index
:
~airlied/mesa
10.4
7.10
7.11
7.8
7.8-gles
7.9
8.0
965-glsl
965-ttm
R300_DRIVER
amdgpu-sharing
arb_bindless_texture
arb_copy_buffer
arb_cull_distance
arb_cull_distance-core
arb_fbo
arb_fbo_cleanup
arb_fbo_indirect
arb_geometry_shader4
arb_gpu_shader_fp64
arb_gpu_shader_fp64-fixes
arb_gpu_shader_fp64-submit
arb_gpu_shader_fp64_cayman
arb_gpu_shader_fp64_fixes-2
arb_gpu_shader_int64
arb_gpu_shader_int64_prep
arb_half_float_vertex
arb_map_buffer_range
arb_query_buffer_object
arb_robustness
arb_sampler_objects
arb_shader_subroutine
arb_sync
arb_texture_cube_map_array
arb_texture_query_levels
arb_texture_query_lod
arb_texture_stencil8
arb_vertex_array_object
arb_vertex_attrib_64bit
arb_vertex_attrib_64bit_todo
arb_viewport_array
asm-shader-rework-1
asm-shader-rework-2
asm-shader-rework-3
auto-cherry-for-8.0
autoconf
bindless-int64-rebase
cts-hacks
cts-swap-bytes-fixes
cxx-1-branch
d3d1x-addons
draw-instanced
draw-ply
dri2-swapbuffers
dri3prime
dri3prime-step1
drisw-shm-fix
drm-gem
egl-mesa-drm-buf-export
embedded-1-branch
embedded-2-branch
experimental-1
ext-provoking-vertex
flex-and-bison-required
floating
fp64-5
fp64-7
fp64-8
framebuffer_srgb
frontbuffer-removal
gallium-0.1
gallium-0.1-dri
gallium-0.1-dri2
gallium-0.2
gallium-array-textures
gallium-buffer-usage-cleanup
gallium-clip-state
gallium-compute
gallium-context-transfers-2
gallium-cylindrical-wrap
gallium-double-opcodes
gallium-drm-driver-descriptor
gallium-dynamicstencilref
gallium-fb-dimensions
gallium-fix-nonconst-samplers
gallium-float-1111-format
gallium-format-cleanup
gallium-front-ccw
gallium-gpu4-texture-opcodes
gallium-integer-opcodes
gallium-llvmpipe
gallium-mesa-7.4
gallium-msaa
gallium-new-formats
gallium-newclear
gallium-no-nvidia-opcodes
gallium-no-rhw-position
gallium-no-texture-blanket
gallium-nopointsizeminmax
gallium-render-condition-predicate
gallium-resource-sampling
gallium-resources
gallium-sampler-fix
gallium-sampler-view
gallium-softpipe-winsys
gallium-st-api
gallium-st-api-dri
gallium-stream-out
gallium-sw-api
gallium-tbo
gallium-texture-multisample
gallium-tgsi-semantic-cleanup
gallium-userbuf
gallium-util-format-is-supported
gallium-vertexelementcso
gallium_draw_llvm
gallivm-call
gallivm-mask-reg-load
glapi-reorg
glsl-array-fix
glsl-compiler-1
glsl-continue-return
glsl-continue-return-7-5
glsl-pp-rework-1
glsl-pp-rework-2
glsl-to-tgsi
glsl2
glsl2-llvm
glsl2-lower-variable-indexing
glsl_arb_gpu_shader_fp64
glsl_arb_gpu_shader_fp64_v3
glsl_arb_gpu_shader_fp64_v4
graw-tests
hw_gl_select
i-cant-believe-its-not-arb_shader_subroutine
i915tex-pageflip
i915tex-zone-rendering
i915tex_branch
i915tex_privbuffers
index-swtnl-0.1
indirect-vbo
intel-2008-q3
intel-2008-q4
iris
jenkins
kasanen-post-process
kasanen-post-process-v2
less-interesting
llvm-cliptest-viewport
llvm-context
llvmpipe-cube-map-array
llvmpipe-disk-cache
llvmpipe-duma
llvmpipe-fp64
llvmpipe-map-fix
llvmpipe-query-wip
llvmpipe-wider-regs
llvmpipe-wip-tess
lp-line-rast
lp-offset-twoside
lp-setup-llvm
lp-surface-tiling
map-tex-branch
map-texture-image-v4
map-texture-image-v5
master
mesa
mesa-glsl-130
mesa_20040127_branch
mesa_20040309_branch
mesa_20050114_branch
mesa_3_2_dev
mesa_3_3_texture_env_combine2
mesa_3_4_branch
mesa_4_0_branch
mesa_5_0_branch
mesa_6_0_branch
mesa_6_2_branch
mesa_6_4_branch
mesa_7_0_branch
mesa_7_2_branch
