; - case GL_UNPACK_SKIP_PIXELS: - return 1; - case GL_UNPACK_SKIP_IMAGES: - return 1; - case GL_UNPACK_ALIGNMENT: - return 1; - case GL_MAP_COLOR: - return 1; - case GL_MAP_STENCIL: - return 1; - case GL_INDEX_SHIFT: - return 1; - case GL_INDEX_OFFSET: - return 1; - case GL_RED_SCALE: - case GL_GREEN_SCALE: - case GL_BLUE_SCALE: - case GL_ALPHA_SCALE: - case GL_DEPTH_SCALE: - return 1; - case GL_RED_BIAS: - case GL_GREEN_BIAS: - case GL_BLUE_BIAS: - case GL_ALPHA_BIAS: - case GL_DEPTH_BIAS: - return 1; - case GL_ZOOM_X: - case GL_ZOOM_Y: - return 1; - case GL_PIXEL_MAP_I_TO_I_SIZE: case GL_PIXEL_MAP_S_TO_S_SIZE: - case GL_PIXEL_MAP_I_TO_R_SIZE: case GL_PIXEL_MAP_I_TO_G_SIZE: - case GL_PIXEL_MAP_I_TO_B_SIZE: case GL_PIXEL_MAP_I_TO_A_SIZE: - case GL_PIXEL_MAP_R_TO_R_SIZE: case GL_PIXEL_MAP_G_TO_G_SIZE: - case GL_PIXEL_MAP_B_TO_B_SIZE: case GL_PIXEL_MAP_A_TO_A_SIZE: - return 1; - case GL_MAX_EVAL_ORDER: - return 1; - case GL_MAX_LIGHTS: - return 1; - case GL_MAX_CLIP_PLANES: - return 1; - case GL_MAX_PIXEL_MAP_TABLE: - return 1; - case GL_MAX_ATTRIB_STACK_DEPTH: - return 1; - case GL_MAX_MODELVIEW_STACK_DEPTH: - return 1; - case GL_MAX_NAME_STACK_DEPTH: - return 1; - case GL_MAX_PROJECTION_STACK_DEPTH: - return 1; - case GL_MAX_TEXTURE_STACK_DEPTH: - return 1; - case GL_INDEX_BITS: - return 1; - case GL_RED_BITS: - return 1; - case GL_GREEN_BITS: - return 1; - case GL_BLUE_BITS: - return 1; - case GL_ALPHA_BITS: - return 1; - case GL_DEPTH_BITS: - return 1; - case GL_STENCIL_BITS: - return 1; - case GL_ACCUM_RED_BITS: - case GL_ACCUM_GREEN_BITS: - case GL_ACCUM_BLUE_BITS: - case GL_ACCUM_ALPHA_BITS: - return 1; - case GL_MAP1_GRID_DOMAIN: - return 2; - case GL_MAP1_GRID_SEGMENTS: - return 1; - case GL_MAP2_GRID_DOMAIN: - return 4; - case GL_MAP2_GRID_SEGMENTS: - return 2; - case GL_TEXTURE_1D: - case GL_TEXTURE_2D: - case GL_TEXTURE_3D: - return 1; - case GL_NAME_STACK_DEPTH: - return 1; - case GL_MAX_VIEWPORT_DIMS: - return 2; - case GL_DOUBLEBUFFER: - return 1; - case GL_AUX_BUFFERS: - return 1; - case GL_STEREO: - return 1; - case GL_CLIP_PLANE0: case GL_CLIP_PLANE1: - case GL_CLIP_PLANE2: case GL_CLIP_PLANE3: - case GL_CLIP_PLANE4: case GL_CLIP_PLANE5: - return 1; - case GL_LIGHT0: case GL_LIGHT1: - case GL_LIGHT2: case GL_LIGHT3: - case GL_LIGHT4: case GL_LIGHT5: - case GL_LIGHT6: case GL_LIGHT7: - return 1; - case GL_VERTEX_ARRAY: - case GL_VERTEX_ARRAY_SIZE: - case GL_VERTEX_ARRAY_TYPE: - case GL_VERTEX_ARRAY_STRIDE: - case GL_NORMAL_ARRAY: - case GL_NORMAL_ARRAY_TYPE: - case GL_NORMAL_ARRAY_STRIDE: - case GL_COLOR_ARRAY: - case GL_COLOR_ARRAY_SIZE: - case GL_COLOR_ARRAY_TYPE: - case GL_COLOR_ARRAY_STRIDE: - case GL_INDEX_ARRAY: - case GL_INDEX_ARRAY_TYPE: - case GL_INDEX_ARRAY_STRIDE: - case GL_TEXTURE_COORD_ARRAY: - case