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2015-10-13tgsi: try and handle overflowing shaders.Dave Airlie2-3/+9
2015-10-13tgsi: add option to dump floats as hex valuesDave Airlie3-2/+30
2015-10-13r600g: Enable GL_ARB_gpu_shader5 extensionGlenn Kennard3-9/+10
2015-10-13r600g/sb: SB support for UBO indexingGlenn Kennard11-27/+140
2015-10-13r600g/sb: Support gs5 sampler indexing (v2)Glenn Kennard9-25/+195
2015-10-12i965/vs: Simplify fs_visitor's ATTR file.Kenneth Graunke3-21/+49
2015-10-12nouveau: avoid double-emitting fenceIlia Mirkin1-1/+5
2015-10-12glsl: Never allow the sequence operator anywhere in an array sizeIan Romanick1-1/+1
2015-10-12glsl: In later GLSL versions, sequence operator is cannot be a constant expre...Ian Romanick1-1/+42
2015-10-12glsl: Add method to determine whether an expression contains the sequence ope...Ian Romanick3-0/+97
2015-10-12glsl: Restrict initializers for global variables to constant expression in ESIan Romanick1-3/+17
2015-10-12glsl: Only set ir_variable::constant_value for const-decorated variablesIan Romanick1-3/+6
2015-10-12glsl: Use constant_initializer instead of constant_value to determine whether...Ian Romanick1-1/+1
2015-10-12glsl/linker: Use constant_initializer instead of constant_value to initialize...Ian Romanick1-2/+2
2015-10-12ff_fragment_shader: Use binding to set the sampler unitIan Romanick1-6/+4
2015-10-12glsl: Allow built-in functions as constant expressions in OpenGL ES 1.00Ian Romanick1-5/+46
2015-10-12u_vbuf: fix vb slot assignment for translated buffersNicolai Hähnle1-0/+1
2015-10-12glsl: include variable name in error messages about initializersIago Toral Quiroga1-12/+17
2015-10-12glsl: shader outputs cannot have initializersIago Toral Quiroga1-0/+6
2015-10-12i965: Fix unsafe pointer when dumping VS/FS IRIago Toral Quiroga2-2/+2
2015-10-12mesa/uniforms: fix get_uniform for doubles (v2)Dave Airlie1-16/+37
2015-10-12ilo: improve Gen8 defines based on its PRMsChia-I Wu13-121/+399
2015-10-11i965/vec4: Implement b2f and b2i using negation.Matt Turner1-7/+1
2015-10-11nv50,nvc0: don't base decisions on available pushbuf spaceIlia Mirkin3-35/+10
2015-10-11nouveau: avoid emitting new fences unnecessarilyIlia Mirkin1-3/+9
2015-10-10nvc0: make use of NVC0_COMPUTE_CLASS for GF110Samuel Pitoiset1-5/+2
2015-10-10i965/gs: Make MAX_GS_INPUT_VERTICES a #define in brw_context.h.Kenneth Graunke3-4/+2
2015-10-10i965/vs: Map scalar VS input locations properly; avoid tons of MOVs.Kenneth Graunke2-52/+42
2015-10-10i965/vs: Fix a subtlety in the nr_attributes == 0 workaround.Kenneth Graunke1-5/+7
2015-10-10i965/vs: Unify URB entry size/read length calculations between backends.Kenneth Graunke4-30/+38
2015-10-10i965/cfg: Fix cfg_t::dump() when a block has no immediate dominator.Kenneth Graunke1-1/+5
2015-10-10docs: add news item and link release notes for 11.0.3Emil Velikov2-0/+7
2015-10-10docs: add sha256 checksums for 11.0.3Emil Velikov1-1/+2
2015-10-10docs: add release notes for 11.0.3Emil Velikov1-0/+184
2015-10-09i965/gen8: Remove gen<8 checks in gen8 codeChad Versace1-4/+4
2015-10-09i965/gen9: Enable rep clears on gen9Chad Versace2-1/+6
2015-10-09i965/gen9: Disable MCS for 1x color surfacesChad Versace1-0/+8
2015-10-09tgsi: (trivial) kill c99-ism.Roland Scheidegger1-2/+3
2015-10-09program: remove _mesa_init_*_program wrappersMarek Olšák10-184/+50
2015-10-09program: remove other unused functionsMarek Olšák2-143/+0
2015-10-09program: remove unused cloning and combining functionsMarek Olšák2-294/+0
2015-10-09program: remove unused function _mesa_find_line_columnMarek Olšák2-48/+0
2015-10-09st/mesa: release the glsl_to_tgsi visitor after translationMarek Olšák1-2/+17
2015-10-09st/mesa: translate tessellation shaders into TGSI when we get themMarek Olšák3-36/+64
2015-10-09st/mesa: translate geometry shaders into TGSI when we get themMarek Olšák3-15/+30
2015-10-09st/mesa: translate fragment shaders into TGSI when we get themMarek Olšák4-37/+55
2015-10-09st/mesa: translate vertex shaders into TGSI when we get themMarek Olšák3-36/+44
2015-10-09st/mesa: fix glDrawPixels with a textureMarek Olšák5-29/+111
2015-10-09st/mesa: implement DrawPixels shader transformation using tgsi_transform_shaderMarek Olšák10-504/+303
2015-10-09st/mesa: make Z/S drawpix shaders independent of variants, don't use Mesa IR v2Marek Olšák5-136/+60