mesa_7_4_branch
mesa_7_4_idr_staging
mesa_7_5_branch
mesa_7_6_branch
mesa_7_7_branch
multi-bind
nonya
not-a-vulkan-swrast
not-a-vulkan-swrast-2
not-a-vulkan-swrast-3
not-a-vulkan-swrast-4
nv50-compiler
nvc0
openchrome-branch
opengl-es
opengl-es-v2
openvg-1.0
outputswritten64
pipe-video
ppc64be-fixes
prime
primitive-restart
qxl-dri2-driver
r300-bufmgr
r500-support
r600-arb_gpu_shader5
r600-atomic-submit
r600-cayman-fp64
r600-compute-cleanup
r600-cts-wa
r600-geom-shaders
r600-geom-shaders-r7xx
r600-geom-shaders-todo
r600-get-texture-levels
r600-gl-4.3
r600-glennk-spill
r600-gs-hacks
r600-gs-hacks-fail
r600-gs-opt-hack
r600-gs-streams-sb
r600-images
r600-qbo-wip
r600-rats
r600-rats-in-progress
r600-sb-fix
r600-sb-lds-wip
r600-sb-move-gcm
r600-sb-translate
r600-spill-glennk
r600-texture-query-lod
r600-tmp-fixes
r600-viewport-array
r600-wip-cs
r600g-gs-streams
r600g-ms
r600g-poly-stipple
r600g-rats-wip
r600g-tess
r600g-tess-cleanup
r600g-tess-staging
r600g-tess-submit
r600g-texture-gather
r600g-tmp-fixes
r600g-vs-prim-id
r6xx-r7xx-support
r6xx-rewrite
radeon-rewrite
radeonsi-41-staging
radeonsi-dev
radeonsi-nir-wip
radeonsi-upstream
remove-copyteximage-hook
remove-driver-date
remove-max-width
remove-max-width-2
remove-redundant-helpers
renderbuffer-cleanups-v2
renderer-1
renderer-1-old
renderer-1-prerebase
renderer-1-wip
shader-file-reorg
shader-work
softpipe-330
softpipe-buffers
softpipe-cleanups
softpipe-compute
softpipe-images
softpipe-tg4
softpipe_0_1_branch
softpipe_gpu_shader5
sp-msaa
sp-msaa-extreme-edition
sp-tf2
sprite-coord
st-mesa-per-context-shaders
st-vbo
st_viewport_array
texfilter_float_branch
texformat-xrgb
texman_0_1_branch
texmem-1.0
texmem_0_2_branch
texmem_0_3_branch
texture_rg
texture_rg-2
tgsi-lifetimes
tgsi-to-gl
tgsi_glsl_opt
thalloc
vbo_0_1_branch
virgl-fp64
virgl-gl-4.1
virgl-gl-4.5
virgl-gles31-sketch
virgl-mesa-driver
virgl-mesa-driver-rebase
virgl-mesa-driver-rebase-gpu5
virgl-mesa-driver-so-wip
virgl-mesa-driver-vtest
virgl-mesa-submit
virgl-mesa-submit-large-shaders
virgl-readpixels-sync
virgl-sm5-hacks
virgl-ssbo-submit
virgl-tess-shaders
vk-common-cleanups
vtest-fd-pass
vtx-0-1-branch
vtx-0-2-branch
wip-vulkan-wsi
xa_branch
xshm
Dave's mesa hackery
airlied
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
compiler
Age
Commit message (
Expand
)
Author
Files
Lines
2016-04-25
spirv: fix warning in release build
Grazvydas Ignotas
1
-1
/
+1
2016-04-25
glsl: fix warning in release build
Grazvydas Ignotas
1
-1
/
+1
2016-04-22
glsl: fix cross validation for explicit locations on structs and arrays
Timothy Arceri
1
-13
/
+30
2016-04-21
glsl: Relax GLSL 1.10 float suffix error to a warning.
Matt Turner
1
-2
/
+2
2016-04-21
glsl: android: add back missing generated glcpp include path
Rob Herring
1
-0
/
+1
2016-04-21
glsl: add forgotten textureOffset function for sampler2DArrayShadow
Roland Scheidegger
1
-0
/
+7
2016-04-20
spirv: Trivially handle the NonWriteable decoration
Jason Ekstrand
2
-0
/
+4
2016-04-20
nir: rename nir_foreach_block*() to nir_foreach_block*_call()
Connor Abbott
45
-70
/
+70
2016-04-19
nir/lower-tex: add srgb->linear lowering
Rob Clark
2
-0
/
+53
2016-04-19
nir/builder: const'ify swiz param
Rob Clark
1
-1
/
+1
2016-04-19
nir/lower-tex: make options a local var
Rob Clark
1
-8
/
+8
2016-04-18
glsl: Properly handle ldexp(0.0f, non-zero-exp).
