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authorIan Romanick <idr@us.ibm.com>2006-01-12 00:21:59 +0000
committerIan Romanick <idr@us.ibm.com>2006-01-12 00:21:59 +0000
commit847d83ec3c90c5b298eaf19ba55251b4a30f4155 (patch)
tree92ad2d46a7d304e5c6362a79d571642bbb94d223 /GL/glx/singlesize.c
parentc56e9a8849ce8dd5c09732ae1860e409e7886690 (diff)
Bug #2996: libglx / libGLcore should use a dispatch table
Port all changes from the (monolithic) accelerated_indirect-0-0-1 branch to the modular trunk. This will break the Darwin and cygwin builds. Other than the changes to symlink-mesa.sh and the various Makefile.am files, to code is identical to what's in the branch. Reviewed by: airlied, krh
Diffstat (limited to 'GL/glx/singlesize.c')
-rw-r--r--GL/glx/singlesize.c1039
1 files changed, 8 insertions, 1031 deletions
diff --git a/GL/glx/singlesize.c b/GL/glx/singlesize.c
index 7ed5fe3ef..116c6dc41 100644
--- a/GL/glx/singlesize.c
+++ b/GL/glx/singlesize.c
@@ -41,6 +41,11 @@
#include <GL/gl.h>
#include "glxserver.h"
#include "singlesize.h"
+#include "indirect_size_get.h"
+#include "glapitable.h"
+#include "glapi.h"
+#include "glthread.h"
+#include "dispatch.h"
/*
** These routines compute the size of variable-size returned parameters.
@@ -54,183 +59,6 @@ GLint __glReadPixels_size(GLenum format, GLenum type, GLint w, GLint h)
return __glXImageSize( format, type, 0, w, h, 1, 0, 0, 0, 0, 4 );
}
-/**
- * Determine the number of data elements that go with the specified \c pname
- * to a \c glGetTexEnvfv or \c glGetTexEnviv call.
- *
- * \todo
- * Replace this function with a call to \c __glTexEnvfv_size. Make that there
- * aren't any values of \c pname that are valid for one but not the other.
- */
-GLint __glGetTexEnvfv_size(GLenum pname)
-{
- switch (pname) {
- case GL_TEXTURE_ENV_MODE:
- case GL_TEXTURE_LOD_BIAS:
- case GL_COMBINE_RGB:
- case GL_COMBINE_ALPHA:
- case GL_SOURCE0_RGB:
- case GL_SOURCE1_RGB:
- case GL_SOURCE2_RGB:
- case GL_SOURCE0_ALPHA:
- case GL_SOURCE1_ALPHA:
- case GL_SOURCE2_ALPHA:
- case GL_OPERAND0_RGB:
- case GL_OPERAND1_RGB:
- case GL_OPERAND2_RGB:
- case GL_OPERAND0_ALPHA:
- case GL_OPERAND1_ALPHA:
- case GL_OPERAND2_ALPHA:
- case GL_RGB_SCALE:
- case GL_ALPHA_SCALE:
-
- /* GL_ARB_point_sprite / GL_NV_point_sprite */
- case GL_COORD_REPLACE_ARB:
-
- /* GL_NV_texture_env_combine4 */
- case GL_SOURCE3_RGB_NV:
- case GL_SOURCE3_ALPHA_NV:
- case GL_OPERAND3_RGB_NV:
- case GL_OPERAND3_ALPHA_NV:
- return 1;
-
- case GL_TEXTURE_ENV_COLOR:
- return 4;
- default:
- return -1;
- }
-}
-
-
-GLint __glGetTexEnviv_size(GLenum pname)
-{
- return __glGetTexEnvfv_size(pname);
-}
-
-GLint __glGetTexGenfv_size(GLenum pname)
-{
- switch (pname) {
- case GL_TEXTURE_GEN_MODE:
- return 1;
- case GL_OBJECT_PLANE:
- return 4;
- case GL_EYE_PLANE:
- return 4;
- default:
- return -1;
- }
-}
-
-GLint __glGetTexGendv_size(GLenum pname)
-{
- return __glGetTexGenfv_size(pname);
-}
-
-GLint __glGetTexGeniv_size(GLenum pname)
-{
- return __glGetTexGenfv_size(pname);
-}
-
-GLint __glGetTexParameterfv_size(GLenum pname)
-{
- switch (pname) {
- case GL_TEXTURE_BORDER_COLOR:
- return 4;
-
- case GL_TEXTURE_WRAP_S:
- case GL_TEXTURE_WRAP_T:
- case GL_TEXTURE_WRAP_R:
- case GL_TEXTURE_MIN_FILTER:
- case GL_TEXTURE_MAG_FILTER:
- case GL_TEXTURE_PRIORITY:
- case GL_TEXTURE_RESIDENT:
-
- /* GL_SGIS_texture_lod / GL_EXT_texture_lod / GL 1.2 */
- case GL_TEXTURE_MIN_LOD:
- case GL_TEXTURE_MAX_LOD:
