1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
|
/* $Id: gl_mangle.h,v 1.1.1.1 1999/08/19 00:55:40 jtg Exp $ */
/*
* Mesa 3-D graphics library
* Version: 3.1
*
* Copyright (C) 1999 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
/*
* If you compile Mesa with USE_MGL_NAMESPACE defined then you can link
* your application both with OpenGL and Mesa. The Mesa functions will
* be redefined so they are prefixed with "mgl" instead of "gl".
* Contributed by Randy Frank (rfrank@rsinc.com)
*/
#ifndef GL_MANGLE_H
#define GL_MANGLE_H
#define glClearIndex mglClearIndex
#define glClearColor mglClearColor
#define glClear mglClear
#define glIndexMask mglIndexMask
#define glColorMask mglColorMask
#define glAlphaFunc mglAlphaFunc
#define glBlendFunc mglBlendFunc
#define glLogicOp mglLogicOp
#define glCullFace mglCullFace
#define glFrontFace mglFrontFace
#define glPointSize mglPointSize
#define glLineWidth mglLineWidth
#define glLineStipple mglLineStipple
#define glPolygonMode mglPolygonMode
#define glPolygonOffset mglPolygonOffset
#define glPolygonStipple mglPolygonStipple
#define glGetPolygonStipple mglGetPolygonStipple
#define glEdgeFlag mglEdgeFlag
#define glEdgeFlagv mglEdgeFlagv
#define glScissor mglScissor
#define glClipPlane mglClipPlane
#define glGetClipPlane mglGetClipPlane
#define glDrawBuffer mglDrawBuffer
#define glReadBuffer mglReadBuffer
#define glEnable mglEnable
#define glDisable mglDisable
#define glIsEnabled mglIsEnabled
#define glEnableClientState mglEnableClientState
#define glDisableClientState mglDisableClientState
#define glGetBooleanv mglGetBooleanv
#define glGetDoublev mglGetDoublev
#define glGetFloatv mglGetFloatv
#define glGetIntegerv mglGetIntegerv
#define glPushAttrib mglPushAttrib
#define glPopAttrib mglPopAttrib
#define glPushClientAttrib mglPushClientAttrib
#define glPopClientAttrib mglPopClientAttrib
#define glRenderMode mglRenderMode
#define glGetError mglGetError
#define glGetString mglGetString
#define glFinish mglFinish
#define glFlush mglFlush
#define glHint mglHint
#define glClearDepth mglClearDepth
#define glDepthFunc mglDepthFunc
#define glDepthMask mglDepthMask
#define glDepthRange mglDepthRange
#define glClearAccum mglClearAccum
#define glAccum mglAccum
#define glMatrixMode mglMatrixMode
#define glOrtho mglOrtho
#define glFrustum mglFrustum
#define glViewport mglViewport
#define glPushMatrix mglPushMatrix
#define glPopMatrix mglPopMatrix
#define glLoadIdentity mglLoadIdentity
#define glLoadMatrixd mglLoadMatrixd
#define glLoadMatrixf mglLoadMatrixf
#define glMultMatrixd mglMultMatrixd
#define glMultMatrixf mglMultMatrixf
#define glRotated mglRotated
#define glRotatef mglRotatef
#define glScaled mglScaled
#define glScalef mglScalef
#define glTranslated mglTranslated
#define glTranslatef mglTranslatef
#define glIsList mglIsList
#define glDeleteLists mglDeleteLists
#define glGenLists mglGenLists
#define glNewList mglNewList
#define glEndList mglEndList
#define glCallList mglCallList
#define glCallLists mglCallLists
#define glListBase mglListBase
#define glBegin mglBegin
#define glEnd mglEnd
#define glVertex2d mglVertex2d
#define glVertex2f mglVertex2f
#define glVertex2i mglVertex2i
#define glVertex2s mglVertex2s
#define glVertex3d mglVertex3d
#define glVertex3f mglVertex3f
#define glVertex3i mglVertex3i
#define glVertex3s mglVertex3s
