index
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~airlied/virglrenderer
arb_gpu_shader5-devel
arb_gpu_shader_fp64
arb_tessellation_shader-hacks
fix-red-blit
fix-red-blit-shader
gl-4.1
gl-4.1-rebase
large-shaders
master
shader-temps-fix
so-wip
tests-new
thread-sync
virgl-gles31-sketch
virgl-gles31-sketch2
virgl-refactor-tex
virgl-wip-tess
warnings
virgil3d renderer standalone repo
airlied
summary
refs
log
tree
commit
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Author
Files
Lines
2016-02-10
renderer: prevent out of bound vps access
Marc-André Lureau
3
-4
/
+10
2016-02-10
renderer: avoid out of bound sampler array access
Marc-André Lureau
1
-0
/
+6
2016-02-10
renderer: validate shader_type value
Marc-André Lureau
2
-0
/
+8
2016-02-10
vtest: ensure name is ending with 0
Marc-André Lureau
1
-1
/
+1
2016-02-10
vtest: fix simple potential leaks
Marc-André Lureau
1
-2
/
+4
2016-02-10
vtest: fix some leaks on error
Marc-André Lureau
1
-2
/
+4
2016-02-10
vtest: allow to save/replay tests
Marc-André Lureau
3
-35
/
+86
2016-02-10
decode: validate shader type
Marc-André Lureau
1
-0
/
+4
2016-02-10
renderer: reject large LOD values
Marc-André Lureau
1
-0
/
+2
2016-02-10
renderer: report error on invalid surface
Marc-André Lureau
1
-1
/
+4
2016-02-10
renderer: validate scissor state index
Marc-André Lureau
1
-0
/
+11
2016-02-10
decode: check we don't reach MAX_VIEWPORTS
Marc-André Lureau
1
-2
/
+4
2016-02-10
renderer: avoid crash in vrend_destroy_shader_selector()
Marc-André Lureau
1
-2
/
+3
2016-02-10
renderer: validate num_so_outputs
Marc-André Lureau
1
-0
/
+3
2016-02-10
renderer: use a uint32_t for shader type
Marc-André Lureau
2
-2
/
+2
2016-02-10
renderer: fix some vrend_sub_context leaks
Marc-André Lureau
1
-0
/
+4
2016-02-10
renderer: do not accept invalid format
Marc-André Lureau
1
-0
/
+4
2016-02-10
renderer: fix potential leak
Marc-André Lureau
1
-0
/
+1
2016-02-10
renderer: fix potential leak
Marc-André Lureau
1
-1
/
+4
2016-02-10
shader: fix potential leak
Marc-André Lureau
1
-4
/
+6
2016-02-10
vtest: fix vtestname leak
Marc-André Lureau
1
-2
/
+8
2016-02-10
tests: use checked fixture
Marc-André Lureau
2
-2
/
+2
2016-02-10
Fix os-time.h removal
Marc-André Lureau
1
-1
/
+1
2016-02-10
renderer: fix eventfd check
Marc-André Lureau
1
-1
/
+1
2016-02-10
renderer: destroy cond/mutex
Marc-André Lureau
1
-0
/
+5
2016-01-29
decode: prevent handle 0 object creation
Marc-André Lureau
1
-0
/
+2
2016-01-29
vrend: fix potential crash with resource 0 creation
Marc-André Lureau
1
-0
/
+4
2016-01-29
vrend: do not accept to insert resource 0
Marc-André Lureau
1
-1
/
+6
2016-01-29
vrend: remove unused argument
Marc-André Lureau
3
-3
/
+3
2016-01-29
egl: check eglExportDMABUFImageMESA return value
Marc-André Lureau
1
-0
/
+2
2016-01-29
vrend: check eventfd value before close
Marc-André Lureau
1
-2
/
+4
2016-01-21
vtest: fail on renderer init failure.
Dave Airlie
1
-3
/
+7
2016-01-21
vtest: use VIRGL_RENDERER_THREAD_SYNC
Marc-André Lureau
1
-1
/
+3
2016-01-21
vtest: only create fence before it's needed
Marc-André Lureau
1
-6
/
+1
2016-01-21
vtest: use a poll fd if possible
Marc-André Lureau
5
-28
/
+92
2016-01-21
renderer: use a thread to block for fences.
Marc-André Lureau
5
-20
/
+267
2016-01-21
gallium: import some bits of c11/c99 threads from mesa.
Dave Airlie
6
-0
/
+1283
2016-01-21
renderer: move ctx forcing into fence checking.
Dave Airlie
2
-1
/
+1
2016-01-21
build-sys: use the appropriate autoconf macros for cflags
Marc-André Lureau
2
-7
/
+7
2016-01-21
gallium: Remove os_time
Marc-André Lureau
4
-197
/
+0
2016-01-21
gallium: Remove os_process
Dave Airlie
4
-134
/
+0
2016-01-21
shader: don't use a single temps array
Dave Airlie
1
-13
/
+53
2016-01-17
renderer: return an int in vrend_renderer_init
Marc-André Lureau
3
-4
/
+5
2015-12-22
tgsi: update tgsi info files.
Dave Airlie
1
-5
/
+81
2015-12-22
tests: reset last fence before using it
Marc-André Lureau
3
-0
/
+9
2015-12-22
build-sys: misc cleanups
Marc-André Lureau
2
-6
/
+2
2015-12-22
renderer: don't free tmp_buf if shader create fails.
Dave Airlie
1
-3
/
+6
2015-12-22
add GL3.txt style list of features
Dave Airlie
1
-0
/
+121
2015-12-22
gallium/tgsi: update with some newer gallium pieces
Dave Airlie
13
-105
/
+418
2015-12-04
renderer: fix alpha swizzle detection
Dave Airlie
1
-4
/
+13
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