GL_TEXTURE_COORD_ARRAY_SIZE: - case GL_TEXTURE_COORD_ARRAY_TYPE: - case GL_TEXTURE_COORD_ARRAY_STRIDE: - case GL_EDGE_FLAG_ARRAY: - case GL_EDGE_FLAG_ARRAY_STRIDE: - return 1; - case GL_TEXTURE_BINDING_1D: - case GL_TEXTURE_BINDING_2D: - case GL_TEXTURE_BINDING_3D: - return 1; - case GL_BLEND_COLOR: - return 4; - case GL_BLEND_EQUATION: - return 1; - case GL_COLOR_MATRIX: - return 16; - case GL_COLOR_MATRIX_STACK_DEPTH: - return 1; - case GL_COLOR_TABLE: - case GL_POST_CONVOLUTION_COLOR_TABLE: - case GL_POST_COLOR_MATRIX_COLOR_TABLE: - case GL_CONVOLUTION_1D: - case GL_CONVOLUTION_2D: - case GL_SEPARABLE_2D: - case GL_HISTOGRAM: - case GL_MINMAX: - return 1; - case GL_POLYGON_OFFSET_FACTOR: - case GL_POLYGON_OFFSET_UNITS: - return 1; - case GL_POST_CONVOLUTION_RED_SCALE: - case GL_POST_CONVOLUTION_GREEN_SCALE: - case GL_POST_CONVOLUTION_BLUE_SCALE: - case GL_POST_CONVOLUTION_ALPHA_SCALE: - case GL_POST_CONVOLUTION_RED_BIAS: - case GL_POST_CONVOLUTION_GREEN_BIAS: - case GL_POST_CONVOLUTION_BLUE_BIAS: - case GL_POST_CONVOLUTION_ALPHA_BIAS: - return 1; - case GL_POST_COLOR_MATRIX_RED_SCALE: - case GL_POST_COLOR_MATRIX_GREEN_SCALE: - case GL_POST_COLOR_MATRIX_BLUE_SCALE: - case GL_POST_COLOR_MATRIX_ALPHA_SCALE: - case GL_POST_COLOR_MATRIX_RED_BIAS: - case GL_POST_COLOR_MATRIX_GREEN_BIAS: - case GL_POST_COLOR_MATRIX_BLUE_BIAS: - case GL_POST_COLOR_MATRIX_ALPHA_BIAS: - return 1; - case GL_RESCALE_NORMAL: - return 1; - case GL_MAX_ELEMENTS_INDICES: - case GL_MAX_ELEMENTS_VERTICES: - return 1; - case GL_ACTIVE_TEXTURE_ARB: - case GL_CLIENT_ACTIVE_TEXTURE_ARB: - case GL_MAX_TEXTURE_UNITS_ARB: - return 1; - case GL_MAX_COLOR_MATRIX_STACK_DEPTH: - case GL_MAX_CONVOLUTION_WIDTH: - case GL_MAX_CONVOLUTION_HEIGHT: - return 1; - case GL_OCCLUSION_TEST_RESULT_HP: - case GL_OCCLUSION_TEST_HP: - return 1; - case GL_PACK_INVERT_MESA: - return 1; - case GL_CULL_VERTEX_IBM: - return 1; - case GL_RASTER_POSITION_UNCLIPPED_IBM: - return 1; - - /* GL_ARB_texture_cube_map / GL 1.3 */ - case GL_TEXTURE_CUBE_MAP: - case GL_TEXTURE_BINDING_CUBE_MAP: - case GL_MAX_CUBE_MAP_TEXTURE_SIZE: - - /* GL_ARB_multisample / GL 1.3 */ - case GL_MULTISAMPLE: - case GL_SAMPLE_ALPHA_TO_COVERAGE: - case GL_SAMPLE_ALPHA_TO_ONE: - case GL_SAMPLE_COVERAGE: - case GL_SAMPLE_BUFFERS: - case GL_SAMPLES: - case GL_SAMPLE_COVERAGE_VALUE: - case GL_SAMPLE_COVERAGE_INVERT: - - /* GL_ARB_texture_comrpession / GL 1.3 */ - case GL_TEXTURE_COMPRESSION_HINT: - case GL_NUM_COMPRESSED_TEXTURE_FORMATS: - - /* GL_EXT_blend_func_separate / GL 1.4 */ - case GL_BLEND_DST_RGB: - case GL_BLEND_SRC_RGB: - case GL_BLEND_DST_ALPHA: - case GL_BLEND_SRC_ALPHA: - - /* GL_EXT_fog_coord / GL 1.4 */ - case GL_CURRENT_FOG_COORD: - case GL_FOG_COORD_ARRAY_TYPE: - case GL_FOG_COORD_ARRAY_STRIDE: - case