- case GL_TEXTURE_BASE_LEVEL:
- case GL_TEXTURE_MAX_LEVEL:
-
- /* GL_SGIX_texture_lod_bias */
- case GL_TEXTURE_LOD_BIAS_S_SGIX:
- case GL_TEXTURE_LOD_BIAS_T_SGIX:
- case GL_TEXTURE_LOD_BIAS_R_SGIX:
-
- /* GL_ARB_shadow / GL 1.4 */
- case GL_TEXTURE_COMPARE_MODE:
- case GL_TEXTURE_COMPARE_FUNC:
-
- /* GL_SGIS_generate_mipmap / GL 1.4 */
- case GL_GENERATE_MIPMAP:
-
- /* GL_ARB_depth_texture / GL 1.4 */
- case GL_DEPTH_TEXTURE_MODE:
-
- /* GL_EXT_texture_lod_bias / GL 1.4 */
- case GL_TEXTURE_LOD_BIAS:
-
- /* GL_SGIX_shadow_ambient / GL_ARB_shadow_ambient */
- case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
-
- /* GL_SGIX_shadow */
- case GL_TEXTURE_COMPARE_SGIX:
- case GL_TEXTURE_COMPARE_OPERATOR_SGIX:
-
- /* GL_SGIX_texture_coordinate_clamp */
- case GL_TEXTURE_MAX_CLAMP_S_SGIX:
- case GL_TEXTURE_MAX_CLAMP_T_SGIX:
- case GL_TEXTURE_MAX_CLAMP_R_SGIX:
-
- /* GL_EXT_texture_filter_anisotropic */
- case GL_TEXTURE_MAX_ANISOTROPY_EXT:
-
- /* GL_NV_texture_expand_normal */
- case GL_TEXTURE_UNSIGNED_REMAP_MODE_NV:
- return 1;
-
- default:
- return -1;
- }
-}
-
-GLint __glGetTexParameteriv_size(GLenum pname)
-{
- return __glGetTexParameterfv_size(pname);
-}
-
-GLint __glGetLightfv_size(GLenum pname)
-{
- switch (pname) {
- case GL_AMBIENT:
- return 4;
- case GL_DIFFUSE:
- return 4;
- case GL_SPECULAR:
- return 4;
- case GL_POSITION:
- return 4;
- case GL_SPOT_DIRECTION:
- return 3;
- case GL_SPOT_EXPONENT:
- return 1;
- case GL_SPOT_CUTOFF:
- return 1;
- case GL_CONSTANT_ATTENUATION:
- return 1;
- case GL_LINEAR_ATTENUATION:
- return 1;
- case GL_QUADRATIC_ATTENUATION:
- return 1;
- default:
- return -1;
- }
-}
-
-GLint __glGetLightiv_size(GLenum pname)
-{
- return __glGetLightfv_size(pname);
-}
-
GLint __glGetMap_size(GLenum target, GLenum query)
{
GLint k, order=0, majorMinor[2];
@@ -251,7 +79,7 @@ GLint __glGetMap_size(GLenum target, GLenum query)
switch (query) {
case GL_COEFF:
k = __glMap1d_size(target);
- glGetMapiv(target, GL_ORDER, &order);
+ CALL_GetMapiv( GET_DISPATCH(), (target, GL_ORDER, &order) );
/*
** The query above might fail, but then order will be zero anyway.
*/
@@ -275,7 +103,7 @@ GLint __glGetMap_size(GLenum target, GLenum query)
case GL_COEFF:
k = __glMap2d_size(target);
majorMinor[0] = majorMinor[1] = 0;
- glGetMapiv(target, GL_ORDER, majorMinor);
+ CALL_GetMapiv( GET_DISPATCH(), (target, GL_ORDER, majorMinor) );
/*
** The query above might fail, but then majorMinor will be zeroes
*/
@@ -305,33 +133,6 @@ GLint __glGetMapiv_size(GLenum target, GLenum query)
return __glGetMap_size(target, query);
}
-GLint __glGetMaterialfv_size(GLenum pname)
-{
- switch (pname) {
- case GL_SHININESS:
- return 1;
- case GL_COLOR_INDEXES:
- return 3;
- case GL_EMISSION:
- return 4;
- case GL_AMBIENT:
- return 4;
- case GL_DIFFUSE:
- return 4;
- case GL_SPECULAR:
- return 4;
- case GL_AMBIENT_AND_DIFFUSE:
- return 4;
- default:
- return -1;
- }
-}
-
-GLint __glGetMaterialiv_size(GLenum pname)
-{
- return __glGetMaterialfv_size(pname);
-}
-
GLint __glGetPixelMap_size(GLenum map)
{
GLint size;
@@ -371,7 +172,7 @@ GLint __glGetPixelMap_size(GLenum map)
default:
return -1;
}
- glGetIntegerv(query, &size);
+ CALL_GetIntegerv( GET_DISPATCH(), (query, &size) );
return size;
}
@@ -390,833 +191,9 @@ GLint __glGetPixelMapusv_size(GLenum map)
return __glGetPixelMap_size(map);
}
-/*
-** Return the number of words needed to pass back the requested
-** value.