Matt Turner
1
-4
/
+6
2016-04-18
nir: only dereference undef after NULL check. (v2)
Dave Airlie
1
-1
/
+0
2016-04-15
Merge remote-tracking branch 'public/master' into vulkan
Jason Ekstrand
1
-7
/
+27
2016-04-15
nir/print: Fix printing variable mode
Eduardo Lima Mitev
1
-7
/
+27
2016-04-14
Merge remote-tracking branch 'public/master' into vulkan
Jason Ekstrand
2
-1
/
+3
2016-04-14
nir/lower_io: Add UBOs and SSBOs to get_io_offset_src
Jason Ekstrand
1
-0
/
+3
2016-04-14
nir/intrinsics: Add a vulkan_resource_index intrinsic
Jason Ekstrand
3
-0
/
+34
2016-04-14
nir: Add a descriptor_set field to nir_variable
Jason Ekstrand
1
-0
/
+5
2016-04-14
Merge remote-tracking branch 'public/master' into vulkan
Jason Ekstrand
7
-23
/
+112
2016-04-14
nir: Add another index to load_uniform to specify the range read
Jason Ekstrand
4
-1
/
+18
2016-04-14
nir/opt_algebraic: Remove the encoding line
Jason Ekstrand
1
-1
/
+0
2016-04-14
spirv: Move to compiler/
Jason Ekstrand
10
-7
/
+7
2016-04-14
nir: Remove some pointless delta between vulkan and master
Jason Ekstrand
2
-3
/
+0
2016-04-14
scons: Build NIR.
Jose Fonseca
2
-0
/
+74
2016-04-14
nir: Use _snprintf on Windows.
Jose Fonseca
1
-0
/
+4
2016-04-14
nir: Avoid structure initalization expressions.
Jose Fonseca
1
-2
/
+16
2016-04-14
nir: Remove unistd.h include.
Jose Fonseca
1
-1
/
+0
2016-04-14
nir: Avoid empty {} struct initializer.
Jose Fonseca
1
-10
/
+10
2016-04-13
Merge remote-tracking branch 'public/master' into vulkan
Jason Ekstrand
59
-914
/
+893
2016-04-13
nir/dead_variables: Configurably work with any variable mode
Jason Ekstrand
2
-10
/
+25
2016-04-13
nir/algebraic: Add lowering for ldexp
Jason Ekstrand
1
-0
/
+31
2016-04-13
nir: Add more modulus opcodes
Jason Ekstrand
2
-1
/
+16
2016-04-13
nir/lower_io: Allow for a full bitmask of modes
Jason Ekstrand
2
-7
/
+7
2016-04-13
nir/lower_indirect: nir_variable_mode is now a bitfield
Jason Ekstrand
2
-7
/
+7
2016-04-13
nir: Convert nir_variable_mode to a bitfield
Jason Ekstrand
2
-17
/
+19
2016-04-13
glsl: Rename "vertex_input_slots" -> "is_vertex_input"
Matt Turner
6
-14
/
+14
2016-04-12
nir/clone: Copy bit size when cloning registers
Jason Ekstrand
1
-0
/
+1
2016-04-12
glsl: Don't copy propagate or tree graft precise values.
Kenneth Graunke
3
-1
/
+8
2016-04-12
glsl/linker: Recurse on struct fields when adding shader variables
Kristian Høgsberg Kristensen
1
-6
/
+45
2016-04-12
glsl/linker: Pass name and type through to create_shader_variable()
Kristian Høgsberg Kristensen
1
-9
/
+12
2016-04-12
glsl/linker: Pass absolute location to add_shader_variable()
Kristian Høgsberg Kristensen
1
-7
/
+10
2016-04-12
glsl/linker: Add add_shader_variable() helper
Kristian Høgsberg Kristensen
1
-19
/
+23
2016-04-12
glsl: Reject illegal qualifiers on atomic counter uniforms.
Kenneth Graunke
1
-0
/
+11
2016-04-12
glsl: Add a method to print error messages for illegal qualifiers.
Kenneth Graunke
2
-0
/
+90
2016-04-12
glsl: Update hash table comments in constant propagation
Rhys Kidd
1
-3
/
+3
2016-04-11
nir: Fix typo in comment
Ian Romanick
1
-1
/
+1
2016-04-11
nir: Merge redudant integer clamping.
Markus Wick
1
-1
/
+4
2016-04-11
nir: Silence unused "options" warning in algebraic passes.
Kenneth Graunke
1
-0
/
+1
2016-04-11
nir: Do basic constant reassociation.
Kenneth Graunke
1
-0
/
+8
[next]