#define glVertex4d mglVertex4d
#define glVertex4f mglVertex4f
#define glVertex4i mglVertex4i
#define glVertex4s mglVertex4s
#define glVertex2dv mglVertex2dv
#define glVertex2fv mglVertex2fv
#define glVertex2iv mglVertex2iv
#define glVertex2sv mglVertex2sv
#define glVertex3dv mglVertex3dv
#define glVertex3fv mglVertex3fv
#define glVertex3iv mglVertex3iv
#define glVertex3sv mglVertex3sv
#define glVertex4dv mglVertex4dv
#define glVertex4fv mglVertex4fv
#define glVertex4iv mglVertex4iv
#define glVertex4sv mglVertex4sv
#define glNormal3b mglNormal3b
#define glNormal3d mglNormal3d
#define glNormal3f mglNormal3f
#define glNormal3i mglNormal3i
#define glNormal3s mglNormal3s
#define glNormal3bv mglNormal3bv
#define glNormal3dv mglNormal3dv
#define glNormal3fv mglNormal3fv
#define glNormal3iv mglNormal3iv
#define glNormal3sv mglNormal3sv
#define glIndexd mglIndexd
#define glIndexf mglIndexf
#define glIndexi mglIndexi
#define glIndexs mglIndexs
#define glIndexub mglIndexub
#define glIndexdv mglIndexdv
#define glIndexfv mglIndexfv
#define glIndexiv mglIndexiv
#define glIndexsv mglIndexsv
#define glIndexubv mglIndexubv
#define glColor3b mglColor3b
#define glColor3d mglColor3d
#define glColor3f mglColor3f
#define glColor3i mglColor3i
#define glColor3s mglColor3s
#define glColor3ub mglColor3ub
#define glColor3ui mglColor3ui
#define glColor3us mglColor3us
#define glColor4b mglColor4b
#define glColor4d mglColor4d
#define glColor4f mglColor4f
#define glColor4i mglColor4i
#define glColor4s mglColor4s
#define glColor4ub mglColor4ub
#define glColor4ui mglColor4ui
#define glColor4us mglColor4us
#define glColor3bv mglColor3bv
#define glColor3dv mglColor3dv
#define glColor3fv mglColor3fv
#define glColor3iv mglColor3iv
#define glColor3sv mglColor3sv
#define glColor3ubv mglColor3ubv
#define glColor3uiv mglColor3uiv
#define glColor3usv mglColor3usv
#define glColor4bv mglColor4bv
#define glColor4dv mglColor4dv
#define glColor4fv mglColor4fv
#define glColor4iv mglColor4iv
#define glColor4sv mglColor4sv
#define glColor4ubv mglColor4ubv
#define glColor4uiv mglColor4uiv
#define glColor4usv mglColor4usv
#define glTexCoord1d mglTexCoord1d
#define glTexCoord1f mglTexCoord1f
#define glTexCoord1i mglTexCoord1i
#define glTexCoord1s mglTexCoord1s
#define glTexCoord2d mglTexCoord2d
#define glTexCoord2f mglTexCoord2f
#define glTexCoord2i mglTexCoord2i
#define glTexCoord2s mglTexCoord2s
#define glTexCoord3d mglTexCoord3d
#define glTexCoord3f mglTexCoord3f
#define glTexCoord3i mglTexCoord3i
#define glTexCoord3s mglTexCoord3s
#define glTexCoord4d mglTexCoord4d
#define glTexCoord4f mglTexCoord4f
#define glTexCoord4i mglTexCoord4i
#define glTexCoord4s mglTexCoord4s
#define glTexCoord1dv mglTexCoord1dv
#define glTexCoord1fv mglTexCoord1fv
#define glTexCoord1iv mglTexCoord1iv
#define glTexCoord1sv mglTexCoord1sv
#define glTexCoord2dv mglTexCoord2dv
#define glTexCoord2fv mglTexCoord2fv
#define glTexCoord2iv mglTexCoord2iv
#define glTexCoord2sv mglTexCoord2sv
#define glTexCoord3dv mglTexCoord3dv
#define glTexCoord3fv mglTexCoord3fv
#define glTexCoord3iv mglTexCoord3iv
#define glTexCoord3sv mglTexCoord3sv
#define glTexCoord4dv mglTexCoord4dv
#define glTexCoord4fv mglTexCoord4fv
#define glTexCoord4iv mglTexCoord4iv
#define glTexCoord4sv mglTexCoord4sv
#define glRasterPos2d mglRasterPos2d
#define glRasterPos2f mglRasterPos2f