-*/
-GLint __glGet_size(GLenum sq)
-{
- switch (sq) {
- case GL_MAX_TEXTURE_SIZE:
- return 1;
- case GL_SUBPIXEL_BITS:
- return 1;
- case GL_MAX_LIST_NESTING:
- return 1;
- case GL_MAP1_COLOR_4:
- case GL_MAP1_INDEX:
- case GL_MAP1_NORMAL:
- case GL_MAP1_TEXTURE_COORD_1:
- case GL_MAP1_TEXTURE_COORD_2:
- case GL_MAP1_TEXTURE_COORD_3:
- case GL_MAP1_TEXTURE_COORD_4:
- case GL_MAP1_VERTEX_3:
- case GL_MAP1_VERTEX_4:
- return 1;
- case GL_MAP2_COLOR_4:
- case GL_MAP2_INDEX:
- case GL_MAP2_NORMAL:
- case GL_MAP2_TEXTURE_COORD_1:
- case GL_MAP2_TEXTURE_COORD_2:
- case GL_MAP2_TEXTURE_COORD_3:
- case GL_MAP2_TEXTURE_COORD_4:
- case GL_MAP2_VERTEX_3:
- case GL_MAP2_VERTEX_4:
- return 1;
- case GL_AUTO_NORMAL:
- return 1;
- case GL_CURRENT_COLOR:
- return 4;
- case GL_CURRENT_INDEX:
- return 1;
- case GL_CURRENT_NORMAL:
- return 3;
- case GL_CURRENT_TEXTURE_COORDS:
- return 4;
- case GL_CURRENT_RASTER_INDEX:
- return 1;
- case GL_CURRENT_RASTER_COLOR:
- return 4;
- case GL_CURRENT_RASTER_TEXTURE_COORDS:
- return 4;
- case GL_CURRENT_RASTER_POSITION:
- return 4;
- case GL_CURRENT_RASTER_POSITION_VALID:
- return 1;
- case GL_CURRENT_RASTER_DISTANCE:
- return 1;
- case GL_POINT_SIZE:
- return 1;
- case GL_POINT_SIZE_RANGE:
- /* case GL_SMOOTH_POINT_SIZE_RANGE: */ /* alias */
- return 2;
- case GL_POINT_SIZE_GRANULARITY:
- /* case GL_SMOOTH_POINT_SIZE_GRANULARITY: */ /* alias */
- return 1;
- case GL_ALIASED_POINT_SIZE_RANGE:
- return 2;
- case GL_POINT_SMOOTH:
- return 1;
- case GL_LINE_SMOOTH:
- return 1;
- case GL_LINE_WIDTH:
- return 1;
- case GL_LINE_WIDTH_RANGE:
- /* case GL_SMOOTH_LINE_WIDTH_RANGE: */ /* alias */
- return 2;
- case GL_LINE_WIDTH_GRANULARITY:
- /* case GL_SMOOTH_LINE_WIDTH_GRANULARITY: */ /* alias */
- return 1;
- case GL_ALIASED_LINE_WIDTH_RANGE:
- return 2;
- case GL_LINE_STIPPLE_PATTERN:
- return 1;
- case GL_LINE_STIPPLE_REPEAT:
- return 1;
- case GL_LINE_STIPPLE:
- return 1;
- case GL_POLYGON_MODE:
- return 2;
- case GL_POLYGON_SMOOTH:
- return 1;
- case GL_POLYGON_STIPPLE:
- return 1;
- case GL_EDGE_FLAG:
- return 1;
- case GL_CULL_FACE:
- return 1;
- case GL_CULL_FACE_MODE:
- return 1;
- case GL_FRONT_FACE:
- return 1;
- case GL_LIGHTING:
- return 1;
- case GL_LIGHT_MODEL_LOCAL_VIEWER:
- return 1;
- case GL_LIGHT_MODEL_TWO_SIDE:
- return 1;
- case GL_LIGHT_MODEL_AMBIENT:
- return 4;
- case GL_LIGHT_MODEL_COLOR_CONTROL:
- return 1;
- case GL_COLOR_MATERIAL:
- return 1;
- case GL_COLOR_MATERIAL_FACE:
- return 1;
- case GL_COLOR_MATERIAL_PARAMETER:
- return 1;
- case GL_SHADE_MODEL:
- return 1;
- case GL_FOG:
- return 1;
- case GL_FOG_INDEX:
- return 1;
- case GL_FOG_DENSITY:
- return 1;
- case GL_FOG_START:
- return 1;
- case GL_FOG_END:
- return 1;
- case GL_FOG_MODE:
- return 1;
- case GL_FOG_COLOR:
- return 4;
- case GL_DEPTH_RANGE:
- return 2;
- case GL_DEPTH_TEST:
- return 1;
- case GL_DEPTH_WRITEMASK:
- return 1;
- case GL_DEPTH_CLEAR_VALUE:
- return 1;
- case GL_DEPTH_FUNC:
- return 1;
- case GL_ACCUM_CLEAR_VALUE:
- return 4;
- case GL_STENCIL_TEST:
- return 1;
- case GL_STENCIL_CLEAR_VALUE:
- return 1;
- case GL_STENCIL_FUNC:
- return 1;
- case GL_STENCIL_VALUE_MASK:
- return 1;
- case GL_STENCIL_FAIL:
- return 1;
- case GL_STENCIL_PASS_DEPTH_FAIL:
