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include_directories(
${GLEXT_INCLUDE_DIR}
${OPENGL_INCLUDE_PATH}
)
link_libraries (
piglitutil_${piglit_target_api}
${OPENGL_gl_LIBRARY}
${OPENGL_glu_LIBRARY}
${OPENGL_egl_LIBRARY}
)
IF(${CMAKE_SYSTEM_NAME} MATCHES "Linux")
piglit_add_executable (egl-nok-swap-region egl-util.c egl-nok-swap-region.c)
target_link_libraries(egl-nok-swap-region pthread ${X11_X11_LIB})
piglit_add_executable (egl-nok-texture-from-pixmap egl-util.c egl-nok-texture-from-pixmap.c)
target_link_libraries(egl-nok-texture-from-pixmap pthread ${X11_X11_LIB})
piglit_add_executable (egl-create-surface egl-util.c egl-create-surface.c)
target_link_libraries(egl-create-surface pthread ${X11_X11_LIB})
piglit_add_executable (egl-query-surface egl-util.c egl-query-surface.c)
target_link_libraries(egl-query-surface pthread ${X11_X11_LIB})
ENDIF(${CMAKE_SYSTEM_NAME} MATCHES "Linux")
# vim: ft=cmake:
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