#define glRasterPos2i mglRasterPos2i
#define glRasterPos2s mglRasterPos2s
#define glRasterPos3d mglRasterPos3d
#define glRasterPos3f mglRasterPos3f
#define glRasterPos3i mglRasterPos3i
#define glRasterPos3s mglRasterPos3s
#define glRasterPos4d mglRasterPos4d
#define glRasterPos4f mglRasterPos4f
#define glRasterPos4i mglRasterPos4i
#define glRasterPos4s mglRasterPos4s
#define glRasterPos2dv mglRasterPos2dv
#define glRasterPos2fv mglRasterPos2fv
#define glRasterPos2iv mglRasterPos2iv
#define glRasterPos2sv mglRasterPos2sv
#define glRasterPos3dv mglRasterPos3dv
#define glRasterPos3fv mglRasterPos3fv
#define glRasterPos3iv mglRasterPos3iv
#define glRasterPos3sv mglRasterPos3sv
#define glRasterPos4dv mglRasterPos4dv
#define glRasterPos4fv mglRasterPos4fv
#define glRasterPos4iv mglRasterPos4iv
#define glRasterPos4sv mglRasterPos4sv
#define glRectd mglRectd
#define glRectf mglRectf
#define glRecti mglRecti
#define glRects mglRects
#define glRectdv mglRectdv
#define glRectfv mglRectfv
#define glRectiv mglRectiv
#define glRectsv mglRectsv
#define glVertexPointer mglVertexPointer
#define glNormalPointer mglNormalPointer
#define glColorPointer mglColorPointer
#define glIndexPointer mglIndexPointer
#define glTexCoordPointer mglTexCoordPointer
#define glEdgeFlagPointer mglEdgeFlagPointer
#define glGetPointerv mglGetPointerv
#define glArrayElement mglArrayElement
#define glDrawArrays mglDrawArrays
#define glDrawElements mglDrawElements
#define glInterleavedArrays mglInterleavedArrays
#define glShadeModel mglShadeModel
#define glLightf mglLightf
#define glLighti mglLighti
#define glLightfv mglLightfv
#define glLightiv mglLightiv
#define glGetLightfv mglGetLightfv
#define glGetLightiv mglGetLightiv
#define glLightModelf mglLightModelf
#define glLightModeli mglLightModeli
#define glLightModelfv mglLightModelfv
#define glLightModeliv mglLightModeliv
#define glMaterialf mglMaterialf
#define glMateriali mglMateriali
#define glMaterialfv mglMaterialfv
#define glMaterialiv mglMaterialiv
#define glGetMaterialfv mglGetMaterialfv
#define glGetMaterialiv mglGetMaterialiv
#define glColorMaterial mglColorMaterial
#define glPixelZoom mglPixelZoom
#define glPixelStoref mglPixelStoref
#define glPixelStorei mglPixelStorei
#define glPixelTransferf mglPixelTransferf
#define glPixelTransferi mglPixelTransferi
#define glPixelMapfv mglPixelMapfv
#define glPixelMapuiv mglPixelMapuiv
#define glPixelMapusv mglPixelMapusv
#define glGetPixelMapfv mglGetPixelMapfv
#define glGetPixelMapuiv mglGetPixelMapuiv
#define glGetPixelMapusv mglGetPixelMapusv
#define glBitmap mglBitmap
#define glReadPixels mglReadPixels
#define glDrawPixels mglDrawPixels
#define glCopyPixels mglCopyPixels
#define glStencilFunc mglStencilFunc
#define glStencilMask mglStencilMask
#define glStencilOp mglStencilOp
#define glClearStencil mglClearStencil
#define glTexGend mglTexGend
#define glTexGenf mglTexGenf
#define glTexGeni mglTexGeni
#define glTexGendv mglTexGendv
#define glTexGenfv mglTexGenfv
#define glTexGeniv mglTexGeniv
#define glGetTexGendv mglGetTexGendv
#define glGetTexGenfv mglGetTexGenfv
#define glGetTexGeniv mglGetTexGeniv
#define glTexEnvf mglTexEnvf
#define glTexEnvi mglTexEnvi
#define glTexEnvfv mglTexEnvfv
#define glTexEnviv mglTexEnviv
#define glGetTexEnvfv mglGetTexEnvfv
#define glGetTexEnviv mglGetTexEnviv