- return 1;
- case GL_STENCIL_PASS_DEPTH_PASS:
- return 1;
- case GL_STENCIL_REF:
- return 1;
- case GL_STENCIL_WRITEMASK:
- return 1;
- case GL_MATRIX_MODE:
- return 1;
- case GL_NORMALIZE:
- return 1;
- case GL_VIEWPORT:
- return 4;
- case GL_ATTRIB_STACK_DEPTH:
- return 1;
- case GL_MODELVIEW_STACK_DEPTH:
- return 1;
- case GL_PROJECTION_STACK_DEPTH:
- return 1;
- case GL_TEXTURE_STACK_DEPTH:
- return 1;
- case GL_MODELVIEW_MATRIX:
- return 16;
- case GL_PROJECTION_MATRIX:
- return 16;
- case GL_TEXTURE_MATRIX:
- return 16;
- case GL_ALPHA_TEST:
- return 1;
- case GL_ALPHA_TEST_FUNC:
- return 1;
- case GL_ALPHA_TEST_REF:
- return 1;
- case GL_DITHER:
- return 1;
- case GL_BLEND_DST:
- return 1;
- case GL_BLEND_SRC:
- return 1;
- case GL_BLEND:
- return 1;
- case GL_LOGIC_OP_MODE:
- return 1;
- case GL_LOGIC_OP:
- return 1;
- case GL_DRAW_BUFFER:
- return 1;
- case GL_READ_BUFFER:
- return 1;
- case GL_SCISSOR_TEST:
- return 1;
- case GL_SCISSOR_BOX:
- return 4;
- case GL_INDEX_CLEAR_VALUE:
- return 1;
- case GL_INDEX_MODE:
- return 1;
- case GL_INDEX_WRITEMASK:
- return 1;
- case GL_COLOR_CLEAR_VALUE:
- return 4;
- case GL_RGBA_MODE:
- return 1;
- case GL_COLOR_WRITEMASK:
- return 4;
- case GL_RENDER_MODE:
- return 1;
- case GL_PERSPECTIVE_CORRECTION_HINT:
- return 1;
- case GL_POINT_SMOOTH_HINT:
- return 1;
- case GL_LINE_SMOOTH_HINT:
- return 1;
- case GL_POLYGON_SMOOTH_HINT:
- return 1;
- case GL_FOG_HINT:
- return 1;
- case GL_LIST_BASE:
- return 1;
- case GL_LIST_INDEX:
- return 1;
- case GL_LIST_MODE:
- return 1;
- case GL_TEXTURE_GEN_S:
- return 1;
- case GL_TEXTURE_GEN_T:
- return 1;
- case GL_TEXTURE_GEN_R:
- return 1;
- case GL_TEXTURE_GEN_Q:
- return 1;
- case GL_PACK_SWAP_BYTES:
- return 1;
- case GL_PACK_LSB_FIRST:
- return 1;
- case GL_PACK_ROW_LENGTH:
- return 1;
- case GL_PACK_IMAGE_HEIGHT:
- return 1;
- case GL_PACK_SKIP_ROWS:
- return 1;
- case GL_PACK_SKIP_PIXELS:
- return 1;
- case GL_PACK_SKIP_IMAGES:
- return 1;
- case GL_PACK_ALIGNMENT:
- return 1;
- case GL_UNPACK_SWAP_BYTES:
- return 1;
- case GL_UNPACK_LSB_FIRST:
- return 1;
- case GL_UNPACK_ROW_LENGTH:
- return 1;
- case GL_UNPACK_IMAGE_HEIGHT:
- return 1;
- case GL_UNPACK_SKIP_ROWS:
- return 1;
- case GL_UNPACK_SKIP_PIXELS:
- return 1;
- case GL_UNPACK_SKIP_IMAGES:
- return 1;
- case GL_UNPACK_ALIGNMENT:
- return 1;
- case GL_MAP_COLOR:
- return 1;
- case GL_MAP_STENCIL:
- return 1;
- case GL_INDEX_SHIFT:
- return 1;
- case GL_INDEX_OFFSET:
- return 1;
- case GL_RED_SCALE:
- case GL_GREEN_SCALE:
- case GL_BLUE_SCALE:
- case GL_ALPHA_SCALE:
- case GL_DEPTH_SCALE:
- return 1;
- case GL_RED_BIAS:
- case GL_GREEN_BIAS:
- case GL_BLUE_BIAS:
- case GL_ALPHA_BIAS:
- case GL_DEPTH_BIAS:
- return 1;
- case GL_ZOOM_X:
- case GL_ZOOM_Y:
- return 1;
- case GL_PIXEL_MAP_I_TO_I_SIZE: case GL_PIXEL_MAP_S_TO_S_SIZE:
- case GL_PIXEL_MAP_I_TO_R_SIZE: case GL_PIXEL_MAP_I_TO_G_SIZE:
- case GL_PIXEL_MAP_I_TO_B_SIZE: case GL_PIXEL_MAP_I_TO_A_SIZE:
- case GL_PIXEL_MAP_R_TO_R_SIZE: case GL_PIXEL_MAP_G_TO_G_SIZE:
- case GL_PIXEL_MAP_B_TO_B_SIZE: case GL_PIXEL_MAP_A_TO_A_SIZE:
- return 1;
- case GL_MAX_EVAL_ORDER:
- return 1;
- case GL_MAX_LIGHTS:
- return 1;
- case GL_MAX_CLIP_PLANES:
- return 1;