GL_FOG_COORD_ARRAY: - case GL_FOG_COORD_SRC: - - /* GL_EXT_secondary_color / GL 1.4 */ - case GL_COLOR_SUM: - case GL_SECONDARY_COLOR_ARRAY_SIZE: - case GL_SECONDARY_COLOR_ARRAY_TYPE: - case GL_SECONDARY_COLOR_ARRAY_STRIDE: - case GL_SECONDARY_COLOR_ARRAY: - - /* GL_EXT_texture_lod_bias / GL 1.4 */ - case GL_MAX_TEXTURE_LOD_BIAS: - - /* GL_ARB_point_sprite */ - case GL_POINT_SPRITE_ARB: - - /* GL_ARB_vertex_blend */ - case GL_MAX_VERTEX_UNITS_ARB: - case GL_ACTIVE_VERTEX_UNITS_ARB: - case GL_WEIGHT_SUM_UNITY_ARB: - case GL_VERTEX_BLEND_ARB: - case GL_CURRENT_WEIGHT_ARB: - case GL_WEIGHT_ARRAY_ARB: - case GL_WEIGHT_ARRAY_TYPE_ARB: - case GL_WEIGHT_ARRAY_STRIDE_ARB: - case GL_WEIGHT_ARRAY_SIZE_ARB: - - /* GL_ARB_matrix_palette */ - case GL_MATRIX_PALETTE_ARB: - case GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB: - case GL_MAX_PALETTE_MATRICES_ARB: - case GL_CURRENT_PALETTE_MATRIX_ARB: - case GL_CURRENT_MATRIX_INDEX_ARB: - case GL_MATRIX_INDEX_ARRAY_ARB: - case GL_MATRIX_INDEX_ARRAY_SIZE_ARB: - case GL_MATRIX_INDEX_ARRAY_TYPE_ARB: - case GL_MATRIX_INDEX_ARRAY_STRIDE_ARB: - - /* GL_EXT_clip_volume_hint */ - case GL_CLIP_VOLUME_CLIPPING_HINT_EXT: - - /* GL_EXT_depth_bounds_test */ - case GL_DEPTH_BOUNDS_TEST_EXT: - - /* GL_EXT_stencil_two_size */ - case GL_STENCIL_TEST_TWO_SIDE_EXT: - case GL_ACTIVE_STENCIL_FACE_EXT: - - /* GL_EXT_vertex_weighting */ - case GL_VERTEX_WEIGHTING_EXT: - case GL_MODELVIEW0_EXT: - case GL_MODELVIEW1_EXT: - case GL_CURRENT_VERTEX_WEIGHT_EXT: - case GL_VERTEX_WEIGHT_ARRAY_EXT: - case GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT: - case GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT: - case GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT: - /* case GL_MODELVIEW0_STACK_DEPTH_EXT: */ /* alias */ - case GL_MODELVIEW1_STACK_DEPTH_EXT: - - /* GL_EXT_blend_equation_separate */ - /* case GL_BLEND_EQUATION_RGB_EXT: */ /* alias */ - case GL_BLEND_EQUATION_ALPHA_EXT: - - /* GL_ATI_vertex_streams */ - case GL_MAX_VERTEX_STREAMS_ATI: - - /* GL_ATI_draw_buffers */ - case GL_MAX_DRAW_BUFFERS_ATI: - case GL_DRAW_BUFFER0_ATI: - case GL_DRAW_BUFFER1_ATI: - case GL_DRAW_BUFFER2_ATI: - case GL_DRAW_BUFFER3_ATI: - case GL_DRAW_BUFFER4_ATI: - case GL_DRAW_BUFFER5_ATI: - case GL_DRAW_BUFFER6_ATI: - case GL_DRAW_BUFFER7_ATI: - case GL_DRAW_BUFFER8_ATI: - case GL_DRAW_BUFFER9_ATI: - case GL_DRAW_BUFFER10_ATI: - case GL_DRAW_BUFFER11_ATI: - case GL_DRAW_BUFFER12_ATI: - case GL_DRAW_BUFFER13_ATI: - case GL_DRAW_BUFFER14_ATI: - case GL_DRAW_BUFFER15_ATI: - - /* GL_ATI_separate_stencil */ - case GL_STENCIL_BACK_FUNC_ATI: - case GL_STENCIL_BACK_FAIL_ATI: - case GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI: - case GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI: - - /* GL_NV_depth_clamp */ - case GL_DEPTH_CLAMP_NV: - - /* GL_NV_fog_distance */ - case GL_FOG_DISTANCE_MODE_NV: - - /* GL_NV_light_max_exponent */ - case GL_MAX_SHININESS_NV: - case GL_MAX_SPOT_EXPONENT_NV: - - /* GL_NV_multisample_filter_hint */ - case GL_MULTISAMPLE_FILTER_HINT_NV: - - /* GL_NV_point_sprite */ - /* case GL_POINT_SPRITE_NV: */ /* alias */ - case GL_POINT_SPRITE_R_MODE_NV: - - /* GL_NV_primitive_restart */ - case GL_PRIMITIVE_RESTART_NV: - case GL_PRIMITIVE_RESTART_INDEX_NV: - - /* GL_NV_register_combiners */ - case GL_REGISTER_COMBINERS_NV: - case GL_NUM_GENERAL_COMBINERS_NV: - case GL_COLOR_SUM_CLAMP_NV: - case GL_MAX_GENERAL_COMBINERS_NV: - - /* GL_NV_register_combiners2 */ - case GL_PER_STAGE_CONSTANTS_NV: - - /* GL_NV_texture_rectangle */ - case GL_TEXTURE_RECTANGLE_NV: - case GL_TEXTURE_BINDING_RECTANGLE_NV: - case GL_MAX_RECTANGLE_TEXTURE_SIZE_NV: - return 1; - - /* GL_EXT_depth_bounds_test */ - case GL_DEPTH_BOUNDS_EXT: - return 2; - - /* GL_EXT_secondary_color / GL 1.4 */ - case GL_CURRENT_SECONDARY_COLOR: - - /* GL_NV_register_combiners */ - case GL_CONSTANT_COLOR0_NV: - case GL_CONSTANT_COLOR1_NV: - return 4; - - /* GL_ARB_vertex_blend */ - /* case GL_MODELVIEW0_ARB: */ /* alias */ - /* case GL_MODELVIEW1_ARB: */ /* alias */ - case GL_MODELVIEW2_ARB: - case GL_MODELVIEW3_ARB: - case GL_MODELVIEW4_ARB: - case GL_MODELVIEW5_ARB: - case GL_MODELVIEW6_ARB: - case GL_MODELVIEW7_ARB: - case GL_MODELVIEW8_ARB: - case GL_MODELVIEW9_ARB: - case GL_MODELVIEW10_ARB: - case GL_MODELVIEW11_ARB: - case GL_MODELVIEW12_ARB: - case GL_MODELVIEW13_ARB: - case GL_MODELVIEW14_ARB: - case GL_MODELVIEW15_ARB: - case GL_MODELVIEW16_ARB: - case GL_MODELVIEW17_ARB: - case GL_MODELVIEW18_ARB: - case GL_MODELVIEW19_ARB: - case GL_MODELVIEW20_ARB: - case GL_MODELVIEW21_ARB: - case GL_MODELVIEW22_ARB: - case GL_MODELVIEW23_ARB: - case GL_MODELVIEW24_ARB: - case GL_MODELVIEW25_ARB: - case GL_MODELVIEW26_ARB: - case GL_MODELVIEW27_ARB: - case GL_MODELVIEW28_ARB: - case GL_MODELVIEW29_ARB: - case GL_MODELVIEW30_ARB: - case GL_MODELVIEW31_ARB: - - /* GL_EXT_vertex_weighting */ - /* case GL_MODELVIEW0_MATRIX_EXT: */ /* alias */ - case GL_MODELVIEW1_MATRIX_EXT: - return 32; - - /* GL_ARB_texture_comrpession / GL 1.3 */ - case GL_COMPRESSED_TEXTURE_FORMATS: { - GLint temp; - - glGetIntegerv( GL_NUM_COMPRESSED_TEXTURE_FORMATS, & temp ); - return temp; - } - - default: - return -1; - } -} - -GLint __glGetDoublev_size(GLenum sq) -{ - return __glGet_size(sq); -} - -GLint __glGetFloatv_size(GLenum sq) -{ - return __glGet_size(sq); -} - -GLint __glGetIntegerv_size(GLenum sq) -{ - return __glGet_size(sq); -} - -GLint __glGetBooleanv_size(GLenum sq) -{ - return __glGet_size(sq); -} - -GLint __glGetTexLevelParameterfv_size(GLenum pname) -{ - switch (pname) { - case GL_TEXTURE_WIDTH: - case GL_TEXTURE_HEIGHT: - case GL_TEXTURE_DEPTH: - case GL_TEXTURE_COMPONENTS: - case GL_TEXTURE_BORDER: - case GL_TEXTURE_RED_SIZE: - case GL_TEXTURE_GREEN_SIZE: - case GL_TEXTURE_BLUE_SIZE: - case GL_TEXTURE_ALPHA_SIZE: - case GL_TEXTURE_LUMINANCE_SIZE: - case GL_TEXTURE_INTENSITY_SIZE: - - /* GL_ARB_texture_compression / GL 1.3 */ - case GL_TEXTURE_COMPRESSED_IMAGE_SIZE: - case GL_TEXTURE_COMPRESSED: - - /* GL_ARB_depth_texture / GL 1.4 */ - case GL_TEXTURE_DEPTH_SIZE: - return 1; - - default: - return -1; - } -} - -GLint __glGetTexLevelParameteriv_size(GLenum pname) -{ - return __glGetTexLevelParameterfv_size(pname); -} - GLint __glGetTexImage_size(GLenum target, GLint level, GLenum format, GLenum type, GLint width, GLint height, GLint depth) { return __glXImageSize( format, type, target, width, height, depth, 0, 0, 0, 0, 4 ); } - -GLint __glGetConvolutionParameteriv_size(GLenum pname) -{ - switch (pname) { - case GL_CONVOLUTION_BORDER_COLOR: - case GL_CONVOLUTION_FILTER_SCALE: - case GL_CONVOLUTION_FILTER_BIAS: - return 4; - case GL_CONVOLUTION_BORDER_MODE: - case GL_CONVOLUTION_FORMAT: - case GL_CONVOLUTION_WIDTH: - case GL_CONVOLUTION_HEIGHT: - case GL_MAX_CONVOLUTION_WIDTH: - case GL_MAX_CONVOLUTION_HEIGHT: - return 1; - default: - return -1; - } -} - -GLint __glGetConvolutionParameterfv_size(GLenum pname) -{ - return __glGetConvolutionParameteriv_size(pname); -} - - -GLint __glGetHistogramParameterfv_size(GLenum pname) -{ - switch (pname) { - case GL_HISTOGRAM_WIDTH: - case GL_HISTOGRAM_FORMAT: - case GL_HISTOGRAM_RED_SIZE: - case GL_HISTOGRAM_GREEN_SIZE: - case GL_HISTOGRAM_BLUE_SIZE: - case GL_HISTOGRAM_ALPHA_SIZE: - case GL_HISTOGRAM_LUMINANCE_SIZE: - case GL_HISTOGRAM_SINK: - return 1; - default: - return -1; - } -} - -GLint __glGetHistogramParameteriv_size(GLenum pname) -{ - return __glGetHistogramParameterfv_size(pname); -} - -GLint __glGetMinmaxParameterfv_size(GLenum pname) -{ - switch (pname) { - case GL_MINMAX_FORMAT: - case GL_MINMAX_SINK: - return 1; - default: - return -1; - } -} - -GLint __glGetMinmaxParameteriv_size(GLenum pname) -{ - return __glGetMinmaxParameterfv_size(pname); -} - -GLint __glGetColorTableParameterfv_size(GLenum pname) -{ - switch(pname) { - - case GL_COLOR_TABLE_SCALE: /* return RGBA */ - case GL_COLOR_TABLE_BIAS: - return 4; - case GL_COLOR_TABLE_FORMAT: - case GL_COLOR_TABLE_WIDTH: - case GL_COLOR_TABLE_RED_SIZE: - case GL_COLOR_TABLE_GREEN_SIZE: - case GL_COLOR_TABLE_BLUE_SIZE: - case GL_COLOR_TABLE_ALPHA_SIZE: - case GL_COLOR_TABLE_LUMINANCE_SIZE: - case GL_COLOR_TABLE_INTENSITY_SIZE: - return 1; - default: - return 0; - } -} - -GLint __glGetColorTableParameteriv_size(GLenum pname) -{ - return __glGetColorTableParameterfv_size(pname); -} - |