#define glTexParameterf mglTexParameterf
#define glTexParameteri mglTexParameteri
#define glTexParameterfv mglTexParameterfv
#define glTexParameteriv mglTexParameteriv
#define glGetTexParameterfv mglGetTexParameterfv
#define glGetTexParameteriv mglGetTexParameteriv
#define glGetTexLevelParameterfv mglGetTexLevelParameterfv
#define glGetTexLevelParameteriv mglGetTexLevelParameteriv
#define glTexImage1D mglTexImage1D
#define glTexImage2D mglTexImage2D
#define glGetTexImage mglGetTexImage
#define glGenTextures mglGenTextures
#define glDeleteTextures mglDeleteTextures
#define glBindTexture mglBindTexture
#define glPrioritizeTextures mglPrioritizeTextures
#define glAreTexturesResident mglAreTexturesResident
#define glIsTexture mglIsTexture
#define glTexSubImage1D mglTexSubImage1D
#define glTexSubImage2D mglTexSubImage2D
#define glCopyTexImage1D mglCopyTexImage1D
#define glCopyTexImage2D mglCopyTexImage2D
#define glCopyTexSubImage1D mglCopyTexSubImage1D
#define glCopyTexSubImage2D mglCopyTexSubImage2D
#define glMap1d mglMap1d
#define glMap1f mglMap1f
#define glMap2d mglMap2d
#define glMap2f mglMap2f
#define glGetMapdv mglGetMapdv
#define glGetMapfv mglGetMapfv
#define glGetMapiv mglGetMapiv
#define glEvalCoord1d mglEvalCoord1d
#define glEvalCoord1f mglEvalCoord1f
#define glEvalCoord1dv mglEvalCoord1dv
#define glEvalCoord1fv mglEvalCoord1fv
#define glEvalCoord2d mglEvalCoord2d
#define glEvalCoord2f mglEvalCoord2f
#define glEvalCoord2dv mglEvalCoord2dv
#define glEvalCoord2fv mglEvalCoord2fv
#define glMapGrid1d mglMapGrid1d
#define glMapGrid1f mglMapGrid1f
#define glMapGrid2d mglMapGrid2d
#define glMapGrid2f mglMapGrid2f
#define glEvalPoint1 mglEvalPoint1
#define glEvalPoint2 mglEvalPoint2
#define glEvalMesh1 mglEvalMesh1
#define glEvalMesh2 mglEvalMesh2
#define glFogf mglFogf
#define glFogi mglFogi
#define glFogfv mglFogfv
#define glFogiv mglFogiv
#define glFeedbackBuffer mglFeedbackBuffer
#define glPassThrough mglPassThrough
#define glSelectBuffer mglSelectBuffer
#define glInitNames mglInitNames
#define glLoadName mglLoadName
#define glPushName mglPushName
#define glPopName mglPopName
#define glBlendEquation mglBlendEquation
#define glBlendEquationEXT mglBlendEquationEXT
#define glBlendColor mglBlendColor
#define glBlendColorEXT mglBlendColorEXT
#define glPolygonOffsetEXT mglPolygonOffsetEXT
#define glVertexPointerEXT mglVertexPointerEXT
#define glNormalPointerEXT mglNormalPointerEXT
#define glColorPointerEXT mglColorPointerEXT
#define glIndexPointerEXT mglIndexPointerEXT
#define glTexCoordPointerEXT mglTexCoordPointerEXT
#define glEdgeFlagPointerEXT mglEdgeFlagPointerEXT
#define glGetPointervEXT mglGetPointervEXT
#define glArrayElementEXT mglArrayElementEXT
#define glDrawArraysEXT mglDrawArraysEXT
#define glGenTexturesEXT mglGenTexturesEXT
#define glDeleteTexturesEXT mglDeleteTexturesEXT
#define glBindTextureEXT mglBindTextureEXT
#define glPrioritizeTexturesEXT mglPrioritizeTexturesEXT
#define glAreTexturesResidentEXT mglAreTexturesResidentEXT
#define glIsTextureEXT mglIsTextureEXT
#define glTexImage3DEXT mglTexImage3DEXT
#define glTexSubImage3DEXT mglTexSubImage3DEXT
#define glCopyTexSubImage3DEXT mglCopyTexSubImage3DEXT
#define glColorTableEXT mglColorTableEXT
#define glColorSubTableEXT mglColorSubTableEXT
#define glGetColorTableEXT mglGetColorTableEXT