- case GL_MAX_PIXEL_MAP_TABLE:
- return 1;
- case GL_MAX_ATTRIB_STACK_DEPTH:
- return 1;
- case GL_MAX_MODELVIEW_STACK_DEPTH:
- return 1;
- case GL_MAX_NAME_STACK_DEPTH:
- return 1;
- case GL_MAX_PROJECTION_STACK_DEPTH:
- return 1;
- case GL_MAX_TEXTURE_STACK_DEPTH:
- return 1;
- case GL_INDEX_BITS:
- return 1;
- case GL_RED_BITS:
- return 1;
- case GL_GREEN_BITS:
- return 1;
- case GL_BLUE_BITS:
- return 1;
- case GL_ALPHA_BITS:
- return 1;
- case GL_DEPTH_BITS:
- return 1;
- case GL_STENCIL_BITS:
- return 1;
- case GL_ACCUM_RED_BITS:
- case GL_ACCUM_GREEN_BITS:
- case GL_ACCUM_BLUE_BITS:
- case GL_ACCUM_ALPHA_BITS:
- return 1;
- case GL_MAP1_GRID_DOMAIN:
- return 2;
- case GL_MAP1_GRID_SEGMENTS:
- return 1;
- case GL_MAP2_GRID_DOMAIN:
- return 4;
- case GL_MAP2_GRID_SEGMENTS:
- return 2;
- case GL_TEXTURE_1D:
- case GL_TEXTURE_2D:
- case GL_TEXTURE_3D:
- return 1;
- case GL_NAME_STACK_DEPTH:
- return 1;
- case GL_MAX_VIEWPORT_DIMS:
- return 2;
- case GL_DOUBLEBUFFER:
- return 1;
- case GL_AUX_BUFFERS:
- return 1;
- case GL_STEREO:
- return 1;
- case GL_CLIP_PLANE0: case GL_CLIP_PLANE1:
- case GL_CLIP_PLANE2: case GL_CLIP_PLANE3:
- case GL_CLIP_PLANE4: case GL_CLIP_PLANE5:
- return 1;
- case GL_LIGHT0: case GL_LIGHT1:
- case GL_LIGHT2: case GL_LIGHT3:
- case GL_LIGHT4: case GL_LIGHT5:
- case GL_LIGHT6: case GL_LIGHT7:
- return 1;
- case GL_VERTEX_ARRAY:
- case GL_VERTEX_ARRAY_SIZE:
- case GL_VERTEX_ARRAY_TYPE:
- case GL_VERTEX_ARRAY_STRIDE:
- case GL_NORMAL_ARRAY:
- case GL_NORMAL_ARRAY_TYPE:
- case GL_NORMAL_ARRAY_STRIDE:
- case GL_COLOR_ARRAY:
- case GL_COLOR_ARRAY_SIZE:
- case GL_COLOR_ARRAY_TYPE:
- case GL_COLOR_ARRAY_STRIDE:
- case GL_INDEX_ARRAY:
- case GL_INDEX_ARRAY_TYPE:
- case GL_INDEX_ARRAY_STRIDE:
- case GL_TEXTURE_COORD_ARRAY:
- case GL_TEXTURE_COORD_ARRAY_SIZE:
- case GL_TEXTURE_COORD_ARRAY_TYPE:
- case GL_TEXTURE_COORD_ARRAY_STRIDE:
- case GL_EDGE_FLAG_ARRAY:
- case GL_EDGE_FLAG_ARRAY_STRIDE:
- return 1;
- case GL_TEXTURE_BINDING_1D:
- case GL_TEXTURE_BINDING_2D:
- case GL_TEXTURE_BINDING_3D:
- return 1;
- case GL_BLEND_COLOR:
- return 4;
- case GL_BLEND_EQUATION:
- return 1;
- case GL_COLOR_MATRIX:
- return 16;
- case GL_COLOR_MATRIX_STACK_DEPTH:
- return 1;
- case GL_COLOR_TABLE:
- case GL_POST_CONVOLUTION_COLOR_TABLE:
- case GL_POST_COLOR_MATRIX_COLOR_TABLE:
- case GL_CONVOLUTION_1D:
- case GL_CONVOLUTION_2D:
- case GL_SEPARABLE_2D:
- case GL_HISTOGRAM:
- case GL_MINMAX:
- return 1;
- case GL_POLYGON_OFFSET_FACTOR:
- case GL_POLYGON_OFFSET_UNITS:
- return 1;
- case GL_POST_CONVOLUTION_RED_SCALE:
- case GL_POST_CONVOLUTION_GREEN_SCALE:
- case GL_POST_CONVOLUTION_BLUE_SCALE:
- case GL_POST_CONVOLUTION_ALPHA_SCALE:
- case GL_POST_CONVOLUTION_RED_BIAS:
- case GL_POST_CONVOLUTION_GREEN_BIAS:
- case GL_POST_CONVOLUTION_BLUE_BIAS:
- case GL_POST_CONVOLUTION_ALPHA_BIAS:
- return 1;
- case GL_POST_COLOR_MATRIX_RED_SCALE:
- case GL_POST_COLOR_MATRIX_GREEN_SCALE:
- case GL_POST_COLOR_MATRIX_BLUE_SCALE:
- case GL_POST_COLOR_MATRIX_ALPHA_SCALE:
- case GL_POST_COLOR_MATRIX_RED_BIAS:
- case GL_POST_COLOR_MATRIX_GREEN_BIAS:
- case GL_POST_COLOR_MATRIX_BLUE_BIAS:
- case GL_POST_COLOR_MATRIX_ALPHA_BIAS:
- return 1;
- case GL_RESCALE_NORMAL:
- return 1;
