diff options
author | Sébastien Moutte <sebastien@moutte.net> | 2006-07-24 21:43:06 +0000 |
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committer | Sébastien Moutte <sebastien@moutte.net> | 2006-07-24 21:43:06 +0000 |
commit | bfd753e07d111ef16a2dcac9b6fcbefceda2d8f4 (patch) | |
tree | d6e07cdd4f56b5148c4778d259fbfa81c3f036e4 /win32/vs6 | |
parent | 4e23a74b7f9956c3c1f9b57375abfdbe4924966c (diff) |
sys/directsound/gstdirectsoundsink.*: Add an attenuation property that will directly attenuate the directsound buffer.
Original commit message from CVS:
* sys/directsound/gstdirectsoundsink.h:
* sys/directsound/gstdirectsoundsink.c:
Add an attenuation property that will directly attenuate the
directsound buffer.
Change the size of the directsound secondary buffer to a half second.
Add more debug logs.
Add a lock to protect dsound buffer write access.
Fix a bad implementation of reset.
* sys/directsound/gstdirectdrawsink.c:
* sys/directsound/gstdirectdrawsink.h:
Add a keep_aspect_ratio property.
Do not use overlay if not supported.
Add more debug logs.
Remove overwrite of WM_ERASEBKGND message handling. It was not
redrawing border when keep_aspect_ratio was enabled.
* win32/common/config.h:
update version waiting an auto-generated config.h
Diffstat (limited to 'win32/vs6')
-rw-r--r-- | win32/vs6/libgstdirectdraw.dsp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/win32/vs6/libgstdirectdraw.dsp b/win32/vs6/libgstdirectdraw.dsp index a9e6d23d5..799c12b3d 100644 --- a/win32/vs6/libgstdirectdraw.dsp +++ b/win32/vs6/libgstdirectdraw.dsp @@ -84,7 +84,7 @@ BSC32=bscmake.exe # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept -# ADD LINK32 glib-2.0D.lib gobject-2.0D.lib libgstreamer-0.10.lib libgstbase-0.10.lib libgstvideo-0.10.lib ddraw.lib user32.lib gdi32.lib Rpcrt4.lib /nologo /dll /debug /machine:I386 /pdbtype:sept /libpath:"../../../gstreamer/win32/vs6/debug" /libpath:"../../../gst-plugins-base/win32/vs6/debug" /libpath:"./debug" +# ADD LINK32 glib-2.0D.lib gobject-2.0D.lib libgstreamer-0.10.lib libgstbase-0.10.lib libgstvideo-0.10.lib ddraw.lib user32.lib gdi32.lib Rpcrt4.lib dxguid.lib /nologo /dll /debug /machine:I386 /pdbtype:sept /libpath:"../../../gstreamer/win32/vs6/debug" /libpath:"../../../gst-plugins-base/win32/vs6/debug" /libpath:"./debug" # Begin Special Build Tool TargetPath=.\Debug\libgstdirectdraw.dll SOURCE="$(InputPath)" |