#define glGetColorTableParameterfvEXT mglGetColorTableParameterfvEXT
#define glGetColorTableParameterivEXT mglGetColorTableParameterivEXT
#define glGetMinMax mglGetMinMax
#define glMultiTexCoord1dSGIS mglMultiTexCoord1dSGIS
#define glMultiTexCoord1dvSGIS mglMultiTexCoord1dvSGIS
#define glMultiTexCoord1fSGIS mglMultiTexCoord1fSGIS
#define glMultiTexCoord1fvSGIS mglMultiTexCoord1fvSGIS
#define glMultiTexCoord1iSGIS mglMultiTexCoord1iSGIS
#define glMultiTexCoord1ivSGIS mglMultiTexCoord1ivSGIS
#define glMultiTexCoord1sSGIS mglMultiTexCoord1sSGIS
#define glMultiTexCoord1svSGIS mglMultiTexCoord1svSGIS
#define glMultiTexCoord2dSGIS mglMultiTexCoord2dSGIS
#define glMultiTexCoord2dvSGIS mglMultiTexCoord2dvSGIS
#define glMultiTexCoord2fSGIS mglMultiTexCoord2fSGIS
#define glMultiTexCoord2fvSGIS mglMultiTexCoord2fvSGIS
#define glMultiTexCoord2iSGIS mglMultiTexCoord2iSGIS
#define glMultiTexCoord2ivSGIS mglMultiTexCoord2ivSGIS
#define glMultiTexCoord2sSGIS mglMultiTexCoord2sSGIS
#define glMultiTexCoord2svSGIS mglMultiTexCoord2svSGIS
#define glMultiTexCoord3dSGIS mglMultiTexCoord3dSGIS
#define glMultiTexCoord3dvSGIS mglMultiTexCoord3dvSGIS
#define glMultiTexCoord3fSGIS mglMultiTexCoord3fSGIS
#define glMultiTexCoord3fvSGIS mglMultiTexCoord3fvSGIS
#define glMultiTexCoord3iSGIS mglMultiTexCoord3iSGIS
#define glMultiTexCoord3ivSGIS mglMultiTexCoord3ivSGIS
#define glMultiTexCoord3sSGIS mglMultiTexCoord3sSGIS
#define glMultiTexCoord3svSGIS mglMultiTexCoord3svSGIS
#define glMultiTexCoord4dSGIS mglMultiTexCoord4dSGIS
#define glMultiTexCoord4dvSGIS mglMultiTexCoord4dvSGIS
#define glMultiTexCoord4fSGIS mglMultiTexCoord4fSGIS
#define glMultiTexCoord4fvSGIS mglMultiTexCoord4fvSGIS
#define glMultiTexCoord4iSGIS mglMultiTexCoord4iSGIS
#define glMultiTexCoord4ivSGIS mglMultiTexCoord4ivSGIS
#define glMultiTexCoord4sSGIS mglMultiTexCoord4sSGIS
#define glMultiTexCoord4svSGIS mglMultiTexCoord4svSGIS
#define glMultiTexCoordPointerSGIS mglMultiTexCoordPointerSGIS
#define glSelectTextureSGIS mglSelectTextureSGIS
#define glSelectTextureCoordSetSGIS mglSelectTextureCoordSetSGIS
#define glActiveTextureARB mglActiveTextureARB
#define glClientActiveTextureARB mglClientActiveTextureARB
#define glMultiTexCoord1dARB mglMultiTexCoord1dARB
#define glMultiTexCoord1dvARB mglMultiTexCoord1dvARB
#define glMultiTexCoord1fARB mglMultiTexCoord1fARB
#define glMultiTexCoord1fvARB mglMultiTexCoord1fvARB
#define glMultiTexCoord1iARB mglMultiTexCoord1iARB
#define glMultiTexCoord1ivARB mglMultiTexCoord1ivARB
#define glMultiTexCoord1sARB mglMultiTexCoord1sARB
#define glMultiTexCoord1svARB mglMultiTexCoord1svARB
#define glMultiTexCoord2dARB mglMultiTexCoord2dARB
#define glMultiTexCoord2dvARB mglMultiTexCoord2dvARB
#define glMultiTexCoord2fARB mglMultiTexCoord2fARB
#define glMultiTexCoord2fvARB mglMultiTexCoord2fvARB
#define glMultiTexCoord2iARB mglMultiTexCoord2iARB
#define glMultiTexCoord2ivARB mglMultiTexCoord2ivARB
#define glMultiTexCoord2sARB mglMultiTexCoord2sARB
#define glMultiTexCoord2svARB mglMultiTexCoord2svARB
#define glMultiTexCoord3dARB mglMultiTexCoord3dARB
#define glMultiTexCoord3dvARB mglMultiTexCoord3dvARB
#define glMultiTexCoord3fARB mglMultiTexCoord3fARB
#define glMultiTexCoord3fvARB mglMultiTexCoord3fvARB
#define glMultiTexCoord3iARB mglMultiTexCoord3iARB
#define glMultiTexCoord3ivARB mglMultiTexCoord3ivARB