- case GL_MAX_ELEMENTS_INDICES:
- case GL_MAX_ELEMENTS_VERTICES:
- return 1;
- case GL_ACTIVE_TEXTURE_ARB:
- case GL_CLIENT_ACTIVE_TEXTURE_ARB:
- case GL_MAX_TEXTURE_UNITS_ARB:
- return 1;
- case GL_MAX_COLOR_MATRIX_STACK_DEPTH:
- case GL_MAX_CONVOLUTION_WIDTH:
- case GL_MAX_CONVOLUTION_HEIGHT:
- return 1;
- case GL_OCCLUSION_TEST_RESULT_HP:
- case GL_OCCLUSION_TEST_HP:
- return 1;
- case GL_PACK_INVERT_MESA:
- return 1;
- case GL_CULL_VERTEX_IBM:
- return 1;
- case GL_RASTER_POSITION_UNCLIPPED_IBM:
- return 1;
-
- /* GL_ARB_texture_cube_map / GL 1.3 */
- case GL_TEXTURE_CUBE_MAP:
- case GL_TEXTURE_BINDING_CUBE_MAP:
- case GL_MAX_CUBE_MAP_TEXTURE_SIZE:
-
- /* GL_ARB_multisample / GL 1.3 */
- case GL_MULTISAMPLE:
- case GL_SAMPLE_ALPHA_TO_COVERAGE:
- case GL_SAMPLE_ALPHA_TO_ONE:
- case GL_SAMPLE_COVERAGE:
- case GL_SAMPLE_BUFFERS:
- case GL_SAMPLES:
- case GL_SAMPLE_COVERAGE_VALUE:
- case GL_SAMPLE_COVERAGE_INVERT:
-
- /* GL_ARB_texture_comrpession / GL 1.3 */
- case GL_TEXTURE_COMPRESSION_HINT:
- case GL_NUM_COMPRESSED_TEXTURE_FORMATS:
-
- /* GL_EXT_blend_func_separate / GL 1.4 */
- case GL_BLEND_DST_RGB:
- case GL_BLEND_SRC_RGB:
- case GL_BLEND_DST_ALPHA:
- case GL_BLEND_SRC_ALPHA:
-
- /* GL_EXT_fog_coord / GL 1.4 */
- case GL_CURRENT_FOG_COORD:
- case GL_FOG_COORD_ARRAY_TYPE:
- case GL_FOG_COORD_ARRAY_STRIDE:
- case GL_FOG_COORD_ARRAY:
- case GL_FOG_COORD_SRC:
-
- /* GL_EXT_secondary_color / GL 1.4 */
- case GL_COLOR_SUM:
- case GL_SECONDARY_COLOR_ARRAY_SIZE:
- case GL_SECONDARY_COLOR_ARRAY_TYPE:
- case GL_SECONDARY_COLOR_ARRAY_STRIDE:
- case GL_SECONDARY_COLOR_ARRAY:
-
- /* GL_EXT_texture_lod_bias / GL 1.4 */
- case GL_MAX_TEXTURE_LOD_BIAS:
-
- /* GL_ARB_point_sprite */
- case GL_POINT_SPRITE_ARB:
-
- /* GL_ARB_vertex_blend */
- case GL_MAX_VERTEX_UNITS_ARB:
- case GL_ACTIVE_VERTEX_UNITS_ARB:
- case GL_WEIGHT_SUM_UNITY_ARB:
- case GL_VERTEX_BLEND_ARB:
- case GL_CURRENT_WEIGHT_ARB:
- case GL_WEIGHT_ARRAY_ARB:
- case GL_WEIGHT_ARRAY_TYPE_ARB:
- case GL_WEIGHT_ARRAY_STRIDE_ARB:
- case GL_WEIGHT_ARRAY_SIZE_ARB:
-
- /* GL_ARB_matrix_palette */
- case GL_MATRIX_PALETTE_ARB:
- case GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB:
- case GL_MAX_PALETTE_MATRICES_ARB:
- case GL_CURRENT_PALETTE_MATRIX_ARB:
- case GL_CURRENT_MATRIX_INDEX_ARB:
- case GL_MATRIX_INDEX_ARRAY_ARB:
- case GL_MATRIX_INDEX_ARRAY_SIZE_ARB:
- case GL_MATRIX_INDEX_ARRAY_TYPE_ARB:
- case GL_MATRIX_INDEX_ARRAY_STRIDE_ARB:
-
- /* GL_EXT_clip_volume_hint */
- case GL_CLIP_VOLUME_CLIPPING_HINT_EXT:
-
- /* GL_EXT_depth_bounds_test */
- case GL_DEPTH_BOUNDS_TEST_EXT:
-
- /* GL_EXT_stencil_two_size */
- case GL_STENCIL_TEST_TWO_SIDE_EXT:
- case GL_ACTIVE_STENCIL_FACE_EXT:
-
- /* GL_EXT_vertex_weighting */
- case GL_VERTEX_WEIGHTING_EXT:
- case GL_MODELVIEW0_EXT:
- case GL_MODELVIEW1_EXT:
- case GL_CURRENT_VERTEX_WEIGHT_EXT:
- case GL_VERTEX_WEIGHT_ARRAY_EXT:
- case GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT:
- case GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT:
- case GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT:
- /* case GL_MODELVIEW0_STACK_DEPTH_EXT: */ /* alias */
- case GL_MODELVIEW1_STACK_DEPTH_EXT:
-
- /* GL_EXT_blend_equation_separate */