#define glMultiTexCoord3sARB mglMultiTexCoord3sARB
#define glMultiTexCoord3svARB mglMultiTexCoord3svARB
#define glMultiTexCoord4dARB mglMultiTexCoord4dARB
#define glMultiTexCoord4dvARB mglMultiTexCoord4dvARB
#define glMultiTexCoord4fARB mglMultiTexCoord4fARB
#define glMultiTexCoord4fvARB mglMultiTexCoord4fvARB
#define glMultiTexCoord4iARB mglMultiTexCoord4iARB
#define glMultiTexCoord4ivARB mglMultiTexCoord4ivARB
#define glMultiTexCoord4sARB mglMultiTexCoord4sARB
#define glMultiTexCoord4svARB mglMultiTexCoord4svARB
#define glPointParameterfEXT mglPointParameterfEXT
#define glPointParameterfvEXT mglPointParameterfvEXT
#define glBlendFuncSeparateINGR mglBlendFuncSeparateINGR
#define glWindowPos2iMESA mglWindowPos2iMESA
#define glWindowPos2sMESA mglWindowPos2sMESA
#define glWindowPos2fMESA mglWindowPos2fMESA
#define glWindowPos2dMESA mglWindowPos2dMESA
#define glWindowPos2ivMESA mglWindowPos2ivMESA
#define glWindowPos2svMESA mglWindowPos2svMESA
#define glWindowPos2fvMESA mglWindowPos2fvMESA
#define glWindowPos2dvMESA mglWindowPos2dvMESA
#define glWindowPos3iMESA mglWindowPos3iMESA
#define glWindowPos3sMESA mglWindowPos3sMESA
#define glWindowPos3fMESA mglWindowPos3fMESA
#define glWindowPos3dMESA mglWindowPos3dMESA
#define glWindowPos3ivMESA mglWindowPos3ivMESA
#define glWindowPos3svMESA mglWindowPos3svMESA
#define glWindowPos3fvMESA mglWindowPos3fvMESA
#define glWindowPos3dvMESA mglWindowPos3dvMESA
#define glWindowPos4iMESA mglWindowPos4iMESA
#define glWindowPos4sMESA mglWindowPos4sMESA
#define glWindowPos4fMESA mglWindowPos4fMESA
#define glWindowPos4dMESA mglWindowPos4dMESA
#define glWindowPos4ivMESA mglWindowPos4ivMESA
#define glWindowPos4svMESA mglWindowPos4svMESA
#define glWindowPos4fvMESA mglWindowPos4fvMESA
#define glWindowPos4dvMESA mglWindowPos4dvMESA
#define glResizeBuffersMESA mglResizeBuffersMESA
#define glDrawRangeElements mglDrawRangeElements
#define glTexImage3D mglTexImage3D
#define glTexSubImage3D mglTexSubImage3D
#define glCopyTexSubImage3D mglCopyTexSubImage3D
#define glHistogram mglHistogram
#define glResetHistogram mglResetHistogram
#define glGetHistogram mglGetHistogram
#define glGetHistogramParameterfv mglGetHistogramParameterfv
#define glGetHistogramParameteriv mglGetHistogramParameteriv
#define glMinmax mglMinmax
#define glResetMinmax mglResetMinmax
#define glGetMinmaxParameterfv mglGetMinmaxParameterfv
#define glGetMinmaxParameteriv mglGetMinmaxParameteriv
#define glConvolutionFilter1D mglConvolutionFilter1D
#define glConvolutionFilter2D mglConvolutionFilter2D
#define glConvolutionParameterf mglConvolutionParameterf
#define glConvolutionParameterfv mglConvolutionParameterfv
#define glConvolutionParameteri mglConvolutionParameteri
#define glConvolutionParameteriv mglConvolutionParameteriv
#define glCopyConvolutionFilter1D mglCopyConvolutionFilter1D
#define glCopyConvolutionFilter2D mglCopyConvolutionFilter2D
#define glGetConvolutionFilter mglGetConvolutionFilter
#define glGetConvolutionParameterfv mglGetConvolutionParameterfv
#define glGetConvolutionParameteriv mglGetConvolutionParameteriv
#define glSeparableFilter2D mglSeparableFilter2D
#define glGetSeparableFilter mglGetSeparableFilter
#define glCopyColorSubTable mglCopyColorSubTable
#define glCopyColorTable mglCopyColorTable
#define glLockArraysEXT mglLockArraysEXT
#define glUnlockArraysEXT mglUnlockArraysEXT
#endif
|