- /* case GL_BLEND_EQUATION_RGB_EXT: */ /* alias */
- case GL_BLEND_EQUATION_ALPHA_EXT:
-
- /* GL_ATI_vertex_streams */
- case GL_MAX_VERTEX_STREAMS_ATI:
-
- /* GL_ATI_draw_buffers */
- case GL_MAX_DRAW_BUFFERS_ATI:
- case GL_DRAW_BUFFER0_ATI:
- case GL_DRAW_BUFFER1_ATI:
- case GL_DRAW_BUFFER2_ATI:
- case GL_DRAW_BUFFER3_ATI:
- case GL_DRAW_BUFFER4_ATI:
- case GL_DRAW_BUFFER5_ATI:
- case GL_DRAW_BUFFER6_ATI:
- case GL_DRAW_BUFFER7_ATI:
- case GL_DRAW_BUFFER8_ATI:
- case GL_DRAW_BUFFER9_ATI:
- case GL_DRAW_BUFFER10_ATI:
- case GL_DRAW_BUFFER11_ATI:
- case GL_DRAW_BUFFER12_ATI:
- case GL_DRAW_BUFFER13_ATI:
- case GL_DRAW_BUFFER14_ATI:
- case GL_DRAW_BUFFER15_ATI:
-
- /* GL_ATI_separate_stencil */
- case GL_STENCIL_BACK_FUNC_ATI:
- case GL_STENCIL_BACK_FAIL_ATI:
- case GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI:
- case GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI:
-
- /* GL_NV_depth_clamp */
- case GL_DEPTH_CLAMP_NV:
-
- /* GL_NV_fog_distance */
- case GL_FOG_DISTANCE_MODE_NV:
-
- /* GL_NV_light_max_exponent */
- case GL_MAX_SHININESS_NV:
- case GL_MAX_SPOT_EXPONENT_NV:
-
- /* GL_NV_multisample_filter_hint */
- case GL_MULTISAMPLE_FILTER_HINT_NV:
-
- /* GL_NV_point_sprite */
- /* case GL_POINT_SPRITE_NV: */ /* alias */
- case GL_POINT_SPRITE_R_MODE_NV:
-
- /* GL_NV_primitive_restart */
- case GL_PRIMITIVE_RESTART_NV:
- case GL_PRIMITIVE_RESTART_INDEX_NV:
-
- /* GL_NV_register_combiners */
- case GL_REGISTER_COMBINERS_NV:
- case GL_NUM_GENERAL_COMBINERS_NV:
- case GL_COLOR_SUM_CLAMP_NV:
- case GL_MAX_GENERAL_COMBINERS_NV:
-
- /* GL_NV_register_combiners2 */
- case GL_PER_STAGE_CONSTANTS_NV:
-
- /* GL_NV_texture_rectangle */
- case GL_TEXTURE_RECTANGLE_NV:
- case GL_TEXTURE_BINDING_RECTANGLE_NV:
- case GL_MAX_RECTANGLE_TEXTURE_SIZE_NV:
- return 1;
-
- /* GL_EXT_depth_bounds_test */
- case GL_DEPTH_BOUNDS_EXT:
- return 2;
-
- /* GL_EXT_secondary_color / GL 1.4 */
- case GL_CURRENT_SECONDARY_COLOR:
-
- /* GL_NV_register_combiners */
- case GL_CONSTANT_COLOR0_NV:
- case GL_CONSTANT_COLOR1_NV:
- return 4;
-
- /* GL_ARB_vertex_blend */
- /* case GL_MODELVIEW0_ARB: */ /* alias */
- /* case GL_MODELVIEW1_ARB: */ /* alias */
- case GL_MODELVIEW2_ARB:
- case GL_MODELVIEW3_ARB:
- case GL_MODELVIEW4_ARB:
- case GL_MODELVIEW5_ARB:
- case GL_MODELVIEW6_ARB:
- case GL_MODELVIEW7_ARB:
- case GL_MODELVIEW8_ARB:
- case GL_MODELVIEW9_ARB:
- case GL_MODELVIEW10_ARB:
- case GL_MODELVIEW11_ARB:
- case GL_MODELVIEW12_ARB:
- case GL_MODELVIEW13_ARB:
- case GL_MODELVIEW14_ARB:
- case GL_MODELVIEW15_ARB:
- case GL_MODELVIEW16_ARB:
- case GL_MODELVIEW17_ARB:
- case GL_MODELVIEW18_ARB:
- case GL_MODELVIEW19_ARB:
- case GL_MODELVIEW20_ARB:
- case GL_MODELVIEW21_ARB:
- case GL_MODELVIEW22_ARB:
- case GL_MODELVIEW23_ARB:
- case GL_MODELVIEW24_ARB:
- case GL_MODELVIEW25_ARB:
- case GL_MODELVIEW26_ARB:
- case GL_MODELVIEW27_ARB:
- case GL_MODELVIEW28_ARB:
- case GL_MODELVIEW29_ARB:
- case GL_MODELVIEW30_ARB:
- case GL_MODELVIEW31_ARB:
-
- /* GL_EXT_vertex_weighting */
- /* case GL_MODELVIEW0_MATRIX_EXT: */ /* alias */
- case GL_MODELVIEW1_MATRIX_EXT:
- return 32;
-
- /* GL_ARB_texture_comrpession / GL 1.3 */
- case GL_COMPRESSED_TEXTURE_FORMATS: {
- GLint temp;
-
- glGetIntegerv( GL_NUM_COMPRESSED_TEXTURE_FORMATS, & temp );
- return temp;
- }
-
- default:
- return -1;
- }
-}
-
-GLint __glGetDoublev_size(GLenum sq)
-{
- return __glGet_size(sq);
-}
-
-GLint __glGetFloatv_size(GLenum sq)
-{
- return __glGet_size(sq);
-}
-
-GLint __glGetIntegerv_size(GLenum sq)
-{
- return __glGet_size(sq);
-}
-
-GLint __glGetBooleanv_size(GLenum sq)
-{
- return __glGet_size(sq);
-}
-
-GLint __glGetTexLevelParameterfv_size(GLenum pname)
-{
- switch (pname) {
- case GL_TEXTURE_WIDTH:
- case GL_TEXTURE_HEIGHT:
- case GL_TEXTURE_DEPTH:
- case GL_TEXTURE_COMPONENTS:
- case GL_TEXTURE_BORDER:
- case GL_TEXTURE_RED_SIZE:
- case GL_TEXTURE_GREEN_SIZE:
- case GL_TEXTURE_BLUE_SIZE:
- case GL_TEXTURE_ALPHA_SIZE:
- case GL_TEXTURE_LUMINANCE_SIZE:
- case GL_TEXTURE_INTENSITY_SIZE:
-
- /* GL_ARB_texture_compression / GL 1.3 */
- case GL_TEXTURE_COMPRESSED_IMAGE_SIZE:
- case GL_TEXTURE_COMPRESSED:
-
- /* GL_ARB_depth_texture / GL 1.4 */
- case GL_TEXTURE_DEPTH_SIZE:
- return 1;
-
- default:
- return -1;
- }
-}
-
-GLint __glGetTexLevelParameteriv_size(GLenum pname)
-{
- return __glGetTexLevelParameterfv_size(pname);
-}
-
GLint __glGetTexImage_size(GLenum target, GLint level, GLenum format,
GLenum type, GLint width, GLint height, GLint depth)
{
return __glXImageSize( format, type, target, width, height, depth,
0, 0, 0, 0, 4 );
}
-
-GLint __glGetConvolutionParameteriv_size(GLenum pname)
-{
- switch (pname) {
- case GL_CONVOLUTION_BORDER_COLOR:
- case GL_CONVOLUTION_FILTER_SCALE:
- case GL_CONVOLUTION_FILTER_BIAS:
- return 4;
- case GL_CONVOLUTION_BORDER_MODE:
- case GL_CONVOLUTION_FORMAT:
- case GL_CONVOLUTION_WIDTH:
- case GL_CONVOLUTION_HEIGHT:
- case GL_MAX_CONVOLUTION_WIDTH:
- case GL_MAX_CONVOLUTION_HEIGHT:
- return 1;
- default:
- return -1;
- }
-}
-
-GLint __glGetConvolutionParameterfv_size(GLenum pname)
-{
- return __glGetConvolutionParameteriv_size(pname);
-}
-
-
-GLint __glGetHistogramParameterfv_size(GLenum pname)
-{
- switch (pname) {
- case GL_HISTOGRAM_WIDTH:
- case GL_HISTOGRAM_FORMAT:
- case GL_HISTOGRAM_RED_SIZE:
- case GL_HISTOGRAM_GREEN_SIZE:
- case GL_HISTOGRAM_BLUE_SIZE:
- case GL_HISTOGRAM_ALPHA_SIZE:
- case GL_HISTOGRAM_LUMINANCE_SIZE:
- case GL_HISTOGRAM_SINK:
- return 1;
- default:
- return -1;
- }
-}
-
-GLint __glGetHistogramParameteriv_size(GLenum pname)
-{
- return __glGetHistogramParameterfv_size(pname);
-}
-
-GLint __glGetMinmaxParameterfv_size(GLenum pname)
-{
- switch (pname) {
- case GL_MINMAX_FORMAT:
- case GL_MINMAX_SINK:
- return 1;
- default:
- return -1;
- }
-}
-
-GLint __glGetMinmaxParameteriv_size(GLenum pname)
-{
- return __glGetMinmaxParameterfv_size(pname);
-}
-
-GLint __glGetColorTableParameterfv_size(GLenum pname)
-{
- switch(pname) {
-
- case GL_COLOR_TABLE_SCALE: /* return RGBA */
- case GL_COLOR_TABLE_BIAS:
- return 4;
- case GL_COLOR_TABLE_FORMAT:
- case GL_COLOR_TABLE_WIDTH:
- case GL_COLOR_TABLE_RED_SIZE:
- case GL_COLOR_TABLE_GREEN_SIZE:
- case GL_COLOR_TABLE_BLUE_SIZE:
- case GL_COLOR_TABLE_ALPHA_SIZE:
- case GL_COLOR_TABLE_LUMINANCE_SIZE:
- case GL_COLOR_TABLE_INTENSITY_SIZE:
- return 1;
- default:
- return 0;
- }
-}
-
-GLint __glGetColorTableParameteriv_size(GLenum pname)
-{
- return __glGetColorTableParameterfv_size(pname);
-}
-